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	<title>vfowler blog</title>
	
	<link>http://vfowler.com</link>
	<description>choose life</description>
	<lastBuildDate>Sun, 12 Jul 2009 15:35:17 +0000</lastBuildDate>
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			<creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.5/</creativeCommons:license><image><link>http://vfowler.com/blog</link><url>http://static.flickr.com/4/buddyicons/39916636@N00.jpg</url><title>vfowler blog</title></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/VFowlerBlog" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>lighting</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/lvgNiOdozNo/1592</link>
		<comments>http://vfowler.com/archives/1592#comments</comments>
		<pubDate>Sun, 12 Jul 2009 15:23:05 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[NED12]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1592</guid>
		<description><![CDATA[Draw 3-D objects, like cubes, pyramids, or spheres using your Photoshop or Illustrator tools. Think about where your light would be coming from, and shade in the opposite sides with varying intensities of texture to create the illusion of three-dimensional space.








http://www.colourlovers.com/patterns/top
http://www.brusheezy.com/patterns
http://www.devppl.com/photoshop-tutorials/
http://www.inaneblabbering.com/photoshoptutorials/?view=list
http://www.phong.com/tutorials/lightingeffects/

related&#160;posts

textures
Contrasting&#160;designs
Colour, colour on the&#160;wall
Critique of 3 inspiring&#160;websites
Packaging and the&#160;Premiere

]]></description>
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		<feedburner:origLink>http://vfowler.com/archives/1592</feedburner:origLink></item>
		<item>
		<title>textures</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/1P79t0nYbeQ/1559</link>
		<comments>http://vfowler.com/archives/1559#comments</comments>
		<pubDate>Sun, 12 Jul 2009 15:15:16 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[NED12]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1559</guid>
		<description><![CDATA[The tactile quality of a surface or the representation of such a surface quality, is it&#8217;s texture. While tactile textures are real textures (which you can feel), they can be imitated as illusionary visual textures on computer screens, giving the impression of real life&#160;textures.
Graphic designers need to be aware of all the textures available to [...]]]></description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://vfowler.com/archives/1559</feedburner:origLink></item>
		<item>
		<title>Contrasting designs</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/Q5dVAkAN7OY/1531</link>
		<comments>http://vfowler.com/archives/1531#comments</comments>
		<pubDate>Sat, 11 Jul 2009 22:56:06 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[NED12]]></category>
		<category><![CDATA[WWW]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1531</guid>
		<description><![CDATA[Find two online example of graphic design solutions that use low contrast and two examples that use high contrast. Thinking about the word contrast, in noun form, I like these 3: a striking exhibition of unlikeness; opposition or juxtaposition of different forms, lines, or colors in a work of art to intensify each element&#8217;s properties [...]]]></description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://vfowler.com/archives/1531</feedburner:origLink></item>
		<item>
		<title>Colour, colour on the wall</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/NjWMLPeLQpQ/1491</link>
		<comments>http://vfowler.com/archives/1491#comments</comments>
		<pubDate>Mon, 29 Jun 2009 13:13:13 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[NED12]]></category>
		<category><![CDATA[WWW]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1491</guid>
		<description><![CDATA[
Research these questions from the 3 websites listed below, posting your answers next to each&#160;question.

Color Theory, a brief tutorial (Ford&#160;2004)
http://colortheory.liquisoft.com/
Colours on the Web (Johansson&#160;2002)
http://www.colorsontheweb.com/
http://www.colorsontheweb.com/colorterms.asp
http://www.colorsontheweb.com/colortheory.asp
Do It Yourself Design Center: Digital Color Wheel (Rohm and Haas Paint Quality Institute&#160;2005)
http://www.paintquality.com/color/
http://www.paintquality.com/color/colorwheel.html


What colour model does your computer use?&#160;RGB
Where can you see more colours, in print or on screen? Unfortunately, CMYK [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Critique of 3 inspiring websites</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/9BuZKVLlOa4/1436</link>
		<comments>http://vfowler.com/archives/1436#comments</comments>
		<pubDate>Sun, 28 Jun 2009 11:27:12 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[coffee]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[NED12]]></category>
		<category><![CDATA[WWW]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1436</guid>
		<description><![CDATA[How do you hold a&#160;self-critique?
Part I: The&#160;Project

Restate the goal or aim of the project&#8201;&#8211;&#8201;in your OWN words. Do this to make sure you understand the problem you are setting out to&#160;solve.
Did you fulfil the goal you were supposed to achieve? Did you miss the point of the original problem you were trying to&#160;solve?
Is your solution [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>From first encounters to the daily grind</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/UPtpkqsGDvk/1387</link>
		<comments>http://vfowler.com/archives/1387#comments</comments>
		<pubDate>Tue, 16 Jun 2009 13:04:46 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[NET12]]></category>
		<category><![CDATA[NET12 portfolio]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1387</guid>
		<description><![CDATA[Commenting on my own experience of the Internet, I would have to say I&#8217;ve come along way. It seems a lot like comparing chimpanzees to Albert Einstein, with so many facets of change in simple routine habits. What was once an exciting frontier, seems to have moulded into the&#160;omnipresent.
Humble&#160;beginnings
How did you first encounter, hear or [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Google + Schwarzenegger terminating textbooks together</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/DfEKR1RpPso/1384</link>
		<comments>http://vfowler.com/archives/1384#comments</comments>
		<pubDate>Mon, 15 Jun 2009 12:56:07 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[law]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1384</guid>
		<description><![CDATA[
According to a news article on ABC News (PDF Calif. to Dump Printed Text..), Governor Schwarzennegger is trying to trim the state&#8217;s budget gap with a cheaper alternative to the traditional high school textbooks. California has a US$24.3 billion budget shortfall to face. How much is a billion? If we wanted to pay down a [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Distribution methods</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/1JzxLX12K-w/1285</link>
		<comments>http://vfowler.com/archives/1285#comments</comments>
		<pubDate>Mon, 08 Jun 2009 12:31:15 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Photo and Video]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[CIM21]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[WWW]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1285</guid>
		<description><![CDATA[Distribution of a multimedia project should have been one of the very first matters considered during the initial concept stages. The matters of distribution can have some very simple as well as complicated reasons for choosing one method over another. There are many contributing factors to determine the right delivery method:

Target user&#160;group
Client&#8217;s wishes and&#160;expectations
Product&#8217;s limits [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Promotion</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/Z-uJJiaBlL8/1282</link>
		<comments>http://vfowler.com/archives/1282#comments</comments>
		<pubDate>Mon, 08 Jun 2009 06:27:50 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[CIM21]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[law]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1282</guid>
		<description><![CDATA[Selling the product you have made, whether that be to a client, to a customer, or to an audience, is crucial. A fantastic product marketed terribly is worthless. First impressions do count. Often the quality of your product will be judged by the quality of its presentation, so put your heart into&#160;it!
Making a fantastic product [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Issues in Multimedia</title>
		<link>http://feedproxy.google.com/~r/VFowlerBlog/~3/CR4RlVuVJOA/1310</link>
		<comments>http://vfowler.com/archives/1310#comments</comments>
		<pubDate>Mon, 08 Jun 2009 05:53:47 +0000</pubDate>
		<dc:creator>Vernon Fowler</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Australia]]></category>
		<category><![CDATA[CIM21]]></category>
		<category><![CDATA[law]]></category>

		<guid isPermaLink="false">http://vfowler.com/?p=1310</guid>
		<description><![CDATA[Most nations follow the Berne copyright convention, i.e. the author / designer doesn&#8217;t have to state that the material is protected. Thus, absolutely nothing is public domain unless the owner explicitly states&#160;it.
Copyright and how to breach&#160;it!
It is simple: ask the author / owner and get their permission before you publish their material. Failure to do [...]]]></description>
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