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term="X3"/><category term="XBMC"/><category term="XCOM"/><category term="XFPS"/><category term="XIM4"/><category term="XP"/><category term="Xadrez"/><category term="Xenonauts"/><category term="Xenowerk"/><category term="Xiaomi"/><category term="Xio"/><category term="Xperia"/><category term="Xtion"/><category term="XviD"/><category term="Yeti"/><category term="Yo Frankie"/><category term="YouTock Guitar"/><category term="Youngblood"/><category term="Your Shape"/><category term="Z"/><category term="Z-Type"/><category term="Zack and Wiki"/><category term="Zen Bound"/><category term="Zenonia"/><category term="Zero Hour"/><category term="Zeus Z1"/><category term="Zombi"/><category term="Zombie Attack"/><category term="Zombie Highway"/><category term="ZombieU"/><category term="amBX"/><category term="iBomber"/><category term="iCade"/><category term="iCade Core"/><category term="iCollect Video Games"/><category term="iGAME"/><category term="iGolf"/><category term="iMO"/><category term="iPhyzzle"/><category term="iron Fist Boxing"/><category term="itch"/><category term="música oficial"/><category term="ngmoco"/><category term="porrasturvat"/><category term="tle Big Planet"/><category term="touchgrind"/><category term="uDraw"/><category term="while True learn"/><category term="zFRAG"/><category term="Água"/><category term="Óscares"/><title type='text'>This is Your Amiga Speaking</title><subtitle type='html'>Este é o blog de referência sobre jogos vídeo, dos históricos Spectrum, Atari ST e Commodore Amiga, até aos mais recentes PCs, Xbox, PlayStation e Nintendo Switch.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default?max-results=10&amp;redirect=false'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/'/><link rel='hub' 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scheme="http://www.blogger.com/atom/ns#" term="Placas Gráficas"/><category scheme="http://www.blogger.com/atom/ns#" term="RTX"/><title type='text'>Nvidia abandona RTX 5090?</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZuaFCCDx6sF2DnCZqUpbVXywy6vHgMmEkWDWrvSgyMDv2zcB0SrohVlLWcVv8gOwpx6MpP8hIxF1aSuXmrCiMa5cI4m_RKkOmkHUmyanSEnl_IzCo8D7pvzC239i2JWdzZC5Q3EZ0pzh7gvtYxc33MDzVlKzakPuZCMAl6B4wyZNJ-Hf97vO2VDuQc2Ex/s1600/rtx5090.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;840&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZuaFCCDx6sF2DnCZqUpbVXywy6vHgMmEkWDWrvSgyMDv2zcB0SrohVlLWcVv8gOwpx6MpP8hIxF1aSuXmrCiMa5cI4m_RKkOmkHUmyanSEnl_IzCo8D7pvzC239i2JWdzZC5Q3EZ0pzh7gvtYxc33MDzVlKzakPuZCMAl6B4wyZNJ-Hf97vO2VDuQc2Ex/s1600/rtx5090.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;


A Nvidia poderá suspender a produção da RTX 5090 para direccionar os GPUs para as placas PRO para AI.&lt;br /&gt;
&lt;br /&gt;

Estão a circular rumores de que a Nvidia terá deixado de fornecer os chips GB202 destinados às placas GeForce RTX 5090. Ao que parece, o GPU GB202 passará a ser utilizado exclusivamente nas placas destinadas ao mercado profissional e data centers.&lt;br /&gt;
&lt;br /&gt;
Embora isto seja um rude golpe para o segmento gamer, é algo que taz todo o sentido do ponto de vista financeiro. A Nvidia consegue vender o mesmo chip em produtos profissionais muito mais caros, extraindo maior rendimento. Além disso, podemos também ser realistas e dizer que, com as &lt;a href=&quot;https://link.amazon/B03YdzFjC&quot;&gt;RTX 5090&lt;/a&gt; a custarem actualmente mais de 6.000 euros(!), não estarão dentro do orçamento da esmagadora maioria dos gamers, nem mesmo daqueles que poderiam estar dispostos a dar um pouco mais de dois mil euros por uma placa gráfica.&lt;br /&gt;

&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://link.amazon/B03YdzFjC&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;253&quot; data-original-width=&quot;747&quot; height=&quot;135&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGo7iBkMReGMjcjYedr0jbBpC67jB0vcSjSIHMdxq5o8nmxqttrY5PUN-8vVtOhb3NF4Bhk1WHHgntiMbvJKaD5roPbgOV5zb23mj5lWbI6E7nPAYKqwQH_AVX-iLvca_A8_LIOpKMmDaSM-uEcu9nUcKr_S2sPMRYB9GaKxhMOlVYKNeiO1UHPVCwqGLO/w400-h135/amz.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;


Para já, as RTX 5090 existentes não vão desaparecer de um dia para o outro, já que ainda há unidades em stock. No entanto, se se confirmar que a Nvidia deixará de as produzir, poderá assistir-se a uma verdadeira &quot;corrida&quot; para apanhar as unidades que restam, atirando os preços para patamares ainda mais elevados!&lt;br /&gt;
&lt;br /&gt;
E com a próxima geração baseada na arquitectura Rubin a só ser esperada para final de 2027 ou 2028, irá ser necessário aguardar ainda bastante tempo para se voltar a ter uma nova placa topo de gama da Nvidia para gaming.&lt;br /&gt;
&lt;br /&gt;
</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/4994070453386037495/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/nvidia-abandona-rtx-5090.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/4994070453386037495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/4994070453386037495'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/nvidia-abandona-rtx-5090.html' title='Nvidia abandona RTX 5090?'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZuaFCCDx6sF2DnCZqUpbVXywy6vHgMmEkWDWrvSgyMDv2zcB0SrohVlLWcVv8gOwpx6MpP8hIxF1aSuXmrCiMa5cI4m_RKkOmkHUmyanSEnl_IzCo8D7pvzC239i2JWdzZC5Q3EZ0pzh7gvtYxc33MDzVlKzakPuZCMAl6B4wyZNJ-Hf97vO2VDuQc2Ex/s72-c/rtx5090.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-5310237891087034192</id><published>2026-10-27T19:19:00.000+00:00</published><updated>2026-10-27T19:19:00.120+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Drivers"/><category scheme="http://www.blogger.com/atom/ns#" term="Nvidia"/><title type='text'>Novo driver Nvidia acelera jogos nos PC</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjQ3q9teUzw5FyTj9H4GITpRnNxYcZOOMCH08NNoRCFVWDR0PY2YNzE-G-No_f2fTFws8_6Vlf_WlACVxiwfnb_2SYaWmc5dI9SS-KiC1tbXdT7_Ts2DtFmzVKB7Mt4zNM2WcVIiVa0uW1KRrlRQzoignB1nUDFLEuw8SQwh5m0dansE28tHF9MkMDjcoY/s1600/nvidiadrivers.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;899&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjQ3q9teUzw5FyTj9H4GITpRnNxYcZOOMCH08NNoRCFVWDR0PY2YNzE-G-No_f2fTFws8_6Vlf_WlACVxiwfnb_2SYaWmc5dI9SS-KiC1tbXdT7_Ts2DtFmzVKB7Mt4zNM2WcVIiVa0uW1KRrlRQzoignB1nUDFLEuw8SQwh5m0dansE28tHF9MkMDjcoY/s1600/nvidiadrivers.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

O mais recente driver Nvidia 621.01 chega com Advanced Shader Delivery para evitar demoras nos jogos.&lt;br /&gt;
&lt;br /&gt;


A Nvidia lançou um novo driver para placas gráficas, a &lt;a href=&quot;https://www.nvidia.com/en-gb/geforce/news/phantom-blade-zero-nvidia-geforce-game-ready-driver/&quot;&gt;versão 621.01&lt;/a&gt;, que acrescenta suporte à tecnologia Advanced Shader Delivery da Microsoft. A funcionalidade acelera o arranque dos jogos e reduz os &quot;soluços&quot; na imagem, preparando os shaders antes dos jogadores começarem a jogar, em vez do moroso processo de os compilar no PC durante o arranque do jogo.&lt;br /&gt;
&lt;br /&gt;
O Advanced Shader Delivery transfere essa compilação de shaders para a cloud, onde a Microsoft pode prepará-los de forma antecipada pré-compilação para uma vasta gama de combinações de hardware e drivers, fazendo com que, para a maioria dos jogadores, possam ser descarregados de forma imediata. A tecnologia já é suportada em Gears of War: E-Day e Call of Duty: Modern Warfare 4 - desde que os jogos sejam instalados através da aplicação Xbox para PC. No entanto, a Nvidia diz que também poderá funcionar em jogos comprados noutras lojas, como o Steam, desde que se tenha a aplicação Xbox instalada.&lt;br /&gt; 
&lt;br /&gt;
O Advanced Shader Delivery também está disponível em placas gráficas AMD com o Adrenalin 26.6.1 ou posterior, assim como nos processadores Qualcomm Snapdragon X2 com o driver 2026.08.3 ou mais recente. O driver 621.01 da Nvidia já está disponível, mas ao estilo do que tem &lt;a href=&quot;https://abertoatedemadrugada.com/2026/09/driver-nvidia-61656-com-bug-de-mudanca.html&quot;&gt;acontecido nos últimos tempos&lt;/a&gt;, têm surgido relatos de bugs que podem causar ecrãs pretos ou crashes, pelo que poderá ser preferível aguardar mais alguns dias para ver se surge uma versão melhorada.&lt;br /&gt;
&lt;br /&gt;



</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/5310237891087034192/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/novo-driver-nvidia-acelera-jogos-nos-pc.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/5310237891087034192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/5310237891087034192'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/novo-driver-nvidia-acelera-jogos-nos-pc.html' title='Novo driver Nvidia acelera jogos nos PC'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjQ3q9teUzw5FyTj9H4GITpRnNxYcZOOMCH08NNoRCFVWDR0PY2YNzE-G-No_f2fTFws8_6Vlf_WlACVxiwfnb_2SYaWmc5dI9SS-KiC1tbXdT7_Ts2DtFmzVKB7Mt4zNM2WcVIiVa0uW1KRrlRQzoignB1nUDFLEuw8SQwh5m0dansE28tHF9MkMDjcoY/s72-c/nvidiadrivers.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-1942649026175781790</id><published>2026-10-25T10:36:00.000+00:00</published><updated>2026-10-25T10:36:00.119+00:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cloud"/><category scheme="http://www.blogger.com/atom/ns#" term="Game Pass"/><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox Game Pass"/><category scheme="http://www.blogger.com/atom/ns#" term="xCloud"/><title type='text'>Xbox Cloud Gaming com packs de horas sem Game Pass</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiTI_0Z4Vnhj0srCVvgayKzq0VKWc511AU0Igau1SS8mixQH69HsJqtUAk7JDvWvFR_mpC2pNKyoeXnPrw8A2Lybbz8-u0keeNqRyf9_H2BnmX-awq6pKjUv4z1rYWFxqQktJUPLKHKCLLpL0mOJ0H0jXxR5G6TKofPdqijg1Wd3KBEC_Tjni0D2pKL-jo/s1600/xboxcloud.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;900&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiTI_0Z4Vnhj0srCVvgayKzq0VKWc511AU0Igau1SS8mixQH69HsJqtUAk7JDvWvFR_mpC2pNKyoeXnPrw8A2Lybbz8-u0keeNqRyf9_H2BnmX-awq6pKjUv4z1rYWFxqQktJUPLKHKCLLpL0mOJ0H0jXxR5G6TKofPdqijg1Wd3KBEC_Tjni0D2pKL-jo/s1600/xboxcloud.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

A Microsoft quer facilitar o acesso ao Xbox Cloud Gaming para quem não subscreve o Xbox Game Pass.&lt;br /&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;
Depois de ter começado a limitar o &lt;a href=&quot;https://abertoatedemadrugada.com/2026/09/xbox-cloud-gaming-passa-ter-limite-de.html&quot;&gt;número de horas de cloud gaming no Game Pass&lt;/a&gt;, a Microsoft prepara-se para disponibilizar o Xbox Cloud Gaming a todos os utilizadores em Novembro, permitindo jogar por streaming sem que seja necessária uma subscrição Xbox Game Pass. O novo modelo de pagamento &quot;por uso&quot; permitirá &lt;a href=&quot;https://news.xbox.com/en-us/2026/10/21/cloud-playtime-now-available-to-test-with-xbox-insiders/&quot;&gt;comprar pacotes de horas&lt;/a&gt;, com preços promocionais a partir de 3,99 dólares por 10 horas. Os Xbox Insiders sem Game Pass já podem experimentar o serviço antes do lançamento global.&lt;br /&gt;
&lt;br /&gt;
Os pacotes anunciados contam com opções de: 10 horas por 3.99 dólares, 25 horas por 7.99 dólares ou 50 horas por 11.99 dólares. Isto dará acesso a jogar via streaming da cloud, sem anúncios, com tempos de espera mais curtos, e streaming com maior qualidade. Ao contrário do que é habitual nas subscrições mensais, as horas não expiram no final de um período de facturação, ficando disponíveis até serem utilizadas. Ou seja, podem comprar um pacote de 50 horas, e depois gastá-lo ao longo de vários meses.&lt;br /&gt;


&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_GYKxRrCpK7TLeU9oWcZILovGglO8Sq2loFYr6IYaNnceBHaEk2d4JzkRIruinYk-MFofktqw82c2dwdq409WgZuCW7MwODJrW6vjhyphenhyphenLJzWiVeOHJg6alOdT28MdJe-pQf1zs1Pa4wN-29sm8ulZJ_AFELg6OOBIl8VKlg7ff3bxyWNFSsDTD1CkMRgck/s850/xboxgaming.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;478&quot; data-original-width=&quot;850&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_GYKxRrCpK7TLeU9oWcZILovGglO8Sq2loFYr6IYaNnceBHaEk2d4JzkRIruinYk-MFofktqw82c2dwdq409WgZuCW7MwODJrW6vjhyphenhyphenLJzWiVeOHJg6alOdT28MdJe-pQf1zs1Pa4wN-29sm8ulZJ_AFELg6OOBIl8VKlg7ff3bxyWNFSsDTD1CkMRgck/s600/xboxgaming.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;


O novo modelo poderá tornar o Xbox Cloud Gaming mais atractivo para quem só quer jogar por streaming ocasionalmente, sem adicionar mais uma subscrição aos seus encargos mensais recorrentes.&lt;br /&gt;
&lt;br /&gt;
De notar que, não se tendo o Game Pass, o número de jogos que se pode jogar é substancialmente mais reduzido, reduzindo-se praticamente aos jogos gratuitos, ou que o utilizador já tenha comprado. Ainda assim, não deixa de ser uma opção a considerar para quem, por qualquer motivo queira aceder a estes jogos (ou jogos que tenha comprado), sem se preocupar com o hardware que tem. O que parece ficar de fora, pelo menos numa primeira fase, será tirar partido desta capacidade para jogar o próximo GTA VI num PC, já que aparentemente a MS vai seguir as indicações da Rockstar e Take Two, mantendo o jogo como exclusivo para as consolas.&lt;br /&gt;
&lt;br /&gt;
</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/1942649026175781790/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/xbox-cloud-gaming-com-packs-de-horas.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/1942649026175781790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/1942649026175781790'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/xbox-cloud-gaming-com-packs-de-horas.html' title='Xbox Cloud Gaming com packs de horas sem Game Pass'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiTI_0Z4Vnhj0srCVvgayKzq0VKWc511AU0Igau1SS8mixQH69HsJqtUAk7JDvWvFR_mpC2pNKyoeXnPrw8A2Lybbz8-u0keeNqRyf9_H2BnmX-awq6pKjUv4z1rYWFxqQktJUPLKHKCLLpL0mOJ0H0jXxR5G6TKofPdqijg1Wd3KBEC_Tjni0D2pKL-jo/s72-c/xboxcloud.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-276978122919867717</id><published>2026-10-23T19:50:00.000+01:00</published><updated>2026-10-23T19:50:00.136+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BioWAre"/><category scheme="http://www.blogger.com/atom/ns#" term="EA"/><category scheme="http://www.blogger.com/atom/ns#" term="Mass Effect"/><title type='text'>EA encerra BioWare</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0SyDtKkLNgMlEPl0QmTYoXx_D1PqK066Jy9dmFGUALO5J3hDWA67bLMYfiTKuUOBAwmWlVpn_OugnkOihHMs54gW2_DqREq_6sl60EmqAsEACU4XjLiaZKwFGjlWW5enpBj_OWlIocjLoyceU-vMK634mr2RSHoyqLfzCVXnNaXDekeg2NA0mWkSKPfYa/s1600/bioware.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;900&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0SyDtKkLNgMlEPl0QmTYoXx_D1PqK066Jy9dmFGUALO5J3hDWA67bLMYfiTKuUOBAwmWlVpn_OugnkOihHMs54gW2_DqREq_6sl60EmqAsEACU4XjLiaZKwFGjlWW5enpBj_OWlIocjLoyceU-vMK634mr2RSHoyqLfzCVXnNaXDekeg2NA0mWkSKPfYa/s1600/bioware.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

A Electronic Arts encerrou a BioWare, pondo um ponto final nos futuros jogos Mass Effect a Dragon Age.&lt;br /&gt;
&lt;br /&gt;

Concretizando os piores receios após a aquisição por fundos privados, a EA fez uma grande ronda de despedimentos, que levam ao encerramento da BioWare terá pondo um ponto final no estúdio com mais de 30 anos, responsável por jogos como a saga Mass Effect, Dragon Age e Star Wars: Knights of the Old Republic. Na sua mensagem de despedida, a empresa confirmou que isto também significa o cancelamento do próximo jogo Mass Effect.&lt;br /&gt;
&lt;br /&gt;
A infeliz notícia surge menos de um ano após da BioWare ter garantido aos fãs que o novo Mass Effect continuava em desenvolvimento. Em Novembro de 2025 assegurava que o estúdio estava exclusivamente dedicado ao projecto, originalmente anunciado em 2020.&lt;br /&gt;

&lt;blockquote class=&quot;twitter-tweet&quot;&gt;&lt;p dir=&quot;ltr&quot; lang=&quot;zxx&quot;&gt;https://t.co/TicSujMWps&lt;/p&gt;— BioWare (@bioware) &lt;a href=&quot;https://x.com/bioware/status/2112953618093535510?ref_src=twsrc%5Etfw&quot;&gt;October 21, 2026&lt;/a&gt;&lt;/blockquote&gt;
&lt;script async=&quot;&quot; charset=&quot;utf-8&quot; src=&quot;https://platform.x.com/widgets.js&quot;&gt;&lt;/script&gt;

O encerramento faz parte de uma vaga mais alargada de despedimentos na Electronic Arts, que cortou cerca de 400 postos de trabalho, 50 deles sendo funcionários da BioWare. Os cortes surgem na sequência da aquisição da EA pelo Fundo de Investimento Público da Arábia Saudita e outros investidores.&lt;br /&gt;
&lt;br /&gt;
Fundada em 1995 e adquirida pela EA em 2008, a BioWare deixou uma marca na indústria com jogos como Baldur&#39;s Gate, Neverwinter Nights, Dragon Age e Mass Effect. O seu último lançamento foi Dragon Age: The Veilguard, em 2024. O estúdio já tinha reduzido significativamente a equipa em 2025, deixando um grupo mais pequeno a trabalhar em Mass Effect. A EA ainda não esclareceu o futuro das séries Mass Effect e Dragon Age, mas o que é certo é que isto em nada contribui para melhorar a péssima imagem que a EA conseguiu conquistar ao longo dos anos.&lt;br /&gt;


&lt;blockquote class=&quot;twitter-tweet&quot;&gt;&lt;p dir=&quot;ltr&quot; lang=&quot;en&quot;&gt;EA IN A NUTSHELL:

KILLED MASS EFFECT. 
KILLED DRAGON AGE. 
KILLED DEAD SPACE. 
KILLED MEDAL OF HONOR. 
KILLED NEED FOR SPEED. 
KILLED BURNOUT. 
KILLED TITANFALL. 
KILLED MIRROR’S EDGE. 
KILLED ANTHEM.
KILLED SPORE. 
KILLED SSX. 
KILLED ARMY OF TWO. 
KILLED SIMCITY. 
KILLED COMMAND &amp;amp; CONQUER.&lt;/p&gt;— Play4Index (@Play4Index) &lt;a href=&quot;https://x.com/Play4Index/status/2112960792869880282?ref_src=twsrc%5Etfw&quot;&gt;October 21, 2026&lt;/a&gt;&lt;/blockquote&gt;
&lt;script async=&quot;&quot; charset=&quot;utf-8&quot; src=&quot;https://platform.x.com/widgets.js&quot;&gt;&lt;/script&gt;

Esperemos que, a seu tempo, a saga Mass Effect possa regressar... nem que seja através de jogos feitos pela comunidade usando as tecnologias AI.&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/276978122919867717/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/ea-encerra-bioware.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/276978122919867717'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/276978122919867717'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/ea-encerra-bioware.html' title='EA encerra BioWare'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0SyDtKkLNgMlEPl0QmTYoXx_D1PqK066Jy9dmFGUALO5J3hDWA67bLMYfiTKuUOBAwmWlVpn_OugnkOihHMs54gW2_DqREq_6sl60EmqAsEACU4XjLiaZKwFGjlWW5enpBj_OWlIocjLoyceU-vMK634mr2RSHoyqLfzCVXnNaXDekeg2NA0mWkSKPfYa/s72-c/bioware.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-4598531445718679920</id><published>2026-10-21T19:14:00.000+01:00</published><updated>2026-10-21T19:14:00.124+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Epic"/><category scheme="http://www.blogger.com/atom/ns#" term="Steam"/><category scheme="http://www.blogger.com/atom/ns#" term="Valve"/><title type='text'>Steam e Epic em guerra de velocidade</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVEaihrdxrxC-cDhtGWzknVUbAMsvGv73nKecrAp-XZuMHO05CZqtnYs7W6WBXY61yhyphenhyphenwRtUtPtrNsa2Q6TJmuxaFyj34K30i2HLZD4NwGo-TRQy3W2jP_DmL_M03M_1D0pfQLE1s4Y2o3AljE2qEZCo_pcLjBewT2zbYTsGWXdghIqxc-B7lxeiG2RaDY/s1600/steamepic.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;900&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVEaihrdxrxC-cDhtGWzknVUbAMsvGv73nKecrAp-XZuMHO05CZqtnYs7W6WBXY61yhyphenhyphenwRtUtPtrNsa2Q6TJmuxaFyj34K30i2HLZD4NwGo-TRQy3W2jP_DmL_M03M_1D0pfQLE1s4Y2o3AljE2qEZCo_pcLjBewT2zbYTsGWXdghIqxc-B7lxeiG2RaDY/s1600/steamepic.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

A Valve acelerou consideravelmente o Steam, em aparente resposta à programação AI da Epic.&lt;br /&gt;
&lt;br /&gt;

A Epic tem estado a gerar polémica (entre os que têm posição anti-AI) ao anunciar que está a adoptar por completo a programação com assistência AI para os seus produtos, com os primeiros resultados a serem uma aceleração substancial do seu Epic Games Launcher. A empresa de Tim Sweeney diz que o novo novo Epic Games Launcher (Preview) para Windows, macOS e Linux, arranca quase 2x mais depressa que o Steam.&lt;br /&gt;
&lt;br /&gt;
Segundo os testes da Epic, o seu novo launcher abre em 5.47s segundos, quase metade dos 10.07 segundos necessários para o Steam. Alternar do background para a biblioteca de jogos também é feito em apenas 0.36 segundos versus os 0.42 segundos. E a abertura da loja de jogos é também três vezes mais rápida que a do Steam.&lt;br /&gt;

&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXjkJiqClBTCyVAAOavaellX0esWNHlESq6E4SHE_E6eKiTarzPCGXD8M8wrL4M2TFCmBk28QKyhrDp5N59Z-xAbJLPhF7Fu_sGwXNegRtlRQ8Hw4MDgHCm8dTnQJ4cmXfV2Fxyy1ztPBssVFavNI6KscOToYieSWqZz8rvYmkddmaGzpOJ_l3dPbrDh_U/s850/epicspeed.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;478&quot; data-original-width=&quot;850&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXjkJiqClBTCyVAAOavaellX0esWNHlESq6E4SHE_E6eKiTarzPCGXD8M8wrL4M2TFCmBk28QKyhrDp5N59Z-xAbJLPhF7Fu_sGwXNegRtlRQ8Hw4MDgHCm8dTnQJ4cmXfV2Fxyy1ztPBssVFavNI6KscOToYieSWqZz8rvYmkddmaGzpOJ_l3dPbrDh_U/s600/epicspeed.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

Por coincidência, ou não, a Valve lançou &lt;a href=&quot;https://steamcommunity.com/games/593110/announcements/detail/710037059469839721&quot;&gt;nova actualização&lt;/a&gt; do Steam Client que melhora substancialmente o desempenho durante o arranque, trazendo-o também para perto dos 5 segundos no arranque, e deixando-o próximo do tempo do novo launcher da Epic.&lt;br /&gt;
&lt;br /&gt;
Quer seja devido à AI ou não, a grande pergunta que se coloca é: porque motivo só agora estas (e outras) empresas se começaram a preocupar com a optimização dos seus produtos? Não seria isso algo com que se deveriam ter preocupado desde sempre? E dito isto, continua a ser ridículo que, num computador moderno, um qualquer programa demore 5 segundos a arrancar...&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/4598531445718679920/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/steam-e-epic-em-guerra-de-velocidade.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/4598531445718679920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/4598531445718679920'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/steam-e-epic-em-guerra-de-velocidade.html' title='Steam e Epic em guerra de velocidade'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVEaihrdxrxC-cDhtGWzknVUbAMsvGv73nKecrAp-XZuMHO05CZqtnYs7W6WBXY61yhyphenhyphenwRtUtPtrNsa2Q6TJmuxaFyj34K30i2HLZD4NwGo-TRQy3W2jP_DmL_M03M_1D0pfQLE1s4Y2o3AljE2qEZCo_pcLjBewT2zbYTsGWXdghIqxc-B7lxeiG2RaDY/s72-c/steamepic.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-5615267281507024316</id><published>2026-10-19T11:10:00.000+01:00</published><updated>2026-10-19T11:10:00.116+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="PS5"/><category scheme="http://www.blogger.com/atom/ns#" term="Sony"/><title type='text'>Sony PS5 pode correr discos originais da PS2</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0iuHXF1LhTIpxGJFRPs38A02CgyJoiSoGXG-8MeYixChs4K5fZY3lYh4tBP7kFMWpGstKnNggrinN2yc4sgivk_36smarV5aHB-JVr042anA356a2YQtU6MXuhIqr7UgaQ8Npct_Iwi2lK6QIaeR-YGTjkWTnreCFzUbYr9WJ7VM0BpEQ9DbKEOgI37rc/s1600/ps5ps2.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;832&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0iuHXF1LhTIpxGJFRPs38A02CgyJoiSoGXG-8MeYixChs4K5fZY3lYh4tBP7kFMWpGstKnNggrinN2yc4sgivk_36smarV5aHB-JVr042anA356a2YQtU6MXuhIqr7UgaQ8Npct_Iwi2lK6QIaeR-YGTjkWTnreCFzUbYr9WJ7VM0BpEQ9DbKEOgI37rc/s1600/ps5ps2.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

A comunidade fez aquilo que a Sony nunca fez, e demonstra que a PS5 pode afinal correr discos originais da PS2.&lt;br /&gt;
&lt;br /&gt;

Quase seis anos depois do lançamento da PlayStation 5, a Sony continua sem permitir que os jogadores utilizem discos originais da PS2 na consola. Agora, modders estão a demonstrar que a funcionalidade é possível - através de uma PS5 com jailbreak. O programador Sword, responsável pelo emulador PS5SX2, publicou um vídeo onde mostra um disco original de PS2 a ser colocado numa PS5 e utilizado para iniciar o jogo.&lt;br /&gt;
&lt;br /&gt;
A solução também deverá funcionar com unidades DVD externas por USB, permitindo utilizar jogos físicos em modelos PS5 Digital Edition ou em consolas cujo leitor interno esteja avariado. O modder tem boas notícias adicionais, pois diz que é possível utilizar jogos de diferentes regiões. No entanto, existe uma limitação importante: o disco tem de ser convertido numa cópia digital uma primeira vez, depois desse processo, o jogo pode ser iniciado através do sistema desenvolvido pelos modders.&lt;br /&gt;

&lt;blockquote class=&quot;twitter-tweet&quot;&gt;&lt;p dir=&quot;ltr&quot; lang=&quot;en&quot;&gt;PS2 discs. Straight into a PS5.
20+ years of nostalgia, one disc away.
PS5SX2 🎮

special thanks to @_AlAzif 

🔗 https://t.co/5dJBpctESW
💬 https://t.co/0NNel5pqQt
☕ https://t.co/EypS5hoENk

#PS5 #PS2 #PlayStation #PS5SX2 #Homebrew #Emulation https://t.co/mMcp41vFOX&lt;/p&gt;— Sword (@sword_pdf) &lt;a href=&quot;https://x.com/sword_pdf/status/2108655657616585178?ref_src=twsrc%5Etfw&quot;&gt;October 9, 2026&lt;/a&gt;&lt;/blockquote&gt;
&lt;script async=&quot;&quot; charset=&quot;utf-8&quot; src=&quot;https://platform.x.com/widgets.js&quot;&gt;&lt;/script&gt;

O PS5SX2 já consegue executar jogos de PS2 localmente em consolas com jailbreak, utilizando recompiladores de CPU do PCSX2 e um driver Vulkan modificado para tirar partido do GPU da PS5. O emulador suporta resolução até 6x na PS5 normal, com suporte para widescreen, save states, e outras funcionalidades. Naturalmente, os utilizadores precisam de ter a sua própria BIOS da PS2 e cópias dos jogos.&lt;br /&gt;
&lt;br /&gt;
O mais curioso é que apesar PS5 possuir um leitor óptico compatível com DVD, a Sony limita oficialmente a retrocompatibilidade aos jogos da PS4. Os títulos da PS2 podem ser jogados através de determinados lançamentos digitais e do catálogo PlayStation Plus Classics, o que obriga a pagar por subscrições para se poder usufruir de um jogo que já se tinha comprado. Agora, fica demonstrado que afinal isso é tecnicamente possível, e a Sony desce mais um pouco na consideração dos jogadores, numa altura em que já é fortemente criticada por ter anunciado o &lt;a href=&quot;https://abertoatedemadrugada.com/2026/07/sony-anuncia-fim-dos-discos-fisicos.html&quot;&gt;fim dos jogos em formato físico&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;




</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/5615267281507024316/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/sony-ps5-pode-correr-discos-originais.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/5615267281507024316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/5615267281507024316'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/sony-ps5-pode-correr-discos-originais.html' title='Sony PS5 pode correr discos originais da PS2'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0iuHXF1LhTIpxGJFRPs38A02CgyJoiSoGXG-8MeYixChs4K5fZY3lYh4tBP7kFMWpGstKnNggrinN2yc4sgivk_36smarV5aHB-JVr042anA356a2YQtU6MXuhIqr7UgaQ8Npct_Iwi2lK6QIaeR-YGTjkWTnreCFzUbYr9WJ7VM0BpEQ9DbKEOgI37rc/s72-c/ps5ps2.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-7136869622716166592</id><published>2026-10-17T11:35:00.000+01:00</published><updated>2026-10-17T11:35:00.188+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="GTA"/><title type='text'>GTA VI já tem trailer de lançamento</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://abertoatedemadrugada.com/2026/10/gta-vi-ja-tem-trailer-de-lancamento.html&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;900&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtbfW5ypipPBdjUa8-1JmL_FFcUAxCRjGVZ6bVGri2R3v9gb0OBBUSQtOujmPH_15I7T8lKVB-fJf_6jbgl7bJMu83D1jjTbCPNQTNUDumF9Z94-2damMlKHgioK5vQcp2Ur8w-kHtWlgPg1eC3gQL8MbyMBcYq1ocvBdnwjxROFrnVMns1YXZP4pkACVy/s1600/gta6.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

A Rockstar Games disponibilizou o trailer de lançamento do GTA VI.&lt;br /&gt;
&lt;br /&gt;

A cerca de um mês do lançamento, e numa altura em que aparentemente já não terá que se &lt;a href=&quot;https://abertoatedemadrugada.com/2026/10/saga-cyberleek-do-gta-6-chega-ao-fim.html&quot;&gt;preocupar com o Cyberleek&lt;/a&gt;, a Rockstar Games lança o launch trailer do muito aguardado Grand Theft Auto VI.&lt;br /&gt;
&lt;br /&gt;
Apesar de ser apresentado como um trailer de lançamento, o vídeo de 90 segundos não revela muitas novidades face ao que já tinha sido &lt;a href=&quot;https://abertoatedemadrugada.com/2026/08/gta-vi-extended-look-mostra-quase-30.html&quot;&gt;mostrado antes&lt;/a&gt;, concentrando-se sobretudo na atmosfera soalheira inspirada em Miami, nas ruas dominadas pelo crime, e na relação entre os dois protagonistas - embora esteja a ser dissecado em detalhe, frame a frame, pelos fãs.&lt;br /&gt;

&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;iframe allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; referrerpolicy=&quot;strict-origin-when-cross-origin&quot; src=&quot;https://www.youtube.com/embed/rz1B4B2yBZY&quot; title=&quot;Grand Theft Auto VI Launch Trailer&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;

O trailer inclui um novo tema da dupla francesa de música electrónica Justice, demonstrando a importância da música no próximo jogo. Tal como nos títulos anteriores da série, GTA VI deverá contar com uma extensa banda sonora, contribuindo para dar vida ao seu mundo fictício, onde os NPCs (os personagens virtuais do jogo) também prometem dar toda uma nova ilusão de realismo.&lt;br /&gt;
&lt;br /&gt;
A Rockstar divulgou também uma breve descrição da história, que acompanha Jason e Lucia depois de um assalto aparentemente correr mal. Os dois acabam envolvidos numa conspiração criminosa que se estende por Leonida e terão de confiar um no outro para sobreviver. A relação entre as personagens e as situações perigosas em que se veem envolvidas serão os elementos centrais da narrativa.&lt;br /&gt;
&lt;br /&gt;
Grand Theft Auto VI tem lançamento previsto para 19 de Novembro na PlayStation 5 e na Xbox Series X|S, marcando o regresso da série após mais de uma década de espera.&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/7136869622716166592/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/gta-vi-ja-tem-trailer-de-lancamento.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/7136869622716166592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/7136869622716166592'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/gta-vi-ja-tem-trailer-de-lancamento.html' title='GTA VI já tem trailer de lançamento'/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtbfW5ypipPBdjUa8-1JmL_FFcUAxCRjGVZ6bVGri2R3v9gb0OBBUSQtOujmPH_15I7T8lKVB-fJf_6jbgl7bJMu83D1jjTbCPNQTNUDumF9Z94-2damMlKHgioK5vQcp2Ur8w-kHtWlgPg1eC3gQL8MbyMBcYq1ocvBdnwjxROFrnVMns1YXZP4pkACVy/s72-c/gta6.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-9022860810630681194</id><published>2026-10-15T19:34:00.000+01:00</published><updated>2026-10-15T19:34:00.110+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="GTA"/><title type='text'>Saga Cyberleek do GTA 6 chega ao fim </title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2FZ12XP9ffPodUqvONdJBzSk1LxAP3OUF5CZ0ehZF5Tpe26tDBg_S3wctZJ0a4ep7S7h2vDmLQ7XCxMxdsvB6NTvyg_GxG6Pem4Z9p5SVWVmUgPPnIiscVaPfz8qZ2yVysgTR9uruCian1WqpG2i2u7HUpk7hs93GTRsM3oDEGD411V1Sd5bw5mtZqSAQ/s1600/GTAVI.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;900&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2FZ12XP9ffPodUqvONdJBzSk1LxAP3OUF5CZ0ehZF5Tpe26tDBg_S3wctZJ0a4ep7S7h2vDmLQ7XCxMxdsvB6NTvyg_GxG6Pem4Z9p5SVWVmUgPPnIiscVaPfz8qZ2yVysgTR9uruCian1WqpG2i2u7HUpk7hs93GTRsM3oDEGD411V1Sd5bw5mtZqSAQ/s1600/GTAVI.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

A saga dos leaks do GTA 6 pelo Cyberleek parece ter chegado ao fim, com o leaker (ou grupo) a anunciar que não fará mais revelações.&lt;br /&gt;
&lt;br /&gt;

O Cyberleek, indivíduo ou grupo responsável pelas recentes fugas de imagens e vídeos de GTA 6, anunciou que vai terminar a sua campanha contra a Rockstar Games e a Take-Two Interactive. A decisão surge depois de uma tentativa falhada de levar a sua criptomoeda para um valor de 30 milhões de dólares, patamar que, se fosse atingido, &lt;a href=&quot;https://abertoatedemadrugada.com/2026/10/cyberleek-ameaca-lancar-gta-6-jogavel.html&quot;&gt;prometia disponibilizar o jogo completo&lt;/a&gt; em formato jogável.&lt;br /&gt;
&lt;br /&gt;

Numa declaração, o Cyberleek confirmou que não conseguiu atingir o objectivo e que, por isso, não irá divulgar a campanha completa. Uma exigência alternativa era a de que a Take-Two se comprometesse a distribuir o jogo em formato físico e apresentasse um pedido público de desculpas, coisa que também não se concretizou.&lt;br /&gt;

&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjreuif2bwCx20Tmgwd-ObNGlxlFzZ2U5kYH_GCASzULSwIZ5AaC2sZDMOSmy4eDu4OeKnOUa4SeSCFJlGKE0D3DoktI80ps8gY5QnbYoDF7xPjuAZfSliy9h_tFaU4JzTsZNcK3pFnggNLeeVHFYWJ9-DYi6md4XDRH_mtgshdwNsiWc9cjmmpcS_UsW0c/s839/cyberleek.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;749&quot; data-original-width=&quot;839&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjreuif2bwCx20Tmgwd-ObNGlxlFzZ2U5kYH_GCASzULSwIZ5AaC2sZDMOSmy4eDu4OeKnOUa4SeSCFJlGKE0D3DoktI80ps8gY5QnbYoDF7xPjuAZfSliy9h_tFaU4JzTsZNcK3pFnggNLeeVHFYWJ9-DYi6md4XDRH_mtgshdwNsiWc9cjmmpcS_UsW0c/s600/cyberleek.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

O Cyberleek continua a tentar manter uma aparência de ter feito tudo isto para &quot;o bem dos jogadores&quot;, dizendo que só procurou a valorização monetária da sua criptomoeda como forma de &quot;compensar os enormes riscos&quot; que representaria distribuir os mais de 200 GB do jogo. Acusando &quot;outras pessoas&quot; de terem subvertido as suas intenções.&lt;br /&gt;
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Diz também que não irá revelar como é o final do jogo, para não estragar a experiência aos milhões de fãs que aguardam ansiosamente; mas que terá escondido alguns detalhes espalhados nas imagens que foi divulgando, que farão sentido depois dos jogadores terminarem o jogo.&lt;br /&gt;
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Sabendo também que a Rockstar e Take-Two estarão a fazer tudo o que podem para o identificar e processar, avisou ainda que continua em efeito o seu &quot;dead man&#39;s switch&quot;, mecanismo de segurança, que supostamente poderá revelar automaticamente toda essa informação sensível caso ele seja detido.&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://thisisyouramigaspeaking.com/feeds/9022860810630681194/comments/default' title='Enviar feedback'/><link rel='replies' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/saga-cyberleek-do-gta-6-chega-ao-fim.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/9022860810630681194'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5643054358517592370/posts/default/9022860810630681194'/><link rel='alternate' type='text/html' href='http://thisisyouramigaspeaking.com/2026/10/saga-cyberleek-do-gta-6-chega-ao-fim.html' title='Saga Cyberleek do GTA 6 chega ao fim '/><author><name>Carlos Martins</name><uri>http://www.blogger.com/profile/06977756139964818233</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2FZ12XP9ffPodUqvONdJBzSk1LxAP3OUF5CZ0ehZF5Tpe26tDBg_S3wctZJ0a4ep7S7h2vDmLQ7XCxMxdsvB6NTvyg_GxG6Pem4Z9p5SVWVmUgPPnIiscVaPfz8qZ2yVysgTR9uruCian1WqpG2i2u7HUpk7hs93GTRsM3oDEGD411V1Sd5bw5mtZqSAQ/s72-c/GTAVI.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5643054358517592370.post-5935636436880896702</id><published>2026-10-13T19:03:00.000+01:00</published><updated>2026-10-13T19:03:00.122+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="GTA"/><title type='text'>Cyberleek ameaça lançar GTA 6 jogável</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrNFL8-uVqvcPaezWXVGOlX8g0kT4OJ4AI1TXe5z_5smjOdh9c3IAnEsG0Cnib_MJ-fQ0-GNktNhPawM-ij5mC7N4B_-4-4cNrUnu4ilAT2ZyFTEWu-dU15vqjl0Kvr0hqYo0VEUzMwwpLWLGzTZsovM0RzabjtF7IItRMYiqagb15NwqdEFj3kHgB35T/s1600/gta6.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;900&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrNFL8-uVqvcPaezWXVGOlX8g0kT4OJ4AI1TXe5z_5smjOdh9c3IAnEsG0Cnib_MJ-fQ0-GNktNhPawM-ij5mC7N4B_-4-4cNrUnu4ilAT2ZyFTEWu-dU15vqjl0Kvr0hqYo0VEUzMwwpLWLGzTZsovM0RzabjtF7IItRMYiqagb15NwqdEFj3kHgB35T/s1600/gta6.jpg&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;&lt;/div&gt;


O infame leaker Cyberleek voltou à carga, ameaçando disponibilizar o GTA 6 completo e jogável.&lt;br /&gt;
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Quando se pensava que o &lt;a href=&quot;https://abertoatedemadrugada.com/2026/08/rockstar-e-take-two-em-busca-do.html&quot;&gt;caso Cyberleek estaria encerrado&lt;/a&gt;, com o leaker a preocupar-se em escapar às tentativas de identificação por parte da Rockstar e Take Two, eis que ele volta à carga. O indivíduo (ou grupo) diz ter uma versão jogável completa do jogo, que possibilita jogar toda a campanha, e que poderá disponibilizar antes do lançamento oficial.&lt;br /&gt;
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O Cyberleek colocou duas condições para não publicar o suposto &quot;jogo completo&quot;. A primeira passa por elevar a sua criptomoeda para um valor de 30 milhões de dólares. A alternativa, para manter a sua justificação de &quot;boas intenções para os jogadores&quot;, seria a Take-Two Interactive pedir publicamente desculpa e lançar o GTA 6 em discos físicos - algo que obviamente não irá acontecer.&lt;br /&gt;


&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH07J8O_R42yRuU4CEssBgvooDKCFQgtBbv8iR0Yn6Gyg4dT2qh8nQnqcFY3pn1kMASHQA3dPLrO2_E-RoiKkV6LH0-zdJ1N7dY4d-dGVWEBsyOLxp_LiB2c6vzW1E4NPwJT92irXunNPtj1NlRiQ1TTluvm8ZydU7O0QLBAgRBU6TxVwYYKVkM8PXJq5C/s1191/GTA6leak.jpg&quot; style=&quot;display: block; padding: 1em 0px; text-align: center;&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; data-original-height=&quot;1191&quot; data-original-width=&quot;1080&quot; height=&quot;600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH07J8O_R42yRuU4CEssBgvooDKCFQgtBbv8iR0Yn6Gyg4dT2qh8nQnqcFY3pn1kMASHQA3dPLrO2_E-RoiKkV6LH0-zdJ1N7dY4d-dGVWEBsyOLxp_LiB2c6vzW1E4NPwJT92irXunNPtj1NlRiQ1TTluvm8ZydU7O0QLBAgRBU6TxVwYYKVkM8PXJq5C/s600/GTA6leak.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;

&lt;blockquote class=&quot;twitter-tweet&quot; data-media-max-width=&quot;560&quot;&gt;&lt;p dir=&quot;ltr&quot; lang=&quot;en&quot;&gt;More GTA 6 leaked gameplay footage...&lt;br /&gt;&lt;br /&gt;Shit looks crazy! &lt;a href=&quot;https://t.co/kwvzT7GVWv&quot;&gt;pic.twitter.com/kwvzT7GVWv&lt;/a&gt;&lt;/p&gt;— ViceCity Media (@ViceCity_Media) &lt;a href=&quot;https://x.com/ViceCity_Media/status/2108996127022616772?ref_src=twsrc%5Etfw&quot;&gt;October 10, 2026&lt;/a&gt;&lt;/blockquote&gt; &lt;script async=&quot;&quot; charset=&quot;utf-8&quot; src=&quot;https://platform.x.com/widgets.js&quot;&gt;&lt;/script&gt;

A dar credibilidade a esta ameaça, o Cyberleek tem continuado a disponibilizar vídeos que vão revelando partes ainda não vistas do jogo, incluindo a promessa a de lançar vídeos com a protagonista feminina do jogo nua - algo que muitos acusam como sendo apenas mais uma táctica de ganhar visibilidade e inflacionar a sua criptomoeda.&lt;br /&gt;
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Até ao momento, nem a Rockstar nem a Take-Two responderam publicamente à nova ameaça. Se a versão completa realmente existir e for divulgada, o impacto poderá ser enorme, já que toda a história, incluindo o final, ficaria disponível antes do lançamento. Com cerca de um mês até ao lançamento do GTA 6, a Rockstar certamente estará a usar todos os recursos à sua disposição para tentar evitar este cenário.&lt;br /&gt;
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Com um ESP32 e peças impressas em 3D, é possível criar um controlador estilo Xbox para jogar num PC e no Steam.&lt;br /&gt;
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Se estão fartos de gamepads caros, ou que avariam frequentemente, ou que não têm a disposição dos botões ou una dimensão que achem confortável, a solução que resta é criar o nosso próprio controlador. É precisamente isso que podemos fazer ao seguir este projecto &lt;a href=&quot;https://www.instructables.com/DIY-XBOX-Controller/&quot;&gt;DIY XBOX Controller&lt;/a&gt;.&lt;br /&gt;
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Recorrendo ao infinitamente versátil ESP32 como base, apoiado pela igualmente ilimitada possibilidade dada pela impressão 3D, não fica assim tão complicado criar um gamepad Bluetooth.&lt;br /&gt;

&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;iframe allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; referrerpolicy=&quot;strict-origin-when-cross-origin&quot; src=&quot;https://www.youtube.com/embed/QtyAiIGZyag&quot; title=&quot;&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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Há apenas que realçar que, sendo um dispositivo que depende directamente da qualidade e &quot;toque&quot; dos elementos utilizados, o resultado fica directamente associado ao tipo de peças e componentes que se utilizarem. Neste caso, o próprio criador do projecto refere que o &quot;feeling&quot; deste controlador é bastante fraco e não se torna numa verdadeira alternativa a um gamepad comercial. No entanto, isso pode facilmente ser alterado, bastando usar botões e thumbsticks de maior qualidade.&lt;br /&gt;
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A grande vantagem é que pode ser facilmente adaptado. Por exemplo, podemos criar um painel com joysticks mais robustos e botões a sério, para jogar jogos estilo Mortal Kombat numa experiência mais próxima daquela das máquinas arcade tradicionais.&lt;br /&gt;
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