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about Linux, Ubuntu &amp; Open Source Softwares.The blog covers desktop &amp; netbook editions and different desktop environments like GNOME &amp; KDE. </feedburner:browserFriendly><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-647401152113338660</guid><pubDate>Sun, 14 Apr 2013 03:55:00 +0000</pubDate><atom:updated>2013-04-14T09:28:47.541+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Jedi Knight</category><category domain="http://www.blogger.com/atom/ns#">Jedi Academy</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Open Source Games</category><category domain="http://www.blogger.com/atom/ns#">Jedi Outcast</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>Jedi Outcast Linux Port is in the Works</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
After Disney shut down LucasArts recently, Raven Software open sourced Star Wars Jedi Knight II: Jedi Outcast and Jedi Academy.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
The source code was made available on SourceForge, however it was pulled down after few days as some proprietary stuff was included in the public repository.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Raven Software may upload the source code again after sorting out legal issues. However, community is already working on improving the game.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
One such project is &lt;b&gt;&lt;a href="https://github.com/Razish/OpenJK"&gt;OpenJK&lt;/a&gt;&lt;/b&gt;, which aims to improve Jedi Academy. All proprietary parts has been stripped off from this repository.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
In another effort,&amp;nbsp;Jochen Leopold is porting Jedi Outcast to Linux. He &lt;b&gt;&lt;a href="https://plus.google.com/110109595966784702846/posts/8xLi5xxfx8C"&gt;posted&lt;/a&gt;&lt;/b&gt; a screenshot of the game running on Ubuntu.&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-lZs2Ql_b9EA/UWonqGZ1TbI/AAAAAAAAF9o/OIYxa3xAFG4/s1600/JediOutcast-LinuxPort_InGame.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-lZs2Ql_b9EA/UWonqGZ1TbI/AAAAAAAAF9o/OIYxa3xAFG4/s400/JediOutcast-LinuxPort_InGame.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
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Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/I3hk4x3llTc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/I3hk4x3llTc/jedi-outcast-linux-port-is-in-works.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-lZs2Ql_b9EA/UWonqGZ1TbI/AAAAAAAAF9o/OIYxa3xAFG4/s72-c/JediOutcast-LinuxPort_InGame.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/04/jedi-outcast-linux-port-is-in-works.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-7728568038947851549</guid><pubDate>Fri, 05 Apr 2013 17:52:00 +0000</pubDate><atom:updated>2013-04-05T23:26:08.099+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Dell</category><category domain="http://www.blogger.com/atom/ns#">Alienware</category><category domain="http://www.blogger.com/atom/ns#">Ubuntu</category><title> Dell Launches Alienware X51 Ubuntu Gaming Desktop</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-y8em9xTk-E8/UV8OzK3L_xI/AAAAAAAAF9Y/Yo1bi_K7lC8/s1600/Dell+Ubuntu+Gaming+Desktop+Alienware.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="197" src="http://3.bp.blogspot.com/-y8em9xTk-E8/UV8OzK3L_xI/AAAAAAAAF9Y/Yo1bi_K7lC8/s400/Dell+Ubuntu+Gaming+Desktop+Alienware.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Dell has launched &lt;b&gt;&lt;a href="http://alienware.com/ubuntu/"&gt;Alienware X51 Ubuntu gaming desktop&lt;/a&gt;&lt;/b&gt;. Alienware customers can now choose either Windows or Ubuntu when buying a new X51.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Ubuntu option is initially available to US customers only and the price starts from $599. Detailed specifications can be found &lt;b&gt;&lt;a href="http://alienware.com/ubuntu/"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=8O5bGtuK868:_f903TBBCfE:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=8O5bGtuK868:_f903TBBCfE:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=8O5bGtuK868:_f903TBBCfE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=8O5bGtuK868:_f903TBBCfE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=8O5bGtuK868:_f903TBBCfE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=8O5bGtuK868:_f903TBBCfE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=8O5bGtuK868:_f903TBBCfE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=8O5bGtuK868:_f903TBBCfE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=8O5bGtuK868:_f903TBBCfE:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/8O5bGtuK868" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/8O5bGtuK868/dell-launches-alienware-x51-ubuntu.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-y8em9xTk-E8/UV8OzK3L_xI/AAAAAAAAF9Y/Yo1bi_K7lC8/s72-c/Dell+Ubuntu+Gaming+Desktop+Alienware.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/04/dell-launches-alienware-x51-ubuntu.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-3148489994611469467</guid><pubDate>Thu, 04 Apr 2013 18:23:00 +0000</pubDate><atom:updated>2013-04-04T23:59:33.962+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Valve</category><title>Valve on Porting Source Engine to Linux, Android Next</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: justify;"&gt;
At the GPU Technology Conference, Valve recently talked about their experience of porting Source Engine to Linux.&lt;/div&gt;
&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: justify;"&gt;
The slides from the session are now available, you can have a look at these slides from &lt;b&gt;&lt;a href="https://developer.nvidia.com/sites/default/files/akamai/gamedev/docs/Porting%20Source%20to%20Linux.pdf"&gt;here&lt;/a&gt;&lt;/b&gt;.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
According to Valve, both Linux and mobile gaming markets are growing rapidly and they are working on an Android port of Source engine. They also talked about some differences in Android and Linux development. However, their current focus is getting Linux + OpenGL implementation of Source engine as mature as possible.&lt;br /&gt;
&lt;br /&gt;
Valve said that Linux is a stepping stone to mobile market. It is too complicated to directly port any x86-Direct3D-based games to Android. If their games work on Linux, porting to android is relatively simple and thus opens up the big smartphones and tablets&amp;nbsp;market&amp;nbsp;with&amp;nbsp;relatively&amp;nbsp;little effort. Ultimately their main focus is on OpenGL as a platform independent 3D graphics interface.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
A detailed coverage on the talk and Android specific slides can be found on &lt;b&gt;&lt;a href="http://www.4gamer.net/games/107/G010729/20130322107/"&gt;4Gamer&lt;/a&gt;&amp;nbsp;&lt;/b&gt;and&amp;nbsp;&lt;b&gt;&lt;a href="http://www.heise.de/newsticker/meldung/GTC-2013-Fuer-Valve-ist-Linux-Spieleportierung-Sprungbrett-zu-Android-1827868.html"&gt;Heise&lt;/a&gt;&lt;/b&gt;.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Further details are&amp;nbsp;available&amp;nbsp;on &lt;b&gt;&lt;a href="http://www.reddit.com/r/linux_gaming/comments/1bnaoh/valves_gdc_talk_slides_porting_source_to_linux/c98cajl"&gt;reddit thread&lt;/a&gt;&lt;/b&gt;, where one of the Nvidia developers (who is helping Valve in Linux port of Source Engine) has done a mini 'Ask Me Anything' (AMA) session.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=knaUF96EB58:Tx9T6e19KCY:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=knaUF96EB58:Tx9T6e19KCY:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=knaUF96EB58:Tx9T6e19KCY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=knaUF96EB58:Tx9T6e19KCY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=knaUF96EB58:Tx9T6e19KCY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=knaUF96EB58:Tx9T6e19KCY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=knaUF96EB58:Tx9T6e19KCY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=knaUF96EB58:Tx9T6e19KCY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=knaUF96EB58:Tx9T6e19KCY:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/knaUF96EB58" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/knaUF96EB58/valve-on-porting-source-engine-to-linux.html</link><author>noreply@blogger.com (Nitesh)</author><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/04/valve-on-porting-source-engine-to-linux.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-1109284835243904069</guid><pubDate>Thu, 28 Mar 2013 05:05:00 +0000</pubDate><atom:updated>2013-03-28T10:47:16.923+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Daily Builds</category><category domain="http://www.blogger.com/atom/ns#">Ubuntu</category><title>Ubuntu 13.04 Daily Build Mirrors</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
The latest build of Ubuntu 13.04 daily iso image can be downloaded from &lt;b&gt;&lt;a href="http://cdimage.ubuntu.com/daily-live/current/"&gt;official Ubuntu cdimage server&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
However, I found downloading from this server to be&amp;nbsp;extremely&amp;nbsp;slow. So, I tried some mirrors and now the daily image is downloading at full speed.&lt;/div&gt;
&lt;br /&gt;
If you are facing similar issues, try the following mirrors:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://mirrors.med.harvard.edu/ubuntu-cdimage/daily-live/current/"&gt;http://mirrors.med.harvard.edu/ubuntu-cdimage/daily-live/current/&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://147.32.127.222/MIRRORS/ubuntu-cdimage/daily-live/current/"&gt;http://147.32.127.222/MIRRORS/ubuntu-cdimage/daily-live/current/&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://ftp.sh.cvut.cz/MIRRORS/ubuntu-cdimage/daily-live/current/"&gt;http://ftp.sh.cvut.cz/MIRRORS/ubuntu-cdimage/daily-live/current/&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://mirror.leaseweb.com/ubuntu-cdimage/daily-live/current/"&gt;http://mirror.leaseweb.com/ubuntu-cdimage/daily-live/current/&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://askubuntu.com/questions/30567/is-there-a-mirror-for-the-daily-natty-iso-daily-live-current-in-asia"&gt;via AskUbuntu&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=b0CmGAteeHs:30mfv0pIwsY:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=b0CmGAteeHs:30mfv0pIwsY:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=b0CmGAteeHs:30mfv0pIwsY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=b0CmGAteeHs:30mfv0pIwsY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=b0CmGAteeHs:30mfv0pIwsY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=b0CmGAteeHs:30mfv0pIwsY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=b0CmGAteeHs:30mfv0pIwsY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=b0CmGAteeHs:30mfv0pIwsY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=b0CmGAteeHs:30mfv0pIwsY:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/b0CmGAteeHs" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/b0CmGAteeHs/ubuntu-1304-daily-build-mirrors.html</link><author>noreply@blogger.com (Nitesh)</author><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/ubuntu-1304-daily-build-mirrors.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-567193674430438087</guid><pubDate>Wed, 27 Mar 2013 09:34:00 +0000</pubDate><atom:updated>2013-03-27T15:04:42.514+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Motion Sensing</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><category domain="http://www.blogger.com/atom/ns#">Leap Motion</category><category domain="http://www.blogger.com/atom/ns#">Ubuntu</category><title>The Leap Motion Controller Now Supports Linux</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-1MMC3DPKl5o/UVK6Vf0vU7I/AAAAAAAAF9I/SLDlONQcXms/s1600/Leap+Motion+SDK+Ubuntu+Linux.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="285" src="http://3.bp.blogspot.com/-1MMC3DPKl5o/UVK6Vf0vU7I/AAAAAAAAF9I/SLDlONQcXms/s400/Leap+Motion+SDK+Ubuntu+Linux.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;a href="https://www.leapmotion.com/"&gt;Leap Motion&lt;/a&gt;&lt;/b&gt; is a company developing advanced motion sensing technology for human–computer interaction.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
Leap Motion publicly announced its first device, The Leap Motion Controller, on May 21, 2012. Preordered devices are set to ship on May 13th.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The Leap Motion controller is a small USB peripheral device which is designed to be placed on a physical desktop, facing upward. Using two cameras and three infrared LEDs, the device observes a roughly hemispherical area, to a distance of about 1 meter (3 feet). It is designed to track fingers (or similar items such as a pen) which cross into the observed area, to a spatial precision of about 0.01 mm. &lt;b&gt;&lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Leap_Motion"&gt;(Wikipedia)&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/_d6KuiuteIA" width="560"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
Leap Motion SDK has &lt;b&gt;&lt;a href="https://twitter.com/LeapMotionDev/status/316619026761650176"&gt;added Linux support&lt;/a&gt;&lt;/b&gt; with its latest version 0.7.6. Below is the Linux specific changelog:&lt;/div&gt;
&lt;ul style="text-align: left;"&gt;
&lt;li style="text-align: justify;"&gt;Beta release of the Leap Linux SDK for Ubuntu 12.04 LTS, 12.10, or newer. It’s early, but we’d love your feedback and support in bringing our software to this important platform.&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;div style="text-align: left;"&gt;
Developers who have signed up for&amp;nbsp;Leap&amp;nbsp;Motion have access to deb packages.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;i&gt;&lt;b&gt;Thanks to&amp;nbsp;D. Kelley for tip, via &lt;a href="http://nodiceatall.wordpress.com/2013/03/26/leap-motion-sdk-is-now-available-for-linux/"&gt;NDAA&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=GZ0hfuii524:Dq8yQAyCSUA:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=GZ0hfuii524:Dq8yQAyCSUA:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=GZ0hfuii524:Dq8yQAyCSUA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=GZ0hfuii524:Dq8yQAyCSUA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=GZ0hfuii524:Dq8yQAyCSUA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=GZ0hfuii524:Dq8yQAyCSUA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=GZ0hfuii524:Dq8yQAyCSUA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=GZ0hfuii524:Dq8yQAyCSUA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=GZ0hfuii524:Dq8yQAyCSUA:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/GZ0hfuii524" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/GZ0hfuii524/the-leap-motion-controller-now-supports.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-1MMC3DPKl5o/UVK6Vf0vU7I/AAAAAAAAF9I/SLDlONQcXms/s72-c/Leap+Motion+SDK+Ubuntu+Linux.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/the-leap-motion-controller-now-supports.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-417366435383834062</guid><pubDate>Thu, 21 Mar 2013 03:33:00 +0000</pubDate><atom:updated>2013-03-21T09:03:13.811+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Shooter</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Megaton Edition</category><category domain="http://www.blogger.com/atom/ns#">Duke Nukem 3D</category><category domain="http://www.blogger.com/atom/ns#">First Person</category><category domain="http://www.blogger.com/atom/ns#">FPS</category><title>Duke Nukem 3D: Megaton Edition Coming to Linux</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-ouAT8Cpz_GE/UUp_Sk1MJ2I/AAAAAAAAF84/Xn_7UeTDMWI/s1600/Duke+Nukem+3D:+Megaton+Edition+Linux.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-ouAT8Cpz_GE/UUp_Sk1MJ2I/AAAAAAAAF84/Xn_7UeTDMWI/s400/Duke+Nukem+3D:+Megaton+Edition+Linux.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Duke Nukem 3D: Megaton Edition will be coming to Linux.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
The collection includes first-person shooter Duke Nukem 3D and three expansion packs – Duke Caribbean: Life's a Beach, Duke: Nuclear Winter, and Duke It Out in D.C. The game has been refined with improved OpenGL based visuals, SteamPlay and SteamCloud support.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/bn-cXPeGSf0" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Windows and Mac versions of the game has been released on &lt;b&gt;&lt;a href="http://store.steampowered.com/app/225140/"&gt;Steam&lt;/a&gt;&lt;/b&gt; today. However Linux support will come soon as&amp;nbsp;announced&amp;nbsp;by the developers in press release.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Developer General Arcade and publisher Devolver Digital will continue to update Duke Nukem 3D: Megaton Edition with new features including Steamworks-enabled online multiplayer, Linux support, and additional expansion packs in the future.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://www.joystiq.com/2013/03/20/duke-nukem-3d-hails-to-the-steam-in-megaton-edition-out-today/"&gt;via Joystiq&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=vqWTyRIg-UI:gs5OVIzEUhs:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=vqWTyRIg-UI:gs5OVIzEUhs:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=vqWTyRIg-UI:gs5OVIzEUhs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=vqWTyRIg-UI:gs5OVIzEUhs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=vqWTyRIg-UI:gs5OVIzEUhs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=vqWTyRIg-UI:gs5OVIzEUhs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=vqWTyRIg-UI:gs5OVIzEUhs:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=vqWTyRIg-UI:gs5OVIzEUhs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=vqWTyRIg-UI:gs5OVIzEUhs:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/vqWTyRIg-UI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/vqWTyRIg-UI/duke-nukem-3d-megaton-edition-coming-to.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-ouAT8Cpz_GE/UUp_Sk1MJ2I/AAAAAAAAF84/Xn_7UeTDMWI/s72-c/Duke+Nukem+3D:+Megaton+Edition+Linux.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/duke-nukem-3d-megaton-edition-coming-to.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-3485286844075672</guid><pubDate>Wed, 20 Mar 2013 10:40:00 +0000</pubDate><atom:updated>2013-03-20T16:12:31.070+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Space Simulation</category><category domain="http://www.blogger.com/atom/ns#">Space Exploration</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Kerbal Space Program</category><title>'Kerbal Space Program' Linux Version Confirmed, Demo Available</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="https://kerbalspaceprogram.com/index.php"&gt;Kerbal Space Program&lt;/a&gt;&lt;/b&gt; is a sandbox-style space flight simulator game.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
In the game, you must build a spacecraft, capable of flying its crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The game has a huge fan base and a Linux version was long demanded by its users. Now in a new update, KSP devs finally announced &lt;b&gt;&lt;a href="http://forum.kerbalspaceprogram.com/content.php/148-KSP-0-19-Released"&gt;full support for Linux&lt;/a&gt;&lt;/b&gt;. You can try a demo from &lt;b&gt;&lt;a href="https://kerbalspaceprogram.com/download.php"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/j3RjAvloASI" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
Full version can be purchased for $23 from &lt;b&gt;&lt;a href="https://kerbalspaceprogram.com/download.php"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=eGRWPVh6Ji8:oi0MzU-NiAI:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=eGRWPVh6Ji8:oi0MzU-NiAI:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=eGRWPVh6Ji8:oi0MzU-NiAI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=eGRWPVh6Ji8:oi0MzU-NiAI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=eGRWPVh6Ji8:oi0MzU-NiAI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=eGRWPVh6Ji8:oi0MzU-NiAI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=eGRWPVh6Ji8:oi0MzU-NiAI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=eGRWPVh6Ji8:oi0MzU-NiAI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=eGRWPVh6Ji8:oi0MzU-NiAI:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/eGRWPVh6Ji8" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/eGRWPVh6Ji8/kerbal-space-program-linux-version.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/j3RjAvloASI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/kerbal-space-program-linux-version.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-9068367242553764931</guid><pubDate>Wed, 20 Mar 2013 05:09:00 +0000</pubDate><atom:updated>2013-03-20T10:45:46.673+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Fray</category><category domain="http://www.blogger.com/atom/ns#">Roguelike</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>Dungeon Fray Update, Now Available on Desura</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://www.dungeonfray.com/"&gt;Dungeon Fray&lt;/a&gt;&lt;/b&gt; is a fast paced&amp;nbsp;roguelike&amp;nbsp;puzzle game featuring three playable classes, randomly generated levels, turn based combat and unlockable achievements and perks.&lt;br /&gt;
&lt;br /&gt;
The game is inspired by popular roguelike games DCSS and Desktop Dungeons.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/xj8liXm-2XI" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;br /&gt;
The game has&amp;nbsp;received&amp;nbsp;lots of new features and fixes since my last post.&lt;br /&gt;
&lt;br /&gt;
Changelog:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Fixed after jumping, hero can attack monster with spell&lt;/li&gt;
&lt;li&gt;Fixed hero can use a spell after converting spell&lt;/li&gt;
&lt;li&gt;Added fullscreen mode, F11 key (Windowed mode is still recommended way of playing)&lt;/li&gt;
&lt;li&gt;All monsters, even of same type and level now have different stats&lt;/li&gt;
&lt;li&gt;Implemented alert monsters that will chase you once attacked&lt;/li&gt;
&lt;li&gt;Savegame and settings files location has been changed&lt;/li&gt;
&lt;li&gt;Fixed opening chests can sometimes leave stains&lt;/li&gt;
&lt;li&gt;Fixed game crashes sometimes when monster is chasing&lt;/li&gt;
&lt;li&gt;Increased number of coins received on level up&lt;/li&gt;
&lt;li&gt;Added estimated damage to tooltip&lt;/li&gt;
&lt;li&gt;Clearing a level now gives a coin bonus&lt;/li&gt;
&lt;li&gt;Full health is restored when starting a new level&lt;/li&gt;
&lt;li&gt;Added scoreboard&lt;/li&gt;
&lt;li&gt;Disabled start-up help screen&lt;/li&gt;
&lt;li&gt;Help screen is now slightly less wordy&lt;/li&gt;
&lt;li&gt;Fixed cursor not changing when triggering achievements menu&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Added more tips to info icon&lt;/li&gt;
&lt;li&gt;Monsters on first few levels are now less challenging&lt;/li&gt;
&lt;li&gt;Removed spell on goblin kid&lt;/li&gt;
&lt;li&gt;Changed mage random spell to zap, permanently reduces enemy def by 1&lt;/li&gt;
&lt;/ul&gt;
&lt;div style="text-align: justify;"&gt;
Try Dungeon fray demo from &lt;b&gt;&lt;a href="http://www.desura.com/games/dungeon-fray/download/4165"&gt;here&lt;/a&gt;&lt;/b&gt;. Full version can be purchased from &lt;b&gt;&lt;a href="http://www.desura.com/games/dungeon-fray"&gt;Desura&lt;/a&gt;&lt;/b&gt; or from &lt;b&gt;&lt;a href="http://www.dungeonfray.com/p/buy-dungeon-fray.html"&gt;Dungeon Fray Store&lt;/a&gt;&lt;/b&gt; for $ 6.99.&lt;br /&gt;
&lt;br /&gt;
The game will be available soon on Ubuntu Software Center.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HGSyxHo-iKc:xe3WxyTwRXA:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=HGSyxHo-iKc:xe3WxyTwRXA:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HGSyxHo-iKc:xe3WxyTwRXA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HGSyxHo-iKc:xe3WxyTwRXA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=HGSyxHo-iKc:xe3WxyTwRXA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HGSyxHo-iKc:xe3WxyTwRXA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=HGSyxHo-iKc:xe3WxyTwRXA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HGSyxHo-iKc:xe3WxyTwRXA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HGSyxHo-iKc:xe3WxyTwRXA:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/HGSyxHo-iKc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/HGSyxHo-iKc/dungeon-fray-update-now-available-on.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/xj8liXm-2XI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/dungeon-fray-update-now-available-on.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-4924471927882919944</guid><pubDate>Tue, 19 Mar 2013 04:16:00 +0000</pubDate><atom:updated>2013-03-19T09:46:49.446+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Puzzle Platformer</category><category domain="http://www.blogger.com/atom/ns#">FEZ</category><title>Award Winning Game 'FEZ' Coming to Linux</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
Phil Fish's award winning puzzle/platformer game &lt;b&gt;&lt;a href="http://fezgame.com/"&gt;FEZ&lt;/a&gt;&lt;/b&gt; will come to Linux. The game has received pretty great reviews from critics and users (rated 89% on &lt;a href="http://www.metacritic.com/game/xbox-360/fez" style="font-weight: bold;"&gt;metacritic&lt;/a&gt;).&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/40269839" webkitallowfullscreen="" width="500"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
On an 'Ask Me Anything' session on &lt;b&gt;&lt;a href="http://www.reddit.com/r/IAmA/comments/1aj74m/i_am_phil_fish_cocreator_of_fez_ask_me_anything/"&gt;Reddit,&lt;/a&gt;&lt;/b&gt; Phil Fish confirmed that the game will be heading to Linux, most probably on Steam.&lt;/div&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;FEZ is coming out on steam PC on may 1 - mac and linux versions to eventually follow.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=TxWS8jOYuWQ:hg6_YAivFMY:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=TxWS8jOYuWQ:hg6_YAivFMY:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=TxWS8jOYuWQ:hg6_YAivFMY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=TxWS8jOYuWQ:hg6_YAivFMY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=TxWS8jOYuWQ:hg6_YAivFMY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=TxWS8jOYuWQ:hg6_YAivFMY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=TxWS8jOYuWQ:hg6_YAivFMY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=TxWS8jOYuWQ:hg6_YAivFMY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=TxWS8jOYuWQ:hg6_YAivFMY:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/TxWS8jOYuWQ" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/TxWS8jOYuWQ/award-winning-game-fez-coming-to-linux.html</link><author>noreply@blogger.com (Nitesh)</author><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/award-winning-game-fez-coming-to-linux.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-1477977328638925420</guid><pubDate>Thu, 14 Mar 2013 05:30:00 +0000</pubDate><atom:updated>2013-03-14T11:05:55.969+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Yoyo Games</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">GameMaker</category><title>GameMaker: Studio Adds Ubuntu Export</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-kwGFbpO2sWE/UUFfIwE05VI/AAAAAAAAF8o/lvcvLxqHytI/s1600/Game+Maker+Studio+Ubuntu+Linux.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-kwGFbpO2sWE/UUFfIwE05VI/AAAAAAAAF8o/lvcvLxqHytI/s400/Game+Maker+Studio+Ubuntu+Linux.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Yoyo Games' popular cross-platform game creation tool GameMaker: Studio&amp;nbsp;now supports &lt;b&gt;&lt;a href="http://www.yoyogames.com/news/144"&gt;publishing to Ubuntu Linux platform&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
With GameMaker: Studio’s Ubuntu Export, developers can export their newly-created and pre-existing games as an Ubuntu Software Center-ready application from a single code base and at the touch of a button.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;As the third most popular desktop operating system Ubuntu reaches 20 million users around the globe.&amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;b&gt;&lt;i&gt;With GameMaker: Studio, it couldn’t be easier to publish games to the Ubuntu Software Center and take advantage of the opportunity to reach a new audience. We can’t wait for all of the awesome GameMaker: Studio games to arrive for Ubuntu in the coming weeks and months. -&amp;nbsp;&lt;/i&gt;&lt;/b&gt;&amp;nbsp;said David Pitkin, Director of Consumer Software at Canonical.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
GameMaker: Studio editor itself is not yet available for Linux. Very similar to the Unity Engine export, developers will have to develop games on other platforms and then they can export the game to Ubuntu.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Z1TAfLnwL94:7mHG_nrTsm8:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Z1TAfLnwL94:7mHG_nrTsm8:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Z1TAfLnwL94:7mHG_nrTsm8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Z1TAfLnwL94:7mHG_nrTsm8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Z1TAfLnwL94:7mHG_nrTsm8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Z1TAfLnwL94:7mHG_nrTsm8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Z1TAfLnwL94:7mHG_nrTsm8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Z1TAfLnwL94:7mHG_nrTsm8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Z1TAfLnwL94:7mHG_nrTsm8:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/Z1TAfLnwL94" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/Z1TAfLnwL94/gamemaker-studio-adds-ubuntu-export.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-kwGFbpO2sWE/UUFfIwE05VI/AAAAAAAAF8o/lvcvLxqHytI/s72-c/Game+Maker+Studio+Ubuntu+Linux.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/gamemaker-studio-adds-ubuntu-export.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-497952352509011529</guid><pubDate>Sun, 10 Mar 2013 06:31:00 +0000</pubDate><atom:updated>2013-03-10T17:43:46.815+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Fray</category><category domain="http://www.blogger.com/atom/ns#">Roguelike</category><title>Roguelike Game 'Dungeon Fray' Released</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-K7P2Za01zi0/UTwnvb-Hb0I/AAAAAAAAF8U/nB5F79OI0Lc/s1600/Dungeon+Fray+Fast+Paced+Roguelike+Game.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="278" src="http://2.bp.blogspot.com/-K7P2Za01zi0/UTwnvb-Hb0I/AAAAAAAAF8U/nB5F79OI0Lc/s400/Dungeon+Fray+Fast+Paced+Roguelike+Game.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;a href="http://www.dungeonfray.com/"&gt;Dungeon Fray&lt;/a&gt;&lt;/b&gt; is a fast paced roguelike game for Windows and Linux. The game features three playable classes, randomly generated levels, turn based combat and unlockable achievements and perks.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
I have been working on this game for quite some time and finally released first stable version. Check out the trailer:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/xj8liXm-2XI" width="560"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
You can download free demo for Windows and Linux from &lt;b&gt;&lt;a href="http://www.indiedb.com/games/dungeon-fray/downloads/dungeon-fray-04-demo-windows-linux"&gt;here&lt;/a&gt;&lt;/b&gt;.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Full version of the game can be purchased for $6.99 from &lt;b&gt;&lt;a href="http://sites.fastspring.com/dungeonfray/product/dungeonfray"&gt;here&lt;/a&gt;&lt;/b&gt;.&amp;nbsp;&lt;span style="text-align: left;"&gt;As launch offer, you can enter ILOVEROGUELIKE coupon code to get 20% off.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=1pgA-5YbzaI:IZisW9CzKCE:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=1pgA-5YbzaI:IZisW9CzKCE:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=1pgA-5YbzaI:IZisW9CzKCE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=1pgA-5YbzaI:IZisW9CzKCE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=1pgA-5YbzaI:IZisW9CzKCE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=1pgA-5YbzaI:IZisW9CzKCE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=1pgA-5YbzaI:IZisW9CzKCE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=1pgA-5YbzaI:IZisW9CzKCE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=1pgA-5YbzaI:IZisW9CzKCE:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/1pgA-5YbzaI" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/1pgA-5YbzaI/roguelike-game-dungeon-fray-released.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-K7P2Za01zi0/UTwnvb-Hb0I/AAAAAAAAF8U/nB5F79OI0Lc/s72-c/Dungeon+Fray+Fast+Paced+Roguelike+Game.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/roguelike-game-dungeon-fray-released.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-4406193163619146002</guid><pubDate>Sat, 09 Mar 2013 04:58:00 +0000</pubDate><atom:updated>2013-03-09T10:28:07.042+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Cyberpunk</category><category domain="http://www.blogger.com/atom/ns#">Shadowrun Returns</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>Shadowrun Returns Gameplay Video</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://harebrained-schemes.com/shadowrun/"&gt;Shadowrun Returns&lt;/a&gt;&lt;/b&gt; is a 2D turn-based RPG with an emphasis on storytelling and tactical combat. The project raised $1.9 million via &lt;b&gt;&lt;a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns"&gt;Kickstarter&lt;/a&gt;&lt;/b&gt; last year and it will be heading to Linux later this year.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
First gameplay video of&amp;nbsp;Shadowrun Returns is now out.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/9MiMjQwd2VE" width="560"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;
The game can be pre-ordered for $15 from &lt;b&gt;&lt;a href="http://harebrained-schemes.com/shadowrun/shadowrun-returns-pre-order/"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=QdKU97yn35c:N5_6hloEeAo:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=QdKU97yn35c:N5_6hloEeAo:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=QdKU97yn35c:N5_6hloEeAo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=QdKU97yn35c:N5_6hloEeAo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=QdKU97yn35c:N5_6hloEeAo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=QdKU97yn35c:N5_6hloEeAo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=QdKU97yn35c:N5_6hloEeAo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=QdKU97yn35c:N5_6hloEeAo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=QdKU97yn35c:N5_6hloEeAo:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/QdKU97yn35c" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/QdKU97yn35c/shadowrun-returns-gameplay-video.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/9MiMjQwd2VE/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/shadowrun-returns-gameplay-video.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-7327675850156429108</guid><pubDate>Sat, 09 Mar 2013 04:41:00 +0000</pubDate><atom:updated>2013-03-09T10:16:08.599+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Kickstarter</category><category domain="http://www.blogger.com/atom/ns#">Shroud of the Avatar</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Crowd Funding</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>New RPG from Ultima Creator Coming to Linux</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-WS3ikbXLTjk/UTq9N9_8t2I/AAAAAAAAF8E/pLwEvNKyeFU/s1600/Shroud+of+the+Avatar+Linux+RPG.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://3.bp.blogspot.com/-WS3ikbXLTjk/UTq9N9_8t2I/AAAAAAAAF8E/pLwEvNKyeFU/s400/Shroud+of+the+Avatar+Linux+RPG.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Richard Garriott, the award winning designer and creator of the Ultima franchise, is working on a new fantasy role-playing game.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
Titled 'Shroud of the Avatar', the game represents the reinvention of the classic, fantasy role-playing which he pioneered.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The project is currently on &lt;b&gt;&lt;a href="http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0"&gt;Kickstarter&lt;/a&gt;&lt;/b&gt;, aiming to raise $1 million. So far it has raised $400k in just one day so it looks like it will hit the target soon. The game will be available for Windows, Mac and Linux in October 2014.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe frameborder="0" height="360" src="http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0/widget/video.html" width="480"&gt; &lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;
You can confirm a copy for yourself by pledging $25 or more on &lt;b&gt;&lt;a href="http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0"&gt;Kickstarter&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;b&gt;&lt;i&gt;Thanks to&amp;nbsp;Tamara Ryan for the tip&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pHenc7prhto:jaxdRrRXIdM:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=pHenc7prhto:jaxdRrRXIdM:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pHenc7prhto:jaxdRrRXIdM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pHenc7prhto:jaxdRrRXIdM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=pHenc7prhto:jaxdRrRXIdM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pHenc7prhto:jaxdRrRXIdM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=pHenc7prhto:jaxdRrRXIdM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pHenc7prhto:jaxdRrRXIdM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pHenc7prhto:jaxdRrRXIdM:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/pHenc7prhto" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/pHenc7prhto/new-rpg-from-ultima-creator-coming-to.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-WS3ikbXLTjk/UTq9N9_8t2I/AAAAAAAAF8E/pLwEvNKyeFU/s72-c/Shroud+of+the+Avatar+Linux+RPG.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/new-rpg-from-ultima-creator-coming-to.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-4625090243433972612</guid><pubDate>Thu, 07 Mar 2013 15:40:00 +0000</pubDate><atom:updated>2013-03-07T21:10:11.977+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Shooter</category><category domain="http://www.blogger.com/atom/ns#">Painkiller Hell and Damnation</category><category domain="http://www.blogger.com/atom/ns#">First Person</category><category domain="http://www.blogger.com/atom/ns#">FPS</category><title>Unreal Engine 3 Game 'Painkiller Hell &amp; Damnation' Coming to Linux in April </title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
Nordic Games has announced today that Painkiller Hell &amp;amp; Damnation will be coming to Linux and Mac later this year. The game is based on&amp;nbsp;Unreal Engine 3.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;In addition to this, the Linux and Mac gaming community will also be in for a hellish treat this spring when Painkiller Hell &amp;amp; Damnation launches on these platforms. Players using the Linux and Mac platforms will finally be able to join the Painkiller PC gaming community and fully immerse themselves in Daniel Garner’s purgatory.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;As well as launching the Mod-Kit, we are working to provide regular updates and further improvements to the existing content and framework.” said Reinhard Pollice, Business &amp;amp; Product Development Director at Nordic Games. “We’re also working to port good old Daniel Garner to Linux and Mac this April/May.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
Full press release can be found &lt;b&gt;&lt;a href="http://www.gamasutra.com/view/pressreleases/188023/Uncle_Daniel_wants_you_Painkiller_Hell__Damnationreleases_ModKitSteam_Workshop_Integration.php"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/IUcKpjbQI60" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=RtQey4FFvNM:nfYBRrGfjcQ:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=RtQey4FFvNM:nfYBRrGfjcQ:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=RtQey4FFvNM:nfYBRrGfjcQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=RtQey4FFvNM:nfYBRrGfjcQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=RtQey4FFvNM:nfYBRrGfjcQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=RtQey4FFvNM:nfYBRrGfjcQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=RtQey4FFvNM:nfYBRrGfjcQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=RtQey4FFvNM:nfYBRrGfjcQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=RtQey4FFvNM:nfYBRrGfjcQ:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/RtQey4FFvNM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/RtQey4FFvNM/unreal-engine-3-game-painkiller-hell.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/IUcKpjbQI60/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/unreal-engine-3-game-painkiller-hell.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-7492162818023908913</guid><pubDate>Sun, 03 Mar 2013 13:33:00 +0000</pubDate><atom:updated>2013-03-03T19:03:43.951+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Fray</category><category domain="http://www.blogger.com/atom/ns#">Roguelike</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Crawlers</category><title>'Dungeon Fray' 0.2 Released with Many New Features</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
Dungeon Fray is a fast paced roguelike/RPG inspired by DCSS and Desktop Dungeons. I have been working on this game for past few months and version 0.2 is now ready.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="text-align: justify;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="text-align: justify;"&gt;New features in this release:&lt;/span&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;3 New levels in story mode&lt;/li&gt;
&lt;li&gt;9 new monsters in story mode&lt;/li&gt;
&lt;li&gt;New infinite mode (not yet available in demo)&lt;/li&gt;
&lt;li&gt;5 new monsters exclusive to infinite mode&lt;/li&gt;
&lt;li&gt;New class ROGUE&lt;/li&gt;
&lt;li&gt;3 New spells&lt;/li&gt;
&lt;li&gt;Better UI for managing quickslots and hotkeys&lt;/li&gt;
&lt;li&gt;6 new music tracks&lt;/li&gt;
&lt;li&gt;New animations and sound effects&lt;/li&gt;
&lt;li&gt;New bots and orbs system to make game more strategic&lt;/li&gt;
&lt;li&gt;New status effect icons shown above hero image&lt;/li&gt;
&lt;li&gt;New perk system: You can activate upto two perks before starting a new game&lt;/li&gt;
&lt;li&gt;Lots and lots of game balancing tweaks&lt;/li&gt;
&lt;li&gt;Each class now has a unique ability&lt;/li&gt;
&lt;li&gt;Full health is now restored on level up&lt;/li&gt;
&lt;li&gt;Minor UI improvements&lt;/li&gt;
&lt;li&gt;Many bug fixes and stability improvements&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
Check out a video showing some of these changes:&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/0I6J5f0U_1E" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;a href="http://www.indiedb.com/games/dungeon-fray/downloads/dungeon-fray-02-alpha-demo-windows-linux"&gt;Download Dungeon Fray 0.2&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;u&gt;EDIT:&lt;/u&gt;&lt;/b&gt; The game will crash if you enable exactly one perk. I have fixed this issue but it would take time to package the game again for both Windows and Linux, so a proper fix for it will come in next build :)&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;u style="font-weight: bold;"&gt;P.S.&lt;/u&gt;&amp;nbsp;I haven't posted much news on Ubuntu Vibes in last few days but I will be coming back to it within a week.&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=IHu298kjDXU:c-hDHfX3axQ:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=IHu298kjDXU:c-hDHfX3axQ:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=IHu298kjDXU:c-hDHfX3axQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=IHu298kjDXU:c-hDHfX3axQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=IHu298kjDXU:c-hDHfX3axQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=IHu298kjDXU:c-hDHfX3axQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=IHu298kjDXU:c-hDHfX3axQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=IHu298kjDXU:c-hDHfX3axQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=IHu298kjDXU:c-hDHfX3axQ:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/IHu298kjDXU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/IHu298kjDXU/dungeon-fray-02-released-with-many-new.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/0I6J5f0U_1E/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/03/dungeon-fray-02-released-with-many-new.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-2025515241295603159</guid><pubDate>Sat, 23 Feb 2013 14:17:00 +0000</pubDate><atom:updated>2013-02-23T19:47:15.787+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Dungeon Fray</category><category domain="http://www.blogger.com/atom/ns#">Roguelike</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>'Dungeon Fray', New Fast Paced Roguelike/RPG for Linux</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-TL-GHulbzq4/USjOMzCb4DI/AAAAAAAAF7U/g4uTGUGStRU/s1600/Dungeon+Fray+Windows+Linux+Roguelike+RPG+Game.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="278" src="http://3.bp.blogspot.com/-TL-GHulbzq4/USjOMzCb4DI/AAAAAAAAF7U/g4uTGUGStRU/s400/Dungeon+Fray+Windows+Linux+Roguelike+RPG+Game.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Dungeon Fray is a new roguelike/RPG inspired by Desktop Dungeons. The games features randomly generated levels and each level has random number of monsters and chests (no two levels are same).&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
I have been working on this game for last few months and finally released first alpha build today. Check out a gameplay video:&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/0efxjp-bO-Q" width="560"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
You can download Dungeon Fray for Windows and Linux from &lt;b&gt;&lt;a href="http://www.indiedb.com/games/dungeon-fray/downloads"&gt;here&lt;/a&gt;&lt;/b&gt;. The alpha build features 2 playable classes and 5 levels.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
The next build will hopefully come out at the end of this month with some of these features:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li style="text-align: left;"&gt;New maps plus Infinite Mode&lt;/li&gt;
&lt;li style="text-align: left;"&gt;New Class 'Rogue' and 3 new spells&lt;/li&gt;
&lt;li style="text-align: left;"&gt;Better interface for quick access to spells and potions&lt;/li&gt;
&lt;li style="text-align: left;"&gt;Permanent upgrades to enhance your character&lt;/li&gt;
&lt;/ul&gt;
&lt;div style="text-align: left;"&gt;
Any feedback on the game will be helpful, specially on following areas:&lt;/div&gt;
&lt;ul style="text-align: left;"&gt;
&lt;li&gt;CPU usage, bugs and crashes&lt;/li&gt;
&lt;li&gt;Game balancing&lt;/li&gt;
&lt;li&gt;Suggestions/comments on game mechanics&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=5TxUc44-wLM:E4EgdhuFjno:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=5TxUc44-wLM:E4EgdhuFjno:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=5TxUc44-wLM:E4EgdhuFjno:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=5TxUc44-wLM:E4EgdhuFjno:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=5TxUc44-wLM:E4EgdhuFjno:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=5TxUc44-wLM:E4EgdhuFjno:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=5TxUc44-wLM:E4EgdhuFjno:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=5TxUc44-wLM:E4EgdhuFjno:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=5TxUc44-wLM:E4EgdhuFjno:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/5TxUc44-wLM" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/5TxUc44-wLM/dungeon-fray-new-fast-paced.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-TL-GHulbzq4/USjOMzCb4DI/AAAAAAAAF7U/g4uTGUGStRU/s72-c/Dungeon+Fray+Windows+Linux+Roguelike+RPG+Game.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/dungeon-fray-new-fast-paced.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-3837060351692583454</guid><pubDate>Fri, 15 Feb 2013 03:43:00 +0000</pubDate><atom:updated>2013-02-15T09:16:22.090+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Steam</category><category domain="http://www.blogger.com/atom/ns#">Game Deals</category><category domain="http://www.blogger.com/atom/ns#">Ubuntu</category><title>Over 100 Titles Now Available in Steam for Linux, Celebration Sale Kicked Off</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-cu7w1NgOHUw/UR2tbHT-WbI/AAAAAAAAF6c/OoNWM9B_H5c/s1600/Steam+for+Linux+Sale.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-cu7w1NgOHUw/UR2tbHT-WbI/AAAAAAAAF6c/OoNWM9B_H5c/s400/Steam+for+Linux+Sale.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Steam for Linux is now distributing over 100 titles (60 games plus DLCs) and the beta tag has been lifted.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Steam is now also available in&amp;nbsp;official&amp;nbsp;Ubuntu repositories so you can easily install it from Ubuntu Software Center and get&amp;nbsp;regular&amp;nbsp;updates.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
To celebrate these milestones, a &lt;b&gt;&lt;a href="http://store.steampowered.com/sale/linux_release/"&gt;massive sale&lt;/a&gt;&lt;/b&gt; has been launched by Valve, offering 50-75% discounts on all Linux titles.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
All Linux users playing Team Fortress 2 will also get a bonus Tux item through the end of this month.&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-nyXwIsIy3CE/UR2uDLxvT1I/AAAAAAAAF6k/1N_Y9HcF4-4/s1600/engie_tux_english.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-nyXwIsIy3CE/UR2uDLxvT1I/AAAAAAAAF6k/1N_Y9HcF4-4/s1600/engie_tux_english.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: right;"&gt;
&lt;b&gt;&lt;i&gt;Thanks to&amp;nbsp;Fernando Scherrer&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=91FmZitIotU:i1Vi2Yj95nc:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=91FmZitIotU:i1Vi2Yj95nc:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=91FmZitIotU:i1Vi2Yj95nc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=91FmZitIotU:i1Vi2Yj95nc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=91FmZitIotU:i1Vi2Yj95nc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=91FmZitIotU:i1Vi2Yj95nc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=91FmZitIotU:i1Vi2Yj95nc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=91FmZitIotU:i1Vi2Yj95nc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=91FmZitIotU:i1Vi2Yj95nc:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/91FmZitIotU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/91FmZitIotU/over-100-titles-now-available-in-steam.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-cu7w1NgOHUw/UR2tbHT-WbI/AAAAAAAAF6c/OoNWM9B_H5c/s72-c/Steam+for+Linux+Sale.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/over-100-titles-now-available-in-steam.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-5915274654795553549</guid><pubDate>Thu, 14 Feb 2013 04:42:00 +0000</pubDate><atom:updated>2013-02-14T10:25:15.084+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Steam</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><category domain="http://www.blogger.com/atom/ns#">Valve</category><title>Steam for Linux Not Affected by Valve Layoffs</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: justify;"&gt;
A number of&amp;nbsp;employees (around 25) were laid-off from Valve recently, as per a report from &lt;b&gt;&lt;a href="http://www.gamasutra.com/view/news/186592/Several_out_of_work_as_Valve_makes_large_decisions_about_its_future.php"&gt;Gamasutra&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;span style="text-align: justify;"&gt;Some users feared that this may affect Steam for Linux or upcoming Steam Box. Reasons for these layoffs are unknown but the good news is, Valve will not cancel any of its current projects and their Linux plans will not be affected by this.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
Below is a statement issued by Gabe Newell to &lt;b&gt;&lt;a href="http://www.engadget.com/2013/02/13/valve-gabe-newell-layoffs-statement/"&gt;Engadget&lt;/a&gt;&lt;/b&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;We don't usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I'd take the unusual step of addressing them. No, we aren't canceling any projects. No, we aren't changing any priorities or projects we've been discussing. No, this isn't about Steam or Linux or hardware or [insert game name here]. We're not going to discuss why anyone in particular is or isn't working here.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=wfzJnf7-ZZE:pIyKp3uN9qY:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=wfzJnf7-ZZE:pIyKp3uN9qY:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=wfzJnf7-ZZE:pIyKp3uN9qY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=wfzJnf7-ZZE:pIyKp3uN9qY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=wfzJnf7-ZZE:pIyKp3uN9qY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=wfzJnf7-ZZE:pIyKp3uN9qY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=wfzJnf7-ZZE:pIyKp3uN9qY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=wfzJnf7-ZZE:pIyKp3uN9qY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=wfzJnf7-ZZE:pIyKp3uN9qY:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/wfzJnf7-ZZE" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/wfzJnf7-ZZE/steam-for-linux-not-affected-by-valve.html</link><author>noreply@blogger.com (Nitesh)</author><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/steam-for-linux-not-affected-by-valve.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-4843614847785062492</guid><pubDate>Mon, 11 Feb 2013 04:08:00 +0000</pubDate><atom:updated>2013-02-11T09:43:16.693+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Unity3D Games</category><category domain="http://www.blogger.com/atom/ns#">Strategy</category><category domain="http://www.blogger.com/atom/ns#">Unity3D Engine</category><category domain="http://www.blogger.com/atom/ns#">Action</category><category domain="http://www.blogger.com/atom/ns#">Post Apocalyptic</category><category domain="http://www.blogger.com/atom/ns#">Wasteland 2</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>First Gameplay Video of Wasteland 2</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;div style="text-align: justify;"&gt;
Wasteland 2 is an upcoming post apocalyptic RPG by inXile and Obsidian Entertainment.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
The game is sequel to the popular action-strategy-RPG game Wasteland, released back in 1988.&lt;br /&gt;
&lt;br /&gt;
Wasteland 2 was successfully crowd funded through Kickstarter raising nearly 3 million dollars and it will be released for Windows, Mac OS X and Linux in October this year.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
inXile has now released &lt;b&gt;&lt;a href="http://www.kickstarter.com/projects/inxile/wasteland-2/posts/401940"&gt;first official gameplay video&lt;/a&gt;&lt;/b&gt;, check it out:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/HvNbuOenVPw" width="560"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pQ6wgzIT5_Y:T5G9ibrd5Rg:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=pQ6wgzIT5_Y:T5G9ibrd5Rg:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pQ6wgzIT5_Y:T5G9ibrd5Rg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pQ6wgzIT5_Y:T5G9ibrd5Rg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=pQ6wgzIT5_Y:T5G9ibrd5Rg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pQ6wgzIT5_Y:T5G9ibrd5Rg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=pQ6wgzIT5_Y:T5G9ibrd5Rg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pQ6wgzIT5_Y:T5G9ibrd5Rg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=pQ6wgzIT5_Y:T5G9ibrd5Rg:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/pQ6wgzIT5_Y" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/pQ6wgzIT5_Y/first-gameplay-video-of-wasteland-2.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/HvNbuOenVPw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/first-gameplay-video-of-wasteland-2.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-6646475777371567533</guid><pubDate>Fri, 08 Feb 2013 05:04:00 +0000</pubDate><atom:updated>2013-02-08T10:42:39.425+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Shooter</category><category domain="http://www.blogger.com/atom/ns#">CoD of Duty</category><category domain="http://www.blogger.com/atom/ns#">Indie</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">First Person</category><category domain="http://www.blogger.com/atom/ns#">FPS</category><title>CoD of Duty, A Funny Take on Popular Game Series</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;b&gt;&lt;a href="http://rjevans.net/post/41629208761/cod-of-duty-the-premier-first-person-shooting-fish-in"&gt;CoD of Duty&lt;/a&gt;&lt;/b&gt; is a first person shooter by Ryan Evans&amp;nbsp;where all of your enemies are fish.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
The game is based on a joke that Call of Duty always being abbreviated ‘CoD’ on the Internet. Ryan says:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;A lot of the ‘joke’ is how I feel about the standard FPS single player campaigns. Short, not terribly interesting, and completely over the top with their story elements.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;
The game is about 15-20 minutes long, and it is actually quite fun. Check out a video:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/oOF0Gmj8rm4" width="560"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
&lt;b&gt;&lt;a href="http://rjevans.net/post/41629208761/cod-of-duty-the-premier-first-person-shooting-fish-in"&gt;Download CoD of Duty for Linux&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Bc7hUVBjA0Y:UwyvOqoCa9s:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Bc7hUVBjA0Y:UwyvOqoCa9s:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Bc7hUVBjA0Y:UwyvOqoCa9s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Bc7hUVBjA0Y:UwyvOqoCa9s:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Bc7hUVBjA0Y:UwyvOqoCa9s:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Bc7hUVBjA0Y:UwyvOqoCa9s:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Bc7hUVBjA0Y:UwyvOqoCa9s:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Bc7hUVBjA0Y:UwyvOqoCa9s:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Bc7hUVBjA0Y:UwyvOqoCa9s:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/Bc7hUVBjA0Y" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/Bc7hUVBjA0Y/cod-of-duty-funny-take-on-popular-game.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/oOF0Gmj8rm4/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/cod-of-duty-funny-take-on-popular-game.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-7158349186810245457</guid><pubDate>Thu, 07 Feb 2013 12:31:00 +0000</pubDate><atom:updated>2013-02-07T18:01:26.023+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Steam</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><title>Steam for Linux will have More Launch Titles Than Mac</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-LYAj-KfoXfU/UROb4vtn_0I/AAAAAAAAF5s/hY8eoIJD_xw/s1600/Steam+Linux.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-LYAj-KfoXfU/UROb4vtn_0I/AAAAAAAAF5s/hY8eoIJD_xw/s400/Steam+Linux.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="text-align: justify;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="text-align: justify;"&gt;Steam for Linux (Beta) is now serving &lt;b&gt;&lt;a href="http://store.steampowered.com/search/?snr=1_230_linux__12&amp;amp;term=#category1=998&amp;amp;os=linux&amp;amp;advanced=0&amp;amp;sort_order=ASC&amp;amp;page=1"&gt;50 game titles&lt;/a&gt;&lt;/b&gt; (excluding DLCs and addons).&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Steam for Mac OS X was launched worldwide on May 12, 2010, following a successful beta period. At launch, there were roughly 50 titles for Mac (excluding DLCs and addons).&amp;nbsp;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
So we are already there and in few days we are going to beat Mac in terms of number of game titles available at final launch. Steam Linux Beta period is not over yet and the&amp;nbsp;&lt;b&gt;&lt;a href="http://steamdb.info/linux/"&gt;CDR database&lt;/a&gt;&lt;/b&gt; is already showing over 90 games. All in all Steam has 354 titles for Mac today (excluding DLCs and addons).&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
In terms of &lt;b&gt;&lt;a href="http://store.steampowered.com/hwsurvey"&gt;number of users&lt;/a&gt;&lt;/b&gt;, Linux is also catching up fast. Mac users now account for 3.56% of all Steam users (in nearly three years after launch) while Linux users now&amp;nbsp;account&amp;nbsp;for 1.12%, in just three months of beta period.&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Lm07E0_FUdU:tAL_nYll_6Q:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Lm07E0_FUdU:tAL_nYll_6Q:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Lm07E0_FUdU:tAL_nYll_6Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Lm07E0_FUdU:tAL_nYll_6Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Lm07E0_FUdU:tAL_nYll_6Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Lm07E0_FUdU:tAL_nYll_6Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=Lm07E0_FUdU:tAL_nYll_6Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Lm07E0_FUdU:tAL_nYll_6Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=Lm07E0_FUdU:tAL_nYll_6Q:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/Lm07E0_FUdU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/Lm07E0_FUdU/steam-for-linux-will-have-more-launch.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-LYAj-KfoXfU/UROb4vtn_0I/AAAAAAAAF5s/hY8eoIJD_xw/s72-c/Steam+Linux.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/steam-for-linux-will-have-more-launch.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-5239572094987053937</guid><pubDate>Wed, 06 Feb 2013 15:43:00 +0000</pubDate><atom:updated>2013-02-06T21:13:54.250+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">John Carmack</category><title>John Carmack Speaks More on Wine and Linux Gaming</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
John Carmack recently tweeted that &lt;b&gt;&lt;a href="http://www.ubuntuvibes.com/2013/02/john-carmack-wine-for-linux-gaming.html"&gt;Wine for Linux gaming seems like a better idea than Native ports&lt;/a&gt;&lt;/b&gt;, which triggered a big debate among Linux gamers.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Now replying to a thread on &lt;b&gt;&lt;a href="http://www.reddit.com/r/linux/comments/17x0sh/john_carmack_asks_why_wine_isnt_good_enough/c89sfto"&gt;Reddit&lt;/a&gt;&lt;/b&gt;, he expressed similar views. Below is the full post:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;I wish Linux well, but the reality is that it barely makes it into my top ten priorities (Burn the heretic!); I use Linux for the flight computers at Armadillo Aerospace, but not for any regular desktop work. I was happy to hear that Rage ran in Wine, but no special effort was made to support it.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;I do get tempted to port to Linux for technical reasons – I would like to use Valgrind again, and Nvidia has told me that some experimental GPU features I would like to use for R&amp;amp;D would be easier to prove out on Linux. Working on open source Linux OpenGL drivers again would also be fun if I ever had the time.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;However, I don’t think that a good business case can be made for officially supporting Linux for mainstream games today, and Zenimax doesn’t have any policy of “unofficial binaries” like Id used to have. I have argued for their value (mostly in the context of experimental Windows features, but Linux would also benefit), but my forceful internal pushes have been for the continuation of Id Software’s open source code releases, which I feel have broader benefits than unsupported Linux binaries.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;I can’t speak for the executives at Zenimax, but they don’t even publish Mac titles (they partner with Aspyr), so I would be stunned if they showed an interest in officially publishing and supporting a Linux title. A port could be up and running in a week or two, but there is so much work to do beyond that for official support. The conventional wisdom is that native Linux games are not a good market. Id Software tested the conventional wisdom twice, with Quake Arena and Quake Live. The conventional wisdom proved correct. Arguments can be made that neither one was an optimal test case, but they were honest tries.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;If you fervently believe that there is an actual business case to be made for Linux ports, you can make a business offer to a publisher – offer a guarantee and be willing to do the work and support. This is what Aspyr does for the Mac, and what Loki did for Linux. However, you probably can’t even get an email returned if you are offering less than six figures to a top ten publisher. This may sound ridiculous – “Who would turn away $20,000?” but the reality is that many of the same legal, financial, executive, and support resources need to be brought to bear on every single deal, regardless of size, and taking time away from something that is in the tens of millions of dollars range is often not justifiable.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;I truly do feel that emulation of some sort is a proper technical direction for gaming on Linux. It is obviously pragmatic in the range of possible support, but it shouldn’t have the technical stigma that it does. There really isn’t much of anything special that a native port does – we still make OpenGL calls, winsock is just BSD sockets, windows threads become pthreads, and the translation of input and audio interfaces don’t make much difference (XInput and Xaudio2 are good APIs!). A good shim layer should have far less impact on performance than the variability in driver quality.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Translating from D3D to OpenGL would involve more inefficiencies, but figuring out exactly what the difficulties are and making some form of “D3D interop” extension for OpenGL to smooth it out is a lot easier than making dozens of completely refactored, high performance native ports.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Ideally, following a set of best practice guidelines could allow developers to get Linux versions with little more effort than supporting, say, Windows XP.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Properly evangelized, with Steam as a monetized distribution platform, this is a plausible path forward.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=LjPLje7K1GU:43si-bHhgzc:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=LjPLje7K1GU:43si-bHhgzc:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=LjPLje7K1GU:43si-bHhgzc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=LjPLje7K1GU:43si-bHhgzc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=LjPLje7K1GU:43si-bHhgzc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=LjPLje7K1GU:43si-bHhgzc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=LjPLje7K1GU:43si-bHhgzc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=LjPLje7K1GU:43si-bHhgzc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=LjPLje7K1GU:43si-bHhgzc:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/LjPLje7K1GU" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/LjPLje7K1GU/john-carmack-speaks-more-on-wine-and.html</link><author>noreply@blogger.com (Nitesh)</author><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/john-carmack-speaks-more-on-wine-and.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-4815650042796636672</guid><pubDate>Wed, 06 Feb 2013 08:11:00 +0000</pubDate><atom:updated>2013-02-06T13:49:24.681+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Jonathan Blow</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Linux</category><category domain="http://www.blogger.com/atom/ns#">Braid</category><title>Jonathan Blow: Cost of Switching to Linux is Too High for a Game Developer</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
Jonathan Blow (creator of award winning game 'Braid') said that his experience with Linux as a game development platform has not been very good.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
Replying to &lt;b&gt;&lt;a href="http://news.ycombinator.com/item?id=5124476"&gt;a thread on Hacker news&lt;/a&gt;&lt;/b&gt;, he expressed that the state of debuggers on Linux is really bad and tools like GDB are far from being ideal. Below is the full post:&lt;/div&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Being a very experienced game developer who tried to switch to Linux, I have posted about this before (and gotten flamed heavily by reactionary Linux people).&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;The main reason is that debugging is terrible on Linux. gdb is just bad to use, and all these IDEs that try to interface with gdb to "improve" it do it badly (mainly because gdb itself is not good at being interfaced with). Someone needs to nuke this site from orbit and build a new debugger from scratch, and provide a library-style API that IDEs can use to inspect executables in rich and subtle ways.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Productivity is crucial. If the lack of a reasonable debugging environment costs me even 5% of my productivity, that is too much, because games take so much work to make. At the end of a project, I just don't have 5% effort left any more. It requires everything. (But the current Linux situation is way more than a 5% productivity drain. I don't know exactly what it is, but if I were to guess, I would say it is something like 20%.)&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;That said, Windows / Visual Studio is, itself, not particularly great. There are lots of problems, and if someone who really understood what large-program developers really care about were to step in and develop a new system on Linux, it could be really appealing. But the problem is that this is largely about (a) user experience, and (b) getting a large number of serious technical details bang-on correct, both of which are weak spots of the open-source community.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;Secondary reasons are all the flakiness and instability of the operating system generally. Every time I try to install a popular, supposedly-stable Linux distribution (e.g. an Ubuntu long-term support distro), I have basic problems with wifi, or audio, or whatever. Audio on Linux is terrible (!!!!!!), but is very important for games. I need my network to work, always. etc, etc. On Windows these things are not a problem.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;OpenGL / Direct3D used to be an issue, but now this is sort of a red herring, and I think the answers in the linked thread about graphics APIs are mostly a diversion. If you are doing a modern game engine and want to launch on Windows, Mac, iOS, and next-generation consoles, you are going to be implementing both Direct3D and OpenGL, most likely. So it wouldn't be too big a deal to develop primarily on an OpenGL-based platform, if that platform were conducive to game development in other ways.&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;i&gt;I would be very happy to switch to an open-source operating system. I really dislike what Microsoft does, especially what they are doing now with Windows 8. But today, the cost of switching to Linux is too high. I have a lot of things to do with the number of years of life I have remaining, and I can't afford to cut 20% off the number of years in my life.&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;b&gt;&lt;i&gt;&lt;a href="http://www.develop-online.net/news/43175/Jonathan-Blow-criticizes-Linux-dev-tools"&gt;via Develop&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=XcgH4guLOjA:N_KB8-iMfi0:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=XcgH4guLOjA:N_KB8-iMfi0:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=XcgH4guLOjA:N_KB8-iMfi0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=XcgH4guLOjA:N_KB8-iMfi0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=XcgH4guLOjA:N_KB8-iMfi0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=XcgH4guLOjA:N_KB8-iMfi0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=XcgH4guLOjA:N_KB8-iMfi0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=XcgH4guLOjA:N_KB8-iMfi0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=XcgH4guLOjA:N_KB8-iMfi0:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/XcgH4guLOjA" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/XcgH4guLOjA/jonathan-blow-cost-of-switching-to.html</link><author>noreply@blogger.com (Nitesh)</author><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/jonathan-blow-cost-of-switching-to.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-8253771300643012700</guid><pubDate>Wed, 06 Feb 2013 05:42:00 +0000</pubDate><atom:updated>2013-02-06T11:14:55.202+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Adventure</category><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">Wadget Eye Games</category><category domain="http://www.blogger.com/atom/ns#">Adventure Game Studio</category><category domain="http://www.blogger.com/atom/ns#">Point and Click</category><title>Wadjet Eye Games Seeking Linux Beta Testers</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
&lt;b&gt;&lt;a href="http://www.wadjeteyegames.com/index.php"&gt;Wadget Eye Games&lt;/a&gt;&lt;/b&gt; is looking to &lt;b&gt;&lt;a href="https://twitter.com/WadjetEyeGames/status/298929391776460800"&gt;bring some of their games to Linux&lt;/a&gt;&lt;/b&gt;. The game studio is well known for creating&amp;nbsp;incredibly&amp;nbsp;popular point-and-click adventure games 'Gemini Rue' and 'Resonance'.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-hdSu1P6JzzE/URHrST8FjJI/AAAAAAAAF44/sPtMqcD3FGM/s1600/Wadget+Eye+Games+Linux.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-hdSu1P6JzzE/URHrST8FjJI/AAAAAAAAF44/sPtMqcD3FGM/s1600/Wadget+Eye+Games+Linux.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
These Linux ports will be most likely based on&amp;nbsp;open-source &lt;b&gt;&lt;a href="https://github.com/adventuregamestudio/ags"&gt;Adventure Game Studio game engine&lt;/a&gt;&lt;/b&gt;. So if you are interested in testing their games, contact them from &lt;b&gt;&lt;a href="http://www.wadjeteyegames.com/email.html"&gt;here&lt;/a&gt;&lt;/b&gt;.&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
Check out Gemini Rue trailer:&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/foZp9ToBewA" width="560"&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HnA0-s9NfJc:VvnTvA1Dj_8:cOrrf6nkVY4"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=HnA0-s9NfJc:VvnTvA1Dj_8:cOrrf6nkVY4" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HnA0-s9NfJc:VvnTvA1Dj_8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HnA0-s9NfJc:VvnTvA1Dj_8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=HnA0-s9NfJc:VvnTvA1Dj_8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HnA0-s9NfJc:VvnTvA1Dj_8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?i=HnA0-s9NfJc:VvnTvA1Dj_8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HnA0-s9NfJc:VvnTvA1Dj_8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/UbuntuVibes?a=HnA0-s9NfJc:VvnTvA1Dj_8:I9og5sOYxJI"&gt;&lt;img src="http://feeds.feedburner.com/~ff/UbuntuVibes?d=I9og5sOYxJI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/UbuntuVibes/~4/HnA0-s9NfJc" height="1" width="1"/&gt;</description><link>http://feedproxy.google.com/~r/UbuntuVibes/~3/HnA0-s9NfJc/wadjet-eye-games-seeking-linux-beta.html</link><author>noreply@blogger.com (Nitesh)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-hdSu1P6JzzE/URHrST8FjJI/AAAAAAAAF44/sPtMqcD3FGM/s72-c/Wadget+Eye+Games+Linux.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.ubuntuvibes.com/2013/02/wadjet-eye-games-seeking-linux-beta.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1454624348964120565.post-5438860246427437758</guid><pubDate>Tue, 05 Feb 2013 05:46:00 +0000</pubDate><atom:updated>2013-02-05T11:16:28.868+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Games</category><category domain="http://www.blogger.com/atom/ns#">John Carmack</category><category domain="http://www.blogger.com/atom/ns#">id Software</category><title>John Carmack: Wine for Linux Gaming Seems Like a Better Plan than Native Ports</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: justify;"&gt;
John Carmack, founder and technical director id software, recently &lt;b&gt;&lt;a href="https://twitter.com/ID_AA_Carmack/statuses/298628243630723074"&gt;tweeted&lt;/a&gt;&lt;/b&gt; that&amp;nbsp;Wine for Linux gaming seems like a better idea than Native ports.&lt;/div&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-7QWJlppg9BM/URCaD93BWAI/AAAAAAAAF4I/tLthKxy8IwE/s1600/John+Carmack+on++Linux+and+Wine.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-7QWJlppg9BM/URCaD93BWAI/AAAAAAAAF4I/tLthKxy8IwE/s1600/John+Carmack+on++Linux+and+Wine.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: justify;"&gt;
&lt;br /&gt;
It is not first time Carmack has shown his support for Wine. Last year in April, he &lt;b&gt;&lt;a href="https://twitter.com/ID_AA_Carmack/status/195249588557451264"&gt;tweeted&lt;/a&gt;&lt;/b&gt; that there won't be a native client for Rage as it runs fine under Wine.&lt;br /&gt;
&lt;br /&gt;
Carmack, however agrees that Steam for Linux is a great thing for the platform and hopes that there will be some big hits.&lt;br /&gt;
&lt;br /&gt;
As of now, Steam has 45 Linux games (excluding DLCs and addons) and all of them are native ports.&lt;br /&gt;
&lt;br /&gt;
What do you think about it? If a game runs as good as a native port in Wine, game developers should go for it or spend time and resources for full native port?&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;hr /&gt;
Originally Published @ &lt;a href="http://www.ubuntuvibes.com"&gt;Ubuntu Vibes: Daily Ubuntu Linux Updates&lt;/a&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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