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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-6471874555112906950</atom:id><lastBuildDate>Wed, 19 Jun 2013 15:25:04 +0000</lastBuildDate><category>videoblog</category><category>pirates</category><category>combat</category><category>introduction</category><category>basic plots</category><category>jellybeans</category><category>free</category><category>burning wheel</category><category>death</category><category>unspent</category><category>forum</category><category>journeysystem</category><category>creativity</category><category>civilization</category><category>roleplaying</category><category>announcement</category><category>twelve days</category><category>action</category><category>dice</category><category>limits</category><category>actual play</category><category>setting</category><category>dgr</category><category>dnd</category><category>darkest soul tbz</category><category>review</category><category>worldbuilding</category><category>naming</category><category>leveling</category><category>advancement</category><category>tenra bansho zero</category><category>magic items</category><category>storytelling</category><category>bgg</category><category>music</category><category>firefly</category><category>solo</category><category>links</category><category>gaming</category><category>independent</category><category>wyrd</category><category>game design</category><category>paper empires</category><category>interview</category><category>suspense</category><category>onetweetsetting</category><category>core mechanic</category><category>belief</category><category>homebrew</category><category>paper empires cortex</category><category>twitter</category><category>archetypes</category><category>spark of fae</category><category>webcomics</category><category>anime</category><category>epic</category><category>statistics</category><category>character</category><category>christmas tree</category><category>card game</category><category>classic</category><category>twisted characters</category><title>The Player's Side of the Screen</title><description>A blog about roleplaying games, from a roleplayer's perspective. Includes peeks sometimes into other geeky things.</description><link>http://playerside.blogspot.com/</link><managingEditor>noreply@blogger.com (Andy Hauge)</managingEditor><generator>Blogger</generator><openSearch:totalResults>247</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/ThePlayersSideOfTheScreen" /><feedburner:info uri="theplayerssideofthescreen" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-2792613856472013018</guid><pubDate>Thu, 09 May 2013 02:43:00 +0000</pubDate><atom:updated>2013-05-08T19:43:56.747-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">announcement</category><title>Ludicrus Gaming: Moving Day</title><description>&lt;a href="http://ludicrusgaming.blogspot.com/" imageanchor="1" &gt;&lt;img border="0" src="http://4.bp.blogspot.com/-bciLV1hS0_w/UYsM-XHcHwI/AAAAAAAAA0g/XNGtpnC43ys/s320/LudicrusLogo.png" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Hey all! I've moved to a &lt;a href="http://ludicrusgaming.blogspot.com/"&gt;new blog: Ludicrus Gaming&lt;/a&gt;! Check me out there; I've got &lt;a href="http://ludicrusgaming.blogspot.com/2013/05/ludicrus-gaming-why-this-is-ludicrus.html"&gt;an intro post up&lt;/a&gt; that explains what the new site's all about, and why I'm changing. Otherwise, there's to be no more posting on this blog. Thanks, all, for sticking along! It's been great.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=IHdv7q1CZdQ:o_RGth15_3k:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=IHdv7q1CZdQ:o_RGth15_3k:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=IHdv7q1CZdQ:o_RGth15_3k:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=IHdv7q1CZdQ:o_RGth15_3k:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=IHdv7q1CZdQ:o_RGth15_3k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=IHdv7q1CZdQ:o_RGth15_3k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/IHdv7q1CZdQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/IHdv7q1CZdQ/ludicrus-gaming-moving-day.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-bciLV1hS0_w/UYsM-XHcHwI/AAAAAAAAA0g/XNGtpnC43ys/s72-c/LudicrusLogo.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2013/05/ludicrus-gaming-moving-day.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-38330107308745049</guid><pubDate>Wed, 10 Apr 2013 04:20:00 +0000</pubDate><atom:updated>2013-04-09T21:20:58.675-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">character</category><category domain="http://www.blogger.com/atom/ns#">independent</category><category domain="http://www.blogger.com/atom/ns#">worldbuilding</category><category domain="http://www.blogger.com/atom/ns#">gaming</category><title>Blazing a Trail: a BETA review of the Spark RPG</title><description>&lt;a href="http://3.bp.blogspot.com/-54eHF6McEJw/UWS3I4JKRjI/AAAAAAAAAu4/iN3Nvbax_Cc/s1600/Calcifr.jpg" imageanchor="1"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-54eHF6McEJw/UWS3I4JKRjI/AAAAAAAAAu4/iN3Nvbax_Cc/s320/Calcifr.jpg"&gt;&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
This is &lt;a href="http://howlscastle.wikia.com/wiki/Calcifer"&gt;Calcifer&lt;/a&gt;, incredibly dismayed by my terrible pun. That&amp;#39;s not important, though! I&amp;#39;m here to conduct a concise review of a roleplaying game called &lt;i&gt;Spark RPG&lt;/i&gt;, &lt;a href="http://www.kickstarter.com/projects/Jagash/the-spark-roleplaying-game"&gt;currently winding up a pretty successful Kickstarter&lt;/a&gt;--but there&amp;#39;s still time to get in on it. I suppose you&amp;#39;ll want some explanation why? Well, let&amp;#39;s see...&lt;a href="http://playerside.blogspot.com/2013/04/blazing-trail-beta-review-of-spark-rpg.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=L6XGJDazmz8:kynWaxCPeLc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=L6XGJDazmz8:kynWaxCPeLc:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=L6XGJDazmz8:kynWaxCPeLc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=L6XGJDazmz8:kynWaxCPeLc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=L6XGJDazmz8:kynWaxCPeLc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=L6XGJDazmz8:kynWaxCPeLc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/L6XGJDazmz8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/L6XGJDazmz8/blazing-trail-beta-review-of-spark-rpg.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-54eHF6McEJw/UWS3I4JKRjI/AAAAAAAAAu4/iN3Nvbax_Cc/s72-c/Calcifr.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2013/04/blazing-trail-beta-review-of-spark-rpg.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6613758088674714870</guid><pubDate>Sat, 16 Mar 2013 16:00:00 +0000</pubDate><atom:updated>2013-03-16T09:00:02.146-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">actual play</category><category domain="http://www.blogger.com/atom/ns#">darkest soul tbz</category><category domain="http://www.blogger.com/atom/ns#">tenra bansho zero</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><category domain="http://www.blogger.com/atom/ns#">anime</category><title>Darkest Soul: Zero Act and Act One</title><description>&lt;a href="http://tenra-rpg.com/" imageanchor="1"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-PzvK-cvJ0pg/UUP7w2fdGvI/AAAAAAAAAps/CvSIu9G-YZQ/s320/TenraBanner.jpeg"&gt;&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
What&amp;#39;s all this? Well, I&amp;#39;ve finally started running a game of &lt;i&gt;&lt;a href="http://tenra-rpg.com/"&gt;Tenra Bansho Zero&lt;/a&gt;&lt;/i&gt;, a short-form Japanese RPG that&amp;#39;s been recently translated into English by Andy Kitkowski. I&amp;#39;ve written a couple articles drawing from it, both &lt;a href="http://playerside.blogspot.com/2012/10/how-to-win-rpg-players-side.html"&gt;here&lt;/a&gt; and &lt;a href="http://playerside.blogspot.com/2012/10/how-to-win-rpg-gms-side.html"&gt;here&lt;/a&gt;, and it&amp;#39;s finally time that I relay some of my actual-play experience with the system. Spoiler alert: it&amp;#39;s &lt;b&gt;awesome&lt;/b&gt;.&lt;a href="http://playerside.blogspot.com/2013/03/darkest-soul-zero-act-and-act-one.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YZn7srWOtxc:PoUYISPVA4Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YZn7srWOtxc:PoUYISPVA4Q:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YZn7srWOtxc:PoUYISPVA4Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=YZn7srWOtxc:PoUYISPVA4Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YZn7srWOtxc:PoUYISPVA4Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=YZn7srWOtxc:PoUYISPVA4Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/YZn7srWOtxc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/YZn7srWOtxc/darkest-soul-zero-act-and-act-one.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-PzvK-cvJ0pg/UUP7w2fdGvI/AAAAAAAAAps/CvSIu9G-YZQ/s72-c/TenraBanner.jpeg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2013/03/darkest-soul-zero-act-and-act-one.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-5043675153854894149</guid><pubDate>Sat, 16 Feb 2013 19:57:00 +0000</pubDate><atom:updated>2013-02-16T11:57:02.447-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">death</category><category domain="http://www.blogger.com/atom/ns#">independent</category><category domain="http://www.blogger.com/atom/ns#">core mechanic</category><category domain="http://www.blogger.com/atom/ns#">review</category><title>Hollowpoint: a Dice Bag of Bullets</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.vsca.ca/Hollowpoint/"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-6J2V5qGiRvE/UR_VGBrjaXI/AAAAAAAAApE/gOvbwPMve54/s320/hollowpoint+cover+front.png" width="235"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
You know, &lt;a href="http://www.vsca.ca/Hollowpoint/"&gt;&lt;i&gt;Hollowpoint&lt;/i&gt;&lt;/a&gt; is really not a game that I thought I&amp;#39;d consider to be interesting. I&amp;#39;m not generally one for its motif of ultraviolence and devastation. On the other hand, I thought that &lt;i&gt;The Boondock Saints&lt;/i&gt; was interesting for the way it portrayed characters who were driven to such extremes, and I can&amp;#39;t deny the appeal of an action flick. Oh, and then there&amp;#39;s the fact that I&amp;#39;ve thoroughly enjoyed Bee Train&amp;#39;s anime &lt;i&gt;Noir&lt;/i&gt; and &lt;i&gt;Madlax&lt;/i&gt;, which were totally about people who killed other people (and how they dealt with that). Enter &lt;i&gt;Hollowpoint&lt;/i&gt;, the game which gives you a splendid framework to build all sorts of stuff around, if you like.&lt;a href="http://playerside.blogspot.com/2013/02/hollowpoint-dice-bag-of-bullets.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=uVrfBYn4_pw:BDgb84O_XwA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=uVrfBYn4_pw:BDgb84O_XwA:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=uVrfBYn4_pw:BDgb84O_XwA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=uVrfBYn4_pw:BDgb84O_XwA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=uVrfBYn4_pw:BDgb84O_XwA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=uVrfBYn4_pw:BDgb84O_XwA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/uVrfBYn4_pw" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/uVrfBYn4_pw/hollowpoint-dice-bag-of-bullets.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-6J2V5qGiRvE/UR_VGBrjaXI/AAAAAAAAApE/gOvbwPMve54/s72-c/hollowpoint+cover+front.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2013/02/hollowpoint-dice-bag-of-bullets.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6870934924625123275</guid><pubDate>Tue, 29 Jan 2013 15:20:00 +0000</pubDate><atom:updated>2013-01-29T07:20:13.288-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">independent</category><category domain="http://www.blogger.com/atom/ns#">gaming</category><title>We Interrupt This Hiatus...</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://www.kickstarter.com/projects/evilhat/fate-core"&gt;&lt;img border="0" height="280" src="http://4.bp.blogspot.com/-z7-G6Vj-xZA/UQfoY6ePYlI/AAAAAAAAAo0/HiDJEoPETYE/s320/FATE.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually, I'm gonna get back to posting here. In the meantime...&lt;br /&gt;
&lt;br /&gt;
Go back &lt;a href="http://www.kickstarter.com/projects/evilhat/fate-core/posts/394755"&gt;Fate Core on Kickstarter&lt;/a&gt;. We need to see ridiculous pony attacks. And we need to hear &lt;a class="g-profile" href="http://plus.google.com/105843491826683668595" target="_blank"&gt;+Fred Hicks&lt;/a&gt;' evil laugh.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4W2u-PrBm4Y:-mQIFs-vFRY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4W2u-PrBm4Y:-mQIFs-vFRY:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4W2u-PrBm4Y:-mQIFs-vFRY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=4W2u-PrBm4Y:-mQIFs-vFRY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4W2u-PrBm4Y:-mQIFs-vFRY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=4W2u-PrBm4Y:-mQIFs-vFRY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/4W2u-PrBm4Y" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/4W2u-PrBm4Y/we-interrupt-this-hiatus.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-z7-G6Vj-xZA/UQfoY6ePYlI/AAAAAAAAAo0/HiDJEoPETYE/s72-c/FATE.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2013/01/we-interrupt-this-hiatus.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-592294328417681542</guid><pubDate>Sat, 08 Dec 2012 13:00:00 +0000</pubDate><atom:updated>2012-12-08T05:00:05.755-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">core mechanic</category><category domain="http://www.blogger.com/atom/ns#">game design</category><title>The Design of Everyday Gaming: Feedback</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-ThgpknIrx0I/UMKb4F7jKGI/AAAAAAAAAnU/_9ARO_mcN60/s1600/teapot.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="210" width="320" src="http://4.bp.blogspot.com/-ThgpknIrx0I/UMKb4F7jKGI/AAAAAAAAAnU/_9ARO_mcN60/s320/teapot.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
Admit it: you are completely confused as to why there&amp;#39;s a teapot on my blog, particularly such a strange teapot. It is, in fact, the &amp;quot;masochist&amp;#39;s teapot&amp;quot;, as borrowed by Donald Norman for his book &lt;i&gt;The Design of Everyday Things&lt;/i&gt;, which I&amp;#39;m currently in the middle of reading. As to why I brought him up? Well, let&amp;#39;s just say that I found the book highly enlightening so far, and it&amp;#39;s spurred some thoughts on game design...&lt;a href="http://playerside.blogspot.com/2012/12/the-design-of-everyday-gaming-feedback.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=H_oKG-otJJI:AIUaj_aHa-c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=H_oKG-otJJI:AIUaj_aHa-c:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=H_oKG-otJJI:AIUaj_aHa-c:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=H_oKG-otJJI:AIUaj_aHa-c:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=H_oKG-otJJI:AIUaj_aHa-c:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=H_oKG-otJJI:AIUaj_aHa-c:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/H_oKG-otJJI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/H_oKG-otJJI/the-design-of-everyday-gaming-feedback.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-ThgpknIrx0I/UMKb4F7jKGI/AAAAAAAAAnU/_9ARO_mcN60/s72-c/teapot.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/12/the-design-of-everyday-gaming-feedback.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-5218334824880208198</guid><pubDate>Sat, 03 Nov 2012 13:00:00 +0000</pubDate><atom:updated>2012-11-03T06:00:05.852-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">core mechanic</category><category domain="http://www.blogger.com/atom/ns#">gaming</category><title>Generic Games: So Mainstream</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-mo5Q4Zkwlys/UGi-nIXSAiI/AAAAAAAAAfw/IiUN9r2CXDg/s1600/hipster%2Blegolas.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="192" width="320" src="http://1.bp.blogspot.com/-mo5Q4Zkwlys/UGi-nIXSAiI/AAAAAAAAAfw/IiUN9r2CXDg/s320/hipster%2Blegolas.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
Okay, I admit that I was just trying to get your attention with that title. And that picture was the best one I found when searching &amp;quot;hipster elf&amp;quot;. So, I tried. In this post, I&amp;#39;m going to be talking about the benefits and drawbacks of both generic and more story-specific games.&lt;a href="http://playerside.blogspot.com/2012/11/generic-games-so-mainstream.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4c9zxaWGY6I:a75kgsQjSBk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4c9zxaWGY6I:a75kgsQjSBk:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4c9zxaWGY6I:a75kgsQjSBk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=4c9zxaWGY6I:a75kgsQjSBk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=4c9zxaWGY6I:a75kgsQjSBk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=4c9zxaWGY6I:a75kgsQjSBk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/4c9zxaWGY6I" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/4c9zxaWGY6I/generic-games-so-mainstream.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-mo5Q4Zkwlys/UGi-nIXSAiI/AAAAAAAAAfw/IiUN9r2CXDg/s72-c/hipster%2Blegolas.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/11/generic-games-so-mainstream.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-5117328660086535632</guid><pubDate>Sat, 20 Oct 2012 13:00:00 +0000</pubDate><atom:updated>2012-10-20T06:00:01.671-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">tenra bansho zero</category><category domain="http://www.blogger.com/atom/ns#">worldbuilding</category><title>How to Win an RPG: the GM's Side</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tenra-rpg.com" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="320" width="227" src="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s320/37bc1aa936c6f8273817a1ceff0ec077_large.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
Before reading this, you probably want to read &lt;a href="http://playerside.blogspot.com/2012/10/how-to-win-rpg-players-side.html"&gt;the preceding post&lt;/a&gt;, which is about the same topic, but from the player&amp;#39;s side. I&amp;#39;m continuing from there, outlining what &lt;a href="http://www.tenra-rpg.com"&gt;&lt;i&gt;Tenra Bansho Zero&lt;/i&gt;&lt;/a&gt; has to say about winning the game on the GM&amp;#39;s side. It&amp;#39;s a bit of a different objective list, and it combines lethally (in a good way) with the players&amp;#39; objectives.&lt;a href="http://playerside.blogspot.com/2012/10/how-to-win-rpg-gms-side.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=qmMxWMnLOl4:ZYq2yYPHj3g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=qmMxWMnLOl4:ZYq2yYPHj3g:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=qmMxWMnLOl4:ZYq2yYPHj3g:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=qmMxWMnLOl4:ZYq2yYPHj3g:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=qmMxWMnLOl4:ZYq2yYPHj3g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=qmMxWMnLOl4:ZYq2yYPHj3g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/qmMxWMnLOl4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/qmMxWMnLOl4/how-to-win-rpg-gms-side.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s72-c/37bc1aa936c6f8273817a1ceff0ec077_large.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/10/how-to-win-rpg-gms-side.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-4816929040628584659</guid><pubDate>Thu, 18 Oct 2012 13:56:00 +0000</pubDate><atom:updated>2012-10-18T06:56:52.016-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">statistics</category><category domain="http://www.blogger.com/atom/ns#">announcement</category><title>Friday Stats!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/--S7zETKnfGE/UIAGebh_-dI/AAAAAAAAAis/9lUZ81Qw_AI/s1600/orcstats.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="142" width="320" src="http://3.bp.blogspot.com/--S7zETKnfGE/UIAGebh_-dI/AAAAAAAAAis/9lUZ81Qw_AI/s320/orcstats.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
I was trying to find an appropriate image. I don&amp;#39;t think I could possibly top that one. I&amp;#39;m also totally sure that whoever ORC is, they didn&amp;#39;t anticipate this.&lt;br&gt;
&lt;br&gt;
At any rate, I decided that, as a small little filler post, I could run through some fun stats regarding the blog. Not the big, boring ones like Total Hits, I&amp;#39;m talking some slightly-less-standard ones. (Also note: all stats are for this week, and may not reflect actual trends. You know how stats are.)&lt;a href="http://playerside.blogspot.com/2012/10/friday-stats.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=yyP79Eqd4D4:xRmYcYQVivI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=yyP79Eqd4D4:xRmYcYQVivI:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=yyP79Eqd4D4:xRmYcYQVivI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=yyP79Eqd4D4:xRmYcYQVivI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=yyP79Eqd4D4:xRmYcYQVivI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=yyP79Eqd4D4:xRmYcYQVivI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/yyP79Eqd4D4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/yyP79Eqd4D4/friday-stats.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/--S7zETKnfGE/UIAGebh_-dI/AAAAAAAAAis/9lUZ81Qw_AI/s72-c/orcstats.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/10/friday-stats.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6711139806228245266</guid><pubDate>Sat, 13 Oct 2012 17:49:00 +0000</pubDate><atom:updated>2012-10-13T10:49:26.184-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">tenra bansho zero</category><title>How to Win an RPG: the Player's Side</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s320/37bc1aa936c6f8273817a1ceff0ec077_large.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="320" width="227" src="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s320/37bc1aa936c6f8273817a1ceff0ec077_large.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
So, I&amp;#39;ve got ahold of a pre-release copy of &lt;i&gt;Tenra Bansho Zero&lt;/i&gt;, a newly-localized Japanese RPG that&amp;#39;s going into publication in January. Let me say this: it is &lt;i&gt;phenomenal&lt;/i&gt;. As one RPG.net poster described it, it&amp;#39;s a &amp;quot;best hits&amp;quot; of the past decade of RPGs, and it was &lt;b&gt;made in 1997&lt;/b&gt;! (Well, there were a few updates introduced three years later, but the bulk of the game is still 15 years old.) There&amp;#39;s something very early on that really caught my attention, though. In the opening to the game, it outlines a very simple idea: there &lt;i&gt;is&lt;/i&gt; a way to &amp;quot;win&amp;quot; an RPG, and it has to do with making the experience great...&lt;a href="http://playerside.blogspot.com/2012/10/how-to-win-rpg-players-side.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T2mIO2jw23s:chWT8YcpO1k:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T2mIO2jw23s:chWT8YcpO1k:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T2mIO2jw23s:chWT8YcpO1k:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=T2mIO2jw23s:chWT8YcpO1k:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T2mIO2jw23s:chWT8YcpO1k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=T2mIO2jw23s:chWT8YcpO1k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/T2mIO2jw23s" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/T2mIO2jw23s/how-to-win-rpg-players-side.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s72-c/37bc1aa936c6f8273817a1ceff0ec077_large.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/10/how-to-win-rpg-players-side.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6160558000012554569</guid><pubDate>Wed, 26 Sep 2012 03:17:00 +0000</pubDate><atom:updated>2012-09-25T20:17:57.749-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">core mechanic</category><category domain="http://www.blogger.com/atom/ns#">gaming</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><title>Game On!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Jf5LiG_VJwM/UGJcQhJTCTI/AAAAAAAAAfM/oGyCmzYbSXQ/s1600/feliciadaygaming.jpeg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="240" width="320" src="http://2.bp.blogspot.com/-Jf5LiG_VJwM/UGJcQhJTCTI/AAAAAAAAAfM/oGyCmzYbSXQ/s320/feliciadaygaming.jpeg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
(You can&amp;#39;t resist reading this article. It has a picture of Felicia Day!)&lt;br&gt;
&lt;br&gt;
Sorry I haven&amp;#39;t been posting much as of late. I will say that I have an excuse: I&amp;#39;ve been gaming! It&amp;#39;s true; a local con and then weekend gaming at the FLGS occupied Saturdays, and it was glorious. I&amp;#39;ve also wound up playing in a group on Sundays, as well, and it&amp;#39;s fantastic. And all of this gaming, it brought me to a sudden, fresh perspective.&lt;a href="http://playerside.blogspot.com/2012/09/game-on.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=F565R9PaUD4:G0the4L4ONo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=F565R9PaUD4:G0the4L4ONo:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=F565R9PaUD4:G0the4L4ONo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=F565R9PaUD4:G0the4L4ONo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=F565R9PaUD4:G0the4L4ONo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=F565R9PaUD4:G0the4L4ONo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/F565R9PaUD4" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/F565R9PaUD4/game-on.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Jf5LiG_VJwM/UGJcQhJTCTI/AAAAAAAAAfM/oGyCmzYbSXQ/s72-c/feliciadaygaming.jpeg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/09/game-on.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-5237531870485029424</guid><pubDate>Thu, 13 Sep 2012 00:09:00 +0000</pubDate><atom:updated>2012-09-12T17:09:08.497-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">independent</category><category domain="http://www.blogger.com/atom/ns#">worldbuilding</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><category domain="http://www.blogger.com/atom/ns#">anime</category><title>Ninjas, Cyborgs, and Hulked-Out Samurai!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.kickstarter.com/projects/diamondsutra/tenra-bansho-zero-an-art-and-culture-rich-rpg-from" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="320" width="228" src="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s320/37bc1aa936c6f8273817a1ceff0ec077_large.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
When I saw this Kickstarter, I knew that I had to back it. And, since it only has a few days left to expand its funding base, I figured I&amp;#39;d spread the word as best as I could! I&amp;#39;m talking about &lt;a href="http://www.kickstarter.com/projects/diamondsutra/tenra-bansho-zero-an-art-and-culture-rich-rpg-from"&gt;Tenra Bansho Zero&lt;/a&gt;, a native Japanese RPG that came out in 1997, a full fifteen years ago.&lt;a href="http://playerside.blogspot.com/2012/09/ninjas-cyborgs-and-hulked-out-samurai.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T8e5Cd4wxkA:bUTgCUXwFOk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T8e5Cd4wxkA:bUTgCUXwFOk:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T8e5Cd4wxkA:bUTgCUXwFOk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=T8e5Cd4wxkA:bUTgCUXwFOk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=T8e5Cd4wxkA:bUTgCUXwFOk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=T8e5Cd4wxkA:bUTgCUXwFOk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/T8e5Cd4wxkA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/T8e5Cd4wxkA/ninjas-cyborgs-and-hulked-out-samurai.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/--8DEwfSrdyk/UFEdtbpBHwI/AAAAAAAAAes/n9PevDRxves/s72-c/37bc1aa936c6f8273817a1ceff0ec077_large.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/09/ninjas-cyborgs-and-hulked-out-samurai.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6980563455896356564</guid><pubDate>Sat, 01 Sep 2012 18:08:00 +0000</pubDate><atom:updated>2012-09-01T11:08:49.496-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><title>Dice and Distance: Bridging the Gap</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-4_sppabx1OE/UEJHaeW76fI/AAAAAAAAAeU/7YBRp_CqP5s/s1600/stars-longdistance.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="247" width="320" src="http://1.bp.blogspot.com/-4_sppabx1OE/UEJHaeW76fI/AAAAAAAAAeU/7YBRp_CqP5s/s320/stars-longdistance.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
What? I thought the picture was apropos. Anywho. It&amp;#39;s been a while since I&amp;#39;ve actually gamed in person, but I&amp;#39;ve had my share of experiences trying to fill the same gap through long-distance gaming. The results are decidedly mixed, but there&amp;#39;s a lot to be learned from it, and a lot of options out there. I&amp;#39;m gonna go through, and hopefully make it less confusing to deal with, because there&amp;#39;s a &lt;i&gt;lot&lt;/i&gt; of options out there.&lt;a href="http://playerside.blogspot.com/2012/09/dice-and-distance-bridging-gap.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=m5IGDGgzxBA:A075kq3vM5M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=m5IGDGgzxBA:A075kq3vM5M:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=m5IGDGgzxBA:A075kq3vM5M:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=m5IGDGgzxBA:A075kq3vM5M:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=m5IGDGgzxBA:A075kq3vM5M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=m5IGDGgzxBA:A075kq3vM5M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/m5IGDGgzxBA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/m5IGDGgzxBA/dice-and-distance-bridging-gap.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-4_sppabx1OE/UEJHaeW76fI/AAAAAAAAAeU/7YBRp_CqP5s/s72-c/stars-longdistance.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/09/dice-and-distance-bridging-gap.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-4628678888517326564</guid><pubDate>Sat, 18 Aug 2012 23:53:00 +0000</pubDate><atom:updated>2012-08-18T16:53:22.259-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gaming</category><title>Back From the Ashes?</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-MTQJ3nhRZPM/UDAfNQuu3tI/AAAAAAAAAd4/P9OS2mdg90w/s1600/Fractal_Phoenix_by_aceman67.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="200" width="320" src="http://2.bp.blogspot.com/-MTQJ3nhRZPM/UDAfNQuu3tI/AAAAAAAAAd4/P9OS2mdg90w/s320/Fractal_Phoenix_by_aceman67.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
Hello people! The primary purpose of this post is to announce that this blog is finally back...and I&amp;#39;ve figured out its new style. I think. See, I&amp;#39;ve just recently started working fulltime at a software company, which takes a rather massive chunk out of my day. However, I think I can still commit to one post a week, so that&amp;#39;s what I&amp;#39;m planning. Nothing too big, just one post. With that being said, then, I figured I&amp;#39;d rattle out some thoughts on coming &amp;quot;back from the ashes&amp;quot;, like the mythic bird above.&lt;a href="http://playerside.blogspot.com/2012/08/back-from-ashes.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=NlyJA652IVo:IF6evt-q5Cs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=NlyJA652IVo:IF6evt-q5Cs:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=NlyJA652IVo:IF6evt-q5Cs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=NlyJA652IVo:IF6evt-q5Cs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=NlyJA652IVo:IF6evt-q5Cs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=NlyJA652IVo:IF6evt-q5Cs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/NlyJA652IVo" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/NlyJA652IVo/back-from-ashes.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-MTQJ3nhRZPM/UDAfNQuu3tI/AAAAAAAAAd4/P9OS2mdg90w/s72-c/Fractal_Phoenix_by_aceman67.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/08/back-from-ashes.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6956471922974569547</guid><pubDate>Fri, 20 Jul 2012 14:00:00 +0000</pubDate><atom:updated>2012-07-20T07:00:11.253-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">epic</category><category domain="http://www.blogger.com/atom/ns#">suspense</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><title>Rise: Capping Off a Story</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-6BDZK0tupVk/UAg6CUtjQpI/AAAAAAAAAdk/Qv0c9WjWMZg/s1600/the-dark-knight-rises-imax-poster.jpeg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="320" width="216" src="http://3.bp.blogspot.com/-6BDZK0tupVk/UAg6CUtjQpI/AAAAAAAAAdk/Qv0c9WjWMZg/s320/the-dark-knight-rises-imax-poster.jpeg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
&lt;b&gt;Dear Readers:&lt;/b&gt; This is NOT a review of &lt;i&gt;The Dark Knight Rises&lt;/i&gt;, because I haven&amp;#39;t seen it yet, though I do plan on seeing it at 10 PM tonight. I just like the picture and theming, and considering that it&amp;#39;s opening day for the final Bat-Nolan trilogy, it seems quite fitting. So, then, let me present to you: my thoughts on wrapping up a story with a bang.&lt;a href="http://playerside.blogspot.com/2012/07/rise-capping-off-story.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=Y1uC9k8flyA:1AmSgaNO5NE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=Y1uC9k8flyA:1AmSgaNO5NE:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=Y1uC9k8flyA:1AmSgaNO5NE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=Y1uC9k8flyA:1AmSgaNO5NE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=Y1uC9k8flyA:1AmSgaNO5NE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=Y1uC9k8flyA:1AmSgaNO5NE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/Y1uC9k8flyA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/Y1uC9k8flyA/rise-capping-off-story.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-6BDZK0tupVk/UAg6CUtjQpI/AAAAAAAAAdk/Qv0c9WjWMZg/s72-c/the-dark-knight-rises-imax-poster.jpeg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/07/rise-capping-off-story.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-9040293465500117962</guid><pubDate>Tue, 17 Jul 2012 18:31:00 +0000</pubDate><atom:updated>2012-07-17T11:31:34.930-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><title>Making Magic</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Kmf5KQDpyGQ/UAWXmjngLKI/AAAAAAAAAdQ/alogn3AOrEg/s1600/card-fan-dananddave-480x270.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="180" width="320" src="http://2.bp.blogspot.com/-Kmf5KQDpyGQ/UAWXmjngLKI/AAAAAAAAAdQ/alogn3AOrEg/s320/card-fan-dananddave-480x270.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
So, I&amp;#39;m still alive! I&amp;#39;ve got a &lt;a href="http://exploring-infinity.com/2012/07/16/super-smash-heroic-hack-part-i-changes-afoot/"&gt;guest post&lt;/a&gt; up at &lt;i&gt;Exploring Infinity&lt;/i&gt;, but that doesn&amp;#39;t mean I can&amp;#39;t post back here! So, on I go, with some interesting advice. You see, I&amp;#39;ve been reading through &lt;i&gt;The Amateur Magician&amp;#39;s Handbook&lt;/i&gt; (by Henry Hay), and I&amp;#39;ve noticed that there&amp;#39;s some very interesting lessons that can be applied from conjuring to gaming. Watch closely...&lt;a href="http://playerside.blogspot.com/2012/07/making-magic.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YPJBe-jnSf0:-YarypqYdww:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YPJBe-jnSf0:-YarypqYdww:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YPJBe-jnSf0:-YarypqYdww:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=YPJBe-jnSf0:-YarypqYdww:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=YPJBe-jnSf0:-YarypqYdww:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=YPJBe-jnSf0:-YarypqYdww:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/YPJBe-jnSf0" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/YPJBe-jnSf0/making-magic.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Kmf5KQDpyGQ/UAWXmjngLKI/AAAAAAAAAdQ/alogn3AOrEg/s72-c/card-fan-dananddave-480x270.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/07/making-magic.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-7899942097844521334</guid><pubDate>Fri, 13 Jul 2012 11:30:00 +0000</pubDate><atom:updated>2012-07-13T04:30:04.622-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">advancement</category><category domain="http://www.blogger.com/atom/ns#">unspent</category><title>Unspent: All's Well That Ends Well</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s1600/UnspentLogo.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="78" width="200" src="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s200/UnspentLogo.png"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
&lt;a href="http://playerside.blogspot.com/search/label/unspent"&gt;Here&amp;#39;s a link to a listing of the Unspent posts, if you&amp;#39;re a newcomer to this.&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
And here it comes: the final moments of &lt;i&gt;Unspent&lt;/i&gt;. The Fae lord just crashed through the door, and things are about to get ugly. Just as they&amp;#39;d figured out that the child&amp;#39;s search for his mother was powering the whole Fae madness, things got a lot worse. Just as the Fae lord entered the room, I had everyone make a Resolve + Presence roll with a -3 penalty. George&amp;#39;s player burned his last point of willpower and managed enough successes to stay unaffected. Ivy&amp;#39;s player got 4 successes. Sharon&amp;#39;s player burned a point of Willpower--and nothing.&lt;a href="http://playerside.blogspot.com/2012/07/unspent-alls-well-that-ends-well.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=EK9xtzNZSUg:6zMokOzfYx4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=EK9xtzNZSUg:6zMokOzfYx4:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=EK9xtzNZSUg:6zMokOzfYx4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=EK9xtzNZSUg:6zMokOzfYx4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=EK9xtzNZSUg:6zMokOzfYx4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=EK9xtzNZSUg:6zMokOzfYx4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/EK9xtzNZSUg" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/EK9xtzNZSUg/unspent-alls-well-that-ends-well.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s72-c/UnspentLogo.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/07/unspent-alls-well-that-ends-well.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-8576547296651766865</guid><pubDate>Tue, 10 Jul 2012 11:30:00 +0000</pubDate><atom:updated>2012-07-10T04:30:04.303-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">unspent</category><title>Unspent: Fairly Faerie</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s1600/UnspentLogo.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="78" width="200" src="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s200/UnspentLogo.png"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
&lt;a href="http://playerside.blogspot.com/search/label/unspent"&gt;Here&amp;#39;s a link to a listing of the Unspent posts, if you&amp;#39;re a newcomer to this.&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
Well, everything started going nutty. Completely loopy. Come to think of it, &lt;a href="http://www.youtube.com/watch?v=sRq0S_0FjkE"&gt;this&lt;/a&gt; would be the perfect soundtrack to what was happening in the game. And everyone decided that it was time to follow the little kid with the burlap sack, through all of the madness, as the Hedge began taking over the real world.&lt;a href="http://playerside.blogspot.com/2012/07/unspent-fairly-faerie.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=i89OreIXwUA:h7FFqCpbOtg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=i89OreIXwUA:h7FFqCpbOtg:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=i89OreIXwUA:h7FFqCpbOtg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=i89OreIXwUA:h7FFqCpbOtg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=i89OreIXwUA:h7FFqCpbOtg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=i89OreIXwUA:h7FFqCpbOtg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/i89OreIXwUA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/i89OreIXwUA/unspent-fairly-faerie.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s72-c/UnspentLogo.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/07/unspent-fairly-faerie.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-2805031696037332515</guid><pubDate>Fri, 06 Jul 2012 11:30:00 +0000</pubDate><atom:updated>2012-07-06T04:30:00.166-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">setting</category><category domain="http://www.blogger.com/atom/ns#">unspent</category><title>Unspent: Oh, the Insanity!</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s1600/UnspentLogo.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="78" width="200" src="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s200/UnspentLogo.png"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
&lt;a href="http://playerside.blogspot.com/search/label/unspent"&gt;Here&amp;#39;s a link to a listing of the Unspent posts, if you&amp;#39;re a newcomer to this.&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
With a plan in hand, the group was ready to tackle the Fae menace, however they could. They were down a Jake and a Leona, but George had come back, and they all had a hunch that a lot of this focused around Rachel Strait, the poor woman who until now had been in the shadows. So Sharon went to find out where she was living...&lt;a href="http://playerside.blogspot.com/2012/07/unspent-oh-insanity.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=dwGeSfbNRV8:IKojJjRxsWg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=dwGeSfbNRV8:IKojJjRxsWg:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=dwGeSfbNRV8:IKojJjRxsWg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=dwGeSfbNRV8:IKojJjRxsWg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=dwGeSfbNRV8:IKojJjRxsWg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=dwGeSfbNRV8:IKojJjRxsWg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/dwGeSfbNRV8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/dwGeSfbNRV8/unspent-oh-insanity.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s72-c/UnspentLogo.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/07/unspent-oh-insanity.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-1719344877652460751</guid><pubDate>Tue, 03 Jul 2012 11:30:00 +0000</pubDate><atom:updated>2012-07-03T04:30:04.283-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">unspent</category><title>Unspent: Hedge Trimming</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s1600/UnspentLogo.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="78" width="200" src="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s200/UnspentLogo.png"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
&lt;a href="http://playerside.blogspot.com/search/label/unspent"&gt;Here&amp;#39;s a link to a listing of the Unspent posts, if you&amp;#39;re a newcomer to this.&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
Well, when last we left things, Joel had died in the theater, thanks to the shadows, and everyone was running. When they busted out of the school, Bryce offered his own take on things: the Hedge (the border of the Faerie realm) was bleeding over into reality itself. Then they got into the car, and George started trying to choke Bryce.&lt;a href="http://playerside.blogspot.com/2012/07/unspent-hedge-trimming.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=MhHamsr4uyE:7c28eJNS_ck:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=MhHamsr4uyE:7c28eJNS_ck:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=MhHamsr4uyE:7c28eJNS_ck:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=MhHamsr4uyE:7c28eJNS_ck:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=MhHamsr4uyE:7c28eJNS_ck:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=MhHamsr4uyE:7c28eJNS_ck:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/MhHamsr4uyE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/MhHamsr4uyE/unspent-hedge-trimming.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7OgwgCn5Bek/ToHFI2ofocI/AAAAAAAAAQg/xJWZk0Wx6Zg/s72-c/UnspentLogo.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/07/unspent-hedge-trimming.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-4843008998906095969</guid><pubDate>Sat, 30 Jun 2012 22:47:00 +0000</pubDate><atom:updated>2012-06-30T15:47:51.118-07:00</atom:updated><title>What's Next?</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-WujUDOSqBkQ/T-98GrKogiI/AAAAAAAAAaw/RmNXMh74c-E/s1600/tam.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="320" width="246" src="http://4.bp.blogspot.com/-WujUDOSqBkQ/T-98GrKogiI/AAAAAAAAAaw/RmNXMh74c-E/s320/tam.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Well, folks, sorry that I haven't been terribly prolific on the blog. Things aren't necessarily about to change fast, because I just got a new job (starting in August), and I'll be prepping for the cross-country relocation. However, I &lt;i&gt;do&lt;/i&gt; have some things on the plate...&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Planned Posts&lt;/b&gt;&lt;br /&gt;
What's in the works? Well, I'll be writing up the conclusion to Unspent soon, because we finished it some time ago. I'll also get back in the groove for the Mech campaign. I've got some quick reviews for various game systems planned, and a review of a short story collection that I'm reading through.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Super-Special Surprises&lt;/b&gt;&lt;br /&gt;
Aaaaaand I have a couple things I'll be surprising y'all with. Just to spice some things up. They're very cool things, and I'll be enlightening you about them as they draw nearer....&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=7jwqhmbpWDk:x_v_d9HLPAA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=7jwqhmbpWDk:x_v_d9HLPAA:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=7jwqhmbpWDk:x_v_d9HLPAA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=7jwqhmbpWDk:x_v_d9HLPAA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=7jwqhmbpWDk:x_v_d9HLPAA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=7jwqhmbpWDk:x_v_d9HLPAA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/7jwqhmbpWDk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/7jwqhmbpWDk/whats-next.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-WujUDOSqBkQ/T-98GrKogiI/AAAAAAAAAaw/RmNXMh74c-E/s72-c/tam.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/06/whats-next.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-3155222889436163023</guid><pubDate>Tue, 26 Jun 2012 11:30:00 +0000</pubDate><atom:updated>2012-06-26T04:30:03.109-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">core mechanic</category><title>Roll for Funky Tableware</title><description>Let&amp;#39;s say your character&amp;#39;s facing down a truly formidable adversary: the breakfast table. No, I&amp;#39;m not kidding. Playing through a game of &lt;i&gt;A Wanderer&amp;#39;s Romance&lt;/i&gt;, I posed my friend&amp;#39;s character the following dilemma: there&amp;#39;s a bunch of people who you&amp;#39;re eating breakfast with. They have these weird half-spoon eating utensils with pointy tips. Roll for etiquette.&lt;br&gt;
&lt;br&gt;
It was one of my more enlightening moments in my brief career of GMing.&lt;a href="http://playerside.blogspot.com/2012/06/roll-for-funky-tableware.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=zOsT9xHXavY:JRzMBlO218I:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=zOsT9xHXavY:JRzMBlO218I:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=zOsT9xHXavY:JRzMBlO218I:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=zOsT9xHXavY:JRzMBlO218I:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=zOsT9xHXavY:JRzMBlO218I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=zOsT9xHXavY:JRzMBlO218I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/zOsT9xHXavY" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/zOsT9xHXavY/roll-for-funky-tableware.html</link><author>noreply@blogger.com (Andy Hauge)</author><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/06/roll-for-funky-tableware.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-3761239326903698317</guid><pubDate>Sun, 24 Jun 2012 04:47:00 +0000</pubDate><atom:updated>2012-06-23T21:47:39.900-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><title>A Wanderer's Romance: Quick Review</title><description>&lt;a href="http://3.bp.blogspot.com/-xEbTwmA1sBw/T1wBqb_L8dI/AAAAAAAAAWA/pqmExhPQnVM/s320/AWR_cover.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="285" width="220" src="http://3.bp.blogspot.com/-xEbTwmA1sBw/T1wBqb_L8dI/AAAAAAAAAWA/pqmExhPQnVM/s320/AWR_cover.jpg"&gt;&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;i&gt;A Wanderer&amp;#39;s Romance&lt;/i&gt; (henceforth abbreviated as &amp;quot;AWR&amp;quot;) is something I talked about previously, in my &lt;a href="http://playerside.blogspot.com/2012/03/rpgs-good-and-free.html"&gt;free RPG post&lt;/a&gt;. I&amp;#39;ve had a chance to actually experience it in play, so now I&amp;#39;ve got a much stronger perspective on what the game does and how well it does it. Sneak preview: it does pretty darn well.&lt;a href="http://playerside.blogspot.com/2012/06/wanderers-romance-quick-review.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=2nLuFFI4hfI:MOq6qQX5tDI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=2nLuFFI4hfI:MOq6qQX5tDI:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=2nLuFFI4hfI:MOq6qQX5tDI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=2nLuFFI4hfI:MOq6qQX5tDI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=2nLuFFI4hfI:MOq6qQX5tDI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=2nLuFFI4hfI:MOq6qQX5tDI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/2nLuFFI4hfI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/2nLuFFI4hfI/wanderers-romance-quick-review.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-xEbTwmA1sBw/T1wBqb_L8dI/AAAAAAAAAWA/pqmExhPQnVM/s72-c/AWR_cover.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/06/wanderers-romance-quick-review.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-1453930470670886241</guid><pubDate>Wed, 20 Jun 2012 12:00:00 +0000</pubDate><atom:updated>2012-06-20T05:00:11.560-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><title>Players *Can* Be Choosers</title><description>&lt;a href="http://3.bp.blogspot.com/-P-yQ83y6yec/T-DrBK5oAaI/AAAAAAAAAac/N_D98prZiLs/s1600/katawashoujo05.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="188" width="320" src="http://3.bp.blogspot.com/-P-yQ83y6yec/T-DrBK5oAaI/AAAAAAAAAac/N_D98prZiLs/s320/katawashoujo05.jpg"&gt;&lt;/a&gt;&lt;br&gt;
&lt;em&gt;&lt;b&gt;Advisory:&lt;/b&gt; &lt;i&gt;Katawa Shoujo&lt;/i&gt; contains several explicitly adult scenes over the course of the game, although it &lt;i&gt;is&lt;/i&gt; possible to turn these off through an &amp;quot;Options&amp;quot; setting within the program. Still, it&amp;#39;s important to forewarn anyone who&amp;#39;s looking at checking the game out. (There&amp;#39;s also some PG-13-worthy language in the dialogue in select places. This is not skippable.)&lt;/em&gt;&lt;br&gt;
&lt;br&gt;
First things first: sorry about my impromptu hiatus. I don&amp;#39;t have any excuse other than I started procrastinating and didn&amp;#39;t start writing. So, now I&amp;#39;m starting to write for the blog again! It&amp;#39;s true, I &lt;i&gt;have&lt;/i&gt; been doing other things. One of them is, well, experiencing &lt;i&gt;Katawa Shoujo&lt;/i&gt;, an independently-produced Visual Novel. I&amp;#39;m going to put a brief overview of Visual Novels in italics below; if you&amp;#39;re already familiar, feel free to skip it.&lt;a href="http://playerside.blogspot.com/2012/06/players-can-be-choosers.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=hSFUjuhLvsk:jHvKXtagvfw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=hSFUjuhLvsk:jHvKXtagvfw:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=hSFUjuhLvsk:jHvKXtagvfw:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=hSFUjuhLvsk:jHvKXtagvfw:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=hSFUjuhLvsk:jHvKXtagvfw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=hSFUjuhLvsk:jHvKXtagvfw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/hSFUjuhLvsk" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/hSFUjuhLvsk/players-can-be-choosers.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-P-yQ83y6yec/T-DrBK5oAaI/AAAAAAAAAac/N_D98prZiLs/s72-c/katawashoujo05.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/06/players-can-be-choosers.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6471874555112906950.post-6329473755849916991</guid><pubDate>Fri, 01 Jun 2012 11:00:00 +0000</pubDate><atom:updated>2012-06-01T04:00:13.805-07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">storytelling</category><category domain="http://www.blogger.com/atom/ns#">creativity</category><category domain="http://www.blogger.com/atom/ns#">burning wheel</category><category domain="http://www.blogger.com/atom/ns#">character</category><category domain="http://www.blogger.com/atom/ns#">roleplaying</category><title>Crashing the Dungeon</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-l7vFBXKWCuM/T8R2TKjdlbI/AAAAAAAAAaM/roQJQFNMlMA/s1600/SJG9122M.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="320" width="260" src="http://4.bp.blogspot.com/-l7vFBXKWCuM/T8R2TKjdlbI/AAAAAAAAAaM/roQJQFNMlMA/s320/SJG9122M.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;
So, some time back, I promised that I&amp;#39;d follow up on my &lt;a href="http://playerside.blogspot.com/2012/05/identity-crisis.html"&gt;Identity Crisis&lt;/a&gt; post. I&amp;#39;m finally getting around to that, although the idea isn&amp;#39;t strictly mine. I owe it to my buddy Scott for pointing out something that I said in the very end: &amp;quot;We&amp;#39;ve got a dungeon to crash.&amp;quot; He then proceeded to spark quite the interesting train of thought, so let&amp;#39;s see if I can flesh stuff out a tad.&lt;a href="http://playerside.blogspot.com/2012/06/crashing-dungeon.html#more"&gt;Read more »&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=_-lTrZHL8ng:NO74Bf_76QQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=_-lTrZHL8ng:NO74Bf_76QQ:63t7Ie-LG7Y"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?d=63t7Ie-LG7Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=_-lTrZHL8ng:NO74Bf_76QQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=_-lTrZHL8ng:NO74Bf_76QQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?a=_-lTrZHL8ng:NO74Bf_76QQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ThePlayersSideOfTheScreen?i=_-lTrZHL8ng:NO74Bf_76QQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ThePlayersSideOfTheScreen/~4/_-lTrZHL8ng" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/ThePlayersSideOfTheScreen/~3/_-lTrZHL8ng/crashing-dungeon.html</link><author>noreply@blogger.com (Andy Hauge)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-l7vFBXKWCuM/T8R2TKjdlbI/AAAAAAAAAaM/roQJQFNMlMA/s72-c/SJG9122M.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://playerside.blogspot.com/2012/06/crashing-dungeon.html</feedburner:origLink></item></channel></rss>
