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	<title>Waffler.org</title>
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	<description>Video games: news, theory &#38; analysis</description>
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		<link>http://www.waffler.org/events/872/</link>
		<comments>http://www.waffler.org/events/872/#comments</comments>
		<pubDate>Wed, 27 Mar 2019 21:11:50 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Events]]></category>

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		<description><![CDATA[This was one of my talks at CES this year and covers kids, gaming, and tech.]]></description>
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		<title>Friendly fraud my foot</title>
		<link>http://www.waffler.org/jibberjabber/friendly-fraud-my-foot/</link>
		<comments>http://www.waffler.org/jibberjabber/friendly-fraud-my-foot/#comments</comments>
		<pubDate>Wed, 30 Jan 2019 17:00:20 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Jibberjabber]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=862</guid>
		<description><![CDATA[Based on documents released last week it has become clear now that Facebook has been bamboozling kids and ignoring calls from parents and its own staff to change things. At some point I have to stop being surprised. Really tho? The conversation around market leaders in tech and entertainment actively optimizing around a circumstance to their own [&#8230;]]]></description>
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		<title></title>
		<link>http://www.waffler.org/jibberjabber/853/</link>
		<comments>http://www.waffler.org/jibberjabber/853/#comments</comments>
		<pubDate>Wed, 18 Mar 2015 15:29:50 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Jibberjabber]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=853</guid>
		<description><![CDATA[Dit is een test. Ik wil namelijk even kijken of dit werkt en, zo ja, hoe moeilijk of makkelijk dit dan wel niet is.]]></description>
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		<title>Three reasons why the Dutch games industry doesn&#8217;t suck.</title>
		<link>http://www.waffler.org/events/the-dutch-games-industry-doesnt-suck/</link>
		<comments>http://www.waffler.org/events/the-dutch-games-industry-doesnt-suck/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 02:28:11 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Game industry]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=813</guid>
		<description><![CDATA[Next week I&#8217;m speaking at the Festival of Games in Amsterdam. It&#8217;s a curious thing, really, considering how tiny Holland is, and yet how active its games industry is. There are only a handful of internationally known game companies, such as Guerrilla Games (Killzone!) and Spilgames. But there&#8217;s a substantial number of small and medium-sized [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dubstep awesomeness</title>
		<link>http://www.waffler.org/jibberjabber/dubstep-awesomeness/</link>
		<comments>http://www.waffler.org/jibberjabber/dubstep-awesomeness/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 20:28:40 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Jibberjabber]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=773</guid>
		<description><![CDATA[Finally, someone combined my two favorite hobbies: simulator games and dubstep. Sweet, sweet nectar.]]></description>
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		<title>D&amp;D a &#8220;threat&#8221; says Court of Appeals</title>
		<link>http://www.waffler.org/events/ddthreat/</link>
		<comments>http://www.waffler.org/events/ddthreat/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 23:39:14 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Jibberjabber]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=716</guid>
		<description><![CDATA[A few days ago the 7th Circuit Court of Appeals decided that Dungeons &#38; Dragons presented a &#8220;threat&#8221; to prison security. Kevin T. Singer, an inmate at Wisconsin&#8217;s Waupun Correctional Institution, was so devoted that it raised concern among the guards. He wrote, by hand, &#8220;a ninety six page manuscript outlining the specific details of [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>FPS Cinema</title>
		<link>http://www.waffler.org/academic/whatsinthebox/</link>
		<comments>http://www.waffler.org/academic/whatsinthebox/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 19:24:33 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=701</guid>
		<description><![CDATA[First person perspective is highly symbolic of the subjective point of view from which we, faced an infinite amount of available information and data, create meaning. What strikes me is how common this perspective has become as part of a larger visual vocabulary in recent years. I&#8217;ve written on the topic before (see The Dissertation &#8482;), [&#8230;]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The TV Show</title>
		<link>http://www.waffler.org/videos/the-tv-show/</link>
		<comments>http://www.waffler.org/videos/the-tv-show/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 16:33:47 +0000</pubDate>
		<dc:creator><![CDATA[joost]]></dc:creator>
				<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.waffler.org/?p=671</guid>
		<description><![CDATA[Insert your favorite French philosopher&#8217;s musings on co-existing meta-realities here. Then stop being pretentious and enjoy the video.]]></description>
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