Trooper Log #10: Havoc Squad’s new assignment

This Trooper Log series is posted simultaneously and in full on both my personal blog, Twilight Lynk, and StarWarsMMO.net. Enjoy!

Lynk Former and Havoc Squad embark on a mission that could spell the end of the Republic if they fail.

Warning: This entry contains spoilers from Star Wars: The Old Republic.

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Trooper Log #9: Showdown with Tavus and the rise of Lynk Former

This Trooper Log series is posted simultaneously and in full on both my personal blog, Twilight Lynk, and StarWarsMMO.net. Enjoy!

Lynk and the members of the new Havoc Squad finally faces off against the traitors to the Republic he’s been hunting all along.

Warning: This entry contains spoilers from Star Wars: The Old Republic.

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The Case of the Missing Matrix Cube

There is a curious bug afflicting many players after today’s patch, where if they have acquired a Matrix Cube relic, the item vanishes from their character if it is currently equipped while loading a new area. BioWare has acknowledged the problem and is currently looking into a fix, which would most likely be applied via an emergency patch. Players would then get the item restored, without having to deal with the Protocol Droids at customer support.

Here is an update from BioWare:

Originally Posted by Chris Collins (Official Forums)

Hi everyone,

I just wanted to give you an update regarding what happened and to let you know what our next steps are regarding the Matrix Cubes.

After last night’s patch, players reported that Matrix Cubes had disappeared from their inventories. This was an unintended consequence of a behind-the-scenes change to how mission items work. You may have also noticed some mission items missing if you were in the middle of certain missions as well.

The team has been working on a fix since this was first reported, and we hope to get it out to you as quickly as possible. In the meantime, we ask that you hold off on contacting Customer Service at this time. Our goal is to restore the items to you as part of a new patch, without needing any manual intervention from Customer Service.

We very much appreciate your patience today as we work to resolve this issue. Once we have more information regarding the timing of the patch, we’ll let you know.

Patch Notes: 1.2.3

A new patch, 1.2.3, has now been put into the wild. This is mostly a bug fix patch with some other minor updates. See the notes below for the full list of changes.

Originally Posted by BioWare (Official Forums)

Classes and Combat

General

  • Corrected an issue that prevented Smugglers and Imperial Agents from taking cover in place while moving
  • Channeled abilities now fully complete if a buff providing an Alacrity bonus wears off while the ability is being channeled.

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Site Downtime

Readers,

We experienced some downtime recently which you may have noticed if you visited the site in the last couple weeks. The good news is, the site is now on a more stable and easier to manage server. And after a few tweaks, it will be much faster too. While the downtime was not completely under our control, it came at an unfortunate time while we were running our contest and promo with Razer. More on that soon. For now, I want to sincerely apologize for the inconvenience it caused and hope that you will stick with us. I can tell you that now that we’ve moved hosts and servers, it will not be happening again any time soon. And rest assured that the site will continue to be updated.

May the Force be with you,

Jeff Moeller
Editor-in-Chief

Alderaan News Holopics: Issue #16

With the Rakghoul plague behind us it is time once again to take an up close look at the heroes fighting for their beliefs across the galaxy. From one-on-one encounters between the warring factions to groups of heroes taking down fearsome foes, you will see it all in this issue of ANH. Read more»

SWTOR expands into new European and Middle Eastern countries

Star Wars: The Old Republic has now launched into many new countries in Europe and the Middle East. Readers in those countries can now go to buy.swtor.com to start playing! See the full list of new countries below:

Europe

  • Albania
  • Andorra
  • Belarus (only available at Origin.com)
  • Bosnia and Herzegovina
  • Bulgaria
  • Croatia
  • Cyprus
  • Estonia (only available at Origin.com)
  • Gibraltar
  • Iceland
  • Kazakhstan (only available at Origin.com)
  • Latvia (only available at Origin.com)
  • Lithuania (only available at Origin.com)
  • Luxembourg (not available at Origin.com)
  • Macedonia
  • Malta
  • Moldova
  • Romania
  • Serbia
  • Slovakia
  • Slovenia
  • Turkey
  • Ukraine (only available at Origin.com)

Middle East

  • Afghanistan
  • Algeria (not available at Origin.com)
  • Bahrain
  • Egypt
  • Israel
  • Kuwait
  • Lebanon
  • Libya
  • Morocco
  • Oman
  • Qatar
  • Saudi Arabia
  • Tunisia (not available at Origin.com)
  • United Arab Emirates
  • Yemen

To find out more, view the official news post, press release, and FAQ.

Patch Notes: 1.2.2

Find the patch notes for 1.2.2, released on May 1, below.

Originally Posted by BioWare (Official Forums)

Classes and Combat

General

  • Corrected an issue that prevented damage shields (such as Force Armor) from re-applying properly when activated before the current damage shield expired has been addressed.

Trooper

    Commando
  • Plasma Cell now correctly deals its damage 3 times per application.

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Alderaan News Holopics: Issue #15

The big news over the past week has been the full blown outbreak of the Rakghoul plague on the desert planet of Tatooine. In an attempt to minimize the spread of the virus officials from both the Sith Empire and the Galactic Republic deployed units of containment troops. However, as you will see in our reports it appears that these measures were not enough and that the plague has spread as far as the central fleets of both factions! Read more»

Patch Notes 1.2.0c

Following yesterday’s unscheduled maintenance, another post-1.2 patch has been applied with several important fixes on both the bug side as well as balance. See the full notes below for what changed.

Originally Posted by BioWare (Official Forums)

General

  • Corrected an audio issue that could cause a loud, perpetual “jet engine” sound that is most noticeable on the Republic and Imperial Fleets.
  • Corrected a rare issue that could cause players to be unable to access their guild.

Classes and Combat

Bounty Hunter
Mercenary

  • Heatseeker Missile: This ability will now only gain extra damage from your additional stacks of Heat Signatures and will not incorrectly detect debuffs from other players.

Trooper
Commando

  • Demolition Round: This ability will now only gain extra damage from your additional stacks of Gravity Vortex and will not incorrectly detect debuffs from other players.

World Event

  • Jeelvic the Jawa will no longer take more DNA samples than intended for purchases.
  • Players who were not properly granted final event codex entry and title for defeating Infected Trapjaw, Zama Brak, and Urtagh will be granted both the title and codex entry.

PvP

  • Increased rewards for players on the losing side of Warzone matches.
  • Players will now receive rewards for Warzones if they have earned at least one medal.