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	<title>Up, not North</title>
	
	<link>http://upnotnorth.net</link>
	<description>Amateur engineering and design dabbling</description>
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		<title>Pianocade post-mortem: lessons learned starting a maker business</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/UP0YHSbUE0A/</link>
		<comments>http://upnotnorth.net/2013/03/06/pianocade-post-mortem-lessons-learned-starting-a-maker-business/#comments</comments>
		<pubDate>Thu, 07 Mar 2013 03:26:59 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Pianocade]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=893</guid>
		<description><![CDATA[Six months ago I launched my first commercial project: the Pianocade synthesizer. Several months behind schedule and significantly above budget, I&#8217;ve finally managed to ship all the preorders. Needless to say, things did not go as planned. If you&#8217;d asked me a few weeks ago whether I would ever do this again, I&#8217;d have laughed [...]]]></description>
				<content:encoded><![CDATA[<p>Six months ago <a title="Introducing The Pianocade: an Open Source Chiptunes Synthesizer" href="http://upnotnorth.net/2012/08/21/introducing-the-pianocade-an-open-source-chiptunes-synthesizer/">I launched</a> my first commercial project: the <a href="http://www.pianocade.com" target="_blank">Pianocade</a> synthesizer. Several months behind schedule and significantly above budget, I&#8217;ve finally managed to ship all the preorders. Needless to say, things did not go as planned.</p>
<p>If you&#8217;d asked me a few weeks ago whether I would ever do this again, I&#8217;d have laughed (and then maybe cried a little). But as I finished off the last few units, I started thinking about how much I&#8217;d learned from the experience. I was surprised to find myself getting excited about giving it another try and seeing if I could make things run more smoothly. I&#8217;ve even, heaven help me, started designing a completely new product!</p>
<p>In the meantime, I hope others can also benefit from some lessons I learned while turning my hobby into a business (or at least have a laugh at my expense).<span id="more-893"></span></p>
<h4>The problem is supply, not demand</h4>
<p>Though in hindsight it seems hopelessly naïve, I thought that taking preorders was the perfect business model: it removes the need for any sort of external investment, while simultaneously demonstrating that demand exists for your product at your price point. My faith in preorders reflected a belief that selling things would be the hard part of starting a business, but in my experience that wasn&#8217;t the case: selling was easy, it was actually <em>making</em> things that was hard.</p>
<h4><a href="http://en.wikipedia.org/wiki/Murphy%27s_law" target="_blank">Murphy</a> was right</h4>
<p>It&#8217;s not that I thought manufacturing would be easy, it&#8217;s just that I believed I had anticipated the potential problems and addressed them reasonably well. I believed that, unlike sales, manufacturing was something over which I had direct control. And, foolishly, I believed that things would mostly go as I had planned. I was very, very wrong about all of this.<br />
If you&#8217;ll forgive a little self-indulgent venting, here&#8217;s a selected list of problems that arose: <small>the enclosures were delivered several weeks late; the assembled circuit boards were delivered several weeks late; the fastener supplier sent the wrong screws; my original Chinese arcade parts supplier fell through; it appeared as if my replacement Chinese supplier ripped me off, but it turned out that my bank had messed up the wire transfer; even after admitting that it was their mistake, my bank refused to return my money for several weeks; because of the delay I had to switch to a much-more-expensive local arcade parts supplier; the local supplier took weeks longer than promised; the stickers were misprinted; the reprinted stickers were misprinted; and postage rates increased dramatically, an expense that I had to swallow.</small><br />
If I hadn&#8217;t taken preorders, these delays would have been frustrating, to be sure, but I wouldn&#8217;t have had customers waiting for them to be resolved, so the pressure would&#8217;ve been much lower. In several cases, being able to wait would&#8217;ve allowed me to save a significant amount of money.</p>
<h4>The plural of &#8220;quick&#8221; is &#8220;slow&#8221;</h4>
<p>Part of my manufacturing plan was that I made an effort to contract out all the big tasks, leaving myself just a few &#8220;quick little things&#8221; to do for each unit before shipping them. What I soon found was that a few &#8220;quick little things&#8221; soon combine, Voltron-like. Unfortunately, their combined form is not an awesome robot, but rather a much larger task. As a result, I found myself taking weeks to finish assembly, rather than the days that I had assumed it would take.</p>
<h4>Time is inversely proportional to space</h4>
<p>The less space you have for a task, the more time it will take to finish. I assembled all of the Pianocades in my apartment. Every spare bit of space was filled with parts, with boxes literally stacked to the ceilings. When I needed something from a box on the bottom (or the top or the middle, for that matter), everything needed to be rearranged. That takes time. Furthermore, all of the clutter also meant that I could only work on a couple of units at a time, which meant that I couldn&#8217;t take full advantage of assembly-line techniques, which also slowed everything down.</p>
<h4>Think small</h4>
<p>&#8220;Small&#8221; means a few things here: physical size (see the previous paragraph), complexity (see the entire rest of this post), and also number of units.</p>
<p>I originally wanted to do a Kickstarter campaign. I had dreams of far exceeding my goals, selling hundreds of synthesizers, and it all being awesome. My friend and business advisor <a title="Bento Box" href="http://bentobox.net" target="_blank">Henry Faber</a> urged me to take my own preorders so I could keep things small, work out the kinks, and grow at my own pace. I only listened because I wasn&#8217;t given a choice: Kickstarter doesn&#8217;t allow projects based outside the United States, and I couldn&#8217;t make an American partner work. Boy, was I lucky. Doing around 100 units was hard; I shudder to think about what it would&#8217;ve been like to do more.</p>
<h4>My customers are awesome</h4>
<p>Not all the lessons were so harsh: every time I announced a new delay I got multiple messages from my customers. They weren&#8217;t complaining, though: they were voicing their support. I couldn&#8217;t believe how nice everyone was about it! People were genuinely enthusiastic about supporting a one-man boutique business. Now, I&#8217;m not saying that I will rely on the goodwill of my customers in the future, but it was still awfully nice.</p>
<h4>My friends are awesome</h4>
<p>When I had fallen way behind, I had several friends who essentially insisted on helping me assemble Pianocades, and who asked for nothing in return. <a href="http://nickpagee.com" target="_blank">Nick</a>, <a href="http://megashaun.com/" target="_blank">Shaun</a>, <a href="http://medialabtoronto.ca/" target="_blank">Patrick</a>, and Oren: thank you so much!</p>
<h4>Do not start your first business at the same time that you have your first baby (<em>or</em> My wife is awesome)</h4>
<div id="attachment_1550" class="wp-caption alignright" style="width: 310px"><a href="http://upnotnorth.net/wp-content/uploads/2013/03/BabyWithPianocade.jpg"><img class="size-medium wp-image-1550" alt="My babies" src="http://upnotnorth.net/wp-content/uploads/2013/03/BabyWithPianocade-300x239.jpg" width="300" height="239" /></a><p class="wp-caption-text">My babies</p></div>
<p>This one should have been a no-brainer. In my defence, I had planned on shipping before my son was born, but delays in the launch meant that everything kind of happened at once. It would&#8217;ve been wise to have delayed the launch, but I was not wise. (On the other hand, if you wait for the perfect time to do something terrifying, it won&#8217;t ever happen.)</p>
<p>I can now tell you from experience that being up all night with a baby does not mix well with assembling electronics all day. Thankfully, I have a very supportive wife who never got <em>too</em> angry at me for spending time working on the Pianocade instead of helping raise my son. On the bright side, we miraculously managed to avoid getting spit-up on any Pianocades!</p>
<h4>Entrepreneurship is just another set of problems to solve</h4>
<p>I worried that I would hate running a business, and, much to my surprise, I didn&#8217;t (although I did hate <em>aspects</em> of it); In the end, it&#8217;s just an interesting new set of problems to solve, and for me, problem solving is part of the fun.</p>
<p>I could write endlessly about the experience, but I think those are some of the most important lessons I took out of this. If you&#8217;re interested, I&#8217;m happy to discuss more in the comments, or you can <a title="Contact" href="http://upnotnorth.net/contact/">get in touch</a> privately.</p>
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		<title>Introducing The Pianocade: an Open Source Chiptunes Synthesizer</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/4k7IWoqk9wA/</link>
		<comments>http://upnotnorth.net/2012/08/21/introducing-the-pianocade-an-open-source-chiptunes-synthesizer/#comments</comments>
		<pubDate>Tue, 21 Aug 2012 10:32:19 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Pianocade]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=875</guid>
		<description><![CDATA[It&#8217;s been a long time coming, but I can finally unveil the product I&#8217;ve been working on for months: the Pianocade, my first foray into the world of commercial Making! Inspired by my experience working on the Nuit Blanche Chiptunes concert last fall, the Pianocade is a programmable synthesizer and MIDI controller made to look, [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been a long time coming, but I can finally unveil the product I&#8217;ve been working on for months: the <a title="Pianocade home" href="http://www.pianocade.com">Pianocade</a>, my first foray into the world of commercial Making! Inspired by my experience working on the <a title="Nuit Blanche Chiptunes" href="http://upnotnorth.net/2011/10/02/nuitblanchechiptune/">Nuit Blanche Chiptunes</a> concert last fall, the <a title="Pianocade home" href="http://www.pianocade.com">Pianocade</a> is a programmable synthesizer and MIDI controller made to look, feel, and sound like vintage arcade games.</p>
<div id="attachment_877" class="wp-caption alignright" style="width: 480px"><a href="http://www.pianocade.com"><img class="size-full wp-image-877 " title="flier-small" src="http://upnotnorth.net/wp-content/uploads/2012/08/flier-small.png" alt="" width="460" height="353" /></a><p class="wp-caption-text">Photo by <a href="http://jayshuster.com/">Jay Shuster</a></p></div>
<p>I would&#8217;ve loved to have run a Kickstarter campaign to sell the Pianocade, but unfortunately Kickstarter restricts it&#8217;s projects to those based in the United States. There are international alternatives, but I decided instead to do it the old-fashioned way, so I&#8217;m taking preorders myself. <a href="http://www.pianocade.com">Order one now</a>, and tell all your friends!</p>
<p>The Pianocade is 100% open source hardware, firmware, and software. All the code, schematics, and PCB files will be released when the product ships (if not before). In the meantime, I&#8217;m happy to answer any questions either here or via email at <a href="mailto:info@pianocade.com">info@pianocade.com</a>.</p>
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		<title>Interview on The Agenda With Steve Paikin</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/iS8sO8hvuR0/</link>
		<comments>http://upnotnorth.net/2012/07/08/interview-on-the-agenda-with-steve-paikin/#comments</comments>
		<pubDate>Mon, 09 Jul 2012 01:50:26 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=867</guid>
		<description><![CDATA[It&#8217;s been a long time since I&#8217;ve written, but rest assured it&#8217;s because I&#8217;ve got a big project in the works that will be properly unveiled soon. In the meantime, I was interviewed about the &#8220;maker movement&#8221; recently on The Agenda With Steve Paikin. As always with interviews, there are things I wish I had [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been a long time since I&#8217;ve written, but rest assured it&#8217;s because I&#8217;ve got a <a href="http://www.pianocade.com" target="_blank">big project</a> in the works that will be properly unveiled soon.</p>
<p>In the meantime, I was interviewed about the &#8220;maker movement&#8221; recently on The Agenda With Steve Paikin. As always with interviews, there are things I wish I had said or said differently, but overall I think it went well. (I don&#8217;t know for sure, because I refuse to watch myself on video.)</p>
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<p>About the experience: Steve Paikin is incredibly affable, his staff are all lovely, and the day after the piece aired a stranger on the street said &#8220;Hey, you were on The Agenda last night! Good job!&#8221; which was pretty neat.</p>
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		<title>3D-printing and lost wax casting: Question Block cufflinks and crowbar pendant</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/UZEFO3gbZMs/</link>
		<comments>http://upnotnorth.net/2012/02/06/question-block_and_crowbar/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 12:23:41 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D printing]]></category>
		<category><![CDATA[cufflinks]]></category>
		<category><![CDATA[jewellery]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=831</guid>
		<description><![CDATA[I&#8217;ve made another round of digital-to-silver jewellery: a pair of Super Mario Bros. cufflinks and a pendant for my crowbar-loving wife. For my last jewellery project I had Shapeways manufacture cufflinks directly in sterling silver, but for these pieces I did it a little differently: I had them 3D printed in plastic, used the plastic [...]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve made another round of digital-to-silver jewellery: a pair of Super Mario Bros. cufflinks and a pendant for my crowbar-loving wife. <a href="http://upnotnorth.net/wp-content/uploads/2012/02/Question-block-cufflinks-Original-size.jpg"><img class="aligncenter size-large wp-image-844" title="Question block cufflinks" src="http://upnotnorth.net/wp-content/uploads/2012/02/Question-block-cufflinks-Original-size-1024x818.jpg" alt="" width="470" height="375" /></a>For my <a title="3D printed CCTV surveillance camera cufflinks" href="http://upnotnorth.net/2011/06/17/cctv/">last jewellery project</a> I had <a title="My Shapeways shop" href="http://www.shapeways.com/shops/upnotnorth">Shapeways</a> manufacture cufflinks directly in sterling silver, but for these pieces I did it a little differently: I had them 3D printed in plastic, used the plastic prints to make molds, had them cast in silver, and hand-finished them. <a href="http://upnotnorth.net/wp-content/uploads/2012/02/Crowbar-pendant-Original-size.jpg"><img class="aligncenter size-large wp-image-840" title="Crowbar pendant" src="http://upnotnorth.net/wp-content/uploads/2012/02/Crowbar-pendant-Original-size-819x1024.jpg" alt="" width="470" height="587" /></a>I couldn&#8217;t have done the casting and finishing without the help of my friend <a title="Norah Kerr's website" href="http://www.besmithian.com/" target="_blank">Norah Kerr</a>, who held my hand through the entire process.</p>
<p>Keep reading for the full breakdown of how I did it, more pictures, and source files for the 3D models.<span id="more-831"></span></p>
<h4>Printing</h4>
<p>This was the easy part: I made the 3D models (<a href="http://openscad.org" target="_blank">OpenSCAD</a> for the cufflinks, <a href="http://www.blender.org" target="_blank">Blender</a> for the crowbar), uploaded them to Shapeways, and had them printed in their <a href="http://www.shapeways.com/materials/frosted_detail" target="_blank">Frosted Ultra Detail</a> material. If you&#8217;re interested in printing your own or modifying the files, here are the cufflinks (<a title="Shapeways question block cufflinks" href="http://shpws.me/3Mwu">Shapeways</a>, <a title="Question block cufflinks on Thingiverse" href="http://www.thingiverse.com/thing:17053">Thingiverse</a>) and the crowbar (<a title="Shapeways crowbar pendant" href="http://shpws.me/3Mww">Shapeways</a>, <a href="http://www.thingiverse.com/thing:17045">Thingiverse</a>).</p>
<div id="attachment_845" class="wp-caption aligncenter" style="width: 480px"><a href="http://upnotnorth.net/wp-content/uploads/2012/02/Question-block-print-Original-size.jpg"><img class="size-large wp-image-845" title="Question block print " src="http://upnotnorth.net/wp-content/uploads/2012/02/Question-block-print-Original-size-1024x817.jpg" alt="" width="470" height="374" /></a><p class="wp-caption-text">Plastic 3D print</p></div>
<h4>Casting</h4>
<p>In addition to being a <a href="http://www.besmithian.com/">skilled jewellery-maker</a>, my friend Norah professionally solders circuit boards for <a href="http://www.sinclairinterplanetary.com/">satellites</a>. She is a total maker hero, and patiently indulges my requests for metallurgy and soldering help and advice. Norah pointed me in the direction of HL Casting, one of several professional casting businesses here in Toronto. The people at HL were a pleasure to work with. For about $20 each they made rubber molds of my originals. These molds are then injected with wax, which is then used to perform <a href="http://en.wikipedia.org/wiki/Lost-wax_casting">lost-wax casting</a> to make the silver copies.</p>
<div id="attachment_841" class="wp-caption aligncenter" style="width: 480px"><a href="http://upnotnorth.net/wp-content/uploads/2012/02/Crowbar-progression-Original-size.jpg"><img class="size-large wp-image-841" title="Crowbar progression" src="http://upnotnorth.net/wp-content/uploads/2012/02/Crowbar-progression-Original-size-1024x759.jpg" alt="" width="470" height="348" /></a><p class="wp-caption-text">From 3D print to mold to finished piece</p></div>
<h4>Finishing</h4>
<p>The real work begins after the silver has been cast. At the point the pieces are whitish, have a piece sticking out from where the silver was poured (called a &#8220;sprue&#8221;), and show marks from the seam in the mold.</p>
<div id="attachment_846" class="wp-caption alignright" style="width: 160px"><a href="http://upnotnorth.net/wp-content/uploads/2012/02/Sprue-Original-size.jpg"><img class="size-thumbnail wp-image-846" title="Sprue" src="http://upnotnorth.net/wp-content/uploads/2012/02/Sprue-Original-size-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">Unfinished cast, with sprue visible on left cufflink</p></div>
<p>Norah and I removed the sprues using a jeweller&#8217;s saw (which cuts through silver like a knife through hot butter) and filed down the marks from the mold, and polished them with a combination of tumbling in a polishing agent and detailing by hand. All told, it was several hours with of labour (including Norah teaching me what to do) spread out over three or four afternoons.</p>
<h4>Why not just print in silver?</h4>
<p>For the most part I&#8217;ve been happy with Shapeways&#8217; sterling silver prints. The main place it falls short for me is pricing ($30 flat + $20/cm^3). If you&#8217;re making very small pieces, or multiple copies of the same piece, it&#8217;s much more economical to use a reusable mold. There are also other benefits to doing one&#8217;s own casting: it sidesteps Shapeways&#8217; design restrictions for silver. That means much higher detail, more control, and multi-piece items become financially feasible. A mold can also be used for other materials, like gold, if you&#8217;re so inclined.<br />
The downside, of course, is that it takes a lot more time and effort.<br />
Would I do it again? Probably. I&#8217;d say the choice between casting it myself and having Shapeways do it really depends on the piece itself and my mood. Both ways have their merits, and I&#8217;m happy to have both options available to me.</p>
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		<title>Nuit Blanche Chiptunes</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/saLtD43Q4Nw/</link>
		<comments>http://upnotnorth.net/2011/10/02/nuitblanchechiptune/#comments</comments>
		<pubDate>Sun, 02 Oct 2011 23:24:40 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=817</guid>
		<description><![CDATA[Last night I had the pleasure of co-curating an all-night concert of Chiptunes music at the TIFF Bell Lightbox as part of Scotiabank Nuit Blanche. (Clearly, I&#8217;m not too great at this whole &#8220;promotion&#8221; thing: note that this happened last night.) Nonetheless, it was an amazing event, and I&#8217;m so happy to have had the opportunity to participate. [...]]]></description>
				<content:encoded><![CDATA[<p>Last night I had the pleasure of co-curating an <a href="http://tiff.net/chiptunes">all-night concert of Chiptunes music</a> at the <a href="http://tiff.net/">TIFF Bell Lightbox</a> as part of <a href="http://www.scotiabanknuitblanche.ca/">Scotiabank Nuit Blanche</a>. (Clearly, I&#8217;m not too great at this whole &#8220;promotion&#8221; thing: note that this happened <em>last</em> night.) Nonetheless, it was an amazing event, and I&#8217;m so happy to have had the opportunity to participate. Thanks to all our amazing artists, TIFF staff, and volunteers!</p>
<p>My main role was in designing, manufacturing, and building small noisemakers to give out to the crowd. There were four different colour-coded notes, and during one performance the audience was prompted with coloured cards to play along.<a href="http://upnotnorth.net/wp-content/uploads/2011/10/ChiptunesBoards.jpg"><img class="aligncenter size-full wp-image-819" title="Chiptunes buzzer PCBs" src="http://upnotnorth.net/wp-content/uploads/2011/10/ChiptunesBoards360.jpg" alt="" width="360" height="361" /></a>I was surprised and delighted by how popular the boards were; we gave out all 150 of them in a matter of minutes, and people were asking for them long after they were all gone. It seems there&#8217;s an untapped thirst for simple noisemakers; that might be something I have to follow up on in the future&#8230;</p>
<p>The circuit is just a simple <a href="http://en.wikipedia.org/wiki/555_timer#Astable">555 astable oscillator</a>, with different resistors on each colour to create a different note. They were assembled in two marathon soldering sessions at <a href="http://site3.ca">Site 3</a>, where I was joined by several student volunteers from <a href="http://www.imagearts.ryerson.ca/newmedia/">Ryerson&#8217;s New Media</a>. My eternal gratitude goes out to them! You can take a little peek behind-the-scenes in this video:</p>
<p><a href="http://upnotnorth.net/2011/10/02/nuitblanchechiptune/"><em>Click here to view the embedded video.</em></a></p>
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		<title>Quick and dirty Arduino kiwi drive robot (controlled by Wii nunchuck!)</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/DWvgX-5urfc/</link>
		<comments>http://upnotnorth.net/2011/07/10/kiwii/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 02:32:11 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=789</guid>
		<description><![CDATA[Months ago, for a larger project that is currently languishing in my &#8220;when I have time&#8221; pile, I built a very simple Kiwi-drive robot. Since it likely won&#8217;t be &#8220;finished&#8221; for a long while (and has been sitting in my trunk for weeks), I figured I ought to at least document it. Very briefly, kiwi [...]]]></description>
				<content:encoded><![CDATA[<p>Months ago, for a larger project that is currently languishing in my &#8220;when I have time&#8221; pile, I built a very simple Kiwi-drive robot. Since it likely won&#8217;t be &#8220;finished&#8221; for a long while (and has been sitting in my trunk for weeks), I figured I ought to at least document it.</p>
<p><a href="http://upnotnorth.net/2011/07/10/kiwii/"><em>Click here to view the embedded video.</em></a></p>
<p>Very briefly, kiwi drive is a &#8220;<a href="http://en.wikipedia.org/wiki/Holonomic#Robotics">holonomic</a>&#8221; method of moving a robot, which basically means it can move in any direction without having to turn first. It accomplishes this using three <a href="http://en.wikipedia.org/wiki/Omni_wheel">omniwheels</a> mounted at the points of an equilateral triangle. With some vector math, you can find rotational speeds for each wheen such that the robot will move in whatever direction you like. I won&#8217;t go into the theory too much here, but <a href="http://technicbricks.blogspot.com/2008/08/going-to-all-places-in-all-directions_29.html">here are some diagrams</a> and <a href="http://www.cs.cmu.edu/~pprk/physics.html">here&#8217;s some math</a> (<a href="http://www.cs.cmu.edu/~pprk/">via</a>).</p>
<p>In the video I&#8217;m controlling the robot with a <a href="http://en.wikipedia.org/wiki/Wii_Nunchuck#Nunchuk">Wii Nunchuck</a>. That&#8217;s because my 14-year-old cousin was hanging out at the shop when I built it; he saw the controller in my parts bucket and said &#8220;you HAVE to connect the nunchuck to the robot!&#8221; So I did. I used <a href="http://todbot.com/blog/2008/02/18/wiichuck-wii-nunchuck-adapter-available/">Tod E. Kurt&#8217;s breakout board</a> and <a href="http://todbot.com/arduino/sketches/WiichuckDemo.zip">example code</a>.</p>
<p>The robot is dead simple. It essentially consists of three different parts — a microcontroller, omniwheels, and servos — and it took about five minutes to put together. Keep reading to learn how it works and download the code.<span id="more-789"></span></p>
<h4>Parts</h4>
<ul>
<li>3 continuous rotation servos (you can use other types of motors, but this was simplest for me; I used <a href="http://www.pololu.com/catalog/product/1248">these</a>)</li>
<li>3 omniwheels (I used <a href="http://www.kornylak.com/wheels/transwheel-2000.html">these</a>, but using these or these or any omniwheels should work</li>
<li><a href="http://www.arduino.cc/">Arduino</a> (or other microcontroller)</li>
<li>Good power supply (if you don&#8217;t use a good one, you may get power problems or brownout resets)</li>
<li>Some sort of platform (I used a scrap of acrylic)</li>
<li>Double-sided foam tape (or servo brackets)</li>
<li>Superglue (or screws)</li>
</ul>
<h4>Building it</h4>
<ol>
<li>Attach your servo horns to your omniwheels using superglue or screws. Be sure that they&#8217;re centred!</li>
<li>On your platform, mark three lines that meet in the centre of the platform and are each 120 degrees from each other. Use a protractor!</li>
<li>Find the servo positions by lining up the shaft with each of the guidelines. Then, attach the servos to your platform using double-sided tape or servo brackets.</li>
<li>Connect the servos: one wire goes to ground, one wire goes to the power supply, and one wire goes to an Arduino pin (determined in code).</li>
</ol>
<p>And it&#8217;s built!</p>
<h4>Code</h4>
<p><a href="http://upnotnorth.net/wp-content/uploads/2011/07/KiwiSketches.zip">Download some example code!</a> This inclues three Arduino sketches:<br />
KiwiTest1.xml — runs a test pattern, moving the robot back and forth in twelve different directions<br />
KiwiWii.xml — the robot controlled by the Wii nunchuck. Normally it&#8217;s controlled by the analogue stick, but if you hold down one of the buttons it switches to being controlled by the accelerometer<br />
KiwiDrive — Doesn&#8217;t do anything on its own, but contains the functions used in the other two: give it an angle and a speed, and it drives the robot in that direction. Adding rotation is (for now) left as an exercise for the reader (because I don&#8217;t need it, and am too lazy to do it myself). Hint: see <a href="http://www.cs.cmu.edu/~pprk/physics.html">this site</a>.</p>
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		<title>3D printed CCTV surveillance camera cufflinks</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/VlxAiWcBf1Q/</link>
		<comments>http://upnotnorth.net/2011/06/17/cctv/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 11:07:43 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[3D printing]]></category>
		<category><![CDATA[cufflinks]]></category>
		<category><![CDATA[jewellery]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=769</guid>
		<description><![CDATA[I&#8217;ve been meaning to try 3D printing for a while, but when I heard that Shapeways had started offering sterling silver as a material printing option I finally decided to do something about it: I made myself a pair of cufflinks. (More photos are available on Flickr.) I wasn&#8217;t really planning on posting about them [...]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve been meaning to try 3D printing for a while, but when I heard that <a href="http://shapeways.com">Shapeways</a> had started offering sterling silver as a material printing option I finally decided to do something about it: I made myself a <a href="http://shpws.me/1UM3">pair of cufflinks</a>. (More photos are available on <a href="http://www.flickr.com/photos/a_square/tags/cufflinks/">Flickr</a>.)<a href="http://shpws.me/1UM3"><img class="aligncenter size-medium wp-image-780" title="CCTV camera cufflinks pair" src="http://upnotnorth.net/wp-content/uploads/2011/06/CCTV-camera-cufflinks-4-300x274.jpg" alt="" width="300" height="274" /></a></p>
<p>I wasn&#8217;t really planning on posting about them (at least not yet), but since they&#8217;re getting some <a href="http://www.boingboing.net/2011/06/14/surveillance-camera.html">coverage</a> under my Shapeways username, I figured I ought to at least mention it. You can <a href="http://shpws.me/1UM3">buy a pair here</a>. The pictures show them printed in unpolished sterling silver. Stainless steel is much cheaper, but I&#8217;m not sure how much detail will be retained in the print.<a href="http://shpws.me/1UM3"><img class="aligncenter size-large wp-image-781" title="CCTV camera cufflinks in cuff" src="http://upnotnorth.net/wp-content/uploads/2011/06/CCTV-camera-cufflinks-6-1024x723.jpg" alt="" width="470" height="331" /></a></p>
<p>I&#8217;m really happy with how they turned out and I already have a bunch more 3D printed projects in the works (some of which involve the video game references that I know you love), so stay tuned!</p>
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		<title>Interactive talking Portal Turret Plushie</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/7GEP-_DM4cA/</link>
		<comments>http://upnotnorth.net/2011/04/24/interactive-talking-portal-turret-plushie/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 17:04:08 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=757</guid>
		<description><![CDATA[I&#8217;ve wanted my own Portal Turret since I first played the game. Now, in collaboration with Leigh Nunan, I&#8217;ve made one. And it works: Leigh made the plushie and I made the electronics. For more information, including source code, visit the project page.]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve wanted my own Portal Turret since I first played the game. Now, in collaboration with <a href="http://www.leighnunan.com/">Leigh Nunan</a>, I&#8217;ve made one. And it works:</p>
<p><a href="http://upnotnorth.net/2011/04/24/interactive-talking-portal-turret-plushie/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://upnotnorth.net/wp-content/uploads/2011/04/Turret.jpg"><img class="aligncenter size-medium wp-image-732" title="Turret" src="http://upnotnorth.net/wp-content/uploads/2011/04/Turret-225x300.jpg" alt="" width="225" height="300" /></a></p>
<p>Leigh made the plushie and I made the electronics.</p>
<p>For more information, including source code, <a title="Portal turret plushie" href="http://upnotnorth.net/projects/portal-turret-plushie/">visit the project page</a>.</p>
<img src="http://feeds.feedburner.com/~r/UpNotNorth/~4/7GEP-_DM4cA" height="1" width="1"/>]]></content:encoded>
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		<title>Check out my hot rod!</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/jHfW15Xwc0g/</link>
		<comments>http://upnotnorth.net/2011/03/21/check-out-my-hot-rod/#comments</comments>
		<pubDate>Tue, 22 Mar 2011 01:42:00 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=679</guid>
		<description><![CDATA[After literally months of bugging her, I finally wrangled my Site 3 co-director, the inimitable Alex Leitch, into giving my soldering iron a custom paint job. I swear, I didn&#8217;t even notice the delightful &#8220;hot rod&#8221; wordplay opportunities until she was halfway through. I did the Nigel Tufnel-inspired dial modification myself (you might need to enlarge [...]]]></description>
				<content:encoded><![CDATA[<p>After literally months of bugging her, I finally wrangled my <a href="http://site3.ca">Site 3</a> co-director, the inimitable <a href="http://www.rowdymedia.com">Alex Leitch</a>, into giving my soldering iron a custom paint job. I swear, I didn&#8217;t even notice the delightful &#8220;hot rod&#8221; wordplay opportunities until she was halfway through.<br />
<a href="http://upnotnorth.net/wp-content/uploads/2011/03/HotRod.jpg"><img class="size-full wp-image-680 aligncenter" title="HotRod" src="http://upnotnorth.net/wp-content/uploads/2011/03/HotRod-e1300757671476.jpg" alt="" width="470" height="320" /></a> I did the <a href="http://en.wikipedia.org/wiki/Up_to_eleven">Nigel Tufnel</a>-inspired dial modification myself (you might need to enlarge the image to see). Yes, I&#8217;m aware that this amuses me much more than it should.</p>
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		<title>A Clockwork Pac-Man: introducing Pac Machina and the Pactuator</title>
		<link>http://feedproxy.google.com/~r/UpNotNorth/~3/XqfEub_lBEg/</link>
		<comments>http://upnotnorth.net/2011/02/09/a-clockwork-pac-man-introducing-pac-machina-and-the-pactuator/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 13:20:26 +0000</pubDate>
		<dc:creator>Jonathan M. Guberman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://upnotnorth.net/?p=603</guid>
		<description><![CDATA[Playing with old typewriters for the Automatypewriter left me enamoured of their amazing mechanical viscera. It inspired me to leave my comfort zone of digital bits and try playing with physical bits for a while. It&#8217;s been loads of fun, and I highly recommend it! Why restrict yourself to electrons, when you could be playing [...]]]></description>
				<content:encoded><![CDATA[<p>Playing with old typewriters for the <a href="/projects/typewriter/">Automatypewriter</a> left me enamoured of their amazing mechanical viscera. It inspired me to leave my comfort zone of digital bits and try playing with physical bits for a while. It&#8217;s been loads of fun, and I highly recommend it! Why restrict yourself to electrons, when you could be playing with the whole atom?<br />
<a href="http://upnotnorth.net/projects/pac-machina/pactuator/"><img class="size-large wp-image-577 aligncenter" title="Pactuator" src="http://upnotnorth.net/wp-content/uploads/2011/02/Pactuator-front-472x377.jpg" alt="" width="470" height="375" /></a><br />
The experience has inspired me make to my next major project that much more ambitious: I&#8217;m working on a playable, mechanical Pac-Man cabinet, which I&#8217;m calling &#8220;<a href="/projects/pac-machina/">Pac Machina</a>.&#8221; My dream, if I can pull it off, is to auction the finished product to raise money for <a href="http://childsplaycharity.org">Child&#8217;s Play</a>. I was initially planning on waiting to reveal it until it was done, but I&#8217;ve decided it&#8217;s much more fun to share. Consequently, I&#8217;m going to blog my work-in-progress. If you&#8217;re interested, be sure to check back for updates (or, better yet, subscribe to my <a href="http://feeds.feedburner.com/UpNotNorth">RSS feed</a>).<br />
<p><a href="http://upnotnorth.net/2011/02/09/a-clockwork-pac-man-introducing-pac-machina-and-the-pactuator/"><em>Click here to view the embedded video.</em></a></p> Obviously, Pac Machina will require a chomping Pac Man figure, hence this mechanism. I call it <a href="http://upnotnorth.net/projects/pac-machina/pactuator/">The Pactuator</a>. It was only meant to be a prototype, but I liked it so much that I wanted a nice way to display and play with it on its own (perhaps to keep me motivated during the inevitably-long build process for the full game). So, I whipped up a little case for it, and here it is! For a <a href="http://upnotnorth.net/projects/pac-machina/pactuator/#brief">brief description</a> of how it works, along with a <a href="http://upnotnorth.net/projects/pac-machina/pactuator/#proto">detailed description</a> of the prototyping process, please read the <a href="http://upnotnorth.net/projects/pac-machina/pactuator/">project page</a>!<br />
(Incidentally, when I was working on the <a href="/projects/typewriter/">Automatypewriter</a>, people started giving me their old typewriters, which was kind of cool. If people now want to give me Pac-Man merchandise, that would be awesome!)</p>
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