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There has been a ton of hype around Ninja Gaiden 3.  You

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QJ is back again for another weekly look at a killer game.  This week check out footage from the 3D mecha based game Armored Core V - Click to WATCH IT NOW!

Armored Core V - Click to WATCH IT NOW!

Posted Mar 26, 2012 at 7:10PM EST by Harrison E Listed in: Gaming Tags: arcade, cracked, Namco, Pac-Man, Pacman, retro
Ó

pacmanEver played a game of Pac-Man and wondered how to win?  An epic arcade secret or is it a case of something greater?

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Posted Mar 23, 2012 at 4:12PM EST by Todd B Listed in: News Tags: angry birds space, Microsoft, Nokia, rovio, windows phones
Ó

Rovio is sending mixed messages regarding whether its latest game will hit WP7 devices. So what exactly is the plan for Angry Birds Space?
Angry Birds Space came out earlier this week and, as expected, dominated the app charts of every marketplace in which it was made available. Sadly, Windows-based phone owners haven’t had a chance to experience the game for themselves, since Rovio didn’t release it on that particular platform. And, depending on which quote you believe, they may or may not ever bring Angry Birds Space to WP7 devices.
According to head of marketing Peter Vesterbacka, there’s no plan to bring the game to Windows phones. He noted, “it's a big undertaking to support it, and you have to completely rewrite the application. We want to be on all screens, but we have to consider the cost of supplying the smaller platforms.”
This was apparently big enough news to damage Nokia stocks. It sends the message that big developers don’t have faith in Windows as a platform, and probably angered more than a few top Microsoft execs. It’s amazing that something Rovio says has an impact on Nokia as a company, but that’s the world we live in.
Take heart, though, Windows phone owners - the statement could be completely incorrect.
Rovio CEO Mikael Hed had something different to say: “We are working towards getting Angry Birds Space to WP7.”
Pretty straightforward, right? Angry Birds is definitely coming to Windows phones. Or maybe not.
[Gamasutra]

absp1Rovio is sending mixed messages regarding whether its latest game will hit WP7 devices. So what exactly is the plan for Angry Birds Space?

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Posted Mar 23, 2012 at 1:00PM EST by Mr Pham Listed in: News Tags: cc2012, crystal conquest, Square Enix
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ccsmLooking forward to more new games this summer? Well fear not, as there's another new title, and from veteran developers and publishers, Square-Enix.

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Posted Mar 19, 2012 at 7:54AM EST by Harrison E Listed in: Gaming Tags: castleville, draw something, Facebook, omgpop, words with friends, zynga
Ó

facebookWho is the new reigning champ of wasting time?

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Posted Mar 11, 2012 at 9:35PM EST by Mr Pham Listed in: Gaming Tags: angry birds footage, angry birds space
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ipod_touchSome nice handheld footage for you guys to get your teeth sunk into.

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Posted Mar 8, 2012 at 9:15AM EST by Harrison E Listed in: News Tags: android, android market, android os, Google, google play, google play movies
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googleplaylogoIf you were at GDC and had an Android phone, something may have changed...

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Posted Mar 5, 2012 at 3:31PM EST by Listed in: News Tags: apple, Disney, ios, itunes store, wheres my water
Ó

Apple celebrates 25 billion apps downloaded through its iTunes Store.
Today is a very special day for Apple, and for Apple lovers across the globe. The company has just reported that as of today, over 25 billion apps have been downloaded through the app marketplace built into the iTunes Store.
So what was the lucky 25 billionth app? Why, a game, of course! The free version of Where’s My Water, a puzzle title developed by Disney, took the honors. The downloader? An anonymous user in China. Apple should at least send the dude an iTunes gift card.
Since the creation of the iTunes Store, Apple has paid over $4 billion to iOS developers. Not too shabby.
Have you contributed to Apple’s ridiculous app sales? I certainly have.
Oh, and you can check out Where’s My Water right here: Where’s My Water?
[Gamasutra]

mfwhere1Apple celebrates 25 billion apps downloaded through its iTunes Store.

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Posted Mar 4, 2012 at 3:15PM EST by Harrison E Listed in: News Tags: battlefield 3, battlefield iphone, battlefield: aftershock, bf aftershock, bf3, EA, ea games, ios
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battlefield-3-aftershock-screen-shotYes, Battlefield on iOS was that bad, but this one must have been atrocious.

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Posted Mar 1, 2012 at 2:44PM EST by Listed in: News Tags: angry birds, angry birds seasons, rovio
Ó

Because without new Angry Birds levels, the games industry would surely collapse.
If you ask any serious game about the one thing they wish they had, chances are good they’d say, “More Angry Birds stuff.” Angry Birds is, in many ways, the best game ever made, and it’s ridiculous that anyone would play any other game. The immense depth, completely original concept and truly marketable characters set it above and beyond pretty much any other title.
If you, like the rest of the world, simply can’t wait to get your hands on new Angry Birds content, today’s your day. Or, well, March 7 is your day. Rovio, the luminaries behind Angry Birds have confirmed that the next groundbreaking update for Angry Birds Seasons hits digital stores on that date.
The new update, titled Cherry Blossoms, borrows a few themes from Asian culture. Beyond that, there aren’t many details available. But this is Rovio we’re talking about, so the new content is sure to be incredible.
I’m rapt with anticipation for yet another mind-blowing entry in what I would hands-down describe as the most compelling experience any gaming platform has to offer.
Thank you, Rovio.
[Droid Gamers]

mfangblos1Because without new Angry Birds levels, the games industry would surely collapse.

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Posted Mar 1, 2012 at 11:15AM EST by Harrison E Listed in: News Tags: android, app development, ios, iphone gaming, limbo, playdead, windows 8, windows phone
Ó

limbo_1The developers at PlayDead are looking at different platforms, but for what and why?

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Posted Feb 24, 2012 at 1:02PM EST by Listed in: News Tags: bungie, hail to the chimp, halo, stubbs the zombie, wideload games
Ó

Yet another high-profile dev starts a mobile games studio.
It seems like every week we get news of some prominent game developer firing up his own mobile games studio. Thank s to the low barrier of entry and small team size required for mobile games, pretty much anyone can cook up a mobile game (and reap the benefits).
Alex Seropian, co-founder of Bungie and the creator of the insanely popular Halo franchise, is the next guy on the list. His new studio, dubbed Industrial Toys, has just gone live and is promising to focus on “mobile games for core gamers.”  The mission statement for the company goes on to state that games should be “accessible without sacrificing quality,” a very good point, indeed.
Naturally, the company is still in its infancy and no new IPs have been announced. But we’ll keep you posted as details emerge. Seropian’s last projects were with his very own Wideload Games, which developed Stubbs the Zombie and Hail to the Chimp.
What do you think? Can mobile be a home for core gamers?
[IGN]

mfindust1Yet another high-profile dev starts a mobile games studio.

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Posted Feb 23, 2012 at 6:15PM EST by Listed in: News Tags: android, android marketplace, sonic 4 episode i, sonic 4 episode ii, tegra
Ó

The world’s favorite blue blur returns to Android.
Hey Android users! Have you conquered the many challenges offered by Sonic 4, Episode I? Need another speed fix before you start charging down your neighborhood streets looking for golden rings? Sega has you covered.
The company has just confirmed that Sonic 4 Episode II is nearly ready for its Android debut. The game should show up in the Android Marketplace sometime this spring, though the exact date is still floating in the ether.
However, if you just have to get a taste of the game right now, you can watch this trailer:
Oh, I’m not an Android user but this sounds important: Sonic 4 Episode II will be coming to both dual-core and quad-core Tegra-based systems. Sega didn’t provide any information on whether this exclusivity will remain, or if the game will eventually bounce to all Android devices.
Make of that what you will. Ready for another go-round with the blue blaze?
[Droid Gamers]

mfdrson41The world’s favorite blue blur returns to Android.

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Posted Feb 23, 2012 at 3:28PM EST by Harrison E Listed in: Interviews Tags: iron monkey, mass effect 3, mass effect infiltrator, me3 android, me3 ios, me3 preview
Ó

me3-bannerHarrison E attended the Mass Effect 3 event and talked to the creators of Mass Effect Infiltrator, Iron Monkey

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Posted Feb 23, 2012 at 11:30AM EST by Harrison E Listed in: News Tags: battlefield 3, battlefield 3 ios, battlefield aftershock, bf3, DICE, ea games
Ó

battlefield-3-aftershock-screen-shotYep, it was that bad.

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Posted Feb 20, 2012 at 3:32PM EST by Listed in: News Tags: Game Boy, itunes store, pokemon yellow, zynga
Ó

 

Game cloning strikes again in Apple’s iTunes Store.
It goes without saying that the great majority of games on the iTunes Store are rip-offs of games that came before them. Even those titles that aren’t blatant copies (Zynga!) borrow mechanics from older games that the mobile populace may never have heard of. However, there’s a very thin line between copying mechanics and outright plagiarism, especially when the copying is done explicitly to scam customers.
Apple is normally on the lookout for stuff like this, but they seem to have dropped the ball when it comes to Pokemon Yellow, a game released on the iTunes Store on February 17. The game, featuring artwork from the Pokémon series and claiming to be “just like the original,” is nothing more than a sneaky cash grab by an unscrupulous game developer.
The app apparently does nothing more than open and crash, and certainly doesn’t contain anything remotely close to the original Pokémon Yellow for the Game Boy. The app developer has even gone so far as to generate fake reviews for the game, one of which claims, “Just like the original. Only better because you can play it on the most intuitive device ever - the iPhone!”
It’s all bullshit folks, so save your $0.99. Now that gaming news sites have caught a whiff of the fraud, it’s only a matter of time before Apple pulls the app.
Still, one has to wonder how the thing got through in the first place.
[Destructoid]

mfpokeye1Game cloning strikes again in Apple’s iTunes Store.

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Posted Feb 18, 2012 at 6:34PM EST by Listed in: News Tags: angry birds, angry birds space, NASA, national geographic, rovio
Ó

Next up: Angry Birds in the Hood.
Angry Birds has become more than a game; it’s a cultural touchstone. So many people have played the game or been exposed to it through jokes, videos, friends and merchandise that it has transcended the world of gaming. And what’s the best thing to do with cultural touchstones? Milk them dry, of course!
Rovio has confirmed that it’s working on yet another version of Angry Birds, this one titled Angry Birds Space. As you can probably imagine, the game features the same Angry Birds gameplay you either love or hate, but this time set in space.
It’s worth noting that the game is being built from the ground up, with new physics and special features. NASA and National Geographic are listed as launch partners, whatever that may mean.
You can check out the trailer here:
Angry Birds Space hits digital devices March 22. Be honest, you’re totally going to buy it.
[Game Informer]

mfangspa1Next up: Angry Birds in the Hood.

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Posted Feb 13, 2012 at 6:45PM EST by Listed in: Gaming, News Tags: angry birds, imangi studios, temple run
Ó

miketemplesmallNeed more evidence that mobile gamers will buy anything? Here it is.

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Posted Feb 10, 2012 at 5:15PM EST by Mr Pham Listed in: Firmware Tags: sega valentine deals, sonic the hedgehog iphone, valentine sales
Ó

segavalentineSMALLNo, it's not SEGA branded hookers.

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Posted Feb 6, 2012 at 9:05AM EST by Harrison E Listed in: News Tags: angry birds, app store, plants vs. zombies, temple jump, temple run, zynga
Ó

appstore-iphoneSo you can no longer get fooled by Assassin Fruit Killer, Flowers vs. Aliens or Upset Foul.

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Posted Feb 4, 2012 at 10:20AM EST by Harrison E Listed in: News Tags: ghost trick, ios, iphone, nintendo ds, phantom detective
Ó

ghost-trickOne of the coolest, most creative and inventive games I've ever played is coming to the iPhone

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Posted Feb 4, 2012 at 9:20AM EST by Harrison E Listed in: News Tags: BioWare, ios, mass effect, mass effect galaxy at war, me3 on iphone
Ó

masseff-galaxyscreenMass Effect in the palm of your hand, well a part of it anyway.

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Posted Feb 2, 2012 at 7:45PM EST by Harrison E Listed in: Gaming, Interviews Tags: android market, appstore, stay alive, stay alive android, stay alive ipad, stay alive iphone
Ó

stayalivelogoCreator of one of the best indie mobile titles, Stay Alive, Rob Allison talks to Harrison E about creating the game, reddit and making games.

 

 

 

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Posted Feb 1, 2012 at 4:28PM EST by Listed in: News Tags: buffalo studios, dream heights, mark pincus, nimblebit, tiny tower, zynga
Ó

CEO Mark Pincus disagrees with allegations of concept copying, instead preferring the term “evolution.”
Last week, we talked a bit about Zynga’s latest game, Dream Heights. More specifically, we talked about the fact that Dream Heights is a pretty blatant copy of 2011’s official iPhone Game of the Year, Tiny Tower. At least, that’s how Tiny Tower’s developer, NimbleBit, feels.
Zynga CEO Mark Pincus disagrees with NimbleBit’s assertions, and instead believes that Dream Heights is just the next evolutionary step in a long line of tower games. His response, issued in an internal memo, referenced games like SimTower and Yoot Tower as other games that laid the framework for Tiny Tower, which in turn served as the basis for Dream Heights.
For the sake of fairness, here’s a direct quote:
“With regard to Dream Heights and the tower genre, it’s important to note that this category has existed since 1994 with games like Sim Tower and was more recently popularized in China with Tower of Babel in 2009 which achieved 15 million DAUs. On iOS there has been Yoot Tower, Tower Up, Tower Town, Tower Blocks and Tiny Tower. Just as our games, mechanics and social innovations have inspired and accelerated the game industry, its 30 year body of work has inspired us too.”
Of course, SimTower and Tiny Tower are very different games, a point made by NimbleBit’s Ian Marsh in the company’s rebuttal:
“It is a smart idea for Mark Pincus and Zynga to try and lump all games with the name Tower together as an actual genre whose games borrow from each other. Unfortunately sharing a name or setting does not a genre make. The games Pincus mentions couldn't be more different.”
He continued:
“If you take a quick look before "pulling the lens back" as Pincus suggests, you'll find an innumerable number of details in the game that were painstakingly crafted to be identical to Tiny Tower. These are core gameplay mechanics and rules, not similar settings or themes that games in the same genre might share.”
Pincus also took time to address allegations by yet another developer, Buffalo Studios, that the company had ripped off their design for Bingo Blitz to make the upcoming Zynga Bingo. Pincus wrote a missive similar to the original NimbleBit post, complete with picture-by-picture comparisons of how Buffalo actually ripped off Poker Blitz, an earlier Zynga title.
The whole thing is devolving into a running joke where one company says the other copied, and the accused company goes farther back in the books to claim the same about the accuser. One thing’s for sure, Zynga obviously doesn’t feel like what it is doing is wrong.
What do you think? Where is the line between being inspired by someone’s work, and copying it?
Also, you should absolutely read the full interview at GamesBeat.
[Game Informer]

mfpincus1CEO Mark Pincus disagrees with allegations of concept copying, instead preferring the term “evolution.”

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Posted Jan 29, 2012 at 8:37AM EST by Harrison E Listed in: News Tags: ea games, Electronic Arts, layoffs, playfish, THQ
Ó

ea-logo2012 will be a big year for EA and THQ but it looks like some of their staff are either jumping ship or being fired from the big gaming companies.

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Posted Jan 28, 2012 at 7:42AM EST by Harrison E Listed in: News Tags: android market, appstore, Steam, steam for android, steam for iphone, valve
Ó

Steam releasing official iPhone and Android apps
Whilst it is in beta right now, Valve hope to roll it out properly before the end of 2012
I finally got my first smartphone this year and whilst I thought I was incredibly behind in my reaches for the most technically advanced thing since swearing robot's, it appears that big comapanies are only catching up to the big, bad mobile phone platform.
Steam released the app in it's current beta format yesterday and is only accessible to those who signed up for the beta on Steam can participate in the App which is for Android and iOS devices.
The app itself is not dissimilar to apps on both marketplaces which pertain to keeping up to date with your friends, browsing your community groups, profiles, check screenshots, user-generated content, sales and everything else Steam related. This is just an official app and it's free so it's good to see Steam not trying to compete with the other apps just for the dollar, dollar bill, y'all.
Gabe Newell spoke abou the service saying that it came "from many requests" from their user base. "Mobile is changing the way people interact, play games and consumer media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone."
Anyone can currently download the app, put in their details and can browse till their hearts content. Hopefully it will all be optimised. I currently am not apart of the beta but will give my two cents when I can get a taste test of the cool little app.

steamdroidWhile it is in beta right now, Valve hope to roll it out properly before the end of 2012

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Posted Jan 26, 2012 at 9:21AM EST by Brett Huffman Listed in: News Tags: apple, iphone app review, viggle
Ó

iphonetvIf you're watching TV on your iPhone anyway...

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