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<div id="header"><div class="wrap"><div id="title-area"><h1 id="title"><a href="/" title="The Metaverse Journal - Virtual World News">The Metaverse Journal - Virtual World News</a></h1><p id="description">Coverage of news, issues and events occurring in virtual worlds or those who create those worlds</p></div><!-- end #title-area --><div class="widget-area"><div id="text-5" class="widget widget_text"><div class="widget-wrap">			<div class="textwidget"><br/><p><script type="text/javascript"><!--
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			<div id="tabs-3" class="widget ui-tabs"><ul class="ui-tabs-nav"><li><a href="#cat-3">General News</a></li><li><a href="#cat-2">Australian News</a></li><li><a href="#cat-14">Business</a></li><li><a href="#cat-9">Education</a></li><li><a href="#cat-13">Health</a></li><li><a href="#cat-479">Events</a></li></ul><div id="cat-3"class="post-3441 post type-post status-publish format-standard hentry category-sl-alternatives category-gaming-worlds category-general-news ui-tabs-hide"><a href="/2013/02/24/vr-and-latency-carmacks-thoughts/" title="VR and Latency: Carmack&#8217;s Thoughts" class="alignleft"><img width="150" height="225" src="/images/2013/02/doom2-oinks-150x225.jpg" class="attachment-Featured Tabs" alt="Oh the memories of Doom 2 modem to modem death matches" /></a><h2><a href="/2013/02/24/vr-and-latency-carmacks-thoughts/" title="VR and Latency: Carmack&#8217;s Thoughts">VR and Latency: Carmack&#8217;s Thoughts</a></h2><p class="byline">February 24, 2013 by <a href="/author/admin/" title="Posts by Lowell Cremorne" rel="author">Lowell Cremorne</a> &middot; <a href="/2013/02/24/vr-and-latency-carmacks-thoughts/#respond" title="Comment on VR and Latency: Carmack&#8217;s Thoughts"><span class="dsq-postid" rel="3441 /?p=3441">Leave a Comment</span></a> </p><p>This post originally appeared over at our sister site Metaverse Health.

John Carmack is a bit of an icon in gaming circles, and he's also one of the people that's supporting the Oculus VR consumer headset that's on the near horizon. I'd very stupidly assumed (having not read any biographical details on him until today) that he wasn't that deep into the coding / science of things like this.

He's just posted a nice piece of work on the challenges of latency &hellip; <a href="/2013/02/24/vr-and-latency-carmacks-thoughts/" class="more-link">Read More</a></p></div><!--end post_class()-->

<div id="cat-2"class="post-3404 post type-post status-publish format-standard hentry category-oz-specific-news category-general-news tag-abc-island ui-tabs-hide"><a href="/2012/09/21/vale-abc-island-in-second-life/" title="Vale: ABC Island in Second Life" class="alignleft"><img width="150" height="225" src="/images/2012/09/08-01-26_ABC-Picnic_002-150x225.jpg" class="attachment-Featured Tabs" alt="08-01-26_ABC Picnic_002" /></a><h2><a href="/2012/09/21/vale-abc-island-in-second-life/" title="Vale: ABC Island in Second Life">Vale: ABC Island in Second Life</a></h2><p class="byline">September 21, 2012 by <a href="/author/admin/" title="Posts by Lowell Cremorne" rel="author">Lowell Cremorne</a> &middot; <a href="/2012/09/21/vale-abc-island-in-second-life/#comments" title="Comment on Vale: ABC Island in Second Life"><span class="dsq-postid" rel="3404 /?p=3404">3 Comments</span></a> </p><p>As I wrote a few weeks back, the Australian Broadcasting Corporation's presence in Second Life is about to come to a close. The 22nd September sees the curtain fall, but not without some festivities prior. Particularly this Saturday 22nd September when the final party occurs. (Here's the SLURL to teleport to ABC Island)

I've been an admin on the island (in name only - I've had no active involvement really) since 2008 and I've seen it evolve and grow over &hellip; <a href="/2012/09/21/vale-abc-island-in-second-life/" class="more-link">Read More</a></p></div><!--end post_class()-->

<div id="cat-14"class="post-3222 post type-post status-publish format-standard hentry category-business-virtual category-general-news tag-lindenlab tag-philip-rosedale ui-tabs-hide"><a href="/2011/11/10/philip-rosedale-spruiks-new-venture-talks-down-second-life/" title="Philip Rosedale spruiks new venture, talks down Second Life?" class="alignleft"><img width="150" height="225" src="/images/2011/11/coffee-and-power-150x225.jpg" class="attachment-Featured Tabs" alt="coffee-and-power" /></a><h2><a href="/2011/11/10/philip-rosedale-spruiks-new-venture-talks-down-second-life/" title="Philip Rosedale spruiks new venture, talks down Second Life?">Philip Rosedale spruiks new venture, talks down Second Life?</a></h2><p class="byline">November 10, 2011 by <a href="/author/admin/" title="Posts by Lowell Cremorne" rel="author">Lowell Cremorne</a> &middot; <a href="/2011/11/10/philip-rosedale-spruiks-new-venture-talks-down-second-life/#comments" title="Comment on Philip Rosedale spruiks new venture, talks down Second Life?"><span class="dsq-postid" rel="3222 /?p=3222">3 Comments</span></a> </p><p>If you've followed the exploits of Linden Lab's former CEO and current Chairman over the past year or so, you'll know he's been off creating something new. The New York Times has run a profile on that venture, Coffee and Power. 

That venture seems interesting enough and leverages heavily the virtual currency model used for Second Life, in this case to purchase or receive payment for goods or services. 

It's very similar to a bunch of other services, though &hellip; <a href="/2011/11/10/philip-rosedale-spruiks-new-venture-talks-down-second-life/" class="more-link">Read More</a></p></div><!--end post_class()-->

<div id="cat-9"class="post-3352 post type-post status-publish format-standard hentry category-education category-general-news ui-tabs-hide"><a href="/2012/05/17/slactions-2012-call-for-papers/" title="SLACTIONS 2012: Call for Papers" class="alignleft"><img width="150" height="96" src="/images/2012/05/544798_311281292282193_242464792497177_690799_46311208_n-150x96.jpg" class="attachment-Featured Tabs" alt="544798_311281292282193_242464792497177_690799_46311208_n" /></a><h2><a href="/2012/05/17/slactions-2012-call-for-papers/" title="SLACTIONS 2012: Call for Papers">SLACTIONS 2012: Call for Papers</a></h2><p class="byline">May 17, 2012 by <a href="/author/admin/" title="Posts by Lowell Cremorne" rel="author">Lowell Cremorne</a> &middot; <span>Comments Off</span> </p><p>Research conference on virtual worlds - Life, imagination, and work using
metaverse platforms

November 2012
http://www.slactions.org/
http://www.facebook.com/pages/SLACTIONS-Life-imagination-and-work-using-meta
verse-platforms/242464792497177
http://twitter.com/slactions


CALL FOR PAPERS


The metaverse is emerging, through the increasing use of virtual world
technologies that act as platforms for end-users to create, develop, and
interact, &hellip; <a href="/2012/05/17/slactions-2012-call-for-papers/" class="more-link">Read More</a></p></div><!--end post_class()-->

<div id="cat-13"class="post-3437 post type-post status-publish format-standard hentry category-community-2 category-general-news category-health-virtual tag-virtual-ability ui-tabs-hide"><a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" title="Virtual Ability Island: Big Week of Activities" class="alignleft"><img width="150" height="225" src="/images/2013/02/va-island-150x225.jpg" class="attachment-Featured Tabs" alt="virtual ability island" /></a><h2><a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" title="Virtual Ability Island: Big Week of Activities">Virtual Ability Island: Big Week of Activities</a></h2><p class="byline">February 7, 2013 by <a href="/author/admin/" title="Posts by Lowell Cremorne" rel="author">Lowell Cremorne</a> &middot; <a href="/2013/02/07/virtual-ability-island-big-week-of-activities/#comments" title="Comment on Virtual Ability Island: Big Week of Activities"><span class="dsq-postid" rel="3437 /?p=3437">1 Comment</span></a> </p><p>Longstanding hub for health and community services information, Virtual Ability Island, has a big week of activities ahead that I wanted to give a plug to.

First, the summary of the events:
Virtual Ability Community Events, week of Feb. 4-10

**Events marked are open to the public. All other events are for VAI community members and their invited guests.

TUESDAY Feb 5
2:30pm SLT- Woodget's Weekly Quiz Night- VAI Sanctuary Beach Cafe

WEDNESDAY Feb &hellip; <a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" class="more-link">Read More</a></p></div><!--end post_class()-->

<div id="cat-479"class="post-3001 post type-post status-publish format-standard hentry category-oz-specific-news category-events category-general-news category-charity tag-nonprofit tag-queensland-floods ui-tabs-hide"><a href="/2011/01/22/queensland-flood-relief-in-second-life/" title="Queensland Flood Relief in Second Life" class="alignleft"><img width="150" height="225" src="/images/2011/01/qld-floods-secondlife-150x225.jpg" class="attachment-Featured Tabs" alt="qld-floods-secondlife" /></a><h2><a href="/2011/01/22/queensland-flood-relief-in-second-life/" title="Queensland Flood Relief in Second Life">Queensland Flood Relief in Second Life</a></h2><p class="byline">January 22, 2011 by <a href="/author/admin/" title="Posts by Lowell Cremorne" rel="author">Lowell Cremorne</a> &middot; <a href="/2011/01/22/queensland-flood-relief-in-second-life/#comments" title="Comment on Queensland Flood Relief in Second Life"><span class="dsq-postid" rel="3001 /?p=3001">3 Comments</span></a> </p><p>Two years ago, a number of Second Life vendors got together to raise funds for the Victorian Bushfire victims. Thanks to another bunch of dedicated people, coordinated by Brisbane-based Kat Johnston, there are a range of things you can do to raise money for the Queensland Premier's Disaster Relief Appeal. 

It's all under the banner of Extend A Helping Hand (EAHH), and there's two large ways to make a difference:

1. Attend some of the great events planned, &hellip; <a href="/2011/01/22/queensland-flood-relief-in-second-life/" class="more-link">Read More</a></p></div><!--end post_class()-->

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				<div id="featured-post-4" class="widget featuredpost"><div class="widget-wrap"><h4 class="widgettitle">Recent Stories</h4><div class="post-3437 post type-post status-publish format-standard hentry category-community-2 category-general-news category-health-virtual tag-virtual-ability"><a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" title="Virtual Ability Island: Big Week of Activities" class="alignleft"><img width="150" height="150" src="/images/2013/02/va-island-150x150.jpg" class="attachment-thumbnail" alt="virtual ability island" /></a><h2><a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" title="Virtual Ability Island: Big Week of Activities">Virtual Ability Island: Big Week of Activities</a></h2><p>Longstanding hub for health and community services information, Virtual Ability Island, has a big week of activities ahead that I wanted to give a plug to.

First, the summary of the events:
Virtual &hellip; <a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3433 post type-post status-publish format-standard hentry category-general-news category-religion-virtual"><a href="/2013/01/23/bible-based-virtual-world-on-the-way/" title="Bible-based Virtual World On The Way" class="alignleft"><img width="150" height="150" src="/images/2013/01/bible-150x150.png" class="attachment-thumbnail" alt="No, this isn&#039;t the virtual world in question" /></a><h2><a href="/2013/01/23/bible-based-virtual-world-on-the-way/" title="Bible-based Virtual World On The Way">Bible-based Virtual World On The Way</a></h2><p>Interesting little announcement / press release - mostly for some of the claims being made or assumptions on approaches of a range of other virtual worlds for children. I also find it fascinating that &hellip; <a href="/2013/01/23/bible-based-virtual-world-on-the-way/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3429 post type-post status-publish format-standard hentry category-general-news tag-lindenlab"><a href="/2013/01/05/linden-labs-amazon-bundling-bungling/" title="Linden Lab&#8217;s Amazon Bundling Bungling" class="alignleft"><img width="150" height="150" src="/images/2013/01/second-life-car-picture-150x150.jpg" class="attachment-thumbnail" alt="second-life-car-picture" /></a><h2><a href="/2013/01/05/linden-labs-amazon-bundling-bungling/" title="Linden Lab&#8217;s Amazon Bundling Bungling">Linden Lab&#8217;s Amazon Bundling Bungling</a></h2><p>Tateru Nino has a great piece on Linden Lab's announcement that they are selling Second Life bundled with packages of content. Read it for yourself - I don't think it's possible for me to agree more with &hellip; <a href="/2013/01/05/linden-labs-amazon-bundling-bungling/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3421 post type-post status-publish format-standard hentry category-general-news category-editorial"><a href="/2012/11/02/procrastination-and-virtual-worlds-as-work/" title="Procrastination and Virtual Worlds as &#8216;Work&#8217;" class="alignleft"><img width="150" height="150" src="/images/2012/11/aloneinsim-150x150.jpg" class="attachment-thumbnail" alt="aloneinsim" /></a><h2><a href="/2012/11/02/procrastination-and-virtual-worlds-as-work/" title="Procrastination and Virtual Worlds as &#8216;Work&#8217;">Procrastination and Virtual Worlds as &#8216;Work&#8217;</a></h2><p>I just wanted to briefly post a piece as I'm more than acutely aware that it's been well over a month since anything new has appeared here. It's definitely not due to a lack of interest in virtual worlds, &hellip; <a href="/2012/11/02/procrastination-and-virtual-worlds-as-work/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3404 post type-post status-publish format-standard hentry category-oz-specific-news category-general-news tag-abc-island"><a href="/2012/09/21/vale-abc-island-in-second-life/" title="Vale: ABC Island in Second Life" class="alignleft"><img width="150" height="150" src="/images/2012/09/08-01-26_ABC-Picnic_002-150x150.jpg" class="attachment-thumbnail" alt="08-01-26_ABC Picnic_002" /></a><h2><a href="/2012/09/21/vale-abc-island-in-second-life/" title="Vale: ABC Island in Second Life">Vale: ABC Island in Second Life</a></h2><p>As I wrote a few weeks back, the Australian Broadcasting Corporation's presence in Second Life is about to come to a close. The 22nd September sees the curtain fall, but not without some festivities prior. &hellip; <a href="/2012/09/21/vale-abc-island-in-second-life/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3412 post type-post status-publish format-standard hentry category-general-news category-health-virtual"><a href="/2012/09/13/mayo-clinic-in-second-life/" title="Mayo Clinic in Second Life" class="alignleft"><img width="150" height="150" src="/images/2012/09/Mayo-Clinic-Second-Life-150x150.jpg" class="attachment-thumbnail" alt="Mayo Clinic | Second Life" /></a><h2><a href="/2012/09/13/mayo-clinic-in-second-life/" title="Mayo Clinic in Second Life">Mayo Clinic in Second Life</a></h2><p>Looks like an interesting session of the non-profit commons in SL this Friday:
&nbsp;

This Friday, September 14th, Nonprofit Commons is happy to feature Brian Kaihoi (Svea Morane in SL), of the Mayo &hellip; <a href="/2012/09/13/mayo-clinic-in-second-life/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3400 post type-post status-publish format-standard hentry category-general-news category-editorial"><a href="/2012/08/26/reactiongrid-retreats-from-opensim/" title="ReactionGrid retreats from OpenSim" class="alignleft"><img width="150" height="150" src="/images/2012/08/jibe1-1024x507-150x150.jpg" class="attachment-thumbnail" alt="jibe1-1024x507" /></a><h2><a href="/2012/08/26/reactiongrid-retreats-from-opensim/" title="ReactionGrid retreats from OpenSim">ReactionGrid retreats from OpenSim</a></h2><p>Hypergrid Business has an interesting piece on the change in direction for ReactionGrid. We've followed them closely over the years (including our distinctly retro interview with CEO Kyle Gomboy back in &hellip; <a href="/2012/08/26/reactiongrid-retreats-from-opensim/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3397 post type-post status-publish format-standard hentry category-community-2 category-general-news"><a href="/2012/08/26/the-future-of-the-metaverse-if-there-has-been-a-failure-it-is-ours/" title="The future of the Metaverse: If there has been a failure, it is ours" class="alignleft"><img width="150" height="150" src="/images/2012/08/Botgirl_s-Identity-Circus_-My-take-on-the-future-of-the-Metaverse_-If-there-has-been-a-failure-it-is-ours-150x150.jpg" class="attachment-thumbnail" alt="Botgirl_s Identity Circus_ My take on the future of the Metaverse_ If there has been a failure, it is ours" /></a><h2><a href="/2012/08/26/the-future-of-the-metaverse-if-there-has-been-a-failure-it-is-ours/" title="The future of the Metaverse: If there has been a failure, it is ours">The future of the Metaverse: If there has been a failure, it is ours</a></h2><p>A great piece from www.botgirl.com on Linden Lab's recent moves:



Fleep Tuque posted a fascinating essay yesterday with the provocative title, "Why Anyone Who Cares About the Metaverse Needs to Move &hellip; <a href="/2012/08/26/the-future-of-the-metaverse-if-there-has-been-a-failure-it-is-ours/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3392 post type-post status-publish format-standard hentry category-general-news tag-graphics tag-lindenlab"><a href="/2012/08/17/project-to-improve-graphics-rendering-in-second-life/" title="Project to Improve Graphics Rendering in Second Life" class="alignleft"><img width="150" height="150" src="/images/2012/08/australia-sim-2-150x150.jpg" class="attachment-thumbnail" alt="australia-sim-2" /></a><h2><a href="/2012/08/17/project-to-improve-graphics-rendering-in-second-life/" title="Project to Improve Graphics Rendering in Second Life">Project to Improve Graphics Rendering in Second Life</a></h2><p>Via Linden Lab
&nbsp;

One of the challenges that virtual world creators face is the trade-off between rich visual detail and geometric complexity. Ideally, by adding more and smaller faces to an object, &hellip; <a href="/2012/08/17/project-to-improve-graphics-rendering-in-second-life/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3387 post type-post status-publish format-standard hentry category-oz-specific-news category-general-news tag-abc-island"><a href="/2012/08/13/abc-island-to-close-in-second-life/" title="ABC Island to Close in Second Life" class="alignleft"><img width="150" height="150" src="/images/2012/08/Second-Life-150x150.jpg" class="attachment-thumbnail" alt="Second Life" /></a><h2><a href="/2012/08/13/abc-island-to-close-in-second-life/" title="ABC Island to Close in Second Life">ABC Island to Close in Second Life</a></h2><p>It's not surprising but sad all the same: the wonderful community-driven project that is ABC Island in Second Life, is to close on the 22nd of September.

The island has been a staple of the Australian &hellip; <a href="/2012/08/13/abc-island-to-close-in-second-life/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3379 post type-post status-publish format-standard hentry category-general-news"><a href="/2012/07/16/the-end-of-the-second-life-community-convention/" title="The End of the Second Life Community Convention" class="alignleft"><img width="150" height="150" src="/images/2012/07/Personal-Perspective_-The-End-of-the-Second-Life-Community-Convention-Fleep_s-Deep-Thoughts-150x150.jpg" class="attachment-thumbnail" alt="Personal Perspective_ The End of the Second Life Community Convention | Fleep_s Deep Thoughts" /></a><h2><a href="/2012/07/16/the-end-of-the-second-life-community-convention/" title="The End of the Second Life Community Convention">The End of the Second Life Community Convention</a></h2><p>A great piece from Fleep Tuque:
You may have read the official announcement that AvaCon is not organizing a Second Life Community Convention this year. This post is not an official anything, it’s just &hellip; <a href="/2012/07/16/the-end-of-the-second-life-community-convention/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3365 post type-post status-publish format-standard hentry category-sl-alternatives category-general-news tag-daden tag-oopal"><a href="/2012/06/27/daden-unveil-oopal/" title="Daden Unveil Oopal" class="alignleft"><img width="150" height="150" src="/images/2012/06/OOPAL-Quick-Introduction-on-Vimeo-150x150.jpg" class="attachment-thumbnail" alt="OOPAL Quick Introduction on Vimeo" /></a><h2><a href="/2012/06/27/daden-unveil-oopal/" title="Daden Unveil Oopal">Daden Unveil Oopal</a></h2><p>Oopal (pronounced oo-pull) is Daden's latest offering: a web-based editor allowing you to place and edit objects in a 2D environment, which will then roll out to the 3D environment (currently OpenSim and &hellip; <a href="/2012/06/27/daden-unveil-oopal/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3360 post type-post status-publish format-standard hentry category-general-news"><a href="/2012/06/05/linden-lab-registers-new-trademark/" title="Linden Lab registers new trademark" class="alignleft"><img width="150" height="150" src="/images/2012/06/Linden-Lab-trademarks-a-new-product-or-service-…-or-something-updated-150x150.jpg" class="attachment-thumbnail" alt="Linden Lab trademarks a new product or service … or something [updated]" /></a><h2><a href="/2012/06/05/linden-lab-registers-new-trademark/" title="Linden Lab registers new trademark">Linden Lab registers new trademark</a></h2><p>The ever-vigilant Tateru Nino has a great piece on a new trademark registered by Linden Lab. Sounds like the casual gaming approach is about to come to the fore at Linden Lab.

Whether this translates &hellip; <a href="/2012/06/05/linden-lab-registers-new-trademark/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3358 post type-post status-publish format-standard hentry category-sl-alternatives category-oz-specific-news category-general-news"><a href="/2012/05/31/euclideon-pops-its-head-above-the-parapet/" title="Euclideon pops its head above the parapet" class="alignleft"><img width="150" height="150" src="/images/2012/05/Euclideon-“still-alive”-with-new-Footage-XBIGY-Games-150x150.jpg" class="attachment-thumbnail" alt="Euclideon “still alive” with new Footage | XBIGY Games" /></a><h2><a href="/2012/05/31/euclideon-pops-its-head-above-the-parapet/" title="Euclideon pops its head above the parapet">Euclideon pops its head above the parapet</a></h2><p>In August last year I posted the last of a few articles on promising new graphics technology called Unlimited Detail. As I posted there, the team were going to ground to work on getting the technology &hellip; <a href="/2012/05/31/euclideon-pops-its-head-above-the-parapet/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

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				<div id="featured-post-5" class="widget featuredpost"><div class="widget-wrap"><h4 class="widgettitle">From the wider metaverse</h4><div class="post-3273 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/08/game-companies-raise-1-54b-in-2011/" title="Game companies raise $1.54B in 2011" class="alignleft"></a><h2><a href="/2012/01/08/game-companies-raise-1-54b-in-2011/" title="Game companies raise $1.54B in 2011">Game companies raise $1.54B in 2011</a></h2><p>Game fundings destroyed the record book for fundings this year as 145 companies raised more than $1.540 billion in 2011, not counting initial public offerings.In 2011, games took center stage. Game investment &hellip; <a href="/2012/01/08/game-companies-raise-1-54b-in-2011/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3244 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/21/marvel-announces-official-mmo-title-marvel-heroes/" title="Marvel announces official MMO title: Marvel Heroes" class="alignleft"></a><h2><a href="/2011/12/21/marvel-announces-official-mmo-title-marvel-heroes/" title="Marvel announces official MMO title: Marvel Heroes">Marvel announces official MMO title: Marvel Heroes</a></h2><p>Via Scoop.it - Metaverse NewsThe Marvel Comics MMO formerly known as Marvel Universe Online has finally been officially christened. Gazillion Entertainment announced in a press release today that, due &hellip; <a href="/2011/12/21/marvel-announces-official-mmo-title-marvel-heroes/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3243 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/21/using-virtual-reality-to-cure-real-life-ptsd/" title="Using virtual reality to cure real-life PTSD" class="alignleft"></a><h2><a href="/2011/12/21/using-virtual-reality-to-cure-real-life-ptsd/" title="Using virtual reality to cure real-life PTSD">Using virtual reality to cure real-life PTSD</a></h2><p>Via Scoop.it - Metaverse NewsDoctors are hoping that virtual reality can help cure soldiers of their all-too-real wartime traumas. The New York-Presbyterian Hospital/Weill Cornell Medical Cente has received &hellip; <a href="/2011/12/21/using-virtual-reality-to-cure-real-life-ptsd/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3245 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/22/led-mounted-in-a-contact-lens-virtual-ar-displays/" title="LED mounted in a contact lens: virtual / AR displays" class="alignleft"></a><h2><a href="/2011/12/22/led-mounted-in-a-contact-lens-virtual-ar-displays/" title="LED mounted in a contact lens: virtual / AR displays">LED mounted in a contact lens: virtual / AR displays</a></h2><p>A fascinating video on mounting an LED in a contact lens. In the virtual worlds speher, the applications are obvious and appealing to say the least. Have a watch for yourself, but here's the video maker's &hellip; <a href="/2011/12/22/led-mounted-in-a-contact-lens-virtual-ar-displays/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3265 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/02/invoked-computing-you-really-can-use-a-banana-as-a-telephone/" title="Invoked computing: you really can use a banana as a telephone" class="alignleft"></a><h2><a href="/2012/01/02/invoked-computing-you-really-can-use-a-banana-as-a-telephone/" title="Invoked computing: you really can use a banana as a telephone">Invoked computing: you really can use a banana as a telephone</a></h2><p>Alvaro Cassinelli is an assistant professor at the Ishikawa-Oku lab at the University of Tokyo. He and his partner, Alexis Zerroug, have created a multi-modal, <a href="http://justhemes.com/bluehost-coupons/">shared web hosting promos</a>, a system that &hellip; <a href="/2012/01/02/invoked-computing-you-really-can-use-a-banana-as-a-telephone/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3246 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/23/yordie-sands-my-wonderful-fantasy-2011/" title="Yordie Sands: My Wonderful Fantasy &#8211; 2011" class="alignleft"></a><h2><a href="/2011/12/23/yordie-sands-my-wonderful-fantasy-2011/" title="Yordie Sands: My Wonderful Fantasy &#8211; 2011">Yordie Sands: My Wonderful Fantasy &#8211; 2011</a></h2><p>It's that time of year where a lot of people look back on the year that was. Over the coming week we'll be featuring retrospectives from other blogs, whether they are a broad look back at a virtual world &hellip; <a href="/2011/12/23/yordie-sands-my-wonderful-fantasy-2011/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3289 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/22/is-opensim-usage-falling/" title="Is OpenSim usage falling?" class="alignleft"></a><h2><a href="/2012/01/22/is-opensim-usage-falling/" title="Is OpenSim usage falling?">Is OpenSim usage falling?</a></h2><p>Today, Hamlet Au wrote a column suggesting that the OpenSim user base is shrinking — and used Hypergrid Business numbers to support his position.The short answer to his question is: No, OpenSim usage &hellip; <a href="/2012/01/22/is-opensim-usage-falling/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3296 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/29/litigating-trademark-and-copyright-cases-in-the-metaverse-the-metropolitan-corporate-counsel/" title="Litigating Trademark And Copyright Cases In The Metaverse | The Metropolitan Corporate Counsel" class="alignleft"></a><h2><a href="/2012/01/29/litigating-trademark-and-copyright-cases-in-the-metaverse-the-metropolitan-corporate-counsel/" title="Litigating Trademark And Copyright Cases In The Metaverse | The Metropolitan Corporate Counsel">Litigating Trademark And Copyright Cases In The Metaverse | The Metropolitan Corporate Counsel</a></h2><p>In Neal Stephenson’s 1992 science fiction novel, Snow Crash,[1] humans battle each other as avatars in the “Metaverse,” the collective product of online shared three‑dimensional space.[2] While &hellip; <a href="/2012/01/29/litigating-trademark-and-copyright-cases-in-the-metaverse-the-metropolitan-corporate-counsel/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3325 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/03/16/great-overview-of-vwbpe-2012-by-daniel-voyager/" title="Great overview of VWBPE 2012 by Daniel Voyager" class="alignleft"></a><h2><a href="/2012/03/16/great-overview-of-vwbpe-2012-by-daniel-voyager/" title="Great overview of VWBPE 2012 by Daniel Voyager">Great overview of VWBPE 2012 by Daniel Voyager</a></h2><p>Early this morning I logged into Second Life to visit VWBPE locations around the grid and started to collect notecards/freebies which was fun. As you can see today I have updated my blog for VWBPE 2012 &hellip; <a href="/2012/03/16/great-overview-of-vwbpe-2012-by-daniel-voyager/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3257 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/28/wonderschool-streams-world-to-a-tablet-hypergrid-business/" title="WonderSchool streams world to a tablet – Hypergrid Business" class="alignleft"></a><h2><a href="/2011/12/28/wonderschool-streams-world-to-a-tablet-hypergrid-business/" title="WonderSchool streams world to a tablet – Hypergrid Business">WonderSchool streams world to a tablet – Hypergrid Business</a></h2><p>Open Wonderland — an open source, Java-based alternative to OpenSim — is now available on a tablet. According to WonderSchool, a subsidiary of Germany’s THINSIA, clients can now access the platform &hellip; <a href="/2011/12/28/wonderschool-streams-world-to-a-tablet-hypergrid-business/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3274 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/08/american-library-associations-sl-island-closes/" title="American Library Association&#8217;s SL Island Closes" class="alignleft"></a><h2><a href="/2012/01/08/american-library-associations-sl-island-closes/" title="American Library Association&#8217;s SL Island Closes">American Library Association&#8217;s SL Island Closes</a></h2><p>Libraries, librarians and library associations have historically been some of the most active nonprofit groups in Second Life, establishing an entire archipelago of library-related islands during their &hellip; <a href="/2012/01/08/american-library-associations-sl-island-closes/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3248 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/24/kitely-rolls-out-vivox-voice/" title="Kitely rolls out Vivox voice" class="alignleft"></a><h2><a href="/2011/12/24/kitely-rolls-out-vivox-voice/" title="Kitely rolls out Vivox voice">Kitely rolls out Vivox voice</a></h2><p>From Hypergrid Business:
"Kitely became the second commercial OpenSim grid to roll out Vivox voice today. Boston-based Vivox Inc. is currently the gold standard of in-world voice, used in Second Life, &hellip; <a href="/2011/12/24/kitely-rolls-out-vivox-voice/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3301 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/02/08/academic-research-paper-on-opensim-community-2/" title="Academic Research Paper on OpenSim Community" class="alignleft"></a><h2><a href="/2012/02/08/academic-research-paper-on-opensim-community-2/" title="Academic Research Paper on OpenSim Community">Academic Research Paper on OpenSim Community</a></h2><p>While the nature of the firm has long been established as the dominant form of organizing for value creation, emergent forms of organizing such as the private-collective community model have recently gained &hellip; <a href="/2012/02/08/academic-research-paper-on-opensim-community-2/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3288 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/21/this-is-how-an-augmented-reality-love-plus-date-feels-like/" title="This is how an augmented-reality Love Plus date feels like" class="alignleft"></a><h2><a href="/2012/01/21/this-is-how-an-augmented-reality-love-plus-date-feels-like/" title="This is how an augmented-reality Love Plus date feels like">This is how an augmented-reality Love Plus date feels like</a></h2><p>One of the new functions in upcoming 3DS love-sim New Love Plus is something called Dokodemo Date, or Date Anywhere.This augmented-reality (AR) feature takes a photo of your physical surroundings with &hellip; <a href="/2012/01/21/this-is-how-an-augmented-reality-love-plus-date-feels-like/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3363 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/06/24/opensim-npcs-simulate-disasters/" title="OpenSim NPCs simulate disasters" class="alignleft"></a><h2><a href="/2012/06/24/opensim-npcs-simulate-disasters/" title="OpenSim NPCs simulate disasters">OpenSim NPCs simulate disasters</a></h2><p>For most people, NPCs &mdash; non-player characters &mdash; are the princesses you need to save in video games, dragons you need to defeat, and shopkeepers who give advice about how to proceed in your &hellip; <a href="/2012/06/24/opensim-npcs-simulate-disasters/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3256 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/28/virtual-world-to-help-kids-overcome-trauma-the-times-of-india/" title="Virtual world to help kids overcome trauma &#8211; The Times of India" class="alignleft"></a><h2><a href="/2011/12/28/virtual-world-to-help-kids-overcome-trauma-the-times-of-india/" title="Virtual world to help kids overcome trauma &#8211; The Times of India">Virtual world to help kids overcome trauma &#8211; The Times of India</a></h2><p>Doctors in a domed laboratory in Canada are designing a virtual world where they hope to one day treat traumatized children with colorful avatars using toy-like medical gadgets.Sensory stimulation could &hellip; <a href="/2011/12/28/virtual-world-to-help-kids-overcome-trauma-the-times-of-india/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3339 post type-post status-publish format-standard hentry category-sl-alternatives category-community-2 category-general-news"><a href="/2012/04/22/federal-virtual-worlds-moving-beyond-second-life/" title="Federal Virtual Worlds moving beyond Second Life" class="alignleft"><img width="150" height="150" src="/images/2012/04/logo-1-150x150.png" class="attachment-thumbnail" alt="logo-1" /></a><h2><a href="/2012/04/22/federal-virtual-worlds-moving-beyond-second-life/" title="Federal Virtual Worlds moving beyond Second Life">Federal Virtual Worlds moving beyond Second Life</a></h2><p>Several years ago, the National Oceanic and Atmospheric Administration maintained more than a dozen virtual environments for online visitors to explore in Second Life. Now it operates just one.

For &hellip; <a href="/2012/04/22/federal-virtual-worlds-moving-beyond-second-life/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3376 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/07/15/3di-to-launch-free-unity-based-world-hypergrid-business/" title="3Di to launch free Unity-based world – Hypergrid Business" class="alignleft"></a><h2><a href="/2012/07/15/3di-to-launch-free-unity-based-world-hypergrid-business/" title="3Di to launch free Unity-based world – Hypergrid Business">3Di to launch free Unity-based world – Hypergrid Business</a></h2><p>Japen&rsquo;s 3Di, Inc., best known for their browser-based OpenSim viewers, will be testing a new, free, public, Unity-based virtual world this weekend, called 3Di Cloud.According to 3Di senior manager &hellip; <a href="/2012/07/15/3di-to-launch-free-unity-based-world-hypergrid-business/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3271 post type-post status-publish format-standard hentry category-community-2"><a href="/2012/01/08/levitating-residence-opensim-creations/" title="“Levitating” Residence | OpenSim Creations" class="alignleft"></a><h2><a href="/2012/01/08/levitating-residence-opensim-creations/" title="“Levitating” Residence | OpenSim Creations">“Levitating” Residence | OpenSim Creations</a></h2><p>Via opensim-creations.com &hellip; <a href="/2012/01/08/levitating-residence-opensim-creations/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

<div class="post-3237 post type-post status-publish format-standard hentry category-community-2"><a href="/2011/12/19/a-marketing-push/" title="A marketing push" class="alignleft"></a><h2><a href="/2011/12/19/a-marketing-push/" title="A marketing push">A marketing push</a></h2><p>Via Scoop.it - Metaverse News Someone recently asked me to check with the Lab and ask about the “Big Marketing Push” that the Lab said at SLCC that it was gearing up for. If I recall rightly, the question &hellip; <a href="/2011/12/19/a-marketing-push/" class="more-link">[Read More...]</a></p></div><!--end post_class()-->

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<div id="recent-comments-3" class="widget widget_recent_comments"><div class="widget-wrap"><h4 class="widgettitle">Recent Discussion</h4>
<ul id="recentcomments"><li class="recentcomments">Virtual Ability Island: Big Week of Activities &laquo; Amazing WWWorld on <a href="/2013/02/07/virtual-ability-island-big-week-of-activities/comment-page-1/#comment-209003">Virtual Ability Island: Big Week of Activities</a></li><li class="recentcomments">Eddi Haskell on <a href="/2013/01/23/bible-based-virtual-world-on-the-way/comment-page-1/#comment-209000">Bible-based Virtual World On The Way</a></li><li class="recentcomments">alfie Nooks on <a href="/2013/01/23/bible-based-virtual-world-on-the-way/comment-page-1/#comment-208999">Bible-based Virtual World On The Way</a></li><li class="recentcomments">Bernhard Drax on <a href="/2012/09/21/vale-abc-island-in-second-life/comment-page-1/#comment-208994">Vale: ABC Island in Second Life</a></li><li class="recentcomments">Elsie Broek on <a href="/2012/09/21/vale-abc-island-in-second-life/comment-page-1/#comment-208993">Vale: ABC Island in Second Life</a></li><li class="recentcomments">Elsie Broek on <a href="/2012/09/21/vale-abc-island-in-second-life/comment-page-1/#comment-208990">Vale: ABC Island in Second Life</a></li><li class="recentcomments"><a href='/2012/09/21/vale-abc-island-in-second-life/' rel='external nofollow' class='url'>Vale: ABC Island in Second Life</a> on <a href="/2012/08/13/abc-island-to-close-in-second-life/comment-page-1/#comment-208989">ABC Island to Close in Second Life</a></li><li class="recentcomments">holding steady &#8211; OpenSim grows &amp; Second Life declines at i live in science land on <a href="/2012/09/13/mayo-clinic-in-second-life/comment-page-1/#comment-208988">Mayo Clinic in Second Life</a></li><li class="recentcomments">ReactionGrid retreats from OpenSim &laquo; Amazing WWWorld on <a href="/2012/08/26/reactiongrid-retreats-from-opensim/comment-page-1/#comment-208981">ReactionGrid retreats from OpenSim</a></li><li class="recentcomments">June Peoples on <a href="/2012/08/26/reactiongrid-retreats-from-opensim/comment-page-1/#comment-208978">ReactionGrid retreats from OpenSim</a></li></ul></div></div>
		<div id="recent-posts-2" class="widget widget_recent_entries"><div class="widget-wrap">		<h4 class="widgettitle">Recent Stories</h4>
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				<a href="/2013/02/24/vr-and-latency-carmacks-thoughts/" title="VR and Latency: Carmack&#8217;s Thoughts">VR and Latency: Carmack&#8217;s Thoughts</a>
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				<a href="/2013/02/07/virtual-ability-island-big-week-of-activities/" title="Virtual Ability Island: Big Week of Activities">Virtual Ability Island: Big Week of Activities</a>
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					<li>
				<a href="/2013/01/23/bible-based-virtual-world-on-the-way/" title="Bible-based Virtual World On The Way">Bible-based Virtual World On The Way</a>
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				<a href="/2013/01/05/linden-labs-amazon-bundling-bungling/" title="Linden Lab&#8217;s Amazon Bundling Bungling">Linden Lab&#8217;s Amazon Bundling Bungling</a>
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				<a href="/2012/11/02/procrastination-and-virtual-worlds-as-work/" title="Procrastination and Virtual Worlds as &#8216;Work&#8217;">Procrastination and Virtual Worlds as &#8216;Work&#8217;</a>
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				<a href="/2012/09/21/vale-abc-island-in-second-life/" title="Vale: ABC Island in Second Life">Vale: ABC Island in Second Life</a>
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					<li>
				<a href="/2012/09/13/mayo-clinic-in-second-life/" title="Mayo Clinic in Second Life">Mayo Clinic in Second Life</a>
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					<li>
				<a href="/2012/08/26/reactiongrid-retreats-from-opensim/" title="ReactionGrid retreats from OpenSim">ReactionGrid retreats from OpenSim</a>
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					<li>
				<a href="/2012/08/26/the-future-of-the-metaverse-if-there-has-been-a-failure-it-is-ours/" title="The future of the Metaverse: If there has been a failure, it is ours">The future of the Metaverse: If there has been a failure, it is ours</a>
						</li>
					<li>
				<a href="/2012/08/17/project-to-improve-graphics-rendering-in-second-life/" title="Project to Improve Graphics Rendering in Second Life">Project to Improve Graphics Rendering in Second Life</a>
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