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<channel>
	<title>'1/0' is on</title>
	
	<link>http://www.10ison.com</link>
	<description>'The world' made out of ones &amp; zeros</description>
	<lastBuildDate>Fri, 24 Feb 2012 15:39:45 +0000</lastBuildDate>
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		<title>‘Everything is a Remix’ Part 4</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/mg4kpDY4np0/</link>
		<comments>http://www.10ison.com/theworldison/everything-is-a-remix-part-4/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 15:39:07 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['The world' is on]]></category>
		<category><![CDATA[documentary]]></category>

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			<content:encoded><![CDATA[<p>Our system of law doesn&#8217;t acknowledge the derivative nature of creativity. Instead, ideas are regarded as property, as unique and original lots with distinct boundaries. But ideas aren&#8217;t so tidy. They&#8217;re layered, they’re interwoven, they&#8217;re tangled. And when the system conflicts with the reality&#8230; the system starts to fail.</p>
<p>All these remixes are created by <a href="https://vimeo.com/kirbyferguson" target="_blank">Kirby Ferguson</a></p>
<h2>Part 3</h2>
<div align="center" style="margin-left: -200px;"><iframe src="http://player.vimeo.com/video/25380454?title=0&amp;byline=0&amp;portrait=0" width="1000" height="563" frameborder="0"></iframe></div>
<h2>Part 2</h2>
<div align="center" style="margin-left: -200px;"><iframe src="http://player.vimeo.com/video/19447662?title=0&amp;byline=0&amp;portrait=0" width="1000" height="563" frameborder="0"></iframe></div>
<h2>Part 1</h2>
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		<title>‘Da Chip’ volume two of its chiptune compilation of Daft Punk covers</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/t1qQCxWQGWk/</link>
		<comments>http://www.10ison.com/theworldison/da-chip-volume-two-of-its-chiptune-compilation-of-daft-punk-covers/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 16:58:51 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['The world' is on]]></category>
		<category><![CDATA[Album]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.10ison.com/?p=6207</guid>
		<description><![CDATA[<div align="center"><img src="http://www.10ison.com/wp-content/uploads/2012/02/dachip21.jpg" width="1000px"  /></div>
]]></description>
			<content:encoded><![CDATA[<p>Creative collective Da Chip has released volume two of its chiptune compilation of Daft Punk covers, which includes a mixture of classic tracks like <em>Da Funk</em> and more modern work from the <em>Tron</em> soundtrack. The attention to detail here is staggering, with each track built up from note-perfect 8-bit reproductions of the original tunes. For us the high points here are <em>Digital Love</em>, <em>Da Funk</em>, and <em>Harder Better Faster Cheaper</em>, though the ambition of the project spans to some of the duo&#8217;s rarer material, too. <em>Digital Love</em> is particularly impressive, including 8-bit vocoded vocals and almost as much depth of sound as the original. If you want to take it with you, the full album is available to download from <a href="http://www.dachip.com/">Da Chip&#8217;s site</a>. Now, all we need is someone to make sprite-based videos to go along with them.</p>
<div align="center" style="margin-left: -200px;"><iframe width="1000px" height="450" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1644267&#038;auto_play=false&#038;show_artwork=false&#038;color=01DCFC" frameborder="0" ></iframe></div>
<h2>Volume one</h2>
<div align="center" style="margin-left: -200px;">
<iframe width="1000px" height="450" scrolling="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F1644485&#038;auto_play=false&#038;show_artwork=false&#038;color=DC023C" frameborder="0" ></iframe><img src="http://www.10ison.com/wp-content/uploads/2012/02/dachip21.png" width="1000px"  /></div>
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		<item>
		<title>‘Arctic Home’ a virtual polar bear refuge</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/jUaBrNM3N7o/</link>
		<comments>http://www.10ison.com/brandingison/arctic-home-a-virtual-polar-bear-refuge/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 12:55:49 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['Branding' is on]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Website]]></category>

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]]></description>
			<content:encoded><![CDATA[<p>Leo Burnett Chicago came to <a href="http://www.acneproduction.com/#/home" target="_blank">ACNE Production</a> with a substantial request-  to design and develop <a href="https://www.arctichome.com/web/index.html" target="_blank">Arctic Home</a> (a massive, virtual polar bear refuge, where users can explore, learn about and help conserve the polar bears natural habitat by purchasing a virtual parcel in this vast landscape) for the web and a tablet application for the iPad and Android. Arctic Home was one of Coca-Colas most ambitious and successful interactive undertakings in 2011, with close to 1 new unique user donation every 30 seconds from launch.</p>
<div align="center" style="margin-left: -200px;"><iframe src="http://player.vimeo.com/video/34579123?title=0&amp;byline=0&amp;portrait=0" width="1000" height="563" frameborder="0"></iframe><img src="http://www.10ison.com/wp-content/uploads/2012/02/artichome.png" width="1000px"  /></div>
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		<title>‘Starfield’ an interactive galaxy, swing &amp; Kinect</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/N2CLrNXeAuA/</link>
		<comments>http://www.10ison.com/artison/starfield-an-interactive-galaxy-swing-kinect/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 13:58:05 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['Art' is on]]></category>
		<category><![CDATA[installation]]></category>

		<guid isPermaLink="false">http://www.10ison.com/?p=6178</guid>
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			<content:encoded><![CDATA[<p>‘Starfield’ is the latest installation by Lab212 which uses a swing to manipulate large interactive starry sky. With a Kinect installed behind the swing and a video projector, the software creates a galaxy of stars in which the user wanders with the rhythm of his swing.</p>
<div align="center" style="margin-left: -200px;"><img title="starfield_screen2" src="http://www.creativeapplications.net/wp-content/uploads/2012/02/starfield_screen2.png" alt="" width="1000"  /></div>
<p>The application created using openFrameworks is used to select the area where to track the depth (excluding people around the swing to be included in the computation) and then map the average gray of the main blob in this area to the z property of a camera. In order to keep moving in the galaxy, when users move forward they go twice as fast as when then go backward. The minimalistic rendering is intentionally very simple. It consists of generative squares drawn in OpenGL. For the anaglyph mode, a very <a href="http://paulbourke.net/texture_colour/anaglyph/">simple openGL</a> trick gives quite good results too.</p>
<p><a href="http://lab212.org/" target="_blank">Lab212</a></p>
<div align="center" style="margin-left: -200px;"><img title="starfield_screen1" src="http://www.creativeapplications.net/wp-content/uploads/2012/02/starfield_screen1.png" alt="" width="1000" /><img title="starfield_screen3" src="http://www.creativeapplications.net/wp-content/uploads/2012/02/starfield_screen3.png" alt="" width="1000" /></div>
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		<title>‘Deluge’ a visual experiment on national data</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/yi_PKaJiMBo/</link>
		<comments>http://www.10ison.com/theworldison/deluge-a-visual-experiment-on-national-data/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 09:23:55 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['The world' is on]]></category>
		<category><![CDATA[data visualisation]]></category>

		<guid isPermaLink="false">http://www.10ison.com/?p=6168</guid>
		<description><![CDATA[<div align="center"><iframe src="http://player.vimeo.com/video/36154005?title=0&#38;byline=0&#38;portrait=0" width="1000" height="563" frameborder="0"></iframe></div>]]></description>
			<content:encoded><![CDATA[<p>300.000 Norwegians move house every year. If the pattern made by their journeys could be compressed into one short animation, what would it look like? What would someone seeing it be able to learn, if anything?</p>
<p>Deluge is a C++ application designed to answer these questions. The underlying data was generated by cross referencing 8 million tax records from 2006 and 2007 to track changes in postal codes.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.10ison.com/wp-content/uploads/2012/02/Deluge.png" width="1000px"  /></div>
<h2>Norwegian tax returns</h2>
<p>In Norway the incomes and fortunes of all tax paying individuals are made public every year. Historically the records were only available as printed matter, but at some point the tax authorities decided to make the records available to news organisations as machine readable files. Though it may seem radical I believe this practice is essentially beneficial in a social democracy with a high level of personal taxation and a great welfare system. The press occasionally runs a few stories on monied individuals with clever accountants, so this seems to work to a certain degree.</p>
<p>In addition to writing a few beneficial stories the press has used this data as the basis for two other activities: news on celebrity earnings and SEO optimized pages for every tax payer. These are pages we constantly stumble across on Google when simply were trying find someone&#8217;s phone number.</p>
<p>Data as granular as this is usually reserved for government administration, not handed out to the press. The underlying data set lists over 4 million individuals. It contains full name, year of birth, postal code and their attendant financial data. I was annoyed by the lack of investigation the press had given this information and asked if I could have a hard look at it on behalf of the news organization our company works with.</p>
<h2>Uniquing tax payers</h2>
<p>It seemed interesting to track people across years and it turns out only 70.000 Norwegians aren&#8217;t unique by name of year of birth. If you subtract these you&#8217;re left with 3.950.000 unique tax payers. As we have the postal codes for each person we can track who moved between 2006 and 2007.</p>
<h2>Crowdsourced postal codes</h2>
<p>The practice of transparency regarding tax returns should not be taken to indicate that public Norwegian agencies are extremely generous with their data. Even though we have everyone&#8217;s income listed on Google the Norwegian postal agency doesn&#8217;t publish the positions or bounds of postal codes. Yet, thanks to a private initiative by Erik Bolstad, this information <a href="http://www.google.no/search?sourceid=chrome&amp;ie=UTF-8&amp;q=erik+bolstad+postkoder">has been made public</a> through a crowdsourced effort (awesome).</p>
<h2>Initial sketch</h2>
<p>A sketch was made with a subset of the data in a 3D software package. It had a limit of a few thousand particles, but it did seem somewhat promising</p>
<div align="center" style="margin-left: -200px;"><iframe src="http://player.vimeo.com/video/35213641?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="1000" height="563"></iframe></div>
<p><small>Under 35 year olds with under 100.000 Norwegian kroners income.</small></p>
<h2>Showing everything</h2>
<p>The data begs the question: if the patterns of everyone moving in one year could be compressed into one short animation, what would could it look like? If you want this visual answer in realtime and with a decent framerate the volume of information pushes the problem just North of what you can accomplish with Processing or interepreted languages. I don&#8217;t have much experience with C++, but luckily I got to spend two weeks with a good friend and our families in a storm ravaged resort.</p>
<p>Simen has had plenty of experience writing low level code in building his open source CNC motion control <a href="http://dank.bengler.no/-/page/show/5470_grbl?ref=mst">GRBL</a> software and could assist during a couple of late evenings in getting a quick prototype running with the <a href="http://libcinder.org/">Cinder</a> OpenGL libraries. When running Word and the latest OSes computers may seem to running at approximately the same clip they did 10 years ago, but wonders have happenend when you get sufficiently close to the hardware.</p>
<h2>Conclusion</h2>
<p>When running at full speed the visualization is clearly lacking in terms of salient features, yet I find it interesting. Then again, I like looking at Pachinko machines and waterfalls – processes comfortably stuck between the random and the ordered. When slowing the animation down and filtering for certain demographies it becomes more useful. At its best laymen, like myself, can visually perceive facets of the national Norwegian migratory process that before were only available through the statistical calculations of researchers in demography.</p>
<div align="center" style="margin-left: -200px;">
<img src="http://www.10ison.com/wp-content/uploads/2012/02/Deluge1.png" alt="Deluge 1 - to and from" width="1000px"/><br />
<img src="http://www.10ison.com/wp-content/uploads/2012/02/Deluge2.png" alt="Deluge 2 - trondheim"  width="1000px"/><br />
<img src="http://www.10ison.com/wp-content/uploads/2012/02/Deluge3.png" alt="Deluge 3 - north" width="1000px"/><br />
<img src="http://www.10ison.com/wp-content/uploads/2012/02/Deluge4.png" alt="Deluge 4 - bergen"  width="1000px"/></div>
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		<title>‘Genesis’ the power of creating new, miniature universes</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/tZYA3GNl5AA/</link>
		<comments>http://www.10ison.com/artison/genesis-the-power-of-creating-new-miniature-universes/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 18:24:16 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['Art' is on]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.10ison.com/?p=6159</guid>
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]]></description>
			<content:encoded><![CDATA[<blockquote><p>In 2010, scientists succeeded in recreating a miniature version of the Big Bang. Within a few years, some of the universe’s deepest secrets may be unlocked.</p></blockquote>
<div align="center" style="margin-left: -200px;"><img src="http://www.10ison.com/wp-content/uploads/2012/02/genesis.png" width="1000px"  /></div>
<p>Genesis is a story that revolves around a machine that has the power of creating new, miniature universes. By controlling the universe rotation, it can speed up the time and evolution of the miniature worlds, and with the help of a fancy search engine it can pin point and extract terrestrial planets. Well, it’s not very scientifically correct by any means.. Or is it..? Who knows, you might live in a manufactured miniature world..</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis1.jpg" width="1000px"  /></div>
<p>Anyway, what would mankind do if they possessed the power of creating new worlds? Probably use it for creating some kind of decorative snow globe. Guaranteed gift of the year.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis3.jpg" width="1000px"  /></div>
<p>Well, it’s not all science fiction, I actually got inspired after reading some interesting articles about the European science agency <a title="CERN" href="http://www.cern.ch" target="_blank">CERN</a>, who designed the world’s biggest particle accelerator, the Large Hadron Collider. This accelerator shoot beams around a freezing 27km concrete ring underground near Geneva, smashing atoms together in search of the elusive “God particle” believed present at the Big Bang.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis8.jpg" width="1000px"  /></div>
<p>Since it began operating at the end of March 2010, CERN engineers and physicists have created billions of miniature versions of the Big Bang, revealing fundamental insights into the nature of the cosmos. Physicists also hope the collider will help them see and understand other suspected phenomena, such as dark matter, antimatter and supersymmetry.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis9.jpg" width="1000px"  /></div>
<p>Also, at <a title="Lancaster University" href="http://www.lancs.ac.uk/" target="_blank">Lancaster University</a> in UK, physicists unraveling the secrets of how to build a universe. In fact, they have already formed one, or something very much like it. This scientific breakthrough lies in the bottom of a chamber no larger than a pinky finger, filled with helium and cooled to 0.0003 degrees Fahrenheit above absolute zero.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis11.jpg" width="1000px"  /><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis12.jpg" width="1000px"  /><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis18-670x376.jpg" width="1000px"  /><img src="http://www.andreaswannerstedt.se/wp-content/uploads/2011/12/genesis21.jpg" width="1000px"  /><iframe src="http://player.vimeo.com/video/33333999?title=0&amp;byline=0&amp;portrait=0" width="1000" height="563" frameborder="0"></iframe></div>
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		<title>‘Valse Automatique’ is a design performance</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/2OmsGOijUZw/</link>
		<comments>http://www.10ison.com/artison/valse-automatique-is-a-design-performance/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 16:55:23 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['Art' is on]]></category>
		<category><![CDATA[installation]]></category>

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]]></description>
			<content:encoded><![CDATA[<p>Made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. </p>
<div align="center" style="margin-left: -200px;"><img src="http://farm6.staticflickr.com/5051/5477226648_46bc3778f7_b.jpg" width="1000px"  /></div>
<p>Invited to the project by Hermann Weizenegger – Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot.Hermann’s vision, Stephan writes, consisted of five variations of a musical piece by MIKI represented in five objects. To address this vision, wax was chosen as a base material, since it allowed rapid manufacturing through milling and application of heat as well as a possible further use for casting. </p>
<div align="center" style="margin-left: -200px;"><img src="http://www.creativeapplications.net/wp-content/uploads/2012/02/valseautomatique15.png" width="1000px"  /></div>
<p>Thus, the performance was conceptualized as a two stages production process showing MIKI and a pianist along the robot manufacturing the objects. In a pre-performance process, the wax base shapes were milled to reflect the musical atmosphere, in the second process the robot finalized the objects with the use of a Bunsen burner in reaction to MIKI’s play.</p>
<p><a href="http://www.stephanthiel.com/projects/valseautomatique.html" target="_blank">Project Page </a>on Stephan’s Site</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.creativeapplications.net/wp-content/uploads/2012/02/valseautomatique18.png" width="1000px"  /><img src="http://www.creativeapplications.net/wp-content/uploads/2012/02/valseautomatique16.png" width="1000px"  /><img src="http://www.creativeapplications.net/wp-content/uploads/2012/02/valseautomatique01.jpg" width="1000px"  /><img src="http://farm6.staticflickr.com/5056/5476624965_bc2b587f20_b.jpg" width="1000px"  /></div>
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		<title>‘Opportune’ scans your Internet activity for clues as to your current desires.</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/2yVJBTBPMDI/</link>
		<comments>http://www.10ison.com/futureison/opportune-scans-your-internet-activity-for-clues-as-to-your-current-desires/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 20:48:16 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['Future' is on]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[product design]]></category>

		<guid isPermaLink="false">http://www.10ison.com/?p=6144</guid>
		<description><![CDATA[<div align="center"><img src="http://www.10ison.com/wp-content/uploads/2012/01/oppertune5.png" width="1000px"  /></div>
]]></description>
			<content:encoded><![CDATA[<p>This futuristic mobile location-based app concept aim is to create opportunities for people who can help each other without their knowledge in different ways: job search, house for rent, stuff to buy, causes to join, etc.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.10ison.com/wp-content/uploads/2012/01/oppertune1.png" width="1000px"  /></div>
<p>The app scans the users internet activity and finds his &#8220;needs&#8221;, then finds people in the immediate area who can answer this need. Such as: Movie producer looking for actors and an actor looking for a job sitting in the same coffee shop without knowing, person with start-up idea and investor, person with inspiration and designer&#8230;</p>
<p>* The users can share their needs and search opportunities for each other in relatively distant locations.<br />
* By using information like facebook events, the users can find future opportunities in their area.<br />
* By shifting the device, the user can add or remove information layers from the map.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.10ison.com/wp-content/uploads/2012/01/oppertune2.png" width="1000px"  /></div>
<p>The principles followed by this app are belief in the power of face2face meeting, and finding stuff &#8220;on the way&#8221; without the active search itself.</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.10ison.com/wp-content/uploads/2012/01/oppertune3.png" width="1000px"  /><img src="http://www.10ison.com/wp-content/uploads/2012/01/oppertune4.png" width="1000px"  /></div>
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		<title>‘Total landscapes’ sphere-shaped panoramas by Wouter van Buuren</title>
		<link>http://feedproxy.google.com/~r/TheWorldIsOn/~3/Yjumt7oSMps/</link>
		<comments>http://www.10ison.com/photographyison/total-landscapes-sphere-shaped-panoramas-by-wouter-van-buuren/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 22:11:50 +0000</pubDate>
		<dc:creator>joost</dc:creator>
				<category><![CDATA['Photography' is on]]></category>
		<category><![CDATA[panoramas]]></category>

		<guid isPermaLink="false">http://www.10ison.com/?p=6137</guid>
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			<content:encoded><![CDATA[<p>Van Buuren then takes the photographs and stitches them together to create dizzying “<a href="http://www.scapes.nl/total1.html" target="_blank">total landscapes</a>”&#8211;sphere-shaped panoramas that imitate a satellite’s view of the earth. He doesn’t use Photoshop. Instead, for each landscape, he painstakingly lays out 100 photos or more, trusting to his own patience and steady hands (traits you’d hope for in a guy who defies death for a living).</p>
<div align="center" style="margin-left: -200px;"><img src="http://www.10ison.com/wp-content/uploads/2012/01/shanghai-wvanbuuren.jpg" width="1000px"  /></div>
<p>“<a href="http://www.scapes.nl/index.html" target="_blank">Wouter van Buuren</a> is not only a photographer, he is also an acrobat.” That’s how one art gallery <a href="http://www.witzenhausengallery.nl/artistbio.php?idxArtist=271" target="_blank">describes</a>, perhaps too mildly, the 39-year-old Dutch photographer who scales utility poles, tip-toes across bridges, and climbs out the windows of skyscrapers to capture breathtaking vistas of cities and rural landscapes from the top of the man-made world.</p>
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