<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2896134803938795617</id><updated>2024-09-04T07:50:25.344-07:00</updated><title type='text'>Todo news de vidya</title><subtitle type='html'>Todas las noticias de video juegos las encontraras aquí.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-8834273249732778904</id><published>2012-05-17T12:38:00.002-07:00</published><updated>2012-05-17T12:38:28.076-07:00</updated><title type='text'>Epic muestra las primeras imágenes del Unreal Engine 4</title><content type='html'>&lt;br /&gt;
&lt;h2 class=&quot;s20 n c3 mar_b20&quot; itemprop=&quot;description&quot; style=&quot;background-color: white; color: #333333; font-family: Arial, Helvetica, sans-serif; font-size: 20px; font-weight: normal; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
Con este motor gráfico quieren mostrar el camino que debe seguir la nueva generación de consolas.&lt;/h2&gt;
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&lt;a href=&quot;http://www.localstrike.net/uploads/images/87567_unreal-engine-4_1733j.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;416&quot; src=&quot;http://www.localstrike.net/uploads/images/87567_unreal-engine-4_1733j.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;El equipo de&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Epic Games&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&amp;nbsp;ha mostrado las primeras imágenes de su ambicioso&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Unreal Engine 4&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;, con el que esperan marcar el camino que debería seguir la nueva generación de consolas en lo que se refiere a potencia tecnológica.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;La&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;iluminación dinámica&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&amp;nbsp;del Unreal Engine 4 será uno de los grandes avances de este motor gráfico, que permitirá a los desarrolladores crear un sistema de luces realista basado en el comportamiento natural de la luz incidiendo sobre cuerpos físicos, y no como ocurría hasta ahora, basándose en efectos previamente programados.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;Los&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;efectos de partículas&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&amp;nbsp;también prometen ser tremendamente espectaculares, ya que la demostración termina con una gran explosión en el volcán, que inunda el escenario con una nube de polvo negro mezclada con copos de nieve.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;Esta demostración en tiempo real, presentada a puerta cerrada durante la pasada Game Developers Conference de marzo, ha sido realizada por un equipo de 14 ingenieros de Epic Games que han trabajado sobre una tarjeta gráfica Nvidia Kepler GTX 680. El objetivo del estudio, como ha reconocido el director de Gears of War, es que estos sean los gráficos de la próxima generación de consolas.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&quot;Hay una enorme responsabilidad sobre los hombres de nuestro equipo encargado del Unreal Engine, porque queremos arrastrar a la industria del videojuego por este camino&quot;, ha declarado Cliff Bleszinski.&lt;/span&gt;&amp;nbsp;&lt;/div&gt;
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&lt;a href=&quot;http://superprogamers.files.wordpress.com/2012/03/unreal-engine-4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;http://superprogamers.files.wordpress.com/2012/03/unreal-engine-4.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/8834273249732778904/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/epic-muestra-las-primeras-imagenes-del.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/8834273249732778904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/8834273249732778904'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/epic-muestra-las-primeras-imagenes-del.html' title='Epic muestra las primeras imágenes del Unreal Engine 4'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-6140205143243984981</id><published>2012-05-17T12:32:00.002-07:00</published><updated>2012-05-17T12:32:42.615-07:00</updated><title type='text'>Los servidores de Diablo III siguen sin funcionar</title><content type='html'>&lt;br /&gt;
&lt;h2 style=&quot;background-color: white; color: #a26005; font-family: Arial, Verdana; font-size: 16px; line-height: 17px;&quot;&gt;
Han dado problemas desde el lanzamiento del esperado título.&lt;/h2&gt;
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&lt;a href=&quot;http://www.vitalgamer.com/wp-content/uploads/2012/03/diablo-3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://www.vitalgamer.com/wp-content/uploads/2012/03/diablo-3.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Aún&amp;nbsp;&lt;strong&gt;sin confirmación oficial por parte de Blizzard,&lt;/strong&gt;&amp;nbsp;&lt;strong&gt;los servidores del videojuego Diablo III siguen sin funcionar correctamente.&amp;nbsp;&lt;/strong&gt;Y es que han dado problemas desde el día de lanzamiento del esperado título, por lo que llevan sin funcionar desde una horas después de la salida a la venta.&lt;/div&gt;
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Diferentes problemas técnicos podrían ser la causa de estas decisiones y errores de servidor, pues incluso los usuarios han encontrado errores críticos que no permitían que funcionara el título. El título también exige conexión para jugar, por lo que la gran cantidad de usuarios ha podido pillar por sorpresa a Blizzard.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/6140205143243984981/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/los-servidores-de-diablo-iii-siguen-sin.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/6140205143243984981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/6140205143243984981'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/los-servidores-de-diablo-iii-siguen-sin.html' title='Los servidores de Diablo III siguen sin funcionar'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-658732298228278741</id><published>2012-05-17T12:30:00.003-07:00</published><updated>2012-05-17T12:30:46.877-07:00</updated><title type='text'>Diablo III para Mac está en castellano “por error”, según Blizzard</title><content type='html'>&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;De acuerdo con&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #444444; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Blizzard&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;, la versión de&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;resaltado&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial; font-size: 14px; font-weight: bold; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Diablo III&lt;/span&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;&amp;nbsp;para Mac sólo está disponible en inglés, si bien algunos usuarios han descubierto que desde el instalador en inglés, a través de la sección &quot;Settings&quot; (opciones) es posible descargar 2.5 gigas adicionales de voces, textos y vídeos doblados en perfecto castellano.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;Cuando un usuario expuso el descubrimiento en el foro oficial de Diablo III, uno de los encargados del servicio de atención al cliente comentó lo siguiente:&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;&quot;&lt;/span&gt;&lt;i style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Hola a todos.&lt;br /&gt;&lt;br /&gt;Al parecer es un error. El asistente de descarga de Mac no debería descargar el pack de idioma español.&lt;br /&gt;&lt;br /&gt;Es muy posible que el juego no funcione correctamente cuando los servidores estén disponibles.&lt;br /&gt;&lt;br /&gt;Lo estamos investigando. Os tendré informados al respecto.&lt;br /&gt;&lt;br /&gt;De mientras recomendamos instalar de nuevo la versión en Inglés y NO escoger el idioma Español.&lt;/i&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;&quot;&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;Por ahora Blizzard no ha arrojado nueva información respecto al tema, aunque de hacerlo os la transmitiremos de la manera más rápida posible.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/658732298228278741/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/diablo-iii-para-mac-esta-en-castellano.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/658732298228278741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/658732298228278741'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/diablo-iii-para-mac-esta-en-castellano.html' title='Diablo III para Mac está en castellano “por error”, según Blizzard'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-2628264082678315925</id><published>2012-05-17T12:29:00.001-07:00</published><updated>2012-05-17T12:29:27.184-07:00</updated><title type='text'>Street Fighter X Tekken sufre un error que bloquea el juego</title><content type='html'>&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;Varios usuarios han descubierto un nuevo error crítico en&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;resaltado&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial; font-size: 14px; font-weight: bold; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Street Fighter X Tekken&lt;/span&gt;&lt;span style=&quot;background-color: white; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;b style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #444444; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Este bug ha llegado junto a la nueva actualización 1.04&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;&amp;nbsp;que ha lanzado Capcom esta semana para corregir principalmente la presencia de los combos infinitos descubiertos por los jugadores. El error tiene lugar si el ataque con cuchillo de Rolento impacta contra algún proyectil, lo cual provoca que el juego se bloquee y haya que reiniciar la consola.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;Por otro lado, el parche ha corregido otros problemas graves de los que adolecía el título, como uno que impedía que se detectaran bien las zonas de impacto de los luchadores.&lt;/span&gt;
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&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/2628264082678315925/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/street-fighter-x-tekken-sufre-un-error.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/2628264082678315925'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/2628264082678315925'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/street-fighter-x-tekken-sufre-un-error.html' title='Street Fighter X Tekken sufre un error que bloquea el juego'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-6542439990060819492</id><published>2012-05-17T12:27:00.001-07:00</published><updated>2012-05-17T12:27:33.712-07:00</updated><title type='text'></title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.hd-tecnologia.com/imagenes/articulos/2012/02/El-7-de-febrero-no-podremos-jugar-algunos-titulos-de-Ubisoft.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.hd-tecnologia.com/imagenes/articulos/2012/02/El-7-de-febrero-no-podremos-jugar-algunos-titulos-de-Ubisoft.jpg&quot; width=&quot;315&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;Este fin de semana, los juegos de&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #444444; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Ubisoft&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;&amp;nbsp;pasarán a estar en oferta en&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #444444; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;Steam&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;Sus títulos más importantes contarán con&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #444444; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;&quot;&gt;descuentos del 33%&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;, aunque cada día desde hoy y hasta el 20 de mayo se pondrá a la venta una de sus sagas con grandes rebajas.&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;En esta ocasión, la promoción comienza con&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://store.steampowered.com/sub/864/&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: white; background-image: initial; background-origin: initial; border-bottom-color: initial; border-bottom-style: dotted; border-bottom-width: 2px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0066cc; font-family: Arial; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 1px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left; text-decoration: none;&quot; target=&quot;_blank&quot;&gt;Ghost Recon&lt;/a&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial; font-size: 14px; line-height: 21px; text-align: left;&quot;&gt;, y podremos hacernos con un pack con toda la serie (a excepción de Ghost Recon: Future Soldier) por 7,49 euros, cuando su precio habitual es de 29,99 euros.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/6542439990060819492/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/este-fin-de-semana-los-juegos-de.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/6542439990060819492'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/6542439990060819492'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/este-fin-de-semana-los-juegos-de.html' title=''/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-1428948086752902900</id><published>2012-05-14T23:17:00.002-07:00</published><updated>2012-05-14T23:17:38.170-07:00</updated><title type='text'>Tomb Raider sale el primer trimestre de 2013.</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://fotos.trucoteca.com/noticias/12108/tomb-raider-2011-615698_20110608_screen0141337023608.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;220&quot; src=&quot;http://fotos.trucoteca.com/noticias/12108/tomb-raider-2011-615698_20110608_screen0141337023608.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div id=&quot;testWrap&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: #e4e4e4; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, Helvetica, sans-serif; font-size: 10px; line-height: 10px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;&quot;&gt;
&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: 1.2em; line-height: 16px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;strong style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;El nuevo Tomb Raider saldrá a la venta en el primer trimestre del 2013&lt;/strong&gt;&lt;/div&gt;
&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: 1.2em; line-height: 16px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;em style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;&quot;En este juego estamos haciendo cosas completamente nuevas en la saga Tomb Raider”&lt;/em&gt;&lt;/div&gt;
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&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: #e4e4e4; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, Helvetica, sans-serif; font-size: 1.2em; line-height: 16px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;&quot;&gt;
Darrell Gallagher, director del estudio Crystal Dynamics, ha anunciado que el próximo juego de la saga Tomb Raider saldrá a la venta en el primer trimestre de 2013, a través del siguiente comunicado:&lt;/div&gt;
&lt;div style=&quot;background-attachment: initial; background-clip: initial; background-color: #e4e4e4; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: Arial, Helvetica, sans-serif; font-size: 1.2em; line-height: 16px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0.5em; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: -webkit-auto;&quot;&gt;
&lt;span style=&quot;font-size: 12px; text-align: center;&quot;&gt;“Cuando Crystal Dynamics se propuso relanzar la saga Tomb Raider teníamos dos&lt;/span&gt;&lt;span style=&quot;font-size: 12px; text-align: center;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;http://www.trucoteca.com/#&quot; rel=&quot;nofollow&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: initial; border-bottom-style: dotted; border-bottom-width: 1px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #006600; cursor: pointer; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: center;&quot;&gt;objetivos&lt;/a&gt;&lt;span style=&quot;font-size: 12px; text-align: center;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-size: 12px; text-align: center;&quot;&gt;principales que hemos perseguido con entusiasmo. El primero era desarrollar un juego Tomb Raider moderno que sorprendiera y apasionara a los jugadores. El segundo era crear el mejor juego de nuestras carreras, algo de lo que estuviéramos realmente orgullosos. Sinceramente creemos que tenemos algo muy especial entre manos y esperamos compartirlo pronto con vosotros&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;background-color: #e4e4e4; font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px;&quot;&gt;Nuestra prioridad ahora es asegurarnos de ofrecer el juego de la más alta calidad. Para lograrlo, hemos decidido retrasar el lanzamiento del juego unos cuantos meses, desde otoño de 2012 al primer trimestre de 2013.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;background-color: #e4e4e4; font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px;&quot;&gt;En este juego estamos haciendo cosas que son completamente nuevas para Tomb Raider, y el tiempo adicional de desarrollo nos va a permitir dar los toques finales al juego y pulirlo al nivel que os merecéis. Creemos que es la decisión correcta y os garantizo que merecerá la pena la espera. El juego presenta un aspecto estupendo, y estamos deseando mostrárselo a todos en el E3 dentro de unas semanas.&quot;&lt;/span&gt;
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&lt;span style=&quot;background-color: #e4e4e4; font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/1428948086752902900/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/tomb-raider-sale-el-primer-trimestre-de.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/1428948086752902900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/1428948086752902900'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/tomb-raider-sale-el-primer-trimestre-de.html' title='Tomb Raider sale el primer trimestre de 2013.'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-3053051013104654392</id><published>2012-05-14T23:09:00.003-07:00</published><updated>2012-05-14T23:09:47.163-07:00</updated><title type='text'>Minecraft rompe records en Xbox Live</title><content type='html'>&lt;br /&gt;
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Las ventas del primer día son las mÁs altas en arcade.&lt;/h2&gt;
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&lt;strong&gt;Mojang y Microsoft&lt;/strong&gt;&amp;nbsp;han anunciado que el desembarco del videojuego&lt;strong&gt;Minecraft&amp;nbsp;&lt;/strong&gt;no ha podido ser mejor en Xbox Live Arcade, pues el juego&amp;nbsp;&lt;strong&gt;ha roto records de ventas y descargas desde su primer día&lt;/strong&gt;, batiendo el record de Trials Evolution.&amp;nbsp;&lt;/div&gt;
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&lt;a href=&quot;http://mediabreach.com/wp-content/uploads/2010/09/minecraft1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;212&quot; src=&quot;http://mediabreach.com/wp-content/uploads/2010/09/minecraft1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Y lo más importante para Mojang es que el juego en apenas un día ha dado ya beneficios, recuperando todas las pérdidas que supusieron la inversión del título.&lt;/div&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/3053051013104654392/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/minecraft-rompe-records-en-xbox-live.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/3053051013104654392'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/3053051013104654392'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/minecraft-rompe-records-en-xbox-live.html' title='Minecraft rompe records en Xbox Live'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2896134803938795617.post-5569366986261152830</id><published>2012-05-14T23:08:00.001-07:00</published><updated>2012-05-14T23:08:20.193-07:00</updated><title type='text'>&quot;Algo del éxito de Xbox se debe al hecho de que Sony realmente hizo algunas cosas no muy inteligentes&quot;</title><content type='html'>&lt;br /&gt;
&lt;h2 class=&quot;s20 n c3 mar_b20&quot; itemprop=&quot;description&quot; style=&quot;background-color: white; color: #333333; font-family: Arial, Helvetica, sans-serif; font-size: 20px; font-weight: normal; margin-bottom: 20px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
Un antiguo ejecutivo de Microsoft se pronuncia sobre la situación de las dos consolas.&lt;/h2&gt;
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&lt;a href=&quot;http://resnickscity.files.wordpress.com/2009/08/xbox-360-logo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;216&quot; src=&quot;http://resnickscity.files.wordpress.com/2009/08/xbox-360-logo.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Robbie Bach&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;, uno de los antiguos ejecutivos más representativos de&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;Microsoft Entertainment and Devices&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;, ha charlado con el portal GeekWire sobre la actual situación de las cosas entre Sony y la propia Microsft y lo ha hecho dejando algunos titulares francamente interesantes.&amp;nbsp;&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&quot;Algo del&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;éxito de Xbox&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&amp;nbsp;se debe al hecho de que Sony realmente hizo algunas cosas no muy inteligentes&quot;, comentó Bach. &quot;Ellos&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;gestionaron mal su mercado del 70%&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;. Es una conversación larga. La transición a PlayStation 3 fue realmente mala. Y muy dura&quot;.&amp;nbsp;&lt;/span&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;br style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&quot;Gestionaron mal sus socios, gestionaron mal su estructura de costos e hicieron su consola (PlayStation 3) tan&amp;nbsp;&lt;/span&gt;&lt;b style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;complicada&lt;/b&gt;&lt;span style=&quot;background-color: white; color: #222222; font-family: Arial, Helvetica, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&amp;nbsp;que los desarrolladores no podían trabajar con ella&quot;, comentó Bach.&lt;/span&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://vidyagame.blogspot.com/feeds/5569366986261152830/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://vidyagame.blogspot.com/2012/05/algo-del-exito-de-xbox-se-debe-al-hecho.html#comment-form' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/5569366986261152830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2896134803938795617/posts/default/5569366986261152830'/><link rel='alternate' type='text/html' href='http://vidyagame.blogspot.com/2012/05/algo-del-exito-de-xbox-se-debe-al-hecho.html' title='&quot;Algo del éxito de Xbox se debe al hecho de que Sony realmente hizo algunas cosas no muy inteligentes&quot;'/><author><name>Felipe</name><uri>http://www.blogger.com/profile/06405238856576765791</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>