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<rss xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Total Diplomacy</title><link>http://www.totaldiplomacy.com</link><description>RSS feeds for Total Diplomacy</description><ttl>60</ttl><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/692/How-to-Get-the-Most-from-Your-Negotiations.aspx#Comments</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=692</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=692&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How to Get the Most from Your Negotiations</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/usPEhFGq5LE/How-to-Get-the-Most-from-Your-Negotiations.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;While playing Risk, quite often you may find yourself negotiating with other  players. Negotiation is a skill that can prove extremely useful when you want to  avoid direct conflicts and save your armies and resources for better use later  in the game. However, negotiations can be tough. Some people ignore them  altogether. Others actively argue that there is no need to negotiate or make  deals with other players because these deals can be broken. These player find  negotiation difficult and as such either avoid it or to try to justify their  negativity philosophically. Remember, negotiation is just another tool. You are  not forced to use, nor do you have to avoid it exclusively. Just be good at it  and when the right circumstances arise, use the tool to get ahead of others.&lt;/p&gt;
&lt;p&gt;Most people learn how to negotiate in the field without much systematic  training. There are many established guidelines to follow for better results,  though many still fall to the trap of old ineffective approaches. Consider the  following example negotiation&amp;hellip;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=usPEhFGq5LE:ztLCYJzk-gc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=usPEhFGq5LE:ztLCYJzk-gc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/usPEhFGq5LE" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 27 Jun 2009 07:04:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:692</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/692/How-to-Get-the-Most-from-Your-Negotiations.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/691/Assertive-Risk-Play.aspx#Comments</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=691</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=691&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Assertive Risk Play</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/BSJm8R9l0nM/Assertive-Risk-Play.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;When playing Risk, you can generally adopt three kinds of strategies;  &lt;em&gt;passive,&lt;/em&gt; &lt;em&gt;aggressive&lt;/em&gt; or &lt;em&gt;assertive&lt;/em&gt;. Each of these has its own  style of play and has certain consequences. It is well known that in order to  successfully communicate with others, you need to be assertive and this also  applies to Risk as well. However, what does it mean to be assertive? How can you  optimise your strategy to take advantage of the benefits of assertiveness?&lt;/p&gt;
&lt;p&gt;In this article you will be introduced to the APA model (&lt;em&gt;Assertive,  Passive &amp;amp; Aggressive&lt;/em&gt;) and explore various issues and parameters that you  must be aware of when you are dealing with other Risk players.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=BSJm8R9l0nM:Q9scDZlOk14:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=BSJm8R9l0nM:Q9scDZlOk14:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/BSJm8R9l0nM" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 23 May 2009 07:36:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:691</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/691/Assertive-Risk-Play.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/690/Reverse-Intimidation.aspx#Comments</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=690</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=690&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Reverse Intimidation</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/6fMDuzcF9HE/Reverse-Intimidation.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Risk is all about attacking and that&amp;rsquo;s what you do most of the time in this  game. However, as you know, direct attacks are costly and over time come to  erode your armies. Some players are naturally more aggressive than others and  usually pick on the weak and vulnerable intending to eliminate them. What should  you do if you find yourself in a position where you are threatened by a stronger  player? Should you keep a low profile and hope for the best? Should you go for a  direct attack and hope you get lucky? What is the best strategy to contain a stronger player and extend your life in the game?&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=6fMDuzcF9HE:HnD86VuOqjM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=6fMDuzcF9HE:HnD86VuOqjM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/6fMDuzcF9HE" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sun, 26 Apr 2009 15:44:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:690</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/690/Reverse-Intimidation.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/668/Is-it-Better-to-Attack-or-Defend.aspx#Comments</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=668</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=668&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Is it Better to Attack or Defend?</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/Ktd4yPwDcHs/Is-it-Better-to-Attack-or-Defend.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Throughout history, various military strategists in different cultures have  noticed an unusual phenomenon: in battle the side that was on the defensive won  in the end. Why should this be the case? Does this apply to Risk as well? Based  on history, is it truly better to defend rather than attack? How about the other  famous aphorism that &amp;ldquo;Attack is the best defence&amp;rdquo;? Aren&amp;rsquo;t these contradictory?&lt;/p&gt;
&lt;p&gt;To answer these questions we need to look at attack and defence in more  detail and examine the human psychology that dictates certain behaviours that  will eventually lead to one choice or the other.&lt;/p&gt;
&lt;p&gt;Attack and defence are like two sides of a coin. They each have advantages  and disadvantages. Like many questions examining two possible solutions, you may  have to use one or the other in specific situations as the ultimate choice.  However, the general question remains as to which method is the preferred  default choice.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=Ktd4yPwDcHs:I7dq9_EDMqg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=Ktd4yPwDcHs:I7dq9_EDMqg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/Ktd4yPwDcHs" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Tue, 24 Feb 2009 10:54:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:668</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/668/Is-it-Better-to-Attack-or-Defend.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/640/If-Obama-Played-Risk.aspx#Comments</comments><slash:comments>7</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=640</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=640&amp;PortalID=0&amp;TabID=67</trackback:ping><title>If Obama Played Risk...</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/XAQgOCxpBP8/If-Obama-Played-Risk.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Imagine, one afternoon, by some magical coincidence you find yourself in a room where a number of &amp;lsquo;players&amp;rsquo; are gathered around a world map, playing Risk. What&amp;rsquo;s unusual about this game is that the players are not ordinary people like me and you. They are in fact the heads of states of some of the most influential countries in the world and they have gathered together in the UN to &amp;lsquo;play it out&amp;rsquo;, over a Risk game.&lt;/p&gt;
Imagine the new president of USA, Barak Obama, is in charge of the US player while other corresponding heads of states are present as shown below.
&lt;div align="center"&gt;&amp;nbsp;&lt;/div&gt;
&lt;p&gt;
&lt;table height="50" width="544" cellspacing="1" cellpadding="1" border="1" align="center"&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td align="center"&gt;&amp;nbsp;Europe&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;USA&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;South America&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;Middle East&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;China&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;Japan&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;Africa&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td align="center"&gt;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_red.jpg" /&gt;&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_blue.jpg" /&gt;&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_brown.jpg" /&gt;&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_black.jpg" /&gt;&lt;/td&gt;
            &lt;td align="center"&gt;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_yellow.jpg" /&gt;&lt;/td&gt;
            &lt;td align="center"&gt;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_green.jpg" /&gt;&lt;/td&gt;
            &lt;td align="center"&gt;&amp;nbsp;&lt;img alt="Token" src="http://www.totaldiplomacy.com/Portals/0/Icons/token_white.jpg" /&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;/p&gt;
&lt;p&gt;(Rules: using escalating cards and connected  fortifications)&lt;/p&gt;
&lt;p&gt;You are an excited observer and can&amp;rsquo;t wait to see what happens next and how it will all play out especially since a new person is now in charge of one of the most powerful continents.&lt;/p&gt;
&lt;p align="center"&gt;&lt;img alt="Obama Risk Game" src="/Portals/0/ArticleImages/Obama_Risk_Game.jpg" /&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=XAQgOCxpBP8:Q6t9-yp6WOc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=XAQgOCxpBP8:Q6t9-yp6WOc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/XAQgOCxpBP8" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Mon, 01 Dec 2008 08:20:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:640</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/640/If-Obama-Played-Risk.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/625/Dont-Fight-the-Last-War-Part-3-of-3.aspx#Comments</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=625</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=625&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Don't Fight the Last War! Part 3 of 3</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/wZS7H-QzK0I/Dont-Fight-the-Last-War-Part-3-of-3.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;This is the last part of the 3-part series. As you saw earlier, many players  suddenly made bold moves and expanded in different directions. The cards meant  that the game was unstable and anything could happen. Here is how the world  looked like.&lt;/p&gt;
&lt;p align="center"&gt;&lt;img src="/Portals/0/ArticleImages/LastWar_8.jpg" alt="Total Diplomacy - Risk Game - Last War 8" /&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wZS7H-QzK0I:cCLoGOe_67Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wZS7H-QzK0I:cCLoGOe_67Q:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/wZS7H-QzK0I" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 29 Nov 2008 08:05:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:625</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/625/Dont-Fight-the-Last-War-Part-3-of-3.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/624/Dont-Fight-the-Last-War-Part-2-of-3.aspx#Comments</comments><slash:comments>16</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=624</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=624&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Don't Fight the Last War! Part 2 of 3</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/T2dLiQa_cd0/Dont-Fight-the-Last-War-Part-2-of-3.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;As you saw in Part 1 of this example scenario, Brown had a dilemma and needed  a compromise. This is how the world looked like. Follow with this example to see  what happened next.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img alt="Total Diplomacy - Risk Game - Last War 5" src="/Portals/0/ArticleImages/LastWar_5.jpg" /&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=T2dLiQa_cd0:TM4hMtSVfxs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=T2dLiQa_cd0:TM4hMtSVfxs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/T2dLiQa_cd0" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 15 Nov 2008 14:58:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:624</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/624/Dont-Fight-the-Last-War-Part-2-of-3.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/623/Dont-Fight-the-Last-War-Part-1-of-3.aspx#Comments</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=623</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=623&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Don't Fight the Last War! Part 1 of 3</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/yTcl1z_Ri-E/Dont-Fight-the-Last-War-Part-1-of-3.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Every now and then I come across Risk games that stand out in memory for a long time simply because of the way they unfolded and provided sheers entertainment. The following is the story of one of these games.&lt;/p&gt;
&lt;p&gt;The game captures the essence of timely decision making. In Risk, players need to be robust and continuously recalculate their position in respect with others. Unfortunately not all do, and as you may imagine this will cost them the game. In effect, they&lt;em&gt; fight their last war &lt;/em&gt;and get eliminated!&lt;/p&gt;
&lt;p&gt;The following example will illustrates this beautifully. This is the first part of a 3-part series. You are encouraged to suggest solutions. A few days later, the next part will be published and you can all compare your potential solutions with what actually happened.&lt;/p&gt;
&lt;p align="center"&gt;&lt;img src="/Portals/0/ArticleImages/LastWar_1.jpg" alt="Total Diplomacy - Risk Game - Last War 1" /&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yTcl1z_Ri-E:OpKbeCIJVIY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yTcl1z_Ri-E:OpKbeCIJVIY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/yTcl1z_Ri-E" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Thu, 30 Oct 2008 13:47:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:623</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/623/Dont-Fight-the-Last-War-Part-1-of-3.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/615/Looking-Deeper-What-Goes-on-in-a-Risk-Game.aspx#Comments</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=615</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=615&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Looking Deeper: What Goes on in a Risk Game?</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/wTX4-Wo0SCU/Looking-Deeper-What-Goes-on-in-a-Risk-Game.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;All of us have experienced Risk games that have gone smoothly. We also have  experienced games that haven&amp;rsquo;t gone that smoothly at all despite our good  initial positions or fortunes. What happened in these games that we ended up  losing so badly, especially if we were still using the same strategy as in our  other games? Is it just bad luck, or is something more sophisticated going on?&lt;/p&gt;
&lt;p&gt;Risk is a game of politics. To win you need to be able to influence the  opinion of others. Of course good players are good at this, so when you are  playing against them, anything goes; manipulations, deception, vague remarks,  fuzzy justifications, you name it, it&amp;rsquo;s all there. There is always more to see  than just the map in front of you. If you only rely on the map and the armies  placed on it, you are limiting yourself from all that you can use to make good  strategic judgements. So, what more is there to see? The answer is  &lt;em&gt;motivation&lt;/em&gt;. It is other players&amp;rsquo; desires, wants and needs. If you can  work this out you will be much more prepared for what is to come. There is  indeed an elegant phrase that captures the essence of this.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wTX4-Wo0SCU:NPydFbsozLw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wTX4-Wo0SCU:NPydFbsozLw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/wTX4-Wo0SCU" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Mon, 06 Oct 2008 05:04:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:615</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/615/Looking-Deeper-What-Goes-on-in-a-Risk-Game.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/614/How-can-you-Stop-a-Rumour.aspx#Comments</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=614</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=614&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How can you Stop a Rumour?</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/JBK2YJgv1Mg/How-can-you-Stop-a-Rumour.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;You won! You just keep winning. You must be a great player if not the best.  It wasn't easy. Some players in your view were just plain bad. You had some  arguments with some other players in the game, but you don't think of it much.  You think it's just part of the game.&lt;/p&gt;
&lt;p&gt;Sometime later, you go back to the online forum only to discover that there  is a whole amount of conversation going on about you from certain players who  did not approve of what you did or said in the game. In effect they are  spreading rumours about you and your character and trying to destroy your  reputation. As you know, winning Risk repeatedly is all about reputation and any  damage to that will have all sorts of serious consequences for you when you are  online next time to play. So you need to be able to control the rumours. The  question is, how?&lt;/p&gt;
&lt;p&gt;The situation is the same if you were not playing the game online. Rumours  can spread behind your back and when you get back to your friends next weekend  to play with them, you realise (quite late of course) that they have already  plotted to remove you from the game, perhaps to teach you a lesson.&lt;/p&gt;
&lt;p&gt;All of this means that you need to be able to control your reputation and  spread of any rumour. Here, you will learn a number of techniques to achieve  this.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=JBK2YJgv1Mg:CLuD4Z921z8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=JBK2YJgv1Mg:CLuD4Z921z8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/JBK2YJgv1Mg" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Mon, 22 Sep 2008 05:09:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:614</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/614/How-can-you-Stop-a-Rumour.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/613/When-Should-You-Stop.aspx#Comments</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=613</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=613&amp;PortalID=0&amp;TabID=67</trackback:ping><title>When Should You Stop?</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/dKB-l2DAUFQ/When-Should-You-Stop.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;As a Risk player you have to deal with many issues in your ongoing strategy.  Just about any time in the game, you want to have more and more armies so you can  invade more players and get what you have been planing to conquer so that at  some point you can win the game. If you are playing with escalating cards (when  their value increases over time), you may progressively receive more armies as  more cards are cashed. This is the army you have been waiting for. You start  invading, capturing and expanding. The question is; &lt;em&gt;when should you stop?&lt;/em&gt;  In other words, how far should you go before undoing all the advantage you got  with the sudden rise in your power.&lt;/p&gt;
&lt;p&gt;To find the answer we need to look deeper into the problem and what you are  actually trying to do.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=dKB-l2DAUFQ:XvCADgYn_TY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=dKB-l2DAUFQ:XvCADgYn_TY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/dKB-l2DAUFQ" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Mon, 08 Sep 2008 12:34:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:613</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/613/When-Should-You-Stop.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/557/Risk-is-Under-Attack.aspx#Comments</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=557</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=557&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Risk is Under Attack!</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/4hzmc4iEK5g/Risk-is-Under-Attack.aspx</link><description>&lt;div align="justify" class="Normal"&gt;&lt;img src="/Portals/0/ArticleImages/Risk_Bombed_s.jpg" alt="Total Diplomacy - Risk is Under Attack!" /&gt;
&lt;p&gt;I recently came across an &lt;a href="http://www.boardgamegeek.com/thread/145043"&gt;article about Risk&lt;/a&gt; with a  very critical view of the game. The article attempts to convince the reader that  Risk is not a game about strategy or negotiation and that there are better board  games out there. The author of the article thinks that Risk is over-hyped and  that its popularity should eventually wane and other games taker over it's  position.&lt;/p&gt;
&lt;p&gt;I have listed the challenges here along with the corresponding responses. Do you think these challenges are valid? Please share your thoughts. I am sure if you are a Risk fan, you will have many reasons to believe that Risk is a great game.Where do you think is the true strength of the game? Why has Risk lasted for more than 50 years and is still popular despite the huge rise in more sophisticated computer games? How long do you think Risk will last? Is Risk's popularity declining in the face of increasing entertainment choices?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=4hzmc4iEK5g:qEfsclGc8JE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=4hzmc4iEK5g:qEfsclGc8JE:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/4hzmc4iEK5g" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 21 Jun 2008 05:26:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:557</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/557/Risk-is-Under-Attack.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/556/How-to-Change-a-Stubborn-Players-Mind.aspx#Comments</comments><slash:comments>7</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=556</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=556&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How to Change a Stubborn Player's Mind</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/yUIiKC-T-H0/How-to-Change-a-Stubborn-Players-Mind.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Sometimes in the course of a Risk game you may come across a player that you  need to make a deal with. After all, diplomacy is key and with that you need to  engage with other players. Some players are inherently deal-makers and would be  interested to listen to you. Others may not be willing at all thinking that  deal-making is a waste of time. What can you do to convince them, so at least  they give it a try?&lt;br /&gt;
Even when you negotiate with those who are receptive, you  may end up in a dead end where you need to convince them about your idea. What  if they are stubborn and unwilling to change? What can you do to move them from  the position they have taken to accept yours.&lt;/p&gt;
&lt;p&gt;It turns out that are indeed a number of techniques you can use to break a  stubborn person's stance. They are as follows.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yUIiKC-T-H0:eJFFSec8BA8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yUIiKC-T-H0:eJFFSec8BA8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/yUIiKC-T-H0" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sun, 25 May 2008 19:03:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:556</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/556/How-to-Change-a-Stubborn-Players-Mind.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/553/Default.aspx#Comments</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=553</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=553&amp;PortalID=0&amp;TabID=67</trackback:ping><title>7 Priorities You Need to Think of if You Want to Win Risk</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/mzmmy5Dv-z0/Default.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;New players sometimes think that to win Risk they need to work out a  &lt;em&gt;winning strategy&lt;/em&gt; and follow it every time. The problem with this approach is that it ignores what other players are going to do. You can&amp;rsquo;t say I will do these series of manoeuvres and I will do them no matter what. To win Risk, you need to know how to respond to different situations and to know this you need to know your priorities. Sounds very simple, but you will be amazed how many players don&amp;rsquo;t follow this simple rule. If you ever play online Risk, you are bound to come across many who simply follow a &lt;em&gt;fixed strategy, &lt;/em&gt;like &amp;lsquo;Get continents&amp;rsquo;, &amp;lsquo;Go for cards&amp;rsquo;, &amp;lsquo;Just keep growing&amp;rsquo; and so on. These strategies are good but they are too fixed to get you to win the game. You may get by very well in the early stages of the game and then get kicked out not knowing what hit you.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mzmmy5Dv-z0:FP_oM_tmFdo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=mzmmy5Dv-z0:FP_oM_tmFdo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mzmmy5Dv-z0:FP_oM_tmFdo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=mzmmy5Dv-z0:FP_oM_tmFdo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mzmmy5Dv-z0:FP_oM_tmFdo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mzmmy5Dv-z0:FP_oM_tmFdo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/mzmmy5Dv-z0" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sun, 09 Mar 2008 14:32:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:553</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/553/Default.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/539/Default.aspx#Comments</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=539</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=539&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How to Become the Greatest Risk Player of All Time</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/0zkVu9W0a60/Default.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Winning Risk isn't really that difficult. You just have to play it a few  times, pick on some newbie player and, hopefully, one day it would be your day.  You conquer the whole map and feel invincible. Well, at least for a while.&lt;/p&gt;
&lt;p&gt;Back on that great satisfaction, you want to play again, sometimes with the  same people. Of course this time you are marked, and you literally have no  chance. Wining Risk once is one thing, winning it over and over again is a whole  different issue. The ultimate challenge for a Risk player is to win consistently  against the same set of people. Anyone achieving this monumental task should  appropriately be called &amp;quot;The God of Risk&amp;quot;.&lt;/p&gt;
&lt;p&gt;For the rest of us mortals, we need to focus on our skills to get by. The  question is what are the ultimate skills or habits of a highly successful Risk  player who can win consistently.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=0zkVu9W0a60:gVMgMWyADZA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=0zkVu9W0a60:gVMgMWyADZA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=0zkVu9W0a60:gVMgMWyADZA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=0zkVu9W0a60:gVMgMWyADZA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=0zkVu9W0a60:gVMgMWyADZA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=0zkVu9W0a60:gVMgMWyADZA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/0zkVu9W0a60" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Wed, 20 Feb 2008 07:41:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:539</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/539/Default.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/533/Risk-as-Portrayed-by-Risk-Enthusiasts.aspx#Comments</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=533</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=533&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Risk as Portrayed by Risk Enthusiasts</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/GqDSXw95UCU/Risk-as-Portrayed-by-Risk-Enthusiasts.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;Risk fans continue to amaze me. They show so much love and dedication for the game and spend quite some time for their hobby. I guess Risk must have a special part in Risk fans psyche and that once you &lt;em&gt;get it &lt;/em&gt;you will never let go of it.&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;
&lt;div align="justify" class="Normal"&gt;So I have collected some interesting artwork, videos, posts and articles I have come across for your pleasure. Enjoy ...&lt;/div&gt;
&lt;div align="justify" class="Normal"&gt;&amp;nbsp;&lt;/div&gt;
&lt;div align="justify" class="Normal"&gt;Have you ever tried to play with your teenage kids. This might seem familiar to you. Hilarious!&lt;/div&gt;
&lt;div align="center"&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;embed width="425" height="355" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/2svVYJ32bKk&amp;amp;rel=1"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=GqDSXw95UCU:qO1o9dcO5G4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=GqDSXw95UCU:qO1o9dcO5G4:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/GqDSXw95UCU" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Thu, 17 Jan 2008 04:20:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:533</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/533/Risk-as-Portrayed-by-Risk-Enthusiasts.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/524/Interview-With-Finanical-Times.aspx#Comments</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=524</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=524&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Interview With Finanical Times</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/3vAD28uMjk0/Interview-With-Finanical-Times.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;I was recently interviewed by &lt;a href="http://www.ftd.de/"&gt;Financial Times Deutschland&lt;/a&gt; for an article they were writing for the Christmas holidays. The holidays are great opportunity for family members to get together and play games. There are many choices of classic board games such as monopoly, scrabble and so on, though between us I am sure we can all agree that there is nothing better than Risk!&lt;/p&gt;
&lt;p&gt;So naturally, I talked about Risk and gave various strategies on how to play the game in particular with family members. As you know some family members can be more competitive than others (you know who you are!), and playing with them may require a different strategy than playing with less competitive players.&lt;/p&gt;
&lt;p&gt;The end result was a well written article, &lt;a href="http://www.ftd.de/lifestyle/entertainment/:Triumph%20Fest/294327.html?p=4#a1"&gt;Triumph zum Fest&lt;/a&gt; or &lt;strong&gt;Triumph for celebration&lt;/strong&gt;. It is in German, so our German readers may like to read the original. For others, here is a translation.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=3vAD28uMjk0:dCGcX8BzYqs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=3vAD28uMjk0:dCGcX8BzYqs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/3vAD28uMjk0" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Thu, 03 Jan 2008 04:04:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:524</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/524/Interview-With-Finanical-Times.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/522/It-is-Called-Risk-for-a-Reason.aspx#Comments</comments><slash:comments>14</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=522</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=522&amp;PortalID=0&amp;TabID=67</trackback:ping><title>It is Called Risk for a Reason </title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/cdXQHtD-qm4/It-is-Called-Risk-for-a-Reason.aspx</link><description>&lt;div class="Normal" align="justify"&gt;
&lt;p&gt;You have battled your way through the game. It wasn&amp;rsquo;t easy and you are glad that you have survived. You really want to win. You have now come to a really decisive point. You have an advantage and you don&amp;rsquo;t want to blow it up.&lt;/p&gt;
&lt;p&gt;End-games in Risk are quite tricky. There is only one winner and when you get to a certain stage, a single mistake or a missed opportunity means you will lose the game and leave the trophy for someone else.&lt;/p&gt;
&lt;p&gt;Consider the dilemma you may face in the following game where you are playing as Red. You have eliminated a player who was dominant in North America and have cashed in his cards. You have a choice to place armies on the map and carry on with your march. But you want to pause and think for a second. What are your options? How can you make sure that you will win by choosing the best move possible? You don&amp;rsquo;t want to leave it to chance. You want that trophy really badly!&lt;/p&gt;
&lt;p align="center"&gt;&lt;img title="Total Diplomacy Risk Map: WhoToEliminate_1" alt="Total Diplomacy Risk Map: WhoToEliminate_1 " src="http://www.totaldiplomacy.com//Portals/0/users/ehsan/RiskMaps/WhoToEliminate_1.jpg" /&gt;&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=cdXQHtD-qm4:iGxsuGbQnCU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=cdXQHtD-qm4:iGxsuGbQnCU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/cdXQHtD-qm4" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Tue, 01 Jan 2008 04:01:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:522</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/522/It-is-Called-Risk-for-a-Reason.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/523/Apply-Stock-Markets-Strategy-to-Risk.aspx#Comments</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=523</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=523&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Apply Stock Markets Strategy to Risk</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/orAnF1BmZ90/Apply-Stock-Markets-Strategy-to-Risk.aspx</link><description>&lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;&amp;quot;An economist is an expert who will know tomorrow why the  things&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;he predicted yesterday didn't happen today&amp;quot; &lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;Laurence Peter&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Risk is one of the most successful strategic games with clear abstract rules. It is amazing how you can relate Risk strategies to other fields, even those such as economy and investing.&lt;/p&gt;
&lt;p&gt;Here, you will find a number of strategies that are applicable to both worlds and make Risk an incredibly useful tool to experiment with. If you are good at one, you can apply your strategy to the other field and expect to get good results.&lt;/p&gt;
&lt;p&gt;So, master Risk players, this is your chance to become rich! &amp;nbsp;Billionaires, it is your chance to conquer the whole world, literally!&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=orAnF1BmZ90:HqxP1zrnqD8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=orAnF1BmZ90:HqxP1zrnqD8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=orAnF1BmZ90:HqxP1zrnqD8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=orAnF1BmZ90:HqxP1zrnqD8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=orAnF1BmZ90:HqxP1zrnqD8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=orAnF1BmZ90:HqxP1zrnqD8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/orAnF1BmZ90" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Wed, 19 Dec 2007 14:48:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:523</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/523/Apply-Stock-Markets-Strategy-to-Risk.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/521/How-to-Turn-Your-Weakness-into-Strength.aspx#Comments</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=521</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=521&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How to Turn Your Weakness into Strength</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/1Gt-rybGLV4/How-to-Turn-Your-Weakness-into-Strength.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;While playing Risk with random initial positions, sometimes you may find  yourself all over the place owning a country in just about every continent! You  blame your luck and wonder how other players managed to get half of some  continents already and seem to be way ahead of you.&lt;/p&gt;
&lt;p&gt;Consider the following configuration. You are playing as Red and you are  indeed scattered everywhere. Is there anything you can do to get out of this dilemma? How can you turn  your weakness into strength?&lt;/p&gt;
&lt;p align="center"&gt;&lt;img src="http://www.totaldiplomacy.com//Portals/0/users/ehsan/RiskMaps/ScatteredRedOnMap_1.jpg" title="Total Diplomacy Risk Map: ScatteredRedOnMap_1" alt="Total Diplomacy Risk Map: ScatteredRedOnMap_1 " /&gt;&lt;strong&gt;&lt;br /&gt;
&lt;/strong&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=1Gt-rybGLV4:QBwjoJEfO6Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=1Gt-rybGLV4:QBwjoJEfO6Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=1Gt-rybGLV4:QBwjoJEfO6Q:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=1Gt-rybGLV4:QBwjoJEfO6Q:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=1Gt-rybGLV4:QBwjoJEfO6Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=1Gt-rybGLV4:QBwjoJEfO6Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/1Gt-rybGLV4" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 15 Dec 2007 13:46:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:521</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/521/How-to-Turn-Your-Weakness-into-Strength.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/513/Default.aspx#Comments</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=513</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=513&amp;PortalID=0&amp;TabID=67</trackback:ping><title>7 Questions to Ask Yourself Before You Make Your Move </title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/w0K1ICJr8_A/Default.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;&lt;span&gt;Over time, experienced players develop a recipe of actions that they go through in every turn of every game. They perform a number of evaluations to get a &lt;em&gt;feel&lt;/em&gt; for how the game is developing and if the timing is getting right for their plans. These evaluations are more like questions that you need to ask yourself. I have drawn up a number of standard questions that you must answer to yourself and in doing so, plan your next moves. &lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=w0K1ICJr8_A:neKYxOuKLdg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=w0K1ICJr8_A:neKYxOuKLdg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=w0K1ICJr8_A:neKYxOuKLdg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=w0K1ICJr8_A:neKYxOuKLdg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=w0K1ICJr8_A:neKYxOuKLdg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=w0K1ICJr8_A:neKYxOuKLdg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/w0K1ICJr8_A" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sun, 18 Nov 2007 08:54:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:513</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/513/Default.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/409/How-to-Respond-to-a-Rude-Player.aspx#Comments</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=409</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=409&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How to Respond to a Rude Player</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/752bU5UFuMY/How-to-Respond-to-a-Rude-Player.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;&lt;span&gt;Suppose you are playing online Risk and a player starts to behave rudely in the game. For example, in the chatbox he states that: &amp;ldquo;You moron, why the hell did you do that?&amp;rdquo;, or, &amp;ldquo;%^$ newbies! They haven't got a clue how to play. %%%^&amp;amp;^ get rid of them!&amp;rdquo; and similar aggressive remarks. If you say &amp;ldquo;I don't like the way you chat&amp;rdquo;, or &amp;ldquo;I am not happy with your tone&amp;rdquo; or similar statements, it is likely that you start a long argument that will only make you more upset and the game less enjoyable.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;It turns out that there is a simple technique you can use to completely turn the table around and put the ball in your opponent's court. An angry player is likely to make mistakes and you should avoid to become angry yourself. The solution is as follows.&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=752bU5UFuMY:gWaPGcIPaiI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=752bU5UFuMY:gWaPGcIPaiI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=752bU5UFuMY:gWaPGcIPaiI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=752bU5UFuMY:gWaPGcIPaiI:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=752bU5UFuMY:gWaPGcIPaiI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=752bU5UFuMY:gWaPGcIPaiI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/752bU5UFuMY" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Tue, 02 Oct 2007 05:02:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:409</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/409/How-to-Respond-to-a-Rude-Player.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/459/Introducing-Risk-Map-Editor.aspx#Comments</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=459</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=459&amp;PortalID=0&amp;TabID=67</trackback:ping><title>Introducing Risk Map Editor </title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/CXyn1EqGemc/Introducing-Risk-Map-Editor.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;I am glad to announce the release of &lt;em&gt;&lt;strong&gt;Risk Map Editor&lt;/strong&gt;&lt;/em&gt;. You can now use this tool, to make Risk maps to illustrate your games for other players. The tool lets you create a map, place armies, arrows  and notes and generate an image which you can later attach to your forum posts.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.totaldiplomacy.com/LinkClick.aspx?link=185&amp;amp;tabid=67"&gt;Find out more about Risk Map Editor by starting from the Guide&lt;/a&gt;&lt;/p&gt;
&lt;p align="center"&gt;&lt;a href="http://www.totaldiplomacy.com/LinkClick.aspx?link=185&amp;amp;tabid=67"&gt;&lt;img width="500" height="350" border="0" src="http://www.totaldiplomacy.com/Portals/0/Other/RiskMapEditor_Screenshot.jpg" alt="Risk Map Editor - Screenshot" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Your views on this tool are welcome and much needed. Please share it with us and other users.&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=CXyn1EqGemc:pvWrBBT8Gzw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=CXyn1EqGemc:pvWrBBT8Gzw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=CXyn1EqGemc:pvWrBBT8Gzw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=CXyn1EqGemc:pvWrBBT8Gzw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=CXyn1EqGemc:pvWrBBT8Gzw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=CXyn1EqGemc:pvWrBBT8Gzw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/CXyn1EqGemc" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sun, 16 Sep 2007 09:13:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:459</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/459/Introducing-Risk-Map-Editor.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/451/When-Red-Met-The-Fortune-Teller.aspx#Comments</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=451</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=451&amp;PortalID=0&amp;TabID=67</trackback:ping><title>When Red Met The Fortune Teller</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/X4yfVibJQVE/When-Red-Met-The-Fortune-Teller.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;&lt;span&gt;You look at the map. Your current position looks good (you are playing as Red, A). You decide to go for Africa. You have lots of hope. You think in a few turns you get yourself established in the continent and will be ready to make a challenge for others. All is going according to plan. Excellent! Later, just by accident, you bump into a &lt;em&gt;fortune teller&lt;/em&gt; who wants to predict your future. She looks at your hand (and probably the map) and says, &amp;ldquo;My son, I am afraid I have some bad news for you. I see darkness ahead. The more distant I look, the more darkness I see. You ought to be careful with who you deal with. Look around, never lose site of the distant world and try not to get carried away by your own strength.&amp;rdquo;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;The fortune teller leaves you in deep thought. What did she really mean? Not to get carried away!? Distant world? All too confusing. You consider her comments for a moment, but you need to move on. The game is waiting for you. Maybe later you will realise what she meant. Hopefully &amp;hellip;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;You start with this map and make your move. [These maps are illustrated in &lt;a href="/LinkClick.aspx?link=184&amp;amp;tabid=67"&gt;BOMS Graphs&lt;/a&gt;]. &lt;/span&gt;&lt;/p&gt;
&lt;p align="center"&gt;&lt;img src="http://www.totaldiplomacy.com/Portals/0/ArticleImages/Risk_BOMS_isolated_player_1.jpg" alt="Total Diplomacy - Risk Map BOMS Isolated Player 1" /&gt;&lt;/p&gt;
&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=X4yfVibJQVE:Za5cCvFdJnU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=X4yfVibJQVE:Za5cCvFdJnU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=X4yfVibJQVE:Za5cCvFdJnU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=X4yfVibJQVE:Za5cCvFdJnU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=X4yfVibJQVE:Za5cCvFdJnU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=X4yfVibJQVE:Za5cCvFdJnU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/X4yfVibJQVE" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Sat, 15 Sep 2007 08:40:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:451</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/451/When-Red-Met-The-Fortune-Teller.aspx</feedburner:origLink></item><item><comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/450/How-to-Recover-From-Poor-Starting-Positions.aspx#Comments</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=450</wfw:commentRss><trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=450&amp;PortalID=0&amp;TabID=67</trackback:ping><title>How to Recover From Poor Starting Positions</title><link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/eF0FM6o9T-w/How-to-Recover-From-Poor-Starting-Positions.aspx</link><description>&lt;div align="justify" class="Normal"&gt;
&lt;p&gt;&lt;span&gt;Have you ever started a game from really poor random starting positions not knowing what to do and where to go? If you use random initial positions in online games or even&amp;nbsp;the normal board game, you may find yourself in every continent on the planet. What you hoped for was to have a concentration of your armies in a particular area so you could focus on it. Imagine the position illustrated below. You, playing as Red, have no presence in either Australia or South America which are good small continents to start from. For the rest, you are scattered all over the map. What should you do to survive and go on all the way to win the game? What would you do if your initial plan backfired and you found yourself competing intensely with another player over a continent. Should you carry on with the corrosive war or pull out and look for somewhere else?&lt;/span&gt;&lt;/p&gt;
&lt;p align="center"&gt;&lt;img src="/Portals/0/ArticleImages/Risk_init_positions_1.jpg" alt="Total Diplomacy - Initial Risk Game Strategy 1" /&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/eF0FM6o9T-w" height="1" width="1"/&gt;</description><dc:creator>Ehsan Honary</dc:creator><pubDate>Tue, 11 Sep 2007 08:31:00 GMT</pubDate><guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:450</guid><feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/450/How-to-Recover-From-Poor-Starting-Positions.aspx</feedburner:origLink></item></channel></rss>
