<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8012865921063055436</id><updated>2016-08-10T16:49:06.444-07:00</updated><title type='text'>Blog Games - Tudo Sobre Games (PC - PS3 - Xbox 360)</title><subtitle type='html'>Tudo sobre Games você Encontra Aqui no Blog games. Diariamente atualizado. deixe sugestões como comentarios, que colocarei o que precisarem, para seu console ou Jogo.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-276751887843484624</id><published>2012-05-16T20:59:00.003-07:00</published><updated>2016-08-10T16:49:06.460-07:00</updated><title type='text'>Crysis 3 Com data de Lançamento.</title><content type='html'>&lt;!--[if gte mso 9]&gt;&lt;xml&gt; &lt;w:WordDocument&gt;  &lt;w:View&gt;Normal&lt;/w:View&gt;  &lt;w:Zoom&gt;0&lt;/w:Zoom&gt;  &lt;w:TrackMoves/&gt;  &lt;w:TrackFormatting/&gt;  &lt;w:HyphenationZone&gt;21&lt;/w:HyphenationZone&gt;  &lt;w:PunctuationKerning/&gt;  &lt;w:ValidateAgainstSchemas/&gt;  &lt;w:SaveIfXMLInvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;  &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;  &lt;w:AlwaysShowPlaceholderText&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;  &lt;w:DoNotPromoteQF/&gt;  &lt;w:LidThemeOther&gt;PT-BR&lt;/w:LidThemeOther&gt;  &lt;w:LidThemeAsian&gt;X-NONE&lt;/w:LidThemeAsian&gt;  &lt;w:LidThemeComplexScript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt;  &lt;w:Compatibility&gt;   &lt;w:BreakWrappedTables/&gt;   &lt;w:SnapToGridInCell/&gt;   &lt;w:WrapTextWithPunct/&gt;   &lt;w:UseAsianBreakRules/&gt;   &lt;w:DontGrowAutofit/&gt;   &lt;w:SplitPgBreakAndParaMark/&gt;   &lt;w:DontVertAlignCellWithSp/&gt;   &lt;w:DontBreakConstrainedForcedTables/&gt;   &lt;w:DontVertAlignInTxbx/&gt;   &lt;w:Word11KerningPairs/&gt;   &lt;w:CachedColBalance/&gt;  &lt;/w:Compatibility&gt;  &lt;w:BrowserLevel&gt;MicrosoftInternetExplorer4&lt;/w:BrowserLevel&gt;  &lt;m:mathPr&gt;   &lt;m:mathFont m:val=&quot;Cambria Math&quot;/&gt;   &lt;m:brkBin m:val=&quot;before&quot;/&gt;   &lt;m:brkBinSub m:val=&quot;&amp;#45;-&quot;/&gt;   &lt;m:smallFrac m:val=&quot;off&quot;/&gt;   &lt;m:dispDef/&gt;   &lt;m:lMargin m:val=&quot;0&quot;/&gt;   &lt;m:rMargin m:val=&quot;0&quot;/&gt;   &lt;m:defJc m:val=&quot;centerGroup&quot;/&gt;   &lt;m:wrapIndent m:val=&quot;1440&quot;/&gt;   &lt;m:intLim m:val=&quot;subSup&quot;/&gt;   &lt;m:naryLim m:val=&quot;undOvr&quot;/&gt;  &lt;/m:mathPr&gt;&lt;/w:WordDocument&gt;&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt; &lt;w:LatentStyles DefLockedState=&quot;false&quot; DefUnhideWhenUsed=&quot;true&quot;   DefSemiHidden=&quot;true&quot; DefQFormat=&quot;false&quot; DefPriority=&quot;99&quot;   LatentStyleCount=&quot;267&quot;&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;0&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Normal&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;heading 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 7&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 8&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 9&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 7&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 8&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 9&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;35&quot; QFormat=&quot;true&quot; Name=&quot;caption&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;10&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Title&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; Name=&quot;Default Paragraph Font&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;11&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtitle&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;22&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Strong&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;20&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Emphasis&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;59&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Table Grid&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Placeholder Text&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;No Spacing&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Revision&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;34&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;List Paragraph&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;29&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Quote&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;30&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Quote&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 1&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Reference&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;33&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Book Title&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;37&quot; Name=&quot;Bibliography&quot;/&gt;  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; QFormat=&quot;true&quot; Name=&quot;TOC Heading&quot;/&gt; &lt;/w:LatentStyles&gt;&lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 10]&gt;&lt;style&gt; /* Style Definitions */  table.MsoNormalTable  {mso-style-name:&quot;Tabela normal&quot;;  mso-tstyle-rowband-size:0;  mso-tstyle-colband-size:0;  mso-style-noshow:yes;  mso-style-priority:99;  mso-style-qformat:yes;  mso-style-parent:&quot;&quot;;  mso-padding-alt:0cm 5.4pt 0cm 5.4pt;  mso-para-margin-top:0cm;  mso-para-margin-right:0cm;  mso-para-margin-bottom:10.0pt;  mso-para-margin-left:0cm;  line-height:115%;  mso-pagination:widow-orphan;  font-size:11.0pt;  font-family:&quot;Calibri&quot;,&quot;sans-serif&quot;;  mso-ascii-font-family:Calibri;  mso-ascii-theme-font:minor-latin;  mso-fareast-font-family:&quot;Times New Roman&quot;;  mso-fareast-theme-font:minor-fareast;  mso-hansi-font-family:Calibri;  mso-hansi-theme-font:minor-latin;  mso-bidi-font-family:&quot;Times New Roman&quot;;  mso-bidi-theme-font:minor-bidi;} &lt;/style&gt;&lt;![endif]--&gt; &lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Pessoal e de arrepiar ver a novas imagens de divulgação do novo &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;Crysis 3&lt;/span&gt;&lt;/b&gt;, esperemos que seja realmente um jogasso, Já que as versões anteriores deixou a desejar em alguns aspectos principalmente Crysis 2 esperávamos mais efeitos e gráficos melhores.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Bom deixando as criticas produtivas de lado vamos comentar sobre a terceira edição de mais um clássico bastante esperado.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://1.bp.blogspot.com/-nFacAgapdvk/V6u9FwgRITI/AAAAAAAAAw4/qRHBuHR9arobE46MmlKcO5CN6MWDKaMMgCLcB/s1600/Crysis-3-Fighters_1920x1080.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://1.bp.blogspot.com/-nFacAgapdvk/V6u9FwgRITI/AAAAAAAAAw4/qRHBuHR9arobE46MmlKcO5CN6MWDKaMMgCLcB/s320/Crysis-3-Fighters_1920x1080.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Rumores dizem que a Electronic Arts deixou alguma pontas soltas em seu próprio catálogo de games, que indicavam que Crysis 3 seria anunciado oficialmente no dia 16 de abril deste ano, porem como já percebemos isso não aconteceu. Eis que a empresa cumpriu a suposta promessa e precisamente hoje (dia 16) o game está confirmado para PlayStation 3, PC e Xbox 360 já no segundo trimestre de 2013.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Tudo bem eu sei P.Q.P só em 2013. Ha pessoal o que é 2013 está logo ali, quando também aguardamos o &lt;b&gt;&lt;i style=&quot;color: red;&quot;&gt;God of War&lt;/i&gt;&lt;/b&gt;&lt;span class=&quot;st&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;: Ascension&lt;/span&gt;&lt;/b&gt; com previsão no final de 2013.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://2.bp.blogspot.com/-cW0IsupiaSE/V6u9T3BSeVI/AAAAAAAAAw8/kw-_yMbppaEGiMK5MhbSU_JCqZx4WsDaQCLcB/s1600/Crysis3_Fields_TrainYard.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;https://2.bp.blogspot.com/-cW0IsupiaSE/V6u9T3BSeVI/AAAAAAAAAw8/kw-_yMbppaEGiMK5MhbSU_JCqZx4WsDaQCLcB/s320/Crysis3_Fields_TrainYard.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span class=&quot;st&quot;&gt;Bom vou para de falar e mostrar o que todo mundo espera ver de &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;Crysis 3.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span class=&quot;st&quot;&gt;Segue abaixo um show de imagens de um novo cenário graficamente falando incrível. Não deixem também de conferir o vídeo com detalhes ainda mais especiais.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span class=&quot;st&quot;&gt;Quem gostou da matéria comente a vontade quem não gostou comente também.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span class=&quot;st&quot;&gt;Até a próxima pessoal.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-ejMLJ1yjUyY/T7R2uogFCKI/AAAAAAAAAPM/Sax0mOQy7Zw/s1600/crysis-3-14.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://1.gvt0.com/vi/iOTauTgHDd0/0.jpg&quot; height=&quot;266&quot; width=&quot;320&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;https://www.youtube.com/v/iOTauTgHDd0&amp;amp;fs=1&amp;amp;source=uds&quot;&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;https://www.youtube.com/v/iOTauTgHDd0&amp;amp;fs=1&amp;amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;background-color: white; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/276751887843484624/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/05/crysis-3-com-data-de-lancamento.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/276751887843484624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/276751887843484624'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/05/crysis-3-com-data-de-lancamento.html' title='Crysis 3 Com data de Lançamento.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://1.bp.blogspot.com/-nFacAgapdvk/V6u9FwgRITI/AAAAAAAAAw4/qRHBuHR9arobE46MmlKcO5CN6MWDKaMMgCLcB/s72-c/Crysis-3-Fighters_1920x1080.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-4371477588637256676</id><published>2012-05-15T19:31:00.001-07:00</published><updated>2012-05-15T19:31:40.517-07:00</updated><title type='text'>É Hoje &gt;&gt;&gt; Acabou de Sair do Forno Diablo 3.</title><content type='html'>Dia 15 de maio será lembrado por muitos pela volta de uma das maiores  franquias do mundo dos games. Depois de quase dez anos de espera,  finalmente &lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/diablo-3.html&quot;&gt;Diablo 3&lt;/a&gt; chega aos PCs. E, para que você entenda um pouco de todo esse sucesso,  preparamos um especial que conta a história da série e explica o motivo  de tanto sucesso.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-A99oJvAAzYo/T7MPhmPRnAI/AAAAAAAAAOg/8lR01cWjMFk/s1600/01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;185&quot; src=&quot;http://1.bp.blogspot.com/-A99oJvAAzYo/T7MPhmPRnAI/AAAAAAAAAOg/8lR01cWjMFk/s320/01.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  &lt;strong&gt;&lt;span style=&quot;color: red;&quot;&gt;O início de uma saga&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;Em 31 de dezembro de 1996, a &lt;strong&gt;Blizzard Entertainment&lt;/strong&gt; deu o pontapé inicial do RPG de ação que revolucionou o mercado de games, &lt;strong&gt;Diablo. &lt;/strong&gt;A primeira versão foi lançada para &lt;strong&gt;PC&lt;/strong&gt;, &lt;strong&gt;Mac&lt;/strong&gt; e &lt;strong&gt;PlayStation&lt;/strong&gt;.&lt;br /&gt;&lt;br /&gt; &lt;div class=&quot;foto componente_materia midia-largura-300&quot;&gt;  &lt;img alt=&quot;diablo_2 (Foto: diablo_2)&quot; height=&quot;265&quot; src=&quot;http://s.glbimg.com/po/tt/f/300x200/2012/05/14/diablo_2.jpg&quot; title=&quot;diablo_2 (Foto: diablo_2)&quot; width=&quot;400&quot; /&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-300&quot; style=&quot;color: red;&quot;&gt;&lt;strong&gt;Diablo (Foto: Divulgação)&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;foto componente_materia midia-largura-300&quot;&gt;&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/div&gt;O jogo foi criado por Max Schaefer, Erich Schaefer, David Brevik, Erick  Sexton e Ken Williams, quando a empresa ainda se chamava Condor Games.  Até então, o grande sucesso da produtora era o jogo &lt;strong&gt;Justice League Task Force&lt;/strong&gt; (&lt;strong&gt;Super Nintendo&lt;/strong&gt; e &lt;strong&gt;Mega Drive&lt;/strong&gt;), que foi desenvolvido em conjunto com a Sunsoft.&lt;br /&gt;   A &lt;strong&gt;Blizzard&lt;/strong&gt; ofereceu uma proposta de compra da  produtora, que foi aceita seis meses antes do lançamento de Diablo. A  empresa passou a se chamar &lt;strong&gt;Blizzard North&lt;/strong&gt;, e as primeiras versões do game&amp;nbsp;venderam mais de 20 milhões de unidades.&lt;br /&gt;   &lt;strong&gt;O enredo de Diablo&lt;/strong&gt;&lt;br /&gt;   A série &lt;strong&gt;Diablo&lt;/strong&gt; começa num tempo de um conflito sem  fim, chamado Guerra Eterna. Os anjos do céu e uma legião do inferno  estão em constante embate. No meio desta batalha, um grupo de anjos  rebeldes criou com a Pedra do Mundo o continente Santuário, que se  tornou uma região de paz escondida. Essa tranquilidade, porém, não durou  muito.&lt;br /&gt;&lt;br /&gt;  A terra foi invadida, e uma caçada violenta da alma dos humanos  começou. Guerreiros foram convocados para explorar a pequena cidade de  Tristram, dominada por Diablo, o Senhor do Terror, e os seus demônios.&lt;br /&gt;   Os jogadores podem contar com a ajuda dos personagens Guerreiro  (Warrior), que um poderoro lutador, mestre das armas de guerra, que  suporta mais danos que as outras classes. Os guerreiros variam dos  bárbaros das terras altas do norte para o nobre Paladins; a Vampira  (Rougue) são as melhores arqueiras de Santuário. Elas tem um maior nível  de magia do que os Guerreiros, não é tão alta como os feiticeiros e  pertencem a um grupo chamado Irmandade do Olho Cego; por último o  Feiticeiro (Sorcerer) é mestre das artes arcanas que é capaz de ter os  maiores níveis de magia. Não necessitam de armas físicas e pertencem ao  Clã de Magia Vizjerei. Essa classe de feiticeiro foi até Tristram tomar  conhecimento de magia que existe na catedral desta pequena cidade.&lt;br /&gt; &lt;div class=&quot;foto componente_materia midia-largura-620&quot;&gt;  &lt;img alt=&quot;Leah aparece com voz em português nos vídeos de Diablo III (Foto: Divulgação) (Foto: Leah aparece com voz em português nos vídeos de Diablo III (Foto: Divulgação))&quot; height=&quot;360&quot; src=&quot;http://s.glbimg.com/po/tt/f/original/2012/04/24/3ayvvm0s.jpg&quot; title=&quot;Leah aparece com voz em português nos vídeos de Diablo III (Foto: Divulgação) (Foto: Leah aparece com voz em português nos vídeos de Diablo III (Foto: Divulgação))&quot; width=&quot;620&quot; /&gt;&lt;strong&gt;&lt;span style=&quot;color: red;&quot;&gt;Leah aparece com voz em português nos vídeos de Diablo 3 (Foto: Divulgação)&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;Tristram é uma pequena cidade onde uma força do mal causou uma  sangrenta guerra civil e exterminou grande parte da população. Há lá uma  catedral, construída sobre as ruínas de um antigo monastério,  preenchida por luzes, sons assustadores e corredores abandonados.&lt;br /&gt;   Um rei louco, um arcebispo misterioso e seu filho perdido viram  elementos de um quebra-cabeças para saber a origem do mal que assola o  lugar. Na cidade há é possível explorar as Catacumbas, as Masmorras, as  Cavernas, e se deparar com criaturas horrendas como o Açougueiro e o  Esqueleto Rei, para depois chegar no Inferno e enfrentar o próprio  Senhor do Terror, o Diablo.&lt;br /&gt;   Em &lt;strong&gt;Diablo 2&lt;/strong&gt;, o herói, sem nome, que derrotou o Senhor  do Terror, Diablo, é amaldiçoado. Aos poucos, a alma do herói é  corrompida pelo demônio, e o guerreiro que venceu a batalha torna-se o  Andarilho Sombrio. Para evitar a volta de Diablo, ele possui uma Pedra  da Alma cravada em sua testa. Ele se afasta da destruída Tristram para  procurar&amp;nbsp;os outros dois demônios – Baal, o Senhor da Destruição, e  Mephisto, o Senhor do Ódio.&lt;br /&gt; &lt;div class=&quot;foto componente_materia midia-largura-620&quot;&gt;  &lt;img alt=&quot;diablo2_2div (Foto: diablo2_2div)&quot; height=&quot;388&quot; src=&quot;http://s.glbimg.com/po/tt/f/620x388/2012/05/14/diablo2_2div.png&quot; title=&quot;diablo2_2div (Foto: diablo2_2div)&quot; width=&quot;620&quot; /&gt;&lt;strong style=&quot;color: red;&quot;&gt;Diablo 2 (Foto: Divulgação)&lt;/strong&gt;&lt;/div&gt;Nesta jornada, legiões de demônios aparecem de forma misteriosa, atacam  as cidades da região e espalham terror pelas terras de Santuário. Com  isso, Diablo fica mais forte. Porém, mesmo com a volta original do  Senhor do Terror e do seu irmão Mephisto, o Senhor do Ódio, não  conseguem derrotar o novo herói. O jogo se passa em cinco locais: Rogue  Encampment, Lut Gholein, Kurast Docks, Pandemonium Fortress e o  Harrogath (disponível apenas na expansão &lt;strong&gt;Lord of Destruction&lt;/strong&gt;).&lt;br /&gt;   Em &lt;strong&gt;Diablo 2: Lord of Destruction&lt;/strong&gt;, a história acontece  em volta de Baal, o Senhor da Destruição, o último dos três irmãos do  Inferno (Diablo, Mephisto e Baal), que segue para a terra dos Bárbaros,  ao norte de Santuário, rumo ao Monte Arreat. Lá vivem os povos bárbaros e  anciões, e naquela região está guardada a Pedra da Terra, que deu  origem à Pedra da Alma, responsável por manter o equilíbrio do Mundo  Mortal e impedir a invasão de demônios.&lt;br /&gt;   Porém, quando o Senhor da Destruição chega a Pedra da Terra, um novo  herói aparece e derrota Baal. Mesmo com a derrota do demônio, a Pedra da  Terra é corrompida, mas o arcanjo Tyrael usa sua espada encantada e  consegue destruir a pedra. Assim, o Mundo Mortal é protegido, mesmo com  grandes mudanças. Por enquanto, a paz é mantida por lá.&lt;br /&gt; &lt;div class=&quot;foto componente_materia midia-largura-620&quot; style=&quot;text-align: center;&quot;&gt;  &lt;img alt=&quot;diablo3_2 (Foto: diablo3_2)&quot; height=&quot;388&quot; src=&quot;http://s.glbimg.com/po/tt/f/620x388/2012/05/14/diablo3_2.jpg&quot; title=&quot;diablo3_2 (Foto: diablo3_2)&quot; width=&quot;620&quot; /&gt;&lt;strong style=&quot;color: red;&quot;&gt;Diablo 3 (Foto: Divulgação)&lt;/strong&gt;&lt;/div&gt;&lt;div style=&quot;color: red; text-align: center;&quot;&gt;  &lt;strong&gt;15 anos depois: Diablo 3&lt;/strong&gt;&lt;/div&gt;&lt;strong&gt;Diablo 3&lt;/strong&gt;&amp;nbsp;começou a ser desenvolvido em 2000, ou seja, oito anos antes do anúncio oficial do jogo na &lt;strong&gt;Blizzcon&lt;/strong&gt;, em 2008, e quinze anos após o lançamento do primeiro jogo.&lt;br /&gt;   Nesta nova versão, a aventura continua em Santuário, que foi salvo das  forças demoníacas por bravos heróis há vinte anos. Os guerreiros que  sobreviveram à guerra contra os exércitos dos Infernos Ardentes acabaram  enlouquecendo. No novo título, os jogadores voltarão mais uma vez a  esta região para enfrentar o mal e suas manifestações.&lt;br /&gt;   Em &lt;strong&gt;Diablo 3&lt;/strong&gt;, o feiticeiro Deckard Cain aparece com sua  sobrinha, Leah, 20 anos depois da destruição da pedra, quando um cometa  de fogo segue em direção à catedral de Tristam. O jogador terá que  descobrir a relação deste cometa com os eventos estranhos que acontecem  naquela região. Lá será possível jogar com cinco classes de heróis  distintos – bárbaro, feiticeiro, arcanista, monge e o caçador de  demônios –, e cada um deles tem uma variedade de feitiços e habilidades.&lt;br /&gt; &lt;div class=&quot;foto componente_materia midia-largura-620&quot; style=&quot;text-align: center;&quot;&gt;  &lt;img alt=&quot;Diablo III (Foto: Divulgação) (Foto: Diablo III (Foto: Divulgação))&quot; height=&quot;388&quot; src=&quot;http://s.glbimg.com/po/tt/f/620x388/2012/05/03/grotesque_620x465.jpg&quot; title=&quot;Diablo III (Foto: Divulgação) (Foto: Diablo III (Foto: Divulgação))&quot; width=&quot;620&quot; /&gt;&lt;strong&gt;&lt;span style=&quot;color: red;&quot;&gt;Diablo 3 (Foto: Divulgação)&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;Durante as aventuras - repletas de batalhas contra monstros e chefes  desafiadores -, os heróis poderão ampliar em experiência e habilidade e  claro comprando itens. A produtora promete uma sequência perfeita de  Diablo 2, com interface fácil, mais ação e jogabilidade mais dinâmica.&lt;br /&gt;   O motor gráfico 3D é inédito e os motores de física, que foram  aperfeiçoados, permitem novos efeitos visuais. O mundo de Santuário terá  novas áreas externas e internas. Além disso, novos ambientes  interativos, com várias armadilhas e obstáculos, foram criados.&amp;nbsp;O jogo  terá quatro opções de dificuldade – Normal, Pesadelo, Tormento e  Inferno.&lt;br /&gt;   E, claro, o modo Hardcore estará presente. Se você não tem medo de  perder o seu personagem para sempre, com direito a uma morte bem  sofrível e trágica, vá para este modo.&amp;nbsp;O jogo em grupo, via &lt;strong&gt;Battle.net&lt;/strong&gt;, também estará disponível nos modos cooperativo e competitivo.&lt;br /&gt;   &lt;strong&gt;Diablo&lt;/strong&gt; &lt;strong&gt;3&lt;/strong&gt; traz uma variedade de  monstros diabólicos e um novo sistema de missões, com opções de  personalização de personagem para uma melhor experiência no RPG de ação.  A &lt;strong&gt;Blizzard&lt;/strong&gt; garante que os fãs vão se surpreender com os desafios do título.&lt;br /&gt; &lt;div class=&quot;foto componente_materia midia-largura-620&quot; style=&quot;text-align: center;&quot;&gt;  &lt;img alt=&quot;Diablo 3 (Foto: Divulgação) (Foto: Diablo 3 (Foto: Divulgação))&quot; height=&quot;388&quot; src=&quot;http://s.glbimg.com/po/tt/f/620x388/2012/04/10/ss167-hires_940x588.jpg&quot; title=&quot;Diablo 3 (Foto: Divulgação) (Foto: Diablo 3 (Foto: Divulgação))&quot; width=&quot;620&quot; /&gt;&lt;strong style=&quot;color: red;&quot;&gt;Diablo 3 (Foto: Divulgação)&lt;/strong&gt;&lt;/div&gt;&lt;div style=&quot;color: red; text-align: center;&quot;&gt;  &lt;strong&gt;Lançamento oficial e edição de colecionador&lt;/strong&gt;&lt;/div&gt;A partir de terça-feira (15), às 04h01, horário de Brasília, os  jogadores brasileiros poderão comprar o jogo no site Battle.net. Alguns  sites de lojas brasileiras já fazem pré-venda com preço sugerido de R$  99.&lt;br /&gt;   Além disso, já está a venda por R$ 349,90 a edição de colecionador de  Diablo 3, que inclui o jogo em DVD-ROM, um crânio de Diablo e drive USB  de 4GB com uma cópia de Diablo 2 e Diablo 2: Lord of Destruction. Há  ainda conteúdos exclusivos para World of Warcraft, StarCraft 2 e Diablo  3, Blu-Ray e DVD com o &lt;em&gt;making-of&lt;/em&gt; do jogo, o livro The Art of  Diablo III e a trilha sonora de Diablo 3, com 25 faixas contendo as  músicas que embalam o novo jogo da série.&lt;br /&gt;   Para comprar uma outra opção de jogo físico, com manual e na caixa,  espere até o dia 7 de junho ou faça a pré-compra no mesmo dia da venda  do jogo online.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;b&gt;Não deixe de Conferir o video abaixo da 3º edição desse jogasso.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://0.gvt0.com/vi/wXwbW3J9hbw/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/wXwbW3J9hbw&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot;  src=&quot;http://www.youtube.com/v/wXwbW3J9hbw&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/4371477588637256676/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/05/e-hoje-acabou-de-sair-do-forno-diablo-3.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/4371477588637256676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/4371477588637256676'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/05/e-hoje-acabou-de-sair-do-forno-diablo-3.html' title='É Hoje &gt;&gt;&gt; Acabou de Sair do Forno Diablo 3.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-A99oJvAAzYo/T7MPhmPRnAI/AAAAAAAAAOg/8lR01cWjMFk/s72-c/01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-8584417387864494904</id><published>2012-05-15T19:18:00.002-07:00</published><updated>2012-05-15T19:18:42.126-07:00</updated><title type='text'>Uau!! Novas imagens e informações sobre FIFA 2013</title><content type='html'>A página oficial de &lt;a href=&quot;http://www.facebook.com/easportsfifabrasil&quot;&gt;&lt;strong&gt;FIFA 13&lt;/strong&gt; no &lt;strong&gt;Facebook&lt;/strong&gt;&lt;/a&gt; divulgou novas imagens do jogo nesta terça-feira (15). Elas mostram os  craques dos times Milan, Juventus, Chelsea e Arsenal em gráficos mais  detalhados, principalmente nas características físicas de cada jogador e  nos ambientes, como arquibancada e o gramado do campo.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-7S8aC-9IEkg/T7MNiy_iwRI/AAAAAAAAAOI/XSnOIY7Qmdo/s1600/01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://3.bp.blogspot.com/-7S8aC-9IEkg/T7MNiy_iwRI/AAAAAAAAAOI/XSnOIY7Qmdo/s320/01.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;  A &lt;strong&gt;EA Sports&lt;/strong&gt; também divulgou novas informações sobre o  jogo, entre elas mudanças radicais no modo Carreira e nas temporadas  ranqueadas Um contra Um - &lt;em&gt;Head-to-head Seasons&lt;/em&gt;. Segunda a  empresa, essas mudanças foram sugeridas pelos próprios fãs do jogo em  uma pesquisa realizada na comunidade oficial do jogo.&lt;br /&gt;   O jogo também contará com mais de 500 clubes oficiais, mas ainda não se  sabe se todos os times da série A do Campeonato Brasileiro estarão  presentes oficialmente. Nas ultimas edições, o &lt;strong&gt;FIFA&lt;/strong&gt; apresentou times genéricos como A. Florianópolis (Avaí) e C. Goiania (Goiás).&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/--Vem-MUZADE/T7MNxivjLEI/AAAAAAAAAOQ/dBoA3UVvGHU/s1600/02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://3.bp.blogspot.com/--Vem-MUZADE/T7MNxivjLEI/AAAAAAAAAOQ/dBoA3UVvGHU/s320/02.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-LpU2wpA9_kQ/T7MOT7TN4XI/AAAAAAAAAOY/SHmRgdEFwZ8/s1600/fifa13-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://3.bp.blogspot.com/-LpU2wpA9_kQ/T7MOT7TN4XI/AAAAAAAAAOY/SHmRgdEFwZ8/s320/fifa13-2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;strong&gt;FIFA 13 &lt;/strong&gt;será lançado no terceiro trimestre de 2012 para os consoles &lt;strong&gt;PS3 &lt;/strong&gt;com suporte ao &lt;strong&gt;PlayStation Move, &lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/xbox-360.html&quot;&gt;Xbox 360&lt;/a&gt;&lt;/strong&gt; com&lt;strong&gt; &lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/kinect.html&quot;&gt;Kinect&lt;/a&gt;&lt;/strong&gt;, &lt;strong&gt;PS Vita&lt;/strong&gt;, &lt;strong&gt;Wii, PC, PS2 , &lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/nintendo-3ds.html&quot;&gt;Nintendo 3DS&lt;/a&gt;, PSP, iPhone, iPad, iPod touch &lt;/strong&gt;e outras plataformas móveis.</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/8584417387864494904/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/05/uau-novas-imagens-e-informacoes-sobre.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8584417387864494904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8584417387864494904'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/05/uau-novas-imagens-e-informacoes-sobre.html' title='Uau!! Novas imagens e informações sobre FIFA 2013'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-7S8aC-9IEkg/T7MNiy_iwRI/AAAAAAAAAOI/XSnOIY7Qmdo/s72-c/01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-7474453492007290047</id><published>2012-05-15T19:11:00.002-07:00</published><updated>2012-05-15T19:11:38.214-07:00</updated><title type='text'>Surgem novas imagens e detalhes de Call of Duty Black Ops 2</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;A edição de junho da revista oficial do &lt;b&gt;PlayStation&lt;/b&gt; no Reino Unido trará uma extensa matéria de dez páginas sobre &lt;u&gt;&lt;b style=&quot;color: blue;&quot;&gt;Call of Duty Black Ops 2 &lt;/b&gt;&lt;/u&gt;Dentro dela estão algumas pequenas imagens em baixa resolução e detalhes, como a inclusão de elementos de sandbox no jogo.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-YblgSGJWFPY/T7MLkC8GhsI/AAAAAAAAANw/dHzYNBgDMwk/s1600/codblackops2opsmuk1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;http://1.bp.blogspot.com/-YblgSGJWFPY/T7MLkC8GhsI/AAAAAAAAANw/dHzYNBgDMwk/s320/codblackops2opsmuk1.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;O chefe da &lt;b&gt;Treyarch&lt;/b&gt;, desenvolvedora do jogo, Mark  Lamia, comentou que a ambientação futurista já estava decidida desde o  começo. Porém, jogadores poderão visitar períodos diferentes através de  flash backs, como uma missão que se passa no Afeganistão.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Foi também confirmado que os metais de terras raras (Rare Earth  Materials) serão parte essencial do conflito entre Estados Unidos e  China no jogo. De acordo com a revista, a narrativa será melhor e  dependendo de suas escolhas, poderá haver finais diferentes.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-DOzSVcfJrB8/T7MLw_FzJUI/AAAAAAAAAN4/ZMqKp7K54TE/s1600/2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;http://1.bp.blogspot.com/-DOzSVcfJrB8/T7MLw_FzJUI/AAAAAAAAAN4/ZMqKp7K54TE/s320/2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Graficamente, a &lt;b&gt;Treyarch&lt;/b&gt; mostrou seus progressos, como  mais detalhes faciais nos personagens, texturas mais complexas para o  ambiente e uma iluminação superior. Na missão no Afeganistão, em que  jogadores utilizam um cavalo, é comentado que um cavalo de verdade foi  utilizado para captura de movimentos.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Pela primeira vez na série &lt;b&gt;Call of Duty&lt;/b&gt;, teremos  partes com mais liberdade, o conhecido estilo sandbox. Em certos pontos  das missões, jogadores serão deixados em um ambiente aberto para  resolverem as mais variadas situações da maneira que acharem melhor.&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-Kb1CmArXUq4/T7MMIr3Vo6I/AAAAAAAAAOA/nZ0OViJzhN4/s1600/3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;http://3.bp.blogspot.com/-Kb1CmArXUq4/T7MMIr3Vo6I/AAAAAAAAAOA/nZ0OViJzhN4/s320/3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;Entre outros pequenos detalhes, foi confirmado que David Mason, filho  de Alex Mason, será um personagem jogável, que o modo de zumbis deverá  ter mais ou menos o dobro de mortos-vivos e que o multiplayer retornará à  sua essência mais básica.&lt;br /&gt;&lt;b&gt;Call of Duty: Black Ops 2&lt;/b&gt; será lançado dia 13 de novembro de 2012 para &lt;b&gt;Xbox 360&lt;/b&gt;, &lt;b&gt;PlayStation 3&lt;/b&gt; e &lt;b&gt;PC&lt;/b&gt;.&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;u&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;Vamos Aguardar esse Jogasso. &lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/7474453492007290047/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/05/surgem-novas-imagens-e-detalhes-de-call.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7474453492007290047'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7474453492007290047'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/05/surgem-novas-imagens-e-detalhes-de-call.html' title='Surgem novas imagens e detalhes de Call of Duty Black Ops 2'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-YblgSGJWFPY/T7MLkC8GhsI/AAAAAAAAANw/dHzYNBgDMwk/s72-c/codblackops2opsmuk1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-5611496159779300971</id><published>2012-02-07T15:05:00.000-08:00</published><updated>2012-02-07T15:05:08.785-08:00</updated><title type='text'>Novo Xbox 720: veja o que a Microsoft pode ter preparado para o console. Em quanto isso  do outro lado será que Sony já tem uma Carta na Manga.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;Muitos rumores sobre o novo &lt;strong&gt;Xbox&lt;/strong&gt; estão rondando pela Internet. Primeiro esperávamos o anúncio para a feira &lt;strong&gt;CES 2012&lt;/strong&gt;,  o que não aconteceu. Agora, os rumores se intensificam, falando sobre  especificações técnicas do suposto aparelho e até mesmo sobre restrições  que o novo console pode apresentar – como uma proteção contra jogos  usados. Segundo o blog norte-americano Kotaku, o novo console, apelidado de &lt;strong&gt;Xbox 720&lt;/strong&gt;,  virá com um tipo de proteção contra jogos de segunda mão, aqueles que  você compra por aí por um preço mais em conta ou pega emprestado com  amigos. O site diz ter obtido a informação de uma “fonte segura”, mas  não soube detalhar como esta solução seria implementada.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-Dp_Qvd5tAiQ/TzGrqZ7uu9I/AAAAAAAAANY/UohRZksnVhs/s1600/1rkaizs2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;250&quot; src=&quot;http://4.bp.blogspot.com/-Dp_Qvd5tAiQ/TzGrqZ7uu9I/AAAAAAAAANY/UohRZksnVhs/s400/1rkaizs2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;  Os jogos usados têm sido motivo constante de reclamação das  desenvolvedoras. Elas alegam que o dinheiro obtido em uma venda de  segunda mão não é revertido para a companhia que criou o produto. Para  combater este mercado foi desenvolvido o “Online Pass”, que bloqueia o  modo online de alguns games &lt;span style=&quot;color: red;&quot;&gt;usados.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;color: red; text-align: center;&quot;&gt;  &lt;a href=&quot;http://forum.techtudo.com.br/perguntas/3328/qual-sera-o-melhor-console-ps4-ou-xbox-720&quot;&gt;&lt;strong&gt;Qual será o melhor console? PS4 ou Xbox 720? Opine em nosso fórum!&lt;/strong&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  Outra novidade do provável console está relacionada com a mídia. Ao que parece, a &lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/microsoft.html&quot;&gt;Microsoft&lt;/a&gt;  finalmente introduzirá o Blu-ray em seus videogames. A mídia seria  utilizada para filmes e jogos, permitindo games ainda maiores (com  capacidades que variam entre 25 e 50GB).&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  A Microsoft também teria planos para “evoluir” seu Kinect na próxima  geração. O acessório já viria com o novo Xbox e também contaria com um  processador embutido, permitindo uma captura e processamento de  movimentos dos jogadores ainda mais apurada. Você consegue imaginar as  possibilidades?&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-jhOfRLyL5pI/TzGrrYjdPHI/AAAAAAAAANg/RVIt3uxn2ec/s1600/uy0uwth5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;238&quot; src=&quot;http://1.bp.blogspot.com/-jhOfRLyL5pI/TzGrrYjdPHI/AAAAAAAAANg/RVIt3uxn2ec/s400/uy0uwth5.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Em notícia relacionada, o blog Fuzil publicou também seus próprios rumores a respeito do &lt;strong style=&quot;color: blue;&quot;&gt;Xbox 720&lt;/strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;.&lt;/span&gt;  Segundo a publicação, o aparelho já estaria em produção desde dezembro,  e o seu processador gráfico já estaria até definido e com um codinome:  Oban.&lt;br /&gt;A tarefa de produzir a GPU ficaria a cargo da IMB e Global Foundries.  As primeiras unidades desta leva de produção seriam enviadas aos  estúdios de jogos já em abril, para que todos tenham tempo de  desenvolver algo para ser mostrado ao público em alguns meses.&lt;br /&gt;O processador gráfico Oban é, supostamente, de alta performance da família &lt;strong&gt;PowerPC&lt;/strong&gt;.  Segundo o blog, ele é similar a uma “GPU modificada da série Southern  Islands ou 7000 da ATI”. Mas não se anime, já que o processo de produção  em massa, ou seja, para intensificar as entregas de kits de  desenvolvimento, seria realizado somente em 2013. Assim, o novo console  só seria lançado no final do próximo ano, quando o &lt;strong&gt;&lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/xbox-360.html&quot;&gt;Xbox 360&lt;/a&gt;&lt;/strong&gt; completa 8 anos no mercado.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-pvESMnEHQHc/TzGsakjUPlI/AAAAAAAAANo/6DifZEUdqS8/s1600/unrealengine.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://4.bp.blogspot.com/-pvESMnEHQHc/TzGsakjUPlI/AAAAAAAAANo/6DifZEUdqS8/s400/unrealengine.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;&lt;div style=&quot;color: blue;&quot;&gt;  &lt;strong&gt;Gráficos incríveis?&lt;/strong&gt;&lt;/div&gt;&lt;div style=&quot;color: blue;&quot;&gt;&lt;br /&gt;&lt;/div&gt;E quanto a poderio gráfico? De acordo com o site&lt;strong&gt; IGN&lt;/strong&gt;, o novo&lt;strong&gt; Xbox&lt;/strong&gt; deve ser seis vezes mais poderoso que o atual &lt;strong&gt;Xbox 360 &lt;/strong&gt;e deve apresentar ainda performance gráfica 20% superior ao que veremos no &lt;strong&gt;Wii U&lt;/strong&gt;, o próximo console da &lt;strong&gt;Nintendo&lt;/strong&gt;, que já promete ser mais poderoso.</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/5611496159779300971/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/02/novo-xbox-720-veja-o-que-microsoft-pode.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/5611496159779300971'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/5611496159779300971'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/02/novo-xbox-720-veja-o-que-microsoft-pode.html' title='Novo Xbox 720: veja o que a Microsoft pode ter preparado para o console. Em quanto isso  do outro lado será que Sony já tem uma Carta na Manga.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-Dp_Qvd5tAiQ/TzGrqZ7uu9I/AAAAAAAAANY/UohRZksnVhs/s72-c/1rkaizs2.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-3758578318912973119</id><published>2012-01-28T10:28:00.000-08:00</published><updated>2012-01-28T10:28:11.180-08:00</updated><title type='text'>Já Ouviu falar em Twisted Metal? O Novo Twisted Metal terá demonstração antes do lançamento</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;Quem nunca jogou ou ouviu falar em Twistd Metal?&lt;br /&gt;Bom você que nunca ouviu falar, vamos tentar explicar super resumidamente o que esse jogasso representa para os Fãns jogadores e usuarios. Twistd Metal é um jogo de corrida que não necessariamente a missão é simplesmente passar a linha de chegada. A missão desse jogo é permanecer vivo num confroto direto entre jogadores e carros super equipados de explosivos da ultima geração.&lt;br /&gt;Twistd Metal teve seu lançamento no famoso PS one, onde conquistou seus fãns pelo estilo do jogo e jogabilidade. Bom confira abaixo detalhes da nova versão para PS3 e disfrute da batalha.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-I8FMCGFnkzk/TyQ8h4rSPoI/AAAAAAAAANI/o8zFxXDMvAw/s1600/twistedmetalmultiplayerdeta.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://2.bp.blogspot.com/-I8FMCGFnkzk/TyQ8h4rSPoI/AAAAAAAAANI/o8zFxXDMvAw/s400/twistedmetalmultiplayerdeta.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;A demo virá com dois modos online disponíveis – Nuke Mode e Death Match  Mode –, além de um nível da campanha para um jogador. Haverá ainda  suporte ao sensor de movimento do DualShock3, chamado de SixAxis. Há um  golpe especial de um dos veículos que permite brincar com o sensor para  atacar seus oponentes.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-iu1ISS0mvYM/TyQ95RnJt5I/AAAAAAAAANQ/Doc1QqfwmA4/s1600/twistedmetalmultijogador_mg_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://2.bp.blogspot.com/-iu1ISS0mvYM/TyQ95RnJt5I/AAAAAAAAANQ/Doc1QqfwmA4/s400/twistedmetalmultijogador_mg_n.jpg&quot; width=&quot;340&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  Este capítulo da famosa série de duelos entre veículos armados  apresenta novamente personagens clássicos como Dollface, Mr. Grimm e  Sweet Tooth, mas de forma bem diferente. Agora, eles são líderes de  gangues, cujos membros são controlados pelos jogadores, que devem se  enfrentar em grandes arenas nos mais diversos veículos.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  &lt;strong&gt;Twisted Metal&lt;/strong&gt; é um dos games exclusivos do &lt;strong&gt;PlayStation 3&lt;/strong&gt; previstos para este ano.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b style=&quot;color: lime;&quot;&gt;Confira o video abaixo&lt;/b&gt;.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://0.gvt0.com/vi/RfIVQynmb6A/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/RfIVQynmb6A&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot;  src=&quot;http://www.youtube.com/v/RfIVQynmb6A&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/3758578318912973119/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/01/ja-ouviu-falar-em-twisted-metal-o-novo.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/3758578318912973119'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/3758578318912973119'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/01/ja-ouviu-falar-em-twisted-metal-o-novo.html' title='Já Ouviu falar em Twisted Metal? O Novo Twisted Metal terá demonstração antes do lançamento'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-I8FMCGFnkzk/TyQ8h4rSPoI/AAAAAAAAANI/o8zFxXDMvAw/s72-c/twistedmetalmultiplayerdeta.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-462142988934289149</id><published>2012-01-28T09:50:00.000-08:00</published><updated>2012-01-28T09:50:12.310-08:00</updated><title type='text'>Resident Evil 6 é o maior projeto da Capcom de todos os tempos</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;O produtor executivo de &lt;strong&gt;&lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/resident-evil-6.html&quot;&gt;Resident Evil 6&lt;/a&gt;&lt;/strong&gt;, Hiroyuki Kobayashi, comentou em uma entrevista que o jogo é o maior projeto da &lt;strong&gt;&lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/capcom.html&quot;&gt;Capcom&lt;/a&gt;&lt;/strong&gt;  de todos os tempos, com mais de 600 pessoas através do mundo envolvidas  no desenvolvimento, sendo 150 delas apenas na matriz da empresa no  Japão.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-slHbNKb0CXc/TyQz_pCVMMI/AAAAAAAAANA/UHZUxYm60LQ/s1600/residentevil6maiorprojetoev.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://2.bp.blogspot.com/-slHbNKb0CXc/TyQz_pCVMMI/AAAAAAAAANA/UHZUxYm60LQ/s400/residentevil6maiorprojetoev.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;O título anteriormente havia sido atribuído à aventura medieval de &lt;strong style=&quot;color: red;&quot;&gt;Dragon’s Dogma&lt;/strong&gt;, o qual na época em que foi anunciado, em 2011, era o maior time já concebido pela &lt;strong style=&quot;color: red;&quot;&gt;Capcom&lt;/strong&gt;&lt;span style=&quot;color: red;&quot;&gt;.&lt;/span&gt; Infelizmente não há números de quantos funcionários trabalharam no jogo para fazer uma comparação.&lt;span style=&quot;font-size: small;&quot;&gt; &lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  Segundo o produtor do game e escritor de &lt;strong&gt;&lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/resident-evil-5.html&quot;&gt;Resident Evil 5&lt;/a&gt;&lt;/strong&gt;,  Yoshiaki Hirabayashi: “Resident Evil 6 não só tem um mundo maior e uma  experiência mais profunda do que você já jogou antes, mas estamos  excitados em dizer que é uma mistura de ação e &lt;em&gt;survival horror&lt;/em&gt; – algo que gostamos de chamar de &lt;em&gt;dramatic horror&lt;/em&gt;”.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  Além disso, houveram comentários por parte do diretor do jogo, Eiichiro Sasaki, que também dirigiu a série paralela &lt;strong&gt;Resident Evil Outbreak&lt;/strong&gt;, dizendo que a história foi criada de maneira intricada, contando com “drama intenso, realismo e reviravoltas surpreendentes”.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: lime;&quot;&gt;Enquanto não sai o Jogasso, vamos apenas desfrutar das cenas do jogo.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://1.gvt0.com/vi/SM4pGVKd5BE/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/SM4pGVKd5BE&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot;  src=&quot;http://www.youtube.com/v/SM4pGVKd5BE&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Resta apenas esperarmos para ter a maior obra de todos os tempos da &lt;strong&gt;Capcom&lt;/strong&gt; em mãos, quando ele for lançado dia 20 de Novembro de 2012 para &lt;strong&gt;&lt;a href=&quot;http://www.techtudo.com.br/tudo-sobre/xbox-360.html&quot;&gt;Xbox 360&lt;/a&gt;&lt;/strong&gt; e &lt;strong&gt;PlayStation 3&lt;/strong&gt;. Uma versão para &lt;strong&gt;PC&lt;/strong&gt; também foi confirmada, ainda sem data específica.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/462142988934289149/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/01/resident-evil-6-e-o-maior-projeto-da.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/462142988934289149'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/462142988934289149'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/01/resident-evil-6-e-o-maior-projeto-da.html' title='Resident Evil 6 é o maior projeto da Capcom de todos os tempos'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-slHbNKb0CXc/TyQz_pCVMMI/AAAAAAAAANA/UHZUxYm60LQ/s72-c/residentevil6maiorprojetoev.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-5323207408845164197</id><published>2012-01-28T09:20:00.000-08:00</published><updated>2012-01-28T09:20:42.070-08:00</updated><title type='text'>COMUNICADO - Blog Games  Voltou..\0/</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Amigos do Blog e Usuarios.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;O &lt;span style=&quot;color: blue;&quot;&gt;Blog Games&lt;/span&gt; esteve inoperante durante uns meses.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt; Por Hackes que conseguiram&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span class=&quot;st&quot; style=&quot;font-family: Arial,Helvetica,sans-serif;&quot;&gt;&lt;em&gt;&lt;/em&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt; o dominio quando o Blog estava dando bons acessos,&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;com muita dificuldade, conseguimos recuperar o Blog novamente. E conto com apoio de todos para ajudar a levantar o Blog novamente.. Ou seja o Blog Games Estar No Ar.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Obrigado..&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Att.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Administrador.&lt;/b&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/5323207408845164197/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2012/01/comunicado-blog-games-voltou0.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/5323207408845164197'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/5323207408845164197'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2012/01/comunicado-blog-games-voltou0.html' title='COMUNICADO - Blog Games  Voltou..\0/'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-7123540192284327036</id><published>2011-06-05T06:04:00.000-07:00</published><updated>2011-06-05T06:04:17.759-07:00</updated><title type='text'>&quot;Saints Row: The Third&quot; chega às lojas em meados de novembro</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;As gangues de &quot;Saints Row: The Third&quot; já tem data para colocarem seus  planos em prática. De acordo com um vídeo divulgado pela produtora THQ, o  novo game da série que apresenta confrontos entre grupos de rua rivais  chega às lojas em 15 de novembro. Com o anúncio da data para o novo game da THQ, o mês de novembro se  torna mais movimentado para os jogadores, tendo em vista que títulos  como &quot;Call of Duty: Modern Warfare 3&quot;, &quot;Battlefield 3&quot; e &quot;The Elder  Scrolls V: Skyrim&quot; estão agendados para o período.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-8AoS19NQDN0/Tet7zj3YD5I/AAAAAAAAAMg/QiPpFqepZqI/s1600/saintsrow316.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://3.bp.blogspot.com/-8AoS19NQDN0/Tet7zj3YD5I/AAAAAAAAAMg/QiPpFqepZqI/s400/saintsrow316.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-Rt8kfn_l1Y8/Tet74derx3I/AAAAAAAAAM0/b2QDezJus10/s1600/saintsrow335.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://3.bp.blogspot.com/-Rt8kfn_l1Y8/Tet74derx3I/AAAAAAAAAM0/b2QDezJus10/s400/saintsrow335.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-2-SNG0j0AUU/Tet75JdLLoI/AAAAAAAAAM4/jJDqrF8nCnQ/s1600/saintsrow336.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-2-SNG0j0AUU/Tet75JdLLoI/AAAAAAAAAM4/jJDqrF8nCnQ/s400/saintsrow336.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Em &quot;Saints Row: The Third&quot; é dado o controle do chefe de uma organização  criminosa de elite. Segundo Danny Bilson, da THQ, &quot;o jogador vai ter  todo o poder dos Third Street Saints para revolucionar o mundo&quot;.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-TxNvpzdpT6M/Tet75-txI0I/AAAAAAAAAM8/lvGLmP-PlRc/s1600/saintsrow337.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://4.bp.blogspot.com/-TxNvpzdpT6M/Tet75-txI0I/AAAAAAAAAM8/lvGLmP-PlRc/s400/saintsrow337.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-nVUlwEiFLbU/Tet724a4HUI/AAAAAAAAAMs/o9liB2GzeQI/s1600/saintsrow333.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://4.bp.blogspot.com/-nVUlwEiFLbU/Tet724a4HUI/AAAAAAAAAMs/o9liB2GzeQI/s400/saintsrow333.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-9IhTWkcT-mI/Tet73vfL56I/AAAAAAAAAMw/veajL60eIog/s1600/saintsrow334.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-9IhTWkcT-mI/Tet73vfL56I/AAAAAAAAAMw/veajL60eIog/s400/saintsrow334.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-k9aVTglivuI/Tet72NjE46I/AAAAAAAAAMo/Tbf3iIDrgYc/s1600/saintsrow331.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://3.bp.blogspot.com/-k9aVTglivuI/Tet72NjE46I/AAAAAAAAAMo/Tbf3iIDrgYc/s400/saintsrow331.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-4WvMUusKHFw/Tet7yr_e7mI/AAAAAAAAAMc/Tu_v8Fp-pfw/s1600/saintsrow305.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://4.bp.blogspot.com/-4WvMUusKHFw/Tet7yr_e7mI/AAAAAAAAAMc/Tu_v8Fp-pfw/s400/saintsrow305.jpg&quot; width=&quot;266&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&quot;&lt;b&gt;Saints Row: The Third&quot; está em desenvolvimento para &lt;span style=&quot;color: blue;&quot;&gt;PlayStation 3, Xbox 360 e PC.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/7123540192284327036/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/06/saints-row-third-chega-as-lojas-em.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7123540192284327036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7123540192284327036'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/06/saints-row-third-chega-as-lojas-em.html' title='&quot;Saints Row: The Third&quot; chega às lojas em meados de novembro'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-8AoS19NQDN0/Tet7zj3YD5I/AAAAAAAAAMg/QiPpFqepZqI/s72-c/saintsrow316.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-4050416067798428915</id><published>2011-05-28T21:25:00.000-07:00</published><updated>2011-05-28T21:25:49.004-07:00</updated><title type='text'>Brasileiro refaz efeitos sonoros de Street Fighter II com a voz.</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;  &lt;b&gt;A criatividade dos brasileiros é ilimitada. O usuário do Youtube, &lt;strong&gt;Sonaje&lt;/strong&gt;,&amp;nbsp;pegou uma luta do clássico game &lt;em&gt;&lt;strong&gt;Street Fighter II&lt;/strong&gt;&lt;/em&gt;, entre Ken e Blanka, e recriou todos os efeitos sonoros com a sua voz.&lt;/b&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;  Será que se a luta fosse entre Sagat e Guile, os nomes dos golpes seriam &quot;Tiger Robocop&quot; e &quot;Alex Full&quot;?&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-y9gpHfFqgbs/TeHJLvTBy2I/AAAAAAAAAMY/A8rfU663vd0/s1600/street_fighter.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;183&quot; src=&quot;http://1.bp.blogspot.com/-y9gpHfFqgbs/TeHJLvTBy2I/AAAAAAAAAMY/A8rfU663vd0/s400/street_fighter.jpg&quot; width=&quot;400&quot; /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;background-color: #666666; color: red; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;u&gt;&lt;b&gt;&lt;span&gt;&lt;span style=&quot;background-color: #444444;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-color: #444444; color: red; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;u&gt;&lt;b&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;background-color: #666666; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;color: red; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Não deixe de conferir o Video logo abaixo!!&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/6g4BEOmB2Dc/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/6g4BEOmB2Dc&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/6g4BEOmB2Dc&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/4050416067798428915/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/brasileiro-refaz-efeitos-sonoros-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/4050416067798428915'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/4050416067798428915'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/brasileiro-refaz-efeitos-sonoros-de.html' title='Brasileiro refaz efeitos sonoros de Street Fighter II com a voz.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-y9gpHfFqgbs/TeHJLvTBy2I/AAAAAAAAAMY/A8rfU663vd0/s72-c/street_fighter.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-8231546476986827373</id><published>2011-05-28T20:13:00.000-07:00</published><updated>2011-05-28T20:13:14.205-07:00</updated><title type='text'>Sony já está trabalhando no PlayStation 4.</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-OyB8PVVki_w/TeG49PyidUI/AAAAAAAAAMU/ka5EbzjuX8c/s1600/ps4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Apesar das constantes afirmações de que esta geração de videogames será  mais longa (algo que na verdade ouvimos praticamente toda geração), a&lt;strong&gt; Sony&lt;/strong&gt;  parece não querer ficar pra trás na corrida dos consoles e já vem  trabalhando no que seria sua próxima plataforma de entretenimento, ou  seja, um &lt;strong&gt;PlayStation 4&lt;/strong&gt;.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-UQeEddMUW2s/TeG4x3fXoPI/AAAAAAAAAMQ/0zvLYvEMOM0/s1600/playstation4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;268&quot; src=&quot;http://1.bp.blogspot.com/-UQeEddMUW2s/TeG4x3fXoPI/AAAAAAAAAMQ/0zvLYvEMOM0/s400/playstation4.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;A declaração escapou sem muita pretensão, talvez não imaginando a  proporção que tomaria, a partir de Masaru Kato, vice-presidente  executivo da &lt;strong&gt;Sony &lt;/strong&gt;e chefe do escritório de finanças,  confirmando durante uma reunião com investidores da empresa que eles já  estariam trabalhando em sua futura plataforma.&amp;nbsp; Isso ocorreu quando investidores questionaram os aumentos constantes no setor de &lt;em&gt;R&amp;amp;D&lt;/em&gt;, sigla para &lt;em&gt;Research &amp;amp; Development&lt;/em&gt;,  ou seja, Pesquisa e Desenvolvimento, ao qual o vice-presidente  executivo respondeu a eles explicando que os aumentos eram provenientes  de gastos visando a produção de um novo console. &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-OyB8PVVki_w/TeG49PyidUI/AAAAAAAAAMU/ka5EbzjuX8c/s1600/ps4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;266&quot; src=&quot;http://1.bp.blogspot.com/-OyB8PVVki_w/TeG49PyidUI/AAAAAAAAAMU/ka5EbzjuX8c/s400/ps4.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;Para o equipamento doméstico o &lt;strong&gt;PlayStation 3 &lt;/strong&gt;ainda  tem uma vida útil, mas esse é um negócio de plataformas, então para a  futura plataforma – quando introduziremos tal produto eu não posso  discutir – nosso trabalho de desenvolvimento já está em andamento, então  os custos estão embutidos aí”, disse Masaru Kato. Inicialmente a &lt;strong&gt;Sony&lt;/strong&gt; desejava que o &lt;strong&gt;PlayStation 3&lt;/strong&gt;  tivesse um ciclo de dez anos no mercado, mas normalmente novas gerações  começam quando uma empresa decide dar a largada e as outras não podem  deixá-la muito tempo sozinha no mercado, sob o risco de chegarem tarde  demais.&amp;nbsp;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Com a &lt;strong&gt;Nintendo&lt;/strong&gt; &lt;a href=&quot;http://www.techtudo.com.br/jogos/noticia/2011/04/wii-2-tem-codinome-project-cafe-e-controle-com-touchscreen.html&quot;&gt;apresentando o sucessor&lt;/a&gt; do &lt;strong&gt;Nintendo Wii &lt;/strong&gt;na &lt;strong&gt;Electronic Entertainment Expo, E3, 2011&lt;/strong&gt;, em Junho, com certeza nenhuma das concorrentes vai querer ficar muito atrás. &lt;/div&gt;&lt;div style=&quot;text-align: right;&quot;&gt; &lt;br /&gt;&lt;b&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Fonte: Eurogamer&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/8231546476986827373/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/sony-ja-esta-trabalhando-no-playstation.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8231546476986827373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8231546476986827373'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/sony-ja-esta-trabalhando-no-playstation.html' title='Sony já está trabalhando no PlayStation 4.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-UQeEddMUW2s/TeG4x3fXoPI/AAAAAAAAAMQ/0zvLYvEMOM0/s72-c/playstation4.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-3301011137124525856</id><published>2011-05-24T20:29:00.000-07:00</published><updated>2011-05-24T20:29:50.804-07:00</updated><title type='text'>Pinguim de &quot;Batman: Arkham City&quot; será brutal e aristocrático, diz Rocksteady</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-a854bawYn5Y/Tdx0dDxBKoI/AAAAAAAAALs/t2dqCBFixBM/s1600/05.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;220&quot; src=&quot;http://3.bp.blogspot.com/-a854bawYn5Y/Tdx0dDxBKoI/AAAAAAAAALs/t2dqCBFixBM/s400/05.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;As ruas de &quot;Batman: Arkham City&quot; ficarão ainda mais perigosas. Oswald  Chesterfield Cobblepot, também conhecido como Pinguim, está livre, leve e  solto para atormentar a cabeça do homem-morcego com seu ar  aristocrático e suas más intenções contra a população de Gotham City. Assim como nos filmes interpretados pelo cavaleiro das trevas de  Gotham, muito se especula sobre o enfoque de personalidade que os vilões  receberão dos produtores e em &quot;Arkham City&quot; não é diferente. Para  responder essa questão, o homem forte do marketing da Rocksteady, Dax  Ginn explicou ao tablóide australiano Sunday Herald um pouco sobre a  personalidade do Pinguim em seu jogo.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-G9W9plt41JQ/Tdx0YJmT7UI/AAAAAAAAALc/MOf2qOktGFY/s1600/01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-G9W9plt41JQ/Tdx0YJmT7UI/AAAAAAAAALc/MOf2qOktGFY/s400/01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&quot;O Pinguim é geralmente retratado de forma aristocrática, como um  cavalheiro falador que sofre delirios distorcidos de grandeza. Então o  fizemos como uma figura realmente horrível, desagradável, mas ele ainda  conta com seus lampejos delirantes de grandeza. O Pinguim se veste bem,  mas com mau gosto. Ele é brutal, mas oferece todos os elementos  fascinantes que acompanharam o personagem ao longo&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-KX3epdLHSps/Tdx0aA5IwuI/AAAAAAAAALk/p59Wd6xYwy8/s1600/03.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://2.bp.blogspot.com/-KX3epdLHSps/Tdx0aA5IwuI/AAAAAAAAALk/p59Wd6xYwy8/s400/03.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-af5GqhVnH0M/Tdx0e5Suy3I/AAAAAAAAALw/S2KN7JQtuag/s1600/06.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;226&quot; src=&quot;http://1.bp.blogspot.com/-af5GqhVnH0M/Tdx0e5Suy3I/AAAAAAAAALw/S2KN7JQtuag/s400/06.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;strong style=&quot;color: blue;&quot;&gt;O retorno do morcego&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Sequência do aclamado &quot;Arkham Asylum&quot;, lançado em 2009, &quot;Batman: Arkham  City&quot; é mais um jogo baseado no universo do Cavaleiro das Trevas criado  pela editora DC Comics.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-xgi38m1tBIQ/Tdx0ZEv6laI/AAAAAAAAALg/CYzm1TsR1rY/s1600/02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://2.bp.blogspot.com/-xgi38m1tBIQ/Tdx0ZEv6laI/AAAAAAAAALg/CYzm1TsR1rY/s400/02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-JPNxjR7G6B8/Tdx0a8f45FI/AAAAAAAAALo/55JbMu_zj8U/s1600/04.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-JPNxjR7G6B8/Tdx0a8f45FI/AAAAAAAAALo/55JbMu_zj8U/s400/04.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;A história do jogo se passa um ano após os eventos do anterior. Quincy  Sharp, ex-diretor do Asilo Arkham, recebeu os créditos por deter o  Coringa, usando essa fama para se tornar prefeito de Gotham City. Como  nem Arkham ou a prisão Blackgate estão em condições para manter os  presos, Sharp compra uma grande parte das favelas de Gotham e arma o  perímetro com mercenários de um grupo chamado Tyger, a fim de criar uma  &quot;Cidade Arkham&quot;.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-8ZbsTFZfdaw/Tdx0jrzJFJI/AAAAAAAAAL8/nVXFSpaxjAc/s1600/09.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-8ZbsTFZfdaw/Tdx0jrzJFJI/AAAAAAAAAL8/nVXFSpaxjAc/s400/09.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-CyYifLQAI1Y/Tdx0h7fC6QI/AAAAAAAAAL4/oWOJUWrMpmk/s1600/08.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;226&quot; src=&quot;http://4.bp.blogspot.com/-CyYifLQAI1Y/Tdx0h7fC6QI/AAAAAAAAAL4/oWOJUWrMpmk/s400/08.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-r6MxXicj4m4/Tdx0mGfjWAI/AAAAAAAAAME/oIMlXGrAdc8/s1600/11.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-r6MxXicj4m4/Tdx0mGfjWAI/AAAAAAAAAME/oIMlXGrAdc8/s400/11.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-62eL-pC0BfQ/Tdx0f1odCjI/AAAAAAAAAL0/ot5WfBYFwEw/s1600/07.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://2.bp.blogspot.com/-62eL-pC0BfQ/Tdx0f1odCjI/AAAAAAAAAL0/ot5WfBYFwEw/s400/07.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Além da aventura principal, o jogo oferece diversas missões paralelas  envolvendo personagens-chave, quebra-cabeças, elementos de estratégia e  uma grande variedade de inimigos. A atmosfera do game promete ser ainda  mais sombria que a do jogo anterior.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-50l-IbAhwz0/Tdx0lJXyKGI/AAAAAAAAAMA/AUNHFWELG6g/s1600/10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-50l-IbAhwz0/Tdx0lJXyKGI/AAAAAAAAAMA/AUNHFWELG6g/s400/10.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-JaN6LyxOlfI/Tdx0oAq6X8I/AAAAAAAAAMM/IndQ1O3CwLw/s1600/13.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-JaN6LyxOlfI/Tdx0oAq6X8I/AAAAAAAAAMM/IndQ1O3CwLw/s400/13.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  &lt;span style=&quot;font-size: large;&quot;&gt;&quot;Batman: Arkham City&quot; tem previsão de lançamento para outubro de 2011 para PlayStation 3. Xbox 360 e PC.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-3t_zIw46vM4/Tdx0nWJaTgI/AAAAAAAAAMI/mlKDefQ38nw/s1600/12.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;226&quot; src=&quot;http://3.bp.blogspot.com/-3t_zIw46vM4/Tdx0nWJaTgI/AAAAAAAAAMI/mlKDefQ38nw/s400/12.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Confira O Video do Jogasso.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/-V1ZF5cNYCs/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/-V1ZF5cNYCs&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/-V1ZF5cNYCs&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt; &lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/3301011137124525856/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/pinguim-de-batman-arkham-city-sera.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/3301011137124525856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/3301011137124525856'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/pinguim-de-batman-arkham-city-sera.html' title='Pinguim de &quot;Batman: Arkham City&quot; será brutal e aristocrático, diz Rocksteady'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-a854bawYn5Y/Tdx0dDxBKoI/AAAAAAAAALs/t2dqCBFixBM/s72-c/05.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-6852914068809787867</id><published>2011-05-22T16:29:00.000-07:00</published><updated>2011-05-22T16:29:05.691-07:00</updated><title type='text'>Usuários de X360 relatam problemas de leitura de disco após nova atualização.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;Nesta semana, a Microsoft disponibilizou uma atualização de sistema para  Xbox 360 que prepara o videogame para usar o modelo de disco XGD3, que  adiciona 1GB de espaço para gravação de informações, e impede a leitura  de &quot;cópias piratas&quot; dos jogos. Porém, algo deu errado e alguns usuários  relataram que após instalar o arquivo em seus consoles o aparelho parou  de reproduzir games originais.&lt;br /&gt;&quot;Após uma recente atualização de sistema, nós descobrimos que um  pequeno número de proprietários de Xbox 360 está com problema para  reproduzir jogos comprados em lojas físicas. Isso se manifesta como um  erro de &#39;disco ilegível&#39; ou &#39;disco incompatível&#39;. Nós já identificamos  esse problema através do Xbox Live e estamos em contato com os  consumidores que foram impactados para substituir seus consoles&quot;, disse a  Microsoft. A divisão americana da Microsoft comunicou que aqueles que estão com  problemas também devem entrar em contato com a empresa para que eles  verifiquem &quot;se o console foi atingido&quot;. Por lá, a companhia vai  substituir os aparalhos afetados pelo novo modelo Xbox 360 S (também  conhecido como &quot;slim&quot;) com disco rígido de 250GB.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-H9mhdLJI_HA/TdmbpDpsACI/AAAAAAAAALY/aYeM4QRxgAU/s1600/Atualiza%25C3%25A7%25C3%25A3o-Xbox-360.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-H9mhdLJI_HA/TdmbpDpsACI/AAAAAAAAALY/aYeM4QRxgAU/s400/Atualiza%25C3%25A7%25C3%25A3o-Xbox-360.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;  &lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;u&gt;Solução&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;Caso algum proprietário de Xbox 360 no Brasil enfrente esse problema, a  Microsoft recomenda entrar em contato por meio do endereço&amp;nbsp;&lt;a href=&quot;http://www.xbox.com/support/contact&quot; target=&quot;_blank&quot; title=&quot;http://www.xbox.com/support/contact&quot;&gt;&lt;u&gt;www.xbox.com/support/contact&lt;/u&gt;&lt;/a&gt;&amp;nbsp;para verificar se o console foi impactado.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;b&gt;Fonte: Uol Jogos &lt;/b&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/6852914068809787867/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/usuarios-de-x360-relatam-problemas-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/6852914068809787867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/6852914068809787867'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/usuarios-de-x360-relatam-problemas-de.html' title='Usuários de X360 relatam problemas de leitura de disco após nova atualização.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-H9mhdLJI_HA/TdmbpDpsACI/AAAAAAAAALY/aYeM4QRxgAU/s72-c/Atualiza%25C3%25A7%25C3%25A3o-Xbox-360.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-4922105653550603374</id><published>2011-05-21T18:49:00.000-07:00</published><updated>2011-05-21T18:49:01.364-07:00</updated><title type='text'>Prévia: Transformers: Dark of the Moon</title><content type='html'>&quot;Dark of the Moon&quot; é um jogo que procura agradar todo tipo de fã de  &quot;Transformers&quot;. O game é produzido pela High Moon Studios, o mesmo de  &quot;War for Cybertron&quot;, lançado em 2010, e suas mecânicas de jogo seguem o  modelo estabelecido nesse jogo, mais voltado para a ação do que para a  exploração de um mundo aberto. Para quem é fã dos filmes do diretor  Michael Bay, &quot;Dark of the Moon&quot; funciona como um aquecimento para o  próximo filme, &quot;O Lado Escuro da Lua&quot;. Por fim, mas não menos  importante, o jogo apresenta uma terceira transformação para cada um dos  robôs, baseada na linha Stealth Force do brinquedo.&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-4bkv-chJt1E/Tdhpu6rA_II/AAAAAAAAAKQ/ERXHvgbtLdM/s1600/01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://3.bp.blogspot.com/-4bkv-chJt1E/Tdhpu6rA_II/AAAAAAAAAKQ/ERXHvgbtLdM/s400/01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;nbsp;O jogo apresenta um cenário bastante variado, com fases na Sibéria,  América do Sul e em Detroit, entre outras locações, que parecem bem  detalhadas, mesmo sem o aspecto exótico das paisagens alienígenas e  robóticas de &quot;War for Cybertron&quot;.&amp;nbsp; A nova paisagem deve afetar o  controle dos veículos. No game anterior, os veículos pareciam flutuar um  pouco acima do solo e a direção, na hora de desviar de obstáculos, era  fácil, com movimentos dignos de ficção científica. Em &quot;Dark Side of the  Moon&quot;, os veículos serão mais parecidos com carros convencionais e isso  será sentido na direção tanto quanto na estética.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-IfvRxQGsFMM/TdhpyElM5dI/AAAAAAAAAKc/ry0O4UXQha4/s1600/04.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://4.bp.blogspot.com/-IfvRxQGsFMM/TdhpyElM5dI/AAAAAAAAAKc/ry0O4UXQha4/s400/04.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;A mecânica central do jogo é a mesma de &quot;War for Cybertron&quot;, em que os  jogadores correm e atiram&amp;nbsp; ao estilo &quot;Gears of War&quot; e mudam de forma com  o toque de um botão. Além da forma robótica e da forma de carro, os  Transformers podem adotar uma terceira forma, chamada &quot;Stealth Force&quot;.  Ao contrário do que o nome sugere - em português, &quot;stealth&quot; significa  furtividade - essa nova forma tem como principal característica o uso de  armamento pesado e pode dar mais opções de ação durante as situações  que surgem pelo caminho do jogador.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-EHELBBf-Tvo/Tdhpv1B_1vI/AAAAAAAAAKU/xNYOP_27ljg/s1600/02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-EHELBBf-Tvo/Tdhpv1B_1vI/AAAAAAAAAKU/xNYOP_27ljg/s400/02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;O multiplayer online também retorna em &quot;Dark of the Moon&quot;, com  modalidades populares como campanha cooperativa, partidas mata-mata em  equipe ou cada um por si e o modo Escalation, de &quot;War for Cybertron&quot;, em  que os jogadores devem trabalhar juntos para sobreviver a ondas  crescentes de inimigos.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-2_EyElV0Dp4/TdhpxD-y_AI/AAAAAAAAAKY/Rr9OOHVmr0Q/s1600/03.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-2_EyElV0Dp4/TdhpxD-y_AI/AAAAAAAAAKY/Rr9OOHVmr0Q/s400/03.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b style=&quot;color: blue;&quot;&gt;&amp;nbsp;Confira o Breve Video.&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://1.gvt0.com/vi/V6t1Hiq06ek/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/V6t1Hiq06ek&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/V6t1Hiq06ek&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/4922105653550603374/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/previa-transformers-dark-of-moon.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/4922105653550603374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/4922105653550603374'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/previa-transformers-dark-of-moon.html' title='Prévia: Transformers: Dark of the Moon'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-4bkv-chJt1E/Tdhpu6rA_II/AAAAAAAAAKQ/ERXHvgbtLdM/s72-c/01.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-1577875639807117411</id><published>2011-05-21T18:25:00.000-07:00</published><updated>2011-05-21T18:25:12.374-07:00</updated><title type='text'>Prévia: Tomb Raider</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;  Assim como no cinema, os videogames buscam no recomeço de suas séries a  inspiração para retomada do sucesso após diversas versões e  continuações de uma franquia. Lançado em 1996, o primeiro &quot;Tomb Raider&quot;  deu início a uma das empreitadas mais famosas dos videogames, mas depois  de diversas continuações e promessas de renovação, somente em 2011 que o  clássico título de exploração vai ganhar um recomeço genuíno.&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-XGLOh_3MzFg/TdhekBWlPKI/AAAAAAAAAJw/LlbyvOZuSNI/s1600/07.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://3.bp.blogspot.com/-XGLOh_3MzFg/TdhekBWlPKI/AAAAAAAAAJw/LlbyvOZuSNI/s400/07.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Recomeçar as aventuras da senhorita Croft é uma tarefa desafiadora para  a Crystal Dynamics. Responsável por recolocar a série nos eixos a  partir de &quot;Tomb Raider: Legend&quot; e reviver o primeiro jogo no bom &quot;Tomb  Raider Anniversary&quot;, agora a produtora terá de provar aos fãs da série  que o recomeço pode ser ainda mais surpreendente do que seus jogos  anteriores – e para a sorte dos fãs da exploradora, as informações  liberadas até o momento são muito animadoras.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  &quot;Personagens icônicos, heroicos ou não, são produtos óbvios de nossos  tempos&quot;, disse o diretor da franquia na Crystal Dynamics, Timothy Longo  Jr à revista GameInformer. &quot;Especialmente com as franquias, elas  precisam estar envolvidas com o seu tempo. Quando isso não acontece, ela  falha. A Crystal é enfática ao dizer &#39;Nós precisamos fazer algo  realmente grande. Algo diferente&#39;&quot;.&lt;/div&gt;&lt;h3&gt;&lt;span style=&quot;color: blue;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;/h3&gt;&lt;h3&gt;&lt;span style=&quot;color: blue;&quot;&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;u&gt;FERIMENTOS GRAVES&lt;/u&gt;&lt;/span&gt;&lt;/h3&gt;&lt;div class=&quot;modtexto left modulos&quot;&gt;&lt;div style=&quot;text-align: right;&quot;&gt;  &lt;/div&gt;&lt;div class=&quot;conteudo&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-rl5NTQvgaik/TdhenFbTgkI/AAAAAAAAAJ0/ZzL361wPZ94/s1600/01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://4.bp.blogspot.com/-rl5NTQvgaik/TdhenFbTgkI/AAAAAAAAAJ0/ZzL361wPZ94/s400/01.jpg&quot; width=&quot;310&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-rl5NTQvgaik/TdhenFbTgkI/AAAAAAAAAJ0/ZzL361wPZ94/s1600/01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Uma das novidades de &quot;Tomb Raider&quot; é que Lara Croft vai se ferir e  terá que tratar de seus machucados. Como isso vai influenciar a mecânica  do jogo é ainda um mistério.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;color: red; text-align: center;&quot;&gt;&amp;nbsp;&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Fonte da juventude&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;   Esqueça o mulherão dos últimos jogos e a semelhança até obvia com  Angelina Jolie. A nova Lara Croft&amp;nbsp; é mais nova, tem 21 anos de idade e,  além de um físico muito diferente, sua personalidade é muito distinta da  que os fãs conhecem. Inexperiente em explorações, a jovem Lara começa a  mostrar sinais de sua persistência em sua primeira grande aventura e  boa parte de suas habilidades somente serão conhecidas após a moça  superar as adversidades.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-mrz8D1wATdA/TdhepfSGJpI/AAAAAAAAAJ8/0a4iAwarI_A/s1600/03.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;222&quot; src=&quot;http://3.bp.blogspot.com/-mrz8D1wATdA/TdhepfSGJpI/AAAAAAAAAJ8/0a4iAwarI_A/s400/03.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Em uma área no litoral do Japão, Lara está em busca de um tesouro,  quando o seu barco é pego por uma grande tempestade.&amp;nbsp; Ela acaba perdida  em uma ilha desconhecida, habitada por pessoas misteriosas. Sozinha e  contando apenas com as habilidades básicas de sobrevivência, ela terá  que lutar por sua vida e, de quebra, entrar para a história da  arqueologia. Na ilha, Lara enfrenta muito mais que habitantes sem um pingo de  hospitalidade: ela vai encarar seus medos e insegurança, tão naturais de  uma jovem de sua idade. Esse cuidado da Crystal Dynamics em dar a Lara  Croft uma personalidade marcante bebe na fonte de &quot;Uncharted&quot;, seu  principal ‘concorrente’ e que tem no herói Nathan Drake um dos melhores  trabalhos de personificação de personagens dos games.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  A aventura vai mostrar Lara abandonando seu sensual shortinho e  adotando uma calça cargo, discreta e muito mais adequada para uma  aventureira em expedição por cavernas. Os seios da moça também perderam  volume, assim como a sua cintura, tudo em prol a medidas mais realistas.  Outro ponto a favor da nova Lara Croft é a captura total de movimentos  do corpo e rosto, que unidos ao trabalho de dublagem, prometem oferecer  feições e movimentos muito realistas em um nível impressionante de  detalhes e emoções. &lt;span style=&quot;color: blue;&quot;&gt;Para completar a experiência, a Crystal Dynamics afirma que a nova Lara  não é invencível. Muito pelo contrário, ela sangra, se machuca e até  chora. E apesar de tudo isso, a jovem ainda encontra forças para seguir  adiante.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-9E8QfR8JkDg/TdhenwGiYyI/AAAAAAAAAJ4/LTwR0NUPER4/s1600/02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://2.bp.blogspot.com/-9E8QfR8JkDg/TdhenwGiYyI/AAAAAAAAAJ4/LTwR0NUPER4/s400/02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;color: red;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-uRfPHp-Ca-U/Tdhesbu0s6I/AAAAAAAAAKE/5dWLHQseRiI/s1600/05.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://2.bp.blogspot.com/-uRfPHp-Ca-U/Tdhesbu0s6I/AAAAAAAAAKE/5dWLHQseRiI/s400/05.jpg&quot; width=&quot;258&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;color: red; text-align: center;&quot;&gt;&lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Sobreviver é a única saída&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Apesar de manter os elementos de aventura com ação, o novo &quot;Tomb  Raider&quot; é descrito pela Crystal Dynamics como um título de &quot;ação com  sobrevivência&quot;.&amp;nbsp; Logo no início, a jovem é apresentada em uma situação  completamente adversa. Presa em um saco de lona pendurado no teto de uma  caverna, Lara não conta com nenhuma ferramenta ou armas em seu poder.&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-size: small;&quot;&gt; &lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;  &amp;nbsp;A personalidade da garota é mostrada desde o início. Um bom exemplo  disso é quando ela se encontra pendurada de ponta cabeça ao lado de  vários corpos cobertos por uma espécie de teia. &quot;Eu não posso morrer! &quot;,  grita desesperadamente a garota ao fitar caveiras colocadas em um  altar. Mais do que isso, o começo do jogo sugere ainda mais drama e  suspense do que os títulos anteriores.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  O alto nível de realismo também é parte integrante da mecânica. Agora,  Lara pode ter o fogo de sua tocha apagado por uma queda da água e ao  longo do caminho, depois de tanto subir e escalar pedras e barrancos,  Lara vai estar ferida com cortes no pulso, braço e pernas. Caso esteja  sem armas, o jogador deverá ficar atento aos barulhos ao seu redor, para  evitar um contato direto com os inimigos. E caso ela dê de cara com um  inimigo, uma perseguição é iniciada com cenas cinematográficas. Com uma  câmera posicionada nas costas da heroína, em que é possível ver as  feições de desespero da jovem quando ela olha para trás.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Os famosos puzzles foram modificados completamente, e forçam o jogador a  pensar em como se comportam alguns elementos do cenário, como o fogo, a  água, a gravidade e os explosivos do local. &amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Além disso, o jogo oferece diferentes formas de se conseguir alcançar  seus objetivos e diversos desfechos, dependendo da escolha do jogador.  Por exemplo, caso uma caverna esteja muito escura, o jogador pode  explodir barris com sua tocha para iluminar o local e encontrar uma  saída. Acontece que muitas vezes esse local é muito estreito, o que pode  acabar matando Lara por asfixia.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Dessa forma, a produtora quer que o jogador se preocupe com Lara,  oferecendo cenas de mortes pesadas e tão bizarras que valeram ao jogo o  selo &quot;M&quot;, ou seja, proibido para menores de 17 anos. Além disso, cuidar  da personagem vai muito além de se livrar dos inimigos, mas alimentá-la,  já que como todo ser humano, a garota precisa beber e comer para ficar  de pé.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-o-zuQL9TfJM/TdheqSTx62I/AAAAAAAAAKA/fdaq24ovAJ8/s1600/04.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;222&quot; src=&quot;http://4.bp.blogspot.com/-o-zuQL9TfJM/TdheqSTx62I/AAAAAAAAAKA/fdaq24ovAJ8/s400/04.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;color: red;&quot;&gt;  &lt;u&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Adeus, mira automática &lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Que as cenas de ação de &quot;Tomb Raider&quot; sempre foram reconhecidas como  uma das melhores partes do jogo, isso ninguém duvida. Acontece que desde  1996 o arcaico sistema de mira automática tirava boa parte do desafio. A  Cystal Dynamics, no entanto, percebeu que isso era um dos pontos fracos  do jogo e está preparando mudanças sensíveis para tornar o jogo mais  competitivo.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Com isso, o estúdio espera aumentar a sensação de desespero em cenas de  alta tensão, principalmente quando Lara se vê frente a frente com um  inimigo e não conta com as armas certas para enfrenta-lo. Entretanto, se  quiser sobreviver ela vai ter que encarar os perigos de frente.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  As cenas de luta fazem parte do processo de sobrevivência e não devem  ser tratadas como um esporte, sugerindo que esses momentos serão muito  mais carregados de tensão e emoção do que em outros jogos de aventura.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  Quanto às armas, Lara deve utilizar os já tradicionais arco e flecha,  pistola e uma espingarda, mas outros itens não convencionais podem ser  encontrados no caminho e, na falta de armas, Lara terá de improvisar até  com elementos do cenário.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-NrK4eZFt3dI/TdhetUbGxpI/AAAAAAAAAKI/w6lTGhcw6WY/s1600/06.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;222&quot; src=&quot;http://1.bp.blogspot.com/-NrK4eZFt3dI/TdhetUbGxpI/AAAAAAAAAKI/w6lTGhcw6WY/s400/06.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;div style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;u&gt;&lt;b&gt;Um mundo para explorar &lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Assim como já anunciado anteriormente, o mundo do novo &quot;Tomb Raider&quot; é  aberto, e o jogador pode se utilizar dos recursos naturais das paisagens  para facilitar a sua exploração. Vira e mexe o jogador pode passar  batido por diversos elementos e tesouros escondidos em busca de ação  pura e simples, mas para os jogadores mais pacientes, a exploração  minuciosa de cada trecho dos cenários pode lhe valer recompensas pela  persistência. Outra adição interessante da mecânica é a possibilidade de Lara evoluir  fisicamente conforme progride no jogo. Isso faz com que ela ganhe mais  resistência e força gradativamente e facilite cada vez mais os seus  movimentos acrobáticos. Além disso, ela pode combinar seus itens e  acessar um novo sistema de aperfeiçoamento de habilidades. Para dificultar um pouco as coisas, o jogo conta com um novo sistema de  física que altera a gravidade das correntes de água e outros elementos  do cenário. Dessa forma, Lara pode ter dificuldade para ultrapassar  certos pontos em que a corrente das águas está mais agitada, ao mesmo  tempo que pode também ter facilidade para passar de outros locais.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;  E para completar com chave de ouro, os cenários contarão com condições  climáticas dinâmicas, o que pode incentivar ainda mais um retorno dos  aventureiros de plantão.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-QQGphHC2r8E/Tdhj0UZ-i7I/AAAAAAAAAKM/zRZ8JIejSIA/s1600/10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;http://3.bp.blogspot.com/-QQGphHC2r8E/Tdhj0UZ-i7I/AAAAAAAAAKM/zRZ8JIejSIA/s640/10.jpg&quot; width=&quot;328&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/HXGkErexvcc/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/HXGkErexvcc&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/HXGkErexvcc&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: right;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;b&gt;&amp;nbsp;Fonte Original: Uol Jogos&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/1577875639807117411/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/previa-tomb-raider.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/1577875639807117411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/1577875639807117411'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/previa-tomb-raider.html' title='Prévia: Tomb Raider'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-XGLOh_3MzFg/TdhekBWlPKI/AAAAAAAAAJw/LlbyvOZuSNI/s72-c/07.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-2776025703496922271</id><published>2011-05-20T20:20:00.000-07:00</published><updated>2011-05-20T20:20:48.078-07:00</updated><title type='text'>The Sims Medieval em 2011.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;Fartos da era moderna onde o são obrigados a manda os vossos &lt;strong&gt;Sims&lt;/strong&gt;  para o trabalho, ou têm de saber gerir uma casa cheia de tecnologia  onde tudo é moldado pelas interacções e preconceitos actuais? Pois bem, a  &lt;strong&gt;EA&lt;/strong&gt; vai levar-vos a viver novas aventuras &lt;strong&gt;Sims&lt;/strong&gt;, mas desta vez na idade média.&lt;br /&gt;&lt;strong&gt;The Sims Medieval&lt;/strong&gt; promete ser uma nova experiência &lt;strong&gt;Sims&lt;/strong&gt;,  pois além de oferecer uma zona temporal bastante diferente, vai&amp;nbsp;dar  ainda a hipótese de criar todo um reino&amp;nbsp;repleto de misticismo e novas  intrigas, que só esta época consegue oferecer.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-WUNxVDgEin0/Tdcs8vbOkoI/AAAAAAAAAJU/QNgRE3guNq4/s1600/1zr2fpx.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;250&quot; src=&quot;http://3.bp.blogspot.com/-WUNxVDgEin0/Tdcs8vbOkoI/AAAAAAAAAJU/QNgRE3guNq4/s400/1zr2fpx.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-IXhULmnF7VY/TdctH0j1d5I/AAAAAAAAAJg/OWfIcgck-6o/s1600/the-sims-3-medieval-pc-game-preview-screenshots.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://4.bp.blogspot.com/-IXhULmnF7VY/TdctH0j1d5I/AAAAAAAAAJg/OWfIcgck-6o/s400/the-sims-3-medieval-pc-game-preview-screenshots.jpg&quot; width=&quot;376&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&quot;A idade média é uma época de intriga, lendas e entusiasmo. Oferece o  cenário perfeito para a equipa devido ao grande número de histórias que  tem para contar. Os &lt;strong&gt;Sims Medieval&lt;/strong&gt; oferece uma nova forma de jogar &lt;strong&gt;Sims&lt;/strong&gt;, que esperamos, venha a agradar os fãs da série, além de que vai oferecer elementos que agradam aos fãs de estratégia e &lt;strong&gt;RPG&lt;/strong&gt;, com o controlo de um reino inteiro e jogabilidade baseada em missões.&quot; Diz &lt;strong&gt;Scott Evans&lt;/strong&gt; da equipa de produção da série &lt;strong&gt;Sims&lt;/strong&gt;.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-GPiyUyXzJEI/TdctHS8npGI/AAAAAAAAAJc/r6BzJmJtFBE/s1600/medieval_02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-GPiyUyXzJEI/TdctHS8npGI/AAAAAAAAAJc/r6BzJmJtFBE/s400/medieval_02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Será que vamos ter aqui uma mistura entre&lt;span style=&quot;background-color: white;&quot;&gt; &lt;/span&gt;&lt;strong style=&quot;background-color: white; color: red;&quot;&gt;&lt;a href=&quot;http://ez.mygames.pt/pc/simulacao/the-sims-3/&quot;&gt;The Sims&lt;/a&gt;&lt;/strong&gt;&lt;span style=&quot;background-color: white; color: red;&quot;&gt;, &lt;/span&gt;&lt;strong&gt;Fable&lt;/strong&gt; e &lt;strong&gt;Black and White&lt;/strong&gt;?  Segundo se sabe, vai ser possível criar o mundo quase de raiz, desde o  seu aspecto até aos objectos, passando ainda pelos habitantes do reino,  enquanto zelam pelas suas vidas e ambições ao estilo &lt;strong&gt;Sims&lt;/strong&gt;.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-upf5C675Acs/TdctGyfwy3I/AAAAAAAAAJY/dLYRXfR8WbM/s1600/medieval_01.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://2.bp.blogspot.com/-upf5C675Acs/TdctGyfwy3I/AAAAAAAAAJY/dLYRXfR8WbM/s400/medieval_01.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-bUhAkTjeuJU/TdctJVZKkpI/AAAAAAAAAJo/Xmh7PXpAmuQ/s1600/the-sims-medieval-fev2011_f03.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;253&quot; src=&quot;http://1.bp.blogspot.com/-bUhAkTjeuJU/TdctJVZKkpI/AAAAAAAAAJo/Xmh7PXpAmuQ/s400/the-sims-medieval-fev2011_f03.jpg&quot; width=&quot;400&quot; /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-dCDSW6ElSac/TdctKX2R33I/AAAAAAAAAJs/TkZSGQCerfk/s1600/the-sims-medieval-fev2011_f09.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://1.bp.blogspot.com/-dCDSW6ElSac/TdctKX2R33I/AAAAAAAAAJs/TkZSGQCerfk/s400/the-sims-medieval-fev2011_f09.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;strong&gt;The Sims Medieval&lt;/strong&gt; foi lançado em &lt;b&gt;&lt;span style=&quot;color: blue;&quot;&gt;Março de 2011&lt;/span&gt;&lt;/b&gt; apenas para &lt;strong&gt;&lt;a href=&quot;http://ez.mygames.pt/pc/&quot;&gt;PC&lt;/a&gt;&lt;/strong&gt; e &lt;strong&gt;Mac&lt;/strong&gt;. Nao deixe de Conferir esse Jogasso. &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; color: red; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Confira o Video com Gráficos surpreendentes.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; color: red; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; color: red; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/NmQATAry07s/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/NmQATAry07s&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/NmQATAry07s&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/2776025703496922271/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/sims-medieval-em-2011.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/2776025703496922271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/2776025703496922271'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/sims-medieval-em-2011.html' title='The Sims Medieval em 2011.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-WUNxVDgEin0/Tdcs8vbOkoI/AAAAAAAAAJU/QNgRE3guNq4/s72-c/1zr2fpx.png" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-2778502482634034155</id><published>2011-05-20T19:49:00.000-07:00</published><updated>2011-05-20T19:49:42.527-07:00</updated><title type='text'>Fase de testes de &#39;Diablo III&#39; para jogadores deve começar em 3 meses</title><content type='html'>&lt;h2 style=&quot;font-weight: normal;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Anúncio foi feito pelo presidente da Blizzard, Mike Morhaime.&lt;br /&gt;Game ainda não tem data de lançamento definida.&lt;/b&gt;&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-F2OSGr268Tc/TdcmFTb_qnI/AAAAAAAAAI4/G7ZESQfZk8k/s1600/diabloiii.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://4.bp.blogspot.com/-F2OSGr268Tc/TdcmFTb_qnI/AAAAAAAAAI4/G7ZESQfZk8k/s400/diabloiii.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;O presidente da Blizzard, Mike Morhaime, afirmou na segunda-feira (9)  que a fase de testes para jogadores do game &quot;Diablo III&quot; deve ser  iniciada dentro de três meses. O jogo de RPG foi anunciado em 2008 e  ainda não tem data de lançamento definida.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  Durante conferência de resultados financeiros da Activision Blizzard,  Morhaime disse que o jogo &quot;está excelente&quot; e que a empresa &quot;está  comprometida e lançar os testes externos no terceiro trimestre de 2011&quot;.  Ele afirmou, ainda, que não há previsão oficial de lançamento do jogo.  &quot;Não queremos comprometer a qualidade do trabalho definindo datas&quot;,  disse.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b style=&quot;color: red;&quot;&gt;Confira o Video!&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/WByqPqwBrzs/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/WByqPqwBrzs&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/WByqPqwBrzs&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;  Com um teste aberto para jogadores, é possível que a Blizzard anuncie  um dia para o lançamento do jogo durante o evento BlizzCon 2011, que  será realizado em outubro. De acordo com o site Kotaku, um slide que  acompanhava o discurso de Morhaime continha a frase de que a Blizzard  estava &quot;tentando de tudo para lançar o game ainda em 2011&quot;.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;color: blue; font-size: large;&quot;&gt;Imagens do Jogasso. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-hExZ3uDnhTQ/Tdcns5o6URI/AAAAAAAAAI8/VJlIETUcTt8/s1600/2_2008-06-30_diablo3_002.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;290&quot; src=&quot;http://1.bp.blogspot.com/-hExZ3uDnhTQ/Tdcns5o6URI/AAAAAAAAAI8/VJlIETUcTt8/s400/2_2008-06-30_diablo3_002.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-Vlc0MXLLQGI/TdcnuiclzfI/AAAAAAAAAJA/iqfU0mzcBkI/s1600/249.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;168&quot; src=&quot;http://1.bp.blogspot.com/-Vlc0MXLLQGI/TdcnuiclzfI/AAAAAAAAAJA/iqfU0mzcBkI/s400/249.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-c_UwmGw5pQg/TdcnvuZYO-I/AAAAAAAAAJE/3v0BpHfbiAI/s1600/diablo-3-screenshot-4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;321&quot; src=&quot;http://3.bp.blogspot.com/-c_UwmGw5pQg/TdcnvuZYO-I/AAAAAAAAAJE/3v0BpHfbiAI/s400/diablo-3-screenshot-4.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-TCwit5rAM08/Tdcny2ydXLI/AAAAAAAAAJI/iYst3D5wkns/s1600/diablo_3_screenshot1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://3.bp.blogspot.com/-TCwit5rAM08/Tdcny2ydXLI/AAAAAAAAAJI/iYst3D5wkns/s400/diablo_3_screenshot1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-S5GPSWTrqII/TdcnzpL7LiI/AAAAAAAAAJM/mA3Jf-8L4yA/s1600/ss108-hires1024x768.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://2.bp.blogspot.com/-S5GPSWTrqII/TdcnzpL7LiI/AAAAAAAAAJM/mA3Jf-8L4yA/s400/ss108-hires1024x768.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-5qxoOy_4zTk/Tdcn1qy7OAI/AAAAAAAAAJQ/0vGSm-YyWuQ/s1600/wizard-5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://2.bp.blogspot.com/-5qxoOy_4zTk/Tdcn1qy7OAI/AAAAAAAAAJQ/0vGSm-YyWuQ/s400/wizard-5.jpg&quot; width=&quot;400&quot; /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/2778502482634034155/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/fase-de-testes-de-diablo-iii-para.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/2778502482634034155'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/2778502482634034155'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/fase-de-testes-de-diablo-iii-para.html' title='Fase de testes de &#39;Diablo III&#39; para jogadores deve começar em 3 meses'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-F2OSGr268Tc/TdcmFTb_qnI/AAAAAAAAAI4/G7ZESQfZk8k/s72-c/diabloiii.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-7784619266750780921</id><published>2011-05-18T07:31:00.000-07:00</published><updated>2011-05-18T07:31:03.860-07:00</updated><title type='text'>Need for Speed: The Run vai cruzar os EUA; Jogo é o primeiro da série a usar cidades reais.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;Em um surpreendente anuncio via nota oficial, a EA apresenta o sucessor  de &quot;Need For Speed: Hot Pursuit&quot;. &quot;Need for Speed: The Run&quot; seguirá os  moldes de seu antecessor, ou seja, combinará a alta velocidade dos  bólidos com a ação frenética de perseguições, sem se prender a simulação  de &quot;Shift&quot;.    A grande diferença de &quot;The Run&quot; para os demais jogos da série, é que  pela primeira vez na franquia, a história será situada em cidades reais.  Assim, a corrida começa na cidade de São Francisco e sua icônica ponte  Golden Gate Bridge, até chegar à Nova Iorque e o imponente Empire State  Building. A EA afirma que o jogador percorrerá grande parte das terras  norte-americanas atravessando o país de oeste a leste. No trajeto, o  carro cruzará fronteiras, desafiará o tráfego nas cidades, passará por  montanhas de gelo e seguirá por desfiladeiros, sempre em alta  velocidade. Mantendo a tendência dos últimos games da série desde &quot;Hot Pursuit&quot;, o  sistema de rede social Autolog estará de volta e, apesar de não dar  detalhes, a EA promete melhorias.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-3jEV95LC2sw/TdPXDt-2yUI/AAAAAAAAAIw/lXqNUDsmbFI/s1600/Need-For-Speed-The-Run.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;212&quot; src=&quot;http://1.bp.blogspot.com/-3jEV95LC2sw/TdPXDt-2yUI/AAAAAAAAAIw/lXqNUDsmbFI/s400/Need-For-Speed-The-Run.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Produzido pelo motor gráfico Frostbite 2, da Dice, &quot;Need for Speed: The  Run&quot; está sob responsabilidade do estúdio Black Box, que promete um  visual incrível dos carros e dos cenários e um roteiro empolgante. Essa é  a chance do Black Box provar o seu valor, já que recentemente perdeu o  seu posto para a Criterion em &quot;Hot Pursuit&quot;. &quot;Esse é o ano em que &#39;Need for Speed&#39; atingirá um novo patamar&quot;, diz o  produtor executivo Jason DeLong. &quot;Acreditamos que &#39;The Run&#39; vai  surpreender o público com sua intensa e envolvente história e sua alta  dose de ação. Mas o jogo não seria nada se não contasse com carrões e  suas perseguições frenéticas, então é isso que temos a oferecer -  corridas explosivas em que o jogador terá de conviver com desastres a  mais de 200 milhas por hora&quot;.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-I894vs5Mlow/TdPXDJLtW0I/AAAAAAAAAIs/_EpnDy68K7I/s1600/gamestyle_xbox-360_need-for-speed-the-run_screenshot1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;224&quot; src=&quot;http://1.bp.blogspot.com/-I894vs5Mlow/TdPXDJLtW0I/AAAAAAAAAIs/_EpnDy68K7I/s400/gamestyle_xbox-360_need-for-speed-the-run_screenshot1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;b&gt;O primeiro vídeo do jogo já está disponível (veja abaixo), e mostra o  desespero de um piloto preso ao carro após uma grave colisão. &quot;Need for  Speed: The Run&quot; chega em 15 de novembro para PlayStation 3, Xbox 360,  PC, Wii e 3DS.&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://1.gvt0.com/vi/_23HBXNZi40/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/_23HBXNZi40&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/_23HBXNZi40&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/7784619266750780921/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/need-for-speed-run-vai-cruzar-os-eua.html#comment-form' title='9 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7784619266750780921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7784619266750780921'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/need-for-speed-run-vai-cruzar-os-eua.html' title='Need for Speed: The Run vai cruzar os EUA; Jogo é o primeiro da série a usar cidades reais.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-3jEV95LC2sw/TdPXDt-2yUI/AAAAAAAAAIw/lXqNUDsmbFI/s72-c/Need-For-Speed-The-Run.jpg" height="72" width="72"/><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-8239077934216297863</id><published>2011-05-15T16:28:00.000-07:00</published><updated>2011-05-15T16:28:56.044-07:00</updated><title type='text'>&quot;PES 2012&quot; traz grandes mudanças para a série, revela produtor da Konami.</title><content type='html'>Será que “Pro Evolution Soccer 12” tem fôlego para alcançar o rival  “FIFA”? Shingo “Seabass” Takatsuka, produtor da série, aposta que sim:  em vídeo liberado nesta sexta-feira (13) pela Konami, Seabass explicou  algumas das novidades da próxima versão da série, dentre elas um sistema  inteligente que irá prever as jogadas do usuário, além de correções que  prometem tornar as partidas mais competitivas.&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-r5rHcRFPJVk/TdBakRfbxqI/AAAAAAAAAIg/qqnuryl5bEA/s1600/PES+2012+cover.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://4.bp.blogspot.com/-r5rHcRFPJVk/TdBakRfbxqI/AAAAAAAAAIg/qqnuryl5bEA/s400/PES+2012+cover.png&quot; width=&quot;303&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;Jogo em equipe:&lt;/span&gt; &lt;/strong&gt;de acordo com Takatsuka, “PES 2011”  tinha o objetivo de dar maior liberdade ao jogador, implementando &lt;span style=&quot;color: red;&quot;&gt; &lt;b&gt;dribles em 360°&lt;/b&gt;&lt;/span&gt;&lt;b&gt; &lt;/b&gt;e passes manuais, mas tais mudanças trouxeram  consequências negativas, pois permitiam que as estrelas de futebol mais  habilidosas vencessem facilmente a defesa adversária. Tendo isso em  vista, a equipe da Konami pensou em uma nova maneira para consertar a  força individual dos jogadores e ainda melhorar os lances em equipe, de  modo que haja um maior leque de possibilidades em jogadas ofensivas e  defensivas.&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-Z3Oi8Lq-t68/TdBamz6r3YI/AAAAAAAAAIk/oaJkX2vzgsw/s1600/pes2012.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;218&quot; src=&quot;http://1.bp.blogspot.com/-Z3Oi8Lq-t68/TdBamz6r3YI/AAAAAAAAAIk/oaJkX2vzgsw/s400/pes2012.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;Decifrando os movimentos do jogador:&lt;/span&gt; &lt;/strong&gt;no ataque, a  implementação de um complexo sistema em grupo possibilitará que os  colegas de time se comportem de modo a prever os movimentos do jogador  que possui a bola. Dessa forma, “PES 2012” irá decifrar o que o usuário  deseja fazer, alterando continuamente o comportamento do time para  fornecer diversos tipos de jogadas, desde um simples passe em  profundidade até lances que envolvam mais de quatro jogadores. Ao  driblar um adversário, por exemplo, outros integrantes do time se  posicionarão para complementar o ataque ou até mesmo enganar a defesa,  simulando uma possível jogada e atraindo os rivais para a armadilha. “O  jogo está agora muito mais próximo do futebol real”, afirmou Takatsuka.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-s-fSdm3KOXw/TdBapGO10bI/AAAAAAAAAIo/aBUukZcgt7E/s1600/ss_preview_ENG_Screenshot_PES_2012_Video_Announcement_02.tif.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-s-fSdm3KOXw/TdBapGO10bI/AAAAAAAAAIo/aBUukZcgt7E/s400/ss_preview_ENG_Screenshot_PES_2012_Video_Announcement_02.tif.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;strong&gt;&lt;span style=&quot;color: blue;&quot;&gt;Defesa inteligente:&lt;/span&gt; &lt;/strong&gt;para manter o equilíbrio com o  novo sistema de ataque, “PES 2012” também terá seus modos de defesa  reformulados. Marcações homem-a-homem serão mais agressivas e os  zagueiros se posicionarão com maior eficiência. Além disso, será mais  fácil roubar a bola do adversário e segurá-la no meio-campo,  possibilitando assim a criação de um estilo de jogo ainda mais  defensivo, da mesma forma como ocorre na realidade quando um time  precisa assegurar a vitória com uma formação focada para o  contra-ataque. “Se melhorarmos o ataque e a defesa, qual será o  resultado? Teremos um jogo mais físico”, completou o produtor.&lt;br /&gt;&lt;div style=&quot;color: blue;&quot;&gt;  &lt;strong&gt;Futebol de raiz&lt;/strong&gt;&lt;/div&gt;Entre as outras novidades, Takatsuka confirmou novos modos de edição e  um maior e mais completo sistema online para os jogadores interagirem de  diferentes maneiras. “PES 2012” será lançado no final do ano para  Playstation 3, Xbox 360, Wii, PC, PSP e PlayStation 2 e terá uma versão  de demonstração alguns meses antes de chegar às lojas.&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; color: red; text-align: center;&quot;&gt;&lt;b&gt;Dê uma olhada nas promessas da Konami: &lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://2.gvt0.com/vi/SL1rQyb_m1Y/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/SL1rQyb_m1Y&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/SL1rQyb_m1Y&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: right;&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Fonte: UolJogos.&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/8239077934216297863/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/pes-2012-traz-grandes-mudancas-para.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8239077934216297863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8239077934216297863'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/pes-2012-traz-grandes-mudancas-para.html' title='&quot;PES 2012&quot; traz grandes mudanças para a série, revela produtor da Konami.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-r5rHcRFPJVk/TdBakRfbxqI/AAAAAAAAAIg/qqnuryl5bEA/s72-c/PES+2012+cover.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-962813292304590715</id><published>2011-05-14T20:10:00.000-07:00</published><updated>2011-05-14T20:10:32.424-07:00</updated><title type='text'>Anunciado Dragon Ball Game Project Age 2011.</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;O nome ainda é provisório, mas no teaser/trailer publicado pela &lt;strong&gt;Namco Bandai,&lt;/strong&gt; que você assiste a seguir, já é possível confirmar que o jogo está sendo desenvolvido para &lt;strong&gt;PS3&lt;/strong&gt; e&lt;strong&gt; Xbox 360&lt;/strong&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-E4Am2c4vRqo/Tc9Dl8FHgRI/AAAAAAAAAIU/eyGBQ2AnRjo/s1600/4dc7b1d93b099.jpg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;186&quot; src=&quot;http://1.bp.blogspot.com/-E4Am2c4vRqo/Tc9Dl8FHgRI/AAAAAAAAAIU/eyGBQ2AnRjo/s400/4dc7b1d93b099.jpg.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Nas poucas cenas presentes em 50 segundos  de vídeo, podemos observar um pouco dos gráficos que apesar de serem  renderizados em 3D, possuem uma pitada de cel shading. Ainda não há  previsão de data para o lançamento mas espera-se maiores informações na&amp;nbsp;&lt;strong&gt;Japan Expo 2011&lt;/strong&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-0EtVBnj32i4/Tc9Dt3C1TZI/AAAAAAAAAIY/qA49P_lYRBQ/s1600/18893.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://1.bp.blogspot.com/-0EtVBnj32i4/Tc9Dt3C1TZI/AAAAAAAAAIY/qA49P_lYRBQ/s400/18893.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-6r_HJ2PDzmg/Tc9D7TMqVRI/AAAAAAAAAIc/T_aNFpQ-FFc/s1600/Dragon-Ball-Game-Project-Age-2011_2011_05-11-11_014.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://4.bp.blogspot.com/-6r_HJ2PDzmg/Tc9D7TMqVRI/AAAAAAAAAIc/T_aNFpQ-FFc/s400/Dragon-Ball-Game-Project-Age-2011_2011_05-11-11_014.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;em&gt;&lt;br /&gt;&lt;a href=&quot;http://www.teknoconsolas.es/&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;&lt;/em&gt; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://1.gvt0.com/vi/bQUvnAIVhAk/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/bQUvnAIVhAk&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/bQUvnAIVhAk&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: right;&quot;&gt;&lt;em&gt;Fonte Original: &lt;a href=&quot;http://www.teknoconsolas.es/&quot; target=&quot;_blank&quot;&gt;Teknoconsolas&lt;/a&gt;&lt;/em&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/962813292304590715/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/anunciado-dragon-ball-game-project-age.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/962813292304590715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/962813292304590715'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/anunciado-dragon-ball-game-project-age.html' title='Anunciado Dragon Ball Game Project Age 2011.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-E4Am2c4vRqo/Tc9Dl8FHgRI/AAAAAAAAAIU/eyGBQ2AnRjo/s72-c/4dc7b1d93b099.jpg.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-8351277568928200848</id><published>2011-05-13T21:30:00.000-07:00</published><updated>2011-05-13T21:30:03.679-07:00</updated><title type='text'>Namco Bandai anuncia &quot;SoulCalibur V&quot;; game chega às lojas em 2012.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;A pancadaria de &quot;SoulCalibur&quot; evoluiu na quarta edição, mas era evidente  que a Namco Bandai não pararia por aí. Em uma série de anúncios  realizados durante uma conferência com membros da imprensa, a produtora  anunciou que está trabalhando em &quot;SoulCalibur V&quot;.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-spnfJmuW2dc/Tc4Em6JJkwI/AAAAAAAAAIQ/TB38Jl-jiaM/s1600/SoulcaliburV_TeaserImage.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;216&quot; src=&quot;http://1.bp.blogspot.com/-spnfJmuW2dc/Tc4Em6JJkwI/AAAAAAAAAIQ/TB38Jl-jiaM/s400/SoulcaliburV_TeaserImage.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;Com lançamento marcado para algum dia de 2012 em versões para  PlayStation 3 e Xbox 360, &quot;SoulCalibur V&quot; está situado 17 anos após os  eventos de &quot;SoulCalibur IV&quot; e mostra a jornada de Patroklos, filho de  Sophitia Alexandra. A lista de lutadores e as (possíveis) adições para o  novo game não foram anunciadas.&lt;br /&gt;&lt;br /&gt;&quot;&#39;SoulCalibur V&#39; se tornou realidade graças ao suporte e paixão de  todos [os jogadores]. O time foi desfeito após &#39;SCBD&#39; [&#39;SoulCalibur:  Broken Destiny&#39;, para PSP], então gostaria de agradecer a todos os fãs&quot;,  escreveu Daishi Odashima, designer da Namco Bandai, em mensagem no  Twitter.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-2NL8JRdrc3s/Tc4EfUlGnRI/AAAAAAAAAIM/hQDXy_BF8L8/s1600/dead_or_alive_4_08_1600x1200.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://3.bp.blogspot.com/-2NL8JRdrc3s/Tc4EfUlGnRI/AAAAAAAAAIM/hQDXy_BF8L8/s400/dead_or_alive_4_08_1600x1200.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&amp;nbsp;Além de &quot;SoulCalibur V&quot;, a produtora também anunciou que trabalha em  &quot;Tales of Graces&quot; para PlayStation 3, no remake de &quot;Tales of Abyss&quot; para  Nintendo 3DS, em &quot;Naruto Shippuden Ultimate Ninja Impact&quot; para PSP e no  filme em computação gráfica &quot;Tekken: Blood Vengeance&quot;. Somando a isso, a  empresa revelou que &quot;Ace Combat: Assault Horizon&quot; chega às lojas  americanas em 11 de outubro.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;b&gt;Prévia do Jogo.&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/kqVonbh8F7M/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/kqVonbh8F7M&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/kqVonbh8F7M&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;color: blue; text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/8351277568928200848/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/namco-bandai-anuncia-soulcalibur-v-game.html#comment-form' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8351277568928200848'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8351277568928200848'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/namco-bandai-anuncia-soulcalibur-v-game.html' title='Namco Bandai anuncia &quot;SoulCalibur V&quot;; game chega às lojas em 2012.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-spnfJmuW2dc/Tc4Em6JJkwI/AAAAAAAAAIQ/TB38Jl-jiaM/s72-c/SoulcaliburV_TeaserImage.jpg" height="72" width="72"/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-1879187891702911609</id><published>2011-05-13T21:16:00.000-07:00</published><updated>2011-05-13T21:16:59.105-07:00</updated><title type='text'>Erro na Google - Retirou o comentários de meus seguidores, Peço Desculpas.</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/-eYblj0F5ciM/Tc4BExipa7I/AAAAAAAAAII/K4qfiCiTZfs/s1600/blogger.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;120&quot; src=&quot;http://4.bp.blogspot.com/-eYblj0F5ciM/Tc4BExipa7I/AAAAAAAAAII/K4qfiCiTZfs/s400/blogger.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span&gt;Lamentamos muito que os nossos usuários não podem  publicar no Blogger agora. Temos revertido a versão de manutenção de  ontem e, como resultado, &lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;postagens e comentários de todos os usuários  feitos após às 11h37 (horário de Brasília) de quarta-feira 11 de maio de  2011 foram removidos.&lt;/span&gt;&lt;/b&gt; Para o Blogger voltar ao normal, tivemos que  reverter para uma versão estável. Fizemos um backup das postagens e  esperamos que tudo volte ao normal em breve. &lt;/span&gt;&lt;br /&gt;&lt;span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span&gt;Mais  uma vez, pedimos desculpas que isso tenha acontecido e os nossos  engenheiros estão trabalhando muito para o Blogger voltar ao normal e  restaurar as suas postagens e comentários. &lt;/span&gt;&lt;br /&gt;&lt;span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span&gt;Vamos mantê-los informados.&lt;/span&gt;&lt;br /&gt;&lt;span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span&gt;A equipe do Blogger.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/1879187891702911609/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/erro-na-google-retirou-o-comentarios-de.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/1879187891702911609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/1879187891702911609'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/erro-na-google-retirou-o-comentarios-de.html' title='Erro na Google - Retirou o comentários de meus seguidores, Peço Desculpas.'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-eYblj0F5ciM/Tc4BExipa7I/AAAAAAAAAII/K4qfiCiTZfs/s72-c/blogger.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-7704900201290936917</id><published>2011-05-11T17:55:00.000-07:00</published><updated>2011-05-13T13:42:58.073-07:00</updated><title type='text'>Dragon Age 2 - Novos DLCs para todas as classes de guerreiros</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;em&gt;A Bioware está lançando três DLCs com itens para o Dragon Age 2.  Cada DLC é específico para as três classes do jogo: Warriors, Rogues e  Mages.&lt;/em&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/-WQAjJ3rlLAU/TcswX_1ASUI/AAAAAAAAAIE/B4Zk7728Lw0/s1600/da2_pack_02.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;252&quot; src=&quot;http://3.bp.blogspot.com/-WQAjJ3rlLAU/TcswX_1ASUI/AAAAAAAAAIE/B4Zk7728Lw0/s400/da2_pack_02.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;em&gt;&amp;nbsp; &lt;/em&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Cada pacote contém novos itens, armas e armaduras e uns brindezinhos a mais.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;As DLCs custam cada uma 240 Bioware points no PC, 240 MS points ou  US$3, na PSN. Ou se desejar, pode comprar as três DLC´s de uma vez só  por 400 Bioware Points, 400 MS Points ou US$5, na PSN.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://2.gvt0.com/vi/jlACgYHtWCI/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/jlACgYHtWCI&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/jlACgYHtWCI&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/7704900201290936917/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/dragon-age-2-novos-dlcs-para-todas-as.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7704900201290936917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/7704900201290936917'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/dragon-age-2-novos-dlcs-para-todas-as.html' title='Dragon Age 2 - Novos DLCs para todas as classes de guerreiros'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-WQAjJ3rlLAU/TcswX_1ASUI/AAAAAAAAAIE/B4Zk7728Lw0/s72-c/da2_pack_02.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-112513246313416949</id><published>2011-05-11T17:43:00.000-07:00</published><updated>2011-05-13T13:42:58.164-07:00</updated><title type='text'>Square-Enix confirma Hitman: Absolution para 2012</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;A Square-Enix confirmou que Hitman: Absolution será o novo &lt;a href=&quot;http://www.gametotal.com.br/blog/2011/05/10/square-enix-confirma-hitman-absolution-para-2012/#&quot; style=&quot;border-bottom: 1px dotted; color: #990000; text-decoration: underline;&quot;&gt;game&lt;/a&gt; da série do matador Mr. 47. O nome do jogo já havia aparecido em uma patente registrada pela companhia.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;As informações preliminares dão conta de que o game colocará o  Agente 47 “no centro de uma obscura conspiração”, e que, pela primeira  vez na série, o &lt;a href=&quot;http://www.gametotal.com.br/blog/2011/05/10/square-enix-confirma-hitman-absolution-para-2012/#&quot; style=&quot;border-bottom: dotted 1px; color: #990000; cursor: hand; text-decoration: underline;&quot;&gt;jogador&lt;/a&gt; poderá explorar “outras partes do universo Hitman”.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;O &lt;a href=&quot;http://www.gametotal.com.br/blog/2011/05/10/square-enix-confirma-hitman-absolution-para-2012/#&quot; style=&quot;border-bottom: dotted 1px; color: #990000; cursor: hand; text-decoration: underline;&quot;&gt;jogo&lt;/a&gt;  chega só em 2012 para PC, Xbox 360 e PS3, mas será mostrado à portas  fechadas durante a E3 2011, que acontece entre os dias 7 e 9 de junho,  em Los Angeles. GameTV estará lá para conferir tudo e trazer as  novidades.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-35wQVHkyx2o/Tcstpv_j3PI/AAAAAAAAAIA/7KIRADCxx3M/s1600/hitman.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;195&quot; src=&quot;http://2.bp.blogspot.com/-35wQVHkyx2o/Tcstpv_j3PI/AAAAAAAAAIA/7KIRADCxx3M/s400/hitman.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;A franquia começou em 2000 nos PCs, com Hitman: Codename 47, com  continuações lançadas em 2002 e 2004. A versão mais recente é Hitman:  Blood Money, que chegou em 2006 para PC, Xbox 360 e PS3.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Infelismente, conseguimos apenas pequenos trechos, que mostra como devera ser o novo jogo. logicamente deixando um certo suspense de arrepiar. Confira.&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/aFoC4q0Gvrc/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/aFoC4q0Gvrc&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/aFoC4q0Gvrc&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/112513246313416949/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/square-enix-confirma-hitman-absolution.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/112513246313416949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/112513246313416949'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/square-enix-confirma-hitman-absolution.html' title='Square-Enix confirma Hitman: Absolution para 2012'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-35wQVHkyx2o/Tcstpv_j3PI/AAAAAAAAAIA/7KIRADCxx3M/s72-c/hitman.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8012865921063055436.post-8459383787389688157</id><published>2011-05-10T16:30:00.000-07:00</published><updated>2011-05-10T16:32:50.559-07:00</updated><title type='text'>Rage - Será Exclusivo para PC?</title><content type='html'>&lt;div class=&quot;materia-titulo&quot;&gt;&lt;h1 class=&quot;entry-title&quot;&gt;Rage deverá ser o paraíso das modificações.&lt;/h1&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Se os gráficos belíssimos do &lt;b&gt;Rage&lt;/b&gt;, seu vasto mundo para ser explorado, os elementos de RPG e a típica ação que só a &lt;b&gt;id Software&lt;/b&gt;  sabe proporcionar não são o bastante para chamar a atenção dos  apaixonados por jogos de tiro em primeira pessoas, ao menos aqueles que  gostam de brincar com a engine dos games encontrará nele um ótimo  passatempo. Segundo Tim Willits, diretor criativo do jogo, quando a versão para &lt;b&gt;PC&lt;/b&gt;  for lançada, virá com o mesmo conjunto de ferramentas usadas pelo  estúdio para desenvolvê-lo e embora criar algo muito diferente não será  fácil, qualquer um poderá brincar com o editor de fases.&amp;nbsp; &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;“Chame o console, digite ‘&lt;b&gt;id studio&lt;/b&gt;’, aperte o enter e então bam! Aí estão todas as ferramentas de que precisa. Construir fases do zero será mais difícil, porque teremos um sistema de  camadas em algumas das fases. Eu posso prever alguém modificando  Wellspring [uma cidade do jogo] e adicionando personagens, lhes dando  vozes diferentes.” &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/-aYBgQ6JNtZw/TcnJmMcRYgI/AAAAAAAAAHc/gsU0dxGw0PQ/s1600/rage.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;222&quot; src=&quot;http://2.bp.blogspot.com/-aYBgQ6JNtZw/TcnJmMcRYgI/AAAAAAAAAHc/gsU0dxGw0PQ/s400/rage.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Permitir a criação de modificações de jogos é uma prática bastante antiga na indústria e fez com que jogos como &lt;b&gt;Doom&lt;/b&gt; e &lt;b&gt;Half-Life&lt;/b&gt; fizessem anda mais sucesso e poder mexer “nos bastidores” de uma motor tão poderoso quanto a &lt;b&gt;idTech 5&lt;/b&gt;  certamente deixará muita gente feliz, no entanto, os verdadeiros  privilegiados com isso podem ser os jogadores, que provavelmente verão a  vida útil do game aumentar consideravelmente.&amp;nbsp;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Caso você ainda não tenha visto o &lt;b&gt;Rage&lt;/b&gt; em ação, o  trailer abaixo mostra um pouco da sua jogabilidade e serve para deixar  muita gente contando as horas para que setembro chegue logo. &lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://0.gvt0.com/vi/n5rGrI-YbMw/0.jpg&quot; height=&quot;266&quot; width=&quot;320&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/n5rGrI-YbMw&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/n5rGrI-YbMw&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: right;&quot;&gt;Fonte: TechTudo. &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://santhyago06.blogspot.com/feeds/8459383787389688157/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://santhyago06.blogspot.com/2011/05/novo-rage-sera-exclusivo-para-pc.html#comment-form' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8459383787389688157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8012865921063055436/posts/default/8459383787389688157'/><link rel='alternate' type='text/html' href='http://santhyago06.blogspot.com/2011/05/novo-rage-sera-exclusivo-para-pc.html' title='Rage - Será Exclusivo para PC?'/><author><name>Marcos Thyago</name><uri>http://www.blogger.com/profile/05753630030337157877</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-aYBgQ6JNtZw/TcnJmMcRYgI/AAAAAAAAAHc/gsU0dxGw0PQ/s72-c/rage.jpg" height="72" width="72"/><thr:total>4</thr:total></entry></feed>