<?xml version="1.0" encoding="UTF-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:gd="http://schemas.google.com/g/2005" xmlns:georss="http://www.georss.org/georss" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-7596355511391958428</atom:id><lastBuildDate>Thu, 24 Oct 2024 08:30:27 +0000</lastBuildDate><category>DCC</category><category>Dungeon Crawl Classics</category><category>Into the Odd</category><category>Barbarians of Lemuria</category><category>BoL</category><category>arcana</category><category>lampreys</category><category>Actual Cannibal</category><category>Apocalypse</category><category>Apocalypse World</category><category>Conan</category><category>Gamma 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carcossans</category><category>mutants</category><category>night children</category><category>pork</category><category>ral partha</category><category>rebels</category><category>review</category><category>rigid airships</category><category>ruin</category><category>runes</category><category>runestones</category><category>scenario</category><category>sea lampreys</category><category>seven wounds</category><category>smaug and bilbo</category><category>squad</category><category>starship</category><category>steampunk</category><category>stench</category><category>swordfish</category><category>tea</category><category>teeth</category><category>thursday morning dungeoneers</category><category>tortas</category><category>town</category><category>trains</category><category>village</category><category>vodka</category><category>wargames</category><category>wolverine</category><category>worst vacation ever</category><category>wreckage</category><category>zombies</category><title>Bad Company: Dungeoneers, Hunters, Aliens and Old Gods</title><description>Scenarios, settings, session reports and reflections on role-playing games, miniatures warfare, board games and lampreys.</description><link>http://thursdaymorningdd.blogspot.com/</link><managingEditor>noreply@blogger.com (Brian Wille)</managingEditor><generator>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><language>en-us</language><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-1634649717073996530</guid><pubDate>Thu, 14 Feb 2019 17:14:00 +0000</pubDate><atom:updated>2019-02-14T11:41:48.720-06:00</atom:updated><title>Operation Whitebox: Just Before A Bridge Too Far</title><description>&lt;span style="font-size: large;"&gt;I’d been excited to play &lt;i&gt;Operation Whitebox&lt;/i&gt; for a long time, and I finally got to run it. For this first game, we used only the core rules.&amp;nbsp; Next time, I’d like to use the &lt;i&gt;Tactical Combat Rules&lt;/i&gt; and the Stalingrad setting.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I invited two friends who are interested or at least neutral on the idea of playing an rpg set in WWII, and out of the blue my wife decided to join us. This is very, very rare and I was excited to have her in the game. We played over Roll20, using Hangouts for voice and video.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs7jLdk05M-9kdeK7vjLhP7gcLR0IxAS-oXf-pt3pngSL0yRB-0f9sY-sv7S-Ns6wJ3_TR5rT4o624gHdOH7eKAOJ1GD2DR_Iue4jylDdQF5hRG5naMuEChyphenhyphensgOZEg9AtxWejecVVaJ5pc/s1600/Arhnem+operational+map.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" data-original-height="492" data-original-width="819" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs7jLdk05M-9kdeK7vjLhP7gcLR0IxAS-oXf-pt3pngSL0yRB-0f9sY-sv7S-Ns6wJ3_TR5rT4o624gHdOH7eKAOJ1GD2DR_Iue4jylDdQF5hRG5naMuEChyphenhyphensgOZEg9AtxWejecVVaJ5pc/s400/Arhnem+operational+map.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Character creation was fun and easy; both of my friends picked the &lt;i&gt;Grunt &lt;/i&gt;character class while my wife picked &lt;i&gt;Wheelman&lt;/i&gt;.&amp;nbsp; In order to go for a more cinematic approach, I told them to roll 4 dice and pick the best 3, assigning the scores in whatever order they wanted. We used the Advanced Attribute Bonus table to maximize any bonuses they might get, and I declared we were playing on Heroic Level, which uses d10s for Hit Dice.&amp;nbsp; I had everyone start with 1 die at max (10+CON bonuses) and the Grunts rolled an additional d10 randomly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;It was fun going through the briefing; I found good maps that showed the goal of &lt;i&gt;Operation Market Garden&lt;/i&gt;, which was going to kick off the morning after this mission. The players could see the big picture, the area around the target building in Osterbeek just south of Arnhem, and photos of both the Hartstein Hotel and Field Marshal Walter Model, the target.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;They were to parachute in, link up with Dutch resistance who would escort them to the enemy HQ (the hotel), and then terminate the field marshal.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;They would then evacuate to a stone church on the shore of the Rhine River and wait for pickup by Dutch Resistance, in a boat.&amp;nbsp; If they could not, they knew where to go, north or south, to link up with incoming Allied forces.&amp;nbsp; Going north to Arnhem would be a bad idea, but only one of the players knew that, and his character didn’t...&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I had them roll for a Very Unlikely Problem during the paradrop, and sure enough one of the Grunts rolled a 1.&amp;nbsp; I declared he’d lost a piece of equipment, and he randomly determined it was his knife.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;They met a married couple from Dutch Resistance who escorted them to Model’s HQ (the hotel). I’d initially planned to have them run into a patrol on the way there, but randomized it instead, and they were able to stay hidden while it rolled past.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The Dutch melted back into the woods after dropping off our commandos.&amp;nbsp; The characters observed the hotel (an old mansion), the guards surrounding it, and the armored cars, half-tracks, and long black staff car parked in front.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;They decided to disable the vehicles and wire the staff car with explosives, and the Wheelman got busy.&amp;nbsp; There was a close shave when a guard dropped a cigarette butt on the ground next to the car she was working on and was told to pick it up by an officer, but he was too agitated to notice her, and she continued working.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Once done she made her way back to the Grunts.&amp;nbsp; At this point I put up a detailed grid map of the mansion and tokens they could control to show me their position.&amp;nbsp; One Grunt ran up to jimmy the lock on the door, while the Wheelman, an Athlete and high in both Strength and Dexterity, climbed up the side of the hotel to the roof. She quickly cut the telephone lines.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The other Grunt ran in once the side door was opened, and they found themselves in a store room.&amp;nbsp; They barricaded the door to the sitting room with almost supernatural quiet and ease (critical success roll) and covered everything in cooking oil and hard liquor.&amp;nbsp; A server came back for more wine and found the door blocked, at which point the Grunts set fire to the room and moved down a short hallway.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;They busted in on a small barracks.&amp;nbsp; Three soldiers were in there, lounging and talking, and were very surprised.&amp;nbsp; The Grunts, armed with suppressed light pistols, took their free round to fire, and both missed. They then used their Combat Machine traits to fire again, and both missed. They started the next round with initiative and fired twice each, lightly wounding one of the Germans.&amp;nbsp; The Germans returned fire, hitting one of the Grunts.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Meanwhile on the roof, the Wheelman could see and smell smoke, and when a couple officers and soldiers fled from the sitting room, she dropped a grenade on them, killing them all.&amp;nbsp; She did the same to a couple soldiers who ran to the side door.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The Battle of the Barracks went on for several more rounds, with the same Grunt taking more damage, before they were able to finish off the German soldiers.&amp;nbsp; Hearing rapid footsteps coming down the stairs, they figured the field marshal was trying to escape, and moved to head him off.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The wounded Grunt moved to very close range and fired at the NCO guard who appeared, killing him.&amp;nbsp; The field marshal was next, who made a tough roll to run past the Grunt and over the body of his guard, getting outside the front door of the hotel.&amp;nbsp; The last NCO came down the stairs and attacked the Grunt with a dagger, wounding him yet again.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The Wheelman heard the shots and took position on the roof at the front of the hotel.&amp;nbsp; Upon seeing the target come flying out the door, she dropped her third grenade of the evening, blowing the field marshal to bits.&amp;nbsp; Mission accomplished.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Inside, the two Grunts were battling the remaining NCO, a big guy.&amp;nbsp; It was hand-to-hand, with daggers and rifle butts.&amp;nbsp; They finally took him down, and noticed he was wearing an unusual camouflage uniform, with insignia of the 2nd Panzer Division.&amp;nbsp; They were not supposed to be there, so they had discovered important intel.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Between the 3 of them they took out the remaining guards in front and jumped in the only vehicle the Wheelman hadn’t disabled, an armored car.&amp;nbsp; She sped off, while one of the Grunts fired the autocannon, cutting down an NCO that came around the corner of the hotel.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I ended it there, as the time difference with my friends in London made it pretty late for a Sunday night, but it was a lot of fun and a lot of action in a short amount of time!&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2019/02/operation-whitebox-just-before-bridge.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs7jLdk05M-9kdeK7vjLhP7gcLR0IxAS-oXf-pt3pngSL0yRB-0f9sY-sv7S-Ns6wJ3_TR5rT4o624gHdOH7eKAOJ1GD2DR_Iue4jylDdQF5hRG5naMuEChyphenhyphensgOZEg9AtxWejecVVaJ5pc/s72-c/Arhnem+operational+map.jpg" width="72"/><thr:total>4</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-6113184468001048116</guid><pubDate>Tue, 12 Feb 2019 16:38:00 +0000</pubDate><atom:updated>2019-02-12T10:38:44.821-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">awards</category><category domain="http://www.blogger.com/atom/ns#">Gyan</category><category domain="http://www.blogger.com/atom/ns#">Hangouts</category><category domain="http://www.blogger.com/atom/ns#">Lloyd</category><title>My Hangout Gaming Group's 2018 Annual Awards</title><description>&lt;span style="font-size: large;"&gt;Written by Lloyd Gyan&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Yes it was a tough contender, with Games coming out of the woodwork to score ALL the points in all the wrong places. We had some surprising twists in certain categories.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Best System:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Yes this award goes to god's gift on dice and possibility. Considering the crazy amount of games that went through this year, this was not chosen lightly, and I think we can all agree that the winner impressed us with its style, understanding, and adaptation to our gaming formula&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Tied 1st place: &lt;i&gt;Rovers&lt;/i&gt;, and&lt;i&gt; 2d Engine&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Rovers by Aviatrix Games has come out of nowhere to completely dominate our Space Game market. What started off as a simple one page document run on off-days spawned a 5 part series that none of us expected. It was only beaten by the 2D engine game Tales from the Water Margin written by our own Ricardo Lenzi. Both games were very much top contenders for this role, so it's nice to see a tie for systems in a world where we were all so very much divided.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Runners up: Scum &amp;amp; Villany, Forbidden Lands, L5R 5th Edition, One Ring.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Best Setting:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;This award goes to the world that mostly wowed us with its lore, people, and style. A fantastic universe that helps secure the winning name and structure is a difficult task, considering how many worlds we end up seeing each year, and this award is not one to be given lightly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;1st Place: &lt;i&gt;Shadow of the Demon Lord&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Shadow of the Demon lord will not win any awards for the dice mechanic, but what it will win is its hollow aesthetic of a dark, desperate world, where monsters are monsters and heroes are just monsters with hats on. This dark fantasy romp through two sessions stayed so deep within the hearts of the boys that it echoes throughout the rest of the awards, and may easily be back here again for next year's prizes.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Runner Up: Coriolis, Forbidden Lands, Lone wolf, Symborum, L5R 5th Ed, 2D Engine&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Coriolis Effect winner:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Everyone has a bad day here and there. Walk past a broken mirror, under a ladder, scare a black cat, etc. And suddenly your luck is against you. You just cannot stop yourself from rolling those Crit failures. Nothing goes your way in the form of dice. And you hate it. This award goes to the game that we basically cannot seem to do well in no matter how hard we try, where the mechanics and the dice are just solidly out to get us. Name after the only game in the entire group’s lifetime that killed a character in the first session (Coriolis).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;1st Place: &lt;i&gt;Mutant Mechatron&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The idea of being a badass robot in a world where the humans are gone was beyond exciting. The GM brought us into a special universe of robot speeches, power outages, and the core reason why we don't let Certain Members of the group make up their character on his own before the rest of us do. However, using the same mechanic as the Coriolis game did not help in the slightest, and we ended up in the last session trapped in a submarine bound for God knows where. Great game, but we can't roll dice for crap.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Runner up: Shadow Of the Demon Lord, Feet Dry, Scum &amp;amp; Villiany, Apocalypse World&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Repeat Offender:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Some games are just too good for two sessions a year. This is the game and system that absolutely captivated us to no end. We loved everything about this game (or we didn't really feel we had enough gameplay to fully appreciate it) and we would love to see it again.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;1st Place: &lt;i&gt;Rovers&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Naturally, this is no surprise to anybody. It has the most amount of requests to be run, some of us have already expressed an idea of expanding it, and it was one GM’s go-to for 'game to run for the group that I don't have to think too hard about'.&amp;nbsp; We will be seeing more of Rovers as we go along.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Runner up: Scum &amp;amp; Villainy, L5R 5ed, Shadow of the Demon Lord, Forbidden Lands, Coriolis&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Banished:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Some games were a bit too... much. Too much of one thing, not enough of another. This is an odd category, as its for games that we feel not only that we did not enjoy, but for games we have seen quite enough of. The factors that make up what goes into this category are plentiful, and not a snide against the people who ran it.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;1st Place: &lt;i&gt;Mysteries of the Yokai&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;We spent a lot of time in fantasy Japan, either as Samurais, Outlaws, or badass ninjas. But no game confused us more than the Mysteries of the Yokai and its 4d chess character generation. For a game with such potential, it is a shame to see a labor of love with such little love given to it by its players. But then again, having actually played the game, its placement seems perfectly justified, even by the GM himself.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Runner up: Symbourum, Mysteries of the Yokai, 5e, Mechatron, Shadow of the Demonlord&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Coming Soon&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Finally, here is the list of games that people have been 'Requesting' that we possibly take a lot at. A lot of these are new to us, and we all have our reasons, so I will do my best to put them in perspective as much as I can:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Technoir &lt;/i&gt;is a fantastic game from 2012 that went up against Lady Blackbird for Ennie contender in 2012. A Game that uses verbs, adjectives, and burning your connections with your friends to get shit done, in a cyberpunk neo noir universe.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;High Plains Samurai&lt;/i&gt; is a fantastically visual game where we play the writers of characters, in a Wild West magical world with samurais and cowboys. Definitely on the top of the list.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Never Tell me the Odds&lt;/i&gt; recently got Kickstarted to an obscene amount of cash for a very VERY indie game. Not sure how they will play here, but it is Prince Valiant levels of simple.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Blades Against Darkness Turbo&lt;/i&gt; created by Dylan Green blessed us with its new version of the Blades against Darkness Forged in the Dark game that runs faster, harder and better. He used the phrase Castlevania-lite and that instantly bought me in, although how it will work remains to be seen&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;The Expanse&lt;/i&gt; is a Green Ronin license jackpot, by slapping the popular series The Expanse with its non-award winning Space Age system, going through the Savage Worlds greatest trick: Licenses Sell.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Warhammer 4e&lt;/i&gt; is the fourth iteration of the popular Warhammer franchise (after FFG finally lost the liscence to it) taken over by Cubicle 7. Although it is recently released, how similar it will be to the other systems is going to be if it makes it or breaks it.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Nahual &lt;/i&gt;is a mexican roleplaying game essentially about killing gods and wearing them like jewelry. Expect a very culture-based roleplaying game the likes of which Fantasy Asia has never seen before.&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Mutant Year Zero&lt;/i&gt; is the game that started it all for Free League, and their second biggest breadwinner. Now a video game, and possibly a movie (think Tank girl and you're practically there) nothing has come close to creating its own popular franchise in roleplaying game form than Mutant: Year Zero.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Psi Run&lt;/i&gt; is another classic from yesteryear. An indie game where you explore your memories and abilities after waking up in a horrible situation. Very much what the players make of it will determine what the game will be.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Dying Earth&lt;/i&gt; is a romp into a... well...dying earth. A Game that favors exploration, discovery of old technology, and adventure through uncharted territory. It also uses Gumshoe.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Achtung 2d20&lt;/i&gt;&amp;nbsp; “Set in WWII, a band of Allied heroes fight a Secret War against the Nazi occult.”&amp;nbsp; It does sound interesting...&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;And so we have it. Thank you very much for one of the best years of Gaming, and we will see you all in MeWe for now on, because Google+ will soon be a post-apocalyptic wasteland.&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2019/02/my-hangout-gaming-groups-2018-annual.html</link><author>noreply@blogger.com (Brian Wille)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-4270908073155871743</guid><pubDate>Fri, 19 Oct 2018 17:59:00 +0000</pubDate><atom:updated>2018-10-19T12:59:40.419-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Barbarians of Lemuria</category><category domain="http://www.blogger.com/atom/ns#">BoL</category><category domain="http://www.blogger.com/atom/ns#">Everywhen</category><category domain="http://www.blogger.com/atom/ns#">Starfinder</category><category domain="http://www.blogger.com/atom/ns#">TBH</category><category domain="http://www.blogger.com/atom/ns#">TFT</category><category domain="http://www.blogger.com/atom/ns#">The Black Hack</category><category domain="http://www.blogger.com/atom/ns#">The Fantasy Trip</category><title>New Games and Old, Tactical and Theater of the Mind</title><description>&lt;span style="font-size: large;"&gt;So:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;1) I started playing Starfinder, through the Starfinder Society. It's challenging to travel 40 min, meet new people on a rotating basis, and play a game that I'm learning, but generally fun. The lore is interesting, the graphics are amazing, the options are many.&amp;nbsp; There's a lot of dice-rolling, much more than I'm used to, everything seems to require a skill. The amount of paperwork and accounting is truly epic. Luckily I just look annoyed or confused and someone else does it for me, so that works out fine.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;2) My most-downloaded game product is my free Hyborian intro-adventure for The Black Hack. I gave myself 3 months to add some detail and produce 2 maps, before the 2nd ed of Black Hack came out. I failed. Maps and monster stats are hard for me, apparently. Deep sigh.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;3) I'm really loving Everywhen, RPG rules powered by Barbarians of Lemuria.&lt;/span&gt;&lt;span style="font-size: large;"&gt;&amp;nbsp;I wondered how it would do in a more skirmish-focused game, and it did great. Fast, easy, exciting and still plenty of room for role-playing. Looking forward to 2nd playtest of my Time Trippers game on Saturday.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;4) The Fantasy Trip. I enjoy it for the tactical combat, and it produces moments of excitement and humor on a regular basis.&amp;nbsp; I'm very curious to see what it's like in social situations and exploring an enemy location. I worry it might feel too mechanical.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;If you're still reading, the thing I'm thinking about today is whether someone who's blind could play Everywhen: Time Trippers or TFT online. I think Time Trippers is possible--if the GM explained movement and combat options, described the terrain, etc. TFT would be harder I think; it's the opposite of "theater of the mind."&amp;nbsp; I'd like to test this out sometime.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG9a0pJOkGcFeRqwAaGBehRinzVl1gnSNFLk8LE_b3alxESMNOGYsYBRN84NainO3az-vs2hOqejYI5KIaw8iQGvgMBzWYhcuRNhyyb3vD89PXqjBU4Ez16dERNGj5aFCeakodPYeQgSJf/s1600/time-tripper.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" data-original-height="1556" data-original-width="1383" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG9a0pJOkGcFeRqwAaGBehRinzVl1gnSNFLk8LE_b3alxESMNOGYsYBRN84NainO3az-vs2hOqejYI5KIaw8iQGvgMBzWYhcuRNhyyb3vD89PXqjBU4Ez16dERNGj5aFCeakodPYeQgSJf/s640/time-tripper.jpg" width="568" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;A board game by SPI in 1978, a setting hack for a role-playing game in 2018&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2018/10/new-games-and-old-tactical-and-theater.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG9a0pJOkGcFeRqwAaGBehRinzVl1gnSNFLk8LE_b3alxESMNOGYsYBRN84NainO3az-vs2hOqejYI5KIaw8iQGvgMBzWYhcuRNhyyb3vD89PXqjBU4Ez16dERNGj5aFCeakodPYeQgSJf/s72-c/time-tripper.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-2006861892438431866</guid><pubDate>Thu, 21 Sep 2017 20:08:00 +0000</pubDate><atom:updated>2017-09-21T15:08:21.037-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Actual Cannibal</category><category domain="http://www.blogger.com/atom/ns#">John Wick</category><category domain="http://www.blogger.com/atom/ns#">Shia LeBeouf</category><title>John Wick, Retired: Ver 2.0</title><description>&lt;span style="font-size: large;"&gt;Can you and your fellow Assassins survive being hunted by John Wick? Probably not all of you. &amp;nbsp;Maybe just one. &amp;nbsp;Possibly none.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Version 2.0 includes several optional rules you can add to the game, including a PVP option. This is my reskin of the awesome Actual Cannibal Shia LaBeouf by Matthew J. McPherson.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Download it here: &amp;nbsp;&lt;/span&gt;&lt;a href="https://www.dropbox.com/s/npu4yopgxf3pdue/John%20Wick%20via%20Actual%20Cannibal%20ver2.pdf?dl=0"&gt;&lt;span style="color: red; font-size: large;"&gt;John Wick, Retired ver 2.0&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9KF9uj94qzfZI-hJY4MFvvbbR70WVeDcTa7pkf2Kw3o4bljhCTTcKMULFQXG3Rwx0BY-IoTUnoojkpsQdYi1oqk5d2CJvEowx8xx3PrelIfhfIb5KNIFZtCP7mA2A8yqXO_qnywA3ypp7/s1600/john_wick_by_glebthezombie-daygcch.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" data-original-height="1545" data-original-width="1000" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9KF9uj94qzfZI-hJY4MFvvbbR70WVeDcTa7pkf2Kw3o4bljhCTTcKMULFQXG3Rwx0BY-IoTUnoojkpsQdYi1oqk5d2CJvEowx8xx3PrelIfhfIb5KNIFZtCP7mA2A8yqXO_qnywA3ypp7/s320/john_wick_by_glebthezombie-daygcch.jpg" width="207" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;By GlebTheZombie on Deviant Art&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2017/09/john-wick-retired-ver-20.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9KF9uj94qzfZI-hJY4MFvvbbR70WVeDcTa7pkf2Kw3o4bljhCTTcKMULFQXG3Rwx0BY-IoTUnoojkpsQdYi1oqk5d2CJvEowx8xx3PrelIfhfIb5KNIFZtCP7mA2A8yqXO_qnywA3ypp7/s72-c/john_wick_by_glebthezombie-daygcch.jpg" width="72"/><thr:total>0</thr:total><enclosure length="-1" type="application/json" url="https://www.dropbox.com/s/npu4yopgxf3pdue/John%20Wick%20via%20Actual%20Cannibal%20ver2.pdf?dl=0"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-2005410831008624173</guid><pubDate>Wed, 21 Jun 2017 21:11:00 +0000</pubDate><atom:updated>2017-06-21T16:15:27.114-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Actual Cannibal</category><category domain="http://www.blogger.com/atom/ns#">John Wick</category><category domain="http://www.blogger.com/atom/ns#">Shia LeBeouf</category><title>John Wick, Retired</title><description>&lt;span style="font-size: large;"&gt;Inspired by a conversation I found online, and wanting badly to play a game set in the world of John Wick, I decided to reskin Actual Cannibal Shia LaBeouf. &amp;nbsp;Many thanks to Matthew J. McPherson for his fun, simple framework. &amp;nbsp;You can play &lt;u&gt;John Wick, Retired&lt;/u&gt; as serious or as silly as you want.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Download it here: &amp;nbsp;&lt;a href="https://www.dropbox.com/s/oq0yvop5hfrkdwc/John%20Wick%20via%20Shia%20Lebeouf.pdf?dl=0"&gt;&lt;span style="color: red;"&gt;John Wick, Retired&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1At22LFxcPsNIoTnuJ_-UCcuHJNfSxFd77-AsiP42OaM39NtUrNcWN_aj6rdyPbH8ou7FfmQPeavbrCqZqvkC8w9LB_GOa8T3FtV0SAxTZ7wWgS5s0cinY35EJwmhUUQvQjQeHbhFjJHM/s1600/john_wick_by_abiku009.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" data-original-height="990" data-original-width="765" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1At22LFxcPsNIoTnuJ_-UCcuHJNfSxFd77-AsiP42OaM39NtUrNcWN_aj6rdyPbH8ou7FfmQPeavbrCqZqvkC8w9LB_GOa8T3FtV0SAxTZ7wWgS5s0cinY35EJwmhUUQvQjQeHbhFjJHM/s400/john_wick_by_abiku009.jpg" width="308" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Art by abiku009 on Deviant Art&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2017/06/inspired-by-conversation-i-found-online.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1At22LFxcPsNIoTnuJ_-UCcuHJNfSxFd77-AsiP42OaM39NtUrNcWN_aj6rdyPbH8ou7FfmQPeavbrCqZqvkC8w9LB_GOa8T3FtV0SAxTZ7wWgS5s0cinY35EJwmhUUQvQjQeHbhFjJHM/s72-c/john_wick_by_abiku009.jpg" width="72"/><thr:total>0</thr:total><enclosure length="-1" type="application/json" url="https://www.dropbox.com/s/oq0yvop5hfrkdwc/John%20Wick%20via%20Shia%20Lebeouf.pdf?dl=0"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-751322690843124361</guid><pubDate>Sat, 17 Dec 2016 19:01:00 +0000</pubDate><atom:updated>2016-12-17T13:01:21.298-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Aftermath!</category><category domain="http://www.blogger.com/atom/ns#">Barbarians of Lemuria</category><category domain="http://www.blogger.com/atom/ns#">BoL</category><category domain="http://www.blogger.com/atom/ns#">Exploration</category><category domain="http://www.blogger.com/atom/ns#">Factions</category><category domain="http://www.blogger.com/atom/ns#">Gamma World</category><category domain="http://www.blogger.com/atom/ns#">post-apocalyptic</category><category domain="http://www.blogger.com/atom/ns#">Ruins</category><category domain="http://www.blogger.com/atom/ns#">sci-fi</category><category domain="http://www.blogger.com/atom/ns#">The 100</category><category domain="http://www.blogger.com/atom/ns#">The Morrow Project</category><title>The 100: the Game Setting</title><description>&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I'm a big fan of the sci-fi post-apocalyptic setting, and The CW's &amp;nbsp;"The 100" struck me as a particularly good one. I also think it lends itself to a good game world if you expand it to include factions and ruins exploration. Sort of a "The 100" meets "The Morrow Project", "Aftermath!", or even "Gamma World", when played less-gonzo.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;So here I present my fan project, just-for-fun, Barbarians of Lemuria: The 100 game!&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;This first link takes you to my The 100 Setting Primer, all fluff and pretty pictures, for those who need a refresher on the world or have never seen the show. Spoilers ahead:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;a href="https://www.dropbox.com/s/f5psdbvn3oz8qlv/The%20100%20Setting%20Primer.pdf?dl=0"&gt;&lt;span style="color: red;"&gt;The 100: the Game Setting Primer&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;This link takes you to the master doc with rules for playing in the world of The 100, using the&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;Barbarians of Lemuria rules system:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;a href="https://www.dropbox.com/s/wvi38kzldsi2k9l/The%20100%20rpg%20Final%20Version2.pdf?dl=0"&gt;&lt;span style="color: red;"&gt;The 100: the Game&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;If you've never watched the show, get past the first three episodes and you'll be hooked. &amp;nbsp;If you're already a fan of the show, I hope the setting I've created here will allow you to run games in the exciting, dangerous world of The 100!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdjEsJ4zFSys9bqNzJSMPiJS3JHQ6hOKUrelhj2VEbfJyJOMnpRVMeccdcF11rubWUDQ_2oUOTtW2IjSkV8Nfafbv_lAwrMmAatLstvqN_0t02UHBsy25y3kpV7Su_ue834FOgdURPpNMA/s1600/the-100.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdjEsJ4zFSys9bqNzJSMPiJS3JHQ6hOKUrelhj2VEbfJyJOMnpRVMeccdcF11rubWUDQ_2oUOTtW2IjSkV8Nfafbv_lAwrMmAatLstvqN_0t02UHBsy25y3kpV7Su_ue834FOgdURPpNMA/s400/the-100.png" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This could be you.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2016/12/the-100-game-setting.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdjEsJ4zFSys9bqNzJSMPiJS3JHQ6hOKUrelhj2VEbfJyJOMnpRVMeccdcF11rubWUDQ_2oUOTtW2IjSkV8Nfafbv_lAwrMmAatLstvqN_0t02UHBsy25y3kpV7Su_ue834FOgdURPpNMA/s72-c/the-100.png" width="72"/><thr:total>0</thr:total><enclosure length="-1" type="application/json" url="https://www.dropbox.com/s/f5psdbvn3oz8qlv/The%20100%20Setting%20Primer.pdf?dl=0"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-3808206966866128791</guid><pubDate>Tue, 29 Nov 2016 16:53:00 +0000</pubDate><atom:updated>2019-02-22T13:00:56.412-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Conan</category><category domain="http://www.blogger.com/atom/ns#">TBH</category><category domain="http://www.blogger.com/atom/ns#">Thanksgiving</category><category domain="http://www.blogger.com/atom/ns#">The Black Hack</category><title>A Conan-Inspired Scenario for The Black Hack</title><description>&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I wrote a simple, introductory scenario for The Black Hack roleplaying game.&amp;nbsp; I've updated it with a map and more detail, but tried to keep it simple and low on description; when I ran it myself, it was fast and full of action.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;So here you go:&amp;nbsp;&lt;a href="https://www.dropbox.com/s/vd1jt0pq46i7t6g/The%20Black%20Sword%20of%20Shem%20tbh%20ver4.pdf?dl=0" target="_blank"&gt;&lt;span style="color: red;"&gt;The Black Sword of Shem&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The far south-western coast of Zingara, in the h&lt;/span&gt;&lt;span style="font-size: large;"&gt;ot, bustling, river-port town of Jerida, at a tavern and gambling hall.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;&lt;b&gt;The characters have been traveling together, and have blown all their wealth on booze and gambling. &amp;nbsp;They are hung over, and they are in debt.&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The Honorable Senior Magistrate Vilerius arrives to the tavern, of which is he part-owner, with a squad of veteran spearmen. &amp;nbsp;They surround the party, and the Magistrate holds an improvised court.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;"You are in debt.&amp;nbsp; Debt is not allowed; it is illegal, you are outlaws.&amp;nbsp; But I won't throw you in prison, indefinitely, if you'll do me a simple favor: head down the coast past Argos, and just over the border to Shem.&amp;nbsp; Bring me back the Sword of Justice.&amp;nbsp; Don't return without it.&amp;nbsp; You can keep anything else you find in the tomb, and I’ll even provide a ship and a guide."&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;And so it begins.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMyGsTVGvoFLKes2xkdGaw2anTWW2JdnvB0ljQcOaZqGpo999dvoPMa4ggQDV_78lxU4MDw3ZHvycc6KAwj44e9sO8eOfU59byidEK0TAt8bp-VHTAWZr-o3SFnH72s6afHPRRkcueSgGc/s1600/The+Black+Hack+cover+image.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMyGsTVGvoFLKes2xkdGaw2anTWW2JdnvB0ljQcOaZqGpo999dvoPMa4ggQDV_78lxU4MDw3ZHvycc6KAwj44e9sO8eOfU59byidEK0TAt8bp-VHTAWZr-o3SFnH72s6afHPRRkcueSgGc/s400/The+Black+Hack+cover+image.jpg" width="281" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2016/11/a-conan-inspired-scenario-for-black-hack.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMyGsTVGvoFLKes2xkdGaw2anTWW2JdnvB0ljQcOaZqGpo999dvoPMa4ggQDV_78lxU4MDw3ZHvycc6KAwj44e9sO8eOfU59byidEK0TAt8bp-VHTAWZr-o3SFnH72s6afHPRRkcueSgGc/s72-c/The+Black+Hack+cover+image.jpg" width="72"/><thr:total>0</thr:total><enclosure length="-1" type="application/json" url="https://www.dropbox.com/s/vd1jt0pq46i7t6g/The%20Black%20Sword%20of%20Shem%20tbh%20ver4.pdf?dl=0"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-3660170995087756335</guid><pubDate>Wed, 05 Oct 2016 18:11:00 +0000</pubDate><atom:updated>2018-05-22T22:21:17.215-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Immersion</category><category domain="http://www.blogger.com/atom/ns#">Infected RPG</category><category domain="http://www.blogger.com/atom/ns#">post-apocalyptic</category><category domain="http://www.blogger.com/atom/ns#">trains</category><category domain="http://www.blogger.com/atom/ns#">zombies</category><title>Review for Infected Zombie RPG Scenario:  Keep Your Friends Close</title><description>&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I've been following the Infected Zombie RPG for a while now.&amp;nbsp; It has some amazing post-apocalyptic art,
great plot hooks, and exceptional support from the designer.&amp;nbsp; Recently, Immersion Studios (publishers of Infected Zombie RPG) released a scenario for the game and I was keen to check it
out.&amp;nbsp; Immersion Studios sent me a pdf of
the module, for the purposes of this review.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Keep Your Friends
Close&lt;/i&gt; builds on the existing fiction of the game, as described in the rule
book.&amp;nbsp; This won't affect your ability to
run the module if you don't have the main game though; this scenario could be
dropped into any number of post-apocalyptic game campaigns, or run as the
one-shot that it's described as.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The PCs are part of a diplomatic crew in the service of a warlord's
railways. A particularly crucial train is coming through the mountain
bottleneck to dock with an oil refinery. The whole railway is short
on oil, due to mounting attacks from enemy-affiliated groups, and this train
only has enough diesel to get through this route.&amp;nbsp;But something's not quite right in town.
Though they're friendly enough, there's an underlying tension.&amp;nbsp;Something is up...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The art is realistic and very good.&amp;nbsp; The NPCs are fleshed out well and many are
fully statted out.&amp;nbsp; The story is
well-crafted, and will appeal to a mature audience--there are some serious
things happening in this scenario, and Immersion Studios believes you can
handle that.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;A few times, the tactical locations of the PCs in relation
to the NPCs will matter, so you'll want to be clear about locations, range, and
spacing if you play this scenario "theater of the mind."&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;There is a lot going on behind the scenes in this adventure;
the GM will need to keep in mind how the actions of the players affect the
NPCs, as well as how and when NPCs will affect and interact with the
players.&amp;nbsp; I would consider &lt;i&gt;Keep&lt;/i&gt; &lt;i&gt;Your
Friends Close&lt;/i&gt; to be an intermediate to advanced scenario to run,
potentially very challenging for a newer GM.&amp;nbsp;
I strongly recommend reading through the entire module before running
it, as a lot of events are time and reaction dependent.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: &amp;quot;georgia&amp;quot; , &amp;quot;serif&amp;quot;; font-size: large;"&gt;Finally, you get a lot with this scenario, for a
low price.&amp;nbsp; I recommend picking it up,
for your post-apocalyptic needs.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;a href="http://www.drivethrurpg.com/product/192176/Keep-Your-Friends-Close--an-Infected-RPG-Scenario" target="_blank"&gt;&lt;span style="color: red; font-size: large;"&gt;Keep Your Friends Close scenario&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="color: red;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;a href="http://www.drivethrurpg.com/product/187452/Infected-Zombie-RPG"&gt;&lt;span style="color: red;"&gt;Infected Zombie RPG&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBCKJ8NKCdD5kbSzZIT0_oVruGmCbph9jb1CDq8oRowMbsH4KYq0zfV_nI2__XfaAROKVxuVZTA8rUjrCfdqqvauuvC9lIzZUMXIdrZPsCNxX926VG32PMJ2HIvkuPyl9-S0P40A3xOpKn/s1600/Keep+Your+Friends+Close+cover+art.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBCKJ8NKCdD5kbSzZIT0_oVruGmCbph9jb1CDq8oRowMbsH4KYq0zfV_nI2__XfaAROKVxuVZTA8rUjrCfdqqvauuvC9lIzZUMXIdrZPsCNxX926VG32PMJ2HIvkuPyl9-S0P40A3xOpKn/s640/Keep+Your+Friends+Close+cover+art.jpg" width="488" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2016/10/review-for-infected-zombie-rpg-scenario.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBCKJ8NKCdD5kbSzZIT0_oVruGmCbph9jb1CDq8oRowMbsH4KYq0zfV_nI2__XfaAROKVxuVZTA8rUjrCfdqqvauuvC9lIzZUMXIdrZPsCNxX926VG32PMJ2HIvkuPyl9-S0P40A3xOpKn/s72-c/Keep+Your+Friends+Close+cover+art.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-9032208226094094418</guid><pubDate>Sat, 13 Aug 2016 20:38:00 +0000</pubDate><atom:updated>2016-08-13T15:38:17.721-05:00</atom:updated><title>Death, Character, and Free Reign</title><description>&lt;span style="font-size: large;"&gt;I've been in a Swords and Wizardry Whitebox campaign since last October, which for me, is an extremely long time. &amp;nbsp;And it's been even longer since I had a character I was invested in die. Permanently dead, not coming back, pushing up daisies, farm bought, sleeping the big sleep.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Despite the fact that I had a new character rolled up in 15 minutes, and a name generated from the NPC Birthing Sac generator (&lt;a href="http://www.lastgaspgrimoire.com/generators/npc-birthing-sacs/"&gt;&lt;span style="color: red;"&gt;NPC Birthing Sac&lt;/span&gt;&lt;/a&gt;), I was surprised to feel a little sad about the fictitious passing of my fictitious fighter. &amp;nbsp;Thanks in part to our excellent GM, &lt;i&gt;Roc the Literate&lt;/i&gt; had developed a long and amusing history, with a complex reputation that I'd sullied with a bad Carousing roll.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I think that means both the GM and the players are doing things right. I found myself surprisingly invested in this virtual, dangerously curious arsonist in a way that really made me look forward to the game. &amp;nbsp;I could picture him in my head, stupidly sticking his hand into summoning circles and igniting expensive linens with oil from his ever-present flask.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Video games are great, and there was a time that I played a lot of them. But at this point I'd much rather have the kind of free reign over my character's actions that only a tabletop role-playing game can offer.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Roc is dead. &amp;nbsp;Dead is dead.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Long live The New Guy:&amp;nbsp;Thuul-Botha Cinth, the Embodiment of Catharsis!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;This song I'm singing here is weirdly appropriate. Just replace "cancer" with "huge poisonous spider" &amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;a href="https://vimeo.com/178678380"&gt;&lt;span style="color: red; font-size: large;"&gt;This Too Shall Pass&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="color: red;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMpEuTRV90L4IyCUBp6Y4LC_nK6ppFRFaZSOgNFJhHzkdwiOk2p4vi_EczTzrKJaQJD7P9eaAfh-f2YA7j8Ue8dIuzJoZrJLNAvO9nFvYtk5bQ4syKTKGHVF0T5Yl0ycoKihpnvE10TknO/s1600/Arcana+Beer2.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMpEuTRV90L4IyCUBp6Y4LC_nK6ppFRFaZSOgNFJhHzkdwiOk2p4vi_EczTzrKJaQJD7P9eaAfh-f2YA7j8Ue8dIuzJoZrJLNAvO9nFvYtk5bQ4syKTKGHVF0T5Yl0ycoKihpnvE10TknO/s400/Arcana+Beer2.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;I drank a beer in the name of my fictional guy because why not&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2016/08/death-character-and-free-reign.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMpEuTRV90L4IyCUBp6Y4LC_nK6ppFRFaZSOgNFJhHzkdwiOk2p4vi_EczTzrKJaQJD7P9eaAfh-f2YA7j8Ue8dIuzJoZrJLNAvO9nFvYtk5bQ4syKTKGHVF0T5Yl0ycoKihpnvE10TknO/s72-c/Arcana+Beer2.JPG" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-4311973254744948651</guid><pubDate>Wed, 18 May 2016 19:56:00 +0000</pubDate><atom:updated>2019-02-28T16:07:47.118-06:00</atom:updated><title>Attack ships on fire off the shoulder of Orion, C-beams glitter in the dark</title><description>&lt;span style="font-size: large;"&gt;Diplomatic Mission Brings Surprise Victory!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;A while back I played my first and only game of Full Thrust, using the Cross Dimensions rules. I greatly enjoyed the game and finally experienced an Epic Space Battle. &amp;nbsp;Our attempts to do this as kids, using Starfleet Battles rules, resulted in 2-day long games with a metric ton of paperwork. Using Full Thrust, we were able to finish a multi-ship game in 3 hours, with minimal bookkeeping.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Our host had a cool starfield mat for our game, and Pat and Ryan had impressive ship collections, so I was able to borrow a fleet. &amp;nbsp;Together Ryan and I would have a total of 6 capital ships and 6 gunships; Pat would have 2 battleships, a number of missile destroyers and smaller capital ships, and at least 6 gunships. However, his force would be split; some waiting in-system, the rest forced to wait at least 5 turns before coming on to the board. &amp;nbsp;I'm going to continue in narrative form, because the game really fired my imagination!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;With great care and stealth, we infiltrated a gunship squadron of 3 ships and and 1 small escort into a gas cloud near the flagship of the enemy Neu Swabian League (NSL).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;We approached in 2 groups and made good speed towards the planet. &amp;nbsp;The stance of the NSL fleet changed in a manner that seemed rude and hostile. &amp;nbsp;We sent out communications assuring them that we were on a diplomatic mission while putting our crews on battle-alert. &amp;nbsp;After a short while it became obvious that the enemy fleet was moving to attack, and we decided to activate our insurance.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The gunships exploded out of the gas cloud and massed around the sides and stern of the enemy battleship. Attempts at communicating with the battleship were pointless, as it immediately opened fire on our ambassadors of peace. My gunship Kukri was crippled almost immediately, and was soon lost with all hands. However, my allies scored many hits on the battleship, and my gunships Dagger and Raj fired all they had.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv8jF7l7vQjTxmnFHY99up4D8xsItds_pofel7cE5Y0Bde5xFZCdpa96Svs6oDyvczsexvQjQ0uMyKbaH3Ebw5x7vYw_NLkJg9j7QMr87ATQeIXsyNhUTERlt68JcwafG9H-1mt3JI1677/s1600/Full+Thrust+Cross+Dimensions.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-size: large;"&gt;&lt;img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv8jF7l7vQjTxmnFHY99up4D8xsItds_pofel7cE5Y0Bde5xFZCdpa96Svs6oDyvczsexvQjQ0uMyKbaH3Ebw5x7vYw_NLkJg9j7QMr87ATQeIXsyNhUTERlt68JcwafG9H-1mt3JI1677/s400/Full+Thrust+Cross+Dimensions.jpg" width="284" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Our capital ships were still too far to assist, so the gunships were all on their own for a while. &amp;nbsp;They continued to inflict heavy damage on the battleship, but before long gunship Raj was obliterated. The Dagger finally pulled away and made towards the planet. About that time the capital ships came into contact, and the darkness of space was filled with missiles, torpedoes, and beams. &amp;nbsp;To be honest, my gunners did only slight damage to the enemy fleet, but my allies scored hit after hit; many of them well-placed shots to power cores, life support, and fire control systems. Our right flank advanced steadily, while I held the middle, and sent the CL Victory to meet gunship Dagger at the planet. Victory had a full complement of elite and heavily armed diplomats that planned to land at the planet’s capital city.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The NSL’s reinforcements had arrived and entered the fray by now, scoring many hits on the Dagger but failing to destroy her. &amp;nbsp;She would shortly take up orbit around the planet and begin to disrupt planetary communications. My allies continued to disable or destroy enemy ships; the first of the NSL battleships drifted, without bridge control and a failing life support system, directly into the path of my battle cruiser Vengeance. &amp;nbsp;Vengeance’s boarding parties, wearing vacc suits, were soon swarming over the crippled hulk.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The light cruiser Victory took heavy damage on its way to the planet but took out a gunship in return and was well on its way to landing troops, I mean diplomats, on the planet, when the NSL fleet retreated and engaged their FTL drives. &amp;nbsp;Our colonists could rest a little easier, knowing the border had been pushed back...at least for a little while.&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2016/05/attack-ships-on-fire-off-shoulder-of.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv8jF7l7vQjTxmnFHY99up4D8xsItds_pofel7cE5Y0Bde5xFZCdpa96Svs6oDyvczsexvQjQ0uMyKbaH3Ebw5x7vYw_NLkJg9j7QMr87ATQeIXsyNhUTERlt68JcwafG9H-1mt3JI1677/s72-c/Full+Thrust+Cross+Dimensions.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-6136914568748392468</guid><pubDate>Sun, 03 Jan 2016 23:44:00 +0000</pubDate><atom:updated>2016-01-03T17:51:17.529-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Barbarians of Lemuria</category><category domain="http://www.blogger.com/atom/ns#">BoL</category><category domain="http://www.blogger.com/atom/ns#">Legendary</category><category domain="http://www.blogger.com/atom/ns#">Mythic</category><category domain="http://www.blogger.com/atom/ns#">Picts</category><category domain="http://www.blogger.com/atom/ns#">Skybastard</category><title>Barbarians of Lemuria</title><description>&lt;span style="font-size: large;"&gt;I ran three seasoned rpg veterans and one newer player through the &lt;a href="http://www.strangestones.com/hyborian-bol-adventure-ghosts-of-acheron/"&gt;&lt;span style="color: red;"&gt;Ghost of Acheron&lt;/span&gt;&lt;/a&gt;&amp;nbsp;adventure, written by G-Man. &amp;nbsp;My first time running Barbarians of Lemuria, and one of the few games I've run for a mixed player group of men and women.&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdrtluqaWg3d5-k6LWfPnkpQCB66TwdlT-gu094EItzFfQifrKgYuaQu4wrIlkYXoI_tdiVChFIXiElGVyuWOlkvnFzMT03vM-7haIIa_y62Et6yJwN1uZE_1w3oLD3X8GaxTiYH75lDhW/s1600/SmallBoL-Cover-BBG.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdrtluqaWg3d5-k6LWfPnkpQCB66TwdlT-gu094EItzFfQifrKgYuaQu4wrIlkYXoI_tdiVChFIXiElGVyuWOlkvnFzMT03vM-7haIIa_y62Et6yJwN1uZE_1w3oLD3X8GaxTiYH75lDhW/s400/SmallBoL-Cover-BBG.jpg" width="283" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Legendary Edition&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;It was a blast. The system is a lot of fun to run; combat was fluid and deadly, and the magic system was excellent. Character generation took longer than I expected, but I think that was due to the many questions and inexperience with the system. We used the Legendary edition, but I plan to try Mythic edition next time.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKlFcHhRj1q6V42ehPNyb_F8YRA1VtVUdmf4UtLGaTA0wkPZDPvHwdG2NQu-Mode6dOwS2tkR0LCS26WmiKlJAZ-h09F5DZi4-CTF7CTyJf57RCRSl3gX3fkPpSlfy-igND66yNIXVNZu4/s1600/BoL+Mythic+cover.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKlFcHhRj1q6V42ehPNyb_F8YRA1VtVUdmf4UtLGaTA0wkPZDPvHwdG2NQu-Mode6dOwS2tkR0LCS26WmiKlJAZ-h09F5DZi4-CTF7CTyJf57RCRSl3gX3fkPpSlfy-igND66yNIXVNZu4/s400/BoL+Mythic+cover.jpg" width="308" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Mythic Edition&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;One of the players took copious notes, and I asked him to write up a session report. A month later I thought he'd forgotten, but then he sent me this excellent report in ballad form. No wonder it took him a month!&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;span style="color: red; font-size: large;"&gt;tl;dr: chased by Picts, looted a tomb, killed a princess&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: x-large;"&gt;Captain Skybastard and the Sphinx Diamond&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Lend me your ear and I’ll tell you a tale,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Of a daring pirate cap’n with the wind in his sail.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He was out be-yond the mighty River Black,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Chased through the jungle just tryin’ to get back.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;A thousand Pict savages were right on his heels,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The Gods wouldn't listen to any appeals.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He rallied what remained of his crew which were few,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;A eunuch, a killer, and a young rogue that was new.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They ran and they ran for all they were worth,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Just trying to get back to some more friend-ly turf.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They'd stop and they'd rest, but never for long.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The drums of the Pict made a disheartening song.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The crew were exhausted but in their captain did they trust,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He said that they'd stand and fight if they must.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;With a wry smile and a wink, a plan did he think.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They'd set up an ambush and have a good drink.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;As they sat 'round the fire hearin' the drums,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The young lad a fine tune he started to hum.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He pulled out a lute and he plucked at the strings&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;'Fore long the others started to sing…&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the pirate most feared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The bane of the skies who at danger just sneered.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the sly cunning fox,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Sent many a man to crash on the rocks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, will never get caught,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you think that you're smarter, you're obviously not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, his legend abounds,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Run for your lives when the warning bell sounds.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, we'll kill for you now,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To no king or no queen will ever he bow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-hey-hey-hey!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-ha-ha-ha!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The savages were swift and the drums they were loud,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;But our daring pirate captain, with his bow stood proud.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The wolves were snarling so very close by,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;But into the fire, one of his arrows did fly.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Enchanted with magic, smoke arose in a cloud,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The captain jumped out with his bow held proud.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Such a frightening and terrible visage to see,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Caused the savages to stop and turn to flee.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The wolves snarled and circled round and round,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Standing tall with his bow as more drums did sound.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He shot each one dead with an arrow to their head.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Some tell of one shot that dropped two it is said.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Through the jungle to a small hill, his crew ran&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;While he covered their backs and developed a plan.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They'd hold the hill and make their stand,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;There was no getting out of that curs-ed land.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Upon their drums did the savages bang,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To bolster morale, the cap'n sang…&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the pirate most feared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The bane of the skies who at danger just sneered.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the sly cunning fox,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Sent many a man to crash on the rocks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, will never get caught,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you think that you're smarter, you're obviously not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, his legend abounds,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Run for your lives when the warning bell sounds.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, we'll kill for you now,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To no king or no queen will ever he bow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-hey-hey-hey!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-ha-ha-ha!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He topped the hill and saw quite a scary sight,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Too many Pict warriors, even more than he could fight.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Circled they did, but they dare not approach&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;A thousand warriors afraid of his reproach.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;On that lonely hilltop, the crew wasn't alone.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;A mystical scholar was there examining old bones.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He stood by a hole and he offered his aid,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Said he could sneak 'em out if only they paid.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;How much coin do you want, the bold cap'n asked.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Neither coin nor gems, just a quick, simple task.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Go into the tomb with your impressive blade,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;And bring back the bones within that are laid.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;So into the hole our brave cap'n descended&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The crew sang out while he on the rope he suspended…&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the pirate most feared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The bane of the skies who at danger just sneered.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the sly cunning fox,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Sent many a man to crash on the rocks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, will never get caught,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you think that you're smarter, you're obviously not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, his legend abounds,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Run for your lives when the warning bell sounds.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, we'll kill for you now,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To no king or no queen will ever he bow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-hey-hey-hey!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-ha-ha-ha!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Soon all were gathered in a dusty old tomb,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;With two gems that sparkled even through the dark gloom.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;One was held by a sphinx, the other a snake,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Diamonds are best, so that's what he'd take.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;No sooner done, than the beast did stir,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;No stranger to magic, he wouldn't deter.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He pulled back an arrow glowing with power,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The beast tried to run, but it had nowhere to cower.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;When their vision returned, the crew was amazed,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Inside the diamond the sphinx sat fazed.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you look very close, your eyes'll go wide,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;For there is the sphinx with the arrow in its side.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The crew let out a cheer as they jumped in the air,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;In song they broke not caring who they'd provoke…&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the pirate most feared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The bane of the skies who at danger just sneered.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the sly cunning fox,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Sent many a man to crash on the rocks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, will never get caught,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you think that you're smarter, you're obviously not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, his legend abounds,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Run for your lives when the warning bell sounds.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, we'll kill for you now,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To no king or no queen will ever he bow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-hey-hey-hey!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-ha-ha-ha!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Working their way down hallways most dusty,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They found a room glowing warm and not musty.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Inside the room, a huge feast was spread,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Inviting them in, was a beauty in the bed.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;She was scantily clad in fine silks and jewels,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Most of the crew were seduced into fools.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;But our cap'n, although handsome, as any would swear,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Wouldn't be tempted by the vixen's flowing hair.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He suspected foul play and wouldn't be tricked,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Although he was the one she obviously picked.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;She pleaded and she schemed to trap him there,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;For she was an ancient sorceress and he wouldn't be spared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Dropping all guise, she used her arcane might,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To summon two giant warriors into the fight.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The eunuch was down, the thief was sorely pressed,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The killer was wounded with a spear in his chest.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The sorceress called forth dark powers most foul,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Our captain just looked at her with a sneer and a scowl.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;She shrieked as she struck, but our cap'n was quicker,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Upset that she missed, she never saw him stick her.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;She looked down and saw his bloody dagger in hand,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Confusion on her face, she couldn't understand.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Killed by a mortal, a scoundrel and his gang.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;She asked for his name and in reply his crew sang…&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the pirate most feared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The bane of the skies who at danger just sneered.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the sly cunning fox,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Sent many a man to crash on the rocks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, will never get caught,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you think that you're smarter, you're obviously not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, his legend abounds,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Run for your lives when the warning bell sounds.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, we'll kill for you now,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To no king or no queen will ever he bow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-hey-hey-hey!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-ha-ha-ha!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They finished the guards and climbed out of the tomb,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The Pict hadn't come closer giving the hallowed ground room.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The scholar kept true to the promise he swore,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He smeared a potion on all that they wore.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Through the enemy camp they walked like a ghost,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Not making a sound as they made for the coast.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;They burst from the jungle and he saw his ship there,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Away from the savages, they sailed through the air.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He never lost faith or gave up his hope,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;He just looked at that hill through his shiny brass scope.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I wasn't there, so I cannot attest,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;But some say he bid the sorceress a long deserved rest.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the pirate most feared.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The bane of the skies who at danger just sneered.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, the sly cunning fox,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Sent many a man to crash on the rocks.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, will never get caught,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you think that you're smarter, you're obviously not.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, his legend abounds,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Run for your lives when the warning bell sounds.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Skybastard, Skybastard, we'll kill for you now,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;To no king or no queen will ever he bow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-hey-hey-hey!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background: white; margin-bottom: .0001pt; margin: 0in;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Ya-da-hey! Ya-da-hey! Ya-da-ha-ha-ha!&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2016/01/barbarians-of-lemuria.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdrtluqaWg3d5-k6LWfPnkpQCB66TwdlT-gu094EItzFfQifrKgYuaQu4wrIlkYXoI_tdiVChFIXiElGVyuWOlkvnFzMT03vM-7haIIa_y62Et6yJwN1uZE_1w3oLD3X8GaxTiYH75lDhW/s72-c/SmallBoL-Cover-BBG.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-8218511397056820670</guid><pubDate>Sun, 22 Mar 2015 14:06:00 +0000</pubDate><atom:updated>2015-03-22T09:06:19.732-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">arcana</category><category domain="http://www.blogger.com/atom/ns#">Bedroll TreasureSack</category><category domain="http://www.blogger.com/atom/ns#">exploring</category><category domain="http://www.blogger.com/atom/ns#">Into the Odd</category><category domain="http://www.blogger.com/atom/ns#">looting</category><category domain="http://www.blogger.com/atom/ns#">machineguns</category><category domain="http://www.blogger.com/atom/ns#">Tavek Islands</category><title>Into the Odd Islands</title><description>&lt;span style="font-size: large;"&gt;Shortly after my copy of Into the Odd arrived I was pleasantly surprised by the announcement of a pick-up game for the system over Google Hangout. I jumped at the chance and was joined by two others, one of whom had worked on the book and created some of my favorite illustrations--Kamil Wegrzynowiz. God I hope I spelled that right.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;One of the many things I love about Into the Odd is that the setting is an idea, a feeling. It's not locked into a time or space, and although it's traditionally played with a tech level that varies between 17th and early 20th century, our GM for this game had pushed it farther into the 1930s. And with a more North American feel to the people and the architecture, which was also interesting.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Levels exist in Into the Odd, and I was allowed to use a character I'd used before, meaning that he was no longer a &lt;i&gt;Novice &lt;/i&gt;but a &lt;i&gt;Professional&lt;/i&gt;. Broke in terms of cash, &lt;b&gt;Vargas &lt;/b&gt;is loaded in terms of weapons and Arcana.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Kamil played &lt;b&gt;Quinn Parfait&lt;/b&gt;, a Novice who came equipped with a pick-ax and a set of manacles. I was never sure if he'd recently busted out of a chain gang, spent time as a slave, or was perhaps an underworld bounty-hunter. His Chilling Cloud Arcana caused us some problems, but I tell you what: his quick-thinking and pick-ax proved useful.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Ben played the lovely but modestly-dressed &lt;b&gt;Eloise&lt;/b&gt;; also a Professional, armed to the teeth (machineguns!) and holding some Arcana herself. Eloise proved to be very charismatic and more than willing to use her mental and physical charms on the easily manipulated.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqDt_1c6one6SXLD60L5jzdmrwEZvHBLXNPyuOCgibYmACEQNPs-iuAgKyxUEMQ5BFubWIOQ0DcvZVNOSgH1oLjIEUgm7pohJ7IsvlLVuMoILIeElYR5yremJtUccloi-HojUknM448L6a/s1600/Giant+catfish.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqDt_1c6one6SXLD60L5jzdmrwEZvHBLXNPyuOCgibYmACEQNPs-iuAgKyxUEMQ5BFubWIOQ0DcvZVNOSgH1oLjIEUgm7pohJ7IsvlLVuMoILIeElYR5yremJtUccloi-HojUknM448L6a/s1600/Giant+catfish.jpg" height="400" width="267" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;We had to pay a little extra to get the captain of a little boat to take us over to the Tavek Islands, because nobody wants to go there. The islands are way out in the Deep Country and known for lousy weather and marshy land. But the weather was decent when we arrived, and we were immediately greeted by an old, wheelchair-bound, shotgun-toting Elder with a posse of bodyguards.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;While I questioned Elder Glenda about locations of interest on the islands, Eloise walked over to the bar, Stella's Bar and Boarding House. Her goal was to gather up some intern-hirelings to accompany us, but it was slim pickings. Eventually she made an impression on a young kid, who talked like he read too much fantasy or lived in a ren-faire. &amp;nbsp;His name was Billy, but she gave him a saber and that became his Adventuring Name: &lt;b&gt;Saber&lt;/b&gt;! His voice reminded me of Amy Sedaris, which cracked me up.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;In the meantime I'd discovered that the town had a sort of local deity, &lt;i&gt;Marsh Man&lt;/i&gt;, and that there was a derelict ship we could investigate, as well as the mansion of what used to be the wealthiest family in town. That sounded promising from a cash-looting perspective, so off we went.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidxCZ2RlX9ASqdwNI1J3GX_ZryJSra_tIQplF1c39rlkWkFpv5d0ndg6MeLcytKeAomsHuG0ENM5QWqY1Ar4Cwtv7YEyCcEygSokxXY7ps2YKxUoZYfKBkWe8xZ6VDWFNtvNX5uJGG51Jb/s1600/hangout_snapshot_2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidxCZ2RlX9ASqdwNI1J3GX_ZryJSra_tIQplF1c39rlkWkFpv5d0ndg6MeLcytKeAomsHuG0ENM5QWqY1Ar4Cwtv7YEyCcEygSokxXY7ps2YKxUoZYfKBkWe8xZ6VDWFNtvNX5uJGG51Jb/s1600/hangout_snapshot_2.jpg" height="143" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;The Belgott Estate, mysterious figurine, skull with butler's cap.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;The mansion had a very Gothic, haunted-house feeling to it that I greatly enjoyed. We liberated a locket with a picture of Stella (of Stella's Bar) and a bunch of fine china which we piled into a &lt;b&gt;Bedroll TreasureSack&lt;/b&gt;(tm), quickly reducing value of said china. Then we came upon a filthy den of Lynxes which attacked us and nearly killed "Saber", so we had to kill them all which felt a little like killing cats. That bothered me some but didn't seem to bother Eloise at all as she gleefully machine-gunned down the whole cat-family.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSs5MH9p48tkLPIZ6N7yKXLOjsSGETlwwbE7aI7cB7vqRHubSSq4gv9GlWdtTlSEl4Ow1zUZmRieBLgFhQ9Xsc3eDd3ZfJnq5xbUbaH7hMrDsWjF_frNsxCxDSfaM0AHoR5lCe_BzsGB7F/s1600/Belgott+Mansion.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSs5MH9p48tkLPIZ6N7yKXLOjsSGETlwwbE7aI7cB7vqRHubSSq4gv9GlWdtTlSEl4Ow1zUZmRieBLgFhQ9Xsc3eDd3ZfJnq5xbUbaH7hMrDsWjF_frNsxCxDSfaM0AHoR5lCe_BzsGB7F/s1600/Belgott+Mansion.jpg" height="300" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;We came upon a bedroom that was eerily clean and intact but when Saber walked in, the door tried to swing shut! Only Quinn thought to jam the door, which he did with his pick-ax. That might have saved Saber, as the room went nuts and it became apparent there was a poltergeist in there. However we weren't afraid of no ghost, and after it quieted down we got Saber and looted the room. That's when we found desiccated bodies in the closets, and the red butler cap that we convinced Saber to wear.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Additional weird loot included a small marble-grey stone sphere, baseball sized, which was clearly Arcana but we couldn't figure out, and a sketch-book journal full of disturbing drawings which had belonged to Sam Belgott&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinuyY8UWn9Rp09eBk4TuerO7MkVAVdz5YSDVk0ST1KUipvPo3T3VnaEjEaRpT_1DX5_IbZciIHlNo3PhNnaYe8GPAPSyWS62GfUzcaO4UBrUo80fPplIE94-ex-bWVyRvR4FzG8aDWiUgw/s1600/Belgott+Mansion+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinuyY8UWn9Rp09eBk4TuerO7MkVAVdz5YSDVk0ST1KUipvPo3T3VnaEjEaRpT_1DX5_IbZciIHlNo3PhNnaYe8GPAPSyWS62GfUzcaO4UBrUo80fPplIE94-ex-bWVyRvR4FzG8aDWiUgw/s1600/Belgott+Mansion+2.jpg" height="275" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;The biggest problem we ran into was a statue that we found in a dry bathtub. Quinn deduced it was Arcana and tried to connect with it, but the entity inside it was very strong and very malicious. It took control of him and he immediately used his &lt;i&gt;Chilling Cloud&lt;/i&gt; to encase Saber in ice. I used my &lt;i&gt;Bone-Magnet&lt;/i&gt; to try to pull Quinn towards me and knock the statue out of his hand, but he resisted and I failed. Eloise saved us all by knocking Quinn to the ground and pulling the statue away from him. Into the treasure-sack it went. We used a torch to melt Saber out of his ice-shell.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Our return to town was bittersweet, for though we were able to sell some of our lootings for good cash and were promised &lt;u&gt;Free Drinks Forever&lt;/u&gt; by Stella for giving her the locket we found, the townsfolk and parents of Billy were full-on angry at us for bringing him along and nearly getting him killed. Even though he was easily Most Improved Character and had discovered his own inner strength! I sweet-talked Elder Glenda and she agreed not to banish us from town, but they were staring daggers at us&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtUue1zTZe5vBb10AvwlYosWY3h6cs-YWyWvxq0HBoj8yvnAvBtcmkkW7Dg6Bd5DT9czai0IKBdUTa7PmGxrKHADIenhwdasa1cZOqZS_tjOKiAZEjEZPAN0GegcnVsXhfI_fvcJyg_7BE/s1600/angry+townsfolk.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtUue1zTZe5vBb10AvwlYosWY3h6cs-YWyWvxq0HBoj8yvnAvBtcmkkW7Dg6Bd5DT9czai0IKBdUTa7PmGxrKHADIenhwdasa1cZOqZS_tjOKiAZEjEZPAN0GegcnVsXhfI_fvcJyg_7BE/s1600/angry+townsfolk.jpg" height="320" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Felt a twinge of concern at selling the Malicious and Powerful statuette to merchants who will be taking it to Bastion, but a shilling is a shilling.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;*Future exploring companies can find us camped out at Stella's.*&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2015/03/into-odd-islands.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqDt_1c6one6SXLD60L5jzdmrwEZvHBLXNPyuOCgibYmACEQNPs-iuAgKyxUEMQ5BFubWIOQ0DcvZVNOSgH1oLjIEUgm7pohJ7IsvlLVuMoILIeElYR5yremJtUccloi-HojUknM448L6a/s72-c/Giant+catfish.jpg" width="72"/><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-4625245165412780945</guid><pubDate>Sat, 17 Jan 2015 20:22:00 +0000</pubDate><atom:updated>2019-02-28T16:11:19.196-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Age of Rebellion</category><category domain="http://www.blogger.com/atom/ns#">Dagobah</category><category domain="http://www.blogger.com/atom/ns#">Death Stick</category><category domain="http://www.blogger.com/atom/ns#">Star Wars</category><category domain="http://www.blogger.com/atom/ns#">swordfish</category><category domain="http://www.blogger.com/atom/ns#">wolverine</category><title>Star Wars Age of Rebellion, A Study in Two Acts</title><description>&lt;span style="font-size: large;"&gt;I thought Nick, the GM for the Star Wars Age of Rebellion game I was in, had been dabbling in crazy experimental game ideas when he suggested that we start the new year off with a new direction. Or directions. To do this he planned to have us all come prepared to the Google Hangout with an idea we wanted to explore; he would play through this idea one-on-one with each of us in two Acts. This would give us the story lines we could investigate, individually or together as a team, as the game unfolded.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqouTBVjBxcHPA6HZySrWtTLzbuc7rru_EwXGAvl0gDx3BenyDbebXLX3Mkb3Q0_gk95vUBm_Y83JinSxuuYHR6uF7CgH_hmlyNZGBINztYRnrpIk9X73a41hc6JTHftQ5vX7ntWi7UH5N/s1600/venn+diagram+conspiracy+theories.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqouTBVjBxcHPA6HZySrWtTLzbuc7rru_EwXGAvl0gDx3BenyDbebXLX3Mkb3Q0_gk95vUBm_Y83JinSxuuYHR6uF7CgH_hmlyNZGBINztYRnrpIk9X73a41hc6JTHftQ5vX7ntWi7UH5N/s1600/venn+diagram+conspiracy+theories.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;I assumed Nick had been dabbling in here somewhere.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I was worried this might lead to chaos, with other players checking out mentally, or the GM forced to contend with insane and grandiose schemes *cough Dutch player cough*, or everybody weeping openly at the beauty of my American-inflected spoken word soliloquy. We could find ourselves facing human sacrifice, mobs in the street, the breakdown of our Hangout social order.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWpgGtaxDOVIJlO2udCo1DcKVT49Beh7iLXpFiUiO8vu8g2gqzUMT6erkt5KYu0VOOoB0r8UmClXx95mTFG5nbzdr4tepO_UhG4i3Oe_lNeDrLzI_TzkqovHtaLrrDr7c2WTIrgX7PsXTx/s1600/chaos2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="274" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWpgGtaxDOVIJlO2udCo1DcKVT49Beh7iLXpFiUiO8vu8g2gqzUMT6erkt5KYu0VOOoB0r8UmClXx95mTFG5nbzdr4tepO_UhG4i3Oe_lNeDrLzI_TzkqovHtaLrrDr7c2WTIrgX7PsXTx/s1600/chaos2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;This is actually worse than chaos, but it sums up my fears nicely.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;BUT INSTEAD! &amp;nbsp;I really enjoyed the session, the First of its Name in 2015. I really dug it. Not sure where our GM got the idea; maybe it's right in the rule book, and maybe I could have asked him before I wrote this blog post, but damn it Jim I'm a blogger not a reporter.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;We ended up with four solid story ideas to pursue, and gave our GM a good idea of the stories that especially interest us as players. For any GM, that is bubblin' crude! Oil that is, black gold, Texas tea.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyJ0s53CELl67fw8EQ5pz63h1_GwyBhJtuNiJvtauR4NypZSmyqcD_-dzpJho_EKS8uITfX5BztF109YeLs9TLXCpBUPgofVnHTGkengQu9VHuHAjJ44pMOKOr11q-7o8uug-otKl_DK_C/s1600/venn+diagram+GM+is+powerful.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="302" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyJ0s53CELl67fw8EQ5pz63h1_GwyBhJtuNiJvtauR4NypZSmyqcD_-dzpJho_EKS8uITfX5BztF109YeLs9TLXCpBUPgofVnHTGkengQu9VHuHAjJ44pMOKOr11q-7o8uug-otKl_DK_C/s1600/venn+diagram+GM+is+powerful.jpeg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Coincidence that GM Nick and Santa share same first name?&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2015/01/star-wars-age-of-rebellion-study-in-two.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqouTBVjBxcHPA6HZySrWtTLzbuc7rru_EwXGAvl0gDx3BenyDbebXLX3Mkb3Q0_gk95vUBm_Y83JinSxuuYHR6uF7CgH_hmlyNZGBINztYRnrpIk9X73a41hc6JTHftQ5vX7ntWi7UH5N/s72-c/venn+diagram+conspiracy+theories.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-921939247166576048</guid><pubDate>Wed, 07 Jan 2015 18:08:00 +0000</pubDate><atom:updated>2015-01-07T12:08:35.341-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">arachnid</category><category domain="http://www.blogger.com/atom/ns#">arcana</category><category domain="http://www.blogger.com/atom/ns#">Chapeau</category><category domain="http://www.blogger.com/atom/ns#">gun</category><category domain="http://www.blogger.com/atom/ns#">hat</category><category domain="http://www.blogger.com/atom/ns#">Into the Odd</category><category domain="http://www.blogger.com/atom/ns#">MRI</category><title>Illustrated Ideas for the Arcana of INTO THE ODD</title><description>&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;span style="font-size: large; text-align: justify;"&gt;I was reminded of an old computer game called "Arcanum: Of Steamworks and Magick Obscura"&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large; text-align: justify;"&gt;after my first game of Into the Odd. &lt;/span&gt;&lt;span style="font-size: large; text-align: justify;"&gt;Some research revealed that I still had the documentation, and dozens of Arcana ideas were found. Here are the first of many that provided inspiration, re-imagined for Into the Odd.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;First, let us contemplate the Key Principles of Arcana:&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;1. They do new things. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;2. They encourage creative and risky use.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;3. They aren't something you'd want to use all the time.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;Turns out the Key Principles, like all Key Principles, aren't so easy to follow. I did my best but if you have suggestions for improvement, please let me know by Comment, Email, Private Message, Sky-Writing or Teletype.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;One last thing, a reminder from The Rules Themselves: &amp;nbsp;"&lt;i&gt;Characters that are open about the Arcana they carry will find themselves the target of collectors, thieves and con artists&lt;/i&gt;." &amp;nbsp;You have been warned.&lt;/span&gt;&lt;/div&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSyvbyRSUpmHE4JJXU7zZmnxQ8fp57wMZQmX59GkgV-OZqZPzLcCRzeyFcG490UyC7Yl3hIkoJND5O3ucGE5JlCyFX3PGoehSRBKVs7hQYVf3l5Nj8EN9QQfe2fKidDhuR_WhWsuuL6IE4/s1600/Chapeau_of_Magnetic_Inversion.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSyvbyRSUpmHE4JJXU7zZmnxQ8fp57wMZQmX59GkgV-OZqZPzLcCRzeyFcG490UyC7Yl3hIkoJND5O3ucGE5JlCyFX3PGoehSRBKVs7hQYVf3l5Nj8EN9QQfe2fKidDhuR_WhWsuuL6IE4/s1600/Chapeau_of_Magnetic_Inversion.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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Chapeau of Magnetic Inversion&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;The Chapeau combines a top hat and an electrical coil to create a strong magnetic field. Bullets, fragments, arrows and blades that are made of iron or steel are rerouted away from the wearer when it is activated. Care must be taken around magnetic items of the wearer and his party; horrific consequences may also occur if used near someone who has been tattooed with iron-based ink.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;+1 Armor vs bullets, pellets, arrows, darts, fragmentation, blades.&lt;/span&gt;&lt;/div&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiK23pkiOqaDppi4IpKl02AiRU7PgfIIjLZaSM_WT7fBPFbWXNIOuUfW2Xd09P5QFbgEMTHVFqE3kmiEB_2TYgeb_cR13uwc68APBNgGzR1KSO0Wm5uCCJjBA2xh8CdUI1hk86VzKUegrJo/s1600/Aether+Bombast.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiK23pkiOqaDppi4IpKl02AiRU7PgfIIjLZaSM_WT7fBPFbWXNIOuUfW2Xd09P5QFbgEMTHVFqE3kmiEB_2TYgeb_cR13uwc68APBNgGzR1KSO0Wm5uCCJjBA2xh8CdUI1hk86VzKUegrJo/s1600/Aether+Bombast.jpg" height="320" width="304" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Illus by Stephen Beat&lt;/td&gt;&lt;/tr&gt;
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&lt;span style="font-size: large;"&gt;The Aether Bombast combines technology and arcane forces to create a formidable weapon. &amp;nbsp;An intensely hot "bolt" of pressurized plasma is fired from a compression cylinder; it can be fired out to great distance, and very accurately. The effect on organic matter is horrific, and the damage it can do to synthetic materials is impressive. Rate of fire is very slow, maintenance on the device is virtually impossible, and it should be used with care on airships and water craft. It should never be fired in a submarine unless self-destruction is the goal.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;Heavy Gun (two hands), d12 damage. Cannot move and fire. Flashbang effect on those not wearing eye protection when fired. Sets target alight, d6 damage for 1d3 rounds. Burns through most materials.&lt;/span&gt;&lt;br /&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtoIGSuqP40h67Zy0FhO5F0n9UitgH5Iyki5FeNlSajMiq9EHkrvwBoZOonsagfr3Pg_lHJQSqISvYf3l2H-wkmFS4dlPZtmsDpNGWQrk1VQrv6T8zemtjii1p89WJO-sXXLPz3l3INuOI/s1600/Mechanized+Arachnid.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtoIGSuqP40h67Zy0FhO5F0n9UitgH5Iyki5FeNlSajMiq9EHkrvwBoZOonsagfr3Pg_lHJQSqISvYf3l2H-wkmFS4dlPZtmsDpNGWQrk1VQrv6T8zemtjii1p89WJO-sXXLPz3l3INuOI/s1600/Mechanized+Arachnid.jpg" height="253" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;The Mechanized Arachnid is roughly the size of a dog when extended and active, but folds into a small compact shape for ease of transport. &amp;nbsp;It has "large extendible claws to aid in subduing any opponents" but it can also be used to carry small items (such as healing salves or timed explosives), recover small items that are out of reach, and map areas that are currently unreachable or too dangerous for one to map oneself. &amp;nbsp;The claws are extremely sharp and the Arachnid can get red-hot from the pressure of its miniature steam engine if left activated for too long, so care must be taken around animals and children. It vents steam, and while it is not a loud device, neither is it quiet.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;STR: 12, HP 10, Fast, d6 damage. Can Scurry up steep inclines and through small holes. What the Arachnid sees, the owner can see IN THEIR MIND&lt;/span&gt;.&lt;br /&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixKRF1FM3cSo88arzm6QNWQwWS7Q7-4XibPLSu3kAcF074YgRCworTtr3gLoCJ-ond-Zx0sq5oIszWSm0j3r5PfZBYVk6cR7wa_0yu-hYSljQjSaNQyd2orIdjHLjK1fsdt_Gs0dTFrAWi/s1600/Necromizer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixKRF1FM3cSo88arzm6QNWQwWS7Q7-4XibPLSu3kAcF074YgRCworTtr3gLoCJ-ond-Zx0sq5oIszWSm0j3r5PfZBYVk6cR7wa_0yu-hYSljQjSaNQyd2orIdjHLjK1fsdt_Gs0dTFrAWi/s1600/Necromizer.jpg" height="219" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;The Necromizer taps into dark powers beyond the edge of our understanding and combines that with galvanic technology to raise the very recently dead and compel them to fight mindlessly by your side. This is especially useful when you are the last one standing, but can be helpful if even one or two of your party has fallen in combat.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;&lt;i&gt;The Fighting Dead&lt;/i&gt; will mill around aimlessly for a few minutes after the fight is over, and that is when they must be dispatched with bullets to the head or machetes to the neck. Otherwise an odd light will appear in their eyes, they will assume disturbing facial dispositions that imply evil cunning, and they will try to maim you and kill you, in that order.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;Dogs tend to bark at people carrying a Necromizer on them, milk tends to spoil around the Necromizer, and babies are sometimes born with very sharp teeth if the mother has been in contact with the device.&lt;/span&gt;&lt;br /&gt;
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&lt;span style="font-size: large;"&gt;STR 10, HP 6, damage as per weapon or d4 strangling/clawing. Frightening to behold and vomit-inducing to EVERYONE (except the owner of the Necromizer) as they have invariably soiled themselves upon violent death and are likely to be trailing intestines or brain matter.&lt;/span&gt;&lt;br /&gt;
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</description><link>http://thursdaymorningdd.blogspot.com/2015/01/illustrated-ideas-for-arcana-of-into-odd.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSyvbyRSUpmHE4JJXU7zZmnxQ8fp57wMZQmX59GkgV-OZqZPzLcCRzeyFcG490UyC7Yl3hIkoJND5O3ucGE5JlCyFX3PGoehSRBKVs7hQYVf3l5Nj8EN9QQfe2fKidDhuR_WhWsuuL6IE4/s72-c/Chapeau_of_Magnetic_Inversion.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-5229300739483608042</guid><pubDate>Tue, 06 Jan 2015 18:51:00 +0000</pubDate><atom:updated>2015-01-06T12:51:20.005-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">colony ship</category><category domain="http://www.blogger.com/atom/ns#">Gamma World</category><category domain="http://www.blogger.com/atom/ns#">laser</category><category domain="http://www.blogger.com/atom/ns#">Metamorphosis Alpha</category><category domain="http://www.blogger.com/atom/ns#">mutants</category><category domain="http://www.blogger.com/atom/ns#">sci-fi</category><category domain="http://www.blogger.com/atom/ns#">Syracuse</category><title>Metamorphosis Alpha Or What's This Shiny Thing?</title><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcK_OBJUkzNqppebRojFZ-FRzsOW3ScRO_eLEwks0CPH9Yfye8-UiXkmUEUgalAVjrZx73dIklhchrHCuNQ7ssJ102qUC0ucCyFw_XesG_Oiv6C-VAavcOx3Oz_rf_-cO3wBJZv3FL2iB-/s1600/ma1cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcK_OBJUkzNqppebRojFZ-FRzsOW3ScRO_eLEwks0CPH9Yfye8-UiXkmUEUgalAVjrZx73dIklhchrHCuNQ7ssJ102qUC0ucCyFw_XesG_Oiv6C-VAavcOx3Oz_rf_-cO3wBJZv3FL2iB-/s1600/ma1cover.jpg" height="320" width="243" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;A massive colony starship hurtling through the vastness of space, out of control and chock-full of mutated humans, animals, and plants. That's the setting for Metamorphosis Alpha, a game that captured my imagination as a kid growing up in an incredibly mundane suburb of Chicago. I ran the game for some friends back in junior high a few times; it was always fun, but I struggled back then because the rules leave a lot to your imagination. &amp;nbsp;And I never had the chance to be a player, despite the stacks of characters that I rolled up because there was no Xbox or internet or smart phones, so why not spend a few hours rolling up weirdo mutants?&lt;/span&gt;&lt;/div&gt;
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&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbYrKgIA28xOUw_SW59XvNaPtPFVGtrrgWihfqCWwJurcqx4jaXZnWmwjlw8rTsSonmLB9xu2gfh_9YUyYVYVT7o0IoB9z05d-L0mIhjUbeXSnx23kogf_RgrniBZGDqqbTzCdtob8Jdmm/s1600/Gamma+World+rabbits.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbYrKgIA28xOUw_SW59XvNaPtPFVGtrrgWihfqCWwJurcqx4jaXZnWmwjlw8rTsSonmLB9xu2gfh_9YUyYVYVT7o0IoB9z05d-L0mIhjUbeXSnx23kogf_RgrniBZGDqqbTzCdtob8Jdmm/s1600/Gamma+World+rabbits.jpg" height="320" width="248" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Heavily armed rabbits are heavily armed.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;div style="margin-left: 1em; margin-right: 1em; text-align: justify;"&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_xk9IBqVnGoRjDdTXe0cBFsuwWWzGrrKBpHHmST3Qjgr0IMMAKU5hhJP-u0bLJrI0fLp31DoveLyufgvoSJXTIqVh8trBvIvm4rHJj6WjMOfF6Zpouh0B0FCGh9y4DfeJJ4omNqxPyy4I/s1600/mutant1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_xk9IBqVnGoRjDdTXe0cBFsuwWWzGrrKBpHHmST3Qjgr0IMMAKU5hhJP-u0bLJrI0fLp31DoveLyufgvoSJXTIqVh8trBvIvm4rHJj6WjMOfF6Zpouh0B0FCGh9y4DfeJJ4omNqxPyy4I/s1600/mutant1.png" height="320" width="176" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Never bring a knife to a rifle-and laser-pistol fight. Unless you can blow up their brains WITH YOUR MIND...&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_xk9IBqVnGoRjDdTXe0cBFsuwWWzGrrKBpHHmST3Qjgr0IMMAKU5hhJP-u0bLJrI0fLp31DoveLyufgvoSJXTIqVh8trBvIvm4rHJj6WjMOfF6Zpouh0B0FCGh9y4DfeJJ4omNqxPyy4I/s1600/mutant1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;Now step back in time to December of 2014: I finally got to be a player in a game of Metamorphosis Alpha, and it was fantastic! Fast, exploratory, violent, and funny. I admit that the GM and fellow players were smart, seasoned players with a great sense of humor--that obviously adds a lot to any game. But the setting held up very well and &lt;a class="g-profile" href="https://plus.google.com/104469189145773756918" target="_blank"&gt;+Wayne Rossi&lt;/a&gt;&amp;nbsp;wrestled the rules into submission nicely.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I'd also read a couple of the short stories, written when sci-fi was still young, that specifically inspired the game: A.E. Van Vogt's "Rogue Ship", Brian Aldiss's "Starship", and Robert Heinlein's "Orphans of the Sky". Skim them to understand the setting of the game and mine for ideas--these books are not fantastic works of literary art, if you get my meaning.&lt;/span&gt;&lt;br /&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYsBgO9qKOBXIE984E84uJeWRq-gHaapZq4I8tq2KQh_9YngnkMkNfi7G76LQBswhaFJY_hx9Ic1tmj_gNRHjb7EbWr2kd8IH33CRQnruNRXJRd2ir1c3E-qqerJgiUxwN1eNVudWhnW8Y/s1600/Starship+Warden+inside.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYsBgO9qKOBXIE984E84uJeWRq-gHaapZq4I8tq2KQh_9YngnkMkNfi7G76LQBswhaFJY_hx9Ic1tmj_gNRHjb7EbWr2kd8IH33CRQnruNRXJRd2ir1c3E-qqerJgiUxwN1eNVudWhnW8Y/s1600/Starship+Warden+inside.jpg" height="250" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A very good representation of the vast starship world in Metamorphosis Alpha, except the sides and top are neither transparent nor reflective: holograms and actual weather hide the reality.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;The game was similar in system, and compatible with, Gamma World which has a much larger following, multiple editions, and plenty of support.&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgENJZE7ZiuaRY4eIu7VPFbGaUj1HEHXVgnsbUqbhOVYwWdsiJZ41i0nOBNkOaHYQ9RlZqyNl9dyGTUoNK8y6FjJp-xd2iHBpbppmc3nVCOxzGwSwQOsEEGezjgX0owgWCfFwM-vh_xmEWs/s1600/Gamma+World+cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgENJZE7ZiuaRY4eIu7VPFbGaUj1HEHXVgnsbUqbhOVYwWdsiJZ41i0nOBNkOaHYQ9RlZqyNl9dyGTUoNK8y6FjJp-xd2iHBpbppmc3nVCOxzGwSwQOsEEGezjgX0owgWCfFwM-vh_xmEWs/s1600/Gamma+World+cover.jpg" height="320" width="264" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;A little about the game we played. &amp;nbsp;Our party consisted of two Mutants (&lt;i&gt;"Doctor" Shock-Tober &lt;/i&gt;and &lt;i&gt;Cubert) &lt;/i&gt;and three Humans&lt;i&gt; (Miquel, Mascon, &lt;/i&gt;and &lt;i&gt;Keir).&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;After leaving our village, I was promptly attacked by a metallic bush that hit me with a sonic blast. Then we found a gun, but I was like "Does it fire a projectile, a beam, or summons angels. Possible Angel Gun!" &amp;nbsp;We crossed the river, and got into a round building with help from the gun, which it turned out fired persistent laser beams, not angels.&lt;/span&gt;&lt;br /&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ84ujrOda2o3I_PxE-HSlUYTCRM0oUDqrR-Q3OC2vEEVtvSxY7YJUiG9dsXo-RciTnFii8eYhiQsBklYeXuesEUv633EanqZiXbrTDGGEO-iHeW6k_v6uhpFfaoj5vdp7cXHsDa47ZCAA/s1600/sec+robot3.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ84ujrOda2o3I_PxE-HSlUYTCRM0oUDqrR-Q3OC2vEEVtvSxY7YJUiG9dsXo-RciTnFii8eYhiQsBklYeXuesEUv633EanqZiXbrTDGGEO-iHeW6k_v6uhpFfaoj5vdp7cXHsDa47ZCAA/s1600/sec+robot3.jpg" height="239" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Cylindrical metal thing on wheels with arms--turned out to be a Security Robot!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;I found a Med bracelet and the Metal Man (Security Bot) got Respect for me, and started calling me Doctor. &amp;nbsp;I ordered the Metal Man to pursue the Cat People who’d been squatting in the building and had brutally attacked us. Sadly, it never came back. What was your fate, Metal Man?&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdtOGhtorb7ED4GeVs175n3sMYMBKr58WFt93tZ2YeC9-y_T3c3-obuc8xbfX2Fwua79SZw-Uj5_86KiPcH13H7S0qpeyONpGMpob0t91kfXu-pNUfqhRXhOayQY17vkF5mQ7nMxzteNq5/s1600/Map+1.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdtOGhtorb7ED4GeVs175n3sMYMBKr58WFt93tZ2YeC9-y_T3c3-obuc8xbfX2Fwua79SZw-Uj5_86KiPcH13H7S0qpeyONpGMpob0t91kfXu-pNUfqhRXhOayQY17vkF5mQ7nMxzteNq5/s1600/Map+1.png" height="290" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Our village in the middle, Forbidden Zone south, river and round building to the east. Player-drawn map.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;We spent the night in the Security Hut and struck out Forward to the Ramp. We fried an android after he attacked me with a vibro-sword and nearly cut me in half. &amp;nbsp;DON’T OFFER PEOPLE SQUIRREL MEAT OR VINEGAR CRISPS THEY GET SUPER PISSED.&lt;/span&gt;&amp;nbsp;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQEvWuOHfLHWTBZHjgsATDik-XGXaNUL3O2-ImAKt8oLTNiLMbtmCImwfRdh4IXvpHYAl4HfZr8iEFjHgFJiacvmarz68JFqfMDVyEDqKbPFW21rd9tMGBKF01hOkod_yqnf6iVw2GfQdy/s1600/Map+2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQEvWuOHfLHWTBZHjgsATDik-XGXaNUL3O2-ImAKt8oLTNiLMbtmCImwfRdh4IXvpHYAl4HfZr8iEFjHgFJiacvmarz68JFqfMDVyEDqKbPFW21rd9tMGBKF01hOkod_yqnf6iVw2GfQdy/s1600/Map+2.png" height="178" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Now east of the river, we name the big fortified town north of us "Syracuse" because they are orange. Lake on the right is detail between "Cliff" (side of ship), Syracuse, and the ramp leading to next level of ship.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;Ultimately I used my electrical power to electrify an electrical building with electricity and it blew up two cubes of C4 in my Gucci bag, killing the entire party. So it goes!&lt;/span&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOWQ7uvrkh_f9cQiJBtc2ITFsFxEtnHqHL9VzmDvu3G2iTMMjLaDm8jVO1eVH-7iPA1mjafcdnOgpYFEnWqOyeQrc__m-fiAw2_ZWPL-ZYiC4GSHAOrKqrm5UupACT6_DdtBYh4XlxmvYS/s1600/Map+3.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOWQ7uvrkh_f9cQiJBtc2ITFsFxEtnHqHL9VzmDvu3G2iTMMjLaDm8jVO1eVH-7iPA1mjafcdnOgpYFEnWqOyeQrc__m-fiAw2_ZWPL-ZYiC4GSHAOrKqrm5UupACT6_DdtBYh4XlxmvYS/s1600/Map+3.png" height="262" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Light blue line is the ramp, which took us to the Forestry level of the ship. And, ultimately, our doom&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;This game took place over Google Hangouts,&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;and one of the players handled all the map duties, first time I'd seen it done that way.&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;It was very fun figuring out what things were, and Wayne did a great job of explaining modern (and futuristic) tech to us. Looking forward to playing again!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk0YE6Nv2PFWdoLi35AxFKt2ychDhQODJtJVzjMpvQFv_Xzv-3mdw5xDMleZjHQFS_hjws0IJH16d23_ZUvkmKdv6bEDfCuOlLe-KTyLScixNksuY7yN53IuU5rPXEfANjjIuLImEXE_FS/s1600/metamorphosis+alpha+window.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk0YE6Nv2PFWdoLi35AxFKt2ychDhQODJtJVzjMpvQFv_Xzv-3mdw5xDMleZjHQFS_hjws0IJH16d23_ZUvkmKdv6bEDfCuOlLe-KTyLScixNksuY7yN53IuU5rPXEfANjjIuLImEXE_FS/s1600/metamorphosis+alpha+window.jpg" height="209" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;By Lindsay Archer&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div&gt;
&lt;a href="http://rpg.drivethrustuff.com/product/50526/Metamorphosis-Alpha-1st-Edition"&gt;&lt;span style="color: #cc0000;"&gt;Buy Metamorphosis Alpha Here for 6 Bucks&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2015/01/metamorphosis-alpha-or-whats-this-shiny.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcK_OBJUkzNqppebRojFZ-FRzsOW3ScRO_eLEwks0CPH9Yfye8-UiXkmUEUgalAVjrZx73dIklhchrHCuNQ7ssJ102qUC0ucCyFw_XesG_Oiv6C-VAavcOx3Oz_rf_-cO3wBJZv3FL2iB-/s72-c/ma1cover.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-1326707805449013391</guid><pubDate>Tue, 06 Jan 2015 05:15:00 +0000</pubDate><atom:updated>2015-01-05T23:15:34.951-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">airships</category><category domain="http://www.blogger.com/atom/ns#">Bastion</category><category domain="http://www.blogger.com/atom/ns#">crab-birds</category><category domain="http://www.blogger.com/atom/ns#">dirigibles</category><category domain="http://www.blogger.com/atom/ns#">Into the Odd</category><category domain="http://www.blogger.com/atom/ns#">tortas</category><title>One Possible Bastion for Into the Odd</title><description>&lt;span style="font-size: large;"&gt;I want to keep&amp;nbsp;&lt;a class="g-profile" href="https://plus.google.com/106201799330787491403" target="_blank"&gt;+Noah Stevens&lt;/a&gt;&amp;nbsp;concept for the &lt;i&gt;City of Bastion&lt;/i&gt; percolating, as I thought it worked very well for the episode that I was in.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;We approached by airship and it turned out that Bastion was a multi-level metropolis who's smells and vapors extended far into the sky, and far below ground.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXXnet1fPEzdgKvwvz3epvt4o133tR4KTBDqXwxBXeCJflmaTTdGJ2nMb0fX5hWTJ5xgDokoA2T9rTBjbJG55Z0L1C2K6CH0zPDtkQNzOAJvBqFGUfCqdWTVHGPgr-0vEkZboI0Tf9HFGD/s1600/Bastion2B.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXXnet1fPEzdgKvwvz3epvt4o133tR4KTBDqXwxBXeCJflmaTTdGJ2nMb0fX5hWTJ5xgDokoA2T9rTBjbJG55Z0L1C2K6CH0zPDtkQNzOAJvBqFGUfCqdWTVHGPgr-0vEkZboI0Tf9HFGD/s1600/Bastion2B.jpg" height="239" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Yeah that's a fin up top. And it's not to scale either!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
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&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTbABbWMDLlMosMf9_NVzbxwSzM6v5ZCm7RT8Bc8An2-WaQXysPiziohvW6kAMfktvFLun-vCT8h_e-kODDNX0UFBWagwMYJ8BQQjGPf3maVKYgcPEY2f2ASUhyphenhyphenJcZoO7lKdE6BjAbqJGf/s1600/Bastion+detail.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTbABbWMDLlMosMf9_NVzbxwSzM6v5ZCm7RT8Bc8An2-WaQXysPiziohvW6kAMfktvFLun-vCT8h_e-kODDNX0UFBWagwMYJ8BQQjGPf3maVKYgcPEY2f2ASUhyphenhyphenJcZoO7lKdE6BjAbqJGf/s1600/Bastion+detail.JPG" height="320" width="239" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;I made an arcology that looks like a Chilean torta!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;This child-like drawing helped me keep track of where we were, roughly, when we played the game.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The &lt;i&gt;Frothing Gates&lt;/i&gt; are disgusting from what I remember, composed of swirling, falling sewage.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The &lt;i&gt;Sky District&lt;/i&gt; had the best air but the worst red tape; customs and tax officials, backed up by armed guards. Luckily, they are amenable to a nice bribe.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The &lt;i&gt;Voracious Crab-Birds&lt;/i&gt; are a constant threat to travelers, despite their impressive plumage and inspiring wing-span. &amp;nbsp;Guns and rockets are your best bet against them, but if they get in close, you can knife them like it's lunchtime at County.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The &lt;i&gt;Temple District&lt;/i&gt; is a life-saver if you're trying to ditch the law, and it's pretty fun, too. Many gods, many temples, pilgrims, hustlers, robe-stands and henna application specialists abound! Obviously, keep an eye on your money at all times.&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2015/01/one-possible-bastion-for-into-odd.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXXnet1fPEzdgKvwvz3epvt4o133tR4KTBDqXwxBXeCJflmaTTdGJ2nMb0fX5hWTJ5xgDokoA2T9rTBjbJG55Z0L1C2K6CH0zPDtkQNzOAJvBqFGUfCqdWTVHGPgr-0vEkZboI0Tf9HFGD/s72-c/Bastion2B.jpg" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-6070047281858038530</guid><pubDate>Tue, 30 Dec 2014 19:05:00 +0000</pubDate><atom:updated>2014-12-30T13:10:21.045-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">danger</category><category domain="http://www.blogger.com/atom/ns#">lamprey</category><category domain="http://www.blogger.com/atom/ns#">lampreys</category><title>Lampreys the Nightmare Continues</title><description>&lt;span style="font-size: large;"&gt;Some more about the sea lampreys that infect Lake Michigan and make life near the lakeshore in Chicago a dangerous proposition for all concerned. &amp;nbsp;Know your lamprey.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSFqCGPhjoKKsY4qEVySsM22i-GVMx3wvIejWzMsjLOrc5FeqaSHZiH6La_JS7E4gW5Gs_4UDa7hsUNBSTEkriiOCwPNJD1_Bi1r9kMNuCBVJ3kN5793GhTTvfwbq7WWWo7SzfneG07KXN/s1600/lamprey+by+aaron+carlson.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSFqCGPhjoKKsY4qEVySsM22i-GVMx3wvIejWzMsjLOrc5FeqaSHZiH6La_JS7E4gW5Gs_4UDa7hsUNBSTEkriiOCwPNJD1_Bi1r9kMNuCBVJ3kN5793GhTTvfwbq7WWWo7SzfneG07KXN/s1600/lamprey+by+aaron+carlson.png" height="320" width="248" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;This type is especially dangerous to small water craft, children and pets. &amp;nbsp;Artist: Uknown&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX1pQHes4zdYSjwXdB-cCQTj5tKq769Pc_ImHi0iTUmzq0pvYOzhDFKczl_7yUu7jzrAGU4NgXD2A69ArrkYMpy2giPZvqvF_1UEM_gD1gPoqnaBSu0SOyLMUxroJ4X-aQ1_nJjdut2RRL/s1600/lamprey+with+knight.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX1pQHes4zdYSjwXdB-cCQTj5tKq769Pc_ImHi0iTUmzq0pvYOzhDFKczl_7yUu7jzrAGU4NgXD2A69ArrkYMpy2giPZvqvF_1UEM_gD1gPoqnaBSu0SOyLMUxroJ4X-aQ1_nJjdut2RRL/s1600/lamprey+with+knight.jpg" height="248" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;Thankfully they only get this big in the deep waters of the lake or tidal areas near the museums. &amp;nbsp;Artist: Patsy McDowell&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt8QnaxmkPDsTtdkOewGLdqB-oPB3h-Tze1vgEkkXrBSy7NSadauQxVKkydmAlHMriA3VFBZ3pST1XwMlkARBkK_xfiG_Azw-X9X2Zfyo3hwyGtHxdkrAgiylrTYEjexigVRUw-PSVLGhz/s1600/LotFP+Monster.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt8QnaxmkPDsTtdkOewGLdqB-oPB3h-Tze1vgEkkXrBSy7NSadauQxVKkydmAlHMriA3VFBZ3pST1XwMlkARBkK_xfiG_Azw-X9X2Zfyo3hwyGtHxdkrAgiylrTYEjexigVRUw-PSVLGhz/s1600/LotFP+Monster.jpg" height="229" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;This is an accurate depiction of a 17th century lamprey as depicted in the historical novel "Lamentations of the Flame Princess." &amp;nbsp;Artist: Ian Maclean&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;OK that's all for lampreys today, let's be careful out there and remember that the only good lamprey is a dead lamprey. Part of why we became the U.S.A. is because they used to eat them in England and that is revolting.&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2014/12/lampreys-nightmare-continues.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSFqCGPhjoKKsY4qEVySsM22i-GVMx3wvIejWzMsjLOrc5FeqaSHZiH6La_JS7E4gW5Gs_4UDa7hsUNBSTEkriiOCwPNJD1_Bi1r9kMNuCBVJ3kN5793GhTTvfwbq7WWWo7SzfneG07KXN/s72-c/lamprey+by+aaron+carlson.png" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-9041095832467668175</guid><pubDate>Sat, 27 Dec 2014 22:01:00 +0000</pubDate><atom:updated>2014-12-27T16:01:36.481-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">arcana</category><category domain="http://www.blogger.com/atom/ns#">Chicagoland Games</category><category domain="http://www.blogger.com/atom/ns#">D&amp;D</category><category domain="http://www.blogger.com/atom/ns#">DCC</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Crawl Classics</category><category domain="http://www.blogger.com/atom/ns#">Games Plus</category><category domain="http://www.blogger.com/atom/ns#">Hangouts</category><category domain="http://www.blogger.com/atom/ns#">Hyperborea</category><category domain="http://www.blogger.com/atom/ns#">Into the Odd</category><category domain="http://www.blogger.com/atom/ns#">Labyrinth Lord</category><category domain="http://www.blogger.com/atom/ns#">Metamorphosis Alpha</category><category domain="http://www.blogger.com/atom/ns#">Roll20</category><category domain="http://www.blogger.com/atom/ns#">Star Wars</category><category domain="http://www.blogger.com/atom/ns#">Traveller</category><category domain="http://www.blogger.com/atom/ns#">worst vacation ever</category><title>Into the Odd Twice, Labyrinth Lord Generates Worst Vacation Ever</title><description>&lt;div class="MsoNormal" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial;"&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Many have been the games played in the last couple of
months; at least, many by my standards. My &lt;i&gt;Dungeon Crawl Classics&lt;/i&gt; campaign at
Games Plus in Mount Prospect, IL, restarted, only to be placed immediately back
into hiatus for the holidays.&amp;nbsp; I finished
with the &lt;i&gt;customized D&amp;amp;D 4th Edition&lt;/i&gt; game held at Chicagoland Games in
Chicago, IL.&amp;nbsp; The &lt;i&gt;D&amp;amp;D 5th Edition&lt;/i&gt;
game, customized for Clark Ashton Smith's world of Hyperborea, is still going
strong.&amp;nbsp; I enjoy the setting and the
system, and I get to play with my wife and good friends while drinking beer or
cocktails. Like all of my In Real Life games, it is rated M for Mature.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMXEpC-dTp0HuzbSqcyCHqZokr1IlB3VCtrCrBHsX4-LC2vXvwPPZStlvj6cUFEU_HUS9ZWienPzhtxlEldyQXuV9Rfm5_x6TVjxurSOgTcOCzeTCj2GbeE6ozBS-1jKiNC_vP5nyWyaWM/s1600/frank_frazetta_sungoddess.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMXEpC-dTp0HuzbSqcyCHqZokr1IlB3VCtrCrBHsX4-LC2vXvwPPZStlvj6cUFEU_HUS9ZWienPzhtxlEldyQXuV9Rfm5_x6TVjxurSOgTcOCzeTCj2GbeE6ozBS-1jKiNC_vP5nyWyaWM/s1600/frank_frazetta_sungoddess.jpg" height="400" width="301" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;To look at this requires Maturity.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;It is over Google Hangouts where my gaming has increased a
great deal. I've gotten very comfortable with the format; I will always prefer
to meet in person for a game, but when that's impossible, Hangouts is the way
to go. I prefer it when the GM uses a tool of some kind (such as Roll20 or
Paint) to show graphics, handouts, or maps but it no longer detracts from my
enjoyment overmuch if those tools aren't used.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I'm playing in two long-running campaigns over over the
wire: Fantasy Flight's &lt;i&gt;Star Wars&lt;/i&gt; and classic, Game Designer's Workshop
&lt;i&gt;Traveller&lt;/i&gt;. I've also had the chance to play a great DCC module, Prince
Charming: Reanimator and for the first time played a (very enjoyable) session of
&lt;i&gt;Labyrinth Lord&lt;/i&gt;.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I loved that we started the LL game "on vacation", which I don't think has ever been a start for an adventure I've been in. One of the characters had to pound around in the bucolic summer heat wearing plate armor as we investigated clues, explored a tomb, and sought information, leading to his oft-muttered "Worst Vacation Ever!"&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I've been excited about &lt;i&gt;Into the Odd&lt;/i&gt; for a while now, and
finally had the chance to try it out with a couple of great GMs.&amp;nbsp; In the first case there were three players
total and we ran through a dungeon-type scenario pulled from the game
designer's blog. We had characters whipped up in a jiffy and they soon
developed their own unique personalities, helped along by the weirdness of the
environment, a shared near-death experience early in the adventure, and our
general sense of paranoia and impending doom.&amp;nbsp;
We ran through the whole dungeon in the time we had allotted and I was
able to go through the process of "leveling up" with four quick
rolls.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSbpnXTFr7qjbCokdl3q6Ds5MSVtDj4yWOawJ_OBNZUyaDlkPSnKNsa36ww7jKimo_iwspOeu74bMH6J_3I7jhpLdfVUivIYMBZe5LT8y-lk8pcN5iRb6eNlMPY3uHNrNa3M54DmiAk7M2/s1600/Arcanum1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSbpnXTFr7qjbCokdl3q6Ds5MSVtDj4yWOawJ_OBNZUyaDlkPSnKNsa36ww7jKimo_iwspOeu74bMH6J_3I7jhpLdfVUivIYMBZe5LT8y-lk8pcN5iRb6eNlMPY3uHNrNa3M54DmiAk7M2/s1600/Arcanum1.jpg" height="300" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;An interesting and diverse assortment of arcana.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;The second game of Into the Odd was of a more free-form nature, and I will borrow generously from the report of our GM, Noah Stevens:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;We were hired by Mr. Smythewick-on-Smythe, Comptroller of the Adventurers' and Post-persons' guild, to deliver&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;1 pound of fine green tea - likely
magical.&amp;nbsp; "Viridian Tea of the Jade
Brewmancers". &amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;In addition, we have distributed amongst ourselves 100
chocolate bonbons, meant for consumption by Serpent Men (AND ONLY by Serpent
Men! as we have since learned).&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Both are to be delivered whilst Arcturus hangs in the Southern
sky above Bastion, if we are to be paid.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Before leaving we purchased a purple Crocatoo from Mr. Oubilette, at his
Fantastic Fowl Emporium.&lt;/span&gt;&lt;span style="font-size: large;"&gt;&amp;nbsp; &lt;/span&gt;&lt;span style="font-size: large;"&gt;Also released Odiet Thindo from gravest indenture via bayonet to Mr. Oubilette's abdomen.&lt;/span&gt;&lt;span style="font-size: large;"&gt;&amp;nbsp; &lt;/span&gt;&lt;span style="font-size: large;"&gt;Maybe.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;A brief moment of air travel by Daemon Zeppelin, and the
party docked at the Aerodrome of Bastion, on the Sky Level.&amp;nbsp; We landed, poisoned the customs agent (accidentally!) and dodged the tax-man.&amp;nbsp; After nearly getting pick-pocketed, we pressed into service a Deep
One hybrid urchin boy named Bertie (possibly the son of a watchman).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitOhCJKLUv1h-Ws-EPRZs6fhg-74ytFla-xEs4U6BiIG1ZfIkUZ-VLhzK_khIT8JnhbgV5Iq4TtsmD1oV1qHw4__fEGOudsg_hUH7u69KKvJTOW2GrkvYpod1OUAWt61131yEbnq7gVahN/s1600/airship.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitOhCJKLUv1h-Ws-EPRZs6fhg-74ytFla-xEs4U6BiIG1ZfIkUZ-VLhzK_khIT8JnhbgV5Iq4TtsmD1oV1qHw4__fEGOudsg_hUH7u69KKvJTOW2GrkvYpod1OUAWt61131yEbnq7gVahN/s1600/airship.jpg" height="312" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Hugo's airship: How Does It Work&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;We hired Hugo the Aero-captain, and contributed to his untimely
death by Crabbird, after destroying a lovely and aggressive mated pair with rocket and blade.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Between the Crabbird attack and the unwanted attention of the Guard, now approaching via airship and firing at us, we temporarily lost one member of the party. As well as permanently losing the previously mentioned Hugo the Aero-captain.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;An arcanum, the Dust Mephit Engine, was recovered (still unknown
exactly what it does, but it was the engine for Hugo's dirigible. &amp;nbsp;Odiet damaged the rune-markings in removal
from the tiller).&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;We broke into a private dwelling on a rim-side balcony, and
entered into the temple district to avoid the Guard and their
Auto-Arquebuses.&amp;nbsp;&amp;nbsp;Hid in and dealt with
the temple of Doubloonus, and the High Priest, for several days but declined his offer of
theological and economical intercessions.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Then we got all henna'ed up with currency symbols and dressed in
robes (even the parrot) so as to stand out less, and struck out to find the Serpent Men and deliver our packages.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;We entered into the Aviary of the Contemptuous Saint, where&amp;nbsp;everything is a bit too tidy and neat. &amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;A nameless Faepog came sidling by with Mr. Fiddler's
(probably cursed) fiddle. Nobody came sidling by with my expended rocket, however. &amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;That's where we left off, until the next time...&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv5DmCNXRXTTgFkHE1-YGZjUOXg4ESrAVkKkR760H37oE7n9auNK8HwJX9UhgrCfr6BjPqxgEjE1mmztXnA3IlcrooJwmeHS9HPmp6jN92HwGU3ZIp4I9LWcdrrDo2kWP_ff8ciMelnbpJ/s1600/metamorphosis+alpha.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv5DmCNXRXTTgFkHE1-YGZjUOXg4ESrAVkKkR760H37oE7n9auNK8HwJX9UhgrCfr6BjPqxgEjE1mmztXnA3IlcrooJwmeHS9HPmp6jN92HwGU3ZIp4I9LWcdrrDo2kWP_ff8ciMelnbpJ/s1600/metamorphosis+alpha.jpg" height="362" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;One more thing--I played&amp;nbsp;&lt;/span&gt;&lt;i style="font-size: x-large;"&gt;Metamorphosis Alpha&lt;/i&gt;&lt;span style="font-size: large;"&gt;&amp;nbsp;today for the first time since I was in junior high school! It was a great time with a good crew; lots of action, investigation, and humor. I'll talk details about it in a future post.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2014/12/into-odd-twice-labyrinth-lord-generates.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMXEpC-dTp0HuzbSqcyCHqZokr1IlB3VCtrCrBHsX4-LC2vXvwPPZStlvj6cUFEU_HUS9ZWienPzhtxlEldyQXuV9Rfm5_x6TVjxurSOgTcOCzeTCj2GbeE6ozBS-1jKiNC_vP5nyWyaWM/s72-c/frank_frazetta_sungoddess.jpg" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-1433258086626259351</guid><pubDate>Fri, 26 Dec 2014 15:40:00 +0000</pubDate><atom:updated>2014-12-26T09:40:59.258-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">airships</category><category domain="http://www.blogger.com/atom/ns#">blimps</category><category domain="http://www.blogger.com/atom/ns#">dirigibles</category><category domain="http://www.blogger.com/atom/ns#">hot air balloons</category><category domain="http://www.blogger.com/atom/ns#">Into the Odd</category><category domain="http://www.blogger.com/atom/ns#">Moorcock</category><category domain="http://www.blogger.com/atom/ns#">rigid airships</category><title>Warlords of the Air</title><description>&lt;span style="font-size: large;"&gt;Airships, for &lt;a href="http://noahms456.blogspot.com/2014/12/a-contest-full-of-hot-air.html"&gt;&lt;span style="color: #cc0000;"&gt;A Contest Full of Hot Air&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Let's talk about the big ones, the battleships, perhaps not seen since the Last Great War, perhaps yet to be built.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;"With the cloud came a great thrumming sound, like many deep-voiced gongs being beaten rapidly in unison. The sound grew louder as the cloud began to fill the whole sky, casing a dark and ominous shadow over the Valley of the Morning. &amp;nbsp;It was the allied air fleet of five nations.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Each ship was a thousand feet long. Each had a hull as strong as steel. Each bristled with artillery and great grenades which could be dropped upon their enemies. Each ship moved implacably through the sky, keeping pace with its mighty fellows.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Ships with Imperial crimson suns emblazoned on their white and gleaming hulls.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Ships with great black double-headed eagles glaring from the hulls of deepest scarlet, claws spread as if to strike.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Ships with massive three-color flags spread on backgrounds of blue.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Ships with cannon and bombs and crews, their booming engines like triumphant anticipatory laughter."&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;--Michael Moorcock, The Warlord of the Air&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJs9k72rCOjnRAkXHfWP2GH1UhReCxOF9AnTkan9XRhFJcwpIp38xKoP4PLdnMbMdmYtq5ZQLwPz2nNGmYhbP1t1HiKVcxJbyC9u-2WKnh-bfgkBTHoI3rCdZnozk5GGHmLLi3c0k_bqOj/s1600/airship5.jpg" height="400" style="margin-left: auto; margin-right: auto;" width="340" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Good times, bad times, you know I've had my share.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJs9k72rCOjnRAkXHfWP2GH1UhReCxOF9AnTkan9XRhFJcwpIp38xKoP4PLdnMbMdmYtq5ZQLwPz2nNGmYhbP1t1HiKVcxJbyC9u-2WKnh-bfgkBTHoI3rCdZnozk5GGHmLLi3c0k_bqOj/s1600/airship5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;There are blimps and balloons and sometimes those are enough, but when you want to move huge cargoes or large contingents of men or mount cannons, then you need a rigid airship, a dirigible. And it has to be filled with helium or a helium-like gas, because otherwise you are floating through the sky in a huge bomb: &lt;i&gt;Oh The Humanity.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;They can of course also be used for luxurious passage from one city to another for those that have the guilders and gold to spend that way. &amp;nbsp;But imagine huge airships, bigger than the Hindenburg, and engineered far beyond that disaster-in-waiting. Rotors to compensate for the explosion of cannon; broadsides of guns and huge grenades to be dropped directly on opposing ships and forces. &amp;nbsp;And such a quiet way to deliver great masses of troops.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Moorcock suggested the evolution of recoilless guns "that can stand in the air and shoot much longer and more accurately than cannon."&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJDYx3oVd04HMUdHcgMNcQSsS3Ix2EIof4txqhbzXBJGogLJl5XZd6K3dckNNL0q7LKV9H5DL-Js1n7zJ6vVJ_QD6E-Ykn1PJuKMKbmmbqaidI92kGvI8Ih-XXvL2PN-g6M5-Ba31bS5my/s1600/recoilless+rifle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-size: large;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJDYx3oVd04HMUdHcgMNcQSsS3Ix2EIof4txqhbzXBJGogLJl5XZd6K3dckNNL0q7LKV9H5DL-Js1n7zJ6vVJ_QD6E-Ykn1PJuKMKbmmbqaidI92kGvI8Ih-XXvL2PN-g6M5-Ba31bS5my/s1600/recoilless+rifle.jpg" height="244" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Imagine what even one of these Airships of the line could do, if it was suddenly, through powers scientific and arcane, thrust into a world that was not as advanced, or had simply never seen something like it. The men on a ship like that would have to decide what they wanted to do with all that firepower and speed. Decisions: yes...&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1RBn7fO9PDeok1Y4FnmM_P3UgDQTGeP8nYFUOMn1zjgsa3YtO-Gv0LXvG42jFk6PfR1pc-sCD13GYtvU4nDP4lNk6qyh4GA945K4ALJxNuPeaCsCLkx81e_noN7OP0FKZvh0HMCjSHSIO/s1600/airship3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span style="font-size: large;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1RBn7fO9PDeok1Y4FnmM_P3UgDQTGeP8nYFUOMn1zjgsa3YtO-Gv0LXvG42jFk6PfR1pc-sCD13GYtvU4nDP4lNk6qyh4GA945K4ALJxNuPeaCsCLkx81e_noN7OP0FKZvh0HMCjSHSIO/s1600/airship3.jpg" height="400" width="273" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2014/12/warlords-of-air.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJs9k72rCOjnRAkXHfWP2GH1UhReCxOF9AnTkan9XRhFJcwpIp38xKoP4PLdnMbMdmYtq5ZQLwPz2nNGmYhbP1t1HiKVcxJbyC9u-2WKnh-bfgkBTHoI3rCdZnozk5GGHmLLi3c0k_bqOj/s72-c/airship5.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-875008695218248563</guid><pubDate>Fri, 10 Oct 2014 21:40:00 +0000</pubDate><atom:updated>2014-10-10T23:28:17.055-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">adventure</category><category domain="http://www.blogger.com/atom/ns#">DCC</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Crawl Classics</category><category domain="http://www.blogger.com/atom/ns#">funnel</category><category domain="http://www.blogger.com/atom/ns#">review</category><category domain="http://www.blogger.com/atom/ns#">The Well of Souls</category><title>Review of the Well of Souls for Dungeon Crawl Classics</title><description>&lt;span style="font-size: large;"&gt;I was running Dungeon Crawl Classics for the first half of this year pretty regularly, about once a month. Sometimes twice, if I was lucky with scheduling. &amp;nbsp;DCC is more adult-oriented, at least the way I play it, and the guys in my group really ran with it--embracing the weird magic (and it's side-effects) and using their decades of game experience to keep their players alive. &amp;nbsp;I created a sandbox for them, full of places and things designed by fans of the game as well as some of the published Goodman Games scenarios.&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;When the chance to run Well of Souls came up, I was excited. It was a chance to create new characters from scratch (the existing characters had been auto-generated) and place the characters far to the south of the cold misty forest-lands they were familiar with.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;I let the players go nuts as far as race was concerned, and they indulged their love of humanoids with dwarves, elves, and halflings. There were some humans, sure, but with one player going with an entire party of dwarves the humans were in the minority for a change.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;Spoilers beyond this point...&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_jYHtKzfXtz3D0bbci3Dt4xtWQn4K6awup_0DO4d_CZEYjvt0H_OfDDuxtXE_H9bK8mMMCOmXHwKNIeG8PXgFasR4Jy6sEDA7HzLD2xfRmvD84MvX150pNpGW02L6fpcxdrXvMkn721uo/s1600/well+of+souls+cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_jYHtKzfXtz3D0bbci3Dt4xtWQn4K6awup_0DO4d_CZEYjvt0H_OfDDuxtXE_H9bK8mMMCOmXHwKNIeG8PXgFasR4Jy6sEDA7HzLD2xfRmvD84MvX150pNpGW02L6fpcxdrXvMkn721uo/s1600/well+of+souls+cover.jpg" height="213" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;The Well of Souls is funnel, designed for 12-16 zero-level characters. It takes place deep in a rocky desert, and the players are led there by their guide, Farid. He has a lot of theories and stories about the Well, some of which are true, and some of which are false. The rumors are well done and it was fun reading them to the players as they peppered Farid with questions.&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;The other thing the party has to help them are the Tablets of Fate; big clay tablets with pictures drawn on them that hint at dangers and solutions within the Well. I drew them out using the pictures in the scenario book, and it was great listening to the players try to figure out what the hell they meant.&lt;/span&gt;&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQoOUL0xCZeZ8rV9XQFvg6HIWMtsKQuMI0CtJkkKtyz2aNDuJaBFW9TrEqB3vJEsDVS79vpVD58HWjbh0Xzmcupn7pJ3o_UNnpXwqLxIP3OztHkea2LKIVLgqM6UBKiP8u0b9fsO2YIVEh/s1600/tablets+of+fate.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQoOUL0xCZeZ8rV9XQFvg6HIWMtsKQuMI0CtJkkKtyz2aNDuJaBFW9TrEqB3vJEsDVS79vpVD58HWjbh0Xzmcupn7pJ3o_UNnpXwqLxIP3OztHkea2LKIVLgqM6UBKiP8u0b9fsO2YIVEh/s1600/tablets+of+fate.jpg" height="213" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div&gt;
&lt;span style="font-size: large;"&gt;Maps in the booklet are great; I only wish they were darker, or printed on lighter paper. My reason for that is that I generally trace over the maps as players progress, because my freehand drawing skill is worse than a child's. In this case, it was tough to see the maps through the paper, but that's certainly not a big deal.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;Having said that, the paper that the adventure is printed on is beautiful and easy on the eyes. There was some unfortunate transfer of ink on some of the pages, but that may have just been my copy.*&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;The adventure is pretty deadly. &amp;nbsp;I really enjoyed that it was so different from what the players had come to expect from me that they were surprised on several occasions--despite their always-on SuperCaution(tm). &amp;nbsp;Characters fell in pits, were attacked by clouds of bats, and were fried in a group at one point. I will say that their caution saved them on several occasions from nasty traps or surprise by creatures.&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;The players enjoyed themselves, and I enjoyed running the Well of Souls. The one thing I would change is the the door at Area 7. Page 14 explains how it connects to Area 6, but it took me several readings to understand that they connect, creating a loop.&lt;/span&gt;&lt;/div&gt;
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&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;The Well of Souls was the last game of DCC we played for the summer. I hope to get the game running again, and maybe find out what the funnel survivors decide to do in the hot, dry south of my game world. Ideally, I would like to continue with Stormlord's "Treasure Vaults of Zadabad," which is coming out in November. Excellent timing, really...&lt;/span&gt;&lt;/div&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-mfcSj5mERAN7JaSuM6fCQNhPKgP3hXA9aU6314B6rP9xj4y7vss374rZsCxXo9Ai0M7VQ4QPJ9FWP20_rUFPwN0MDoGljN3J7UAa4aYJmCr3wOHNLcQcd7vsV2C5vHSSDRxqS17BZFIF/s1600/well+of+souls+back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-mfcSj5mERAN7JaSuM6fCQNhPKgP3hXA9aU6314B6rP9xj4y7vss374rZsCxXo9Ai0M7VQ4QPJ9FWP20_rUFPwN0MDoGljN3J7UAa4aYJmCr3wOHNLcQcd7vsV2C5vHSSDRxqS17BZFIF/s1600/well+of+souls+back.jpg" height="213" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
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*I was provided a copy of the Well of Souls for purposes of review by Stormlord Publishing.&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;a href="http://stormlordpublishing.com/product/the-well-of-souls-print-and-pdf-combo/"&gt;&lt;span style="color: #cc0000;"&gt;The Well of Souls&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2014/10/review-of-well-of-souls-for-dungeon.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_jYHtKzfXtz3D0bbci3Dt4xtWQn4K6awup_0DO4d_CZEYjvt0H_OfDDuxtXE_H9bK8mMMCOmXHwKNIeG8PXgFasR4Jy6sEDA7HzLD2xfRmvD84MvX150pNpGW02L6fpcxdrXvMkn721uo/s72-c/well+of+souls+cover.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-289375290385125285</guid><pubDate>Fri, 19 Sep 2014 15:35:00 +0000</pubDate><atom:updated>2014-09-19T10:35:14.193-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Beyond the Wall</category><category domain="http://www.blogger.com/atom/ns#">DCC</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Crawl Classics</category><category domain="http://www.blogger.com/atom/ns#">Dungeons and Dragons</category><category domain="http://www.blogger.com/atom/ns#">goblins</category><category domain="http://www.blogger.com/atom/ns#">Hobgoblins</category><category domain="http://www.blogger.com/atom/ns#">Orcs</category><title>Beyond the Wall and Other Adventures</title><description>&lt;span style="font-size: large;"&gt;My normal game of Dungeon Crawl Classics fell through because one player had Adult Real Life Stuff come up. I still had 2 of my regular players as well as the teenage son of our host interested in a game, so I decided to run Beyond the Wall.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUnOjKp7uQIvNl7iYYuTVLG755fDDAg4Izdoj5-h7zcBCvGeejW78xKFfSWp09A0tEfFoYFHi-Vkqo0vfzsx708N5qeVkAf8ikzKKaRIDGjhVt3968qk5J5MQ7JZP7YYIap5MbawoWz3pD/s1600/Beyond+the+Wall.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUnOjKp7uQIvNl7iYYuTVLG755fDDAg4Izdoj5-h7zcBCvGeejW78xKFfSWp09A0tEfFoYFHi-Vkqo0vfzsx708N5qeVkAf8ikzKKaRIDGjhVt3968qk5J5MQ7JZP7YYIap5MbawoWz3pD/s1600/Beyond+the+Wall.jpg" height="400" width="310" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I chose Beyond the Wall for a few different reasons. The tone of the game is more appropriate for a younger player than DCC is,&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;character creation is fun, and&amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;the base mechanics are familiar to anyone who's played Basic Dungeons and Dragons.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Character creation in this game is a group activity. You pick a character playbook and roll your way through your childhood and early teens: some of the rolls you make will affect other characters in the party, and others will connect your character to Non-Player Characters in your village.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Normally, the players would also be involved in mapping out the home-village itself, but in this case I used a map drawn by Sarah Richardson and assigned homes and locations to the players and NPCs. The map looked great, in stark contrast to the later scribbles I made to show areas outside the village.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The game is designed to start with a bang, so the characters found themselves in the woods outside of town fighting a mutated, diseased bear. They took it down, grabbed an ear as proof, and were heading back into the village when they ran into a couple goblins on the path. About the same time they saw an orange glow and smelled smoke coming from the direction of the village.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPwfauw3LHV-av8yINd6o7coDu_Osuf30aCevd_sYAXFQ63sTeHutMjBpc0Cp-xFFoVmeb6l0fQY-A-aw2FL1JM8ZCCyZ-lOz78R30t_Zr_KD1f_iGxY1Fz8RONj4fSIwtroy6ACdqEePO/s1600/goblin+bow.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPwfauw3LHV-av8yINd6o7coDu_Osuf30aCevd_sYAXFQ63sTeHutMjBpc0Cp-xFFoVmeb6l0fQY-A-aw2FL1JM8ZCCyZ-lOz78R30t_Zr_KD1f_iGxY1Fz8RONj4fSIwtroy6ACdqEePO/s1600/goblin+bow.jpg" height="320" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Look at the teeth on that guy.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Quickly dispatching the goblins with a combination of archery and magic, the party ran home. They arrived to find the Bountiful Banshee Inn on fire and a group of armed citizens around the home of a retired mercenary soldier. The Sheriff informed them that goblins had set fire to the inn and barricaded themselves in the house. Bashing in the door, the players were hit by goblin arrows but quickly overcame their foes, with most of the damage to the characters from friendly fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;The goblins had tunneled up from underneath the house, collapsing the tunnel on their way back and leaving a few of their number stranded topside.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg78XWGm2X87dMfKSMklyeU-WkY5pOp6e39bziBxi_YkFGIhDjEAz-7wsKxi7MPYx6aKtfJTDaDaziSeb_klhPXtDd0nbNNXzpnchxKWYPmGNY2Snf8ql8RaMhrx_Qi8gQuNlNBWgp-xsj1/s1600/goblin+sword.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg78XWGm2X87dMfKSMklyeU-WkY5pOp6e39bziBxi_YkFGIhDjEAz-7wsKxi7MPYx6aKtfJTDaDaziSeb_klhPXtDd0nbNNXzpnchxKWYPmGNY2Snf8ql8RaMhrx_Qi8gQuNlNBWgp-xsj1/s1600/goblin+sword.jpg" height="241" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Tunneling goblins speak with a pirate accent.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;The players went on to save the village from a plague that the Hobgoblin Chief had inflicted through the use of hex bags, fleece an unsuspecting carriage on the King's Road, kill a great many more goblins using fire, magic, bows and swords, and ultimately come face to face with the head Hobgoblin and his Orc lieutenants in a dark,&amp;nbsp;goblin-modified&amp;nbsp;mine. All in all, it was fun and epic.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjucDmL49_azlLSyXFBMK_XjU1Cv2205QScGkJWqEH76QnfgrXohThXi9GIxlyT3puZUa4vCvnZL_cPy__bXa0tSQbP_ur26IhhNsTK4n2ShyB8gucoA_PEfvLmQCljtJKfhJbqAp2Pgljq/s1600/Hobgoblin.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjucDmL49_azlLSyXFBMK_XjU1Cv2205QScGkJWqEH76QnfgrXohThXi9GIxlyT3puZUa4vCvnZL_cPy__bXa0tSQbP_ur26IhhNsTK4n2ShyB8gucoA_PEfvLmQCljtJKfhJbqAp2Pgljq/s1600/Hobgoblin.png" height="400" width="270" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Hobgoblin chieftain, uninterested in parlay.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;i&gt;Some observations:&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;A) Bows were deadly, both to the enemy and to other characters when shots fired into melee missed their target.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;B) Magic was very effective. The Elf-Ranger used Entanglement on three occasions, and it wrought havoc every time.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;C) The static initiative worked great.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;D) It was fun having one character that was neutral-capitalist and pushed for rewards and bounties, while looking for opportunities to rob the rich. And the poor. And the middle class.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;So what would I do differently, the next time I run the game?&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;1) Better time management on my part. I was supposed to be rolling on the random charts for the adventure I had chosen while the players were making their characters, but I really wanted to be a part of that experience. Next time, I'll roll up the scenario ahead of time.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;2) More maps. Good maps add to the fun and beauty of the game, while my child-like scribbles detract.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;3) Have the To-Hit, Saving Throw, and Skill Check roll types memorized. I kept forgetting which were supposed to be high, and which was low. Because Mad-Cow. Embarrassing&amp;nbsp;and wastes time.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;4) Make a reference sheet. The rules are a breeze to read, but in the game I found myself paging back and forth and flipping between documents a lot. There's no reason for that, when I can put all the important stuff on a page or two and have it in front of me.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I recommend this game and hope I get a chance to play it again soon.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;a href="http://www.flatlandgames.com/btw/"&gt;&lt;span style="color: #cc0000;"&gt;Beyond the Wall and Other Adventures&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;</description><link>http://thursdaymorningdd.blogspot.com/2014/09/beyond-wall-and-other-adventures.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUnOjKp7uQIvNl7iYYuTVLG755fDDAg4Izdoj5-h7zcBCvGeejW78xKFfSWp09A0tEfFoYFHi-Vkqo0vfzsx708N5qeVkAf8ikzKKaRIDGjhVt3968qk5J5MQ7JZP7YYIap5MbawoWz3pD/s72-c/Beyond+the+Wall.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-4554427210588717985</guid><pubDate>Tue, 26 Aug 2014 17:49:00 +0000</pubDate><atom:updated>2014-08-26T12:49:14.161-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gin</category><category domain="http://www.blogger.com/atom/ns#">tea</category><category domain="http://www.blogger.com/atom/ns#">town</category><category domain="http://www.blogger.com/atom/ns#">village</category><category domain="http://www.blogger.com/atom/ns#">vodka</category><title>The Town of Cracklinborughford and Drinking With Style</title><description>&lt;span style="font-size: large;"&gt;I struggle with the creation of small villages and towns; I don't want them to be generic, but it's tough to make them memorable and realistic. So I decided to give Logan Knight's process a try:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;a href="http://www.lastgaspgrimoire.com/welcome-to-scenic-whereverthefuck-if-you-lived-here-youd-be-caught-up-in-drama-by-now/"&gt;&lt;span style="color: #cc0000;"&gt;Logan's Interactive Village Creation Process&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;He based it on Zzarchov Kowalski's Scenic Dunnsmouth, but addressed what he felt was a lack of inter-NPC relationships.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Following the instructions, I generated this map of the town. The arrows indicate houses that have relationships, good or bad, with certain other houses:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8VnULu0ZDDI6oeZ6Ke9jCOd4GrXdMf1aHsXEQTGw_mhPU0EWxpR_K3TfR1EE9zOSNg5CGEuO13Mbb2uakTyslDgxporBkbu16juqkI5vhONqZGcvEZfRB13jIb0AaNKFhrnMFk6BTdmSS/s1600/Cracklinborughford5.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8VnULu0ZDDI6oeZ6Ke9jCOd4GrXdMf1aHsXEQTGw_mhPU0EWxpR_K3TfR1EE9zOSNg5CGEuO13Mbb2uakTyslDgxporBkbu16juqkI5vhONqZGcvEZfRB13jIb0AaNKFhrnMFk6BTdmSS/s1600/Cracklinborughford5.jpg" height="400" width="341" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;The Village of&amp;nbsp;Cracklinborughford, which I thought sounded peppy and industrious.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;This is how the village breaks down, by house group number.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="color: cyan;"&gt;6's&lt;/span&gt;: &amp;nbsp;Have a surprisingly large assortment of goods to trade or sell.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="color: cyan;"&gt;5's&lt;/span&gt;: &amp;nbsp;Dress like demons and prance around burning pyres when the moon is full!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="color: cyan;"&gt;4&lt;/span&gt;: &amp;nbsp; &amp;nbsp;Fervent devotee of a known religion.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="color: cyan;"&gt;3's&lt;/span&gt;: &amp;nbsp;Organic body-horror replacements from a fallen star in the hills. They smell of thyme and their flesh is all-too-pliable!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="color: cyan;"&gt;2s&lt;/span&gt;: &amp;nbsp;Members of the same bloodline &lt;u&gt;AND ALSO&lt;/u&gt;--are &lt;i&gt;In Charge Around Here&lt;/i&gt;. They rule through a council with a representative from each of the Number 2 houses.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;The Most Interesting Feature&lt;/i&gt; of the town is a monolith of carven white soapstone in the center of town. The village is arranged to form rough curving lines radiating out from the monolith. Most of the townspeople seem entirely unaware of this pattern, but once you mention it to them will descend into obsession over it, eventually seeking to unlock the monolith and what lies beneath.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;i&gt;Other Features of Interest&lt;/i&gt; include a mystically placed pattern of stones and a hanging tree. Apparently they don't take kindly to law breakers in&amp;nbsp;Cracklinborughford.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Now that working map is fine, but you can't use that in a game--your players would flip the table in disgust. So here's what the village really looks like; many thanks to Sarah Richardson for reaching into my mind and creating this awesome map:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk5O9dU-UdzDofhm8sjpCtEEveBnN2L0Lq2Sco-eR2G0u-jaxACQGdAY5t-LnqNgGprgg5puyLDJDJpjGYdmCn4Pr7_OW_ZWJs8cejzTls2YJANccFwwwOda2AnEY6pluhTocq85n35Ywn/s1600/Village+of+Cracklinboroughford.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk5O9dU-UdzDofhm8sjpCtEEveBnN2L0Lq2Sco-eR2G0u-jaxACQGdAY5t-LnqNgGprgg5puyLDJDJpjGYdmCn4Pr7_OW_ZWJs8cejzTls2YJANccFwwwOda2AnEY6pluhTocq85n35Ywn/s1600/Village+of+Cracklinboroughford.jpg" height="302" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;Here's who's actually in those houses, and how they relate to each other:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;6A: &amp;nbsp;a widower who is firm friends with 3D.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;6B: &amp;nbsp;a bachelorette with political connections to 6A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;5A: &amp;nbsp;five friends and lovers. They do business with 3D.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;5B: &amp;nbsp;a couple and their five kids. They have vast respect for 3A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;5C: &amp;nbsp;a bachelor with political connections to 5E.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;5D: &amp;nbsp;a couple and their child. They owe a debt to 5A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;5E: &amp;nbsp;a woman and her three kids. They have an irrational dislike for 3B.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;4A: &amp;nbsp;a bachelor who knows varied secrets about 6B.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;3A: &amp;nbsp;an extended family with distrust for 2A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;3B: &amp;nbsp;a widow who frequently mocks 2B.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;3C: &amp;nbsp;a cleric, single parent of 4 kids. Blackmailing 3A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;3D: &amp;nbsp;an extended family with a long family history connecting them to 6B.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;2A: &amp;nbsp;five associates involved in betraying 2B.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;2B: &amp;nbsp;2 friends and lovers; they have a rivalry with 5A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;2C: &amp;nbsp;a couple and their three kids. They harbor a terrible suspicion about the widower in house 6A.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;While I was looking around Logan's excellent blog I found his recipes for tea-infused liquor and his suggestion to make your own labels for the concoctions you make. &amp;nbsp;&lt;/span&gt;&lt;span style="font-size: large;"&gt;So I made earl gray infused Bombay gin one night, jasmine tea infused Absolut vodka after that (the "Princess Jasmine"), and chai infused Belvedere vodka last. They were all good, but the chai-vodka was excellent!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;I can't draw, but I found this drawing on the internet, printed it, cut it out and taped it to an old bottle of Viking's Blood mead using double-sided tape. I pretty much feel like a master mixologist who is super crafty now.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihZzFw5jqNHLpgs8aZ9FiPpGMzYXSk5GfcEdUTUUTMhn8llrnGKFZd4LlEZkYG4o6Io2sO7khygc19num3uziftTSGJxzxgHUcsUbwYdI8gcxTR3f0PwrmN2uRUlE-K-rxF4h8f3ISzfIv/s1600/Tea+Infusion+Bottle3.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihZzFw5jqNHLpgs8aZ9FiPpGMzYXSk5GfcEdUTUUTMhn8llrnGKFZd4LlEZkYG4o6Io2sO7khygc19num3uziftTSGJxzxgHUcsUbwYdI8gcxTR3f0PwrmN2uRUlE-K-rxF4h8f3ISzfIv/s1600/Tea+Infusion+Bottle3.jpg" height="400" width="298" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;I'm crafty! So crafty!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</description><link>http://thursdaymorningdd.blogspot.com/2014/08/the-town-of-cracklinborughford-and.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8VnULu0ZDDI6oeZ6Ke9jCOd4GrXdMf1aHsXEQTGw_mhPU0EWxpR_K3TfR1EE9zOSNg5CGEuO13Mbb2uakTyslDgxporBkbu16juqkI5vhONqZGcvEZfRB13jIb0AaNKFhrnMFk6BTdmSS/s72-c/Cracklinborughford5.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-353731354619216315</guid><pubDate>Mon, 25 Aug 2014 19:41:00 +0000</pubDate><atom:updated>2014-08-25T14:41:11.471-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">disgusting</category><category domain="http://www.blogger.com/atom/ns#">lampreys</category><category domain="http://www.blogger.com/atom/ns#">sea lampreys</category><category domain="http://www.blogger.com/atom/ns#">teeth</category><title>On Lampreys</title><description>&lt;span style="font-size: large;"&gt;I haven't actually said much about lampreys on this blog, despite claiming that it was partially a blog about them. So today I'm going to fix that.&lt;/span&gt;&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;Here is a drawing of the hideous things, by the extremely talented artist Don Kenn:&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR7IL9BQGmZHy1KJzo8-OC9MSy-f28TOr-ViYl9XxGWk9tFfmfaq-wKa5hdDp_ql6lsqcgY_YDKFTtRZ2pfLhCz75De2DnQ-89ZvJoIu9id1E7EIvgEVS4ans2v-RqVbSkp1uQMOvIal9j/s1600/sea+lampreys.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR7IL9BQGmZHy1KJzo8-OC9MSy-f28TOr-ViYl9XxGWk9tFfmfaq-wKa5hdDp_ql6lsqcgY_YDKFTtRZ2pfLhCz75De2DnQ-89ZvJoIu9id1E7EIvgEVS4ans2v-RqVbSkp1uQMOvIal9j/s1600/sea+lampreys.jpg" height="640" width="384" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;These things infest Lake Michigan.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;And here is a newspaper story from 2012 that will strike fear and desperation into your heart.&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-2-8xi0byLoJ7SIunDvvHHMLF65_EvZkj7RGMBJH9MSYwcr9uv22d_agl8xZErT9QeeGrJDbThsffodKtLxtHncN4sTqqaB7mdE8Mdk1MolJg1nmskHc_uM7Ec97CuOpEQ_ENfxypIR9o/s1600/sea+lamprey+news+story.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-2-8xi0byLoJ7SIunDvvHHMLF65_EvZkj7RGMBJH9MSYwcr9uv22d_agl8xZErT9QeeGrJDbThsffodKtLxtHncN4sTqqaB7mdE8Mdk1MolJg1nmskHc_uM7Ec97CuOpEQ_ENfxypIR9o/s1600/sea+lamprey+news+story.jpg" height="640" width="449" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2014/08/on-lampreys.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR7IL9BQGmZHy1KJzo8-OC9MSy-f28TOr-ViYl9XxGWk9tFfmfaq-wKa5hdDp_ql6lsqcgY_YDKFTtRZ2pfLhCz75De2DnQ-89ZvJoIu9id1E7EIvgEVS4ans2v-RqVbSkp1uQMOvIal9j/s72-c/sea+lampreys.jpg" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-5849843600011186295</guid><pubDate>Sat, 19 Jul 2014 16:22:00 +0000</pubDate><atom:updated>2014-07-23T23:46:12.054-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cave map</category><category domain="http://www.blogger.com/atom/ns#">DCC</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Crawl Classics</category><category domain="http://www.blogger.com/atom/ns#">free adventure</category><category domain="http://www.blogger.com/atom/ns#">Hobgoblins</category><category domain="http://www.blogger.com/atom/ns#">lampreys</category><category domain="http://www.blogger.com/atom/ns#">Lusus Naturae</category><category domain="http://www.blogger.com/atom/ns#">night children</category><category domain="http://www.blogger.com/atom/ns#">Orcs</category><category domain="http://www.blogger.com/atom/ns#">Shadhavar</category><title>A Shortcut Dank and Dark</title><description>&lt;span style="font-size: large;"&gt;Matt Jackson posted a cool little map on Google+ and suggested we have some fun stocking it. I enjoy fun, so I gave it a shot.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;
This is an adventure for &lt;b&gt;Dungeon Crawl Classics&lt;/b&gt;, but it's easily transferred to other systems. You can download the &lt;a href="https://www.dropbox.com/s/1jv83fle93rlf5s/Shortcut%20Dank%20and%20Dark.pdf"&gt;&lt;span style="color: #cc0000;"&gt;pdf&lt;/span&gt; &lt;/a&gt;here.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgpALsA5udli9VGzNjEiBitGbHD9RbgRSgR8amA3pxlDpbT4ihsVXBlhYI_dUPxvYZQ552VhFHhQbq5bxSo6t8-FPVKpmgoqL0hyDZYRN0H8zVJwR7GGGBkBi-IU5Z-xlHaB5FhV-I8nvk/s1600/Better+Map2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgpALsA5udli9VGzNjEiBitGbHD9RbgRSgR8amA3pxlDpbT4ihsVXBlhYI_dUPxvYZQ552VhFHhQbq5bxSo6t8-FPVKpmgoqL0hyDZYRN0H8zVJwR7GGGBkBi-IU5Z-xlHaB5FhV-I8nvk/s1600/Better+Map2.png" height="640" width="384" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style="font-family: &amp;quot;Bookman Old Style&amp;quot;,&amp;quot;serif&amp;quot;; font-size: 16.0pt; mso-bidi-font-family: &amp;quot;Times New Roman&amp;quot;;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;b style="font-family: 'Bookman Old Style', serif; font-size: x-large;"&gt;A Shortcut Dank and Dark&lt;/b&gt;&lt;/div&gt;
&lt;div class="MsoNormal" style="margin-bottom: 0.0001pt;"&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;A short cave adventure for Dungeon Crawl Classics&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;Written by Brian Wille&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;Map by Matt Jackson&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;&lt;u&gt;Overview:&lt;/u&gt; &amp;nbsp;A Haunt of Hobgoblins and Orcs live here! They are at home when the party arrives, and they are not used to visitors. They react depending on their mood, how much blood they have shed recently and the attitude of the intruders. They are generally ready for battle, but are also unobservant and disorganized.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;&lt;u&gt;Creatures, Monsters, and Map:&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;Many thanks to Rafael Chandler for the Shadhavar in the Lusus Naturae preview, and to John Carr for the Night Children Hobgoblins and Orcs.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;Map by Matt Jackson 2014&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Bookman Old Style, serif; font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
</description><link>http://thursdaymorningdd.blogspot.com/2014/07/a-shortcut-dank-and-dark.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgpALsA5udli9VGzNjEiBitGbHD9RbgRSgR8amA3pxlDpbT4ihsVXBlhYI_dUPxvYZQ552VhFHhQbq5bxSo6t8-FPVKpmgoqL0hyDZYRN0H8zVJwR7GGGBkBi-IU5Z-xlHaB5FhV-I8nvk/s72-c/Better+Map2.png" width="72"/><thr:total>0</thr:total><enclosure length="-1" type="application/json" url="https://www.dropbox.com/s/1jv83fle93rlf5s/Shortcut%20Dank%20and%20Dark.pdf"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-7596355511391958428.post-5494552769268940309</guid><pubDate>Sat, 12 Jul 2014 18:40:00 +0000</pubDate><atom:updated>2019-02-28T16:17:02.067-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">5150</category><category domain="http://www.blogger.com/atom/ns#">chicago skirmish</category><category domain="http://www.blogger.com/atom/ns#">ganesha</category><category domain="http://www.blogger.com/atom/ns#">grenadier</category><category domain="http://www.blogger.com/atom/ns#">ITEN</category><category domain="http://www.blogger.com/atom/ns#">miniatures</category><category domain="http://www.blogger.com/atom/ns#">ral partha</category><category domain="http://www.blogger.com/atom/ns#">SoBH</category><category domain="http://www.blogger.com/atom/ns#">Song of Blades and Heroes</category><category domain="http://www.blogger.com/atom/ns#">Song of Hammer and Forge</category><category domain="http://www.blogger.com/atom/ns#">Tomorrow's War</category><category domain="http://www.blogger.com/atom/ns#">Tractics</category><category domain="http://www.blogger.com/atom/ns#">wargames</category><category domain="http://www.blogger.com/atom/ns#">Wasteland</category><title>Miniatures Skirmish Rules Sci-fi &amp; Fantasy</title><description>&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;After years of reading miniatures rules and trying to play
them, only to find that the rules were too fiddly or vague and the games too
long, I finally discovered it didn't have to be that way. Miniatures games could be fun and fast, and played with any
miniatures of the same scale that I had handy.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I was briefly part of a miniatures wargame club and greatly
enjoyed the people and the games. But I never did learn how to paint figures
very well, and eventually the games were held in homes instead of game stores.
Distant homes, and often with cats (allergic) so attending was no longer an
option.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Luckily, the club keeps a fantastic blog with great pictures
of their work and battles, so my experiences are not lost like tears in the
rain, and you can see what I'm talking about.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a href="http://chicagoskirmish.blogspot.com/"&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;http://chicagoskirmish.blogspot.com/&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Here is a recent entry, a playtest of a new supplement for
Song of Blades and Heroes called Song of Hammer and Forge. It introduces new
rules for dwarves, flintlocks and cannons. Which frankly are three of my
favorite things.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a href="http://chicagoskirmish.blogspot.com/2014/07/playtesting-song-of-hammer-forge.html"&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;http://chicagoskirmish.blogspot.com/2014/07/playtesting-song-of-hammer-forge.html&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;As a kid I played hellishly complicated miniatures wargames
like Tractics or Engage and Destroy. I tried Chainmail a few times but there
were holes and contradictions in the rules. The only Warhammer miniatures I
ever played were demos at Games Workshop stores, and my dreams of playing
Mordheim never materialized. Battlelore&amp;nbsp;
is fun but set-up and take-down are lengthy.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;When the guys at the club told me I could bring my old
Grenadier miniatures or HeroQuest figures, my Ral Partha creatures or Warhammer troops, I was
excited. They showed me how to stat them up, explained the easy and fun rules,
and the games began. We could get two games finished in one night, easy. We
used terrain from the stores at first, but the guys in the club are genius and
soon had their own terrain created and painted.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX7BCqhtNPSLsvd55OyjBPIl6OsI8gCo_yho5fson3XH4iVTcm7wBZECNnS7ThKH3xtZsf7CpCWd-5z-jFEGXeU6iW67bQAr9_Cp4AN_8e1bRIVOxH3B2XDf-IwSvh_ZBZpekTOe77a2Fb/s1600/TOW-cover.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;span style="font-size: large;"&gt;&lt;img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX7BCqhtNPSLsvd55OyjBPIl6OsI8gCo_yho5fson3XH4iVTcm7wBZECNnS7ThKH3xtZsf7CpCWd-5z-jFEGXeU6iW67bQAr9_Cp4AN_8e1bRIVOxH3B2XDf-IwSvh_ZBZpekTOe77a2Fb/s1600/TOW-cover.jpg" width="297" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;The best of the sci-fi miniatures rule sets that I tried.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;I was lucky enough to play a few other rulesets with them, a
couple sci-fi battles on distant colony worlds (Tomorrow's War and 5150 Star
Army) and a fantastic post-apocalyptic game (Wastelands). There was also an
epic Halloween zombie battle with multi-story buildings and vehicles, using customized All
Things Zombie rules.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNMK85NaY0bLTcfAfheULDJTKX9ycBBYFmPaI3xlTFso7GpA8oyndv5-TRBzlTez4VvbpXVWKD-kEAU2YjNjY7lVRglmodbr1cNjuPI0TsCLYnAmXYzagaDhZt48qnzM4GxY5W0mXtT_ls/s1600/zombie+car.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;span style="font-size: large;"&gt;&lt;img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNMK85NaY0bLTcfAfheULDJTKX9ycBBYFmPaI3xlTFso7GpA8oyndv5-TRBzlTez4VvbpXVWKD-kEAU2YjNjY7lVRglmodbr1cNjuPI0TsCLYnAmXYzagaDhZt48qnzM4GxY5W0mXtT_ls/s1600/zombie+car.jpg" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;A great pic from Chicago Skirmish blog. Killing zombies on Halloween.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;Some day I hope to get some use out of all my old 40k figures (a game I played three times) using the rules to In the Emperor's Name:&amp;nbsp;&lt;a href="https://thegamesshed.wordpress.com/2011/07/02/in-the-emperors-name/"&gt;&lt;span style="color: #cc0000;"&gt;https://thegamesshed.wordpress.com/2011/07/02/in-the-emperors-name/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-size: large;"&gt;If you're at all interested in enjoying a fast miniatures game
with a maximum of fun, I strongly suggest the Song
of Blades and Heroes series and Wastelands. Put those old figures to use!&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/div&gt;
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&lt;a href="http://www.ganeshagames.net/advanced_search_result.php?keywords=Song+blades+and+heroes&amp;amp;x=0&amp;amp;y=0"&gt;&lt;span style="color: #cc0000;"&gt;http://www.ganeshagames.net/advanced_search_result.php?keywords=Song+blades+and+heroes&amp;amp;x=0&amp;amp;y=0&lt;/span&gt;&lt;/a&gt;</description><link>http://thursdaymorningdd.blogspot.com/2014/07/song-of-hammer-and-forge.html</link><author>noreply@blogger.com (Brian Wille)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX7BCqhtNPSLsvd55OyjBPIl6OsI8gCo_yho5fson3XH4iVTcm7wBZECNnS7ThKH3xtZsf7CpCWd-5z-jFEGXeU6iW67bQAr9_Cp4AN_8e1bRIVOxH3B2XDf-IwSvh_ZBZpekTOe77a2Fb/s72-c/TOW-cover.jpg" width="72"/><thr:total>1</thr:total></item></channel></rss>