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	<title>Vectortuts+</title>
	
	<link>http://vector.tutsplus.com</link>
	<description>Adobe Illustrator &amp; Vector Tutorials</description>
	<pubDate>Tue, 14 Jul 2009 19:20:09 +0000</pubDate>
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		<title>Comment to Win a Free Copy of Phantasm CS Studio</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/oIUcdYIZ-9Q/</link>
		<comments>http://vector.tutsplus.com/articles/contests/comment-to-win-a-free-copy-of-phantasm-cs-studio/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 19:20:09 +0000</pubDate>
		<dc:creator>Sean Hodge</dc:creator>
		
		<category><![CDATA[Contests]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2950</guid>
		<description><![CDATA[<img src="http://psdtutsarticles.s3.amazonaws.com/contest_2008_06_06/contests.jpg" alt="Contest" width="200" height="200" />]]></description>
			<content:encoded><![CDATA[<p>This is a quick contest so be sure to get your comments in, to qualify to win a copy of <a href="http://www.astutegraphics.com/products/phantasm/index.html">Phantasm CS Studio</a>, which is a great set of professional Illustrator Plugins you can use for numerous tasks and effects in your vector work. There is also a contest being held over at the Astute Graphics site (makers of Phantasm CS Studio). Learn more at the jump!</p>
<p><span id="more-2950"></span></p>
<h3>Phantasm CS Studio Competition</h3>
<p><a href="http://www.astutegraphics.com/competition/index.html">Astute Graphics is running a competition</a> on their site for Phantasm CS Studio owners. You can win some great prizes over on their site. In order to enter, you need a copy of the Phantasm CS range. If you don&#8217;t own a copy of Phantasm CS Studio, well then now is your chance to win one. For one lucky <em>Comment to Win</em> Vectortuts+ reader, you&#8217;ll receive a free copy of Phantasm CS Studio.</p>
<p>Astute Graphics is allowing us to give away a copy of <a href="http://www.astutegraphics.com/products/phantasm/index.html">Phantasm CS Studio</a>. Instructions for winning this free copy of Phantasm CS Studio from Vectortuts+ follows below.</p>
<h4>Phantasm CS is a range of plugins for Adobe Illustrator providing the following benefits:</h4>
<ul>
<li>Color adjustment tools (inc. Curves, Levels, Hue/Saturation) that works directly in an Illustrator document on all embedded vector objects and images</li>
<li>Creative tools including vector Halftones and Duotones</li>
<li>Print production previews including quick and full separations and ink coverage</li>
<li>Embedded image editing</li>
</ul>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/articles/contest_2009_07_14/astute.jpg" alt="astute" width="585" height="612"/></div>
<h3>What Must I Do to Enter?</h3>
<p>To enter into the drawing, all you need to do is <a href="http://twitter.com/VECTORTUTS">follow Vectortuts+ on Twitter</a>, if you aren&#8217;t already! Next, leave a comment containing your username for verification purposes. I&#8217;ll then randomly select one person from this list and email you! It&#8217;s as simple as that. I&#8217;ll be selecting one random winners in the next 24 hours, and then I&#8217;ll update this post with the winner&#8217;s name!</p>
<div class="tutorial_image"><a href="http://twitter.com/VECTORTUTS"><img src="http://vectortuts.s3.amazonaws.com/articles/contest_2009_04_09/twitter.png" alt="twitter" width="600" height="446"/></a></div>
<p>Subscribe to the <a href="http://feeds.feedburner.com/VECTORTUTS">Vectortuts+ RSS Feed</a> to stay up to date with the latest vector tutorials and articles.</p>

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		<item>
		<title>How to Create Your Own Stylized, Vector Badge</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/tLRJvC7_QK4/</link>
		<comments>http://vector.tutsplus.com/tutorials/designing/how-to-create-your-own-stylized-vector-badge/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 11:18:50 +0000</pubDate>
		<dc:creator>Simona Pfreundner</dc:creator>
		
		<category><![CDATA[Designing]]></category>

		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2336</guid>
		<description><![CDATA[<img height="200" src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/pinbutton200.jpg" width="200" border="0">]]></description>
			<content:encoded><![CDATA[<p>In this tutorial, we will learn how to illustrate a face with the help of a photo, and how to create a customized pin button out of it. This is a fun tutorial using relatively simple techniques. Let&#8217;s get to it!</p>
<p><span id="more-2336"></span></p>
<h3>Final Image Preview</h3>
<p>Below is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> for just 9$ a month.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step32.jpg" border="0"></div>
<h3>Step 1</h3>
<p>I went over to stock.xchng and picked a <a href="http://www.sxc.hu/browse.phtml?f=view&#038;id=442641">photo</a> that I thought would suit an illustration for a face. The guy had such a cool look on his face that I couldn&#8217;t pass. Let&#8217;s start with placing the image into a new Illustrator document.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step01.jpg" border="0"></div>
<h3>Step 2</h3>
<p>Lock the image layer and create a new layer. Then start tracing the face with the Pen Tool (P). I chose a gray since I am going for a black and white look.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step02.jpg" border="0"></div>
<h3>Step 3</h3>
<p>Start tracing the eyebrow with a black fill. Be as easy going about it as possible. We are not going for a photo realistic look, but rather for a stylized one.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step03.jpg" border="0"></div>
<h3>Step 4</h3>
<p>Trace the other eyebrow too, as shown below.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step04.jpg" border="0"></div>
<h3>Step 5</h3>
<p>Then move on to the eyes themselves. Start by simply tracing the outline.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step05.jpg" border="0"></div>
<h3>Step 6</h3>
<p>I filled the eye outline shape with a light gray. Then add the eye details. Simple but effective. Just add a shape filled with a darker gray.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step06.jpg" border="0"></div>
<h3>Step 7</h3>
<p>Then add the pupil as a half moon black filled shape.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step07.jpg" border="0"></div>
<h3>Step 8</h3>
<p>Add some highlights to bring the eyes to life. You can do that by simply adding two small white circles and place them into the pupil.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step08.jpg" border="0"></div>
<h3>Step 9</h3>
<p>Next we need some eyelashes. Take the Pen Tool (P), and start tracing an eyelash, then duplicate it several times and place them around the eye.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step09.jpg" border="0"></div>
<h3>Step 10</h3>
<p>Next we will trace the lips. Again, keep the shapes simple, just trace in easy shapes with the Pen Tool (P). Remember, the Pen Tool is your best friend. Now fill the shapes with a red color and a black stroke, and fill the upper lip with a darker red. This will give the face a dramatic look, since we kept the other shapes black and white.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step10.jpg" border="0"></div>
<h3>Step 11</h3>
<p>Start tracing the hair. Since the photo cuts of the rest of his head, we need to get a little creative. Just imagine the hair and add as many points and loops you need. Fill it with black.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step11.jpg" border="0"></div>
<h3>Step 12</h3>
<p>Don&#8217;t forget the nose. Trace it and then fill it with a<br />
gray gradient, linear or radial, it depends on how it will blend in with his face color.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step12.jpg" border="0"></div>
<h3>Step 13</h3>
<p>Here is the finished face. I went ahead and stylized it some more, sliced it up, and filled each shape with a different gray or black.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step13.jpg" border="0"></div>
<h3>Step 14</h3>
<p>Let&#8217;s move on to the pin button. Create a circle and fill it with a white to black radial gradient, then add a Drop Shadow. Set the Layer Mode to Multiply.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step14.jpg" border="0"></div>
<h3>Step 15</h3>
<p>Make two copies of the circle, scale one down and set the<br />
Layer Mode to Normal. Now add a gray Stroke of 6pt to the inside. Select both and Divide them via the Pathfinder palette.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step15.jpg" border="0"></div>
<h3>Step 16</h3>
<p>Delete the inner part with the Direct Selection Tool (A) and place the circle shape on top of the other.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step16.jpg" border="0"></div>
<h3>Step 17</h3>
<p>Duplicate the first circle in Step 14 and scale it down a bit and place it on top.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step17.jpg" border="0"></div>
<h3>Step 18</h3>
<p>Create a small rectangle (M) and fill it with a black to white to black linear gradient. Apply rounded corners (Effect &gt; Stylize &gt; Rounded Corners) and a Drop Shadow.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step18.jpg" border="0"></div>
<h3>Step 19</h3>
<p>Repeat Step 18 and create another rectangle, but don&#8217;t apply the rounded corners, just a Drop Shadow.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step19.jpg" border="0"></div>
<h3>Step 20</h3>
<p>Next, create a needle shape with the Pen Tool (P) and fill it again with a linear gradient, then add a Drop Shadow.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step20.jpg" border="0"></div>
<h3>Step 21</h3>
<p>Create another small rectangle (M). Add rounded corners, a Drop Shadow, and set the Layer Mode to Color Burn.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step21.jpg" border="0"></div>
<h3>Step 22</h3>
<p>Create another rectangle, but cut out the middle, just like you see below. Also, add a Drop Shadow.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step22.jpg" border="0"></div>
<h3>Step 23</h3>
<p>Let&#8217;s move on the top part of the pin button. Create a circle that is the same size as the back part of the pin button. Fill it with white and add a Drop Shadow.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step23.jpg" border="0"></div>
<h3>Step 24</h3>
<p>Create a sickle like shape by simply dividing two circles via the Pathfinder palette. Fill it with black and set the Layer Mode to Multiply.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step24.jpg" border="0"></div>
<h3>Step 25</h3>
<p>Create another circle on top and fill it with a radial black to white gradient. Set the Layer Mode to Multiply.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step25.jpg" border="0"></div>
<h3>Step 26</h3>
<p>Create two funky shapes, one in black and one in red, then overlap them.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step26.jpg" border="0"></div>
<h3>Step 27</h3>
<p>Select both and apply the Pucker and Bloat effect (Effect &gt; Distort &amp; Transform &gt; Pucker &amp; Bloat). Apply the settings shown below.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step27.jpg" border="0"></div>
<h3>Step 28</h3>
<p>This is what it should like with the effect applied to both shapes.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step28.jpg" border="0"></div>
<h3>Step 29</h3>
<p>Make a copy of the circle for the pin button, remove all effects and fills, then place it on top of the puckered shapes. Select all and apply a Clipping Mask (Command + 7).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step29.jpg" border="0"></div>
<h3>Step 30</h3>
<p>Place the clipped shape on top of the pin button. Then create a small circle filled with a very light gray to white radial gradient and set the Layer Mode to Overlay.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step30.jpg" border="0"></div>
<h3>Step 31</h3>
<p>Take the face and group it (Command + G), then place it on top of the pin button and scale it down if necessary.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step31.jpg" border="0"></div>
<h3>Conclusion</h3>
<p>This is the final result. A stylized pin button with an illustrated face. Of course, you could  use your own photo, or even a photo of yourself. Enjoy!</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/163_Pin_Button/step32.jpg" border="0"></div>
<p>Subscribe to the <a href="http://feeds.feedburner.com/VECTORTUTS">Vectortuts+ RSS Feed</a> to stay up to date with the latest vector tutorials and articles.</p>

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			<wfw:commentRss>http://vector.tutsplus.com/tutorials/designing/how-to-create-your-own-stylized-vector-badge/feed/</wfw:commentRss>
		<feedburner:origLink>http://vector.tutsplus.com/tutorials/designing/how-to-create-your-own-stylized-vector-badge/</feedburner:origLink></item>
		<item>
		<title>Best of Tuts+ in June</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/FYGPM_q5KDQ/</link>
		<comments>http://vector.tutsplus.com/articles/web-roundups/best-of-tuts-in-june/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 05:01:52 +0000</pubDate>
		<dc:creator>Skellie</dc:creator>
		
		<category><![CDATA[Web Roundups]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2944</guid>
		<description><![CDATA[<img src="http://psdtuts.s3.amazonaws.com/268_Moka_Express/preview.jpg" alt="Best of Tuts+ in June" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve collected the top 5 tutorials and articles from each Tuts+ site in June, covering web development, Photoshop, vector art, audio production and music, After Effects, Flash and 3D. Now would be a good time to explore a part of the <a href="http://tutsplus.com">Tuts+ Network</a> you&#8217;ve never seen before!</p>
<p><span id="more-2944"></span></p>
<h2>Cgtuts+ - 3D</h2>
<ul class="webroundup">
<li>
<div>
<img src="http://cgtuts.s3.amazonaws.com/006_gamedumpster/Dumpster_Thumb.jpg" alt="How to Create a Video Game Dumpster: The Complete Current-Gen Workflow" /></div>
<h4>How to Create a Video Game Dumpster: The Complete Current-Gen Workflow</h4>
<p>As technology evolves, the tools and requirements for creating current-gen game art are constantly changing. In this tutorial we will learn the current game art workflow in its entirety, from the low-poly model all the way to final game-ready asset. We will create a realistic grimy dumpster suitable for any urban setting.</p>
<p>This mammoth video training series features over 194 minutes of video instruction on all aspects of game art creation, including creating the low-poly and high-poly models, the UVW unwrap, baking normal maps from high-poly, and creating diffuse, specular and detail bump textures.</p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-3ds-max/how-to-create-a-video-game-dumpster-the-complete-current-gen-workflow/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://cgtuts.s3.amazonaws.com/010_C4D_Lighting/effectpreview_thumb.jpg" alt="Create Amazingly Realistic Renders Using Advanced Render in Cinema 4D" /></div>
<h4>Create Amazingly Realistic Renders Using Advanced Render in Cinema 4D</h4>
<p>Maxon’s 11th release of Cinema 4D introduces significant improvements to Advanced Render. AR 3 now uses two new algorithms (Irradiance and Quasi-Monte Carlo), making it much easier and faster to get clean, and beautiful renders than ever before. In this tutorial we will learn how to take advantage of these amazing new features!
</p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/create-amazingly-realistic-renders-using-advanced-render-in-cinema-4d/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://cgtuts.s3.amazonaws.com/002_lowpolyskull/preview.jpg" alt="Sculpt, Model and Texture a Low-Poly Skull in Blender" /></div>
<h4>Sculpt, Model and Texture a Low-Poly Skull in Blender</h4>
<p>Normal maps are widely used in games to make low poly models look high poly. In this tutorial you will learn how to create a high res Skull model, generate a normal map from that model and learn how to apply this to its low poly version.</p>
<p>Techniques covered in this tutorial include multires sculpting, baking a normal map, baking ambient occlusion and applying the maps to a low poly model.</p>
<p><a href="http://cg.tutsplus.com/tutorials/game-art/sculpt-model-and-texture-a-low-poly-skull-in-blender/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://cgtuts.s3.amazonaws.com/003_demonwarrior/day3/200.jpg" alt="Model, Sculpt and Texture a Demon-like Monster in 3ds Max and ZBrush" /></div>
<h4>Model, Sculpt and Texture a Demon-like Monster in 3ds Max and ZBrush</h4>
<p>This is a multi-part tutorial on creating a Demon-like ‘Lok Warrior’ with realistic muscle anatomy. On the first day of this tutorial we created a base mesh for our character using poly modeling. On the second day, we took the mesh into ZBrush and sculpted the intricate muscle anatomy. On the third day we will texture the monster.</p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-sculpt-and-texture-a-demon-like-monster-in-3ds-max-and-zbrush-day-1/">Day 1</a>, <a href="http://cg.tutsplus.com/tutorials/zbrush/model-sculpt-and-texture-a-demon-like-monster-in-3ds-max-and-zbrush-day-2/">Day 2</a>, <a href="http://cg.tutsplus.com/tutorials/3d-art/model-sculpt-and-texture-a-demon-like-monster-in-3ds-max-and-zbrush-day-3/">Day 3</a>.</p>
</li>
<li>
<div>
<img src="http://cgtuts.s3.amazonaws.com/004_legocrash/MayaDynamics_Screenshot.jpg" alt="Create a Spectacular Crash Animation With Maya Dynamics" /></div>
<h4>Create a Spectacular Crash Animation With Maya Dynamics</h4>
<p>It is always great to learn new animation tools and techniques that can help you to bring your creations to life. In this tutorial we will learn how to use Maya’s powerful animation, dynamics, and camera tools to create an explosive crash effect between two vehicles.</p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-maya/create-a-spectacular-crash-animation-with-maya-dynamics-day-1/">Day 1</a>, <a href="http://cg.tutsplus.com/tutorials/autodesk-maya/create-a-spectacular-crash-animation-with-maya-dynamics-day-2/">Day 2</a>.</p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">Aetuts+ - After Effects</h2>
<ul class="webroundup">
<li>
<div><img src="http://aetuts.s3.amazonaws.com/075_war/Wes_Kandel_Wat_thumb.jpg"/></div>
<h4>War! Or How to Create a 3D Particle Generated Video Display</h4>
<p>Wes comes back with another adrenalin fueled piece that is sure to become an Aetuts+ favorite. Using Trapcode Form as the basis to display video, he shows how to use the audio reactors built in to form to achieve something very very cool.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/war-or-how-to-create-a-3d-particle-generated-video-display/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://aetuts.s3.amazonaws.com/082_bournetitles/thumb2.png" width="200" height="200" /></div>
<h4>Create an Effect Inspired by the Bourne Ultimatum End Credits Sequence</h4>
<p>In a very clever use of Trapcode Particular, this tutorial shows us how to create an effect that is inspired by the Bourne Ultimatum end credits sequence.
</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-an-effect-inspired-by-the-bourne-ultimatum-end-credits-sequence/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://aetuts.s3.amazonaws.com/069_splitflap/splitflap_preview2.jpg"/></div>
<h4>Create a Split-Flap Type Display</h4>
<p>Split-Flap-What? It&#8217;s the term used for displays that are found in train stations and airports, where they typically display departure and/or arrival information and do that cool flipping of letters to display the new information.</p>
</p>
<p>This tutorial does not show how to create the effect from scratch but instead it is a tutorial to explain how to use the project file created by Mattias Peresini who runs the totally awesome <a href="http://www.mattrunks.com/">mattrunks</a> website which has incredible tutorials for After Effects in French. We are very happy to have Mattias doing his first English tutorial for us here at Aetuts+.</p>
</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://aetuts.s3.amazonaws.com/071_outofthisworldtitles/preview_image.jpg"/></div>
<h4>Create a Sci-Fi Movie Title Sequence</h4>
<p>This tutorial covers the creation of a space-like si-fi title sequence from scratch. Michael shows us how you can easily create a visually interesting and impressive title animation with some simple title cards and text animation. The tutorial uses the Twitch plugin from Video Copilot, though a similar effect could be obtained by manual keyframing.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://aetuts.s3.amazonaws.com/070_billowingcloth/billowing_thumb.jpg" width="200" height="200"/></div>
<h4>Create a Surprising Billowing Cloth Reveal</h4>
<p>It&#8217;s amazing how much pseudo-3D you can do in After Effects today. This tutorial will focus on using a new plugin that brings 3D bicubic deformations to layers that allows you to truly bend and twist layers in 3D space. If you are familiar with 3D packages, this is true displacement as opposed to just bump mapping.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/">Continue Reading</a></p>
</li>
</ul>
<div style="clear:both"></div>
<h2>Nettuts+ - Web Development</h2>
<ul class="webroundup">
<li>
<div>
<img src="http://nettuts.s3.amazonaws.com/350_bestPractices/Optimized.200x200.png" alt="24 JavaScript Best Practices for Beginners" /></div>
<h4>24 JavaScript Best Practices for Beginners</h4>
<p>As a follow-up to “30 HTML and CSS Best Practices”, this week, we’ll review JavaScript! Once you’ve reviewed the list, be sure to let us know what little tips you’ve come across! </p>
<p><a href="http://net.tutsplus.com/tutorials/javascript-ajax/24-javascript-best-practices-for-beginners/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://nettuts.s3.amazonaws.com/346_developmentTools/200x200.jpg" alt="20 Tools to Make the Life of a Web Developer Easier" /></div>
<h4>20 Tools to Make the Life of a Web Developer Easier</h4>
<p>Developing a well-rounded aesthetically pleasing website can be a daunting task even for the most seasoned web developer. You must identify current trends and standards and determine ways to incorporate them into your designs. Luckily, there are many free tools which are available that can help you speed up your efforts and work in a more efficient manner. Below are 20 tools which are sure to benefit all developers.</p>
<p><a href="http://net.tutsplus.com/articles/web-roundups/20-tools-to-make-the-life-of-a-web-developer-easier/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://nettuts.s3.amazonaws.com/358_jquery/images/200x200.jpg" alt="Outside the Box Navigation With jQuery" /></div>
<h4>Outside the Box Navigation With jQuery</h4>
<p>Just about every website uses the regular navigation concepts we’re all used to. After awhile this can get pretty boring, especially for designers who thrive on creativity. While mimicking the OS X dock and stacks isn’t new, it’s certainly not common.</p>
<p><a href="http://net.tutsplus.com/tutorials/javascript-ajax/jquery-os-x-style-dock-and-stack-navigation/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://nettuts.s3.amazonaws.com/343_sql/200x200.jpg" alt="10 Essential SQL Tips for Developers" /></div>
<h4>10 Essential SQL Tips for Developers</h4>
<p>SQL is yet another essential language for developers wishing to create data-driven websites. However, many developers are unfamiliar with various aspects of SQL; so in this article, we’ll analyze ten essential tips. </p>
<p><a href="http://net.tutsplus.com/tutorials/other/10-essential-sql-tips-for-developers/">Visit Article</a></p>
</li>
<li>
<div>
<img src="http://nettuts.s3.amazonaws.com/351_cmsPLUS/200x200.jpg" alt="Build a Custom CMS Using PHP and MySQLi: New Plus Tutorial" /></div>
<h4>Build a Custom CMS Using PHP and MySQLi: New Plus Tutorial</h4>
<p>In this video tutorial, we&#8217;ll be building a custom Content Management System (CMS) using PHP and MySQLi. We&#8217;ll start off by pulling our content from a MySQL database and then build a CMS admin panel to manage our content. For easy content management, we will be using TinyMCE as our editor. I hope you enjoy the screencast. <a href="http://net.tutsplus.com/about/join-plus/">Join today</a>!
 </p>
<p><a href="http://net.tutsplus.com/articles/news/build-a-custom-cms-using-php-and-mysqli-new-plus-tutorial/">Visit Article</a></p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">Flashtuts+ - Flash, ActionScript, Flex</h2>
<ul class="webroundup">
<li>
<div><img src="http://flashtuts.s3.amazonaws.com/053_QuadRunCycle/Preview/preview_200_by_200.jpg"/></div>
<h4>Animate a Continuous Quad Run Cycle With Flash</h4>
<p>In this tutorial we&#8217;ll create a quad run cycle. The animation will be created using simple lines. Along the way we&#8217;ll cover a bit of work flow and animation theory, then near the end we&#8217;ll use Motion Tween and ActionScript to move the animal across the screen.
</p>
<p><a href="http://flash.tutsplus.com/tutorials/animation/animate-a-continuous-quad-run-cycle-with-flash/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://flashtuts.s3.amazonaws.com/042_ApplePreloader/Preview.jpg"/></div>
<h4>Create an Apple Inspired Flash Preloader</h4>
<p>Preloaders are a must have in your Flash applications. They tell the user that the program is running but can&#8217;t show any contents until they&#8217;re sufficiently loaded. In this tutorial I&#8217;ll help you create an Apple inspired preloader MovieClip and teach you how to display some loading information. All this using Flash and ActionScript 3.0.</p>
<p><a href="http://flash.tutsplus.com/tutorials/web-design/create-an-apple-inspired-flash-preloader/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://flashtuts.s3.amazonaws.com/044_50FlashTwitters/preview.jpg"/></div>
<h4>50 Flash Twitterers Worth Following</h4>
<p>
<p>There&#8217;s no denying how useful Twitter can be when it comes to trawling the web for content. With that in mind, here&#8217;s a quick roundup of 50 twitterers who tweet some of the most useful Flash-related content around.</p>
<p>(It goes almost without saying; if you have any more who deserve a mention, we want to hear them!)
</p>
<p><a href="http://flash.tutsplus.com/articles/roundups/50-flash-twitterers-worth-following/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://flashtuts.s3.amazonaws.com/038_YouTubeAPI/preview.jpg"/></div>
<h4>Using the YouTube Player API with ActionScript 3.0</h4>
<p>Though more and more of us are developing with AS3, certain technologies remain in AS2. This forces us to find fast, simple ways to use these technologies within our projects. One such technology is YouTube.</p>
<p>The current YouTube player is still in AS2 and until it&#8217;s updated to AS3, we have to create a wrapper to allow us to load videos into our projects. Remember, stealing the FLV feed is against YouTube&#8217;s terms and conditions, so let&#8217;s do it the right way using the chromed or chromeless player.
</p>
<p><a href="http://flash.tutsplus.com/tutorials/video/using-the-youtube-player-api-with-actionscript-30/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://flashtuts.s3.amazonaws.com/035_AS3101Variables/preview_101_variables.jpg"/></div>
<h4>AS3 101</h4>
<p>Pads are an extremely useful device for all styles of music, allowing for warm, calming, uplifting, sad, ominous, or even threatening effects. This tutorial shows you one simple way to create your own unique pads.</p>
<p>Creating your own pads is yet another way to help build a custom library and develop a personal voice. And by having more control over the various elements that make up your pad, you have more freedom to add subtle layers of complexity and imperfection for an organic sound.
</p>
<p><a href="http://flash.tutsplus.com/tutorials/actionscript/as3-101-variables/">AS3 101: Variables</a>, <a href="http://flash.tutsplus.com/tutorials/actionscript/as3-101-functions/">AS3 101: Functions</a>.</p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">Audiotuts+ - Audio and Music</h2>
<ul class="webroundup">
<li>
<div><img src="http://s3.amazonaws.com/audiotuts/193_saturation/thumb.jpg"/></div>
<h4>How to Use Saturation Effectively</h4>
<p>Saturation is an often misunderstood process, sometimes written off as basic distortion effect, too subtle for most uses. While this isn’t entirely inaccurate, saturation has a lot to offer and can impart a true analog flavor on our mixes if used correctly. Most saturation plug-ins are pretty simple devices, but the real key to using the effect is understanding how it works. Let’s take a look at the process in detail and then we can go through a few examples of a few saturation plug-ins in action.</p>
<p><a href="http://audio.tutsplus.com/tutorials/production/how-to-use-saturation-effectively/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://s3.amazonaws.com/audiotuts/192_guitar/thumb.jpg"/></div>
<h4>A Guide to the Electric Guitar</h4>
<p>This article is a general overview of the electric guitar. We cover the woods, acoustic sound, construction, necks and fretboards, pickups and hardware and show you how to purchase and maintain an electric guitar that you&#8217;ll love for years to come.</p>
<p><a href="http://audio.tutsplus.com/tutorials/instruments/a-guide-to-the-electric-guitar/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://s3.amazonaws.com/audiotuts/183_inspiration/thumb.jpg"/></div>
<h4>7 Places to Find Inspiration for Songs</h4>
<p><p>Where do you find inspiration? It is as intangible and elusive as a ghost. You know when you have it, and can’t manufacture it when you don’t. Without it, creative work is a chore, and often a fuitless one. With it, magic happens.</p>
<p>The question of where inspiration comes from interests me, and over the years I’ve kept notes about where the inspiration for successful songs has come from. It has been found in many and varied places. Most of all, it comes from real life - especially from sincere insights into life truths, and emotional responses to events and relationships. Some artists seem to have discovered ways to help the creative process, and inspire inspiration.</p>
</p>
<p><a href="http://audio.tutsplus.com/articles/general/7-places-to-find-inspiration-for-songs/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://s3.amazonaws.com/audiotuts/plus_3_mix/preview.jpg"/></div>
<h4>Working With the Intangibles of a Mix — Audio Plus</h4>
<p>In this week&#8217;s Audio Plus content, Bobby Owsinski teaches us how to set about creating a mix that works beyond the basic techniques of getting levels right. This tutorial is about planning the mix and creating the balance that makes everything come together. Bobby is the author of many best-selling audio books including The Mixing Engineer&#8217;s Handbook — this is a tutorial of expert advice that&#8217;s not to be missed!</p>
<p><a href="http://audio.tutsplus.com/articles/general/working-with-the-intangibles-of-a-mix-audio-plus/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://s3.amazonaws.com/audiotuts/188_pads/thumb.jpg"/></div>
<h4>How to Use Reverb to Create Your Own Pads</h4>
<p>Pads are an extremely useful device for all styles of music, allowing for warm, calming, uplifting, sad, ominous, or even threatening effects. This tutorial shows you one simple way to create your own unique pads.</p>
<p>Creating your own pads is yet another way to help build a custom library and develop a personal voice. And by having more control over the various elements that make up your pad, you have more freedom to add subtle layers of complexity and imperfection for an organic sound.
</p>
<p><a href="http://audio.tutsplus.com/tutorials/production/how-to-use-reverb-to-create-your-own-pads/">Continue Reading</a></p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">Psdtuts+ - Adobe Photoshop</h2>
<ul class="webroundup">
<li>
<div><img src="http://psdtuts.s3.amazonaws.com/287_Tree_Wrap/preview.jpg"/></div>
<h4>Making Sense of the Warp Tool - It&#8217;s All About the Lines</h4>
<p>Every now and then a project comes along that challenges me to use one of Photoshop&#8217;s tools more than ever. This particular image was part of a series of ads I was working on with photographer Richard Radstone for a clothing line based in Colombia, South America. he challenge with this one was to wrap an accordion around the palm tree like a giant snake.</p>
<p><a href="http://psd.tutsplus.com/tutorials/photo-effects-tutorials/making-sense-of-the-warp-tool-its-all-about-the-lines/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://psdtuts.s3.amazonaws.com/281_Construct_Poster/preview.jpg"/></div>
<h4>It&#8217;s Time to Create a&#8217;Neo-Constructivist&#8217; Poster with Photoshop</h4>
<p>Constructivist graphic design is often associated with communist politics and propaganda, but it&#8217;s more than that, Constructivism is about using bright colors, playing with lightness, perspective, geometrical forms, besides photomontage techniques and digital collage. This time I&#8217;ll dare to name this tutorial a &#8216;Neo-Constructivist&#8217; design. It&#8217;s time to get started!</p>
<p><a href="http://psd.tutsplus.com/tutorials/photo-effects-tutorials/its-time-to-create-a-neo-constructivist-poster-with-photoshop/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://psdtutsarticles.s3.amazonaws.com/news_2009_06_02/preview.jpg"/></div>
<h4>Illustrate a Sensitive Subject Using Poser, Cinema 4D, and Photoshop - Psd Plus Tutorial</h4>
<p>We have another <a href="http://tutsplus.com/plus-program/psd-plus/">Psd Plus</a> tutorial exclusively available to <a href="http://tutsplus.com/">Plus members</a> today. If you want to take your illustrative skills to the next dimension, then we have an exciting tutorial for you. Discover how to use Multiple 3D programs to create a composed render, then use Photoshop to add texture, polish, and refinement!</p>
<p><a href="http://psd.tutsplus.com/articles/news/illustrate-a-sensitive-subject-using-poser-cinema-4d-and-photoshop-psd-plus-tutorial">Continue Reading</a></p>
</li>
<li>
<div><img src="http://psdtuts.s3.amazonaws.com/263_Spy_Fly/preview.jpg"/></div>
<h4>Creating a Spy Fly Photo Manipulation</h4>
<p>Welcome to a new Photoshop based tutorial. This time I&#8217;ll try to describe the main steps in creating a dead robot fly. Before we get started, I would like to thank <a href="http://wearebasca.ro/">Hortensiu Milstein</a> (<a href="http://mhcwork.tk/">Personal Portfolio</a>) for the great collaboration. We decided to make this tutorial a year ago, but the lack of time postponed the realization of this tut. This piece was actually created for a contest and off course the first prize was the result. The concept of this illustration was to take a picture and be creative, use parts of that image and create something unique. So, let&#8217;s get to it!</p>
<p><a href="http://psd.tutsplus.com/tutorials/photo-effects-tutorials/creating-a-spy-fly-photo-manipulation/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://psdtuts.s3.amazonaws.com/268_Moka_Express/preview.jpg"/></div>
<h4>How to Create a Moka Express Icon</h4>
<p>The staple of every Italian breakfast is home espresso coffee, brewed with the iconic &#8216;Moka Express&#8217; pot. In this tutorial, we&#8217;ll create a Moka entirely from scratch using shapes, layer effects and a bunch of productivity-enhancing tips. We will then proceed to turn our design into a Leopard and Vista-ready professional icon. So get your coffee mugs ready and let&#8217;s start brewing!</p>
<p><a href="http://psd.tutsplus.com/tutorials/illustration/how-to-create-a-moka-express-icon/">Continue Reading</a></p>
</li>
</ul>
<div style="clear:both"></div>
<h2 style="margin-top:20px; margin-bottom:20px;">Vectortuts+ - Vector &#038; Illustrator</h2>
<ul class="webroundup">
<li>
<div><img src="http://vectortuts.s3.amazonaws.com/tuts/159_Space_Craft/preview.jpg"/></div>
<h4>How to Create a Rocketing, Vector Aircraft Shuttle</h4>
<p>In this tutorial, we&#8217;ll be creating a illustration of a speeding aircraft shuttle. It&#8217;s going to be all vector, but along the way we&#8217;ll use blends, and other techniques that give this rocketing aircraft an interesting look. Let&#8217;s get to it!</p>
<p><a href="http://vector.tutsplus.com/tutorials/illustration/how-to-create-a-rocketing-vector-aircraft-shuttle/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://vectortuts.s3.amazonaws.com/tuts/155_Zombie_Guy/preview.jpg"/></div>
<h4>How to Create a Stinking Zombie Flesh-Eater in Illustrator</h4>
<p>In this tutorial, I will show you how to create a cartoon zombie in Illustrator. Starting by creating a fresh corpse, we will then &#8216;yuck&#8217; it up using a number of techniques. Let&#8217;s &#8216;rip&#8217; this one apart!</p>
<p><a href="http://vector.tutsplus.com/tutorials/character-design/how-to-create-a-stinking-zombie-flesh-eater-in-illustrator/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://vectortuts.s3.amazonaws.com/tuts/170_West_Text/preview.jpg"/></div>
<h4>How to Create a Smokin&#8217; Western Type Treatment in Illustrator</h4>
<p>In this easy tutorial, I will show you how to create a western type treatment primary using Illustrator&#8217;s Effects. Using the effects from this tutorial, you can easily apply them to other type treatment and logos. Let&#8217;s get started!</p>
<p><a href="http://vector.tutsplus.com/tutorials/text-effects/how-to-create-a-smokin-western-type-treatment-in-illustrator/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_04_09/preview.jpg"/></div>
<h4>How to Design a Custom Newspaper Icon - Vector Plus Tutorial</h4>
<p>We have another great <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> tutorial available exclusively for <a href="http://tutsplus.com/">Plus members</a> today. If you want to learn how to craft a custom newspaper icon in Illustrator, then we have an awesome tutorial for you. In this tutorial, Jonathan takes us through the process of using Illustrator&#8217;s tools to construct this icon. Learn more about this tutorial at the jump!</p>
<p><a href="http://vector.tutsplus.com/articles/news/how-to-design-a-custom-newspaper-icon-vector-plus-tutorial/">Continue Reading</a></p>
</li>
<li>
<div><img src="http://vectortuts.s3.amazonaws.com/tuts/150_Character_Deck/peview.jpg"/></div>
<h4>How to Create a Fun, Illustrated Skateboard Design</h4>
<p>Today we are going to be making a skateboard design. I will show you how I turned a funky looking character into the skateboard you see. The great thing about skateboard designs is that there are no limitations whatsoever. You can make a skateboard design about anything you want and let&#8217;s learn how!</p>
<p><a href="http://vector.tutsplus.com/tutorials/designing/how-to-create-a-fun-illustrated-skateboard-design/">Continue Reading</a></p>
</li>
</ul>
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		<item>
		<title>Make an Awesome Military Themed Vector Package</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/LqKCa0CYZOM/</link>
		<comments>http://vector.tutsplus.com/tutorials/designing/make-an-awesome-military-themed-vector-package/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 12:30:27 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
		
		<category><![CDATA[Designing]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2771</guid>
		<description><![CDATA[<img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/preview.jpg" alt="Preview" height="200" width="200" border="0">]]></description>
			<content:encoded><![CDATA[<p>Discover how to create a shiny military themed ration package. This Adobe Illustrator tutorial is ideal for advanced users. We&#8217;ll use an interesting combination of techniques to create this themed package design. Let&#8217;s get started!</p>
<p><span id="more-2771"></span></p>
<h3>Final Image Preview</h3>
<p>Below is the final image we will be working towards. <a href="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/final-preview.jpg">Click here for a larger version.</a> Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> for just 9$ a month.</p>
<div class="tutorial_image"><a href="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/final-preview.jpg"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/final-preview-small.jpg" height="458" width="600" border="0"></a></div>
<h3>Tutorial Details</h3>
<ul>
<li>Program: Adobe Illustrator</li>
<li>Version: CS3</li>
<li>Difficulty: Advanced</li>
<li>Estimated Completion Time: 1.5 hours</li>
</ul>
<h3>Step 1</h3>
<p>Using the Rectangle Tool (M) draw a rectangle like the one below.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-1.jpg" height="362" width="446" border="0" /></div>
<h3>Step 2</h3>
<p>Select the Warp Tool (Shift + R) and drag it over the edges of the rectangle to vary the edges. You can also double-click the Warp Tool to change its settings.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-2.jpg" height="440" width="568" border="0"></div>
<h3>Step 3</h3>
<p>We&#8217;ll make the ridges along the sides of the package by first copying and pasting the rectangle shape. Now stagger the two shapes slightly. Lastly, use the Pathfinder to subtract the large area from the thin edge.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-3.jpg" height="341" width="572" border="0" /></div>
<h3>Step 4</h3>
<p>Use the Direct Selection Tool (A) to get rid of the leftover fragments that you don&#8217;t need.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-4.jpg" height="448" width="563" border="0"></div>
<h3>Step 5</h3>
<p>Duplicate the ridge twice and use the Align Palette to make them perfectly spaced.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-5.jpg" height="486" width="372" border="0"></div>
<h3>Step 6</h3>
<p>Repeat the process to create the ridges for the other edge of the package.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-6.jpg" height="333" width="533" border="0"></div>
<h3>Step 7</h3>
<p>Fill the ridges with a gradient that varies from light to dark a few times. You can give each ridge a similar but not identical gradient to add some visual interest.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-7.jpg" height="661" width="420" border="0"></div>
<h3>Step 8</h3>
<p>Apply a Radial Gradient to the package too.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-8.jpg" height="525" width="546" border="0"></div>
<h3>Step 9</h3>
<p>Now we&#8217;ll make shadows on the left and right side of the package. Select one of the ridges and give it a dark gray fill. Go to Effect &gt; Blur &gt; Gaussian Blur and enter a value that looks good to you.</p>
<p>In the Transparency Palette set the mode to Multiply so the shape blends  well with the colors behind it. This will be more obvious on the right side of the package, where that edge will eventually have the camouflage pattern behind it.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-9.jpg" height="502" width="383" border="0"></div>
<h3>Step 10</h3>
<p>To give the package the illusion of bulk and shine we&#8217;ll add some highlights around the edges of it.</p>
<p>Use the Pen Tool to draw an arbitrary shape like the one below. Don&#8217;t try to draw all the shinny areas with one shape, rather, make at least one or two shapes along each edge of the package. This will give you the opportunity to vary the intensity of the shine on each area.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-10.jpg" height="323" width="374" border="0"></div>
<h3>Step 11</h3>
<p>While they are comprised of more of an organic shape it&#8217;s still important to have a general idea of how reflections work.</p>
<p>Below you&#8217;ll notice that toward the edge of the package the lines are smoother. Towards the center of the package the lines taper down to a point. This suggests that the plastic has something inside it causing the plastic to protrude where the object inside meets the plastic. So, as the highlight reaches the center it is likely to come to a point. Again, there is no finite method but this technique seems to be realistic enough.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-11.jpg" height="348" width="600" border="0"></div>
<h3>Step 12</h3>
<p>Using the main rectangle shape as the basis, add a drop shadow by going to Effect &gt; Stylize &gt; Drop Shadow. Place the object behind all the other elements and on a separate layer so it&#8217;s out of the way.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-12.jpg" height="575" width="533" border="0"></div>
<h3>Step 13</h3>
<p>Here&#8217;s what your package should look like right now.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-13.jpg" height="383" width="582" border="0"></div>
<h3>Step 14</h3>
<p>The beauty of this simple white packaging is complemented by the military camouflage pattern. To make the pattern first draw a square.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-14.jpg" height="207" width="199" border="0"></div>
<h3>Step 15</h3>
<p>Duplicate the square several times. Use the Align Palette to adjust the spacing between each square so they are equally spaced apart. The objective is to make sure there is no gap between the squares. After the squares are evenly distributed, group them by going to Object &gt; Group.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-15.jpg" height="307" width="506" border="0"></div>
<h3>Step 16</h3>
<p>Duplicate the rows of squares and again adjust the spacing between them so they&#8217;re uniform. Try to position them so that there is no white space between any of the squares.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-16.jpg" height="587" width="527" border="0"></div>
<h3>Step 17</h3>
<p>Ungroup all of the squares. Select a pattern of squares and give them a different color.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-17.jpg" height="382" width="505" border="0" /></div>
<h3>Step 18</h3>
<p>Continue giving the squares more colors.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-18.jpg" height="382" width="499" border="0"></div>
<h3>Step 19</h3>
<p>Since I wanted the design to spread onto the packaging from the lower right corner I decided to get rid of a few squares in the upper left corner. The squares you get rid of will be determined by the final design you want to achieve.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-19.jpg" height="390" width="518" border="0"></div>
<h3>Step 20</h3>
<p>Select all the squares and give them a rounded corner by going to Effect &gt; Stylize &gt; Rounded Corner. Once you do this you may notice that there are small white gaps in between. There is an easy fix for this&#8230;</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-20.jpg" height="335" width="534" border="0"></div>
<h3>Step 21</h3>
<p>First, make sure all the squares are ungrouped. Select them all and go to Object &gt; Transform &gt; Transform Each, and enter about 105 for both the Horizontal and Vertical Scale, then select OK.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-21.jpg" height="452" width="600" border="0"></div>
<h3>Step 22</h3>
<p>Now, your shapes are slightly larger which fills in the gaps! It&#8217;s OK if all the shapes aren&#8217;t touching exactly at their corners. The actual military camouflage pattern is similar in this fashion.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-22.jpg" height="425" width="541" border="0"></div>
<h3>Step 23</h3>
<p>We&#8217;ll want the squares to have a slight distortion so they fit better when we place them over the packaging. To do this select them and go to Object &gt; Envelope Distort &gt; Make with Warp. Select Flag and enter a subtle variable to add some movement to the squares.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-23.jpg" height="407" width="529" border="0"></div>
<h3>Step 24</h3>
<p>Use the main package shape as a mask for the squares. To make a mask press Command + 7 or go to Object Clipping Mask &gt; Make.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-24.jpg" height="372" width="563" border="0"></div>
<h3>Step 25</h3>
<p>Place the military pattern behind the highlights. Fill the reflections with a black to white gradient and select Screen in the Transparency Palette. This will make the reflections blend seamlessly with the color below it. Also, adjust the reflections&#8217; Opacity if need be.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-25.jpg" height="544" width="558" border="0"></div>
<h3>Step 26</h3>
<p>Use the Pencil Tool (N) to draw an arbitrary shape, as shown below. Fill the shape with white, give it a Gaussian Blur and adjust it&#8217;s Opacity so it is almost completely see-through. This shape will create a nice overall shine for the package.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-26.jpg" height="592" width="560" border="0"></div>
<h3>Step 27</h3>
<p>Add the text to your package. I&#8217;ve used a font called ITC Franklin Gothic.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-27.jpg" height="441" width="568" border="0"></div>
<h3>Step 28</h3>
<p>We&#8217;ll give the text a little distortion like we did with the camouflage. Select the text (either one text area at a time or all at once, it&#8217;s up to you) and go to Object &gt; Envelope Distort &gt; Make with Warp. Under Style select Flag and adjust the sliders slightly to suit your taste.</p>
<p><em>NOTE: When you apply a warp to text you can no longer edit what the text says. Once you apply a warp to text you have to Expand it by going to Object &gt; Expand in order to adjust gradients or colors.</em></p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-28.jpg" height="469" width="600" border="0"></div>
<h3>Step 29</h3>
<p>Once you get all the elements of the package in place you may want to add in a few more highlights to balance or complete the effect. I&#8217;ve added in a couple more gray shapes that I&#8217;ve blurred and some white blurred shapes to all four corners, which act as highlights.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-29.jpg" height="487" width="443" border="0"></div>
<h3>Step 30</h3>
<p>We&#8217;ll create a rough and dirty background texture by using the chalk brushes in Illustrator. To open this panel go to Window &gt; Brush Libraries &gt; Artistic &gt; Artistic_ChalkCharcoalPencil. Drag any one of the shapes onto the Artboard.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-30.jpg" height="348" width="383" border="0"></div>
<h3>Step 31</h3>
<p>In order to successfully edit this shape you&#8217;ll need to use the Direct Selection Tool to get rid of the invisible shape around the edges. Select the points in each of the corners and delete them.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-31.jpg" height="181" width="391" border="0"></div>
<h3>Step 32</h3>
<p>Now, you can fill the shape with whatever colors or gradients you choose.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-32.jpg" height="296" width="388" border="0"></div>
<h3>Step 33</h3>
<p>Overlap the shapes in interesting and unique ways to create a completely new texture. Place the new shape behind the package and you&#8217;re all set!</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/Picture-33.jpg" height="438" width="543" border="0"></div>
<h3>Final Image Preview</h3>
<p>Here is the final package. You&#8217;ve just learned  how to create a shiny military themed ration package! <a href="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/final-preview.jpg">Click here for a larger version.</a></p>
<div class="tutorial_image"><a href="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/final-preview.jpg"><img src="http://vectortuts.s3.amazonaws.com/tuts/185_Plastic_Packaging/final-preview-small.jpg" height="458" width="600" border="0"></a></div>
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		<title>Yummy Envato Freebies: Modern Web UI Set + More!</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/BRB-QiLRX-M/</link>
		<comments>http://vector.tutsplus.com/articles/news/yummy-envato-freebies-modern-web-ui-set-more/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 05:39:29 +0000</pubDate>
		<dc:creator>Skellie</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2938</guid>
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			<content:encoded><![CDATA[<p>Starting this month, Envato (the people behind Tuts+) will be giving away one free professional quality file from each of their marketplaces. This month you can download a gorgeous <strong>Modern Web UI Set</strong>, an <strong>AS2 XML Photo Gallery</strong>, a pack of <strong>8 audio logos</strong>, a <strong>&#8216;Nice &#038; Clean&#8217; website template</strong> and a very cool <strong>After Effects Project File</strong>. You don&#8217;t need to sign up or jump through any hoops. Each file is very easy to download. Hit the jump to grab what you want!</p>
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<h3>GraphicRiver - <a href="http://blog.graphicriver.net/site-news/graphicrivers-free-file-of-the-month-modern-web-ui-set/">Modern Web UI Set</a></h3>
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<h3>FlashDen - <a href="http://blog.flashden.net/general/free-flashden-file-of-the-month-july-09/">AS2 XML Free Photo Gallery</a></h3>
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<h3>AudioJungle - <a href="http://blog.audiojungle.net/free-file-of-the-month/free-audiojungle-file-of-the-month-july-2009/">Audio Logo Pack 04</a></h3>
<div class="tutorial_image"><a href="http://blog.audiojungle.net/free-file-of-the-month/free-audiojungle-file-of-the-month-july-2009/"><img src="http://blog.audiojungle.net/wp-content/uploads/audioj_300x250.gif" alt="AudioJungle File" /></a></div>
<h3>ThemeForest - <a href="http://blog.themeforest.net/general/free-file-of-the-month-july-2009/">&#8216;Nice &#038; Clean&#8217; Site Template</a></h3>
<div class="tutorial_image"><a href="http://blog.themeforest.net/general/free-file-of-the-month-july-2009/"><img src="http://s3.envato.com/files/106347/nice_clean_Screenshots/1_homepage.__large_preview.jpg" alt="ThemeForest File" /></a></div>
<h3>VideoHive - <a href="http://blog.videohive.net/free-file-of-the-month/free-videohive-file-of-the-month-july-09/">Float</a></h3>
<div class="tutorial_image"><a href="http://blog.videohive.net/free-file-of-the-month/free-videohive-file-of-the-month-july-09/"><img src="http://blog.videohive.net/wp-content/uploads/2009/07/floatscreen.jpg" alt="VideoHive File" /></a></div>

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		<item>
		<title>Create a Yummy Ice Cream Icon with Mesh Objects and Blends</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/XitJOJqGb14/</link>
		<comments>http://vector.tutsplus.com/tutorials/icon-design/create-a-yummy-ice-cream-icon-with-mesh-objects-and-blends/#comments</comments>
		<pubDate>Sun, 12 Jul 2009 21:36:56 +0000</pubDate>
		<dc:creator>Simona Pfreundner</dc:creator>
		
		<category><![CDATA[Icon Design]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2667</guid>
		<description><![CDATA[<img height="200" src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/preview.jpg" width="200"border="0"> ]]></description>
			<content:encoded><![CDATA[<p>In this tutorial, we&#39;ll explain how to create a fun icon made up of mesh object and blends. This is a fairly easy tutorial, although you should be familiar with the mesh tool. Let&#8217;s get started!</p>
<p><span id="more-2667"></span></p>
<h3>Final Image Preview</h3>
<p>Below is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> for just 9$ a month.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step34.jpg" border="0"></div>
<h3>Step 1</h3>
<p>Open up a new document and draw a similar shape as you see in the image below with the Pen Tool (T). This will be the basic ice cream shape.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step01.jpg" border="0"></div>
<h3>Step 2</h3>
<p>I picked several shades of brown and grouped them in the Swatch Palette. This is optional, since you might want to create a vanilla or strawberry flavor of ice cream. Fill the shape with the darkest brown.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step02.jpg" border="0"></div>
<h3>Step 3</h3>
<p>Select the Mesh Tool (U) and start adding mesh points by clicking on the outline of the shape in a vertical manner. If you make a mistake, you can easily undo this by pressing the Alt key and clicking on the mesh point. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step03.jpg" border="0"></div>
<h3>Step 4</h3>
<p>Grab the Direct Selection Tool (A) and click on the outer point top-left. Then fill the point with a lighter brown. We just created our first highlight.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step04.jpg" border="0"></div>
<h3>Step 5</h3>
<p>Keep adding mesh points and select them and give them a different color. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step05.jpg" border="0"></div>
<h3>Step 6</h3>
<p>Start adding mesh lines on the horizontal. Keep in mind that you should place three mesh lines close together. Then pick a mesh point on the middle mesh line and fill it with a lighter brown. This will create the highlight.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step06.jpg" border="0"></div>
<h3>Step 7</h3>
<p>Repeat this with several other lines on the horizontal with this. Go by feeling and set the highlights like you have in mind.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step07.jpg" border="0"></div>
<h3>Step 8</h3>
<p>Sometimes you might want to add another mesh point and set it close to another and fill it with a darker brown.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step08.jpg" border="0"></div>
<h3>Step 9</h3>
<p>Once you move up on the shape, place the mesh points closer together and create more highlights.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step09.jpg" border="0"></div>
<h3>Step 10</h3>
<p>Sometimes you might have to go back and change the colors around, from dark to light or light to dark. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step10.jpg" border="0" step10.jpg=""></div>
<h3>Step 11</h3>
<p>You want to make sure that you place a light point next to a dark point. Select only one mesh point on a mesh line. This will keep the highlight more natural looking.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step11.jpg" border="0"></div>
<h3>Step 12</h3>
<p>This is how the mesh shape should look like.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step12.jpg" border="0"></div>
<h3>Step 13</h3>
<p>And here is a preview without the shape selected.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step13.jpg" border="0"></div>
<h3>Step 14</h3>
<p>Let&#8217;s move on to the cone. Create an ellipse shape with the Ellipse Tool (L) and fill it with a golden brown linear gradient. Set the Stroke to a darker brown.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step14.jpg" border="0"></div>
<h3>Step 15</h3>
<p>Make a copy of it and scale it down. Choose a slightly darker gradient.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step15.jpg" border="0"></div>
<h3>Step 16</h3>
<p>Select both ellipses, go to Object > Blend > Blend Options and choose Specified Steps. The number will depend on how far apart the shapes where placed.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step16.jpg" border="0"></div>
<h3>Step 17</h3>
<p>Create a path like you see in the images below. Set the Stroke to the same color as the ellipse and duplicate it several times. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step17.jpg" border="0"></div>
<h3>Step 18</h3>
<p>Create a copy of the blend shape and expand the appearance. Then set the fill to none and place it on top of the shapes you just duplicated. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step18.jpg" border="0"></div>
<h3>Step 19</h3>
<p>Select all the lines and the cone outline and apply a Clipping Mask to it (Command + 7). </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step19.jpg" border="0"></div>
<h3>Step 20</h3>
<p>Place the clipped shape on top of the cone shape. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step20.jpg" border="0"></div>
<h3>Step 21</h3>
<p>Place the mesh shape over the top of the cone. As you can see, we need some slightly melted ice cream on the side. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step21.jpg" border="0"></div>
<h3>Step 22</h3>
<p>Create a droopy looking shape and add a mesh point in the middle. Give it a lighter brown by selecting the point with the Direct Selection Tool (A) </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step22.jpg" border="0"></div>
<h3>Step 23</h3>
<p>Just because that was so much fun, let&#8217;s repeat this. Add another drop of ice cream. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step23.jpg" border="0"></div>
<h3>Step 24</h3>
<p>Select the clipped shape of the cone and add a Drop Shadow to it. (Effect &gt; Stylize &gt; Drop Shadow).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step24.jpg" border="0"></div>
<h3>Step 25</h3>
<p>Create a rectangle with the Rectangle Tool (M) and fill it with a yellow to blue radial gradient. Set the gradient yellow highlight towards the top-left corner. Place this shape behind all the other shapes. </p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step25.jpg" border="0" step25.jpg=""></div>
<h3>Step 26</h3>
<p>Duplicate the mesh shapes on top and set the Layer Mode to Multiply with an Opacity of 70%.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step26.jpg" border="0"></div>
<h3>Step 27</h3>
<p>Duplicate the small mesh drop on top and set the Layer Mode to Multiply with an Opacity of 100%.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step27.jpg" border="0"></div>
<h3>Step 28</h3>
<p>This step is the quickest way to create a starburst. Create a circle and fill it with the blue from the background. Set the Layer Mode to Multiply at 25%.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step28.jpg" border="0"></div>
<h3>Step 29</h3>
<p>Then select it and go to Effect &gt; Distort &amp; Transform &gt; ZigZag, with 100pt size, Absolute, Ridges per segment at 100, and Points set to corner.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step29.jpg" border="0"></div>
<h3>Step 30</h3>
<p>There you go. The fastest way of creating a simple starburst.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step30.jpg" border="0"></div>
<h3>Step 31</h3>
<p>Create a shape like you see in the image below. This will resemble the sand. Fill it with a beige linear gradient and place it behind the cone shapes.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step31.jpg" border="0"></div>
<h3>Step 32</h3>
<p>Repeat Step 31 and place the shape this time in front of the cone shape. Offset it a little to the left or right.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step32.jpg" border="0"></div>
<h3>Step 33</h3>
<p>Duplicate it again and place it in front again</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step33.jpg" border="0"></div>
<h3>Conclusion</h3>
<p>This is it. I created a small stylized border (you might say it resembles a stamp) and cut out a window allowing the ice cream and background to look through. I hope you enjoyed this tutorial!</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/177_Stamp_Icecream/step34.jpg" border="0"></div>
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		<item>
		<title>How to Create a Gearbox Settings Icon Using Simple Shapes</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/ln2vopEME0I/</link>
		<comments>http://vector.tutsplus.com/tutorials/icon-design/how-to-create-a-gearbox-settings-icon-using-simple-shapes/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 14:39:46 +0000</pubDate>
		<dc:creator>Bill Labus</dc:creator>
		
		<category><![CDATA[Icon Design]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2475</guid>
		<description><![CDATA[<img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/preview.jpg" alt="preview" width="200" height="200"/>]]></description>
			<content:encoded><![CDATA[<p>Much can be done in Illustrator without relying on the Pen tool, as demonstrated by the recent <a href="http://vector.tutsplus.com/tutorials/illustration/how-to-create-an-hourglass-icon-in-about-an-hour/">hourglass tutorial</a>. Utilizing only simple, predefined shapes, as well as tools like the Pathfinder and transformations, entire illustrations can be created from scratch. In this tutorial, we&#8217;ll create an icon suitable for portraying options, settings, preferences, etc., similar to OS X&#8217;s system preferences icon. So let&#8217;s get started!</p>
<p><span id="more-2475"></span></p>
<h3>Final Image Preview</h3>
<p>Below is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> for just 9$ a month.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/final.jpg" width="600" height="450" /></div>
<h3>Step 1</h3>
<p>Begin by creating a new document of any size you&#8217;d like, I&#8217;ve used 600px by 400px, as that&#8217;s the size used for the tutorial images.</p>
<p>We&#8217;ll start with drawing the gear. First, draw a circle and center it relative to the artboard (by doing this we can easily align all of the shapes we&#8217;ll need to draw). Then draw three more circles that get progressively smaller toward the center (and center them in the artboard). Also, add a light gray fill to the circles, which will make it easier to work with the Pathfinder pallet when we cut out pieces of the circles.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step1.jpg" width="600" height="400" /></div>
<h3>Step 2</h3>
<p>Next, select the largest and second largest circles, then open the Pathfinder palette and click the Minus Front button to subtract the smaller circle from the larger one.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step2a.jpg" width="600" height="400" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step2b.jpg" width="600" height="400" /></div>
<p>Now select the other two smaller circles, and do the same.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step2c.jpg" width="600" height="400" /></div>
<h3>Step 3</h3>
<p>Next, draw a rectangle, center it vertically in the artboard, and place it over the top half of the circles.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step3a.jpg" width="600" height="400" /></div>
<p>Select it, and click the Rotate Tool in the toolbox. Hold down Alt and click the very center of the circles to place the light blue origin point there, and a dialog box will appear. We can now rotate the rectangle relative to the center of the circles. Since we want six of these <em>spokes</em> on the gear, enter 60 for the angle in degrees (360 / 6 = 60).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step3b.jpg" width="600" height="400" /></div>
<p>Then, click copy to make a copy of the rectangle rotated.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step3c.jpg" width="600" height="400" /></div>
<p>Finally, with the new rectangle still selected, press Command + D to repeat the transformation three more times, until you have five evenly spaced rectangles.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step3d.jpg" width="600" height="400" /></div>
<h3>Step 4</h3>
<p>Select all of the shapes, then in the Pathfinder palette click the Unite button to merge them into a single shape.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step4a.jpg" width="600" height="400" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step4b.jpg" width="600" height="400" /></div>
<p>Finally, select the new shape and rotate it 30 degrees by selecting Object &gt; Transform &gt; Rotate from the menu.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step4c.jpg" width="600" height="400" /></div>
<h3>Step 5</h3>
<p>Now we&#8217;ve got the basis for our gear, but it&#8217;s lacking the critical attribute that makes a gear a gear - the teeth! So, draw a small rectangle as shown below.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step5a.jpg" width="600" height="400" /></div>
<p>Select the rectangle, and then go to Effect &gt; Warp &gt; Arc&#8230; enter -6 for Bend, and leave Horizontal and Vertical Distortion at 0, and click OK.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step5b.jpg" width="600" height="400" /></div>
<p>Then, select Effect &gt; Stylize &gt; Rounded Corners&#8230;, enter 6 for the Radius in pixels, and click OK.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step5c.jpg" width="600" height="400" /></div>
<h3>Step 6</h3>
<p>Now that we&#8217;ve got our tooth, center it vertically in the artboard, and place it over the gear so that the outer edge of the gear meets just where the bottom corners of the tooth begin to curve.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step6a.jpg" width="600" height="400" /></div>
<p>Then, select the tooth and select Object &gt; Expand Appearance to trace out the effects we added into a path.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step6b.jpg" width="600" height="400" /></div>
<h3>Step 7</h3>
<p>We now need to rotate the tooth around the rest of the gear, and we&#8217;ll do it the same way we did earlier with the spokes. Start by selecting the tooth and then the Rotate Tool from the toolbar. Then, Alt-click the very center of the gear. Since we want 18 teeth, enter a value of 20 for the angle in degrees (360 / 18 = 20).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step7a.jpg" width="600" height="400" /></div>
<p>And click copy to rotate a copy of the tooth.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step7b.jpg" width="600" height="400" /></div>
<p>With the second tooth still selected, press Command + D 16 more times, for a total of 18 teeth.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step7c.jpg" width="600" height="400" /></div>
<p>And finally, select all of the shapes and again click Unite in the Pathfinder palette to merge everything into a single shape.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step7d.jpg" width="600" height="400" /></div>
<h3>Step 8</h3>
<p>At this point we can remove the stroke from the gear and fill it with a slightly darker shade of gray (I used #C6C8CA).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step8a.jpg" width="600" height="400" /></div>
<p>Select the gear and copy it (Command + C), and paste it directly behind the original (Command + B). Then, fill it with a dark gray and nudge it down a few pixels.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step8b.jpg" width="600" height="400" /></div>
<p>And do the same thing again (copying the original gear and pasting it in back), but this time fill it with white and nudge it up a number of pixels (you might not see it unless you change your background color).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step8c.jpg" width="600" height="400" /></div>
<p>Now we can group all three shapes together, but before we do, make a copy of the top, light gray gear and move it off to the side - we&#8217;ll need it later.</p>
<h3>Step 9</h3>
<p>Draw a circle slightly larger than the smallest opening at the center of the gear, and add a thin stroke to it (enough to overlap both sides of the inner edge of the opening - I used 15px).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step9a.jpg" width="600" height="400" /></div>
<p>Select Object &gt; Path &gt; Outline Stroke to trace out the stroke.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step9b.jpg" width="600" height="400" /></div>
<p>Fill the new shape with a dark to light gray gradient (from top to bottom).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step9c.jpg" width="600" height="400" /></div>
<p>And finally select the shape and send it to the back (Command  + Left Bracket key , or right-click and select Arrange &gt; Send to Back).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step9d.jpg" width="600" height="400" /></div>
<h3>Step 10</h3>
<p>Now repeat the same process as in the last step, but overlap the second largest circular edge as shown below. Fill this circle with a dark to light gray radial gradient, going from dark in the center to light toward the edges.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step10a.jpg" width="600" height="400" /></div>
<h3>Step 11</h3>
<p>Now, select this shape, copy it (Command + C) and paste it directly in front (Command + F). Now change its gradient from radial to linear.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step11a.jpg" width="600" height="400" /></div>
<p>Then, change its blending mode (in the Transparency palette) to Overlay and lower its Opacity to 50%.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step11b.jpg" width="600" height="400" /></div>
<p>And finally, select both of the ring shapes and send them to the very back (Command  + Left Bracket key).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step11c.jpg" width="600" height="400" /></div>
<h3>Step 12</h3>
<p>We&#8217;ve almost finished the gear. The last step is to add a bit of a metallic texture to it. Alright, so we do have to use the Pen Tool, but this is the only time, and it&#8217;s easy - promise. <img src='http://vector.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Draw a few oddly shaped triangles (some distortion is good, we don&#8217;t want them perfectly equilateral), and have their points all converging in the center. Now fill them with varying shades of gray.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step12a.jpg" width="600" height="400" /></div>
<p>Select all of the shapes and group them (Command +G). Then, select Effect &gt; Blur &gt; Radial Blur&#8230;</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step12b.jpg" width="600" height="400" /></div>
<p>Enter 50 for the amount, and set the method to Spin.</p>
<p><em>Note</em>: the radial blur effect is quite processor-intensive, so if you&#8217;re working on a slower computer, you can set the quality to Draft for now. This will greatly speed up rendering of the effect, and you can easily go back and change it to Good or Best before you save the final product as a graphic or print it.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step12c.jpg" width="600" height="400" /></div>
<h3>Step 13</h3>
<p>Still have that copy of the original gear shape we made way back a while ago? Good, because now it&#8217;s time to use it (and just in case, in your infinite wisdom, you decided not to follow my advice to make a copy, you can just make a copy of it now. Once you&#8217;ve got the shape, move it over the top of the metal texture, and center them with each other.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step13a.jpg" width="600" height="400" /></div>
<p>Select both objects, and then select Object &gt; Clipping Mask &gt; Make (Command + 7).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step13b.jpg" width="600" height="400" /></div>
<p>And finally, center the shape horizontally and vertically in the artboard, and group all of the shapes together that compose the gear. And we&#8217;re finished with that!</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step13c.jpg" width="600" height="400" /></div>
<h3>Step 14</h3>
<p>Now it&#8217;s time to create the box that will contain our gears (and form the boundaries and shape of our icon). Start be creating a rectangle that covers about 2/3 of the gear. Fill it with a light to medium gray gradient.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step14a.jpg" width="600" height="400" /></div>
<p>Next, select Effect &gt; Stylize &gt; Round Corners&#8230;, enter 20px for the radius, and click OK.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step14b.jpg" width="600" height="400" /></div>
<p>Then, select Object &gt; Expand Appearance to convert the rounded corners into a path.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step14c.jpg" width="600" height="400" /></div>
<h3>Step 15</h3>
<p>Continue by drawing a smaller rectangle above the first. This will designate our <em>window</em> through which we&#8217;ll see the gears. Center it with the first rectangle.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step15a.jpg" width="600" height="400" /></div>
<p>Select both rectangles&#8230;</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step15b.jpg" width="600" height="400" /></div>
<p>&#8230;and click the Minus Front button in the Pathfinder palette to cut the smaller rectangle out of the larger one.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step15c.jpg" width="600" height="400" /></div>
<h3>Step 16</h3>
<p>We&#8217;ll now repeat the process again that we did earlier with the gear, to create the inner bevel around the window. Start by drawing a rectangle a bit larger than the window opening.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step16a.jpg" width="600" height="400" /></div>
<p>Change it&#8217;s stroke to something fairly thick, enough to overlap the window edge (I used 20px).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step16b.jpg" width="600" height="400" /></div>
<p>Send it to the back (Command + Left Bracket key).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step16c.jpg" width="600" height="400" /></div>
<p>Select Object &gt; Path &gt; Outline Stroke to trace out the path into a shape.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step16d.jpg" width="600" height="400" /></div>
<p>And fill it with a black to white gradient (top to bottom).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step16e.jpg" width="600" height="400" /></div>
<h3>Step 17</h3>
<p>We&#8217;ll repeat the same process one last time to create the bevel around the outer edge. Draw the slightly smaller rectangle and change it to a thick stroke.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step17a.jpg" width="600" height="400" /></div>
<p>But this time before we outline it, we&#8217;ll round the corners to match the box.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step17b.jpg" width="600" height="400" /></div>
<p>Now outline the stroke and send it to the back.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step17c.jpg" width="600" height="400" /></div>
<p>And finally, fill it with a gray to white gradient (bottom to top this time).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step17d.jpg" width="600" height="400" /></div>
<h3>Step 18</h3>
<p>Now we need to add the perforated metal backing to the box. Start by drawing a rectangle slightly larger than the window opening, and fill it with a dark gray.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step18a.jpg" width="600" height="400" /></div>
<p>To add the perforated holes, draw two small circles, one smaller than the other, and place them in the top-left corner of the rectangle. Fill the smaller one in front with black and the larger one behind with a dark gray to white gradient (top to bottom).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step18b.jpg" width="600" height="400" /></div>
<p>Group the two circles together and select Object &gt; Transform &gt; Move&#8230; Enter 40px for horizontal and 0px for vertical, and click Copy.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step18c.jpg" width="600" height="400" /></div>
<p>Now with the second hole still selected, press Command + D to repeat the transformation. Keep repeating until you have a row about the same width as the rectangle. Then, group the row of holes together.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step18d.jpg" width="600" height="400" /></div>
<h3>Step 19</h3>
<p>Select the row and go to Object &gt; Transform &gt; Move&#8230; again. This time, enter 0px for horizontal and -40px for vertical and click Copy.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step19a.jpg" width="600" height="400" /></div>
<p>Now press Command + D again to repeat the transformation. Once you&#8217;ve filled the rectangle, select all of the rows, and group them into a single object.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step19b.jpg" width="600" height="400" /></div>
<h3>Step 20</h3>
<p>Select the grouped holes and again, and select Object &gt; Transform &gt; Move&#8230; and this time enter 20px for horizontal and -20px for vertical.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step20a.jpg" width="600" height="400" /></div>
<p>Click Copy, and then select all of the holes and group them one more time.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step20bjpg.jpg" width="600" height="400" /></div>
<p>And finally, select the grouped holes and the rectangle and center them relative to each other.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step20c.jpg" width="600" height="400" /></div>
<h3>Step 21</h3>
<p>To complete the box, group the holes and rectangle and move them behind the frame we created earlier.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step21a.jpg" width="600" height="400" /></div>
<p>Select the inner bevel shape of the frame, and add a drop shadow to it.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step21b.jpg" width="600" height="400" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step21c.jpg" width="600" height="400" /></div>
<p>Then, add a drop shadow to the outer bevel shape as well.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step21d.jpg" width="600" height="400" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step21e.jpg" width="600" height="400" /></div>
<h3>Step 22</h3>
<p>Now that we&#8217;ve got the main components done, all that&#8217;s left to do is assemble them!</p>
<p>Start by making two copies of the gear (make sure to group all of the shapes first) and place them in the bottom corners of the main one.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step22a.jpg" width="600" height="400" /></div>
<p>Add a drop shadow to each of the gears, and then group all three. You can also rearrange them however you&#8217;d like (I move the two front gears a bit farther up, so they&#8217;ll be more visible through the window).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step22b.jpg" width="600" height="400" /></div>
<p>Now, draw a rectangle the same size as the window opening (or it can be a bit larger, just not smaller), and place it over the gears. You can position it however you&#8217;d like, as whatever is covered by the rectangle is all that will show through in the final image.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step22c.jpg" width="600" height="400" /></div>
<p>Once you&#8217;ve positioned it how you want, select both the gear group and the rectangle, and then select Object &gt; Clipping Mask &gt; Make.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step22d.jpg" width="600" height="400" /></div>
<h3>Step 23</h3>
<p>Drag the gears into the box and center the box and gears with each other. Then, send the gears to the back and bring them forward until they&#8217;re directly above the perforated backing, but behind the frame.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step23a.jpg" width="600" height="400" /></div>
<p>And finally, the last step is to add the reflection to simulate a glass window over the opening. Create a rectangle the width of the opening and about 1/2 the height.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step23b.jpg" width="600" height="400" /></div>
<p>Then draw a large ellipse above the rectangle. We&#8217;re only really interested in the arc it creates over the bottom of the rectangle, so make sure it completely covers the rest.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step23c.jpg" width="600" height="400" /></div>
<p>Select both the ellipse and the rectangle, and then select Intersect in the Pathfinder palette. Then delete the excess shapes.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step23d.jpg" width="600" height="400" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step23e.jpg" width="600" height="400" /></div>
<h3>Step 24</h3>
<p>Now, add a transparent gradient to the shape (from top to bottom, with the top being more opaque and the bottom being more transparent). This can be done in Illustrator CS4 with the transparent gradients, or in earlier versions with an opacity mask.</p>
<h4>For Illustrator CS4</h4>
<p>In the gradient palette, add two white color stops, one at each end. Set mode to Linear and the angle to -90 degrees. Then, set the transparency of the left stop to 100% and the right stop to 50%.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step24a.jpg" width="600" height="400" /></div>
<p>Then, set the overall transparency of the shape to 50% (in the Transparency palette). In addition, send the shape backwards until it is above the gears and backing, but behind the outer frame (so that the shadow is visible over it).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step24b.jpg" width="600" height="400" /></div>
<h4>For Illustrator CS3 and Earlier</h4>
<p>Fill the object with solid white, and then copy it (Command +C) and paste the copy in front (Command + F).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step24c.jpg" width="600" height="400" /></div>
<p>Add a linear gradient to it, with a -90 degree angle. Drag a color stop to each end, and make the left one white and the right one 50% gray.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step24d.jpg" width="600" height="400" /></div>
<p>Then, select both reflection shapes and click the small menu icon in the top right corner of the Transparency palette. In the menu that pops up, select Make Opacity Mask.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step24e.jpg" width="600" height="400" /></div>
<p>And finally, lower the overall transparency of the shape to 60%. In addition, send the shape backwards until it is above the gears and backing, but behind the outer frame (so that the shadow is visible over it).</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/step24b.jpg" width="600" height="400" /></div>
<h3>Conclusion</h3>
<p>We&#8217;re finished! Hopefully this tutorial has demonstrated some of the power of simple shapes, transformations, and tools like the Pathfinder, and how they can be used to produce quality illustrations and graphics. Good luck with your own work!</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/169_Settings_Icon/final.jpg" width="600" height="450" /></div>
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			<wfw:commentRss>http://vector.tutsplus.com/tutorials/icon-design/how-to-create-a-gearbox-settings-icon-using-simple-shapes/feed/</wfw:commentRss>
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		<item>
		<title>The Brads - Learning About Contrast in Design</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/KbwpbSHexz4/</link>
		<comments>http://vector.tutsplus.com/tutorials/comics/the-brads-learning-about-contrast-in-design/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 14:02:59 +0000</pubDate>
		<dc:creator>Brad Colbow</dc:creator>
		
		<category><![CDATA[Comics]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2912</guid>
		<description><![CDATA[<img src="http://vectortuts.s3.amazonaws.com/tuts/191_Brads_Contrast/preview.jpg" alt="preview" width="200" height="200"/>]]></description>
			<content:encoded><![CDATA[<p>In this comic, you&#8217;ll learn about the fundamentals of contrast, which is an important part of design. This comic touches on key areas of contrast like grayscale, tints, readability of text, along with examples and fun explanations. Enjoy this informative comic strip!</p>
<p><span id="more-2912"></span></p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/191_Brads_Contrast/the_brads_contrast_v1b.jpg" alt="the_brads_contrast_v1b" width="600" height="2993"/></div>
<h3>Sites Used in this comic</h3>
<ul>
<li><a href="http://owltastic.com/">Owltastic - by Meagan Fisher</a></li>
<li><a href="http://www.37signals.com/">37signals</a></li>
</ul>
<h3>Other posts about contrast:</h3>
<ul>
<li><a href="http://www.gomediazine.com/design-tip/rule-three-contrast-contrast-contrast/">Become a Master Designer: Rule Three: Contrast, Contrast, Contrast</a></li>
<li><a href="http://www.alistapart.com/articles/contrastandmeaning">Contrast and Meaning</a></li>
<li><a href="http://www.456bereastreet.com/archive/200709/10_colour_contrast_checking_tools_to_improve_the_accessibility_of_your_design/">10 colour contrast checking tools to improve the accessibility of your design</a></li>
<li><a href="http://snook.ca/technical/colour_contrast/colour.html">Colour Contrast Check</a></li>
<li><a href="http://thinkvitamin.com/features/design/how-crap-is-your-site-design/">How C.R.A.P is Your Site Design?</a></li>
</ul>
<p></p>
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		<title>Create a Happy-Bright, Children’s Coloring Book Cover - Vector Plus Tutorial</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/gdMv59WrFhQ/</link>
		<comments>http://vector.tutsplus.com/articles/news/create-a-happy-bright-childrens-coloring-book-cover-vector-plus-tutorial/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 12:54:25 +0000</pubDate>
		<dc:creator>Rype</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2895</guid>
		<description><![CDATA[<img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_07_07/preview.jpg" alt="preview" width="200" height="200"/>]]></description>
			<content:encoded><![CDATA[<p>We have another great <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> tutorial available exclusively for <a href="http://tutsplus.com/">Plus members</a> today. If you want to learn how to create a children&#8217;s coloring book cover from sketch to finished vector art, then we have an awesome tutorial for you. Learn more about this tutorial at the jump!</p>
<p><span id="more-2895"></span></p>
<h3>This Vector Plus Tutorial is Filled with Creative Instruction and Tips</h3>
<p>In this intermediate tutorial, I show you how to create a children&#8217;s coloring book cover from sketch to finished vector art. We&#8217;ll use gradients, custom brushes, and typography. You can easily put together a book cover and use the techniques learned on other projects.</p>
<div class="tutorial_image"><a href="final_large.jpg"><img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_07_07/colrbk_final.jpg" /></a></div>
<h3>Tutorial Details</h3>
<ul>
<li>Program: Adobe Illustrator CS4</li>
<li>Difficulty: Intermediate</li>
<li>Estimated Completion Time: 3 hours</li>
</ul>
<p>Plus members can <a href="http://tutsplus.com/">Log in and Download!</a>  If you&#8217;re not a member, you can of course <a href="http://tutsplus.com/plus-program/vector-plus/">join today</a>! You can view the final illustration below.</p>
<h3>This is a Fun and Professional Tutorial</h3>
<p>Plus members can <a href="http://tutsplus.com/">Log in and Download!</a> Otherwise, <a href="http://tutsplus.com/plus-program/vector-plus/">Join Now!</a> Below are some sample images, which show some of the development of this text effect illustration tutorial.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_07_07/colrbk_12.jpg" alt="colrbk_12" width="600" height="508"/></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_07_07/colrbk_23.jpg" alt="colrbk_23" width="600" height="1075"/></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_07_07/colrbk_41.jpg" alt="colrbk_41" width="600" height="842"/></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/articles/news_2009_07_07/colrbk_51.jpg" alt="colrbk_51" width="600" height="513"/></div>
<h3>Vector Plus Membership</h3>
<p>As you know, we run a premium membership system here called Plus that costs $9 a month (or $22 for 3 months!) which gives members access to the Source files for tutorials as well as periodic extra tutorials, like this one! If you&#8217;re a Plus member you can <a href="http://tutsplus.com/">log in and download the tutorial</a>. If you&#8217;re not a member, you can of course <a href="http://tutsplus.com/plus-program/vector-plus/">join today</a>!</p>
<p>Subscribe to the <a href="http://feeds.feedburner.com/VECTORTUTS">Vectortuts+ RSS Feed</a> to stay up to date with the latest vector tutorials and articles.</p>

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		<title>How to Make a Parrot Illustration with Custom Brushes</title>
		<link>http://feedproxy.google.com/~r/vectortuts/~3/Yk_F7aYUltk/</link>
		<comments>http://vector.tutsplus.com/tutorials/illustration/how-to-make-a-parrot-illustration-with-custom-brushes/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 12:21:11 +0000</pubDate>
		<dc:creator>Nancy Zonneveld</dc:creator>
		
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://vector.tutsplus.com/?p=2579</guid>
		<description><![CDATA[<img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/preview.jpg" alt="preview" width="200" height="200"/>]]></description>
			<content:encoded><![CDATA[<p>In this tutorial, I will show you how I made this parrot illustration.  You will learn how to use the standard Illustrator brushes and make your own brushes to add more detail to your illustrations, for example the feathers on the parrot. You will also learn how to make a thick outline around your subject and how to make a soft focus background with the Mesh Tool.</p>
<p><span id="more-2579"></span></p>
<h3>Final Image Preview</h3>
<p>Below is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join <a href="http://tutsplus.com/plus-program/vector-plus/">Vector Plus</a> for just 9$ a month.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot14.jpg" border="0" /></div>
<h3>Step 1</h3>
<p>Normally you would start with a sketch, then make the line-art, add the base colors and finally add some shading and your illustration is finished. For this tutorial that&#8217;s only the state where we just begin. As you can see in the image below, I already made the line-art and colors for my parrot illustration. Here is the <a href="http://www.morguefile.com/archive/?display=215358&#038;">reference photo I used</a>.</p>
<p>I only used the Pen Tool for this and made sure I painted everything on a different layer. This is handy if you want to select and edit specific parts. You can lock the layers you don&#8217;t want to edit, which makes it easier to select the things you do want to edit.</p>
<p>I made the base colors in 1 layer, shading for each body part on different layers and placed line-art on different layers. For example, I wanted the claws to have a different line thickness than the rest of the body so I made them on a different layer.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot1.jpg" border="0" /></div>
<h3>Step 2</h3>
<p>When drawing animals I always think eyes are very important. Animals have beautiful eyes and it&#8217;s one of the first things viewers look at. The first opportunity to use a brush is on the white spots around the eye.</p>
<p>Select the Brush Tool (B) and open the Brush Window (Window &gt; Brushes). Select the first standard Illustrator brush (2 pt Oval) and then paint some short lines around the eye, the result will be more like ovals than stripes because you are painting with an oval brush.</p>
<p>If you want the brush to be bigger or smaller you can double-click on the brush in the Brush Window and change the diameter. If you have a pressure sensitive tablet you can also change <em>Fixed</em> to <em>Pressure</em> and set an amount of points for Variation. In the image below you will get a 1 pt brush if you press softly and a 2 pt brush if you press harder when using a tablet.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot2.jpg" border="0" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot2_2.jpg" border="0" /></div>
<h3>Step 3</h3>
<p>You can experiment with different standard Illustrator brushes and the brush options like angle, roundness and diameter. If you still can&#8217;t get the exact shape like you have in mind, you can also select the shape you made and go to Object &gt; Expand Appearance. This will break the brush into a normal vector shape and you can edit the anchor points like you are used to with normal vector shapes.</p>
<p>Personally I like the randomness of brushes and don&#8217;t use this very often. Most of the times I remove a brush stroke if I don&#8217;t like it (Command + Z) and try again and again.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot3.jpg" border="0" /></div>
<h3>Step 4</h3>
<p>Now Let&#8217;s work on the branch the parrot is sitting on. In the first image the only hint that it&#8217;s wood is the color, but it looks more like brown plastic. To solve this we will add some wood texture.</p>
<p>In the Brush Window, click on the arrow with three horizontal lines next to it, just under the cross (see image below). Go to Open Brush Library and you will see some categories containing brush libraries. Illustrator has a pretty nice collection of brushes, be sure to check them out! For this step, we will use a charcaol brush, so go to: Open Brush Library &gt; Artistic &gt; Artistic_ChalkCharcaolPencil.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot4.jpg" border="0" /></div>
<h3>Step 5</h3>
<p>I made the textures with the brush &#8220;Charcaol pencil.&#8221; For the first step, I drew some waves with the Charcaol pencil and stroke set to 0.5. In the second step, I used the same brush, but with a darker fill color and stroke set to 1.0. This time I also drew some circles instead of only waves.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot5_1.jpg" border="0" /></div>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot5_2.jpg" border="0" /></div>
<h3>Step 6</h3>
<p>Now you know how to use the standard Illustrator brushes. We&#8217;re going to make our own brushes! We&#8217;ll make a brush for the feathers of the parrot. First you have to draw one feather using the Pen Tool. It&#8217;s handy if you draw it horizontal or vertical (instead of diagonal).</p>
<p>Select your shape and click on the arrow button in the top-right corner of the Brush Window, then go to New Brush. In the new window that will pop up choose New Art Brush. Don&#8217;t delete the original shape you made with the Pen Tool, as you will need it for making more brushes.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot6.jpg" border="0" /></div>
<h3>Step 7</h3>
<p>Now you can set the options for your new brush. The Direction is very important. Here you can see why it&#8217;s handy to draw your shape horizontal or vertical.</p>
<p>If you use a diagonal shape, it will not follow the line you make. In this window you can also change the size, but it&#8217;s handy to get the size right before you make the brush. At the top of the window you can also give your brush a name, which is handy if you want to use your brush more often.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot7.jpg" border="0" /></div>
<h3>Step 8</h3>
<p>Your new brush will appear in the Brush Window. Try it out by drawing some random lines next to your real drawing, just to see how your brush reacts. Draw straight lines, curved lines, go from right to left, from left to right, vertical, etc.</p>
<p>Maybe you want to change the direction or the size, you can do that by double-clicking on your brush in the Brush Window. Once you&#8217;re satisfied with your brush, you can start painting your first feathers.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot8.jpg" border="0" /></div>
<h3>Step 9</h3>
<p>To achieve some depth I will paint multiple layers of feathers, each with a different color. The feathers on top will have brighter colors because they get more light. To make the same brush in a different color simply select the single feather you made with the Pen Tool, change the color and make a new brush like in Steps 6 and 7. I also set the size of the top feathers to 60%, which makes them smaller.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot9.jpg" border="0" /></div>
<h3>Step 10</h3>
<p>For the feathers on his belly and wings I made a second brush because the feathers are smaller and thinner in those areas. You can see the shape of the brush in the image below with the result on his belly next to it.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot10.jpg" border="0" /></div>
<h3>Step 11</h3>
<p>If you want to use as many brush strokes as I did in this illustration, I highly recommend a drawing tablet. It&#8217;s possible with a mouse, but it just goes quicker with a tablet.</p>
<p>It also isn&#8217;t necessary to cover your whole drawing with feathers or texture, as this effect also looks great if you only use it on certain areas where you want some extra detail. After I&#8217;m done with all the brush strokes (this took me a lot of hours), my parrot looks like the image below.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot11.jpg" border="0" /></div>
<h3>Step 12</h3>
<p>There are two more tricks before this image is finished. First I made a thick outline around the parrot. Unlock all layers that contain line-art and lock all other layers.</p>
<p>Select all line-art and copy it (Command + C). Make a new layer under all other layers and paste the line-art in the exact same place, you can do this by pressing Command + F instead of Command + V. With Command + V it will past in the middle of the screen. Using Command + F will paste it in the same place you copied it from, which is what we want.</p>
<p>Now set the stroke size higher than the other line-art. I used 5 pt while my normal line-art is 2 pt. This will make a thick outline around your subject because the lines in the middle of the drawing are hidden by the colors. You can see the result in the image below.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot12.jpg" border="0" /></div>
<h3>Step 13</h3>
<p>Now the illustration only needs a background. I made a background with the Mesh Tool. First draw a normal rectangle with the Rectangle Tool (M) and make it the right size. Then select the Mesh Tool (U) in the toolbar and click somewhere in your rectangle.</p>
<p>A white anchor point will appear every time you click. Each anchor point can hold a different color and the lines between it will make a gradient that changes the color of one point to the color of another point. Make a few points, then select a point with the Direct Selection Tool (A) and change the color. Do this with a few points and then move the points and lines around. Simply play around until you get a nice result.</p>
<p>I was going for the look of a soft focus photo of a forest.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot13.jpg" border="0" /></div>
<h3>Conclusion</h3>
<p>The final image is below. Have fun applying these techniques in your work.</p>
<div class="tutorial_image"><img src="http://vectortuts.s3.amazonaws.com/tuts/171_Colorful_Parrot/parrot14.jpg" border="0" /></div>
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