<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4258280155593061543</id><updated>2024-09-13T14:48:35.772-05:00</updated><category term="Tabletop"/><category term="5e"/><category term="D&amp;D"/><category term="dice"/><title type='text'>The Game Cooler</title><subtitle type='html'>Let&#39;s face it.  Games are what you talk about around the water cooler.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>55</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-617517361942358222</id><published>2017-02-14T06:57:00.001-06:00</published><updated>2017-02-14T06:57:38.577-06:00</updated><title type='text'></title><content type='html'>That time I reviewed For Honor:&amp;nbsp;&lt;a href=&quot;http://www.gamespace.com/for-honor/review/#.WKL4GEk5Y48.twitter&quot;&gt;http://www.gamespace.com/for-honor/review/#.WKL4GEk5Y48.twitter&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/617517361942358222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2017/02/that-time-i-reviewed-for-honor-httpwww.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/617517361942358222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/617517361942358222'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2017/02/that-time-i-reviewed-for-honor-httpwww.html' title=''/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-842805976873152333</id><published>2017-02-13T13:24:00.004-06:00</published><updated>2017-02-13T13:25:10.684-06:00</updated><title type='text'></title><content type='html'>Here is where I talk about my return to ESO:&amp;nbsp;&lt;a href=&quot;http://www.mmorpg.com/columns/elder-scrolls-online-little-house-on-the-ebony-flask-1000011538&quot;&gt;http://www.mmorpg.com/columns/elder-scrolls-online-little-house-on-the-ebony-flask-1000011538&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/842805976873152333/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2017/02/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/842805976873152333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/842805976873152333'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2017/02/blog-post.html' title=''/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-2312853530374118400</id><published>2017-02-13T13:24:00.000-06:00</published><updated>2017-02-13T13:25:23.148-06:00</updated><title type='text'></title><content type='html'>I&#39;m going to start linking to all of my posts on MMORPG.com and GameSpace.com.&lt;br /&gt;
&lt;br /&gt;
Here is where I talk about Fire Emblem Heroes:&amp;nbsp;&lt;a href=&quot;http://www.gamespace.com/fire-emblem-heroes/review/&quot;&gt;http://www.gamespace.com/fire-emblem-heroes/review/&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/2312853530374118400/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2017/02/im-going-to-start-linking-to-all-of-my.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2312853530374118400'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2312853530374118400'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2017/02/im-going-to-start-linking-to-all-of-my.html' title=''/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-2818897685593870413</id><published>2015-09-12T10:08:00.004-05:00</published><updated>2015-09-12T12:54:48.081-05:00</updated><title type='text'></title><content type='html'>&lt;div dir=&quot;ltr&quot; id=&quot;docs-internal-guid-6536ec54-c217-a568-f8ce-cb2239da0c64&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;On the Table: Legacy’s Wake&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;&lt;/span&gt;&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;REPOST From &lt;a href=&quot;http://www.mmorpg.com/showFeature.cfm/loadFeature/10084/On-the-Table-Legacys-Wake.html&quot;&gt;MMORPG.com&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;
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I have a new column I&#39;m writing for MMORPG.com. It deals with Table Top games so I&#39;m reposting it here. Hope you like it.&lt;br /&gt;
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I left a big explanation on why we are doing this on MMORPG but won&#39;t reprint it here. It&#39;s unnecessary.&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;This week I interviewed Chris Patlovany of &lt;/span&gt;&lt;a href=&quot;http://mithrilpunk.com/&quot; style=&quot;text-decoration: none;&quot;&gt;&lt;span style=&quot;background-color: transparent; color: #1155cc; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: underline; vertical-align: baseline;&quot;&gt;MithrilPunk Press&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;. Chris along with &lt;/span&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 12.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;artist Rachel Dorrett and designers Warren Hardell and Derek Harris&lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt; are the creators of Legacy’s Wake. They launched a Kickstarter a few weeks ago for their new Adventure Path and are fully funded working on their stretch goals. At the time of the interview the project wasn’t funded yet so you’ll notice I asked about the possibility of stretch goals while they clearly are into them now. &amp;nbsp;Read on for what Chris had to say about everything else.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Rob&lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;: Can you give us a quick intro to Legacy’s Wake?&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Chris: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;First, I should say that we wanted this module to represent a unique region, but to keep that region defined well enough so that any GM could drop this module into their campaign. &amp;nbsp;Starting with that, Legacy’s Wake takes place primarily in the city of Skyfall, a massive port built on the edge of the Besieged Cliffs in a land dominated by monstrous creatures and plagued by horrendously devastating armada storms. &amp;nbsp;The surrounding area is so inhospitable that Skyfall is the safest place for many leagues to land a ship, or indeed, even to live.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;&lt;img height=&quot;496&quot; src=&quot;https://lh5.googleusercontent.com/1I-bwgA5UCYXs7HXCFL1gwmJZwff87RcLqgs7I_TicVNuXASaU3KM0IB5BasbeWuaBp84Lq3N1is09Vjvnm7cYB6XMPBlIPZ5yEC2GgQgWDRAB5KO8yc2Z_tHypJk1jZBC8WRDAl&quot; style=&quot;-webkit-transform: rotate(0.00rad); border: none; transform: rotate(0.00rad);&quot; width=&quot;624&quot; /&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;Because of the dangers surrounding them, the citizens of Skyfall have put away normal racial hatreds and have learned to cooperate with one another in the name of profit and survival. &amp;nbsp;Orcs, goblins and trolls can be found working alongside humans, dwarves and elves, if only because exile means being banished to a land filled with forty-foot tall insectoid monsters that could swallow you whole without breaking stride.&lt;/span&gt;&lt;/div&gt;
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&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;This setting owes a great debt to the Shadowrun series, one of our favorite table-top RPGs, which features a world where all races, from elves to trolls, coexist. &amp;nbsp;The drama that unfolds between them becomes a sort of shorthand for racial tension in our own society. &amp;nbsp;Another inspiration for this setting came in part during a 2nd edition D&amp;amp;D game that some of us played where the “heroes” were hired to eradicate an orc threat, but ended up “heroically” slaughtering a village of innocent orcs to collect their bounty. &amp;nbsp;Morality should not simply be a question of alignment. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Rob: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;You refer to Legacy’s Wake as an adventure path. What exactly is an adventure path?&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Chris: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;Most modules or adventures consist of a single plot arc, and cover anywhere from 1 to 4 levels. An adventure “path” is designed to take players through a much broader range of levels and will often include an overarching plot in addition to the subplots that guide each section of the adventure path. &amp;nbsp;Our particular adventure path will take player characters through four plot arcs, all connected seamlessly by a single overarching plot, advancing them from first level to twentieth level. &amp;nbsp;Essentially, it tells the story of four to six “nobodies” who become supremely important in the history of this great city.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;&lt;img height=&quot;388&quot; src=&quot;https://lh4.googleusercontent.com/xWyePQbIVwBxt_JdFkGBywlibjEZBOLhFt-Ar5ztAoNRHru8y-Lk-jqBKdE3e8F-9fQvMT4l18d17CXnj7xvvlwsLZR5t1k74q8eZ6qtw7wDh9yZcRjeDVpuDvVDlWL0pN-GN9Cy&quot; style=&quot;-webkit-transform: rotate(0.00rad); border: none; transform: rotate(0.00rad);&quot; width=&quot;624&quot; /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Rob: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;The kickstarter campaign seems to focus a lot on Skyfall. What else is out there?&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Chris: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;Again, we try to keep the setting localized to allow GMs to add our world into theirs. &amp;nbsp;However, while Skyfall is the largest piece of civilization for leagues in any direction, there are other locales that play a part in the story, as well as a few place we hope to be able to include in later updates.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;The plateau above the Besieged Cliffs is mostly filled with tropical rainforests that descend into boggy marshes; they are filled with ruins of cities both ancient and recent. &amp;nbsp;The surrounding coast is dotted with small villages generally springing up around air or sea ports, most of them heavily protected by natural features or fortified structures. &amp;nbsp;The few people that grow up outside of the protection of Skyfall’s walls are hardened survivalists, and rarely reach adulthood unscathed.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;To the east of Skyfall are the Worldsplit Mountains, a range whose heights become lost in cloud. &amp;nbsp;The lowest point known in this range is Velbore Pass, which was open for travel years ago but is now a fetid mire of magical energy too dangerous to traverse. &amp;nbsp;In the course of the campaign, players will visit here and a few other spots on the mountain range.&lt;/span&gt;&lt;/div&gt;
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&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;A fair number of islands lie just off the coast within a day’s travel of Skyfall. &amp;nbsp;Some of these are provisioning stations, others are pleasure isles or private fiefdoms, and a few holder darker secrets.&lt;/span&gt;&lt;/div&gt;
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&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;The cliffs around Skyfall are riddled with an extensive cave system and contain more than a few Dark Elf strongholds. &amp;nbsp;They are only held back from Skyfall proper by the intervention of the Necromancer’s guild and their legion of undead.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;Part of our design centers around scale and trying to keep players feeling as small as possible, especially in early levels. &amp;nbsp;So, while we have ideas for other locations we are trying to keep the surrounding areas a bit shrouded.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;&lt;img height=&quot;436&quot; src=&quot;https://lh4.googleusercontent.com/I5A_6-XMkwpG2lVHstBgescCGBJPEYzyig7J3mhuyoR6FnsHc5neg3vLVYihLbSOFjNFcnfiL3D_etomCUN6jZmHl_RAaGsxultf8MTdSNG1rqZabL9KMKxfDiYH7fl8-uEhtYgT&quot; style=&quot;-webkit-transform: rotate(0.00rad); border: none; transform: rotate(0.00rad);&quot; width=&quot;624&quot; /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Rob&lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;: How is this game innovative from other P&amp;amp;P offerings?&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Chris&lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;: Our focus for this adventure path, in addition to telling a great story, was to inject unique storytelling elements and combat mechanics. For that reason, we think of our adventure path like a season of netflix-style television, using old cinematic tricks to ratchet up tension through cliffhangers, flashbacks, and other non-linear storytelling methods.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;One of our core changes is the addition of cut scenes. &amp;nbsp;Instead of delivering off-screen action and information in the form of box text or npc exposition (boring the players to tears) we have scenes between acts where players role-play as different characters while still having an effect on the story. &amp;nbsp;So, instead of listening to your GM drone on about the devastating orc attack on the outlying province, your crew plays the role of the defenders of that province being slaughtered by orcs. &amp;nbsp;Players have agency over a ton of choices that can dramatically alter the course of the campaign even though the events of the cut scene are somewhat fixed. &amp;nbsp;On top of that, there is a cool opportunity for great emotional impact when a player character encounters the corpse of the &quot;npc&quot; they were inhabiting during the previous scene...&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Rob: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;You mention on the site that you have chosen to focus on story and that in some systems monster feel like loot piñatas. Can you give an example of how Legacy’s Wake seeks to rectify this?&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Chris&lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;: Primarily we try to avoid &quot;space filler&quot; encounters (like two kobolds, then four orcs, then six goblins in successive static rooms), to avoid overusing random encounters, and to take our cue from other media formats like MMORPGs (we promise this was one of our core tenets long before you asked this question!). &amp;nbsp;The &quot;solo monster” class from the previous edition was supposed to fill a role similar to a massive MMO raid boss, but a party facing an appropriately leveled solo monster faced a much easier fight than if the same challenge level were spread across a party of more minor creatures. It&#39;s an inevitable consequence of the action economy limits inherent in the system. But if you look to games like WoW or other MMORPGs, the epic boss battle is something they&#39;ve made into an art form. By taking some of those concepts (like multiple phases, unique triggered events, and a huge focus on interaction with the environment) and applying them in a tabletop setting, you end up with epic, memorable &quot;boss&quot; battles and avoid having your BBEG just melt or get stunlocked by a strong party. That sort of anticlimactic combat is something we are striving to eliminate.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div dir=&quot;ltr&quot; style=&quot;line-height: 1.656; margin-bottom: 0pt; margin-left: 11pt; margin-top: 0pt;&quot;&gt;
&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;Another way we try to shake things up is by changing win conditions. &amp;nbsp;Perhaps the party has to defend itself from an attack inside a burning building; if they defeat their enemies but don’t put out the fire, a local tavern and several shops burn down, denying them access to future goods and services and even making them unpopular with the locals.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Rob: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;Is Legacy’s Wake system agnostic? Does it depend on the OGL? If not is it self-contained? &amp;nbsp;Would I need other products to play this?&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline;&quot;&gt;Chris: &lt;/span&gt;&lt;span style=&quot;background-color: transparent; color: black; font-family: Calibri; font-size: 16px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline;&quot;&gt;We are publishing Legacy&#39;s Wake compatible under the 3rd-Edition era Open Game License. We can ensure that you have everything you need to play in the new edition while staying compatible with the OGL. &amp;nbsp;That said, we feel confident that our backers, with a little work, can experience our story in whatever pen and paper system they prefer. &amp;nbsp;If there is enough interest in it, we would definitely consider publishing the adventure path in other open license systems.&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-family: Calibri;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Calibri;&quot;&gt;There you have it. Show the team at MithrilPunk Press some love and stop by their Kicksater campaign here: &lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;
https://www.kickstarter.com/projects/352549847/legacys-wake-adventure-path-5th-edition?ref=nav_search&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;b&gt;&lt;/b&gt;&lt;i&gt;&lt;/i&gt;&lt;u&gt;&lt;/u&gt;&lt;sub&gt;&lt;/sub&gt;&lt;sup&gt;&lt;/sup&gt;&lt;strike&gt;&lt;/strike&gt;&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/2818897685593870413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/09/on-table-legacys-wake-repost-from-mmorpg.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2818897685593870413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2818897685593870413'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/09/on-table-legacys-wake-repost-from-mmorpg.html' title=''/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh5.googleusercontent.com/1I-bwgA5UCYXs7HXCFL1gwmJZwff87RcLqgs7I_TicVNuXASaU3KM0IB5BasbeWuaBp84Lq3N1is09Vjvnm7cYB6XMPBlIPZ5yEC2GgQgWDRAB5KO8yc2Z_tHypJk1jZBC8WRDAl=s72-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-4588491187981891102</id><published>2015-02-22T16:25:00.000-06:00</published><updated>2015-02-23T17:25:41.803-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="dice"/><category scheme="http://www.blogger.com/atom/ns#" term="Tabletop"/><title type='text'>WizDice Review 100+ Bag</title><content type='html'>&lt;span style=&quot;background-color: #fafafa;&quot;&gt;&lt;span style=&quot;color: #222222; font-family: verdana, arial, helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 20px;&quot;&gt;Like a lot of you I&#39;m of the belief that you can never have enough dice. I&#39;ve been debating on whether or not to go with Chessex or Wiz Dice the last few weeks. I decided to go with Wiz Dice and I&#39;m glad I did. Total I got 110 dice. 15 complete sets and 5 loose. This seems to be very similar to what most people have received from them lately. I checked the last few days reviews on Amazon before I ordered and most purchasers had said they were getting mostly full sets. Seems like this held true for me also. I picked these up on Amazon for $19.99. Seeing as if these were bought&amp;nbsp;separately&amp;nbsp;they would cost anywhere from $5 to $10 a set&amp;nbsp;that is a pretty good deal.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: #fafafa;&quot;&gt;&lt;span style=&quot;color: #222222; font-family: verdana, arial, helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 20px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
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&lt;span style=&quot;background-color: white; font-family: Arial, sans-serif; font-size: 14px; text-align: left; white-space: pre-wrap;&quot;&gt;15 complete sets. In a twist I got a duplicate full set of the Forbidden Treasure which was the set I also received in the small bag. I also got 1 partial set of clear yellow. 5 dice missing the 12 and 20. Total dice of 110. I&#39;m noticing that this appears to be a trend. 15 sets with 5 partials for a total of 110 dice with most of the recent purchasers.&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/4588491187981891102/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/wizdice-review-100-bag.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/4588491187981891102'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/4588491187981891102'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/wizdice-review-100-bag.html' title='WizDice Review 100+ Bag'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYDHJYQ3ixobouBhYqgmIJZK6_GmYsOcQwcQ1a5mPbBS7enVwmkYiMsZM9HblEaf82BvtDhEizsJo2h5UbZe77wOvNf-ygK2ktJzaoXBZJwHQtaFnT7KyZL4i9dOtj2lSmlDe7nb0A_Ow/s72-c/IMG_1737.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-1843043612586490263</id><published>2015-02-22T16:15:00.002-06:00</published><updated>2015-02-22T16:15:15.018-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="5e"/><category scheme="http://www.blogger.com/atom/ns#" term="D&amp;D"/><category scheme="http://www.blogger.com/atom/ns#" term="Tabletop"/><title type='text'>The Rout of Brughor Axe-Biter</title><content type='html'>Today&#39;s adventure saw Samantha return to the action and take a starring role. Ranger Roy was still on hiatus chasing down Giant kin around the outskirts of Neverwinter.&lt;br /&gt;
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Townmaster Harbin Wester asked Samantha, Z, and Eulogy to investigate an orc encampment that had settled approximately 40 miles north east of town at Wyvern Tor.&lt;br /&gt;
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After two days of uneventful travel Samantha was able to scout ahead and find the orc encampment. The orcs had set up shop inside of a cave but had left only 1 guard. Z cast a spell of invisibility on himself and Samantha was able to sneak ahead and flank the lone orc guard while Eulogy remained behind undetected in reserve. Samantha made quick use of her short sword and critically struck the orc in his vitals and he was disposed of before he could alert the others in the cave. When the orc went down Eulogy moved up to the mouth of the cave with the rest of the group.&lt;br /&gt;
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Inside the cave was the leader of the orcs Brughor Axe-Biter. He was with his personal guard of two other orcs and an ogre named Gog. Z was still invisible and walked into the cave and stuck at Brughor. Samantha and Eulogy were quick to support Z keeping the remaining orcs distracted. Z took light damage from Brughor but was able to dispatch him. Once the additional orcs saw their leader fall they quickly sounded a retreat. Gog would not be discouraged. Gog would fight on to his quick death at the hands of Samantha.&lt;br /&gt;
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Our adventurers then returned to town to inform the townmaster that these orcs were an advanced scouting party from the Many-Arrows tribe but they had been routed and would no longer pose a threat to Phandalin.</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/1843043612586490263/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/the-rout-of-brughor-axe-biter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/1843043612586490263'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/1843043612586490263'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/the-rout-of-brughor-axe-biter.html' title='The Rout of Brughor Axe-Biter'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdLIpCx_eJpvClOydmpE1JN4GhUlMDprT9So0ruinYniTLHm3BNid5vfeWEf0VXn-bG8vLNfwoo1Fz3JBb-SqzGh46Iq_XOi9JlUEv6snM5Oe3DFM3QmZXsqjfJ_2haXrDglNDpc3C4cs/s72-c/IMG_1738.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-3761525577267018928</id><published>2015-02-17T20:43:00.001-06:00</published><updated>2015-02-17T20:44:34.353-06:00</updated><title type='text'>Quick Update for 2/17</title><content type='html'>Liam spent the evening last night working on a back story for a new character he created that we will end up using in the next campaign.&lt;br /&gt;
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He also took the time to draw up pictures for each of our characters.&amp;nbsp;&lt;/div&gt;
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This is Ranger Roy (Steve) and Eulogy (Me)&lt;/div&gt;
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Also this was my attempt at recreating the Redbrand hide out on a Chessex play mat.&lt;/div&gt;
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Just a housekeeping note. All characters are currently at level 3 and I&#39;m using the milestone rule. Each character will earn a level at the end of every major chapter in our current adventure. When it ends they should all be level 5. From there we will head into the Horde of the Dragon Queen.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/3761525577267018928/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/liam-spent-evening-last-night-working.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/3761525577267018928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/3761525577267018928'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/liam-spent-evening-last-night-working.html' title='Quick Update for 2/17'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMn-ooI16M2Ia1Z_If4Mqz2zdWQ9d7yHW-CjC3OsZeU3wwPXd0iCQDcJwKvdIIVCRMrgbkdwW22Yit8P24PrGrL5_TayyPWT4mzBUG9CpSAPwPPf4dZKvGZ_IDRyaAUg3sJAytO1W8kD0/s72-c/IMG_1706.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-1063495982990621184</id><published>2015-02-16T18:32:00.000-06:00</published><updated>2015-02-16T19:27:12.322-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="5e"/><category scheme="http://www.blogger.com/atom/ns#" term="D&amp;D"/><category scheme="http://www.blogger.com/atom/ns#" term="Tabletop"/><title type='text'>Owlbears &quot;They make them fierce but they don&#39;t make them smart.&quot;</title><content type='html'>The new comer to the group, Ranger Roy, was called away on urgent business to deal with a Giant that was menacing a small village on the outskirts of Neverwinter. Eulogy and Z offered to join him but Roy insisted that it was something that he must, &quot;do on his own.&quot;&lt;br /&gt;
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Linene Greywind who runs caravans out of Phandalin commissioned our heroes to assist her with a little problem she was having. She had recently had a caravan robbed on the way from Leilon south of Phandalin on the High Road the main route that runs north and south along the Sword Coast.&lt;br /&gt;
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Our heroes still eager to prove their mettle (to themselves) happily accepted the mission and set out to find the bandits.&lt;br /&gt;
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Eulogy and Z took a team of oxen and a cart to retrieve the missing supplies. The first day passed uneventful. During the night the first watch passed silently but during Eulogy&#39;s turn at second watch a wandering Owl Bear discovered our heroes camp. Because Eulogy is adept at seeing in the dark due to his dwarven heritage he was not caught unawares. Eulogy woke Z and informed him that they could probably sneak away undetected. Z was having none of that and prompted Eulogy to rush headlong into battle. Fortunately they came upon the world clumsiest owlbear. The owlbear reared back to attack Eulogy and managed to stumble and Eulogy twisted and avoided the attack. Meanwhile Z cast a spell of invisibility upon himself and snuck behind the ongoing melee. As the owlbear attempted to recover Eulogy smashed it in the belly with his morning star and the owlbear howled in pain. Z took advantage of sneaking behind the owlbear and struck with Talon dealing a devastating wound. The owlbear rushed Eulogy and again was too slow. Eulogy side stepped and dealt a massive blow to the owlbear&#39;s spine and Z rushed in to finish the owlbear off. After our heroes gathered their breath Z said to Eulogy, &quot;they make them fierce but they don&#39;t make them smart.&quot;&lt;br /&gt;
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Once the heroes made it to Leilon they were able to gather intel from Sarah Greywind Linene&#39;s younger sister and trading partner. The bandits were spotted heading south towards the Mere of Dead Men. Later the next day Eulogy and Z tracked the bandits to a cave in the woods. Z again employed his stealth and spotted 3 red cloaked bandits in the cave. It turns out that when they cleared out the Redbrand hideout that the ruffians headed south to play their trade of theft and intimidation along the southern High Road. Z and Eulogy made quick work of the three bandits and recovered Linene&#39;s goods for her and had an uneventful trip back to Phandalin.&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/1063495982990621184/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/owlbears-they-make-them-fierce-but-they.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/1063495982990621184'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/1063495982990621184'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/owlbears-they-make-them-fierce-but-they.html' title='Owlbears &quot;They make them fierce but they don&#39;t make them smart.&quot;'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxVg3qmQhBXdHU3Mj6naTSn9LUGct6pG6E8YjuLjCCdHeANlaVqJvmVGH2nfgUpH4QWP9DaACr6vwXk9qzS6MBN-68RfobdrPmhpmPncvyVduJqpYb1tjHknM6IShyIb6TYaRhRDw3ekA/s72-c/Monster_Manual_5e_-_Owlbear_-_p249.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-5201727683498317649</id><published>2015-02-15T16:48:00.001-06:00</published><updated>2015-02-16T18:37:09.167-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="5e"/><category scheme="http://www.blogger.com/atom/ns#" term="D&amp;D"/><category scheme="http://www.blogger.com/atom/ns#" term="Tabletop"/><title type='text'>A most curious little Gnome</title><content type='html'>A most curious little gnome joined our team of adventures on their journey through the Redbrand hideout. Samantha escorted the slaves that our heroes freed at the conclusion of last week out of the jails and back into town. On Samantha&#39;s way back she stopped in at the local watering hole and ran into Ranger Roy Rafferty (played by Steve). Roy was eager to put an end to the local pillaging of caravans and slave trade. Roy thought nothing of heading in the hideout on his own to meet up with Zactelious and Eulogy. Samantha rested in town due to her grievous wounds.&lt;br /&gt;
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Once inside Roy quickly integrated himself into the team. His impact was immediately felt. Z and Eulogy attempted to force open a locked door while Roy looked on in not so quiet contemplation. Roy leaned on the wall opposite the hall that Z and Eulogy were attempting to force and unceremoniously found himself falling through a secret door into a storage room connected to a large cavern.&lt;/div&gt;
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Once in the cavern our adventurers were mentally warned away by a nothic. The nothic&#39;s warning were not headed. Fierce combat ensued and Z took a lot of damage but was able to pull though due to some healing provided by Eulogy. The nothic seeing that his doom was evident pleaded with the adventurers to spare his life in exchange for information on the Redbrand&#39;s that had taken up residence in his home. The nothic also offered the group part of his treasure horde to provide him with food and to leave him in peace. The group agreed and Roy recognized that the sword the nothic had given to Z was Talon. A +1 long sword that previously belonged to Sir Aldith that had died fighting off orcs that lived in this region.&lt;/div&gt;
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Nothic also provide the location of the Redbrand leader Glasstaff. While Z and Eulogy were busy fighting the nothic Roy discovered another hidden door while rummaging through barrels in the store room. This hidden door lead into Glasstaff&#39;s chambers.&amp;nbsp;&lt;/div&gt;
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Roy unsuccessfully attempted to sneak into Glasstaff&#39;s room unnoticed. Once inside Glasstaff greeted our adventures to delay them from engaging him. Z tried to pursuade Glasstaff to give him his staff but Glasstaff promised him even something more glorious if he waited for him to return from the adjoining room. Roy and Z set a trap for when Glasstaff was to return while Eulogy chuckled in the corner knowing full well that Glasstaff had fled.&lt;/div&gt;
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Our adventurer&#39;s did find out that they are in fact the target of an agent known as the Spider. They returned back to &amp;nbsp;Phandalin to rest up and plan their next move.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9o11phSLy5eJTfLthlBdGjXROiMMS-qMfbgdVgt6EKCCiF3Kpv6RwakT8iSxZKzSwZiU2aqPy3W2slpiY0r1wInlwWorT0GmWmP0TGXF-EI64Mf-OS3JThBDmKcWdd2lR6HweGftB2jg/s1600/Redbrand+Hideout.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9o11phSLy5eJTfLthlBdGjXROiMMS-qMfbgdVgt6EKCCiF3Kpv6RwakT8iSxZKzSwZiU2aqPy3W2slpiY0r1wInlwWorT0GmWmP0TGXF-EI64Mf-OS3JThBDmKcWdd2lR6HweGftB2jg/s1600/Redbrand+Hideout.jpg&quot; height=&quot;222&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/5201727683498317649/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/a-most-curious-little-gnome-joined-our.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/5201727683498317649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/5201727683498317649'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/a-most-curious-little-gnome-joined-our.html' title='A most curious little Gnome'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9o11phSLy5eJTfLthlBdGjXROiMMS-qMfbgdVgt6EKCCiF3Kpv6RwakT8iSxZKzSwZiU2aqPy3W2slpiY0r1wInlwWorT0GmWmP0TGXF-EI64Mf-OS3JThBDmKcWdd2lR6HweGftB2jg/s72-c/Redbrand+Hideout.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-7651038874437854155</id><published>2015-02-11T22:30:00.002-06:00</published><updated>2015-02-11T22:30:33.551-06:00</updated><title type='text'>Where did the time go?</title><content type='html'>Cheesey title is cheesey I know. Really it&#39;s been almost two years since I have posted. Like most of you a lot has happened in that time. I still write a lot. It is just posted over at MMORPG.com and I end up negletcting you dear sweet blog.&lt;br /&gt;
&lt;br /&gt;
I have recently got into D&amp;amp;D 5e with my son Liam. I&#39;m going to use this blog a lot to chronicle our adventures together.&lt;br /&gt;
&lt;br /&gt;
Stand bye for hopefully something pretty cool!&lt;br /&gt;
&lt;br /&gt;
He is really digging it and it makes me happy to see him get into something and using his imagination. He is an avid reader and loves video games but always steered clear of legos because he didn&#39;t like to have to think of things. Now all he talks about is how he can multi class his character and how he wants to roll a new character and what it&#39;s background should be and why if he is a &amp;nbsp;Ranger with the beastmaster background he should have certain animal companions. It&#39;s awesome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/7651038874437854155/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/where-did-time-go.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/7651038874437854155'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/7651038874437854155'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2015/02/where-did-time-go.html' title='Where did the time go?'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-4747292756523514807</id><published>2013-03-26T20:22:00.003-05:00</published><updated>2013-03-26T20:22:31.787-05:00</updated><title type='text'></title><content type='html'>Because we are all lazy, here are the Ark Hunter codes for Defiance.&lt;br /&gt;
&lt;br /&gt;
&lt;table border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; style=&quot;border-collapse: collapse; width: 64px;&quot;&gt;
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  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;141&quot; id=&quot;r129c1&quot; style=&quot;border-top: none; height: 105.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;6VWFCI&lt;/td&gt;
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  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;201&quot; id=&quot;r130c1&quot; style=&quot;border-top: none; height: 150.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;81HABS&lt;/td&gt;
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&lt;tr height=&quot;41&quot; style=&quot;height: 30.75pt;&quot;&gt;
  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r132c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;GEPKRJ&lt;/td&gt;
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&lt;tr height=&quot;41&quot; style=&quot;height: 30.75pt;&quot;&gt;
  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r133c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;Q4DUBL&lt;/td&gt;
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  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r135c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;TTDGX4&lt;/td&gt;
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&lt;tr height=&quot;41&quot; style=&quot;height: 30.75pt;&quot;&gt;
  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r136c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;9C9N87&lt;/td&gt;
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  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r137c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;ZZKJ2G&lt;/td&gt;
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  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r138c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;T76SN6&lt;/td&gt;
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  &lt;td class=&quot;xl65&quot; dir=&quot;LTR&quot; height=&quot;41&quot; id=&quot;r139c1&quot; style=&quot;border-top: none; height: 30.75pt; width: 48pt;&quot; width=&quot;64&quot;&gt;XWRN9M&lt;/td&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/4747292756523514807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2013/03/because-we-are-all-lazy-here-are-ark.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/4747292756523514807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/4747292756523514807'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2013/03/because-we-are-all-lazy-here-are-ark.html' title=''/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-7809329230031602549</id><published>2012-05-01T06:52:00.003-05:00</published><updated>2012-05-01T06:53:15.917-05:00</updated><title type='text'>Tera to give players weapons skins as a thank you!</title><content type='html'>&lt;br /&gt;
&lt;div class=&quot;text-align-center&quot; style=&quot;background-color: #060b11; color: #a8a8a8; font-family: &#39;Segoe UI&#39;, Helvetica, sans-serif; font-size: 16px; line-height: 24px; margin-bottom: 1em; text-align: center;&quot;&gt;
&lt;a href=&quot;http://tera.enmasse.com/preorder&quot; style=&quot;-webkit-transition-duration: 0.3s; -webkit-transition-timing-function: ease; color: #6ec3ff; outline-color: initial; outline-style: initial; outline-width: 0px;&quot;&gt;&lt;img alt=&quot;Launch Gift: Golden Dragon Weapon Skins&quot; class=&quot;double-border&quot; height=&quot;300&quot; rel=&quot;225x255&quot; src=&quot;http://tera-cdn1.enmasse-game.com/datastore/images/2012/05/01/01/59/29/109/goldendragon.jpg&quot; style=&quot;border-bottom-color: rgb(68, 68, 68); border-bottom-style: double; border-bottom-width: 3px; border-color: initial; border-image: initial; border-left-color: rgb(68, 68, 68); border-left-style: double; border-left-width: 3px; border-right-color: rgb(68, 68, 68); border-right-style: double; border-right-width: 3px; border-style: initial; border-top-color: rgb(68, 68, 68); border-top-style: double; border-top-width: 3px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;&quot; title=&quot;Launch Gift: Golden Dragon Weapon Skins&quot; width=&quot;700&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;background-color: #060b11; color: #a8a8a8; font-family: &#39;Segoe UI&#39;, Helvetica, sans-serif; font-size: 16px; line-height: 24px; margin-bottom: 1em;&quot;&gt;
While many players are new to&amp;nbsp;&lt;em&gt;TERA&lt;/em&gt;, some have been following the game for years. To celebrate&lt;em&gt;TERA&lt;/em&gt;&#39;s strong community and North American launch, En Masse Entertainment would like to provide a launch gift to everyone who&amp;nbsp;&lt;a href=&quot;http://tera.enmasse.com/preorder&quot; style=&quot;-webkit-transition-duration: 0.3s; -webkit-transition-timing-function: ease; color: #0297ff; text-decoration: none;&quot;&gt;purchases the game and subscribes&lt;/a&gt;&amp;nbsp;before May 31: a full set of Golden Dragon weapon skins, cosmetic items you can attach to any weapon type to change its appearance.&lt;/div&gt;
&lt;div style=&quot;background-color: #060b11; color: #a8a8a8; font-family: &#39;Segoe UI&#39;, Helvetica, sans-serif; font-size: 16px; line-height: 24px; margin-bottom: 1em;&quot;&gt;
Already purchased your TERA subscription? Thank you! You will receive the Golden Dragon weapon skins when your initial 30 days of game time ends and your subscription billing begins. You&#39;ll find the full set waiting for you in the&amp;nbsp;&lt;a href=&quot;https://tera-support.enmasse.com/app/answers/detail/a_id/339/&quot; style=&quot;-webkit-transition-duration: 0.3s; -webkit-transition-timing-function: ease; color: #0297ff; text-decoration: none;&quot;&gt;Item Claim&lt;/a&gt;&amp;nbsp;pane in-game. These weapon skins are bound to your account, so you can claim them using any or all of your characters. They cannot be sold, traded, or stored in the bank.&lt;br /&gt;
&lt;br /&gt;
REPOSTED FROM TERA FORUMS:&amp;nbsp;&lt;a href=&quot;http://tera.enmasse.com/news/posts/launch-gift-golden-dragon-weapon-skins?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+tera_news+%28TERA%29&quot;&gt;http://tera.enmasse.com/news/posts/launch-gift-golden-dragon-weapon-skins?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+tera_news+%28TERA%29&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/7809329230031602549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/05/tera-to-give-players-weapons-skins-as.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/7809329230031602549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/7809329230031602549'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/05/tera-to-give-players-weapons-skins-as.html' title='Tera to give players weapons skins as a thank you!'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-6699029319003469802</id><published>2012-04-13T14:11:00.001-05:00</published><updated>2012-04-13T14:11:09.228-05:00</updated><title type='text'>New DDO let&#39;s&#39; play show.  Dirty Deeds</title><content type='html'>&lt;br /&gt;
I am going to start a new show that is very community centered tomorrow night (4/14/2012). &amp;nbsp;I guess technically it will be early Sunday morning, but regardless tomorrow at 23:59 CDT (00:59 Easter, 22:59 Mountain, 21:59 Pacific, and 04:59 GMT) please join me at mmorpg.com&#39;s live stream channel on twitch. &lt;br /&gt;
&lt;br /&gt;
www.twitch.tv/mmorpgcom&lt;br /&gt;
&lt;br /&gt;
I want this to feel like an old school pen and paper round table of D&amp;amp;D only with the game as our DM. &amp;nbsp;I&#39;m also looking for viewers to play in the group with me. &amp;nbsp;If you are interested please e-mail me at grakulen@gmail.com, tweet me @grakulen or just leave a reply here. &amp;nbsp;Or you can just show up and if I have the room you are welcome to come. &amp;nbsp;Each episode will also be uploaded to youtube so if you miss a week you can catch up on the action and see what the group did.&lt;br /&gt;
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Hope to see you there!&lt;br /&gt;
&lt;br /&gt;
-Grak&lt;br /&gt;
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&lt;div&gt;
Originally posted on the DDO forums.&lt;/div&gt;
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&lt;a href=&quot;http://forums.ddo.com/showthread.php?p=4406590#post4406590&quot;&gt;http://forums.ddo.com/showthread.php?p=4406590#post4406590&lt;/a&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/6699029319003469802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/04/new-ddo-lets-play-show-dirty-deeds.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/6699029319003469802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/6699029319003469802'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/04/new-ddo-lets-play-show-dirty-deeds.html' title='New DDO let&#39;s&#39; play show.  Dirty Deeds'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-2781287538330142887</id><published>2012-04-06T07:02:00.005-05:00</published><updated>2012-04-06T07:02:44.980-05:00</updated><title type='text'>DLC number 2 for Reckoning.</title><content type='html'>Do you like KoA? &amp;nbsp;Did you like Dead Kel? (I did other than the nasty bug at the end that made me redo the ENTIRE thing /sadface).&lt;br /&gt;
&lt;br /&gt;
Well you are in luck. &amp;nbsp;The second DLC for KoA:Reckoning is due out this month.&lt;br /&gt;
&lt;br /&gt;
Say hello to.&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Teeth of Naros&quot; src=&quot;http://reckoning.amalur.com/sites/default/files/Reckoning-Teeth-Of-Naros.jpg&quot; /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;background-color: white; font-family: FontinRegular, Georgia, &#39;Droid Serif&#39;, serif; font-size: 16px; line-height: 20px;&quot;&gt;For decades the Kollossae, a proud people of faith and large stature, have wandered the face of Amalur in pursuit of the destiny that is due to them, but all does not appear right. Upon your expedition to Teeth of Naros, Secandra and her band of Kollossae warriors require your help to solve the riddle of the Titans. A mysterious force beckons the Kollossae toward a destiny they may not entirely want nor are ready to embrace. Take on a crucible of faith filled with fantastic new enemies and determine if you are fated to be favored by the gods or forsaken by them. In an epic new journey filled with tons of side quests, adventure through a paradise seen by few, and for good reason. Ascend to the floating city above Teeth of Naros and get a glimpse into the future of Amalur.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/2781287538330142887/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/04/dlc-number-2-for-reckoning.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2781287538330142887'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2781287538330142887'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/04/dlc-number-2-for-reckoning.html' title='DLC number 2 for Reckoning.'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-7296437123944899109</id><published>2012-04-05T20:49:00.002-05:00</published><updated>2012-04-07T08:49:02.106-05:00</updated><title type='text'>Adsense</title><content type='html'>So I&#39;m unhappy, to say the least, with google. &amp;nbsp;I might switch over to Wordpress and leave Blogspot (due to the google/blogspot relationship). &amp;nbsp;Google sent me a nice e-mail to tell me they terminated my adsense account. &amp;nbsp;I appealed and they told me, &quot;oh well, you are done and we can&#39;t tell you why either.&quot; &amp;nbsp;They snatched a small amount of money off of me, which other than in principle I&#39;m really not concerned with, but I feel that I was in no way violating any of the terms of service and now I&#39;m just stuck out in the cold.&lt;br /&gt;
&lt;br /&gt;
Grumble Grumble.</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/7296437123944899109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/04/adsense.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/7296437123944899109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/7296437123944899109'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/04/adsense.html' title='Adsense'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-1182142414232309910</id><published>2012-03-27T16:29:00.001-05:00</published><updated>2012-03-29T06:21:08.421-05:00</updated><title type='text'>Wayback Wednesday Ep 3.  EQ and Thom Terrazas</title><content type='html'>Hey everyone,&lt;br /&gt;
&lt;br /&gt;
Tomorrow&#39;s episode of Wayback Wednesday will focus on Everquest and its impressive 13 year run. &amp;nbsp;Recently it converted to F2P and this game is basically the Godfather of the modern MMO. &amp;nbsp;Joining me will be Thom Terraza the producer for EQ. &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.twitch.tv/mmorpgcom&quot;&gt;http://www.twitch.tv/mmorpgcom&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;
Hope to see you there!&lt;br /&gt;
&lt;br /&gt;
-Grak&lt;br /&gt;
&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh402zrcj5M-RnnF4wdQcTvtGLOM3aSHOERFJIzCRkLJsuf5iBiFctkKQlXe2nIqiOzgmI9zw7VDPU5BdNLgJvWi-WSxri-9sTWUa4AjjFkHQdTIHb2kIvqam1LJjg4Ir8AS3cTZegw2o/s1600/eqftp592x333.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;179&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh402zrcj5M-RnnF4wdQcTvtGLOM3aSHOERFJIzCRkLJsuf5iBiFctkKQlXe2nIqiOzgmI9zw7VDPU5BdNLgJvWi-WSxri-9sTWUa4AjjFkHQdTIHb2kIvqam1LJjg4Ir8AS3cTZegw2o/s320/eqftp592x333.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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And here is the episode!&lt;br /&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/MVrDCxVmYX8?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/1182142414232309910/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-3-eq-and-thom.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/1182142414232309910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/1182142414232309910'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-3-eq-and-thom.html' title='Wayback Wednesday Ep 3.  EQ and Thom Terrazas'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh402zrcj5M-RnnF4wdQcTvtGLOM3aSHOERFJIzCRkLJsuf5iBiFctkKQlXe2nIqiOzgmI9zw7VDPU5BdNLgJvWi-WSxri-9sTWUa4AjjFkHQdTIHb2kIvqam1LJjg4Ir8AS3cTZegw2o/s72-c/eqftp592x333.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-5824032139284709470</id><published>2012-03-22T18:24:00.003-05:00</published><updated>2012-03-24T07:31:13.131-05:00</updated><title type='text'>Wayback Wednesday Ep 2 VOD</title><content type='html'>Here is a VOD of Wayback Wednesday Ep 2 that had special guest Craig Morrison of Funcom.&lt;br /&gt;
&lt;br /&gt;
We talked about all things Age of Conan. &amp;nbsp;Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;br /&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/ifA8PYngpPw?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/5824032139284709470/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-2-vod.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/5824032139284709470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/5824032139284709470'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-2-vod.html' title='Wayback Wednesday Ep 2 VOD'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-2326016801665347879</id><published>2012-03-21T18:14:00.002-05:00</published><updated>2012-03-21T18:14:59.004-05:00</updated><title type='text'>Tera CBT 4 Patch Notes</title><content type='html'>&lt;br /&gt;
&lt;h3 style=&quot;font-family: &#39;Palatino Linotype&#39;, Garamond, serif; font-size: 1.75em; font-weight: normal; line-height: 1em; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px;&quot;&gt;

&lt;span style=&quot;background-color: white;&quot;&gt;A new Beta coming up and a new set of notes. &amp;nbsp;I&#39;m interested in the Treasure Trove events.&lt;/span&gt;&lt;/h3&gt;
&lt;h3 style=&quot;font-family: &#39;Palatino Linotype&#39;, Garamond, serif; font-size: 1.75em; font-weight: normal; line-height: 1em; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px;&quot;&gt;

&lt;span style=&quot;background-color: white;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3 style=&quot;font-family: &#39;Palatino Linotype&#39;, Garamond, serif; font-size: 1.75em; font-weight: normal; line-height: 1em; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px;&quot;&gt;

&lt;span style=&quot;background-color: white;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;h3 style=&quot;font-family: &#39;Palatino Linotype&#39;, Garamond, serif; font-size: 1.75em; font-weight: normal; line-height: 1em; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px;&quot;&gt;

&lt;span style=&quot;background-color: white;&quot;&gt;Cool New Stuff&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;font-family: &#39;Segoe UI&#39;, Helvetica, sans-serif; font-size: 16px; line-height: 24px; margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 40px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;li&gt;&lt;span style=&quot;background-color: white;&quot;&gt;In PvP situations, player level will be exposed when you target another player (just like monsters display their level). This should help those &quot;fight or flight&quot; decisions.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;background-color: white;&quot;&gt;Doubled the maximum number of characters you can type into all chat channels. We promise it won&#39;t go all &quot;Barrens chat&quot; on you, though.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;background-color: white;&quot;&gt;Increased difficulty from levels 1–15 on an experimental basis. Players will have around 30% less HP and return to baseline by level 20. That red bar at the top of your screen? Kinda important.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;background-color: white;&quot;&gt;Terron Treasure Trove Event: Added surprise boxes around the world (except for Island of Dawn). We&#39;d tell you more, but then it wouldn&#39;t be a surprise, would it?&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 style=&quot;font-family: &#39;Palatino Linotype&#39;, Garamond, serif; font-size: 1.75em; font-weight: normal; line-height: 1em; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 10px;&quot;&gt;

&lt;span style=&quot;background-color: white;&quot;&gt;Bugs Squashed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;font-family: &#39;Segoe UI&#39;, Helvetica, sans-serif; font-size: 16px; line-height: 24px; margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 40px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;li&gt;&lt;span style=&quot;background-color: white;&quot;&gt;Certain quest items were nonexistent due to continent restrictions, but now they&#39;re back. Quest gatherables and monsters will be back in Osgarath province for level 30–33 characters.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/2326016801665347879/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/tera-cbt-4-patch-notes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2326016801665347879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2326016801665347879'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/tera-cbt-4-patch-notes.html' title='Tera CBT 4 Patch Notes'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-4933520307916818404</id><published>2012-03-20T17:00:00.001-05:00</published><updated>2012-03-20T17:20:46.064-05:00</updated><title type='text'>Tera CBT 3 Contest</title><content type='html'>For the Be Creative section of Tera&#39;s CBT contest I created the following video. &amp;nbsp;I hope you enjoy!&lt;br /&gt;
&lt;br /&gt;
This is my guide to Lancer Game Play in Tera CBTs.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/lIOJlqYyNuk?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/4933520307916818404/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/tera-cbt-3-contest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/4933520307916818404'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/4933520307916818404'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/tera-cbt-3-contest.html' title='Tera CBT 3 Contest'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-8695695702543323243</id><published>2012-03-19T22:00:00.000-05:00</published><updated>2012-03-19T22:02:00.486-05:00</updated><title type='text'>Wayback Wednesday Ep 2.  Age of Conan Dev Interview</title><content type='html'>On March 21st Wayback Wednesday is very pleased to announce we will have a very special guest on our show. &amp;nbsp;Episode 2 will feature Craig Morrison of Funcom. &amp;nbsp;Craig is currently the game director and producer for Age of Conan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl7dzndocBfqdkJwVVNPef0Adb_46thJLXQluCbSqo6mwpnWVivMjsj7X3J3mZzl20uHBQyUiBeLtoH31MoUvRTFx9lGFfod-qy1BKfNC7sEwT5an7QlRcxt3r2BlrIavg5Oa6Uhcud7s/s1600/MMORPG_Conan_1_thumb-612x337.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;176&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl7dzndocBfqdkJwVVNPef0Adb_46thJLXQluCbSqo6mwpnWVivMjsj7X3J3mZzl20uHBQyUiBeLtoH31MoUvRTFx9lGFfod-qy1BKfNC7sEwT5an7QlRcxt3r2BlrIavg5Oa6Uhcud7s/s320/MMORPG_Conan_1_thumb-612x337.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/8695695702543323243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-2-age-of-conan-dev.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/8695695702543323243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/8695695702543323243'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-2-age-of-conan-dev.html' title='Wayback Wednesday Ep 2.  Age of Conan Dev Interview'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl7dzndocBfqdkJwVVNPef0Adb_46thJLXQluCbSqo6mwpnWVivMjsj7X3J3mZzl20uHBQyUiBeLtoH31MoUvRTFx9lGFfod-qy1BKfNC7sEwT5an7QlRcxt3r2BlrIavg5Oa6Uhcud7s/s72-c/MMORPG_Conan_1_thumb-612x337.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-649381201392805267</id><published>2012-03-18T18:56:00.002-05:00</published><updated>2012-03-18T18:56:04.674-05:00</updated><title type='text'>Wayback Wednesday Ep 1 EVE Online recap.</title><content type='html'>&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;Hi
everyone, Rob here to recap Wayback Weekend Episode 1 and our foray into the
world of EVE online.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/BaCYmYQJzcA?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; First,
it is an injustice to eve to refer to it as just an MMORPG.&amp;nbsp; It is that, but it is also so much more.&amp;nbsp; It reminds me of a MMORTS where you have control
of one unit.&amp;nbsp; Your ship.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; EVE is
a very complex game with a lot of depth to it and while I did not get a chance
to explore everything the game has to offer, or even 5%, I can tell you it is
very meticulous and all about the details.&amp;nbsp;
If you are not a details person, EVE is not the game for you.&amp;nbsp; If you like SIM CITY and digging deep into
setting individual tax rates, and making sure every citizen was happy with you,
and you like space exploration, you will feel right at home in EVE.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Briefly
let&#39;s take a look at the character creation process.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; We have
four factions to choose from&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; The
Gallenta Federation, The Amarr, The Minmatar, and the Caldari.&amp;nbsp; Each has their own technologies that they
specialize and are more proficient in.&amp;nbsp; I
created an Amarr on Wednesday so for this video let&#39;s create a Minmatar.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; From
there we pick our bloodline.&amp;nbsp; I choose
the guy with cornrows.&amp;nbsp; There is also a
number of sliders to specialize your appearance but I have never been one to
mess with those so I just went with the presets.&amp;nbsp; I then chose my ancestry and education.
Presto bingo.&amp;nbsp; I&#39;m a ship captain.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; We then
start the very thorough and detailed tutorial.&amp;nbsp;
Let&#39;s walk through the first quest together.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; First
we find out that we are dead.&amp;nbsp; I always
love starting a new game only to discover that my real body has just been euthanized.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; You
will also be given a skill book at the beginning.&amp;nbsp; Make sure you train this.&amp;nbsp; EVE gives a whole new meaning to the daily
quest.&amp;nbsp; You have to train your skills in
real time in order to improve them.&amp;nbsp; You
can also only schedule 24 hours worth of training at a time.&amp;nbsp; Set an alarm clock.&amp;nbsp; If you are a min/maxer you are going to need
it.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Before
we embark on our first mission I want to show you the inside of the space
station. In addition to training skills in real time you apparently walking in
real time as well.&amp;nbsp; They evidently take
no running in the halls very seriously.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Our
first quest is going to familiarize us with the games UI and take us to find
our first real ship instead of just flying around in our escape pod.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; We talk
to our virtual assistant and she provides us with a quest to get our first
ship.&amp;nbsp; When she offers you the quest make
sure you accept the quest.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Once we
are in space we will want to right click anywhere there is open space in the
game and select to warp to our location.&amp;nbsp;
This is going to take us to a warp gate because our target area is
outside the area we are currently located in.&amp;nbsp;
These are referred to as multi jump trips.&amp;nbsp; &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; At the
gate you will have to select it and activate it.&amp;nbsp; This will jump you to the next area where you
will collect your first ship.&amp;nbsp; &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
Once you have your ship jump to the second mission location
and collect the cargo.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; You can
see here that the warp jump effects are pretty spectacular and the graphics of
EVE look like it could be actual pictures taken of space.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
I want to show you two other mission types as well.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
First there are combat missions.&amp;nbsp; Combat is fun and meticulous.&amp;nbsp; &lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Weapon
type and position are very important.&amp;nbsp;
Different weapons have different optimal ranges and you have ti be
within those ranges to destroy your enemy.&amp;nbsp;
In this mission I have been charged with destroying space pirates which
I have located and in the process of closing in on.&amp;nbsp; You can see his health gauge here. (Show gauge.)&amp;nbsp; His second life bar is fluctuating because I
am doing damage to him but not fast enough.&amp;nbsp;
He is repairing it as I do it.&amp;nbsp; I
realize I am too close to the target and back away.&amp;nbsp; Once I back out to an optimal range he dies
rather quickly.&amp;nbsp; One of the other things
you may have noticed I opened was a set of white rings.&amp;nbsp; When you are engaged on multiple targets this
can help you see where everyone is positioned and what their distances are from
you.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; In
addition to space combat missions and collect and transport missions there are
mining missions.&amp;nbsp; The game is quick to
tell you that mining is the backbone of EVE.&amp;nbsp;
Your first mission will provide you with a civilian mining apparatus to
equip to your ship.&amp;nbsp; You will then have
to hunt down asteroids.&amp;nbsp; The best way to
find them is to use your UI in the top right and set up a filter to display
asteroids.&amp;nbsp;&amp;nbsp; Different asteroids will
contain different types of minerals.&amp;nbsp;
This a great way to play the game semi-afk if you have other things you
need to do.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; To sum
it up EVE Online is a very unique game.&amp;nbsp;
I really enjoyed the time I spent with it but it is definetly not for
everyone.&amp;nbsp; But if you are looking for a
space sim that has some nice eye candy EVE just might be in your wheel
house.&amp;nbsp; CCP is currently offering a 14 day
free trial to check it out.&amp;nbsp; While I was
playing EVE had 43,427 accounts online and only 1400 of those were trial
accounts.&amp;nbsp; That&#39;s a&amp;nbsp; pretty decent population.&amp;nbsp; CCP also has three other promotions currently
running.&amp;nbsp; First they have a buddy
program.&amp;nbsp; This is like most games.&amp;nbsp; Get a friend to sub, you get swag.&amp;nbsp; Second is the power of two program.&amp;nbsp; Current and former players can create a second
account with 180 days of game time for 49.95 or 3 PLEX.&amp;nbsp; The last promotion they have going on is if
you order the eve fan fest in HD you get a exclusive in game ship for free.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
I hope you find this video informative and
entertaining.&amp;nbsp; If you did I ask that you
please subscribe to my channel or follow me on twitter @grakulen.&amp;nbsp; As always, thank you for watching.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/649381201392805267/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-1-eve-online-recap.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/649381201392805267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/649381201392805267'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/wayback-wednesday-ep-1-eve-online-recap.html' title='Wayback Wednesday Ep 1 EVE Online recap.'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-3469658805990008995</id><published>2012-03-17T19:12:00.001-05:00</published><updated>2012-03-17T19:16:50.530-05:00</updated><title type='text'>Copernicus, coming this year!</title><content type='html'>Todd McFarlane on an interview with Up at Noon casually drops that Project Copernicus is supposed to drop this year. &lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
Bring it!&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZQbQIU7Vg6Ur95d33z8GnePxlxtTyDiGlQv0GmTMQ2q1q0p60DVsUPLlEguT4Qzw0PoRbtRdqEtNlGvsHapdPbmoB2uSyis3NJAOYwdaAaAPeVGWWOx3tNVLuqFom1ZGL75_h5Dt_l0c/s1600/38studios_cavern_800x600.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZQbQIU7Vg6Ur95d33z8GnePxlxtTyDiGlQv0GmTMQ2q1q0p60DVsUPLlEguT4Qzw0PoRbtRdqEtNlGvsHapdPbmoB2uSyis3NJAOYwdaAaAPeVGWWOx3tNVLuqFom1ZGL75_h5Dt_l0c/s320/38studios_cavern_800x600.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
Source interview.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/DvTTnYyz8JI?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
He drops the news at around 11:50.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/3469658805990008995/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/copernicus-coming-this-year.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/3469658805990008995'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/3469658805990008995'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/copernicus-coming-this-year.html' title='Copernicus, coming this year!'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZQbQIU7Vg6Ur95d33z8GnePxlxtTyDiGlQv0GmTMQ2q1q0p60DVsUPLlEguT4Qzw0PoRbtRdqEtNlGvsHapdPbmoB2uSyis3NJAOYwdaAaAPeVGWWOx3tNVLuqFom1ZGL75_h5Dt_l0c/s72-c/38studios_cavern_800x600.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-6579458352263652360</id><published>2012-03-16T21:50:00.003-05:00</published><updated>2012-03-16T21:51:07.327-05:00</updated><title type='text'>Tera: The Amaranthine Heart</title><content type='html'>&lt;br /&gt;
&lt;div style=&quot;background-position: 0% 0%; background-repeat: no-repeat no-repeat; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 1.4em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span style=&quot;background-color: white;&quot;&gt;This week the first of three short stories set in Tera was released. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-position: 0% 0%; background-repeat: no-repeat no-repeat; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 1.4em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span style=&quot;background-color: white;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7aWLl9iFKcQc55YkovOtoJPhVi16R8KDFJnFZTqYtdsNHyYmonSbtir9roTcUfc-C7EhRjM5fRa2mmvZ9Y6jKf2pHFd9N0yyP_-c5xtyszywbqs0IeGTz6vNlRMyzVzRYtt7jNvvZk6I/s1600/TERA_The_Amaranthine_Heart.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7aWLl9iFKcQc55YkovOtoJPhVi16R8KDFJnFZTqYtdsNHyYmonSbtir9roTcUfc-C7EhRjM5fRa2mmvZ9Y6jKf2pHFd9N0yyP_-c5xtyszywbqs0IeGTz6vNlRMyzVzRYtt7jNvvZk6I/s320/TERA_The_Amaranthine_Heart.jpg&quot; width=&quot;240&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;background-position: 0% 0%; background-repeat: no-repeat no-repeat; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 1.4em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span style=&quot;background-color: white;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-position: 0% 0%; background-repeat: no-repeat no-repeat; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 1.4em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span style=&quot;background-color: white; line-height: 1.4em;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;background-position: 0% 0%; background-repeat: no-repeat no-repeat; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 1.4em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span style=&quot;background-color: white; line-height: 1.4em;&quot;&gt;This is a very generic fantasy story that could have been set in any world. &amp;nbsp;This story doesn&#39;t really do anything to add to the lore. &amp;nbsp;While the author does attempt to identify every character as a specific class set in Tera this could have just as easily been set in The Forgotten Realms.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;background-color: white;&quot;&gt;&lt;br style=&quot;font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px;&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;background-position: 0% 0%; background-repeat: no-repeat no-repeat; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; line-height: 1.4em; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span style=&quot;background-color: white;&quot;&gt;It isn&#39;t terribly written and only costs a dollar so if you are a fan of everything Tera you will want to get it. &amp;nbsp;If you aren&#39;t then save your buck.&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/6579458352263652360/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/tera-amaranthine-heart.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/6579458352263652360'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/6579458352263652360'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/tera-amaranthine-heart.html' title='Tera: The Amaranthine Heart'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7aWLl9iFKcQc55YkovOtoJPhVi16R8KDFJnFZTqYtdsNHyYmonSbtir9roTcUfc-C7EhRjM5fRa2mmvZ9Y6jKf2pHFd9N0yyP_-c5xtyszywbqs0IeGTz6vNlRMyzVzRYtt7jNvvZk6I/s72-c/TERA_The_Amaranthine_Heart.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-2494668448103285114</id><published>2012-03-15T16:45:00.000-05:00</published><updated>2012-03-15T16:46:09.511-05:00</updated><title type='text'>A Guide to Enchanting in Tera.</title><content type='html'>&lt;br /&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt; text-indent: 0.5in;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;One of the more
interesting game systems in the upcoming MMO Tera is the enchanting
system.&amp;nbsp; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt; text-indent: 0.5in;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;To most gamers that
have played other Korean MMO&#39;s in the past Tera’s enchanting system might seem
straight forward but to your typical western MMO player it can be more than a little
complicated.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt; text-indent: 0.5in;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;One of the first
things you need to do before you attempt to enchant an item is to make sure you
can even enchant that item. That that nice blue chest piece of awesomesness you
are super excited about you just won in Bastion? Yeah... you can&#39;t enchant it.&amp;nbsp; While some MMOs you can enchant any item you
come across, the same cannot be said for Tera.&amp;nbsp;
You are not even guaranteed to be able to enchant all items that are
uncommon (green) or rare (blue) quality items.&amp;nbsp;
Some greens items can be enchanted, some blue items can be
enchanted.&amp;nbsp; In the items description it
will tell you if it is enchantable, extractable, and remodelable.&amp;nbsp; It can be any combination of those 3 or none
of them at all.&amp;nbsp; This line will also list
what tier the item belongs in.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;After you have decided
what item you would like to enchant and determined that you can in fact enchant
it you will need to go to a vendor and buy Alkahest.&amp;nbsp; Alkahest is the consumable used in the
enchanting process. Alkahest is inexpensive and at higher levels appears to be just
more of a nuisance than an actual functioning gating mechanic.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt; text-indent: 0.5in;&quot;&gt;
&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;You do not have to
travel to any special crafting area to enchant your item.&amp;nbsp; All you will need is the Alkahest, the item
to be enchanted and the item that you will destroy in the enchanting process.&amp;nbsp; I prefer to do my enchanting in the field
away from everyone.&amp;nbsp; No one wants to see
a grown Aman cry in case I fail.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;After you have found
your grassy knoll to craft on you can either open up the enchanting window
through the systems navigation menu or you can open it up with the default hot
key T…&amp;nbsp; So press T to open up your
enchanting window.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot; style=&quot;margin-bottom: 0.0001pt; text-indent: 0.5in;&quot;&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;The enchanting window
looks like a funky jukebox that has 3 boxes in it, an anvil, and two
hammers.&amp;nbsp; In the middle box will go the
item you are enchanting.&amp;nbsp; Flanked by the
box on the right will go the Alkahest and on the left will go the item you are
sacrificing to the +1 gods. After you have placed all the materials in their
boxes you will have to click the confirmation window.&amp;nbsp; At this point the two little hammers will
beat the heck out of your items.&amp;nbsp; When
the hammers are done you will probably have a +1 item and congratulations are
in order because you have also earned an achievement.&amp;nbsp; You and Your Plus One.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;At +1 this weapon
gained 6 attack, and 13 extra damage.&amp;nbsp;
After we enchant this weapon a few more times at +3 it has gained19
attack, 41 Extra Damage and earned the first enchantment bonus. For this weapon
it is 4.5% more damage when attacking small monsters. Also if this is the first
time you have enchanted a weapon to +3 congratulations again.&amp;nbsp; You just earned another achievement.&amp;nbsp; On the Plus Side.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;This next part is
where enchanting can get even more confusing for gamers that have only played
western MMOs. You can fail to enchant an item. When this happens your little
guy will mope around and cry and kick at the ground.&amp;nbsp; You will lose your Alkahest and the item you
sacrificed but the item you attempted to enchant will be ok.&amp;nbsp; You can also critically fail to enchant an
item.&amp;nbsp; When this happens you still lose the
Alkahest and sacrificial item but you also end up losing an enchant level on
the item you were attempting to enchant. These critical failures can cause you
to fall below the +3, +6, and +9 threshold for your enchant bonuses, so if you
fail to enchant from +3 to +4 or at +6 to +7 this is especially punishing
because you lose your items, lose a +1, lose your enchant bonus, and result in
more crying from your avatar.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;The majority of the
items you will want to enchant will have an enigma on them; because of this
they are called Enigmatic Lance, Pants, Great Axe, etc.&amp;nbsp; In order to remove these enigmas you will
have to use an identification scroll that you can purchase from vendors.&amp;nbsp; These identification scrolls can get to be
very expensive.&amp;nbsp; You will want to remove
enigmas from enigmatic items because the enigma hides enchant bonuses that can
only be activated once the enigma has been removed. These bonuses also vary
depending on the item and you will not know what the bonuses are until you
remove the enigma.&amp;nbsp; For example one set
of superior lancer boots have +1% to movement speed at +3 item enchantment, an
additional +1% to movement speed at +6 item enchantment, and an additional +2%
to movement speed at +9 item enchantment. The pictured example has at +3 4.5%
more damage when you attack small monsters, +6 Do 3% more damage when you
attack other players, and +9 has a 50% chance to regenerate MP when combat
starts.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;There are also some
restrictions you need to know about the item to be sacrificed.&amp;nbsp; First, you must use a weapon to enchant a
weapon and a piece of armor to enchant armor.&amp;nbsp;
You can use an axe to enchant a sword or a sword to enchant a Staff but
you cannot use boots to enchant an axe.&amp;nbsp;
Likewise you can use gloves to enchant boots and boots to enchant gloves
but you cannot use a sword to enchant gloves.&amp;nbsp;
Also the items must be in the same tier.&amp;nbsp;
Tier 1 items are needed to enchant Tier 1 items and Tier 5 items are
needed for Tier 5.&amp;nbsp; You do not have to
remove the enigma from an item in order to sacrifice it in an attempt to
enchant another item.&amp;nbsp; You can leave the
enigma on and still be successful.&amp;nbsp; You
can use common items as the sacrificial item.&amp;nbsp;
At +1 to +3 you can use white, common quality, items in the enchanting
process.&amp;nbsp; Any higher than +3 and you will
more than likely fail, or critically fail.&amp;nbsp;
The higher the level of enchant you are attempting the higher the
quality level of the item you are sacrificing should be.&amp;nbsp; This is where enchanting can start to get expensive
and why Alkahest is an unnecessary gating mechanic.&amp;nbsp; Also enchanting an item does not bind it to
you.&amp;nbsp; You can enchant items to +9 and
place them on the Auction House.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #333333; font-family: Arial, sans-serif; font-size: 11.5pt;&quot;&gt;I hope this helps
answer some of the questions you may have had regarding enchanting. If not
please leave questions or comments in the box below.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;div class=&quot;MsoNormal&quot;&gt;
NOTE:&amp;nbsp; After this was
originally published there has been at least two other types of Alkahest added
to the game that will help prevent you from failing to enchant and reducing
your item level.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/2494668448103285114/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/one-of-moreinteresting-game-systems-in.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2494668448103285114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/2494668448103285114'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/one-of-moreinteresting-game-systems-in.html' title='A Guide to Enchanting in Tera.'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcAXbk8m2k4PHG6v84BevQxcs6T04vJ1pqPukpqTkJ7OUvfCQFKB3vg8xIjZseYMbLVDz99_OrjWuGDDAAmKZx3sV9p7nhdv3PVSuyA-ydcL38kjkScR66c1gLyxnmlissqqz-V3PHXzc/s72-c/Enchanting+1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4258280155593061543.post-642640926922693913</id><published>2012-03-15T07:35:00.000-05:00</published><updated>2012-03-15T07:35:10.326-05:00</updated><title type='text'>Rift Carnival of the Ascended</title><content type='html'>I really liked Rift.&lt;br /&gt;
&lt;br /&gt;
For whatever reasons I stopped playing it. &amp;nbsp;The other night for my stream on MMORPG.com I decided to give Rift a run again to see what had been added and I can say with all confidence.... a lot. &lt;br /&gt;
&lt;br /&gt;
Watch and find out.&lt;br /&gt;
&lt;br /&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/WvAMU-bTUaU?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamecooler.blogspot.com/feeds/642640926922693913/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/rift-carnival-of-ascended.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/642640926922693913'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4258280155593061543/posts/default/642640926922693913'/><link rel='alternate' type='text/html' href='http://thegamecooler.blogspot.com/2012/03/rift-carnival-of-ascended.html' title='Rift Carnival of the Ascended'/><author><name>Rob L / Grakulen</name><uri>http://www.blogger.com/profile/09615986321108021415</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4NE6WeU8SrHQ_ls-0nt1uSsDw5oXflxjhIdn_S9z6yc8kgJJkHKXRsWveJwNGxEnplw7dP14gBPUdgXG4gqJvKmRper6MWlBUPJdIJp4nA957deiCxlEjFp8bR1r88hs/s220/Sentinel.jpg'/></author><thr:total>0</thr:total></entry></feed>