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		<title>How To Run Online Meetings Like it&#8217;s 2022</title>
		<link>https://vizworld.com/2022/03/how-to-run-online-meetings-like-its-2022/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Mon, 21 Mar 2022 18:26:07 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Graphic Recording & Facilitation]]></category>
		<category><![CDATA[Visual Thinker's Way]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[Brian Tarallo]]></category>
		<category><![CDATA[Lizard Brain]]></category>
		<category><![CDATA[Virtual Facilitation]]></category>
		<category><![CDATA[vr]]></category>
		<category><![CDATA[workshop]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=249326</guid>

					<description><![CDATA[<p>A newly revised workshop of essential skills for successfully organizing and conducting online meetings with purpose and results Facilitation may not be a skill mentioned often for leaders, but in a remote-first or hybrid work environment, the old-fashioned way of putting a meeting on a calendar with not much more than a placeholder, an agenda, [&#8230;]</p>
The post <a href="https://vizworld.com/2022/03/how-to-run-online-meetings-like-its-2022/">How To Run Online Meetings Like it’s 2022</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>What made Steve Jobs billions (before it was Design Thinking)</title>
		<link>https://vizworld.com/2021/05/what-made-steve-jobs-billions-before-we-called-it-design-thinking/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Thu, 27 May 2021 18:47:47 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Steve Jobs]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=249309</guid>

					<description><![CDATA[<p>Before you can think out of the box, you have to know what the box is. Then innovation can happen within those constraints. In the early days of Apple, when I was the Sales and Technical Representative for the Caribbean Region as the Macintosh was being launched, a television ad for the Mac was produced [&#8230;]</p>
The post <a href="https://vizworld.com/2021/05/what-made-steve-jobs-billions-before-we-called-it-design-thinking/">What made Steve Jobs billions (before it was Design Thinking)</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>A Virtual Facilitation exploration in VR</title>
		<link>https://vizworld.com/2020/09/a-virtual-facilitation-exploration-in-vr/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Fri, 11 Sep 2020 15:25:50 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Visual Thinker's Way]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Graphic facilitation]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[virtual environment]]></category>
		<category><![CDATA[Virtual Facilitation]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[visual facilitation]]></category>
		<category><![CDATA[visual thinking]]></category>
		<category><![CDATA[VIVE]]></category>
		<category><![CDATA[Viveport]]></category>
		<category><![CDATA[vr]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=58759</guid>

					<description><![CDATA[<p>Successful virtual facilitation requires that we overcome the gaps in communication and missing connection we would normally have when we're all together in the room. Using Virtual Reality platforms designed for people to meet and interact spontaneously together can help close those gaps.<br />
This meetup will be an opportunity to explore, investigate and play in one Virtual Reality environment designed specifically for meetings: Vive Sync.</p>
The post <a href="https://vizworld.com/2020/09/a-virtual-facilitation-exploration-in-vr/">A Virtual Facilitation exploration in VR</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>200 Live-Streaming Influencers to Host 24-Hour Relay on Twitch</title>
		<link>https://vizworld.com/2020/08/200-live-streaming-influencers-to-host-24-hour-relay-on-twitch/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Fri, 21 Aug 2020 11:35:22 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gaming and Game Design]]></category>
		<category><![CDATA[Media and Entertainment]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=39863</guid>

					<description><![CDATA[<p>A 24-hour live-streamed relay featuring 200 online celebrities will sweep across the Twitch network starting on August 22 at 12 p.m. ET. The event, dubbed “Twitch Storm,&#8221; will showcase a new streamer every five minutes. At least 200 channels and their owners are slated to participate in this third Twitch Storm, from mega stars to [&#8230;]</p>
The post <a href="https://vizworld.com/2020/08/200-live-streaming-influencers-to-host-24-hour-relay-on-twitch/">200 Live-Streaming Influencers to Host 24-Hour Relay on Twitch</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Using Bias through Visuals in Political Advertising Matters Today</title>
		<link>https://vizworld.com/2020/08/using-bias-through-visuals-in-political-advertising-matters-today/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Tue, 11 Aug 2020 14:29:16 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Education and Learning]]></category>
		<category><![CDATA[Graphic Recording & Facilitation]]></category>
		<category><![CDATA[Media and Entertainment]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[cognitive biases]]></category>
		<category><![CDATA[critical thinking]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[graphic recording]]></category>
		<category><![CDATA[political advertising]]></category>
		<category><![CDATA[visual thinking]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=34140</guid>

					<description><![CDATA[<p>How to read a Political Ad: Look for the biases in the visuals For the politician using visuals, the message is clear: you can get right to people&#8217;s quick response mode by playing off their biases in an instant with the right visual message. Political advertising, from the crudest roadway signs with simply a candidates [&#8230;]</p>
The post <a href="https://vizworld.com/2020/08/using-bias-through-visuals-in-political-advertising-matters-today/">Using Bias through Visuals in Political Advertising Matters Today</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Bravery is Required for Innovation to Happen</title>
		<link>https://vizworld.com/2020/08/bravery-is-required-for-innovation-to-happen/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Wed, 05 Aug 2020 14:52:39 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Graphic Recording & Facilitation]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[bebraveanditerate]]></category>
		<category><![CDATA[Change management]]></category>
		<category><![CDATA[corporate politics]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[emotional intelligence]]></category>
		<category><![CDATA[innovators]]></category>
		<category><![CDATA[transformational coaching]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29537</guid>

					<description><![CDATA[<p>Creativity may be what drives you to be innovative, but you&#8217;ll need to be brave as well. Reflections on a talk by Trish Martinelli on Innovation, Design Thinking and working in well-established business cultures This image is a graphic recording (or sketchnotes) I created from a brief talk by Trish Martinelli about the personal journey [&#8230;]</p>
The post <a href="https://vizworld.com/2020/08/bravery-is-required-for-innovation-to-happen/">Bravery is Required for Innovation to Happen</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Sx Tech Hosts A 7-day Design Sprint Program in Mallorca for Female Entrepreneurs in Sextech/Femtech</title>
		<link>https://vizworld.com/2020/01/sx-tech-hosts-a-7-day-design-sprint-program-in-mallorca-for-female-entrepreneurs-in-sextech-femtech/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Tue, 28 Jan 2020 14:54:22 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[designthinking]]></category>
		<category><![CDATA[female entrepreneurs]]></category>
		<category><![CDATA[femtech]]></category>
		<category><![CDATA[incubator]]></category>
		<category><![CDATA[sextech]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29529</guid>

					<description><![CDATA[<p>In April 2020, Sx Tech is hosting the first accelerator program for female Sextech/Femtech entrepreneurs in collaboration with Goodpatch, a global design company tackling business problems with the human-centered design. Sx Tech will be hosting 7-day design sprint program in Mallorca, Spain, for female entrepreneurs in the Sextech/Femtech field on 20 &#8211; 27th April in 2020. Female entrepreneurs are [&#8230;]</p>
The post <a href="https://vizworld.com/2020/01/sx-tech-hosts-a-7-day-design-sprint-program-in-mallorca-for-female-entrepreneurs-in-sextech-femtech/">Sx Tech Hosts A 7-day Design Sprint Program in Mallorca for Female Entrepreneurs in Sextech/Femtech</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Machine Learning-driven Alice for Small Business growth gets Series A Investment from Bumble and Serena Ventures</title>
		<link>https://vizworld.com/2019/12/machine-learning-driven-alice-for-small-business-growth-gets-series-a-investment-from-bumble-and-serena-ventures/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Thu, 12 Dec 2019 19:06:59 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[#metoo #bias]]></category>
		<category><![CDATA[financial grant]]></category>
		<category><![CDATA[machine learning]]></category>
		<category><![CDATA[mentorship]]></category>
		<category><![CDATA[Series A investing]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29523</guid>

					<description><![CDATA[<p>Alice, a free platform powered by Machine Learning that guides business owners through the growth of their company, today announced Bumble and Serena Ventures as investors in Alice that will ensure every founder, no matter their background, has the opportunity to launch and scale. Together, Alice, Bumble, and Serena Ventures, led by Serena Williams, will provide [&#8230;]</p>
The post <a href="https://vizworld.com/2019/12/machine-learning-driven-alice-for-small-business-growth-gets-series-a-investment-from-bumble-and-serena-ventures/">Machine Learning-driven Alice for Small Business growth gets Series A Investment from Bumble and Serena Ventures</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>The Unicorn Project tells us a revolution in engineering culture is no fable</title>
		<link>https://vizworld.com/2019/12/the-unicorn-project-tells-us-a-revolution-in-engineering-culture-is-no-fable/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Sat, 07 Dec 2019 20:29:57 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[DevOps]]></category>
		<category><![CDATA[Gene Kim]]></category>
		<category><![CDATA[Phoenix Project]]></category>
		<category><![CDATA[Unicorn Project]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29512</guid>

					<description><![CDATA[<p>As Senior Developer Maxine Chambers is exiled to the Phoenix Project for her alleged role in helping cause a payroll failure, she reacts with horror as she discovers no one there can do anything by themselves. And this, according to author Gene Kim, a leader of the DevOps movement in enterprise technology, is what catalyzes [&#8230;]</p>
The post <a href="https://vizworld.com/2019/12/the-unicorn-project-tells-us-a-revolution-in-engineering-culture-is-no-fable/">The Unicorn Project tells us a revolution in engineering culture is no fable</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Who owns the news (United States) &#8211; Infographic</title>
		<link>https://vizworld.com/2019/12/who-owns-the-news-united-states-infographic/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Thu, 05 Dec 2019 00:34:13 +0000</pubDate>
				<category><![CDATA[Data Journalism]]></category>
		<category><![CDATA[Media and Entertainment]]></category>
		<category><![CDATA[digital media]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[journalism]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[online journalism]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29506</guid>

					<description><![CDATA[<p>This infographic is from a series created to visualize the ownership of news media across multiple platforms (mainstream media and digital), and particularly to show that there are 24 major companies around the world that essentially own all the world&#8217;s news. Commercial journalism is affected by the ownership&#8217;s leanings (political, financial, etc), and even journalism [&#8230;]</p>
The post <a href="https://vizworld.com/2019/12/who-owns-the-news-united-states-infographic/">Who owns the news (United States) – Infographic</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Pixar Animation Studios Releases RenderMan 23</title>
		<link>https://vizworld.com/2019/12/pixar-animation-studios-releases-renderman-23/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Tue, 03 Dec 2019 22:25:12 +0000</pubDate>
				<category><![CDATA[Media and Entertainment]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29499</guid>

					<description><![CDATA[<p>Today Pixar released RenderMan® version 23, featuring next level artist interactivity, enhanced support for Pixar’s USD (Universal Scene Description), and first class integration with SideFX’s recent release of Houdini 18 and its new Solaris features. This major release of RenderMan moves the entire platform to a new level to support the next wave of cutting edge [&#8230;]</p>
The post <a href="https://vizworld.com/2019/12/pixar-animation-studios-releases-renderman-23/">Pixar Animation Studios Releases RenderMan 23</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Empathy week Influencer campaign to drive awareness and develop empathy launched</title>
		<link>https://vizworld.com/2019/12/empathy-week-influencer-campaign-to-drive-awareness-and-develop-empathy-launched/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Tue, 03 Dec 2019 16:52:51 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[designthinking]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social media week]]></category>
		<category><![CDATA[The 404]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29495</guid>

					<description><![CDATA[<p>The 404, an industry coalition made up of senior leaders in digital marketing and in partnership with Social Media Week and Facebook, has formed to address problems that exist as a product of how we use social media. During the week of December 2, they will host events, brainstorms, and creative workshops to drive awareness [&#8230;]</p>
The post <a href="https://vizworld.com/2019/12/empathy-week-influencer-campaign-to-drive-awareness-and-develop-empathy-launched/">Empathy week Influencer campaign to drive awareness and develop empathy launched</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Design Thinking in a Global economy that really is Local-ish</title>
		<link>https://vizworld.com/2019/11/design-thinking-in-a-global-economy-that-really-is-local-ish/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Tue, 19 Nov 2019 17:21:22 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[customer journey]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[digital marketing]]></category>
		<category><![CDATA[global markets]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[martech]]></category>
		<category><![CDATA[persona]]></category>
		<category><![CDATA[think with google]]></category>
		<category><![CDATA[user research]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29484</guid>

					<description><![CDATA[<p>Think we Google has just released the results of global research to assist guiding an e-commerce strategy, which can be read as a very &#8220;Google-sells-advertising-placement&#8221; strategic tool for them to support their customers. But anyone engaged in a Design-Led and Design Thinking-based company can learn from the results of this research, particularly in the earliest [&#8230;]</p>
The post <a href="https://vizworld.com/2019/11/design-thinking-in-a-global-economy-that-really-is-local-ish/">Design Thinking in a Global economy that really is Local-ish</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Will AI take away my Sales Enablement job? (Graphic Recording)</title>
		<link>https://vizworld.com/2019/11/will-ai-take-away-my-sales-enablement-job-graphic-recording/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Fri, 08 Nov 2019 22:46:28 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[#thefutureofwork]]></category>
		<category><![CDATA[ai]]></category>
		<category><![CDATA[onboarding]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[sales enablement]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29476</guid>

					<description><![CDATA[<p>&#8220;Am I going to be replaced by a Robot?&#8221; The elephant in the room for Sales Enablement professionals at SES (Sales Enablement Society) meetings is the question, &#8220;Will AI take over my job?&#8221; At a panel discussion in Seattle this week led by author and CEO of ScaleX.ai, Chad Burmeister, the collective answer was, &#8220;PROBABLY [&#8230;]</p>
The post <a href="https://vizworld.com/2019/11/will-ai-take-away-my-sales-enablement-job-graphic-recording/">Will AI take away my Sales Enablement job? (Graphic Recording)</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Gaming as a Service? And a Gaming ETF (HERO) emerges</title>
		<link>https://vizworld.com/2019/10/gaming-as-a-service-and-a-gaming-etf-hero-emerges/</link>
		
		<dc:creator><![CDATA[Paul Benson]]></dc:creator>
		<pubDate>Thu, 31 Oct 2019 19:43:42 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gaming and Game Design]]></category>
		<category><![CDATA[cloud gaming]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[ETF]]></category>
		<category><![CDATA[GaaS]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Gaming as a Service]]></category>
		<category><![CDATA[UX]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29465</guid>

					<description><![CDATA[<p>Got Gaas? There’s a lot of buzz in the games industry about “Cloud gaming” and for good reason. With tech giant Google about to launch its Stadia service November 18th, cloud gaming is  poised to change the fundamentals of how the game industry works. Meanwhile, back in the world of finance, gaming is being taken [&#8230;]</p>
The post <a href="https://vizworld.com/2019/10/gaming-as-a-service-and-a-gaming-etf-hero-emerges/">Gaming as a Service? And a Gaming ETF (HERO) emerges</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Gender Neutral Emojis introduced in Apple iOS 13.2 to mixed reactions</title>
		<link>https://vizworld.com/2019/10/gender-neutral-emojis-introduced-in-apple-ios-13-2-to-mixed-reactions/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Wed, 30 Oct 2019 23:42:19 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[User Experience Design]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[emoji]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[UX]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29454</guid>

					<description><![CDATA[<p>Is gender definition, when based on visuals, easy to neutralize by removing hair? In the iconic world of emojis, Apple has decided with the iOS update 13.2 to change/add 398 emojis, after running them through beta tests and putting them on your keyboard this week. Diversity is also dealt with, both in work/play roles, indications [&#8230;]</p>
The post <a href="https://vizworld.com/2019/10/gender-neutral-emojis-introduced-in-apple-ios-13-2-to-mixed-reactions/">Gender Neutral Emojis introduced in Apple iOS 13.2 to mixed reactions</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Live Remote Drone Racing From Home with vRotors Mixed Reality Platform</title>
		<link>https://vizworld.com/2019/10/live-remote-drone-racing-from-home-with-vrotors-mixed-reality-platform/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Tue, 15 Oct 2019 00:00:10 +0000</pubDate>
				<category><![CDATA[Gaming and Game Design]]></category>
		<category><![CDATA[Visual Thinking]]></category>
		<category><![CDATA[drones]]></category>
		<category><![CDATA[electronic gaming]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[twitch]]></category>
		<category><![CDATA[VR Gaming]]></category>
		<category><![CDATA[vRoters]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29435</guid>

					<description><![CDATA[<p>Remotely sit in the Cockpit of a Real Drone Using a PC or VR Gear to Fly Like the Pros &#8211; Integrated Twitch Functionality Invites Streamers to Interact Directly with Their Audience vRotors, announced its new mixed reality platform game that puts players in the cockpit of an actual drone. Flying on a real course, [&#8230;]</p>
The post <a href="https://vizworld.com/2019/10/live-remote-drone-racing-from-home-with-vrotors-mixed-reality-platform/">Live Remote Drone Racing From Home with vRotors Mixed Reality Platform</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>From Habit to Addiction (Infographic)</title>
		<link>https://vizworld.com/2019/10/from-habit-to-addiction-infographic/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Thu, 03 Oct 2019 15:25:46 +0000</pubDate>
				<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[addiction]]></category>
		<category><![CDATA[habits]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[marcom]]></category>
		<category><![CDATA[visual thinking]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29438</guid>

					<description><![CDATA[<p>Habits are called &#8220;good&#8221; or &#8220;bad&#8221;, and Addictions are almost always considered, &#8220;BAD&#8221;. But what about addiction to being a life-long learner? Or practicing a craft or skill that produces art, or scientific discovery, or successful businesses? MARCOM professionals are harnessing AI to turn their attention to consumer interests to design marketing programs that move [&#8230;]</p>
The post <a href="https://vizworld.com/2019/10/from-habit-to-addiction-infographic/">From Habit to Addiction (Infographic)</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>EA SPORTS updates NHL hockey non-VR experience for PlayStation and Xbox</title>
		<link>https://vizworld.com/2019/09/ea-sports-updates-nhl-hockey-non-vr-experience-for-playstation-and-xbox/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Sat, 14 Sep 2019 17:08:04 +0000</pubDate>
				<category><![CDATA[Gaming and Game Design]]></category>
		<category><![CDATA[digital gaming]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic gaming]]></category>
		<category><![CDATA[hockey]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[real player motion technology]]></category>
		<category><![CDATA[xbox]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29431</guid>

					<description><![CDATA[<p>Gaming and Sports are the heart and soul of PlayStation and Xbox, but VR still hasn&#8217;t come to center stage (even for halftime). Here&#8217;s the news of a major update from EA regarding their NHL hockey experience, with no hint of moving to VR: Here&#8217;s their news release: EA SPORTS™ NHL® 20 is now available worldwide on [&#8230;]</p>
The post <a href="https://vizworld.com/2019/09/ea-sports-updates-nhl-hockey-non-vr-experience-for-playstation-and-xbox/">EA SPORTS updates NHL hockey non-VR experience for PlayStation and Xbox</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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		<title>Vive swaps to a new inside-out tracking system for VR in PC-based Cosmos headset</title>
		<link>https://vizworld.com/2019/09/vive-swaps-to-a-new-inside-out-tracking-system-for-vr-in-pc-based-cosmos-headset/</link>
		
		<dc:creator><![CDATA[Dean Meyers]]></dc:creator>
		<pubDate>Thu, 12 Sep 2019 22:55:35 +0000</pubDate>
				<category><![CDATA[Gaming and Game Design]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Cosmos]]></category>
		<category><![CDATA[headmounted display]]></category>
		<category><![CDATA[hmd]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[room-scale virtual reality]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VIVE]]></category>
		<category><![CDATA[vr]]></category>
		<guid isPermaLink="false">https://11d703e762.nxcli.io/?p=29427</guid>

					<description><![CDATA[<p>Vive Cosmos is the latest premium PC-based virtual reality (VR) system created by HTC Vive, intended to replace the previous PC-based systems (the original Vive and Vive Pro) with a built-in tracking system (inside-out tracking) that eliminates the use of their free-standing trackers and designed to grow with users over time through a modular faceplate [&#8230;]</p>
The post <a href="https://vizworld.com/2019/09/vive-swaps-to-a-new-inside-out-tracking-system-for-vr-in-pc-based-cosmos-headset/">Vive swaps to a new inside-out tracking system for VR in PC-based Cosmos headset</a> first appeared on <a href="https://vizworld.com">VizWorld.com</a>.]]></description>
		
		
		
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