<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4660661288889540454</id><updated>2024-10-25T05:31:29.818+02:00</updated><title type='text'>The Gamer&#39;s Bay</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>52</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-4813593257166137329</id><published>2010-09-29T07:25:00.000+02:00</published><updated>2010-09-29T07:25:42.679+02:00</updated><title type='text'>Uncharted 2 unearthing Game of the Year Edition Oct. 12</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;$50 special-edition rerelease of Naughty Dog&#39;s award-winning action  adventure includes $35 worth of DLC; 3.8 million sales milestone  surpassed.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNovVWlqmrs9eXRFwTi4EGSPBxpKio6Fp6nqti1f4d_n306fFUfOU6CisN0j9RVJpzVfpwOOLXUd131Poiq60rxsEDlw5LoCG17GtjKjar_qrVdcC0hhrKvBX5b2tPf7RRZxIuZ_gZ1N4/s1600/uncharted-2-among-thieves-artwork-big1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;142&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNovVWlqmrs9eXRFwTi4EGSPBxpKio6Fp6nqti1f4d_n306fFUfOU6CisN0j9RVJpzVfpwOOLXUd131Poiq60rxsEDlw5LoCG17GtjKjar_qrVdcC0hhrKvBX5b2tPf7RRZxIuZ_gZ1N4/s200/uncharted-2-among-thieves-artwork-big1.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Naughty Dog&#39;s Uncharted 2: Among Thieves was widely regarded as one of  the best games of 2009, securing accolades that ranged from GameSpot&#39;s  Best Action Adventure to Game of the Year at the 10th Annual Game Developers Choice Awards. It comes as no surprise, then, that Sony and Naughty Dog will be teaming up to rerelease the top-rated  PlayStation 3-exclusive, announcing today that the Uncharted 2: Among  Thieves Game of the Year Edition will be available October 12.&lt;br /&gt;
&lt;br /&gt;
The Uncharted 2: GOTY Edition will cost $49.99, but it will include more  than just the award-winning game. Gamers will also be given a &quot;super  voucher,&quot; which allows them to download $35 worth of add-on content from  the PlayStation Network.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/news/6279869.html?om_act=convert&amp;amp;om_clk=newstop&amp;amp;tag=newstop%3Btitle%3B2&quot;&gt;Read more &lt;/a&gt;&lt;br /&gt;
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&lt;/script&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/4813593257166137329/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/uncharted-2-unearthing-game-of-year.html#comment-form' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4813593257166137329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4813593257166137329'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/uncharted-2-unearthing-game-of-year.html' title='Uncharted 2 unearthing Game of the Year Edition Oct. 12'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNovVWlqmrs9eXRFwTi4EGSPBxpKio6Fp6nqti1f4d_n306fFUfOU6CisN0j9RVJpzVfpwOOLXUd131Poiq60rxsEDlw5LoCG17GtjKjar_qrVdcC0hhrKvBX5b2tPf7RRZxIuZ_gZ1N4/s72-c/uncharted-2-among-thieves-artwork-big1.jpg" height="72" width="72"/><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-7288138657179120691</id><published>2010-09-29T07:19:00.000+02:00</published><updated>2010-09-29T07:19:29.970+02:00</updated><title type='text'>PSP2 dev kits widely released - Report</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Sony prepping for &quot;significant launch window lineup&quot; for second portable, according to online reports.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVS6Lu_xP3cb-LGLv1xoFXp_fUSJGBHy0YEfzDMCufe0g3JBky5Qg_SNh5PgCc0QRHtHZebuG9TETPyWekUK0Q17Ee_3C6tt6T_jNRL7AXfqIb1TAQCnHVzqoMeaKYE0Ekq-zX4NPUTy0/s1600/psp2thoughts-mar10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;136&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVS6Lu_xP3cb-LGLv1xoFXp_fUSJGBHy0YEfzDMCufe0g3JBky5Qg_SNh5PgCc0QRHtHZebuG9TETPyWekUK0Q17Ee_3C6tt6T_jNRL7AXfqIb1TAQCnHVzqoMeaKYE0Ekq-zX4NPUTy0/s200/psp2thoughts-mar10.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;Each month since the NPD Group ceased tracking PlayStation 2 figures,  the PSP has been dead last in the industry-research group&#39;s monthly  hardware rankings. However, the platform&#39;s &lt;a class=&quot;gslink&quot; href=&quot;http://www.gamespot.com/news/6271506.html&quot;&gt;life-to-date sales of 62 million units&lt;/a&gt; have convinced Sony to make grand plans for its successor, according to an article in &lt;a href=&quot;http://www.develop-online.net/news/35969/Sony-sends-PSP2-dev-kits-across-the-industry&quot; target=&quot;new&quot;&gt;&lt;i&gt;Develop&lt;/i&gt;&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
The UK-based magazine today reported that Sony has distributed software  development kits to &quot;key studios.&quot; Further details on the scope of the  release were not outlined, other than to say it was in preparation of a  &quot;significant launch window lineup&quot; for the platform. When exactly that  launch window would be was not made public, and Sony reps declined to  comment on what they consider &quot;rumor and speculation.&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/news/6279860.html?om_act=convert&amp;amp;om_clk=newstop&amp;amp;tag=newstop%3Btitle%3B6&quot;&gt;Read more &lt;/a&gt;&lt;br /&gt;
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&lt;/script&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/7288138657179120691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/psp2-dev-kits-widely-released-report.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/7288138657179120691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/7288138657179120691'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/psp2-dev-kits-widely-released-report.html' title='PSP2 dev kits widely released - Report'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVS6Lu_xP3cb-LGLv1xoFXp_fUSJGBHy0YEfzDMCufe0g3JBky5Qg_SNh5PgCc0QRHtHZebuG9TETPyWekUK0Q17Ee_3C6tt6T_jNRL7AXfqIb1TAQCnHVzqoMeaKYE0Ekq-zX4NPUTy0/s72-c/psp2thoughts-mar10.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-4439960375293347259</id><published>2010-09-29T07:13:00.000+02:00</published><updated>2010-09-29T07:13:43.766+02:00</updated><title type='text'>Borderlands Claptrap DLC, EA Sports MMA demo slam XBLA</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Xbox Live Update: Virtual marketplace adds latest expansion pack to  shoot-and-loot sci-fi game, sampler for mixed martial arts fighting  game.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlYTUhi0Ch942J14TlcEqhiy_yFPH4TYQ_UsLU_ttwc52JWBQqC0YZHg-7sYyYv7gNb0k49IjlG0f0k5EQq2pvw4JQTjA9E9LVvHZk8LEfFvYR2qxzuSCT-ydvjJ-ewY0e07y85DTzk10/s1600/Claptrap-Borderlands.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;110&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlYTUhi0Ch942J14TlcEqhiy_yFPH4TYQ_UsLU_ttwc52JWBQqC0YZHg-7sYyYv7gNb0k49IjlG0f0k5EQq2pvw4JQTjA9E9LVvHZk8LEfFvYR2qxzuSCT-ydvjJ-ewY0e07y85DTzk10/s200/Claptrap-Borderlands.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Robots and pugilism are this week’s Xbox Live marketplace themes. Gamers  can download and play though a robot revolution in the latest content  expansion pack for Borderlands and try their hand at EA Sports’  hand-to-hand fighting game with new content added to Xbox Live today.&lt;br /&gt;
&lt;br /&gt;
Announced in early August, Borderlands&#39; Claptrap’s New  Robot Revolution  (800 Microsoft points;  $10) content adds multiple new missions and  enemies--including Claptrap-ified monsters--to shoot and loot, as well  as new boss battles. Additionally, the content lets gamers earn an  additional two skill points (for a total of 61 possible points) and  three supplementary backpack slots for holstering more weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/news/6279861.html?om_act=convert&amp;amp;om_clk=newstop&amp;amp;tag=newstop%3Btitle%3B12&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/4439960375293347259/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/borderlands-claptrap-dlc-ea-sports-mma.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4439960375293347259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4439960375293347259'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/borderlands-claptrap-dlc-ea-sports-mma.html' title='Borderlands Claptrap DLC, EA Sports MMA demo slam XBLA'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlYTUhi0Ch942J14TlcEqhiy_yFPH4TYQ_UsLU_ttwc52JWBQqC0YZHg-7sYyYv7gNb0k49IjlG0f0k5EQq2pvw4JQTjA9E9LVvHZk8LEfFvYR2qxzuSCT-ydvjJ-ewY0e07y85DTzk10/s72-c/Claptrap-Borderlands.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-949850136772245628</id><published>2010-09-28T20:18:00.001+02:00</published><updated>2010-09-28T20:19:11.169+02:00</updated><title type='text'>Sonic the Hedgehog 4 Priced, Dated</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-decoration: none;&quot;&gt;&lt;b style=&quot;color: white;&quot;&gt;At long last, SEGA&#39;s newest 2D Sonic title coming next month.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-decoration: none;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://uk.xboxlive.ign.com/articles/112/1123849p1.html#ixzz10qi9JlxE&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7x-Ea2RZkHxIWsRP-mmb_i1kBa_T8CvECcYZ_F07cbumndhv5MAQ3xfcuBaKK7fNEmdpwuQ5u4awKkiIATOz_UzZ2OmyN8UZtXYQoa1BeC1yBO8jfsU93tlm6Zkv66rReTYJOGTwL2Xo/s1600/sonic_the_hedgehog_1780.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7x-Ea2RZkHxIWsRP-mmb_i1kBa_T8CvECcYZ_F07cbumndhv5MAQ3xfcuBaKK7fNEmdpwuQ5u4awKkiIATOz_UzZ2OmyN8UZtXYQoa1BeC1yBO8jfsU93tlm6Zkv66rReTYJOGTwL2Xo/s200/sonic_the_hedgehog_1780.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;background-color: transparent; border: medium none; color: white; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;Everyone&#39;s favorite blue hedgehog will be ready to go next month as SEGA announced the release date for several versions of Sonic the Hedgehog 4: Epsode I.&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;span style=&quot;color: white;&quot;&gt;The game will be available for download on the iTunes App Store starting  Oct. 7, the Wii Shop Channel on Oct. 11 (15th Oct in EMEA territories),  the PlayStation Network on Oct. 12 in America (Oct 13th in EMEA  territories), and Xbox Live Arcade on Oct. 13 across all territories. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://uk.xboxlive.ign.com/articles/112/1123849p1.html&quot;&gt;Read more&lt;/a&gt;&lt;a href=&quot;http://uk.xboxlive.ign.com/articles/112/1123849p1.html#ixzz10qiIOxac&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/949850136772245628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/sonic-hedgehog-4-priced-dated.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/949850136772245628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/949850136772245628'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/sonic-hedgehog-4-priced-dated.html' title='Sonic the Hedgehog 4 Priced, Dated'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7x-Ea2RZkHxIWsRP-mmb_i1kBa_T8CvECcYZ_F07cbumndhv5MAQ3xfcuBaKK7fNEmdpwuQ5u4awKkiIATOz_UzZ2OmyN8UZtXYQoa1BeC1yBO8jfsU93tlm6Zkv66rReTYJOGTwL2Xo/s72-c/sonic_the_hedgehog_1780.jpg" height="72" width="72"/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-6177587856500263598</id><published>2010-09-26T13:33:00.002+02:00</published><updated>2010-09-26T15:01:03.202+02:00</updated><title type='text'>Medal of Honor Open Beta Starting Up</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Multiplayer beta beginning on October 4.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJQrYvwkk6iAtQeOaeTwJPM_1DGhYBkj-nKVQ8NxDmg88DtNcT8HAaut3tFkEjsQEEvFaLZzmjeeSAAbtlbPsaGa1hGCNcfSX8OV4jMSdFeXcclIRKIUCiyGUu3h5tZ_y8JgR5aer6rO4/s1600/mohstart_173bm.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJQrYvwkk6iAtQeOaeTwJPM_1DGhYBkj-nKVQ8NxDmg88DtNcT8HAaut3tFkEjsQEEvFaLZzmjeeSAAbtlbPsaGa1hGCNcfSX8OV4jMSdFeXcclIRKIUCiyGUu3h5tZ_y8JgR5aer6rO4/s1600/mohstart_173bm.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJQrYvwkk6iAtQeOaeTwJPM_1DGhYBkj-nKVQ8NxDmg88DtNcT8HAaut3tFkEjsQEEvFaLZzmjeeSAAbtlbPsaGa1hGCNcfSX8OV4jMSdFeXcclIRKIUCiyGUu3h5tZ_y8JgR5aer6rO4/s200/mohstart_173bm.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: white;&quot;&gt;EA announced the PC open multiplayer beta for Medal of Honor will begin on October 4 worldwide. &lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;color: white;&quot;&gt;The beta includes two modes and two maps. The Kunar Base map includes  the Sector Control multiplayer mode where the two sides fight to control  sector points. Shahikot Mountains map includes the Combat Mission mode  where players battle through a series of objectives against the enemy. &lt;/div&gt;&lt;div style=&quot;color: white;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;span style=&quot;color: white;&quot;&gt;Both maps feature 12 vs. 12 player limits for a total of 24. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://uk.pc.ign.com/articles/112/1123235p1.html&quot; style=&quot;color: white;&quot;&gt;Read more&lt;/a&gt;&lt;a href=&quot;http://uk.pc.ign.com/articles/112/1123235p1.html#ixzz10dO6ZLMd&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/6177587856500263598/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/medal-of-honor-open-beta-starting-up.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/6177587856500263598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/6177587856500263598'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/medal-of-honor-open-beta-starting-up.html' title='Medal of Honor Open Beta Starting Up'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJQrYvwkk6iAtQeOaeTwJPM_1DGhYBkj-nKVQ8NxDmg88DtNcT8HAaut3tFkEjsQEEvFaLZzmjeeSAAbtlbPsaGa1hGCNcfSX8OV4jMSdFeXcclIRKIUCiyGUu3h5tZ_y8JgR5aer6rO4/s72-c/mohstart_173bm.jpg" height="72" width="72"/><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-3480057972000593372</id><published>2010-09-26T13:28:00.000+02:00</published><updated>2010-09-26T13:28:51.076+02:00</updated><title type='text'>Wii Remote getting built-in Motion Plus?</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Since-pulled GameStop listing for FlingSmash indicates Nintendo will  update console&#39;s defining controller with  precision-enhancing tech.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgybkZ1XH6jXwtgbpguntiH6WW9VljtNw5E6Mf6SzCpcWxRc_nxYzxBmqz3aHzr__Y06CVYBRE41Ef9BdPdqm2tKkLvr4nqlIRg21U1JAYtWrLzfueUMQTEaEcUB1rT9dVBxboMjPy03Hc/s1600/wiiremotes.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgybkZ1XH6jXwtgbpguntiH6WW9VljtNw5E6Mf6SzCpcWxRc_nxYzxBmqz3aHzr__Y06CVYBRE41Ef9BdPdqm2tKkLvr4nqlIRg21U1JAYtWrLzfueUMQTEaEcUB1rT9dVBxboMjPy03Hc/s200/wiiremotes.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;What we heard:&lt;/strong&gt; With the PlayStation Move&#39;s launch last week and Kinect&#39;s November 4 release  creeping ever closer, Nintendo finally has real competition in the  motion-sensing console wars. One of the steps toward keeping itself  competitive appears to be an update to the Wii Remote, one in which the  precision-enhancing Motion Plus add-on loses its add-on status.&lt;br /&gt;
&lt;br /&gt;
Today, Nintendo Life  claims to have spotted just that, courtesy of a GameStop listing for  Nintendo&#39;s FlingSmash. As exhibited in box art (pictured) for the $50  title, Nintendo will be packing in a &quot;Wii Remote Plus&quot; with copies of  the game when it goes on sale in November.&amp;nbsp;  &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/news/6279247.html?om_act=convert&amp;amp;om_clk=newstop&amp;amp;tag=newstop%3Btitle%3B1&quot;&gt;Read more&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/3480057972000593372/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/wii-remote-getting-built-in-motion-plus.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3480057972000593372'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3480057972000593372'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/wii-remote-getting-built-in-motion-plus.html' title='Wii Remote getting built-in Motion Plus?'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgybkZ1XH6jXwtgbpguntiH6WW9VljtNw5E6Mf6SzCpcWxRc_nxYzxBmqz3aHzr__Y06CVYBRE41Ef9BdPdqm2tKkLvr4nqlIRg21U1JAYtWrLzfueUMQTEaEcUB1rT9dVBxboMjPy03Hc/s72-c/wiiremotes.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-3195727208038054791</id><published>2010-09-26T13:21:00.000+02:00</published><updated>2010-09-26T13:21:52.684+02:00</updated><title type='text'>Little Big Planet 2 delayed until January 18</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Media Molecule confirms its PS3 platformer sequel has been pushed back until the first month of next year.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRQre3pqIh6z6K8nzWwpRRj_Qvt5CKFeDKVI5dlRtmnsgdnC0ODN1JUVU71gdHGlGwNpvb-zhYuWIrW0CSkrLqJCcVW8SyirDf1Q6K_qumNeYuXkv6RTQ1AvLx0FzLIdCQoxbx2cGdsiM/s1600/little_big_planet_1280x10241-590x280.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;94&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRQre3pqIh6z6K8nzWwpRRj_Qvt5CKFeDKVI5dlRtmnsgdnC0ODN1JUVU71gdHGlGwNpvb-zhYuWIrW0CSkrLqJCcVW8SyirDf1Q6K_qumNeYuXkv6RTQ1AvLx0FzLIdCQoxbx2cGdsiM/s200/little_big_planet_1280x10241-590x280.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;As part of the 2010 Electronic Entertainment Expo,  Sony announced a host of PlayStation Move-compatible titles that would  be available by the end of the year. Included on that list was Media Molecule&#39;s Little Big Planet 2, the unexpected follow-up to the studio&#39;s hit PlayStation 3-exclusive platformer and user-generated content platform.&lt;br /&gt;
&lt;br /&gt;
Since that time, Media Molecule has opened up the closed beta-testing window for the game. Despite that progress, though, the game won&#39;t be hitting its projected November release. In a statement on &lt;a href=&quot;http://www.littlebigplanet.com/en-gb/news/article/important_news_regarding_the_release_date_of_littlebigplanet_2/&quot; target=&quot;new&quot;&gt;its official site&lt;/a&gt;,  Media Molecule says it has &quot;taken the hard decision to delay the  worldwide release,&quot; pushing the release date back to January 18, 2011.  The studio says it needs the extra time to make sure fans get &quot;the best  experience imaginable.&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/news/6278803.html?om_act=convert&amp;amp;om_clk=newstop&amp;amp;tag=newstop%3Btitle%3B7&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/3195727208038054791/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/little-big-planet-2-delayed-until.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3195727208038054791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3195727208038054791'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/little-big-planet-2-delayed-until.html' title='Little Big Planet 2 delayed until January 18'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRQre3pqIh6z6K8nzWwpRRj_Qvt5CKFeDKVI5dlRtmnsgdnC0ODN1JUVU71gdHGlGwNpvb-zhYuWIrW0CSkrLqJCcVW8SyirDf1Q6K_qumNeYuXkv6RTQ1AvLx0FzLIdCQoxbx2cGdsiM/s72-c/little_big_planet_1280x10241-590x280.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-9071547902468978539</id><published>2010-09-26T13:13:00.000+02:00</published><updated>2010-09-26T13:13:42.198+02:00</updated><title type='text'>Atari unveils indie partnership plan</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Atari GO will assist outside creators with original games and remakes of  publisher&#39;s retro arcade lineup; casual and online-focused endeavor  will also see vintage games embedded into Web sites.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPe45EQSZrDYjuej75KCZpNNmHup6QBa2fyqs3AsQXfqv5PkCgvWVqAw_Tdbe0p4PcG4eMMEyA1pBaUJi9K8PMWvf2tjYPh9uYI14VX4PX6zPK1pN9uvIAtYN3y0YyxpNt1n-99cp8t0/s1600/atari-logo-large-500x188.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;75&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPe45EQSZrDYjuej75KCZpNNmHup6QBa2fyqs3AsQXfqv5PkCgvWVqAw_Tdbe0p4PcG4eMMEyA1pBaUJi9K8PMWvf2tjYPh9uYI14VX4PX6zPK1pN9uvIAtYN3y0YyxpNt1n-99cp8t0/s200/atari-logo-large-500x188.png&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Last year, Atari&#39;s then-CEO David Gardner revealed plans to have outside developers remake some of the company&#39;s retro hits. While Gardner&#39;s tenure as CEO ended months later, that particular goal is alive and well at the company, as evidenced by today&#39;s announcement of the new Atari GO initiative.&lt;br /&gt;
&lt;br /&gt;
Atari GO comprises a number of programs advancing the publisher&#39;s  interests in the online and mobile gaming worlds, starting with outreach  to indie creators. As the name suggests, the independent developer  program will see Atari work with outside studios to create original  games or new titles based on the company&#39;s retro intellectual  properties.&amp;nbsp; &lt;br /&gt;
&lt;a href=&quot;http://www.blogger.com/goog_1014728811&quot;&gt;&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://www.gamespot.com/news/6279092.html?om_act=convert&amp;amp;om_clk=newstop&amp;amp;tag=newstop%3Btitle%3B14&quot;&gt;Read more&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/9071547902468978539/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/atari-unveils-indie-partnership-plan.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/9071547902468978539'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/9071547902468978539'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/atari-unveils-indie-partnership-plan.html' title='Atari unveils indie partnership plan'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPe45EQSZrDYjuej75KCZpNNmHup6QBa2fyqs3AsQXfqv5PkCgvWVqAw_Tdbe0p4PcG4eMMEyA1pBaUJi9K8PMWvf2tjYPh9uYI14VX4PX6zPK1pN9uvIAtYN3y0YyxpNt1n-99cp8t0/s72-c/atari-logo-large-500x188.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-5898773132968708408</id><published>2010-09-21T08:13:00.000+02:00</published><updated>2010-09-21T08:13:25.213+02:00</updated><title type='text'>10 Fresh Ideas Saving Gaming</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;A counterpoint to our &#39;Stale Ideas&#39; feature. Sunshine, lollipops and rainbows!&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1CBo55xqoeKbYuTuTPZfjeJ8Q8Wffe-s_tew8Y2cX9WrOj6XLYZtN6n0wX04Pcqeaz913jd8T-jE4AE2Qs89fjDPIrp9Rr76Mmcq9ceaj5aPPv2uc33j9Vvja0rOO7Tz_hr_I5Ji4ZKg/s1600/Video-Games-Posters.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1CBo55xqoeKbYuTuTPZfjeJ8Q8Wffe-s_tew8Y2cX9WrOj6XLYZtN6n0wX04Pcqeaz913jd8T-jE4AE2Qs89fjDPIrp9Rr76Mmcq9ceaj5aPPv2uc33j9Vvja0rOO7Tz_hr_I5Ji4ZKg/s200/Video-Games-Posters.jpg&quot; width=&quot;143&quot; /&gt;&lt;/a&gt;It&#39;s not all doom and gloom, you know – there&#39;s a lot to love and be  proud of within our favoured pastime. As something of a counterpoint to  our &lt;a href=&quot;http://au.pc.ign.com/articles/112/1120630p1.html&quot;&gt;&#39;10 Stale Ideas Holding Back Gaming&#39; feature&lt;/a&gt;,  we&#39;re taking a look at 10 concepts and techniques that are pushing the  industry forward – both from a creative standpoint and an economic one.  Hopefully, when viewed in tandem, these features will help paint a  fuller picture of the wider industry and your place as a gamer within  it.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://uk.pc.ign.com/articles/112/1122021p1.html&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/5898773132968708408/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/10-fresh-ideas-saving-gaming.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5898773132968708408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5898773132968708408'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/10-fresh-ideas-saving-gaming.html' title='10 Fresh Ideas Saving Gaming'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1CBo55xqoeKbYuTuTPZfjeJ8Q8Wffe-s_tew8Y2cX9WrOj6XLYZtN6n0wX04Pcqeaz913jd8T-jE4AE2Qs89fjDPIrp9Rr76Mmcq9ceaj5aPPv2uc33j9Vvja0rOO7Tz_hr_I5Ji4ZKg/s72-c/Video-Games-Posters.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-3453541502636817745</id><published>2010-09-21T08:08:00.001+02:00</published><updated>2010-09-21T08:14:49.464+02:00</updated><title type='text'>TGS: Date Set for Tokyo Game Show 2011</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-decoration: none;&quot;&gt;&lt;b&gt;Following biggest event in TGS history, CESA plans similar time frame for next year.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-decoration: none;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://uk.ps3.ign.com/articles/112/1121954p1.html#ixzz108pQk2r0&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNv7-hVOWVslTNU4hzz0ECXVqe6g-1xoYB94C4CXLR5STeRdsH9QrVeQNn5nYwBNqa70OeoT3iuZ2Cx-__fDZPWar9WkPN3l243MgzlGCQqX1LEOqeWyfo-7m5UohGQSX5hHm2ul3wGc/s1600/tokyo-game-show.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;150&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNv7-hVOWVslTNU4hzz0ECXVqe6g-1xoYB94C4CXLR5STeRdsH9QrVeQNn5nYwBNqa70OeoT3iuZ2Cx-__fDZPWar9WkPN3l243MgzlGCQqX1LEOqeWyfo-7m5UohGQSX5hHm2ul3wGc/s200/tokyo-game-show.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: white; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;Have you been enjoying all our Tokyo Game Show coverage over the past week?  Well here&#39;s how you can experience it all again. &lt;br /&gt;
&lt;br /&gt;
As the show closed its doors earlier today (actually yesterday in  Japan), organizer CESA announced the holding dates for next year&#39;s  event.  Your next epic flood of Japanese gaming news will come around  the same time next year.  CESA plans to hold Tokyo Game Show 2011 from  either 9/15 through 9/18 or 9/16 through 9/18. &lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;br /&gt;
&lt;a href=&quot;http://uk.ps3.ign.com/articles/112/1121954p1.html#ixzz108pddZ8O&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/112/1121954p1.html&quot;&gt;Read more&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://uk.ps3.ign.com/articles/112/1121954p1.html#ixzz108pddZ8O&quot; style=&quot;color: #003399;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/3453541502636817745/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/tgs-date-set-for-tokyo-game-show-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3453541502636817745'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3453541502636817745'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/tgs-date-set-for-tokyo-game-show-2011.html' title='TGS: Date Set for Tokyo Game Show 2011'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNv7-hVOWVslTNU4hzz0ECXVqe6g-1xoYB94C4CXLR5STeRdsH9QrVeQNn5nYwBNqa70OeoT3iuZ2Cx-__fDZPWar9WkPN3l243MgzlGCQqX1LEOqeWyfo-7m5UohGQSX5hHm2ul3wGc/s72-c/tokyo-game-show.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-9124408327091424169</id><published>2010-09-16T19:22:00.000+02:00</published><updated>2010-09-16T19:22:07.472+02:00</updated><title type='text'>TGS: How Far Has Kinect Come in One Year?</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Reflections after a year of Kinect demos.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.technoblogia.pl/files/gfx/2010.06.14/microsoft_kinect_2-e1276502959408-540x246.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;90&quot; src=&quot;http://www.technoblogia.pl/files/gfx/2010.06.14/microsoft_kinect_2-e1276502959408-540x246.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;It was at E3, mid-year of 2009, that &lt;a class=&quot;autolink&quot; href=&quot;http://games.ign.com/objects/025/025169.html&quot;&gt;Microsoft&lt;/a&gt; formally unveiled &lt;a class=&quot;autolink&quot; href=&quot;http://xbox360.ign.com/objects/143/14357198.html&quot;&gt;Kinect&lt;/a&gt;.  It wasn&#39;t until the Tokyo Game Show a few months later that I got my  first opportunity to try out Kinect. A year has passed since that event  and I&#39;m now back in Tokyo for the 2010 version of that show, once again  stepping up to the camera for more controller-free gaming. A lot has  happened since then with major announcements coming at every press show.  Perhaps more importantly, it appears the game designers have learned a  lot and improved a lot in that time. What started as a promise is now  very close to being a reality...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://uk.xbox360.ign.com/articles/112/1121180p1.html&quot;&gt;Read more&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/9124408327091424169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/tgs-how-far-has-kinect-come-in-one-year.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/9124408327091424169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/9124408327091424169'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/tgs-how-far-has-kinect-come-in-one-year.html' title='TGS: How Far Has Kinect Come in One Year?'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-5941151311374189996</id><published>2010-09-16T19:17:00.000+02:00</published><updated>2010-09-16T19:17:28.969+02:00</updated><title type='text'>TGS: Battlefield: Bad Company 2 Takes You to Vietnam</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;A sneak peek of the upcoming downloadable expansion.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjErLJvfQBEGjtGZt7GwhyA8PQmJS94PmwDBzMWUhz2z-Dw06GIYIXcdQn-hfALaLKouhuDczx8QYkih4umpWAxbBUzEYonA1XH7wCUBG4lJWx4r8X4QFJBo1UOEAbfkvgWzOB6pPNvHh0/s1600/battlefield-bad-company-2-vietnam-20100915070831216.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;111&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjErLJvfQBEGjtGZt7GwhyA8PQmJS94PmwDBzMWUhz2z-Dw06GIYIXcdQn-hfALaLKouhuDczx8QYkih4umpWAxbBUzEYonA1XH7wCUBG4lJWx4r8X4QFJBo1UOEAbfkvgWzOB6pPNvHh0/s200/battlefield-bad-company-2-vietnam-20100915070831216.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;Battlefield is going back to Vietnam, this time for a downloadable  expansion to the well-received first-person shooter Bad Company 2. The  add-on, due out this Winter for Xbox 360, PlayStation 3 and PC, delivers  four new maps, a rematch of sorts between the North Vietnamese army and  the United States, and a change in the weapon and vehicle options to  match the setting. I got my first taste of this huge expansion at an EA  press event on the eve of the Tokyo Game Show. &lt;/div&gt;&lt;br /&gt;
If you&#39;ve played Battlefield: Bad Company 2 before, then you know  exactly what to expect out of the Vietnam expansion. The base game  remains unchanged. Sure, you get different tools of destruction and new  achievements or trophies to unlock, but the modes and basic approach to a  shooter follow the guidebook laid out by Bad Company 2&#39;s multiplayer.  That means a focus on team play, some objective based gaming, and wide  open maps filled with destructible buildings and plenty of vehicles.  Squint your eyes a bit while playing the Vietnam expansion and you can  imagine you&#39;re still playing the original base game.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://uk.xboxlive.ign.com/articles/112/1120714p1.html&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/5941151311374189996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/tgs-battlefield-bad-company-2-takes-you.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5941151311374189996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5941151311374189996'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/tgs-battlefield-bad-company-2-takes-you.html' title='TGS: Battlefield: Bad Company 2 Takes You to Vietnam'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjErLJvfQBEGjtGZt7GwhyA8PQmJS94PmwDBzMWUhz2z-Dw06GIYIXcdQn-hfALaLKouhuDczx8QYkih4umpWAxbBUzEYonA1XH7wCUBG4lJWx4r8X4QFJBo1UOEAbfkvgWzOB6pPNvHh0/s72-c/battlefield-bad-company-2-vietnam-20100915070831216.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-1689411755167157658</id><published>2010-09-16T19:05:00.001+02:00</published><updated>2010-09-16T19:05:54.258+02:00</updated><title type='text'>PSN Store UK Update: Get Your Move On</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;FIFA and PES demos battle it out whilst the Store goes Move mental.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Va-4B0V_2xDQyMFQthX30fWsLqPAUlfc2HfCiyCr2i6X4HGJUsiUJ2p3Tk7iU6-122spE8KuEUQIoO_ron1oBtyus7wNLCWkHRcOMZYzxC2C37uMu-ax_a4CXS36qqf3svrF8asDj8k/s1600/b15ed_sony-ps3-arc-motion-controller12-w540.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;133&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Va-4B0V_2xDQyMFQthX30fWsLqPAUlfc2HfCiyCr2i6X4HGJUsiUJ2p3Tk7iU6-122spE8KuEUQIoO_ron1oBtyus7wNLCWkHRcOMZYzxC2C37uMu-ax_a4CXS36qqf3svrF8asDj8k/s200/b15ed_sony-ps3-arc-motion-controller12-w540.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;This week&#39;s pilgrimage to the PSN Store is a heady experience - like a  fat kid going into a sweet shop with a pocket full of loose change.  &lt;br /&gt;
&lt;br /&gt;
Want something to try out you newly bought Move controller? You&#39;re in luck because the Store has gone Move crazy with Heavy Rain, Start The Party!, and Sports Champions demos to name but a few. &lt;br /&gt;
&lt;br /&gt;
This week a couple of football heavyweights will be going head to head  in living rooms across the land – no we&#39;re not talking about Man United v  Liverpool – we&#39;re talking FIFA v PES, which are both available to  download as playable demos right now, so give them a go and pick your  side.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://uk.ps3.ign.com/articles/112/1121179p1.html&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/1689411755167157658/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/psn-store-uk-update-get-your-move-on.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1689411755167157658'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1689411755167157658'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/psn-store-uk-update-get-your-move-on.html' title='PSN Store UK Update: Get Your Move On'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Va-4B0V_2xDQyMFQthX30fWsLqPAUlfc2HfCiyCr2i6X4HGJUsiUJ2p3Tk7iU6-122spE8KuEUQIoO_ron1oBtyus7wNLCWkHRcOMZYzxC2C37uMu-ax_a4CXS36qqf3svrF8asDj8k/s72-c/b15ed_sony-ps3-arc-motion-controller12-w540.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-5227511917722321153</id><published>2010-09-06T19:55:00.000+02:00</published><updated>2010-09-16T17:27:01.945+02:00</updated><title type='text'>Dead Rising 2: Inafune Speaks</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;The undead rise again, but where does Inafune see the series going?&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYOLMc4aMD6wDU4bWYKnWyYZPihAHbot0hHQ7ODb3KZlRqxHHBM9fuXDckiGgEda1ThgbJvAVRMNTd4PQ-rrIW9c_IMNte5EiTSORPnUKpFU3UdIX8YY8R8DE_9o0J9nKaLYDcRzJS3mA/s1600/dead-rising-2-20090427023827278_640w.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYOLMc4aMD6wDU4bWYKnWyYZPihAHbot0hHQ7ODb3KZlRqxHHBM9fuXDckiGgEda1ThgbJvAVRMNTd4PQ-rrIW9c_IMNte5EiTSORPnUKpFU3UdIX8YY8R8DE_9o0J9nKaLYDcRzJS3mA/s200/dead-rising-2-20090427023827278_640w.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;If there&#39;s anyone that knows zombies it&#39;s Capcom,  and through association it means that head of R&amp;amp;D Keiji Inafune  knows them pretty well too. While he&#39;s best known for his creating Mega  Man, he&#39;s also overlooked much of the Osaka-based companies output, and  most recently is on production duties for Dead Rising 2, a game that sees the undead hordes swaggering onto the Xbox 360 and, for the first time, PlayStation 3.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;It&#39;s already impressed us with its ever-inventive ways to decapitate, eviscerate or just plain duff up entire crowds of zombies.&lt;/b&gt; Here&#39;s Inafune&#39;s take on Dead Rising 2, and where he sees the series going next.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.xbox360.ign.com/articles/111/1118585p1.html&quot;&gt;Read more&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/5227511917722321153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/dead-rising-2-inafune-speaks.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5227511917722321153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5227511917722321153'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/dead-rising-2-inafune-speaks.html' title='Dead Rising 2: Inafune Speaks'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYOLMc4aMD6wDU4bWYKnWyYZPihAHbot0hHQ7ODb3KZlRqxHHBM9fuXDckiGgEda1ThgbJvAVRMNTd4PQ-rrIW9c_IMNte5EiTSORPnUKpFU3UdIX8YY8R8DE_9o0J9nKaLYDcRzJS3mA/s72-c/dead-rising-2-20090427023827278_640w.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-5459890941809066871</id><published>2010-09-06T19:50:00.000+02:00</published><updated>2010-09-16T17:27:01.955+02:00</updated><title type='text'>Borderlands Claptrap DLC Dated, Level Cap Increases</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Players can now level grind to 69.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdR1ldw2Rv8wnPHgp6GiLKb_UdQ5F_YouugS96FAED8H6UoYsCAOAO8E7p_ojJrvgw6EgEgpi3GTqXRGweV939ffUdJCtYEnHqVr17NZHU6ToYGqaed5JVxQELo_SHpnmLmpScxon-oDA/s1600/z8240200XBorderlands-Claptrap-s-New-Robot-Revolution.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;141&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdR1ldw2Rv8wnPHgp6GiLKb_UdQ5F_YouugS96FAED8H6UoYsCAOAO8E7p_ojJrvgw6EgEgpi3GTqXRGweV939ffUdJCtYEnHqVr17NZHU6ToYGqaed5JVxQELo_SHpnmLmpScxon-oDA/s200/z8240200XBorderlands-Claptrap-s-New-Robot-Revolution.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;During the Gearbox panel at the Penny Arcade Expo in Seattle this weekend, studio president Randy Pitchford announced Borderlands: Claptrap&#39;s New Robot Revolution, the fourth downloadable add-on pack for the game, will be released on Sept. 28, 2010. &lt;br /&gt;&lt;br /&gt;Pitchford also had another surprise up his sleeve for fans by saying a  new patch for Borderlands will be released that increases players&#39; level  cap by eight. The patch will be available to everyone for free, even if  you did not purchase the The Secret Armory of General Knoxx DLC, which  increased the level cap from 50 to 61. The new cap limit is now level  69.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/111/1118563p1.html&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/5459890941809066871/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/borderlands-claptrap-dlc-dated-level.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5459890941809066871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/5459890941809066871'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/borderlands-claptrap-dlc-dated-level.html' title='Borderlands Claptrap DLC Dated, Level Cap Increases'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdR1ldw2Rv8wnPHgp6GiLKb_UdQ5F_YouugS96FAED8H6UoYsCAOAO8E7p_ojJrvgw6EgEgpi3GTqXRGweV939ffUdJCtYEnHqVr17NZHU6ToYGqaed5JVxQELo_SHpnmLmpScxon-oDA/s72-c/z8240200XBorderlands-Claptrap-s-New-Robot-Revolution.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-1086780455061776001</id><published>2010-09-04T23:32:00.000+02:00</published><updated>2010-09-16T17:27:01.968+02:00</updated><title type='text'>Halo: Reach PAX Panel Report</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Bungie shares the origins of Reach, and reveals a few bits from the cutting room floor.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6TGbdUwXVZYvERqiW384qmwm1FPPOazk1ir2gyQys8lm4A7gW6V3Ua-EApdCNrMz6e5Gz7_lgnuDPyx1rbGlbM6BVLlOV7S0frNPNLk5yZZ-cwfDNDWeHbt84ejUufanuT71e4PeL7Us/s1600/146wallpaper_halo_ss.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;144&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6TGbdUwXVZYvERqiW384qmwm1FPPOazk1ir2gyQys8lm4A7gW6V3Ua-EApdCNrMz6e5Gz7_lgnuDPyx1rbGlbM6BVLlOV7S0frNPNLk5yZZ-cwfDNDWeHbt84ejUufanuT71e4PeL7Us/s200/146wallpaper_halo_ss.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;PAX: This morning Bungie had what is likely to be their final public  discussion of a Halo title prior to its release, as we&#39;re now just 10  day away from the release of their &lt;a class=&quot;autolink&quot; href=&quot;http://games.ign.com/objects/025/025169.html&quot;&gt;Microsoft&lt;/a&gt; exclusive swan-song, &lt;a class=&quot;autolink&quot; href=&quot;http://xbox360.ign.com/objects/142/14276699.html&quot;&gt;Halo: Reach&lt;/a&gt;.  With that in mind, their panel this morning at this year&#39;s PAX started  off with the bittersweet reminded that the music the audience was  hearing was a taste of the last music composer Marty O&#39;Donnell would be  contributing to a series to which he contributed quite a bit of  identity. After these reminders though, Bungie dove headfirst into  discussing the development and pre-production of Reach, and they hit on a  few important points in particular.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.xbox360.ign.com/articles/111/1118468p1.html&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/1086780455061776001/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/halo-reach-pax-panel-report.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1086780455061776001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1086780455061776001'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/halo-reach-pax-panel-report.html' title='Halo: Reach PAX Panel Report'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6TGbdUwXVZYvERqiW384qmwm1FPPOazk1ir2gyQys8lm4A7gW6V3Ua-EApdCNrMz6e5Gz7_lgnuDPyx1rbGlbM6BVLlOV7S0frNPNLk5yZZ-cwfDNDWeHbt84ejUufanuT71e4PeL7Us/s72-c/146wallpaper_halo_ss.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-1784433674160506670</id><published>2010-09-04T10:26:00.000+02:00</published><updated>2010-09-16T17:27:01.979+02:00</updated><title type='text'>Portal 2 Multiplayer Preview</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Robotic love and cooperation.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnUTzSqHn8c8Ouf0Wt67Tb6lkeD_w_NaC93mlxYqdwB4-4b90jeJczBz6FVoU3ZZPZVJVdofx2Whi7LBJJ4lRg0cUGM2t-S6B7hjBYNVL19Sa8mhiNywYE_JqaT_HcS_QkkPIM-i4RqLs/s1600/76824_Portal2-Screenshot-02_normal.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnUTzSqHn8c8Ouf0Wt67Tb6lkeD_w_NaC93mlxYqdwB4-4b90jeJczBz6FVoU3ZZPZVJVdofx2Whi7LBJJ4lRg0cUGM2t-S6B7hjBYNVL19Sa8mhiNywYE_JqaT_HcS_QkkPIM-i4RqLs/s200/76824_Portal2-Screenshot-02_normal.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Leave it to Valve  to give us a pair of robots with more personality than most human  characters you&#39;ll see in games. The Seattle based developer finally gave  the public a view of the cooperative mode for Portal 2  this week at PAX, and I was one of the first to have a sit down and see  what Valve has in store for co-op hungry  first-person-puzzle-platform-humor fans when the game releases next  February.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/111/1118371p1.html&quot;&gt;Read more&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/1784433674160506670/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/portal-2-multiplayer-preview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1784433674160506670'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1784433674160506670'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/portal-2-multiplayer-preview.html' title='Portal 2 Multiplayer Preview'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnUTzSqHn8c8Ouf0Wt67Tb6lkeD_w_NaC93mlxYqdwB4-4b90jeJczBz6FVoU3ZZPZVJVdofx2Whi7LBJJ4lRg0cUGM2t-S6B7hjBYNVL19Sa8mhiNywYE_JqaT_HcS_QkkPIM-i4RqLs/s72-c/76824_Portal2-Screenshot-02_normal.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-869859051848992067</id><published>2010-09-04T10:17:00.000+02:00</published><updated>2010-09-16T17:27:01.990+02:00</updated><title type='text'>Dragon Age Origins: Witch Hunt Preview</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;The witch of the wilds returns for a last romp in Ferelden.&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDfha3OxHp6EAm9ej-G_TKpZkxV1uGu8Ro552ZLts8O0W0uAbrr85xA-reS1wYFZK-dJL8_qVjbVgMmA2gh1ou6CX-0PtQMrekVOmXuiLtYsZmM3Pw-AmXYXRMpxw_pCK4R3r7dWjlGL8/s1600/z8296039x.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDfha3OxHp6EAm9ej-G_TKpZkxV1uGu8Ro552ZLts8O0W0uAbrr85xA-reS1wYFZK-dJL8_qVjbVgMmA2gh1ou6CX-0PtQMrekVOmXuiLtYsZmM3Pw-AmXYXRMpxw_pCK4R3r7dWjlGL8/s200/z8296039x.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;After getting my hands on Dragon Age 2, there was really only one thing BioWare  could&#39;ve done to get me back into Dragon Age: Origins – make a DLC pack  focused on Morrigan. Luckily for me and anybody else who was a fan of  the witch, that&#39;s exactly what BioWare has planned as the very last  piece of downloadable content for Origins.   &lt;br /&gt;&lt;br /&gt;Occurring around a year after the ending of Dragon Age: Origins, Witch Hunt  will give players some perspective on why Morrigan left the party on  such a mysterious note. You can either import your hero from Origins or  start up a completely new character, but in this case importing a  character that had any kind of relationship (friendly, antagonistic or  romantic) with her makes the most sense. Dalish Elf Grey Wardens will  also experience a slightly unique segment as this story fills in some of  the lore surrounding that race.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.pc.ign.com/articles/111/1118085p1.html&quot;&gt;Read more &lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/869859051848992067/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/dragon-age-origins-witch-hunt-preview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/869859051848992067'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/869859051848992067'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/dragon-age-origins-witch-hunt-preview.html' title='Dragon Age Origins: Witch Hunt Preview'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDfha3OxHp6EAm9ej-G_TKpZkxV1uGu8Ro552ZLts8O0W0uAbrr85xA-reS1wYFZK-dJL8_qVjbVgMmA2gh1ou6CX-0PtQMrekVOmXuiLtYsZmM3Pw-AmXYXRMpxw_pCK4R3r7dWjlGL8/s72-c/z8296039x.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-1177100708807460604</id><published>2010-09-03T18:33:00.000+02:00</published><updated>2010-09-16T17:27:02.000+02:00</updated><title type='text'>Walking Up Fable III&amp;#39;s Road to Rule</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;Five hours in Albion ain&#39;t enough.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhklhrnDddnYZrQabLGq9Ru2pBQ2aALNFcwoAZGOxeqCd8vwfqEnzid7nuz5mUYEAHGhur0SqL3XM8sa3RvYAa48LYU1yhtN8kyInV9ANgLu3PiixFr3nDA18yw1rnTG9MuIZrKfoyiNZU/s1600/fable_2_evil_character_4b2j.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;130&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhklhrnDddnYZrQabLGq9Ru2pBQ2aALNFcwoAZGOxeqCd8vwfqEnzid7nuz5mUYEAHGhur0SqL3XM8sa3RvYAa48LYU1yhtN8kyInV9ANgLu3PiixFr3nDA18yw1rnTG9MuIZrKfoyiNZU/s200/fable_2_evil_character_4b2j.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;After playing Fable III for five hours, I get one distinct impression: this is not a role-playing game for folks that dislike them, but is instead for gamers that truly want to like them but are turned off or overwhelmed by the minutiae. This is precisely why my lengthy demo session was so favorable. After multiple attempts over the last two or three years to dive deep into so-called hardcore RPGs and being put off by incessant battles for incremental character improvements, Fable III&#39;s urgent narrative and multiple accessible systems – combat, item management, and questing – seemingly cut through the weeds.&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;http://www.blogger.com/goog_1979345562&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;http://uk.xbox360.ign.com/articles/111/1118114p1.html&quot;&gt;Read more&amp;nbsp;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/1177100708807460604/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/walking-up-fable-iii-road-to-rule.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1177100708807460604'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1177100708807460604'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/walking-up-fable-iii-road-to-rule.html' title='Walking Up Fable III&amp;#39;s Road to Rule'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhklhrnDddnYZrQabLGq9Ru2pBQ2aALNFcwoAZGOxeqCd8vwfqEnzid7nuz5mUYEAHGhur0SqL3XM8sa3RvYAa48LYU1yhtN8kyInV9ANgLu3PiixFr3nDA18yw1rnTG9MuIZrKfoyiNZU/s72-c/fable_2_evil_character_4b2j.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-1021843240818465009</id><published>2010-09-03T16:18:00.000+02:00</published><updated>2010-09-16T17:27:02.010+02:00</updated><title type='text'>What does Move Bring to Traditional Games?</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;b&gt;Ubisoft&#39;s Ruse shows what Move can do.&lt;/b&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiabS70-wvLHQI3BFFvdmJoGENctLfPTQVFBzY9W-BeoEJKU71zXaOUK51oYj3v3jsFgjfUy1ORBNDGIBq4BdWwgnr9HM9FO1__o3wqYneTBunZ35ALzLvdjnwOwPVoL7-JI2FdFk2Pzx0/s1600/z7649819X,Move-z-subkontrolerem.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;121&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiabS70-wvLHQI3BFFvdmJoGENctLfPTQVFBzY9W-BeoEJKU71zXaOUK51oYj3v3jsFgjfUy1ORBNDGIBq4BdWwgnr9HM9FO1__o3wqYneTBunZ35ALzLvdjnwOwPVoL7-JI2FdFk2Pzx0/s200/z7649819X,Move-z-subkontrolerem.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;The key difference between Move and Kinect – at the moment at least – is that Move is far more obviously suited to existing game genres; it&#39;s got buttons and an analogue stick. Create a Kinect game and you&#39;ve got to design it from the ground up for body-control, but Move can be used as an optional accompaniment to a DualShock rather than a forced alternative. &lt;br /&gt;&lt;br /&gt;As Move inventors and evangelists Dr Richard Marks and Beautiful Anton have demonstrated it&#39;s perfect for the RTS – a genre that traditionally doesn&#39;t do so well on consoles without the speed and precision of mouse control. Ubisoft&#39;s Ruse is the first game to try it out, offering a Move-aided point-and-click control option as well as plain old pad control. But does it work?&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/111/1118121p1.html&quot;&gt;Read more&amp;nbsp;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/1021843240818465009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/what-does-move-bring-to-traditional.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1021843240818465009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/1021843240818465009'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/what-does-move-bring-to-traditional.html' title='What does Move Bring to Traditional Games?'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiabS70-wvLHQI3BFFvdmJoGENctLfPTQVFBzY9W-BeoEJKU71zXaOUK51oYj3v3jsFgjfUy1ORBNDGIBq4BdWwgnr9HM9FO1__o3wqYneTBunZ35ALzLvdjnwOwPVoL7-JI2FdFk2Pzx0/s72-c/z7649819X,Move-z-subkontrolerem.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-4723870715179562965</id><published>2010-09-03T06:43:00.000+02:00</published><updated>2010-09-16T17:27:02.017+02:00</updated><title type='text'>Medal of Honor Pulled From Military Stores</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;b&gt;Army and Air Force Exchange Service won&#39;t sell the game this fall.&lt;/b&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgizelSfxVQH2ArZS6vZDKAEXYYmC_h094XnkV91ZS8m8bYBe6sPitmDmjY4JCA0SGO26CN0xXakOczgauI2z5Nk860gmEl11o2hM8RT4h47RSwLT0glBl2PVzciy_yt6TYGvc2s0JSna8/s1600/medal_of_honor_01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;108&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgizelSfxVQH2ArZS6vZDKAEXYYmC_h094XnkV91ZS8m8bYBe6sPitmDmjY4JCA0SGO26CN0xXakOczgauI2z5Nk860gmEl11o2hM8RT4h47RSwLT0glBl2PVzciy_yt6TYGvc2s0JSna8/s200/medal_of_honor_01.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;In order to honor military families, Electronic Arts&#39; upcoming shooter Medal of Honor reboot will not be sold or advertised at military-based Gamestop stores, the Army and Air Force Exchange Service confirmed to IGN. &lt;br /&gt;&lt;br /&gt;&quot;Out of respect to those we serve, we will not be stocking this game,&quot; said AAFES Commander Maj. Gen. Bruce Casella in a statement. &lt;br /&gt;&lt;br /&gt;&quot;We regret any inconvenience this may cause authorized shoppers, but are optimistic that they will understand the sensitivity to the life and death scenarios this product presents as entertainment. As a military command with a retail mission, we serve a very unique customer base that has, or possibly will, witness combat in real life.&quot;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://uk.xbox360.ign.com/articles/111/1117837p1.html&quot;&gt;Read more&amp;nbsp;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/4723870715179562965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/medal-of-honor-pulled-from-military.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4723870715179562965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4723870715179562965'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/medal-of-honor-pulled-from-military.html' title='Medal of Honor Pulled From Military Stores'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgizelSfxVQH2ArZS6vZDKAEXYYmC_h094XnkV91ZS8m8bYBe6sPitmDmjY4JCA0SGO26CN0xXakOczgauI2z5Nk860gmEl11o2hM8RT4h47RSwLT0glBl2PVzciy_yt6TYGvc2s0JSna8/s72-c/medal_of_honor_01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-2327460133419367210</id><published>2010-09-03T06:36:00.000+02:00</published><updated>2010-09-16T17:27:02.024+02:00</updated><title type='text'>Sony Packs Tokyo Game Show Booth with Move and 3D</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;Over 50 titles to feature in Sony&#39;s booth at upcoming game event.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixIEFyclBLcdIQ3w30kTqv7V7ZUgNN5DSxFZfCielllXWbNYCBrP45OQsjA0JJNIOS9ZHtevBxnXfQfgybmAVfiJuAf8_ebcdUljXr2atfmRaqsYzleSzPN1wuYWhM632NmvGptTbnYrU/s1600/ps3-3d-video-games.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;133&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixIEFyclBLcdIQ3w30kTqv7V7ZUgNN5DSxFZfCielllXWbNYCBrP45OQsjA0JJNIOS9ZHtevBxnXfQfgybmAVfiJuAf8_ebcdUljXr2atfmRaqsYzleSzPN1wuYWhM632NmvGptTbnYrU/s200/ps3-3d-video-games.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;3D and Move were Sony&#39;s big focuses at E3 this year. Not much has changed in three months. Based off a preliminary list of titles for the company&#39;s Tokyo Game Show booth, Move and 3D will be big in Tokyo later this month as well. &lt;br /&gt;&lt;br /&gt;Sony shared today the lineup of of games that will appear in playable form in its sizable Tokyo Game Show booth. The lineup includes the usual mix of first party and third party offerings. &lt;br /&gt;&lt;br /&gt;Sony is splitting its booth into a bunch of zones this year. There will be five software zones covering all the variations: PS3, PS3 with Move support, PS3 with 3D support, PS3 with Move and 3D support (is such a thing possible!?) and PSP. A hardware zone will have Sony&#39;s mascot green onion character (he&#39;s like Kevin Butler, only a vegetable -- see some commercials here) introduce the latest PS3 and PSP hardware.&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/111/1117806p1.html&quot;&gt;Read more&lt;/a&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/2327460133419367210/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/sony-packs-tokyo-game-show-booth-with.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/2327460133419367210'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/2327460133419367210'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/sony-packs-tokyo-game-show-booth-with.html' title='Sony Packs Tokyo Game Show Booth with Move and 3D'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixIEFyclBLcdIQ3w30kTqv7V7ZUgNN5DSxFZfCielllXWbNYCBrP45OQsjA0JJNIOS9ZHtevBxnXfQfgybmAVfiJuAf8_ebcdUljXr2atfmRaqsYzleSzPN1wuYWhM632NmvGptTbnYrU/s72-c/ps3-3d-video-games.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-3177634358979592996</id><published>2010-09-02T18:55:00.000+02:00</published><updated>2010-09-16T17:27:02.033+02:00</updated><title type='text'>Square Enix Readying Next Gen Engine</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;Company shares first details on Luminous at Japanese game developers event.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhseLwH2DH1i87O1wv-jLxs1E9KujQvZv-wcBRyOCuSQnyPj-MksHmEtvvbf1p4hT62vdWzpTU_B5D4TDFmiHu56KDpLFIMuK9gMzGEwbBQU208ZWoSgdTtr8U9-Sa1-fct2vbR9gQgAM4/s1600/Final-Fantasy-XIV.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;138&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhseLwH2DH1i87O1wv-jLxs1E9KujQvZv-wcBRyOCuSQnyPj-MksHmEtvvbf1p4hT62vdWzpTU_B5D4TDFmiHu56KDpLFIMuK9gMzGEwbBQU208ZWoSgdTtr8U9-Sa1-fct2vbR9gQgAM4/s200/Final-Fantasy-XIV.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;Crystal Tools? That&#39;s so 2009. The new thing in Square Enix tech is &quot;Luminous.&quot; &lt;br /&gt;&lt;br /&gt;You might have heard back in May that Square Enix had started recruiting top programmers to begin work on a new next generation engine. Luminous is the name for the resulting engine. &lt;br /&gt;&lt;br /&gt;The name and some preliminary details were shared during a technology session today at the CESA Developers Conference in Tokyo&#39;s neighboring Yokohama.&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/111/1117782p1.html&quot;&gt;Read more&lt;/a&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/3177634358979592996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/square-enix-readying-next-gen-engine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3177634358979592996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/3177634358979592996'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/square-enix-readying-next-gen-engine.html' title='Square Enix Readying Next Gen Engine'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhseLwH2DH1i87O1wv-jLxs1E9KujQvZv-wcBRyOCuSQnyPj-MksHmEtvvbf1p4hT62vdWzpTU_B5D4TDFmiHu56KDpLFIMuK9gMzGEwbBQU208ZWoSgdTtr8U9-Sa1-fct2vbR9gQgAM4/s72-c/Final-Fantasy-XIV.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-4420028907151427920</id><published>2010-09-02T14:23:00.000+02:00</published><updated>2010-09-16T17:27:02.042+02:00</updated><title type='text'>The Witcher 2: Why You Should Sit Up and Take Notice</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;High fantasy has rarely looked b&lt;/strong&gt;&lt;strong&gt;etter.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykZ6U55gw6d-iD9f6OiS190Bh5LyHh_GY9N96_lyV4r7tZ9J5GAXuBvWRTuqKHevaVxKIz9H4gZu9r6H0j-xgEETaaSyv9sFUthb_3tGeIIoqFxMnsYuBvqTCaBumkQKV4bDqsRxDvr0/s1600/The-Witcher-2-1912.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;125&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykZ6U55gw6d-iD9f6OiS190Bh5LyHh_GY9N96_lyV4r7tZ9J5GAXuBvWRTuqKHevaVxKIz9H4gZu9r6H0j-xgEETaaSyv9sFUthb_3tGeIIoqFxMnsYuBvqTCaBumkQKV4bDqsRxDvr0/s200/The-Witcher-2-1912.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;The original release of &#39;The Witcher&#39; was something of a cult classic in the circles of high-fantasy RPG players. The premise, established through a series of Polish fantasy novels, perfectly suited a deep game scenario, and the lead character, Geralt of Rivia, was all kinds of bad-ass. However, as developer CD Projekt RED openly admit, it was a work of flawed genius; the ideas were there, but the execution lacked polish. &lt;br /&gt;&lt;br /&gt;The Witcher 2: Assassins of Kings is about to change all that. &lt;br /&gt;&lt;br /&gt;This game, above almost all others coming this year, has the potential to surprise you with its depth, beauty and focus on true role-playing. Read on for our thoughts on why The Witcher 2: Assassins of Kings should be on your most-wanted list.&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;http://uk.pc.ign.com/articles/111/1117720p1.html&quot;&gt;Read more&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/4420028907151427920/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/witcher-2-why-you-should-sit-up-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4420028907151427920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/4420028907151427920'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/witcher-2-why-you-should-sit-up-and.html' title='The Witcher 2: Why You Should Sit Up and Take Notice'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiykZ6U55gw6d-iD9f6OiS190Bh5LyHh_GY9N96_lyV4r7tZ9J5GAXuBvWRTuqKHevaVxKIz9H4gZu9r6H0j-xgEETaaSyv9sFUthb_3tGeIIoqFxMnsYuBvqTCaBumkQKV4bDqsRxDvr0/s72-c/The-Witcher-2-1912.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4660661288889540454.post-248792098093142714</id><published>2010-09-02T07:25:00.000+02:00</published><updated>2010-09-16T17:27:02.049+02:00</updated><title type='text'>New Call of Duty: Black Ops Multiplayer Modes, Details</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;strong&gt;Treyarch unveils new modes tonight in L.A.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH607aElyMNzMGbm-NScCda4BUbce_rrpDx1cAli6Q9PRrZmBIRbpLnOBc-33uGHzhYCD55gAGWZF9nqphYrnRY4c09lGHzQIdsKYXg1aVeVcb980TXQI6CFY6mKYtLcukV5hOM8M_n2I/s1600/blackops-logo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;112&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH607aElyMNzMGbm-NScCda4BUbce_rrpDx1cAli6Q9PRrZmBIRbpLnOBc-33uGHzhYCD55gAGWZF9nqphYrnRY4c09lGHzQIdsKYXg1aVeVcb980TXQI6CFY6mKYtLcukV5hOM8M_n2I/s200/blackops-logo.jpg&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;Treyarch online director Dan Bunting and multiplayer design director David Vonderhaar took the stage during a special event in Los Angeles tonight to announce new multiplayer modes for Call of Duty: Black Ops. &lt;br /&gt;&lt;br /&gt;&amp;nbsp;For the first time ever, Call of Duty is getting its own offline multiplayer Bot mode called Combat Training. This mode uses a completely independent rank progression, which you can play alone or with friends. Consider this a new opportunity to train before you test your skills online...&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;a href=&quot;http://uk.ps3.ign.com/articles/111/1117610p1.html&quot;&gt;Read more&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div align=&quot;left&quot;&gt;&lt;br /&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegamersbay.blogspot.com/feeds/248792098093142714/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/new-call-of-duty-black-ops-multiplayer.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/248792098093142714'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4660661288889540454/posts/default/248792098093142714'/><link rel='alternate' type='text/html' href='http://thegamersbay.blogspot.com/2010/09/new-call-of-duty-black-ops-multiplayer.html' title='New Call of Duty: Black Ops Multiplayer Modes, Details'/><author><name>Inspector Gadget</name><uri>http://www.blogger.com/profile/10394189189304767328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6PxUcltuhniqYLXfagY3MUDQpAbISBL8x9R2VY-PPPI1vzjstLvqy1XcRcEBbzeeIFh4HU066ib57ww3vZQBK7CI3y1Qzgi8jOxevNJxDWZiqM5Vf5jSBq04G1D6Q8LU/s220/1278605757158.png'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH607aElyMNzMGbm-NScCda4BUbce_rrpDx1cAli6Q9PRrZmBIRbpLnOBc-33uGHzhYCD55gAGWZF9nqphYrnRY4c09lGHzQIdsKYXg1aVeVcb980TXQI6CFY6mKYtLcukV5hOM8M_n2I/s72-c/blackops-logo.jpg" height="72" width="72"/><thr:total>1</thr:total></entry></feed>