<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4420233909451572331</id><updated>2024-08-31T11:43:40.544-07:00</updated><title type='text'>The Geekster</title><subtitle type='html'>Ever wonder what it&#39;d be like to spread butter by using the Force?</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://kedz20xx.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://kedz20xx.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>xxkedzxx</name><uri>http://www.blogger.com/profile/16172081437799869845</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirTiHnWqVUHDcDEUFd_QVdIATQ3HmGkQXetaAYU5oIVI9wLLUTXq7eb4H9gWrQibykGpVxA_C0tPajDVIsiBV4GP3EQ5FiZaFLdY5lOkG3_x-boaPjFtezLdv2HqXFeJA/s220/30287_1392590487704_1020415250_1156590_7177897_n.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>5</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><blogger:adultContent>true</blogger:adultContent><entry><id>tag:blogger.com,1999:blog-4420233909451572331.post-5178493432552925463</id><published>2011-01-03T21:08:00.001-08:00</published><updated>2012-05-15T14:42:59.201-07:00</updated><title type='text'>MMO Madness</title><content type='html'>&lt;div style=&quot;color: #e69138;&quot;&gt;
Star Wars: The Old Republic&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
Pros:&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- The Hero Engine - Smooth as butter - at least on my machine. &lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- Aesthetics - The world looked amazing. One could tell the game was polished and had a lot of effort put into it.&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- Crafting - Biochem and Slicing were great. The ability to reverse engineer made Biochem even better. Ingredients could be re-obtained via this method as well as new blueprints.&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- Star Wars - BioWare did an excellent job of making the game feel like Star Wars.&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
Cons:&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- User Interface - On one hand I had no issues with the interface; it responded nicely, looked clean and did just about anything I required of it. Not one thing - beyond the group window - could be resized or moved. Lack of hotbar space for extra abilities. &lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- Ability Diarrhea - Too many abilities. Some unnecessary abilities. Is that whopping 10% damage reduction going to save me when I&#39;m hit for 1000? I doubt it.&lt;/div&gt;
&lt;div style=&quot;color: #e69138;&quot;&gt;
&lt;span class=&quot;Apple-tab-span&quot; style=&quot;white-space: pre;&quot;&gt; &lt;/span&gt;- The Hero Engine - The version SWTOR runs on was made for Directx 9. I&#39;m not going to fault the development team entirely, but it&#39;s 2012, you would hope some sort of Directx 10/11 compatibility would be there.&lt;br /&gt;
&lt;br /&gt;
Guild Wars 2&lt;br /&gt;
&lt;br /&gt;
Pros:&lt;br /&gt;
- ArenaNet&#39;s in-house engine - Works great and looks great. I, by no means have a top-of-the-line machine however, the game ran well in beta. A few hiccups here and there, but what I&#39;d expect.&lt;br /&gt;
- Aesthetics - The world is alive and looks fantastic. The game currently runs in DX9, but is said to support DX10/11.&lt;br /&gt;
- Weapon Swapping - I haven&#39;t been able to weapon swap in combat in an MMO in a long time. The ability to go from staff to sword and board and back is fucking awesome.&lt;br /&gt;
- Abilities - There&#39;s no ability diarrhea. There are a lot, yes, but I don&#39;t have 10 hotbars full of them. There&#39;s one hotbar. Slots 1-3 are for my mainhand abilities, slots 4 and 5 are for my offhand, 6 is my healing and 7-10 are for my elite and utilities. Hotbars 4 and 5 change according to my offhand weapon or my two-handed weapon.&lt;br /&gt;
- Classes - Well thought out and each one feels different. The Guardian is one of my choosing. Nothing like being able to create a barrier and toss people whilst healing myself and allies.&lt;br /&gt;
- Combat - Played like a balanced mix between FPS and MMO.&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/5178493432552925463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/5178493432552925463'/><link rel='alternate' type='text/html' href='http://kedz20xx.blogspot.com/2011/01/its-been-while.html' title='MMO Madness'/><author><name>xxkedzxx</name><uri>http://www.blogger.com/profile/16172081437799869845</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirTiHnWqVUHDcDEUFd_QVdIATQ3HmGkQXetaAYU5oIVI9wLLUTXq7eb4H9gWrQibykGpVxA_C0tPajDVIsiBV4GP3EQ5FiZaFLdY5lOkG3_x-boaPjFtezLdv2HqXFeJA/s220/30287_1392590487704_1020415250_1156590_7177897_n.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-4420233909451572331.post-6077376368758968916</id><published>2010-06-18T09:06:00.000-07:00</published><updated>2010-06-18T10:19:59.955-07:00</updated><title type='text'>Be careful how you spec!</title><content type='html'>&lt;p style=&quot;color: rgb(255, 153, 0); font-style: italic; font-family: arial;&quot;&gt;&lt;strong&gt;MJ&lt;/strong&gt;: Is the Advanced Class choice that a player makes  a permanent one? Or can they switch back and forth with another class  at will?&lt;/p&gt; &lt;p style=&quot;color: rgb(255, 153, 0); font-style: italic; font-family: arial;&quot;&gt;&lt;strong&gt;JO&lt;/strong&gt;:  We did intend for it to be a permanent choice,  but massive multiplayer games often change as they get older. With other  MMOs there were certain aspects that were permanent at first, but after  months and years of testing, those choices were unlocked and you were  allowed to change them. Right now the choice is permanent, but after  play testing, we might allow players to change this at a high cost. But  the great thing about an MMO is that it’s constantly evolving.&lt;/p&gt;&lt;p style=&quot;color: rgb(51, 204, 255);&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;That&#39;s right! The choice you make will be PERM-A-NENT! &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;color: rgb(51, 204, 255);&quot;&gt;&lt;span style=&quot;color: rgb(204, 102, 0);&quot;&gt;Update: A friend put this into better perspective. I am okay with the decision now.&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;a style=&quot;color: rgb(255, 102, 0);&quot; href=&quot;http://www.askajedi.com/&quot;&gt;Ask a Jedi Q&amp;amp;A&lt;/a&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/6077376368758968916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/6077376368758968916'/><link rel='alternate' type='text/html' href='http://kedz20xx.blogspot.com/2010/06/be-careful-how-you-spec.html' title='Be careful how you spec!'/><author><name>xxkedzxx</name><uri>http://www.blogger.com/profile/16172081437799869845</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirTiHnWqVUHDcDEUFd_QVdIATQ3HmGkQXetaAYU5oIVI9wLLUTXq7eb4H9gWrQibykGpVxA_C0tPajDVIsiBV4GP3EQ5FiZaFLdY5lOkG3_x-boaPjFtezLdv2HqXFeJA/s220/30287_1392590487704_1020415250_1156590_7177897_n.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-4420233909451572331.post-3062171210536767630</id><published>2010-06-15T19:44:00.000-07:00</published><updated>2010-06-15T20:02:21.957-07:00</updated><title type='text'>Developer Blogs - Star Wars:ToR</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg42HfeJID_WulfmcPFyivp58yTwiSd8IZWvohf751IrkiCv1TWcM22IkYoWVEUeTJTfKx28GiXOGoodH7TSjPweIKXCBXBW2dNlpWwEs3BxAO8Uzme0SeT_ZCFeWlQ0OLGEJWGWGCCOW8/s1600/voss.jpg&quot;&gt;&lt;img style=&quot;float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 112px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg42HfeJID_WulfmcPFyivp58yTwiSd8IZWvohf751IrkiCv1TWcM22IkYoWVEUeTJTfKx28GiXOGoodH7TSjPweIKXCBXBW2dNlpWwEs3BxAO8Uzme0SeT_ZCFeWlQ0OLGEJWGWGCCOW8/s200/voss.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5483198470801586290&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; href=&quot;http://www.swtor.com/news/blog/20100514_001&quot;&gt;Creating Worlds: Voss&lt;/a&gt;&lt;br /&gt;&lt;p style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;&quot;They&#39;re a meditative people. They&#39;re communal, not individualistic,  and they’d create symbolic art--pattern-based and preferably  monochromatic to contrast with their amazingly colorful skin.&quot;&lt;/p&gt;  &lt;p style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;“For skin colors and patterns, poison dart frogs as a starting point.  Something that jumps against the background of the planet. These people  don’t blend or quite belong on their world.”&lt;/p&gt;  &lt;p style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;&quot;The Gormak are running down a tech path unseen in the galaxy. It&#39;s  important that we see the ship that they&#39;re creating and it jumps out as  foreign, wrong for Star Wars™. Anything we see that is Gormak  should be slick, impressive and create a sense of wrongness in Players.&quot;&lt;/p&gt;  &lt;p style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;&quot;The Voss must at all times feel isolated. Voss-Ka is high above the  rest of the planet but it&#39;s an island in a sea of Gormak. Every other  outpost is overrun or threatened. The Republic and Empire see the Voss  as standing on the roof of their last building in a losing war but the  Voss never reach out for help. They are not looking to be rescued.&quot;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; href=&quot;http://www.swtor.com/news/blog/20100402_001&quot;&gt;Community: The Third Element&lt;/a&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxqBKNpuruEQNgY1sPu9283Iq-N06cYGtYQNvPl_rZsnZhz_0jNNdpIE8Z15__gs5WUb9Qvm5aUiCFjpnx79CRpZOUV7-uVSUB2qNpPIuuh2rvZhFPdLdd41SaehYIhZuveDoPXROxwW8/s1600/swtorparty.jpg&quot;&gt;&lt;img style=&quot;float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 112px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxqBKNpuruEQNgY1sPu9283Iq-N06cYGtYQNvPl_rZsnZhz_0jNNdpIE8Z15__gs5WUb9Qvm5aUiCFjpnx79CRpZOUV7-uVSUB2qNpPIuuh2rvZhFPdLdd41SaehYIhZuveDoPXROxwW8/s200/swtorparty.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5483200262807953154&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: rgb(204, 102, 0);font-family:arial;&quot; &gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic; color: rgb(255, 153, 0);font-family:arial;&quot; &gt;&quot;Massively multiplayer games are not new.  The first true massively  multiplayer game was a text-only virtual world called MUD, put together  by Richard Bartle and Roy Trubshaw in 1978.  This little window of  dizzying text descriptions was a far cry visually from the seductively  lush 3D virtual worlds of today, but it was enough. Enough to get the  genre started, and enough to get armchair designers across the world to  imagine the possibilities, and debate philosophical matters of game  design.  One of these questions, still asked today, is whether or not  massively multiplayer environments should strive to be &lt;/span&gt;&lt;i style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;games&lt;/i&gt;&lt;span style=&quot;font-style: italic; color: rgb(255, 153, 0);font-family:arial;&quot; &gt; or  to be &lt;/span&gt;&lt;i style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;worlds&lt;/i&gt;&lt;span style=&quot;font-style: italic; color: rgb(255, 153, 0);font-family:arial;&quot; &gt;.&lt;/span&gt;&lt;span style=&quot;color: rgb(255, 153, 0);font-family:arial;&quot; &gt;&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; href=&quot;http://www.swtor.com/news/blog/20100305_001&quot;&gt;Finding Balance in the Force &lt;/a&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlf5yUaj-U5I20OqEzrYHFxL0pf1SDoV6-kFFgmtw0lDY29X7cPXIyyTb7Z1oRl8w7Vfj3O95uaYwGVHwepE3Ln2TpcASoQ-qu2XQuUhUyc1cU2eWo-mUbCVyoLeVfhS2SNRds3GOLsdI/s1600/consular.jpg&quot;&gt;&lt;img style=&quot;float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 112px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlf5yUaj-U5I20OqEzrYHFxL0pf1SDoV6-kFFgmtw0lDY29X7cPXIyyTb7Z1oRl8w7Vfj3O95uaYwGVHwepE3Ln2TpcASoQ-qu2XQuUhUyc1cU2eWo-mUbCVyoLeVfhS2SNRds3GOLsdI/s200/consular.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5483200526140134514&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic; color: rgb(255, 153, 0);font-family:arial;&quot; &gt;&quot;My favorite Star Wars™ film has always been The Empire Strikes Back™. But while the battle of Hoth will keep me glued to the screen for that second when the AT-ATs appear out of the snow, the film’s defining moments are on Dagobah, while Luke struggles and trains with Master Yoda.&lt;/span&gt;&lt;span style=&quot;color: rgb(255, 153, 0);font-family:arial;&quot; &gt;&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; href=&quot;http://www.swtor.com/news/blog/20100205_001&quot;&gt;The Sith Inquisitor&lt;/a&gt;&lt;a style=&quot;font-family: arial; color: rgb(204, 102, 0);&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6Mn-VOREweo2CuThqIfZ0AVZc6jd5Ay9Osz63_AnZZx_2vazf2R36brlpp9ZHW-YHiEefW9UCy0uURK8IcS2yUgB5ALWEn_KtUnkOLZD60zO6bAul8Gp781LDyEjkfalsFV52GsfPUNI/s1600/inquisitor.jpg&quot;&gt;&lt;img style=&quot;float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 112px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6Mn-VOREweo2CuThqIfZ0AVZc6jd5Ay9Osz63_AnZZx_2vazf2R36brlpp9ZHW-YHiEefW9UCy0uURK8IcS2yUgB5ALWEn_KtUnkOLZD60zO6bAul8Gp781LDyEjkfalsFV52GsfPUNI/s200/inquisitor.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5483201038457063762&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;“Through victory, my chains are broken. The Force shall free me.”&lt;/p&gt;    &lt;p style=&quot;font-style: italic; font-family: arial; color: rgb(255, 153, 0);&quot;&gt;&quot;How to explain the Sith Inquisitor? I could tell you that the Sith Inquisitor is the Emperor Palpatine to  the Sith Warrior’s Darth Vader, but that sells it short. The archetype  is just inspiration. It’s not the destination, or the road we take to  get there, but the guide. The Sith Inquisitor is Raistlin. The Sith  Inquisitor is Lucifer. The Sith Inquisitor is Julius Caesar. The Sith  Inquisitor is what you make him.&quot;&lt;/p&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/3062171210536767630'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/3062171210536767630'/><link rel='alternate' type='text/html' href='http://kedz20xx.blogspot.com/2010/06/developer-blogs-star-warstor.html' title='Developer Blogs - Star Wars:ToR'/><author><name>xxkedzxx</name><uri>http://www.blogger.com/profile/16172081437799869845</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirTiHnWqVUHDcDEUFd_QVdIATQ3HmGkQXetaAYU5oIVI9wLLUTXq7eb4H9gWrQibykGpVxA_C0tPajDVIsiBV4GP3EQ5FiZaFLdY5lOkG3_x-boaPjFtezLdv2HqXFeJA/s220/30287_1392590487704_1020415250_1156590_7177897_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg42HfeJID_WulfmcPFyivp58yTwiSd8IZWvohf751IrkiCv1TWcM22IkYoWVEUeTJTfKx28GiXOGoodH7TSjPweIKXCBXBW2dNlpWwEs3BxAO8Uzme0SeT_ZCFeWlQ0OLGEJWGWGCCOW8/s72-c/voss.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-4420233909451572331.post-2489105154076506714</id><published>2010-06-15T14:31:00.000-07:00</published><updated>2012-05-07T19:55:17.101-07:00</updated><title type='text'>Nerd-Gasm!</title><content type='html'>&lt;a href=&quot;http://pc.gamespy.com/dor/objects/816935/bioware-mmo-project/videos/e32010b_starwarstor_trl_hope_61010.html&quot;&gt;Star Wars: The Old Republic, Hope Trailer&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ff9900; font-style: italic;&quot;&gt;Note: I&#39;d have more to discuss, but the SW:ToR site is currently down due to a large volume of traffic.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ff9900;&quot;&gt;As a gamer I tend to sit on the fence lately. It should come as no surprise that some gamers may be apprehensive about Star Wars: The Old Republic. Why should they, we, I, be apprehensive?&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #ff9900;&quot;&gt;Example number one - Warhammer Online: Age of Reckoning &lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgCuP7ma7ps8xyMVAdmdMH_FL2Sl7m6bZEaJ6qmZSPNtmtP9kcZW4jHIFqhy6fqhsA6lAAHJ_YcCCfzjf5nBfuIeZRXcCy6SqPwCp1PNW9RKp7oJTFwpiPxdrWJ7_J5NVCkWN6fSZm4vs/s1600/warhammeronline.jpg&quot; style=&quot;color: #ff9900;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5483118534756503890&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgCuP7ma7ps8xyMVAdmdMH_FL2Sl7m6bZEaJ6qmZSPNtmtP9kcZW4jHIFqhy6fqhsA6lAAHJ_YcCCfzjf5nBfuIeZRXcCy6SqPwCp1PNW9RKp7oJTFwpiPxdrWJ7_J5NVCkWN6fSZm4vs/s200/warhammeronline.jpg&quot; style=&quot;cursor: pointer; float: right; height: 149px; margin: 0pt 0pt 10px 10px; width: 200px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ff9900;&quot;&gt;A game poised to go head-to-head with the MMORPG giant, World of Warcraft. EA, Mythic and Paul Barnett did an amazing job to hype this game up; unfortunately, that is all it had - hype. The game released unfinished and buggy. The client and server weren&#39;t syncing correctly and this led to some issues.  With each new patch more problems cropped up and what began as a mass influx turned into a mass exodus.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #ff9900;&quot;&gt;Example number 2 - Age of Conan&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP-PPwzOSsO4A2Rx9mAvLPnjzeC6z3aH9VycaVATtsJhyphenhyphenK6D0lkNoruW27_Ny_oTk4_9fWDdF-ckg57vEIJc7wj3s8uoC8w6Y_vEFMaB-tgcg157sU_W3sUAJtJlxWyAKcMcLwex4z0WI/s1600/ageofconan2.jpg&quot; style=&quot;color: #ff9900;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5483120272151926050&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP-PPwzOSsO4A2Rx9mAvLPnjzeC6z3aH9VycaVATtsJhyphenhyphenK6D0lkNoruW27_Ny_oTk4_9fWDdF-ckg57vEIJc7wj3s8uoC8w6Y_vEFMaB-tgcg157sU_W3sUAJtJlxWyAKcMcLwex4z0WI/s200/ageofconan2.jpg&quot; style=&quot;cursor: pointer; float: right; height: 148px; margin: 0pt 0pt 10px 10px; width: 200px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: #ff9900;&quot;&gt;While I personally haven&#39;t played this game, I knew early on to steer clear of the company producing it. From what I understand is that AoC fell short in the content department. Players were hitting 80 without anything to do. Many I&#39;ve spoken to agree that if the entire game had been like the starting zone, they would still be playing today.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #ff9900;&quot;&gt;On to the juicy part of this blog - &lt;/span&gt;&lt;a href=&quot;http://www.swtor.com/&quot;&gt;Star Wars: The Old Republic&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXfoVc9kOBeb9rEqlW7yL9A4PQ92xsguh6dFtsAfAdzHHsa73Vaji7LO1lnnVp36mbEnu_lmItQatVbN9wsyADE0u0c69VZ8y0K-08aqqM8GmtuCLlI5302OcupFcfOAy7m2Z-QLEIWrw/s1600/swtor1.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5483121266331350658&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXfoVc9kOBeb9rEqlW7yL9A4PQ92xsguh6dFtsAfAdzHHsa73Vaji7LO1lnnVp36mbEnu_lmItQatVbN9wsyADE0u0c69VZ8y0K-08aqqM8GmtuCLlI5302OcupFcfOAy7m2Z-QLEIWrw/s200/swtor1.jpg&quot; style=&quot;cursor: pointer; float: left; height: 200px; margin: 0pt 10px 10px 0pt; width: 200px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;font-weight: bold;&quot;&gt;Classes:&lt;/span&gt;&lt;span style=&quot;color: #3366ff;&quot;&gt;Republic - &lt;/span&gt; &lt;span style=&quot;color: #3366ff;&quot;&gt;Jedi - Tank or Melee DPS&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #3366ff;&quot;&gt;Smuggler - Crowd Control/Jack-of-all-trades&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #3366ff;&quot;&gt;Jedi Consular - Melee/Healer&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #3366ff;&quot;&gt;Republic Trooper - Ranged DPS&lt;/span&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Sith Empire-&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #cc0000;&quot;&gt;&lt;/span&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Sith Warrior - Tank or Melee DPS&lt;/span&gt;  &lt;span style=&quot;color: #cc0000;&quot;&gt;&lt;br /&gt;Bounty Hunter - Crowd  Control/Jack-of-all-trades&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #cc0000;&quot;&gt;Sith Inquisitor - Melee/Healer&lt;/span&gt; &lt;span style=&quot;color: #cc0000;&quot;&gt;                                           &lt;br /&gt;Imperial Agent - Ranged DPS&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #ff9900; font-style: italic; font-weight: bold;&quot;&gt;Advanced Classes:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Each class has a talent tree, or &#39;Advanced Class&#39; where the player can choose to specialize in certain skills and areas.&lt;/span&gt;&lt;/span&gt;&lt;em&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff6600;&quot;&gt;&quot;Advanced Classes are specialized careers that your characters can  choose in &lt;/span&gt;&lt;/em&gt;&lt;em style=&quot;color: #ff6600;&quot;&gt;Star Wars™: The Old Republic™. As your character  becomes more seasoned through adventure, you will be given the  opportunity to undertake one of two Advanced Classes. This decision is  equally as important as when you originally created your character. This  is because your choice will not only make your character more distinct  and powerful, but it will also help further define the role you wish to  play in The Old Republic.&lt;/em&gt; &lt;br /&gt;
&lt;div style=&quot;color: #ff6600;&quot;&gt;
&lt;em&gt;In addition to your Class-specific  Skills and Abilities, your chosen Advanced Class will grant you access  to role-defining Abilities that represent additional areas of expertise  and some may even grant new weapon and armor types. Additionally, each  Advanced Class will also have three sets of Skills available to further  customize your character.&quot;&lt;/em&gt;&lt;/div&gt;
&lt;div style=&quot;color: #ff6600;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;color: #ff9900; font-weight: bold;&quot;&gt;Companion Classes:&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div style=&quot;color: #ff6600;&quot;&gt;
&lt;em&gt;&quot;Every &lt;/em&gt;&lt;em&gt;Star Wars™ hero needs a companion. Han had  Chewie, Luke had R2-D2 — even Jabba had the cackling monkey lizard  Salacious B. Crumb. These characters complement a player’s strengths or  weaknesses, and provide company for the epic journey you will inevitably  undertake. Whether they’re combative, friendly, flirtatious, or even  just good for a laugh, companions always contribute to your adventure.&quot;&lt;/em&gt;&lt;/div&gt;
&lt;div style=&quot;color: #ff6600;&quot;&gt;
&lt;em&gt;&lt;span style=&quot;color: #ff9900; font-weight: bold;&quot;&gt;Appearance/Ships and Housing:&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div style=&quot;color: #ff6600;&quot;&gt;
&lt;br /&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Every player, regardless of their chosen &lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8Y5Bonr9CjftH1aqxloJWioOUMa9TzEOlvIjBu2MSxhKt7x-YKKtdalBmh2fKKvD04-j4-qWu2ZGjCVTmjZWlP6TWYmJl7kF4pGuigOHWH16aYv1SAOtejHDaEhwBD2tpxNPe9AqGLEM/s1600/pimpedtie.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5483133302782912114&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8Y5Bonr9CjftH1aqxloJWioOUMa9TzEOlvIjBu2MSxhKt7x-YKKtdalBmh2fKKvD04-j4-qWu2ZGjCVTmjZWlP6TWYmJl7kF4pGuigOHWH16aYv1SAOtejHDaEhwBD2tpxNPe9AqGLEM/s200/pimpedtie.jpg&quot; style=&quot;cursor: pointer; float: right; height: 150px; margin: 0pt 0pt 10px 10px; width: 200px;&quot; /&gt;&lt;/a&gt;class, will get a personal starship. Yes, you can walk around in these, bring a friend and show off your badass lil&#39; pecker package. Of course, when you have an entire galaxy at hand, everyone having the same ride would be pretty boring. &lt;/span&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Most games allow you to customize your character, Star Wars:ToR allows you to customize your ship. Will it be little fuzzy dice hanging from the rear-view? Who knows. BioWare has yet to comment more on this.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: black;&quot;&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;Not only will you get a neat starship to pick up some green chicks (see right) in, but you&#39;ll get an apartment to bring &#39;em back to and have your way. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;As for the player character, every one of us - in every game - will start out in basic gear. The player can do PvP goals to obtain better gear (BioWare hasn&#39;t commented much on this), and as always you may PvE for better gear. Some gear will be aesthetics (eye-candy), but most will be useful, beneficial to the player.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff9900;&quot;&gt;BioWare advocates grouping, but says it&#39;s entirely possible to play the game solo. Grouping will be rewarding, fun and beneficial. Not to mention that some instances in the game will require a group.&lt;br /&gt;&lt;br /&gt;Speaking of PvP, it was stated there will be group PvP in &#39;areas of war&#39; and that Alderaan (Princess Leia&#39;s home) is rumored to be a PvP planet.&lt;br /&gt;&lt;br /&gt;I think I jizzed in my pants...&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/2489105154076506714'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/2489105154076506714'/><link rel='alternate' type='text/html' href='http://kedz20xx.blogspot.com/2010/06/nerd-gasm.html' title='Nerd-Gasm!'/><author><name>xxkedzxx</name><uri>http://www.blogger.com/profile/16172081437799869845</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirTiHnWqVUHDcDEUFd_QVdIATQ3HmGkQXetaAYU5oIVI9wLLUTXq7eb4H9gWrQibykGpVxA_C0tPajDVIsiBV4GP3EQ5FiZaFLdY5lOkG3_x-boaPjFtezLdv2HqXFeJA/s220/30287_1392590487704_1020415250_1156590_7177897_n.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgCuP7ma7ps8xyMVAdmdMH_FL2Sl7m6bZEaJ6qmZSPNtmtP9kcZW4jHIFqhy6fqhsA6lAAHJ_YcCCfzjf5nBfuIeZRXcCy6SqPwCp1PNW9RKp7oJTFwpiPxdrWJ7_J5NVCkWN6fSZm4vs/s72-c/warhammeronline.jpg" height="72" width="72"/></entry><entry><id>tag:blogger.com,1999:blog-4420233909451572331.post-6393841384147321184</id><published>2010-05-31T17:12:00.000-07:00</published><updated>2010-05-31T17:18:29.945-07:00</updated><title type='text'>Pink For Tink</title><content type='html'>I&#39;ve known about this for a while now. Only recently did a friend suggest, as a guild - group of friends - we change our colors to pink and our character&#39;s last names. I am completely for this. &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://creekmoreworld.com/2010/05/pink-for-tink-finding-out-you-have-cancer-again/&quot;&gt;Pink For Tink&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This goes far beyond WAR. As gamers we all share a similar goal and a community; and it is good to see that community to come together in a time of need.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/6393841384147321184'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4420233909451572331/posts/default/6393841384147321184'/><link rel='alternate' type='text/html' href='http://kedz20xx.blogspot.com/2010/05/pink-for-tink.html' title='Pink For Tink'/><author><name>xxkedzxx</name><uri>http://www.blogger.com/profile/16172081437799869845</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirTiHnWqVUHDcDEUFd_QVdIATQ3HmGkQXetaAYU5oIVI9wLLUTXq7eb4H9gWrQibykGpVxA_C0tPajDVIsiBV4GP3EQ5FiZaFLdY5lOkG3_x-boaPjFtezLdv2HqXFeJA/s220/30287_1392590487704_1020415250_1156590_7177897_n.jpg'/></author></entry></feed>