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    <title>How to Maintain the Balance of Power (Part 1 of 4)</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/6vWGDH6IPWI/How-to-Maintain-the-Balance-of-Power-Part-1-of-4.aspx</link> 
    <description>Risk is all about balance. If you become too weak you will be attacked and eliminated. If you become too strong, you will be ganged up on until you become a weak player and we know what happens to weak players. 
 However, balancing the game is an art. It requires full understanding of the rules, the map, the psychology of other players to some extent and of course impeccable timing. Players who get this right and go on to win, usually feel that they won not because of one crucial clever move or a sound strategy. Instead, they feel more like indirectly guiding a set of people towards the path of their choice without others realising what is happening to them. It is this feeling that makes Risk so enjoyable and so rewarding, not to mention so addictive. 
 In this series of articles, we are going to examine a complete game and look at the critical moments and various options you have in these situations. Each part of the series raises a number of questions asking you to suggest what happens next. Please provide your inputs and discuss it with the fans. A few days later the next part will be published and you can see the progress of the game and provide your comments. 
 Suppose you are playing Risk on a non-Earth map. The bigger the continent, the more bonus you get and cards are set as escalating (the cashing sequence is 4,6,8,10,...). The following is your random starting point playing as Red. 
   
 What is your strategy? What would you do?&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6vWGDH6IPWI:fKRZ5jsoGqo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=6vWGDH6IPWI:fKRZ5jsoGqo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6vWGDH6IPWI:fKRZ5jsoGqo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=6vWGDH6IPWI:fKRZ5jsoGqo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6vWGDH6IPWI:fKRZ5jsoGqo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6vWGDH6IPWI:fKRZ5jsoGqo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/6vWGDH6IPWI" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 15 Nov 2009 08:22:00 GMT</pubDate> 
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    <title>Critical Starting Moves in Risk (Part 2 of 2)</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/Ly7vQNCWoU0/Critical-Starting-Moves-in-Risk-Part-2-of-2.aspx</link> 
    <description>As you saw in Part 1, the initial start in Risk is quite critical and if you don t get it right you can fail spectacularly. Opening moves in Risk are much like Chess. They set the pace of the game, define the strategic positions which would come to define the rest of the game. It is always possible to get away with a single mistake, but a series of mistakes is lethal. If you realise you have already made a mistake, beware that you can t afford to risk anymore and need to play conservatively thinking about all possible consequences before you make your decision. Let s analyse the game further to see what happened and what went wrong.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ly7vQNCWoU0:TFI3iIrJ_T0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=Ly7vQNCWoU0:TFI3iIrJ_T0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ly7vQNCWoU0:TFI3iIrJ_T0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=Ly7vQNCWoU0:TFI3iIrJ_T0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ly7vQNCWoU0:TFI3iIrJ_T0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ly7vQNCWoU0:TFI3iIrJ_T0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/Ly7vQNCWoU0" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 08 Nov 2009 08:55:00 GMT</pubDate> 
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    <title>What can You Learn from the Mongol Invasion? (Part 2 of 2)</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/vZZ00L0rOag/What-can-You-Learn-from-the-Mongol-Invasion-Part-2-of-2.aspx</link> 
    <description>On the outset, Genghis Khan had the fastest army on the planet. His genius was to take full advantage of his fast moving armies against well-established disciplined armies many times their armies. These armies were also backed by resources of an empire which made the task even more profound. Genghis Khan used the ancient Chinese Strategy of  Slow Slow Quick Quick  as his grand strategy. Let s see how this worked in practice.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=vZZ00L0rOag:czOG7SjXP-w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=vZZ00L0rOag:czOG7SjXP-w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=vZZ00L0rOag:czOG7SjXP-w:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=vZZ00L0rOag:czOG7SjXP-w:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=vZZ00L0rOag:czOG7SjXP-w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=vZZ00L0rOag:czOG7SjXP-w:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/vZZ00L0rOag" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 01 Nov 2009 08:56:00 GMT</pubDate> 
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    <title>The Psychology of Decision Making in Risk (Part 1 of 2)</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/VTey_VuNnNo/The-Psychology-of-Decision-Making-in-Risk-Part-1-of-2.aspx</link> 
    <description>Sometimes choosing between options is not easy, especially when you have to deal with probabilities. You may think each option has its own pros and cons. The situation gets even more complicated when you realise someone else has these options and are wondering which one they are going to choose. In Risk, decision making plays a significant role and it is ideal to have a deeper look at this topic. 
 To start this investigation, let s do an experiment. To get good results,  please follow these instructions carefully. 
 Below, you can see two links. Each of these links leads you to a simple question. Please answer  the first question, then come back to this page and then   answer   the   second question. 
 Note: Please answer both questions one after the other, so we can get consistent results. 
  Risk Decision Making Question 1   
  Risk Decision Making Question 2   
 Shortly, an article will be followed along with the collected results that expands on these surveys, and their results and tells you what the story is all about. Stay tuned&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=VTey_VuNnNo:C1dMw3jwmqI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=VTey_VuNnNo:C1dMw3jwmqI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=VTey_VuNnNo:C1dMw3jwmqI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=VTey_VuNnNo:C1dMw3jwmqI:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=VTey_VuNnNo:C1dMw3jwmqI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=VTey_VuNnNo:C1dMw3jwmqI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/VTey_VuNnNo" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Thu, 29 Oct 2009 08:40:00 GMT</pubDate> 
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    <title>Critical Starting Moves in Risk (Part 1 of 2)</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/mltbzatCQOo/Critical-Starting-Moves-in-Risk-Part-1-of-2.aspx</link> 
    <description>Risk can be surprising and in the course of a game, you may always have a heart sinking feeling of imminent danger and fall. In fact, this is what makes Risk so exciting. Anyone can win which means even experienced players must be on guard all the time otherwise can easily lose. 
 The opening stages of a game are quite critical. If you start badly or make mistakes, you are very likely to get kicked out and the game and lose. You must pay constant attention to your opponents as well as your own position in comparison with others. The best way to learn opening moves is by example. Let s consider the following game. 
   
 This game is played on a non-Earth map. The card sequence is escalating which means that the rate goes up by 2 every time someone cashes a set. We are going to analyse this game in an abstract way, so don t worry too much about the details. Assume that similar to the Earth map, the bigger the continent or the higher the number of its borders, the more bonuses you get. 
 Assume you are Red and the map above was the starting position. 
  What would you do?&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mltbzatCQOo:-L2nEp7T0sA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=mltbzatCQOo:-L2nEp7T0sA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mltbzatCQOo:-L2nEp7T0sA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=mltbzatCQOo:-L2nEp7T0sA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mltbzatCQOo:-L2nEp7T0sA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=mltbzatCQOo:-L2nEp7T0sA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/mltbzatCQOo" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 25 Oct 2009 07:46:00 GMT</pubDate> 
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    <title>What can You Learn from the Mongol Invasion? (Part 1 of 2)</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/RRqfW3YET3o/What-can-You-Learn-from-the-Mongol-Invasion-Part-1-of-2.aspx</link> 
    <description>History has many lessons to teach us and when it comes to strategy and you  can get a lot of insight from it. In 1218, Khwarezm was a prosperous empire  covering modern day Iran and Afghanistan. Shah Mohammad II ruled from his  wealthy capital of Samarkand. At this time, the Mongols on his East approached  him to make a deal on reopening the Silk Road. This would bring even more  wealth, to the empire so Shah agreed to it. 
 Later, Mongols sent an envoy to buy expensive gifts for their court from the  empire. Shah suspected the convoy as spies and killed them all. Genghis Khan,  leader of Mongols responded by sending their ambassador to the Shah requesting  an apology. Shah did not consider the Mongols as an equal power, so he was  outraged by a request to apologise. He had the ambassador killed as a symbolic  move to show that he was in charge of a superior empire. Naturally, this meant  war.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=RRqfW3YET3o:xswWOiJ5mRA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=RRqfW3YET3o:xswWOiJ5mRA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=RRqfW3YET3o:xswWOiJ5mRA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=RRqfW3YET3o:xswWOiJ5mRA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=RRqfW3YET3o:xswWOiJ5mRA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=RRqfW3YET3o:xswWOiJ5mRA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/RRqfW3YET3o" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Mon, 12 Oct 2009 07:42:00 GMT</pubDate> 
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    <title>Grand Startegy: Lose Battles But Win the War</title> 
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    <description>The classic definition of grand strategy is   purposeful employment of all  instruments of power available to secure a community  . In other words, it is  your ultimate plan to win. In Risk, this can boil down to the following: 
   What is it you want to do and how do you want to do it?   
 The ultimate goal in a classic Risk game is always very clear; conquer the whole world. This makes it relatively easy at first look, but is it that simple? Remember, in real life if you ever come to conquer the whole known world, you may not be too bothered about what happens the next time the world in conquered. You will not live to see it because these events happen so rarely (if at all) and last for a long time when they do that the question may not matter. However, your ultimate goal in Risk is not just to win one game, but to win  repeatedly . This is your ultimate goal which you must consider when you  are formulating your grand strategy. 
 Grand strategy has been discussed extensively in history by the likes of Clausewitz and followed meticulously in major recent events such as World War II and the Cold War. 
 Grand strategy has the following main five principles. You must implement as many as you can in your grand strategy to be successful and get best results.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=aMqO6hTQmqo:gjHq8Nqvg1c:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=aMqO6hTQmqo:gjHq8Nqvg1c:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=aMqO6hTQmqo:gjHq8Nqvg1c:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=aMqO6hTQmqo:gjHq8Nqvg1c:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=aMqO6hTQmqo:gjHq8Nqvg1c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=aMqO6hTQmqo:gjHq8Nqvg1c:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/aMqO6hTQmqo" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Wed, 23 Sep 2009 12:34:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:750</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/692/How-to-Get-the-Most-from-Your-Negotiations.aspx#Comments</comments> 
    <slash:comments>2</slash:comments> 
    <wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=692</wfw:commentRss> 
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    <title>How to Get the Most from Your Negotiations</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/usPEhFGq5LE/How-to-Get-the-Most-from-Your-Negotiations.aspx</link> 
    <description>While playing Risk, quite often you may find yourself negotiating with other  players. Negotiation is a skill that can prove extremely useful when you want to  avoid direct conflicts and save your armies and resources for better use later  in the game. However, negotiations can be tough. Some people ignore them  altogether. Others actively argue that there is no need to negotiate or make  deals with other players because these deals can be broken. These player find  negotiation difficult and as such either avoid it or to try to justify their  negativity philosophically. Remember, negotiation is just another tool. You are  not forced to use, nor do you have to avoid it exclusively. Just be good at it  and when the right circumstances arise, use the tool to get ahead of others. 
 Most people learn how to negotiate in the field without much systematic  training. There are many established guidelines to follow for better results,  though many still fall to the trap of old ineffective approaches. Consider the  following example negotiation&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=usPEhFGq5LE:ztLCYJzk-gc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=usPEhFGq5LE:ztLCYJzk-gc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=usPEhFGq5LE:ztLCYJzk-gc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/usPEhFGq5LE" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sat, 27 Jun 2009 07:04:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:692</guid> 
    
<feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/692/How-to-Get-the-Most-from-Your-Negotiations.aspx</feedburner:origLink></item>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/691/Assertive-Risk-Play.aspx#Comments</comments> 
    <slash:comments>0</slash:comments> 
    <wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=691</wfw:commentRss> 
    <trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=691&amp;PortalID=0&amp;TabID=67</trackback:ping> 
    <title>Assertive Risk Play</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/BSJm8R9l0nM/Assertive-Risk-Play.aspx</link> 
    <description>When playing Risk, you can generally adopt three kinds of strategies;   passive,   aggressive  or  assertive . Each of these has its own  style of play and has certain consequences. It is well known that in order to  successfully communicate with others, you need to be assertive and this also  applies to Risk as well. However, what does it mean to be assertive? How can you  optimise your strategy to take advantage of the benefits of assertiveness? 
 In this article you will be introduced to the APA model ( Assertive,  Passive   Aggressive ) and explore various issues and parameters that you  must be aware of when you are dealing with other Risk players.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=BSJm8R9l0nM:Q9scDZlOk14:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=BSJm8R9l0nM:Q9scDZlOk14:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=BSJm8R9l0nM:Q9scDZlOk14:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/BSJm8R9l0nM" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sat, 23 May 2009 07:36:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:691</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/690/Reverse-Intimidation.aspx#Comments</comments> 
    <slash:comments>1</slash:comments> 
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    <title>Reverse Intimidation</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/6fMDuzcF9HE/Reverse-Intimidation.aspx</link> 
    <description>Risk is all about attacking and that s what you do most of the time in this  game. However, as you know, direct attacks are costly and over time come to  erode your armies. Some players are naturally more aggressive than others and  usually pick on the weak and vulnerable intending to eliminate them. What should  you do if you find yourself in a position where you are threatened by a stronger  player? Should you keep a low profile and hope for the best? Should you go for a  direct attack and hope you get lucky? What is the best strategy to contain a stronger player and extend your life in the game?&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=6fMDuzcF9HE:HnD86VuOqjM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=6fMDuzcF9HE:HnD86VuOqjM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=6fMDuzcF9HE:HnD86VuOqjM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/6fMDuzcF9HE" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 26 Apr 2009 15:44:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:690</guid> 
    
<feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/690/Reverse-Intimidation.aspx</feedburner:origLink></item>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/668/Is-it-Better-to-Attack-or-Defend.aspx#Comments</comments> 
    <slash:comments>2</slash:comments> 
    <wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=668</wfw:commentRss> 
    <trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=668&amp;PortalID=0&amp;TabID=67</trackback:ping> 
    <title>Is it Better to Attack or Defend?</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/Ktd4yPwDcHs/Is-it-Better-to-Attack-or-Defend.aspx</link> 
    <description>Throughout history, various military strategists in different cultures have  noticed an unusual phenomenon: in battle the side that was on the defensive won  in the end. Why should this be the case? Does this apply to Risk as well? Based  on history, is it truly better to defend rather than attack? How about the other  famous aphorism that  Attack is the best defence ? Aren t these contradictory? 
 To answer these questions we need to look at attack and defence in more  detail and examine the human psychology that dictates certain behaviours that  will eventually lead to one choice or the other. 
 Attack and defence are like two sides of a coin. They each have advantages  and disadvantages. Like many questions examining two possible solutions, you may  have to use one or the other in specific situations as the ultimate choice.  However, the general question remains as to which method is the preferred  default choice.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=Ktd4yPwDcHs:I7dq9_EDMqg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=Ktd4yPwDcHs:I7dq9_EDMqg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=Ktd4yPwDcHs:I7dq9_EDMqg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/Ktd4yPwDcHs" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Tue, 24 Feb 2009 10:54:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:668</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/640/If-Obama-Played-Risk.aspx#Comments</comments> 
    <slash:comments>8</slash:comments> 
    <wfw:commentRss>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/RssComments.aspx?TabID=67&amp;ModuleID=497&amp;ArticleID=640</wfw:commentRss> 
    <trackback:ping>http://www.totaldiplomacy.com/DesktopModules/DnnForge%20-%20NewsArticles/Tracking/Trackback.aspx?ArticleID=640&amp;PortalID=0&amp;TabID=67</trackback:ping> 
    <title>If Obama Played Risk...</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/XAQgOCxpBP8/If-Obama-Played-Risk.aspx</link> 
    <description>Imagine, one afternoon, by some magical coincidence you find yourself in a room where a number of  players  are gathered around a world map, playing Risk. What s unusual about this game is that the players are not ordinary people like me and you. They are in fact the heads of states of some of the most influential countries in the world and they have gathered together in the UN to  play it out , over a Risk game. 
Imagine the new president of USA, Barak Obama, is in charge of the US player while other corresponding heads of states are present as shown below.
   
 
 
     
         
              Europe 
              USA 
              South America 
              Middle East 
              China 
              Japan 
              Africa 
         
         
               
                
                
                
               
               
                
         
     
 
 
 (Rules: using escalating cards and connected  fortifications) 
 You are an excited observer and can t wait to see what happens next and how it will all play out especially since a new person is now in charge of one of the most powerful continents.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=XAQgOCxpBP8:Q6t9-yp6WOc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=XAQgOCxpBP8:Q6t9-yp6WOc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=XAQgOCxpBP8:Q6t9-yp6WOc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/XAQgOCxpBP8" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Mon, 01 Dec 2008 08:20:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:640</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/625/Dont-Fight-the-Last-War-Part-3-of-3.aspx#Comments</comments> 
    <slash:comments>5</slash:comments> 
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    <title>Don't Fight the Last War! Part 3 of 3</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/wZS7H-QzK0I/Dont-Fight-the-Last-War-Part-3-of-3.aspx</link> 
    <description>This is the last part of the 3-part series. As you saw earlier, many players  suddenly made bold moves and expanded in different directions. The cards meant  that the game was unstable and anything could happen. Here is how the world  looked like.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wZS7H-QzK0I:cCLoGOe_67Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wZS7H-QzK0I:cCLoGOe_67Q:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wZS7H-QzK0I:cCLoGOe_67Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/wZS7H-QzK0I" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sat, 29 Nov 2008 08:05:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:625</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/624/Dont-Fight-the-Last-War-Part-2-of-3.aspx#Comments</comments> 
    <slash:comments>16</slash:comments> 
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    <title>Don't Fight the Last War! Part 2 of 3</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/T2dLiQa_cd0/Dont-Fight-the-Last-War-Part-2-of-3.aspx</link> 
    <description>As you saw in Part 1 of this example scenario, Brown had a dilemma and needed  a compromise. This is how the world looked like. Follow with this example to see  what happened next.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=T2dLiQa_cd0:TM4hMtSVfxs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=T2dLiQa_cd0:TM4hMtSVfxs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=T2dLiQa_cd0:TM4hMtSVfxs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/T2dLiQa_cd0" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sat, 15 Nov 2008 14:58:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:624</guid> 
    
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    <slash:comments>5</slash:comments> 
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    <title>Don't Fight the Last War! Part 1 of 3</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/yTcl1z_Ri-E/Dont-Fight-the-Last-War-Part-1-of-3.aspx</link> 
    <description>Every now and then I come across Risk games that stand out in memory for a long time simply because of the way they unfolded and provided sheers entertainment. The following is the story of one of these games. 
 The game captures the essence of timely decision making. In Risk, players need to be robust and continuously recalculate their position in respect with others. Unfortunately not all do, and as you may imagine this will cost them the game. In effect, they  fight their last war  and get eliminated! 
 The following example will illustrates this beautifully. This is the first part of a 3-part series. You are encouraged to suggest solutions. A few days later, the next part will be published and you can all compare your potential solutions with what actually happened.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yTcl1z_Ri-E:OpKbeCIJVIY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yTcl1z_Ri-E:OpKbeCIJVIY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yTcl1z_Ri-E:OpKbeCIJVIY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/yTcl1z_Ri-E" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Thu, 30 Oct 2008 13:47:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:623</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/615/Looking-Deeper-What-Goes-on-in-a-Risk-Game.aspx#Comments</comments> 
    <slash:comments>1</slash:comments> 
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    <title>Looking Deeper: What Goes on in a Risk Game?</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/wTX4-Wo0SCU/Looking-Deeper-What-Goes-on-in-a-Risk-Game.aspx</link> 
    <description>All of us have experienced Risk games that have gone smoothly. We also have  experienced games that haven t gone that smoothly at all despite our good  initial positions or fortunes. What happened in these games that we ended up  losing so badly, especially if we were still using the same strategy as in our  other games? Is it just bad luck, or is something more sophisticated going on? 
 Risk is a game of politics. To win you need to be able to influence the  opinion of others. Of course good players are good at this, so when you are  playing against them, anything goes; manipulations, deception, vague remarks,  fuzzy justifications, you name it, it s all there. There is always more to see  than just the map in front of you. If you only rely on the map and the armies  placed on it, you are limiting yourself from all that you can use to make good  strategic judgements. So, what more is there to see? The answer is   motivation . It is other players  desires, wants and needs. If you can  work this out you will be much more prepared for what is to come. There is  indeed an elegant phrase that captures the essence of this.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wTX4-Wo0SCU:NPydFbsozLw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=wTX4-Wo0SCU:NPydFbsozLw:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=wTX4-Wo0SCU:NPydFbsozLw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/wTX4-Wo0SCU" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Mon, 06 Oct 2008 05:04:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:615</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/614/How-can-you-Stop-a-Rumour.aspx#Comments</comments> 
    <slash:comments>8</slash:comments> 
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    <title>How can you Stop a Rumour?</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/JBK2YJgv1Mg/How-can-you-Stop-a-Rumour.aspx</link> 
    <description>You won! You just keep winning. You must be a great player if not the best.  It wasn't easy. Some players in your view were just plain bad. You had some  arguments with some other players in the game, but you don't think of it much.  You think it's just part of the game. 
 Sometime later, you go back to the online forum only to discover that there  is a whole amount of conversation going on about you from certain players who  did not approve of what you did or said in the game. In effect they are  spreading rumours about you and your character and trying to destroy your  reputation. As you know, winning Risk repeatedly is all about reputation and any  damage to that will have all sorts of serious consequences for you when you are  online next time to play. So you need to be able to control the rumours. The  question is, how? 
 The situation is the same if you were not playing the game online. Rumours  can spread behind your back and when you get back to your friends next weekend  to play with them, you realise (quite late of course) that they have already  plotted to remove you from the game, perhaps to teach you a lesson. 
 All of this means that you need to be able to control your reputation and  spread of any rumour. Here, you will learn a number of techniques to achieve  this.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=JBK2YJgv1Mg:CLuD4Z921z8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=JBK2YJgv1Mg:CLuD4Z921z8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=JBK2YJgv1Mg:CLuD4Z921z8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/JBK2YJgv1Mg" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Mon, 22 Sep 2008 05:09:00 GMT</pubDate> 
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/613/When-Should-You-Stop.aspx#Comments</comments> 
    <slash:comments>3</slash:comments> 
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    <title>When Should You Stop?</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/dKB-l2DAUFQ/When-Should-You-Stop.aspx</link> 
    <description>As a Risk player you have to deal with many issues in your ongoing strategy.  Just about any time in the game, you want to have more and more armies so you can  invade more players and get what you have been planing to conquer so that at  some point you can win the game. If you are playing with escalating cards (when  their value increases over time), you may progressively receive more armies as  more cards are cashed. This is the army you have been waiting for. You start  invading, capturing and expanding. The question is;  when should you stop?   In other words, how far should you go before undoing all the advantage you got  with the sudden rise in your power. 
 To find the answer we need to look deeper into the problem and what you are  actually trying to do.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=dKB-l2DAUFQ:XvCADgYn_TY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=dKB-l2DAUFQ:XvCADgYn_TY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=dKB-l2DAUFQ:XvCADgYn_TY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/dKB-l2DAUFQ" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Mon, 08 Sep 2008 12:34:00 GMT</pubDate> 
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/557/Risk-is-Under-Attack.aspx#Comments</comments> 
    <slash:comments>3</slash:comments> 
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    <title>Risk is Under Attack!</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/4hzmc4iEK5g/Risk-is-Under-Attack.aspx</link> 
    <description>I recently came across an  article about Risk  with a  very critical view of the game. The article attempts to convince the reader that  Risk is not a game about strategy or negotiation and that there are better board  games out there. The author of the article thinks that Risk is over-hyped and  that its popularity should eventually wane and other games taker over it's  position. 
 I have listed the challenges here along with the corresponding responses. Do you think these challenges are valid? Please share your thoughts. I am sure if you are a Risk fan, you will have many reasons to believe that Risk is a great game.Where do you think is the true strength of the game? Why has Risk lasted for more than 50 years and is still popular despite the huge rise in more sophisticated computer games? How long do you think Risk will last? Is Risk's popularity declining in the face of increasing entertainment choices?&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=4hzmc4iEK5g:qEfsclGc8JE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=4hzmc4iEK5g:qEfsclGc8JE:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=4hzmc4iEK5g:qEfsclGc8JE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/4hzmc4iEK5g" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sat, 21 Jun 2008 05:26:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:557</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/556/How-to-Change-a-Stubborn-Players-Mind.aspx#Comments</comments> 
    <slash:comments>7</slash:comments> 
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    <title>How to Change a Stubborn Player's Mind</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/yUIiKC-T-H0/How-to-Change-a-Stubborn-Players-Mind.aspx</link> 
    <description>Sometimes in the course of a Risk game you may come across a player that you  need to make a deal with. After all, diplomacy is key and with that you need to  engage with other players. Some players are inherently deal-makers and would be  interested to listen to you. Others may not be willing at all thinking that  deal-making is a waste of time. What can you do to convince them, so at least  they give it a try? 
Even when you negotiate with those who are receptive, you  may end up in a dead end where you need to convince them about your idea. What  if they are stubborn and unwilling to change? What can you do to move them from  the position they have taken to accept yours. 
 It turns out that are indeed a number of techniques you can use to break a  stubborn person's stance. They are as follows.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yUIiKC-T-H0:eJFFSec8BA8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=yUIiKC-T-H0:eJFFSec8BA8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=yUIiKC-T-H0:eJFFSec8BA8:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/yUIiKC-T-H0" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 25 May 2008 19:03:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:556</guid> 
    
<feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/556/How-to-Change-a-Stubborn-Players-Mind.aspx</feedburner:origLink></item>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/553/7-Priorities-You-Need-to-Think-of-if-You-Want-to-Win-Risk.aspx#Comments</comments> 
    <slash:comments>1</slash:comments> 
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    <title>7 Priorities You Need to Think of if You Want to Win Risk</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/SBHhajXGdv4/7-Priorities-You-Need-to-Think-of-if-You-Want-to-Win-Risk.aspx</link> 
    <description>New players sometimes think that to win Risk they need to work out a   winning strategy  and follow it every time. The problem with this approach is that it ignores what other players are going to do. You can t say I will do these series of manoeuvres and I will do them no matter what. To win Risk, you need to know how to respond to different situations and to know this you need to know your priorities. Sounds very simple, but you will be amazed how many players don t follow this simple rule. If you ever play online Risk, you are bound to come across many who simply follow a  fixed strategy,  like  Get continents ,  Go for cards ,  Just keep growing  and so on. These strategies are good but they are too fixed to get you to win the game. You may get by very well in the early stages of the game and then get kicked out not knowing what hit you.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=SBHhajXGdv4:FP_oM_tmFdo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=SBHhajXGdv4:FP_oM_tmFdo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=SBHhajXGdv4:FP_oM_tmFdo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=SBHhajXGdv4:FP_oM_tmFdo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=SBHhajXGdv4:FP_oM_tmFdo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=SBHhajXGdv4:FP_oM_tmFdo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/SBHhajXGdv4" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Sun, 09 Mar 2008 14:32:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:553</guid> 
    
<feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/553/7-Priorities-You-Need-to-Think-of-if-You-Want-to-Win-Risk.aspx</feedburner:origLink></item>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/539/How-to-Become-the-Greatest-Risk-Player-of-All-Time.aspx#Comments</comments> 
    <slash:comments>1</slash:comments> 
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    <title>How to Become the Greatest Risk Player of All Time</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/uU5X-XI-lKw/How-to-Become-the-Greatest-Risk-Player-of-All-Time.aspx</link> 
    <description>Winning Risk isn't really that difficult. You just have to play it a few  times, pick on some newbie player and, hopefully, one day it would be your day.  You conquer the whole map and feel invincible. Well, at least for a while. 
 Back on that great satisfaction, you want to play again, sometimes with the  same people. Of course this time you are marked, and you literally have no  chance. Wining Risk once is one thing, winning it over and over again is a whole  different issue. The ultimate challenge for a Risk player is to win consistently  against the same set of people. Anyone achieving this monumental task should  appropriately be called  The God of Risk . 
 For the rest of us mortals, we need to focus on our skills to get by. The  question is what are the ultimate skills or habits of a highly successful Risk  player who can win consistently.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=uU5X-XI-lKw:gVMgMWyADZA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=uU5X-XI-lKw:gVMgMWyADZA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=uU5X-XI-lKw:gVMgMWyADZA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=uU5X-XI-lKw:gVMgMWyADZA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=uU5X-XI-lKw:gVMgMWyADZA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=uU5X-XI-lKw:gVMgMWyADZA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/uU5X-XI-lKw" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Wed, 20 Feb 2008 07:41:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:539</guid> 
    
<feedburner:origLink>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/539/How-to-Become-the-Greatest-Risk-Player-of-All-Time.aspx</feedburner:origLink></item>
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/533/Risk-as-Portrayed-by-Risk-Enthusiasts.aspx#Comments</comments> 
    <slash:comments>0</slash:comments> 
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    <title>Risk as Portrayed by Risk Enthusiasts</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/GqDSXw95UCU/Risk-as-Portrayed-by-Risk-Enthusiasts.aspx</link> 
    <description>Risk fans continue to amaze me. They show so much love and dedication for the game and spend quite some time for their hobby. I guess Risk must have a special part in Risk fans psyche and that once you  get it  you will never let go of it.  
 
 So I have collected some interesting artwork, videos, posts and articles I have come across for your pleasure. Enjoy ... 
   
 Have you ever tried to play with your teenage kids. This might seem familiar to you. Hilarious!&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=GqDSXw95UCU:qO1o9dcO5G4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=GqDSXw95UCU:qO1o9dcO5G4:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=GqDSXw95UCU:qO1o9dcO5G4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/GqDSXw95UCU" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Thu, 17 Jan 2008 04:20:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:533</guid> 
    
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/524/Interview-With-Finanical-Times.aspx#Comments</comments> 
    <slash:comments>0</slash:comments> 
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    <title>Interview With Finanical Times</title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/3vAD28uMjk0/Interview-With-Finanical-Times.aspx</link> 
    <description>I was recently interviewed by  Financial Times Deutschland  for an article they were writing for the Christmas holidays. The holidays are great opportunity for family members to get together and play games. There are many choices of classic board games such as monopoly, scrabble and so on, though between us I am sure we can all agree that there is nothing better than Risk! 
 So naturally, I talked about Risk and gave various strategies on how to play the game in particular with family members. As you know some family members can be more competitive than others (you know who you are!), and playing with them may require a different strategy than playing with less competitive players. 
 The end result was a well written article,  Triumph zum Fest  or  Triumph for celebration . It is in German, so our German readers may like to read the original. For others, here is a translation.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=3vAD28uMjk0:dCGcX8BzYqs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=3vAD28uMjk0:dCGcX8BzYqs:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=3vAD28uMjk0:dCGcX8BzYqs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/3vAD28uMjk0" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Thu, 03 Jan 2008 04:04:00 GMT</pubDate> 
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    <comments>http://www.totaldiplomacy.com/Home/tabid/67/articleType/ArticleView/articleId/522/It-is-Called-Risk-for-a-Reason.aspx#Comments</comments> 
    <slash:comments>14</slash:comments> 
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    <title>It is Called Risk for a Reason </title> 
    <link>http://feedproxy.google.com/~r/TotalDiplomacy/~3/cdXQHtD-qm4/It-is-Called-Risk-for-a-Reason.aspx</link> 
    <description>You have battled your way through the game. It wasn t easy and you are glad that you have survived. You really want to win. You have now come to a really decisive point. You have an advantage and you don t want to blow it up. 
 End-games in Risk are quite tricky. There is only one winner and when you get to a certain stage, a single mistake or a missed opportunity means you will lose the game and leave the trophy for someone else. 
 Consider the dilemma you may face in the following game where you are playing as Red. You have eliminated a player who was dominant in North America and have cashed in his cards. You have a choice to place armies on the map and carry on with your march. But you want to pause and think for a second. What are your options? How can you make sure that you will win by choosing the best move possible? You don t want to leave it to chance. You want that trophy really badly!&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=cdXQHtD-qm4:iGxsuGbQnCU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?i=cdXQHtD-qm4:iGxsuGbQnCU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/TotalDiplomacy?a=cdXQHtD-qm4:iGxsuGbQnCU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/TotalDiplomacy?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/TotalDiplomacy/~4/cdXQHtD-qm4" height="1" width="1"/&gt;</description> 
    <dc:creator>Ehsan Honary</dc:creator> 
    <pubDate>Tue, 01 Jan 2008 04:01:00 GMT</pubDate> 
    <guid isPermaLink="false">f1397696-738c-4295-afcd-943feb885714:522</guid> 
    
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