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        <title>The Known World</title>
        <description>This podcast contains the essays of David Alan Grier, which discuss the ideas, the culture, and the stories of the digital age. The podcasts come from the column of the same name in Computer, the flagship publication of the IEEE Computer Society. Copyright 2011, IEEE, Inc.  All rights reserved. Some of the music provided is from the PodShow Podsafe Music Network. Check it out at &quot;music.podshow.com&quot;.</description>
        <link>http://www.computer.org/portal/web/The-Known-World/home</link>
        <copyright>Copyright ©2011, IEEE, Inc. All rights reserved.</copyright>
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        <itunes:subtitle>The essays of David Alan Grier, which discuss the ideas, the culture, and the stories of the digital age. The podcasts come from the column of the same name in Computer, the flagship publication of the IEEE Computer Society.</itunes:subtitle>
        <itunes:summary>This podcast contains the essays of David Alan Grier, which discuss the ideas, the culture, and the stories of the digital age. The podcasts come from the column of the same name in Computer, the flagship publication of the IEEE Computer Society.</itunes:summary>
        <itunes:author>IEEE Computer Society</itunes:author>
        <itunes:owner>
            <itunes:name>Brandi Ortega</itunes:name>
            <itunes:email>bortega@computer.org</itunes:email>
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        <itunes:category text="Technology"/>
        <itunes:category text="Technology">
            <itunes:category text="Tech News"/>
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        <itunes:keywords>History of computing, computing, biographies, software, hardware, pioneers, oral histories, anecdotes, memoirs</itunes:keywords>
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            <title>The Known World</title>
            <link>http://www.computer.org/portal/web/The-Known-World/home</link>
            <description>This podcast contains the essays of David Alan Grier, which discuss the ideas, the culture, and the stories of the digital age. The podcasts come from the column of the same name in Computer, the flagship publication of the IEEE Computer Society.</description>
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            <title>83. Uncharted Territory</title>
            <description>Although they might bring great utility to the world, innovations always involve fundamental challenges to the way we think.</description>
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            <pubDate>Tue, 29 Nov 2011 11:33:27 -0800</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>The Known World</itunes:subtitle>
            <itunes:summary>Although they might bring great utility to the world, innovations always involve fundamental challenges to the way we think.</itunes:summary>
            <itunes:duration>18:21</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, innovation</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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            <title>Closer Than You Might Think</title>
            <description>The Known World podcast is no longer updated. You can find David Alan Grier at Closer Than You Might Think (http://www.computer.org/web/closer-than-you-might-think), his blog about computing technologies.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <pubDate>Tue, 8 Dec 2015 15:02:19 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>The Known World</itunes:subtitle>
            <itunes:summary>The Known World podcast is no longer updated. You can find David Alan Grier at Closer Than You Might Think (http://www.computer.org/web/closer-than-you-might-think), his blog about computing technologies.</itunes:summary>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, information technology, global markets</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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            <title>82. The Honest Give-and-Take</title>
            <description>Information technology has not only expanded the scale and scope of global markets, it has also provided the means for probing the meaning of every give-and-take transaction.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Thu, 27 Oct 2011 15:02:19 -0700</pubDate>
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            <itunes:subtitle>The Known World</itunes:subtitle>
            <itunes:summary>Information technology has not only expanded the scale and scope of global markets, it has also provided the means for probing the meaning of every give-and-take transaction.</itunes:summary>
            <itunes:duration>17:01</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, information technology, global markets</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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            <title>81. The Habit of Change</title>
            <description>As technology has changed, the fundamental way of extracting meaning from data has also changed.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Wed, 21 Sep 2011 19:36:18 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>The Known World</itunes:subtitle>
            <itunes:summary>As technology has changed, the fundamental way of extracting meaning from data has also changed.</itunes:summary>
            <itunes:duration>15:59</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, data mining</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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            <title>80. Leisure Science</title>
            <description>While it might seem otherwise to most individuals, we live in an age of leisure as much as we live in an age of information or industry or globalization.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Wed, 31 Aug 2011 11:29:30 -0700</pubDate>
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            <itunes:subtitle>We live in an age of leisure as much as we live in an age of information or industry or globalization.</itunes:subtitle>
            <itunes:summary>While it might seem otherwise to most individuals, we live in an age of leisure as much as we live in an age of information or industry or globalization.</itunes:summary>
            <itunes:duration>18:15</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, leisure, information globalization</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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            <title>79. The Chicken Bus</title>
            <description>As with all engineering problems, we need to balance the twin factors of stability and control and do so in a way that doesn&apos;t damage either of them.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Wed, 3 Aug 2011 10:25:01 -0700</pubDate>
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            <itunes:subtitle>79. The Chicken Bus</itunes:subtitle>
            <itunes:summary>Social networking has neither altered the way that technical knowledge is presented nor has it dislodged computer science from its central place in the technical canon.</itunes:summary>
            <itunes:duration>16:57</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, innovation, black box</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>78. Experienced Hands</title>
            <description>Social networking has neither altered the way that technical knowledge is presented nor has it dislodged computer science from its central place in the technical canon.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Fri, 24 Jun 2011 11:31:04 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>78. Experienced Hands</itunes:subtitle>
            <itunes:summary>Social networking has neither altered the way that technical knowledge is presented nor has it dislodged computer science from its central place in the technical canon.</itunes:summary>
            <itunes:duration>17:05</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, social networking</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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        <item>
            <title>77. Dumb Grids and Smart Markets</title>
            <description>The task of building a smart grid requires us to solve two kinds of problems: technical and social.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Fri, 10 Jun 2011 12:50:14 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>77. Dumb Grids and Smart Markets</itunes:subtitle>
            <itunes:summary>The task of building a smart grid requires us to solve two kinds of problems: technical and social.</itunes:summary>
            <itunes:duration>17:00</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, smart grids</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>76. Not For All Markets</title>
            <description>Crowdsourcing is one of the more intriguing forms of computation that employs markets.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Fri, 13 May 2011 12:05:28 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>76. Not For All Markets</itunes:subtitle>
            <itunes:summary>Crowdsourcing is one of the more intriguing forms of computation that employs markets.</itunes:summary>
            <itunes:duration>18:18</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, crowdsourcing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>75. Where Are You From?</title>
            <description>In the Internet&apos;s artificial geography, an organization is identified by what it can do rather than by where it&apos;s located.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0075-p.mp3" length="4440064" type="audio/mpeg"/>
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            <pubDate>Wed, 27 Apr 2011 13:10:52 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>75. Where Are You From?</itunes:subtitle>
            <itunes:summary>In the Internet&apos;s artificial geography, an organization is identified by what it can do rather than by where it&apos;s located.</itunes:summary>
            <itunes:duration>18:18</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, VoIP technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>74. The Voice of Wisdom</title>
            <description>In most circumstances, computing has faded into the background of our lives as part of the global infrastructure. However, it still has the ability to remind of us its presence.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0074-p.mp3" length="18427904" type="audio/mpeg"/>
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            <pubDate>Fri, 25 Feb 2011 09:31:54 -0800</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>74. The Voice of Wisdom</itunes:subtitle>
            <itunes:summary>In most circumstances, computing has faded into the background of our lives as part of the global infrastructure. However, it still has the ability to remind of us its presence.</itunes:summary>
            <itunes:duration>19:09</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, cloud computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>73. A Very Bad Idea</title>
            <description>The grand ideas that led to the 1991 High-Performance Computing Act shaped the modern Internet only as they sifted through layers of the vertical division of labor.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0073-p.mp3" length="16887808" type="audio/mpeg"/>
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            <pubDate>Mon, 31 Jan 2011 08:53:01 -0800</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>73. A Very Bad Idea</itunes:subtitle>
            <itunes:summary>The grand ideas that led to the 1991 High-Performance Computing Act shaped the modern Internet only as they sifted through layers of the vertical division of labor.</itunes:summary>
            <itunes:duration>17:33</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, Internet</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>72. The Migration to the Middle</title>
            <description>As we look to the future, we must not only anticipate a year of innovation and progress but also a migration of labor that will remake the field of digital technology.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0072-p.mp3" length="23953408" type="audio/mpeg"/>
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            <pubDate>Mon, 3 Jan 2011 07:50:26 -0800</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>72. The Migration to the Middle</itunes:subtitle>
            <itunes:summary>As we look to the future, we must not only anticipate a year of innovation and progress but also a migration of labor that will remake the field of digital technology.</itunes:summary>
            <itunes:duration>24:54</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>71. Investing in Ignorance</title>
            <description>The task of navigating the information hierarchy is harder than we would like to think and involves more uncertainty than we care to admit.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0071-p.mp3" length="17764352" type="audio/mpeg"/>
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            <pubDate>Mon, 29 Nov 2010 07:43:15 -0800</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>71. Investing in Ignorance</itunes:subtitle>
            <itunes:summary>The task of navigating the information hierarchy is harder than we would like to think and involves more uncertainty than we care to admit.</itunes:summary>
            <itunes:duration>18:27</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>information hierarchy, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>70. Sabotage!</title>
            <description>The idea that an organized team of computer scientists might have created a major worm comes at an uneasy time for engineers.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Tue, 2 Nov 2010 09:47:19 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>70. Sabotage!</itunes:subtitle>
            <itunes:summary>The idea that an organized team of computer scientists might have created a major worm comes at an uneasy time for engineers.</itunes:summary>
            <itunes:duration>19:34</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Stuxnet virus, malware, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>69. The Confident and the Curious</title>
            <description>Activities that attempt to coordinate the contributions of the general public with the Internet have a way of disciplining work and overcoming gross inefficiencies with mass labor.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0069-p.mp3" length="20254720" type="audio/mpeg"/>
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            <pubDate>Mon, 4 Oct 2010 09:50:05 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>69. The Confident and the Curious</itunes:subtitle>
            <itunes:summary>Activities that attempt to coordinate the contributions of the general public with the Internet have a way of disciplining work and overcoming gross inefficiencies with mass labor.</itunes:summary>
            <itunes:duration>21:03</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, citizen science, CubeSats</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>68. Finding What You Want</title>
            <description>When we adopt augmentative technologies, we usually find that we have to adjust our ideas, goals, and habits to fit our new tool.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/knownworld/tkw-0068-p.mp3" length="26652672" type="audio/mpeg"/>
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            <pubDate>Thu, 2 Sep 2010 11:12:02 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>68. Finding What You Want</itunes:subtitle>
            <itunes:summary>When we adopt augmentative technologies, we usually find that we
have to adjust our ideas, goals, and habits to fit our new tool.</itunes:summary>
            <itunes:duration>27:43</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, music information retrieval systems, augmentative technologies</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>67. Mental Discipline</title>
            <description>The practices of engineering and computer science are influenced by the same forces that shape manual labor and office work. Occasionally, it’s useful to reassess our skills and question the value of our training.</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Mon, 2 Aug 2010 10:00:08 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>67. Mental Discipline</itunes:subtitle>
            <itunes:summary>The practices of engineering and computer science are influenced by the same forces that shape manual labor and office work. Occasionally, it’s useful to reassess our skills and question the value of our training.</itunes:summary>
            <itunes:duration>20:16</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, black boxing, mathematics</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>66. The Spirit of Combination</title>
            <description>Games on the internet, Wikipedia, and Diderot, and the structure of knowledge. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.210</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
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            <pubDate>Wed, 16 Jun 2010 17:12:02 -0700</pubDate>
            <source url="http://feeds.feedburner.com/TheKnownWorld">The Known World</source>
            <itunes:subtitle>66. The Spirit of Combination</itunes:subtitle>
            <itunes:summary>Games on the internet, Wikipedia, and Diderot, and the structure of knowledge.</itunes:summary>
            <itunes:duration>20:16</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, computing profession, digital technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>65. The Value of a Good Name</title>
            <description>In the modern age, identity may not be a name or a number. It&apos;s a story. And the question may be &quot;who owns it?&quot;
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.181</description>
            <link>http://feeds.feedburner.com/TheKnownWorld</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-065-p.mp3" length="19439796" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-065-p.mp3</guid>
            <pubDate>Tue, 1 Jun 2010 15:28:13 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>65. The Value of a Good Name</itunes:subtitle>
            <itunes:summary>In the modern age, identity may not be a name or a number. It&apos;s a story. And the question may be &quot;who owns it?&quot;</itunes:summary>
            <itunes:duration>20:12</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, computing profession, digital technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>64. The Age of Accountability</title>
            <description>The failure of a complex product tells just as much about how the organization operates as it does about the skill of individual workers. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.144</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-064-p.mp3" length="19144704" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-064-p.mp3</guid>
            <pubDate>Sun, 2 May 2010 15:28:05 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>64. The Age of Accountability</itunes:subtitle>
            <itunes:summary>The failure of a complex product tells just as much about how the organization operates as it does about the skill of individual workers.</itunes:summary>
            <itunes:duration>19:53</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, computing profession, digital technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>63. Utter Chaos</title>
            <description>No matter what we may believe, scientific practice often begins with
a season when we don’t know what we know.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-063-p.mp3" length="22147072" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-063-p.mp3</guid>
            <pubDate>Fri, 19 Mar 2010 14:35:36 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>63. Utter Chaos</itunes:subtitle>
            <itunes:summary>No matter what we may believe, scientific practice often begins with
a season when we don’t know what we know.</itunes:summary>
            <itunes:duration>23:01</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, computing profession, digital technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>62. Someday, You Will Understand</title>
            <description>Invention and discovery are both creative acts, and both require us to place new ideas within a context or infrastructure. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.78</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-062-p.mp3" length="20045824" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-062-p.mp3</guid>
            <pubDate>Fri, 12 Mar 2010 09:32:22 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>62. Someday, You Will Understand</itunes:subtitle>
            <itunes:summary>Invention and discovery are both creative acts, and both require us to place new ideas within a context or infrastructure. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.78</itunes:summary>
            <itunes:duration>20:49</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society, computing profession, digital technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>61. Raising Barns</title>
            <description>Who stands watch over a software engineering project to ensure that a job is well done and every individual has learned what he or she needs to know? Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.49</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-061-p.mp3" length="18534400" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-061-p.mp3</guid>
            <pubDate>Thu, 11 Feb 2010 14:34:54 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>61. Raising Barns</itunes:subtitle>
            <itunes:summary>Who stands watch over a software engineering project to ensure that a job is well done and every individual has learned what he or she needs to know? Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.49</itunes:summary>
            <itunes:duration>19:15</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>60. Designing the Future</title>
            <description>A good technological design requires substantial effort that shapes both the social and technical sides of an artifact. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.12</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-060-p.mp3" length="17006592" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-060-p.mp3</guid>
            <pubDate>Thu, 11 Feb 2010 14:33:20 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>60. Designing the Future</itunes:subtitle>
            <itunes:summary>A good technological design requires substantial effort that shapes both the social and technical sides of an artifact. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2010.12</itunes:summary>
            <itunes:duration>17:40</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>59. A Look Ahead</title>
            <description>David talks about the origins of the podcast and what’s in store for upcoming episodes.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-059-p.mp3" length="4067328" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-059-p.mp3</guid>
            <pubDate>Wed, 3 Feb 2010 10:32:15 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>59. A Look Back, A Look Ahead</itunes:subtitle>
            <itunes:summary>David talks about the origins of the podcast and what’s in store for upcoming episodes.</itunes:summary>
            <itunes:duration>4:11</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, hackers</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>58. Honor Among Thieves</title>
            <description>Without a human organization that can sift information and raise the gold from the dust, knowledge will die as rumor and innuendo will overwhelm any truth that may be making the rounds. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.394</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-058-p.mp3" length="17797120" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-058-p.mp3</guid>
            <pubDate>Tue, 2 Feb 2010 15:52:35 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>58. Honor Among Thieves</itunes:subtitle>
            <itunes:summary>Without a human organization that can sift information and raise the gold from the dust, knowledge will die as rumor and innuendo will overwhelm any truth that may be making the rounds. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.394</itunes:summary>
            <itunes:duration>18:23</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, hackers</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>57. Bad Alignment</title>
            <description>Potential customers will be interested in new technology only if it somehow makes their lives better—if it moves them toward a goal they hold for themselves, their family, their company. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.342</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-057-p.mp3" length="18049664" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-057-p.mp3</guid>
            <pubDate>Fri, 6 Nov 2009 10:28:56 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>57. Bad Alignment</itunes:subtitle>
            <itunes:summary>Potential customers will be interested in new technology only if it somehow makes their lives better—if it moves them toward a goal they hold for themselves, their family, their company. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.342</itunes:summary>
            <itunes:duration>18:44</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computers and society, Computing profession</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>56. The Marketplace of Ideas, Pt 4</title>
            <description>Part 4: Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-056-p.mp3" length="5169624" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-056-p.mp3</guid>
            <pubDate>Thu, 29 Oct 2009 13:06:18 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>56. The Marketplace of Ideas, Pt 4</itunes:subtitle>
            <itunes:summary>Part 4: Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</itunes:summary>
            <itunes:duration>7:06</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computers and society, Computing profession, Grid computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>55. The Marketplace of Ideas, Pt 3</title>
            <description>Part 3: Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-055-p.mp3" length="5070255" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-055-p.mp3</guid>
            <pubDate>Thu, 22 Oct 2009 12:11:26 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>55. The Marketplace of Ideas, Pt 3</itunes:subtitle>
            <itunes:summary>Part 3: Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</itunes:summary>
            <itunes:duration>6:58</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computers and society, Computing profession, Grid computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>54. The Marketplace of Ideas, Pt 2</title>
            <description>Part 2: Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-054-p.mp3" length="4983737" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-054-p.mp3</guid>
            <pubDate>Mon, 19 Oct 2009 10:48:39 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>54. The Marketplace of Ideas, Pt 2</itunes:subtitle>
            <itunes:summary>Part 2: Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</itunes:summary>
            <itunes:duration>6:51</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computers and society, Computing profession, Grid computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>53. The Marketplace of Ideas</title>
            <description>Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-053-p.mp3" length="13905703" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-053-p.mp3</guid>
            <pubDate>Tue, 13 Oct 2009 09:12:59 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>53. The Marketplace of Ideas</itunes:subtitle>
            <itunes:summary>Like many of the accomplishments of software engineering, connecting the grid to a virtual machine is a way of hiding information, of allowing programmers to focus on the task they want to complete and ignore details beyond that task. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.332</itunes:summary>
            <itunes:duration>19:14</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computers and society, Computing profession, Grid computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>52. Data of the Night, pt 4</title>
            <description>Part 4: Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-052-p.mp3" length="083486" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-052-p.mp3</guid>
            <pubDate>Fri, 9 Oct 2009 13:39:18 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>52. Data of the Night, pt 4</itunes:subtitle>
            <itunes:summary>Part 4: Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</itunes:summary>
            <itunes:duration>4:12</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>51. Data of the Night, pt 3</title>
            <description>Part 3: Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-051-p.mp3" length="3688482" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-051-p.mp3</guid>
            <pubDate>Fri, 2 Oct 2009 13:18:42 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>51. Data of the Night, pt 3</itunes:subtitle>
            <itunes:summary>Part 3: Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</itunes:summary>
            <itunes:duration>5:03</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>50. Data of the Night, pt 2</title>
            <description>Part 2: Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-050-p.mp3" length="3682839" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-050-p.mp3</guid>
            <pubDate>Fri, 25 Sep 2009 13:32:56 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>50. Data of the Night, pt 2</itunes:subtitle>
            <itunes:summary>Part 2: Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</itunes:summary>
            <itunes:duration>5:02</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>49. Data of the Night</title>
            <description>Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-049-p.mp3" length="13433931" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-049-p.mp3</guid>
            <pubDate>Thu, 10 Sep 2009 10:05:23 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>48. Welcome to the Family: Part 4</itunes:subtitle>
            <itunes:summary>Gunshot detection systems are a form of geographical information system, a technology that has expanded rapidly in the past two decades and has substantially altered how we deal with the physical landscape. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.281</itunes:summary>
            <itunes:duration>18:35</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>48. Welcome to the Family: Part 4</title>
            <description>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-048-p.mp3" length="4926195" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-048-p.mp3</guid>
            <pubDate>Thu, 3 Sep 2009 08:43:11 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>48. Welcome to the Family: Part 4</itunes:subtitle>
            <itunes:summary>Part 4: Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</itunes:summary>
            <itunes:duration>6:46</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>47. Welcome to the Family: Part 3</title>
            <description>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-047-p.mp3" length="5022921" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-047-p.mp3</guid>
            <pubDate>Mon, 24 Aug 2009 11:27:23 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Part 3: Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership.</itunes:subtitle>
            <itunes:summary>Part 3: Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</itunes:summary>
            <itunes:duration>6:54</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>46. Welcome to the Family: Part 2</title>
            <description>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-046-p.mp3" length="6099688" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-046-p.mp3</guid>
            <pubDate>Mon, 17 Aug 2009 10:49:42 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership.</itunes:subtitle>
            <itunes:summary>Part 2: Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</itunes:summary>
            <itunes:duration>8:24</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>45. Welcome to the Family</title>
            <description>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-045-p.mp3" length="14125445" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-045-p.mp3</guid>
            <pubDate>Mon, 10 Aug 2009 11:22:25 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership.</itunes:subtitle>
            <itunes:summary>Becoming a professional means joining the family, with all the rights, responsibilities, and discipline that come with membership. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.272</itunes:summary>
            <itunes:duration>19:33</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, General interest and reference, IAS machines, IBM System 360</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>44. The Character of Play, Pt. 4</title>
            <description>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-044-p.mp3" length="6628198" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-044-p.mp3</guid>
            <pubDate>Tue, 4 Aug 2009 14:23:23 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth.</itunes:subtitle>
            <itunes:summary>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</itunes:summary>
            <itunes:duration>9:08</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society, General interest and reference</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>43. The Character of Play, Pt. 3</title>
            <description>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-043-p.mp3" length="5686849" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-043-p.mp3</guid>
            <pubDate>Fri, 31 Jul 2009 08:28:47 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth.</itunes:subtitle>
            <itunes:summary>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</itunes:summary>
            <itunes:duration>7:49</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society, General interest and reference</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>42. The Character of Play, Pt. 2</title>
            <description>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-042-p.mp3" length="4346454" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-042-p.mp3</guid>
            <pubDate>Fri, 17 Jul 2009 14:26:32 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth.</itunes:subtitle>
            <itunes:summary>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</itunes:summary>
            <itunes:duration>5:58</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society, General interest and reference</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>41. The Character of Play</title>
            <description>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-041-p.mp3" length="12795081" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-041-p.mp3</guid>
            <pubDate>Thu, 2 Jul 2009 08:04:32 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth.</itunes:subtitle>
            <itunes:summary>In computer science education, we tend to emphasize the knowledge that we need to impart to our students and the skills they need to develop, but we generally fail to talk about the emotional and cultural aspects of their growth. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.236</itunes:summary>
            <itunes:duration>17:42</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society, General interest and reference</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>40. Marking the Fall of Sparrows</title>
            <description>Electronic systems change the flow of work, the habits of thought, the way we perceive our activities. In the case of healthcare, such changes could easily produce a system that is radically different from the one we know. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.196</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-040-p.mp3" length="14245504" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-040-p.mp3</guid>
            <pubDate>Mon, 15 Jun 2009 10:17:40 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Electronic systems change the flow of work, the habits of thought, the way we perceive our activities. In the case of healthcare, such changes could easily produce a system that is radically different from the one we know.</itunes:subtitle>
            <itunes:summary>Electronic systems change the flow of work, the habits of thought, the way we perceive our activities. In the case of healthcare, such changes could easily produce a system that is radically different from the one we know. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.196</itunes:summary>
            <itunes:duration>19:43</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society, General interest and reference, Electronic medical records</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>39. The Dictator and the Web Design</title>
            <description>As Web technology moved from the laboratory to the public sphere, website design moved from being the product of a single individual to become the responsibility of a group. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.166</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-039-p.mp3" length="12778153" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-039-p.mp3</guid>
            <pubDate>Mon, 11 May 2009 09:16:24 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>As Web technology moved from the laboratory to the public sphere, website design moved from being the product of a single individual to become the responsibility of a group.</itunes:subtitle>
            <itunes:summary>As Web technology moved from the laboratory to the public sphere, website design moved from being the product of a single individual to become the responsibility of a group. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.166</itunes:summary>
            <itunes:duration>17:40</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society, Web design, General interest and reference</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>38. Top of the News</title>
            <description>Step by faltering step, the front page has been vanishing from the American news industry.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-038-p.mp3" length="14147388" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-038-p.mp3</guid>
            <pubDate>Thu, 2 Apr 2009 15:24:19 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Step by faltering step, the front page has been vanishing from the American news industry.</itunes:subtitle>
            <itunes:summary>Step by faltering step, the front page has been vanishing from the American news industry.</itunes:summary>
            <itunes:duration>19:34</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing profession, Computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>37. Virtual Walls</title>
            <description>Virtual machines are a technology that was invented in one era, overlooked in a second, and rediscovered in a third. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.98</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-037-p.mp3" length="11697924" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-037-p.mp3</guid>
            <pubDate>Tue, 17 Mar 2009 08:54:36 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Virtual machines are a technology that was invented in one era, overlooked in a second, and rediscovered in a third.</itunes:subtitle>
            <itunes:summary>Virtual machines are a technology that was invented in one era, overlooked in a second, and rediscovered in a third. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.98</itunes:summary>
            <itunes:duration>16:11</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, virtual machines</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>36. Scanning the Horizon Pt 2</title>
            <description>Part 2: In addition to reducing the time it took to pay for purchases, bar codes and scanners provided a system that would track inventory, reduce theft, and provide data to help merchants understand how their goods were purchased. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.58</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-036-p.mp3" length="4241586" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-036-p.mp3</guid>
            <pubDate>Wed, 18 Feb 2009 13:43:02 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Part 2: In addition to reducing the time it took to pay for purchases, bar codes and scanners provided a system that would track inventory, reduce theft, and provide data to help merchants understand how their goods were purchased.</itunes:subtitle>
            <itunes:summary>Part 2: In addition to reducing the time it took to pay for purchases, bar codes and scanners provided a system that would track inventory, reduce theft, and provide data to help merchants understand how their goods were purchased. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.58</itunes:summary>
            <itunes:duration>5:50</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, bar codes, scanners</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>35. Scanning the Horizon</title>
            <description>In addition to reducing the time it took to pay for purchases, bar codes and scanners provided a system that would track inventory, reduce theft, and provide data to help merchants understand how their goods were purchased. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.58</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-035-p.mp3" length="14195472" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-035-p.mp3</guid>
            <pubDate>Wed, 4 Feb 2009 14:37:06 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In addition to reducing the time it took to pay for purchases, bar codes and scanners provided a system that would track inventory, reduce theft, and provide data to help merchants understand how their goods were purchased.</itunes:subtitle>
            <itunes:summary>In addition to reducing the time it took to pay for purchases, bar codes and scanners provided a system that would track inventory, reduce theft, and provide data to help merchants understand how their goods were purchased. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.58</itunes:summary>
            <itunes:duration>19:39</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, bar codes, scanners</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>34. Politics in Play</title>
            <description>Building an adaptive power grid requires cooperation, getting a common agreement among a large collection of engineers, investors, policy makers, corporate executives, and voters. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.21</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-034-p.mp3" length="15093556" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-034-p.mp3</guid>
            <pubDate>Thu, 15 Jan 2009 14:27:04 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Building an adaptive power grid requires cooperation, getting a common agreement among a large collection of engineers, investors, policy makers, corporate executives, and voters.</itunes:subtitle>
            <itunes:summary>Building an adaptive power grid requires cooperation, getting a common agreement among a large collection of engineers, investors, policy makers, corporate executives, and voters. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2009.21</itunes:summary>
            <itunes:duration>20:54</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, power grids</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>33. Evolutionary Fervor</title>
            <description>The business community has long embraced the notion that progress is an evolutionary process that comes with markets, competition, and the survival of the fittest. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.529</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-033-p.mp3" length="13644985" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-033-p.mp3</guid>
            <pubDate>Fri, 12 Dec 2008 14:32:30 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The business community has long embraced the notion that progress is an evolutionary process that comes with markets, competition, and the survival of the fittest.</itunes:subtitle>
            <itunes:summary>The business community has long embraced the notion that progress is an evolutionary process that comes with markets, competition, and the survival of the fittest. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.529</itunes:summary>
            <itunes:duration>18:53</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers, society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>32. Edward Elgar&apos;s Facebook Page</title>
            <description>In just a handful of years, social networking tools have become part of our daily work and conversation. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.461</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-032-p.mp3" length="17065663" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-032-p.mp3</guid>
            <pubDate>Fri, 21 Nov 2008 16:43:58 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In just a handful of years, social networking tools have become part of our daily work and conversation.</itunes:subtitle>
            <itunes:summary>In just a handful of years, social networking tools have become part of our daily work and conversation. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.461</itunes:summary>
            <itunes:duration>17:44</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, social networking</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>31. Drinking with Dinosaurs Pt. 4</title>
            <description>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-031-p.mp3" length="3957890" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-031-p.mp3</guid>
            <pubDate>Fri, 21 Nov 2008 16:40:31 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.</itunes:subtitle>
            <itunes:summary>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</itunes:summary>
            <itunes:duration>5:26</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>30. Drinking with Dinosaurs Pt. 3</title>
            <description>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-030-p.mp3" length="3295530" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-030-p.mp3</guid>
            <pubDate>Fri, 31 Oct 2008 11:13:06 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.</itunes:subtitle>
            <itunes:summary>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</itunes:summary>
            <itunes:duration>4:31</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>29. Drinking with Dinosaurs Pt. 2</title>
            <description>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-029-p.mp3" length="3303052" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-029-p.mp3</guid>
            <pubDate>Wed, 22 Oct 2008 14:36:45 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.</itunes:subtitle>
            <itunes:summary>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</itunes:summary>
            <itunes:duration>4:35</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>28. Drinking with Dinosaurs</title>
            <description>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-028-p.mp3" length="13290500" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-028-p.mp3</guid>
            <pubDate>Fri, 3 Oct 2008 09:41:59 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.</itunes:subtitle>
            <itunes:summary>We are told that we must learn from failure, but agreement with this principle does little to foster its enactment in the face of persistent psychological and organizational barriers.
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.423</itunes:summary>
            <itunes:duration>18:28</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>27. Click Here to Empty Trash</title>
            <description>We are beginning to assess the impact of digital technologies and are starting to devise strategies to handle the changes that computers have wrought upon the environment. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.380</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-027-p.mp3" length="11796761" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-027-p.mp3</guid>
            <pubDate>Fri, 19 Sep 2008 14:25:18 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>We are beginning to assess the impact of digital technologies and are starting to devise strategies to handle the changes that computers have wrought upon the environment.</itunes:subtitle>
            <itunes:summary>We are beginning to assess the impact of digital technologies and are starting to devise strategies to handle the changes that computers have wrought upon the environment. 
Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.380</itunes:summary>
            <itunes:duration>16:19</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, green computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>26. Figures in the Distance Pt. 4</title>
            <description>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-026-p.mp3" length="2755937" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-026-p.mp3</guid>
            <pubDate>Fri, 29 Aug 2008 08:14:52 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance.</itunes:subtitle>
            <itunes:summary>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</itunes:summary>
            <itunes:duration>3:47</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, distant management, scientific management</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>25. Figures in the Distance Pt. 3</title>
            <description>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-025-p.mp3" length="2750719" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-025-p.mp3</guid>
            <pubDate>Fri, 22 Aug 2008 08:23:35 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance.</itunes:subtitle>
            <itunes:summary>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</itunes:summary>
            <itunes:duration>3:25</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, distant management, scientific management</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>24. Figures in the Distance Pt. 2</title>
            <description>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-024-p.mp3" length="2458565" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-024-p.mp3</guid>
            <pubDate>Fri, 15 Aug 2008 08:47:26 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance.</itunes:subtitle>
            <itunes:summary>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</itunes:summary>
            <itunes:duration>3:25</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, distant management, scientific management</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>23. Figures in the Distance</title>
            <description>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-023-p.mp3" length="13189132" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-023-p.mp3</guid>
            <pubDate>Fri, 8 Aug 2008 10:28:13 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance.</itunes:subtitle>
            <itunes:summary>The technologies that we have deployed over the past two decades have given us new ability to manage activities at a distance. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.296</itunes:summary>
            <itunes:duration>18:17</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, distant management, scientific management</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>22. Harry and Georgie Pt. 3</title>
            <description>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.227</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-022-p.mp3" length="4962558" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-022-p.mp3</guid>
            <pubDate>Fri, 25 Jul 2008 09:15:59 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself.</itunes:subtitle>
            <itunes:summary>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.227</itunes:summary>
            <itunes:duration>6:51</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, hacking</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>21. Harry and Georgie Pt. 2</title>
            <description>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.227</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-021-p.mp3" length="3439411" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-021-p.mp3</guid>
            <pubDate>Fri, 18 Jul 2008 09:09:01 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself.</itunes:subtitle>
            <itunes:summary>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.227</itunes:summary>
            <itunes:duration>4:47</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, hacking</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>20. Harry and Georgie</title>
            <description>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.227</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-020-p.mp3" length="13994552" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-020-p.mp3</guid>
            <pubDate>Fri, 11 Jul 2008 08:36:38 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself.</itunes:subtitle>
            <itunes:summary>Hacking might occupy a special position—that gray area between the darkness and the light—because it touches not only on ethical issues but also on the very nature of computing itself. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.227</itunes:summary>
            <itunes:duration>19:26</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, hacking</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>19. The Theosophists’ Bathroom pt. 4</title>
            <description>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-019-p.mp3" length="3450383" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-019-p.mp3</guid>
            <pubDate>Fri, 20 Jun 2008 08:49:38 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</itunes:subtitle>
            <itunes:summary>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.206</itunes:summary>
            <itunes:duration>4:48</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Electrical infrastructure, digital technology, software firms, temple of the United Theosophical Society, ashram, theosophy, Jawaharlal Nehru, Indian electrical industry, private electricity.</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>18. The Theosophists’ Bathroom pt. 3</title>
            <description>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-018-p.mp3" length="2329729" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-018-p.mp3</guid>
            <pubDate>Fri, 20 Jun 2008 08:48:04 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</itunes:subtitle>
            <itunes:summary>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.206</itunes:summary>
            <itunes:duration>3:14</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Electrical infrastructure, digital technology, software firms, temple of the United Theosophical Society, ashram, theosophy, Jawaharlal Nehru, Indian electrical industry, private electricity.</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>17. The Theosophists’ Bathroom pt.2</title>
            <description>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-017-p.mp3" length="2416575" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-017-p.mp3</guid>
            <pubDate>Fri, 20 Jun 2008 08:35:26 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</itunes:subtitle>
            <itunes:summary>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.206</itunes:summary>
            <itunes:duration>3:19</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Electrical infrastructure, digital technology, software firms, temple of the United Theosophical Society, ashram, theosophy, Jawaharlal Nehru, Indian electrical industry, private electricity.</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>16. The Theosophists’ Bathroom</title>
            <description>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-016-p.mp3" length="12128783" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-016-p.mp3</guid>
            <pubDate>Wed, 18 Jun 2008 11:29:19 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market.</itunes:subtitle>
            <itunes:summary>The story that takes India from the electrical infrastructure of 1966 to a modern infrastructure 40 years later is a parable for the free market. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.206</itunes:summary>
            <itunes:duration>16:51</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Electrical infrastructure, digital technology, software firms, temple of the United Theosophical Society, ashram, theosophy, Jawaharlal Nehru, Indian electrical industry, private electricity.</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>15. Knowing Your Audience</title>
            <description>Embracing digital technology has had a profound impact on modern entertainment media, and can centralize the control over films and keep the producers in better touch with the audiences.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-015-p.mp3" length="11395578" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-015-p.mp3</guid>
            <pubDate>Fri, 2 May 2008 09:49:57 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Embracing digital technology has had a profound impact on modern entertainment media, and can centralize the control over films and keep the producers in better touch with the audiences.</itunes:subtitle>
            <itunes:summary>Embracing digital technology has had a profound impact on modern entertainment media, and can centralize the control over films and keep the producers in better touch with the audiences. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.160</itunes:summary>
            <itunes:duration>15:50</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Digital technology, entertainment media, audiences, stage production, theatre, theatrical production, mass media, digital control, acoustic control systems, digital distribution.</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>14. Thinking Locally, Acting Globally Part 2</title>
            <description>Even though a project achieves its goal, it also can have unintended consequences.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-014-p.mp3" length="2607278" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-014-p.mp3</guid>
            <pubDate>Fri, 25 Apr 2008 11:31:27 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Even though a project achieves its goal, it also can have unintended consequences.</itunes:subtitle>
            <itunes:summary>Even though a project achieves its goal, it also can have unintended consequences.</itunes:summary>
            <itunes:duration>3:37</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Community Networks, Municipal Networks, Wireless Networks, Broadband Routers, Bandwidth, High Speed Wireless Data Connections, IEEE 802.11b, Wi-Fi, WiMAX</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>13. Thinking Locally, Acting Globally</title>
            <description>Even though a project achieves its goal, it also can have unintended consequences.</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-013-p.mp3" length="14290467" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-013-p.mp3</guid>
            <pubDate>Fri, 4 Apr 2008 10:07:15 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Even though a project achieves its goal, it also can have unintended consequences.</itunes:subtitle>
            <itunes:summary>Even though a project achieves its goal, it also can have unintended consequences.</itunes:summary>
            <itunes:duration>19:51</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Community Networks, Municipal Networks, Wireless Networks, Broadband Routers, Bandwidth, High Speed Wireless Data Connections, IEEE 802.11b, Wi-Fi, WiMAX</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>12. Long John Software and the Digital Jolly Roger</title>
            <description>In unleashing our treasure ships of software bits and bytes upon the world, we have also opened it up to a new generation of pirates. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.90</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-012-p.mp3" length="15099652" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-012-p.mp3</guid>
            <pubDate>Fri, 21 Mar 2008 09:24:22 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>In unleashing our treasure ships of software bits and bytes upon the world, we have also opened it up to a new generation of pirates.</itunes:subtitle>
            <itunes:summary>In unleashing our treasure ships of software bits and bytes upon the world, we have also opened it up to a new generation of pirates. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.90</itunes:summary>
            <itunes:duration>20:56</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society, software piracy</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>11. Derek the Rocket Scientist</title>
            <description>Trust is a difficult thing to engineer, as it involves history, character, and an ability to put aside your own goals for the good of the whole. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.47</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-011-p.mp3" length="10630948" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-011-p.mp3</guid>
            <pubDate>Fri, 8 Feb 2008 14:06:50 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Trust is a difficult thing to engineer, as it involves history, character, and an ability to put aside your own goals for the good of the whole.</itunes:subtitle>
            <itunes:summary>Trust is a difficult thing to engineer, as it involves history, character, and an ability to put aside your own goals for the good of the whole. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.47</itunes:summary>
            <itunes:duration>14:44</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>10. The Public Eye</title>
            <description>Computer security shares the methods and goals of computer science as a whole but has a couple of features that set it apart. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.32</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-010-p.mp3" length="11307678" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-010-p.mp3</guid>
            <pubDate>Fri, 1 Feb 2008 10:33:32 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Computer security shares the methods and goals of computer science as a whole but has a couple of features that set it apart.</itunes:subtitle>
            <itunes:summary>Computer security shares the methods and goals of computer science as a whole but has a couple of features that set it apart. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2008.32</itunes:summary>
            <itunes:duration>15:40</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computer security, computing profession, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>9. A Force of Nature</title>
            <description>Our educational system does little to prepare computer science students for making the transition to the working world. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.409</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-009-p.mp3" length="12666870" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-009-p.mp3</guid>
            <pubDate>Wed, 16 Jan 2008 15:34:40 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Our educational system does little to prepare computer science students for making the transition to the working world.</itunes:subtitle>
            <itunes:summary>Our educational system does little to prepare computer science students for making the transition to the working world. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.409</itunes:summary>
            <itunes:duration>17:33</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing technology, Computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>8. Songs of Comfort and Joy</title>
            <description>The music industry&apos;s story is a vivid reminder that entire industries can fail to see shifts in the market. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2006.440</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-008-p.mp3" length="13839542" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-008-p.mp3</guid>
            <pubDate>Fri, 21 Dec 2007 11:53:44 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The music industry&apos;s story is a vivid reminder that entire industries can fail to see shifts in the market.</itunes:subtitle>
            <itunes:summary>The music industry&apos;s story is a vivid reminder that entire industries can fail to see shifts in the market. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2006.440</itunes:summary>
            <itunes:duration>19:10</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Computing technology, Computers and society, Entertainment computing</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>7. Counting Beans</title>
            <description>Our current body politic is looking for a more robust voting mechanism that is secured by technology rather than by the competence and integrity of bean counters. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.382&lt;br /&gt;</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-007-p.mp3" length="16218441" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-007-p.mp3</guid>
            <pubDate>Fri, 30 Nov 2007 12:51:02 -0800</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Our current body politic is looking for a more robust voting mechanism that is secured by technology rather than by the competence and integrity of bean counters.</itunes:subtitle>
            <itunes:summary>Our current body politic is looking for a more robust voting mechanism that is secured by technology rather than by the competence and integrity of bean counters. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.382</itunes:summary>
            <itunes:duration>20:19</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing technology, computers and society, voting technology</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>6. E-Mailing from Armenia</title>
            <description>The development of an information technology industry in the remains of the old Soviet Union brought the discipline of a market economy to the region. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.343</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-006-p.mp3" length="16218441" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-006-p.mp3</guid>
            <pubDate>Fri, 2 Nov 2007 17:43:13 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>The development of an information technology industry in the remains of the old Soviet Union brought the discipline of a market economy to the region.</itunes:subtitle>
            <itunes:summary>The development of an information technology industry in the remains of the old Soviet Union brought the discipline of a market economy to the region. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.343</itunes:summary>
            <itunes:duration>16:51</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing technology, computers and society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>5. Controlling the Conversation</title>
            <description>American automakers adopted computer controls to deal with complicated engineering problems only when pushed by forces beyond their control. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.309</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-005-p.mp3" length="13009232" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-005-p.mp3</guid>
            <pubDate>Mon, 15 Oct 2007 09:44:19 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>American automakers adopted computer controls to deal with complicated engineering problems only when pushed by forces beyond their control.</itunes:subtitle>
            <itunes:summary>American automakers adopted computer controls to deal with complicated engineering problems only when pushed by forces beyond their control. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.309</itunes:summary>
            <itunes:duration>18:01</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing, technology, computers, society, automobile, car</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>4. Annie and the Boys</title>
            <description>More than any other piece of software, the spreadsheet demonstrated that the personal computer could be a useful business tool. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.283</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-004-p.mp3" length="16269249" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-004-p.mp3</guid>
            <pubDate>Mon, 17 Sep 2007 09:45:06 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>More than any other piece of software, the spreadsheet demonstrated that the personal computer could be a useful business tool</itunes:subtitle>
            <itunes:summary>More than any other piece of software, the spreadsheet demonstrated that the personal computer could be a useful business tool. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.283</itunes:summary>
            <itunes:duration>22:33</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing, technology, computers, society, spreadsheets</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>3. The Boundaries of Time</title>
            <description>Much of the strategy to fix the Y2K Problem followed the standard cycle of quality engineering. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.254</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-003-p.mp3" length="13383159" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-003-p.mp3</guid>
            <pubDate>Fri, 31 Aug 2007 12:50:05 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Much of the strategy to fix the Y2K Problem followed the standard cycle of quality engineering.</itunes:subtitle>
            <itunes:summary>Much of the strategy to fix the Y2K Problem followed the standard cycle of quality engineering. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.254</itunes:summary>
            <itunes:duration>18:32</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing ,technology, computers, society</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>2. Listening to the Opera</title>
            <description>A story about community, cooperation and the sharing of labor in the world of Information Technology.  It begins with the story of an aged lefty, talks about the development of computer users groups and gives a brief history of the Linux operating system. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.187</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-002-p.mp3" length="8655388" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-002-p.mp3</guid>
            <pubDate>Wed, 18 Jul 2007 07:24:51 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>A story of computer collaboration.</itunes:subtitle>
            <itunes:summary>A story about community, cooperation and the sharing of labor in the world of Information Technology.  It begins with the story of an aged lefty, talks about the development of computer users groups and gives a brief history of the Linux operating system. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.187</itunes:summary>
            <itunes:duration>11:58</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>Linux, Users Groups, Information Technology, Computers, Programming, IBM, Shareware</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
        </item>
        <item>
            <title>1. Working Class Hero</title>
            <description>Linux and open source software represent a force that long predates the computer era: the notion of contributing to the common good. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.187</description>
            <link>http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml</link>
            <enclosure url="http://media.computer.org/sponsored/podcast/ciot/ciot-001-p.mp3" length="12967851" type="audio/mpeg"/>
            <guid isPermaLink="true">http://media.computer.org/sponsored/podcast/ciot/ciot-001-p.mp3</guid>
            <pubDate>Thu, 28 Jun 2007 13:47:17 -0700</pubDate>
            <source url="http://csdl.computer.org/rss/podcasts/audio/ComputerInOurTime.xml">Computer: In Our Time</source>
            <itunes:subtitle>Based on the May 2007 &quot;In Our Time&quot; article in Computer magazine</itunes:subtitle>
            <itunes:summary>Linux and open source software represent a force that long predates the computer era: the notion of contributing to the common good. Article link: http://doi.ieeecomputersociety.org/10.1109/MC.2007.187</itunes:summary>
            <itunes:duration>17:56</itunes:duration>
            <itunes:author>David Alan Grier</itunes:author>
            <itunes:keywords>computing technology, computers and society, Linux, open source software</itunes:keywords>
            <itunes:explicit>no</itunes:explicit>
            <itunes:block>no</itunes:block>
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