<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Site-Server v@build.version@ (http://www.squarespace.com) on Mon, 11 May 2026 19:19:58 GMT
--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:media="http://www.rssboard.org/media-rss" version="2.0"><channel><title>A Photography Blog - Thomas Fitzgerald Photography</title><link>https://blog.thomasfitzgeraldphotography.com/blog/</link><lastBuildDate>Wed, 06 May 2026 08:19:26 +0000</lastBuildDate><language>en-GB</language><generator>Site-Server v@build.version@ (http://www.squarespace.com)</generator><description><![CDATA[<p><strong>Information and Inspiration for Photographers</strong></p>
<p><em>by Thomas Fitzgerald</em></p>]]></description><item><title>Fujifilm X-E4 Screen Flipping Problem and How to fix it</title><category>Fuji X-Series</category><category>Gear</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Wed, 06 May 2026 08:23:03 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/5/fujifilm-x-e4-screen-flipping-problem-and-how-to-fix-it</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69faf98ec7c696731b313642</guid><description><![CDATA[I’ve had my Fujifilm X-E4 for a long time now, and for the most part it’s a 
great little camera. I’ve used it as my main “lightweight” travel and 
walk-around camera for years now. Any time I want to bring a camera with me 
and I don’t want to lug my Canon R6II, I throw the Fujifilm in the bag. I 
had originally bought it to replace my ageing Sony a6000 for street 
photography, but that never really panned out. Mainly because I didn’t do 
street photography as much any more, but also, an annoying bug in the 
camera made it difficult to use with my style of street photography. But I 
finally found a solution.]]></description><content:encoded><![CDATA[<p>I’ve had my Fujifilm X-E4 for a long time now, and for the most part it’s a great little camera. I’ve used it as my main “lightweight” travel and walk-around camera for years now. Any time I want to bring a camera with me and I don’t want to lug my Canon R6II, I throw the Fujifilm in the bag. I had originally bought it to replace my ageing Sony a6000 for street photography, but that never really panned out. Mainly because I didn’t do street photography as much any more, but also, an annoying bug in the camera made it difficult to use with my style of street photography.</p><p>I’m pretty sure I covered this before on the blog, but I can’t find the original post. I like to shoot from the hip with the screen flipped up. The problem with the X-E4 is that when you do this, if you bring the camera too close to your body, the image on the screen flips. This is because you can flip the screen right around 180 degrees to use as a selfie screen. But when placed vertical, the eye sensor seems to trigger the camera’s software to flip the screen. </p><p>You would think that turning the viewfinder off altogether would solve the problem, but alas it does not. I had searched for solutions online for ages but to no avail. Someone recommended using a half transparent piece of plastic over the eye sensor to make it less sensitive, but that doesn’t work at all. Covering the sensor doesn’t work either, it just triggers it. When I did finally find a solution I ignored it initially, as it just sounded too ridiculous to work. But it does. </p><p>The solution? Magnets!</p><p>Yes, you read that right. For some bizarre reason, placing a magnet on the underside of the camera in the correct spot stops the screen image flipping. The only thing I can think of is that it is related to the mechanism used when the screen is in its normal place, although the location is kind of away from there, so that doesn’t really make sense either. You need to put it on the right side of the bottom of the camera (when the lens is facing up) just where the holes are. The pull of whatever magnet is inside will pull it into place.</p>











































  

    
  
    

      

      
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<p>To test it I used the magnetic clip that came with my DJI microphone, which is a handy size. You’ll need to tape it into place, though, to stop it falling off. I genuinely wasn’t expecting this to work, but it seems to. If anyone has any explanation as to why this works, please let me know in the comments.</p><p>The only downside to this is now the screen turns off instead of flipping, but this is just the eye sensor doing its normal thing, and you need to be much closer to the camera than when it was flipping the image. You can solve this entirely by disabling the viewfinder in the menu. It’s still not an entirely ideal solution, but at least it’s a solution. </p><p>I am curious to know if this happens on the Fujifilm X-E5 also or did they fix this problem when that camera came out. If you have an X-E5, please let me know in the comments if this happens on the X-E5 too.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1778055626309-OY1PP96DNCLVAIDBVKSI/fuji-screen-flip-hero.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Fujifilm X-E4 Screen Flipping Problem and How to fix it</media:title></media:content></item><item><title>How to fix “Stretchy People” when shooting with a wide angle lens</title><category>DxO</category><category>Technique</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Wed, 29 Apr 2026 06:34:49 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/4/how-to-fix-stretchy-people-when-shooting-with-a-wide-angle-lens</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69f0bcb4f9c20c41737a6f7b</guid><description><![CDATA[This is one of those things that you might only ever come across once in 
the blue moon, but when you do, it’s useful to know how to fix it. If 
you’re shooting with a wide-angle lens, something like a 24mm or wider, and 
you have people at the edge of the frame, they can be distorted. This is 
especially true when shooting in portrait orientation and looking up. Like 
I said, this is a very specific situation, and it’s only by chance that I 
knew how to fix this.]]></description><content:encoded><![CDATA[<p class="">This is one of those things that you might only ever come across once in the blue moon, but when you do, it’s useful to know how to fix it. If you’re shooting with a wide-angle lens, something like a 24mm or wider, and you have people at the edge of the frame, they can be distorted. This is especially true when shooting in portrait orientation and looking up. Like I said, this is a very specific situation, and it’s only by chance that I knew how to fix this.</p>





















  
  














































  

    
  
    

      

      
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          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Original unedited image. Shot on a 24-105mm lens at 24mm. Notice the people under the tree look a bit weird, as if slightly stretched.</p>
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  <p class="">In the example above, I shot this image looking up at the cherry blossom, but there are still people in the frame at the bottom on the steps. If you look at them, you may notice that they look a bit funny. They look kind of stretched, as if they were taller and skinnier than they should be. This is an example of perspective distortion. You really only notice this on lenses wider than 24mm, but in this case, because of the angle I was holding it at, you can see it. Now, you may not even notice this, and it may be subtle enough that you don’t really need to care about it.</p><p class="">You can sort of fix this just within Lightroom. In the Transform panel, you can adjust the “Aspect” slider to stretch the image back out. This does fix the stretchy person look, but unfortunately it squeezes the whole frame uniformly, so objects in the centre are compressed, and it may alter the look of other subjects in the frame. Still, it will work in a pinch.</p>





















  
  














































  

    
  
    

      

      
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            <p class="">Using the Aspect slider to try and fix this</p>
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  <p class="">What you really need is a tool that will change the aspect at just the edges of the frame. Amazingly, this actually exists. It’s one of DXO’s applications that you may not know about, called <a href="https://www.dxo.com/dxo-viewpoint/">DXO ViewPoint</a>. I only know about this specific function because I made some tutorials for DXO a while ago for an earlier version. The software does a bunch of things, but it has a function to deal with this issue specifically.</p><p class="">So if you have DXO ViewPoint, just edit your image in ViewPoint using the menu command: <strong>Photo &gt; Edit In &gt; DXO ViewPoint.</strong> This will open up the application. From here, you need to go to the Volume Deformation section.</p><p class="">You want to use the first option here, the Horizontal and Vertical option. For this particular image, set the Horizontal to 100 (the default) and the Vertical to about 70. This immediately makes the people look less stretchy and more normal-looking. You can view the before and after by using the Before/After button at the top of the window. Once you’re happy, just hit Save to go back to Lightroom.</p>





















  
  














































  

    
  
    

      

      
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            <p class="">The settings to use in DXO Viewpoint</p>
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  <p class="">I don’t really know of any other tool that does this specific function. I tried doing it with the Puppet Warp tool in Photoshop, and it sort of works, but it’s tricky to get right. Another option is the Mesh Warp tool, which again could be used to fix this, but it requires some more manual work (although this is probably a better option than the Puppet Warp tool).</p>





















  
  














































  

    
  
    

      

      
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            <p class="">Edited Image, now less stretchy!</p>
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  <p class="">This is only one function of DXO ViewPoint, and given the few times you might actually need this, I’m not trying to suggest that you buy the software just for this one function or anything (unless you do this kind of thing a lot). If you were wondering how to fix this problem, however, this is the way to do it. I just thought this was an interesting, if relatively obscure, problem and I wanted to share a solution.</p><p class="">If you do want to <a href="https://www.dxo.com/dxo-viewpoint/">try DXO Viewpoint, there is a trial version available</a>, and if you do want to buy it, you can use my code: <strong>ThomasFitzgerald15</strong> to get 15% off (new customers only, I’m afraid)</p><p class=""><em>Incidentally, this is not a sponsored post by any means. While I am on their affiliate program, I am not being directly paid or even asked to write this. This post was entirely my own idea and DXO has no input into the content I make. If you use my affiliate code, I do get a small commission which helps pay for this site, and my coffee addiction.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1777385895854-OMIYWI9ZLN85E24L73WK/DXO-VBiewpoint-Hero-captions.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">How to fix “Stretchy People” when shooting with a wide angle lens</media:title></media:content></item><item><title>Capture One Adds Affinity File Format Support. How To Round-Trip to Affinity</title><category>Capture One</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Tue, 28 Apr 2026 14:29:55 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/4/capture-one-adds-affinity-file-format-support-how-to-round-trip-to-affinity</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69f088bef9b64a41a68b2328</guid><description><![CDATA[Capture One and Canva have recently announced that Capture One will now 
support native Affinity files in the photo editing application. In 
conjunction with an update to Affinity, you can now open and save native 
Affinity format files in Capture One. I can’t emphasise enough how 
important a step this is. If you wanted to use Affinity with Capture One 
before this, you would have had to use the TIFF or Photoshop format, but 
that was an absolute pain for round-tripping because you can’t save 
directly in Affinity to TIFF or Photoshop; you had to export from Affinity 
and overwrite the file from Capture One or manually re-import. Now, 
round-tripping is basically as seamless as working with Photoshop.]]></description><content:encoded><![CDATA[<p class="">Capture One and Canva have recently announced that Capture One will now support native Affinity files in the photo editing application. In conjunction with an update to Affinity, you can now open and save native Affinity format files in Capture One. I can’t emphasise enough how important a step this is. If you wanted to use Affinity with Capture One before this, you would have had to use the TIFF or Photoshop format, but that was an absolute pain for round-tripping because you can’t save directly in Affinity to TIFF or Photoshop; you had to export from Affinity and overwrite the file from Capture One or manually re-import. Now, round-tripping is basically as seamless as working with Photoshop.</p>





















  
  

















  
    
      
    
    
      
        
      
    
    
  




  <p class="">This does require a little bit of setup in Capture One to get working. The first thing you need to do is make sure you have the latest versions of both applications. For Affinity, you need 3.2 or later, and for Capture One, you need 16.7.7 or later.</p><p class="">Next, you need to enable the application to be used in the “Open With” and “Edit With” menus. To do this, go to Capture One’s preferences and select the Plug-ins tab. From here, select the “Open With Menu” and find the Affinity application. Toggle the checkbox to enable Affinity.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">Once you’ve done this, Affinity should now show up in the “Edit With” menu. But there’s one more step.</p><p class="">Select the image you want to send to Affinity, then right-click the thumbnail and select “Edit With &gt; Affinity”. (For some reason, mine said “Affinity Affinity Store” in the menu, but I presume that is some sort of weird bug.) The first time you edit, make sure you select “Edit With” and not “Open With”. This brings up the Edit With options. From here, the one thing you need to change is the file format. From the pop-up menu, change it from the default to “Affinity”. Now you can go ahead and edit in Affinity.</p><p class="">Once you’ve made your changes, select Save in Affinity, and this will save the file and send it back to Capture One. The edited version should now show up in Capture One as if you were using any other plug-in or software.</p><p class="">If you want to re-edit your file in Affinity, use the “Open With” command rather than Edit With. This will open the file back in Affinity, but if you choose Edit With, it will make a fresh copy and then edit it.</p><p class="">And that’s pretty much it. Once you have it set up, you shouldn’t have any issues in the future. The only thing I’ve come across is that it constantly resets the format to the default or, in my case, a missing one (it’s just blank) every time you go to edit in Affinity, so perhaps there are still some bugs there. Just be sure to set the file format each time.</p>





















  
  



<hr /><h2>Help Support the Blog</h2>
<h3>Check out my Capture One Style Packs</h3>
<p>If you’re looking for some Film Effect, or black and White style packs for Capture One, check out my <a href="http://gumroad.com/tomfitz">Capture One styles on my Gum Road Store</a>.</p>
<h3>Buy me a coffee!</h3>
<p>If you’d rather not use Patreon, but still want to say thanks or help, then you can feed my caffeine habit and <a href="https://www.paypal.me/tomfitzphoto" title="Buy me a coffee">buy me a coffee via PayPal with a one off donation to my PayPal tip jar</a>.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1777371464195-YELM52ZNRY18YCQ5O76Z/Cap1-Affinity-Thumbnail.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Capture One Adds Affinity File Format Support. How To Round-Trip to Affinity</media:title></media:content></item><item><title>Davinci Resolve adds Photo Editing. Why it’s a big deal.</title><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Fri, 24 Apr 2026 11:57:00 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/4/davinci-resolve-adds-photo-editing-why-its-a-big-deal</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69eb556b1e57260c3262e679</guid><description><![CDATA[Last week, Blackmagic Design announced the release of the beta version of 
DaVinci Resolve 21. One of the new features of that release took everyone 
by surprise: the software would now support photo editing. Resolve 21 now 
has a photo page which lets you work with RAW and non-RAW photos, with RAW 
support from a variety of manufacturers. Not only that, but you can use the 
full (almost) colour and Fusion pages with your still photos for complex 
colour grading and image editing. It’s a pretty big deal, although there 
are still quite a few limitations in the current version.]]></description><content:encoded><![CDATA[<p class="">Last week, Blackmagic Design announced the release of the beta version of DaVinci Resolve 21. One of the new features of that release took everyone by surprise: the software would now support photo editing. Resolve 21 now has a photo page which lets you work with RAW and non-RAW photos, with RAW support from a variety of manufacturers. Not only that, but you can use the full (almost) colour and Fusion pages with your still photos for complex colour grading and image editing. It’s a pretty big deal, although there are still quite a few limitations in the current version.</p><h2>Why is Davinci Resolve Supporting Still Photos a big Deal?</h2><p class="">So why is this such a big deal? If you have been reading about this at all, you’ve undoubtedly seen some incredibly hyperbolic articles and commentary around this release of DaVinci Resolve. People have declared it the obligatory “Lightroom Killer” (it’s not), as well as the usual round of “Can we cancel our Adobe subscriptions now?” (No.) The thing is, it’s not a “Lightroom Killer” at all. It’s not like Lightroom, really, in any way other than the fact that it works with RAW photos and has some organizational tools. And that’s actually its killer feature. It’s the fact that it’s totally different is what’s  so good about it. In fact, as far as I can tell, it’s pretty unique in terms of still image editing.</p><p class="">Here’s a funny story. A year ago, on Threads, I actually expressed a desire for exactly this. I said that I wished Blackmagic would release a stills version of Resolve.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">I never expected that they would actually do it. If you have never used node-based editing before, it can take a bit of getting used to, but once you do, you will see the power of it. I first got my taste of it way back when Apple had a fantastic compositing application called Shake. This was a superb piece of software, and I’m still bitter that they discontinued it. While this was focused on compositing rather than color correction, the concepts are the same. And with Resolve, you actually get the best of both worlds, as the Fusion page works similarly to how Shake worked (and how the industry leader, Nuke, works). I have always thought a node-based stills editor would be amazing, and as far as I can tell, there has never been a proper node-based still image editor before.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">Before you get too excited though, there are a couple of big limitations with the current release that you should be aware of. Bear in mind that it is still in beta, so this may change before it is released. Firstly, there are no proper camera matching colour profiles, so your images colours will be off. Sometimes significantly. Secondly, there doesn’t seem to be any lens correction profiles, which is perhaps a bigger problem. The raw conversion engine in Resolve is primarily designed for video, so it’s not great for stills. There is poor noise control and there doesn’t appear to be any raw level noise reduction. There is spatial and temporal noise reduction in the software, but these require the studio version. I have tried these and they’re not as good as the options in still software, because again, they’re optimised for video. If you’re shooting images at high ISO the results won’t be great. In this case you would be better off using a third party converter to convert to either a DNG or a TIFF. You could use something like PureRAW to bake in the noise reduction and lens corrections, and this would solve part of the problem. It doesn’t address the colour accuracy though.</p><p class="">These are all things that can be improved though. The company has stated that it is working with camera manufacturers, and they do have a great track record of developing the software, so I am optimistic.</p><h2>So how does it work?</h2><p class="">When you import images, your first port of call will be the new Photo Page. Here you can access RAW controls and basic image editing controls, such as exposure, shadows, and highlights. You can also organise your images on this page, and you can create albums of photos.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">The best way to think of albums in Resolve is that they are like timelines for stills. In the colour page, for example, when you are working with video, you have to have the video on a timeline in order to grade it. In the case of stills, they need to be in an album. So, instead of using albums to organise lots and lots of photos, you should think of an album as a collection for the ones you want to work on. You can do both, but when you want to start doing more extensive editing, you need to create an album just for that.</p><p class="">When you have done basic editing in the Photo Page and created an album, you can then do more advanced editing in the colour page. The colour page uses nodes to build up a node tree of edits. I’m not going to try and explain how this works, as it would take ages and be way beyond the scope of this article. There are plenty of videos on YouTube that explain how this works. The level of control you can achieve in here is phenomenal. You can do very precise edits with granular control over colours and more. But it’s also pretty complicated for beginners. If Lightroom is a pickup truck, then Davinci Resolve is the space shuttle.</p><p class="">You also have access to numerous effects and LUTs in the colour page, but be aware that many of these require the paid Studio version. Much has been made of the fact that Davinci Resolve is “free”, but there are significant limitations with the free version. Buying the Studio version isn’t entirely easy either, as you can’t buy it direct from Blackmagic Design, you have to go through a dealer. You can get it in the App Store if you’re on a Mac, but there are limitations there, and I’m not sure you get access to the Studio version of the beta if you have the App Store version.</p><h2>Power Editing</h2><p class="">There are some very powerful tools in here that are probably beyond the average user. You can, for example, convert the colour space of the RAW file to something like a log colour space, or you can work with a wide gamut intermediate colour space. This is something that is typical when editing digital cinema files, and it makes sure you don’t have any clipping or gamut issues when doing complex colour editing in the colour page. You then convert it back to RGB on output. Or you can work with HDR content too.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">Another useful tool is the waveform display. I know several people have wanted waveforms for stills forever. There is a way to get waveforms for Lightroom through the use of third-party software, but it’s a bit janky and requires two monitors. Waveforms are a much better way to judge the brightness and colour values of content than a histogram, and that’s why most trained colourists swear by them. Think of it like flying by instruments.</p><p class="">Resolve also has some pretty powerful keying and masking tools, with much more granular control over colour and luminance keys than you can get using the masking tools in Lightroom. Of course, again, these are optimised for video, but from my testing they seem to work fine. There’s a ton of effects available too, from creative tools, like the film look creator, to more technical tools for things like colour space conversion, but as I mentioned earlier, you need the studio version for these.</p><p class="">You also have a complete compositing suite in the fusion page. You can use this for basic things like cloning and replacing objects in a scene, to painting out dust spots and so on. That’s really not doing it justice, and you can do some pretty complex compositing in this software. Again, I’m not going to get into it because it’s a way bigger topic than I can cover here, and also, I’m not hugely familiar with the software.</p><h2>What it’s not</h2><p class="">It’s important to reiterate what this is not. You really shouldn’t try to use this as a Lightroom replacement. It’s not really going to work for managing large quantities of photos, sorting them into projects and albums and so on. I mean, you can, but it’s going to be a world of hurt. For now though, photo editing in Davinci Resolve is best thought of as a companion to an organisational tool like Lightroom rather than a competitor to it. It’s much better suited to working on one project at a time. Narrow down the images you want to work with on a per project basis, put those in a working album, and then colour grade and do whatever other edits you want to do. Of course, if you’re working with video and you’re managing a mixed media project, then this is ideal. The cool thing about it is that all of your edits carry over across any of the “pages” in Resolve, so edits you make on a still can be used in a video project without having to export it first. And everything remains live.</p><p class="">Also, if you’re an amateur who just wants to do basic edits to a whole load of images, then it’s probably not for you either. It would be like using a sledgehammer to hammer in a nail. Resolve is an extremely powerful high-end tool that’s probably way more than you need if you’re just doing some basic tweaks to your photos.</p><p class="">I’m really not trying to be negative or put you off here, I’m just setting expectations. I’m really excited about this. By all means try it out, but be aware that you will probably need to spend a bit of time learning it in order to get the best from it. There are a ton of YouTube tutorials on how to use Davinci Resolve, so it should be no problem to find a good tutorial.</p><p class="">I should also point out that it’s a wee bit buggy right now too. Exporting occasionally just stops working and there’s no obvious workarounds. But again, beta !</p><h2>Conclusion</h2><p class="">As I said already, I’m really excited about this and its potential. I have wanted and dreamed about having a node based photo editor for as long as I can remember. Despite the current drawbacks, if they can address those, it’s going to be a very powerful addition to one’s creative toolset. For now, there are ways around most of them. I don’t have the full Studio version right now, but I do intend to get it shortly. When I do, and if there’s demand, I’ll do some tutorial content on how to work with Resolve specifically for stills.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1777037364783-E1TR5CW7TZDXQOH0A0JR/Resolve-photo-mode-hero.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Davinci Resolve adds Photo Editing. Why it’s a big deal.</media:title></media:content></item><item><title>DXO Releases Nik Collection 9. A first look review of the new suite.</title><category>DxO</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Tue, 21 Apr 2026 13:05:40 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/4/dxo-releases-nik-collection-9-a-first-look-at-the-new-suite</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69e729ef9cd96029f6bb091a</guid><description><![CDATA[DXO has just released the latest version of their venerable photography 
plug-in suite. Nik Collection 9 adds a whole host of new features, 
including some across-the-suite changes and some new filters within the 
individual applications. There are some very useful new changes, including 
AI and depth masking, as well as blend modes in some of the applications. I 
had access to the beta version for a few days, and here is my first look at 
the new suite. There is actually quite a lot going on in this, so I’ll do 
my best to cover everything, but I may have missed a few things.]]></description><content:encoded><![CDATA[<p class="">DXO has just released the latest version of their venerable photography plug-in suite. Nik Collection 9 adds a whole host of new features, including some across-the-suite changes and some new filters within the individual applications. There are some very useful new changes, including AI and depth masking, as well as blend modes in some of the applications. I had access to the beta version for a few days, and here is my first look at the new suite. There is actually quite a lot going on in this, so I’ll do my best to cover everything, but I may have missed a few things.</p><h2><strong>New Masking Tools</strong></h2><p class="">There are a couple of changes that affect multiple applications in the suite. The biggest of these are the new masking tools. You now have two new masking options, in addition to the U-point masking that you are familiar with. These are: AI selection and depth masking.</p><h3><strong>AI Selection</strong></h3><p class="">Using the AI selection tools from DXO’s own PhotoLab application, the new AI masking tool allows you to use AI to select subjects and objects within your scene. You can use this anywhere you can have local selections, and you have two options. The first is to cover the area with a brush and have the AI detect the object underneath. The second is to use a marquee to draw out a box, and have it select the object contained within. Of the two, I found the second one to be easier to use. You do get an onscreen icon to indicate the selection, and you can actually move it once the selection is made to have it reselect.</p>





















  
  














































  

    
  
    

      

      
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            <p class="">AI Selection in SilverEfex</p>
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  <p class="">There are some kinks that still need to be worked out in this, especially when it comes to combining masks. For example, in Silver Efex I was trying to apply a “ClearView” effect to the image of yours truly, but mask out my face. The AI mask wouldn’t select my glasses, and try as I might, I couldn’t combine the two masks and invert them to mask out everything but my head. When I added a second mask for my glasses and inverted that, then the rest of my face would be back in the ClearView effect. I couldn’t figure out a way to combine the two masks and invert them both. So this needs a bit of work. You really need the ability to combine masks in a group and then invert the whole group, especially when the AI detection doesn’t get everything in one pass.</p>





















  
  














































  

    
  
    

      

      
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            <p class="">AI Mask in Viveza</p>
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  <p class="">Even so, it’s a really useful addition. In another demo, for one of the new filters in Analog Efex, I was able to use the AI masking perfectly, but more on that in a moment below. For the most part, this works well, so long as you can create your selection in one go, and don’t need to combine multiple masks. If you do, then it depends on the image and it depends on the filter.</p><h3><strong>Depth Masking</strong></h3><p class="">Another addition to the local adjustment toolbox is the arrival of depth masking. This allows you to add a mask based on the depth of a scene, and once again it uses AI to create a depth map for the image. In my testing so far, this has worked extremely well.</p>





















  
  














































  

    
  
    

      

      
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            <p class="">Depth Map in ColorEfex</p>
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  <p class="">To activate it, you select Depth Masking from the Local Adjustment selection and then click on the image. You get two sets of controls: there’s an onscreen control and a set of parameters in the adjustments side panel. The latter gives you more granular control over the mask, and you can adjust the feathering of the near and far points. If you have used the Lens Blur tool in Lightroom, then the controls are very much the same.</p>





















  
  














































  

    
  
    

      

      
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            <p class="">Depth Map Controls</p>
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  <p class="">You can also adjust it with the onscreen controls by dragging it up and down to move through the depth of the image, although if you have previously adjusted the feathering in the side panel, this gets reset as soon as you start dragging. I’m not sure if that’s a bug or not, but maybe one for DXO to look at in the future as it’s a bit of a pain right now.</p><h3><strong>Additional Masking Tools</strong></h3><p class="">There are also some additional workflow enhancements to the masking tools. The new “Local Adjustments” palette consolidates all the masking tools under one section to make them easier to find. You can now see the mask as a black-and-white image in addition to the overlay. And local adjustments can now be copied and pasted between filters.</p><h2><strong>Blend Modes</strong></h2><p class="">Another big change that affects multiple applications in the suite is blending modes. Filters in both Colour Efex and Analog Efex can now have blending modes applied to them. This is basically the same as the blending mode options in Photoshop and it opens up a huge new way to vary the effects within these apps.</p><p class="">It works really well with things like the paper textures and light effects in Analogue Efex and can give you dramatically different results with the various filters in Colour Efex.</p><p class="">In the example below, I added a light leak to the image and changed its blending mode from the standard “Screen X2” to “Soft Light” and reduced the opacity. You can see the default version and the one using a different blend mode below.</p>





















  
  














































  

    
  
    

      

      
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg" data-image-dimensions="1800x1766" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=1000w" width="1800" height="1766" sizes="(max-width: 640px) 100vw, (max-width: 767px) 50vw, 50vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/c9a8f3c6-e9a1-4502-98cb-9f7d5003f882/Lightmap-default-screen-mode.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Light Leak using the default blend mode</p>
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg" data-image-dimensions="1800x1773" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=1000w" width="1800" height="1773" sizes="(max-width: 640px) 100vw, (max-width: 767px) 50vw, 50vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/238c4538-4d89-45a9-aae7-dad3d05be941/LightMap-Overlay.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Light Leak using “Overlay” Blend Mode</p>
          </figcaption>
        
      
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  <h2><strong>New Filters and Effects</strong></h2><p class="">There are also a bunch of new filters throughout the various applications. Here’s a quick overview and some impressions of using them:</p><h3><strong>Colour Grading in Color Efex</strong></h3><p class="">Color Efex gains a new colour grading tool. This is interesting because they didn't just copy a standard three-way colour corrector out of your typical editing application. Instead, it’s a unique take on this tool, by using a single colour wheel. You get a single wheel with points for shadows, mid-tones, and highlights, and an additional one for overall. </p>





















  
  














































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg" data-image-dimensions="518x1122" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=1000w" width="518" height="1122" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/d93ab4f8-a34f-4a33-816a-4e12c29c22ee/colour-grading.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Colour Grading Controls</p>
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  <p class="">You click on one of these points and can then adjust the individual control by dragging the point or using the controls underneath the colour wheel. It looks a bit odd at first, but once you get used to it, it works quite well and is actually pretty intuitive.</p><h3><strong>Chromatic Shift in Analog Efex</strong></h3><p class="">This is quite a stylised filter, but you can actually produce some really nice effects with it. It allows you to separate, what would be the print passes of the image and move them. In other words, if you were printing this in a proper printing press with a CMYK colour pass, it allows you to act as if you shifted one of the passes. It’s one of those things that you could see using to make a poster or album cover or something like that. </p>





















  
  














































  

    
  
    

      

      
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg" data-image-dimensions="2400x1399" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=1000w" width="2400" height="1399" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/55d8fe6b-9604-491a-a542-4996808b025e/ChromaticShift.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
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            <p class="">Chromatic Shift in Analog Efex</p>
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  <p class="">You can select pairs of colour channels to move: Red/Cyan, Green/Magenta and Blue/Yellow. Unfortunately you can only do one at a time, and can’t combine these, without rendering out and going back in, but it’s a nice effect. I can see this being useful, especially if you’re a designer. Combine this with blend modes and you can create interesting effects.</p>





















  
  














































  

    
  
    

      

      
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg" data-image-dimensions="1800x1625" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=1000w" width="1800" height="1625" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/99c01124-d088-4754-aa56-688384fa8dda/DC-Nights.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
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            <p class="">Example of a use case I just threw together !</p>
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  <h3><strong>Halation in Color Efex</strong></h3><p class="">The idea behind Halation is to recreate the glow you would see on older film stocks, especially around lights and highlights, and other bright areas of a scene. That’s the idea anyway, but you can also create “bloom” type glows around bright sources with this too. It’s a cool tool, and having played around with it for a while, you can create some interesting effects with it. I’m not sure how accurate it is, mind you. I have used other Halation tools, especially in video applications, and this gives a different look than they generally do. There are, however, a good few options, so you can control it quite a bit.</p>





















  
  














































  

    
  
    

      

      
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg" data-image-dimensions="2400x1393" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=1000w" width="2400" height="1393" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/39d7191c-f7cb-44c8-8fd2-c2c466deb14c/Halation.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
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            <p class="">Halation effect in Color Efex</p>
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  <p class="">The only issue I have with this tool is that I would have thought that this was better suited to AnalogEfex rather than ColorEfex. As I was going through the suite for this review, I actually thought it was in AnalogEfex multiple times and kept opening that instead of ColorEfex when I wanted to use it. It just seems odd that they wouldn’t put such a specific tool aimed at recreating an analogue film effect in the software specifically designed for analogue film effects. It’s not that big a deal, it just seems odd.</p><h3><strong>Glass Effect in Analog Efex</strong></h3><p class="">Finally (unless I’m missing something), there’s the new Glass Effect. You can find this in AnalogEfex, and it mimics the effect of shooting through textured glass. It’s a nice effect, and you may be thinking: “It’s nice and all, but how often would I need something like this?”. Funnily enough, a few years ago, I was working on a project, and the director was looking for this exact effect on something. Now it was video, so this wouldn’t have worked anyway, but it does come up. (I ended up doing it with displacement masks and a bunch of other effects in After Effects.)</p>





















  
  














































  

    
  
    

      

      
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            <p class="">Glass effect in AnalogEfex</p>
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  <p class="">It actually renders quite nicely, and you have control over the texture and the scale of the glass effect. There are onscreen controls too, and you can use both blending modes and masks with this for added effect. In this example, I used an AI mask to cut out the deer and had the effect just on the grass.</p><p class="">If I had one suggestion for this, it would be to give users the ability to add their own texture maps in addition to the included ones. This would be quite useful, especially if you or your client had specific needs.</p><h2><strong>Conclusion and Additional Thoughts</strong></h2><p class="">This is quite a solid release from DXO, and I think Nik 9 is definitely one of the bigger Nik releases recently. The masking tools and blending modes alone are worth the upgrade in my opinion. I do have a couple of gripes after using the beta, though.</p><p class="">First of all, for some reason, Silver Efex seems to be running quite slowly. It takes a few seconds to update after moving sliders, and it makes it very hard to edit with it. Now, it could be just a beta bug. There are some optimisation options in the software, and it did improve after changing these to use adaptive resolution and to force it to use the GPU, but there is definitely an issue here. I noticed the same problem with PhotoLab 9, so I hope this isn’t a trend. I’m currently using an M1 Max, Mac Studio. It’s not the newest, but it's hardly a slouch either.</p><p class="">My other gripe is that some of the tools seem oddly placed in certain applications. For example, I would have thought that Halation should be in Analog Efex and I would have thought that the Glass effect would be better placed in the Color Efex.</p><p class="">I also think they need a better way to combine masks. Especially as the AI masking tools will often miss something or add something that you don’t want, and there’s no way to control or edit these. In Lightroom, for example, you can always subtract another mask, so if something is included that shouldn’t be, you can just add a brush and remove it. The masking tools here are a step in the right direction, and the AI selection will save hours for sure, but it needs the ability to combine masks or at least edit the AI mask.</p><p class="">Gripes aside, and they are just gripes (except for Silver Efex, that’s a problem), I do really like some of the new tools. I especially like the Halation effect and the chromatic shift. I can actually think of uses for both of these. If you’re a designer as well as a photographer, these are definitely useful tools to have.</p><h2><strong>Availability and Pricing</strong></h2><p class="">Nik Collection 9 is available now from the <a href="https://nikcollection.dxo.com">DXO website</a>. Pricing for the collection is as follows:</p><p class="">New License: $179.99 | €169.99 | £149.99</p><p class="">Upgrades (From Nik 7 or 8): $99.99 | €89.99 | £79.99</p><p class="">There should be a trial version available too from the website.</p><p class="">You can use my code: <strong>ThomasFitzgerald15</strong> to get 15% off (new customers only, I’m afraid)</p>





















  
  



<p><em>Note, as this is an affiliate program, we do get a small commission on sales made with this code, which helps run this website.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1776778396459-4VDZPYMXZWYR9QV3S8CE/Nik9-Hero-v3.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">DXO Releases Nik Collection 9. A first look review of the new suite.</media:title></media:content></item><item><title>Lightroom 15.3 Adds Background AI Processing for Denoise and Super Resolution</title><category>Lightroom</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Thu, 16 Apr 2026 14:28:50 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/4/lightroom-153-adds-background-ai-processing-for-denoise-and-super-resolution</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69e0f0ae1ac2eb4884ad3bee</guid><description><![CDATA[Adobe’s latest Lightroom Classic update makes AI tools like Denoise and 
Super Resolution far less disruptive by moving their processing into the 
background, so they no longer take over the app, which is especially 
helpful when working through large batches. The update also includes a 
handful of performance improvements, better assisted culling detection, PSB 
sync support, and other smaller additions.]]></description><content:encoded><![CDATA[<p class="">Adobe has released the latest version of Lightroom Classic, and this release adds a much requested feature. AI functions like Denoise and Super Resolution now process in the background and no longer take over Lightroom. This works on a single image or when you’re batch processing.</p>





















  
  

















  
    
      
    
    
      
        
      
    
    
  




  <p class="">Back when Adobe released Lightroom 14.4, they changed the way the AI tools, such as Denoise and Super Resolution, work. You no longer use the “Enhance” function to create a separate DNG. Instead, you just tick a checkbox in the detail panel. When you do this, it calculates the AI function, which takes a few seconds. Until this new release, this was done through a status bar in a dialog box that took over Lightroom, meaning you couldn’t do anything else while this was happening. This wasn’t a huge deal for single images, but if you wanted to batch process this, it could lock Lightroom up for a long time, and people were understandably frustrated about it. Fortunately, they have now moved this processing to the background, and it no longer takes over Lightroom.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">There are a few limitations still. When you enable something like Denoise, editing the current image is temporarily disabled while you apply it. This makes sense, as it’s basically creating a denoised version in the background. You can still continue to edit other images.</p><p class="">If you apply Denoise to a batch of images, the same happens. You can’t edit any images currently being processed or ones in the queue. However, once the process on any given image is complete, you can then edit it. You can still edit other images that aren’t part of the batch being processed.</p><p class="">Another change is that previously, if you were batch processing images, you would apply Denoise and then you would have to choose the menu option to “update AI settings”. You don’t need to do this anymore, as this all happens automatically now.</p>





















  
  














































  

    
  
    

      

      
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  <p class="">There are a couple of other updates in this release also. Most are under the hood type things and performance improvements. This are as follows:</p><ol data-rte-list="default"><li><p class=""><strong>Performance Updates:</strong></p><ol data-rte-list="default"><li><p class="">Interactive slider performance for global and local edits</p></li><li><p class="">Better memory utilisation for Full Screen Window</p></li><li><p class="">Cloud sync download</p></li></ol></li><li><p class=""><strong>Assisted Culling Improvements:</strong> Assisted Culling updates improve detection of shallow depth-of-field images and reduce false rejects for photos with intentional background blur.</p></li><li><p class=""><strong>Sync:</strong> Sync support for Photoshop Big (PSB) files</p></li><li><p class=""><strong>Film-Inspired Presets</strong></p></li><li><p class=""><strong>Send to Firefly Boards</strong></p></li></ol><p class="">There’s also the usual round of new camera and lens support updates with this release too. The rest of the photography family also received updates too, including Lightroom Desktop and Mobile and Photoshop and Camera Raw.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1776349544966-JW23DD67TFZLD1KXSHB5/Lightroom-15.3-progress-bar-v3.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Lightroom 15.3 Adds Background AI Processing for Denoise and Super Resolution</media:title></media:content></item><item><title>Apple Finally Kills the Mac Pro. A Farewell to an old friend and a look to the Future.</title><category>Apple</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Fri, 27 Mar 2026 15:05:28 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/3/apple-finally-kills-the-mac-pro-a-farewell-to-an-old-friend-and-a-look-to-the-future</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69c69c0cafd93f34a39a610e</guid><description><![CDATA[It’s long been rumoured, threatened, and fantasised about, but Apple has 
finally put the Mac Pro out to pasture. While many people will either be 
unmoved by this or actually think that this is a good thing, personally I 
am a little sad by the retirement. As someone who has used Mac Pros, and 
their predecessor, the Power Mac, for decades, it really does feel like the 
end of an era. And, while I still think Apple could have done much more 
with the high-end Mac, I also understand that its time had come. It’s still 
sad, though.]]></description><content:encoded><![CDATA[<p>It’s long been rumoured, threatened, and fantasised about, but Apple has <a href="https://www.macrumors.com/2026/03/26/apple-discontinues-mac-pro/">finally put the Mac Pro out to pasture</a>. While many people will either be unmoved by this or actually think that this is a good thing, personally I am a little sad by the retirement. As someone who has used Mac Pros, and their predecessor, the Power Mac, for decades, it really does feel like the end of an era. And, while <a href="https://medium.com/designtography-magazine/dear-apple-please-dont-kill-the-mac-pro-make-it-awesome-instead-0e47a69ea648">I still think Apple could have done much more with the high-end Mac</a>, I also understand that its time had come. It’s still sad, though.</p>



  <p class=""><a href="https://medium.com/designtography-magazine/apple-finally-kills-the-mac-pro-1c6886f94487"><em>Originally posted on my Designtography blog.</em></a></p>





















  
  



<p>The Mac Pro has certainly had a turbulent history in recent years. All the way back to the “Trashcan” Mac Pro, and Phil Shiller’s “Can’t innovate, my ass” comment. Before the Trashcan’s introduction, Apple had let the previous generation of Mac Pro languish for several years. However, as we all know, the trashcan was a bit of a disaster for Apple, receiving only one lacklustre update in its lifetime. In 2017, Apple introduced the iMac Pro, and many thought then that this spelled the end of the Mac Pro. However, the new cheese grater was just around the corner (well, two years away) and the iMac Pro was really thought of as an interim solution for those who needed more power than the trashcan could provide. While this was a solution for many pros, (and even the regular iMac improved significantly during this time), there were still a considerable number of high-end users who required more than the iMac offered.</p><p>During this time, Apple famously offered a mea-culpa to its professional customers, and apologised for the Trashcan’s lack of updates. This was something that Apple almost never does. They promised they understood the needs of the Pro market, and said that a new “Modular” Mac Pro was on the horizon. </p><p>Enter the “new” cheese grater Mac Pro in 2019, made famous for its ridiculously expensive wheels add-on. This also saw the arrival of the Pro Display XDR. The 2019 Mac Pro was indeed innovative, and its MPX slots were unique, as were some of the processing boards they offered. However, all of this was short-lived, and much of it was made redundant by the move to Apple Silicon. The ProRes board, that was an expensive add-on at the time, was essentially built in to the Apple Silicon chips. When the Mac Studio came out, the writing was pretty much on the wall for the Mac Pro. </p><p>However, Apple did do one last iteration of the tower Mac, bringing Apple Silicon to the Mac Pro. Many felt that this was just a stop-gap solution, though, as it was essentially the guts of a Mac Studio, but with PCI slots and a hefty price tag. Unless you absolutely needed to use expansion cards, this was terrible value. And once again, Apple let it languish, with the processor never moving beyond the M2 Ultra. There were repeated rumours that Apple was planning another re-do, with a version of the M-Series chips sitting above the “Ultra” but it never materialised. And the rest, as they say, is history. </p><p>With the Mac Studio being ever more powerful, and thunderbolt 5 bridging the gap to PCI cards, it’s understandable that Apple would discontinue the Pro. I still think it’s a shame, though. <a href="https://medium.com/designtography-magazine/dear-apple-please-dont-kill-the-mac-pro-make-it-awesome-instead-0e47a69ea648">I recently wrote an article on here, about why I think Apple shouldn’t kill the Mac Pro</a>, and one of the points that I made, was that it was about more than just PCI slots. The Mac Pro’s big advantage was always less about expandability, and more about its modularity. While this was less the case in recent years, it was always useful that you could replace components should they fail. Given how locked down the Mac Studio is, Apple will no longer have a Mac that you can do this with (unless they improve the accessibility of the Mac Studio) in the future. </p><p>I’ve also seen people commenting that the Mac Pro was “stuck” at M2 Ultra, as if this was some technical limitation, but this wasn’t the case. Apple decided not to update it, rather than something preventing them from updating it. They could have done whatever they wanted. In my afore mentioned article, I outlined lots of suggestions as to what Apple could have done with the Mac Pro, including an M.2 SSD drive array, Multiple Processors and so on. Of course, none of that will ever come to pass now, but I still think they could have made something incredible (and incredibly expensive.)</p><p>With the Mac Pro now officially retired, the high-end crown falls to the Mac Studio. To be fair, the Mac Studio is far more “Apple” than the Mac Pro ever was. Apple always wanted a smaller and a more minimalist computer, and in some ways, this fulfils the dream of the Trashcan Mac, or even the infamous Mac Cube. Apple always wanted this kind of form factor, but it was only with the move to Apple Silicon that they could finally pull it off. And to be fair, the Mac Studio is a fantastic computer.</p><p>A few years ago, I replaced my Ageing 2012 Mac Pro with a Mac Studio, and I haven’t looked back since. I do still have my Mac Pro running, though. I use it as a server, and it’s a testament to how well they were built. It kept on going through both the Trashcan era and the newer Cheese grater 2.0 era. </p><p>The big issue I have with the Mac Studio, and indeed many of Apple’s current generation of Macs, is that they feel disposable. If something goes wrong, you replace it with either a new one or Apple replaces it with a refurb (if still under warrantee). And while you can of course still repair these, it’s far from something the average computer user can and will ever attempt. Over the years, on my Mac Pro, I replaced the graphic card, the RAM, and even the hard drives with an SSD. All without having to take anything apart, or even using a screwdriver. I wouldn’t even attempt to open up the Mac Studio. </p><p>However, all is not lost on this front. With the MacBook Neo, Apple has mad strides towards making it more repairable, so who knows. Maybe a future Mac Studio will have at least some user replaceable components, or at least they might make them easier to access. </p><p>But what about the high-end? Well, for now, the Mac Studio it is. Currently, the highest spec configuration is an M3 Ultra, or an M4 max, although I suspect that will change soon. We should see the M5 Max and hopefully M5 Ultra this year. But beyond that, there was an interesting rumour that Mark Gurman reported for Bloomberg. In response to the MacBook Neo, the rumour is that Apple is planning to expand both ends of the Mac market. In addition to the low-end, they are also planning new computers at the high-end, above what they currently offer. So, while the Mac Pro may now be dead, and Apple have made clear that they are not directly replacing it, perhaps there is something else in the offing. Maybe there is something entirely different coming at the high-end. That could be just another higher spec Mac Studio, or it could be something different altogether. Or it could, of course, be nothing.</p><p>Either way, it’s kind of a bittersweet day. It’s sad to see the Mac Pro go. It’s long been a faithful companion for many years, or even decades if you include its predecessor. But the future is still bright in its studio shaped form factor. </p><p>So farewell old friend. It’s a cliché, but it really is the end of an era.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1774623780310-5VJU1FE1W2Q1CQ3Q6M38/RIPMacProHeader.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Apple Finally Kills the Mac Pro. A Farewell to an old friend and a look to the Future.</media:title></media:content></item><item><title>Capture One’s New Film Negative Conversion - A First Look</title><category>Video</category><category>Capture One</category><category>Film</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Thu, 26 Mar 2026 16:16:33 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/3/capture-ones-new-film-negative-conversion-a-first-look</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69c55b6ee3907e205b74e0c0</guid><description><![CDATA[The most recent version of Capture One added a rather interesting new 
toolset: the ability to work with film negatives. The software now includes 
the ability to work directly with scanned negatives and handles the 
conversion process directly in Capture One. This is specifically designed 
for camera scanning, and is similar to “Negative Lab Pro” for Lightroom, 
although there are some differences.]]></description><content:encoded><![CDATA[<p>The most recent version of Capture One added a rather interesting new toolset: the ability to work with film negatives. The software now includes the ability to work directly with scanned negatives and handles the conversion process directly in Capture One. This is specifically designed for camera scanning, and is similar to “Negative Lab Pro” for Lightroom, although there are some differences.</p>














  
    
      
    
    
      
        
      
    
    
  

<p>In this video, I take a first look at the new Film Negative conversion tools and I walk you through the process of converting negatives and show you a little trick for getting better colour. This isn’t a tutorial, but more of a demonstration. Capture One actually<a href="https://support.captureone.com/hc/en-us/articles/34024928564509-Negative-Film-Scanning-and-Conversion">&nbsp;has a pretty good tutorial on their website if you want to check it out</a>. </p><p>I talk a good bit about negative lab pro in this video. To be honest, I think that is still better than these features. The main reason for this is that <a href="https://www.negativelabpro.com">Negative Lab Pro&nbsp;</a>includes proper colour profiles for various film types, whereas this feature in Capture One relies on doing an Auto Levels to solve the negative backing problem. However, one advantage is Capture One’s Match Look tool, which allows you to match the colour of another image. If you got low resolution scans from the Lab when you got your film processed, you can use these as a colour reference with the match look tool, making colour matching a lot easier. </p><p>The really interesting thing here is that this is yet another sign of a growing resurgence in film. DXO recently added film conversion tools to DXO Film Pack too. We also just got the news of Eastman Kodak bringing out two new films, which are essentially Portra, but it’s interesting as they are bringing it back in-house to Eastman Kodak. (The previous Portra films were distributed by Kodak Alaris - essentially a venture capital firm which had Kodak’s rights) Unfortunately film and processing is still prohibitively expensive, so I won’t be showing that much any time soon, but it’s good to see things going in the right direction.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1774541741209-G0BFELTFKMHHH6XGVKEI/C1-FilmConversion-v1.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Capture One’s New Film Negative Conversion - A First Look</media:title></media:content></item><item><title>A Very Weird Lens Problem. My Canon 24-105 F/4 L Story</title><category>Canon</category><category>Gear</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Tue, 24 Mar 2026 16:14:28 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/3/a-very-weird-lens-problem-my-canon-24-105-f4-l-story</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69c2b6aac5953318d6a38136</guid><description><![CDATA[I wrote a blog post a long time ago about one of my biggest regrets, 
photographically speaking. This was the fact that I sold my Canon 5D Mark 
II and 24-105f4L lens. I always loved that lens, and I really regretted 
selling it. As I had moved on from Canon at the time, I never went and 
re-purchased it. But, for the past two years now, my main camera has been a 
Canon R6II and for the most part, I’ve been loving it. However, I had only 
been using the kit lens that came with it, the 24-105 F4-7.1. Which is a 
fine lens in its own right. But still, I longed for my old friend, or at 
least the updated version. Finally, a couple of months ago, in a sale, I 
was finally able to get the RF24-105 f/4 L. Unfortunately my reunion wasn’t 
as happy as I had hoped. In the end, I was quite disappointed, but there is 
a twist in the tale here.]]></description><content:encoded><![CDATA[<p>I wrote a blog post a long time ago about one of <a href="https://blog.thomasfitzgeraldphotography.com/blog/2022/2/my-biggest-photographic-regret-selling-my-canon-5d-mark-ii">my biggest regrets, photographically speaking.</a> This was the fact that I sold my Canon 5D Mark II and 24-105f4L lens. I always loved that lens, and I really regretted selling it. As I had moved on from Canon at the time, I never went and re-purchased it. But, for the past two years now, my main camera has been a Canon R6II and for the most part, I’ve been loving it. However, I had only been using the kit lens that came with it, the 24-105 F4-7.1. Which is a fine lens in its own right. But still, I longed for my old friend, or at least the updated version. Finally, a couple of months ago, in a sale, I was finally able to get the RF24-105 f/4 L. Unfortunately my reunion wasn’t as happy as I had hoped. In the end, I was quite disappointed, but there is a twist in the tale here.</p>











































  

    
  
    

      

      
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          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Image taken with the 24-105 f/4 L (24mm at f/4)</p>
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<p>I got the <a href="https://amzn.to/4tbGa65">24-105 F/4 L</a> just before Christmas in a Sale on <a href="https://amzn.to/4tbGa65">Amazon</a>. While I used it a few times initially, I never got to do proper testing until recently. This was mainly because I was working super hard before Christmas, and then after Christmas, it pretty much rained here solid for two whole months. I’m not exaggerating, it really did rain almost non-stop for that long. When I did do some proper tests, I was a little frustrated at first, but figured I was doing something wrong. While there was really nice bokeh at the telephoto end, with the f/4 aperture delivering the goods, on some scenes I struggled to nail focus. This was on subjects that I would have no issues with on my STM version of the lens. </p><p>Then I noticed that while some images were nice and sharp, others were quite soft. Again, I thought I was doing something wrong, or that I was going mad, one or the other. I even did some comparisons with <a href="https://amzn.to/4d8hUgd">my F/4-F/7.1 version</a> of the 24-105 just to see if I was imagining things. That's when it started to get a bit weird.</p><p>At 24&nbsp;mm, if you shoot wide open at F/4 the lens is pretty sharp. It looks like what you would expect from a relatively expensive L series lens, and matches or exceeds the STM lens. Nothing to fault it at f/4. However, as soon as you start to stop down, it gets soft at the edges of the frame. I and not just the extreme corners, but about 10% all around. By f/8 this is quite noticeable. This is such an odd issue, as lenses normally do the opposite. They normally improve at the edges when you stop down. I’ve actually never heard of this before. I’ve never seen a lens get softer as you stop down.</p>











































  

    
  
    

      

      
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg" data-image-dimensions="937x1093" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=1000w" width="937" height="1093" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/87302b47-eb8a-4c8b-a531-d19db79ae348/CanonFocusIssue.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Here you can see F/4 on the right, and F/7.1 on the left. You should be able to see how the f/7.1 version is much softer.</p>
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            <p data-rte-preserve-empty="true">Here’s another example. Again, f/4 on the right.</p>
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<p>Another issue, that I’m less convinced isn’t something I’m doing, is that it’s difficult to focus on certain subjects, at certain distances. For example, small flowers. The camera will tell you it’s in focus, but it will be slightly off. On a DSLR, you would say that this could be a calibration issue, but that shouldn’t really affect a mirrorless camera. Yet, the exact same subjects in the exact same lighting conditions, with the 34-105 F4-7.1 STM lens will have no trouble with these. Well, a little trouble, but that's normal. Now, this could just be user error, as there are a bajillion settings on the R6II. But it only really happens at 105&nbsp;mm, and only at certain focus distances, which again makes me think it might be an issue with the lens. But it could be me. (Cue angry commenters telling me it is, in fact, me)</p><p>So I went and searched reviews of this lens and no one reported a similar finding. The 24&nbsp;mm thing is so stark, I can’t believe that someone would have missed it in a normal review, so I guess it’s just my copy. After doing some more research, and downloading some online sample files, it really does seem like I have a bad copy. I always thought that the whole sample variation thing was just an internet myth. I can’t really understand how, with such expensive gear, you pretty much roll the dice whether or not you get a good one. This just doesn’t seem like a sustainable business model for companies. To be fair, this is the first time I’ve ever gotten a “bad” lens and of all the lenses I've had over the years, most have performed as expected. I also don’t think this is a “bad sample” either, I think it’s actually defective. It’s annoying because apart from this, it’s a pretty great lens. But it’s clearly not right.</p>
<p>I contacted Canon customer support about it, and they told me that it doesn’t sound right, and I need to send it in for service. So I will be doing that shortly, and I will report back with their findings once that happens.</p>











































  

    
  
    

      

      
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            <p class="">If it wasn’t for the issues listed above it’’s a cracking lens (as you can see from this shot)</p>
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  <p class="">The thing is, I’d be really happy if this is something stupid I was doing, because I really don’t want to have to send this lens off. There’s a whole rigmarole trying to find the right box and what not. If anyone can think of anything at all that I might be doing wrong, please let me know. The only thing that I can think of is that it could be the stabiliser.  I’m going to do some more tests soon before I send it off, with some more controlled experiments, to rule out a few more things.</p>





















  
  



<p>If you’re wondering why I’m writing this at all, it’s because it’s such a specific problem that I wanted to share it in case anyone else out there had the same issue. So I guess for now it’s back to the STM version. </p><p>To be fair, the kit lens, while slower at the telephoto end, is actually a pretty good lens. For the most part, it’s razor sharp and produces wonderfully crisp images. The only two issues with it are that it’s quite slow on the telephoto end, at 7.1, and it’s not weather sealed. The bokeh isn’t quite as nice as the F/4L version, either. Anyway, if you’ve come across this issue before, or have had similar problems, please leave a comment below, not only to help me, but for any other readers which may have similar issues and have come across this page. </p>
<hr /><h3>Help Support the Blog</h3>
<h3>Check out my eBooks and Presets</h3>
<p>Check out my <a href="https://gumroad.com/tomfitz">photography eBooks , Capture One Styles, and Lightroom Presets available on GumRoad</a>.</p>
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<p>Check out my <a href="http://www.youtube.com/channel/UCVAnVm54isB_qBwCu-aoEmw">YouTube channel</a> for tutorials, Vlogs, and more!</p>
<h3>Buy me a coffee!</h3>
<p>If you want to say thanks or help, then you can feed my caffeine habit and <a href="https://www.paypal.me/tomfitzphoto" title="Buy me a coffee">buy me a coffee via PayPal with a one off donation to my PayPal tip jar</a>. (Please note that PayPal doesn’t make it easy to respond to these so just know you are thanked in advance)</p>
<p><em>Note that this post contains paid affiliate links. We get a small commission for purchases made through these links, which helps run this site.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1774368663593-E8JLDKUB7VMVNJ6D4G85/canon-lens.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">A Very Weird Lens Problem. My Canon 24-105 F/4 L Story</media:title></media:content></item><item><title>DXO Updates PhotoLab to Version 9.6</title><category>DxO</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Wed, 18 Mar 2026 08:36:44 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/3/dxo-updates-photolab-to-version-96</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69ba6348190f9704cd60af2f</guid><description><![CDATA[Hot on the heels of the recent PureRAW version 6 release, DXO has also 
updated PhotoLab to version 9.6. This update includes the DeepPrime 
improvements that were seen with PureRAW and also a new feature for working 
with masks.]]></description><content:encoded><![CDATA[<p>Hot on the heels of the recent PureRAW version 6 release, DXO has also updated PhotoLab to version 9.6. This update includes the DeepPrime improvements that were seen with PureRAW and also a new feature for working with masks. </p>
<h2>DeepPRIME XD3 for all sensors</h2>
<p>Previously exclusive to X-Trans cameras, DeepPRIME XD3 is now also available on Bayer sensor cameras. According to the press release:</p>
<blockquote>
<p>An evolution of DxO’s renowned DeepPRIME technology, DeepPRIME XD3 is designed specifically for the most demanding files captured under challenging conditions. It produces cleaner, sharper images than ever before, extracting phenomenal detail while maintaining natural textures and accurate colour reproduction. From high-ISO night scenes to finely detailed landscapes, DeepPRIME XD3 establishes a new benchmark for what’s possible in RAW conversion.</p>
</blockquote>
<p>I talked about this more in my first look <a href="https://blog.thomasfitzgeraldphotography.com/blog/2026/3/dxo-launches-pure-raw-6-with-a-long-sought-after-feature-a-first-look-at-the-new-release">review of PureRAW 6</a> if you missed it.</p>
<h2>AI Masks gain diffusion for smoother, more natural selections</h2>
<p>They have now added the option to diffuse AI generated masks. This basically allows you to soften mask edges and feather selections. This is something I have been wanting for a long time in any software that generates masks with AI. It’s good to see someone finally implement this.</p>
<h2>High-Fidelity Compression: RAW-quality DNGs up to four times smaller</h2>
<p>This was also introduced with PureRAW 6, and now you can make compressed DNGs with PhotoLab. This is a huge space saver, as previously DNGs would be quite large, often significantly bigger than the comparable RAW files. I looked at this when I was <a href="https://blog.thomasfitzgeraldphotography.com/blog/2026/3/dxo-launches-pure-raw-6-with-a-long-sought-after-feature-a-first-look-at-the-new-release">reviewing PureRAW 6</a> and here’s what I found:</p>
<blockquote>
<p>For example, On a 24mp file from my old Sony A6000 (which does compress the RAW file slightly too) - the RAW file is 25mb. An uncompressed DNG file from PureRAW is 109 mb while one using the new high-fidelity compression option is only 17mb.  </p>
</blockquote>
<p>The same space savings should apply when using DXO Photo Lab 9.6</p>
<h2>Price and availability</h2>
<p>DxO PhotoLab 9.6 is available today from the <a href="https://shop.dxo.com/">DxO website</a> for macOS and Windows machines.
New license $239.99 / 239.99 € / £219.99
Upgrade from DxO PhotoLab 7 or 8 $119.99 / 119.99 € / £109.99</p>
<p>A 30-day trial is <a href="https://www.dxo.com/dxo-photolab/download/">available from the DXO website.</a></p>
<p>Version 9.6 is available as a free update to owners of DxO PhotoLab 9. You can use my code: <strong>ThomasFitzgerald15</strong> to get 15% off (new customers only, I’m afraid)</p>
<p><em>Note that this post contains a paid affiliate code. We get a small commission for purchases made using this code, which helps run this site.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1773822813328-SDTYVYPOL9JR4Y5Z4F4R/DXO-PhotoLab-HeroImage.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">DXO Updates PhotoLab to Version 9.6</media:title></media:content></item><item><title>Photoshop 27.5 Introduces an Incredible New AI Tool that Rotates 2D Images in 3D</title><category>Photoshop</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Fri, 13 Mar 2026 17:19:13 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/3/photoshop-275-introduces-an-incredible-new-ai-tool-that-rotates-2d-images-in-3d</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69b4461035301852f276d022</guid><description><![CDATA[The latest beta version of Photoshop 27.5 has introduced an impressive new 
tool that lets you rotate photos of 2D objects in 3D space using AI. You 
can literally take a photographed object and rotate it on any axis. It’s 
like something out of a SciFi movie! I made a video to demonstrate it in 
action…]]></description><content:encoded><![CDATA[<p>The latest beta version of Photoshop 27.5 has introduced an impressive new tool that lets you rotate photos of 2d objects in 3d space using AI. You can literally take a photographed object and rotate it on any axis. It’s like something out of a SciFi movie! I made a video to demonstrate it in action…</p>














  
    
      
    
    
      
        
      
    
    
  

<p>I had seen people demonstrating this on various social media networks, and thought “there’s no way that’s real”, but it is! If you don’t have the beta version of Photoshop, as long as you’re a subscriber to the photography plan, or the all apps plan, you should be able to download it.  Just go to the Apps tab, and then there’s a “beta” section and you can find it there. </p><p>To get to the rotate tool, just click on the transform control on the contextual bar thingey (the technical name for it!) and then you should see the rotate object tool. Note that you have to be in 8bit mode for this to work. </p><p>I am genuinely impressed with this. It’s not perfect, but considering what it’s doing, it’s kind of magic. I can only assume it will get better in the future. I’m not a massive fan of generative AI when just used for slop or creating whole images, but as a tool like this it’s pretty impressive and actually could be of use to save time when working. </p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1773422345285-5EKKRS4QDNCJLKVA64ER/Photoshop360Rotate-v5.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Photoshop 27.5 Introduces an Incredible New AI Tool that Rotates 2D Images in 3D</media:title></media:content></item><item><title>Thoughts on the MacBook Neo - Why I think it will be a game changer for Apple</title><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Tue, 10 Mar 2026 14:56:33 +0000</pubDate><link>https://designtography.com/the-macbook-neo-is-an-absolute-game-changer-ignore-the-naysayers-heres-why-24fe32e0f3d1?sk=e8104afb890d4e71301ff4f642f3c9a4</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69b030757154747abfdc176e</guid><description><![CDATA[Even though it was long rumoured, Apple still took the world by surprise 
last week when it announced the MacBook Neo. Apple’s new entry-level 
MacBook shatters the price floor for an Apple laptop, marking a previously 
unheard-of entry point for a new Apple computer. The resounding reaction 
has been mostly surprise at the price and enthusiasm for what this could do 
for the Mac market. I would say it’s the most important Apple product since 
the move to Apple Silicon. In fact, it could be one of the most impactful 
Apple Products since the iPod.]]></description><content:encoded><![CDATA[<p>Over on my Designtography blog on Medium, I published a fairly lengthy essay on why I think the new MacBook Neo from Apple will be a game changer for the company. Here’s a snippet:</p>
<p>“Even though it was long rumoured, Apple still took the world by surprise last week when it announced the MacBook Neo. Apple’s new entry-level MacBook shatters the price floor for an Apple laptop, marking a previously unheard-of entry point for a new Apple computer. The resounding reaction has been mostly surprise at the price and enthusiasm for what this could do for the Mac market. I would say it’s the most important Apple product since the move to Apple Silicon. In fact, it could be one of the most impactful Apple Products since the iPod.”</p>
<p>This story is normally for Medium members only, but you <a href="https://designtography.com/the-macbook-neo-is-an-absolute-game-changer-ignore-the-naysayers-heres-why-24fe32e0f3d1?sk=e8104afb890d4e71301ff4f642f3c9a4">can bypass the paywall with this link.</a></p>

<p><a href="https://blog.thomasfitzgeraldphotography.com/blog/2026/3/thoughts-on-the-macbook-neo-why-i-think-it-will-be-a-game-changer-for-apple">Permalink</a><p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1773154583280-HNGPTYZ24YQQH3U0S0L1/Macbook-Neo-Hero.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1000"><media:title type="plain">Thoughts on the MacBook Neo - Why I think it will be a game changer for Apple</media:title></media:content></item><item><title>DXO launches Pure Raw 6 with a long sought after feature. A first look at the new release.</title><category>DxO</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Thu, 05 Mar 2026 09:15:44 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/3/dxo-launches-pure-raw-6-with-a-long-sought-after-feature-a-first-look-at-the-new-release</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69a94808c2b1d35a013bd4fe</guid><description><![CDATA[DXO have launched the latest upgrade to their RAW pre-processing software, 
DXO Pure RAW 6. If you’re unfamiliar with the application, it basically 
lets you convert Raw files to DNG using DXO’s technology, including the 
companies excellent noise reduction software, Deep Prime. It does so in a 
way that maintains edit-ability and so you can use it to work with software 
such as Lightroom or Capture One, but bypass their raw conversion engine to 
use DXO’s instead. The latest version adds a new version of DeepPrime for 
Beyer sensors, adds a feature people have been wanting since version one, 
and another new tool that was quite unexpected but works surprisingly well. 
Read on for the details…]]></description><content:encoded><![CDATA[<p>DXO have launched the latest upgrade to their RAW pre-processing software, <a href="https://www.dxo.com/dxo-pureraw/">DXO Pure RAW 6</a>. If you’re unfamiliar with the application, it basically lets you convert Raw files to DNG using DXO’s technology, including the companies excellent noise reduction software, Deep Prime. It does so in a way that maintains edit-ability and so you can use it to work with software such as Lightroom or Capture One, but bypass their raw conversion engine to use DXO’s instead. The latest version adds a new version of DeepPrime for Beyer sensors, adds a feature people have been wanting since version one, and another new tool that was quite unexpected but works surprisingly well. Read on for the details…</p><h2>DeepPrime XD 3</h2><p>The last version of PureRAW introduced DeepPrime 3 which was a step up from version 2 in that it was more natural looking with fewer artefacts. However, it came at the expense of the extra detail of XD2. Interestingly, the X-Trans support that they added in Pure Raw 5 did have the XD version, and could be noticeably more detailed. Well, in Pure RAW 6, they have unified the engine, so now you have DeepPrime 3 XD (extra detail) across all sensor options. </p><p>I did a few quick tests on this and you can see the difference. There is definitely more detail in XD3 compared to just ordinary DeepPrime 3. The results are quite impressive, it has to be said. I tried it across a number of files, and it creates a very clean and detailed image, and it doesn’t look too unnatural like earlier versions of DeepPrime (particularly version 1.)</p><p>The one thing in particular that I noticed is that you can get away with using a higher sharpening value than you could previously without the results looking too unnatural. This will depend on the image of course, and this is just a casual observation, as I haven’t done any scientific testing. I find that I would have to leave it on “soft” most of the time on XD2 to get natural-looking results, but with XD3 I can go to “strong” and it doesn’t look as overcooked. You can try this yourself and see how you get on, as everyone’s tolerances and expectations as to what looks right is different and subjective.</p><p>I tried this on a ridiculous example. I shot a few images at a famous old shopping centre in Dublin on my old Sony A6000 at ISO 10,000 and 25,600. Now, normally I wouldn’t use this camera above ISO800 and definitely not above 1600. </p>











































  

    
  
    

      

      
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            <p class="">Original image straight from the camera (click to view large)</p>
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            <p class="">DeepPrime 3 XD (click to view large)</p>
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            <p class="">200% crop</p>
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<p>The results out of camera are clearly unusable. It’s not just noise, but there’s lots of colour smearing and a loss of detail. Deep Prime does a remarkable job of recovering the image. To be fair, so does Adobe’s Denoise, but with PureRAW you also get DXO’s module based sharpening too. </p><p>Here’s another example, also shot at ISO 25,600 and again, PureRAW makes a useable image out of it. </p>











































  

    
  
    

      

      
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            <p class="">Original - Click to view large</p>
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            <p class="">Deep Prime XD3</p>
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            <p class="">Closeup Crop (click to view large)</p>
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            <p class="">Compared to Adobe Denoise (on the left) - Click to view large</p>
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<p>To be fair, these are extreme examples, and there’s only so much you can do. </p><h2>DNG Compression</h2><p>The biggest complaint about PureRAW is that the file sizes are often much larger than the original RAW files. This is due to the nature of the way RAW images are stored compared to demosiaced DNG files, but the end result was always a bigger file. This wasn’t just a Pure RAW issue, but with anything that converts RAW files to DNG like this, including Adobe’s own Denoise and Super Resolution, until they changed the way that works. Well, in this version they have introduced “high-fidelity compression” which shrinks the file sizes quite a bit, at least down to the size of the original RAW files. </p><p>I think a lot of users will be delighted about this. The number of times people have contacted me to complain about his, not just in PureRAW but also in the old “Enhance” dialog box in Lightroom, is quite something. I even had to write an explanation about it at one time to explain why this happens, as many people weirdly assumed it was due to some kind of weird conspiracy or just pure incompetence. (It’s actually because a RAW file only stores the value of light hitting the sensor sites, whereas linear DNG files store pixel values for each colour channel, so it's effectively three times the information (that's the short short version)</p><p>For example, On a 24mp file from my old Sony A6000 (which does compress the RAW file slightly too) - the RAW file is 25mb. An uncompressed DNG file from PureRAW is 109 mb while one using the new high-fidelity compression option is only 17mb.  </p><h2>Sensor Dust Removal</h2><p>The feature I wasn’t expecting was automatic sensor dust removal. I was quite surprised when they announced it at the press briefing. I also wasn’t expecting too much, but based on my brief testing with the pre-release version, this actually seems to work quite well, at least on the image I tried.</p>











































  

    
  
    

      

      
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                <img data-stretch="true" data-image="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg" data-image-dimensions="2400x1324" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" data-sqsp-image-classic-block-image src="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=1000w" width="2400" height="1324" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/5c29bf7d-4997-4f96-af03-7d7f7e9326e4/SpotRemoval.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
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            <p class="">Automatic dust spot removal (click to view larger)</p>
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<p>I went through my library and found an image from my old Canon 5D Mark I that I knew had dirt on the sensor and opened it in PureRAW 6 to see what would happen, and to my surprise it caught all but one of the dust spots on the sensor. The only one it missed was the one that was over the crane. It seems it might have issues with sports where there is other detail obscuring it, which, in fairness, is difficult to correct for. I didn’t do extensive testing on this with lots of images, but it seems to work, at least on obvious spots on the sky.</p><h2>Batch Processing Improvements</h2><p>They have also added some batch processing improvements. The software will no process images in parallel, so this should speed up the processing of large batches.</p><h2>Conclusion</h2><p>Overall, I think this is a solid update to PureRAW. The compression alone is worth it if you’re a user of previous versions, although, as always, you should try before you buy. If you’re not a user, but you’re curious, then download the trial version and give it a go. It really depends on your images, your camera, and your lens as to whether you will get a significant advantage over Adobe’s own Denoise. However, PureRAW does offer DXO’s lens calibrated sharpening, which compensates for the differences in optics across the frame. It does also create standalone DNG files, which some people are still annoyed at adobe for taking away in the latest versions of Lightroom. It is maturing into quite a solid product now, and it’s probably the DXO software that I use the most personally. Now if they would just add high quality up-ressing …… </p><p>The software is available now <a href="https://www.dxo.com/dxo-pureraw/">from the DXO store</a>. Pricing is as follows:</p><p>New license: $139.99 / 129.99 € / £119.99
Upgrades: $89.99 / 79.99 € / £74.99</p><p>A 14-day trial version is also available from the website. You can use my code: <strong>ThomasFitzgerald15</strong> to get 15% off (new customers only, I’m afraid)</p>
<hr /><p><em>Note that this post contains paid affiliate links. We get a small commission for purchases made through these links, which helps run this site.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1772702025675-3AOT7ISF997JEA5R14BB/PureRAW6-Hero.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">DXO launches Pure Raw 6 with a long sought after feature. A first look at the new release.</media:title></media:content></item><item><title>How I fixed this photo with Lightroom and Photoshop | Step by Step Editing Tutorial</title><category>Landscape &amp; Nature</category><category>Lightroom</category><category>Photoshop</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Sat, 28 Feb 2026 16:05:39 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/2/how-i-fixed-this-photo-with-lightroom-and-photoshop-step-by-step-editing-tutorial</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69a310c39c8dfd658f575487</guid><description><![CDATA[I was recently in Edinburgh, Scotland for a week, and while I was there I 
had been planning to spend quite a bit of time out taking photos around the 
city. Unfortunately, the weather had other plans. It was pretty much 
raining and cold the whole time. And when I say cold, I do mean cold. But 
more than that, it was really dark. Like, twilight dark the entire time. So 
eventually, I forced myself to get out and shoot, regardless of the result, 
and said result wasn’t great. However, when I got back to my computer, with 
a little editing I was able to get a pretty decent image of the castle. As 
there was such a difference between the result I got and where I started 
from, It thought It would make a good tutorial video, and so here you go!]]></description><content:encoded><![CDATA[<p>I was recently in Edinburgh, Scotland for a week, and while I was there I had been planning to spend quite a bit of time out taking photos around the city. Unfortunately, the weather had other plans. It was pretty much raining and cold the whole time. And when I say cold, I do mean cold. But more than that, it was really dark. Like, twilight dark the entire time. So eventually, I forced myself to get out and shoot, regardless of the result, and said result wasn’t great. However, when I got back to my computer, with a little editing I was able to get a pretty decent image of the castle. As there was such a difference between the result I got and where I started from, It thought It would make a good tutorial video, and so here you go!</p>














  
    
      
    
    
      
        
      
    
    
  

<p>The funny thing about this video is that it literally took me a week to make. I had originally planned to post this on Wednesday, but couldn’t get it ready in time. It’s possibly the most ridiculously convoluted session I’ve had ever making a video. It’s not that there is anything overly complicated in it, but for some reason, nothing would go right when I was making it. I started off as I always do, with a practice run, making notes of the important things to talk about. That was fine, but then when I went to record it, it was a disaster, and I kept forgetting what to say, and it was just an overall mess. So much so, that I just said, to hell with this and deleted it. </p><p>Attempt two went perfectly. Or so I thought. Somehow my microphone settings got changed, and the gain was far too high, so everything was garbled. At this point, I was beginning to think the whole project was cursed. Finally, the third time, I managed to get through it all without something going terribly wrong, although I did have to reshoot the intro, as I had been reading off a script and it looked ridiculous. </p>











































  

    
  
    

      

      
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            <p class="">The original unedited image. This was how dark it was in the afternoon.</p>
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            <p class="">The final version (from a previous attempt at the video - this one was slightly better)</p>
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<p>For the edit itself, I started off in Lightroom, and did the basic edits there. Then I moved over to Photoshop and did the rest of the editing there. I also used <a href="https://skylum.evyy.net/c/335652/3744669/3255">Luminar Neo as a plug-in to use the cool “Light Depth” feature</a>. I also did a very subtle grade in <a href="https://www.dxo.com/dxo-filmpack/">DXO Film Pack</a> to use my favourite film: Kodak Elite Chrome. I also added some snow to beef up the wintery feel to the image. This was something that came about between takes two and three! I used <a href="https://www.istockphoto.com/photo/abstract-splashes-of-water-gm1078568858-288969936">a snow image from iStock photo</a> for the snow, although technically, it is a water droplet image. </p>











































  

    
  
    

      

      
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          <figcaption data-sqsp-image-classic-block-caption-container class="image-caption-wrapper">
            <p class="">Earlier version without the snow. I go back and forward as to whether I prefer this version or not.</p>
          </figcaption>
        
      
        </figure>
      

    
  


  


<p>The action I used in Photoshop to create a vignette is pretty simple. You draw a marquee, and then run the action. All it does is create a curves adjustment layer with the middle point dragged down to reduce the brightness, and then blurs the mask. You can download it using the button below.</p>





   
    <a href="https://blog.thomasfitzgeraldphotography.com/s/SimpleVignetteatn.zip" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download Action
    </a>
    

  


  





  <p>While this is a pretty long tutorial, I did my best to explain as much as possible as I went along, so I think there’s lots you can learn from this. Or at least, I hope you learn something from it. Please let me know if you ant to see more videos like this. </p>
<hr /><h3>Help Support the Blog</h3>
<h3>Check out my eBooks and Presets</h3>
<p>Check out my <a href="https://gumroad.com/tomfitz">photography eBooks , Capture One Styles, and Lightroom Presets available on GumRoad</a>.</p>
<h3>Subscribe to my YouTube Channel</h3>
<p>Check out my <a href="http://www.youtube.com/channel/UCVAnVm54isB_qBwCu-aoEmw">YouTube channel</a> for tutorials, Vlogs, and more!</p>
<h3>Buy me a coffee!</h3>
<p>If you want to say thanks or help, then you can feed my caffeine habit and <a href="https://www.paypal.me/tomfitzphoto" title="Buy me a coffee">buy me a coffee via PayPal with a one off donation to my PayPal tip jar</a>. (Please note that PayPal doesn’t make it easy to respond to these so just know you are thanked in advance)</p>
<p><em>Note that this post contains paid affiliate links. We get a small commission for purchases made through these links, which helps run this site.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1772294698302-PFGVZ3UIT7WZKCW4PHC8/Can-I-fix-This-Photo-v5.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">How I fixed this photo with Lightroom and Photoshop | Step by Step Editing Tutorial</media:title></media:content></item><item><title>Lightroom Classic 15.2 Released. Now lets you create video from your photos with AI (via Firefly)</title><category>Lightroom</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Sat, 21 Feb 2026 15:59:12 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/2/lightroom-classic-152-released-now-lets-you-create-video-from-your-photos-with-ai-via-firefly</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:6995ce2f71b41b6383cb5eb5</guid><description><![CDATA[Adobe has just released new versions of its photography software suite, 
including Lightroom Classic and Lightroom Desktop. While mostly an 
under-the-hood release, there are a few new features, including the ability 
to you send your images directly to Adobe Firefly to create video from your 
photos using AI. You can also edit your images in firefly using AI. Other 
new features include improved Assisted Culling and Topaz Gigapixel support 
directly in Lightroom Desktop.]]></description><content:encoded><![CDATA[<p>Adobe has just released new versions of its photography software suite, including Lightroom Classic and Lightroom Desktop. While mostly an under-the-hood release, there are a few new features, including the ability to you send your images directly to Adobe Firefly to create video from your photos using AI. You can also edit your images in firefly using AI. Other new features include improved Assisted Culling and Topaz Gigapixel support directly in Lightroom Desktop.</p>















  
    
      
    
    
      
        
      
    
    
  

<p>In the video, I take a look at the new features, specifically the Assisted Culling (which still has some issues) and the Firefly AI features, which also have some issues. In the new version of Lightroom Classic, you can now send your image directly to Adobe Firefly. It gives you two options: Edit Image and Create Video. </p>
<p>I tried creating some video from some of my photos and the results were mixed. None were what I would consider professional quality, and they all had issues following instructions, often directly contradicting what you asked it to do. To be honest, I can’t see this feature as being useful for anything more than generating slop (and for selling firefly credits).</p>
<p>This video was a bit messy, so I have to apologise. It was originally supposed to go out on Wednesday but the release was delayed. Then I found a few mistakes and had to re-edit some of it, and re-record a few bits, so it's a little all over the place, but I think it gets across the gist of the updates. </p>
<p>The edit function is similarly hit-and-miss. In the first example I did in this video, I asked it to turn the image into a sunset, and it totally changed the picture, with a different camera angle and a different view of the ship. I managed to change the prompt to get it to at least keep the ship, but as with many AI tools, the results are just too unreal to be useable. I’m sure the AI bros will just say that I’m prompting it wrong, but I am not convinced that's the real issue here. </p>
<p>I was a bit cynical in this video, to be honest. Well, I was actually way more cynical in the original version, but I cut a lot of it out! I just keep finding a huge disconnect between the promise of generative AI and the results. And if you dare question it, the AI pushers will just claim that the prompt is not specific enough. But I was very specific in my testing, and it often just ignored me. It’s kind of mad really, that this is an actual product that you can pay for (in terms of credits.) I can see it being impressive from a technological point of view, but it still needs lots of improvements in my opinion. </p>
<p>Anyway…. Moving on.</p>
<p>The releases should be available now in the creative cloud app. Just refresh it if you’re not seeing the updates. </p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1771676630058-IC798TYTZSVKF46WWH3V/LR-15-2-Version3.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">Lightroom Classic 15.2 Released. Now lets you create video from your photos with AI (via Firefly)</media:title></media:content></item><item><title>New Video: 5 Overlooked Lightroom Tips You should Know</title><category>Lightroom</category><category>Video</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Wed, 11 Feb 2026 16:20:54 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/2/new-video-5-overlooked-lightroom-tips-you-should-know</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:698cabcd8a58072956fc6c52</guid><description><![CDATA[Following on from last week’s Lightroom video, where I showed you a feature 
of the software that not many people know about, I’ve done another 
collection of lesser known tips and tricks. This time, I’ve collected 5 
tips that people may know some of, but may not fully know. ]]></description><content:encoded><![CDATA[<p>Following on from <a href="https://youtu.be/ZUCbA9TF2jI">last week’s Lightroom video</a>, where I showed you a feature of the software that not many people know about, I’ve done another collection of lesser known tips and tricks. This time, I’ve collected 5 tips that people may know some of, but may not fully know. </p>














  
    
      
    
    
      
        
      
    
    
  

<p>In the video I show you a bunch of ways to reset parameters, how to crop without changing the resolution, how to work in layers, and a way to quickly get to the history panel in Lightroom. Finally there’s an extra tip on how to speed up rating in the library module! Enjoy!</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1770826830191-63K2AYW6LDC7ZA914STT/5-overlooked-features-v3.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">New Video: 5 Overlooked Lightroom Tips You should Know</media:title></media:content></item><item><title>New Video: A Hidden(ish) Feature of Lightroom that will Seriously speed up Your Editing</title><category>Lightroom</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Wed, 04 Feb 2026 15:45:29 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/2/new-video-a-hiddenish-feature-of-lightroom-that-will-seriously-speed-up-your-editing</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:69835cc0b253f82829d8c6a1</guid><description><![CDATA[When you’ve been using software for a long time you often pick up tricks 
and techniques and they become habits and you forget how you heard about 
them in the first place. I was recently editing an image for a friend in 
Lightroom as they watched, and when I did the technique in this video, they 
were surprised as they had no idea you could do that. I then realised that 
perhaps there is quite a few people out there who don’t know that you can 
do this either. That technique is editing by dragging the histogram.]]></description><content:encoded><![CDATA[<p>When you’ve been using software for a long time you often pick up tricks and techniques and they become habits and you forget how you heard about them in the first place. I was recently editing an image for a friend in Lightroom as they watched, and when I did the technique in this video, they were surprised as they had no idea you could do that. I then realised that perhaps there is quite a few people out there who don’t know that you can do this either. That technique is editing by dragging the histogram.</p>














  
    
      
    
    
      
        
      
    
    
  

<p>So in this video I show you how you can make basic edits in Lightroom by dragging directly on the histogram. It allows you to adjust the basic sliders that are in the Tone panel, except Contrast. There are real advantages to editing his way, and I highlight these in the video. Not only that but once you get used to using this technique, you won’t go back (well, I never ween’t back) and I have found that it dramatically sped up my workflow!</p><p>If you liked this video, you can check out my other <a href="https://www.youtube.com/playlist?list=PLlSbnhcrvlKChTF_B9MIsWoTwJdXWwerZ">Lightroom Quick Tips here on YouTube</a> and don’t forget to watch <a href="https://youtu.be/60QWvk6QZ4c?si=e-rGyek6MM9nxOH6">my recent video about the past, present and future of my channel!&nbsp;</a></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1770216698163-JH9T9V722276Z13DRHT7/Faster-Edits-Histogram-v3.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">New Video: A Hidden(ish) Feature of Lightroom that will Seriously speed up Your Editing</media:title></media:content></item><item><title>Apple Creator Studio Review: the Good, the Bad and the Weird.</title><category>Software</category><category>Apple</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Mon, 02 Feb 2026 15:12:48 +0000</pubDate><link>https://medium.com/designtography-magazine/apple-creator-studio-review-the-good-the-bad-and-the-weird-0a4999b114a4</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:6980be416b7ed939bf46cab5</guid><description><![CDATA[A few weeks after the initial excitement of the announcement, Apple’s new 
“Creator Studio” bundle is finally available. Now that I’ve had a chance to 
take it for a test drive, I wanted to write about the experience. I’m not 
going to go into every detail on all the new features, but instead I wanted 
to take a look at the bigger picture here, and what this might mean going 
forward. Because, while this bundle does offer great value if you don’t 
have any of the apps already, there are a lot of questions and a few issues 
with the new bundle and how it was released.

(I’ve published this on my Medium blog as it’s not entirely about 
Photography.)]]></description><content:encoded><![CDATA[<p>A few weeks after the initial excitement of the announcement, Apple’s new “Creator Studio” bundle is finally available. Now that I’ve had a chance to take it for a test drive, I wanted to write about the experience. I’m not going to go into every detail on all the new features, but instead I wanted to take a look at the bigger picture here, and what this might mean going forward. Because, while this bundle does offer great value if you don’t have any of the apps already, there are a lot of questions and a few issues with the new bundle and how it was released.</p>






   
    <a href="https://medium.com/designtography-magazine/apple-creator-studio-review-the-good-the-bad-and-the-weird-0a4999b114a4" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Read the full story over at Designtography
    </a>
    

  


  





  <p><a href="https://blog.thomasfitzgeraldphotography.com/blog/2026/2/apple-creator-studio-review-the-good-the-bad-and-the-weird">Permalink</a><p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1770045008399-PGE00JC4FFOH7FBZMHDI/CreatorStudioApps.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="830"><media:title type="plain">Apple Creator Studio Review: the Good, the Bad and the Weird.</media:title></media:content></item><item><title>An Update on my YouTube Channel and why I’m not very good at YouTube!</title><category>Video</category><category>Vlogging</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Tue, 27 Jan 2026 13:00:17 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/1/an-update-on-my-youtube-channel-and-why-im-not-very-good-at-youtube</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:6978ae900f65f0715543d65e</guid><description><![CDATA[It’s been quite a while since I last posted to YouTube and I wanted to 
update everyone and start anew in 2026. So, in this video I give a quick 
update as to the channel, look at how bad I am at YouTube (and why) and 
look at plans for the channel going forward. I also take a Quick Look at my 
new vlogging camera and share some personal photography news!]]></description><content:encoded><![CDATA[<p>It’s been quite a while since I last posted to YouTube and I wanted to update everyone and start anew in 2026. So, in this video I give a quick update as to the channel, look at how bad I am at YouTube (and why) and look at plans for the channel going forward. I also take a Quick Look at my new vlogging camera and share some personal photography news!</p>














  
    
      
    
    
      
        
      
    
    
  

<p>I had actually gotten out of the habit of talking to camera and so it took em a while to get back into it. In fact, I decided to just take and record as a practice, but it ended up working well, so I went with it, after a bit of editing. </p>
<p>The thing is, I actually really like making videos, but I kind of got out of the habit of doing it, and I had fallen back to the “screencast” tutorial type of video, which unfortunately, YouTube really doesn’t like. So, I made a new year’s resolution to try and shoot more proper videos. Of course thats not exactly off to a good start as I had planned to do this at the start of January, but it’s nearly February! Anyway, I really am going to try and put in the effort this time, but don’t worry, I’m still going to do the tutorial type videos too. </p>
<p>I’m also very close to 10,000 subscribers on YouTube, so if you <a href="https://www.youtube.com/channel/UCVAnVm54isB_qBwCu-aoEmw">haven’t subscribed already, please do and help me get over the small but significant milestone!</a> And also, please leave a comment and let me know what else you would like to see. </p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1769516754718-QFJ9F45HM2CH7DADHN4C/channel-update-v2.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">An Update on my YouTube Channel and why I’m not very good at YouTube!</media:title></media:content></item><item><title>DXO adds full Affinity compatibility to the Nik Collection</title><category>DxO</category><category>Software</category><dc:creator>Thomas Fitzgerald</dc:creator><pubDate>Mon, 26 Jan 2026 15:26:26 +0000</pubDate><link>https://blog.thomasfitzgeraldphotography.com/blog/2026/1/dxo-adds-full-affinity-compatibility-to-the-nik-collection</link><guid isPermaLink="false">53c631e4e4b0c4d68989cbef:540c893ee4b04215b3085eaf:697787341ce1f13e3e8045c9</guid><description><![CDATA[Just a quick PSA as you may have missed this - but DxO has added full 
compatibility between Nik Collection 8 and the latest version of Affinity, 
allowing Affinity users to integrate Nik’s editing tools directly into 
their existing workflow. This update enables photographers and creators to 
use the Nik plugins inside Affinity without relying on additional host 
applications.]]></description><content:encoded><![CDATA[<p>Just a quick PSA as you may have missed this - but DxO has added full compatibility between Nik Collection 8 and the latest version of Affinity, allowing Affinity users to integrate Nik’s editing tools directly into their existing workflow. This update enables photographers and creators to use the Nik plugins inside Affinity without relying on additional host applications.</p>
<p>Once Nik Collection 8 is installed, Affinity users working in Pixel mode can access the full suite by navigating to Pixels → Filters → Plugins → Nik Collection. From there, each individual plugin can be launched as needed. This provides direct access to tools such as Color Efex, Silver Efex, Sharpener Pro and the rest of the Nik Collection lineup from within Affinity.</p>
<p>From the press release:</p>
<blockquote>
<p>This new integration gives photographers and creators a smoother, more flexible editing experience — combining the powerful imaging capabilities of Affinity with DxO’s class-leading creative controls. Whether it’s color grading with Nik Color Efex, black-and-white artistry with Nik Silver Efex, or precision sharpening with Nik Sharpener Pro, Nik Collection is now more convenient than ever.</p>
</blockquote>
<p>If you don’t already have the NIK collection, there is a trial version available and <strong>new customers can get an additional discount with the code ThomasFitzgerald15</strong>. Visit the <a href="https://nikcollection.dxo.com">DXO Store now</a> for more details on the software.</p>

<hr /><h3>Help Support the Blog</h3>
<h3>Check out my eBooks and Presets</h3>
<p>Check out my <a href="https://gumroad.com/tomfitz">photography eBooks , Capture One Styles, and Lightroom Presets available on GumRoad</a>.</p>
<h3>Subscribe to my YouTube Channel</h3>
<p>Check out my <a href="http://www.youtube.com/channel/UCVAnVm54isB_qBwCu-aoEmw">YouTube channel</a> for tutorials, Vlogs, and more!</p>
<h3>Buy me a coffee!</h3>
<p>If you want to say thanks or help, then you can feed my caffeine habit and <a href="https://www.paypal.me/tomfitzphoto" title="Buy me a coffee">buy me a coffee via PayPal with a one off donation to my PayPal tip jar</a>. (Please note that PayPal doesn’t make it easy to respond to these so just know you are thanked in advance)</p>
<p><em>Note that this post contains paid affiliate links. We get a small commission for purchases made through these links, which helps run this site.</em></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/53c631e4e4b0c4d68989cbef/1769441153631-PROIVP6FNBJCU9YENKE0/NIK-and-affinity.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="844"><media:title type="plain">DXO adds full Affinity compatibility to the Nik Collection</media:title></media:content></item></channel></rss>