<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10portuguesefull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DUUEQ3g5fip7ImA9WhVTEU4.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397</id><updated>2012-02-25T00:33:22.626-02:00</updated><category term="Cars" /><category term="Type" /><category term="FRAGS" /><category term="Dicas e Truques" /><category term="RPG" /><category term="RIFLE" /><category term="DLC" /><category term="UNCHARTED 3" /><category term="MMA" /><category term="Top Plays" /><category term="AO VIVO" /><category term="Like a Boss" /><category term="RAP" /><category term="Notícias" /><category term="INFECTED" /><category term="Humor" /><category term="Dome" /><category term="NerdyFTW" /><category term="uH-TeN-SHuN" /><category term="Administração" /><category term="AA-12" /><category term="OVERWATCH" /><category term="M4A1" /><category term="team deathmatch" /><category term="G36C" /><category term="PSN" /><category term="Type-95" /><category term="perks" /><category term="spiderman" /><category term="Ranking" /><category term="SEATOWN" /><category term="God of War" /><category term="M16A4" /><category term="Armas" /><category term="game" /><category term="ROOMMATE" /><category term="Rumores" /><category term="COMENTÁRIO DUPLO" /><category term="PS4" /><category term="9GAG" /><category term="Mapa" /><category term="ump45" /><category term="Video Oficial" /><category term="Camp" /><category term="Skyrim" /><category term="Saints Row" /><category term="PP90M1" /><category term="Clans" /><category term="P-90" /><category term="Battlefield 3" /><category term="BLACK OPS" /><category term="Scar-L" /><category term="FPSRUSSIA" /><category term="Motor" /><category term="Legend" /><category term="LIBERATION" /><category term="Aventura" /><category term="Carros" /><category term="LOL" /><category term="GTA V" /><category term="DICAS" /><category term="VILLAGE" /><category term="Review" /><category term="FIRST BLOOD" /><category term="Gatas" /><category term="Prestigie" /><category term="Tutorial" /><category term="ACR 6.8" /><category term="Battlefield" /><category term="AC-130" /><category term="Live Channels" /><category term="Quick Scope" /><category term="mw3" /><category term="LUGARES" /><category term="UFC Rio" /><category term="UFC" /><category term="LBP" /><category term="ESCONDERIJOS" /><category term="Guerra" /><category term="MW2" /><category term="Sandy Ravage" /><category term="MarquesZero" /><category term="Comentado" /><category term="ARKADEN" /><category term="Patchs" /><category term="Domination" /><category term="Minecraft" /><category term="Price" /><category term="MOAB" /><category term="OVERKILL" /><category term="Camperando" /><category term="SEN" /><category term="OMG" /><category term="SNIPER" /><category term="Filmes" /><category term="TurtleBeachX11" /><category term="Throwing Knife" /><category term="PIAZZA" /><category term="FunnyMoments" /><category term="DROP ZONE" /><category term="Placa de captura" /><category term="Guns" /><category term="Comentário" /><category term="Comparação" /><category term="Troll" /><category term="BF3" /><category term="FFA" /><category term="NUKE" /><category term="WIN" /><category term="Call of Duty" /><category term="Tips and Tricks" /><category term="Multiplayer Gameplay" /><category term="MP-7" /><title>VM ELITE</title><subtitle type="html">Blog MW3</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://vmelite.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Gastão dos Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-nZkfzVond2E/AAAAAAAAAAI/AAAAAAAAF4Y/yDC65f-AMNE/s512-c/photo.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>120</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/VmElite" /><feedburner:info uri="vmelite" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>VmElite</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://feeds.my.aol.com/add.jsp?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://o.aolcdn.com/favorites.my.aol.com/webmaster/ffclient/webroot/locale/en-US/images/myAOLButtonSmall.gif">Subscribe with My AOL</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/VmElite" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><feedburner:feedFlare href="http://www.plusmo.com/add?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://plusmo.com/res/graphics/fbplusmo.gif">Subscribe with Plusmo</feedburner:feedFlare><feedburner:feedFlare href="http://www.thefreedictionary.com/_/hp/AddRSS.aspx?http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://img.tfd.com/hp/addToTheFreeDictionary.gif">Subscribe with The Free Dictionary</feedburner:feedFlare><feedburner:feedFlare href="http://www.bitty.com/manual/?contenttype=rssfeed&amp;contentvalue=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.bitty.com/img/bittychicklet_91x17.gif">Subscribe with Bitty Browser</feedburner:feedFlare><feedburner:feedFlare href="http://www.live.com/?add=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://tkfiles.storage.msn.com/x1piYkpqHC_35nIp1gLE68-wvzLZO8iXl_JMledmJQXP-XTBOLfmQv4zhj4MhcWEJh_GtoBIiAl1Mjh-ndp9k47If7hTaFno0mxW9_i3p_5qQw">Subscribe with Live.com</feedburner:feedFlare><feedburner:feedFlare href="http://mix.excite.eu/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://image.excite.co.uk/mix/addtomix.gif">Subscribe with Excite MIX</feedburner:feedFlare><feedburner:feedFlare href="http://www.webwag.com/wwgthis.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.webwag.com/images/wwgthis.gif">Subscribe with Webwag</feedburner:feedFlare><feedburner:feedFlare href="http://www.podcastready.com/oneclick_bookmark.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.podcastready.com/images/podcastready_button.gif">Subscribe with Podcast Ready</feedburner:feedFlare><feedburner:feedFlare href="http://www.wikio.com/subscribe?url=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.wikio.com/shared/img/add2wikio.gif">Subscribe with Wikio</feedburner:feedFlare><feedburner:feedFlare href="http://www.dailyrotation.com/index.php?feed=http%3A%2F%2Ffeeds.feedburner.com%2FVmElite" src="http://www.dailyrotation.com/rss-dr2.gif">Subscribe with Daily Rotation</feedburner:feedFlare><entry gd:etag="W/&quot;DEINQHg5eyp7ImA9WhVTEU4.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-8063355655235267311</id><published>2012-02-25T00:23:00.000-02:00</published><updated>2012-02-25T00:23:11.623-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-25T00:23:11.623-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Armas" /><category scheme="http://www.blogger.com/atom/ns#" term="Guns" /><category scheme="http://www.blogger.com/atom/ns#" term="Comentário" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><category scheme="http://www.blogger.com/atom/ns#" term="ACR 6.8" /><title>The MW3 Gun Review - EP.26: ACR (Modern Warfare 3 Guns and Perks and Att...</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/rT_3MaJhtnI" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-8063355655235267311?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_5a1NWEGYo9t3Hr9unU0Y3fn2ds/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_5a1NWEGYo9t3Hr9unU0Y3fn2ds/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/_5a1NWEGYo9t3Hr9unU0Y3fn2ds/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_5a1NWEGYo9t3Hr9unU0Y3fn2ds/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=D0gMBJCVnmE:cJtz92WMXTQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/D0gMBJCVnmE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/8063355655235267311/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/mw3-gun-review-ep26-acr-modern-warfare.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/8063355655235267311?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/8063355655235267311?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/D0gMBJCVnmE/mw3-gun-review-ep26-acr-modern-warfare.html" title="The MW3 Gun Review - EP.26: ACR (Modern Warfare 3 Guns and Perks and Att..." /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/rT_3MaJhtnI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/mw3-gun-review-ep26-acr-modern-warfare.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08BQno9fyp7ImA9WhVTEU4.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-6142392801967228722</id><published>2012-02-25T00:10:00.000-02:00</published><updated>2012-02-25T00:10:53.467-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-25T00:10:53.467-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Armas" /><category scheme="http://www.blogger.com/atom/ns#" term="Guns" /><category scheme="http://www.blogger.com/atom/ns#" term="Comentário" /><category scheme="http://www.blogger.com/atom/ns#" term="Type-95" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><title>The MW3 Gun Review - EP. 27: Type 95 (Modern Warfare 3 Guns and Attachme...</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/6fcv6NLkdig" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-6142392801967228722?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/0nhQEDEh4JjYJoUHCH6tHyutLA4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0nhQEDEh4JjYJoUHCH6tHyutLA4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/0nhQEDEh4JjYJoUHCH6tHyutLA4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0nhQEDEh4JjYJoUHCH6tHyutLA4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=3NWDGjdzZKA:2OdKBuUMUco:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/3NWDGjdzZKA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/6142392801967228722/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/mw3-gun-review-ep-27-type-95-modern.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/6142392801967228722?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/6142392801967228722?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/3NWDGjdzZKA/mw3-gun-review-ep-27-type-95-modern.html" title="The MW3 Gun Review - EP. 27: Type 95 (Modern Warfare 3 Guns and Attachme..." /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/6fcv6NLkdig/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/mw3-gun-review-ep-27-type-95-modern.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEGQ3c_eyp7ImA9WhVTEU4.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-8445746264351501135</id><published>2012-02-24T23:33:00.000-02:00</published><updated>2012-02-24T23:33:42.943-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-24T23:33:42.943-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Armas" /><category scheme="http://www.blogger.com/atom/ns#" term="Guns" /><category scheme="http://www.blogger.com/atom/ns#" term="M16A4" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><title>Modern Warfare 3 - Jogando com a M16A4</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/i9b3DYeIJt0" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-8445746264351501135?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/EgX1QFV4ZxW1OtNvep2DnSc9-ZM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EgX1QFV4ZxW1OtNvep2DnSc9-ZM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/EgX1QFV4ZxW1OtNvep2DnSc9-ZM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/EgX1QFV4ZxW1OtNvep2DnSc9-ZM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=BvQSbD9ELes:h5aYlrmkeZE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/BvQSbD9ELes" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/8445746264351501135/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/modern-warfare-3-jogando-com-m16a4.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/8445746264351501135?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/8445746264351501135?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/BvQSbD9ELes/modern-warfare-3-jogando-com-m16a4.html" title="Modern Warfare 3 - Jogando com a M16A4" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/i9b3DYeIJt0/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/modern-warfare-3-jogando-com-m16a4.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYARn8-fyp7ImA9WhVTEEk.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-6736881173940523601</id><published>2012-02-23T23:49:00.000-02:00</published><updated>2012-02-23T23:49:07.157-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-23T23:49:07.157-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Rumores" /><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><category scheme="http://www.blogger.com/atom/ns#" term="PS4" /><title>Rumor: AMD to Power PlayStation 4</title><content type="html">&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;a href="http://feedproxy.google.com/~r/Playstationlifestylenet/~3/_u6pYm0zHYU/"&gt;Rumor: AMD to Power PlayStation 4&lt;/a&gt;: &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;img alt="" height="300" src="http://playstationlifestyle.net/wp-content/uploads/2011/05/feature-concept-PS4.jpg" title="Concept-PS4" width="685" /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;The PlayStation brand has relied heavily on Nvidia technology in the past, as the PS3 has been powered by their brand since it launched over five years ago. However, if a rumor from former AMD employees is to believed, that may no longer be the case, as reports indicate that Sony’s next-gen console will make use of AMD tech.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;The report comes from &lt;a href="http://www.forbes.com/sites/briancaulfield/2012/02/22/sony-has-new-console-in-the-works-amd-building-graphics/"&gt;Forbes&lt;/a&gt;, which claims that this essentially confirms the reality of a next-gen console in the works at Sony, something I don’t think anyone has doubted. When the publication reached out to Sony for comment, George Bailey, the company’s Chief Transformation Officer refused to offer any information. AMD remained tight-lipped as well.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;As signs point to yes though, as this rumor bears a substantial amount of weight. In fact, at AMD’s analyst month held earlier this year, Chief Financial Officer Thomas Seifert was clear in mentioning that gaming will be a primary factor in the company’s growth over the course of this year.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;Be sure to check back here at PlayStation LifeStyle for future info on Sony’s next-generation home console.&lt;/span&gt;&lt;br /&gt;
&lt;hr /&gt;
&lt;small&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;© Alex for &lt;a href="http://playstationlifestyle.net/"&gt;PlayStation LifeStyle&lt;/a&gt;, 2012. | &lt;a href="http://playstationlifestyle.net/2012/02/23/rumor-amd-to-power-ps4-playstation-4/"&gt;Permalink&lt;/a&gt; | &lt;a href="http://playstationlifestyle.net/2012/02/23/rumor-amd-to-power-ps4-playstation-4/#comments"&gt;9 comments&lt;/a&gt; |&lt;br /&gt;Add to &lt;a href="http://del.icio.us/post?url=http://playstationlifestyle.net/2012/02/23/rumor-amd-to-power-ps4-playstation-4/&amp;amp;title=Rumor:%20AMD%20to%20Power%20PlayStation%204"&gt;del.icio.us&lt;/a&gt;&lt;/span&gt;&lt;/small&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;img height="1" src="http://feeds.feedburner.com/~r/Playstationlifestylenet/~4/_u6pYm0zHYU" width="1" /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-6736881173940523601?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sEYSLhXr-R3pOKKtdomQdA9ypPY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sEYSLhXr-R3pOKKtdomQdA9ypPY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sEYSLhXr-R3pOKKtdomQdA9ypPY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sEYSLhXr-R3pOKKtdomQdA9ypPY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=ESsLTDS3HHY:GM2ER5JckQ4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/ESsLTDS3HHY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/6736881173940523601/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/rumor-amd-to-power-playstation-4.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/6736881173940523601?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/6736881173940523601?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/ESsLTDS3HHY/rumor-amd-to-power-playstation-4.html" title="Rumor: AMD to Power PlayStation 4" /><author><name>Gastão dos Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-nZkfzVond2E/AAAAAAAAAAI/AAAAAAAAF4Y/yDC65f-AMNE/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/rumor-amd-to-power-playstation-4.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUDQ3w7eyp7ImA9WhVTEEk.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-2292564840006591054</id><published>2012-02-23T22:43:00.000-02:00</published><updated>2012-02-23T23:34:32.203-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-23T23:34:32.203-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patchs" /><category scheme="http://www.blogger.com/atom/ns#" term="BF3" /><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 3" /><title>Battlefield 3 Getting A Major Patch Soon</title><content type="html">&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;a href="http://feedproxy.google.com/~r/Playstationlifestylenet/~3/ihMawFb_qbw/"&gt;Battlefield 3 Getting A Major Patch Soon&lt;/a&gt;: &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;img alt="" height="300" src="http://playstationlifestyle.net/wp-content/uploads/2011/12/feature-Battlefield3-Snow.jpg" width="685" /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;em&gt;Battlefield 3&lt;/em&gt; was a beast of a game when it released last October, breaking EA sales records and gaining a huge fanbase. But the game is not a perfect game by any means, with numerous bugs even though it received several patches since then. That is about to change however, as DICE is planning to release their first major patch for the game pretty soon.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;Community Manager of DICE Daniel Matros detailed the list of fixes and tweaks that will come to &lt;em&gt;Battlefield 3&lt;/em&gt; over at the &lt;a href="http://battlelog.battlefield.com/bf3/news/view/2832654779195992365/"&gt;Battlelog blog&lt;/a&gt;, which we’ve listed below. The patch consists of a huge number of fixes that were demanded by fans, with the tweaks covering vehicle, weapons and game types updates.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;DICE noted that the list is not final and is subject to change. The update has no release window at the moment, but it applies for PS3, Xbox 360 and PC versions of the game.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;GENERAL GAMEPLAY FIXES&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Players should no longer take fall damage from short falls.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed some situations that would unintentionally make a player unrevivable.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the black screen fade in time on spawn. The fade is still necessary for properly streaming in loading content at spawn, but it has been substantially reduced.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Spawn protection will no longer be canceled by the player looking around.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the speed at which a player regains accuracy when aiming after moving for a more responsive experience. Firing before fully zoomed will still result inaccurate fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the inaccuracy and recoil added when a player is fully suppressed.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Shotgun Buck and Flechette rounds now have a less suppressive effect at medium to long range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked the damage levels of Buck and Flechette rounds to balance them with other weapons.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Improved the suppression of the .44 magnum, .357 magnum, and the 5.8x42mm DAP88 rounds from the Type88 sniper.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Attempting to Crouch (like Prone) will now properly interrupt Sprint.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the effectiveness of Suppression Resist Specialization.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Parachutes now respond to turn and throttle inputs more quickly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Switching from primary weapons to sidearms and back now takes less time.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the effectiveness of explosive resistance.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked bipod deploy settings so players can no longer deploy a bipod in places higher than chin level.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The bipod should now be more reliable when deploying on top of sloped objects like cars and rocks.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed several issues with vaulting objects, especially for thin railings.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Knife now only takes two swipes to kill when attacking from a position where a takedown is not possible.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-CRAM weapons on Carriers now count towards stationary weapon awards.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;VEHICLE FIXES&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The A10 properly gives Jet score again.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the damage the MBT’s primary weapon does to the front and side armor of other main battle tanks. Primarily this means 1 less shot to the front, and very good hits to the side can result in a 1 hit to disable.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Slightly reduced the repair speed of the repair tool.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the damage done by TOW weapons to armored vehicles.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the rate of fire and minimum damage of the Coax HMG.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the damage mounted gunner .50cal HMGs do at long range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the power of the repair tool when killing soldiers or destroying vehicles slightly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed a problem when locking on to two nearby targets, the locking should no longer jump rapidly between multiple targets. This applies to all locking weapons and Laser Designators.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the damage of the Javelin and Air to Ground missiles against laser designated targets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Javelin missiles fired without Laser targeting now do more damage to the side and rear of MBTs.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Slightly reduced the locking time of all weapons vs Laser Designated targets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Laser Guided missiles can now be distracted by Flares.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the locking distance for AGM Missiles for Jets when locking on laser designated targets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the locking time for the AGM Missiles for Jets to make them more viable against ground targets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the locking time for AA Missiles for Jets to make them more viable against air targets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Flares will no longer break the lock of a vehicle that is locked on, it will only distract the missiles.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Flares now more reliably distract missiles, especially for Helicopters.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Flares for Jets and Choppers now reload at 11 seconds again, except for the gunner, which remains unchanged at 20sec.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-AA Missiles are more difficult to dodge in Jets, this was unintended behavior that created an imbalance against skilled pilots.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-AA Missiles should no longer kill the pilot instead of the vehicle.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-AA Missiles should no longer detonate before hitting their target or a Flare/ECM chaff cloud.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the damage AA missiles do to jets to 45%.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the SU-35 firing Air to Air missiles at a lower rate of fire than other vehicles.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The IGLA and Stinger now lock on much more quickly and disable an attack aircraft in 1 hit, but have significantly reduced range. This should allow Stingers to mount an effective close range point defense, without dominating an entire airspace.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the speed of the Helicopter AA missiles lock on to reduce the tedious nature of Helicopter dogfights and improve the Helicopter’s defensive abilities vs Jets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Slightly reduced the damage of Jet cannons against Aircraft. Damage is now only slightly higher than it was originally at launch.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased RPG and SMAW damage against aircraft.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Guided Rockets will now only track ground targets, as originally intended.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the direct damage done by Attack Helicopter gunners vs Armor.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Helicopter guns should now suppress correctly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Improved the accuracy of the Attack Helicopter’s Rocket Pods, both guided and unguided.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Slightly increased the damage of Attack Helicopter’s Rocket Pods vs Infantry and other Helicopters.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Additional fixes have been made to the TV missile to prevent it from blowing up the lauching vehicle.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Mi28 has received upgrades to its climbing and yawing abilities.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed an issue where guided rockets from the Mi28 did not follow the crosshair properly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Improved the accuracy of the Mi28 gun to match the AH1 gun.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the direct hit damage of the APFSDS rounds for the IFVs.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Decreased the locking time of the IFV Guided Missile to make it more viable as an unlock.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Miniguns and Helicopter Gunners now more quickly destroy parked cars.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the power of explosions from cars and other explosive static objects.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Dying from the explosion of a car or other explosive static object should now correctly credit the player who caused the explosion.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Adjusted the F35′s Center of Mass and Hover Engine for more stable, level flight in all flight modes.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Updated the F35 weapon systems to be consistent with the other Jets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The F35 will now only attempt to enter Hover at low altitudes, though it will maintain the hover until forward flight is resumed, even if it reaches high altitude.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The F35 and SU35 now properly have Ejection seats to prevent players from being killed when exiting the vehicle.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Changed the Kornets to TOW launchers on Wake Island and moved the spawn position of the AAV to a more level position.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed several bugs with air vehicles colliding with objects at high speeds and taking no damage.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Players will no longer receive suicides or team kills if they crash their vehicle (dying is punishment enough).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The MAV will no longer destroy vehicles that run into it, instead it should be destroyed.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Jet and Helicopter collisions should now properly result in the death of both vehicles.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-You can now spot with the EOD bot.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the base accuracy for AA guns and added a decrease in accuracy over the course of a burst.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the damage AA guns (both mobile and stationary) do to infantry.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The carrier based CRAM stations are now properly tracked as stationary weapons.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-CRAM and Pantsir stationary AA weapons now have Air Radar equipped by default.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Improved the sound feedback for damage to help players better understand the amount of damage their vehicle is taking.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The A10′s extinguisher should now function properly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Disabled vehicles now have an increased reverse speed to help escape to cover after being disabled.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The T90′s crosshair now more accurately represents the trajectory of the main gun.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Toggle and Hold zoom settings now also apply to soldier controlled turrets on jeeps, transport helicopters, boats, and IFVs port guns.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The AAV now has zoom and a 3P camera when using the turret.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked the AAV’s turret controls to be more useful when the vehicle is moving.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Z11w now properly functions with Below Radar.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Below Radar will now also prevent the lock on of Stinger and IGLA missiles.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Added Horns to all Jeeps.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tanks can no longer drive into the water and cross the Wake Island lagoon completely submerged.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;WEAPONS&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Added Extended Mags to the ASVAL. The Extended Mags can be unlocked at 200 kills with the AS VAL.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the recoil of the SKS rifle and increased its maximum damage at close range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed aimed firing max accuracy on the Pecheneg to be consistent with other LMGs.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Semiautomatic and automatic shotguns firing FRAG rounds now do slightly less splash damage.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The M26 MASS frag and slug rounds are now the more effective pump action versions.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The M26 MASS and M320 now benefit from the Laser Sight when mounted with an Underslung Rail.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the bolt action timer on the L96 that would cause an animation glitch.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-9x39mm rounds no longer benefit from the Sniper headshot bonus.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the damage of the 9x39mm rounds at long range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the AKS74u damage at max range, it was incorrectly higher than other carbines.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the damage of the .357 and .44 magnum rounds at max range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-All semiautomatic and bolt weapons, including all shotgun slugs, now have their maximum damage out to 15m.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Semiautomatic weapons will no longer “jam” if the player presses fire faster than the weapon is capable of shooting. Some semi-automatic weapons have had their rates of fire adjusted to fit this change.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Bolt action sniper rounds now have a chance to kill at close range if the player is hit in the upper chest.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Semiautomatic sniper rifles, Assault Rifles, LMGs, and shotgun slugs now have more consistent damage over long range. At maximum range shots to the legs will not require more hits to kill.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The spread for Flechette rounds has been reduced slightly on all shotguns.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The spread for Buckshot has been reduced on the M1014, DAO-12, and S12k. These weapons have an accuracy advantage over the USAS12 but are not as accurate as the 870.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Zooming shotguns with Buckshot and Flechette loads will now result in a slightly tighter cone for the pellets.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the delay time between quick knife attempts slightly. Attacks with the knife drawn are still significantly faster.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the Rate of Fire when the USAS and MK3A1 are equipped with FRAG rounds. All other shotguns correctly had a reduced rate of fire with frags, except the USAS and MK3A1.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed an Accuracy bug when the MK3A1 shotgun is equipped with FRAG or Slug rounds.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Shotguns equipped with slugs will no longer automatically begin reloading if the weapon is zoomed when the clip is empty. This allows players to see where the slug lands before reloading.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed 12g FRAG rounds not breaking glass at long range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Players can now earn the shotgun Ribbon using the M26 MASS.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The underslung grenade launchers for Russian rifles now properly report GP30 in the kill log.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the AEK971 40mm shotgun round listing itself as FRAG in the kill log.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the 40mm smoke grenade so it no longer passes through soldiers and unbroken objects before it detonates.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;Several weapons have had recoil or accuracy adjusted in order to balance these weapons in effectiveness and also increase the feeling of individuality in each gun effectiveness and also increase the feeling of individuality in each gun.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M27 IAR: No change. The M27 is a heavier version of the M416, giving it good all-around performance though it has worse performance on the move.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;RPK-74M: Reduced the initial recoil and vertical recoil. The RPK-74M is a more stable firing platform than the comparable M27, though it lacks the M27′s higher rate of fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M249: Added an initial recoil. The M249 is the fastest firing belt fed LMG, giving it superior suppressive and damage abilities. The initial recoil makes it a bit harder to run and gun, while making little overall impact on performance.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;Type-88: Slightly increased the initial recoil, reduced muzzle drift. The Type88 fires the slowest of the medium caliber LMGs, though what it lacks in rate of fire it makes up for in controllability.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;PKP: Reduced recoil but added a slight initial recoil, increased damage at max range. The Pecheneg has a heavy vertical recoil with a hard hitting round and little drift, this makes it excellent at sustained fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M60: Reduced the initial recoil, increased damage at all ranges. The M60 has a very low rate of fire that makes it the most controllable with the powerful 7.62x51mm round.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M240B: Added an initial recoil, increased damage at all ranges. The fastest firing medium MG, the M240 has a substantial muzzle kick and drift that makes all that power difficult to control.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;QBB-95: Reduced the total recoil but increased muzzle drift and initial recoil. The QBB-95 should now kick harder but settle into full auto fire better, combined with the bullpup hip fire bonus this makes the QBB-95 a highly mobile LMG.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;MG36: Added an initial recoil. The MG36 fires at a fast 750rpm and makes a nice middle ground between the controllability of a clip LMG and the sustained firepower of a belt fed LMG.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;870: No change. The 870 is a popular and highly effective weapon.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;DAO-12: Reduced the total pellets fired from 12 to 9. The DAO-12 has a high magazine capacity with a slow reload that makes it a solid all around shotgun.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M1014: Increased the rate of fire from 200 max to 210 max. Reduced the total pellets fired from 12 to 9. The M1014 was underperforming compared to the USAS12 and 870, it should now be more viable in CQB thanks to a higher rate of fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;S12k: Increased extended mag from 8 rounds to 10 rounds. Reduced the total pellets fired from 12 to 9. The S12k larger extended magazine but slower rate of fire should make it stand out against the M1014, while the DAO-12 has a higher capacity over all, but a slowe reload.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;MK3A1: Increased magazine capacity to 8 and 12 for normal and extended mag respectively. Reduced the total pellets fired from 12 to 9. The MK3A1 has a lower ROF than the USAS12, giving it slightly more ammo makes this an edge vs the USAS.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;USAS-12: Increased the initial recoil. Reduced the total pellets fired from 12 to 9. The USAS 12 has a higher ROF than other shotguns, this recoil change better balances that advantage and the pellets balance its damage output.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M4A1: No Change. Well-rounded carbine, with good rate of fire and controllable recoil.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M4: Increased vertical recoil, reduced horizontal recoil. The Burst only M4 should now feel different to its automatic sibling, the reduced horizontal recoil emphasizes the greater control you have in burst fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;AKS-74U: Reduced initial recoil and vertical recoil. The AKS-74u’s low rate of fire is paired with great controllability. The overall increase in sustained fire control should help this carbine stand out, while the first kick gives it character.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;SG553: Reduced initial recoil and vertical recoil. The SG553 is a lower rate of fire carbine with greater controllability than the G36C. The change to initial recoil should better highlight this difference.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;A91: No Change. The A91′s high rate of fire and bullpup from the hip accuracy is offset by a poor controllability on full auto.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;G36C: Reduced initial recoil. The G36C is a well-rounded carbine, with a medium rate of fire and a medium recoil. The 2 round burst mode gives this weapon an edge at mid-range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;SCAR-H: Increased damage at maximum range and increased max range. The SCAR-H fires a heavier round than all other carbines, giving it better stopping power at range at the cost of a low fire rate that penalizes it in CQB.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;G53: Reduced recoil and drift, recoil settle times now similar to other carbines. The HK53 is a short carbine with a lot of initial kick but a stable recoil pattern and a medium rate of fire. The changes give it more character compared to the G36.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;QBZ-95B: Reduced muzzle sway, recoil settle times now similar to other carbines. A bullpup like the A91, the QBZ-95B is steady on the move with a lower rate of fire for controllable shots at longer range. The built in foregrip is now properly reflected in the weapon’s stats.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;AK-74M: Reduced initial recoil and vertical recoil. The AK-74M sacrifices rate of fire for controllable automatic fire, the initial recoil was negatively affecting the feeling of controllability.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M16A3: No Change. The M16 (both A3 and A4) provide a well-rounded stable firing platform with a high rate of fire that is relatively controllable.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M16A4: Increased vertical recoil, reduced horizontal recoil. The Burst only M16A4 should now feel different to its automatic sibling, the reduced horizontal recoil emphasizes the greater control you have in burst fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;M416: No change. The M416 is the middle ground AR, blending a medium recoil and rate of fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;AEK-971: Increased initial recoil, reduced aimed accuracy slightly. The AEK has a very high rate of fire, and also a large muzzle drift that makes control difficult. The low initial recoil allowed a player to kill before the weapon’s weaknesses kicked in while the reduced accuracy highlights its close range role.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;F2000: Reduced vertical recoil, increased zoomed accuracy slightly. As a bullpup, the F2000 has a bonus to accuracy on the move and from the hip while its high rate of fire sacrifices controllability for saturation. The previous changes were an overreaction, this is a corrective update.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;AN94: Reduced vertical recoil. The AN94′s 2 round burst mode is incredibly accurate, but it suffers from a low rate of fire on fully automatic. The recoil in full auto has been reduced somewhat to offset this penalty and make the AN94 more attractive.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;G3A3: Increased damage at all ranges, reduced vertical recoil. The G3A3′s heavy recoil and heavy round are offset by a low rate of fire and a small magazine. The G3A3 was clearly outclassed at all ranges.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;KH2002: No Change. The KH2002 is locked to burst fire, with a high rate of fire and a large muzzle drift the weapon favors accurate mid-range fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;L85A2: Increased accuracy, reduced muzzle drift. The L85 differs from other bullpup style ARs by having a low rate of fire, the accuracy and controllability were too low to offset the rate of fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;FAMAS: The FAMAS combines an extreme rate of fire with extreme recoil making it very difficult to use at anything other than close quarters combat. Due to update restrictions, the FAMAS had different stats on all 3 platforms. The FAMAS is now uniform on all platforms and now has the correct 25 round magazine.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;PP2000: Reduced the initial recoil. The PP2000 has a lower ROF than other PDWs and needed the controllability to be balanced.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;UMP45: Reduced accuracy loss during full auto. The UMP45 hits hard and has a controllable recoil at the cost of a heavy initial recoil kick.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;MP7: No Change. The MP7 has a very low recoil and a high muzzle drift that favors longer bursts than the P90.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;AS VAL: Increased vertical recoil, reduced first shot recoil, reduced accuracy on the move. The AS VAL fires a long range, highly accurate, high damage projectile that favors short bursts or single fire when stationary. While still quite good from the hip, the AS VAL will suffer if fired while moving and aimed.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;PDW-R: Reduced the initial recoil. The PDW-R has high recoil and favors burst fire, the added initial recoil was making it less effective in small bursts.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;P90: Reduced the initial recoil. The P90 favors a run and gun play style using long bursts to control muzzle drift, the initial recoil was making bursting ineffective.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;PP-19: Slightly reduced the initial recoil when firing, increased base damage. The PP-19′s high initial recoil was over penalizing the burst fire needed to be effective on the low damage, high capacity weapon.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;&lt;span style="text-decoration: underline;"&gt;WEAPON ACCESSORIES&lt;/span&gt;&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;SCOPES&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the 7x scope not zooming to the full 7x on all weapons.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Corrected the M39′s laser sight so it points at the point of impact and aligns with scopes when zoomed.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed a misaligned scope crosshair on the G3A3 using the Rifle Scope 6x.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the PKA and PKA-S scopes on the M416 having swapped zoom levels.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The L96 Straight Pull bolt now functions properly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The L96 ironsights have been adjusted for a clearer aiming picture and correct use of the integral front sight.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The L96 now properly shows scope glint when using the 8x, and 12x scopes.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked IRNV to be more consistent across all levels.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed a rendering issue with IRNV view when taking damage.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked the IRNV zoom times and scope visible areas to be the same across all weapons (some were faster than others).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the QBU-88 sniper and the L96 IRNV scopes to use the proper sniper reticule&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;BIPOD&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Accuracy increase and Recoil reduction of the Bipod has been significantly improved for Assault Rifles and Carbines.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Bipod now provides similar Accuracy and Recoil benefits no matter if the weapon is fired while aiming or without aiming for all weapons. Previously only LMGs were worked this way. This especially improves the speed at which snipers can make follow up shots, and also allows effective unaimed suppressive fire with Assault Rifles and Carbines.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Increased the Speed at which a bipod is deployed, allowing the user to obtain the bipod’s bonus sooner after the deploy has started and allowing the weapon to be aimed in a far shorter time. The speed has been increased 40-50%, depending on the weapon and animation.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;HEAVY BARREL&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Vertical Recoil penalty of the Heavy Barrel has been reduced. The value has been changed from a global percent increase to a weapon specific value.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-A small Hip Accuracy penalty has been added to the Heavy Barrel to represent the added weight of the accessory, as well as focus the attachment on accurate mid and long range fire. The exact penalty amount is a weapon specific value.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Several weapons with low default bullet speed now have their bullet speed increased when the Heavy Barrel is equipped. This is in effect for the A91, G3A3, AKS-74u, G36C, M4A1, SCAR-H, SG553, G53, and QBZ-95B.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Heavy Barrel is now also paired with Match Rounds which increase the maximum range of the weapon. The minimum and maximum damage are unchanged, weapons with the Heavy Barrel will be more effective in mid range.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Aimed Accuracy bonus provided by the Heavy Barrel has been increased. This will increase the effectiveness of the Heavy Barrel for small bursts, as originally intended.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;IRNV FIXES&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked IRNV to be more consistent across all levels.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed a rendering issue with IRNV view when taking damage.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked the IRNV zoom times and scope visible areas to be the same across all weapons (some were faster than others).&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed the QBU-88 sniper and the L96 IRNV scopes to use the proper sniper reticule.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;FOREGRIP&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Horizontal Sway reduction has been changed from a global percent reduction to a weapon specific value reduction. For most guns this means very little change, for guns which have a large horizontal recoil the change is more substation. The FAMAS, F2000, and AEK971 are most effected, the AK-74, M16, and M416 are nearly unchanged.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-A small long range Aimed Accuracy penalty has been added to the foregrip. Players who generally find themselves fighting at mid to long range may want to change their accessory, while players fighting in CQB will go largely unaffected. Combining the Foregrip with a Silencer or a Heavy Barrel will offset this penalty.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;LASER SIGHT&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Hip Accuracy bonus provided by the Laser Sight has been increased. Some PDWs have had their crouch and prone base stats adjusted to prevent hip firing being more accurate than aimed fire when using a laser sight.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The bonus is now a weapon specific value instead of a global percentage, some guns receive larger or smaller bonuses, though all bonuses are better than they were previously.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;SUPPRESSOR&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Suppressor no longer reduces the maximum damage of a weapon when equipped. Instead the Suppressor reduces the minimum and maximum range of the weapon, making it ideal for CQB and Stealth. This change will make the Suppressor slightly more effective at long range, where the bullet drop and speed makes shots difficult already, and reduces the power of the suppressor at mid range slightly.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Suppressor’s recoil bonus remains unchanged at a global 10% decrease. This is less than the Flash Suppressor’s bonus for all weapons.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Hip Accuracy penalty of the Suppressor has been changed from a global percentage to a per weapon value. Generally this penalty is higher now, but not for all weapons. Specifically, the belt LMGs and bolt Snipers do not have any additional hip fire penalty, as their penalty is already at the maximum possible value.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the Aimed Accuracy bonus of the Suppressor from 50% to 25%. A Suppressor and Foregrip combo will have similar accuracy to a weapon without any Accessories, at the penalty of worse Hip Fire Accuracy and Range and with the benefit of much improved Stealth and reduced Recoil.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;FLASH SUPPRESSOR&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Flash Suppressor no longer reduces accuracy for Automatic Fire.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Flash Suppressor now also works as a recoil compensator, reducing the Vertical Recoil by a weapon specific value. This bonus is larger than the bonus provided by the Suppressor.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-A small Hip Accuracy penalty has been added to the Flash Suppressor to represent the added weight of the accessory. The exact penalty amount is a weapon specific value.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;GADGETS&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the spot times on C4 and Claymore projectiles from 30 to 15 sec.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked the controls and physics for the EOD bot to improve its handling and aiming capabilities.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The Radio Beacon, Mortar, MAV, EOD bot, T-UGS, and SOFLAM should now be much easier to deploy.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The MAV will now be destroyed when running into a soldier or vehicle at high speed. It is still possible to strategically sacrifice your MAV on a soldier; it will be destroyed in the process.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The MAV now properly shows up in the Kill Feed. Previously it simply displayed “KILLED.”&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The MAV can no longer be used as an elevator.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Matched the motion sensor sweep frequency and range on the MAV to the TUGS.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Players will no longer auto enter SOFLAM, MAV, and EOD bots after they are deployed.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Players may now use their knife to destroy enemy equipment.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-C4 will no longer be detonable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The player may now have a maximum number of mines which will persist after the player’s death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Claymores now live up to 5 seconds after a player dies, the player can have a max 2 claymores planted at the same time.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Claymores can now detonate from vehicles and can be used to disable jeeps or kill the passengers in light jeeps. Claymores will not do any damage to heavy vehicles.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Ammobags now stay until the user redeploys them like Medkits.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Ammobags resupply bullets more quickly, but explosives resupply more slowly, especially 40mm grenades.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Slightly reduced the effective blast radius of the RPG, SMAW, and 40mm grenade projectiles against infantry.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Reduced the total number of RPG and SMAW missiles carried from 5 to 4. Players desiring more rockets will want to use the Explosive spec.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Slightly increased the heal rate of the Medical Crate.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The MAV now will also descend by pressing the Crouch Toggle key. (PC)&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tweaked M224 exit points so the player faces in the direction of the mortar when he exits.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Mines, Claymores, C4 and other deployable items will now only appear on the minimap when spotted by a teammate.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;TEAM DEATHMATCH&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed a bug where players would spawn close to the enemy team at the start of the round.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tehran Highway playable area has been doubled and is now the same as the Squad Deathmatch set up. Spawn points have been tweaked, and an extra spawn zone has been added north of the footbridge.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Kharg Island has a new spawn zone layout, along with a bigger playable area and new cover objects. Spawn points have also been tweaked.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Strike at Karkand spawns zones have been tweaked to improve player flow. Spawn points have been tweaked to improve safety upon spawning.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Sharqi Peninsula spawn zones have been adjusted to optimize player movement. Spawn points have been tweaked so players spawn more safely.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Seine Crossing spawn zone set up has been improved. There is a new spawn zone by the alleyway to the northwest with additional spawn points.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Caspain Border spawn zones have been tweaked slightly.&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;strong&gt;SQUAD DEATHMATCH&lt;/strong&gt;:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Fixed a bug where players would spawn close to the enemy team at the start of the round.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Damavand Peak layout and spawn zones have been tightened to reduce the spread of players across the map&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Tehran Highway now features an extra spawn zone north of the footbridge, along with tweaked spawn points.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;-Noshahr Canals spawn zones have been tweaked. Removed unsafe spawn points in the Northeast corner, and in the middle of the container area to the Southwest.&lt;/span&gt;&lt;br /&gt;
&lt;hr /&gt;
&lt;small&gt;&lt;span style="font-family: Verdana, sans-serif;"&gt;© magpie4life for &lt;a href="http://playstationlifestyle.net/"&gt;PlayStation LifeStyle&lt;/a&gt;, 2012. | &lt;a href="http://playstationlifestyle.net/2012/02/23/battlefield-3-getting-a-major-patch-soon/"&gt;Permalink&lt;/a&gt; | &lt;a href="http://playstationlifestyle.net/2012/02/23/battlefield-3-getting-a-major-patch-soon/#comments"&gt;One comment&lt;/a&gt; |&lt;br /&gt;Add to &lt;a href="http://del.icio.us/post?url=http://playstationlifestyle.net/2012/02/23/battlefield-3-getting-a-major-patch-soon/&amp;amp;title=Battlefield%203%20Getting%20A%20Major%20Patch%20Soon"&gt;del.icio.us&lt;/a&gt;&lt;/span&gt;&lt;/small&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;img height="1" src="http://feeds.feedburner.com/~r/Playstationlifestylenet/~4/ihMawFb_qbw" width="1" /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-2292564840006591054?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/6FDVjAPPFrfWf0rnl8ZxTH2BukQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6FDVjAPPFrfWf0rnl8ZxTH2BukQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/6FDVjAPPFrfWf0rnl8ZxTH2BukQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6FDVjAPPFrfWf0rnl8ZxTH2BukQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=L2h7fqEbb1s:KoQXG6kSYvM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/L2h7fqEbb1s" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/2292564840006591054/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/battlefield-3-getting-major-patch-soon.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/2292564840006591054?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/2292564840006591054?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/L2h7fqEbb1s/battlefield-3-getting-major-patch-soon.html" title="Battlefield 3 Getting A Major Patch Soon" /><author><name>Gastão dos Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-nZkfzVond2E/AAAAAAAAAAI/AAAAAAAAF4Y/yDC65f-AMNE/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/battlefield-3-getting-major-patch-soon.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYBSH09fSp7ImA9WhRaGUw.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-620045037418841455</id><published>2012-02-22T11:42:00.001-02:00</published><updated>2012-02-22T11:42:39.365-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-22T11:42:39.365-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="UNCHARTED 3" /><title>Uncharted 3</title><content type="html">TE&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/uOeetBwwhC0?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-620045037418841455?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/hUdgi_4LiLyG7vZAtevXVuuAKhQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hUdgi_4LiLyG7vZAtevXVuuAKhQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/hUdgi_4LiLyG7vZAtevXVuuAKhQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hUdgi_4LiLyG7vZAtevXVuuAKhQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=GnYVNtJLzRM:Vfw5vrn0U6c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/GnYVNtJLzRM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/620045037418841455/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/uncharted-3.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/620045037418841455?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/620045037418841455?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/GnYVNtJLzRM/uncharted-3.html" title="Uncharted 3" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/uOeetBwwhC0/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/uncharted-3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8NRHs8cCp7ImA9WhRaGUw.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-3090002676771047028</id><published>2012-02-22T11:37:00.001-02:00</published><updated>2012-02-22T11:38:15.578-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-22T11:38:15.578-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MOAB" /><category scheme="http://www.blogger.com/atom/ns#" term="PP90M1" /><title>M.O.A.B: The Easy Way</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/dNEf6WGQRWU?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-3090002676771047028?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mPIDMQV-ZBJ2WXKfYb7pYFpHb_g/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mPIDMQV-ZBJ2WXKfYb7pYFpHb_g/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mPIDMQV-ZBJ2WXKfYb7pYFpHb_g/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mPIDMQV-ZBJ2WXKfYb7pYFpHb_g/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=ubGFyoxl5Wo:4xG0sKj5W7M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/ubGFyoxl5Wo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/3090002676771047028/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/moab-easy-way.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3090002676771047028?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3090002676771047028?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/ubGFyoxl5Wo/moab-easy-way.html" title="M.O.A.B: The Easy Way" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/dNEf6WGQRWU/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/moab-easy-way.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8BQ388fCp7ImA9WhRaF0o.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-7459850433739290091</id><published>2012-02-20T21:00:00.000-02:00</published><updated>2012-02-20T21:00:52.174-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-20T21:00:52.174-02:00</app:edited><title>como pilotar jato - bf3 - ps3</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/vtvAd37jTtQ?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-7459850433739290091?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/DpcFIugVtBjS1AGLFP9npKQckFU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DpcFIugVtBjS1AGLFP9npKQckFU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/DpcFIugVtBjS1AGLFP9npKQckFU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DpcFIugVtBjS1AGLFP9npKQckFU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=N0TDeXUx_24:_pz013wAcAA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/N0TDeXUx_24" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/7459850433739290091/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/como-pilotar-jato-bf3-ps3.html#comment-form" title="3 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7459850433739290091?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7459850433739290091?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/N0TDeXUx_24/como-pilotar-jato-bf3-ps3.html" title="como pilotar jato - bf3 - ps3" /><author><name>Murilo Freua Sequeira</name><uri>https://profiles.google.com/117783679595761282558</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-aquPwGcl3Ew/AAAAAAAAAAI/AAAAAAAAACQ/hTJA8OWd730/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/vtvAd37jTtQ/default.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/como-pilotar-jato-bf3-ps3.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MDR3k8cCp7ImA9WhRaF0g.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-3514622293216244605</id><published>2012-02-20T15:37:00.001-02:00</published><updated>2012-02-20T15:37:56.778-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-20T15:37:56.778-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="FIRST BLOOD" /><category scheme="http://www.blogger.com/atom/ns#" term="LOL" /><category scheme="http://www.blogger.com/atom/ns#" term="Like a Boss" /><title>MW3: FASTEST KILL EVER: 0.934 sec!! First Blood</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/qX2rkj8z8nE?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-3514622293216244605?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RxCaTtH1M5t4xThZ73W4ybcF3R8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RxCaTtH1M5t4xThZ73W4ybcF3R8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RxCaTtH1M5t4xThZ73W4ybcF3R8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RxCaTtH1M5t4xThZ73W4ybcF3R8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=euc7dweV7bQ:PErKhT92EGA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/euc7dweV7bQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/3514622293216244605/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/mw3-fastest-kill-ever-0934-sec-first.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3514622293216244605?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3514622293216244605?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/euc7dweV7bQ/mw3-fastest-kill-ever-0934-sec-first.html" title="MW3: FASTEST KILL EVER: 0.934 sec!! First Blood" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/qX2rkj8z8nE/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/mw3-fastest-kill-ever-0934-sec-first.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MBRXw-cSp7ImA9WhRaF0k.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-4164918095830584986</id><published>2012-02-20T12:49:00.001-02:00</published><updated>2012-02-20T12:50:54.259-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-20T12:50:54.259-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="FFA" /><category scheme="http://www.blogger.com/atom/ns#" term="Sandy Ravage" /><category scheme="http://www.blogger.com/atom/ns#" term="LOL" /><title>Duke Mode FFA</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/PPU7Bp6Ye70?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-4164918095830584986?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/onn0PciILYfPzMwSXBdT0_QHhDs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/onn0PciILYfPzMwSXBdT0_QHhDs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/onn0PciILYfPzMwSXBdT0_QHhDs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/onn0PciILYfPzMwSXBdT0_QHhDs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=5lyOoAbFtS8:pO4XzVTQRtw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/5lyOoAbFtS8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/4164918095830584986/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/duke-mode-ffa.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/4164918095830584986?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/4164918095830584986?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/5lyOoAbFtS8/duke-mode-ffa.html" title="Duke Mode FFA" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/PPU7Bp6Ye70/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/duke-mode-ffa.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ADRXs5eCp7ImA9WhRaFk0.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-7788389513964689162</id><published>2012-02-18T22:02:00.000-02:00</published><updated>2012-02-18T22:02:54.520-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-18T22:02:54.520-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tutorial" /><category scheme="http://www.blogger.com/atom/ns#" term="BF3" /><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 3" /><title>BF3 | Como Pilotar HELICOPTEROS 1.Iniciante</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/QQKNqawXmEg" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-7788389513964689162?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Zny5KgEOeh9mmjjjfEveYLpleAM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Zny5KgEOeh9mmjjjfEveYLpleAM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Zny5KgEOeh9mmjjjfEveYLpleAM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Zny5KgEOeh9mmjjjfEveYLpleAM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=DaKon_5cVIs:YgvXOe5t7XY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/DaKon_5cVIs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/7788389513964689162/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/bf3-como-pilotar-helicopteros.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7788389513964689162?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7788389513964689162?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/DaKon_5cVIs/bf3-como-pilotar-helicopteros.html" title="BF3 | Como Pilotar HELICOPTEROS 1.Iniciante" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/QQKNqawXmEg/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/bf3-como-pilotar-helicopteros.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcEQ3w_fyp7ImA9WhRaFk0.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-6063973771982764229</id><published>2012-02-18T21:33:00.000-02:00</published><updated>2012-02-18T21:33:22.247-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-18T21:33:22.247-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="OVERKILL" /><category scheme="http://www.blogger.com/atom/ns#" term="DICAS" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><title>Dicas MW3: O Perk esquecido</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/8ZAVUAx2Mlo" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-6063973771982764229?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VqzygUDKISoVawNS9FY4LwkEPms/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VqzygUDKISoVawNS9FY4LwkEPms/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VqzygUDKISoVawNS9FY4LwkEPms/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VqzygUDKISoVawNS9FY4LwkEPms/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=dKfO8gG76wI:renIIYWumeI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/dKfO8gG76wI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/6063973771982764229/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/dicas-mw3-o-perk-esquecido.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/6063973771982764229?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/6063973771982764229?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/dKfO8gG76wI/dicas-mw3-o-perk-esquecido.html" title="Dicas MW3: O Perk esquecido" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/8ZAVUAx2Mlo/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/dicas-mw3-o-perk-esquecido.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08ERn09fCp7ImA9WhRaFE4.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-514761014237525899</id><published>2012-02-16T22:50:00.000-02:00</published><updated>2012-02-16T22:50:07.364-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T22:50:07.364-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><category scheme="http://www.blogger.com/atom/ns#" term="Clans" /><title>Modern Warfare 3 Elite Clan Operation announced for Call of Duty</title><content type="html">&lt;a href="http://callofdutywarfare3.com/modern-warfare-3-elite-clan-operation-announced-call-duty/"&gt;Modern Warfare 3 Elite Clan Operation announced for Call of Duty&lt;/a&gt;: &lt;br /&gt;
Call of Duty Elite creator Beachhead has exposed brand-new information as well as screenshots for the Modern Warfare 3 Clan Operations mode.&lt;br /&gt;
&lt;br /&gt;
Clan Operations should really offer clans the ability in advancing up, a rewards system, special challenges, in addition to a quantity of other community enhancing functions. Clan Procedures remain in testing and does not come with an official release date yet.&lt;br /&gt;
&lt;br /&gt;
&lt;img align="left" alt="founder green skull elite call of duty" height="250" hspace="5" src="http://callofdutywarfare3.com/images/2012/founder_green_skull%20elite%20call%20of%20duty.jpg" vspace="5" width="250" /&gt;"We are presently placing almost all Clan Operations through considerable tests even though we can not provide you with a date on when it will likely be ready, it's getting closer every single day, mentioned Beachhead galleries.&lt;br /&gt;
&lt;br /&gt;
To date, it's been a hardship on Elite customers to gain levels with their clans in COD: Modern Warfare 3. This appears to be changing soon, using the arrival from the prolonged and anticipated Clan Operations mode.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Inside Clan Operation:&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
To join a Clan Operation, Leaders will visit the Compete section and select a Clan Operation in the new Clan Operations section. The enlistment standing will probably be confirmed and shown for all Clan members.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Clan Operation Specifics Page:&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
The amount of Clan XP that one should earn if you take part in Clan’s enlistment status within the presently observed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;- Clan Operations Start time and date  and finish time&lt;br /&gt;&lt;br /&gt;-Members may also see the awards, badges, scoring and winning criteria before the beginning of a Clan OperationClan Showcase:&lt;br /&gt;
&lt;br /&gt;
Just in case the Clan carried out satisfactory experience inside a Clan Operation to get a badge, your prize will probably be confirmed inside your Clan Showcase within your Elite Clan page, below your Clan Feed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-514761014237525899?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/0ueOp8bMY11xRwkTZ8bpx8YGc9Q/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0ueOp8bMY11xRwkTZ8bpx8YGc9Q/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/0ueOp8bMY11xRwkTZ8bpx8YGc9Q/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0ueOp8bMY11xRwkTZ8bpx8YGc9Q/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=vMar6LwxTTY:_wCb-RSVRd0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/vMar6LwxTTY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/514761014237525899/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/modern-warfare-3-elite-clan-operation.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/514761014237525899?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/514761014237525899?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/vMar6LwxTTY/modern-warfare-3-elite-clan-operation.html" title="Modern Warfare 3 Elite Clan Operation announced for Call of Duty" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/modern-warfare-3-elite-clan-operation.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0QDQHo6cCp7ImA9WhRaFE4.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-8179142890958178344</id><published>2012-02-16T20:29:00.000-02:00</published><updated>2012-02-16T20:29:31.418-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T20:29:31.418-02:00</app:edited><title>MW3 Camper Humiliation!</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/SxVDte3deKY?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-8179142890958178344?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/6iCv6jiF8dmiGnPeevzAL2aqskk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6iCv6jiF8dmiGnPeevzAL2aqskk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/6iCv6jiF8dmiGnPeevzAL2aqskk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6iCv6jiF8dmiGnPeevzAL2aqskk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=95qwGl_d7fQ:IcpxAJNtH0A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/95qwGl_d7fQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/8179142890958178344/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/mw3-camper-humiliation.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/8179142890958178344?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/8179142890958178344?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/95qwGl_d7fQ/mw3-camper-humiliation.html" title="MW3 Camper Humiliation!" /><author><name>Murilo Freua Sequeira</name><uri>https://profiles.google.com/117783679595761282558</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-aquPwGcl3Ew/AAAAAAAAAAI/AAAAAAAAACQ/hTJA8OWd730/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/SxVDte3deKY/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/mw3-camper-humiliation.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08MSXo7fCp7ImA9WhRaE0g.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-7373288606439684038</id><published>2012-02-15T23:31:00.002-02:00</published><updated>2012-02-15T23:31:28.404-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-15T23:31:28.404-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="OVERWATCH" /><category scheme="http://www.blogger.com/atom/ns#" term="Video Oficial" /><category scheme="http://www.blogger.com/atom/ns#" term="Mapa" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><title>Novo mapa!!!</title><content type="html">&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;b&gt;Overwatch Map - Official Call of Duty®: MW3 ELITE Drop&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/C1j-v8Ggmus" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-7373288606439684038?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/99NXFyzlAr9ecqAc4ggqZqOLl4k/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/99NXFyzlAr9ecqAc4ggqZqOLl4k/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/99NXFyzlAr9ecqAc4ggqZqOLl4k/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/99NXFyzlAr9ecqAc4ggqZqOLl4k/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=0kdG6vmO4_w:RNJNVoTBptQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/0kdG6vmO4_w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/7373288606439684038/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/novo-mapa.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7373288606439684038?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7373288606439684038?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/0kdG6vmO4_w/novo-mapa.html" title="Novo mapa!!!" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/C1j-v8Ggmus/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/novo-mapa.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YBSX87cSp7ImA9WhRaE0g.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-410770628434570385</id><published>2012-02-15T23:19:00.000-02:00</published><updated>2012-02-15T23:19:18.109-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-15T23:19:18.109-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><category scheme="http://www.blogger.com/atom/ns#" term="DROP ZONE" /><title>Drop Zone Game Mode Re Added to Modern Warfare 3</title><content type="html">&lt;a href="http://callofdutywarfare3.com/drop-zone-game-mode-added-modern-warfare-3/"&gt;Drop Zone Game Mode Re Added to Modern Warfare 3&lt;/a&gt;: &lt;br /&gt;
&lt;strong&gt;Drop Zone, rapid ranking gaming mode&lt;/strong&gt; has returned with the Public Community Playlist on MW3, being formerly removed, currently in place of Infection. The add-on of “Infected” game mode to MW3 pushed off Drop Zone in the community playlists angering fans along the way.&lt;br /&gt;
&lt;br /&gt;
Regrettably, MW3 is presently “limited on playlist space,” according to Infinity Ward, that was the main reason it was removed to start with.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://callofdutywarfare3.com/images/2012/02/mw3%20drop%20zone%20call%20of%20duty.png" rel="nofollow" title="mw3 drop zone call of duty"&gt;&lt;img alt="mw3 drop zone call of duty" height="125" src="http://callofdutywarfare3.com/images/2012/02/200/mw3%20drop%20zone%20call%20of%20duty.png" width="200" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;mw3 drop zone call of duty&lt;br /&gt;
&lt;br /&gt;
Drop Zone is a game title in which all players must capture the Drop Zone red-colored smoking screen area to acquire points as well as Killstreak Reward drops. For hardcore players you'll be able to accumulate 4000  points per match in the event you participate in the objective mode and never address it simply as an extra Team Death Match.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Infected game type adjustments created:&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
1. Knife Versus. (Gun): Within this version, Non-infected gamers acquire whichever gun shows up without any kill streaks, but pre-outfitted using the SOH, Scavenger, Quickdraw, and Steady Goal. To provide the Infected with some assistance they are now outfitted with dead silence, causing them to be tougher to detect and take absolutely no falling damage.&lt;br /&gt;
&lt;br /&gt;
&lt;img align="left" alt="MW3  call of duty infected wallpaper 1" height="188" hspace="8" src="http://callofdutywarfare3.com/images/2012/MW3-%20call%20of%20duty-infected-wallpaper-1.jpg" vspace="5" width="250" /&gt;&lt;br /&gt;
&lt;br /&gt;
2. Tossing knifes Versus. (Gun): Within this version, Non-infected gamers receive the appointed gun plus there's a professional Strike Package to earn so when you get the eighth kill you're a super solider. To even the odds the Infected receive tossing knifes making camping very hard and integrating a greater intensity, adrenaline packed feel for this game type.&lt;br /&gt;
&lt;br /&gt;
Which game type would you prefer? Infected or Drop Zone?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-410770628434570385?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/UNRQkZqFKKHcaJ94u2aCARNWpRM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UNRQkZqFKKHcaJ94u2aCARNWpRM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/UNRQkZqFKKHcaJ94u2aCARNWpRM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UNRQkZqFKKHcaJ94u2aCARNWpRM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=L7zuqHrU8aM:cVFIjkMU2_A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/L7zuqHrU8aM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/410770628434570385/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/drop-zone-game-mode-re-added-to-modern.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/410770628434570385?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/410770628434570385?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/L7zuqHrU8aM/drop-zone-game-mode-re-added-to-modern.html" title="Drop Zone Game Mode Re Added to Modern Warfare 3" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/drop-zone-game-mode-re-added-to-modern.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04MRH4zfSp7ImA9WhRaE04.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-3652118627513976172</id><published>2012-02-15T16:52:00.001-02:00</published><updated>2012-02-15T16:53:05.085-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-15T16:53:05.085-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="LOL" /><category scheme="http://www.blogger.com/atom/ns#" term="MW2" /><category scheme="http://www.blogger.com/atom/ns#" term="NUKE" /><category scheme="http://www.blogger.com/atom/ns#" term="OMG" /><title>Nukin' Rampage - 2 NUKE´s</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/iVO5GHW216k?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-3652118627513976172?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qZ75LViyVCqhmCKtdIwenSERwY4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qZ75LViyVCqhmCKtdIwenSERwY4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qZ75LViyVCqhmCKtdIwenSERwY4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qZ75LViyVCqhmCKtdIwenSERwY4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=GwvqUf-VtJQ:5qfabRUbbjk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/GwvqUf-VtJQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/3652118627513976172/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/nukin-rampage-2-nukes.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3652118627513976172?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3652118627513976172?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/GwvqUf-VtJQ/nukin-rampage-2-nukes.html" title="Nukin' Rampage - 2 NUKE´s" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/iVO5GHW216k/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/nukin-rampage-2-nukes.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIGQnY5eSp7ImA9WhRaEks.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-1037397953567624362</id><published>2012-02-14T23:15:00.000-02:00</published><updated>2012-02-14T23:15:23.821-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T23:15:23.821-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="God of War" /><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><title>God of War IV Outed by Mo-Cap Animator</title><content type="html">&lt;a href="http://feedproxy.google.com/~r/Playstationlifestylenet/~3/xYFiWkPuSAE/"&gt;God of War IV Outed by Mo-Cap Animator&lt;/a&gt;: &lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;img alt="" height="300" src="http://playstationlifestyle.net/wp-content/uploads/2010/03/featureGodofWar3-Kratos-Eyes-2.jpg" title="featureGodofWar3-Kratos Eyes 2" width="685" /&gt;&lt;/div&gt;
&lt;em&gt;God of War IV&lt;/em&gt; has been heavily rumored for some time now, and a recent LinkedIn posting by a mo-cap animator only serves to further solidify our suspicions.&lt;br /&gt;
&lt;br /&gt;
According to David Thornfield’s profile on LinkedIn (via &lt;a href="http://www.vgarabia.com/2012/02/14/god-of-war-4-and-a-new-medal-of-honor-confirmed-by-a-mo-cap-animator/"&gt;VG Arabia&lt;/a&gt;), motion capture work is currently being done for &lt;em&gt;God of War IV&lt;/em&gt; as well as a new &lt;em&gt;Medal of Honor&lt;/em&gt;. As one might expect, Thornfield has since removed the information from his profile, but we managed to track down a &lt;a href="http://webcache.googleusercontent.com/search?q=cache:MEVyjvX1j3cJ:www.linkedin.com/pub/david-thornfield/6/522/8b1+David+Thornfield%E2%80%99s+linkedin&amp;amp;cd=1&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;gl=uk"&gt;cached version&lt;/a&gt; of the page and have also included a screen capture of the original post below:&lt;br /&gt;
&lt;img alt="" height="337" src="http://playstationlifestyle.net/wp-content/uploads/2012/02/God-of-War-4-and-Medal-of-Honor-confirmed.png" title="God-of-War-4-and-Medal-of-Honor-confirmed" width="597" /&gt;&lt;br /&gt;
As you can see from the posting, Thornfield is an employee of “House of Moves” and has been working on the game since November 2011. It is also important to note that he is working on both the new &lt;em&gt;Medal of Honor&lt;/em&gt; and &lt;em&gt;WWE 13&lt;/em&gt; so it is hard to gauge exactly how far along Kratos’ next adventure actually is.&lt;br /&gt;
Sony still has yet to confirm the existence of the game, but it’s fair to assume that if they don’t announce something within the next couple of months, we’ll likely see the big reveal at E3.&lt;br /&gt;
&lt;hr /&gt;
&lt;small&gt;© Alex for &lt;a href="http://playstationlifestyle.net/"&gt;PlayStation LifeStyle&lt;/a&gt;, 2012. | &lt;a href="http://playstationlifestyle.net/2012/02/14/god-of-war-iv-outed-by-mo-cap-animator/"&gt;Permalink&lt;/a&gt; | &lt;a href="http://playstationlifestyle.net/2012/02/14/god-of-war-iv-outed-by-mo-cap-animator/#comments"&gt;9 comments&lt;/a&gt; |&lt;br /&gt;Add to &lt;a href="http://del.icio.us/post?url=http://playstationlifestyle.net/2012/02/14/god-of-war-iv-outed-by-mo-cap-animator/&amp;amp;title=God%20of%20War%20IV%20Outed%20by%20Mo-Cap%20Animator"&gt;del.icio.us&lt;/a&gt;&lt;/small&gt;&lt;br /&gt;
&lt;img height="1" src="http://feeds.feedburner.com/~r/Playstationlifestylenet/~4/xYFiWkPuSAE" width="1" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-1037397953567624362?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/fYPrP4OaN4ghUVN8e9qS3ZGDFk8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fYPrP4OaN4ghUVN8e9qS3ZGDFk8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/fYPrP4OaN4ghUVN8e9qS3ZGDFk8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fYPrP4OaN4ghUVN8e9qS3ZGDFk8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=f2iCdpDATNk:BjfXG840NN8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/f2iCdpDATNk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/1037397953567624362/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/god-of-war-iv-outed-by-mo-cap-animator.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/1037397953567624362?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/1037397953567624362?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/f2iCdpDATNk/god-of-war-iv-outed-by-mo-cap-animator.html" title="God of War IV Outed by Mo-Cap Animator" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/god-of-war-iv-outed-by-mo-cap-animator.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYER3o8cCp7ImA9WhRaEks.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-3583801339942101338</id><published>2012-02-14T22:00:00.003-02:00</published><updated>2012-02-14T22:01:46.478-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T22:01:46.478-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Legend" /><category scheme="http://www.blogger.com/atom/ns#" term="LOL" /><title>The Legend of Ravage</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/eJG8di3u7MI?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-3583801339942101338?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/u-l0DdGG7fHV0IOicYJoSlgFM-8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u-l0DdGG7fHV0IOicYJoSlgFM-8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/u-l0DdGG7fHV0IOicYJoSlgFM-8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u-l0DdGG7fHV0IOicYJoSlgFM-8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=1WPMdl2A50E:7A5OkdFAR7g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/1WPMdl2A50E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/3583801339942101338/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/legend-of-ravage.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3583801339942101338?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3583801339942101338?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/1WPMdl2A50E/legend-of-ravage.html" title="The Legend of Ravage" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/eJG8di3u7MI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/legend-of-ravage.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcDQX47fyp7ImA9WhRaEks.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-5317182332961225628</id><published>2012-02-14T22:00:00.002-02:00</published><updated>2012-02-14T22:01:10.007-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T22:01:10.007-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="AC-130" /><category scheme="http://www.blogger.com/atom/ns#" term="LOL" /><category scheme="http://www.blogger.com/atom/ns#" term="MW2" /><title>Duke Mode AC-130: Storm</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/rem3dID8fUw?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-5317182332961225628?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/z07mQh4hwJKxHY0iuDM1GYDyRKc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z07mQh4hwJKxHY0iuDM1GYDyRKc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/z07mQh4hwJKxHY0iuDM1GYDyRKc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z07mQh4hwJKxHY0iuDM1GYDyRKc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=vKpbV0jCF8c:GhM0AU4moM8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/vKpbV0jCF8c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/5317182332961225628/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/duke-mode-ac-130-storm.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/5317182332961225628?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/5317182332961225628?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/vKpbV0jCF8c/duke-mode-ac-130-storm.html" title="Duke Mode AC-130: Storm" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/rem3dID8fUw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/duke-mode-ac-130-storm.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUEQX8zfyp7ImA9WhRaEkg.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-2967965300149258464</id><published>2012-02-14T18:59:00.001-02:00</published><updated>2012-02-14T19:00:00.187-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T19:00:00.187-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MOAB" /><category scheme="http://www.blogger.com/atom/ns#" term="MP-7" /><title>MOAB - 90 seconds!</title><content type="html">&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/rERA61kzH2o?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-2967965300149258464?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/fLn9FjTvxslmy1mojLvgkZNqz3I/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fLn9FjTvxslmy1mojLvgkZNqz3I/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/fLn9FjTvxslmy1mojLvgkZNqz3I/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fLn9FjTvxslmy1mojLvgkZNqz3I/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=a5C8fwLQKfs:uC2L3qO_VrU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/a5C8fwLQKfs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/2967965300149258464/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/moab-90-seconds.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/2967965300149258464?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/2967965300149258464?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/a5C8fwLQKfs/moab-90-seconds.html" title="MOAB - 90 seconds!" /><author><name>Vitor Sequeira</name><uri>http://www.blogger.com/profile/04727115058385814956</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/rERA61kzH2o/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/moab-90-seconds.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0ANRnc9fSp7ImA9WhRaEUU.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-7817625659432423389</id><published>2012-02-14T00:16:00.000-02:00</published><updated>2012-02-14T00:16:37.965-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T00:16:37.965-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="BLACK OPS" /><category scheme="http://www.blogger.com/atom/ns#" term="Call of Duty" /><title>Call of Duty: Black Ops has the best game ending of all time, Guinness World Records says</title><content type="html">&lt;a href="http://feedproxy.google.com/~r/TheBoyGeniusReport/~3/_ysTugvLPNc/"&gt;Call of Duty: Black Ops has the best game ending of all time, Guinness World Records says&lt;/a&gt;: &lt;br /&gt;
&lt;center&gt;&lt;a href="http://www.bgr.com/2012/02/13/call-of-duty-black-ops-has-the-best-game-ending-of-all-time-guinness-world-records-says"&gt;&lt;img alt="" height="367" src="http://www-bgr-com.vimg.net/wp-content/uploads/2011/04/black_ops_by_thyrring-d325v1u110411170814.jpg" title="black_ops_by_thyrring-d325v1u" width="652" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;
Guinness World Records recently polled 13,519 gamers in search of the greatest video game ending of all time. When the dust cleared, a winner was revealed — &lt;em&gt;Call of Duty: Black Ops&lt;/em&gt;. The popular first-person shooter was released last year and went on to become one of the best-selling video game of all time. Second place went to the popular Xbox-exclusive &lt;em&gt;Halo: Reach&lt;/em&gt;, the 13-year old &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt; came in third, and &lt;em&gt;God of War&lt;/em&gt; and &lt;em&gt;Call of Duty: Modern Warfare 2&lt;/em&gt; rounded out the top five. “Everyone has an opinion on how to end a game whether it’s an epic boss fight, a clever plot twist or a 90-minute movie,” Guinness World Records gaming editor Gaz Deaves said. “This list recognizes some of the greatest endings and hopefully will get gamers talking about what are their favorites and why.” Read on for the full list.&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;
&lt;strong&gt;The Top 50 Video Game Endings&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;50. Resident Evil 4&lt;br /&gt;&lt;br /&gt;49. Star Wars: Knights of the old Republic&lt;br /&gt;&lt;br /&gt;48. Ratchet &amp;amp; Clank: a Crack in Time&lt;br /&gt;&lt;br /&gt;47. Crysis 2&lt;br /&gt;&lt;br /&gt;46. The Elder Scrolls IV: Oblivion&lt;br /&gt;&lt;br /&gt;45. Call of Duty: World at War&lt;br /&gt;&lt;br /&gt;44. Star Wars: The Force Unleashed II&lt;br /&gt;&lt;br /&gt;43. Half-Life 2: Episode Two&lt;br /&gt;&lt;br /&gt;42. Super Metroid&lt;br /&gt;&lt;br /&gt;41. The Legend of Zelda: Twilight Princess&lt;br /&gt;&lt;br /&gt;40. New Super Mario Bros. Wii&lt;br /&gt;&lt;br /&gt;39. inFamous&lt;br /&gt;&lt;br /&gt;38. Fallout 3&lt;br /&gt;&lt;br /&gt;37. Grand Theft Auto: San Andreas&lt;br /&gt;&lt;br /&gt;36. Gears of War 2&lt;br /&gt;&lt;br /&gt;35. Bioshock&lt;br /&gt;&lt;br /&gt;34. Starcraft II: Wings of Liberty&lt;br /&gt;&lt;br /&gt;33. Sonic Adventures 2&lt;br /&gt;&lt;br /&gt;32. Metal Gear Solid 3: Snake Eater&lt;br /&gt;&lt;br /&gt;31. Kingdom Hearts II&lt;br /&gt;&lt;br /&gt;30. Mass Effect&lt;br /&gt;&lt;br /&gt;29. Super Mario Galaxy&lt;br /&gt;&lt;br /&gt;28. Sonic the Hedgehog&lt;br /&gt;&lt;br /&gt;27. Metal Gear Solid&lt;br /&gt;&lt;br /&gt;26. Assassin’s Creed II&lt;br /&gt;&lt;br /&gt;25. Assassin’s Creed&lt;br /&gt;&lt;br /&gt;24. Shadow of the Colossus&lt;br /&gt;&lt;br /&gt;23. Call of Duty 4: Modern Warfare&lt;br /&gt;&lt;br /&gt;22. Kingdom Hearts&lt;br /&gt;&lt;br /&gt;21. Uncharted 2: Among Thieves&lt;br /&gt;&lt;br /&gt;20. Super Mario Galaxy 2&lt;br /&gt;&lt;br /&gt;19. Mass Effect 2&lt;br /&gt;&lt;br /&gt;18. Grand Theft Auto IV&lt;br /&gt;&lt;br /&gt;17. Portal 2&lt;br /&gt;&lt;br /&gt;16. Assassins Creed: Brotherhood&lt;br /&gt;&lt;br /&gt;15. Prince of Persia: The Sands of Time&lt;br /&gt;&lt;br /&gt;14. Halo: Combat Evolved&lt;br /&gt;&lt;br /&gt;13. Halo 3&lt;br /&gt;&lt;br /&gt;12. Pokemon Black and White&lt;br /&gt;&lt;br /&gt;11. Super Mario Bros&lt;br /&gt;&lt;br /&gt;10. Heavy Rain&lt;br /&gt;&lt;br /&gt;9. Final Fantasy VII&lt;br /&gt;&lt;br /&gt;8. Metal Gear Solid 4&lt;br /&gt;&lt;br /&gt;7. Portal&lt;br /&gt;&lt;br /&gt;6. Red Dead Redemption&lt;br /&gt;&lt;br /&gt;5. God of War&lt;br /&gt;&lt;br /&gt;4. Call of Duty: Modern Warfare 2&lt;br /&gt;&lt;br /&gt;3. The Legend of Zelda: Ocarina of Time&lt;br /&gt;&lt;br /&gt;2. Halo: Reach&lt;br /&gt;&lt;br /&gt;1. Call of Duty: Black Ops&lt;/blockquote&gt;
&lt;br /&gt;
&lt;a href="http://www.guinnessworldrecords.com/news/2012/2/call-of-duty-black-ops-crowned-winner-of-greatest-videogame-ending-in-guinness-world-records-2012-gamer's-edition-poll/"&gt;Read&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img height="1" src="http://feeds.feedburner.com/~r/TheBoyGeniusReport/~4/_ysTugvLPNc" width="1" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-7817625659432423389?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/b9sq0xVNbCuj6bLzFcqujnB8EMY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/b9sq0xVNbCuj6bLzFcqujnB8EMY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/b9sq0xVNbCuj6bLzFcqujnB8EMY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/b9sq0xVNbCuj6bLzFcqujnB8EMY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=l1UIm3-YvQY:124gGo-_daw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/l1UIm3-YvQY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/7817625659432423389/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/call-of-duty-black-ops-has-best-game.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7817625659432423389?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/7817625659432423389?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/l1UIm3-YvQY/call-of-duty-black-ops-has-best-game.html" title="Call of Duty: Black Ops has the best game ending of all time, Guinness World Records says" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/call-of-duty-black-ops-has-best-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0IARX04eyp7ImA9WhRaEUU.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-1084063375156035149</id><published>2012-02-14T00:12:00.000-02:00</published><updated>2012-02-14T00:12:24.333-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-14T00:12:24.333-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Armas" /><category scheme="http://www.blogger.com/atom/ns#" term="Guns" /><category scheme="http://www.blogger.com/atom/ns#" term="Scar-L" /><title>MW3: Guide to the SCAR-L - Perks, Proficiencies, Custom Classes and more!</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/EjkHstVE9BM" width="640"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-1084063375156035149?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/D7x_iumJJIDn1ufBJp9GsHuCc_M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/D7x_iumJJIDn1ufBJp9GsHuCc_M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/D7x_iumJJIDn1ufBJp9GsHuCc_M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/D7x_iumJJIDn1ufBJp9GsHuCc_M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=42gUj0JbJ5Y:_j-KsaIlYHs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/42gUj0JbJ5Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/1084063375156035149/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/mw3-guide-to-scar-l-perks-proficiencies.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/1084063375156035149?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/1084063375156035149?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/42gUj0JbJ5Y/mw3-guide-to-scar-l-perks-proficiencies.html" title="MW3: Guide to the SCAR-L - Perks, Proficiencies, Custom Classes and more!" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/EjkHstVE9BM/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/mw3-guide-to-scar-l-perks-proficiencies.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMCSH4zfip7ImA9WhRaEEs.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-238981096315514425</id><published>2012-02-12T13:57:00.001-02:00</published><updated>2012-02-12T14:01:09.086-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-12T14:01:09.086-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><category scheme="http://www.blogger.com/atom/ns#" term="Prestigie" /><title>5 novos níveis de "prestige" vão ser liberados em  breve no PS3 e no Xbox 360</title><content type="html">&lt;br /&gt;
&lt;div #191919;="" 0px;="" 20px;="" baseline;"="" border-bottom-width:="" border-left-width:="" border-right-width:="" border-top-width:="" class="big-picture" color:="" font-stretch:="" inherit;="" line-height:="" margin-bottom:="" margin-left:="" margin-right:="" margin-top:="" padding-bottom:="" padding-left:="" padding-right:="" padding-top:="" vertical-align:=""&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;Tô sabendo que vc gosta de prestígio no "Call of Duty".&lt;br /&gt;
&lt;br /&gt;
&lt;span style="border-image: initial; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit;"&gt;&lt;img alt="5 new Modern Warfare 3 prestige levels coming 'soon' to PS3, Xbox 360" src="http://download.gamezone.com/uploads/image/data/877004/mw3-600x337.jpg" style="border-bottom-color: rgb(25, 25, 25); border-bottom-style: solid; border-bottom-width: 1px; border-image: initial; border-left-color: rgb(25, 25, 25); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(25, 25, 25); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(25, 25, 25); border-top-style: solid; border-top-width: 1px; display: block; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;" width="618" /&gt;&lt;/span&gt;&lt;br /&gt;Um "patch" do "Modern Warfare 3" para PC liberado poucos dias atrás
adicionou 5 novos níveis de "prestige" aumentado o número de&amp;nbsp; níveis
para um total de 15.&lt;br /&gt;
&lt;br /&gt;
Além disso a &lt;a href="http://mp1st.com/2012/02/10/modern-warfare-3-now-has-15-prestige-levels-20-prestige-emblems-on-pc/"&gt;&lt;span style="color: #38761d;"&gt;MP1st&lt;/span&gt;&lt;/a&gt;
revelou que foram adicionados mais 10 emblemas de "prestigie" nos
arquivos da versão do PC, o que pode significar que uma eventual
mudança para20 níveis está a caminho. &lt;br /&gt;
&lt;img alt="" src="http://mp1st.com/wp-content/uploads/2012/02/Prestiges-10-20.jpg" style="height: 360px; width: 640px;" /&gt;&lt;br /&gt;
&lt;br /&gt;
Finalmente mais tarde chegou um comunicado oficial da "Infinity Ward", quando Robert Bowling &lt;a href="https://twitter.com/#%21/fourzerotwo/status/168177019434180608"&gt;&lt;span style="color: #38761d;"&gt;tweetou&lt;/span&gt;&lt;/a&gt; "Acrescentados 400 novos 'ranks' dos 5 novos níveis de 'prestigie' no último 'patch' do PC".&lt;br /&gt;
Depois ele adicionou "Espero o mesmo para breve nos consoles para todos!"&lt;br /&gt;
&lt;br /&gt;
Nada foi dito de quando essa mudança ocorrerá...&lt;/span&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-238981096315514425?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qP9OSAXgiHtZ9PSLQa4R1kHEVKk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qP9OSAXgiHtZ9PSLQa4R1kHEVKk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qP9OSAXgiHtZ9PSLQa4R1kHEVKk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qP9OSAXgiHtZ9PSLQa4R1kHEVKk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=viE4YBgCibo:GjrdAq6rYgg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/viE4YBgCibo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/238981096315514425/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/5-novos-niveis-de-prestige-vao-ser.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/238981096315514425?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/238981096315514425?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/viE4YBgCibo/5-novos-niveis-de-prestige-vao-ser.html" title="5 novos níveis de &quot;prestige&quot; vão ser liberados em  breve no PS3 e no Xbox 360" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/5-novos-niveis-de-prestige-vao-ser.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8AQnc6eCp7ImA9WhRaEEg.&quot;"><id>tag:blogger.com,1999:blog-7182272363608353397.post-3407114321081042757</id><published>2012-02-12T11:54:00.000-02:00</published><updated>2012-02-12T11:54:03.910-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-12T11:54:03.910-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Notícias" /><category scheme="http://www.blogger.com/atom/ns#" term="mw3" /><title>5 new Modern Warfare 3 prestige levels coming 'soon' to PS3, Xbox 360</title><content type="html">&lt;span style="color: white; font-family: Verdana, sans-serif; font-size: 18px; line-height: 24px;"&gt;I heard you like Prestige in Call of Duty&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="big-picture" style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; line-height: 20px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;
&lt;img alt="5 new Modern Warfare 3 prestige levels coming 'soon' to PS3, Xbox 360" src="http://download.gamezone.com/uploads/image/data/877004/mw3-600x337.jpg" style="border-bottom-color: rgb(25, 25, 25); border-bottom-left-radius: 2px; border-bottom-right-radius: 2px; border-bottom-style: solid; border-bottom-width: 1px; border-color: initial; border-image: initial; border-left-color: rgb(25, 25, 25); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(25, 25, 25); border-right-style: solid; border-right-width: 1px; border-style: initial; border-top-color: rgb(25, 25, 25); border-top-left-radius: 2px; border-top-right-radius: 2px; border-top-style: solid; border-top-width: 1px; display: block; font: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;" width="618" /&gt;&lt;/div&gt;
&lt;div class="author rounded_medium" style="border-bottom-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-left-radius: 5px; border-top-right-radius: 5px; border-top-width: 0px; font: inherit; line-height: 20px; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;
&lt;div class="author rounded_medium" style="border-bottom-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-left-radius: 5px; border-top-right-radius: 5px; border-top-width: 0px; font: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;
&lt;a href="http://www.gamezone.com/users/matt-liebl" style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;"&gt;&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;&lt;img alt="Dallascowboys" src="http://download.gamezone.com/uploads/user/avatar/153043/dallascowboys.jpg" style="border-bottom-left-radius: 2px; border-bottom-right-radius: 2px; border-bottom-style: none; border-color: initial; border-image: initial; border-left-style: none; border-right-style: none; border-style: initial; border-top-left-radius: 2px; border-top-right-radius: 2px; border-top-style: none; border-width: initial; display: block; float: left; font: inherit; height: 28px; margin-bottom: 5px; margin-left: 0px; margin-right: 10px; margin-top: 0px; overflow-x: hidden; overflow-y: hidden; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline; width: 28px;" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; line-height: 28px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;
&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;Posted by:&amp;nbsp;&lt;a href="http://www.gamezone.com/users/matt-liebl" style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;"&gt;Matt Liebl&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="clear" style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; clear: both; font: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;A&amp;nbsp;&lt;em style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;Modern Warfare 3&lt;/em&gt;&amp;nbsp;patch for the PC a few days ago has added five new prestige levels to the game, raising the level needed to reset stats to 15.&amp;nbsp; In addition, a discovery from&amp;nbsp;&lt;a href="http://mp1st.com/2012/02/10/modern-warfare-3-now-has-15-prestige-levels-20-prestige-emblems-on-pc/" style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; line-height: 20px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;"&gt;MP1st&lt;/a&gt;&amp;nbsp;has revealed 10 new prestige emblems were added to the PC version's game files, meaning an eventual move to 20 prestige levels will come.&lt;/span&gt;&lt;/div&gt;
&lt;div class="author rounded_medium" style="border-bottom-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-left-radius: 5px; border-top-right-radius: 5px; border-top-width: 0px; font: inherit; line-height: 20px; margin-bottom: 0px; margin-left: 0px; margin-right: 10px; margin-top: 10px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;
&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;Late last night we finally got official word from Infinity Ward, as Robert Bowling&amp;nbsp;&lt;a href="https://twitter.com/#!/fourzerotwo/status/168177019434180608" style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; line-height: 20px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;"&gt;tweeted&lt;/a&gt;, "Added 400 new ranks of 5 new Prestige levels in Modern Warfare 3 on PC in latest patch."&lt;/span&gt;&lt;/div&gt;
&lt;div style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; line-height: 20px; padding-bottom: 10px; padding-left: 0px; padding-right: 0px; padding-top: 10px; vertical-align: baseline;"&gt;
&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;He then added, "Expect the same on consoles soon for everyone!"&lt;/span&gt;&lt;/div&gt;
&lt;div style="border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font: inherit; line-height: 20px; padding-bottom: 10px; padding-left: 0px; padding-right: 0px; padding-top: 10px; vertical-align: baseline;"&gt;
&lt;span style="color: white; font-family: Verdana, sans-serif;"&gt;There is no word as to when the prestige levels will be added to the Xbox 360 and PlayStation 3 versions of the game, but the new five levels will also raise the maximum console prestige level to 15 as well.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7182272363608353397-3407114321081042757?l=vmelite.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Kw3SLkLO8DgQNSfL3ekGW_3rveE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Kw3SLkLO8DgQNSfL3ekGW_3rveE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Kw3SLkLO8DgQNSfL3ekGW_3rveE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Kw3SLkLO8DgQNSfL3ekGW_3rveE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/VmElite?a=S1flOrCLtKI:QPg1Ku1c7t0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/VmElite?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/VmElite/~4/S1flOrCLtKI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vmelite.blogspot.com/feeds/3407114321081042757/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://vmelite.blogspot.com/2012/02/5-new-modern-warfare-3-prestige-levels.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3407114321081042757?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/7182272363608353397/posts/default/3407114321081042757?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/VmElite/~3/S1flOrCLtKI/5-new-modern-warfare-3-prestige-levels.html" title="5 new Modern Warfare 3 prestige levels coming 'soon' to PS3, Xbox 360" /><author><name>Gastão DOS Santos Sequeira</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-XcT8URVQm04/AAAAAAAAAAI/AAAAAAAAAAA/uxjTMZsRAa8/s512-c/photo.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://vmelite.blogspot.com/2012/02/5-new-modern-warfare-3-prestige-levels.html</feedburner:origLink></entry></feed>

