<?xml version="1.0" encoding="UTF-8" standalone="no"?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><title>Unabashed Gaming</title><description></description><managingEditor>noreply@blogger.com (David Larkins)</managingEditor><pubDate>Wed, 11 Sep 2024 09:17:28 -0600</pubDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">48</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">100</openSearch:itemsPerPage><link>http://unabashedgaming.blogspot.com/</link><language>en-us</language><itunes:explicit>yes</itunes:explicit><copyright>Creative Commons license: Attribution-Noncommercial-No Derivative Works 3.0</copyright><itunes:image href="http://s22.postimg.org/wa14phuxd/youwin.jpg"/><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords><itunes:summary>A podcast for discussion of tabletop role-playing games. Listener questions and feedback encouraged!</itunes:summary><itunes:subtitle>A podcast for discussion of tabletop role-playing games. Listener questions and feedback encouraged!</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:owner><itunes:email>dlarkins78@gmail.com</itunes:email><itunes:name>David Schimpff and David Larkins</itunes:name></itunes:owner><item><title>Episode 44: "RPG a Day 2015" in Two Hours</title><link>http://unabashedgaming.blogspot.com/2015/10/episode-44-rpg-day-2015-in-two-hours.html</link><category>4e</category><category>apocalypse world engine</category><category>brp</category><category>call of cthulhu</category><category>dark sun</category><category>dnd</category><category>genre</category><category>industry</category><category>kickstarter</category><category>miniatures</category><category>rules</category><category>sci fi</category><category>supers</category><category>system</category><pubDate>Tue, 27 Oct 2015 09:04:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-219741984630239751</guid><description>We're back from our hiatus with a super-sized episode. The two Davids and Susan get together to go through the #RPGaDay2015 poll/challenge. We talk about games and share gaming anecdotes from our past, present, and future, trying not to get too derailed in the process...
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/47Episode44RPGADay2015InTwoHours/47%20Episode%2044_%20_RPG%20a%20Day%202015_%20in%20Two%20Hours.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We're back from our hiatus with a super-sized episode. The two Davids and Susan get together to go through the #RPGaDay2015 poll/challenge. We talk about games and share gaming anecdotes from our past, present, and future, trying not to get too derailed in the process... Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>We're back from our hiatus with a super-sized episode. The two Davids and Susan get together to go through the #RPGaDay2015 poll/challenge. We talk about games and share gaming anecdotes from our past, present, and future, trying not to get too derailed in the process... Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>GM's Journal: Runequest and Glorantha</title><link>http://unabashedgaming.blogspot.com/2015/10/gms-journal-runequest-and-glorantha.html</link><category>glorantha</category><category>gm journal</category><category>runequest</category><pubDate>Fri, 16 Oct 2015 12:15:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-7045330468956717644</guid><description>It's another GM's Journal from another one of our contributors! This time, David Larkins talks about his new Runequest 6 campaign set in Glorantha. The system and setting are both venerable, but it's all very new and exciting for David!
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&lt;iframe src="https://archive.org/embed/46GMsJournalRunequestAndGlorantha" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/46GMsJournalRunequestAndGlorantha/46%20GM's%20Journal_%20Runequest%20and%20Glorantha.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>It's another GM's Journal from another one of our contributors! This time, David Larkins talks about his new Runequest 6 campaign set in Glorantha. The system and setting are both venerable, but it's all very new and exciting for David! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>It's another GM's Journal from another one of our contributors! This time, David Larkins talks about his new Runequest 6 campaign set in Glorantha. The system and setting are both venerable, but it's all very new and exciting for David! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>GM's Journal: IKRPG and Stuff</title><link>http://unabashedgaming.blogspot.com/2015/10/gms-journal-ikrpg-and-stuff.html</link><category>game mastering</category><category>gm journal</category><category>iron kingdoms</category><pubDate>Mon, 5 Oct 2015 16:39:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-7430360792900555188</guid><description>We're back from our post-Gen-Con break with the introduction of a new segment: the "GM's Journal," in which one of us talks a bit about an ongoing campaign and how it's going: recent activity and the lessons taken away, future plans, and other related ephemera. Susan is on the mic for our inaugural Journal, talking about her Iron Kingdoms RPG campaign.
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/45GMsJournalIKRPGAndStuff/45%20GM's%20Journal_%20IKRPG%20and%20Stuff.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We're back from our post-Gen-Con break with the introduction of a new segment: the "GM's Journal," in which one of us talks a bit about an ongoing campaign and how it's going: recent activity and the lessons taken away, future plans, and other related ephemera. Susan is on the mic for our inaugural Journal, talking about her Iron Kingdoms RPG campaign. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>We're back from our post-Gen-Con break with the introduction of a new segment: the "GM's Journal," in which one of us talks a bit about an ongoing campaign and how it's going: recent activity and the lessons taken away, future plans, and other related ephemera. Susan is on the mic for our inaugural Journal, talking about her Iron Kingdoms RPG campaign. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 43: Back From Gen Con 2015</title><link>http://unabashedgaming.blogspot.com/2015/08/episode-43-back-from-gen-con-2015.html</link><category>conventions</category><category>gen con</category><pubDate>Mon, 10 Aug 2015 08:48:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-8637029800857084019</guid><description>The two Davids are joined by the Stewards (Susan and Randy) for our reminiscences and lessons learned over the course of our first Gen Con, and we all look ahead to what we're most anticipating from Gen Con 2016.
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/44Episode43BackFromGenCon2015/44%20Episode%2043_%20Back%20From%20Gen%20Con%202015.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The two Davids are joined by the Stewards (Susan and Randy) for our reminiscences and lessons learned over the course of our first Gen Con, and we all look ahead to what we're most anticipating from Gen Con 2016. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>The two Davids are joined by the Stewards (Susan and Randy) for our reminiscences and lessons learned over the course of our first Gen Con, and we all look ahead to what we're most anticipating from Gen Con 2016. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 42: Prepping for GenCon 2015</title><link>http://unabashedgaming.blogspot.com/2015/07/episode-42-prepping-for-gencon-2015.html</link><category>conventions</category><category>gen con</category><pubDate>Tue, 28 Jul 2015 22:58:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2915879893256642773</guid><description>In this episode, Dave S. and Susan discuss what they're most looking forward to at Gen Con 2015.
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&lt;iframe src="https://archive.org/embed/43Episode42PreppingForGenCon2015" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/43Episode42PreppingForGenCon2015/43%20Episode%2042_%20Prepping%20for%20GenCon%202015.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, Dave S. and Susan discuss what they're most looking forward to at Gen Con 2015. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, Dave S. and Susan discuss what they're most looking forward to at Gen Con 2015. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 41: Duets</title><link>http://unabashedgaming.blogspot.com/2015/06/episode-41-duets.html</link><category>game mastering</category><category>pipe dreams</category><category>players</category><pubDate>Fri, 26 Jun 2015 07:43:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-8460410601682149272</guid><description>In this episode, the two Daves and Susan gather 'round to discuss the smallest gaming group configuration, the duet. What are the pros and what are the cons of a single player and GM? Join us as we explore the topic and discuss past personal experiences with duet gaming. Plus: some duet-related pipe dreams!
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/42Episode41Duets/42%20Episode%2041_%20Duets.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, the two Daves and Susan gather 'round to discuss the smallest gaming group configuration, the duet. What are the pros and what are the cons of a single player and GM? Join us as we explore the topic and discuss past personal experiences with duet gaming. Plus: some duet-related pipe dreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, the two Daves and Susan gather 'round to discuss the smallest gaming group configuration, the duet. What are the pros and what are the cons of a single player and GM? Join us as we explore the topic and discuss past personal experiences with duet gaming. Plus: some duet-related pipe dreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 40: Player-Generated Conent</title><link>http://unabashedgaming.blogspot.com/2015/05/episode-40-player-generated-conent.html</link><category>admin</category><category>pipe dreams</category><category>players</category><pubDate>Wed, 6 May 2015 22:27:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6856748088595827374</guid><description>In this episode, Susan and Dave talk about campaign content that is generated by players rather than the GM. Plus: a discussion about upcoming format changes, and more Campaign Pipedreams!
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/41Episode40PlayerGeneratedContent/41%20Episode%2040_%20Player-Generated%20Content.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, Susan and Dave talk about campaign content that is generated by players rather than the GM. Plus: a discussion about upcoming format changes, and more Campaign Pipedreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, Susan and Dave talk about campaign content that is generated by players rather than the GM. Plus: a discussion about upcoming format changes, and more Campaign Pipedreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 39: Legacy Games</title><link>http://unabashedgaming.blogspot.com/2015/04/episode-39-legacy-games.html</link><category>4e</category><category>anime</category><category>pipe dreams</category><category>players</category><category>rules</category><category>system</category><pubDate>Wed, 8 Apr 2015 10:37:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-3014991493045605794</guid><description>In this episode, Susan and Dave talk about the very first RPGs they played, and the legacies those early experiences still exert over their gaming style to this day. Plus: more Campaign Pipedreams!
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/40Episode39LegacyGames/40%20Episode%2039_%20Legacy%20Games.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, Susan and Dave talk about the very first RPGs they played, and the legacies those early experiences still exert over their gaming style to this day. Plus: more Campaign Pipedreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, Susan and Dave talk about the very first RPGs they played, and the legacies those early experiences still exert over their gaming style to this day. Plus: more Campaign Pipedreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 38: Campaign Pacing and Narrative Structure</title><link>http://unabashedgaming.blogspot.com/2015/03/episode-38-campaign-pacing-and.html</link><category>game mastering</category><category>pipe dreams</category><category>technique</category><pubDate>Thu, 19 Mar 2015 07:48:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-5198957093986109267</guid><description>This week, Dave and Susan continue their discussion of pacing, applying it to campaign structures overall. Also, the weirdest Campaign Pipedream segment to date.
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/39Episode38CampaignPacingAndNarrativeStructure" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/39Episode38CampaignPacingAndNarrativeStructure/39%20Episode%2038_%20Campaign%20Pacing%20and%20Narrative%20Structure.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week, Dave and Susan continue their discussion of pacing, applying it to campaign structures overall. Also, the weirdest Campaign Pipedream segment to date. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This week, Dave and Susan continue their discussion of pacing, applying it to campaign structures overall. Also, the weirdest Campaign Pipedream segment to date. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 37: Pacing in Games</title><link>http://unabashedgaming.blogspot.com/2015/03/episode-37-pacing-in-games.html</link><category>game mastering</category><category>pipe dreams</category><category>technique</category><pubDate>Tue, 3 Mar 2015 20:52:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2144605293425235738</guid><description>This week, David S. and Susan do their best to address the Holy Grail of Good GMing: &lt;i&gt;pacing&lt;/i&gt;. Also, the return of Campaign Pipedreams!
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/38Episode37PacingInGame" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;

</description><enclosure length="0" type="audio/mpeg" url="https://archive.org/download/38Episode37PacingInGame/38%20Episode%2037_%20Pacing%20in%20Game.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week, David S. and Susan do their best to address the Holy Grail of Good GMing: pacing. Also, the return of Campaign Pipedreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This week, David S. and Susan do their best to address the Holy Grail of Good GMing: pacing. Also, the return of Campaign Pipedreams! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 36: Iron Kingdoms GM Jam</title><link>http://unabashedgaming.blogspot.com/2015/02/episode-36-iron-kingdoms-gm-jam.html</link><category>fantasy</category><category>game mastering</category><category>iron kingdoms</category><category>technique</category><category>tools</category><pubDate>Tue, 17 Feb 2015 07:50:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-618211468877583315</guid><description>David S. and Susan, who each have Iron Kingdoms RPG campaigns going at the moment, convene to discuss the ins and outs of prepping and running in this system and setting.
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/37Episode36IronKingdomsGMJam" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/37Episode36IronKingdomsGMJam/37%20Episode%2036_%20Iron%20Kingdoms%20GM%20Jam.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>David S. and Susan, who each have Iron Kingdoms RPG campaigns going at the moment, convene to discuss the ins and outs of prepping and running in this system and setting. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>David S. and Susan, who each have Iron Kingdoms RPG campaigns going at the moment, convene to discuss the ins and outs of prepping and running in this system and setting. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 35: Player Archetypes</title><link>http://unabashedgaming.blogspot.com/2015/02/episode-35-player-archetypes.html</link><category>game mastering</category><category>players</category><pubDate>Mon, 2 Feb 2015 18:06:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-142615289811544858</guid><description>This week, Schimpff and Susan discuss player archetypes: the various "types" of player, and how to prepare and run for them. They also take a stab at self-diagnosing which archetype they each fall under.
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&lt;iframe src="https://archive.org/embed/36PlayerArchetypes" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;

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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/36PlayerArchetypes/36%20Player%20Archetypes.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week, Schimpff and Susan discuss player archetypes: the various "types" of player, and how to prepare and run for them. They also take a stab at self-diagnosing which archetype they each fall under. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This week, Schimpff and Susan discuss player archetypes: the various "types" of player, and how to prepare and run for them. They also take a stab at self-diagnosing which archetype they each fall under. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 34: Looking Back, Looking Ahead</title><link>http://unabashedgaming.blogspot.com/2015/01/episode-34-looking-back-looking-ahead.html</link><category>5e</category><category>call of cthulhu</category><category>industry</category><category>iron kingdoms</category><category>pipe dreams</category><category>system</category><pubDate>Mon, 19 Jan 2015 22:17:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6106904640985379202</guid><description>For our first (proper) episode of the new year, we gather our three "regular" contributors to look back at favorite games from the preceding year, and games we're looking forward to checking out and/or running in the coming year.
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&lt;iframe src="https://archive.org/embed/35Episode34LookingBackLookingAhead" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;

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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="https://archive.org/download/35Episode34LookingBackLookingAhead/35%20Episode%2034_%20Looking%20Back%2C%20Looking%20Ahead.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For our first (proper) episode of the new year, we gather our three "regular" contributors to look back at favorite games from the preceding year, and games we're looking forward to checking out and/or running in the coming year. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For our first (proper) episode of the new year, we gather our three "regular" contributors to look back at favorite games from the preceding year, and games we're looking forward to checking out and/or running in the coming year. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 33: Dark Sun Rundown</title><link>http://unabashedgaming.blogspot.com/2014/12/episode-33-dark-sun-rundown_30.html</link><category>4e</category><category>dark sun</category><category>dnd</category><category>game mastering</category><category>players</category><pubDate>Tue, 30 Dec 2014 11:50:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-7676095601265951153</guid><description>David Schimpff reconvenes his old group to conduct a detailed deconstruction and analysis of one his most successful campaigns (ironically played with one of his least favorite systems): Dark Sun!
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/34Episode33DarkSunRundown" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="42869052" type="audio/mpeg" url="http://archive.org/download/34Episode33DarkSunRundown/34%20Episode%2033_%20Dark%20Sun%20Rundown.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>David Schimpff reconvenes his old group to conduct a detailed deconstruction and analysis of one his most successful campaigns (ironically played with one of his least favorite systems): Dark Sun! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>David Schimpff reconvenes his old group to conduct a detailed deconstruction and analysis of one his most successful campaigns (ironically played with one of his least favorite systems): Dark Sun! Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 32: Introductory Scenarios</title><link>http://unabashedgaming.blogspot.com/2014/12/episode-32-introductory-scenarios.html</link><category>actual play</category><category>game mastering</category><category>tools</category><pubDate>Tue, 23 Dec 2014 09:50:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-7004368692066690952</guid><description>In this, the last of our "solo" shows for the foreseeable future and final show of 2014, David Schimpff discusses introductory scenarios and their use, and provides actual-play examples from sessions past.
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&lt;iframe src="https://archive.org/embed/33Episode32IntroductoryScenarios" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
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&lt;i&gt;Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="70283101" type="audio/mpeg" url="http://archive.org/download/33Episode32IntroductoryScenarios/33%20Episode%2032_%20Introductory%20Scenarios.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this, the last of our "solo" shows for the foreseeable future and final show of 2014, David Schimpff discusses introductory scenarios and their use, and provides actual-play examples from sessions past. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this, the last of our "solo" shows for the foreseeable future and final show of 2014, David Schimpff discusses introductory scenarios and their use, and provides actual-play examples from sessions past. Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 31: System Spotlight/Editorial - Palladium Books</title><link>http://unabashedgaming.blogspot.com/2014/12/episode-31-system-spotlighteditorial.html</link><category>editorial</category><category>palladium</category><category>system spotlight</category><pubDate>Mon, 8 Dec 2014 19:29:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6548930726988392704</guid><description>For this episode, David Larkins takes a turn at the mic to rant about his ambivalence towards the line of RPGs produced by Palladium Books. It's sort of a combination of warning and sales pitch, really...
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&lt;iframe src="https://archive.org/embed/32Episode31SystemSpotlightEditorialPalladiumBooks" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="53840097" type="audio/mpeg" url="http://archive.org/download/32Episode31SystemSpotlightEditorialPalladiumBooks/32%20Episode%2031_%20System%20Spotlight_Editorial%20-%20Palladium%20Books.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For this episode, David Larkins takes a turn at the mic to rant about his ambivalence towards the line of RPGs produced by Palladium Books. It's sort of a combination of warning and sales pitch, really... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For this episode, David Larkins takes a turn at the mic to rant about his ambivalence towards the line of RPGs produced by Palladium Books. It's sort of a combination of warning and sales pitch, really... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 30: Spicing Up Your Game</title><link>http://unabashedgaming.blogspot.com/2014/11/episode-30-spicing-up-your-game.html</link><category>game mastering</category><category>pipe dreams</category><category>props</category><category>technique</category><category>tools</category><pubDate>Tue, 25 Nov 2014 11:03:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-9031308910063501041</guid><description>This week, David S. and Susan (with a little help from David L.) discuss methods of spicing up games, and how to get ideas for your games. Plus: more pipe dreams!
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&lt;iframe src="https://archive.org/embed/31Episode30SpicingUpYourGame" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="54143624" type="audio/mpeg" url="http://archive.org/download/31Episode30SpicingUpYourGame/31%20Episode%2030_%20Spicing%20Up%20Your%20Game.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week, David S. and Susan (with a little help from David L.) discuss methods of spicing up games, and how to get ideas for your games. Plus: more pipe dreams! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This week, David S. and Susan (with a little help from David L.) discuss methods of spicing up games, and how to get ideas for your games. Plus: more pipe dreams! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode 29: System Spotlight/Editorial - D&amp;D 4e</title><link>http://unabashedgaming.blogspot.com/2014/11/episode-29-system-spotlighteditorial-d.html</link><category>4e</category><category>dnd</category><category>editorial</category><category>pipe dreams</category><category>system spotlight</category><pubDate>Tue, 11 Nov 2014 09:57:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6340633533622285205</guid><description>In this episode, we turn David Schimpff loose for his long-promised rant about 4th Edition Dungeons &amp; Dragons. Fair warning: profanity ensues (moreso than usual), tables are pounded. This is a sort of hybrid of our System Spotlight and Editorial features, so sit back and enjoy...
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&lt;iframe src="https://archive.org/embed/30Episode29SystemSpotlightEditorialDD4e" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="43260866" type="audio/mpeg" url="http://archive.org/download/30Episode29SystemSpotlightEditorialDD4e/30%20Episode%2029_%20System%20Spotlight_Editorial%20-%20D%26D%204e.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we turn David Schimpff loose for his long-promised rant about 4th Edition Dungeons &amp; Dragons. Fair warning: profanity ensues (moreso than usual), tables are pounded. This is a sort of hybrid of our System Spotlight and Editorial features, so sit back and enjoy... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we turn David Schimpff loose for his long-promised rant about 4th Edition Dungeons &amp; Dragons. Fair warning: profanity ensues (moreso than usual), tables are pounded. This is a sort of hybrid of our System Spotlight and Editorial features, so sit back and enjoy... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Eight: Open-World Gaming</title><link>http://unabashedgaming.blogspot.com/2014/10/episode-twenty-eight-open-world-gaming.html</link><category>game mastering</category><category>tools</category><pubDate>Tue, 28 Oct 2014 13:39:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-8694407205982589440</guid><description>For this week's episode, Dave S. and Susan talk about open-world and sandbox-style play (in contrast to last episode's discussion of railroading). They also take a look at the Worldspinner Kickstarter and return to our recurring segment, Campaign Pipedreams.
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&lt;br /&gt;
&lt;iframe src="https://archive.org/embed/UnabashedGamingEpisode28" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="55988609" type="audio/mpeg" url="http://archive.org/download/UnabashedGamingEpisode28/Unabashed%20Gaming%20Episode%2028.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For this week's episode, Dave S. and Susan talk about open-world and sandbox-style play (in contrast to last episode's discussion of railroading). They also take a look at the Worldspinner Kickstarter and return to our recurring segment, Campaign Pipedreams. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For this week's episode, Dave S. and Susan talk about open-world and sandbox-style play (in contrast to last episode's discussion of railroading). They also take a look at the Worldspinner Kickstarter and return to our recurring segment, Campaign Pipedreams. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Seven: Maps and Mapping</title><link>http://unabashedgaming.blogspot.com/2014/10/episode-twenty-seven-maps-and-mapping.html</link><category>game mastering</category><category>tools</category><pubDate>Mon, 13 Oct 2014 23:54:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-3689145391489863444</guid><description>The first episode of our second season finds David S. and Susan discussing the role of maps and mapping in games, as well as resources for the cartographically-challenged.
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&lt;iframe src="https://archive.org/embed/28EpisodeTwentySevenMapsAndMapping" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="62500720" type="audio/mpeg" url="http://archive.org/download/28EpisodeTwentySevenMapsAndMapping/28%20Episode%20Twenty-Seven_%20Maps%20and%20Mapping.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The first episode of our second season finds David S. and Susan discussing the role of maps and mapping in games, as well as resources for the cartographically-challenged. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>The first episode of our second season finds David S. and Susan discussing the role of maps and mapping in games, as well as resources for the cartographically-challenged. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Six: System Spotlight - Call of Cthulhu</title><link>http://unabashedgaming.blogspot.com/2014/09/episode-twenty-six-system-spotlight.html</link><category>call of cthulhu</category><category>system spotlight</category><pubDate>Mon, 29 Sep 2014 16:36:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6791326255559292160</guid><description>It's a record number of hosts for this, our one-year anniversary episode, and we have a long overdue discussion of one of our all-time favorite systems, &lt;b&gt;Call of Cthulhu&lt;/b&gt;. 
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&lt;iframe src="https://archive.org/embed/27EpisodeTwentySixSystemSpotlightCallOfCthulhu" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="79193519" type="audio/mpeg" url="http://archive.org/download/27EpisodeTwentySixSystemSpotlightCallOfCthulhu/27%20Episode%20Twenty-Six_%20System%20Spotlight%20-%20Call%20of%20Cthulhu.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>It's a record number of hosts for this, our one-year anniversary episode, and we have a long overdue discussion of one of our all-time favorite systems, Call of Cthulhu. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>It's a record number of hosts for this, our one-year anniversary episode, and we have a long overdue discussion of one of our all-time favorite systems, Call of Cthulhu. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Five: Brain Dump</title><link>http://unabashedgaming.blogspot.com/2014/09/episode-twenty-five-brain-dump.html</link><category>characters</category><category>genre</category><category>system</category><pubDate>Mon, 15 Sep 2014 20:58:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-5918227915737340836</guid><description>David S. and Susan spend this episode unloading a veritable truckload of setting ideas, plot hooks, and gaming memories. It's a grab-bag of an episode, so you can take you like and leave the rest!
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&lt;iframe src="https://archive.org/embed/26EpisodeTwentyFiveBrainDump" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="54030448" type="audio/mpeg" url="http://archive.org/download/26EpisodeTwentyFiveBrainDump/26%20Episode%20Twenty-Five_%20Brain%20Dump.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>David S. and Susan spend this episode unloading a veritable truckload of setting ideas, plot hooks, and gaming memories. It's a grab-bag of an episode, so you can take you like and leave the rest! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>David S. and Susan spend this episode unloading a veritable truckload of setting ideas, plot hooks, and gaming memories. It's a grab-bag of an episode, so you can take you like and leave the rest! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Four: Railroading</title><link>http://unabashedgaming.blogspot.com/2014/09/episode-twenty-four-railroading.html</link><category>game mastering</category><category>pipe dreams</category><pubDate>Mon, 1 Sep 2014 16:52:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-169430716533844384</guid><description>In this week's episode, David S. and Susan discuss that old bugbear known as railroading. Plus: more Campaign Pipedreams!
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/25EpisodeTwentyFourRailroading" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="51598654" type="audio/mpeg" url="http://archive.org/download/25EpisodeTwentyFourRailroading/25%20Episode%20Twenty-Four_%20Railroading.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this week's episode, David S. and Susan discuss that old bugbear known as railroading. Plus: more Campaign Pipedreams! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this week's episode, David S. and Susan discuss that old bugbear known as railroading. Plus: more Campaign Pipedreams! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Three: Character Creation</title><link>http://unabashedgaming.blogspot.com/2014/08/episode-twenty-three-character-creation.html</link><category>players</category><category>system</category><pubDate>Mon, 18 Aug 2014 21:09:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-5422453673425779959</guid><description>A discussion of the ins and outs, ups and downs, and pros and cons(?) of character creation in its many wondrous varieties, and our hosts' picks for their favorite and least-favorite chargen systems. Plus: Campaign Pipedreams!
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&lt;iframe src="https://archive.org/embed/24EpisodeTwentyThreeCharacterCreation" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;br /&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;

</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="74107820" type="audio/mpeg" url="http://archive.org/download/24EpisodeTwentyThreeCharacterCreation/24%20Episode%20Twenty-Three_%20Character%20Creation.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>A discussion of the ins and outs, ups and downs, and pros and cons(?) of character creation in its many wondrous varieties, and our hosts' picks for their favorite and least-favorite chargen systems. Plus: Campaign Pipedreams! br / And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>A discussion of the ins and outs, ups and downs, and pros and cons(?) of character creation in its many wondrous varieties, and our hosts' picks for their favorite and least-favorite chargen systems. Plus: Campaign Pipedreams! br / And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-Two: Some More D&amp;D, Play-by-Post Gaming, and Long-Term Campaigning</title><link>http://unabashedgaming.blogspot.com/2014/08/episode-twenty-two-some-more-d-play-by.html</link><category>5e</category><category>dnd</category><category>game mastering</category><category>pipe dreams</category><category>play by post</category><category>technique</category><pubDate>Tue, 5 Aug 2014 10:56:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2570280985232123200</guid><description>This, our first episode with three hosts, is a bit of a grab-bag. David L. shares some follow-up thoughts from last week's episode on the new edition of D&amp;D, and then we segue into talking about that strange sub-genre of RPG gaming, play-by-post. We then segue into a discussion of how to keep campaigns running long-term and then share some more Campaign Pipe Dreams.
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&lt;iframe src="https://archive.org/embed/23EpisodeTwentyTwoSomeMoreDDPlayPostGamingAndLongTermCampaigning" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="66949487" type="audio/mpeg" url="http://archive.org/download/23EpisodeTwentyTwoSomeMoreDDPlayPostGamingAndLongTermCampaigning/23%20Episode%20Twenty-Two_%20Some%20More%20D%26D%2C%20Play%20Post%20Gaming%2C%20and%20Long-term%20Campaigning.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This, our first episode with three hosts, is a bit of a grab-bag. David L. shares some follow-up thoughts from last week's episode on the new edition of D&amp;D, and then we segue into talking about that strange sub-genre of RPG gaming, play-by-post. We then segue into a discussion of how to keep campaigns running long-term and then share some more Campaign Pipe Dreams. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This, our first episode with three hosts, is a bit of a grab-bag. David L. shares some follow-up thoughts from last week's episode on the new edition of D&amp;D, and then we segue into talking about that strange sub-genre of RPG gaming, play-by-post. We then segue into a discussion of how to keep campaigns running long-term and then share some more Campaign Pipe Dreams. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty-One: D&amp;D Basic</title><link>http://unabashedgaming.blogspot.com/2014/07/episode-twenty-one-d-basic.html</link><category>5e</category><category>dnd</category><category>system spotlight</category><pubDate>Mon, 21 Jul 2014 09:02:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-3466286085152160705</guid><description>In this episode, David S. and Susan share their initial impressions on the new edition of Dungeons &amp; Dragons.
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&lt;iframe src="https://archive.org/embed/22EpisodeTwentyOneDDBasic" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="48577643" type="audio/mpeg" url="http://archive.org/download/22EpisodeTwentyOneDDBasic/22%20Episode%20Twenty-One_%20D%26D%20Basic.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, David S. and Susan share their initial impressions on the new edition of Dungeons &amp; Dragons. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, David S. and Susan share their initial impressions on the new edition of Dungeons &amp; Dragons. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twenty: Small Groups, Big Groups</title><link>http://unabashedgaming.blogspot.com/2014/07/episode-twenty-small-groups-big-groups.html</link><category>game mastering</category><category>players</category><pubDate>Mon, 7 Jul 2014 10:40:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-8680574626341337888</guid><description>For this episode, we discuss the pros and cons of small groups and large alike - everything from playing by yourself (it's possible!) to double-digits. Also, we debut an as-yet-unnamed segment in which we discuss campaigns or campaign frameworks we've always wanted to run.
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&lt;iframe src="https://archive.org/embed/21EpisodeTwentySmallGroupsBigGroups" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="62308479" type="audio/mpeg" url="http://archive.org/download/21EpisodeTwentySmallGroupsBigGroups/21%20Episode%20Twenty_%20Small%20Groups%2C%20Big%20Groups.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For this episode, we discuss the pros and cons of small groups and large alike - everything from playing by yourself (it's possible!) to double-digits. Also, we debut an as-yet-unnamed segment in which we discuss campaigns or campaign frameworks we've always wanted to run. br / And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For this episode, we discuss the pros and cons of small groups and large alike - everything from playing by yourself (it's possible!) to double-digits. Also, we debut an as-yet-unnamed segment in which we discuss campaigns or campaign frameworks we've always wanted to run. br / And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Nineteen: System Spotlight - Iron Kingdoms RPG</title><link>http://unabashedgaming.blogspot.com/2014/06/episode-nineteen-system-spotlight-iron.html</link><category>iron kingdoms</category><category>system spotlight</category><pubDate>Mon, 23 Jun 2014 21:27:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-4838560981379143272</guid><description>For this system spotlight, regular host David Schimpff sits down to talk the &lt;b&gt;Iron Kingdoms RPG&lt;/b&gt; with fellow GM Susan Steward, who is currently running an IKRPG campaign. Everything you ever wanted to know about the game's setting and mechanics, all in one easy-to-digest episode. Goes down smooth!
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&lt;iframe src="https://archive.org/embed/20EpisodeNineteenSystemSpotlightIronKingdomsRPG" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="76793737" type="audio/mpeg" url="http://archive.org/download/20EpisodeNineteenSystemSpotlightIronKingdomsRPG/20%20Episode%20Nineteen_%20System%20Spotlight%20-%20Iron%20Kingdoms%20RPG.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For this system spotlight, regular host David Schimpff sits down to talk the Iron Kingdoms RPG with fellow GM Susan Steward, who is currently running an IKRPG campaign. Everything you ever wanted to know about the game's setting and mechanics, all in one easy-to-digest episode. Goes down smooth! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For this system spotlight, regular host David Schimpff sits down to talk the Iron Kingdoms RPG with fellow GM Susan Steward, who is currently running an IKRPG campaign. Everything you ever wanted to know about the game's setting and mechanics, all in one easy-to-digest episode. Goes down smooth! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Eighteen: D&amp;D Fifth and Bringing In New Players</title><link>http://unabashedgaming.blogspot.com/2014/06/episode-eighteen-d-fifth-and-bringing.html</link><category>5e</category><category>dnd</category><category>players</category><category>tools</category><pubDate>Mon, 9 Jun 2014 22:11:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6706153891005306878</guid><description>A two-topic episode in which we start off with a look at the latest news concerning Dungeons &amp; Dragons 5th Edition (and our thoughts on said news), before pivoting into a discussion on how to bring new players into your group, or start a new group of your own.
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&lt;iframe src="https://archive.org/embed/19EpisodeEighteenDDFifthAndBringingNewPlayersIn" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="56361870" type="audio/mpeg" url="http://archive.org/download/19EpisodeEighteenDDFifthAndBringingNewPlayersIn/19%20Episode%20Eighteen_%20D%26D%20Fifth%20and%20Bringing%20New%20Players%20In.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>A two-topic episode in which we start off with a look at the latest news concerning Dungeons &amp; Dragons 5th Edition (and our thoughts on said news), before pivoting into a discussion on how to bring new players into your group, or start a new group of your own. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>A two-topic episode in which we start off with a look at the latest news concerning Dungeons &amp; Dragons 5th Edition (and our thoughts on said news), before pivoting into a discussion on how to bring new players into your group, or start a new group of your own. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Seventeen: Adversaries, Villains, and Mooks</title><link>http://unabashedgaming.blogspot.com/2014/05/episode-seventeen-adversaries-villains.html</link><category>blogs</category><category>deadlands</category><category>feng shui</category><category>game mastering</category><category>horror</category><category>technique</category><pubDate>Mon, 26 May 2014 23:51:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2330768273113679211</guid><description>For this episode, we bring in a special guest to help us talk about the pleasures and pitfalls of villainy and adversarial play...
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&lt;iframe src="https://archive.org/embed/18EpisodeSeventeenAdversariesVillainsAndMooks" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="48016778" type="audio/mpeg" url="http://archive.org/download/18EpisodeSeventeenAdversariesVillainsAndMooks/18%20Episode%20Seventeen_%20Adversaries%2C%20Villains%2C%20and%20Mooks.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For this episode, we bring in a special guest to help us talk about the pleasures and pitfalls of villainy and adversarial play... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For this episode, we bring in a special guest to help us talk about the pleasures and pitfalls of villainy and adversarial play... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Sixteen: World-Building and NPCs</title><link>http://unabashedgaming.blogspot.com/2014/05/episode-sixteen-world-building-and-npcs.html</link><category>game mastering</category><category>technique</category><category>tools</category><pubDate>Mon, 12 May 2014 15:40:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-6523567345018315083</guid><description>For this episode, we explore the related topics of world-building and NPCs: how we go about conceptualizing campaigns; homebrew versus published settings; NPC use, abuse, and management; plus more!
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&lt;iframe src="https://archive.org/embed/17EpisodeSixteenWorldBuildingAndNPCs" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="61788927" type="audio/mpeg" url="http://archive.org/download/17EpisodeSixteenWorldBuildingAndNPCs/17%20Episode%20Sixteen_%20World-Building%20and%20NPCs.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>For this episode, we explore the related topics of world-building and NPCs: how we go about conceptualizing campaigns; homebrew versus published settings; NPC use, abuse, and management; plus more! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>For this episode, we explore the related topics of world-building and NPCs: how we go about conceptualizing campaigns; homebrew versus published settings; NPC use, abuse, and management; plus more! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Fifteen: Death and Resurrection</title><link>http://unabashedgaming.blogspot.com/2014/04/episode-fifteen-death-and-resurrection.html</link><category>blogs</category><category>call of cthulhu</category><category>characters</category><category>deadlands</category><category>game mastering</category><category>system</category><pubDate>Mon, 28 Apr 2014 20:06:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2044093227349400616</guid><description>It's sort of an Easter special this time, because we're talking about death and resurrection…of characters, of campaigns, of whole systems. Good idea? Bad idea? You'll just have to listen to find out.
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/16EpisodeFifteenDeathAndResurrection" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="55125758" type="audio/mpeg" url="http://archive.org/download/16EpisodeFifteenDeathAndResurrection/16%20Episode%20Fifteen_%20Death%20and%20Resurrection.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>It's sort of an Easter special this time, because we're talking about death and resurrection…of characters, of campaigns, of whole systems. Good idea? Bad idea? You'll just have to listen to find out. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>It's sort of an Easter special this time, because we're talking about death and resurrection…of characters, of campaigns, of whole systems. Good idea? Bad idea? You'll just have to listen to find out. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Fourteen: The Trail of Chekhov's Gun</title><link>http://unabashedgaming.blogspot.com/2014/04/episode-fourteen-trail-of-chekhovs-gun.html</link><category>pendragon</category><category>rules</category><category>system</category><category>trail of cthulhu</category><pubDate>Mon, 14 Apr 2014 19:59:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-3925532387090144841</guid><description>In this episode, we take a close look at the &lt;b&gt;Trail of Cthulhu&lt;/b&gt; RPG, and use that as a springboard to talk a bit about games that use rules to create a "narrative" play experience.
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&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/15EpisodeFourteenTheTrailOfChekhovsGun" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="58481541" type="audio/mpeg" url="http://archive.org/download/15EpisodeFourteenTheTrailOfChekhovsGun/15%20Episode%20Fourteen_%20The%20Trail%20of%20Chekhov%27s%20Gun.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we take a close look at the Trail of Cthulhu RPG, and use that as a springboard to talk a bit about games that use rules to create a "narrative" play experience. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we take a close look at the Trail of Cthulhu RPG, and use that as a springboard to talk a bit about games that use rules to create a "narrative" play experience. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Thirteen: Systems and Settings (Part Two)</title><link>http://unabashedgaming.blogspot.com/2014/03/episode-thirteen-systems-and-settings.html</link><category>anime</category><category>cyberpunk</category><category>espionage</category><category>fantasy</category><category>genre</category><category>indie rpgs</category><category>post-apocalyptic</category><category>sci fi</category><category>system</category><pubDate>Mon, 31 Mar 2014 21:53:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-8805451254524483642</guid><description>We conclude our rambling overview of matching systems to genres. There's so much more we skipped over, and if you've got a favorite genre-system we didn't talk about, please let us know and give us your thoughts!&lt;br /&gt;
&lt;br /&gt;
&lt;iframe src="https://archive.org/embed/14EpisodeThirteenSystemsAndSettingsPartTwo" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="69428426" type="audio/mpeg" url="http://archive.org/download/14EpisodeThirteenSystemsAndSettingsPartTwo/14%20Episode%20Thirteen_%20Systems%20and%20Settings%20%28Part%20Two%29.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We conclude our rambling overview of matching systems to genres. There's so much more we skipped over, and if you've got a favorite genre-system we didn't talk about, please let us know and give us your thoughts! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>We conclude our rambling overview of matching systems to genres. There's so much more we skipped over, and if you've got a favorite genre-system we didn't talk about, please let us know and give us your thoughts! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Editorial: Actual-Play Recordings</title><link>http://unabashedgaming.blogspot.com/2014/03/editorial-actual-play-recordings.html</link><category>actual play</category><category>editorial</category><pubDate>Mon, 17 Mar 2014 22:14:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-7736686028607919556</guid><description>We were unable to record a proper session this time around, and so we go instead to our Editorial Department, where David Larkins weighs in with his opinion on actual-play recordings. (Hint: he likes them.)&lt;br /&gt;
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/13EditorialActualPlays" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="31666976" type="audio/mpeg" url="http://archive.org/download/13EditorialActualPlays/13%20Editorial%20-%20Actual%20Plays.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We were unable to record a proper session this time around, and so we go instead to our Editorial Department, where David Larkins weighs in with his opinion on actual-play recordings. (Hint: he likes them.) And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>We were unable to record a proper session this time around, and so we go instead to our Editorial Department, where David Larkins weighs in with his opinion on actual-play recordings. (Hint: he likes them.) And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Twelve: Systems and Settings (Part One)</title><link>http://unabashedgaming.blogspot.com/2014/03/episode-twelve-systems-and-settings.html</link><category>fantasy</category><category>genre</category><category>horror</category><category>sci fi</category><category>supers</category><category>system</category><pubDate>Mon, 3 Mar 2014 23:34:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-1402050867419233081</guid><description>This one turned out to be a two-parter, and no wonder! We're discussing matching systems to genres, and providing a quick overview of systems past and present that are particularly associated with certain settings or genres. We...may get a bit off-topic from time to time, as well. Like that's never happened before...&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/12EpisodeTwelveSystemsAndSettingsPartOne" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our &lt;a href="https://twitter.com/unabashedgaming" target="_blank"&gt;Twitter feed&lt;/a&gt; and &lt;a href="https://plus.google.com/communities/111187314967143945996" target="_blank"&gt;Google Plus group&lt;/a&gt; if you want to keep up via social media.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="62292937" type="audio/mpeg" url="http://archive.org/download/12EpisodeTwelveSystemsAndSettingsPartOne/12%20Episode%20Twelve_%20Systems%20and%20Settings%20%28Part%20One%29.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This one turned out to be a two-parter, and no wonder! We're discussing matching systems to genres, and providing a quick overview of systems past and present that are particularly associated with certain settings or genres. We...may get a bit off-topic from time to time, as well. Like that's never happened before... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This one turned out to be a two-parter, and no wonder! We're discussing matching systems to genres, and providing a quick overview of systems past and present that are particularly associated with certain settings or genres. We...may get a bit off-topic from time to time, as well. Like that's never happened before... And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media. Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Eleven: System Spotlight - Dungeons &amp; Dragons</title><link>http://unabashedgaming.blogspot.com/2014/02/episode-eleven-system-spotlight.html</link><category>dnd</category><category>system spotlight</category><category>trail of cthulhu</category><pubDate>Mon, 17 Feb 2014 22:12:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2135528567755187970</guid><description>It's the 40th anniversary year for &lt;b&gt;Dungeons &amp;amp; Dragons&lt;/b&gt;, so we figured maybe we should get around to talking about the world's most popular role-playing game. As usual for our system spotlights, we discuss D&amp;amp;D's past, present, and future, as well as our personal take on and relationship to the system. Some strongly-held opinions vis a vis specific editions are, of course, expressed, and David S. has his mind blown by the concept of race-as-class.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/11EpisodeElevenSystemSpotlightDungeonsDragons" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="68825358" type="audio/mpeg" url="http://archive.org/download/11EpisodeElevenSystemSpotlightDungeonsDragons/11%20Episode%20Eleven_%20System%20Spotlight%20-%20Dungeons%20%26%20Dragons.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>It's the 40th anniversary year for Dungeons &amp;amp; Dragons, so we figured maybe we should get around to talking about the world's most popular role-playing game. As usual for our system spotlights, we discuss D&amp;amp;D's past, present, and future, as well as our personal take on and relationship to the system. Some strongly-held opinions vis a vis specific editions are, of course, expressed, and David S. has his mind blown by the concept of race-as-class. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>It's the 40th anniversary year for Dungeons &amp;amp; Dragons, so we figured maybe we should get around to talking about the world's most popular role-playing game. As usual for our system spotlights, we discuss D&amp;amp;D's past, present, and future, as well as our personal take on and relationship to the system. Some strongly-held opinions vis a vis specific editions are, of course, expressed, and David S. has his mind blown by the concept of race-as-class. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Ten: Miniatures Wargaming</title><link>http://unabashedgaming.blogspot.com/2014/02/episode-ten-miniatures-wargaming.html</link><category>games workshop</category><category>miniatures</category><category>wargaming</category><category>warmachine</category><pubDate>Mon, 3 Feb 2014 20:33:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-338175170713595895</guid><description>In this episode, we depart from our usual chatter about tabletop RPGs to discuss their cousin, miniatures wargaming. We take a look at the hobby's past, present, and future, and offer some personal suggestions for favorite games and figure lines.&lt;br /&gt;
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&lt;iframe src="https://archive.org/embed/10EpisodeTenMiniaturesWargaming" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="57036922" type="audio/mpeg" url="http://archive.org/download/10EpisodeTenMiniaturesWargaming/10%20Episode%20Ten_%20Miniatures%20Wargaming.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we depart from our usual chatter about tabletop RPGs to discuss their cousin, miniatures wargaming. We take a look at the hobby's past, present, and future, and offer some personal suggestions for favorite games and figure lines. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we depart from our usual chatter about tabletop RPGs to discuss their cousin, miniatures wargaming. We take a look at the hobby's past, present, and future, and offer some personal suggestions for favorite games and figure lines. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Nine: System Spotlight - King Arthur Pendragon</title><link>http://unabashedgaming.blogspot.com/2014/01/episode-nine-system-spotlight-king.html</link><category>game mastering</category><category>pendragon</category><category>system spotlight</category><category>technique</category><pubDate>Mon, 20 Jan 2014 21:49:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-3561303512452745261</guid><description>This episode sees us answering a listener-submitted question about epic campaigns before moving on to our second "System Spotlight" installment, this time focusing on the &lt;b&gt;King Arthur Pendragon&lt;/b&gt; RPG.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/09EpisodeNineSystemSpotlightKingArthurPendragon" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;&lt;/i&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
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Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="68825358" type="audio/mpeg" url="http://archive.org/download/09EpisodeNineSystemSpotlightKingArthurPendragon/09%20Episode%20Nine_%20System%20Spotlight%20-%20King%20Arthur%20Pendragon.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This episode sees us answering a listener-submitted question about epic campaigns before moving on to our second "System Spotlight" installment, this time focusing on the King Arthur Pendragon RPG. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>This episode sees us answering a listener-submitted question about epic campaigns before moving on to our second "System Spotlight" installment, this time focusing on the King Arthur Pendragon RPG. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Eight: Player versus GM!</title><link>http://unabashedgaming.blogspot.com/2014/01/episode-eight-player-versus-gm.html</link><category>game mastering</category><category>players</category><category>savage worlds</category><category>technique</category><pubDate>Mon, 6 Jan 2014 23:05:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-1944633022599371894</guid><description>In this episode, we discuss the different experiences and skillsets inherent to the player experience versus the game master experience. To help us dissect the issue, we bring in special guest Jade, the newest member of our tabletop group, who has both played and run RPGs for the first time over the course of the previous year.&lt;br /&gt;
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&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/08EpisodeEightPlayerVersusGM" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

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&lt;br /&gt;
And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail number&lt;/a&gt; (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!

Thanks for listening!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="56360696" type="audio/mpeg" url="http://archive.org/download/08EpisodeEightPlayerVersusGM/08%20Episode%20Eight_%20Player%20versus%20GM%21.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we discuss the different experiences and skillsets inherent to the player experience versus the game master experience. To help us dissect the issue, we bring in special guest Jade, the newest member of our tabletop group, who has both played and run RPGs for the first time over the course of the previous year. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we discuss the different experiences and skillsets inherent to the player experience versus the game master experience. To help us dissect the issue, we bring in special guest Jade, the newest member of our tabletop group, who has both played and run RPGs for the first time over the course of the previous year. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Seven: Kickstarter, Game Stores, and Setting Up Fantasy Campaigns</title><link>http://unabashedgaming.blogspot.com/2013/12/episode-seven-kickstarter-game-stores.html</link><category>fantasy</category><category>industry</category><category>kickstarter</category><category>technique</category><category>tools</category><pubDate>Mon, 23 Dec 2013 23:19:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-5364017945521118190</guid><description>In this episode, we take some time to muse about the role of Kickstarter in the tabletop gaming industry and speculate what role brick-and-mortar stores still might play in the hobby, before moving on to a genre-focused discussion of running fantasy campaigns. We answer listener questions as well.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe src="https://archive.org/embed/07EpisodeSevenKickstarterGameStoresAndSettingUpFantasyCampaigns" width="500" height="30" frameborder="0" webkitallowfullscreen="true" mozallowfullscreen="true" allowfullscreen&gt;&lt;/iframe&gt;
&lt;br /&gt;
And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail number&lt;/a&gt; (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!

Thanks for listening!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="63069985" type="audio/mpeg" url="http://archive.org/download/07EpisodeSevenKickstarterGameStoresAndSettingUpFantasyCampaigns/07%20Episode%20Seven_%20Kickstarter%2C%20Game%20Stores%2C%20and%20Setting%20Up%20Fantasy%20Campaigns.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we take some time to muse about the role of Kickstarter in the tabletop gaming industry and speculate what role brick-and-mortar stores still might play in the hobby, before moving on to a genre-focused discussion of running fantasy campaigns. We answer listener questions as well. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we take some time to muse about the role of Kickstarter in the tabletop gaming industry and speculate what role brick-and-mortar stores still might play in the hobby, before moving on to a genre-focused discussion of running fantasy campaigns. We answer listener questions as well. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Six: Published Versus Homebrew Campaigns and Scenarios</title><link>http://unabashedgaming.blogspot.com/2013/12/episode-six-published-versus-homebrew.html</link><category>brp</category><category>technique</category><category>tools</category><pubDate>Mon, 9 Dec 2013 23:50:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-1906238513823025228</guid><description>In this episode, we address some listener questions spawned by our previous System Spotlight on &lt;b&gt;Basic Roleplaying&lt;/b&gt;&amp;nbsp;(and discuss some games we're currently excited about) before moving on to the main topic of the pros and cons of running published scenarios versus writing your own, and offer some advice for accomplishing the latter.

&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/06EpisodeSixPublishedVersusHomebrewCampaignsAndScenarios" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774" target="_blank"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">5</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="64181078" type="audio/mpeg" url="http://archive.org/download/06EpisodeSixPublishedVersusHomebrewCampaignsAndScenarios/06%20Episode%20Six_%20Published%20Versus%20Homebrew%20Campaigns%20and%20Scenarios.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we address some listener questions spawned by our previous System Spotlight on Basic Roleplaying&amp;nbsp;(and discuss some games we're currently excited about) before moving on to the main topic of the pros and cons of running published scenarios versus writing your own, and offer some advice for accomplishing the latter. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we address some listener questions spawned by our previous System Spotlight on Basic Roleplaying&amp;nbsp;(and discuss some games we're currently excited about) before moving on to the main topic of the pros and cons of running published scenarios versus writing your own, and offer some advice for accomplishing the latter. And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Five: System Spotlight - Basic Roleplaying</title><link>http://unabashedgaming.blogspot.com/2013/11/episode-five-system-spotlight-basic.html</link><category>brp</category><category>system spotlight</category><pubDate>Mon, 25 Nov 2013 21:52:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-236444994634804736</guid><description>In this episode, the first of our intermittent "System Spotlight" series, we focus on Chaosium's &lt;b&gt;Basic Roleplaying&lt;/b&gt; system - both the generic core rules as well as touching on its many variations.&lt;br /&gt;
&lt;br /&gt;
What do you think? Do you agree with our assessment of the merits of the BRP system? Do you hate the system? Tell us why!
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/05UnabashedGamingEpisodeFiveSystemSpotlightBasicRoleplaying" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">9</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="64475626" type="audio/mpeg" url="http://archive.org/download/05UnabashedGamingEpisodeFiveSystemSpotlightBasicRoleplaying/05%20Unabashed%20Gaming_%20Episode%20Five%20-%20System%20Spotlight_%20Basic%20Roleplaying.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, the first of our intermittent "System Spotlight" series, we focus on Chaosium's Basic Roleplaying system - both the generic core rules as well as touching on its many variations. What do you think? Do you agree with our assessment of the merits of the BRP system? Do you hate the system? Tell us why! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, the first of our intermittent "System Spotlight" series, we focus on Chaosium's Basic Roleplaying system - both the generic core rules as well as touching on its many variations. What do you think? Do you agree with our assessment of the merits of the BRP system? Do you hate the system? Tell us why! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Episode Four: Game Balance and Finding Players</title><link>http://unabashedgaming.blogspot.com/2013/11/in-this-episode-we-talk-about-issues-of.html</link><category>players</category><category>technique</category><pubDate>Mon, 11 Nov 2013 22:11:00 -0700</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-2354601361616324829</guid><description>In this episode, we talk about the issues of finding balance in systems that are not designed to encourage balanced play, and discuss strategies for finding players in your area. We also field our first-ever voice mail question!
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/04EpisodeFourGameBalanceAndFindingPlayers" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;And remember to &lt;a href="tel:%28262%29%20729-9774"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt; number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;
&lt;br /&gt;
Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">3</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="51313796" type="audio/mpeg" url="http://archive.org/download/04EpisodeFourGameBalanceAndFindingPlayers/04%20Episode%20Four_%20Game%20Balance%20and%20Finding%20Players.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we talk about the issues of finding balance in systems that are not designed to encourage balanced play, and discuss strategies for finding players in your area. We also field our first-ever voice mail question! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we talk about the issues of finding balance in systems that are not designed to encourage balanced play, and discuss strategies for finding players in your area. We also field our first-ever voice mail question! And remember to call our Lake Geneva, WI, voicemail number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Now Streaming Through iTunes</title><link>http://unabashedgaming.blogspot.com/2013/10/now-streaming-through-itunes.html</link><category>admin</category><pubDate>Wed, 30 Oct 2013 17:52:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-1102729540796609365</guid><description>&lt;b&gt;Unabashed Gaming&lt;/b&gt;&amp;nbsp;is now available to stream or download through iTunes. Just follow &lt;a href="https://itunes.apple.com/us/podcast/unabashed-gaming/id735307329" target="_blank"&gt;this link&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Other streaming services are available at the podcast's &lt;a href="http://feeds.feedburner.com/UnabashedGaming" target="_blank"&gt;Feedburner page&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
And as always, thanks for listening!</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author></item><item><title>Unabashed Gaming: Episode Three - Campaign Eulogies and Sources of Inspiration</title><link>http://unabashedgaming.blogspot.com/2013/10/unabashed-gaming-episode-three-campaign.html</link><category>brp</category><category>dark sun</category><category>feng shui</category><category>gurps</category><category>horror</category><category>props</category><category>technique</category><pubDate>Mon, 28 Oct 2013 23:28:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-1708032145289322442</guid><description>In this episode, we discuss campaigns that died before their time (and the many causes that can contribute to such a tragedy), before moving on to our main topic: sources of inspiration and how to translate them into your game.
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&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/03EpisodeThree" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;And remember to&amp;nbsp;&lt;a href="tel:%28262%29%20729-9774"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt;&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="58177617" type="audio/mpeg" url="http://archive.org/download/03EpisodeThree/03EpisodeThree_CampaignEulogiesAndSourcesOfInspiration.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In this episode, we discuss campaigns that died before their time (and the many causes that can contribute to such a tragedy), before moving on to our main topic: sources of inspiration and how to translate them into your game. And remember to&amp;nbsp;call our Lake Geneva, WI, voicemail&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In this episode, we discuss campaigns that died before their time (and the many causes that can contribute to such a tragedy), before moving on to our main topic: sources of inspiration and how to translate them into your game. And remember to&amp;nbsp;call our Lake Geneva, WI, voicemail&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Unabashed Gaming: Episode Two - Dungeon World and Piledrivers</title><link>http://unabashedgaming.blogspot.com/2013/10/unabashed-gaming-episode-two-dungeon.html</link><category>anime</category><category>apocalypse world engine</category><category>brp</category><category>rules</category><category>savage worlds</category><category>system</category><pubDate>Mon, 14 Oct 2013 18:18:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-7436442684650499929</guid><description>Our second episode finds us discussing our first experience with the indie FRPG Dungeon World before moving on to discussing the pros and cons of the dreaded piledriver and its much less maligned cousin, the houserule.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/02EpisodeTwoDungeonWorldPiledrivers" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;And remember to&amp;nbsp;&lt;a href="tel:%28262%29%20729-9774"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt;&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;Thanks for listening!&lt;/i&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><enclosure length="54982578" type="audio/mpeg" url="http://archive.org/download/02EpisodeTwoDungeonWorldPiledrivers/02EpisodeTwo_DungeonWorldPiledrivers.mp3"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Our second episode finds us discussing our first experience with the indie FRPG Dungeon World before moving on to discussing the pros and cons of the dreaded piledriver and its much less maligned cousin, the houserule. And remember to&amp;nbsp;call our Lake Geneva, WI, voicemail&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>Our second episode finds us discussing our first experience with the indie FRPG Dungeon World before moving on to discussing the pros and cons of the dreaded piledriver and its much less maligned cousin, the houserule. And remember to&amp;nbsp;call our Lake Geneva, WI, voicemail&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item><item><title>Unabashed Gaming: Episode One - Introduction and Horror Gaming</title><link>http://unabashedgaming.blogspot.com/2013/10/unabashed-gaming-episode-one.html</link><category>2e</category><category>4e</category><category>adnd</category><category>becmi</category><category>dark sun</category><category>dnd</category><category>gurps</category><category>horror</category><category>palladium</category><category>pendragon</category><category>serenity</category><category>system</category><category>technique</category><pubDate>Tue, 1 Oct 2013 16:01:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3238969066363974682.post-8558320025765353088</guid><description>In our inaugural episode, we talk a bit about our backgrounds in tabletop gaming and then move on to broadly discussing some tricks and tips for running horror games, and different flavors of horror games.&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="30" mozallowfullscreen="true" src="https://archive.org/embed/UnabashedGaming1" webkitallowfullscreen="true" width="500"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;
&lt;i&gt;And remember to&amp;nbsp;&lt;a href="tel:%28262%29%20729-9774"&gt;call our Lake Geneva, WI, voicemail&lt;/a&gt;&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes!&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;Thanks for listening!&lt;/i&gt;</description><enclosure length="0" type="audio/mpeg" url="http://archive.org/download/UnabashedGaming1/01EpisodeOne_IntroductionHorrorGaming.mp3"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>dlarkins78@gmail.com (David Schimpff and David Larkins)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>In our inaugural episode, we talk a bit about our backgrounds in tabletop gaming and then move on to broadly discussing some tricks and tips for running horror games, and different flavors of horror games. And remember to&amp;nbsp;call our Lake Geneva, WI, voicemail&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:subtitle><itunes:author>David Schimpff and David Larkins</itunes:author><itunes:summary>In our inaugural episode, we talk a bit about our backgrounds in tabletop gaming and then move on to broadly discussing some tricks and tips for running horror games, and different flavors of horror games. And remember to&amp;nbsp;call our Lake Geneva, WI, voicemail&amp;nbsp;number (262-729-9774) or leave us a comment with questions or issues you'd like us to address in future episodes! Thanks for listening!</itunes:summary><itunes:keywords>tabletop,d,d,rpg,role,playing,game,gaming</itunes:keywords></item></channel></rss>