<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3435935475771767985</id><updated>2024-09-08T20:31:25.012-07:00</updated><category term="Chapter 1"/><category term="Chapter 2"/><category term="Chapter 3"/><category term="Chapter 4"/><category term="Chapter 5"/><title type='text'>The Secret of Chateau De Moreau Game</title><subtitle type='html'>The Secret of Chateau de Moreau.  Walkthrough, Tips and Suggestions.  This game is for iPod, iPhone, and iPad.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3435935475771767985.post-7088650549307538954</id><published>2011-10-08T18:30:00.001-07:00</published><updated>2011-10-21T13:09:40.978-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chapter 1"/><title type='text'>Chapter 1</title><content type='html'>&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnbg3sU1IZRUzcUxoqWM328GcvnOmnrvbkKQvyf54EHPQ504WoZeJ0Ps9ZuKnoYyygOAMaUOl-5HQPuP_OnhEU2_IbFigIEsp_YHIUeu8_Twb8PHA3IYOJGSS2vRw039jcshjA1xbQC9E/s1600/secrets+of+chateau.jpg&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;200&quot; id=&quot;BLOGGER_PHOTO_ID_5649922555273759362&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnbg3sU1IZRUzcUxoqWM328GcvnOmnrvbkKQvyf54EHPQ504WoZeJ0Ps9ZuKnoYyygOAMaUOl-5HQPuP_OnhEU2_IbFigIEsp_YHIUeu8_Twb8PHA3IYOJGSS2vRw039jcshjA1xbQC9E/s200/secrets+of+chateau.jpg&quot; style=&quot;float: left; height: 320px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; margin-top: 0px; width: 214px;&quot; width=&quot;133&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;The Secret of Chateau de Moreau&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Goto 2nd Floor to Antoine&#39;s room. Talk to Charlotte (eldest daughter). Enter into Antoine&#39;s room. Obtain the yearbook. Talk to Felix, the Engineer, and have him turn on the electricity. To open the safe on Antoine&#39;s wall, use the yearbook. The date of the yearbook is 34.3.2; Input this number. In the safe, you will find a book, a key, and also a square bright colored lock button. Use the key to open the drawer underneath the safe, and obtain the second lock button. Use the lock buttons and click on the safe to open it. Drag the lock buttons in the missing areas. There is a shape like an M in between the red lines. Click on the buttons inside the red line that forms the M shape, and hit ok to open the safe and obtain the sealed will.&lt;br /&gt;
&lt;br /&gt;
You will now be transported to the dining room where the people will be accusing of you of killing the count. After all the dialogue, please sure to click: &quot;I was at school that day.&quot; Then near the end, click on: &quot;Please give me time.&quot;</content><link rel='replies' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/7088650549307538954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/10/goto-2nd-floor-to-antoines-room.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/7088650549307538954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/7088650549307538954'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/10/goto-2nd-floor-to-antoines-room.html' title='Chapter 1'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnbg3sU1IZRUzcUxoqWM328GcvnOmnrvbkKQvyf54EHPQ504WoZeJ0Ps9ZuKnoYyygOAMaUOl-5HQPuP_OnhEU2_IbFigIEsp_YHIUeu8_Twb8PHA3IYOJGSS2vRw039jcshjA1xbQC9E/s72-c/secrets+of+chateau.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3435935475771767985.post-5252193606244071176</id><published>2011-09-09T21:50:00.000-07:00</published><updated>2011-10-13T13:31:48.889-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chapter 5"/><title type='text'>Chapter 5: The Last Secret (Secret of Chateau De Moreau Game) Tips and Solutions</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbTmTZjwzgzosD2IixMw_Yx0L7sjKmJsnpwxLQcB4NrfhCZ7d3H9asVOdzuoenuXjH40b-3mrD-cmPMOVaodLo8SUSraVZYILOOQnQMUFgqMgFf4VCX3M9eHKNUiSbd2WHGuw9BEj0m3c/s1600/secrets+of+chateau.jpg&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5650593714724806914&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbTmTZjwzgzosD2IixMw_Yx0L7sjKmJsnpwxLQcB4NrfhCZ7d3H9asVOdzuoenuXjH40b-3mrD-cmPMOVaodLo8SUSraVZYILOOQnQMUFgqMgFf4VCX3M9eHKNUiSbd2WHGuw9BEj0m3c/s320/secrets+of+chateau.jpg&quot; style=&quot;cursor: hand; cursor: pointer; float: left; height: 320px; margin: 0 10px 10px 0; width: 214px;&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Outside Antoine&#39;s room in the corridor is a bunch of
guests. Talk to them, and they all hurriedly run off. Go to Catherine&#39;s room,
and she will tell you of her addiction to the pills that Ferdinand has been
giving to her. Then go to Ulic&#39;s room. Then go to the banquet hall, then the
kitchen. Then go to the basement and talk to the guests. Then go to the boiler
room and talk to Felix. He needs help to find something. Talk to the guests on
the first floor right corridor. They tell you to go to room 110. Underneath the
bed is a spare handle. Take it back to the boiler room. Turn the fan clockwise
quickly to keep them from suffocating. Then connect the spare handle to the
generator; turn it clockwise until it starts working again.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then go outside and talk to the guests in the left hand
side of the basement. Then talk to Sandra, and ask her: &quot;Who do you think
the murderer is?&quot; &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then goto room 101 and talk to Rosalie. On her drawer,
obtain Piece A. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then goto room 103, for a quick talk with Ferdinand. Then
head outside and right into Alberto who gives you the Key Ring (spare keys).&amp;nbsp; In room 105, obtain Piece J. In room 106 is
Piece B. In room 109 is piece I. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then talk to the person in the corridor who is looking
for Alberto. A Guest on the 2F is also looking for a key. Then go to the Maid&#39;s
room and talk to Leah. Then head to the living room on the third floor, and
obtain piece H on the left hand side attached to the shield. Then head back to
1F right corridor. Talk to Sandra in the Basement, and ask her about the
paintings on the wall, and where the missing pieces may be, and she will tell
you that the brothers have some of the missing pieces. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then go to Ervan&#39;s room and obtain Piece C. Goto 2F study
and talk to Giz and obtain Piece E. Then Goto Ulic&#39;s room and ask for the
missing piece, and obtain piece D. Then Talk to Sandra and ask her more
questions about the Mosaic. Inside the piano room, inside the piano is Piece G.
&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Go to Catherine&#39;s Room in the tower which is accessible
from 3F on the Rooftop, and open the drawer of the dressing table and obtain
piece F. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then head back to the Mosaic on the first floor, on the
right wall. Then fill the mosaic with the missing pieces. You will only use
some of them.&amp;nbsp; The trick is to match the
colors and faces.&amp;nbsp; Obtain the silver key.
&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then go to the far left wall, and do the same with the
other mosaic and then get the golden key. Go to the 3F, by the left corridor
and see Ervan. On the wall Ervan was looking at are nine pins. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then go the Count&#39;s study and talk to Alberto. Use the
golden key to open the drawer in the study. Look in the drawer to obtain
picture sign set, and then obtain Storybook 5.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Goto Sandra in the basement and present the Storybook 5
to her and ask her to read it for you.&amp;nbsp;
1.&amp;nbsp; The Village of the devil.&amp;nbsp; 2.&amp;nbsp; Three
Elders.&amp;nbsp; 3.&amp;nbsp; Seven Talismans.&amp;nbsp; 4.&amp;nbsp; Six
Brothers.&amp;nbsp; 5.&amp;nbsp; The coming of age year.&amp;nbsp; 6.&amp;nbsp;
Stars of the Neighboring Village.&amp;nbsp;
7. The Village Square.&amp;nbsp; 8.&amp;nbsp; Little Devils.&amp;nbsp; 9.&amp;nbsp;
Stardust.&amp;nbsp; Head back to 3F left
corridor to put the pieces in the right order, and tell the story using the
pictures.&amp;nbsp; Hint, the numbers will
correspond to the storyline. Completing the puzzle will restart the Grandfather
clock. &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Now head back to the Banquet hall. The clock is locked
again. The clue at the foot of the clock wants you to make it at 12 O&#39;clock.
Touch the pendelums and look up and see how it is changed. Different pendulums
will move the hands differently. Hint, the far left one is the minutes, and the
third one is the hour.&amp;nbsp; The fourth
pendulum is to reverse the hour.&amp;nbsp; Keep
swinging the first pendulum until you get it right.&amp;nbsp; Make sure that you hear the click sound
before you look up to the clock. You will hear a clicking sound when puzzled is
solved.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;On the right of the clock is a lift. Enter the lift. Pull
the lever and go into the chamber. Go back up the lift and push the lever up.
Keep pushing the lever up until you go into the Chess Room. Use the silver key
to open the keyhole on the right wall. Inside is a Cross Pendant. Go down to
the banquet hall, then go down again to the chamber room again. Put the Cross
Pendant in the middle of the revolving device.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Turn it clockwise until you hear the clicking sound, and
go through the right door. Go down south to obtain a Lantern. On the West side,
use the floor panels to lower the spikes.&amp;nbsp;
Make sure you pull the lever.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then go back into chamber and through the left door and
go north to see the coin slot.&amp;nbsp; It is
here that you need to insert the coins.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Then go back into chamber, turn the wheel clockwise until
the clicking sound and go to the right door again. Go through all the rooms,
and pull all the levers. In one of the rooms, there is an empty heart, and
another wall, there is a crown.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Head back into the Chamber Room, and head towards the
left door.&amp;nbsp; In the Mechanical Room, in
the center is a switch on the floor. Make sure that you push the lever upwards,
so that you open the steel door and obtain the coin.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Head back to the chamber room, and turn the wheel clockwise again.&amp;nbsp; Go into the right door.&amp;nbsp; Pull the lever, then go through the
maze.&amp;nbsp; Touch the Statues that do not have
horns and they will emit a blue light.&amp;nbsp;
After touching all, you can obtain another gold coin from the rusty
box.&amp;nbsp; Avoid the other monsters.&amp;nbsp; Go back to Chamber room, and through left
door.&amp;nbsp; &lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;The teleportation room is tricky because if you step on
the wrong one, this will teleport you back from the start.&amp;nbsp; Notice that the red color will highlight the
ones that you do not want to step on.&amp;nbsp; It’s
ok to step on the rest of the pads.&amp;nbsp;
Obtain another coin from the rusty box.&amp;nbsp;
&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Go back to the Chamber room.&amp;nbsp; Turn wheel clockwise until clicking
sound.&amp;nbsp; And head through the right
door.&amp;nbsp; In this room, square panels will
help you teleport to the top.&amp;nbsp; Upon
reaching the top, obtain another gold coin from the rusty box.&amp;nbsp; The worst part is to reverse the process so
that you can get out of the chamber.&amp;nbsp;
That can be tedious, but just be patient.&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;In the chamber room, turn the wheel clockwise.&amp;nbsp; Then click in the middle to enter the lift
and push the lever upwards to the Banquet Hall.&amp;nbsp;
And then back into the lift, and push the lever upwards to go into the
chess room.&amp;nbsp; On the Chess Board, DON’T
bother balancing the chess pieces like last time.&amp;nbsp; Just make sure that the weight is tipped to
the crown, or the heart.&amp;nbsp; You will hear a
mechanical sound which means if you recall the room in the chamber with both
the crown and the heart; the panels are opened.&amp;nbsp;
This mean that you would go have to head down, return again, and balance
the pieces on the heart, head down to the Chamber room and opened again.&amp;nbsp; This may be a little confusing, but you have
to find the right room in the Chamber with the crown and heart.&amp;nbsp; In that room, click on the crown (when the
chess pieces are balanced on the crown) and do the same with the heart.&amp;nbsp; A statue will appear, and upon touching it
will emit a blue light.&amp;nbsp; For all your
tedious efforts, you will now open the rusty box, and obtain another coin.&amp;nbsp; Hooray!!!&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;Now, back in the chamber room, turn the wheel
COUNTER-CLOCKwise, and go through left door.&amp;nbsp;
Now, with the coins, insert into the slot. Make sure to turn the coin
sideways by clicking on the icon on top right.&amp;nbsp;
Four coins will be inserted, and the fifth one just lays on top.&amp;nbsp; That will open the door, and keep heading
north.&amp;nbsp; Use the lantern and light the
torch along the wall.&amp;nbsp; You will now have
a long discussion with a mysterious bearded man.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNoSpacing&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;In the Banquet hall, answer the questions.&amp;nbsp; I entrusted Alberto with it.&amp;nbsp; There is a suspicious person in here.&amp;nbsp; Catherine is the culprit.&amp;nbsp; Stop being a fool! It wasn’t because of you.&amp;nbsp; Happy Ending.&amp;nbsp;
&amp;nbsp;&#39;In fact, the murderer is outside
the door, will give you another ending.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/5252193606244071176/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-5-last-secret-secret-of-chateau.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/5252193606244071176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/5252193606244071176'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-5-last-secret-secret-of-chateau.html' title='Chapter 5: The Last Secret (Secret of Chateau De Moreau Game) Tips and Solutions'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbTmTZjwzgzosD2IixMw_Yx0L7sjKmJsnpwxLQcB4NrfhCZ7d3H9asVOdzuoenuXjH40b-3mrD-cmPMOVaodLo8SUSraVZYILOOQnQMUFgqMgFf4VCX3M9eHKNUiSbd2WHGuw9BEj0m3c/s72-c/secrets+of+chateau.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3435935475771767985.post-85415047317006719</id><published>2011-09-08T22:22:00.000-07:00</published><updated>2011-10-13T15:08:54.836-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chapter 4"/><title type='text'>Chapter 4: The Still Ballerina (The Secret of Chateau De Moreau Game Tips and Solutions)</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYHN8EYMX6aIoSO2OYvtoG4mXtZl_rdrCF_SiKubhOVMpy5Jw0Z6CqdB5XPE3_Or2e95cm1dX1WNT0LYSzeoUL_sB4JHD7YFEfv7AFu4QIgJ3JiSC5BpOnLXb85ti6rSKa2ZVR-s2NLaE/s1600/secrets+of+chateau.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5650229239702892514&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYHN8EYMX6aIoSO2OYvtoG4mXtZl_rdrCF_SiKubhOVMpy5Jw0Z6CqdB5XPE3_Or2e95cm1dX1WNT0LYSzeoUL_sB4JHD7YFEfv7AFu4QIgJ3JiSC5BpOnLXb85ti6rSKa2ZVR-s2NLaE/s320/secrets+of+chateau.jpg&quot; style=&quot;cursor: hand; cursor: pointer; float: left; height: 320px; margin: 0 10px 10px 0; width: 214px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Go to Felix in the boiler room and ask about the optical illusion walls in the Living Room.  Obtain blueprint from Felix.  Go back to living room, and touch the walls.  The Blueprint helps to solve the puzzle.  The L stands for left wall, and the R stands for right wall.  For example, R33 is right wall, (starting from top left) count three tiles over, and three tiles down, and push the tile.  (L73, L55, L34, L35, L86, L81) (R33, R73, R53, R26, R44, R65).  The left wall spells an M.  The right wall spells the letter Z.  Solving the puzzle will open another mechanism of the Grandfather clock.&lt;br /&gt;
&lt;br /&gt;
Then head to room 108 Nolben&#39;s room.  Ask Nolben about Charlotte.  Then go to room 101 and talk to Rosalie.  Then go to Catherine&#39;s room and encounter the family doctor, Ferdinand.  Ask her all the questions, then go to the study on second floor.  Ask Giz and Victoria questions about Charlotte.  Then go to the Maid&#39;s room in the Basement and ask Leah.  Ask Leah where she was that night.  Then go to Ervan&#39;s room.  After talking to him, make sure you don&#39;t enter his lavatory.  &lt;br /&gt;
&lt;br /&gt;
Then go to the banquet hall.  Then go to the Bar in the Basement and meet Sandra for some tea and ask her all the questions.  Then go to room 101 to get the square wrench from Felix.  Then head back to the Garden, back to the basement of the tower, and use the Square Wrench to unlock.  It is incomplete, so you have to head back and see Felix in the basement in the boiler room and obtain pipe parts.  Then head back to the Tower Basement and match the pipe parts, then pull the lever on the right wall.  Go down another level to the circular chamber.  &lt;br /&gt;
&lt;br /&gt;
Upon entering, go into the left door up to the teleport.  The clues are hidden in the stone plates on the left and right.  The number is out of order, and it goes 2,1,3,2,3.  To solve this puzzle, &lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;the left portal is 1, the middle portal is 2, and the right portal is 3.  You have to go through the middle portal, left portal, right portal, middle portal, and right portal to open the blocked gate.  Once through the gate, obtain 2 Stone Plate A&#39;s.&lt;br /&gt;
&lt;br /&gt;
Then go back to circular chamber, and go to the right door which will lead you to a different puzzle. Use the levers in the center to pull up and down, and the gates will be opened.  On the right hand is the 2 Stone Plates C&#39;s.  On the left, obtain 2 Stone Plates B&#39;s.  Then go back to the circular chambers.  Move the center wheel a quarter clockwise.  Enter the right door, and you will the water blessing.  Back to the circular chamber, and go left door which you will encounter a mystery person.  Do not follow him.  Then go to the right door, down the corridor and pull the lever.  Then go to the left door, pull the lever, and then obtain 2 Stone Plate C&#39;s.  Back to the Circular chamber, and go to the right door to obtain 2 Stone Panel A&#39;s.  Back to the Circular chamber, and turn the wheel a quarter clock-wise.  Go to the left door, and go through the maze and obtain 2 Stone Plate B&#39;s.  Back to the Circular Chamber and go through the right door and up the corridor that connects to the basement; you will see Charlotte&#39;s cat.  On the northwall, you will see three puzzles.  And you need to fit the pieces into perfectly to form the puzzle.  You can rotate the pieces by clicking the rotate button on the top right, so that it will fit.  Once it fits, it will make a sound beeping sound.  Once all three puzzles are completed, the floor shakes and the Grandfather clocks starts again.&lt;br /&gt;
&lt;br /&gt;
Then go through the North Wall into another Secret underground chamber.  Antoine cannot turn the lever.  But look at the bottom of the wall, is a small opening that the cat crawled underneath.  Click on that to find Michaela.  But since Michaela the cat will not come out, go back to the right door, and then in the basement to the boiler room.  Felix will give Antoine a scrap metal that looks like a rat; obtain the Mouse Model.  Ask Felix if he has anything else, and he will tell you that you need a fishing line.  Go to the first floor room 105 and talk to Lardigue.  Ask him if he has fishing line and he will give it to you.  Antoine needs to talk to Felix again the boiler room, and Felix tells him about the key that Leah has.  Go to the Maid&#39;s room and ask Leah.  But Leah lost it, and she tells you to remember the thing that you did for her last time.  &lt;br /&gt;
&lt;br /&gt;
Antoine needs to go back to Ulic&#39;s room and get the music box on the table, to obtain the Wind-up Key.  Then go back to the chamber (through the north wall of the basement) and use the mouse and click on the opening space near the floor where Charlotte&#39;s cat is.  Then wind up the key by turning it clockwise.  Then turn the fishing line clockwise (but do it very slowly otherwise the cat will go deeper inside).  Then you got Michaela.  Once done, you will enter Charlotte&#39;s room.  In Charlotte&#39;s room, open the closet door on the left hand side.&lt;br /&gt;
&lt;br /&gt;
Antoine needs to go and ask Felix to help open the safe.  Felix tells him that he needs to find a stethoscope which can be found in Ervan&#39;s room.  Back in Catherine&#39;s room, use the Stethoscope and turn the knob.  The Stethoscope will help you hear a sound when it is the correct number, then hit the button in the middle.&lt;br /&gt;
&lt;br /&gt;
Inside the safe are Toe Shoes, a Small Vial with purple liquid, a storybook 4, a Vial.  &lt;br /&gt;
&lt;br /&gt;
Then Alberto invites Antoine into the dining room for the fourth dinner for some questioning again.  &lt;br /&gt;
&lt;br /&gt;
Answer in this order: 1.  Political Marriage.  2.  Vial.  3.  So it was you that drugged the tea.  4.  Toe Shoes.  5.  What Charlotte did.</content><link rel='replies' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/85415047317006719/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-4-secret-of-chateau-de-moreau.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/85415047317006719'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/85415047317006719'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-4-secret-of-chateau-de-moreau.html' title='Chapter 4: The Still Ballerina (The Secret of Chateau De Moreau Game Tips and Solutions)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYHN8EYMX6aIoSO2OYvtoG4mXtZl_rdrCF_SiKubhOVMpy5Jw0Z6CqdB5XPE3_Or2e95cm1dX1WNT0LYSzeoUL_sB4JHD7YFEfv7AFu4QIgJ3JiSC5BpOnLXb85ti6rSKa2ZVR-s2NLaE/s72-c/secrets+of+chateau.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3435935475771767985.post-5285574730852378802</id><published>2011-09-08T14:25:00.000-07:00</published><updated>2011-10-10T00:19:43.400-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chapter 3"/><title type='text'>Chapter 3: Outsiders (The Secret of Chateau de Moreau) Game Tips and Solutions</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVgPoB6IiQ3j1MkY3AlKv8ewXJHCyBBRpqIKZNJaEhBOwo57wUG5d3Z4LXRl9swEujiFJATnkS-lrgbquGG-sSMp_hnObOnjP1hwsgRoYvW-Q0bfebkSIkzzmaoP2PujEyKbTWkZBrW3Y/s1600/secrets+of+chateau.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5650112111443688434&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVgPoB6IiQ3j1MkY3AlKv8ewXJHCyBBRpqIKZNJaEhBOwo57wUG5d3Z4LXRl9swEujiFJATnkS-lrgbquGG-sSMp_hnObOnjP1hwsgRoYvW-Q0bfebkSIkzzmaoP2PujEyKbTWkZBrW3Y/s320/secrets+of+chateau.jpg&quot; style=&quot;cursor: hand; cursor: pointer; float: left; height: 320px; margin: 0 10px 10px 0; width: 214px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Antoine is his bedroom, and needs to find out who is the drunken guest.  Once outside, Antoine encounters a quarrel in the corridor; it is between the Drunken guest and Rosalie.  Rosalie invites Antoine into the Piano Room.  Click on the Piano and Antoine obtains the Unusual Sheet Music.  Then click on the Metal Box near the window.  The combination is based on the Sheet Music which is CAFE.  Inside the box is a Hexagonal Crystal.  Then click on the wall to the left to see the Heiroglypic wall with unusual characters.&lt;br /&gt;
&lt;br /&gt;
Once outside the Piano Room, Antoine encounters Felix who will lead him to the Banquet room in which he will show how to operate the Grandfather clock.  Then Marie approaches and leads Antoine to the Count&#39;s room.  Use the Hexagonal Crystal and place it in the table in the middle of the room.  On the left, click on the shades to open and shut the three shades.  There are seven ways to do so.  Then click on the ceiling to see the clues.  There should be seven clues.  Then Antoine has to head back down to the Piano Room and click on the heiroglyph wall, and use the seven clues to solve the puzzle, thereby opening one part of the Grandfather clock.&lt;br /&gt;
&lt;br /&gt;
Outside, Antoine bumps into Ulic and the Druken Guest who happens to be Nolben, an old friend of the count.  Nolben wants Antoine the fetch his coat in the Chess Room.  Antoine also obtains the ring with the symbol M.  Since Nolben is in room 108, but Alberto tells him to go back to the Chess Room.  The Chess room is empty, but the chess pieces are moved.  Click on the table and obtain Chess Piece Set.  Antoine needs to head back to room 108.  But along the way Antoine meets Marie in the banquet hall.  Antoine follows her into the kitchen and sees Leah too.  On the left hand side of the kitchen is a weigh scale that can be used to weigh the chess pieces.  &lt;br /&gt;
&lt;br /&gt;
Then leave the Banquet hall and into room 108 for Nolben.  There is also something lying underneath the bed which is an Old Photo, and also the White King.  Antoine needs to use the white King and place it on the Chess Board in the Chess Room.  The chess pieces contains different grams, and must balance so that the pieces on white squares will balance pieces of black squares, and the guage needle will stay in the middle.  Just remember that 218 is total, half of it is on the black, and half on the white.  The second mechanism on the Grandfather clock is now open.&lt;br /&gt;
&lt;br /&gt;
Antoine heads to the boiler room and talks to Felix.  Then head to the Banquet Hall.  Alberto tells Antoine to head to the 3 Floor Memorial Hall, which is accessible by going to the living room, and moving down to the Memorial Hall.  In the Memorial Hall are six busts.  Since Antoine cannot carry two busts at one time, he has the use the seventh pedestal on the south wall so that he can move the busts around in the correct order.  Once they are all in the correct order, the third mechanism of the clock opens.  By the way, inscriptions are found if you click on the bottom each pedestal.  &lt;br /&gt;
&lt;br /&gt;
Then head to the garden.  In the tower, Antoine needs to go to the basement.  He discovers that he needs to a key to open the basement, and goes to the boiler room and talks to Felix.  Ask Felix how many floors does the tower have, and then get the key.  Antoine will find the Tower Basement Key in the tool box.  Head back to the tower, and go to the entry to the basement inside the tower.  Once inside the tower, go to the basement, and then type in the worse REVERSE.  Then, as you go down further, you will see a similar heiroglyph puzzle, but this time, it has to be REVERSED, which means that that you have to press down everything except for the clues that you received from the piano room.  Then go down further to basement, and another mechanism from the clock opens.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Leah tells you to go see Sandra which is the basement.  Ask her about Nolben and you will solve the drunken guest.  Now go to the Banquet hall, and meet Lardigue.  The Chandilier will fall so be sure to push the north arrow to miss it.  In the room, look at the crossbowon the floor.  Then present the yearbook to Lardigue and get the Teddy Bear and give it to Catherine in her room.  Get from Alberto a book list, then head up to Count&#39;s Study on level 3.    &lt;br /&gt;
&lt;br /&gt;
Inside the Count&#39;s study, use the 4 bookshelves to help find the number that corresponds with the book that you have received from Sandra.  The combination is 6740.  Inside the safe is an IOU for a huge sum of money.  Use the key to open the drawer underneath the box.  In the drawer, receive an Old Piece of Paper.  The piece of paper is to help open the second safe behind the portrait.  The roman numerals correspond to the shelf #. So if it&#39;s III, you go look in bookcase #3(on the right side of the room on the top). And then you see what number is at the bottom of III. If the number is 8, then you look in the book title #8 from bookshelf #3. Pay attention to the titles of the book because they have a name. Like The Second Sun would be the number 2.  The correct combination is 25362.&lt;br /&gt;
&lt;br /&gt;
At the Banquet hall, answer in this manner:&lt;br /&gt;
1)Present the IOU, 2)Choose Nolben 3)Show Old Photo 4)Choose Drunken Guest 5)Show suspicious ring 6)Choose what did you see 7) Show old letter in the safe.</content><link rel='replies' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/5285574730852378802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-3-outsiders-secret-of-chateau.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/5285574730852378802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/5285574730852378802'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-3-outsiders-secret-of-chateau.html' title='Chapter 3: Outsiders (The Secret of Chateau de Moreau) Game Tips and Solutions'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVgPoB6IiQ3j1MkY3AlKv8ewXJHCyBBRpqIKZNJaEhBOwo57wUG5d3Z4LXRl9swEujiFJATnkS-lrgbquGG-sSMp_hnObOnjP1hwsgRoYvW-Q0bfebkSIkzzmaoP2PujEyKbTWkZBrW3Y/s72-c/secrets+of+chateau.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3435935475771767985.post-618548508019003097</id><published>2011-09-08T01:31:00.000-07:00</published><updated>2011-10-10T00:19:29.057-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chapter 2"/><title type='text'>Chapter 2: Secret of Chateau de Moreau Game Tips and Solutions</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieJFAR_2sIML06T_ZYlAP-2H6BQ9YKj6bouCbO0xcW62Q-vvFuOjh9zA804PiGMb3intnSJg9P5IakjMas67B9irPoO9MWHL10fozhDw-Scr_QUVJJmbVQq9GLgJbcUIPYgLbjksiYqk8/s1600/secrets+of+chateau.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5649922049321281218&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieJFAR_2sIML06T_ZYlAP-2H6BQ9YKj6bouCbO0xcW62Q-vvFuOjh9zA804PiGMb3intnSJg9P5IakjMas67B9irPoO9MWHL10fozhDw-Scr_QUVJJmbVQq9GLgJbcUIPYgLbjksiYqk8/s320/secrets+of+chateau.jpg&quot; style=&quot;cursor: hand; cursor: pointer; float: left; height: 320px; margin: 0 10px 10px 0; width: 214px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Antoine wakes up from the dream, and notices that Leah is in his room probably sleepwalking. Alberto gives him a key. Alberto leads Antoine to the 3rd floor of the Count&#39;s study. Go to the living room and talk to Leah. Then touch the statue of the angel for clues. Then look at the box underneath the angelic statue.&lt;br /&gt;
&lt;br /&gt;
Leah tells Antoine to look for the rusty key in the Garden on the first floor, which is in the fountain. Go back to the living room on the third floor and insert the rusty key into the box underneath the statue of the angel. On the right hand side of the living room, click on the decorative sword. Insert the decorative sword into the scabbard of the angel&#39;s waist to open the iron bars. Inside the box underneath the statue is a pipe handle and also a note.&lt;br /&gt;
&lt;br /&gt;
Go to the garden to use the pipe handle. Insert the pipe handle into the doors of the tower, and then turn the handle counter clockwise until you cannot turn it anymore. Move into the tower and go to the second floor. In the middle of the floor, you will see a hole. Antoine needs to go back outside the tower, and retrieve the pipe handle, and reenter the tower. Once inside the tower on the second floor, insert the pipe handle. Turn the pipe handle clockwise, and then obtain the punchcard A on the right wall. Then turn the pipe handle counterclockwise, and then obtain the punchcard B on the left wall.&lt;br /&gt;
&lt;br /&gt;
Then go back into the Chateau and meet Ervan. He tells you to go to Ulic&#39;s room on the second floor. On the floor is a pocket watch. Click on the deer head in order to receive the black die.&lt;br /&gt;
&lt;br /&gt;
Now, Antoine needs to go to Catherine&#39;s room on the other side of corridor. Remove the pillow, and you will find a red dice. Present the Pocket Watch to Catherine. Then go to the Banquet hall and talk to Felix. Felix invites you to meet him in the boiler room. Make sure you ask Felix all the questions.&lt;br /&gt;
&lt;br /&gt;
Then head to the banquet hall and move into the kitchen and meet Matisse. On the floor, obtain the wooden horse. Again, make sure that you ask the cook all the questions. Then head down to the basement to the Maid&#39;s room so that you can present the wood horse to Leah.&lt;br /&gt;
&lt;br /&gt;
As you leave the Maid&#39;s room, she gives you a Music Box that belongs to Ulic. Go back to the Banquet hall, and move into the kitchen. The Cook is gone so look in the cabinet. The code is SOUP. Inside the cabinet is a recipe, and poison. Leave the banquet hall to the right corrodor, and bump into Marie. She tells you to go back to the kitchen. In the kitchen, you will hear the cook and Leah arguing.&lt;br /&gt;
&lt;br /&gt;
Then head to the Maid&#39;s room to talk to Leah. Present the Recipe to Leah. Outside of the Maid&#39;s room, you will bump into Sandra, the bartender. Then go back to the garden, and talk to Rosalie. Then go back to the second floor and enter Giz&#39;s room and speak with Victoria. Ask Giz if she has a die, and she will give you a yellow dice, and ask her all the questions.&lt;br /&gt;
&lt;br /&gt;
Go back to the third floor into the Count&#39;s study. Insert the three dice into the three holes on the top. The clock on the top is the clue and the dot should correspond to the hour hand of the clock. If the dot is on the right side, it is three. On the bottom, it is 6. On the left, it is 9. If not dot beside the top one, it is 0. Enter the numbers and hit ok to open the door.&lt;br /&gt;
&lt;br /&gt;
Once inside the count&#39;s study, insert the key that was given to you from Alberto into the box. There are two books inside. To open the diary, use your two punch cards. Drag the first punch card over the numbers, and turn it clockwise 2 times so that all numbers are appearing. Hit ok, and then drag the second punchcard on top of it. Turn the second punchard three times clockwise and hit ok. The numbers will appear 8620, and you need to enter the number. Then place the punch cards on the diary. Drag the first punch card to bottom right corner, and turn clockwise 2 times to get the word SECRETS all in blue. Drag second punch card to top left corner, turn clockwise 1 time to see the word UNCOVER in red. Turn the second punch card clockwise 2 more times, and drag it to the bottom left corner to unveil the word DESTINY in green. Answer Alberto&#39;s questions. Then you will obtain Antoine&#39;s Mother&#39;s picture.&lt;br /&gt;
&lt;br /&gt;
Back in the banquet hall, you will be asked many questions. Answering five wrong questions will end the game. Correct answers in this order:&lt;br /&gt;
-Ulic&#39;s Quarrel.&lt;br /&gt;
-Secret Meeting in the Kitchen.&lt;br /&gt;
-He heard them talk about Ulic&#39;s Lover&lt;br /&gt;
-Pocket Watch&lt;br /&gt;
-Ulic is not the Count&#39;s murderer.&lt;br /&gt;
-The Count&#39;s Diary&lt;br /&gt;
-Music Box</content><link rel='replies' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/618548508019003097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-2-secret-of-chateau-de-moreau.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/618548508019003097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/618548508019003097'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-2-secret-of-chateau-de-moreau.html' title='Chapter 2: Secret of Chateau de Moreau Game Tips and Solutions'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieJFAR_2sIML06T_ZYlAP-2H6BQ9YKj6bouCbO0xcW62Q-vvFuOjh9zA804PiGMb3intnSJg9P5IakjMas67B9irPoO9MWHL10fozhDw-Scr_QUVJJmbVQq9GLgJbcUIPYgLbjksiYqk8/s72-c/secrets+of+chateau.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3435935475771767985.post-2169047612672196771</id><published>2011-09-07T23:09:00.000-07:00</published><updated>2011-10-10T00:18:52.394-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Chapter 1"/><title type='text'>Chapter 1: Return to the Chateau Game tips and solutions</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnbg3sU1IZRUzcUxoqWM328GcvnOmnrvbkKQvyf54EHPQ504WoZeJ0Ps9ZuKnoYyygOAMaUOl-5HQPuP_OnhEU2_IbFigIEsp_YHIUeu8_Twb8PHA3IYOJGSS2vRw039jcshjA1xbQC9E/s1600/secrets+of+chateau.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5649922555273759362&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnbg3sU1IZRUzcUxoqWM328GcvnOmnrvbkKQvyf54EHPQ504WoZeJ0Ps9ZuKnoYyygOAMaUOl-5HQPuP_OnhEU2_IbFigIEsp_YHIUeu8_Twb8PHA3IYOJGSS2vRw039jcshjA1xbQC9E/s320/secrets+of+chateau.jpg&quot; style=&quot;cursor: hand; cursor: pointer; float: left; height: 320px; margin: 0 10px 10px 0; width: 214px;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Goto 2nd Floor to Antoine&#39;s room. Talk to Charlotte (eldest daughter). Enter into Antoine&#39;s room. Obtain the yearbook. Talk to Felix, the Engineer, and have him turn on the electricity. To open the safe on Antoine&#39;s wall, use the yearbook. The date of the yearbook is 34.3.2; Input this number. In the safe, you will find a book, a key, and also a square bright colored lock button. Use the key to open the drawer underneath the safe, and obtain the second lock button. Use the lock buttons and click on the safe to open it. Drag the lock buttons in the missing areas. There is a shape like an M in between the red lines. Click on the buttons inside the red line that forms the M shape, and hit ok to open the safe and obtain the sealed will. &lt;br /&gt;
&lt;br /&gt;
You will now be transported to the dining room where the people will be accusing of you of killing the count. After all the dialogue, please sure to click: &quot;I was at school that day.&quot; Then near the end, click on: &quot;Please give me time.&quot;</content><link rel='replies' type='application/atom+xml' href='http://thesecretofchateaudemoreau.blogspot.com/feeds/2169047612672196771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-1-return-to-chateau.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/2169047612672196771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3435935475771767985/posts/default/2169047612672196771'/><link rel='alternate' type='text/html' href='http://thesecretofchateaudemoreau.blogspot.com/2011/09/chapter-1-return-to-chateau.html' title='Chapter 1: Return to the Chateau Game tips and solutions'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnbg3sU1IZRUzcUxoqWM328GcvnOmnrvbkKQvyf54EHPQ504WoZeJ0Ps9ZuKnoYyygOAMaUOl-5HQPuP_OnhEU2_IbFigIEsp_YHIUeu8_Twb8PHA3IYOJGSS2vRw039jcshjA1xbQC9E/s72-c/secrets+of+chateau.jpg" height="72" width="72"/><thr:total>0</thr:total></entry></feed>