<?xml version="1.0" encoding="UTF-8" standalone="no"?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><title>To Continue Press Start</title><description>This is where Video Games and Life intersect, and there might be a crash.</description><managingEditor>noreply@blogger.com (Anonymous)</managingEditor><pubDate>Wed, 18 Dec 2024 22:24:01 -0500</pubDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">65</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">100</openSearch:itemsPerPage><link>http://tocontinuepressstart.blogspot.com/</link><language>en-us</language><itunes:explicit>yes</itunes:explicit><copyright>Copyright 2011-2013</copyright><itunes:image href="http://i81.photobucket.com/albums/j207/ayala28/tcpsicon.jpg"/><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords><itunes:summary>Come and listen to the ramblings, and some what relevant, talk between Meg and Antonio as they talk about video games. They'll talk a bout new releases, upcoming releases, favorites, and hatreds. This isn't a review a podcast as tangents will be had, stories will told, and hopefully some laughs and good times will occur. This is where Video Games and Life intersect, and there might be a crash.</itunes:summary><itunes:subtitle>Two people talking about Video Games in life.</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Comedy"/><itunes:author>Meg and Antonio</itunes:author><itunes:owner><itunes:email>TCPSpodcast@gmail.com</itunes:email><itunes:name>Meg and Antonio</itunes:name></itunes:owner><item><title>TCPS 24: EA &amp; Ubisoft E3 2013 Wrap Up</title><link>http://tocontinuepressstart.blogspot.com/2013/06/tcps-24-ea-ubisoft-e3-2013-wrap-up.html</link><category>battlefield 4</category><category>dragon age inquisition</category><category>e3</category><category>ea</category><category>ea sports</category><category>girlwood</category><category>need for speed</category><category>rabbids</category><category>rayman legends</category><category>star wars battlefront</category><category>the crew</category><category>the division</category><category>ubisoft</category><category>watch dogs</category><pubDate>Fri, 14 Jun 2013 17:12:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-5047801877852733252</guid><description>We talk the shows that EA and Ubisoft put on for us at this years 2013 E3. What games are we excited for? What hits are headed our way? Were we surprised or given the same old schpiel? We talk about all that. Take a listen!&lt;br /&gt;
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&lt;a href="http://ia601809.us.archive.org/27/items/E3eaubisoft13_201306/e3ea%3Aubisoft13.mp3" style="margin-left: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrch6WAb2M9hLyvYDG_qnPw_TVD0KXoO1GhzUsg40LQQ_QemCj2iu5n72QUZCMpiNsOoczkwM09crpIi6K0AIClXISVt1p8xJm-dx_RSGSfQXuD7K-ndvCUyXeooiZ3InQe7fMZs44/s1600/mp3.jpg" /&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" style="margin-left: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6thCSW_9_HHixUgp9ZvMvswnLxrRPGKfN5z3o3VEwliAoq4GBwd4vWEMSgY6y48GzOTsvN3vwqY-3oTMVX91mHWt5R1mJt0x2O4JuGopbFNzwY2Dfp0rgzBD8SPWnX_lwUw2li-mV/s1600/itunes.jpg" /&gt; &lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrch6WAb2M9hLyvYDG_qnPw_TVD0KXoO1GhzUsg40LQQ_QemCj2iu5n72QUZCMpiNsOoczkwM09crpIi6K0AIClXISVt1p8xJm-dx_RSGSfQXuD7K-ndvCUyXeooiZ3InQe7fMZs44/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="83129494" type="audio/mpeg" url="http://ia601809.us.archive.org/27/items/E3eaubisoft13_201306/e3ea%3Aubisoft13.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We talk the shows that EA and Ubisoft put on for us at this years 2013 E3. What games are we excited for? What hits are headed our way? Were we surprised or given the same old schpiel? We talk about all that. Take a listen!</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We talk the shows that EA and Ubisoft put on for us at this years 2013 E3. What games are we excited for? What hits are headed our way? Were we surprised or given the same old schpiel? We talk about all that. Take a listen!</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>The Super Smash Nintendo Change Up</title><link>http://tocontinuepressstart.blogspot.com/2013/06/the-super-smash-nintendo-change-up.html</link><category>3DS</category><category>Bayonetta 2</category><category>donkey kong</category><category>e3</category><category>kirby</category><category>legend of zelda</category><category>mario</category><category>mariokart</category><category>mega man</category><category>metroid</category><category>nintendo</category><category>Pokemon</category><category>samus</category><category>super smash bros</category><category>the wonderful 101</category><category>tropical freeze</category><category>wii fit trainer</category><category>wii u</category><category>wind waker</category><category>X</category><pubDate>Thu, 13 Jun 2013 13:13:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2097032433360268441</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2z2ZYuKFCF2XrAlPWfK8rJbTGkuFeHuXWMYQ0O645JMvVBw4ukbxw2fnhhIheU0vGeaqfZjy1jUSDqIyw3y1OJVdfHk8tVUuJIF5htZg3wJ1zfvRCqKBwiBeIUEGJSm_sHXErcHIg/s1600/3dslinkjump.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2z2ZYuKFCF2XrAlPWfK8rJbTGkuFeHuXWMYQ0O645JMvVBw4ukbxw2fnhhIheU0vGeaqfZjy1jUSDqIyw3y1OJVdfHk8tVUuJIF5htZg3wJ1zfvRCqKBwiBeIUEGJSm_sHXErcHIg/s320/3dslinkjump.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
While Nintendo may not have had a press conference this year at E3, they still delivered on game announcements. And if we're being honest, it was probably a good move to save all that money, specially with the big guns of Microsoft and Sony an their new consoles. Nintendo came at us with a Nintendo Direct 40 minute showcase broadcast, a booth at E3, demos, trailers, and a couple of roundtables at the conference, so they weren't absent altogether at the Expo.&lt;br /&gt;
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So what did they show us and what are we excited to see? There we actually quite a few titles announcements, for both the Wii U and the 3DS. Some old favorites like new Pokeman X and Y coming out this October, including a new fairy class that will be strong against Dragon class. A new Super Mario 3D World including a new cat power up, and Peach! Peach finally as a playable character, and giving everyone an old throw back move from Super Mario World 2. Not a dream this time Nintendo? And of course new Mario Kart 8 that includes a new antigravity driving style.&lt;br /&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZDxfYdxtKhUNw0jI_sC9C7CSL1ojfgYtjtMjwhc1ofCDjk-tCGOCobo9tZRzbcGC4KjLBIhEpYRa7Or-inCD8VP2T3hgDi-SMvFsQtpyNZpybVYWU5A483-GOFb5YSW9WWGNtvgL7/s1600/linkmario.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZDxfYdxtKhUNw0jI_sC9C7CSL1ojfgYtjtMjwhc1ofCDjk-tCGOCobo9tZRzbcGC4KjLBIhEpYRa7Or-inCD8VP2T3hgDi-SMvFsQtpyNZpybVYWU5A483-GOFb5YSW9WWGNtvgL7/s320/linkmario.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This is what I think of your franchise and promises&lt;/td&gt;&lt;/tr&gt;
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They of course announced their 3rd Party titles, some not so surprising, and some we're no doubt excited about. The expected Assassin's Creed IV, Batman Origins, Disney Infinite, Just Dance 2014, Spinter Cell Blacklist, and Watch Dogs. A new Batman Origins Blackgate coming out for the 3DS, Scribblenaughts Unmasked: DC Adventure for both the Wii U and 3DS, Shin Megami Tensei IV for the 3DS, and hold on, a new Sonic game, Lost World, coming out for both console and handheld. It looks like they took the 3D in semi 2D worlds like they did in Generations. Not even crossing my fingers.&lt;br /&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKpr7OSe0S1ZjE1M-h8IMrzwMIxM-ZSVXh9qJHl-E0Vdb6Oe8kT8poQAQ85h-OiQkC4cYB3UUzhF_JUcyaskgIV0v9sYp0UUGzAKnyPWIAl0cNypnBIvKCa3Juvrcj2WbPMzWxy2o9/s1600/3dslink.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKpr7OSe0S1ZjE1M-h8IMrzwMIxM-ZSVXh9qJHl-E0Vdb6Oe8kT8poQAQ85h-OiQkC4cYB3UUzhF_JUcyaskgIV0v9sYp0UUGzAKnyPWIAl0cNypnBIvKCa3Juvrcj2WbPMzWxy2o9/s320/3dslink.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Ta Da! I'm Back!&lt;/td&gt;&lt;/tr&gt;
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They threw out a bunch of new eShop titles with no release dates, including Ducktake Remastered, Dungeons and Dragons: Chronicles of&amp;nbsp;Mystara, Oddworld New N Tasty, and World of Keflings which most will recognize from the XBLA library. A new trailer for a game very near and dear to my heart, The Legend of Zelda Wind Waker HD. The graphics will look pretty amazing on the Wii U in 1080p, and they've added some new features including an option to go faster while you're sailing the vast ocean. Although from the trailer it looks like you're only able to activate this while you're catching a certain amount of wind in your sails. I know I'm not the only one who would sail in in zig zags to get to my next destination just so I wasn't moving at a snails pace, or so I didn't have to change the wind directions every time I needed to turn. They've also changed the Tingle Tuner! Obviously you can't connect your GameBoy Advance to the Wii U, (also holy crap, throw to the past with the GameBoy Advance Nintendo!) so they've changed the Tingle Tuner to the Tingle Bottle. From the beaches of Islands you can write a message, take screenshots, and through them out into the water. What good will this do? Your messages will then start to wash up on shore in other players games while they play. An interesting little addition, it seems like it could be fun.&lt;br /&gt;
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They also teased up with some images and gameplay of The Wonderful 101, a group of heroes that unite against space invaders to their city. They use the Unite Morph abilities to gather together and change into different weapons, like swords, or defensive items. It will offer a multiplayer options of up to five players. That one will release this coming September.&lt;br /&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcgFY_X20qX9uLhPdnTpPWwX006JEVc_eSg8E1-NEYbCXIj3JsX1X89Eb1J4pCxQH7L01e0-0xZ5qEuBqGqwE3iRFu3V70x_dVboTlbJZpHYSkdzaIa8b_acLrNTNSiJfSSsrE5ZoL/s1600/wiifitposter.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcgFY_X20qX9uLhPdnTpPWwX006JEVc_eSg8E1-NEYbCXIj3JsX1X89Eb1J4pCxQH7L01e0-0xZ5qEuBqGqwE3iRFu3V70x_dVboTlbJZpHYSkdzaIa8b_acLrNTNSiJfSSsrE5ZoL/s320/wiifitposter.jpg" width="226" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Let's just appreciate how spry Link, Pit, and Samus look here.&lt;/td&gt;&lt;/tr&gt;
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&lt;div class="separator" style="clear: both; text-align: left;"&gt;
The three trailers and teasers we got next might have been some of the most exciting ones. A New Donkey Kong Country, backed up with some old classics tunes in the background that had my little gamer heart excited. DKC Tropical Freeze features the return of Diddy Long and Dixie Kong and her blond helicopter hair. Then they hit us a new trailer for Bayonetta 2, this time featuring a full on look of the sassy Main Character, and her pixie style hair cut, (I'm a woman, yes I know hair styles,) and her new outfit. We saw some cinematic and in game action and while I didn't see a whole lot of changes, there was enough to keep me interested. Then we saw a rather pretty looking trailer for a new game from the creators of Xenoblade called X. So far we know that it's going to be an open world with monsters, and looks like a switch between the city and the wilds, and some mech play. Interesting. Expect that in 2014.&lt;/div&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFBOSwTRV29QHa31YtMFQFv9aY7c8qvcef-M_dfVurwe1ccPxTyR8yKdq35pFc5YbxZIz7Sh-T4GVcjRcybUgldEqERdhpSHVPSZ8sSEc2ex_IZRjB0duysQLtgGYLUmq1BLZDzYcE/s1600/megaposter.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFBOSwTRV29QHa31YtMFQFv9aY7c8qvcef-M_dfVurwe1ccPxTyR8yKdq35pFc5YbxZIz7Sh-T4GVcjRcybUgldEqERdhpSHVPSZ8sSEc2ex_IZRjB0duysQLtgGYLUmq1BLZDzYcE/s320/megaposter.jpg" width="231" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Retro Throwback of Nostalgia&lt;/td&gt;&lt;/tr&gt;
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Let's not beat around the bush anymore, it's liable to catch fire from the next announcement. Super Smash Bros. The trailer opened showing us a new character. Villager from the Animal Crossing franchise running to join along. Gonna have to be honest and bet that a lot of people weren't very excited that, he's not your first choice to join the cast of characters now is he? Then we see some of our cast of regulars; Mario, Link, Samus, Fox McCloud, Kirby, Donkey Kong, Pit, Pikachu, and Bowser. First we see them in a cell shaded style, outlined in black. They're announcing a 3DS Version. I think the black outline of the characters is a good move because we know how crazy the battle screens can get on a regular TV screen, and with this new style it makes it easier to pick our our fighters on the craziness of the background paired with the smaller screen of the 3DS. While it's all but confirmed that this will be a direct mirror of the Wii U version, it looks like some levels are going to be better suited for the smaller screen of Super Smash; For instance the train level from the Legend of Zelda Spirit Tracks.&lt;/div&gt;
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&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1AiP6_JMFOsz4wT5UoIut2ph03o62xpihX17Vlo7pSMaX_6417FPSTaXZ2TvpFIGQDuyRiVixiQ4V-xH8aMwpdkvFDZlc2WRPy12-8VMKjhapRSCRlwmZPuTJQ7EsUZWnFPZc6xhc/s1600/megamanjump.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1AiP6_JMFOsz4wT5UoIut2ph03o62xpihX17Vlo7pSMaX_6417FPSTaXZ2TvpFIGQDuyRiVixiQ4V-xH8aMwpdkvFDZlc2WRPy12-8VMKjhapRSCRlwmZPuTJQ7EsUZWnFPZc6xhc/s320/megamanjump.jpg" width="320" /&gt;&lt;/a&gt;Mario jumps out and breaks from his cell shaded 3DS style and we get to see the Wii U's HD graphics come into play. Link takes on the look of the Wii U demo we saw him in last year and some of his Skyward Sword apparel. Samus how shed the old classic armor for her Prime look. Looking snazzy there, girl. We don't see Zero suit Samus, but we only have a handful of the confirmed line up so far, so she could make her return in both versions. Pit takes on his more stylized look from Kid Icarus: Uprising, and some of his new attacks, including two shields for an upper punch. When will this Nintendo Powerhouse come out? 2014 of course.&lt;/div&gt;
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&lt;iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/aX2KNyaoNV4?feature=player_embedded' frameborder='0'&gt;&lt;/iframe&gt;&lt;/div&gt;
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But they weren't done with Super Smash yet. Last year they big names were Solid Snake and Sonic the Hedgehog. This year they throw another one at us. If you arne't excited for this one then I don't even know you. Mega Freaking Man. He gets the classic pan up, hair blowing in the wind, and then the helmet is on, it lights up and he opens his eyes. Game. On. They throw in some Mega Man 2 theme in there, until he gets beat down, shown the way of Super Smash. Then we see the powers of Mega Man int he game. Hit with some rock of Wily's Castle theme and we see what we can expect form our little blue dude in the game. You need to see the trailer (linked above) to see the awesomeness.&amp;nbsp;&lt;/div&gt;
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&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghcJmHnkcZ5BlfeQdaUizPG2UJZ7C2y4C1NS06LPUJOSngiKGejiw71YIWlWU3DTBKoybUg19phc0LcUvdw9hFjG_jeasE-0bRXHsXeCatEtEgYdG9SpIFUCvXwZ_DP3qzKa_7r2l3/s1600/wiifitlink.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghcJmHnkcZ5BlfeQdaUizPG2UJZ7C2y4C1NS06LPUJOSngiKGejiw71YIWlWU3DTBKoybUg19phc0LcUvdw9hFjG_jeasE-0bRXHsXeCatEtEgYdG9SpIFUCvXwZ_DP3qzKa_7r2l3/s200/wiifitlink.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;And stretch. And hold. Good Job&lt;/td&gt;&lt;/tr&gt;
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One day after announcing Mega Man as a playable character, Nintendo showed their next new character. No one saw this one coming. The Wii Fit Trainer. Don't knock her yet, check out the trailer bewlow. I think she could be a bit of fun.&amp;nbsp;&lt;/div&gt;
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&lt;iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/lBoL1Ic9uWw?feature=player_embedded' frameborder='0'&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2z2ZYuKFCF2XrAlPWfK8rJbTGkuFeHuXWMYQ0O645JMvVBw4ukbxw2fnhhIheU0vGeaqfZjy1jUSDqIyw3y1OJVdfHk8tVUuJIF5htZg3wJ1zfvRCqKBwiBeIUEGJSm_sHXErcHIg/s72-c/3dslinkjump.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 23: Microsoft E3 2013 Wrap Up</title><link>http://tocontinuepressstart.blogspot.com/2013/06/tcps-23-microsoft-e3-2013-wrap-up.html</link><category>audio</category><category>battlefield 4</category><category>black tusk</category><category>e3</category><category>forza</category><category>Halo</category><category>mgs</category><category>microsoft</category><category>podcast</category><category>ryse</category><category>smart glass</category><category>sunset overdrive</category><category>TCPS</category><category>titanfall</category><category>witcher 3</category><category>world of tanks</category><category>xbox one</category><pubDate>Tue, 11 Jun 2013 12:37:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3110319714494335905</guid><description>Here is epidose 23! It's back the podcast is back! And we're kicking off with E3 and the Press Conference from Microsoft. Did they go a good job? Did they miss the mark? What about the Xbox One? We talk about all that and more!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://ia801803.us.archive.org/32/items/E3microsoft13/e3microsoft13.mp3" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_QtWXZn2TlkmmUAf4l1yWTXp5lj7cfy1i-WIwGDz7g0c39OPPPfPdrfeXjH42LSIcTHjuwmtM8cPzYI1107oLeMixEh36Pz0Ir4nsB3m7bPPrWQ6SKiYfV8kZ49r_O_n_5fI7428/s1600/mp3.jpg" /&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" style="margin-left: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcB4ci_mOJTs6dDNLbl7UMrrxRtQ6-zAnWhrHWrPAtPEbP75VvvAWXG9XNqzwNGEOQsn5kGxPMZ2WgYtFyidsYlHfsD8cUkjG2T0z666NFtQBLm44HLvqiAde7_CXjdayk5l_eAlBW/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_QtWXZn2TlkmmUAf4l1yWTXp5lj7cfy1i-WIwGDz7g0c39OPPPfPdrfeXjH42LSIcTHjuwmtM8cPzYI1107oLeMixEh36Pz0Ir4nsB3m7bPPrWQ6SKiYfV8kZ49r_O_n_5fI7428/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="93631554" type="audio/mpeg" url="http://ia801803.us.archive.org/32/items/E3microsoft13/e3microsoft13.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Here is epidose 23! It's back the podcast is back! And we're kicking off with E3 and the Press Conference from Microsoft. Did they go a good job? Did they miss the mark? What about the Xbox One? We talk about all that and more! &amp;nbsp;&amp;nbsp;</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>Here is epidose 23! It's back the podcast is back! And we're kicking off with E3 and the Press Conference from Microsoft. Did they go a good job? Did they miss the mark? What about the Xbox One? We talk about all that and more! &amp;nbsp;&amp;nbsp;</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Still Not Dead: E3 Edition</title><link>http://tocontinuepressstart.blogspot.com/2013/06/still-not-dead-e3-edition.html</link><category>e3</category><category>microsoft</category><category>nintendo</category><category>not dead</category><category>podcast</category><pubDate>Tue, 11 Jun 2013 11:33:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-1419238074240572188</guid><description>As I type this I am currently editing our first pocast in a year. And it's the Microsoft E3 wrap up podcast. I'm also watching the Nintendo direct E3 announcement, but I would lying if I said I was getting any information from this. The lag is so bad, even in 240p, that it keep buffering every 5-10 seconds. This is not a good start for Nintendo to announce their titles. I want to think that I haven't missed anything since it's taking forever. I don't know how long this was supposed to take (as it's all pre-recorded it looks like), but the buffering and eventually skipping was not good.&lt;br /&gt;
&lt;br /&gt;
I'm having to rewatch the stream to get the information that I missed. We'll talk about what this means later on the podcast.&lt;br /&gt;
&lt;br /&gt;
We're recording podcasts today, and writing blogs, and posting videos as E3 officially opens to the public and trailers and news comes out. Stay tuned. We're back, and we're going to be doing some cool stuff. More videos coming to the Youtube channel as well!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Revolver: Bullet Points for a Podcast</title><link>http://tocontinuepressstart.blogspot.com/2012/10/revolver-bullet-points-for-podcast.html</link><pubDate>Tue, 30 Oct 2012 12:57:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4827720960593378916</guid><description>*Presses Start*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Friends, Romans, Countrymen.&lt;br /&gt;
&lt;br /&gt;
Small little updates for those of you who are wondering.&lt;br /&gt;
&lt;br /&gt;
*Extra Life earned $500 dollars this year. Thank you!&lt;br /&gt;
&lt;br /&gt;
*As far as I know, project hiatus/cancellations are all over the board, we just need to sift them out. Stay Tuned.&lt;br /&gt;
&lt;br /&gt;
*I'm going to bite the bullet and start updating the Youtube, regardless of my slow internet.&lt;br /&gt;
&lt;br /&gt;*Ports: Episode 1 is finished, and is in the long process of editing.&lt;br /&gt;
&lt;br /&gt;
*Game reviews and Fight Nights will return, thinking about making a series out of them.&lt;br /&gt;
&lt;br /&gt;
*All this turnover should happen in Nov.&lt;br /&gt;
&lt;br /&gt;
Loaded and Ready to Fire.&lt;br /&gt;
&lt;br /&gt;
~&lt;i&gt;Continue?&lt;/i&gt;&lt;br /&gt;
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&lt;br /&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>No Excuses.</title><link>http://tocontinuepressstart.blogspot.com/2012/08/no-excuses.html</link><pubDate>Sat, 4 Aug 2012 18:09:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4520428125877444756</guid><description>*presses start*&lt;br /&gt;
&lt;br /&gt;
So, instead of saying why we haven't really been around (which we have, just check out the tube), I'll going to go ahead a put out there that there is a reason WHY we haven't been as pushed up about the blog and other things lately.&lt;br /&gt;
&lt;br /&gt;
Mostly because, holy shit, did games really blow it for me this year.&lt;br /&gt;
&lt;br /&gt;
Don't get me wrong, there are a ton of games that dropped this year. Hotly anticipated games that I expected to blow my mind away. Sequels and Series endings and.....well.....most of them ended up actually&amp;nbsp;under preforming&amp;nbsp;this year. Ninja Gaiden 3 being the absolute biggest one. Month after Month, a game that I was looking forward to ended up tanking big time, or just couldn't do it for me. Mass Effect, Ninja Gaiden, Street Fighter.....that's right, I said it. There have been 2 games that I knew were coming out that I was actively looking forward to that didn't dissapoint: Max Payne 3 and Ghost Recon. But alas, those were in May, so until then, I was forced to deal with lackluster games.&lt;br /&gt;
&lt;br /&gt;
That's not to say, however, there wasn't any good games. I was surprised by Kingdom of Amaular, UFC Undisputed 3 really hit the spot for a bit, Final Fantasy DDR was suprisingly good and I did enjoy Darkness II, among others. However, it's the case of games that I didn't think were going to be any good at all, turned out to be surprisingly well done. This half of the year really can't do it for me. I am looking forward to the latter half of the year. Borderlands, Assassins Creed, FarCry and the space marine game with the 4 in it all look really good. I'll be looking forward to seeing the release. Until then, It's DLC games and old school goodness.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Continue?&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 22: E3 Microsoft Wrap-Up</title><link>http://tocontinuepressstart.blogspot.com/2012/06/tcps-22-e3-microsoft-wrap-up.html</link><category>audio</category><category>e3</category><category>gears of war</category><category>halo 4</category><category>kinect</category><category>microsoft</category><category>podcast</category><category>TCPS</category><category>usher</category><pubDate>Mon, 4 Jun 2012 15:31:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7414989881247998808</guid><description>We had a few minutes to spare between the Microsoft Conference and the EA conference, so we decided to do a short podcast summarizing what was announced. We'll later go into detail about what was announced, about what it means, and what we think about it. But until then, we didn't want to leave you all hanging!&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://ia600507.us.archive.org/31/items/Tcps22E3Wrap-upMicrosoft/TCPS22.mp3" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_QtWXZn2TlkmmUAf4l1yWTXp5lj7cfy1i-WIwGDz7g0c39OPPPfPdrfeXjH42LSIcTHjuwmtM8cPzYI1107oLeMixEh36Pz0Ir4nsB3m7bPPrWQ6SKiYfV8kZ49r_O_n_5fI7428/s1600/mp3.jpg" /&gt;&lt;/a&gt;&lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ9DPwfmXLBsRATTFgkwfeBRk4gozNQ5xGanPeBeIjtO47LsIHe8Ngitw6novCQIswwSZYO5ocYCL0IfA-CjsPE4tVx7kQhrC7pbSweD4l_2DQ2PQZCoya3xj_FhLkEH7KtsEpv0dO/s1600/zune.jpg" /&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcB4ci_mOJTs6dDNLbl7UMrrxRtQ6-zAnWhrHWrPAtPEbP75VvvAWXG9XNqzwNGEOQsn5kGxPMZ2WgYtFyidsYlHfsD8cUkjG2T0z666NFtQBLm44HLvqiAde7_CXjdayk5l_eAlBW/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_QtWXZn2TlkmmUAf4l1yWTXp5lj7cfy1i-WIwGDz7g0c39OPPPfPdrfeXjH42LSIcTHjuwmtM8cPzYI1107oLeMixEh36Pz0Ir4nsB3m7bPPrWQ6SKiYfV8kZ49r_O_n_5fI7428/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="33422976" type="audio/mpeg" url="http://ia600507.us.archive.org/31/items/Tcps22E3Wrap-upMicrosoft/TCPS22.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We had a few minutes to spare between the Microsoft Conference and the EA conference, so we decided to do a short podcast summarizing what was announced. We'll later go into detail about what was announced, about what it means, and what we think about it. But until then, we didn't want to leave you all hanging!</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We had a few minutes to spare between the Microsoft Conference and the EA conference, so we decided to do a short podcast summarizing what was announced. We'll later go into detail about what was announced, about what it means, and what we think about it. But until then, we didn't want to leave you all hanging!</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>This Week In E3</title><link>http://tocontinuepressstart.blogspot.com/2012/06/this-week-in-e3.html</link><category>e3</category><category>ea</category><category>microsoft</category><category>mii</category><category>miiverse</category><category>nintendo</category><category>sony</category><category>TCPS</category><category>ubisoft</category><category>wii u</category><pubDate>Sun, 3 Jun 2012 23:16:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2733279509027475250</guid><description>If you know anything about gaming, then you know that this week is Gaming's biggest time to shine. The World Series of Gaming. It's the Electronics Entertainment Expo! And once again we're going to be covering it, this time in blog post and podcast form. We'll do what we did last year, break up the podcasts, this time the Big 3 (Microsoft, Sony and Nintendo) into one, and Ea and Ubisoft into another. Or something like that. It will of course all depend on what kind of news we get. If you've listened to our previous podcasts then you know what we're hoping for something big, but our hopes aren't big. At least they weren't, until earlier today.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxJ5nTaUAqTP7jh-mdUaeYyc_7ESMEcqhYWyuzcOf28zt2Vv3cELH6-QqA41FshfRwGR3drVXMtNzAmfHE7ym42BfzCt2V7W7kxN0K2lNx6LHtC-fYQX_FzD-7hP8xqgmOQLFRxgDb/s1600/wii-u-proto-1338766023.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="178" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxJ5nTaUAqTP7jh-mdUaeYyc_7ESMEcqhYWyuzcOf28zt2Vv3cELH6-QqA41FshfRwGR3drVXMtNzAmfHE7ym42BfzCt2V7W7kxN0K2lNx6LHtC-fYQX_FzD-7hP8xqgmOQLFRxgDb/s320/wii-u-proto-1338766023.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeF_Dm0nkU-NfM3eG-ceOoGBlzxYWd2kRoCWn6N9No_FouIRcwqxeVGTzIRvvcU2reign-b81m2yCAxwsD-qh57zCbsjPrX7JJxt5Qo21h2GyXXeSUl18otnl5JZFRv6qQ7YcRl-p/s1600/3fb872a603c91c3d03f137137e510ffd1a7dfde1.jpg__620x350_q85_crop_upscale.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;/a&gt;Despite other announcements of games, and trailers and gameplay from others, Nintendo wanted to get a head start. How? By talking about the Wii U of course! Some people might thing that this is a bad move, that they should have saved all information for their press Conference on Tuesday. People like me. But after watching the short (only about half an hour) special broadcast, it wasn't a bad move on their part. We were treated Nintendo President Satoru Iwata talking to us about what we can expect from the Wii U, what makes it different than the Wii, improves on fromt he Wii, and why it's going to be the system to beat. The controller has been update; it's been made bigger, joysticks have replaced the thumb pads, and the form has been designed for comfort with long hours of gaming in mind. They even announced the Wii U Pro Controller, looking much like a 360 controller. The only difference between the two Wii U controllers is that the Pro is meant for, well,w hat it's named after, Pros. No screen will be in this controller. I can only imagine that you won't be able to use this controller for every game, as I can see Nintendo, and other third party designers, utilizing the screen for game purposes and you'll probably be required to use the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeF_Dm0nkU-NfM3eG-ceOoGBlzxYWd2kRoCWn6N9No_FouIRcwqxeVGTzIRvvcU2reign-b81m2yCAxwsD-qh57zCbsjPrX7JJxt5Qo21h2GyXXeSUl18otnl5JZFRv6qQ7YcRl-p/s1600/3fb872a603c91c3d03f137137e510ffd1a7dfde1.jpg__620x350_q85_crop_upscale.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeF_Dm0nkU-NfM3eG-ceOoGBlzxYWd2kRoCWn6N9No_FouIRcwqxeVGTzIRvvcU2reign-b81m2yCAxwsD-qh57zCbsjPrX7JJxt5Qo21h2GyXXeSUl18otnl5JZFRv6qQ7YcRl-p/s320/3fb872a603c91c3d03f137137e510ffd1a7dfde1.jpg__620x350_q85_crop_upscale.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Although there wasn't much that was announced that we didn't already now, or assume, from last years E3, there was a video that showed what the Wii U, and it's controller, would be able to do. Including what looked like it's own social network, complete with video chat. Nintendo has found a way to include the Mii's in a very interactive way, much better than before and just using your Mii to show off to your friends when they come over to your house. Not so possible when your friends live half way around the world. They're calling it the Miiverse, and it'll include interactivity between the Wii U, and the 3DS, and other systems. It also looked like there might be an mobile app coming to a smart phone near you, so that you can interact with the Nintendo community.&lt;br /&gt;
&lt;br /&gt;
These are things that will all be covered again this Tuesday, I'm sure, at the Nintendo Press Conference. Let's see how Sony and Microsoft take this news. E3 kicks off tomorrow with the first big press conference from Microsoft starting at 12:30pm EST (9:30am PDT), EA at 4pm EST (1pm PDT), Ubisoft at 6pm EST (3pm PDT), and Sony at 9pm EST (6pms PST). Then Nintendo will step up on Tuesday at 12pm EST (9am PST) to show off their goods. Here's hoping for some kind of LoZ fan service. Expect tweets from us (@TCPSpodcast) and wrap up posts after each press conference summing everything up, and podcasts to go up after the big conferences are over. We won't leave you hanging.</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxJ5nTaUAqTP7jh-mdUaeYyc_7ESMEcqhYWyuzcOf28zt2Vv3cELH6-QqA41FshfRwGR3drVXMtNzAmfHE7ym42BfzCt2V7W7kxN0K2lNx6LHtC-fYQX_FzD-7hP8xqgmOQLFRxgDb/s72-c/wii-u-proto-1338766023.png" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 21: Pre-E3 Ramblings</title><link>http://tocontinuepressstart.blogspot.com/2012/06/tcps-21-pre-e3-ramblings.html</link><category>audio</category><category>e3</category><category>kinect</category><category>microsoft</category><category>nintendo</category><category>podcast</category><category>ps move</category><category>sony</category><category>TCPS</category><category>vita</category><category>wii u</category><pubDate>Sun, 3 Jun 2012 10:08:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-5512371339571805420</guid><description>Like usual, we're on top of things, and took the time to sit down and talk about E3. What we got from last year, what we were promised, and what we'd like, and what we Need to see this year. Enjoy. We actually got a little serious. Until the end.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://ia700700.us.archive.org/30/items/Tcps21Pre-e3Ramblings/TCPS21.mp3" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqz7e9wYlWNf2SdKj21P25Smh2ZgMmJt-6ErtsBvIw1IuqetroEi86gL4vUB19SL5S0PqjrIkUGpQ0LN74Z3TLtKecyn7DgwNdUz85WLUKJ5ei2iLrrc4Ao559nplNep_sR8jvGTiA/s1600/mp3.jpg" /&gt;&lt;/a&gt;&lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfa0RfSJEzIg0hmAN6Nz7aKmd4ZWai76KC3vBz7HBTAqvq5jijeTgb3s5y-J7TR8VUU5fwicG42fs1fFoABU6ssvOD7dRdXPFGYSIjWHFTYjIIoYV2kzSWKC3hC-1VagPHBISI7xfY/s1600/zune.jpg" /&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ44Cg99ObGiqfX6L_YdgxWIOcU-pnqGNBnLH6KhqdgvG1EtJcgrJk89xucIGcsMLgORh6WyjgYRZHJeKIdLgVzeUxVDY8RGaIGX5CuDYFz3QPcw2uwFnFp-6__Ocq8Sfkm3ev_jh6/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqz7e9wYlWNf2SdKj21P25Smh2ZgMmJt-6ErtsBvIw1IuqetroEi86gL4vUB19SL5S0PqjrIkUGpQ0LN74Z3TLtKecyn7DgwNdUz85WLUKJ5ei2iLrrc4Ao559nplNep_sR8jvGTiA/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 20: We're Not Dead</title><link>http://tocontinuepressstart.blogspot.com/2012/05/tcps-20-were-not-dead.html</link><category>audio</category><category>e3</category><category>kinect</category><category>microsoft</category><category>nintendo</category><category>podcast</category><category>sony</category><category>TCPS</category><category>vita</category><pubDate>Thu, 24 May 2012 12:14:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4661065737823781271</guid><description>No, we're not dead, we're back! And we somehow manage to cover short reviews of the games that have come out since January of 2012 up until just this week! And then there's some nonsense, but then we actually have some meaningful conversations about Sony and Nintendo and some Microsoft. Yes, we talk a little bit about Mass effect 3. Listen in!&lt;br /&gt;
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&amp;nbsp; &lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://ia600602.us.archive.org/24/items/Tcps20WereNotDead/TCPS20.mp3" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqz7e9wYlWNf2SdKj21P25Smh2ZgMmJt-6ErtsBvIw1IuqetroEi86gL4vUB19SL5S0PqjrIkUGpQ0LN74Z3TLtKecyn7DgwNdUz85WLUKJ5ei2iLrrc4Ao559nplNep_sR8jvGTiA/s1600/mp3.jpg" /&gt;&lt;/a&gt;&lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfa0RfSJEzIg0hmAN6Nz7aKmd4ZWai76KC3vBz7HBTAqvq5jijeTgb3s5y-J7TR8VUU5fwicG42fs1fFoABU6ssvOD7dRdXPFGYSIjWHFTYjIIoYV2kzSWKC3hC-1VagPHBISI7xfY/s1600/zune.jpg" /&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ44Cg99ObGiqfX6L_YdgxWIOcU-pnqGNBnLH6KhqdgvG1EtJcgrJk89xucIGcsMLgORh6WyjgYRZHJeKIdLgVzeUxVDY8RGaIGX5CuDYFz3QPcw2uwFnFp-6__Ocq8Sfkm3ev_jh6/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqz7e9wYlWNf2SdKj21P25Smh2ZgMmJt-6ErtsBvIw1IuqetroEi86gL4vUB19SL5S0PqjrIkUGpQ0LN74Z3TLtKecyn7DgwNdUz85WLUKJ5ei2iLrrc4Ao559nplNep_sR8jvGTiA/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="103487654" type="audio/mpeg" url="http://ia600602.us.archive.org/24/items/Tcps20WereNotDead/TCPS20.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>No, we're not dead, we're back! And we somehow manage to cover short reviews of the games that have come out since January of 2012 up until just this week! And then there's some nonsense, but then we actually have some meaningful conversations about Sony and Nintendo and some Microsoft. Yes, we talk a little bit about Mass effect 3. Listen in! &amp;nbsp;</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>No, we're not dead, we're back! And we somehow manage to cover short reviews of the games that have come out since January of 2012 up until just this week! And then there's some nonsense, but then we actually have some meaningful conversations about Sony and Nintendo and some Microsoft. Yes, we talk a little bit about Mass effect 3. Listen in! &amp;nbsp;</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Updates? In my Universe?</title><link>http://tocontinuepressstart.blogspot.com/2012/05/updates-in-my-universe.html</link><pubDate>Fri, 18 May 2012 01:34:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2291647387591622287</guid><description>Holy crapsicles, have WE been lax on this blog or what?&lt;br /&gt;
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To be honest, yes. We've been lax on the blog portion but not so much on the youtube portion. We've got Fight Night Videos, FF13-2 playthrus, Nintendo playthrus, More&amp;nbsp;ridiculous&amp;nbsp;stuff as well. Even if we've been quiet on the blog, we're still raising hell on the interwebs. There should be a amazing Witcher 2 review in the pipework and Batman has been slowed to&amp;nbsp;coincide&amp;nbsp;with the Dark Knight movie coming out, so expect that to be kicked back up really soon.&lt;br /&gt;
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Plus, I'm stuck in Batman. Stupid Tank. But that's not important.&lt;br /&gt;
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Anywho, Check the link to the &lt;a href="http://youtube.com/user/tcpspodcast" target="_blank"&gt;youtube(s)&lt;/a&gt; to check out what we've been up to. Promise you won't be&amp;nbsp;disappointed.&lt;br /&gt;
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&lt;br /&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Did You Know That...?!</title><link>http://tocontinuepressstart.blogspot.com/2012/04/did-you-know-that.html</link><category>assassins of kings</category><category>cd projeckt red</category><category>fallout</category><category>gog.com</category><category>Halo</category><category>halo reach</category><category>the witcher</category><category>the witcher 2</category><pubDate>Thu, 5 Apr 2012 19:29:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3479262913239665185</guid><description>&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcX0SCLP4fg3gH_33K1-oIi9mjC_qD-873V-j1SIuwXkZsslNGxutq11BJVTTCHYL0F7ocGg1s-s7dunzK6Qlyp-VF4gkSVxN-9zoqMFFZVMlW2kIDpHKbahramjMzFE6T7Kepooc/s1600/thumbs-up.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 170px; height: 178px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcX0SCLP4fg3gH_33K1-oIi9mjC_qD-873V-j1SIuwXkZsslNGxutq11BJVTTCHYL0F7ocGg1s-s7dunzK6Qlyp-VF4gkSVxN-9zoqMFFZVMlW2kIDpHKbahramjMzFE6T7Kepooc/s320/thumbs-up.jpg" alt="" id="BLOGGER_PHOTO_ID_5728078375727022450" border="0" /&gt;&lt;/a&gt;Fans of Bill Nye the Science will appreciate the title, but I digress. I named it that because I was wondering if you all knew of some cool things that happened recently, like several hours ago. Ever wanted to play Fallout: A Post Nuclear Role Playing Game? Well you can play it for free, but only for the next 36 hours! (From the time of this post, of course.) If you go to &lt;a style="font-weight: bold;" href="http://gog.com/"&gt;GOG.com&lt;/a&gt; you can get the whole game, DRM-free, plus extras! What kind of extras you're asking? Extras like wallpapers, a manual, Fallout bible, avatars, artworks, and a soundtrack! For free! Again, &lt;span style="font-weight: bold;"&gt;Free&lt;/span&gt;. Who doesn't like getting things for free? I've picked up my copy. GOG.com is also releasing more games, DRM-free, like Assassin's Creed, with many many extras! Soundtracks, art books, manuals, all those things you would expect in a collector's edition, for free!&lt;br /&gt;&lt;br /&gt;But there's more!&lt;br /&gt;&lt;br /&gt;Earlier today was the CD Projekt RED Group 2012 Spring Conference, (which you can go and watch the recorded video &lt;a href="http://www.ustream.tv/recorded/21613065"&gt;here&lt;/a&gt;.) Don't recognize that name? &lt;span style="font-style: italic;"&gt;The Witcher&lt;/span&gt;. 'Nuff said. Haven't played it? Why not? I haven't, but I'm rectifying that as we speak. And now they've made it easier for you to play! It's coming to the Xbox360! Not just a port either, they've built it from the ground up for ultimate immersion. 'But, Megara, that game isn't new!' I hear you say. Well no, in fact last year The Witcher 2: Assassins of Kings came out, but later this month, April 17th, the Enhanced Edition will be coming out! Already own the game? Don't worry, all the additions and new features will come to you in the form of a Free update! And you can pre-download starting the 11th of April. You're not going to have to purchase the game again, seriously, what a great company.&lt;br /&gt;&lt;br /&gt;But you want to play The Witcher before you play the Enhanced Edition? Good idea, friend. You can buy it on Steam for only $9.99, for either PC or Mac! That's right, they've released a Mac version of it. It's a Hybrid version, meaning that if you have on your PC then you can play it on &lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFSY1T6psfl7W-c8M5_K8o1AlVHpcelwLjz8WFg0osah4NtoEpDeb5YZxwwh382j01pTNs3J_9dzyCY74x2h0YgMYigcY1oybKT5zMFEYdVAqE9Xs837dEOgBfkFnUhTKL8AJyD6rW/s1600/the-witcher-2-xbox-360-release-date-announced.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 352px; height: 215px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFSY1T6psfl7W-c8M5_K8o1AlVHpcelwLjz8WFg0osah4NtoEpDeb5YZxwwh382j01pTNs3J_9dzyCY74x2h0YgMYigcY1oybKT5zMFEYdVAqE9Xs837dEOgBfkFnUhTKL8AJyD6rW/s320/the-witcher-2-xbox-360-release-date-announced.jpg" alt="" id="BLOGGER_PHOTO_ID_5728078721544954530" border="0" /&gt;&lt;/a&gt;your Mac! Like me. That's right, I own a PC and a Mac, I don't take sides. You also don't need the newest Mac product to play it, it'll work on that iMac you bought three years ago!&lt;br /&gt;&lt;br /&gt;There's also a contest like opportunity! The follows at CD Projeckt Red really value the input of the fans, and they want to send out 1000 review copies of The Witcher 2 Enhanced Edition for the Xbox360 out to the fans. That's right, you can write/record a review for them. Post the review on their Facebook wall, record it for your YouTube channel, post it up on your blog, however you want to get it our there, they want it. How do you enter for this chance? Go to &lt;a href="http://thewitcher.com/review"&gt;TheWitcher.com/Review&lt;/a&gt; and fill out the short form with a few sentences about why they should send a copy to you. All you have to do it give them your name, and tell them a little about your gaming past, which can be really hard to cum up when Games are one of your passions, trust me. But you only have until the 9th of April! That's Monday! You don't have long! They're going to respond to every person who enters, just to let you know if you've been picked or not. How thoughtful.&lt;br /&gt;&lt;br /&gt;Don't worry readers, even if we don't get the game from CD Projeckt Red to review, the game will be getting a review. That's how excited Antonio is for the Enhanced Edition, he already planned the review. Keep an eye out for him, for he shall soon be doing a game review overload of all the games he's played in the past two months. I'm not even ready for that. We've got things planned for the immediate future, including some TCPS podcast extras (some NSFW), and some Halo: Reach goodies. This should be exciting because we're getting in a pro player, and one that can't aim to save her life, and Antonio. Seriously, you're gonna wanna watch it, it's gonna be so stupid it's funny. Check it!</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXcX0SCLP4fg3gH_33K1-oIi9mjC_qD-873V-j1SIuwXkZsslNGxutq11BJVTTCHYL0F7ocGg1s-s7dunzK6Qlyp-VF4gkSVxN-9zoqMFFZVMlW2kIDpHKbahramjMzFE6T7Kepooc/s72-c/thumbs-up.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Time for Another Update</title><link>http://tocontinuepressstart.blogspot.com/2012/02/time-for-another-update.html</link><category>darkness 2</category><category>inthelittlewood</category><category>kingdom of amalur</category><category>let's play</category><category>minecraft</category><category>noxcrew</category><category>paladin's quest</category><category>podcast</category><category>TCPS</category><category>update</category><category>youtube</category><pubDate>Sat, 25 Feb 2012 16:56:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-9028855134991570540</guid><description>&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcoLMvEY8rpyEd5BbbnLsn7aYytIaipi5AGa3XnFQFowmfG4jU_2pGWkeXDrNyiCqP59uwnVgL1Ral19G53QzI1PYM0ANkDiKFczgI7T81m7L8T2wOa46_wlWsPJq0C4UpkaNFLoQ6/s1600/tcpsdrawn.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 486px; height: 324px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcoLMvEY8rpyEd5BbbnLsn7aYytIaipi5AGa3XnFQFowmfG4jU_2pGWkeXDrNyiCqP59uwnVgL1Ral19G53QzI1PYM0ANkDiKFczgI7T81m7L8T2wOa46_wlWsPJq0C4UpkaNFLoQ6/s320/tcpsdrawn.jpg" alt="" id="BLOGGER_PHOTO_ID_5713198080924089362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So, we're nearing the end of February, and things have been quiet around here, so that obviously means it's time for another update. Real life comes in at some of the most inconvenient times. Luckily though, no real important games came out, like The Darkness II, or Kingdom of Amalur Reckoning. Nothing like that. In lieu of updating with podcasts or blog posts, our YouTube page has been active with LP's, so you should check us out, (subscribe and stuff like that.) Worry not dear readers! We're coming back in March, with more video podcasts, and audio ones, too.&lt;br /&gt;&lt;br /&gt;What's also coming out in March (hopefully)? The new Minecraft adventure map from NoxCrew! Paladin's Quest EP2, the sequel to the original Paladin's Quest. I (Megan) may or may not have some involvement with this map. You'll have to stay tuned won't you? Check them out on YT at &lt;a href="http://http//www.youtube.com/user/NoxcrewPresents"&gt;NoxCrewPressents.&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcoLMvEY8rpyEd5BbbnLsn7aYytIaipi5AGa3XnFQFowmfG4jU_2pGWkeXDrNyiCqP59uwnVgL1Ral19G53QzI1PYM0ANkDiKFczgI7T81m7L8T2wOa46_wlWsPJq0C4UpkaNFLoQ6/s72-c/tcpsdrawn.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Soul Fantasy 52?</title><link>http://tocontinuepressstart.blogspot.com/2012/02/soul-fantasy-52.html</link><category>assassin's creed</category><category>ezio auditore</category><category>final fantasy xiii-2</category><category>let's play</category><category>playstation vita</category><category>soul calibur v</category><category>TCPS</category><category>youtube</category><pubDate>Fri, 3 Feb 2012 21:25:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3071348461534313785</guid><description>Christmas has come and gone, the 2011 game year is over and now we enter 2012. We're also entering one of the slowest release time of the year, but this week the video game industry dropped two games on us. Soul Calibur V and Final Fantasy XIII-2.&lt;br /&gt;&lt;br /&gt;For Soul Calibur fans this gave new characters, and the incredibly nimble, and lady-stealing, assassin Ezio Auditore da Firenze, continuing in that tradition of guest characters. Most people aren't going to buy this game for the story, (the incredibly short story mode), but they will buy it for the new Critical edge system with which to beat their opponents with. I played through the &lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGW-L3Uy9QRC2OZWmrqr6CPLo1nWBBtNYkoCubwGAoAoYYLK4zs2b_geIAXHc1CXM1DbqDMGkbE9jZTChMZhi3Us_A-HoUXKJggEx6bq_QgjR3OQanGIkMw95XCT7N5Ykqk_lmrJGY/s1600/642px-Soulcalibur_V_box_arts.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 206px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGW-L3Uy9QRC2OZWmrqr6CPLo1nWBBtNYkoCubwGAoAoYYLK4zs2b_geIAXHc1CXM1DbqDMGkbE9jZTChMZhi3Us_A-HoUXKJggEx6bq_QgjR3OQanGIkMw95XCT7N5Ykqk_lmrJGY/s320/642px-Soulcalibur_V_box_arts.png" alt="" id="BLOGGER_PHOTO_ID_5705117090103942722" border="0" /&gt;&lt;/a&gt;story mode in about an hour, maybe more after getting trolled by the CPU. The story mode wasn't the first thing that I messed with though, I spent the first forty-five minutes of Soul Calibur V in the new character creation mode. You can change up the original character's clothing, skin color, hair, and give them tattoos, or make your own character using the 'soul', or fighting style, of one of the original characters of the game. I made two characters, one using the soul of newcomer Viola, and another using the soul of veteran Cervantes, and she is my favorite right now, (my character, not Cervantes, for he is a grumpy, used to be dead, pirate man, not a woman.) For those who will miss Sophitia don't worry, her weapons and fighting style live on through her two children, Patroklos, and Pyrrah, the main characters of the story line. I'll let you figure out what happens on your own though, and after you finish the story, go online and beat up some people. Online only please. It's a decent game well enough, coming from someone who rarely plays fighters.&lt;br /&gt;&lt;br /&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-UTsFmXJynWJEAc-D8nPi7fcwUKVGVRUlPb4-VTJNOGWNvJjvqe3Gu-WBfIdUseHBk13c8BsSqLedH8Yo9AzRGd2-VY1vwAe6hX6petEorncFfyuC1hsThMY0DbzsIC8jhwrPfa6c/s1600/LightningAndSerah.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 212px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-UTsFmXJynWJEAc-D8nPi7fcwUKVGVRUlPb4-VTJNOGWNvJjvqe3Gu-WBfIdUseHBk13c8BsSqLedH8Yo9AzRGd2-VY1vwAe6hX6petEorncFfyuC1hsThMY0DbzsIC8jhwrPfa6c/s320/LightningAndSerah.jpg" alt="" id="BLOGGER_PHOTO_ID_5705117340212968082" border="0" /&gt;&lt;/a&gt;Beyond all odds, Final Fantasy XIII-2 is going to be the bigger seller though, and we all know that's because it's got the words Fantasy and Final attached, and not in that order. Now, you can't lie to me, the first time you heard them announce this game with a 2 attached tot he end your thoughts went directly to FFX-2. You can't deny it. And we all hoped that it wasn't going to be like that game, we really did, but we also hoped that everything that was complained about in 13 would have changed a little. Good news, and maybe bad news? It's better than Final Fantasy X-2 (from first glances), but not everything was changed from Final Fantasy XIII. The Auto Battle feature is still there. Granted I'm not that far into it, (you can watch my progress on our YouTube channel, or clicking here &lt;a href="http://www.youtube.com/watch?v=DqiNSSBMrJc&amp;amp;feature=youtu.be"&gt;CLICK&lt;/a&gt;), but I'm enjoying it. I enjoy the FF games, and I've only actually beaten two of them in my gaming career. I am intrigued by the story of this particular Fantasy of the 13th variety. How many time have you been asked "If it's Final Fantasy, how can there be thirteen of them?" I always reply, "There's more than that."&lt;br /&gt;&lt;br /&gt;These two games will have to keep us satisfied, and occupied, for at least a little bit. That is until the 22nd of February when Sony releases their PSVita, and the half dozen games that will come out a week BEFORE the actual system does. Don't worry, we'll cover the Vita more later on. Something to think about though before then, do you know what Vita means? And I mean know what it means before you google it. Ten TCPS points if you knew!</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGW-L3Uy9QRC2OZWmrqr6CPLo1nWBBtNYkoCubwGAoAoYYLK4zs2b_geIAXHc1CXM1DbqDMGkbE9jZTChMZhi3Us_A-HoUXKJggEx6bq_QgjR3OQanGIkMw95XCT7N5Ykqk_lmrJGY/s72-c/642px-Soulcalibur_V_box_arts.png" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Emotional Attachment to Virtual Adventure Seeking Avatars</title><link>http://tocontinuepressstart.blogspot.com/2011/12/emotional-attachment-to-virtual.html</link><category>all nighter</category><category>chrono trigger</category><category>dragon age 2</category><category>jrpg</category><category>rpgs</category><category>spoilers</category><category>Tales Of Vesperia</category><pubDate>Thu, 15 Dec 2011 10:43:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7988885211765078386</guid><description>**Strife's notes: This blog post contains spoilers for the 2008 game "Tales of Vesperia for the Xbox360. If you have any interest in the near future about playing this game and reading what seems to be a conclusion to a story arc or a plot twist, then skip this blog. I'll have another one posted up this weekend. This is more so a rant filled thrilling end to my all nighter of the game. ~Strife**&lt;br /&gt;&lt;br /&gt;*Presses Start*&lt;br /&gt;&lt;br /&gt;I am a story driven guy.&lt;br /&gt;&lt;br /&gt;No matter what the game is, if a game has a pretty decent story, I'll play through until the end.  If it has a great story, I'll play it religiously and won't play anything else until said game is finished.&lt;br /&gt;&lt;br /&gt;Tales Of Vesperia is one of those games.&lt;br /&gt;&lt;br /&gt;Let me go ahead and put out there that I love RPGs. Just as much as I love fighting games. A good RPG is hard to find and a great RPG is even harder. I love getting so involved with the characters and the experience. In a way, if a RPG is good, I get emotionally attached. Sometimes, it's not always a good thing.&lt;br /&gt;&lt;br /&gt;Tales Of Vesperia is a JRPG that was released in August of 2008, and I'm just now experiencing the game for the first time. The music for the game is amazing, the graphics still stand up to today's standards and most importantly, The story (and events) aren't that bad. However, 14 hours in, I've run into a part that clashes with my emotional immersion. I've run into a part where Yuki (The Hero) is a man of questionable character. He breaks out of jail. He causes mischief. He beats up on the knights that are sent to capture them but never takes their lives. He saves people and generally knows right from wrong. Sounds like a guy to get behind, right? His snarky sarcastic take charge attitude really got me interested in him. So, like a good RPG, I'm involved with this character, right?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;**SPOILERS SPOILERS SPOILERS**&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A good chunk into the story, you find out about a conspiracy that the head of a powerful council (Ragou)is doing to take over the lands and teamed up with people of less then stellar character to help pull this off. Now, of course, a boss battle takes place to fight the muscle of the two and defeat him. Ragou is captured and let go that night, due to some slick talking and pulling of his status. Here's where's things get tricky. Late that night, Ragou is on the bridge, talking and plotting his next move, and in a flash, Yuki appears and unsheathes his weapon. Ragou, unarmed and knowing no sorts of magic, pleads for his life. Yuki steps closer and when Ragou runs, he's struck down and killed. In cold blood.&lt;br /&gt;&lt;br /&gt;I flash back to reality. Wait. That's totally NOT in that guy's agenda. He knows right and wrong, but killing someone who was unarmed? I know he was a dictator. In fact, there was an entire scene dedicated to what he's done. Stabbing in the back? I thought that was a total villain move. In total honesty, it was really close to me just turning the game off and walking away. I was so attached to Yuki that when something happened that seemed like it was out of character, it almost broke the game for me. It was that important.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;**END SPOILERS**&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In one of my favorite RPGs (one that we ironically did a podcast on), when the pretty big twist (If you've ever played it, you know which one I'm talking about) happens, I really did feel a sense of despair. At the end of it, I really did feel like we went on a time traveling adventure. None of the characters felt strange or did anything out of place. In one of the most popular RPGS of all time, a certain event was named the most shocking event in video game history. I knew grown teenage boys who cried when it happened. Heartbreaking indeed. In Dragon Age 2, There's a certain situation where if you make a decision based off your carelessness and lack of worry, someone departs the game in a pretty upsetting fashion. I really felt like I screw up royally and missed my noticeably missing character. I love being immersed in my games and almost to the point where I almost get mad when something happens that works for the game's sake but totally destroys anything that I imagined the character doing.&lt;br /&gt;&lt;br /&gt;It's still sitting here paused. Granted, I could be totally off base. I could be making a big deal out of seemingly nothing. I'm unassumingly not that far in the game yet. However, that scene alone made such a deep impact on me that I have no choice but to continue and press start and hope that the character that I've been imagining playing out is the same virtual one on my screen.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Continue?&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS and The Internet</title><link>http://tocontinuepressstart.blogspot.com/2011/12/tcps-and-internet.html</link><category>audio</category><category>podcast</category><category>TCPS</category><category>video</category><category>youtube</category><pubDate>Sat, 10 Dec 2011 07:32:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-755925532889442417</guid><description>Specifically YouTube. You can listen and watch the podcasts on YouTube now! (Well, as soon as YouTube uploads and renders. If you've ever uploaded a video you feel the pain.) That's right, no need to download them from iTunes or Zune, or however you do it! Just wait for it to load in YouTube. Let it play int he background if it's an audio one. My point is you can get us on YouTube now, along with some more original videos that will showing up later this month, and more after the new year (when we aren't so busy working our retail setting jobs.)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.youtube.com/user/TCPSpodcast"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 250px; height: 250px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinDstLlR1FUuCLU7x1TW9BWaOGKQ2w6UACB_mQ-7fy2wLxeppqlK83MMeMjkMH9hhjORN_oE_3Vqnthum52FyIFjKw8EtAk3QFa9aKcxnVOADiO-B5Dcq7v7_lw6JjgK8nM1QUz72-/s320/tcpsicon.jpg" alt="" id="BLOGGER_PHOTO_ID_5684472110526491842" border="0" /&gt;&lt;/a&gt;Go ahead, click on the picture to take you to our youtube page. We do have some other videos there too. Let us know what you'd like to see. Click it. You know you want to.</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinDstLlR1FUuCLU7x1TW9BWaOGKQ2w6UACB_mQ-7fy2wLxeppqlK83MMeMjkMH9hhjORN_oE_3Vqnthum52FyIFjKw8EtAk3QFa9aKcxnVOADiO-B5Dcq7v7_lw6JjgK8nM1QUz72-/s72-c/tcpsicon.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Online Shenanigans</title><link>http://tocontinuepressstart.blogspot.com/2011/12/online-shenanigans.html</link><category>lag switches</category><category>madden</category><category>modern warfare 3</category><category>movies</category><category>multiplayer</category><category>mvc3</category><category>phoenix wright</category><category>psn</category><category>x-men legends</category><category>xbox live</category><pubDate>Wed, 7 Dec 2011 22:10:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-5067263896390983899</guid><description>&lt;b&gt;*Presses Start*&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;First off, Megan's on a roll, isn't she? Give her a hand! *claps*&lt;br /&gt;&lt;br /&gt;Now to the good stuff.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3kYlZxiuZAw6QuRWXRg9-OZa6KSOAa9vTMQa7aLIbCylcgYitnOEuLQdmVba5PsQlLPHGD9Zkm2v3C7sJvYj13tockzPwRNKXDAzUX0NR6F1GagPXRfDl5TwHUoxb6X3FfkJjr_WA/s1600/xbl-vs-psn-pool-rm-eng.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 361px; height: 195px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3kYlZxiuZAw6QuRWXRg9-OZa6KSOAa9vTMQa7aLIbCylcgYitnOEuLQdmVba5PsQlLPHGD9Zkm2v3C7sJvYj13tockzPwRNKXDAzUX0NR6F1GagPXRfDl5TwHUoxb6X3FfkJjr_WA/s320/xbl-vs-psn-pool-rm-eng.jpg" alt="" id="BLOGGER_PHOTO_ID_5683946374873057122" border="0" /&gt;&lt;/a&gt;Nowadays PSN and Xbox Live are a gamers second home. It makes you feel welcome. Accepted. Quaint. Playing online with millions of people across the world, making them all eat whatever you can dish out, it's a phenomenal experience that people around the world lose sleep over.&lt;br /&gt;&lt;br /&gt;I can't stand it.&lt;br /&gt;&lt;br /&gt;Now, don't get me wrong. I'm not a hermit, nor would I like my online systems disabled by any means. There are certain aspects of being online that I'm thankful for. I have friends everywhere that playing online is the only means of playing. However, I usually only play with friends. Not because I love my friends. Not because I love the netcode of the games.&lt;br /&gt;&lt;br /&gt;It's because, by nature, human beings are assholes.&lt;br /&gt;&lt;br /&gt;Playing online almost ruined my MVC3 playing because of the way people play (And still do) and it would get so frustrating and so ridiculous that the game that I waited to play for 10 years, I dropped in 2 months. It took a lot of convincing from friends to get back on the wagon and actually start playing, but now, I've limited it to just friends. I know we've all had that situation. Playing a game online just to run into that one person who needs to hit that instant win button. They make the game generally unendurable and maybe it's just my luck, but from Marvel to Madden to Modern Warfare, There's always that one.&lt;br /&gt;&lt;br /&gt;On top of the online douchebaggery, The world wide web has never been the greatest place for competitive gaming. Some gamers will still get on with their dial up internet creating some of the slowest games ever. Lag is a terrible problem. It doesn't help the concentration when your game play looks like a slideshow. On top of all this, there are people to exploit this. Lag Switches are devices that temporarily disconnects you from the internet, and quickly connects you back. When happens, the person on the other end sees everything either in slow motion or catches the action in quick bursts, allowing the lag switcher to outmaneuver and do whatever is it to do to you to get the upper hand. It's a cheap way to get the win.&lt;br /&gt;&lt;br /&gt;There's a ton more to talk about, like boosting, rapidfire, disconnecting, hacking, aimbots, exploits, etc, but then I'd be here all day. The main point that I'd like to bring up is there's nothing like having friends getting together and playing. Sure, I could play them online, but there's a certain feeling that you get when you've got your friends there. One of the best experiences I've had is getting friends together to play "X-Men Legends" when it dropped years &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnBUV9Ms_d6zt7CNIe9W1al_xlliLp1AHLa1xQPkozJvOS1OmX0uhg4OGy35Zw9IVuTDVA5D_Vqh1C9x-sPYF5d8AzjkTk7TgJanWioSqQbMeJKWJpWLeAXMljEW3MBnZc1-F829Ox/s1600/c924cb5ea026f7fc4cd68ace72b3d9ab1320524693_full.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 283px; height: 404px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnBUV9Ms_d6zt7CNIe9W1al_xlliLp1AHLa1xQPkozJvOS1OmX0uhg4OGy35Zw9IVuTDVA5D_Vqh1C9x-sPYF5d8AzjkTk7TgJanWioSqQbMeJKWJpWLeAXMljEW3MBnZc1-F829Ox/s320/c924cb5ea026f7fc4cd68ace72b3d9ab1320524693_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5683946534363826722" border="0" /&gt;&lt;/a&gt;ago. We were up all night, and then some. So much gaming. Same thing with Scott Pilgrim vs. The World. Multiplayer madness. Does anyone else remember Gauntlet? Get some friends and play some couch co-op! Go outside, make a friend so you can go back inside and be hermits. Besides, can you picture playing Mario Party 8 with a lag switcher? Geez.&lt;br /&gt;&lt;br /&gt;Also, as a final note, back in May (or June?) , I made a post talking about Hollywood staying out of my video game movies. The post was sparked at the realization that they were making a Phoenix Wright movie. I blew it off, saying it was going to be dumb. The trailer was leaked on YouTube. I was wrong. It actually looks damn good.  Go check it out. There's not many times I'm wrong about game movies. Hopefully, This will be enough to make me eat crow.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Continue?&lt;/i&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3kYlZxiuZAw6QuRWXRg9-OZa6KSOAa9vTMQa7aLIbCylcgYitnOEuLQdmVba5PsQlLPHGD9Zkm2v3C7sJvYj13tockzPwRNKXDAzUX0NR6F1GagPXRfDl5TwHUoxb6X3FfkJjr_WA/s72-c/xbl-vs-psn-pool-rm-eng.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Once upon a TCPS Holiday Guide</title><link>http://tocontinuepressstart.blogspot.com/2011/12/once-upon-tcps-holiday-guide.html</link><category>3DS</category><category>batman</category><category>holiday guide</category><category>just dance</category><category>mario</category><category>minecraft</category><category>modern warfare 3</category><category>nintendo</category><category>skylanders</category><category>Skyrim</category><category>skyward sword</category><category>sonic generations</category><category>sonic the hedgehog</category><category>star fox</category><category>trine</category><category>trine 2</category><category>wii</category><category>zelda</category><pubDate>Wed, 7 Dec 2011 12:03:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-226447064045268925</guid><description>The holiday season is rapidly approaching and lots of people are thinking about gifts. Whether it be the person who's going out to buy them or the person being asked (or pestered) by their family for gift ideas because they can't come with something right away and they go through the same thing every year, and they're forced to make a- Sorry. Point is, it's the holidays. So what should you buy or want? Well, I Could give you a few ideas, but let me just run through some of the things that came out recently, so if you haven't picked them up yet, and you feel that you can &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXs9tH45-ZatdwsFKlB8knxkxm74_CZ4BmPa4Tt3DRIvkg6P0Oeoy4u8Iy_EVRLd9DXOwp-m8XCsuxFYKL84AOx43a5DgKT0vQtuGIp_45v2wQ2JOfz_8jb7iCmRBKrST_5fjjurmT/s1600/Pearl-Pink-Nintendo-3DS-Bundle-2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 296px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXs9tH45-ZatdwsFKlB8knxkxm74_CZ4BmPa4Tt3DRIvkg6P0Oeoy4u8Iy_EVRLd9DXOwp-m8XCsuxFYKL84AOx43a5DgKT0vQtuGIp_45v2wQ2JOfz_8jb7iCmRBKrST_5fjjurmT/s320/Pearl-Pink-Nintendo-3DS-Bundle-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5683453221550236402" border="0" /&gt;&lt;/a&gt;wait until present opening time, you have something to tell those pestering persons of interest. (Also, I live in the US, so everything I state is based on availability and prices here.)&lt;br /&gt;&lt;br /&gt;While the Nintendo 3DS didn't recently come out, it did get some awesome titles for it recently, and that enough should be enough to go out and pick up the handheld. If you're feeling lucky, or generous go and pick up one of the special editions or bundles. The new Flame Red bundle comes with Super Mario 3D Land, while a new Pearl Pink version has shown it's pretty face bundled with Nintendogs + cats. Of course there is the Cosmo Black Legend of Zelda Special Edition 3DS, detailed with gold art on the outside and gold buttons on the inside, and bundled with The Legend of Zelda Ocarina of Time 3D. That's my personal favorite, but we've already clarified that I'm biased towards LoZ. You can pick all three of those up at your local GameStop(.com). (Please call ahead before you run in there saying TCPS told you so.) Walmart stores will have the Pink bundle, while you're local Target will be carrying The Pink and Red bundles. Both the Mario and Zelda 3DS Bundles will run you about $200, while the Pink puppy bundle will run you the regular price of $170.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaFS_EeT93EybHw8BrPnPG-ciSYuKv9e5cFnmXL1Tkv3BViCL7w0YA73XDOq2RraPdWk62I-Rm1ssxARGpYEU2aIYY3n3x5lO9JS0QWCIGKFGhQzuXadZDWjMmScxqb95sT3yB6ZjM/s1600/mario_kart_7_box_art.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 298px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaFS_EeT93EybHw8BrPnPG-ciSYuKv9e5cFnmXL1Tkv3BViCL7w0YA73XDOq2RraPdWk62I-Rm1ssxARGpYEU2aIYY3n3x5lO9JS0QWCIGKFGhQzuXadZDWjMmScxqb95sT3yB6ZjM/s320/mario_kart_7_box_art.jpg" alt="" id="BLOGGER_PHOTO_ID_5683453426849448530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;But you're going to need something to play on your 3DS if you don't get a bundle! Well, just released is the new Mario Kart 7! Swim and Fly in this installment, and experience the fun that you know from the Mari Kart series. Also why not pick up some other Mario games, like Super Mario 3D Land, and the DS Mario games New Super Mario Bros, Super Mario 64, and many others. Not wanting to play as the courageous Link running around Hyrule in Ocarina of Time 3D? Got you covered. Do a freaking barrel roll in Star Fox 64, or spin dash into Egg Man in Sonic Generations. All of these games will run you between the sweet wallet spot of between $30 and $40. And don't forget to pick up those accessories for your games and handheld! You'll need a case to protect your pretty new 3DS, maybe a car charger, and a travel charging base if yo're gonna take it on the road. You might want to think about picking up a case to carry all of your games in to so you're not toting 10 to 15 big plastic cases with you in your bag. You'll need that space for the accessory to turn your 3DS into a controller for easier handling.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWiLnCEVu7J106BNXCwaIz6FzOmDLFWqaVqwXujmB4mSTxDluGs1emInW5vWk6k2CHHdz839EFatg7s5OWH6bFdNDqYZkQWqMoVoCdB-fMZ2fMQtE0xXfnNzcsvKJmZWF-la8xaFqa/s1600/231275b1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 190px; height: 264px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWiLnCEVu7J106BNXCwaIz6FzOmDLFWqaVqwXujmB4mSTxDluGs1emInW5vWk6k2CHHdz839EFatg7s5OWH6bFdNDqYZkQWqMoVoCdB-fMZ2fMQtE0xXfnNzcsvKJmZWF-la8xaFqa/s320/231275b1.jpg" alt="" id="BLOGGER_PHOTO_ID_5683452969777909458" border="0" /&gt;&lt;/a&gt;If we're gonna talk about Nintendo we can't forget the Wii. It's had some pretty good releases and so far the best selling release would have to be The Legend of Zelda Skyward Sword. This isn't just my bias talking, it's gotten some amazing reviews. Nintendo really took advantage of their Wii MotionPlus with this game, and it's paid off. Again, if sword fighting isn't your dig why not take a break and dance with Just Dance 3, or maybe some fighting in WWE '12. Maybe Spyro is more your likes and you want to pick up some Skylanders. It's all there for the range of $30 to $70.&lt;br /&gt;&lt;br /&gt;I know, you're really interested in the other consoles, right? Xbox 360 and Playstation 3? Yeah, they've had some amazing releases, too. Like Skyrim. If you haven't picked it up, and you think you can wait that long, go ahead and put that at the top of your list. Then when you open the gift and thank the person who bought it for you, tell the rest of your family and friends goodbye while you immerse yourself in a game that's &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTv6BL18lw3zo2A4xBTXHD9ZCgYtBPk33ZG8HSoRw3EtkBT70CViomRkzq20sO4O_y7OqUuyVh4Q4j8HvqrqhoM-M_YtUa0DCfz97XDY1VrFr_ZSTvcksuqMAyFRxmKULvPquK3nGH/s1600/20110905150118%2521The_Elder_Scrolls_V_Skyrim_cover.png"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 259px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTv6BL18lw3zo2A4xBTXHD9ZCgYtBPk33ZG8HSoRw3EtkBT70CViomRkzq20sO4O_y7OqUuyVh4Q4j8HvqrqhoM-M_YtUa0DCfz97XDY1VrFr_ZSTvcksuqMAyFRxmKULvPquK3nGH/s320/20110905150118%2521The_Elder_Scrolls_V_Skyrim_cover.png" alt="" id="BLOGGER_PHOTO_ID_5683453783014820786" border="0" /&gt;&lt;/a&gt;going to easily last more than 90 hours. It was nice knowing you. Don't want to disappear for quite so long? Yeah, I don't blame you, (even if it is a really good game.) Why don't you ask for the newest installment in the AC series with Assassin's Creed Legacy. I hear that Ezio is older and searching for something, something that may or may not have to do with Altair. Just a hunch, I'm not actually sure. *ignores blatant AC ad playing in the background* Don't forget about Sonic, he's not just on the Wii and 3DS, and of course Batman Arkham City. New DLC coming out for that one. Or maybe you're more of a FPS person, yeah we've got you covered there, too. Battlefield 3 and Call of Duty: Modern Warfare 3. You're welcome.&lt;br /&gt;&lt;br /&gt;We can't forget the exclusives, like Kinect exclusives, or PS exclusives. Looking for fun for the whole family? &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDt1DhumFdRiJE7cpY3AFMFR6yxHCMrOTHN83Nh3MSGOkUiXdsFFe6Wi6QqRDQl3Ypj0f4m-mBPtymNx9QM9KFcgbGa4eoI099yjauyEyTiZkcl9Gxmxl17dqP9jd64eD3wxSHhDwl/s1600/Kinect-Disneyland-Adventures.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 232px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDt1DhumFdRiJE7cpY3AFMFR6yxHCMrOTHN83Nh3MSGOkUiXdsFFe6Wi6QqRDQl3Ypj0f4m-mBPtymNx9QM9KFcgbGa4eoI099yjauyEyTiZkcl9Gxmxl17dqP9jd64eD3wxSHhDwl/s320/Kinect-Disneyland-Adventures.jpg" alt="" id="BLOGGER_PHOTO_ID_5683454074000293954" border="0" /&gt;&lt;/a&gt;Pick up Disneyland Adventures, seriously, I'm almost 24 and I kind of really want that game. Of course you can dance with the many dancing games, like Just Dance (1,2 or 3) The Black Eyed Peas Experience or Dance Central. Want to just kick back, or kick something? Kinect Sports season 2 is out, or kick some alien animals with Raving Rabbids Alive and Kicking. And the one Playstation 3 exclusive game worth buying is the next installment in the Uncharted franchise, Uncharted 3: Drakes Deception. Perfect for any Nolan North fan. Seriously, that guys voice gets around. Did you know he was in Marvel vs Capcom 3? No? Well go get that game, too!&lt;br /&gt;&lt;br /&gt;Then for you PC players, you can pick most of the games mentioned above. Probably through Steam. Assassin's Creed Legacy, Sonic Generations, COD: Modern Warfare 3, Battlefield 3, Skyrim, Batman Arkham City, Saints Row The Third, Lord of the Rings: War in the North, and many many more. You could also play some Terraria and Minecraft which just came out with their own releases! Minecraft is official people, and Terraria is 1.1! You should think about picking up Bastion also, and maybe look into Trine and Trine 2.&lt;br /&gt;&lt;br /&gt;Whatever you play this holiday you now have some idea on what to those gift hounds, and what to pick up for those that just have too much on their list, or too little. Whether you're going to stop at GameStop, Walmart, Target or Best Buy, at least you're not going to go in blind. Happy shopping all! Thank you for letting TCPS add a little more confusion into the busy season of shopping.</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXs9tH45-ZatdwsFKlB8knxkxm74_CZ4BmPa4Tt3DRIvkg6P0Oeoy4u8Iy_EVRLd9DXOwp-m8XCsuxFYKL84AOx43a5DgKT0vQtuGIp_45v2wQ2JOfz_8jb7iCmRBKrST_5fjjurmT/s72-c/Pearl-Pink-Nintendo-3DS-Bundle-2.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 19: Jesse Cox in your ears!</title><link>http://tocontinuepressstart.blogspot.com/2011/12/tcps-19-jesse-cox-in-your-ears.html</link><category>audio</category><category>dragon age</category><category>Final Fantasy</category><category>game of the year</category><category>guild wars 2</category><category>Jesse Cox</category><category>legend of zelda</category><category>OMFGcata</category><category>podcast</category><category>Skyrim</category><category>star wars the old republic</category><category>swtor</category><category>TCPS</category><pubDate>Mon, 5 Dec 2011 18:07:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-410728870336523110</guid><description>&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5OQc2kSrMDXwQKgDaKYQY6tGaJLzxkFk4TsC45WxUVb-xRWwzCpGNcNM-RxXsSOGCwd_a46Zcx3hvLqykFjJb8B-AUAgBVnSQkn7Xt38nt-T8nB2kdw7O4xDiPBJdyWbTsbJlf2FL/s1600/297882_222458321137477_174304905952819_561682_2090527_n.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5682788398907872434" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5OQc2kSrMDXwQKgDaKYQY6tGaJLzxkFk4TsC45WxUVb-xRWwzCpGNcNM-RxXsSOGCwd_a46Zcx3hvLqykFjJb8B-AUAgBVnSQkn7Xt38nt-T8nB2kdw7O4xDiPBJdyWbTsbJlf2FL/s320/297882_222458321137477_174304905952819_561682_2090527_n.jpg" style="cursor: hand; cursor: pointer; float: left; height: 180px; margin: 0 10px 10px 0; width: 320px;" /&gt;&lt;/a&gt;&lt;br /&gt;
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We had the immeasurable pleasure of having Jesse Cox (voice actor and of Youtubes &lt;a href="http://www.youtube.com/user/OMFGcata"&gt;OMFGcata&lt;/a&gt;) on the podcast and this is what resulted. A talk about Games of the year, Final Fantasy, SWTOR, Dragon Age, Guild Wars 2, and some anticipations for 2012. Megan got to fangirl out, and she is a Very happy girl now.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://ia600708.us.archive.org/11/items/TCPS19_JesseCoxinyourears_/jessecox.mp3" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrch6WAb2M9hLyvYDG_qnPw_TVD0KXoO1GhzUsg40LQQ_QemCj2iu5n72QUZCMpiNsOoczkwM09crpIi6K0AIClXISVt1p8xJm-dx_RSGSfQXuD7K-ndvCUyXeooiZ3InQe7fMZs44/s1600/mp3.jpg" /&gt;&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href="https://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcB4ci_mOJTs6dDNLbl7UMrrxRtQ6-zAnWhrHWrPAtPEbP75VvvAWXG9XNqzwNGEOQsn5kGxPMZ2WgYtFyidsYlHfsD8cUkjG2T0z666NFtQBLm44HLvqiAde7_CXjdayk5l_eAlBW/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5OQc2kSrMDXwQKgDaKYQY6tGaJLzxkFk4TsC45WxUVb-xRWwzCpGNcNM-RxXsSOGCwd_a46Zcx3hvLqykFjJb8B-AUAgBVnSQkn7Xt38nt-T8nB2kdw7O4xDiPBJdyWbTsbJlf2FL/s72-c/297882_222458321137477_174304905952819_561682_2090527_n.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="72909555" type="audio/mpeg" url="http://ia600708.us.archive.org/11/items/TCPS19_JesseCoxinyourears_/jessecox.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We had the immeasurable pleasure of having Jesse Cox (voice actor and of Youtubes OMFGcata) on the podcast and this is what resulted. A talk about Games of the year, Final Fantasy, SWTOR, Dragon Age, Guild Wars 2, and some anticipations for 2012. Megan got to fangirl out, and she is a Very happy girl now. &amp;nbsp; &amp;nbsp;</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We had the immeasurable pleasure of having Jesse Cox (voice actor and of Youtubes OMFGcata) on the podcast and this is what resulted. A talk about Games of the year, Final Fantasy, SWTOR, Dragon Age, Guild Wars 2, and some anticipations for 2012. Megan got to fangirl out, and she is a Very happy girl now. &amp;nbsp; &amp;nbsp;</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Megara's Zelda Event</title><link>http://tocontinuepressstart.blogspot.com/2011/11/megaras-zelda-event.html</link><category>legend of zelda</category><category>live stream</category><category>podcast</category><category>skyward sword</category><category>special edition</category><category>TCPS</category><category>twitch tv</category><category>zelda</category><pubDate>Fri, 18 Nov 2011 13:16:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2711277598930715882</guid><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL8UY_tYncfnBxEX-c-YkmcymMXvOsh1CFf9E6Hnoal9feqDsbZWSdmYUmBGq5oond1KNSaB0URaR9R_BDwxT16O405WLTT1Z3HUOD_A3_q4PbvDzbGYxYOLeNZVkrTGfI5hCHneu0/s1600/231275b1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 190px; height: 264px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL8UY_tYncfnBxEX-c-YkmcymMXvOsh1CFf9E6Hnoal9feqDsbZWSdmYUmBGq5oond1KNSaB0URaR9R_BDwxT16O405WLTT1Z3HUOD_A3_q4PbvDzbGYxYOLeNZVkrTGfI5hCHneu0/s320/231275b1.jpg" alt="" id="BLOGGER_PHOTO_ID_5676405696255620210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Megan's most anticipated game of the year is coming out on Sunday, the 20th of November; The Legend of Zelda: The Skyward Sword. So in preparation, and homage, she's going to play some Legend of Zelda Games for all you, and livestream it on &lt;a href="http://twitch.tv/tcpspodcast"&gt;Twitch TV&lt;/a&gt;! And record it for later. She'll be playing Ocarina of Time, a kind of speed run, Twilight Princess, and some Wind Waker! She'll be starting tonight, Friday, around 11pm EST (8pm PST, 4am GMT) and throughout the day on Saturday. Sunday she'll be playing Skyward Sword in the afternoon (American East Coast afternoon) and livestreaming it for the podcast. You'll be able to catch all of this later int he archives as podcasts and YouTube videos. (And yeah, she got the special edition with wii mote and CD. She'll be squeeing all day.)</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL8UY_tYncfnBxEX-c-YkmcymMXvOsh1CFf9E6Hnoal9feqDsbZWSdmYUmBGq5oond1KNSaB0URaR9R_BDwxT16O405WLTT1Z3HUOD_A3_q4PbvDzbGYxYOLeNZVkrTGfI5hCHneu0/s72-c/231275b1.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Gamers are Awesome, not Lazy</title><link>http://tocontinuepressstart.blogspot.com/2011/11/gamers-are-awesome-not-lazy.html</link><category>anti social</category><category>battlefield 3</category><category>call of duty</category><category>dragon age 2</category><category>Final Fantasy</category><category>fps</category><category>gamers</category><category>gears of war</category><category>guild wars</category><category>Halo</category><category>left 4 dead</category><category>left 4 zelda</category><category>minecon</category><category>minecraft</category><category>modern warfare 3</category><category>mutlitasking</category><pubDate>Thu, 17 Nov 2011 16:51:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3471461354561671471</guid><description>That's right, Parents, Grandparents, bosses, I said it. We're not lazy,  or &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;anit&lt;/span&gt;-social, well most of us anyway. "But, Megan, what proof do you  have to back this up?" I hear you non believers ask. First, I've been  told that you should start a sentence with but, but I do it all the  time, (you also shouldn't start a sentence with And, but I'm about to do  it.) And, I can't give you numbers, or science, but I can give you  personal experience, and what I have observed. When I'm not working with video games as part of my job, (how I wish I actually played them for a living) I am at home playing them, or even watching them. I'm active on &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;YouTube&lt;/span&gt;, checking my subscription box regularly, and most of them are of people playing the games that I don't like, or won't get for a while.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV9LX9OyybmMjeogIvAH_0hK1Eu8dbSlobedJVMO8Stu_2Dc6nEekzVjXIL_NPaaQR7jYExrlP7-b1S97VIP-W05hLa5T4RteCJNZ1ZMd3Qw3gg5MEJS_fel6omUUghSVZUvYxQQww/s1600/DSCN0369%25281%2529.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV9LX9OyybmMjeogIvAH_0hK1Eu8dbSlobedJVMO8Stu_2Dc6nEekzVjXIL_NPaaQR7jYExrlP7-b1S97VIP-W05hLa5T4RteCJNZ1ZMd3Qw3gg5MEJS_fel6omUUghSVZUvYxQQww/s320/DSCN0369%25281%2529.jpg" alt="" id="BLOGGER_PHOTO_ID_5676326692024396450" border="0" /&gt;&lt;/a&gt;There are a lot of people on the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;internet&lt;/span&gt; that record themselves playing games, and I'm one of the people who watches them. Some of these commentators actually make a living off of making these videos, off of playing video games, and in turn they get to hear and talk to a lot of fans who watch their videos and find enjoyment and entertainment from them. For the most part, most of these commentators love their fans, and read every single comment and message they get from the fans, and listen to them. Not Anti-Social. Let me give you another example. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Minecraft&lt;/span&gt;. Yes, I said it. Love it or hate it, it's gotten a lot of attention. Enough that a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Minecraft&lt;/span&gt; convention, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Minecon&lt;/span&gt;, is happening this weekend in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;Las&lt;/span&gt; Vegas. And a good number of &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_7"&gt;YouTube&lt;/span&gt; commentators will be going there to meet their fans, along with have fun. And they are amazingly excited for it. See, not anti-social. They see day light, gamers that is.&lt;br /&gt;&lt;br /&gt;Gamers are also not lazy, we cultivate talents without knowing it sometimes. We're constantly thinking when playing a game, looking for the best tactic, or the best way to befriends someone, or sneak behind their back to steal from them. Through my own personal experience I've found that recently when playing Dragon Age 2 I've found that I've been working on multi-tasking. Killing my enemies of giant spiders with no mercy is my main task, but I have to make sure that my character doesn't die, and the lives of my companions. All the while checking on their tactics and that my &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;mage&lt;/span&gt; will actually heal someone when they start to die because I've used the potion and it hasn't had enough time to cool down. All those FPS games, those take &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;thinkin&lt;/span&gt;', tactics, game plans. Call of Duties, Battlefields, Halo, even Gears of War, even those little Final Fantasy games take some planning when it comes to your characters.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOeCT948xx_BtAZ1EsrDoVJmS0X0sFPFWPrcioBYt8A_4HhyphenhyphenoI3BJe_mJn2Oxd-fd1uK0uuRIQobCTs4SSFjls333c0Y8Y1EXCYHUZ_JCcodsK2nuN_UCUjfoeBQJ9WVlI5artNSNV/s1600/Dragon-Age-2-Drawn-Characters-Widescreen-Wallpaper1.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 200px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOeCT948xx_BtAZ1EsrDoVJmS0X0sFPFWPrcioBYt8A_4HhyphenhyphenoI3BJe_mJn2Oxd-fd1uK0uuRIQobCTs4SSFjls333c0Y8Y1EXCYHUZ_JCcodsK2nuN_UCUjfoeBQJ9WVlI5artNSNV/s320/Dragon-Age-2-Drawn-Characters-Widescreen-Wallpaper1.jpg" alt="" id="BLOGGER_PHOTO_ID_5676327168563578066" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I was in Voice/Keyboard for five years in Middle/High School. I sang in a choir and I took daily keyboard lessons, learning on my own and from the teachers. You would think that in all those years I'd be able to play some moderate stuff, right? At least something out of the level 4 piano book. Wrong. My left hand doesn't like to be independent a lot of the time. If my right hand is doing something simple, then yeah my left hand will go off on it's own, but if, say for chance, my right hand were playing the melody of a song, like the Sleeping Beauty Waltz, my left hand cannot play the accompanying chords for the song. It refuses to be simple, and wants to do what my right hand is doing. Now, what was the point of my telling you this? What relevance does it have to gamers? When I am playing Left 4 Dead, of Dragon Age 2 like earlier this week, my hands are all over the place. They know what they have to do to kill the undead and to keep myself, and maybe others (Antonio not included, you coward) alive throughout the game. When I was playing Guild Wars I had two computers up so I could play on one and look up anything about the game on the other simultaneously. My left hand had no trouble doing that. Playing all these games is actually training my hands, and in turn it's making my typing speed faster also. Not particularly more accurate, but, faster.&lt;br /&gt;&lt;br /&gt;So, as I was taught in school, here is my conclusion. Gamers are in fact not lazy, or anti-social, in fact they can be quite social, funny, who actually know how to speak proper &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_10"&gt;English&lt;/span&gt;, and game speak, meet people in real life, and are actually training their brains and hands, and their body if they use any of the motion "controllers". I may not have used science, but I used my own personal experiences and first hand observations. Thank you for your time. *bows*</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV9LX9OyybmMjeogIvAH_0hK1Eu8dbSlobedJVMO8Stu_2Dc6nEekzVjXIL_NPaaQR7jYExrlP7-b1S97VIP-W05hLa5T4RteCJNZ1ZMd3Qw3gg5MEJS_fel6omUUghSVZUvYxQQww/s72-c/DSCN0369%25281%2529.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Another TCPS Special</title><link>http://tocontinuepressstart.blogspot.com/2011/11/another-tcps-special.html</link><category>First Impression</category><category>live stream</category><category>mvc3</category><category>special</category><category>TCPS</category><category>ultimate marvel vs capcom 3</category><pubDate>Sun, 13 Nov 2011 19:56:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3321826694592319244</guid><description>We are going to live stream a first impressions! Today! Yes tonight, the 14th of November, (for real this time.)  We're going to live stream gameplay and FI of Ultimate Marvel VS Capcom  3! (Obtained through legal means of course,) with a live Q &amp;amp; A! Catch all the action &lt;a href="http://www.twitch.tv/tcpspodcast"&gt;Here&lt;/a&gt;  (@ http://www.twitch.tv/tcpspodcast) tonight starting roughly around 2:30 pm EST (11:30 am PST and 7:30 pm GMT). It's gonna be great!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>A TCPS Special!</title><link>http://tocontinuepressstart.blogspot.com/2011/11/tcps-special.html</link><category>First Impression</category><category>live stream</category><category>mvc3</category><category>special</category><category>TCPS</category><category>ultimate marvel vs capcom 3</category><pubDate>Sat, 12 Nov 2011 15:43:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7972975907529687199</guid><description>We are going to live stream a first impressions! Tonight! Yes tonight, the 12th of Novembe&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;span class=" down" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;img src="img/blank.gif" alt="Link" class="gl_link" border="0" /&gt;&lt;/span&gt;&lt;/span&gt;r. We're going to live stream gameplay and FI of Ultimate Marvel VS Capcom 3! (Obtained through legal means of course.) Catch all the action &lt;a href="http://www.twitch.tv/tcpspodcast"&gt;Here&lt;/a&gt; (@ http://www.twitch.tv/tcpspodcast) tonight starting roughly around 11:30 pm EST (8:30 pm PST and 4:30 am GMT). It's gonna be great!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>The Blame Game. Available for all systems! Blame your game today!</title><link>http://tocontinuepressstart.blogspot.com/2011/11/blame-game-available-for-all-systems.html</link><category>dexter</category><category>doom</category><category>esrb</category><category>grand theft auto</category><category>mortal kombat</category><category>nostalgia</category><category>real life</category><category>street fighter</category><category>text murder</category><category>the matrix</category><category>twilight</category><category>world of warcraft</category><pubDate>Wed, 2 Nov 2011 20:44:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8518588699592921087</guid><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRQs4Ufe58wpnZMFRYfM8cv132TZJw2D0nO3B21R0Ym9BJLAk0FAiUqvl6obYyhVNJOMt146vKxrMfKThM6g6Gy8dTZC3rBLMMyk8uaXB6T9E3yHGEZmzfI0leGXNYll3RtVSlq9_s/s1600/51aqQ0RJtxL._SL500_AA300_.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 278px; height: 278px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRQs4Ufe58wpnZMFRYfM8cv132TZJw2D0nO3B21R0Ym9BJLAk0FAiUqvl6obYyhVNJOMt146vKxrMfKThM6g6Gy8dTZC3rBLMMyk8uaXB6T9E3yHGEZmzfI0leGXNYll3RtVSlq9_s/s320/51aqQ0RJtxL._SL500_AA300_.jpg" alt="" id="BLOGGER_PHOTO_ID_5670569473025409442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;*presses start*&lt;br /&gt;&lt;br /&gt;(Note: Long winded Nostalgia run coming up.)&lt;br /&gt;&lt;br /&gt;As a kid, I can recall being super excited about getting my gaming copy of "Street Fighter II". The high definition graphics, the massive amount of kung-fu going on, the machismo of being the crap out of each other was so enthralled to me as a kid, It pretty much took over my entire time of being a 7 year old (and solidified my love of fighters) . I wanted so bad to be Guile. I begged my grandparents to let me grow out a afro, got a fake tattoo of USA on my arm, tried to do my back flips and practiced my sonic boom so much that one point and time, I swore that I saw a spark come from my furious training as the next street fighter. My brother wanted to be Ryu, so he wrapped a red t-shirt around his head and practiced his fireball.&lt;br /&gt;&lt;br /&gt;As time moved on, we also discovered "Mortal Kombat" and mocked that too. I wanted to be Sub-Zero and my brother Scorpion. I should mention at this time, that the Sega Genesis copy was a extremely toned down version of the game. The fatalities were uppercuts and there wasn't a spark of blood at all. It was essentially, Street Fighter. I can also remember the day where my friend came over and asked me about the blood code. I told him he was a liar but sure as day, he put it in and  I got to see Mortal Kombat for what it actually was. People bled. Heads ripped off of bodies. Flesh burned. People stabbed. For some kids, there wasn't a difference at all. For me, It was night and day. About a month later, I saw my brother again.&lt;br /&gt;&lt;br /&gt;"Hey man, Let's pretend again. I want to be Johnny Cage!"&lt;br /&gt;&lt;br /&gt;"Naw," I hesitated. "Let's pretend something else. X-men?"&lt;br /&gt;&lt;br /&gt;Imagination is a powerful thing when you're a kid. Naturally, you want to be what you looked up to, or someone that just looked badass. I don't know a single kid that didn't want to be a superhero at one point in time. Power Rangers. X-Men. Batman. Superman. I can remember when Harriet the Spy came out and everyone wanted to document everything just like her. Kids are crazy influential. Same goes with video games.&lt;br /&gt;&lt;br /&gt;I never, however, tried to physically do harm to people because of what I played in a video game.&lt;br /&gt;&lt;br /&gt;Video games are always going to be the target of media attention. Mortal Kombat was the reason for the ESRB. Street Fighter catches it for their depection of females. Grand Theft Auto is a game where you can kill practically everyone that you get your hands on. Doom at the time of it's release was what was known as a hyper-violent shooter and parents around the world pressured for the game to be banned. As of lately, however, Being a gamer pretty much means that you're a serial killer. The media makes every chance to play on the fact that people played games.  The recent Kimberly Proctor case made it a point to mention that one of the boys was 16 years old, lived with their parents, and was avid gamer.&lt;br /&gt;&lt;br /&gt;16? Parents? Gamer? How dreadfully &lt;i&gt;normal.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTVicvNPOURGx4_uXiDre7PGuEJw7zzKklH3sGAAhZi91IcJlFoODI9R60b-sv_OJ6Wv3QDDvMor9VPfmG-QpC4gBq-_kln2u2WxjmBhpb9zSaWe6pGkbhLPhn2_b73qiOVf-7nHcM/s1600/wowguild.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTVicvNPOURGx4_uXiDre7PGuEJw7zzKklH3sGAAhZi91IcJlFoODI9R60b-sv_OJ6Wv3QDDvMor9VPfmG-QpC4gBq-_kln2u2WxjmBhpb9zSaWe6pGkbhLPhn2_b73qiOVf-7nHcM/s320/wowguild.jpg" alt="" id="BLOGGER_PHOTO_ID_5670569477866307506" border="0" /&gt;&lt;/a&gt;It was known as the World Of Warcraft text murder. People were quick to point out that this guy plays WoW a lot. What in the hell does that have anything to do with the murder and torture of this poor girl? I'll give you a solid answer. Not a damn thing. The only thing that has anything in common with the gaming world is that he confessed to his girlfriend over WoW. That's it. Another story that's coming out is about the 19 year old that shook his baby to death because he interrupted a video game. A while back, a kid shot his little sibling because he mistaken the real gun for the Wii gun that the family owned. How about the story about the kid who stole a car because he played Grand Theft Auto?  Can anyone else remember the Mass Effect 2 Sex crap? Really? Star Trek had Kirk romancing alien women.  How is Mass Effect any different? The one that everyone should remember involved two kids shooting up a certain high school. Because Doom was found on their computers, people were automatically up in arms about the game.&lt;br /&gt;&lt;br /&gt;All of these cases spin the web that because this poor soul played video games, they turned into this crazy person that NEEDED to act out their hidden desires to murder or do some other illegal act. I'm here to tell you that's total bullshit. These people were going to do what they wanted to do, regardless of what game they played. I've played fighting games all my life, but never once went out of my way to physically KO someone who didn't deserve it. I don't see people jumping on top of other people in order to save their princess. I haven't heard of Pac-man being the reason for obesity around the globe. I may never forget the Sub-Zero fatality (forward, down, forward, HP) but I've never tried ripping a spine out of someone. I served in our Military, and I can tell you that there's a indisputable difference between shooting a plastic gun at virtual zombies coming from my quarters and holding cold steel towards a living breathing human being and giving them a permanent game over. I guess gaming is the easiest target for everyone, as I don't hear about anyone trying to kill someone believing that they're in the &lt;a href="http://en.wikipedia.org/wiki/The_Matrix_defense" target="_blank"&gt;Matrix&lt;/a&gt; or copycatting a &lt;a href="http://www.trutv.com/library/crime/criminal_mind/psychology/movies_made_me_kill/1_index.html" target="_blank"&gt;popular movie franchise&lt;/a&gt; or being in love with one of the popular &lt;a href="http://news.softpedia.com/news/Teen-Bites-11-People-Blames-It-on-Twilight-108019.shtml" target="_blank"&gt;teeny-bopper franchises&lt;/a&gt; or a amazingly &lt;a href="http://www.nbcbayarea.com/entertainment/television/Authorities__Teen_Said__Dexter__Inspired_Brother_s_Murder-78658257.html" target="_blank"&gt;great TV series.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Oh wait.&lt;br /&gt;&lt;br /&gt;Strife out.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Continue?&lt;/i&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRQs4Ufe58wpnZMFRYfM8cv132TZJw2D0nO3B21R0Ym9BJLAk0FAiUqvl6obYyhVNJOMt146vKxrMfKThM6g6Gy8dTZC3rBLMMyk8uaXB6T9E3yHGEZmzfI0leGXNYll3RtVSlq9_s/s72-c/51aqQ0RJtxL._SL500_AA300_.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 18: Retrogame Challenge! Part 1</title><link>http://tocontinuepressstart.blogspot.com/2011/11/tcps-18-retrogame-challenge-part-1.html</link><category>cosmic gate</category><category>nintendo ds</category><category>podcast</category><category>retrogame challenge</category><category>sick megan</category><category>TCPS</category><category>video</category><pubDate>Tue, 1 Nov 2011 13:54:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7772803006623975211</guid><description>So Megan was sick, and Antonio said "Let's play this game!" And Megan was like: *coughhackdie* "Okay!" *voicecrack* And they did. This is part one of that not so smart move.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://ia600708.us.archive.org/28/items/TCPS18_RetrogameChallenge_Part1/retrogame.mov" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" target="_blank"&gt;&lt;/a&gt;&lt;a href="https://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6thCSW_9_HHixUgp9ZvMvswnLxrRPGKfN5z3o3VEwliAoq4GBwd4vWEMSgY6y48GzOTsvN3vwqY-3oTMVX91mHWt5R1mJt0x2O4JuGopbFNzwY2Dfp0rgzBD8SPWnX_lwUw2li-mV/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga4TdtcXQjLf0nuIrtuPtJxClWK4T2MHWQExvx5Tx-7y9c-ka-m_XUMYk-QZJLUG9ifo_5Sk2prXmtFv9PJbUu-CLs4kqlIWLCcUfUJKIWnjWzm434jt8fvb0eWbzg2J0VB-nXkpFo/s1600/mov.jpg" /&gt;&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6thCSW_9_HHixUgp9ZvMvswnLxrRPGKfN5z3o3VEwliAoq4GBwd4vWEMSgY6y48GzOTsvN3vwqY-3oTMVX91mHWt5R1mJt0x2O4JuGopbFNzwY2Dfp0rgzBD8SPWnX_lwUw2li-mV/s72-c/itunes.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="825990195" type="video/quicktime" url="http://ia600708.us.archive.org/28/items/TCPS18_RetrogameChallenge_Part1/retrogame.mov"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>So Megan was sick, and Antonio said "Let's play this game!" And Megan was like: *coughhackdie* "Okay!" *voicecrack* And they did. This is part one of that not so smart move.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>So Megan was sick, and Antonio said "Let's play this game!" And Megan was like: *coughhackdie* "Okay!" *voicecrack* And they did. This is part one of that not so smart move.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>All Game Reviewers Suck. Except Us. Well.....</title><link>http://tocontinuepressstart.blogspot.com/2011/10/all-game-reviewers-suck-except-us-well.html</link><category>assassin's creed</category><category>avgn</category><category>battlefield 3</category><category>bias</category><category>call of juarez</category><category>chrono trigger</category><category>dead island</category><category>First Impression</category><category>left 4 dead</category><category>legend of zelda</category><category>mindjack</category><category>review</category><category>skyward sword</category><category>uncharted</category><pubDate>Mon, 31 Oct 2011 02:00:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2535880385028744500</guid><description>*Presses Start*&lt;br /&gt;&lt;br /&gt;It's been a long, long, long October guys. But we've been totally busy! From Extra Life to Left 4 Zelda to The First Impressions to some of the personal things we've gotten through, we've been doing a lot of stuff for you guys. One thing that totally comes to mind is the recent stuff for first impressions.&lt;br /&gt;&lt;br /&gt;Now, If you haven't listened to our first impression stuff yet, that's cool. I'll give you a quick rundown of the entire thing. We talk about games that have recently come out and I give a small little review based off of what I've seen and played so far. In no way shape or form is it a full fledged review. Usually, I have the game for about a hour or a day. When I do give reviews, I would wholeheartedly give a fair and honest review to what I would think the game deserves. I'm no fan of the number scale, I would much much rather tell you to get the game or pass by it. I would think that's totally fair. I'm only going off my own experiences. I'm sure there's someone out there who thinks that the original Assassin's Creed was miles better then any of the sequels that came out or someone that thinks that the original Uncharted is more action-packed then Uncharted 2. It happens all the time. We should however, clear the air really really quick.&lt;br /&gt;&lt;br /&gt;We are not, the end all, be all.&lt;br /&gt;&lt;br /&gt;There is way too much behind the scenes when it comes to gaming for me to say without a shadow of a doubt that "professional" game reviewers aren't some sort of bias when it comes down to publishers and their games. A event comes to mind back in 2007. Jeff Gerstmann gave a overly negative review of Kane and Lynch, a pretty big Eidos title . It wouldn't have been a huge issue except that Eidos at the time was shelling out a huge ton of money towards the ads of Mr. G's home website, Gamespot. When the review dropped, Eidos threatened to pull promotional ads for the present and the future if action was not taken. Instead of Gamespot not backing down, They fired Mr. Gerstmann instead.  I've made clear to people that I actually enjoyed bits and pieces of Kane and Lynch but it wasn't a stellar game by any means. As a gamer, you don't want to hear drivel shoved in your ears, you want to hear the truth. Truth was that Kane and Lynch couldn't cut it as well as we all would have hoped. Fast forward 4 years later, and EA has been shown, when asking for reviewer copies, getting a little more personal information then really needs to be like "Has the reviewer reviewed _______ before? What score did it give receive  Does the reviewer like FPS's? etc." It may not seem like much, but it was a ton of information for a "PLZ give free game". On top of all that, a ton of reviewers a couple days prior to Battlefield 3 launching decided that the PC game and the console game should be reviewed separately, due to EA insisting that there was no possible way to gauge a console release since there was going to be a day one patch on the consoles. Like dolts, they all did just that. Now, don't get me wrong. BF3 deserves a crystal clear shot at greatness. However, there are plenty of games that get day one patches. What made BF3 any different?&lt;br /&gt;&lt;br /&gt;Youtube Reviews, you're not out of the woods either. Youtube is the biggest soapbox out there and everyone inspires to be a AVGN or insert some crazy equivalent here. However, for every well thought out review, there's 10 that are just plain strange with reasons being "I don't like X because it isn't Y." Or "This game just sucks. I can't tell you why, but it just sucks." That doesn't help at all, genius. Explain WHY this game isn't all that great. Explain why I shouldn't spend 60 on this wonderful game that is wowing the crap out of me. But then again, It's Youtube. Everyone can be great on Youtube with enough effort.&lt;br /&gt;&lt;br /&gt;And then there's us. TCPS. We make no point in sugarcoating anything (hence the explicit tags on our podcast) and the witty banter often goes unchecked and we're not exactly the spot to go to for immediate go to news. If you're looking for unbias, we'll try hard as hard as we can, but try telling Megan that when Zelda: Skyward Sword comes out. We are, however the spot to go to if you want to hear two seemingly normal but totally not normal at all adult talk about gaming old and gaming new. We are the spot to go to if you want to watch Megan find her gaming childhood one NES game at a time. We're random and we're damn proud. That's our charm. We're not exempt at all from bias, but I'll tell you upfront when we're totally bias.&lt;br /&gt;&lt;br /&gt;You know who's the best game reviewer of all time? YOU. Only you know who you really like. You see a game. Think it looks cool? Spend the money and cop it. Who gives a damn what Game Joe gave it or Snoozepro? Who knows, you may find yourself with a hidden gem. Reading up on reviews, I thought that Bionic Commando 2009 was terrible, but when I got my hands on it, it turns out not to be a bad game at all.  Reverse for Dead Island where people were touting that game to be amazing, and I thought it to be pretty bland and not that much fun, even with multiplayer. Sometimes it just pays off to just dive in head first and pick a title. If it wasn't diving in headfirst, I would have never played some of my favorite games of all time. Including Chrono Trigger.&lt;br /&gt;&lt;br /&gt;I don't think Final Fantasy is the best game ever, nor do I think that Hunted was the worst game I've played this year. No, that's reserved for MindJack and Call of Juarez: The Cartel. No matter what we think, however, make your own judgement. Too many great games get missed because people are too afraid to have fun and draw their own conclusions. If you want some sort of hilarity with your reviews, stick with us. Come for the games. Stay for the conversation.&lt;br /&gt;&lt;br /&gt;Strife out.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Continue?&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>November Upcomings!</title><link>http://tocontinuepressstart.blogspot.com/2011/10/november-upcomings.html</link><category>blog</category><category>holiday releases</category><category>l4d</category><category>left 4 dead</category><category>legend of zelda</category><category>loz</category><category>mvc3</category><category>november</category><category>sonic the hedgehog</category><category>update</category><category>zelda</category><pubDate>Fri, 28 Oct 2011 11:21:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2528046211501936239</guid><description>Halloween is coming, and after that is November. With November comes the beginning of some of the most anticipated titles. The Holiday gaming releases are upon us, folks. So what does that mean for TCPS? Well, you can expect more first impression podcasts of games coming out, and games that have recently come out. More podcasts of us playing classics in honor of new releases. Sonic, (the hedgehog, not the fast food chain,) is celebrating a milestone and a new game, and we're doing something special for him.&lt;br /&gt;&lt;br /&gt;There might be a tiny celebration of both of our hosts working in the Video Game industry, in some fashion, (this means that Megan got a job. Really, it's a means for celebration.) And after Megan sells her video game inspired handmade creations, she'll be able to shoot more zombies with Antonio in a Legend of Zelda Left 4 Dead add-on. We'll record it, we promise it'll contain some classic moments.&lt;br /&gt;&lt;br /&gt;Stay tuned for a regular release of podcasts, blog posts, and more. Antonio will be participating in a Iron Man of Gaming event this November and we'll bring you updates on that also. He's brushing up on his MvC3 as we speak. And don't forget to check us out on the Twitter-sphere &lt;a href="http://twitter.com/tcpspodcast"&gt;@TCPSpodcast&lt;/a&gt; and on &lt;a href="https://www.facebook.com/pages/To-Continue-Press-Start/225652280801597"&gt;Facebook here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Updates abound! Stay tuned!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Extra Life for the kids!</title><link>http://tocontinuepressstart.blogspot.com/2011/10/extra-life-for-kids.html</link><category>catherine</category><category>children's miracle network</category><category>chrono trigger</category><category>extra life</category><category>game marathon</category><category>jak and daxter</category><category>marvel vs capcom</category><category>minecraft</category><category>mvc3</category><category>Okamiden</category><category>super smash bros</category><category>TCPS</category><category>ustream</category><category>zelda</category><pubDate>Fri, 14 Oct 2011 16:18:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-1471605264102839944</guid><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.extra-life.org/index.cfm?fuseaction=donorDrive.team&amp;amp;eventID=501&amp;amp;teamID=7787"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 122px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIVIX8DTD0-X69n7SEhYRPV0sWKZ-Qg81EEdHGq2m4sCDS__ERNn_teJccDb-IbdQEW0bl7y4Jz2fwpvhWhIA4MoqHAwV3OCdUsP1JN-6gN8X8nKOwgWRniv2PNzoRNgbcyT0dZA3x/s320/1046.png" alt="" id="BLOGGER_PHOTO_ID_5663473960895493906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Starting tomorrow, October 15th at 9am EST (6am PST, 2pm GMT) Megan and Tony will be playing video games for 24 hours! Why? To raise money for the Children's Miracle Network. They'll be streaming almost all of it, and taking turns when they aren't playing together. All donations are IRS tax deductible (at least in the US), and you get to see two people who love to play games make it through 24 hours, if they can! What could be more fun than watching them start to crash? Makes things more interesting.&lt;br /&gt;&lt;br /&gt;If you want to donate they have a team page on the Extra Life site. Here it is: &lt;a href="http://www.extra-life.org/index.cfm?fuseaction=donorDrive.team&amp;amp;eventID=501&amp;amp;teamID=7787"&gt;To Continue Press Start&lt;/a&gt;. Now what kind of games can you expect to see them play? Okamiden, The World Ends With You, Minecraft, Sonic the Hedgehog, The Legend of Zelda (various ones), Retro Game Challenge, Chrono Trigger, the Jak and Daxter series, Ninja Gaiden series, Catherine, Marvel vs Capcom 3 and Many many more! Megan and Tony will go head to head in Super Smash Bros Brawl.&lt;br /&gt;&lt;br /&gt;You can check out the Official TCPS Ustream here: &lt;a href="http://www.ustream.tv/channel/tocontinuepressstart"&gt;TCPS/Megara Stream&lt;br /&gt;&lt;/a&gt;Megan will be streaming here also.&lt;br /&gt;Check out Antonio's stream here: &lt;a href="http://www.ustream.tv/channel/tcps-antonio"&gt;TCPS/Antonio Stream&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;What could be more fun than playing games for 24 hours? Very few things, my friends.</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIVIX8DTD0-X69n7SEhYRPV0sWKZ-Qg81EEdHGq2m4sCDS__ERNn_teJccDb-IbdQEW0bl7y4Jz2fwpvhWhIA4MoqHAwV3OCdUsP1JN-6gN8X8nKOwgWRniv2PNzoRNgbcyT0dZA3x/s72-c/1046.png" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 17: Randomness of Random</title><link>http://tocontinuepressstart.blogspot.com/2011/10/tcps-17-randomness-of-random.html</link><category>captain jack sparrow</category><category>david tutera</category><category>fido dido</category><category>lonely island</category><category>podcast</category><category>random</category><category>randomizer</category><category>speed ball 2</category><category>TCPS</category><category>video</category><category>young indiana jones</category><pubDate>Tue, 11 Oct 2011 14:21:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8617854785343814448</guid><description>Recorded back in May, this podcast makes its way into the light of the internet. This is all random, literally. You'll See. Maybe too random.&lt;br /&gt;
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&lt;a href="http://ia600704.us.archive.org/29/items/TCPS17_RandomnessofRandom/random.mov" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga4TdtcXQjLf0nuIrtuPtJxClWK4T2MHWQExvx5Tx-7y9c-ka-m_XUMYk-QZJLUG9ifo_5Sk2prXmtFv9PJbUu-CLs4kqlIWLCcUfUJKIWnjWzm434jt8fvb0eWbzg2J0VB-nXkpFo/s1600/mov.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixtLlNIZWLqf9AdA2GC6lzcm1qHc-xUT7lH0GggHkuIwi1T-4NIpJZ_qSjLT4nMu6CKxL42quqJ3DrO_2Q0mRmJT4F9LUl7sSbjLXWtV3XmSTamkVTKZR1lzxtsg8uPvO_JMlE0rMn/s1600/itunes.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga4TdtcXQjLf0nuIrtuPtJxClWK4T2MHWQExvx5Tx-7y9c-ka-m_XUMYk-QZJLUG9ifo_5Sk2prXmtFv9PJbUu-CLs4kqlIWLCcUfUJKIWnjWzm434jt8fvb0eWbzg2J0VB-nXkpFo/s72-c/mov.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="301775634" type="video/quicktime" url="http://ia600704.us.archive.org/29/items/TCPS17_RandomnessofRandom/random.mov"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Recorded back in May, this podcast makes its way into the light of the internet. This is all random, literally. You'll See. Maybe too random. &amp;nbsp;</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>Recorded back in May, this podcast makes its way into the light of the internet. This is all random, literally. You'll See. Maybe too random. &amp;nbsp;</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>The Greatest Games Never Sold</title><link>http://tocontinuepressstart.blogspot.com/2011/09/greatest-games-never-sold.html</link><category>bodycount</category><category>call of duty</category><category>Deus Ex</category><category>Human Revolution</category><category>mindjack</category><category>Okami</category><category>saints row</category><category>uncharted</category><pubDate>Tue, 27 Sep 2011 16:55:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4693936496700524126</guid><description>*Presses Start*&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This game sucks.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A phrase said all too often. We get a game home, pop it in and expect to be bedazzled with amazing graphics, a immersible story, and game play that will blow the socks off even the most stubborn gamer. Sadly, PS1 graphics, terribad story and horrible controls instantly brings out the worst case of "Buyer's remorse" that anyone will ever see. For every Call of Duty and Uncharted, there's a BodyCount and MindJack. What happens when the game that instantly gets the rage is a game that is actually good...but doesn't sell?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've made it no secret that I had about a two week affair with Deus Ex: Human Revolution that cultivated into a up-all-night session crack at the ending and a phone call to Megan at 8am. The story drew me in. The game play rocked. It had a little something for everyone and made it pretty awesome. Worth a 2nd play through and I believe a heavy contender for GOTY. I went into my local game store to trump how good this game in and overheard a conversation that made me wonder what kind of gamer are around today. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;*hands a copy of Deus Ex* I'm trading this game in. This game blows. You can't run around and shoot things and it was hard. The story was boring. This game sucks and I don't know why people liked it. *looks around at PS3 Section* Hey, let me get that Call of Duty or that Saints Row 2. Those were some good games!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now, in order to keep me from disconnecting this man from living, I have to understand that everyone has their opinion. No one's game opinion is correct and I'm sure that there is someone out there who's favorite video game is Iron Man. Hell, Nickelodeon Guts was my favorite game for a while. Then again, I openly admit that this game was terrible then and it's still terrible now. It just bugs me greatly that the smart games are the ones that just don't sell. Maybe it's the crowd of people that it goes for. Sometimes, it's the console that the game is ported to.  Okami is a perfect example. The game dropped on the PS2 but because the PS2 was dying, no one really played Okami. Never mind the fact that the game is beautifully well done. Even when it was ported to the Wii (The ideal system for the game, mind you.) Everyone didn't want it, because it was the Wii. Alas, the game because a cult hit. A lot of my friends in particular got their first exposure to Okami from Tatsunoko vs. Capcom. (Yami, the boss from Okami, was the final boss in the Capcom fighter.) &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The thing that gets me the most, however, is that people were calling Dead Island (which dropped 2 weeks after) the better game. Yes, a game that on launch had save game problems and had a pretty lackluster story. I do like the game and problems aside, it's well done and a gory good time. However, to say that it's better then Deus Ex, is insulting to me. Maybe it's my problem. Maybe I'm just a old fogie who prefers being in a challenging situation instead of being a super soldier who can kill everything. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Confessions of a MMORPG n00b</title><link>http://tocontinuepressstart.blogspot.com/2011/09/confessions-of-mmorpg-n00b.html</link><category>blog</category><category>FF11</category><category>Final Fantasy</category><category>forsaken world</category><category>free to play</category><category>ftp</category><category>guild wars</category><category>guild wars 2</category><category>mmo</category><category>mmorpg</category><category>multiplayer</category><category>perfect world</category><category>steam</category><category>world of warcraft</category><category>WoW</category><pubDate>Sat, 24 Sep 2011 12:52:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8314993744183630629</guid><description>I'm not Exactly a n00b to MMORPG's, I just don't play them all that often. I experimented with text based ones on my old Apple2. I have Guild Wars, I anticipate Guild Wars 2. I've played the trial versions of World of Warcraft, because I was too young at the time to even consider affording the monthly payments. When I was 17 I considered getting Final Fantasy 11, but other singleplayer games caught my attention first. I'm not adverse to trying out new MMORPG's, looking for a good one, and I learn how to level up and take quests fairly quickly. I've found a new one to play, FTP on Steam in fact, and I've become a little bit addicted to it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5OeEaqPLJ1iodi0ox2yRSAMDsRPiVOfZt-DziSyrseksYqQLZlWB-tpmpJiw_XXxBeDv-pxV5OTLLFwmbR4-LsF-35sDMxCwjdG56fjB2n0aqyPtcri4xPmDAf1R2j0BSKjWWRyyz/s1600/130263032065248.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 392px; height: 293px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5OeEaqPLJ1iodi0ox2yRSAMDsRPiVOfZt-DziSyrseksYqQLZlWB-tpmpJiw_XXxBeDv-pxV5OTLLFwmbR4-LsF-35sDMxCwjdG56fjB2n0aqyPtcri4xPmDAf1R2j0BSKjWWRyyz/s320/130263032065248.jpg" alt="" id="BLOGGER_PHOTO_ID_5655977398734701202" border="0" /&gt;&lt;/a&gt;Forsaken World is what I'm playing. When I first opened it to play it I played it for three hours and found myself at level 13 when I left the 'tutorial' world. Another four hours later and I'm sitting pretty at level 22 as I type this up. I will admit that I spent a lot of time just exploring the harbor and trying to remember where all the different merchants were, and where I could go to buy something other than just 'basic weapons'. I'm ready to graduate from basic I feel.&lt;br /&gt;&lt;br /&gt;But I do have a fatal flaw when it comes to playing MMO's, and it's kind of a big one. If I don't have any other friends playing the same game, I won't join or start parties. The problem probably stems from growing up as an only child and never really playing any multi-player games. The most multiplayer action I got was playing Super Mario Bros. 3 with my best friend when we were single digits. So I've never really felt comfortable finding random people and starting a party. Unless a quest or instance requires it, I will do everything alone. There was one time playing Guild Wars that I was invited to a party, and on a whim I accepted. I was a lower level than everyone else, and I was still exploring new abilities and actions that I could do. I was not as good as the others and not too long after I found myself traveling alone again.&lt;br /&gt;&lt;br /&gt;I think what I'll have to do is explore the forums, become part of the community, for I want to make my Kindred Vampire awesome, and I'd like to join a Guild soon. I'm going to do what I never did what I was younger. I'm going to learn how to play MMORPG's the way they were meant to be played, with other players. Wish me luck. But, until then, I'm going to continue knitting Harry Potter scarves and crocheting Sailor Moon amigurumi's. The life of a nerd is never slow.</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5OeEaqPLJ1iodi0ox2yRSAMDsRPiVOfZt-DziSyrseksYqQLZlWB-tpmpJiw_XXxBeDv-pxV5OTLLFwmbR4-LsF-35sDMxCwjdG56fjB2n0aqyPtcri4xPmDAf1R2j0BSKjWWRyyz/s72-c/130263032065248.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 16: Deus Ex: Podcast Revolution</title><link>http://tocontinuepressstart.blogspot.com/2011/08/tcps-16-deus-ex-podcast-revolution.html</link><category>audio</category><category>Deus Ex</category><category>eidas</category><category>First Impression</category><category>Human Revolution</category><category>podcast</category><category>square enix</category><category>TCPS</category><pubDate>Sat, 27 Aug 2011 10:53:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-1312582916915175097</guid><description>We are in fact alive, and we're back to making no sense. Antonio gives his first impression of playing Deus Ex while Megan gives her first impression of watching Deus Ex.&lt;br /&gt;
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  &lt;a href="http://ia600705.us.archive.org/15/items/DeesEx_PodcastRevolution/deusex.mp3" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5645549745156759906" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7LHutQSVbaP6Tm4sJo-bbBJRPlGTjq_Q5JIUwmhxTT2TV943lhRy4H_5CqnHmM7CO4eXVMz4T5TTQIYJT-fYxdBWfm7114Qcagtn8Jc88Uj2exll2vrqhq3rwBBHPSrKwLLxoI8bu/s200/mp3.jpg" style="height: 35px; width: 70px;" /&gt;&lt;/a&gt;             &lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSvfsVojGqI0DD8CrayqpQYhaIIwV3w7CH7LekIJ1G_XA3pQNkv9sRsTDepmHALEwL1fjF7P_8UvnOKci4IbLCptriXp_5cuCSSPgtkTSpDBt9PfWu9W7qtyDSquDGymBgfM9mN3Ml/s1600/itunes.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5645549746495533618" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSvfsVojGqI0DD8CrayqpQYhaIIwV3w7CH7LekIJ1G_XA3pQNkv9sRsTDepmHALEwL1fjF7P_8UvnOKci4IbLCptriXp_5cuCSSPgtkTSpDBt9PfWu9W7qtyDSquDGymBgfM9mN3Ml/s200/itunes.jpg" style="cursor: pointer; height: 35px; width: 140px;" /&gt;&lt;/a&gt;               &lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5645549754409813218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0zs-PVkpp87_foO7pRrc3s8TuWHKzhbGDBvj9pEmIGdwdVkbcClBsMXfJpU_Tr4pG6qewfenLjZh8sCnBu5FthdS3A0tJTOf2XXx8x8stwFEkk9kWl-TWd0pU8Notd44bLVP83zeN/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7LHutQSVbaP6Tm4sJo-bbBJRPlGTjq_Q5JIUwmhxTT2TV943lhRy4H_5CqnHmM7CO4eXVMz4T5TTQIYJT-fYxdBWfm7114Qcagtn8Jc88Uj2exll2vrqhq3rwBBHPSrKwLLxoI8bu/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="69684164" type="audio/mpeg" url="http://ia600705.us.archive.org/15/items/DeesEx_PodcastRevolution/deusex.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We are in fact alive, and we're back to making no sense. Antonio gives his first impression of playing Deus Ex while Megan gives her first impression of watching Deus Ex.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We are in fact alive, and we're back to making no sense. Antonio gives his first impression of playing Deus Ex while Megan gives her first impression of watching Deus Ex.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>TCPS 15: E3 Special - Nintendo</title><link>http://tocontinuepressstart.blogspot.com/2011/07/tcps-15-e3-special-nintendo.html</link><category>3DS</category><category>audio</category><category>e3</category><category>kid icarus</category><category>luigi's mansion</category><category>mario</category><category>ninja gaiden</category><category>nintendo</category><category>podcast</category><category>skyward sword</category><category>starfox</category><category>super smash bros</category><category>TCPS</category><category>third party developers</category><category>wii u</category><category>wiiu</category><category>zelda</category><pubDate>Fri, 8 Jul 2011 21:09:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7442127084063137701</guid><description>We watched the press conferences, we took notes, and now we talk about   it. We cover Nintendo and what they announced, how the brought their game, and how excited we are about it!&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://ia600500.us.archive.org/31/items/TCPS15E3Nintendo/tcpse3nintendo.mp3" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5627154017261302930" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLNcJNPTVgfPRnHs-o7D21-A45ItaJNXsxo76sb1FXBl9fxt1GNNMYfhtcWKHsZ7CppVRwOXrswSiKxfjC0c7_eQGrEK-_3q8D0Odbfn9qd3KUr0OG3x_BFVF3e1WlEXcEMuvMNSx0/s200/mp3.jpg" style="height: 35px; width: 70px;" /&gt;&lt;/a&gt;    &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5627154018879566786" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFPtpFSLA2XesBk95XsKymCbOFTInc6WmUBIgTrVxw20UE7ykmJrMWQgVEZQivr60FnUqUHP8w5FHT7cKGYIVNiL1sOrKcSRe8hd3Cwvqh3YBjbpZhylaCRedZae10f5xqTj9P6Y1a/s200/itunes.jpg" style="cursor: pointer; height: 36px; width: 144px;" /&gt;&lt;/a&gt;    &lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5627154030840350130" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz5ZsVZiin-XDp1pJad7hH9-43nlAjykn0VDC10v65uivOqNFsv2xttzzLlj4Shkr6b3XmW7CHzTZyuhLYkAcT-dZqr-inUlquYbm_6U8UZghvc8IyXNYs3E7FJkbOLgCu91qj9vdq/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLNcJNPTVgfPRnHs-o7D21-A45ItaJNXsxo76sb1FXBl9fxt1GNNMYfhtcWKHsZ7CppVRwOXrswSiKxfjC0c7_eQGrEK-_3q8D0Odbfn9qd3KUr0OG3x_BFVF3e1WlEXcEMuvMNSx0/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="74021327" type="audio/mpeg" url="http://ia600500.us.archive.org/31/items/TCPS15E3Nintendo/tcpse3nintendo.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We watched the press conferences, we took notes, and now we talk about it. We cover Nintendo and what they announced, how the brought their game, and how excited we are about it!</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We watched the press conferences, we took notes, and now we talk about it. We cover Nintendo and what they announced, how the brought their game, and how excited we are about it!</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>TCPS 14: E3 Special - EA &amp; Ubisoft</title><link>http://tocontinuepressstart.blogspot.com/2011/07/tcps-14-e3-special-ea-ubisoft.html</link><category>assassin's creed revelations</category><category>audio</category><category>e3</category><category>ea</category><category>podcast</category><category>raving rabbids</category><category>rayman</category><category>TCPS</category><category>ubisoft</category><pubDate>Fri, 8 Jul 2011 21:04:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7446570130917136923</guid><description>We watched the press conferences, we took notes, and now we talk about   it. We cover both EA and Ubisoft in this special podcast, talking about what they   announced, and how we feel about it.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://ia600500.us.archive.org/31/items/TCPS14E3EAandUbisoft/tcpse3eaubisoft.mp3" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5627152575787857506" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47pQbybsDfl4fS0TR5S6cIttya0jyVOHFHAcEroNzSN_Y9LKzzjT_tGZCFaTJGIv7r9EvN5rNYnp9zKQL2jifQnYol3RkT-la6TkQZg9r7QI2tzGE6nQCqXY1LSZ7oWjEETzD_M83/s200/mp3.jpg" style="height: 35px; width: 70px;" /&gt;&lt;/a&gt;      &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5627152573470885986" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0jT6vWj5Y-nHg_zFR6Gf43x_IeGyrvW2D-kFd4NVAKhEjAY65XPO1u8_fCqbAeA_vwjb9QBP2QPMIQA5iPOxWOYF52mVroibWOrXYZIVz0wwJVRqhHnHCSP7j8XiAlJEr2Z_LKXQV/s200/itunes.jpg" style="cursor: pointer; height: 35px; width: 140px;" /&gt;&lt;/a&gt;     &lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5627152588124604402" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimB_Iil9HXFkLgjiZrScGx9fIvfnjWb7vgQkg2jKPiyZTfTKbIsAGCoRWA4wE24qrrzpv8kjJlaj_MaKEGwjo20ehiSw5GEjPgOW1PqLcSarM556UganOUXk8xIS75jX0yf0Da0IEr/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47pQbybsDfl4fS0TR5S6cIttya0jyVOHFHAcEroNzSN_Y9LKzzjT_tGZCFaTJGIv7r9EvN5rNYnp9zKQL2jifQnYol3RkT-la6TkQZg9r7QI2tzGE6nQCqXY1LSZ7oWjEETzD_M83/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="82271005" type="audio/mpeg" url="http://ia600500.us.archive.org/31/items/TCPS14E3EAandUbisoft/tcpse3eaubisoft.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We watched the press conferences, we took notes, and now we talk about it. We cover both EA and Ubisoft in this special podcast, talking about what they announced, and how we feel about it.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We watched the press conferences, we took notes, and now we talk about it. We cover both EA and Ubisoft in this special podcast, talking about what they announced, and how we feel about it.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Animus, TCPS Style! Part One: Looking Back</title><link>http://tocontinuepressstart.blogspot.com/2011/07/animus-tcps-style-part-one-looking-back.html</link><category>animus</category><category>bioware</category><category>blog</category><category>bulletstorm</category><category>crysis 2</category><category>dead space</category><category>dragon age 2</category><category>ea</category><category>killzone</category><category>mass effect</category><category>mvc3</category><category>the 3rd birthday</category><pubDate>Sun, 3 Jul 2011 05:51:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-9055168336155728887</guid><description>&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;So, we're going to hop in our Animus and look back at the First 6 months of gaming and tell you what was awesome, what sucked, and what was surprisingly good. Let's not kill anyone on the way. I'm looking at you, Desmond. And just because I look at Desmond, it doesn't exclude you, Megan.&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;(I have No idea what he's talking about. I would never *stabs passerby* anyone. Damn! I missed my target! *runs)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;JANUARY:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;TOP:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Mass Effect 2 - Finally, PS3 owners got their hands on the sci-fi epic that rocked the socks of 360 owners almost a year before. Touting the DLC content and the Mass Effect 3 engine, this game easily peaked up there as one of my favorite games of the month.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Dead Space 2 - A follow up to the horror sleeper hit by EA, this game brought even more scares and more blood and gore then forty score of the civil war. Amazing gameplay leaves me hankering for a DS3. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;LOW: &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;MindJack- I'm sure you've heard me rant about this game, and upon looking back on it, I can't say it was a horrible game. It's a terrible game with mildly cool parts. It was very clunky and the touted multiplayer game was terribly done. Big disappointment.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Two Worlds II : I can safely say that it was better then the first one. That's not saying too much at all. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;SURPRISE!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Lord Of Arcana - This Monster Hunter/Phantasy Star rehash turned actually turned out pretty cool.  Lots of customizable options. Not a GOTY title, but great title.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;FEBRUARY:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;TOP:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;KillZone 3 - One of Sony's strongest titles went strong in February with plenty of sideswipes and action sequences that makes any FPS fan question the better shooter. Damn good.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Marvel Vs. Capcom 3 - Fighting Game quips aside, this was a very strong titles matching the heroes and villains of the gaming and comic book world together in this fast and frenzied fighting game that was easy to learn but hard to master. Solid game from Capcom.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;BOTTOM: &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Hyperdimention Neptuna - This RPG published by NIS America had a really cool concept. RPG based off the current console war and playing as female versions of the current game systems? How could that fail? Well, subpar graphics, slow story, and uninteresting characters. Oh, and DLC Characters that I can meet in game but can't use until I buy them? Get out.&lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Knights Contract: This GOW rip off had the potential to be really really cool. But the story ripped from Dante's Inferno and the gameplay that we've seen all too often leads it to not be as great as it should. Don't get me wrong. I have zero problems with games being practically the same gameplay. If you're going to go down that route, however, make the story creative and do something that others haven't done.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Surprise!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Bulletstorm: This EA/People Can Fly/Epic Games mash up that looked like Gears Of War surprised everyone, including me.  A story that's totally different from the get go, and the addition of a scorpion style whip and a point system lead to a TON of fun. One of the best games of this month.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;MARCH: (Note - March was a HUGE month. It was hard to keep it limited to 2 per section.)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;TOP: &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Crysis 2: I know in the Ides of March, I said that this was a game that should have gotten a full review, and I still stand by it. One of the best FPS that I've played in a very long time. Special abilities combined with a pretty awesome story and a increasingly difficult campaign leads to a must buy for anyone who likes shooters.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Dragon Age 2: This is a pretty weird post. Some people dislike Dragon Age 2 and some people love it. While I don't think it was as epic as the first one, I thought that DA2 was a great game in its own right and sets up for what could be on the same level as Bioware's other hit, Mass Effect. It's a quicker, faster, more streamlined game, and for that, It was a pretty enjoyable experience.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Bottom:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Homefront: THQ's jump into the foray with Homefront places the war on american soil. Apparently, people didn't take too well to that.  Bad graphics and a 3-4 hour campaign left gamers and myself with a very very sour taste in our mouths.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Final Fantasy XIV: This is a potshot, mostly because it's a MMO, but Square Enix really dropped the ball with XIV to the point that the game (to my knowledge) is STILL free to play until Square can fix the numerous problems that plague the game.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Surprise!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;The 3rd Birthday: For a lot of us, this was the awaited end of the Parasite Eve trilogy that many of us begged for. Square Enix gave it to us, and did not disappoint, despite the many changes to the game and the doubt of a title that can supply a enjoyable experience.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Part 2 coming up soon where we finish up the list, I point out the greatest games so far and we take a look at the future!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:Arial, Helvetica, sans-serif;font-size:130%;"&gt;&lt;span class="Apple-style-span" style=" line-height: 20px;font-size:15px;" &gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Apologies and Nostalgia</title><link>http://tocontinuepressstart.blogspot.com/2011/07/apologies-and-nostalgia.html</link><category>3DS</category><category>blog</category><category>nostalgia</category><category>TCPS</category><category>update</category><pubDate>Sat, 2 Jul 2011 06:03:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-6940097484116153819</guid><description>&lt;div&gt;*Dusts off controller*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;*Presses start*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;Hello. My Name is Strife. Remember me?&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;No. Didn't think so.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The truth is that I've been busy. Hella busy. Real life has actually stopped me from doing my duties as a TCPS co-host and blogger and for that, I am indeed sorry.  Honestly, I thought about stepping down as TCPS co-host because it seems like I couldn't really keep up with the times. Then I sat myself down and decided that I really REALLY wanted to do this. I really wanted to give you guys (all 3 of you) a moment of insanity that is only Megan and Antonio. So, I'm here. And I vow with all of my heart pieces to keep updating this blog until I can't any longer. Updates may be far and inbetween, but I'll get it done.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;With that being said, I'm going to tell you why the Nintendo 3DS is the best nostalgia tool ever.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When the Nintendo3DS was announced, I had no idea of what the hell Nintendo was thinking. It sounded cool, but I brushed it off as another DS. Man, was I proven wrong. It turned out to be one of my favorite handhelds, hands down. Not only was it powerful, it touted amazing 3D graphics AND a fantastic lineup of games. While the launch titles weren't as great, the system itself still touted amazing games to play even if you didn't buy a 3D game. The system is that awesome.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;We here at TCPS operate on steam-powered Nostalgia. Our video blogs are pretty much old school games being played and compared to new school. Nintendo sees our nostalgia and gives it to us on a 16-bit platter. We got a 3D ocarina of time. We got Excitebike. We're getting Starfox. We're getting Shinobi. And It doesn't stop there. Nintendo also gave us new things like Street Fighter, Dead or Alive, Resident Evil and Splinter Cell. A good bit of us are clamoring that new games are nothing like they used to be. Getting a 3DS is the answer to that. And if you're one of the people saying "Oh Noez, I hate re-releases of old games" but can't wait for the inevitable Final Fantasy 7 remake, then I'm thinking that you should re-analyze your gaming viewpoint. Also, laugh tremendously if it gets a re-release on 3ds.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 13: E3 Special - Sony</title><link>http://tocontinuepressstart.blogspot.com/2011/06/tcps-13-e3-special-sony.html</link><category>audio</category><category>e3</category><category>playstation</category><category>playstation vita</category><category>podcast</category><category>sony</category><category>TCPS</category><category>uncharted</category><pubDate>Sat, 18 Jun 2011 12:29:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7847914564411272954</guid><description>We watched the press conferences, we took notes, and now we talk about  it. We cover Sony in this special podcast, talking about what they  announced, and how we feel about it.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://ia700502.us.archive.org/25/items/TCPS13E3Sony/tcpse3sony.mp3" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5619564976141885010" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTZau6-eNslBSB1ylDtSrKuGu6_QrQvLmoZhY1bbncYtUalgMxLSv6o-MzTdea26HsAz6PPEl2Oc34CGadAJQvp1eDQKmAUef-IbsPtN9PjLN7ek7PLBSkiYjXJhAPS8sK4b8Wt8ze/s200/mp3.jpg" style="height: 35px; width: 70px;" /&gt;&lt;/a&gt;      &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5619564970170894418" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUjSnXi35rk40-fju1f48wB2l40_hQSb0FpPSf-QN3Tws3Z4Nwdm6tKbEHhj7i7PTRFFW6seQYvZbYiTtVdGfVhx4fkNJaRpJHpG5OjB8uTBrGMLPSq8mXMaX52sYxXg0jvipM1AVO/s200/itunes.jpg" style="cursor: pointer; height: 35px; width: 140px;" /&gt;&lt;/a&gt;       &lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5619564982265750370" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5kubM_3E334rKjqhJQzANFMUMQ1mh0dvcOjDLt50Yze9vqMuf9cZdtvPhqvsQx0CLtCOihkWlLMicTS5vsn1MzMjZo-2fwByVi3D1G0DT9oWYjCQgQru9Dc-GJnQ7e7RPWNpGRPpb/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTZau6-eNslBSB1ylDtSrKuGu6_QrQvLmoZhY1bbncYtUalgMxLSv6o-MzTdea26HsAz6PPEl2Oc34CGadAJQvp1eDQKmAUef-IbsPtN9PjLN7ek7PLBSkiYjXJhAPS8sK4b8Wt8ze/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 12: E3 Special - Microsoft</title><link>http://tocontinuepressstart.blogspot.com/2011/06/tcps-12-e3-special-microsoft.html</link><category>audio</category><category>e3</category><category>fable</category><category>forza</category><category>gears of war</category><category>ghost recon</category><category>Halo</category><category>kinect</category><category>mass effect</category><category>microsoft</category><category>minecraft</category><category>podcast</category><category>ryse</category><category>star wars</category><category>tomb raider</category><pubDate>Wed, 8 Jun 2011 18:55:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3340315489339146582</guid><description>We watched the press conferences, we took notes, and now we talk about it. We cover Microsoft in this special podcast, talking about what they announced, and how we feel about it.&lt;br /&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px; text-align: left;"&gt;
 &lt;a href="http://ia600609.us.archive.org/20/items/TCPSMicrosoftE3/tcpse3micro.mp3" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5615991536783489074" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAb2SMCHQ8ewDv8GC17oPmc5ygseIyusqW9lSd1gcbFWEfAVjbeG91JCAyCfeFxSdcGnDWO2V5ByVSifXkomX2g1aLhTtq3191SETSv5td10LP0Mwi3al0_3klH_VF5sFXM4mQj8uY/s200/mp3.jpg" style="height: 35px; width: 70px;" /&gt;&lt;/a&gt;    &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5615991532992017890" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdItOQ1U26ktPzR9KVWw6DHSYRnBLFDxi-UBPwkPEVHeJZOARzjznJq7Y7APMwWYBKxjeRzWk7U_nNqQH29rn8wQA0BarWD_Fs01_SXdGXmWlMyMMhakl-sx7VSjr6Y5OmF5kBLKFK/s200/itunes.jpg" style="cursor: pointer; height: 35px; width: 140px;" /&gt;&lt;/a&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmOzi_IP9w2TXmclsXAwM_RWFpV_2LsXzdZsg-baSAZGiylpn4x-LkhffPy5bigijsYurGs3GXblZjIxGiTE5hqquFiEkUJLkgVdQLcNqnU4EvQnuFz8Uenjeaegi9_9Qk7KknZ1QG/s1600/zune.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;    &lt;/a&gt;&lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5615991544072167362" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmOzi_IP9w2TXmclsXAwM_RWFpV_2LsXzdZsg-baSAZGiylpn4x-LkhffPy5bigijsYurGs3GXblZjIxGiTE5hqquFiEkUJLkgVdQLcNqnU4EvQnuFz8Uenjeaegi9_9Qk7KknZ1QG/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAb2SMCHQ8ewDv8GC17oPmc5ygseIyusqW9lSd1gcbFWEfAVjbeG91JCAyCfeFxSdcGnDWO2V5ByVSifXkomX2g1aLhTtq3191SETSv5td10LP0Mwi3al0_3klH_VF5sFXM4mQj8uY/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="67268778" type="audio/mpeg" url="http://ia600609.us.archive.org/20/items/TCPSMicrosoftE3/tcpse3micro.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We watched the press conferences, we took notes, and now we talk about it. We cover Microsoft in this special podcast, talking about what they announced, and how we feel about it.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We watched the press conferences, we took notes, and now we talk about it. We cover Microsoft in this special podcast, talking about what they announced, and how we feel about it.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>TCPS E3 Preview</title><link>http://tocontinuepressstart.blogspot.com/2011/06/tcps-e3-preview.html</link><category>e3</category><category>ea</category><category>microsoft</category><category>nintendo</category><category>podcast</category><category>sony</category><category>TCPS</category><category>ubisoft</category><category>update</category><pubDate>Mon, 6 Jun 2011 14:05:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-296555533465126335</guid><description>Today kicked off E3, the Electronic Entertainment Expo, and I couldn't be more excited right now. Antonio and I are making sure that one of us watches it live if the other can't. Presently, Microsoft has just wrapped up and I have a long list of notes that I took. What can you expect from this? Well up to 5 podcasts, that's what!The big 3 will get their own podcast, (Unless Sony doesn't give us a lot), and then Ubisoft and EA combined with other third-parties. You might get treated to Microsoft tomorrow in fact. We work hard, just for you! Also, my lovely co-host and I will be discussing some exciting things for everyone.</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Steampunk Finally makes it's debut in Video Games?</title><link>http://tocontinuepressstart.blogspot.com/2011/06/steampunk-finally-makes-its-debut-in.html</link><category>air</category><category>blog</category><category>e3</category><category>expo</category><category>gd falksen</category><category>mmo</category><category>mobile</category><category>steampunk</category><pubDate>Fri, 3 Jun 2011 20:22:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4149269524918662592</guid><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXwIdoslt5AUUU7uFD-KDvMlJutDPoCn3g12RlvZerAOvv33Bs5hgkn6KkY5idM-cTG2-yITr88P9zxstGwqBU77EADvWZcw_RFEVgpdFmX8xhU98sJkRc4LA592BeNgDk-DGQv8Um/s1600/26780_343137922207_87259252207_3504861_552851_n.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXwIdoslt5AUUU7uFD-KDvMlJutDPoCn3g12RlvZerAOvv33Bs5hgkn6KkY5idM-cTG2-yITr88P9zxstGwqBU77EADvWZcw_RFEVgpdFmX8xhU98sJkRc4LA592BeNgDk-DGQv8Um/s200/26780_343137922207_87259252207_3504861_552851_n.jpg" alt="" id="BLOGGER_PHOTO_ID_5614167151673578178" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This past Memorial Day weekend, here in the US, I found myself a little further south of my home city. I was in Dearborn, MI, while Antonio was moving from his old apartment into his new living quarters. He'll have to fill you in on that, I know very little about how that went. What was I doing down in Dearborn you might ask? Why I was attending the second annual World Steam Expo! An assemblage of steampunk nerds far and wide across the whole world! And now you might be asking, why am I telling you this? What does this have to do with games and this podcast? Let me fill you in!&lt;br /&gt;&lt;br /&gt;The first Steampunk MMO will be making it's gaming debut in a few short years, as early as 2012. About time I say. Style influences in games is fine, but now we get a game with a full steampunk premise. How can I tell you all this? I was able to attend a panel at WSX giving the audience an exclusive preview of the games artwork and story. I'm not able to giv&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhENjCOtMOuY8EkpKhgxKA4f3ew1PfbluNp8Gp9jzTo5Jw7YvUtMZz76l8dwFt1s4Hh4jJg6LiddsldvLw44R55yzsjmjzs5vOIDEUfdVy5sDZVA6ZwK7rCCI2xfidKO578rREsUnTs/s1600/30844_403394762207_87259252207_4191455_7651170_n.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 58px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhENjCOtMOuY8EkpKhgxKA4f3ew1PfbluNp8Gp9jzTo5Jw7YvUtMZz76l8dwFt1s4Hh4jJg6LiddsldvLw44R55yzsjmjzs5vOIDEUfdVy5sDZVA6ZwK7rCCI2xfidKO578rREsUnTs/s200/30844_403394762207_87259252207_4191455_7651170_n.jpg" alt="" id="BLOGGER_PHOTO_ID_5614167347821026226" border="0" /&gt;&lt;/a&gt;e you much, as those involved in the creation of the game weren't able to us much information. It's set in 1908, the year that the world ends. The oceans are evaporated, the land is crumbled, and pieces are sinking into the molten core of the earth, and aether is released into the air. Those nations that aren't destroyed must quickly learn how to survive in this new world and all the changes that are happening. Most revert back to barbarism and must rebuild their own civilizations. The ultimate goal is to get back to the glory that was the late 19th century, when empire's were at their peak. While they rebuild they must also learn to survive the creatur&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRdIt0ITsNOUyoUeqyLrse3CBNaTOgW0shbSEboZDsSkPb3WMWjT1-2Qqgm26s2YpwbpiJmo8O8NDljzfjdoBZpaqdzCgXjbOik0itX6V8U26l_LmlQfr4d_xe7YyLfODSnhaYUyzJ/s1600/Air_nation_img_4.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 116px; height: 200px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRdIt0ITsNOUyoUeqyLrse3CBNaTOgW0shbSEboZDsSkPb3WMWjT1-2Qqgm26s2YpwbpiJmo8O8NDljzfjdoBZpaqdzCgXjbOik0itX6V8U26l_LmlQfr4d_xe7YyLfODSnhaYUyzJ/s200/Air_nation_img_4.jpg" alt="" id="BLOGGER_PHOTO_ID_5614167791008549762" border="0" /&gt;&lt;/a&gt;es that were created by the aether, and each other. This story of AIR is set two hundred years after the cataclysm.&lt;br /&gt;&lt;br /&gt;What I can tell you about the gameplay is that it's going to be your typical MMO, and not, at the same time. They're working hard to make sure this isn't full of fetch and retrieve missions. They want to focus on plot and story, on making this more than just a game. I for one, couldn't be happier. I've met and talked to some of the writers and artists and there's so much planned for this game. Coming later this year, or early next year will be a mobile game, focusing more on the flight of airships, a flight simulator, that will be able to be ported to other platforms in the future. One of the lead writers is also releasing a book this July that starts to tell the tale of the great cataclysm, &lt;span style="font-style: italic;"&gt;Blood in the Skies&lt;/span&gt;, by G.D. Falksen.&lt;br /&gt;&lt;br /&gt;I'll be keeping a close eye on this game and it's developments. We were tipped to keep an eye on the website, &lt;a href="http://www.airsteampunk.com/"&gt;AIR&lt;/a&gt;, as it should be getting a revamp soon, with more information. Awesome things are happening friends, awesome things. Just like E3 coming up this week. Expect reports on that soon.</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXwIdoslt5AUUU7uFD-KDvMlJutDPoCn3g12RlvZerAOvv33Bs5hgkn6KkY5idM-cTG2-yITr88P9zxstGwqBU77EADvWZcw_RFEVgpdFmX8xhU98sJkRc4LA592BeNgDk-DGQv8Um/s72-c/26780_343137922207_87259252207_3504861_552851_n.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Objection! Video Games should stay out of my movie, damn it!</title><link>http://tocontinuepressstart.blogspot.com/2011/05/objection-video-games-should-stay-out.html</link><category>bioshock</category><category>blog</category><category>doa</category><category>double dragon</category><category>mortal kombat</category><category>movies</category><category>phoenix wright</category><category>resident evil</category><category>street fighter</category><category>uncharted</category><pubDate>Mon, 30 May 2011 15:57:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3642709870946688322</guid><description>*Presses start*&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So, I've been moving recently and I hate life. We've bee......&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;HOLD IT!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;There's been a recent announcement that the lawyer with a mission, Phoenix Wright, is getting adapted to the big screen. From the way it sounds, Phoenix, Maya, and Mia, and Edgeworth will all be represented in this long awaited movie.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;So....why is it that I have a huge problem with that?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;If you think about it and you've gotten past the first case in the first game, you'd know exactly why.  I'm not going to spoil anything now, but in a later blog post, I will.  Just know that the entire basis of this Phoenix movie lies in the first 30 minutes.  I just don't think that they'll do it justice.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;And that, Ladies and Gentlemen, is what every gamers nightmare is.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Since 1994, Hollywood has been taking our video games and for the most part, killing the stories and the characters that have made them iconic.  Super Mario Bros. Sucked. Double Dragon was terrible. Don't get me started on Street Fighter. Hollywood has a habit of taking well established stories and "ritzing" them up for people who aren't on the same gaming wavelength and getting them to understand the story and to care about their characters.  The problem with that is by changing the story, you change a lot about the character, and when people like myself go to enjoy said movie, we end up shouting "THAT'S NOT WHAT HE/SHE/IT WOULD DO! LIES!" at the screen while the other people around us wonder what we've been smoking. They just don't understand that when we get in the theater, we already have a established connection with the lead character/villian and the movie being displayed is nothing like we've played on our game systems.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;That's not to say that it's always 100% why VG movies fail, either. Sometimes, we as gamers want the exact same game, line by line, scene by scene, translated to awesome CG effects. Generally good movies get thrown down the tube because of what X director didn't do. I thought (and still do, to this day) that Mortal Kombat was the best video game movie that you could find. It didn't follow what was considered at the time to be canon, but it did a damn good  job at getting as close as it could. Resident Evil was the same way. I thought it was a pretty good movie and could have succeeded as being it's own franchise, but I don't think it has a damn thing to do with the game series at all besides sharing a title.  Hell, I even kinda enjoyed DOA, but for totally different reasons. :-D &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;At the time of this writing, David O. Russell just stepped down from the Uncharted movie. This movie was a prime example of taking a video game and changing everything about it. (From being a treasure hunter to a family of art dealers? Really?) Besides, Mark Walburg should never touch another video game movie again. Max Payne is still too fresh in my mind. *shudder*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I think for any director that wants to pick up a game needs to find that happy medium. Make a good movie that stays true to the series, and I'll be happy and you can take my money any day of the week. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I'll leave you with Ken Levine's comment on the BioShock film that was started but then cancelled. All directors, heed this warning. All gamers, listen closely.  This is dedicated to you.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="  font-style: italic; font-weight: 300; line-height: 20px; font-family:verdana, arial, helvetica, sans-serif;font-size:13px;"  &gt;“I think we’re in the space now of building properties that are appealing to people, and there’s a version of BioShock that makes a great game and there’s probably a version of BioShock that makes a great movie.”&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(226, 226, 226);   font-style: italic; font-weight: 300; line-height: 20px; font-family:verdana, arial, helvetica, sans-serif;font-size:13px;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="  color: rgb(0, 0, 0); line-height: normal; font-family:Georgia, serif;font-size:16px;"  &gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 11: Rapturecast!</title><link>http://tocontinuepressstart.blogspot.com/2011/05/tcps-11-rapturecast.html</link><category>podcast</category><category>raptor</category><category>rapture</category><category>TCPS</category><category>video</category><pubDate>Sat, 21 May 2011 22:01:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8538234787058875328</guid><description>Rapturecast!!! Oh wait.... This is awkward, we're all still here.... Oh well, listen to our podcast! We play some..... Religiously influenced video games. Our last act before the rapture and we're stuck doing crappy podcasts in hell for eternity. *Warning: Listen/Watch with an OPEN MIND. Meant with Much Humour.*&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://ia600602.us.archive.org/29/items/TCPS11Rapturecast/rapture.mov" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5609355811035520962" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvVLif3qQAKaAwPz8uDZD1BKED3DxeNB8UTp1vFL_b-JG1oDodKaElcjvUG9lYdgmQCiTknqjO0j4vTwvv4wXyJ-dCFDn0aw_rt8fVVno8juqMey_a7HerwJMAYBHmgUSvNb0cWTsI/s200/mov.jpg" style="height: 35px; width: 69px;" /&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;         &lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5609355873021541858" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivwYI2nIGZWSSvoYILh8s93WlgrRq8eHlp5MCxgxrsIfQGHI9tDQ_QYX9u9zfwzzydWrEJmhgZE0tdRhqm4SXBHFmHzEYThALMStY00AcXA-cKLpopIa_-uRCfuJPWG7b2S_aQ4_zO/s200/itunes.jpg" style="cursor: pointer; height: 35px; width: 140px;" /&gt;&lt;/a&gt;&lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;        &lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5609355949047400706" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2AkoV2TbS9PECGSgPwzgOd76978J5DDNHxjkhBP0KOpuvrhvmfu7RvyW5jggCwvldAwuKlr5f3I3pUXfPnly65gGkmSuJQdkhOokByeAKXOBiaVRkJEn1GpiIRBp3JCzdvZMmnkVL/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvVLif3qQAKaAwPz8uDZD1BKED3DxeNB8UTp1vFL_b-JG1oDodKaElcjvUG9lYdgmQCiTknqjO0j4vTwvv4wXyJ-dCFDn0aw_rt8fVVno8juqMey_a7HerwJMAYBHmgUSvNb0cWTsI/s72-c/mov.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="579661235" type="video/quicktime" url="http://ia600602.us.archive.org/29/items/TCPS11Rapturecast/rapture.mov"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Rapturecast!!! Oh wait.... This is awkward, we're all still here.... Oh well, listen to our podcast! We play some..... Religiously influenced video games. Our last act before the rapture and we're stuck doing crappy podcasts in hell for eternity. *Warning: Listen/Watch with an OPEN MIND. Meant with Much Humour.*</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>Rapturecast!!! Oh wait.... This is awkward, we're all still here.... Oh well, listen to our podcast! We play some..... Religiously influenced video games. Our last act before the rapture and we're stuck doing crappy podcasts in hell for eternity. *Warning: Listen/Watch with an OPEN MIND. Meant with Much Humour.*</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>TCPS 10: Carmen gets Random</title><link>http://tocontinuepressstart.blogspot.com/2011/05/tcps-10-carmen-gets-random.html</link><category>carmen sandiego</category><category>podcast</category><category>randomizer</category><category>TCPS</category><category>video</category><pubDate>Fri, 13 May 2011 13:21:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-5702717996488233974</guid><description>It's our 10th podcast! We decided to use a Randomizer to play a game, and get some, interesting, results. And then we find pure gold in the form of a V.I.L.E. henchman named after a place in California.&lt;br /&gt;
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&lt;a href="http://ia700608.us.archive.org/17/items/TCPS10_CarmenSandiego_/carmen.mov" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5606253615618815186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCtSQGh2Mf0spT5nb3vmrrInhvIo96AA8Qfm3qx4UjSAuNIQtVUlABGYJPYm8TzIen45Y0R4ZiYiaB3vNSQngAxeE5MhYQ-VFCDlqeATTTCMVMZp_5-hUsUcrPT41MqxqBzLBfuIaU/s200/mov.jpg" style="height: 35px; width: 70px;" /&gt;&lt;/a&gt;  &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5606253694544747618" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhF6aNAGjojqro-WWGfisUIxlRepv12HLZ3LhtaLGoMqNDa8aU9WKD2NoDRlmsM4wcqr3zsKdVeqN6gnYUwQQrrq_8ojWQfFaxP9eNkSi3G2jrIvq3fXZTgPNWB26xWdXgA78RXZ9su/s200/itunes.jpg" style="cursor: pointer; height: 35px; width: 140px;" /&gt;&lt;/a&gt;  &lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5606253774243247074" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6DM-jqaU9QP3O3ADnyCj01J94CTZFHbrbX2xYtHJUObqqo79JGngHMDfcnL2LHI4AgHd8UFh8jOHIldZEmai_aUUA8UtMvSOMdIAG7Dkit3-59XGpHL6J-p4vzkMovsIKhkmmQgtC/s200/zune.jpg" style="cursor: pointer; height: 35px; width: 101px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCtSQGh2Mf0spT5nb3vmrrInhvIo96AA8Qfm3qx4UjSAuNIQtVUlABGYJPYm8TzIen45Y0R4ZiYiaB3vNSQngAxeE5MhYQ-VFCDlqeATTTCMVMZp_5-hUsUcrPT41MqxqBzLBfuIaU/s72-c/mov.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Late Update</title><link>http://tocontinuepressstart.blogspot.com/2011/05/late-update.html</link><category>carmen sandiego</category><category>cat villain</category><category>podcast</category><category>update</category><pubDate>Wed, 11 May 2011 13:52:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-1287167838895673881</guid><description>So there is a reason there was no podcast yesterday. I was busy. Planning stuff. Sunday was Mother's Day, and with Mother's Day is my own mother's birthday. Today, in fact, is her birthday. So I've been planning two things that really cause such distress because they are so close together, the podcast got neglected. But fear not! As I sit her staring at my cat that has cobwebs all over her face and whiskers (looking much she is an evil villain with a handle bar mustache), planning the delicious dinner that I plan to make my mother, I am also planning to post a podcast tonight, after dinner. It's a video one, and it may or may not involve Carmen Sandiego. Stay tuned Gumshoes!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>No More Heroes and the Waggle War</title><link>http://tocontinuepressstart.blogspot.com/2011/04/no-more-heroes-and-waggle-war.html</link><category>blog</category><category>kinect</category><category>no more heroes</category><category>ps move</category><category>review</category><category>suda 51</category><category>waggle war</category><category>wii</category><pubDate>Mon, 9 May 2011 20:56:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2622576396853459962</guid><description>&lt;div&gt;*Presses Start*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;Suda 51 is the shit.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;For those of you who don't keep up with your game directors, Suda is the wonderful director for games such as Samurai Champloo: Sidetracked, Killer7, Fatal Frame IV and the wonderful No More Heroes. To give you a brief summery, you play as Travis Touchdown, a nerd whose new mission is to defeat the top ranked assassin in his new job of killing everyone in his way. It's rude, it's vulgar and best thing of all time, I love and it's one of the best games on the Wii. Hands down.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;PS3 is getting a port of the wonderful part one this summer, so I gave the Japanese version a shot.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;But before I get into that, let me give a little bit of info on the waggle war.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Back in 2006, Nintendo launched the Wii, the thing that would soon single handedly destroy their competition for at least 3 years. With it's innovated motion control gaming, it stood on the top of the mountain and laughed at Sony and Microsoft. Both Sony and Microsoft came out and called the Wii's gaming "cute" but none of them could topple the giant. That is, until 2010. Sony released the Playstation Move. It looked just like the Wii, but with wireless nunchuks and a ball on top of the remote. Microsoft released the Kinect the same year touting the tagline "You are the controller." The Kinect sold a lot more then the Move did, but aren't we all forgetting that Both competitors came up with such technology to cut into the Wii's success? And whatever system has the better games is completely to the eye of the beholder because the three consoles have their quality games:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Kinect has Dance Central, a pretty big flagship of a game. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Move has Resident Evil, SOCOM, NBA2K, Killzone, and a few other games that can use the move.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Wii Has your Mario, Zelda, Metroid and other misc games that are just awesome.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;At the end of the day, it all depends on what you are into. I, personally, have a Move and a Nintendo Wii. There's nothing that interests me on the Kinect. I don't care for Dance Central and that's just about it as far as "good" games. I have a Move and Killzone was awesome to play on it as well as Resident Evil 5. The Wii gets the most playtime just because I like the quirky games to come out on it. Trauma Center Series. Madworld. TVC. Brawl. Other M. No More Heroes.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;*Sigh* No More Heroes.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;I love the game, but it doesn't flow as well as it should on a system on the ps3. It struck me as colorful, vibrant, and just as cartoony as the world that it was depicting. On the PS3, The graphics are much better, but it became a darker world in the process and I found myself missing the little things in the game. The Control scheme for this game should have been easy, but it just feels like they were a compiled mess. The game was indeed, made for the motion controls and it should have never been stuffed into a controller. Towards the end of the first boss, I just felt frustrated and mad that half of the moves that I could easily pulled off on the Wii were getting me killed on the PS3. I can see this being playable for US audiences only if you're going to be using the PSMove. If you're looking for getting this one, make sure that you have the move.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Travis Touchdown fumbled on this port. If this is the way that we're going to handle ports from now on, we should have No More Heroes.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Geeky Pleasures needs your help!</title><link>http://tocontinuepressstart.blogspot.com/2011/04/geeky-pleasures-needs-your-help.html</link><pubDate>Thu, 21 Apr 2011 19:59:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8495772113311151221</guid><description>&lt;div&gt;*Presses Start* &lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;So, I don't usually do this, but this is a pretty special case.&lt;br /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;Juila Sherred, a good friend of To Continue Press Start, and really good friend of I, is trying to realize her dream of starting her own radio station. This is no small feat and indeed it is pricey. $3000 pricey and Jules doesn't have a Game Genie booklet so she can't get infinite money.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;This, loyal readers, is where you come in. Co-op this campaign for her sake.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;She's asking everyone to donate ten bucks to the cause. Don't have ten? Donate five. Don't have five? Donate one. Don't have one? Do what we're doing. Spread the word. We believe in her and we hope that she gets this up and running.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;You can find her tutorial menu &lt;a href="http://geekypleasures.chipin.com/new-radio-station"&gt;here&lt;/a&gt;. Do you what you guys do best. Support! Help her make this reality.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 9: Rants and Rave</title><link>http://tocontinuepressstart.blogspot.com/2011/05/tcps-9-rants-and-rave.html</link><category>audio</category><category>guest</category><category>nintendo</category><category>playstation</category><category>podcast</category><category>psn</category><category>Shua</category><category>sony</category><category>TCPS</category><pubDate>Thu, 21 Apr 2011 11:21:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3119468628685120722</guid><description>We're back with another Audio podcast! And we've got another guest, Shua, as we rant and rave about the PSN ordeal, talking about Nintendo, and generally getting off topic.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;a href="http://ia600604.us.archive.org/25/items/TCPS9_GuestShua/tcps009.mp3" target="_blank"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_QtWXZn2TlkmmUAf4l1yWTXp5lj7cfy1i-WIwGDz7g0c39OPPPfPdrfeXjH42LSIcTHjuwmtM8cPzYI1107oLeMixEh36Pz0Ir4nsB3m7bPPrWQ6SKiYfV8kZ49r_O_n_5fI7428/s1600/mp3.jpg" /&gt;&lt;/a&gt;   &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5602539489120442050" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq4Aaa53OWvBQSF109gkydvHt0iAk1aQOXYq72eY8_K-SYmkp1ZUdi3fkadxHgWKh72WxGWHwNVDs-1K1m0lDvXLKkr3kh012YMbIO4C_EcdTbNKKNKdslql1Z8NOtho3l0mq43KN-/s200/itunes.jpg" style="cursor: pointer; height: 48px; width: 191px;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_QtWXZn2TlkmmUAf4l1yWTXp5lj7cfy1i-WIwGDz7g0c39OPPPfPdrfeXjH42LSIcTHjuwmtM8cPzYI1107oLeMixEh36Pz0Ir4nsB3m7bPPrWQ6SKiYfV8kZ49r_O_n_5fI7428/s72-c/mp3.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="64441284" type="audio/mpeg" url="http://ia600604.us.archive.org/25/items/TCPS9_GuestShua/tcps009.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We're back with another Audio podcast! And we've got another guest, Shua, as we rant and rave about the PSN ordeal, talking about Nintendo, and generally getting off topic.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>We're back with another Audio podcast! And we've got another guest, Shua, as we rant and rave about the PSN ordeal, talking about Nintendo, and generally getting off topic.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Podcast update</title><link>http://tocontinuepressstart.blogspot.com/2011/04/podcast-update.html</link><category>podcast</category><category>update</category><pubDate>Tue, 19 Apr 2011 15:38:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8655397084305100795</guid><description>So usually today you'd be treated to the weekly podcast! Well, it's going to be delayed today, sorry! That real life think has been a kick int he pants for the past few weeks, and it seems to only be getting worse. Whether it be insane kittens (and cats), insane weather, or moving (all three for me), it's doing it's best to delay me. Thank you for sticking with us, we have some awesome things in store like we said in the previous post, and stay tuned!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Tutorial Menu!</title><link>http://tocontinuepressstart.blogspot.com/2011/04/continue-screen.html</link><category>blog</category><category>email</category><category>extras</category><category>faqs</category><category>podcast</category><category>tutorial</category><category>twitter</category><category>update</category><pubDate>Sun, 17 Apr 2011 18:18:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-5136001571102883837</guid><description>&lt;i&gt;*Presses Start*&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
My Birthday was yesterday. It was shitty, thanks for asking.&lt;br /&gt;
I'm going to answer some questions and hopefully make some things clear for anyone who keeps visiting the blog. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Blog&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
"What exactly is this blog supposed to be about?"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
This is essentially a gaming blog based off of random stuff we decide to talk about. Our number one focus is the podcast but I try to update the blog as often as I can. &lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
"Why aren't their more reviews on here?"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
There are a couple of reasons, but mostly because Megan and myself are only two people and there are a crap ton of games all the time. Another reason is I don't play games for the sole reason for reviewing them. If a game interests me, I'll play and if I deed it worthy of writing a review, then I'll post one. I think that's something that we do that a lot of other sites don't. We don't review games for the sake of reviewing them. Where's the fun in that. Lastly, We're busy people. I'm working two jobs on top of being a DJ. Megan has a ton of projects she wants to work on. We are devoted to the site, but we can't spend all of our manhours doing this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"I don't like how you choose not to focus on the games. Fail."&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Well, simply put, Oh well. There are tons of sites to choose from and if you don't like the format of my writings, I invite you to check out some of the other gaming sites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"It's been X days since someone's posted!"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Once again, We're working on it. In a perfect world, I'd like to have a well written blog up at least once a week, and Megan and Myself try to record a podcast/videocast/etc. at least once a week if not more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Podcast&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"What is this for?"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
This is the meat and bones of this site. We get on here and we rant about gaming topics. Usually, we never stay ON topic, but that's the charm. We want it to be like two adults having a conversation, so there really isn't any format.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"I don't like it."&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Next Topic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Videocast&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
"What games do you usually cover?"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
The whole "gimmick" of the video is that she has never played any of these games before, so we record her playthoughs and catch her reaction. It's great fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"She's never played them before? Those are classics!"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
I'll leave this for Megan to explain. Megan?&lt;br /&gt;
&lt;div style="color: #a64d79;"&gt;Ah, hm, yes. I was raised as an only child in a single parent household and led a very sheltered life, mostly by choice. So I didn't play many games, mostly because we couldn't afford them, or I had never heard about them. I had a nice sized NES collection (still do somewhere in my basement) but they were the more obscure games that most people probably never played, (Godzilla anyone?) What are the classics now, I didn't like when I was little, except for Mario and Zelda and I'm pretty damn proud that I managed to keep on track with Zelda. :D I came into gaming late and now I'm trying to personally make up for all these years missed out by being a rather large gaming nerd. Working on that.&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"What's the deal with Mega Man 2?"&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
To make an extremely long version short, we had the game beaten all the way up to Wily, and the video file was corrupted. This wouldn't have been a huge deal, except we spent over 6 hours playing that game. So yeah, it hurt a lot for us to lose that file, but a lot of inside jokes were born from that. Same thing with Mega Man X. I actually beat that game and once again, the file was corrupted, and we were only able to save a little of it. We'll go back to MM2 eventually when the pain wears off. MMX, however, can go burn in a fire. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"You know for an expert, you're not doing too well."&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
I've said it before, but I'll re-iterate. I've never said that I was an expert at these games. I've played most of the games she's played, but that doesn't mean that I remembered all of it. Hell yea, I'm a bit rusty, but come on. When's the last time you've booted up Castlevania 1? Exactly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;"I have an idea for what game you should play next!" &lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Then please, send us a e-mail! It'll knock the cobwebs out, and we'll put it on our list of things to do if it meets the requirements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Other Things&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
So, what's left for us to do? We've got some pretty cool things lined up. I've done some TCPS solo videos that should be posted up soon. I've actually got a list of topics that I would love to blog about and a couple of drafts on the computer that are just sitting there, waiting to be finished. We're plotting on finding some of the wackiest, craziest, and down right weird game accessories and posting a HUGE blog about it. And other surprises cocked together in the blog. TCPS at the movies, anyone? ^_^ &lt;span style="color: #a64d79;"&gt;(Don't forget more guests!)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
One last thing. If you visit, and you like what you see or you are excited for what's to come? Please, please, let us know! Tweet us, Email us or just leave a comment for us to catch! We'd love to read it!&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Continue?&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 8: Chrono Trigger Duex</title><link>http://tocontinuepressstart.blogspot.com/2011/04/tcps-8-chrono-trigger-duex.html</link><category>challenge</category><category>chrono trigger</category><category>podcast</category><category>TCPS</category><category>video</category><pubDate>Tue, 12 Apr 2011 20:07:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3307064870368888494</guid><description>This is part two of Chrono Trigger, the thrilling conclusion of how far we got in the game. Come back with us on the journey with Chrono (er, Kai) in the RPG Chrono Trigger.  We're still on a mission to save the world (barring phone calls) and save the  Queen, er, Princess, or was it a Kitty? Let's just hope we don't end up  in prison.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://ia600606.us.archive.org/32/items/TCPS8ChronoTrigger2/tcpsvideo003.mov" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5595083866868649458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghqJAbGrlWW8jl_N9FiWkEphEZAMzMfGxauJwL2UwZDP0QxMGTLt3r7EljBbSh3jSWtX-RCUcoknvTe5VXg3wq1D5oTUd0PsM78ho8SzQCRo9mmjtTgRdBkDMvxZkVp0rHrdB85mxj/s200/mov.jpg" style="height: 30px; width: 61px;" /&gt;&lt;/a&gt;&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;          &lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5595083765123976898" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixtLlNIZWLqf9AdA2GC6lzcm1qHc-xUT7lH0GggHkuIwi1T-4NIpJZ_qSjLT4nMu6CKxL42quqJ3DrO_2Q0mRmJT4F9LUl7sSbjLXWtV3XmSTamkVTKZR1lzxtsg8uPvO_JMlE0rMn/s200/itunes.jpg" style="cursor: pointer; height: 30px; width: 120px;" /&gt;&lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghqJAbGrlWW8jl_N9FiWkEphEZAMzMfGxauJwL2UwZDP0QxMGTLt3r7EljBbSh3jSWtX-RCUcoknvTe5VXg3wq1D5oTUd0PsM78ho8SzQCRo9mmjtTgRdBkDMvxZkVp0rHrdB85mxj/s72-c/mov.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="1248461433" type="video/quicktime" url="http://ia600606.us.archive.org/32/items/TCPS8ChronoTrigger2/tcpsvideo003.mov"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This is part two of Chrono Trigger, the thrilling conclusion of how far we got in the game. Come back with us on the journey with Chrono (er, Kai) in the RPG Chrono Trigger. We're still on a mission to save the world (barring phone calls) and save the Queen, er, Princess, or was it a Kitty? Let's just hope we don't end up in prison.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>This is part two of Chrono Trigger, the thrilling conclusion of how far we got in the game. Come back with us on the journey with Chrono (er, Kai) in the RPG Chrono Trigger. We're still on a mission to save the world (barring phone calls) and save the Queen, er, Princess, or was it a Kitty? Let's just hope we don't end up in prison.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Prinny Invades my Game Difficulty, Dood.</title><link>http://tocontinuepressstart.blogspot.com/2011/03/prinny-invades-my-game-difficulty-dood.html</link><category>blog</category><category>disgaea</category><category>prinny</category><category>psp</category><category>review</category><pubDate>Wed, 6 Apr 2011 15:12:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-9223202349921920049</guid><description>&lt;div&gt;&lt;br /&gt;&lt;/div&gt;*Presses Start*&lt;div&gt;&lt;br /&gt;So, The 3DS is awesome, but it's sitting in a corner right now. My A.D.D attention span (and not wanting to get up) has drawn me to another game.&lt;div&gt;&lt;br /&gt;Prinny. Yeah. The Peg-legged penguins from Disgaea have their own game.  And it's fucking awesome.  It's a normal platformer game that gives you 1000 lives and says "finish me". Sounds like overkill? It's not. The Difficulty is rammed up to 11 and you'll need every single one of those lives. And that's only the easy difficulty. On hard, it's one hit kill-ville, and it's population you. I've have yelled obscenities, thrown the PSP, and overall made people hate me as a neighbor, but I've had more fun with this game then I have in a long time. Mostly because this game has kicked me in the balls and laughed at me while I'm in pain.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;For me to say that I like difficult video games is a general assumptions. I like games with a challenge, which is more then I can say for 9/10ths of the games out there today. I know, I know, some of you are impressed with your Halo Legendary run through, but even that doesn't amount to how difficult games back in the day were. Try playing "Bionic Commando". No, not the remake. The old one with a life bar that you had to earn. That was hard. How about "Ninja Gaiden?" And yes, the new one was crazy difficult. Just like the old one.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In the days of emulation and save states, game difficulty has gone down a ton. I'm under the impression that few gamers that grew up on Xbox and Wii, don't really have a grasp on what difficult games are. When I play a game, I don't want to be able to breeze through it. I want to have a game that makes me feel like I've accomplished something by finishing it, not make me feel like I just wasted my time. There's not too many games like that out there like that. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Ghosts and Goblins was difficult. You got hit twice, and you died. Battletoads was incredibly difficult. TMNT was a bitch to finish as well. Contra: Hard Corps. Comix Zone. Castlevania. Games that weren't hard by going to options and clicking Very Hard; These bastards were difficult by design, and I think nowadays, games don't do that. People don't know about limited continues. They know about auto saving and quick aim.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;You crazy kids get off my lawn, dood. Until then, &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJXgP5G7UuXtN9T99AvGFJ-N5t-x6BrZwqkOmyiaWUC-SjMRPtnItHz9nDeh4ZDjF0-9j4mOF0SvGU60Ql44N9KotuinndDGAJ4eBIqu6Po7WmyAPNyqaEBqEl_2eDALvhT0uANIccCHE/s1600/part2b.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 256px; height: 224px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJXgP5G7UuXtN9T99AvGFJ-N5t-x6BrZwqkOmyiaWUC-SjMRPtnItHz9nDeh4ZDjF0-9j4mOF0SvGU60Ql44N9KotuinndDGAJ4eBIqu6Po7WmyAPNyqaEBqEl_2eDALvhT0uANIccCHE/s320/part2b.png" alt="" id="BLOGGER_PHOTO_ID_5592549963141861378" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJXgP5G7UuXtN9T99AvGFJ-N5t-x6BrZwqkOmyiaWUC-SjMRPtnItHz9nDeh4ZDjF0-9j4mOF0SvGU60Ql44N9KotuinndDGAJ4eBIqu6Po7WmyAPNyqaEBqEl_2eDALvhT0uANIccCHE/s72-c/part2b.png" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 7: Video Challenge 3 - Chrono Trigger</title><link>http://tocontinuepressstart.blogspot.com/2011/04/tcps-7-video-challenge-3-chrono-trigger.html</link><category>challenge</category><category>chrono trigger</category><category>podcast</category><category>TCPS</category><category>video</category><pubDate>Tue, 5 Apr 2011 10:14:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8184081122895455501</guid><description>Join us as we journey with Chrono (er, Kai) in the RPG Chrono Trigger. We're on a mission to save the world (barring phone calls) and save the Queen, er, Princess, or was it a Kitty? Let's just hope we don't end up in prison.&lt;br /&gt;
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&lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5592108002767310722" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6thCSW_9_HHixUgp9ZvMvswnLxrRPGKfN5z3o3VEwliAoq4GBwd4vWEMSgY6y48GzOTsvN3vwqY-3oTMVX91mHWt5R1mJt0x2O4JuGopbFNzwY2Dfp0rgzBD8SPWnX_lwUw2li-mV/s200/itunes.jpg" style="height: 30px; width: 120px;" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="http://ia701507.us.archive.org/24/items/TCPS7ChronoTrigger/tcps007.mov" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" target="_blank"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5592109236515673906" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga4TdtcXQjLf0nuIrtuPtJxClWK4T2MHWQExvx5Tx-7y9c-ka-m_XUMYk-QZJLUG9ifo_5Sk2prXmtFv9PJbUu-CLs4kqlIWLCcUfUJKIWnjWzm434jt8fvb0eWbzg2J0VB-nXkpFo/s200/mov.jpg" style="height: 30px; width: 60px;" /&gt;&lt;/a&gt;&lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5592108184967131586" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk9JvJY3VUQY7nL7Kcr84HbV7wcH0qwfad5_0LusAgL7RZLuqHAgiIWTvtNMHCW_1E10i8-J7Avn-RMvx9Gn0pFG9i28fzjX6k2EXzzGERy5Of_f9kQzKpfuU7eQ8k9K33hJX4-82l/s200/zune.jpg" style="height: 30px; width: 87px;" /&gt;&lt;/a&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrch6WAb2M9hLyvYDG_qnPw_TVD0KXoO1GhzUsg40LQQ_QemCj2iu5n72QUZCMpiNsOoczkwM09crpIi6K0AIClXISVt1p8xJm-dx_RSGSfQXuD7K-ndvCUyXeooiZ3InQe7fMZs44/s1600/mp3.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;                                     &lt;/a&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk9JvJY3VUQY7nL7Kcr84HbV7wcH0qwfad5_0LusAgL7RZLuqHAgiIWTvtNMHCW_1E10i8-J7Avn-RMvx9Gn0pFG9i28fzjX6k2EXzzGERy5Of_f9kQzKpfuU7eQ8k9K33hJX4-82l/s1600/zune.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;                            &lt;/a&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6thCSW_9_HHixUgp9ZvMvswnLxrRPGKfN5z3o3VEwliAoq4GBwd4vWEMSgY6y48GzOTsvN3vwqY-3oTMVX91mHWt5R1mJt0x2O4JuGopbFNzwY2Dfp0rgzBD8SPWnX_lwUw2li-mV/s1600/itunes.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;   &lt;/a&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrch6WAb2M9hLyvYDG_qnPw_TVD0KXoO1GhzUsg40LQQ_QemCj2iu5n72QUZCMpiNsOoczkwM09crpIi6K0AIClXISVt1p8xJm-dx_RSGSfQXuD7K-ndvCUyXeooiZ3InQe7fMZs44/s1600/mp3.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;        &lt;/a&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6thCSW_9_HHixUgp9ZvMvswnLxrRPGKfN5z3o3VEwliAoq4GBwd4vWEMSgY6y48GzOTsvN3vwqY-3oTMVX91mHWt5R1mJt0x2O4JuGopbFNzwY2Dfp0rgzBD8SPWnX_lwUw2li-mV/s72-c/itunes.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="642130043" type="video/quicktime" url="http://ia701507.us.archive.org/24/items/TCPS7ChronoTrigger/tcps007.mov"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Join us as we journey with Chrono (er, Kai) in the RPG Chrono Trigger. We're on a mission to save the world (barring phone calls) and save the Queen, er, Princess, or was it a Kitty? Let's just hope we don't end up in prison.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>Join us as we journey with Chrono (er, Kai) in the RPG Chrono Trigger. We're on a mission to save the world (barring phone calls) and save the Queen, er, Princess, or was it a Kitty? Let's just hope we don't end up in prison.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Ch-ch-ch-ch-changes!</title><link>http://tocontinuepressstart.blogspot.com/2011/04/ch-ch-ch-ch-changes.html</link><category>assassin's creed brotherhood</category><category>blog</category><category>dragon age 2</category><category>extras</category><category>guest</category><category>itunes</category><category>layout</category><category>podcast</category><category>prinny</category><category>steampunk</category><category>TCPS</category><category>twitter</category><category>update</category><category>zune</category><pubDate>Mon, 4 Apr 2011 22:57:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7792430030172582240</guid><description>Hello good people! Yeah, I've gone through and changed a few things, like, the color scheme, (it was almost pastel pink with cherry blossoms, but Antonio shot that down,) and the layout. I just felt like it needed to be changed, that is until I am able to go in to my lovely art programs and design a layout for the site. I will slowly be adding some buttons for the podcasts though so you don't have to search for the link I've placed randomly in the post. :) I hope to have those up by tomorrow.&lt;br /&gt;&lt;br /&gt;You've probably also noticed that we've been a bit quiet. Blame real life. I had a family emergency, that's still kind of going on, but slowing down, and a few other things that have caused me to go into over-stress mode. And real life attacked Antonio, specifically his back last I checked.&lt;br /&gt;&lt;br /&gt;What else is new? Well, as some of you might know, the TCPS podcast is available in the &lt;a href="http://itunes.apple.com/us/podcast/to-continue-press-start/id422235960"&gt;iTunes store&lt;/a&gt;, and now we are also available in the &lt;a href="http://social.zune.net/podcast/To-Continue-Press-Start/2020a56d-f63e-4eaa-969c-476e6bf9261e"&gt;Zune Marketplace&lt;/a&gt;! Yay! We're also on Twitter! You can follow us &lt;a href="http://twitter.com/TCPSpodcast"&gt;@TCPSpodcast&lt;/a&gt;, and you can watch out soon for a Facebook page, also. We are all over the internet! We even have an email! If you wanted to get a hold of us, ask us some questions, send us some comments, or anything really.&lt;br /&gt;&lt;br /&gt;Now, what can you look forward to seeing? Well, I'll tell you!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New podcasts!&lt;/span&gt; - Video Challenges including Chrono Trigger, Kirby, Metroid, Shinobi, Kid Icarus, and many others.&lt;br /&gt;Podcasts on Assassin's Creed: Brotherhood, DLC, Video Game music radio stations, and whatever else we feel like.&lt;br /&gt;More guests, including Joe 'Covenant' Lamb, Shua, Julia 'Jules' Sherred, the return of Owen, and many others. Oh yeah, people wanna be on this podcast. We cool.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New blog posts!&lt;/span&gt; - Reviews on Dragon Age 2, Assassin's Creed: Brotherhood, and Prinny. Gaming crafts that exist in real life, and maybe a special blog post including some Steampunk, (I have my reasons.)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New Layout/Extras!&lt;/span&gt; - As I mentioned above, a new layout might be on its way soon, along with some new buttons for media downloads. Also we''ll have some fun extras showing up, like video podcasts from Antonio, and our YouTube channel featuring our Let's Play's!&lt;br /&gt;&lt;br /&gt;As you can see we have some awesome stuff coming up, some awesome stuff has happened, and we're not running out of ideas anytime soon. Tell your friends! Tell your family! Tell the internets! To Continue Press Start is here to stay.</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 6: Dragon Age 2 and RPG's</title><link>http://tocontinuepressstart.blogspot.com/2011/03/tcps-6-dragon-age-2-and-rpgs.html</link><category>assassin's creed brotherhood</category><category>audio</category><category>dragon age 2</category><category>podcast</category><category>rpgs</category><category>tangled</category><category>TCPS</category><pubDate>Tue, 29 Mar 2011 14:51:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-6757065062631409834</guid><description>It's another &lt;a href="http://ia801609.us.archive.org/12/items/TCPS6_DragonAge2andRPGs/tcps006.mp3" target="_blank"&gt;podcast&lt;/a&gt;! This time Tony and I talk about Dragon Age 2 with as little spoilers as possible, and some of our favorite RPG's. Now I'm going to go back to watching Tangled and playing Assassin's Creed Brotherhood.</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="87550666" type="audio/mpeg" url="http://ia801609.us.archive.org/12/items/TCPS6_DragonAge2andRPGs/tcps006.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>It's another podcast! This time Tony and I talk about Dragon Age 2 with as little spoilers as possible, and some of our favorite RPG's. Now I'm going to go back to watching Tangled and playing Assassin's Creed Brotherhood.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>It's another podcast! This time Tony and I talk about Dragon Age 2 with as little spoilers as possible, and some of our favorite RPG's. Now I'm going to go back to watching Tangled and playing Assassin's Creed Brotherhood.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>The Ides Of March: Games that should have gotten reviews, but didn't</title><link>http://tocontinuepressstart.blogspot.com/2011/03/ides-of-march-games-that-should-have.html</link><category>3DS</category><category>blog</category><category>crysis 2</category><category>dissidia</category><category>dissidia 012</category><category>dragon age 2</category><category>Homefront</category><category>Okamiden</category><category>Pokemon</category><category>Rift</category><pubDate>Sun, 27 Mar 2011 19:26:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-7492922361589512543</guid><description>&lt;div&gt;*Presses Start*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;So, I have to get off my 3DS long enough to tell you about some games that came out in March that should have gotten full fledged reviews but most of my time was spent between real life and Dragon Age 2.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Speaking of Dragon Age 2, I promise a review, but I'm actually replaying this game to catch up on some of the things I missed (like characters) so that'll come soon enough. Promise.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now to the games:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Rift: The World Of Warcraft "killer" that released earlier this month has gotten pretty amazing reviews so far. I haven't reviewed it because of my disdain for (Most) MMORPGs, but reader reviews so far are saying that it's good, but it's not going to stop WOW anytime soon. Aion anyone?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Pokemon: The racist version of the game dropped this month and so far people are saying that it's pretty good. I should actually pick up, but once you pick one up, you've picked them all up.&lt;/div&gt;&lt;div&gt;People are saying that it's incredibly different, but I've yet to know a difference. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Homefront: The THQ answer to call of duty that really left me wanting to play call of duty. The solo campaign was really terrible. The Multiplayer was OK, but I'm more a solo guy myself.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Okamiden: Yes. 10x times yes. It's not on the same plain as the original, but it's holds it's own well enough to suppress the urge for an sequel.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Dissidia 012: Harder to start from scratch, but overall, a satisfying prequel. All the new characters are interesting.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Crysis 2: Definitely deserving of a full review. So many cool things in the game, it's pretty good so far. The Multiplayer is solid and the Single Campaign is great. And yes, my PS3 can run Crysis. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I know March isn't over yet, but most of the major ones are already out, and there's some games that should have gotten a solid review, but because I am only one man, I can only tackle what I can. Expect another blog real soon guys.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 5: Video Challenge 2 - Mega Man X</title><link>http://tocontinuepressstart.blogspot.com/2011/03/tcps-5-video-challenge-2-mega-man-x.html</link><category>challenge</category><category>guest</category><category>mega man</category><category>Owen</category><category>podcast</category><category>super nintendo</category><category>TCPS</category><category>video</category><pubDate>Tue, 22 Mar 2011 14:41:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4236810173148242586</guid><description>It's time for another Video Challenge. We take on Mega Man X with special guest Owen. It later becomes apparent that Mega Man has placed on curse on us. &lt;a href="http://ia700405.us.archive.org/33/items/TCPS005MegaManX/tcpsvid002.mov" target="_blank"&gt;Watch.&lt;/a&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Ferelden Blues: A look back at Dragon Age and the Journey to Dragon Age 2</title><link>http://tocontinuepressstart.blogspot.com/2011/03/ferelden-blues-look-back-at-dragon-age.html</link><category>bioware</category><category>blog</category><category>dragon age</category><category>dragon age 2</category><category>rpgs</category><pubDate>Thu, 17 Mar 2011 02:41:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-585848701418079144</guid><description>*Presses Start*&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Let me start off by saying that I love RPGs. I love them all, and a ton of them rank up there as one of my favorite game experiences of all time. It's just not the normal Final Fantasy, Either. 3 of my top RPGs of all time aren't even Final Fantasies at all (Chrono Trigger, Star Ocean: The Second Story and Persona 4). That's not to say that I dislike them. There's very few that I can say I really just don't like, and even then, that's not to say that they're terrible games, that's just saying that there was something in that game that I couldn't get into (I'm looking at you, Final Fantasy XII) and caused me to be slightly disappointed. That's also a huge gamble in RPGs today. You have to be emotionally invested in your character and in your team. If not, you're risking having your pride and joy in the bargain bin. A little company called BioWare understood and complied with amazing force.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Back in 2009, BioWare released a game that sucked up over 100 hours worth of game play from me. Dragon Age origins told the story of a man who fought the darkspawn. The back story and the character was entirely up to you. This was one of the first games that I played that let you build up your character from scratch (Save for Fallout) and unleash havoc on the world that BioWare created.  For me, I was living the high life until my castle was ambushed and killed my family, leaving me to become a Grey Warden and eventually save the world from the Blight. YES. The way that they told the tale for this game was amazingly well done and enough for me to drop everything that I was doing to finish this game. A year later, While my Dragon Age lust was still hot, they announced Dragon Age II, coming the following year. Now, usually I'm alright with sequels as long as the first one is done correctly (See Bulletstorm review) But what I'm not a fan of is announcing a sequel of a game that is still relatively new. I can understand striking while the iron is hot, but that may have been a bit TOO quick. Bioware was quick to piss people off, and the next announcement wasn't going to be any better.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Bioware announced that they were going to make DA2 more "streamlined", "faster" and "less tactical". For a fan of  the first game and how tactical it was, I was kinda upset. I didn't want streamlined. DA:O was for the hardcore gamers who wanted to take control of everything, and that's where I wanted it to stay. Then they announced that the character that you took control of in the second one couldn't be ported to the second one. Why? Because they were giving you a person to start off with, instead of making him your own. That's right. Wanted to be a elf blood mage? Out of the question. You had to be a human. That was the most upsetting thing that I've read. I was a human to start off, but I loved the Elf's back story that was created. If I wanted to replay the game and start off completely new, I couldn't do it. As if all that wasn't a big back stab to the fans, BioWare also made a completely new battle system. You wanted to press X and let your character duke it out while you kicked back? Not anymore. Everything was now in real time, taking away the tactical portion of the game. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Pissed off isn't a way to put it. Fans were fucking &lt;i&gt;LIVID&lt;/i&gt;.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It seemed like BioWare had turn their back on their fans. I have to admit, I wasn't 100% sure that BioWare still had it anymore. They cut out what seemed to be major portions of their game for a faster and quicker experience for everyone. Like the selfish fanboy I was, I didn't want the game for everyone. I wanted it for &lt;i&gt;me.&lt;/i&gt; Of course, as time goes by, I settled down. I decided that the very best I could do was give it a shot and hope for the best. The trailer looked cool, so at very least I could scoop it up and say "Hey BioWare, I have faith that you'll do me proud". Did they disappoint?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Part 1 of Dragon Age 2 coming really really soon.  Until then, &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 4: Video Game Endings</title><link>http://tocontinuepressstart.blogspot.com/2011/03/tcps-4-video-game-endings.html</link><category>audio</category><category>bulletstorm</category><category>podcast</category><category>TCPS</category><category>ygotas</category><pubDate>Tue, 15 Mar 2011 12:54:00 -0400</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-1026994260816264884</guid><description>Tony discusses Bulletstorm that then leads into the talk of good and (mostly) bad Video Game endings. Rants abound, and Megan plays a Very special song at the end of the &lt;a href="http://ia600405.us.archive.org/12/items/TCPS004VGEndings/tcps004.mp3" target="_blank"&gt;podcast&lt;/a&gt;.</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="136796208" type="audio/mpeg" url="http://ia600405.us.archive.org/12/items/TCPS004VGEndings/tcps004.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Tony discusses Bulletstorm that then leads into the talk of good and (mostly) bad Video Game endings. Rants abound, and Megan plays a Very special song at the end of the podcast.</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>Tony discusses Bulletstorm that then leads into the talk of good and (mostly) bad Video Game endings. Rants abound, and Megan plays a Very special song at the end of the podcast.</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Podcast update!</title><link>http://tocontinuepressstart.blogspot.com/2011/03/podcast-update.html</link><category>blog</category><category>podcast</category><category>update</category><pubDate>Tue, 1 Mar 2011 14:05:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-1947040094641528376</guid><description>Not only did we just post two new podcasts today, (one audio, one video), and a new blog post, you can now find the "To Continue Press Start" podcast in the iTunes store! Side note: I'm still working on getting into the Zune Marketplace for those who don't have iTunes. Stay tuned for updates of our different "Let's Play" series, also!&lt;br /&gt;&lt;br /&gt;Podcast episodes here: &lt;a href="http://tocontinuepressstart.blogspot.com/search/label/TCPS"&gt;Click&lt;/a&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>TCPS 3: The Zelda Tribute</title><link>http://tocontinuepressstart.blogspot.com/2011/03/tcps-3-zelda-tribute.html</link><category>audio</category><category>podcast</category><category>TCPS</category><category>zelda</category><pubDate>Tue, 1 Mar 2011 13:46:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-4253954192321976762</guid><description>Hey! Hey! Listen! The Legend of Zelda turned 25 and we did a podcast to celebrate! Getting past the rants (as usually happens) we talk about the different game play styles, the worst Zelda game we've played, and how much of a Nerd/Dork Megan is about Zelda. &lt;a href="http://ia600405.us.archive.org/18/items/TCPS003ZeldaTribute/tcps002.mp3" target="_blank"&gt;Listen&lt;/a&gt;! :)</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="78475100" type="audio/mpeg" url="http://ia600405.us.archive.org/18/items/TCPS003ZeldaTribute/tcps002.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Hey! Hey! Listen! The Legend of Zelda turned 25 and we did a podcast to celebrate! Getting past the rants (as usually happens) we talk about the different game play styles, the worst Zelda game we've played, and how much of a Nerd/Dork Megan is about Zelda. Listen! :)</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>Hey! Hey! Listen! The Legend of Zelda turned 25 and we did a podcast to celebrate! Getting past the rants (as usually happens) we talk about the different game play styles, the worst Zelda game we've played, and how much of a Nerd/Dork Megan is about Zelda. Listen! :)</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>TCPS Video-Cast Challenge 1: Castlevania</title><link>http://tocontinuepressstart.blogspot.com/2011/03/tcps-video-cast-challenge-1-castlevania.html</link><category>barbie</category><category>castlevania</category><category>challenge</category><category>nintendo</category><category>podcast</category><category>TCPS</category><category>video</category><pubDate>Tue, 1 Mar 2011 13:34:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-3310588190785141021</guid><description>The first of the video game "Classics" challenge. Watch Megan attempt to play Castlevania for the first time while Antonio watches. Then watch as Antonio (supposedly) does it the right way. Plus an added bonus in between that might scare you.... It's &lt;a href="http://ia700405.us.archive.org/14/items/TCPS002Castlevania/tcpsvideo001.mov" target="_blank"&gt;Here&lt;/a&gt;!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>Bulletstorm, The Matrix, And Game Endings</title><link>http://tocontinuepressstart.blogspot.com/2011/03/bulletstorm-matrix-and-game-endings.html</link><category>blog</category><category>bulletstorm</category><category>prince of persia</category><category>review</category><category>the matrix</category><pubDate>Tue, 1 Mar 2011 12:19:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-6527583811953594175</guid><description>*presses start*&lt;div&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: rgb(0, 0, 0);"&gt;First off, I'm sorry for lack of updates. Things have been crazy on this side as of late, so I'm going to update twice this week to compensate.&lt;/span&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've pulled my foot out of people's ass in MVC3 long enough to put in Bulletstorm and finish through the campaign. Bulletstorm is a straight macho charged game resembling a FPS version of Epic's pride and joy, Gears of War. It was crude. It was charged. I've never heard so many creative references to a penis before. It was a bit on the easy side. The most important thing? It was a blast to play. There's a certain rush that you get (not to mention bonus points) when you drag your enemy (a la Scorpion) to your face, attach explosives to his neck, and kick him back to his co-horts and watching them all explode. (For the record, that one was entitled GangBang. Get it?) &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Too bad the ending blew. Hard.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;(Spoiler alert ahead but if you haven't seen The Matrix Trilogy, I'm sure you're on the wrong site.)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I remember being so excited about watching Matrix Reloaded. I'm sure I'm one of the many that genuinely enjoyed the movie while I was in the theater. "Oh man, the fights were pretty cool, Holy shit they got out of the ship. Neo's in a coma. Who is that....Oh man, it's Bane/Smith! What's gonna happen no...."&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0wUt9RaTrYi-9NNuvh8RMM2SDFg_NvcGTOd_2vCM_qVc6iPbNSfcdbZFptXdcmSqfX9IUfn_uS7aA0VRYG00aB-Mi5veggcEWES8TabQSB7nR-Qe0dfty8kEW7ksIvPGNiBuYITL25NY/s1600/To_be_continued.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 181px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0wUt9RaTrYi-9NNuvh8RMM2SDFg_NvcGTOd_2vCM_qVc6iPbNSfcdbZFptXdcmSqfX9IUfn_uS7aA0VRYG00aB-Mi5veggcEWES8TabQSB7nR-Qe0dfty8kEW7ksIvPGNiBuYITL25NY/s320/To_be_continued.jpg" alt="" id="BLOGGER_PHOTO_ID_5579181737006097698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;*Spits out Popcorn*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"What the fuck is this shit?"&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now, before I get tons of "WTF, some of the best games have this, you have no idea what you're talking about" mail, let me clarify. Sometimes, and under very rare circumstances would something end on a to be continued and it work. Especially with gaming.  I could name of a couple off hand, but since some of them are on the newer arc, I'll refrain, but some of the older trilogies that come to mind are Halo, Prince of Persia (confusing as it was at the time), and Phoenix Wright just to name a few. Ending a game on a Cliffhanger that was a pretty epic thrill ride is one thing, but I can't help but feel like sometimes the developers use that as a cop-out nine times out to ten. It feels like a cheap sitcom saying "Tune into next week for the exciting conclusion to this $60 dollar game!" And just like The Matrix Reloaded, it promises big things and like it's anti-climatic conclusion, it often fails to deliver. I didn't pay $60+ Whatever DLC to have a friggin incomplete game. If a RPG did that, I'm pretty sure I'd develop a well written letter telling the company to fuck themselves.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I can understand cliffhangers, but when the game just ends with no amazing finish to it, it just feels rushed, incomplete and I drop the controller because now I have to wait however long the developers decide to stop milking their "Highly successful hit game" and actually finish my game. People are STILL waiting on a half life 3 and that's supposedly been in the making for years. You know, they decided that they didn't want to finish at that moment so they release half done. Movies can get away with it, but it's usually not for the best (See Matrix Reloaded) and with Television, it's almost expected and accepted. Games is a bit testy just because when we purchase a game, we expect a story. A beginning, a conflict, and it's dramatic, fun filled conclusion.  Conclusion, being the keyword. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In Prince of Persia (The Sands Of Time series), The story telling was so epic, It could afford the cliffhanger ending at the end of Warrior Within. .The huge difference was that there was a conflict that felt resolved. Destroying the The Dahaka (or the hot chicka, can't remember her name) felt like a huge accomplishment. (Spoiler note, I found it really cool that no matter what ending you got, You cannot change your fate still rang true.) Half Life 2's ending on the other hand... depending on how you look at it, was a slap in the face for people who waited for 7 years for this game and have such a blah ending. Tack that on for people who played it when it first came out in 1998 and you have people who have been following this series for 13 years and is STILL waiting for a conclusion to a video game. You can't climax forever, Gamindustri. After a while, we all just stop caring and move on to something that's more filling. It's not me, Bulletstorm. It's you. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Oh, and the Matrix Revolutions can blow my balls. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0wUt9RaTrYi-9NNuvh8RMM2SDFg_NvcGTOd_2vCM_qVc6iPbNSfcdbZFptXdcmSqfX9IUfn_uS7aA0VRYG00aB-Mi5veggcEWES8TabQSB7nR-Qe0dfty8kEW7ksIvPGNiBuYITL25NY/s72-c/To_be_continued.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>To Continue Press Start 1! The First podcast!</title><link>http://tocontinuepressstart.blogspot.com/2011/02/to-continue-press-start-1-first-podcast.html</link><category>audio</category><category>challenge</category><category>kingdom hearts</category><category>mvc3</category><category>nintendo</category><category>podcast</category><category>TCPS</category><pubDate>Tue, 22 Feb 2011 22:50:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-2375707486985954963</guid><description>So here it is, the maiden podcast of To Continue Press Start, (which was almost changed to Pity Health earlier today. Long Story.) During this audio podcast we talk about Marvel vs Capcom 3, or we had planned to. Also, challenge to myself, Megan, is posed, we talk about fighting games in general, some classic games, Let's Play! Power Rangers edition, and even some Kingdom Hearts, and much much more.&lt;br /&gt;
&lt;br /&gt;
Check it out &lt;a href="http://ia600400.us.archive.org/10/items/ToContinuePressStart_1/tocontinuepressstart1.mp3" target="_blank"&gt;Here&lt;/a&gt; (or hopefully up in the iTunes store soon!)</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author><enclosure length="75657637" type="audio/mpeg" url="http://ia600400.us.archive.org/10/items/ToContinuePressStart_1/tocontinuepressstart1.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>So here it is, the maiden podcast of To Continue Press Start, (which was almost changed to Pity Health earlier today. Long Story.) During this audio podcast we talk about Marvel vs Capcom 3, or we had planned to. Also, challenge to myself, Megan, is posed, we talk about fighting games in general, some classic games, Let's Play! Power Rangers edition, and even some Kingdom Hearts, and much much more. Check it out Here (or hopefully up in the iTunes store soon!)</itunes:subtitle><itunes:author>Meg and Antonio</itunes:author><itunes:summary>So here it is, the maiden podcast of To Continue Press Start, (which was almost changed to Pity Health earlier today. Long Story.) During this audio podcast we talk about Marvel vs Capcom 3, or we had planned to. Also, challenge to myself, Megan, is posed, we talk about fighting games in general, some classic games, Let's Play! Power Rangers edition, and even some Kingdom Hearts, and much much more. Check it out Here (or hopefully up in the iTunes store soon!)</itunes:summary><itunes:keywords>video,games,talk,nerd,geek,nintendo,sony,microsoft,playstation,xbox,pc,console,wii</itunes:keywords></item><item><title>Opening Remarks and Acceptance</title><link>http://tocontinuepressstart.blogspot.com/2011/02/opening-remarks-and-acceptance.html</link><category>blog</category><category>mvc3</category><category>welcome</category><pubDate>Tue, 15 Feb 2011 19:55:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-8953208812651629960</guid><description>&lt;div&gt;*presses start*&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;Welcome, one and all, to the fantasy zone.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Megan randomly asked if I wanted to do a podcast on which I jumped on immediately. The problem was that we actually couldn't just randomly make a podcast. There was a lot of technical mumbo jumbo that had to be jumped so that we could actually do this, but we jumped with ease. The hardest part actually came for a name for this blog/podcast. It took longer to come up with a name that didn't suck then to actually make the site. After some intense deliberation, we're here now.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've been a gamer as far back as I can remember, all the way from my family owning a NES to owning a Genesis to owning every next-gen system possible. To question my gamer-ness is to question my manhood. I'm a gamer a heart and I'm pretty sure I'll game until I run out of extra lives and game over becomes more then a cue to start over. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've been playing the fuck out of Marvel Vs. Capcom 3 recently. It's a game that fans have been waiting to drop for over 10 years and it's finally made it. The game is fun and fluid. The graphics are beautiful. The MT Framework works wonderfully for this game.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;And deep in my heart of hearts, I &lt;i&gt;know&lt;/i&gt; people are going to hate this game with a inhumane passion. For No. Reason. At. All.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;That's generally how it goes with gamers. We're passionate about our games and anyone who doesn't follow our opinion of games might as well be dead to us. If you play fighting games, you're a elitist. If you play Call of Duty, odds are you don't like anything else that isn't "Real life". If you play sports games, you're a jock who's so close minded, he hates everything else. RPG players are nothing but nerds who sit in their basement and play D&amp;amp;D all day. If you play the platformers, you enjoy the kiddie games. It goes on and on and on with no end in sight. It's almost kind of sickening how close minded the gamer central is. It brings your personal likeness of virtual games and tossed on the outside world and ridicules you for it. I've seen people stop talking because one is a sports fan and the other likes puzzle games. It's the ridiculous shit like that. Megan (as I'm sure she'll tell you on one of her posts) plays the hell out of Minecraft. While it's not my cup of tea by a long shot and I pick on her constantly about it, I'll never tell her that she sucks as a human because of her gaming habits. That's crossing the line.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;And even if you can agree on certain genres, that's not even the end of it. There's sub-genres as well that could very well be your Mason-Dixon line. "u liek Final Fantasy? WTF, Disegea 4 life n00b, gtfo".  It's these retarded habits that make real gamers not associate with other games. For the record, There's at least something of every genre that I've taken a liking to. From Madden 11 to Ico, I can say there's something out there for everyone, and one game doesn't necessarily define the genre.  So, I challenge all of you. Go play something out of your genre. You an RPG guy? Try a sports game. FIFA soccer your choice of game? Play some Trauma Team or some Phoenix Wright. You like FPS's? Hit up some Street Fighter and then let's talk. Find something to play and who knows? Maybe you'll come out with a new love of a certain game and at very least, you can come back here and say that you tried. Acceptance, ladies and gentlemen.  That's all I ask for. Tolerate that everyone likes something different.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Except those Minecraft people. They're fucking weridos. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now, if you'll excuse me, I've got to go back to Amaterasu.  Spider-Man has been talking shit and I plan on shoving one of my divine instruments where the web don't spin.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;Until next time, &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;Continue?&lt;/i&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item><item><title>A-why Hello There!</title><link>http://tocontinuepressstart.blogspot.com/2011/02/why-hello-there.html</link><category>podcast</category><category>welcome</category><pubDate>Tue, 15 Feb 2011 19:44:00 -0500</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-1224606923980760602.post-9031690476617580849</guid><description>You've stumbled your way to the "To Continue Press Start" blog! Here you'll find the posts of Meg and Antonio of some ramblings and info, and when you can here us babbling away on the Podcast, of the same name. What are we about, you might be asking yourself? Let me help with that!&lt;br /&gt;&lt;br /&gt;Come and listen to the ramblings, and some what relevant, talk between Meg and Antonio as they talk about video games. They'll talk a bout new releases, upcoming releases, favorites, and hatreds. This isn't a review a podcast as tangents will be had, stories will told, and hopefully some laughs and good times will occur. This is where Video Games and Life intersect, and there might be a crash.&lt;br /&gt;&lt;br /&gt;There will be some swearing, but it's all in good fun, but it's a friendly warning. So,... Welcome! :D</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>TCPSpodcast@gmail.com (Meg and Antonio)</author></item></channel></rss>