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    <title>The Metaverse</title>
    
    
    <link rel="alternate" type="text/html" href="http://www.the-metaverse.com/" />
    <id>tag:typepad.com,2003:weblog-1364518</id>
    <updated>2008-11-22T20:53:10+00:00</updated>
    <subtitle>Second Life and other virtual worlds. </subtitle>
    <generator uri="http://www.typepad.com/">TypePad</generator>
    <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/TheMetaverse" /><feedburner:info uri="themetaverse" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><geo:lat>51.426053</geo:lat><geo:long>-0.159817</geo:long><logo>http://creativecommons.org/images/public/somerights20.gif</logo><feedburner:emailServiceId>TheMetaverse</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry>
        <title>The end of the road for Google Lively</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/Uj-dwNfyA5M/the-end-of-the-road-for-google-lively.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/11/the-end-of-the-road-for-google-lively.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-58914268</id>
        <published>2008-11-22T20:53:10+00:00</published>
        <updated>2008-11-22T20:53:10+00:00</updated>
        <summary>Roadmap to the Virtual World » Blog Archive » Google Deadly. "This is tragic and disappointing. Despite my negative review of Lively in it’s initial form, I am baffled. After spending at least two years in largely secret development (making...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Uncategorized" />
        
        <category scheme="http://sixapart.com/ns/types#tag" term="Google Lively" />
        
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&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;a title="Roadmap to the Virtual World » Blog Archive » Google Deadly" href="http://blogs.electricsheepcompany.com/sibley/?p=10"&gt;Roadmap to the Virtual World » Blog Archive » Google Deadly&lt;/a&gt;.&lt;br&gt;&lt;div style="margin-left: 40px;"&gt;"This is tragic and disappointing. Despite my negative review of Lively in it’s initial form, I am baffled. After spending at least two years in largely secret development (making 16,000 options for hair!) it was given only 4.5 months between announcement of launch and announcement of shut-down. Sure, it hasn’t taken off like a rocket yet, but it’s in beta, with some of the most important features yet to roll out. In my view, this is about more than just its performance to date; someone at Google either doesn’t believe in virtual worlds in the near term or perhaps more likely, didn’t believe that this particular product has a path to success.

If Google thinks that everything it rolls out has to set the world on fire in its first version and within 4.5 months, it won’t be succeeding with too many new products."&lt;br&gt;&lt;/div&gt;I think Sibley's hit the nail on the head with this post. While Lively itself didn't seem to have much going for it, four and a half months isn't much commitment.&lt;/div&gt;

&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mQejHovX-HAqs-17JfYKN64fROA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mQejHovX-HAqs-17JfYKN64fROA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mQejHovX-HAqs-17JfYKN64fROA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mQejHovX-HAqs-17JfYKN64fROA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=EiEiwaSz"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=WaXc3HEj"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=WaXc3HEj" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=1mXFWbIA"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=1mXFWbIA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/Uj-dwNfyA5M" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/11/the-end-of-the-road-for-google-lively.html</feedburner:origLink></entry>
    <entry><title type="text">Links for 2008-08-11 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/d0yqApQiLk0/themetaverse" /><updated>2008-08-12T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-08-11</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.massively.com/2008/08/08/improved-instant-messaging-coming-to-second-life/"&gt;Improved instant-messaging coming to Second Life - Massively&lt;/a&gt;&lt;br/&gt;
This tallies with something I heard on Twitter a couple of days ago: that Linden Lab would release a text-only SL client &amp;quot;within weeks&amp;quot;.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/d0yqApQiLk0" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-08-11</feedburner:origLink></entry><entry>
        <title>Semper International Adopts Lively for Hiring and Collaboration</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/czOtWfLBmeU/semper-internat.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/07/semper-internat.html" thr:count="2" thr:updated="2008-08-01T09:22:36+01:00" />
        <id>tag:typepad.com,2003:post-53550372</id>
        <published>2008-07-31T16:10:29+01:00</published>
        <updated>2008-07-31T16:10:29+01:00</updated>
        <summary>Virtual Worlds News: Semper International Adopts Lively for Hiring and Collaboration. "To me, it actually makes more sense than using Second Life as a hiring tool. If the point is to find an avatar-based environment for interviews, something simple and...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Business" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;a href="http://www.virtualworldsnews.com/2008/07/semper-internat.html" title="Virtual Worlds News: Semper International Adopts Lively for Hiring and Collaboration"&gt;Virtual Worlds News: Semper International Adopts Lively for Hiring and Collaboration&lt;/a&gt;.&#xD;
&#xD;
&lt;/p&gt;&lt;blockquote cite="http://www.virtualworldsnews.com/2008/07/semper-internat.html"&gt;&lt;p&gt;"To me, it actually makes more sense than using Second Life as a hiring tool. If the point is to find an avatar-based environment for interviews, something simple and Web-based seems, well, simpler than a richer environment that requires a download. The lack of integrated voice in Lively, though, could present problems"&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I think this highlights something that is often not realised by proponents of one or another virtual world platform: what is an appropriate level of "virtual" for one application might be less-so for another. &lt;/p&gt;&#xD;
&#xD;
&lt;p&gt;In this case, Lively is probably a better choice: it's simple, browser-based, and offers a good experience in small groups (it's utterly lousy in larger groups - you think a Second Life sim with 30 people in it is bad, try going to a lively room with 10). &lt;br&gt; &lt;/p&gt;&#xD;
&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3ZdZk-XgQ8jsLCWkVqAm7vb9XmQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3ZdZk-XgQ8jsLCWkVqAm7vb9XmQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3ZdZk-XgQ8jsLCWkVqAm7vb9XmQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3ZdZk-XgQ8jsLCWkVqAm7vb9XmQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=ePTtKybC"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=K7M4rUWj"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=K7M4rUWj" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=pq9QE8pG"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=pq9QE8pG" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/czOtWfLBmeU" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/07/semper-internat.html</feedburner:origLink></entry>
    <entry>
        <title>Oscar Niemeyer in Second Life</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/p4_JAwUDvZA/oscar-niemeyer.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/07/oscar-niemeyer.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-53407298</id>
        <published>2008-07-28T23:17:18+01:00</published>
        <updated>2008-07-28T23:17:18+01:00</updated>
        <summary>Go beyond the mundane in Second Life, and you can find some really interesting work. The above is a demo of some work which a team at Tokyo Metropolitan University have done, developing a 3D image database of the work...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">
&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;Go beyond the mundane in Second Life, and you can find some really interesting work.&lt;/p&gt;

&lt;p&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_r7mkSNRenE&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_r7mkSNRenE&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;

&lt;p&gt;The above is a demo of some work which a team at Tokyo Metropolitan University have done, developing a 3D image database of the work of Brazilian architect &lt;a href="http://en.wikipedia.org/wiki/Oscar_Niemeyer"&gt;Oscar Niemeyer&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;You can read a little more about the project &lt;a href="http://archidemo.blogspot.com/2008/07/3d-image-database-of-oscar-niemeyer-on.html"&gt;here&lt;/a&gt;. &lt;/p&gt;

&lt;p&gt;(Via &lt;a href="http://archsl.wordpress.com/2008/07/28/oscar-niemeyer-3d-imagery-database-in-second-life/"&gt;The Arch&lt;/a&gt;)&lt;/p&gt;&lt;/div&gt;

&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/GoVsnyHcwUsocQXLbHQxPK58uIM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GoVsnyHcwUsocQXLbHQxPK58uIM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=kzUWCoul"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=Vn8qDbRE"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=Vn8qDbRE" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=ZZQIFIvX"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=ZZQIFIvX" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/p4_JAwUDvZA" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/07/oscar-niemeyer.html</feedburner:origLink></entry>
    <entry><title type="text">Links for 2008-07-21 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/AbCvSbl61Qc/themetaverse" /><updated>2008-07-22T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-07-21</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://nwn.blogs.com/nwn/2008/07/when-will-micro.html"&gt;When Will Microsoft Go Big On Virtual Worlds?&lt;/a&gt;&lt;br/&gt;
At Microsoft Island in Second Life So this month, Microsoft&amp;#039;s mortal competitor Google has jumped full into virtual worlds (at least, of the 2D, Web-driven variety); in itself, that suggests Ballmer and company will quickly follow with a response of...&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/AbCvSbl61Qc" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-07-21</feedburner:origLink></entry><entry><title type="text">Links for 2008-07-19 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/WCXTgjQP5pM/themetaverse" /><updated>2008-07-20T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-07-19</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://nwn.blogs.com/nwn/2008/07/dusan-presents.html"&gt;Dusan Presents Several Better Second Life User Interfaces&lt;/a&gt;&lt;br/&gt;
Simplified proposed interfaces for Second Life. Really, why isn&amp;#039;t Linden Lab doing this? The equivalent of X-prizes for Second Life features...&lt;/li&gt;
&lt;li&gt;&lt;a href="http://roslinpetion.blogspot.com/2008/07/black-swan-project.html"&gt;The Black Swan Project&lt;/a&gt;&lt;br/&gt;
Fashion inspired by Black Swan island.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/WCXTgjQP5pM" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-07-19</feedburner:origLink></entry><entry><title type="text">Links for 2008-07-16 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/Y__456VmZkw/themetaverse" /><updated>2008-07-17T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-07-16</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://feeds.feedburner.com/~r/typepad/cvsherman/news/~3/337305610/e3-playstation.html"&gt;E3 PlayStation Home Trailer Shows off Millions of Us' Work&lt;/a&gt;&lt;br/&gt;
trailer for Home, with some really nice work in in it..&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/Y__456VmZkw" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-07-16</feedburner:origLink></entry><entry><title type="text">Links for 2008-07-14 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/J0rcwBUK10s/themetaverse" /><updated>2008-07-15T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-07-14</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.virtualworldsnews.com/2008/07/lindeb-lab-plan.html"&gt;Virtual Worlds News: Linden Lab Plans to Provide &amp;quot;Value-Added Services&amp;quot; for OpenSim&lt;/a&gt;&lt;br/&gt;
&amp;quot;Value added&amp;quot; services like interoperability, and currency no doubt.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://blog.secondstyle.com/2008/07/kick-up-your-heels.html"&gt;Kick Up Your Heels!&lt;/a&gt;&lt;br/&gt;
These shoes are amazing - awesome design work.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/J0rcwBUK10s" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-07-14</feedburner:origLink></entry><entry><title type="text">Links for 2008-07-06 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/nKDSJoRGhZc/themetaverse" /><updated>2008-07-07T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-07-06</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.secondeffects.com/2008/07/five-ways-to-price-your-products.html"&gt;Second Effects: Five Ways to Price Your Products&lt;/a&gt;&lt;br/&gt;
An interesting look at pricing in Second Life.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://otherland.blogs.com/group/2008/07/the-intraworlds.html#"&gt;The Otherland Group - Blog: The Intraworlds are Coming!&lt;/a&gt;&lt;br/&gt;
Intraworlds - like intranets, but virtual world-based - are probably the next big step for corporate engagement with virtual worlds.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/nKDSJoRGhZc" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-07-06</feedburner:origLink></entry><entry>
        <title>Talking trademarks in Second Life</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/KgMWrEcjUbs/talking-tradema.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/06/talking-tradema.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-50828408</id>
        <published>2008-06-04T21:48:43+01:00</published>
        <updated>2008-06-04T21:48:43+01:00</updated>
        <summary>Massively notes that United States attorney Frank Taney of Philadelphia law firm Buchanan Ingersoll &amp; Rooney PC will be giving a talk and Q&amp;A session in Second Life on Trademarks for Virtual World Related Businesses on 6 June from 2:30PM...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">
&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;Massively notes that United States attorney Frank Taney of Philadelphia law firm Buchanan Ingersoll &amp; Rooney PC will be &lt;a href="http://www.massively.com/2008/06/02/taney-to-talk-trademarks/#comments"&gt;giving a talk&lt;/a&gt;  and Q&amp;A session in Second Life on Trademarks for Virtual World Related Businesses on 6 June from 2:30PM to 4PM SLT. With all the recent controversy over trademarks, this promises to be an interesting session.&lt;/p&gt;&lt;/div&gt;

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&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=s2NWAbNd"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=c5ct0V7B"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=c5ct0V7B" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=Lsmf0Wrm"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=Lsmf0Wrm" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/KgMWrEcjUbs" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/06/talking-tradema.html</feedburner:origLink></entry>
    <entry><title type="text">Links for 2008-06-03 [del.icio.us]</title><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/BH-9MPX1YpY/themetaverse" /><updated>2008-06-04T00:00:00-07:00</updated><id>http://del.icio.us/themetaverse#2008-06-03</id><content type="html">&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.massively.com/2008/06/03/vollee-second-life-mobile-beta-live/"&gt;Vollee Second Life mobile beta live - Massively&lt;/a&gt;&lt;br/&gt;
I&amp;#039;m not sure that I trust them with my account details, but I might try this on a secondary account at some point.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/BH-9MPX1YpY" height="1" width="1"/&gt;</content><feedburner:origLink>http://del.icio.us/themetaverse#2008-06-03</feedburner:origLink></entry><entry>
        <title>Home coming this year as 'open, working beta' - Joystiq</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/-3u1yhqwVoQ/home-coming-thi.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/06/home-coming-thi.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-50776942</id>
        <published>2008-06-03T20:17:24+01:00</published>
        <updated>2008-06-03T20:17:24+01:00</updated>
        <summary>Home coming this year as 'open, working beta' - Joystiq:Sony has again trumpeted intention to get its virtual world Home out the door this year, though precisely what state it will be in when players are eventually allowed to log...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Games" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;cite cite="http://www.joystiq.com/2008/06/03/home-coming-this-year-as-open-working-beta/"&gt;&lt;/cite&gt;&lt;a href="http://www.joystiq.com/2008/06/03/home-coming-this-year-as-open-working-beta/"&gt;Home coming this year as 'open, working beta' - Joystiq&lt;/a&gt;:&lt;blockquote cite="http://www.joystiq.com/2008/06/03/home-coming-this-year-as-open-working-beta/"&gt;Sony has again trumpeted intention to get its virtual world Home out the door this year, though precisely what state it will be in when players are eventually allowed to log on remains another issue entirely. Speaking to Wired, PSN senior director Susan Panico referred to Home's initial roll out as "similar to Gmail," calling the online initiative's presumably fall release an "open, working beta." &lt;/blockquote&gt;&lt;cite cite="http://www.joystiq.com/2008/06/03/home-coming-this-year-as-open-working-beta/"&gt;&lt;/cite&gt;I'm not sure if Home is getting more interesting, or less. &lt;br&gt;&#xD;
&lt;!-- technorati tags begin --&gt;&lt;p style="font-size:10px;text-align:right;"&gt;Tags: &lt;a href="http://technorati.com/tag/Sony" rel="tag"&gt;Sony&lt;/a&gt;, &lt;a href="http://technorati.com/tag/PlayStation%203" rel="tag"&gt;PlayStation 3&lt;/a&gt;, &lt;a href="http://technorati.com/tag/%20Home" rel="tag"&gt; Home&lt;/a&gt;&lt;/p&gt;&lt;!-- technorati tags end --&gt;&lt;/p&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/0IR511LwDO_jWQoiddj8fAxR-u0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0IR511LwDO_jWQoiddj8fAxR-u0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/0IR511LwDO_jWQoiddj8fAxR-u0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0IR511LwDO_jWQoiddj8fAxR-u0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=1nNVHE3N"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=NvoqhE3D"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=NvoqhE3D" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=oMyvo1XW"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=oMyvo1XW" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/-3u1yhqwVoQ" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/06/home-coming-thi.html</feedburner:origLink></entry>
    <entry>
        <title>Second Life - FriendFeed</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/CT-sqW1h5l0/second-life---f.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/05/second-life---f.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-50461128</id>
        <published>2008-05-27T15:59:47+01:00</published>
        <updated>2008-05-27T15:59:47+01:00</updated>
        <summary>I've started up a room in FriendFeed devoted to Second Life. It's public, so feel free to come along, join, and post anything you fancy.</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;p&gt;I've started up a room in FriendFeed devoted to &lt;a href="http://friendfeed.com/rooms/second-life#" title="Second Life - FriendFeed"&gt;Second Life&lt;/a&gt;. It's public, so feel free to come along, join, and post anything you fancy.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/XeyNh8rzsvj6AeaJ4GH_gPhR7fw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XeyNh8rzsvj6AeaJ4GH_gPhR7fw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/XeyNh8rzsvj6AeaJ4GH_gPhR7fw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XeyNh8rzsvj6AeaJ4GH_gPhR7fw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=LYsWl9zh"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=UUDT1riL"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=UUDT1riL" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=I6IeRIse"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=I6IeRIse" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/CT-sqW1h5l0" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/05/second-life---f.html</feedburner:origLink></entry>
    <entry>
        <title>Exclusive slum dwelling - designed for you</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/IqzRfd2j4l4/exclusive-slum.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/05/exclusive-slum.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-50345196</id>
        <published>2008-05-24T11:59:24+01:00</published>
        <updated>2008-05-24T11:59:24+01:00</updated>
        <summary>If you've ever had a dream of living in your own trailer, now's your chance. Sarah Nerd has released a a few exclusive plots of land in the Slums of Nerdville: "The Slums of Nerdville is a low prim, low...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;If you've ever had a dream of living in your own trailer, now's your chance. Sarah Nerd has released a a few exclusive plots of land in &lt;a href="http://www.your2ndplace.com/node/1162"&gt;the Slums of Nerdville&lt;/a&gt;: &lt;blockquote&gt;"The Slums of Nerdville is a low prim, low rent, themed residential sim with lots from $275L a week to $550l a week.  All builds here need to be run down trailers, mobile homes, shacks, or similar. We want to keep the classy folk out of our slums."&lt;/blockquote&gt;&lt;/p&gt;&#xD;
&#xD;
&lt;p&gt;I'm almost tempted myself...&lt;/p&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/z73ifYEQtApwl6kbRtkU2cTIgdU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z73ifYEQtApwl6kbRtkU2cTIgdU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/z73ifYEQtApwl6kbRtkU2cTIgdU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z73ifYEQtApwl6kbRtkU2cTIgdU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=ajprGfaH"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=HNIkn6Ym"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=HNIkn6Ym" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=HxuD1CYE"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=HxuD1CYE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/IqzRfd2j4l4" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/05/exclusive-slum.html</feedburner:origLink></entry>
    <entry>
        <title>Orange Island: Announcing Games Week on Orange Island</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/gBstMF-1CWo/orange-island-a.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/05/orange-island-a.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-50345126</id>
        <published>2008-05-24T11:52:35+01:00</published>
        <updated>2008-05-24T11:52:35+01:00</updated>
        <summary>Orange has been doing some really interesting things based on and around their Second Life island. Over the next week, they're running Games Week on Orange Island, which includes talks on games in Second Life from the likes of Onder...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Games" />
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;Orange has been doing some really interesting things based on and around their Second Life island. &lt;/p&gt;&#xD;
&#xD;
&lt;p&gt;Over the next week, they're running &lt;a href="http://www.orange-island.com/?p=438"&gt;Games Week on Orange Island&lt;/a&gt;, which includes talks on games in Second Life from the likes of Onder Skall, Valentine Janus, and many others. It sounds well worth a visit, and I'll try and get over when I can. &lt;/p&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9vrvu6Hj5quSkzj6oeX-xyYTMko/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9vrvu6Hj5quSkzj6oeX-xyYTMko/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9vrvu6Hj5quSkzj6oeX-xyYTMko/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9vrvu6Hj5quSkzj6oeX-xyYTMko/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=xiiauXI7"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=3EXQht6s"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=3EXQht6s" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=AGeMkIGB"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=AGeMkIGB" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/gBstMF-1CWo" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/05/orange-island-a.html</feedburner:origLink></entry>
    <entry>
        <title>Company touts potential of Second Life to Filipinos</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/XioYkLUmK18/company-touts-p.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/05/company-touts-p.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-50298938</id>
        <published>2008-05-23T10:46:45+01:00</published>
        <updated>2008-05-23T10:46:45+01:00</updated>
        <summary>Hackenslash has a post up about metaversal development studio Avatrian encouraging Filipino companies to tap the potential of virtual worlds like Second Life and Entropia. Avatrian has a production office in Cebu City.</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        <category scheme="http://sixapart.com/ns/types#tag" term="Avatrian" />
        <category scheme="http://sixapart.com/ns/types#tag" term="Second Life" />
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;p&gt;&lt;a title="hackenslash » Company touts potential of Second Life to Filipinos" href="http://blogs.inquirer.net/hackenslash/2008/05/21/company-touts-potential-of-second-life-to-filipinos/"&gt;Hackenslash&lt;/a&gt; has a post up about metaversal development studio Avatrian encouraging Filipino companies to tap the potential of virtual worlds like Second Life and Entropia. Avatrian has a production office in Cebu City.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/IxY8KuxOjcTSYU_cq_hLhJceYnw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IxY8KuxOjcTSYU_cq_hLhJceYnw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/IxY8KuxOjcTSYU_cq_hLhJceYnw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IxY8KuxOjcTSYU_cq_hLhJceYnw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=1qmSSuZD"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=qAHc6Zak"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=qAHc6Zak" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=98R7XXIk"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=98R7XXIk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/XioYkLUmK18" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/05/company-touts-p.html</feedburner:origLink></entry>
    <entry>
        <title>First full movie made in Second Life</title>
        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheMetaverse/~3/-r3CO7xGJNw/first-full-movi.html" />
        <link rel="replies" type="text/html" href="http://www.the-metaverse.com/2008/05/first-full-movi.html" thr:count="0" />
        <id>tag:typepad.com,2003:post-49822834</id>
        <published>2008-05-13T21:46:42+01:00</published>
        <updated>2008-05-13T21:46:42+01:00</updated>
        <summary>In brief: Fraggles to invade Outer Space | News | guardian.co.uk Film: "The first movie made entirely in Second Life, has been completed. Molotov Alva and his Search for the Creator: A Second Life Odyssey tells the story of a...</summary>
        <author>
            <name>Ian Betteridge</name>
        </author>
        <category scheme="http://www.sixapart.com/ns/types#category" term="Film" />
        <category scheme="http://www.sixapart.com/ns/types#category" term="Second Life" />
        
        
<content type="html" xml:lang="en-GB" xml:base="http://www.the-metaverse.com/">&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;a href="http://film.guardian.co.uk/news/story/0,,2279632,00.html"&gt;In brief: Fraggles to invade Outer Space |  News | guardian.co.uk Film&lt;/a&gt;: &lt;blockquote&gt;"The first movie made entirely in Second Life, has been completed. Molotov Alva and his Search for the Creator: A Second Life Odyssey tells the story of a man who vanishes from the real world to live in the virtual one. The movie has been bought by a US TV channel for a six-figure sum. "&lt;/blockquote&gt;&lt;/p&gt;&#xD;
&#xD;
&lt;p&gt;I'm not actually sure that this is the first film to be made entirely in Second Life - surely, there's a load of machinima that takes precedence - but this still looks interesting. &lt;/p&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4JVTK279iNEX_vbWAcZ7waZKmWM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4JVTK279iNEX_vbWAcZ7waZKmWM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4JVTK279iNEX_vbWAcZ7waZKmWM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4JVTK279iNEX_vbWAcZ7waZKmWM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=UV2SgjVT"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=z9CxEexK"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=z9CxEexK" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/TheMetaverse?a=rt5XnYWb"&gt;&lt;img src="http://feeds.feedburner.com/~f/TheMetaverse?i=rt5XnYWb" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TheMetaverse/~4/-r3CO7xGJNw" height="1" width="1"/&gt;</content>


    <link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-sa/3.0/" /><feedburner:origLink>http://www.the-metaverse.com/2008/05/first-full-movi.html</feedburner:origLink></entry>
 
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