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	<title>Think Artificial</title>
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	<description>Exploring the hi-tech artificial, virtual things we design</description>
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		<title>Goodbye Steve. You&#8217;ll be missed.</title>
		<link>http://www.thinkartificial.org/misc/goodbye-steve-youll-be-missed/</link>
		<comments>http://www.thinkartificial.org/misc/goodbye-steve-youll-be-missed/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 23:36:23 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[macintosh]]></category>
		<category><![CDATA[steve jobs]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2321</guid>
		<description><![CDATA[I don't remember feeling so sad over the loss of any person or celebrity I never knew personally. Thank you for everything Steve.


No related posts.]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve been using Macintosh computers ever since I remember. I grew up using MacPaint, playing Toxic Raveen, Marathon, and arguing with my friends over loving Macs more than PCs. </p>
<p>That was a long time ago and the arguments are long behind, yet today I&#8217;m still sitting in front of an Apple who someone&#8217;s taken a bite out of; writing on a MacBook Pro with my iPhone on my desktop. Watching NetFlix on my AppleTV while my docs are backing up onto my Time Capsule. </p>
<p><center><br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2011/10/steve-jobs-apple-com.png" title="Goodbye Steve Jobs. Thanks for everything." alt="Picture of Steve Jobs. Thanks for everything." /><br />
<small>Image courtesy of <a href="http://apple.com" title="Apple main page">Apple.com</a></small><br />
</center></p>
<p>I&#8217;ve known of the father of Apple for equally long. And, frankly, I don&#8217;t remember feeling so sad over the loss of any person or celebrity I never knew personally. </p>
<p><center>His ingenuity and technology has been what enabled many of my creations and achievements. Thank you for everything Steve.</center><br />
<br style="clear" /></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2321&type=feed" alt="" />

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		</item>
		<item>
		<title>Diminishing reality: removing objects via augmented reality</title>
		<link>http://www.thinkartificial.org/machine-interfaces/diminishing-reality-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/machine-interfaces/diminishing-reality-augmented-reality/#comments</comments>
		<pubDate>Thu, 14 Oct 2010 14:38:04 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[diminishing reality]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2295</guid>
		<description><![CDATA[I knew it. AR tech will definitely allow us to change colors of houses, add objects and, then, remove any we don&#8217;t want to see. Personally, I&#8217;m looking forward to being able to remove pervasive billboard advertisements on the street. [Subscribers, please visit the post if you can't see this video] Automatic recommendations:Augmented reality games, [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/' rel='bookmark' title='Permanent Link: Google Goggles &#8211; Photo recognition in real-time for augmented reality info'>Google Goggles &#8211; Photo recognition in real-time for augmented reality info</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>I knew it. AR tech will definitely allow us to change colors of houses, add objects and, then, remove any we don&#8217;t want to see. Personally, I&#8217;m looking forward to being able to remove pervasive billboard advertisements on the street.</p>
<p><center><object width="400" height="244"><param name="movie" value="http://www.youtube.com/v/FgTq-AgYlTE&#038;hl=en_US&#038;feature=player_embedded&#038;version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/FgTq-AgYlTE&#038;hl=en_US&#038;feature=player_embedded&#038;version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="400" height="244"></embed></object><br />
[Subscribers, please <a href="http://www.thinkartificial.org/machine-interfaces/diminishing-reality-augmented-reality">visit the post if you can't see this video]</a></center><br /></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2295&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/' rel='bookmark' title='Permanent Link: Google Goggles &#8211; Photo recognition in real-time for augmented reality info'>Google Goggles &#8211; Photo recognition in real-time for augmented reality info</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Samsung&#8217;s Galaxy Tab dabbles with augmented reality</title>
		<link>http://www.thinkartificial.org/technology/samsung-galaxy-tab-and-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/samsung-galaxy-tab-and-augmented-reality/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 02:51:06 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Galaxy Tab]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[samsung]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2255</guid>
		<description><![CDATA[Seems Samsung is moving further into augmented reality, shown briefly in the embedded video here.


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>Seems Samsung is moving further into augmented reality, shown briefly in the video embedded below along with some other typical iPaddish features. Looks pretty good from where I&#8217;m standing—looking forward to seeing the price when it hits the shelves.</p>
<p><object width="400" height="243"><param name="movie" value="http://www.youtube.com/v/GPfCZC4VHnE?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GPfCZC4VHnE?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="243"></embed></object></p>
<p>The Galaxy Tab was <a href="http://www.pcworld.com/article/204723/samsung_galaxy_tab_makes_its_intriguing_debut.html" title="PC World coverage of the Samsung Tablet">unveiled this Thursday</a> and the fellas over at PC World already have a nice <a href="http://www.pcworld.com/zoom?id=204779&#038;page=1&#038;zoomIdx=1" title="Apple iPhone versus Samsung Galaxy Tab comparison">comparison chart for iPad vs. GT</a>. The tablet runs Google&#8217;s Android operating system, version 2.2.</p>
<p>Here&#8217;s to hoping that the AR features will make Apple push extra hard to unveil the augmented reality software that I&#8217;m sure they&#8217;ve been working on for at least 3 years.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2255&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>levelHead &#8211; Augmented reality puzzle game</title>
		<link>http://www.thinkartificial.org/aesthetics/levelhead-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/aesthetics/levelhead-augmented-reality/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 13:49:01 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Aesthetics]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Simulations]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brilliant]]></category>
		<category><![CDATA[levelHead]]></category>
		<category><![CDATA[puzzle game]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2205</guid>
		<description><![CDATA[Despite coming of age; this demo remains one of my favorite examples of augmented reality applications. This one uses your computers camera (or an external one, no mobile versions that I know of) to view a cube with markers attached to each side. Through naked eyes, it&#8217;s a paper cube with cryptic symbols—but with the [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>Despite coming of age; this demo remains one of my favorite examples of augmented reality applications. This one uses your computers camera (or an external one, no mobile versions that I know of) to view a cube with markers attached to each side. Through naked eyes, it&#8217;s a paper cube with cryptic symbols—but with the aid of cameras and computer program; digital metamorphosis produces something entirely different.</p>
<p>If you still haven&#8217;t already succumbed to skipping my ramblings—go watch the demo of levelHead by <em>Julian Oliver</em>! (embedded video below.)</p>
<h3>levelHead Video<br />
<h3>
<iframe src="http://player.vimeo.com/video/1320756" width="400" height="302" frameborder="0"></iframe>
<p><a href="http://vimeo.com/1320756">levelHead v1.0, 3 cube speed-run (spoiler!)</a> from <a href="http://vimeo.com/julianoliver">Julian Oliver</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<h3>Main points of fascination</h3>
<ul>
<li>Physical object interaction; virtual worlds are dependent- and intertwined with physical objects (the cubes) in the environment. (Opposed to displaying virtual objects that have no connection to reality, which in my opinion is <strong>removing the &#8220;<em>reality</em>&#8221; out of &#8220;<em>augmented</em>&#8220;</strong>.)</li>
<li>The cube, simple as it is, gives the impression of a gateway into an entirely different world.</li>
<li>Simplicity. With the environment shaded and lit, the flat white character is simple and adds a mysterious touch to the experience.</li>
<li>The cube is the controller as well as viewer; an intuitive solution for containing the game experience entirely within a simple paper cube.</li>
<li>The game is easy to replicate if desired; all you need is the right program and a paper cube with printouts.</li>
<li><strong>Considering the Future</strong>: Remember <a href="http://en.wikipedia.org/wiki/Myst" title="Myst games on Wikipedia">Myst?</a> I can easily envision an entire game in that style: purely contained within a paper cube, or even interchangeable shapes such as orbs or other simple ones for different environments (perhaps even a few in-game tools).</li>
</ul>
<h3>LevelHead information excerpt</h3>
<blockquote><p>
Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps).</p>
<p>The player has 2 minutes to find the exit of each cube, leading the character into the entrance of the next.</p>
<p>Work is also being done to use invisible markers such that the cube itself appears entirely white to the naked eye. </p>
<p>Visit the project page of <a href="http://julianoliver.com/levelhead" title="levelHead">Julian Oliver&#8217;s levelHead</a>
</p></blockquote>
<p>Thanks for an inspirational game concept, Julian!</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2205&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol></p>]]></content:encoded>
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		<title>Latest version of LittleDog from CLMC and Boston Dynamics (video)</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 20:15:51 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[BigDog]]></category>
		<category><![CDATA[Boston Dynamics]]></category>
		<category><![CDATA[clmc]]></category>
		<category><![CDATA[darpa]]></category>
		<category><![CDATA[littledog]]></category>
		<category><![CDATA[usc]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2138</guid>
		<description><![CDATA[Our last look BigDog from at Boston Dynamics, most agreed that its movements were beginning to look eerily life-like. The latest version of LittleDog, shown in the video below, is nothing short of breathtaking. Six teams were provided with the LittleDog chassis and funding; this version contains AI software created by the Computational Learning and [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2010/06/littledog-robot-clmc-usc.png" title="LittleDog from Boston Dynamics and CLMC at USC" alt="LittleDog from Boston Dynamics and CLMC at USC doing an obstacle course" style="float:right;" /><a href="http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/" title="Think Artificial article on BigDog from Boston Dynamics">Our last look BigDog from</a> at <a href="http://www.bostondynamics.com/robot_index.html" title="Robotics section on Boston Dynamics official website">Boston Dynamics</a>, most agreed that its movements were beginning to look eerily life-like. The latest version of LittleDog, shown in the video below, is nothing short of breathtaking. Six teams were provided with the LittleDog chassis and funding; this version contains AI software created by the <a href="http://www-clmc.usc.edu/" title="CLMC at University of Southern California">Computational Learning and Motor Control Lab at USC</a> (<a href="http://www-clmc.usc.edu/Research/LearningLocomotion" title="LittleDog at USC">specific project webpage</a>). See the video after the jump.</p>
<p></p>
<h2>LittleDog video &#8211; 2010</h2>
<p><center><object width="400" height="340"><param name="movie" value="http://www.youtube.com/v/nUQsRPJ1dYw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nUQsRPJ1dYw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="340"></embed></object><br />
(<a href="http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/" title="Think Artificial on CLMC USC LittleDog project">Visit the article</a> if you can&#8217;t see this video)</center></p>
<p>The size of the bot compared to a human hand is shown near the end of the video. Sign me up for a robotic-pet version. The summarized specs of LittleDog as <a href="http://www.bostondynamics.com/robot_littledog.html" title="About LittleDog">described</a> on Boston Dynamics&#8217; site:</p>
<blockquote><p>
LittleDog has four legs, each powered by three electric motors. The legs have a large range of motion. The robot is strong enough for climbing and dynamic locomotion gaits. The onboard PC-level computer does sensing, actuator control and communications. LittleDog&#8217;s sensors measure joint angles, motor currents, body orientation and foot/ground contact. Control programs access the robot through the Boston Dynamics Robot API. Onboard lithium polymer batteries allow for 30 minutes of continuous operation without recharging. Wireless communications and data logging support remote operation and data analysis. LittleDog development is funded by the <a href="http://www.darpa.mil/ipto/programs/ll/ll.asp" title="DARPA L2 project">DARPA Information Processing Technology Office</a>.
</p></blockquote>
<p>For detailed specifications check out <a href="http://www-clmc.usc.edu/publications/K/kalakrishnan-ICRA2010.pdf" title="CLMC">CLMC&#8217;s paper on LittleDog research (PDF)</a>, published at the 2010 IEEE International Conference on Robotics and Automation (one of four Best Paper Award finalists).</p>
<p>It&#8217;s worth mentioning that USC was the only team to outperform the government program&#8217;s guidelines on 5 out of 6 tests, achieving an average speed of 8.7 cm per second. (Congratulations to the team—Mrinal Kalakrishnan, Peter Pastor, Michael Mistry and Jonas Buchli).</p>
<h2>Cry &#8216;havoc&#8217; and let slip the dogs of war</h2>
<p>The research is funded by DARPA and carried out in collaboration with MIT, Stanford, Carnegie Mellon, USC, Univ. of Pennsylvania and IHMC.</p>
<p>While the scientists working at Boston Dynamics and collaborating institutes envision the &#8216;bots being used for various purposes, DARPA&#8217;s point of view is to use them to haul equipment and luggage wherever needed on a battlefield. The first versions for fieldwork are called <a href="http://www.bostondynamics.com/robot_ls3.html" title="Boston Dynamics LS3 program">Legged Squad Support Systems</a> (LS3); a type of completely autonomous robots, very similar to BigDog, that will be able to follow a human leader through rough terrain using computer vision and GPS systems. The LS3 program is jointly funded by the US Marine Corps.</p>
<p>The first &#8220;walk out&#8221; for LS3s is scheduled for 2012.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2138&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
</ol></p>]]></content:encoded>
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		<title>Some of my augmented reality domains are up for grabs</title>
		<link>http://www.thinkartificial.org/misc/augmented-reality-domains-for-sal/</link>
		<comments>http://www.thinkartificial.org/misc/augmented-reality-domains-for-sal/#comments</comments>
		<pubDate>Wed, 12 May 2010 13:21:13 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[augmented reality domains]]></category>
		<category><![CDATA[domain auction]]></category>
		<category><![CDATA[domains]]></category>
		<category><![CDATA[sale]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2114</guid>
		<description><![CDATA[I'm considering selling a few of my augmented reality domains and intend to keep prices fair. I want to see them go to deserving individuals and startups.



Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/web/layar-3d-capabilities-video/' rel='bookmark' title='Permanent Link: Layar&#8217;s augmented reality to go 3D in November [Videos]'>Layar&#8217;s augmented reality to go 3D in November [Videos]</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>I normally don&#8217;t sell <em>anything</em> in my posts here on Think Artificial. In fact, I&#8217;ve never done so nor allowed anyone else to. However, this is uniquely related to our topic of interest and may benefit some lucky readers.</p>
<p>I&#8217;m considering selling a few of my augmented reality domains; originally intended to be put to use, other projects have gotten in the way. It seems a shame to leave them parked. So, here they are.<br />
<br style="clear" /></p>
<h2>The domain list</h2>
<div class="catmenu">
<ul>
<li>	Augmented-Realities.net</li>
<ul>
<li>AugmentedRealityMobile.net</li>
<li>AugmentedRealityMobile.org</li>
</ul>
<li>AugmentedRealityOnline.com</li>
<li>AugmentingRealities.com</li>
<li>HandheldAugmentedReality.com</li>
<li>iPhoneAugmentedReality.net</li>
<li>MMORPGAugmentedReality.com</li>
</ul>
</div>
<p><br style="clear" /></p>
<h2>Make an offer</h2>
<p><a href="http://www.thinkartificial.org/contact">Contact me directly</a> to make me an offer on any of these domains. <strong>I intend to keep prices fair</strong>. I want to see them go to deserving individuals and startups.</p>
<p>I reserve the right to accept or deny offers based on personal preference.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2114&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/web/layar-3d-capabilities-video/' rel='bookmark' title='Permanent Link: Layar&#8217;s augmented reality to go 3D in November [Videos]'>Layar&#8217;s augmented reality to go 3D in November [Videos]</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol></p>]]></content:encoded>
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		<title>Correctly predicted: Major stores adopt augmented reality</title>
		<link>http://www.thinkartificial.org/technology/prediction-augmented-reality-stores/</link>
		<comments>http://www.thinkartificial.org/technology/prediction-augmented-reality-stores/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 01:10:11 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Predictions]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[best buy]]></category>
		<category><![CDATA[jack in the box]]></category>
		<category><![CDATA[loopt]]></category>
		<category><![CDATA[puma]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2034</guid>
		<description><![CDATA[The latest results are in for my augmented reality prediction series. I&#8217;m sure you&#8217;ll like this one. It came true. Oh yes. Prediction &#38; results Predicted on August 28th, 2009: &#8220;In January, 2010 the first major store announces mobile AR support; possibly an app that indicates product locations in shelves, or one that shows information [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/web/more-predictions-page/' rel='bookmark' title='Permanent Link: More predictions and a new page to list them'>More predictions and a new page to list them</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" title="An icon for a correct prediction" alt="Look into the all-seeing eye." style="float:right; border:0px;" />The latest results are in for my <a href="http://www.thinkartificial.org/predictions" title="Augmented reality prediction series on Think Artificial">augmented reality prediction series</a>. I&#8217;m sure you&#8217;ll like this one. It came true. Oh yes.</p>
<h3>Prediction &amp; results</h3>
<p>Predicted on <strong>August 28th, 2009</strong>: &#8220;<em>In <strong>January, 2010</strong> the first major store announces mobile AR support; possibly an app that indicates product locations in shelves, or one that shows information about products. There are rumors of at least 3 other stores preparing a launch.</em>&#8221;<br />
<br style="clear" /></p>
<ul>
<li><strong>Actual turn of events</strong> (written Feb 9th, 2010): Came true. To quote <a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2010/01/02/BUPH1BBGJ4.DTL" title="SFGate.com report on augmented reality, written in January 2010">SFGate.com&#8217;s article on AR smart phone apps</a>: <br style="clear" /><br />
<blockquote>&#8220;<em>Companies including <strong>Best Buy Inc.</strong>, <strong>Jack in the Box</strong> and <strong>Puma</strong> are already advertising on Loopt, serving up coupons or banners when people near their stores.</em>&#8220;[sic]</p></blockquote>
<p><br style="clear" /></li>
</ul>
<p>Prediction was originally published <em>August 28th, 2009</em> in the post <a href="http://www.thinkartificial.org/web/more-predictions-page/" title="Think Artificial announcement of a prediction page">More predictions and a page to list them</a><br />
<br />
Have any material related to this prediction/event? Post it in a comment below!<br />
<br style="clear" /></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2034&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/web/more-predictions-page/' rel='bookmark' title='Permanent Link: More predictions and a new page to list them'>More predictions and a new page to list them</a></li>
</ol></p>]]></content:encoded>
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		<title>Regarding predictions: Mobile phones becoming powerful tool when shopping</title>
		<link>http://www.thinkartificial.org/predictions/phones-influence-on-shopping/</link>
		<comments>http://www.thinkartificial.org/predictions/phones-influence-on-shopping/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 18:09:36 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Predictions]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2014</guid>
		<description><![CDATA[It looks like the predicted adaptation of augmented reality by major stores could happen sooner than expected. The New York Times has a piece today titled Mobile Phones Become Essential Tool to Holiday Shopping. In it they discuss consumer use of phones in to shop online and offline; scanning barcodes, comparing prices and, upon finding [...]


No related posts.]]></description>
				<content:encoded><![CDATA[<p>It looks like the predicted adaptation of augmented reality by major stores could happen sooner than expected. The New York Times has a piece today titled <a href="http://www.nytimes.com/2009/12/18/technology/18mobile.html?_r=1&#038;nl=technology&#038;emc=techupdateema1" title="Mobile phones become essential tool to holiday shopping">Mobile Phones Become Essential Tool to Holiday Shopping</a>. In it they discuss consumer use of phones in to shop online and offline; scanning barcodes, comparing prices and, upon finding lower ones, buying online instead of in the store.</p>
<blockquote><p>
Aware of the power of mobile phones, some offline retailers are using the technology to fight back.</p>
<p>If someone standing in one store scans a product with ShopSavvy, for example, a retailer down the street could deliver the shopper a coupon for the same item. A major retailer is already doing that in a few test cities, including Seattle, said Alexander Muse, co-founder of Big in Japan, the start-up that created ShopSavvy.</p>
<p>Other applications, including Yowza, use the GPS location information in cellphones to send shoppers coupons for stores within walking distance of where they’re standing.</p>
<p>“This empowers consumers to make a smart decision,” Mr. Muse said. “Already, retailers are starting to figure out, ‘I need to be in this game.’
</p></blockquote>
<p>It&#8217;s especially intriguing that GPS is an increasing part of the mainstream deal as its a key part of AR. One down.</p>
<p>Read the <a href="http://www.nytimes.com/2009/12/18/technology/18mobile.html?_r=1&#038;nl=technology&#038;emc=techupdateema1" title="Mobile phones become essential tool to holiday shopping">full article on the New York Times</a> (you may need an account).</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2014&type=feed" alt="" />

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		<title>Google Goggles &#8211; Photo recognition in real-time for augmented reality info</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 11:31:33 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[google goggles]]></category>
		<category><![CDATA[image recognition]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[real-time search]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2008</guid>
		<description><![CDATA[Here&#8217;s something fresh from Google&#8217;s oven: the Google Goggles app for Android phones. Despite my let down when I realized they weren&#8217;t real Goggles, this is a mark of things getting interesting. Mobile AR apps are mutating and shifting into various forms and possibilities of the tech are certainly starting to form a big picture [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>Here&#8217;s something fresh from Google&#8217;s oven: the Google Goggles app for Android phones. Despite my let down when I realized they weren&#8217;t real Goggles, this is a mark of things getting interesting. Mobile AR apps are mutating and shifting into various forms and possibilities of the tech are certainly starting to form a big picture in the heads of developers. It&#8217;s here to stay allright.</p>
<p>The image recognition tech sounds exciting—image search and recognition in real time! I wouldn&#8217;t be surprised to see Google and Apple go heads on in a bloodsport match as they race towards the AR advertising market (incidentally bringing with them a wave of exciting apps and even AR goggle interfaces. Real ones.). </p>
<p>But, it&#8217;s best to let the video do the talking (read: I&#8217;m lazy). Here&#8217;s Google Goggles.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Hhgfz0zPmH4&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Hhgfz0zPmH4&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
<em>If you&#8217;re having trouble seeing the video, either <a title="Think Artificial about Google Goggles." href="">visit the ThinkArtificial.org</a> post or <a href="http://www.youtube.com/v/Hhgfz0zPmH4" title="Google Goggles introductory video">go directly to YouTube</a></em>.<br />
</center></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2008&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
</ol></p>]]></content:encoded>
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		<title>Intelligent systems of 1993; Hrafn visits the MIT Media Lab</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/thorisson-testing-ai-system/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/thorisson-testing-ai-system/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 13:56:00 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Hrafn Thorisson]]></category>
		<category><![CDATA[ICONC]]></category>
		<category><![CDATA[intelligent system]]></category>
		<category><![CDATA[Kristinn R. Thorisson]]></category>
		<category><![CDATA[machine interface]]></category>
		<category><![CDATA[Media Lab]]></category>
		<category><![CDATA[MIT]]></category>
		<category><![CDATA[Thorisson]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1796</guid>
		<description><![CDATA[My Reykjavik University Aperio advisor surprised me yesterday when he mentioned how cool I was in that YouTube video. I had no idea what the hell he was going on about and made an expression similar to those in surprise-photo-shoots. As the expression wore off he explained my brother had uploaded a video of my [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/emergence-of-creativity/' rel='bookmark' title='Permanent Link: Emergence of Creativity in Intelligent Complex Adaptive Systems'>Emergence of Creativity in Intelligent Complex Adaptive Systems</a></li>
<li><a href='http://www.thinkartificial.org/technology/wii-real-time-head-tracking-video/' rel='bookmark' title='Permanent Link: Wii Real-Time Head Tracking [Video]'>Wii Real-Time Head Tracking [Video]</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>My Reykjavik University Aperio advisor surprised me yesterday when he mentioned <em>how cool I was in that YouTube video</em>. I had no idea what the hell he was going on about and made an expression similar to those in surprise-photo-shoots. As the expression wore off he explained my brother had uploaded a video of my visit to the MIT Media Lab in 1993. At the time he was working on multi-modal AI systems, which I happily agreed to test—the result of which is in the video below =)</p>
<blockquote><p>
 The Advanced Human Interface Group (AHIG), MIT Media Lab. <strong>The ICONC System</strong>, demonstrated by <strong>Hrafn Th. Thorisson</strong>, Summer 1993. The system enabled the use of co-occurring, natural speech and gesture to interactively describe the arrangement and movements of objects in a room. The computer would interpret the user&#8217;s actions and figure out which objects the user was talking about and how to arrange them based on spatial information in the user&#8217;s speech and gesture. [Excerpt from the <a href="http://www.youtube.com/watch?v=DoPWUOH2ooI">YouTube description</a>, continued below]</p></blockquote>
<p><br style="clear" /><br />
<object width="420" height="295"><param name="movie" value="http://www.youtube.com/v/ukqf9H7uDOc&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ukqf9H7uDOc&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="295"></embed></object><br />
[If you can't see the video, <a href="http://www.thinkartificial.org/artificial-intelligence/thorisson-testing-ai-system/" title="Think Artificial">click here to visit the post</a>]<br />
<br style="clear" /></p>
<blockquote><p>The main authors of this work were <strong>David Koons</strong> (spatial knowledge, multimodal integration) and <strong>Carlton Sparrell</strong> (gesture recognition), directed by <strong>Richard A. Bolt</strong>. This technology is described in part in the paper &#8220;Integrating simultaneous input from speech, gaze, and hand gestures&#8221; by D B Koons, C J Sparrell, <strong>K R Thorisson</strong> (1993).</p></blockquote>
<p><strong>UPDATE</strong> (Oct. 30th, 2009): The article stated, wrongly, that this took place in 1994. This has been corrected.</p>
<h3>Links &#038; references</h3>
<ul>
<li><a title="Kristinn R. Thorisson's website at Reykjavik University" href="http://www2.ru.is/faculty/thorisson/">Kristinn R. Thórisson&#8217;s website</a> at Reykjavik University &#038; at <a title="Kristinn R. Thorisson at MIT Media Lab" href="http://alumni.media.mit.edu/~kris/">the MIT Media Lab</a></li>
<li><a href="http://www.youtube.com/watch?v=DoPWUOH2ooI">YouTube page for this video</a></li>
<li></li>
<li></li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1796&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/emergence-of-creativity/' rel='bookmark' title='Permanent Link: Emergence of Creativity in Intelligent Complex Adaptive Systems'>Emergence of Creativity in Intelligent Complex Adaptive Systems</a></li>
<li><a href='http://www.thinkartificial.org/technology/wii-real-time-head-tracking-video/' rel='bookmark' title='Permanent Link: Wii Real-Time Head Tracking [Video]'>Wii Real-Time Head Tracking [Video]</a></li>
</ol></p>]]></content:encoded>
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		<title>Layar&#8217;s augmented reality to go 3D in November [Videos]</title>
		<link>http://www.thinkartificial.org/web/layar-3d-capabilities-video/</link>
		<comments>http://www.thinkartificial.org/web/layar-3d-capabilities-video/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 11:41:14 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[mobile devicces]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1783</guid>
		<description><![CDATA[The now famed Layar announced yesterday that it's planning a major addition to their augmented reality platform: an ability to view 3D objects, animation and place 3D tags on buildings, etc. The addition is scheduled to be released in November, allowing 500+ developers to play with it through API. 


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>The now famed <a href="http://www.thinkartificial.org/technology/layar-augmented-reality/" title="Think Artificial article on Layar">Layar</a> announced yesterday that it&#8217;s planning a major addition to their augmented reality platform: an ability to view 3D objects, animation and place 3D tags on buildings, etc. The addition is scheduled to be released in November, allowing 500+ developers to play with it through API.<br />
<center><img src="http://www.thinkartificial.org/wp-content/uploads/2009/09/picture-8-300x81.png" alt="Layar's application showing correctly oriented 3D text placed on a building" title="Layar's application showing correctly oriented 3D text placed on a building" width="300" height="81" /></center><br />
Looks like Layar is going to keep their lead in the field; from their press release:</p>
<blockquote><p>
Layar 3D makes use of OpenGL, the accelerometer, the GPS and the compass of the phone. Developers can place 3D objects in their content layers based on coordinates. Objects can be optimized in size and orientation to create an immersive and realistic experience. The 3D capabilities support live downloading and rendering of 3D objects. Actions such as “open link” or “play music” can be assigned to 3D objects. [<a title="Layar 3D press release" href="http://layar.com/layar-reality-browser-adds-3d-to-its-platform/">Press release</a>]</p></blockquote>
<p>Looking forward to early results from the minds of their developers.<br />
<break /><br />
<strong>Embedded videos after the jump</strong></p>
<h3>Boeing 747 flyby</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/q8iuCNsT2x8&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/q8iuCNsT2x8&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p><break style="clear" /></p>
<h3>3D tagging in augmented reality</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/rA4uB-Jg2Xo&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/rA4uB-Jg2Xo&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
<break style="clear" /></p>
<h3>Arcade game animation (Pac-Man)</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/hZzdpwb2jSM&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/hZzdpwb2jSM&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<h3>Links &#038; references</h3>
<ul>
<li><a href="http://layar.com">Layar&#8217;s main website</a></li>
<li><a title="Layar 3D demo page" href="http://layar.com/3d/">Layar&#8217;s 3D demo page</a></li>
<li><a title="Layar 3D demo page" href="http://layar.com/layar-reality-browser-adds-3d-to-its-platform/">Layar&#8217;s press release (Sept. 22nd, 2009)</a></ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1783&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<title>More predictions and a new page to list them</title>
		<link>http://www.thinkartificial.org/web/more-predictions-page/</link>
		<comments>http://www.thinkartificial.org/web/more-predictions-page/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 15:42:31 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[mobile devices]]></category>
		<category><![CDATA[Predictions]]></category>
		<category><![CDATA[Think Artificial]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1742</guid>
		<description><![CDATA[Correct prediction Undetermined Wrong prediction Today we&#8217;re launching a special page to store past and present predictions regarding future technology developments. At the moment all are in the area of augmented reality. Below is a list of new predictions; the complete list can be found on the new Predictions page. The page can also be [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<table border="0" cellspacing="20">
<tr>
<td><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" alt="Look into the all seeing eye: Icon for a correct prediction" title="Look into the all-seeing eye." style="border:0px;" /></td>
<td><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" alt="An icon for a prediction whose outcome is yet to be seen" title="Look into the all-seeing eye: Icon for a prediction whose outcome is yet to be seen." style="border:0px;" /></td>
<td><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-wrong.jpg" alt="An icon for a correct prediction" title="Look into the all-seeing eye: Prediction turned out to be wrong." style="border:0px;" /></td>
</tr>
<tr>
<td>
<h4>Correct prediction</h4>
</td>
<td>
<h4>Undetermined</h4>
</td>
<td>
<h4>Wrong prediction</h4>
</td>
</tr>
</table>
<p>Today we&#8217;re launching a special page to store past and present predictions regarding future technology developments. At the moment all are in the area of augmented reality. Below is a list of new predictions; the complete list can be found on the new <a href="http://www.thinkartificial.org/predictions/" title="Predictions on Think Artificial">Predictions page</a>. The page can also be accessed through its link in Think Artificial&#8217;s header-menu.</p>
<p>What do <em>you</em> predict? =)</p>
<h3>Year 2009</h3>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Initial iPhone development and app popularity</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: In October 2009 many developers are reported working on augmented reality apps for iPhone. This is partially due to the success of 5 wildly popular apps in the iPhone App Store.</li>
</ul>
<p><br style="clear" /></p>
<h3>Year 2010</h3>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Rise of serious augmented reality apps</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: In January, 2010 interest in fluff (useless, silly) applications is declining. Much more powerful, serious AR apps are on the rise.</li>
</ul>
<p><br style="clear" /></p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Major stores adopt augmented reality</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: In January, 2010 the first major store announces mobile AR support; possibly an app that indicates product locations in shelves, or one that shows information about products. There are rumors of at least 3 other stores preparing a launch.</li>
</ul>
<p><br style="clear" /></p>
<p><strong>EDIT</strong>: The following two first appeared with dates, but were changed within an hour to mid/early/late -month notation (I&#8217;m not psychic! =)<br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Open-source augmented reality platform</h4>
<ul>
<li><strong>Prediction on August 28th, 2009:</strong> Mid April, 2010 an important open source AR platform standard is introduced.</li>
</ul>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Augmented reality eyewear &#038; head mounted displays</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: Early May, 2010 the first specs specifically designed for mainstream, mobile AR are announced. Use of eyewear-screens (head-mounted displays, AR glasses) increasingly popular among young and young adults.</li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1742&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
</ol></p>]]></content:encoded>
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		<title>First augmented reality application makes it to the iPhone App Store</title>
		<link>http://www.thinkartificial.org/misc/first-iphone-augmented-reality-appstore/</link>
		<comments>http://www.thinkartificial.org/misc/first-iphone-augmented-reality-appstore/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 15:03:54 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1684</guid>
		<description><![CDATA[The application was smuggled in through an update; an addition to the Metro Paris Subway app by French company Presselite. ReadWriteWeb and Fast Company wrote good coverage of the event. The question is whether Apple will remove the application as AR apps were not to be allowed until September. No related posts.


No related posts.]]></description>
				<content:encoded><![CDATA[<p>The application was smuggled in through an update; an addition to the <a href="http://www.metroparisiphone.com/index_en.html">Metro Paris Subway app</a> by French company Presselite. <a href="http://www.readwriteweb.com/archives/first_iphone_augmented_reality_app_appears_live_in.php">ReadWriteWeb</a> and <a href="http://www.fastcompany.com/blog/kit-eaton/technomix/iphone-ar-avalanche-beings-first-real-ar-app-live-app-store">Fast Company</a> wrote good coverage of the event. The question is whether Apple will remove the application as AR apps were <a href="http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/">not to be allowed until September</a>.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1684&type=feed" alt="" />

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		<title>Correctly predicted: Augmented reality support in iPhone OS 3.1</title>
		<link>http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/</link>
		<comments>http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 19:13:44 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone 3.1]]></category>
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		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1588</guid>
		<description><![CDATA[Prediction: Apple releases initial support to iPhone augmented reality apps before September 15th, 2009. Actual: Announced 11 days after the prediction; Apple&#8217;s iPhone OS 3.1 supports augmented reality applications; expected release is in September (as predicted). In my last entry on obstacles for augmented reality (AR) on the iPhone, I again expressed my conviction that [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" title="Look into the all-seeing eye." alt="A glowing green icon indicating a correct prediction" style="float:right; border:0px;" /><strong>Prediction</strong>: Apple releases initial support to iPhone augmented reality apps before September 15th, 2009.<br />
<strong>Actual</strong>: Announced 11 days after the prediction; Apple&#8217;s iPhone OS 3.1 supports augmented reality applications; expected release is in September (as predicted).<br />
<br />
In my last entry on <a href="http://www.thinkartificial.org/technology/iphone-augmented-reality/" title="iPhone SDK live manipulation of video">obstacles for augmented reality (AR) on the iPhone</a>, I again expressed my conviction that Apple is planning on becoming a czar of AR. I upped the ante by venturing this prediction:</p>
<blockquote><p>
<strong>Before September 15th 2009</strong> one of the following two events will occur:</p>
<ol>
<li>Apple releases initial support to iPhone augmented reality applications.</li>
<li>Apple announces an extension to the the iPhone SDK, specifically intended for augmented reality app development.</li>
<p>[Posted on <a href="http://www.thinkartificial.org/technology/iphone-augmented-reality/" title="iPhone SDK live manipulation of video">Jul 13, 2009</a>]
</ol>
</blockquote>
<p>Only eleven days after the prediction news began rushing in; among many others reporting, MacRumors said on <em>July 24th 2009</em>:</p>
<blockquote><p>
The L.A. Times reports that Apple will begin allowing developers access to the tools they need to produce augmented reality applications starting with upcoming iPhone OS 3.1. [So far, AR applications] have used unpublished APIs which prevent them from being allowed on the App Store. Apple, however, told one developer that the tools necessary would become available with iPhone 3.1. [<a href="http://www.macrumors.com/2009/07/24/augmented-reality-apps-to-arrive-with-iphone-3-1-update/" title="Augmented reality applications with iPhone OS 3.1">MacRumors</a>]</p></blockquote>
<p>In short, Apple is releasing their initial support to augmented reality applications. The <a href="http://latimesblogs.latimes.com/technology/2009/07/subway-augmented-reality-iphone-app.html">Los Angeles Times</a> posted the article that broke news that Apple told developers of the <em>Nearest Tube</em> AR train finder (<a href="http://www.acrossair.com/" title="iPhone augmented reality developers">Acrossair</a>) that augmented reality apps will be allowed in the iPhone App Store in <strong>September</strong>, as predicted&#8230; let&#8217;s see if it turns out to be September 15th <img src='http://www.thinkartificial.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Stay tuned for more predictions.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1588&type=feed" alt="" />

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<li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
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		<title>Augmented reality on iPhone delayed, but hardly prevented</title>
		<link>http://www.thinkartificial.org/technology/iphone-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/iphone-augmented-reality/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 19:42:24 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[development]]></category>
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		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1385</guid>
		<description><![CDATA[Recently there&#8217;s been an onrush of news and Web searches for augmented reality (AR), for the fist time surpassing interest in its cousin, virtual reality. Think Artificial&#8217;s article on a prototype AR toolkit for the iPhone saw a 224% visitor increase and was cited in a CNET News article. [NOTE: Above is a snapshot for [...]


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<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
				<content:encoded><![CDATA[<p>Recently there&#8217;s been an onrush of news and Web searches for augmented reality (AR), for the fist time surpassing interest in its cousin, virtual reality. <a href="http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/" title="ARToolkit, Augmented reality app for iPhone">Think Artificial&#8217;s article on a prototype AR toolkit</a> for the iPhone saw a 224% visitor increase and was cited in a CNET News article.<br />
<center><br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/google-trends-ar-jul-2009.png" title="Google Trends snapshot showing searches for augmented reality" alt="Google trend for augmented reality search in July 2009 - searches are surging" /><br />
[<strong>NOTE</strong>: Above is a snapshot for July '08 to July '09; <br /><strong><a href="http://www.google.com/trends?q=augmented+reality&#038;ctab=0&#038;geo=all&#038;geor=all&#038;date=ytd&#038;sort=0" title="Google Trends for augmented reality searches" >See current 12 month trend</a></strong>]<br />
</center><br />
Several AR apps hit the market and the now-famed <a href="http://www.thinkartificial.org/technology/layar-augmented-reality/" title="Layar - augmented reality for Google Android devices">Dutch augmented reality Web (and browser)</a> caught more media attention than anyone expected. But augmented reality is barred from the optimal mobile device: the iPhone&#8217;s own development suite doesn&#8217;t allow access to vital components.</p>
<blockquote><p>Officially, Apple&#8217;s iPhone SDK does not offer access to any APIs for manipulating live video, forcing developers to use the available but unsupported ones instead. That&#8217;s a shame because as you can see, there are a lot of unique concepts out there for implementing Augmented Reality on the iPhone. [...] However, there&#8217;s still hope. According to some <a href="http://gamesalfresco.com/2009/07/02/open-letter-to-apple-let-us-augment-reality-with-the-iphone/#comment-4008">hearsay out there</a>, Apple is interested in enabling these types of apps. [<a href="http://www.readwriteweb.com/archives/a_twitter_augmented_reality_app_for_iphone.php" title="ReadWriteWeb article about a Twitter augmented reality application">ReadWriteWeb</a>]</p></blockquote>
<p>There&#8217;s no question that Apple realizes the potential of AR and their position to dominate the market. The iPhone&#8217;s media attention and hardware power can make for a Walt Disney of augmented reality. </p>
<p>Having correctly <a href="http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/" title="Prediction for type and date-of-debut of first mainstream augmented reality app">predicted</a> the type- and date of debut of the first mainstream AR application, the oracle speaks again—let&#8217;s see if I get this one right:<br />
<center><br />
<strong>Before September 15th 2009, one of the following two events will occur</strong></p>
<ol>
<li>Apple releases initial support to iPhone augmented reality applications.</li>
<li>Apple announces an extension to the the iPhone SDK, specifically intended for augmented reality app development.</li>
</ol>
<p></center></p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" title="An icon for a correct prediction" alt="Look into the all-seeing eye." style="float:right; border:0px;" /><strong>EDIT (August 13th 2009)</strong>: This prediction was correct. Only 11 days after I posted this prediction it was announced that Apple’s iPhone OS 3.1 will support augmented reality applications—expected release is in September (as predicted). See further details in <a href="http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/" title="Augmented reality support in iPhone OS 3.1">Correctly predicted: Augmented reality support in iPhone OS 3.1</a></p>
<h3>Will augmented reality on the iPhone accelerate development of wearable displays?</h3>
<p>The iPhone did the impossible and brought back <strong>head-mounted displays</strong> (HMDs)—often known as virtual reality goggles. Many modern HMDs are now relatively cheap—the pricetag is no longer long enough to use as a belt—and, on occasion, the design is sleek. (They still suck, but keep improving.)</p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/07/mirage-2-150x150.jpg" alt="Mirage - an augmented reality humanoid seen through augmented reality specs" title="Mirage - an augmented reality course project at Columbia University, 2002" style="float:left; margin:5pt;" width="150" height="150" class="size-thumbnail wp-image-1420" />Using phones&#8217; screens for augmented reality applications is literally like peeking through a keyhole. Demand for alternate interfaces increases as a result of mainstream AR, and the greatest of these are wearable displays; AR specs (see-through displays, shaped like glasses). These have been around for decades (image shows <a href="http://www.mindmakers.org/projects/MIRAGE/pages/" title="Mirage - an augmented reality project created at Columbia University">MIRAGE</a> &#8211; <em>undergrad</em> student project from 2002) but are still expensive as hell. Will the iPhone do for AR specs what it did for HMDs?</p>
<h3>Importance of AR+wearable display interplay</h3>
<p>The combination of wearable displays and augmented reality has countless uses. It&#8217;s important, in fact, with potential to revolutionize machine interfaces and manufacturing practices. Picture the following, for example: Desktop computer output (screen) can be overlaid onto reality like any other AR graphic, displayed in 3D as if they are sitting on a desktop. </p>
<p>Instead of buying two screens for a dual-screen setup at home, a student on a tight budget could buy AR specs. Through these he can display as many <em>virtual</em> computer screens as needed. If quality were to improve and price decrease, AR specs could serve as flexible, space saving, easy to transport and cheap alternative to any modern hardware display. </p>
<p>Augmented reality is not a type- or collection of applications. It&#8217;s a type of medium. In today&#8217;s economy, requiring cost reductions and preservation of resources, a future where a single gadget can replace several seems ever more likely. The boom of augmented reality is more probable than ever.</p>
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<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
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