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	<title>Wall Of Scribbles</title>
	
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		<title>One More Day</title>
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		<pubDate>Thu, 02 Jul 2009 14:30:47 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[One More Day]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=635</guid>
		<description><![CDATA[Flecks of dirt hit the casket.
Her father grabs some dirt from the pile, while her mother sobs; screaming and rocking; her body wracking. The priest finishes his piece. Her mother drops to her knees. The priest is speaking his part, his tone never wavering. The casket is lowered down, to where it will rest. The [...]]]></description>
			<content:encoded><![CDATA[<p>Flecks of dirt hit the casket.</p>
<p>Her father grabs some dirt from the pile, while her mother sobs; screaming and rocking; her body wracking. The priest finishes his piece. Her mother drops to her knees. The priest is speaking his part, his tone never wavering. The casket is lowered down, to where it will rest. The pallbearers carry the casket towards the grave site. A collection of her friends and family stand around the hole in the ground, silent and still. The Priest is already there, waiting. The hearse pulls up, and the doors swing open. Cars start pulling up, first the family car, then friends and extended family.</p>
<p>The Pallbearers load the casket into the hearse.</p>
<p>The ceremony has ended, and the crowd parts for her family to pass through. The Priest reminds everyone to celebrate the passing, not mourn the loss; his words fall on deaf ears. Her friends step down from the microphone, voices fading. Her friends talk about the good times, and how fantastic a friend she was. They start to cry as they talk, unashamed and unaware of just how strong their tears flow. Her friends talk about when they first met, when they had their first fight, all their silly promises, and when they went to the cottage that one time. Two girls are asked to the microphone, to talk about her.</p>
<p>Her fathers heart breaks a little more.<span id="more-635"></span></p>
<p>Her father steps down, slowly, shaking; hands and face ashen and shattered, smeared with tears and mucus. He finishes speaking and his words echo in the room: &#8220;If I only had known that I&#8217;d only have one more day&#8230;&#8221;; the soft sounds of mourning breaking the silence, yet adding to it. He talks about how much he misses her already. He smiles as he talks about the time she got into a fight with a boy down the street. He talks about how his daughter wanted to change the world; all the dreams and aspirations she had. He stands silently for an eternity; a minute. He walks to the microphone, and grasps the podium with his hands. Her father stands, slowly, and stands for a moment.</p>
<p>The priest asks her father to say a few words.</p>
<p>The Priest ends off his prayer. He asks God and the angels to receive her, to protect her and to watch over her. He states that though we do not understand his plan, God does, and that is enough for his flock. The Priest prays, and the congregation half-heartedly follows along. The music ends. Her favorite song is played over the PA system while the crowd shuffles in. Her family tells the Priest that they&#8217;re ready for everyone. Her father, mother, sister, and little brother talk to her. Some of her close friends approach the casket and sniffle as they talk.</p>
<p>Her family and close friends enter the funeral home.</p>
<p>Calls are made and flowers chosen. Her mother and father struggle to pick a casket for their daughter. The funeral director opens the door, sits them down, and starts to explain some of the options that they have. Her parents stand outside of the funeral directors office, hand hovering above the handle; turning it makes it real. They make their way towards the main office, their faces muted, their bodies shrunken and gray. They walk through the hallway of the funeral home, looking around at the flower arrangements and the emotion-neutral paintings. Her parents enter the funeral home, breaking down on its steps; cars passing by as they crumble.</p>
<p>Her family pulls up in a silver car.</p>
<p>They don&#8217;t sleep all night; they haven&#8217;t slept much since the call. Her father stands in the doorway to her room, the door frame supporting him. Her mom is crying into her pillow, her screams and sobs muffled. Dust motes hover in the air, disturbed from their meal, their rest; vultures circling their dinner, circling their home. Her clothes lay on the ground, untouched since she got changed a few days ago. Her mom collapses on her bed, unable to form the words to articulate her grief. The door opens, and her mother stumbles in, knowing the pain will multiply, but unable to do anything else. A mosaic of photos on the wall shine from the streetlights outside.</p>
<p>Her cellphone lays on the pavement, bleating and shaking, waiting for it&#8217;s owner to pick it up, to answer.</p>
<p>The grass is painted a dark shade of red. Glass shards cover the ground, the pavement; turning this quiet street adding to the nightmare landscape that&#8217;s been formed. The smell of gas hangs in the air; the silence broken by the sirens in the distance. A man runs out of a near-by house, having witnessed the crash, phone in hand as he runs. He&#8217;s ejected from the car, his life ending as he soars for the first and last time. The cars connect, rending metal and grinding parts losing function, losing their identity. Tires scream in protest, but to little avail. She screams as their cars come together, unable to change direction in time. He flys through the stop sign; he doesn&#8217;t even see it. He doesn&#8217;t know what&#8217;s going on. He&#8217;s quickly losing control, his car swinging between invisible obstacles.</p>
<p>She rounds the corner, signal blinking innocently.</p>
<p>He drives down the road, swerving slightly; the smell of gin hanging in the car as a fog. He struggles to get the key in the door of his car, stab, stab, stab. He mumbles to himself as he sifts through the filth in his pocket for his weapon of choice, his hand eventually finding the cold metal he was seeking. As he closes the door, he considers locking the door but decides against it; if people want to steal his stuff, he can at least get some money from the insurance. He grabs his jacket from the floor, and jams his feet into his worn and tired shoes. He&#8217;s going to show them what they&#8217;ve done to him; it&#8217;s all their fault; they did this to him.</p>
<p>The bottle tips over, purged of its contents.</p>
<p>He drops the bottle on the table, scouring; he&#8217;s made his decision. He throws the phone at the wall, watching as another part of his life shatters. He hangs up; hand shaking. He continues to argue on the phone, his brain gagging on the fuel provided to it. He alternates between rage and sorrow as he barters with the voice he hears on the phone. He doesn&#8217;t bother saying anything, the voice on the other end knows to just start talking at him. He picks up the phone and wills his thumb to press the &#8216;talk&#8217; button. The phone rings, a noise all to familiar by this point. Nothing good has come from it. As he lays on the couch, his life in tatters around him, day time television plays in the background displaying other people with other problems; a vain attempt to feel better about himself. He hasn&#8217;t moved in two hours, not since he brought the gin from the freezer.</p>
<p>She sets off down the road.</p>
<p>She kisses her dad on the cheek as he hands her the keys; she&#8217;s visiting her friend. She&#8217;s already calling for her parents as her foot hits the first step on the stairs. She gets changed, running around her room, her favorite song bopping along from her cellphone. She closes her cellphone, happily clicking shut. She asks if they can get together, and they decide on a coffee shop five minutes down the road. Her friend is back in town for school, and wanted to surprise her. Her friends Internet connection hasn&#8217;t been working for the last couple of months, and her cellphone fell in the toilet, which explains the radio silence that they had. At first she&#8217;s mad, as her friend hasn&#8217;t talked to her in a while, and there was no explanation. She answers to find a friend she hasn&#8217;t heard from in a couple of months on the other side. Her phone continues rings, happily singing it&#8217;s song and vibrating in joy.</p>
<p>She wakes up to the sound of her cellphone craving her attention; dreams rolling back from where they came.</p>

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		<item>
		<title>My World, My Way – Atlus (2009)</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/JPbdWMR8aBU/</link>
		<comments>http://www.wallofscribbles.com/2009/06/25/my-world-my-way/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 14:30:11 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[6/10]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[My World My Way]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=606</guid>
		<description><![CDATA[Every once in a while, you are told about a game that sounds just a little too ridiculous to be true. Just something that&#8217;s a little too far off the beaten path that you simply have to play it, if only to know that it exists. Atlus published a game called My World, My Way, [...]]]></description>
			<content:encoded><![CDATA[<p>Every once in a while, you are told about a game that sounds just a little too ridiculous to be true. Just something that&#8217;s a little too far off the beaten path that you simply have to play it, if only to know that it exists. <a title="Atlus" href="http://www.atlus.com/">Atlus</a> published a game called <a title="My World, My Way" href="http://www.atlus.com/myworldmyway/">My World, My Way</a>, and it easily fit the mark.</p>
<p>When it was originally described to me first one eyebrow was raised, and then the other. Then my face had no where to go, and so my eyebrows fluctuated back and forth. I eventually got my hands on it, and was actually surprised.</p>
<p>Turns out it didn&#8217;t suck!<span id="more-606"></span></p>

<a href="http://www.wallofscribbles.com/gallery/Game Covers/My World My Way.jpg" title="" class="thickbox" rel="singlepic624" >
	<img class="ngg-singlepic" src="http://www.wallofscribbles.com/gallery/cache/624__425x425_My World My Way.jpg" alt="My World My Way.jpg" title="My World My Way.jpg" />
</a>

<h2>Synopsis</h2>
<p>You&#8217;re a spoiled Princess (Elise) with romantic notions of having an adventurer boyfriend.</p>
<p>Yes, this is actually a key story element. In fact, it is the catalyst for the whole damned story.</p>
<p>Anyways, you decide to whine to your father until he throws a huge ball and invites all of the adventurers and blue blood to the ball. There she falls for an adventurer who she thinks is the bomb digity. A humorous scene unfolds where they talk and fall madly in love, only to end up being a day dream. The reality is that the adventurer wants nothing to do with your spoiled, prissy butt, and mentions that you have no idea what it&#8217;s like out in the real world.</p>
<p>He then takes off, and the Princess&#8217;s mind is blown completely. So completely that she decides that she&#8217;s going to cut her hair, put on some stylish outside clothing, and go off to become an adventurer herself. The King, thinking that his daughter will surely be killed, hires the lands greatest hero, Nero. Nero&#8217;s job is to create quests around the Princess to give her the illusion that she&#8217;s adventuring. Actors are hired, and the hilarity begins.</p>
<p>That is until an actual enemy starts to watch the Princess, worried that she could be a threat.</p>
<h2>Mechanics</h2>
<p>My World, My Way have three major sections:</p>
<ul>
<li> The first is the over-all world map, which is sectioned off into 4 quadrants. You can only visit one at a time.</li>
<li>The second is a grid system of land-tiles for each town/area. There are a collection of areas within each quadrant. Each land tile has a set amount of enemy encounters, and have their own attributes (plains vs forest vs farm field etc.).</li>
<li>The third are dungeons, which are located within certain areas. The dungeons are a 3rd person 3/4 view of the Princess, and you navigate the hallways fighting monsters that you come across.</li>
</ul>
<p>The quests work in one of two ways. Either you are <em>collecting</em> things (which can be found either in dungeons or by searching the land-tiles), or you are <em>killing</em> things (in either dungeons or land-tiles). The result is that you get a gate key or crest (or both) and away you go to the next area. Very straight-forward, and after the first few times of doing it, very boring. There are side quests which usually involve you killing a million of a certain enemy to find an item to return. The rewards are usually worth it though.</p>
<p>Where the game actually starts to show some true originality (other than the solid script and light humor) is in the stats available to the player:</p>
<ul>
<li><strong>Speed</strong>: How fast you are (what order you will fight in battle&#8230; most of the time), and how often your attacks will hit.</li>
<li><strong>Will</strong>: How strong your magical attacks are, and how strong your magical defense is.</li>
<li><strong>Strength</strong>: How strong your attack is.</li>
<li><strong>Constitution</strong>: How high your defense is.</li>
<li><strong>HP</strong>: Your health. If this hits zero, you&#8217;re dead. Actually, not dead, but you take a penalty; half of your Money, or half of your Experience earned that day. Refresh your health by sleeping or by using a potion / elixir.</li>
<li><strong>MP</strong>: Your magic. You use these to cast magic. Refresh your magic by sleeping at an in, or consuming a magic potion.</li>
<li><strong>PP</strong>: Your Pout Points. Now this is an interesting addition. Being a spoiled princess, you can pout to get what you want. This translates into the actual world. You can use your pout points to change the terrain, make enemies weaker, find more items, gain more experience, and more. The only way to refill your pout points is to sleep at an inn. Trust me when I say that they are by far the most useful thing you can have.</li>
</ul>
<p>Now you gain stats naturally through leveling, but unlike most games, the stat increases from your levels are minimal at best. You get most of your upgrades by eating foods at the local Inn. You will end up spending a good amount of coin on food. You won&#8217;t get far without it.</p>
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<h2>Words from the Wise</h2>
<p>It took me a good while to play through this game (44 hours)  and so I think I am qualified to give advice on how to get through this game faster than I did.</p>
<p><strong>Upgrade your stats</strong>: I cannot enforce this one enough. Upgrading your stats will make your life easier all around. concentrate on strength and defense at the start, later on add to your wisdom and speed. Speed only needs to be around 100 by the end of the game, so it&#8217;s not nearly as important as the others. everything else should be at least 130 by the time you get to the final battle. To make your life easier, I&#8217;d even try to get your strength and Will to around 150. Failing that, use the Might spell.</p>
<p><strong>Upgrade your Pout Points</strong>: You will use these more often than you think, and it&#8217;s in your best interests to make sure you get this number high. I had over 300 by the end fight, which is all I ended up needing.</p>
<p><strong>Fight every battle</strong>: On the tile maps, fight in every square. If you can pout for more experience and money, do it. It speeds everything up and makes fighting more worth it. I was level 69 when I got to the final map, that was 10 under the recommended. On that map, you&#8217;ll feel it. I ended up grinding my character to level 86 just to have a chance in the final fight.</p>
<p><strong>Make enemies harder in dungeons</strong>: You are more likely to fight singular enemies in dungeons, and they are naturally a little higher in level than those above ground. When you are trying to upgrade your mimic buddy stronger parts, this is the best way to do it. On top of that, you get more experience and money for your effort.</p>
<p><strong>Do all the side quests</strong>: You&#8217;ll get better loot and spells from the side-quests than you ever will from simply fighting through the map (the final dungeon is an exception).</p>
<p><strong>Pay attention to the end of battles</strong>: You&#8217;ll end up getting a partner that can mimic enemies. The menu shows up at the end of battles randomly, and if you are blindly mashing the A button (like I was) you end up taking body parts that you really didn&#8217;t want.</p>
<h2>Overall</h2>
<p>It&#8217;s not as girly as you&#8217;d think. Other than being about a spoiled princess and having armor available to wear called &#8220;Princess Boots&#8221; and the like, it&#8217;s not all that girl-driven. The box art is more girl-oriented than the rest of the game.</p>
<p>The music was solid, the artwork was fantastic (and reminded me a lot of Professor Layton), and the graphics were about as good as you would expect for a DS. Good pixel art, and fairly decent 3D work.</p>
<p>As for the fun factor,  <a title="My World, My Way" href="http://www.atlus.com/myworldmyway/">My World, My Way</a> is fun for the first three quarters. When you get into the final area the story gets much lighter, and it feels more like a grind-fest. Hell the final battle couldn&#8217;t be any more anti-climactic if it tried. Considering how difficult that final battle was, I was a little shocked that I actually had to walk out of the dungeon myself. I was expecting a cut scene or something. When you get the final gate key, you go home, have a 5 minute conversation, and then the credits roll.</p>
<p><a title="My World, My Way" href="http://www.atlus.com/myworldmyway/">My World, My Way</a> has absolutely no re-play value. It&#8217;ll eat away your time when you play through it the first time, but that&#8217;s about it. The writing is solid, and the humor is light, but enjoyable. You&#8217;ll smile through most of the dialogue, and you&#8217;ll even enjoy the short but sweet ending.</p>
<p>If you&#8217;re forced to grind for 8 hours in the final area like I was, the game will lose much of its appeal, and you&#8217;ll be wishing a painful death on the developers of the game. That&#8217;s partially my fault though. I was trying to fly through the game, and I was hoisted by my own petard.</p>
<p>Worth playing through once, but I expect to see a lot of used copies of this game sitting in the shelf at your local Gamestop.</p>
<p>6/10</p>

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		<title>UP (2009)</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/AfsRSrHmmsE/</link>
		<comments>http://www.wallofscribbles.com/2009/06/18/up/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 14:30:46 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Amazing!]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[9/10]]></category>
		<category><![CDATA[Pixar]]></category>
		<category><![CDATA[UP]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=612</guid>
		<description><![CDATA[I&#8217;ve never really been let down by Pixar. There is a reason why their movies do so well: Quality. Every Pixar movie I&#8217;ve seen I have enjoyed. Last year I watched Wall-E, though I didn&#8217;t have time to write about it. Had I, I would have given it a solid 10/10 because there was nothing [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve never really been let down by <a title="Pixar.com" href="http://www.pixar.com/index.html">Pixar</a>. There is a reason why their movies do so well: Quality. Every Pixar movie I&#8217;ve seen I have enjoyed. Last year I watched <a title="Pixar.com: Wall-E" href="http://www.pixar.com/featurefilms/walle/">Wall-E,</a> though I didn&#8217;t have time to write about it. Had I, I would have given it a solid 10/10 because there was nothing <a title="Pixar.com: Wall-E" href="http://www.pixar.com/featurefilms/walle/">Wall-E</a> did less than amazing.</p>
<p><a title="Pixar.com: UP" href="http://www.pixar.com/featurefilms/up/">UP</a> sits right under <a title="Pixar.com: Wall-E" href="http://www.pixar.com/featurefilms/walle/">Wall-E</a> on the awesome scale. It&#8217;s not as epically beautiful, nor is it quite as artistically stunning, but it&#8217;s pretty damned close.</p>
<p><span id="more-612"></span>
<a href="http://www.wallofscribbles.com/gallery/movie posters/Pixar-UP.jpg" title="" class="thickbox" rel="singlepic630" >
	<img class="ngg-singlepic ngg-left" src="http://www.wallofscribbles.com/gallery/cache/630__400x400_Pixar-UP.jpg" alt="Pixar-UP.jpg" title="Pixar-UP.jpg" />
</a>
 <a title="Pixar.com: UP" href="http://www.pixar.com/featurefilms/up/">UP</a> is a story about multiple characters, some present, some painfully absent. Carl Frederickson has always wanted to be an adventurer. As a young, round-faced child, he watches his childhood hero (Charles F. Muntz) on the big screen in wide-eyed wonder.</p>
<p>On his way home, he comes across Ellie, a fellow adventurer in training. We are then treated to a 20 minute montage of love and life with Carl and Ellie with all of the joys and heartaches that come therein. The montage ends with one of the saddest scenes I have ever seen Pixar create. Carl sitting, alone, in a darkened funeral home. I had to choke back tears, and this was only 10 minutes into the film.</p>
<p>We are then presented with is now a typical morning of Carl, placed to classical music, exquisitely timed, and a horrible scene of what will probably end up being me when I&#8217;m old. After a shockingly adult altercation between Carl and a construction worker, Carl is forced to go to an old-age home. The day he was to leave, he opts to lift his house out of the ground and finish an adventure Ellie and He had planned to do for years.</p>
<p>That&#8217;s when he discovers Russel on his porch.</p>
<h2>Gushing Time</h2>
<p>I cannot explain just how amazing and subtle much of the dialogue actually is. Listening to Carl talk to Ellie under his breathe is both close to home to all of us (you all know you talk to people who aren&#8217;t there) and painful. Carl&#8217;s underlying guilt through much of the film is subtle, but there, and it really adds depth to what would otherwise be a straight-forward kids adventure movie.</p>
<p>Russel is another twist for Pixar. In <a title="Pixar.com: Finding Nemo" href="http://www.pixar.com/featurefilms/nemo/">Finding Nemo</a>, we were presented with a single-parent scenario. Something that is usually avoided in kids movies. In UP, Russel has a father that works to much, and a step mom that he calls by first-name. This throws of Carl as well as much of the audience. He puts on a brave face and wears his love and hope on his sleeve when he talks about his dad, but even his pain cannot be properly masked. It was heartbreaking listening to him talk about his family, and I&#8217;m sure most of the kids that see this movie won&#8217;t really appreciate the depth to which the writers went to.</p>
<p>Russel also has some of the most damningly honest dialogue in the entire film. Listening to him complain about walking is something that every grown up remembers saying, and most parents have heard some sort of variation therein. He&#8217;s simple and Carl can&#8217;t stand him, but like most children they can&#8217;t help but grow on you.</p>
<p>Kevin the Bird and Dug the (talking) Dog are both used to the best of their ability. Neither are over-played, but are used with the flare and understanding that I&#8217;ve come to expect from Pixar. Dug provides some of the best lines I have ever heard from an animated film including (but not limited to):</p>
<blockquote><p>I have just met you and I love you.</p>
<p>Squirrel!                  Hi there!</p>
<p>I was hiding under your porch because I love you.</p></blockquote>
<p>The visuals in UP are fantastic, if not slightly stylized. That&#8217;s Pixars way though. All of their movies tend to have their own stylistic flare while retaining the properties that make the movie inherently Pixar-ish. Fun fact: The balloons were animated by program, because it was impossible to animate them by hand. The same goes for Kevins feathers, and Russel&#8217;s hair. It took them over a year to figure out the system for the Balloons alone. That is dedication, and I love Pixar all the more for going that far for a convincing story.</p>
<p>The only thing I could possibly complain about is that the actual storyline in and of itself is somewhat weak. Thankfully there is so much more going on around that initial storyline that it doesn&#8217;t even matter. So many other stories are unfolding around it that it more than makes up for any weakness found in the main line.</p>
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<h2>Partly Cloudy</h2>
<p>I have to give a shout-out to the opening short: <a title="Pixar.com: Partly Cloudy" href="http://www.pixar.com/shorts/pc/index.html">Partly Cloudy</a>. A story about where babies come from, using the classic stork methodology. The storks fly to clouds that produce baby puppies, kittens, and people. They are then bundled up and flown out to awaiting homes.</p>
<p>But what about the babies that that no one really thinks of? Baby alligators, Sharks, and Porcupines? They have to come from somewhere, and that somewhere is the Gus the cloud. His partner, Peck the Stork, is entrusted in carrying all of these dangerous babies to their awaiting homes.</p>
<p>I cannot describe just how funny this short is. Theresa and I were alternating between laughing out loud -borderline obnoxiously laughing- and crying and convulsing from the levels of funny that we were getting from the film. I really wish you could watch it online, but it&#8217;s a little hard to find.</p>
<h2>Overall</h2>
<p>Up is magical. It&#8217;s stunning, It&#8217;s funny, and It&#8217;s got appeal for any and everyone, regardless of age. I plan to own it when it comes out, and I will make sure my children watch if both when they are young, and when they get older. There is so much to appreciate in this film that you simply must watch it at different stages of your life.</p>
<p>If you miss the opportunity to see this in theaters, you are doing yourself a grave injustice. I happened to see it in 3D, but I&#8217;ve been told that it is just as magical without things pretending to pop out of the screen. You simply have to see this film. There&#8217;s really nothing else to it.</p>
<p>It&#8217;s not as stunning as <a title="Pixar.com: Wall-E" href="http://www.pixar.com/featurefilms/walle/">Wall-E,</a>, which is the best animated film I have seen to date, but if <a title="Pixar.com: Wall-E" href="http://www.pixar.com/featurefilms/walle/">Wall-E,</a> was a 100 on the scale, then <a title="Pixar.com: UP" href="http://disney.go.com/disneypictures/up/">UP</a> is a 98.</p>
<p>9/10</p>

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		<title>My Trip to Japan</title>
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		<pubDate>Thu, 11 Jun 2009 14:30:03 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Amazing!]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Random Thoughts]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[Awesome]]></category>
		<category><![CDATA[Japan]]></category>
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		<category><![CDATA[trip]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=568</guid>
		<description><![CDATA[This post is coming to you at least two three months late, but hey, for at least one of those months I was rather busy with school. I don&#8217;t really have an excuse for the latter, but that&#8217;s just how it is.
Anyways, back in March, I was given a fantastic opportunity to visit Japan via [...]]]></description>
			<content:encoded><![CDATA[<p>This post is coming to you at least <span style="text-decoration: line-through;">two</span> three months late, but hey, for at least one of those months I was rather busy with school. I don&#8217;t really have an excuse for the latter, but that&#8217;s just how it is.</p>
<p>Anyways, back in March, I was given a fantastic opportunity to visit Japan via a friend of mine. Given that it was a trip to frikkin&#8217; Japan, I couldn&#8217;t possibly have said no. Had I known how long the flight was actually going to feel, I might have reconsidered. Going there took somewhere around 18 hours and coming back took almost 24. There&#8217;s nothing quite like an 8 hour layover to make you consider killing yourself and/or those around you.</p>
<p>Thankfully the Detroit International Airport has a fantastic massage parlor. Best 30 dollars I have ever spent.</p>
<p>I will also apologize in advance for the load of this page. I&#8217;ve got a bunch of photos in this one, so if it takes a while to load&#8230; well you&#8217;ll have to wait i guess! I&#8217;m going to note the numbers of the photos from <a title="Flickr.com: Corey Dutson - Japan 2009" href="http://www.flickr.com/photos/corey_dutson/sets/72157617132788232/">my flickr</a> just so you can sort of follow along.</p>
<p>In case you are too lazy to <a title="Flickr.com: Corey Dutson - Japan 2009" href="http://www.flickr.com/photos/corey_dutson/sets/72157617132788232/">visit my flickr set</a>, you can <a title="Photo Gallery" href="#photoGal">jump to the end of the post</a>, where I have a lovely flash dohickey that will rotate through all of my photos.</p>
<p><span id="more-568"></span></p>
<p>For those of you taking breaks between reads for this massive monster post, here&#8217;s a quick table of contents for you:</p>
<ul>
<li><a href="#DayOne">Getting There (Day One)</a></li>
<li><a href="#DayTwo">First Impressions: Tokyo (Day Two)</a></li>
<li><a href="#DayThree">Day Three (Technically)</a></li>
<li><a href="#DayFour">Day Four</a></li>
<li><a href="#DayFive">Day Five</a></li>
<li><a href="#DaySix">Day Six</a></li>
<li><a href="#DaySeven">Day Seven</a></li>
<li><a href="#DayEight">Day Eight</a></li>
<li><a href="#InTheEnd">In the End</a></li>
<li><a href="#photoGal">Photos!</a></li>
</ul>
<h2 name="DayOne" id="DayOne">Getting There (Day One)</h2>
<p>I didn&#8217;t really sleep the night before (I think I slept around 2 hours, and that was a toss-and-turn affair) and by 6 a.m. we were at the Toronto Pearson airport, and by 9 a.m. we were on our way to Detroit, where we were given a lovely 2 hour stop over. To Detroit&#8217;s credit, the airport is pretty nice. The area we were in was basically a very, very long tunnel with shops and terminals [ photos 1,2 ]. We ended up sitting around until our next flight, which would bring us straight to Tokyo.</p>
<p>13 hours on a plane is, quite simply, too damned long to be on a plane. I took a couple of interesting photos of Siberia and the ends of the world, which you can find on <a title="Flickr.com: Corey Dutson - Japan 2009" href="http://www.flickr.com/photos/corey_dutson/sets/72157617132788232/">my flickr album</a> [ photos 3-6 ]. I honestly ran out of things to do while on that flight. I studied a bit of my Japanese (a side project that I&#8217;ve been neglecting recently), I played through half of <a title="Corey Dutson: Apollo Justice: Ace Attorney" href="/2009/04/09/apollo-justice-ace-attorney-capcom-2007/">Apollo Justice</a>, and watched a movie or thirty. I had painful cabin fever, and ended up spending a lot of my time just walking around the plane.</p>
<p>To those of you out there that can sleep sitting up, on a plane, or even when uncomfortable: I hate you. I cannot sleep in any of those situations, and so I was up for roughly 40 hours (with a 2 hour pseudo nap) when we finally landed [ photo 7 ].</p>
<p>Another weird thing to get used to: You pretty much lose a day when you fly to Japan. You gain a day when flying back. It sounds simple, but trust me when I say that You will be confused when you get there. Everyone at home is 14 hours <em>behind</em> you. Keep that in mind when you think it&#8217;s a good idea to call at 4 in the afternoon Japan Time.</p>
<p>Also, I became sick the day we were leaving (of course) and so as we toured Japan, I ended up wearing a face mask for a better part of the trip.</p>

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<h2 name="DayTwo" id="DayTwo">First Impressions: Tokyo (Day Two)</h2>
<p>So when we landed we met Yoshi, our guide for the next week, and were escorted to a bus [ photos 8,9 ]. We drove from the airport directly to our hotel which was located in the Shinjuku Business-ish district. I wish to God I had taken photos of the hotel we stayed at because, frankly, it was fucking awesome. Brand new, and each room was basically a small apartment. Kitchen suite, sliding HD T.V. love seat, and a sweet shower.</p>
<p>I was so enamored with the place that I almost didn&#8217;t open my luggage to change. Then I tried and found out that I had lost the key to my luggage. I figured I&#8217;d left them in Canada, which was epically  stupid of me. Long story short: after being awake for 40+ hours, there I am 8 p.m. Japan time swinging the largest crowbar I&#8217;ve ever held trying to hit a lock that is roughly 1/2 an inch wide. In the end I had to buy new luggage, which set me back roughly 160 Canadian.</p>
<p>Turns out the keys were in my wallet the whole time. I had to laugh when I found them. Then I cried.</p>
<p>Anyways we were taken out for some sort of deep-fried wonder dinner, and then let go to pass out for the night.</p>
<p>Oh and every workplace that requires a uniform basically requires that said uniform be made from polyester. This is so the uniforms can be utterly seamless, unnaturally bright, and shaped in some sort of space-aged Doctor Who style fashion. Spotless and perfect. Freaked me right out.</p>
<h2 name="DayThree" id="DayThree">Day Three (Technically)</h2>
<p>When I awoke (at 5:30 Japan Time) Sir and I opted to go walk about once the sun was up and see what was around.We were greeted with sketchy bar streets [ photo 10 ], a sort of micro-shrine [ photos 11-13 ], a Seven Eleven (which are frigging huge in Japan, apparently), and some of the business district which featured some very unique building designs [ photos 14,15 ]. I&#8217;d like to point out now that unique building designs is the norm in Japan. We suck architecturally compared to Japan.</p>
<p>After exploring the near surroundings, we were politely shoved onto the tour bus, and off we went to explore Tokyo.</p>
<p>I&#8217;m going to make an aside right now, and note that our bus drivers were artists with their bus. They weren&#8217;t driving those buses, they were one with them. They could feel the road. When the bus turned, it was by their divine will. The road was their bitch, and their bus their mighty stead. They did things with buses that we didn&#8217;t know you could do with buses. They were making turns in busses at speeds that I wouldn&#8217;t have done with my Yaris.</p>
<h3>Meiji Shrine</h3>
<p>Our first stop was to the unrealistically picturesque Meiji Shrine. Words really fail to truly describe just how pretty this place was. There was no garbage, everything was green, the sun was shining, and it was quiet [ photos 16-23, 26-29, 31, 33, 34 ]. Despite being sick and sleep-deprived [ photo 30 ].</p>
<p>While we were there, we got to witness a traditional Wedding Procession [ photos 24,25 ], and I even found where some of the wedding photos had been taken. Nothing is quite as classy as a rug and old Victorian High back chair placed outside [ photo 32 ].</p>
<h3>East Imperial Gardens</h3>
<p>Our next stop of the day was the very, very large Eastern Imperial Gardens. Only the eastern ones are open to the public year &#8217;round. The rest of the Gardens are private excluding on the Emperors birthday. What the Emperor needs with that much garden, I have no idea. It was easily the size of a small town.</p>

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<p>There was a lot of walking involved in the Eastern Gardens, but well worth the steps. Though much of the area was very open, and not as green as Meiji Shrine, it was pretty none the less [ photos 35-55 ]. The trees were all in bloom, and it was a pleasingly warm day (14 degrees? in March? I&#8217;ll take it.) In the background of photo 52, you can see the foundations for what used to be a giant watch tower. It was, apparently, frigging tall. I&#8217;m sad it&#8217;s gone, but the foundations remain, and are still very impressive.</p>
<h3>Ueno</h3>
<p>We were running ahead of schedule thanks to Yoshi&#8217;s amazing ability to keep us moving without being pushy, and so we took a small detour to the Ueno shopping district. Here the girls (and one boy) went nuts shopping while I went on a hunt for new luggage. I had savaged my old one getting it open (Hulk Riiiiiip).</p>

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<p>If you&#8217;re wondering what shopping in Tokyo is like, observe the photo above [ photo 56 ]. Now remember that you&#8217;re in Tokyo, and every shopping district frigging looks like this. Packed with people, stored stuffed into any available crevice (I was actually told about a hat store that was literally a set of stairs going down. When you got to the bottom of the stairs, that was the end of the store.) The main streets offered you the big names &#8211; Lacoste, H&amp;M, Guess, Mark Jacobs, etc. &#8211; and all of the side streets, alleys, and holes in the wall featured wares to fill in where big stores missed out.</p>
<p>Also, there are a lot of hat stores. The Japanese friggin&#8217; love their headgear. Cowboy hats and flat caps were the big sellers. I was very tempted to buy some hats myself, but my funding was limited, and the hats were a bit on the costly side. I died a little inside every time I left a hat store empty-handed.</p>
<h3>Senso-Ji</h3>
<p>Senso-Ji is apparently the oldest temple in Tokyo [ photos 57, 58, 62-65, 72 ]. It&#8217;s also easily the busiest one we visited during our entire trip. There were people everywhere. You could barely walk through the bazaar area due to the mass of people [ photos 61,66-69, 71]. The bazaar is so busy and so popular that shops have spilled out into the streets beyond, resulting in a massive outdoor mall. I later found out that this style of shopping district is actually very common (and damned convenient). It&#8217;s literally a mall, but outside. There are roofs protecting the major routes from weather, and roads that run across them at set intervals. These intervals make for great signage possibilities [ photo 70 ].</p>

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<p>It was all so pretty. Reds and whites all over the place, (fake) cherry blossom branches hanging everywhere, some very stunning architecture, and everyone was just so happy to be out and about. The only drawback to coming here was one of the main gates was under massive reconstruction/restoration and we couldn&#8217;t see what we were told was a fantastic sight.</p>
<p>Also, I missed out on a monkey that was wondering around. To make up for it, a very old man sought me out in the crowd just to touch me. He was so damnably happy just to have met me, and he was nothing but smiles. I couldn&#8217;t even be afraid of him, he was just that happy to have seen me. I assume he went home that night and pulled out his big list of things to do in life, and crossed one off:</p>
<ul>
<li>stand on head for 3 days</li>
<li><span style="text-decoration: line-through;">meet a real read-headed person (no dye jobs)</span></li>
<li>sit on the toilet for a whole day</li>
</ul>
<p>I was also taught how one gets a fortune at this temple. It involves a large wooden shaker of sorts, and you tumble it around for a while before tilting it on its side. A stick with a fortune number written on it slides out. You say (or in our case present) the number, and it is given to you&#8230; for a fee. I can only assume that divining the future requires you to pay off the demons that plague the layers between realities. That or it&#8217;s a cash grab. At least in my case it was a fantastic Engerishy fortune [ photo 60 ].</p>
<h3>Tokyo Tower</h3>
<p>After Senso-Ji, we were back on the bus, and off to our final destination of the day: Tokyo Tower.  This is one of those places that every kid who has ever watched anime ever simply has to visit. It&#8217;s a <em>thing</em> that you just have to do. To say that you went to Tokyo and didn&#8217;t go up the tower will get you stoned in some circles.</p>

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<p>It wasn&#8217;t as tall as I was expecting, but it totally blew my expectations for how <em>orange</em> it was going to be. I knew it was orange, but it sets the bar for al things orange. If oranges hadn&#8217;t been called orange when they were first seen, they would have been called Towers or something [ photos 73, 81, 82 ].</p>
<p>Also, I have to take a knee with you here and say this: the Tokyo Tower mascots look like either dog penises, or condoms. I know they&#8217;re supposed to be towers, but I just don&#8217;t see it. They look like <em>something</em> related to having sex. Either the tool or the peripheral, but they look 18+. </p>
<p>Just saying.</p>
<p>Anyways we waited in que for about 20 minutes while the exceptionally uniformed ladies let exact amounts of people onto the multiple elevators to go up to the first observation deck. We didn&#8217;t get tickets to the second deck, because they were something like 1200 yen more per ticket. That adds up when you have roughly 30 people in your group.</p>
<p>So we got up to the observation tower, and the view blew my mind. It&#8217;s not something I had ever seen before, given that I&#8217;ve never been up the CN Tower (for shame, I know), and my fear of heights makes me wary of such ventures. All that aside, I have never in my life seen a horizon that was buildings [ photos 74-78 ]. In every direction, all you could see were buildings with the occasional green space sprinkled in. There was a shrine near by that was massive in size. We didn&#8217;t get to visit it but when I go back there, I&#8217;ll be sure to make a stop there.</p>
<p>Another thing I noticed was that all the buildings were unique. Unlike Canada, where a developer may get the chance to develop an entire area, in Japan each building looks like it was its own project. Like they found a different person to conceive each building individually. Hell, when we went to the Umeda Sky Building (later in this post) I actually saw a building with a highway running through the 8th floor.</p>
<p>That just isn&#8217;t shit you see here.</p>
<p>On our way down from the tower, we were delighted to find more Engerish [ photo 79 ], and the scariest I don&#8217;t know what the hell mascot ever [ photo 80 ]. I don&#8217;t know what it&#8217;s for, but man, does she mean business. I wouldn&#8217;t mess with her. She&#8217;s seen things. Terrible, terrible things.</p>
<p>We were then shooed off to a traditional Tempura Dinner, which I actually took a photo of [ photo 83 ]. It&#8217;s the only photo of any food I actually ate, which is a shame given some of the cool stuff I actually got to eat.</p>
<p>I have to say that all in all, I&#8217;m not really a Tempura fan. I like fish, but that was a lot of goddamned fish. They had fish in formats I couldn&#8217;t even understand. Fish Jello? This is a good idea to someone?</p>
<p>Oh, and we got an egg dish that looked suspiciously like an oil painting. I was not a fan of that, either.</p>
<h2 name="DayFour" id="DayFour">Day Four</h2>
<p>Day Four marked our first day outing. We got on the bus, bright and early, and head off to Hakone [photos 84,85, 87 ] . En route to Hakone, we got to see Mt. Fuji off in the distance, which was a treat [ photo 86 ]. Apparently it&#8217;s normally obscured by cloud cover, so we lucked out on seeing it on such a bright, clear day.</p>
<h3>Hakone</h3>
<p>Hakone is lodged somewhere in the hilly landscape that makes up a lot of Japans countryside. It is very much what I would identify as a tourist location, except that it was in no way touristy. The only way you can tell is by the fact that there was <em>no one</em> walking around. Seriously, the only people I saw were either waiting for the boat, selling tickets for the boat, or driving the two cars that went through town.</p>
<p>Having said that, Hakone, much like everywhere else we visited (excluding the downtowns of Tokyo, Kyoto, and Osaka) it was amazingly peaceful. The sun was shining, the sky was clear, and there was an arctic wind coming off of the lake. How it was so cold, I have no idea. I&#8217;m sure there are things going on with that lake that defy science. I assume the spirits have something to do with it.</p>
<p>I&#8217;ll take a moment here to explain that vending machines in Japan are huge, and generally have weird advertisements in them. [ photo 90 ]</p>
<h3>Lake Ashi</h3>
<p>We approached the dock [ photos 88,89 ], and awaited the arrival of what I thought was going to be a typical lake-based people mover. You know, something you&#8217;d see in Toronto or Vancouver. Japan doesn&#8217;t fuck around like that. Instead we got a Goddamned Pirate Ship [ photo 91].</p>

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<p>That&#8217;s right, a pirate ship. Complete with paper mache-inspired fake crew statues [ photo 95 ]. Fun fact: the guy that took my photo with the Cap&#8217;n there, was so excited to take my photo that he let out this animalistic scream of pure joy. It took everything in me not to burst out laughing.</p>
<p>As we went along the lake, I couldn&#8217;t help but notice just how pretty it all was [ photos 92-94, 96-98 ]. With Fuji in the distance, the picture opportunities just made themselves. If I&#8217;d had a more elaborate camera, I would have gone stupid taking photos here.</p>
<p>It took us roughly 40 minutes to get across the lake (Pirates take their sweet-assed time in Japan) and along the way we came across two other ferries. One was a fellow bandit-mover, and the other looked like a prerequisite for riding was a love of champagne and savvy tuxes. Just to make Japan a little more awesome, along the ride, I saw a couple shrines that could only be accessed via boat [ photo 96 ]. Now that&#8217;s a shrine that means business.</p>
<h3>Mount Komogateke</h3>
<p>Mt. Komogatake is one of those mountains that doesn&#8217;t look anything like a mountain. When I think of mountains, I think of rock and cliffs and snow caps and climbing equipment. What I wasn&#8217;t expecting was greenery running all the way to the top (which is twice as high as the CN Tower). It just looked like a giant hill. Sort of like a grade 6 boy that got his growth spurt way too early. Large, but still kid-looking.</p>
<p>At the base of the mountain-hill was a collection of stores, that I can only assume were for the tourists (a la our group). There was also a golf course, which kind of impressed me, given the local terrain.</p>
<p>We were escorted past all of the shops &#8211; salivating for our Yenn like a pack of rabid dogs &#8211; to what I can only describe as a cable car station that never had a chance out of the 70&#8217;s. It screamed 1973 from every crack in it&#8217;s art-deco cement surface. It was all weird curves and&#8230; hell it just looked like the 1970s. The one at the top of the mountain looked near identical [ photo 107 ].</p>
<p>We got in the cable car (all 26 of us, as well as natives) and started the 12 minute accent to the top of the mountain. It was a tight group, literally. You couldn&#8217;t move in any direction without getting a backpack in the face or a forehead in your eye. I managed to take a couple photos on the way up, though they really don&#8217;t give the view any credit [ photos 99,100 ].</p>
<p>Here&#8217;s an interesting fact: The tops of mountains are windy. <em>Very, very windy</em>. And <em>cold</em>. <em><strong>Windy</strong></em> and <em><strong>Cold</strong></em>. We were not prepared for this in any way. No one told us these (in retrospect blatantly obvious) facts beforehand. As a result, my ears went totally numb in the 15 minutes I actually spent outside. In that time though, I got some absolutely stunning photos [ photos 101,102, 104 ]. We got the obligatory group shot [ photo 105 ], and then opted to run to the very top of the mountain and visit the tiny shrine [  photo 106]. We came all the way up here, why the hell wouldn&#8217;t we run up the muddy, dangerous flag stone steps to see the tiny shrine?</p>
<p>I wish I could remember the story behind the mountain shrine, but all I can recall was a something to do with a dragon that tore up the country side, felt bad, and then settled in the mountains. I&#8217;m sure my memory is wrong, but that&#8217;s all I can get my memory to pull up.</p>
<p>When we got back into the 70&#8217;s building we huddled around a little fire, warming our frozen brains, waiting for the cable car to arrive. When we got back down, we were given some free time to shop, eat, and enjoy the most amazing children&#8217;s ride ever [ photo 108 ]. I, as well as some of the students, ended up at a noodle house where I was presented with a very intriguing menu item [ photo 109 ]</p>
<p>In case you&#8217;re wondering, I did not end up selecting that specific meal. I opted for something a little less questionable.</p>
<h3>Harajuku</h3>
<p>After spending far too much money in the biggest gift shop I&#8217;ve ever attended, we were moved onto our bus (that somehow navigated the mountain-side and got to the shops before the pirate-ferry had even landed). We coasted along the countryside back towards the population monolith that is Tokyo.</p>
<p>On our way I saw an honest to God Hermit shack. How awesome is that?! I couldn&#8217;t even figure out how he got the metal up there to make the shack. Way to go creepy hermit dude. I also found my first bit of graffiti [ photo 110 ], and a dog in a stroller [ photo 111 ]. These were, until the photos were taken, only existing within a realm of theory. I later found out that dog strollers are very common, and graffiti is usually done for effect, and not hooliganism.</p>
<p>Anyways we were delivered almost in the middle of the Harajuku Shopping District. For those of you unaware of what Harajuku is, picture the swankiest shopping street you can. Now imagine that it&#8217;s full of alleys that also have swanky awesome stores. Now make it turn in on itself so that it becomes a pretzel of fashion.</p>
<p>That&#8217;s almost what Harajuku is, but more majestic [ photos 112,113, 115-117 ].</p>

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<p>The girls (and one boy) were utterly beside themselves with joy. To hell with the electric towers (which were awesome, don&#8217;t get me wrong) here you could walk around and ogle things in windows with prices that will make your eyes bleed. It was all so pretty, and so very, very expensive.</p>

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<p>Expensive, that is, unless you wander down the alleys. This is where the prices go down, the people count goes up, and you get to see some impressively odd stores [ photo 119 ] and and fantastic signage [ photo 118 ]. I counted no less that 5 hat stores in one alley alone, confirming my suspicion that the Japanese have a very (un?)healthy fascination with headgear.</p>
<p>Wandering around Harajuku, I was also introduced to the <em>very</em> publicly advertised Condom Cave. It&#8217;s not really a cave so much as a nook. A very,very busy nook. Standing room only sort of busy.</p>
<p>Oh, I also got a can of hot chocolate from a vending machine while walking around. It was warm. And it was <em>good</em>.</p>
<p>The kids piled back onto the bus, laden with bags of over-priced clothing, snacks, and general oddities (we had a kid walking around with a wooden katana and a kamikaze bandanna. We were sent off to dinner, and then more very welcome sleep. I can&#8217;t recall what we had for dinner that night, but I think it was pretty tasty.</p>
<p>If anyone wants to know what Tokyo looks like at night here you go [ photos 120, 121 ]:</p>

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<p>This photo was taken around 11 P.M. in downtown Tokyo. Notice how bright it is. Tokyo has done away with things like darkness in its streets. Everything was so brightly lit, it was like being at a baseball game at night. With your shadow cast in every direction, you had nothing to fear.</p>
<p>We also took the subway in Tokyo to get around that night. On our way back I snapped a photo for the reserved seating [ photo 122 ]. Fairly normal looking, basically &#8220;give up your seat for any of the following: Pregnant Mother, Recent Mother with Child, the Elderly, and the Injured.&#8221; All pretty normal right? So why is it that the new mother has a much more pronounced ass? I don&#8217;t think the Japanese really thought that pictogram through.</p>
<p>Now remember that I was taking the subway at 11 P.M. on what I think was a Tuesday, though it could have been Wednesday. The amount of people coming out of, and going into, those trains blew my frigging mind. I&#8217;ve been on the subway in Toronto, and in London, and nothing prepared me for the mass of buisness suit-clad humanity flowing from those trains. Truly mind-bending.</p>
<h2 name="DayFive" id="DayFive">Day Five</h2>
<p>When we awoke, were were shipped onto the bus nice and early so that we could go to the train station.We were being shipped off to Kyoto for the next leg of our trip. We were introduced to the Shinkansen Bullet Train, which went at a speed of around 350&#8230; K/H or &#8230; M/H&#8230; I can&#8217;t reacall which, but it was damned fast. I also made sure to get myself a Bento box for the ride.</p>
<p>I was expecting pork, but got fish. The pictures were small and not very detailed. It was still fairly delicious.</p>
<p>Now here&#8217;s a story to demonstrate just how awesome Japan is. My friend forgot his camera on the train. we didn&#8217;t know this until after it had pulled out of the station at Kyoto. Depressed and despondent, my friend went and told the security staff what had happened. They got him to write down where he was sitting and told him that they would check at the next station.</p>
<p>When the train arrived at the next station (Hiroshima, I believe) the cleaning staff had a look, but could find nothing. My friend was depressed, and assumed that someone had walked off with his camera.</p>
<p>The train staff assured him that when the train was taken in for night cleaning, they would scour the train for his camera, in case it had been moved, or a place overlooked.</p>
<p>The next morning we got a call from the security office in Kyoto. They had found his camera (despite being left where it was for at least 14 hours + downtime) and it was en route, via bullet train, back to kyoto, where it would then be delivered to our hotel.</p>
<p>He got his camera back, completely intact, wrapped in an envelope, wrapped in bubble wrap, and wrapped in <em>another</em> envelope.</p>
<p>That just wouldn&#8217;t happen in North America (and wouldn&#8217;t, as it would later turn out).</p>
<p>Anyways, when we got to Kyoto station, we were escorted onto another bus that was going to take us around the surrounding area. Our first stop of the day was Nara. Along the way, Yoshi, our tiny yet fantastic guide passed around some candy for us to enjoy [ photos 123, 124 ]. Along the way there, I found a place where taxis are born [ photo 125 ]. There were so many taxis!</p>
<p>Oh, on the way I saw the Nintendo building. I have to say that I was a little let down. I was expecting something more than a white cube.</p>
<h3>Nara</h3>
<p>Nara is a town about 30-45 minutes outside of Kyoto. It&#8217;s a pretty place, and I wish I could have seen more of it while we were there. Most of our time was spend at Todai-Ji &#8211; Eastern Great Temple &#8211; which is a large temple complex with impressive grounds. It&#8217;s a tranquil location that happens to house the worlds largest wooden structure, called the Great Buddha Temple &#8211; <em>Daibutsuden</em> &#8211; and houses the worlds largest statue of the Buddha Vairocana.</p>
<h3>Todai-Ji</h3>
<p>Oh, did I mention that deer are sacred in Nara&#8217;s Deer Park (where Todai-Ji is located), and the entire grounds of Todai-Ji were overrun with deer (which happen to be protected there)? We were warned not to wave around any paper, because the deer will see it, and the deer <em>will</em> eat it [ photos 126, 128, 133 ].</p>

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<p>I have to say that of all the places I visited on this trip, Nara was easily the most relaxing to me. The grounds were clean and quiet, and everything was just so peaceful. I could have spent hours wandering around the Todai-Ji grounds and not even notice the time passing. The grounds were, quite simply, stunning [ 127, 129-132 ].</p>
<p>The inner shrine, housing the Great Buddha Shrine, was a sight all its own. with it&#8217;s giant paving stones, it&#8217;s golden grass, and it&#8217;s fantastic architecture, it was truly something to see. [ 134-138 ]. We took yet another obligatory group shot (I actually don&#8217;t have one) and I took another photo of the elusive Yoshi [ photo 139 ]. For a little lady, she did her job amazingly well. To hell with crowds of people and busy schedules. She ruled with a dainty iron fist.</p>
<p>Sadly, most of my photos taken within the shrine itself didn&#8217;t turn out. For reasons I can&#8217;t understand, 90% of them were blurry. I assume Buddha is camera shy. I did manage to get a couple photos out though [ photo 140-142 ]. Somewhere out there is a photo of my going through a hole in one of the pillars of the temple. From what I was told, if you could fit through the hole, you were eligible to achieve nirvana.</p>
<p>I just fit through. a little wider, and I would have become very, very stuck.</p>
<h3>Kasuga Taisha</h3>
<p>Also located in Deer Park, the Kasuga Shrine &#8211; Kasuga Taisha &#8211; is a Shinto shrine created by the Fujiwara family. It&#8217;s been rebuilt many times over its life, and apparently has something to do with a renewal cycle. Along the pathways [ photos 143-150 ] were hundreds of stone lanterns that were kept alive via donations from people, familes, and organizations (note that some of the lanterns have papers in them).</p>
<p>When we went into the Shrine, I was amazed at how orange everything was. Much like the Tokyo Tower, this shrine took the colour orange and made it it&#8217;s bitch [ photos 151-154 ]. Though it was around this time that I found out about what the colour orange signifies: happiness. Apparently my hair is, in essence, happy. I have happy hair! Alliteration!</p>
<p>In any case the Shrine grounds were very pretty, and filled with stuff that has been standing forever, and just oozed history from their very being [ photos 155-157 ]. This day was easily the most relaxing and reflective day of the trip.</p>
<h3>Kyoto at Night</h3>
<p>Because if Yoshi&#8217;s inhuman ability to get us anywhere ahead of schedule, we had lots of time after dinner in which to explore. We arrived at the hotel (which was not nearly as nice as the first one, but you can&#8217;t win them all) we opted to do some wandering around and sauntered over to the Kyoto Train Station.</p>
<p>Bonus: [ photos 158-160 ] these are photos of the 70&#8217;s era lounge located in our hotel. Yes, those are porcelain dogs. Yes that&#8217;s white leather, and yes, it reminded us all of Scarface.</p>
<p>Now this might sound like a boring option, but if you ever saw the Kyoto Train Station, your jaw would drop. It&#8217;s 11 stories tall, including a finished underground area, and it&#8217;s full of stores, restaurants (oh my god the restaurants) and was an epic structure in and of itself. It had at least two health clubs in it, and I believe it has two high-end hotels attached to it.</p>
<p>While exploring the outside I came across something amazing:</p>

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<p>Astro Boy! [photo 161 ] This is when I found out that Astro Boy (along with everything else done by the same studio) were created in Kyoto! Also, as we went to explore the Train station, I was greeted with some fabulous Engerish [ photos 162-164 ]. Most of the building was closed, sadly, but the restaurants were all open.</p>
<p>All 5 floors of them.</p>
<p>Did I mention that you can go onto the roof of the Kyoto Train station, and walk down to each of the restaurants via their patios? well you can [ photo 165 ]. As it works out, you can actually walk all the way down to the ground level by stairs and escalators. It was <em>awesome</em>. I wish something like this existed in Canada.</p>
<p>On our way back, we opted to stop in at the local 7-11 (seriously, they are everywhere) and see what alcohols they have. I found a rather sketchy rum [ photo 166 ] (at least I think it was rum, could have been anything) but we settled on a rum that came in a medicine bottle. It was called &#8220;Dave&#8217;s Rum&#8221; and from the taste of it, I can only assume that Dave is either an alcoholic, or has no taste buds. As we went back to the hotel, a suped-up van passed us. [ photo 167 ] Now the photo doesn&#8217;t give it credit, but I can assure you that it had a totally pink interior.</p>
<h2 name="DaySix" id="DaySix">Day Six</h2>
<p>We awoke from our tiny beds, showered in our tiny shower (my head skimmed the top of the shower if I stood up straight, Sir was far less lucky) and were shipped onto the bus to go on a whirlwind adventure through Kyoto. As we only really had one day to see most of the sweet sights, we had to get our A Game on. On our way to our first destination, we crossed a train track (which many of our kids nearly perished on. Don&#8217;t play chicken with trains people!) and I snapped a sweet photo [ photo 168 ].</p>
<p>I don&#8217;t think I could manage to get a photo like that here if i tried.</p>
<h3>Fushimi Inari-taisha</h3>
<p>Our first stop was to Fushimi Inari-taisha, a shrine to the Gods of business and if I&#8217;m not mistaken, also the Gods of Sake and rice. The first set of temples are to the latter Gods, and the temples further in are to the former. As you go in, there are pathways that lead to smaller shrines and temples, and the pathways are covered in Toriis &#8211; Gates &#8211; that are all donated by businesses.</p>
<p>Now this shrine held foxes as sacred, but unlike the Deer of Nara who populated the area with no sense of self-preservation, we did not see a single fox.</p>

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<p>We wandered around the lower shrine for a while [ photos 169-180 ], before moving off to the inner shrines. A couple of us broke off from the pack to go exploring down a side pathway, and we were rewarded with a bamboo forest, and some private shrines [ photos  188-193 ].</p>
<p>The Inner temple was an interesting sight, lined with fortune stalls and charm stations, it really payed credit to Inari, the God of business and success. We got a couple interesting photos including some posing [ photo 187 ], some more Engerish [ photos 183, 184 ], and some just outright absurd [ photos 185, 186 ].</p>
<p>We traveled through the Torii-riddled pathways [ photos 181, 182, 194, 195 ] back down to the bus, and moved on to our next destination, but only after visiting the shops that lined the bottom of the shrine, and my picking up some of the best sushi I have ever tasted. I don&#8217;t have a photo of the place, but she had a wooden cash register, which I do have a photo of [ photo 213 - dont know why it's out of order ]. It blew my mind; it was almost totally made of wood. I couldn&#8217;t believe it. I don&#8217;t even know if it worked, or if she just pretended.</p>
<p>Either way that sushi was damned tasty.</p>
<h3>Sanjisangen-do</h3>
<p>Our next stop was Sanjisangen-do, which translates, quite literally to <em>Hall With Thirty Three Spaces Between Columns</em>, but is normally referred to as <em>Rengeo-in</em>, which translates to <em>Hall of the Lotus King</em>. Photos were not allowed to be taken within the hall itself, which is a damned shame, because it was stunning. There are roughly 1000 statues of the Kannon. My Buddhism is sketchy, so I can&#8217;t recall exactly what she was but from what I understand she had something to do about the embodiment of compassion.</p>
<p>If any accomplished Buddhists would like to correct me, I&#8217;d be happy to make the edit.</p>

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<p>Anyways, upon entering, we were greeted with some pseudo-engrish [ photo 196 ], and told that we were not allowed to wear shoes within the hall. It was colder in the hall than it really should have been, and man, all those statues were so well done. They were amazingly preserved considering how old they are. The newest ones are from the 13th century, which makes them almost 800 years old, and given how good they looked, I couldn&#8217;t help but be impressed.</p>
<p>When we got out of the hall, I put my shoes back on and started exploring the rest of the grounds. I swear it was amazing. [ photos 197-212 ]. They had fantastic trees in full bloom, and if I&#8217;m not mistaken, some of those photos have cherry blossoms in them. We wandered around the grounds for a while before we were escorted again to visit our next location</p>
<h3>Kinkaku-ji</h3>
<p>Kinkaku-ji, also known as the <em>Golden Pavilion Temple</em>, is quite simply the most picture-esque location you can visit in Kyoto. I don&#8217;t know if you can take a bad photo in this place if you tried [ photos 214-219 ].</p>

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<p>As you can see, the photo above was taken with a normal point and shoot, and it looks awesome (in my own, humble opinion) there were people there with lenses as long as my arm, and I&#8217;m sure viewing those photos would melt your brain. The grounds were so amazingly green, and wandering through them really does help instill you with peace, despite the fact that there are at least 800 people walking around doing the same thing.</p>
<p>Now from what I understand about the temple, it used to be a Shoguns residence, but was later turned into a temple by one of his sons. It&#8217;s been burnt down and rebuilt a couple times due to wars. The top two stories are covered utterly in pure gold leaf.</p>
<p>That&#8217;s right, this house was painted in gold. How many people could say <em>that</em> in this day and age?</p>
<p>As you wander around, there are donation shrines that you are supposed to try and throw money into, like a mystical version of a carny game. The only prize is a private blessing by the higher powers. sadly my only attempt bounded off of the side of the bowl, so no lucky blessing for me. I was still rather impressed that I managed to aim that well.</p>
<p>Trust me when I say that I have terrible, terrible aim.</p>
<p>On the way out I managed to snap a photo of a sign telling us that we may not return [ photo 220 ]. I&#8217;m sure that&#8217;s not what they meant, but it was still rather funny.</p>
<p>Once we were done being wowed by the serene ostentatious-ness of Shoguns past, we piled back into the bus for our next stop, which was something I was looking forward to way more than any straight guy really should.</p>
<h3>Kyoto Textile Centre</h3>
<p>We arrived at a very normal-looking building, and escorted inside. At first glance, it seemed like a typical office building. Typical, that is, until we rounded the corner and were presented with a fashion catwalk.</p>
<p>Heading up the stairs, we were then presented with as many silk items as you can imagine, and then tripled. Silk shirts, silk ties, silk kimonos, silk fans, <em>silk</em> <em>silk</em>, silk frikkin&#8217; <em>everything</em>. In retrospect I wish I had dropped the extra coin to get myself a tie or two, because the detailing in them was amazing.</p>
<p>What was even more amazing is that they had looms there. They were making the fabric and clothing right in front of us. Tiny, aged Asian women hunched over a table and cloth, wielding their tools, creating art from the fabric. I honestly could have sat there watching them forever, but there was some shopping to be done, and a fashion show to witness.</p>
<p>I picked up a silk kimono for Theresa, a deep purple one featuring Cranes in flight, and winced as I handed over most of my remaining money. At the very least she now has a fabulous kimono. Now all she needs is an excuse to wear it.</p>
<p>Anyways, with a dimming of the lights, and a sudden increase of thumping music, the fashion show was underway. I had to fight my way through a good portion of the crowds just to get the spot that I had, and I was still a good distance away from the catwalk. I wish I could have been closer, but I can assure you that it was impressive [ photos 221-230 ]. One girls kimono stood out from the rest. Easily the most exquisite the last one that came out [ photo 229 ], it was amazing. My camera couldn&#8217;t give it the credit it&#8217;s due thanks to the crazy lighting they were using.</p>
<p>A couple of our kids opted to ditch the show and try and find a certain martial arts supply store. They got a little lost, and so did we looking for them. Regardless of the delay, we were still way ahead of schedule. You know what that means?</p>
<p>More shopping.</p>
<h3>Shopping in Kyoto</h3>
<p>Shopping in downtown Kyoto reminded me a lot of shopping on Queen street in Toronto. Except if Queen street ran through the heart of Chinatown, and then china town was frigging huge. I explored more fantastic side streets, and walked through a department store that blew my mind.</p>
<p>Let me tell you something about department stores in Japan. Here we have things like The Bay, and Sears, and they are wide stores that usually have an underground and maybe a second floor. In Japan? They have an underground floor, maybe two, and then at minimum 6 floors going up. Now they may not be quite as wide, but the total shopping area for Japanese department stores dwarfs anything we have here.</p>
<p>Don&#8217;t even get me started on the &#8220;electric towers&#8221; they have there. It&#8217;s like Future Shop (or Best Buy, for our American counterparts) but <em>awesome</em>.</p>
<p>Now something to be said about Kyoto is that their questionable areas and their classy areas are crammed very, very close together. [ photos 231-236 ] You will notice that some of the photos feature such colourful things as the &#8220;Fetish House&#8221; and &#8220;Club Laid&#8221; but just down the street was the swanky shopping area. It was an interesting experience to say the least.</p>
<p>That night we had some sort of omni-omelet (Okonomiyaki) which didn&#8217;t sit all that well with me. Too many weird flavours going on for me to really enjoy. There was also a good-humoured prank that when totally arwy when the prank tool in question was thought to water. Turns out it was an oil of sorts. That didn&#8217;t go down all too well.</p>
<h3>Kyoto at Night</h3>
<p>Unlike Tokyo, which banishes the darkness, Kyoto seems to use it to make everything as artistic as possible. Shadows weren&#8217;t scary, but merely added to the ambiance. A group of the children, myself, and some of the other chaperons went on a night time excursion back to the shopping district, to explore some of the many, many areas that we hadn&#8217;t got to before. While the chaperons went to a bar for a drink, I went exploring with the kids.</p>
<p>We found a lot of very interesting things. Amongst them:</p>
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<li>[ photo 237 ] &#8211; This phone was found outside of a store. It&#8217;s a public-use phone, and it&#8217;s sitting on a lop-sided desk.</li>
<li>[ photo 238 ] &#8211; A Koi fish the size of my thigh. We found this monster in a shrine that was located in the <em>middle of the shopping district</em>.</li>
<li>[ photo 239 ] &#8211; A coffee shop exhibiting some fantastic Engerish.</li>
<li>[ photos 240,241 ] &#8211; A collection of girls walking around in Disney-themed pajama one-pieces.</li>
<li>[ photo 242 ] &#8211; A tiny dog party. All the dogs were of the same breed, and there were many more that were off camera.</li>
<li>[ photo 243 ] &#8211; a giant, automated crab for a crab food joint. I later found out that this is a chain, and that all of the chains have these massive crab monsters. That made me sad.</li>
<li>[ photo 244 ]  &#8211; A Company called Omnigod. apparently God didn&#8217;t just go corporate, he&#8217;s gone to the omega.</li>
</ul>
<p>On our way back &#8211; via the Kyoto subway system &#8211; I snapped a photo of the prettiest kimono-wearing girl that I saw in my time in Kyoto. Now I&#8217;m not a pervert or a creeper, I&#8217;m just saying that that girl looked very, very pretty in her Kimono (which was also fantastic).</p>
<p>That&#8217;s something about Kyoto I didn&#8217;t mention before: girls and ladies in Kyoto will randomly wear their Kimono. There isn&#8217;t always ceremony behind the choice, they simply want to look pretty. I have to say that they honestly do look very pretty. Our Sunday finery just doesn&#8217;t come close to their day to day Kimonos.</p>
<p>Oh, interesting fact: if a woman&#8217;s kimono has long, hanging sleeves, they are not married. If they are cropped to the arm, they are married, or at the very least spoken for.</p>
<h2 name="DaySeven" id="DaySeven">Day Seven</h2>
<h3>Osaka</h3>
<p>We had to be up early the next day, because we had to dive into the bus and head to Osaka for the day. Now Osaka was an interesting place; with it&#8217;s off-shore airport (which we would be visiting soon) and it&#8217;s strange mix of eastern and western architecture. It was easy to pick out which building were built by what district, and it really went to show how boring Western architecture tends to be. Straight lines and box towers, oh boy. I managed to take some photos both before, and during our departure from Kyoto, though I wish more had turned out. [ photo 246, 247 ]</p>
<p>As we went through the city, Yoshi told us tidbits about Osaka. Sadly I can&#8217;t remember too much, as I was damned tired from having to wake up early. We hit a slight snag, as where we were originally going to park was closed off for a marathon, so we ended up having to take an impressive detour to get to our destination.</p>
<h3>Osaka Castle</h3>

<a href="http://www.wallofscribbles.com/gallery/japan-2009/Osaka_Castle.jpg" title="" class="thickbox" rel="singlepic614" >
	<img class="ngg-singlepic" src="http://www.wallofscribbles.com/gallery/cache/614__650x450_Osaka_Castle.jpg" alt="Osaka_Castle.jpg" title="Osaka_Castle.jpg" />
</a>

<p>Osaka Castle [ photo 248 ] was probably the biggest let down of the trip. From the outside it looked fairly impressive, but much like everything else in Japan, it&#8217;s apparently had some fire-related issues. That is to say that it&#8217;s burnt to the ground at least three times.</p>
<p>That always instills you with confidence.</p>
<p>Now the inside of Osaka castle was pretty much a pseudo-interactive museum, which was a huge bust for me. I was expecting cool castle-related stuff, but instead I got armour behind glass cases, and miniature soldiers dieing in a miniature war. Not really my cup of tea. On that note, they <em>would</em> let you wear some of the stuff [ photo 249, 250 ].</p>
<p>The view was pretty solid, though not nearly as impressive as Tokyo Tower&#8217;s [ photo 251-253 ].</p>
<p>Where Osaka Castle really shines is in the grounds surrounding the castle. If they could have made that park any prettier, butterflies would have been showering down self-affirming sparkles. wonderful pathways that lead all over the place, nice and wide, and there were even mini trains that could bring you around for a small fee.</p>
<p>Along the way, one of the kids and I happened across an old man. This old man realized we were Canadian, and then decided to flip the fuck out in the best way possible. He got a photo with us, his smile shattering reality. He was spouting off random English phrases with such joy and effort that I swear he was starting to foam at the mouth. We were worried that he was going to have a heart attack.</p>
<p>Sadly because I ran into the happy man, I missed out on feeding a parrot.</p>
<p>With my mouth.</p>
<p>That&#8217;s right.</p>
<p>On our way back to the bus, I snapped a couple photos of the best gate ever [ photo 254 ], and the most amazing minimalist examples of bathroom signs I&#8217;ve ever seen [ photo 255, 256 ]. Simply by moving the intersection of lines, they clearly define who was to go where.</p>
<p>And let&#8217;s not get started on the toilets in Japan that aren&#8217;t space aged. Porcilin Holes in the ground.</p>
<h3>Dotombori</h3>

<a href="http://www.wallofscribbles.com/gallery/japan-2009/Dotombori_Canal.jpg" title="" class="thickbox" rel="singlepic608" >
	<img class="ngg-singlepic ngg-right" src="http://www.wallofscribbles.com/gallery/cache/608__650x450_Dotombori_Canal.jpg" alt="Dotombori_Canal.jpg" title="Dotombori_Canal.jpg" />
</a>

<p>For the afternoon, we were introduced to Dotombori [ photo 257, 262, 265, 266 ]. Dotombori is a major attraction in Osaka, and I can see why. It&#8217;s a massive, single street that runs along the Canal that shares the streets name. It&#8217;s full of bright, colourful signs, a bing-boggling array of stores, and some amazing engineering in terms of fitting that many people into that narrow of an area.</p>
<p>Dotombori is also where I found the next Giant Crab (there were actually two, if you walked long enough to find em). Wikipedia is telling me that these crabs are roughly 6 meters tall, which sounds about right to me. This would turn out to be the least ridiculous thing I would see in Dotombori.</p>
<p>We stopped at a noodle hut at the start of our adventure for lunch. I can honestly say that the place was so typically Japanese that I almost wept. A little old lady cooked everything, and the years of hard noodle labour gave her a permanent arc in her back. She was so hunched and so short that she could just walk under the counter without having to lift it. I slurped those noodles hard, and for good reason: they were fantastic.</p>
<p>I also had the pleasure of consuming what is noted as being &#8220;The Worlds Best Hamburger.&#8221; Now I&#8217;m a pretty big hamburger fan, and even the remote chance that I could eat the worlds best burger was too big an opportunity to pass up. I bought the 350 Yenn burger (that&#8217;s roughly 5 dollars at the time) and consumed. It tasted like lasagna. Not in a bad way, but It was by far the most unique taste experience I think I will ever have from biting into a burger.</p>
<p>I&#8217;ve got too many things to write them in paragraph form, so here we go:</p>
<ul>
<li>[ photo 258 ] &#8211; Dragon Gate, one of many, many adult arcades for people to spend their money. The lengths that these places go to entice was almost disgusting. There was one here that I didn&#8217;t take a photo of, but I can assure you they had bi-planes hanging outside of their hyper-lit shop.</li>
<li>[ photo 259 ] &#8211; A noodle hut with a dragon on it that obviously suffered one too many head traumas.</li>
<li>[ photo 260 ] &#8211; This is a dog in clothing. This dog just came out of a dog cafe; a place for dog owners to take their dogs and talk about dog dressing and other dog-related topics. This was not the first, nor the last dog in clothing that I would see on my trip.</li>
<li>[ photo 261 ] &#8211; I don&#8217;t know what the hell this is, but it&#8217;s there, and it&#8217;s big.</li>
<li>[ photos 263, 264 ] &#8211; The first and only pet shop I came across in my travels. All the animals were kept in small class boxes (as seen in the photos) and I couldn&#8217;t help but want to free them all. We were quickly told to stop taking photos. I can only imagine why.</li>
<li>[ photo 267 ] &#8211; Glico Man. The giant running man is actually the logo for Glico candy, and has been around since 1935. Note the insane use of advertising space on any available surface. Now multiply that by a billion. That&#8217;s a good start on the sort of advertising saturation you&#8217;ll experience here.</li>
<li>[ photo 268 ] &#8211; I assume this was an advertisement for a bottled green tea or something. I don&#8217;t know, but I wanted one of those for myself.</li>
<li>[ photo 269 ] &#8211; I have nothing to say about this photo that it doesn&#8217;t say for itself. I don&#8217;t know what that store did. I doubt it knew either.</li>
</ul>
<p>I enjoyed wandering around Dotombori immensely, and I&#8217;d love to go back again, if only to get a ride on the ferris wheel. It wasn&#8217;t operating that day, which broke my heart a little.</p>
<h3>Umeda Sky Building Observatory</h3>
<p>the Umeda Sky Building looks like it was built by a man who failed physics class. Two spires with various connecting hallways, and an observation deck with a giant hole in the middle [ photo 270 ].</p>
<p>As we ascended the tower, I couldn&#8217;t help but notice the numerous emergency stations along the walls [ photo 271 ]. Now maybe it&#8217;s just me, but I can&#8217;t help but think they look just a bit too much like Hal for my liking. I was just waiting for the elevator to stop half way up, and start talking to us in an eerily calm voice.</p>
<p>When we got near the top, we had to take a transparent escalator to the top [ photo 272 ]. Basically the Umeda Sky Building doesn&#8217;t give a shit about anyone who may find heights scary, and assume that if you&#8217;ve come this far, then You&#8217;ll have no problem going through a tiny transparent tube to your final destination.</p>
<p>When we got to the top (finally) I was shocked at how retro everything felt. The chairs, sofas, even the observation stations. It all smacked of the 70&#8217;s with such gusto that I actually sort of enjoyed it [ photo 273, 276, 278].</p>
<p>The view from the Sky Building was fairly impressive [ photo 275, 277, 279 280 ], but what got me the most was the highway that went through a building. Honest to got, they built a building around one of the highway turns [ photo 274 ]. I wanted to drive through that so much that it <em>hurt</em>. Never have I seen something of the like, and it drew my attention like a moth to the flame.</p>
<p>Sadly we never did drive through it, though we did get very close.</p>
<p>I was also introduced to the Spring Stool [ photo 281, 282, 283 ]. You could actually lean like I was in the photos and it supported your weight. Very weird feeling.</p>
<p>There was also a room with some neat seats that effected the projector inside, depending on the pressure of the seats. Anyways, there was a sign outside of the room [ photo 284 ] depicting what was, and was not, acceptable. Now I don&#8217;t know what a heart symbol <em>stands</em> for let alone a heart symbol <em>and</em> two people sitting on a couch.</p>
<p>Making out is alright? Don&#8217;t do anything on the platform? This stuff basically writes itself.</p>
<p>I also took a couple photos of random funny things that I found [ photos 285-287 ]. The old guard standing along out in the rain struck me as epic in a funny sad way, and then we just have some fantastic packaging.</p>
<p>When we got back to the hotel, we got some more alcohol (terrible, terrible rum, some wine in a can, and some Coronas), and decided to relax and enjoy our final night across the world. Of course things always lead to the immature, and things like [ photo 288 ] are inevitable.</p>
<h2 name="DayEight" id="DayEight">Day Eight</h2>
<p>This was a very sad, and a very, very long day. Most of the kids (myself included) would have been quite happy to stay in Japan forever. The catch being that we had people we missed and non-existent visas. Regardless we were piled onto the bus and shipped out to the airport located on the man-made island on the coast of Osaka. While on our travels, I took a couple photos [ photos 289, 290, 296, 297 ] of our travels, and some photos of tiny erasers [ photos 291-295 ] that Yoshi had handed out to everyone. Everyone got a unique eraser, which really shows dedication on both her part, and on part of the eraser manufacturer.</p>
<p>We crossed a 13 kilometer bridge to get to the airport, which was impressive on its own. Now imagine that the bridge is three layers high, and trains run on it as well.</p>
<p>That makes it way, way cooler.</p>
<h3>Kansai International Airport</h3>
<p>Osaka Airport was an interesting place. Other than having a sweet cross-breeze and feeling very new &#8211; construction on it started 22 years ago &#8211; you are also treated to ceiling art that actually moves in the breeze [ photo 299 ]. Very neat.</p>
<p>So here&#8217;s a funny story: One of our kids lost his passport. Well okay, &#8220;Lost&#8221; is the wrong term. He knew exactly where it was, but it was not on his person. It was laying on the bed of his hotel room back in the heart of Osaka. Yoshi was on the phone so fast you would have thought it was attached to her head. After some quick work, we had the passport en route to the airport via express taxi.</p>
<p>The gate closed in 40 minutes, and for 40 minutes we waited. Then we waited some more. 55 minutes of waiting, and the passport arrived. 160000 Yenn later (that&#8217;s roughly 200 dollars) we were heading towards the gate. We said our goodbyes to Yoshi [ photo 298 ], who was utterly amazing on this trip. I&#8217;d recommend her to anyone in a heart beat.</p>
<p>Now in North America, this would be one of those &#8220;You&#8217;re Fucked&#8221; scenarios. What do they do in Japan? They keep the gate open for you. Then they escort you through security. Then they run you, and I do mean run, to the monorail that they are holding for you. Then they have people on corners to direct you to your flight, because everyone in the fucking building knows who you are, what you look like, and where you are going.</p>
<p>And when we got to the gate? The original lady that helped us, who didn&#8217;t get on the monorail, is waiting at the gate to say goodbye to us.</p>
<p>She was absolutely amazing, and was the only one of two people to whom I actually bowed. I said thank you and gave the head nod to anyone that helped us on our trip, but this lady went well above the call of duty to make sure we got on that plane.</p>
<p>We had a very brief stop over in Tokyo as we took on more passengers, and then it was off to Detroit, where our souls would die a little.</p>
<h3>Detroit International Airport</h3>
<p>Fuck you Detroit International Airport. I hate you so very, very much. You may look pretty, and you may have a cute monorail, but no one in their right mind would want to spend 8 hours stuck in you.</p>
<p>That&#8217;s what happened to us. You would think that we could have just taken a bus back to Toronto, which we should have been able to. Sadly, due to scheduling retardation, we were forced to wait 8 hours for a connecting flight to Toronto that would only take an hour. We were not impressed</p>
<p>Some of us managed to sleep the time away [ photo 300 ], but those of us who can&#8217;t pass out anywhere &#8211; me &#8211; ended up wandering around the terminal, like lost duckings looking for their mother.</p>
<p>I ended up getting a massage, which felt amazing after being on a 10 hour flight. We also ate, and I killed the rest of my DS&#8217;s battery sitting around.</p>
<p>Some kid left their camera sitting around, and when they went back for it, it was missing. We had lost and regained very important things all week, and within the 8 hours we were in Detroit, a camera was stolen. It really makes you think about us on a societal scale, doesn&#8217;t it?</p>
<h2 name="InTheEnd" id="InTheEnd">In the End</h2>
<p>I loved it in Japan. I&#8217;d live there if I could. At the very least I&#8217;m going back there for a longer stay. I encourage any and everyone to go over there and be amazed at the richness of culture and history that you can find around every turn. My only wish is that we could have visited Hiroshima, which another tour group got to do. They were staying longer though, so it makes sense.</p>
<h2 name="photoGal" id="photoGal">Photos!</h2>
<p>And here are all of the photos from my trip. Enjoy!<br />
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		<title>Super Princess Peach – Nintendo (2006)</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/DDy6nwdDZYc/</link>
		<comments>http://www.wallofscribbles.com/2009/06/04/super-princess-peach/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 14:30:00 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[7/10]]></category>
		<category><![CDATA[Super Princess Peach]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=595</guid>
		<description><![CDATA[It&#8217;s been a while since I&#8217;ve played an honest to God platform game. It&#8217;s not my usual bag, as it requires a skill set that is lacking in me. These games generally consist of accurate timing, good aim, and good reflexes. These are all things I lack, and so platformers tend to annoy me to [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since I&#8217;ve played an honest to God platform game. It&#8217;s not my usual bag, as it requires a skill set that is lacking in me. These games generally consist of accurate timing, good aim, and good reflexes. These are all things I lack, and so platformers tend to annoy me to the point of non-playing.</p>
<p>I used to stay as far away from platformers as I could, given that my ability in them scored somewhere in the negatives. Every time I would try one, I&#8217;d get about 4 levels in, and then start to hate myself. It&#8217;s really not a pretty sight. Give me turn-based games and experiences points, that&#8217;s what I say!</p>
<p>Of course to every rule there is an exception, and Super Princess Peach is, shockingly, one of those exceptions.<span id="more-595"></span></p>

<a href="http://www.wallofscribbles.com/gallery/Game Covers/Super-Princess-Peach-1.jpg" title="" class="thickbox" rel="singlepic625" >
	<img class="ngg-singlepic" src="http://www.wallofscribbles.com/gallery/cache/625__425x425_Super-Princess-Peach-1.jpg" alt="Super Princess Peach.jpg" title="Super Princess Peach.jpg" />
</a>

<h2>Synopsis</h2>
<p>Like all Super Mario games (and all Mario game spin-offs) the story is fairly straight-forward. Bowser has opted this time to capture Mario and Luigi in lieu of the Princess. I can only assume that he did this so that he could actually have a chance at ruling over the LSD-enabling countryside. Of course, Peach decides to step up and prove that breasts are no reason not to kick the shit out of Bowser.</p>
<p>Of course you have to go around correcting the entire countryside first. &#8216;Cause you know, that&#8217;s just how these games roll.</p>
<p>The game operates on the basic level-trolling principles that have worked so well in the previous incarnations, with a couple twists. On top of going through all 48 levels (40, excluding boss fights) you can also find toads, who are lost in the worlds. You can also find mini-games, music notes (which allow you to listen to songs in the game menu), and spend your money in The Shop.</p>
<p>That&#8217;s right, there&#8217;s only one shop. Dude much be loaded.</p>
<p><p style="text-align:center"><script type="text/javascript"><!--
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<h2>Mechanics</h2>
<p>Super Princess Peach introduces a couple unique aspects to the platform-genre that really tickle my fancy. Peach, given that she is a princess, is genetically more robust than her Italian pipe-cleaner. Here&#8217;s a quick run-down of her genetic enhancements:</p>
<ul>
<li><em><strong>Happiness</strong></em>: Peach gets so damned happy that she starts to float in a cyclone. An added benefit is that you can actually fly with this ability, so if you&#8217;re like me and prone to cliff jumping, you can save your ass. There are limitations to this ability such as active flying eats away at your &#8220;Flow&#8221; &#8211; Magic, to the rest of the world &#8211; and there are certain points where you will be unable to fly, forcing you to rethink your strategy.</li>
<li><em><strong>Sadness</strong></em>: Peach defies all known physical facts, and starts crying our geysers from her eyes. If you&#8217;ve ever seen a kids <a title="Wikipedia: Anime" href="http://en.wikipedia.org/wiki/Anime">anime</a> where a girl cries waterfalls, you know what this looks like. Added perks to this mode are running like a bat out of hell, and watering plants into massive vine-trees of doom. There are points in the game that require you to use this ability, and quickly.</li>
<li><em><strong>Anger</strong></em>: Channeling all those times that Peach&#8217;s father (does she even have parents?) never gave her that jewel-encrusted pony, Peach turns into the Human Tourch. She walks slowly, stomps the ground whenever she jumps (good for knocking everyone on their ass), and nothing can touch you. Stomping, like flying, eats up more magic when used. Also, fire and wood don&#8217;t mix.</li>
<li><em><strong>Joy</strong></em>: Not to be mistaken for happiness, Joy heals the Princess, so long as she doesn&#8217;t get assauted by any enemies. This mode simply transforms magic into health. Good when you are in dire need of life. This mode is automatically turned off when enemies hit you, but not when you pick up/consume them.</li>
</ul>
<p>These abilities add to the game by providing obvious puzzle elements (fire can light lanterns, water make plants grow, wind makes smoke dissipate, etc. etc.), as well as giving the user a couple more options in dealing with situations.</p>
<p>I mentioned earlier the term &#8220;Flow&#8221;. Flow is, as previously stated, your magic bar. Your magical umberella can consume enemies to refill your magic bar, or you can find gems to do the same thing. This allows you to decide whether to bathe in the blood of your enemies, or just flat out consume them wholly. Morbid when you really sti and think about it.</p>
<p>Oh yes, did I mention you have a magical umberella? Yes apparently a little boy was transformed into a magical umberella, and through certain happenstances, landed in the hands of Princes Peach. Peach uses this umberella for a variety of things including, but not limited to: Bashing enemies, consuming enemies, floating in the air, coasting in water, and throwing things around. She really has no regard for the poor umberella, which leads me to think that Princess Peach strongly believes in the caste system.</p>
<p>Bitch.</p>
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<h2>Overall</h2>
<p>Overall, it&#8217;s actually a pretty solid play through. The nice/terrible part is that after you&#8217;ve beat the game the first time through, you are given 3 new levels (per section, so 24 more levels) that you can access by defeating all of the bosses, excluding Bowser, a second time. It doesn&#8217;t matter if you&#8217;ve beaten them 100 times, once you&#8217;ve defeated Bowser, you have to go back and fight the other bosses to unlock the additional levels. In order to find everything in the game (music notes, mini games, etc) you have to play all of the original levels twice (once before and after pre-game) as well as the 24 new levels. If you add it all up, that&#8217;s a total of 119 levels of play. <em>That&#8217;s a lot of game play</em> for a DS game.</p>
<p>I mostly enjoyed this game, though I could go my entire gaming life without ever having to do another underwater mario level. I hate those levels simply because you drift, and gernally this means you drift into things that want to kill you. Also, you can&#8217;t use your abilities while under water. Keep that in mind.</p>
<p>It&#8217;s not overly difficult, and the learning curve is basically spelled out for you. Just take it one level at a time, and upgrade as you go along. The more Flow you have, the better off you&#8217;ll be. Other than that, just enjoy the game for what it is: A cheerful, straight-forward platforming game. No mind-bending puzzles, no cryptic under/overtones, just a smiling peach beating the hell out of the native population. A game that you can turn on, play through a 4 minute level, and then turn off. Lends itself heavily towards small bursts rather than long-haul style game play.</p>
<p>Cute, straight-forward, and with enough originality to give it some flare.</p>
<p>7/10</p>

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		<title>A Nip &amp; a Tuck</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/vDVtKN62wYI/</link>
		<comments>http://www.wallofscribbles.com/2009/05/14/a-nip-a-tuck/#comments</comments>
		<pubDate>Thu, 14 May 2009 22:38:05 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Wordpress]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=550</guid>
		<description><![CDATA[You may, or may not have noticed some changes around here. That is, if anyone actually reads my blog any more. I&#8217;m still working out some of the kinks in my websites design, but all in all it&#8217;s coming along quite well. I&#8217;ve simplified some things; removing search; displaying one item on the front page; [...]]]></description>
			<content:encoded><![CDATA[<p>You may, or may not have noticed some changes around here. That is, if anyone actually reads my blog any more. I&#8217;m still working out some of the kinks in my websites design, but all in all it&#8217;s coming along quite well. I&#8217;ve simplified some things; removing search; displaying one item on the front page; moved the resume and portfolio into the blog (the resume was its own WordPress install, and the portfolio just&#8230; didn&#8217;t exist); added a real, honest to God contact page. Things are looking up!</p>
<p>I&#8217;m still having a couple issues of course, that I&#8217;m trying to figure out (mystery htaccess file issues, CSS tweaks, ) but I&#8217;m sure I can get these figured out in the next little while. Anyways, on to things that are important to people other than me.</p>
<p><span id="more-550"></span>So I&#8217;ve finished my first year at Mohawk College, something I mentioned before that I had gotten into. Overall it&#8217;s been a good experience, with a couple colourful exceptions. I&#8217;m learning a lot, but I maitain that doing additional reading on the subject of graphic design has been a momentous help.</p>
<p>One part of the course that I am unimpressed with was the web coure(s). Having been on the Internet for as long as I have (10 years, at least) I&#8217;ve gained a certain amount of knowledge when it comes to web development. Heck, my resume happens to say that I was paid to do just that. As a result when I heard we were doing web design courses, I was ecstatic. Then I sat in on the first web course and had one of those &#8220;oh bugger&#8221; moments.</p>
<p>Now I mean no disrespect to the teacher, but I outstrip him in knowledge hands down. As a result I ended up becoming a peer tutor on the subject. I was the only first year peer tutor, may I add (ego stroke ahoy!).This saddens me a great deal, because as my aim is to go into web design when I get out of school, it&#8217;s a little upsetting to know that that part of my education is going to have to supplemented almost exclusively by the Internet. That&#8217;s never something you want to utter out loud. Trust me, it sounds scarier.</p>
<p>Who knows, maybe after I graduate and see the world somewhat, I&#8217;ll come back and offer to teach the course. I&#8217;m sure I&#8217;d at least get an interview.</p>
<p>The only other thing that&#8217;s been irritating me was the photography course. Photography is not an area I know much about. I understand some of the very basics, but I can&#8217;t tell you what anything on a DSLR does. As a result I was really looking forward to the class. What I was given was a crash course that left me with nothing to show. I am unimpressed to say the least.</p>
<p>Everything else was pretty much golden. I&#8217;ve come out two bursaries richer, and am sitting with a 94% average. This is basically unheard of for me. I was a man who was happy to get a 70, and was okay with having a 60. I never really aimed all that high when I was younger. Now? I don&#8217;t know what happened, probably the fact that I&#8217;m older, far more jaded, and paying for it all myself. I&#8217;m not bragging or anything, believe me when I say that it&#8217;s as shocking to me as it is to others who know me.</p>
<p>Also, watching TV while trying to write something is a sure-fire way to sound like your rambling. As punishment to myself, I&#8217;m going to leave it as is, just so I can know how terrible I am at things when the TV is actually turned on.</p>
<p>Honestly I never watch the thing, so the fact that it effects me so deeply should be understandable.</p>
<p>ANYWAYS, I&#8217;m off to alter my layout some more, play some Super Princess Peach (I hate this game, but I must finish) and My World, My Way (which borders on utterly fantastic).</p>
<blockquote><p>Now you worried about your faith,<br />
kneel down and obey.<br />
You&#8217;re happy you&#8217;re in love,<br />
you need someone to hate.<br />
An ordinary girl, an ordinary waist<br />
but ordinary&#8217;s just not good enough today.</p>
<p>Superman&#8217;s Dead &#8211; Our Lady Peace</p></blockquote>

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		<title>Front Mission – Square Enix (2007)</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/wZNJR5ACEcA/</link>
		<comments>http://www.wallofscribbles.com/2009/04/20/front-mission-square-enix/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 14:30:39 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[7/10]]></category>
		<category><![CDATA[Front Mission]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=440</guid>
		<description><![CDATA[Oh Front Mission. I&#8217;ve always had a love/hate relationship with your series. How can one franchise give so much joy, while sapping someones will to live so readily at the same time? I played my first Front Mission game back on the original PlayStation. It was actually the third in the series, but that mattered [...]]]></description>
			<content:encoded><![CDATA[<p>Oh <a title="Square Enix: Front Mission" href="http://na.square-enix.com/frontmission/">Front Mission</a>. I&#8217;ve always had a love/hate relationship with your series. How can one franchise give so much joy, while sapping someones will to live so readily at the same time? I played my first <a title="Square Enix: Front Mission 3" href="http://na.square-enix.com/games/FM3/">Front Mission</a> game back on the original PlayStation. It was actually the third in the series, but that mattered little to me. Within that game was a breadth of customization and unit control that up to that point I couldn&#8217;t have dared dream of.</p>
<p>Don&#8217;t even get me started on the side-quest goldmine that it was. It had it&#8217;s own &#8220;Internet&#8221; that came with spam, conspiracy theories, and hackable government systems. It had a solid story line, an excellent battle system, and some decent (for the time) graphics.</p>
<p><a title="Square Enix: Front Mission" href="http://na.square-enix.com/frontmission/">Front Mission DS</a> (which apparently is a re-release of the original) has none of these things. Well okay, not none <em>per say</em>, but far less than my first experience. It did manage to be just as frustrating though, so that&#8217;s something.</p>
<p><span id="more-440"></span><br />
So when I found out that Front Mission was coming out for the DS, I nearly wet myself in anticipation. As previously stated, I had good experiences with the series, so I was all hot and bothered over the idea of a portable version that could provide me hours of entertainment on my &#8211; until recently &#8211; dormant DS. After finally playing through it, I think I can actually give an unbiased review of the game.</p>
<p>Well, probably can in any case.</p>

<a href="http://www.wallofscribbles.com/gallery/Game Covers/Front Mission.jpg" title="" class="thickbox" rel="singlepic587" >
	<img class="ngg-singlepic" src="http://www.wallofscribbles.com/gallery/cache/587__425x425_Front Mission.jpg" alt="Front Mission.jpg" title="Front Mission.jpg" />
</a>

<h2>Synopsis</h2>
<p>Piloting Mechs &#8211; Wanzers in the Front Mission universe &#8211; the goal of the game is to work your way through increasingly difficult battles by strategically killing everything without dying. It sounds far more simple than it is.</p>
<p>Like every Front Mission I&#8217;ve played (3, <a title="Square Enix: Front Mission 4" href="http://na.square-enix.com/games/fm4/">4</a>, and now this version) there are two story lines in Front Mission DS. The first is for &#8220;new&#8221; players, and you are in control of one Royd Clive. Long story short, he becomes the leader of a band of mercs who work for one of two waring factions (the O.C.U.). As the game progresses, Royd realizes that past events are not all they&#8217;ve added up to be, and eventually goes on a vendetta to get his answers.</p>
<p>He&#8217;s a little bit of a whiner, and I had serious troubles connecting to him. The whole time it feels like he needs a good slap and to grow a pair. Yes, I&#8217;m aware that he&#8217;s part of an elite killing squad of mercs, working for the army. You can still be a sissy when you have a gun.</p>
<p>Anyways, his claims are verified, and you then have the uphill battle of getting to the finale in order to fight the hidden evil forces. Not that you really have to guess to hard at who&#8217;s pulling strings; the game practically forces it into your brain.</p>
<p>Now the second story arc, that&#8217;s a different story (see what I did there?). In this instance you play the roll of Black Ops. Seargent Kevin Greenfield. After an unfortunate pang of puppy-dog love, he&#8217;s discharged from his position, and is sent into the field as part of the U.C.S. Scout Team. As the story works its way forward, you are given additional characters &#8211; cannon fodder, as I called them &#8211; to bolster your ranks. Unlike the first story, where everyone is trying to win the spotlight, the second scenario focuses directly on Kevin, and everyone else just plays a part to support him. He ends up trying to bring down a corrupt government, only to fail and be tried for treason. That&#8217;s not the end of the story, but I&#8217;ll leave it there for now.</p>
<p>Now this is a man I can pretend to be! He&#8217;s got character, he&#8217;s got soul, he gets some good, solid revenge in his story arc. He even loses the woman he loves (more than once). This story grabbed my by the neck and forced me to play through it, which hurt because the second story is for &#8220;advanced&#8221; players.</p>
<p>Basically, &#8220;advanced&#8221; players is a fancy way of saying &#8220;insane odds&#8221; and &#8220;completely irrationally difficult.&#8221; You get half as many units, and you fight twice as many. All. The. Time. One map I played had 4 of my men against no less that 16 or 17 enemy units. That requires some top-notch organization let me tell you.</p>
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<h2>Mechanics</h2>
<p>This section could get terribly long, should I let myself ramble. I&#8217;ll try and keep my rantings to a minimum here, okay?</p>
<p>The stylus is useless. You can use it, but much like one can stick ones hand into an operating blender it brings forth the old adage: Just because you can, doesn&#8217;t mean you should.</p>
<p>So there&#8217;s no Internet in this version. Not something I&#8217;m terribly sad about, but the whole Net thing really added another layer to the overall story. It allowed the user to go out and find so many more tidbits of information that you could live without, but made sweeter by knowing.</p>
<p>The battle mechanics are far simpler than those of later versions. You don&#8217;t need to worry about the direction you&#8217;re facing, and hiding behind buildings does not provide additional cover. All cover is calculated on your dodging ability, and the tile your unit is on. Part of me loved this, and a part of me really missed it. They&#8217;ve also dropped many of the skills that you can acquire throughout the game, as well as who can learn what skill. Not everyone can actually be an effective killing machine (they make for good repair drones though).</p>
<p>The battles take just as long as they always did &#8211; minimum of 15 minutes, maximum of 1.5 hours &#8211; and are just as infuriating as they always were. It&#8217;s not uncommon to lose a battle without knowing why or how, but I&#8217;ve managed to distill it down to three possible reasons:</p>
<ol>
<li>Your main character(s) died. Everyone else can eject just fine, but God help you should your main character have to try and eject.</li>
<li>You ran out of time. A few of the missions require you to do something along the lines of &#8220;Kill X by Y.&#8221; very straightforward.</li>
<li>Someone got away/got to a point they shouldn&#8217;t have.  A few of the missions require you to stop people from getting to certain points on the map. These are the hardest in my opinion.</li>
</ol>
<p>The weapons system has been toned down as well as altered for this instance of the series. Rifles don&#8217;t shoot over long distances, making them effectively pointless. Shotguns only fire one shot (instead of, you know, a spread) making them almost useless. Their saving grace is that the have a 98% hit rating. Rockets can win an entire scenario if you upgrade them enough. Machine guns can win an entire scenario of you upgrade them enough. Melee weapons are in shockingly short supply.</p>
<p>On top of that, you don&#8217;t upgrade a proficiency in &#8220;shotgun&#8221; or &#8220;machine gun&#8221; anymore. Now you just get points in &#8220;melee&#8221; or &#8220;short.&#8221; This made the diversifying player in me weep. You no longer need specialist units; set everyone up with the exact same rig and go to town. It&#8217;s really a bit of a let down.</p>
<p>The virtual reality simulator doesn&#8217;t exist in the DS version, which makes upgrading your guys outside of battle an extreme chore. You&#8217;re stuck fighting in the arena, which doesn&#8217;t net you nearly enough experience to warrant it&#8217;s existence. The only reason the arena can possibly exist is because you can bet money on your pilot and win some cash. This is, sadly, a requirement for the first story. Upgrading 14 Wanzers gets bloody expensive, and you really do need to keep your parts up to snuff.</p>
<p>They game is not without some hope though; there are hidden missions (three to each scenario) that are actually somewhat difficult to find. They are usually the most challenging levels in the entire scenario, and usually the ones with the best payout. If you can find and complete them, you are rewarded with special Wanzer bodies that tend to be well worth the effort. If nothing else you get cash and experience for doing them.</p>
<p>Oh, and last but probably not least, after you defeat a scenario you can play through it again on a harder difficulty. Why would you do this? Other than bragging rights &#8211; if anybody listened &#8211; you get to start off with all of your characters having the same abilities as before. This means you can basically walk through three quarters of the game becoming even more powerful. There is also a secret mission (per scenario, I think) that you cannot access until your second play through. You can play through again and again, until you hit x10 difficulty, but why anyone would do that to themselves I have no idea. The option is there though.</p>
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<h2>Word from the Wise</h2>
<p>I&#8217;m adding a special section here to give a couple tips to people who have decided to try their hand at Front Mission.</p>
<p><strong><em>Choose a fighting style, and stick to it.</em></strong> I cannot stress this enough. You like rockets? Use them all the time and get your Long range leveled up. Eventually most of your units will learn Duel, which allows you to target body parts. Aim for the body for quick kills. Going short? give everyone machine guns and learn Speed and Duel. Those together can take down almost anything in one go.</p>
<p><em><strong>Don&#8217;t use rifles, they&#8217;re not worth the money.</strong></em> It uses the &#8220;short&#8221; skill tree, but only fires one shot. I found things worked much better with a machine gun. More chances to hit, and they add up. If you simply must use a one shot weapon, wait for the shotgun; with a 98% hit ratio, it&#8217;s in your best interests to look them up.</p>
<p><em><strong>Keep repair stuff on you.</strong></em> The computer has a knack for ganging up on your people, most of the time when they should be attacking others. Use this to your advantage, and keep repairing your cannon fodder for as long as you can. The longer they last, the longer your other units can go unimpeded.</p>
<p><em><strong>Gang up on targets.</strong></em> Until your units learn how to kill something in one go, try and gang up effectively on units. If you can, pin them in so they&#8217;re sitting ducks. I tried to send my weaker units in packs so they could grind some experience while my one-shotters made quick work of everyone else.</p>
<p><em><strong>Use the special Wanzers.</strong></em> Pick one of your pilots, and dump them into the special Wanzer models. You get most of them for completing secret missions (go look them up), and when used properly, they become killing machines. Enemies will speak shell-shocked stories to their pillows about the giant Wanzer that ripped them appart without showing a dent. They usually get picked on, so when you can make sure you have a repair buddy with them. Legends don&#8217;t make themselves you know.</p>
<h2>Overall</h2>
<p>It took me 20 hours to beat the first story. This was because of the upgrade/money requirements, and really took a chunk out of the whole &#8220;fun&#8221; aspect to it. It turned into grinding way too quickly. The second story was far more enjoyable and I worked through it in around 9 hours. I&#8217;m even tempted to play through the second story again.</p>
<p>It&#8217;s not as complex, diverse, or rewarding as other items in the series, but it did its job without too much complaint.</p>
<p>7/10</p>

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		<title>Apollo Justice: Ace Attorney – Capcom (2007)</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/nIQ2O-U4yhE/</link>
		<comments>http://www.wallofscribbles.com/2009/04/09/apollo-justice-ace-attorney-capcom-2007/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 14:05:08 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[2007]]></category>
		<category><![CDATA[6.5/10]]></category>
		<category><![CDATA[Ace Attorney]]></category>
		<category><![CDATA[Apollo Ace]]></category>
		<category><![CDATA[Capcom]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=433</guid>
		<description><![CDATA[Anyone who has talked to me about DS games will inevitably find out that I am a complete fanboy when it comes to what I call &#8220;The Lawyer Games.&#8221; This catchall title is used when talking about any of the Phoenix Wright or Apollo Justice games. I&#8217;ve talked about previous installments of the series, and [...]]]></description>
			<content:encoded><![CDATA[<p>Anyone who has talked to me about DS games will inevitably find out that I am a complete fanboy when it comes to what I call &#8220;<a title="Wikipedia: Ace Attorney" href="http://en.wikipedia.org/wiki/Ace_Attorney">The Lawyer Games</a>.&#8221; This catchall title is used when talking about any of the Phoenix Wright or Apollo Justice games. I&#8217;ve talked about <a title="WallOfScribbles.com: Phoenix Wright: Ace Attorney" href="/2007/11/05/phoenix-wright-ace-attorney">previous</a> <a title="WallOfScribbles.com: Phoenix Wright: Justice For All" href="/2008/01/14/phoenix-wright-justice-for-all-capcom-2007">installments</a> of the series, and so now that I find myself with a little time (shockingly) I thought that I should probably get off my ass and get to writing! Self-deprecating aside, I&#8217;ve always enjoyed the Ace Attorney series, but I honestly found this one to be a little lost. Well, a little lost until the end when the grand machinations of the writers come to fruition.</p>
<p>Self-deprecating, machinations, and fruition, all in two sentences. I think my brain is having some kind of vocabulistic everything-must-go sale. Of course then I go ahead and say something like vocabulistic, and all of my grammar street cred get&#8217;s shot to hell.</p>
<p>Anyways! Apollo Justice: Ace Attorney! Review! Commence!</p>
<p><span id="more-433"></span>So what is it about <a title="Ace Attorney" href="http://www.ace-attorney.com/">playing a lawyer on a DS</a> that makes it so much damn fun? Is it the intrigue? Is it the ripping apart of testimony? Is it the sharp suits and crisp air of determination? No. Though very good things all of those, to most it is probably the thrill one gets when you bust out a solid &#8220;Objection!&#8221; when you know the witness is a lying sack of shit.</p>
<p>This thrill usually turns into panic when you realize you just screamed into the tiny microphone of your tiny game device on a crowded bus on your way to work.</p>
<p>Still, it feels fucking <em>sweet</em> to let &#8216;er rip.</p>

<a href="http://www.wallofscribbles.com/gallery/Game Covers/Apollo Justice Ace Attorney.jpg" title="" class="thickbox" rel="singlepic586" >
	<img class="ngg-singlepic" src="http://www.wallofscribbles.com/gallery/cache/586__425x425_Apollo Justice Ace Attorney.jpg" alt="Apollo Justice Ace Attorney.jpg" title="Apollo Justice Ace Attorney.jpg" />
</a>

<h2>Synopsis</h2>
<p>Much like the previous installments, Apollo Justice: Ace Attorney is about, wait for it now, wait… wait… an attorney! Not only that but he&#8217;s brand new (just like Phoenix was in the first one, and his boss in a later flashback episode). I assume this is so that anyone who is green and playing this for the first time can get yet another walkthrough on how to be a lawyer. Sadly, If you haven&#8217;t played the earlier games, the insane plot that develops in this one will be somewhat pale in understanding, depth, and appreciation. You go up against the same guy from the other games (the douchebag with the glasses&#8230; I can&#8217;t remember his name) and slowly rip his case apart. Even the first case causes some brain melting when you realize what&#8217;s going on. I swear this game wastes no time ruining your understanding.</p>
<p>Apollo learns the ropes from his boss, but later finds himself at the Wright Talent Agency. Here is he introduced to his future side-kick, Trudy. Trudy is 15, a magician, and apparently Phoenix Wrights daughter. This is somewhat puzzling, because this title is set 7 years later, and in the last installment &#8211; Trials and Tribulations if you&#8217;re curious &#8211; he didn&#8217;t even have <span style="text-decoration: line-through;">a love interest</span> a living love interest in which to house his unborn spawn. So right from the get-go, thing&#8217;s aren&#8217;t what the seem.</p>
<p>Let me assure you that by the time you get to the third case, you will throw your hands in the air and scream at your DS. &#8220;This is insanity!&#8221; I was quoted to say, &#8220;It&#8217;s like they got all the old writers from LOST and threw them at the franchise!&#8221; Trust me when I say that though I was a gibbering idiot &#8211; made so by the utter and complete batshit nonsense that was going on &#8211; my statement was completely accurate. The story does culminate to some sort of sense at the end, but by Jove did they have to stretch to get it all to fit. Much like a fat woman who thinks that wearing a smaller size will actually make her look smaller, Apollo Justice simply has too much required back-story to fit into it&#8217;s size 2 hotpants.</p>
<h2>Mechanics</h2>
<p>Very little has changed throughout the series, with three notable exceptions.</p>
<p>First, The Magatama is not exclusively used. Now I say &#8220;exclusively&#8221; because there is a point where it is put into play. It is not, however the secret weapon of Apollo Justice. In his case, his bracelet, a large wooden thing, tingles. When it tingles it allows him to focus. When he focuses, he can detect small ticks people exhibit when fibbing out their ass. Granted, a facial tick is a bit of a stretch when it comes to court proceedings but, hey, I&#8217;m not a lawyer. In any case, when detecting ticks, you get a blown up view of the witness, and while looking though something distinctly &#8220;Eye of Sauran-y&#8221; you canvas their body while they speak. When you find the phrase in question, you bust them. This is followed by the presentation of evidence.</p>
<p>The second element is actually an older one, but you can now examine every piece of evidence in your possession. This very rarely serves an actual purpose, but it&#8217;s nice that they included the ability. Many little useless yet useful tidbits of information can be gleaned from such investigations. I&#8217;m sad that this sort of scientific analysis doesn&#8217;t factor in more.</p>
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<p>Third, but no less a change of pace: 3d stuff. Like, a lot of 3d stuff. Like a lot of actually cool 3d stuff. They actually recreate murder scenes using 3d renderings and I have to say that for what it is, it&#8217;s pretty sweet. It works to add a depth to the court proceedings, but sadly it isn&#8217;t really used enough to warrant it&#8217;s existence at all. It&#8217;s cool for the sake of being cool, which is a real shame, given how cool it <em>actually</em> is. It&#8217;s like the Fonz jumping a shark. It&#8217;s cool in <em>theory</em>, but in practice… well we all know where the saying came from now <a title="YouTube: Fonzie Jumps the Shark" href="http://www.youtube.com/watch?v=MpraJYnbVtE">don&#8217;t we</a>?</p>
<p>There is a fourth exception, but it&#8217;s an integral part of the plot so I&#8217;m unwilling to talk too much about it. The Jurist System is introduced to the story, though it doesn&#8217;t play too much of a role short of an eventuality. You eventually take on the role of a jurist to decide the fate of the accused, but other then that I shall let you decide on it. I personally thought it was neat but not a required move on the developers part.</p>
<h2>Omissions</h2>
<p>I have to make a point that certain things were omitted from the game this time around, and it actually irritated me. Certain characters were missing, but 7 years had passed, and I was willing to let that slide. Onwards and upwards and all that. What irritated me the most was the fact that in previous games, you could present both evidence and profiles to people as part of your investigation. In this installment, the ability to present profiles to people you are interviewing has been removed, and that bugs me. It&#8217;s not like they had to have a completely different system for it, and yet they scrapped it. Why? To make room for new-fangled systems (I&#8217;m looking at you electronic picture scanner thingimabob) or meerly to simplify the investigation process for new-comers to the series. Either way I&#8217;m not impressed with their choice.</p>
<p>Also, there are only four stories to be found in Apollo Justice. This came to a shock to me, because I&#8217;m used to enjoying 5 mind-bending stories of deceit and subterfuge. Instead I was given four utterly mind-crushing, completely bollocks-level stories. Now I don&#8217;t mind the fact that they assault the psyche, but I do mind that in order to fit in additional frilly things, they had to drop an entire story.</p>
<h2>Overall</h2>
<p>I liked it, but I didn&#8217;t love it. I loved the earlier installments with a passion, but this one? Well I enjoyed it. It brought my pleasure and killed time &#8211; roughly 23 hours over a flight to and from Japan &#8211; so I can&#8217;t fault it too much on that level. It had sharper and more elaborate graphics than the older games, so in that respect it was great. I think the big failing here was the enormity of the over-arcing story. I could see it all coming a mile away, and yet it was still there was so much left unanswered. Hell, by the end of the game, I was just going through the motions because the game jumped a plot-induced hyper-shark, and I could finally just accept everything they threw at me.</p>
<p>This is not what should happen in a game.</p>
<p>So there you go, I was happy about it, but they reached a little too far, and tripped up on themselves. They got feature-crazy, and forgot what made the series great: investigating, interrogating, and being pimp-assed awesome in the courtroom.</p>
<p>6.5/10</p>

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		<title>Too tired for a witty post title</title>
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		<pubDate>Mon, 06 Apr 2009 03:24:58 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Working]]></category>
		<category><![CDATA[XBox 360]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=437</guid>
		<description><![CDATA[Yeah so I sort of didn&#8217;t post at all for like, 5 weeks. Amazing how time passes when you&#8217;re busy as hell during the end of days. I&#8217;ve been doing assignments and working and flying across the world and playing some games and learning Japanese and probably some other stuff. Yeah, I guess you could [...]]]></description>
			<content:encoded><![CDATA[<p>Yeah so I sort of didn&#8217;t post at all for like, 5 weeks. Amazing how time passes when you&#8217;re busy as hell during the end of days. I&#8217;ve been doing assignments and working and flying across the world and playing some games and learning Japanese and probably some other stuff. Yeah, I guess you could say that I&#8217;ve been a touch on the busy side.</p>
<p>Such is the life of a student.</p>
<p><span id="more-437"></span>First off, I&#8217;ve become a Peer Tutor at my school. Not only does it land me some extra cash (always a bonus, given the current financial psudo-crisis I am finding myself in), but it&#8217;s additional work experience, and I get to help people. It could come to a shock to some, but I actually do enjoy helping others when they are willing to take it. I happen to be the web design specialist, and I think I&#8217;m the busiest tutor of the bunch. Not that the others don&#8217;t work, but I&#8217;ve helped a good amount of people by now.</p>
<p>Not that I&#8217;m complaining about that.</p>
<p>Oh yeah, I landed myself a trip to Japan that happened half way through March. I don&#8217;t have my pictures up or even accessible at this point, but when I get them I&#8217;ll be sure to dump them on the website and make everyone jealous. Let me just say that Japan is a brilliant place that I would visit again at the drop of a hat; it&#8217;s clean, it&#8217;s pretty, it&#8217;s polite, it&#8217;s so short. There are Shinto shrines in their outdoor shopping areas; just in case you need a blessing or two before you drop some Yen. My <a href="http://www.danielkukwa.com">friend</a> has a <a title="Daniel Kukwa - My Big Fat Japanese Adventure - Part 1: Urban Tokyo" href="http://www.danielkukwa.com/2009/03/24-my_big_fat.shtml">series</a> of <a title="Daniel Kukwa - My Big Fat Japanese Adventure - Part 2: Tokyo Shrines" href="http://www.danielkukwa.com/2009/03/26-my_big_fat.shtml">blog</a> <a title="Daniel Kukwa - My Big Fat Japanese Adventure - Part 3: Hakone" href="http://www.danielkukwa.com/2009/03/28-my_big_fat.shtml">posts</a> <a title="Daniel Kukwa - My Big Fat Japanese Adventure - Part 5: Nara" href="http://www.danielkukwa.com/2009/03/30-my_big_fat.shtml">about</a> <a title="Daniel Kukwa - My Big Fat Japanese Adventure - Part 5: Kyoto" href="http://www.danielkukwa.com/2009/04/01-my_big_fat.shtml">the</a> <a title="Daniel Kukwa - My Big Fat Japanese Adventure - Part 6: Osaka" href="http://www.danielkukwa.com/2009/04/02-my_big_fat.shtml">trip</a>. If you&#8217;re curious, have a look.</p>
<p>Ironically it was this trip that got me back into learning Japanese (one of my silly life goals.) I&#8217;ve wanted to ever since I was a young kid into anime, and though I don&#8217;t watch anime very much anymore, the desire to learn the language remains.</p>
<p>Of course, by leaving for a week, I had a weeks worth of assignments to catch up on, as well as a loss in time for any assignments that had due dates in the future. It&#8217;s not a joke when I say that within a day of my return, I was doing assignments like it was going out of style. By the time Wednesday (landed 11:45 on Friday) had rolled around, I had finished 5. by Friday, I had 9 done. I was very burnt out by the time I was caught up, let me tell you.</p>
<p>During my flight, I finished <a title="Ace Attorney" href="http://www.ace-attorney.com/">Apollo Justice</a> (review coming this Thursday) and picked up <a title="Square Enix: Front Mission" href="http://na.square-enix.com/frontmission/">Front Mission</a> for the DS again. I have successfully finished the first <em>half</em> of the game, and I&#8217;ve givin at least 30 hours of my life to it. The second half is even harder, apparently. I await the many Game Over screens with glee. It&#8217;s not as robust as the Play Station variations, but it&#8217;s still as mind-bendingly difficult. It&#8217;s not uncommon for battles to last over an hour. Never mind the down time when you are buying equipment and running through the arena to make enough money to upgrade everyone.</p>
<p>Ugh. I&#8217;m never going to play it again once I&#8217;ve defeated it. It&#8217;s a game I can live with never picking up again.</p>
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<p>I can&#8217;t remember if I mentioned it or not, But I&#8217;ve actually also picked up the new <a title="Square Enix: Star Ocean - The Last Hope" href="http://na.square-enix.com/starocean/">Star Ocean</a>. It&#8217;s got a pretty quick learning curve, and it&#8217;s just as difficult as the previous versions were. Seriously, <em>two hours</em> between save points? This was a good design process? Well at least they droped the &#8216;MP Death&#8217; from this version. What a terrible idea <em>that</em> was.The graphics are solid, the game-play is too. My only major issues with it are the fact that it wants to be widescreen, and so the menus are slightly cut off on my TV, and the voice acting.</p>
<p>Oh God, the voice acting. It&#8217;s terrible. seriously, it&#8217;s like they went to an acting school, found the people who were the bottom of the class, and threw them all into a recording studio with 15 minutes to read the script. It&#8217;s utterly terrible. Really makes the (many) cut scenes that much more painful.</p>
<p>I&#8217;ve also picked up <a title="Alien Hominid" href="http://www.alienhominid.com/">Alien Hominid</a>, <a title="Xbox.com: Carcassonne" href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80258410840/">Carcassonne</a>, and <a title="Xbox.com: Aegis Wing" href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8025841083c/">Aegis Wing</a> for the 360. Here are my brief rundowns of them:</p>
<ul>
<li> <strong>Carcassonne</strong>: I recently fell in love with Carcassonne at a friends house, so that was a required purchase. I&#8217;m sure I will come to hate it like Settlers of Catan.</li>
<li><strong>Aegis Wing:</strong> it&#8217;s a free download, and was made by the Microsoft Intern Team (3 guys). I&#8217;ll let that stand on it&#8217;s own. It&#8217;s free, at least.</li>
<li><strong>Alien Hominids</strong>: <a title="WallOfScribbles.com: Castle Crashers" href="/2009/02/05/castle-crashers/">I&#8217;m a big fan</a> of <a title="Castle Crashers" href="http://www.castlecrashers.com/">Castle Crashers</a>, so I opted to pick up Beheamoths first game while it&#8217;s on the cheap &#8211; 50% off &#8211; and try it out. The first 4 minutes of the game proved to me just how much more pollished Castle Crashers is. I&#8217;m already not a fan of Alien Hominids, but I&#8217;ll at least give it the ol&#8217; college try.</li>
</ul>
<p>If anyone wants to friend me on the 360, my tag is &#8220;Jack Dutson&#8221; and feel free to do so.</p>
<p>Oh yeah, I work at Shoppers Drugmart, quit working at the Revolution Night Club in Kitchener &#8211; didn&#8217;t agree with the direction management was going &#8211; and I&#8217;m working on a sweet redesign of my resublogfolio.When I can find time to finish and slice it, It&#8217;ll be pretty sweet.</p>
<p>So that&#8217;s the last month summed up, here&#8217;s hoping I can post with a little more regularity for the coming months!</p>
<p>Corey signing off.</p>
<blockquote><p>Cause the static singes the speakers like<br />
A thousand Hymns of inspiration.<br />
And the road just winds through the canyon like,<br />
A big black snake heading for salvation and I&#8217;m getting closer to the truth<br />
And further from the sky.</p>
<p>Butch Walker &#8211; Closer to the Truth and Further From the Sky</p></blockquote>

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		<title>A Lesson in Simplicity</title>
		<link>http://feedproxy.google.com/~r/Wallofscribbles/~3/HXzq5F5eKCI/</link>
		<comments>http://www.wallofscribbles.com/2009/02/26/a-lesson-in-simplicity/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 15:00:40 +0000</pubDate>
		<dc:creator>Corey Dutson</dc:creator>
				<category><![CDATA[Bad bad bad]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[DSL]]></category>
		<category><![CDATA[Linksys]]></category>
		<category><![CDATA[Modem]]></category>
		<category><![CDATA[Router]]></category>
		<category><![CDATA[simplicity]]></category>

		<guid isPermaLink="false">http://www.wallofscribbles.com/?p=426</guid>
		<description><![CDATA[So the recently passed weekend offered to me an adventure: troubleshooting the Internet connection at Theresa&#8217;s place. Now some of you may be wondering how troubleshooting someones Internet connection could be an adventure, and I completely understand your confusion and/or skepticism. Believe me that I wasn&#8217;t expecting an adventure for something that was, at the [...]]]></description>
			<content:encoded><![CDATA[<p>So the recently passed weekend offered to me an adventure: troubleshooting the Internet connection at Theresa&#8217;s place. Now some of you may be wondering how troubleshooting someones Internet connection could be an adventure, and I completely understand your confusion and/or skepticism. Believe me that I wasn&#8217;t expecting an adventure for something that was, at the time, very straight-forward.</p>
<p>You see on Sunday afternoon, the Internet connection at Theresa&#8217;s house was dreadfully slow, and would randomly disconnect for a couple seconds at a time. Just enough time to cancel any sort of operation you were hoping to do while browsing the Interwebs. I, being the only tech-savvy person about, was given the … opportunity to correct the situation.</p>
<p>This is not what I wanted to do with my weekend, but sadly when your girlfriend is Internet dependent and gets frustrated when things don&#8217;t work (don&#8217;t we all though?) it makes fixing said Internet.</p>
<p><span id="more-426"></span></p>
<p>Let me run down the possible causes for you really quickly so that you know where I&#8217;m going with this:</p>
<ol>
<li>GF&#8217;s laptop was crapping itself</li>
<li>The phone line filters are crapping themselves (the house runs on a DSL sytem)</li>
<li>The router is crapping itself</li>
<li>The modem is crapping itself</li>
<li>The provider is crapping itself</li>
<li>The wiring between the modem and router is crapping itself</li>
<li>The phone line to the modem is crapping itself</li>
<li>God hates me.</li>
</ol>
<p>As you can see, I basically presumed that something had failed along the way (&#8221;crapping itself&#8221; is a very technical umbrella term). Note that for everything but the finale of this sad tale, I was on the phone with technical support, combining our brains to figure all of this out.</p>
<p>Now I knew it couldn&#8217;t be her laptop, because everyone on the network was being effected (my own laptop included). I also knew that it couldn&#8217;t be the filters, because not too long ago we had to call tech support to find out why things weren&#8217;t working before. One of the steps they got me to try was to unplug all of the phones and see of that was the issue, it wasn&#8217;t. I accessed the router and it was fine; no lag, no anything. I sat there and pounded the f5 key on the Net connection page to see if it was disconnecting. As it worked out, it was.</p>
<p>&#8220;Ha!&#8221; I thought to myself, &#8220;easy fix, new modem and we&#8217;ll be up and running in no time!&#8221; This was, as it turned out, a half-truth.</p>
<h2>Attempt One: Modem &amp; Wires</h2>
<p>I bought a new modem from the provider (120 dollars, give or take a little) and went home and plugged it in. The connection became solid, but still slower than it really should have. &#8220;Hmm, alright so the modem <em>did</em> need replacing, but that wasn&#8217;t the cause for the slowdown.&#8221; I then decided to replace the wiring from wall to modem, as well as modem to router. Shiny, brand new wires were put in, and there was little to no change.</p>
<h2>Attempt Two: Router</h2>
<p>&#8220;HMMMmmm,&#8221; went I, &#8220;okay so it&#8217;s not anything to do with the modem, so it must be something to do with the router!&#8221; See the router was also getting on in years, and though it was still functioning it could probably be upgraded. So I started by upgrading the firmware (<strong>fuck you</strong> Linksys for making the worst navigation on a website <em>ever</em>) and though the router was happy, it didn&#8217;t fix anything.</p>
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<p>I then opted to upgrade the router (90 dollars after tax for a new Linksys <a title="Wireless-N Broadband RouterWRT160N" href="http://www.linksysbycisco.com/US/en/products/WRT160N">Wireless-N Broadband Router</a>), and set that up. Everything was hunky-dory with the router, and the network was running fine. Sadly though the speed was still painfully slow. A little faster, thanks to everything I had done, but still running at about 300 kb/s (thank you <a title="Speedtest.net" href="http://www.speedtest.net">speedtest.net</a> for not going down via my repeated tests). That&#8217;s terrible for a DSL, even a DSL at the maximum range from the switch.</p>
<h2>Attempt Three: Filters</h2>
<p>At this point I&#8217;ve become frustrated, and decide that maybe it <em>is</em> a filter after all. Who knows, between the last time I called them and now maybe a filter could have died. I ran around the house and unplugged all of the phones, and did a speed test. Still sitting at 300 or so. &#8220;FUCK,&#8221; declared me, &#8220;what is going on!? There&#8217;s nothing left to cause this!&#8221; That&#8217;s when I decided to canvas the house for any phone that could be missing a filter. Still nothing, until on a whim I checked the sisters room.</p>
<h2>Attempt Four: Filters (again)</h2>
<p>And here is the finale, folks.</p>
<p>Now I knew that she didn&#8217;t have a phone. Hell she never answered it anyways so why would she have one? I had even been in her room recently playing with the cat, and I had seen no phone. She has a Blackberry that she uses for everything. She has no need for a land line.</p>
<p>Of course, there was a phone in the room.</p>
<p>A phone lacking a filter.</p>
<p>A filterless, fucking, phone.</p>
<p>I unplugged the phone, and ran another speed test; 1200 kb/s. I plugged the phone back in and ran the test; 300 kb/s. I then attached a filter (we had two laying around the house) and ran a speed test; 1200 kb/s.</p>
<p>So 210 dollars later, it was a missing filter that was causing most of the errors.</p>
<h2>What I&#8217;ve learned</h2>
<p>Sometimes the simple answer really is the right answer.</p>
<p>I replaced everything around the filters figuring that they couldn&#8217;t be the issue, but I was only half-right. All the filters were working properly; it was a lack of one that caused the issue. Had I bothered to canvas the house <em>first</em>, I could have saved the family 210 dollars. Granted the modem <em>was</em> failing slowly and would had to have been replaced eventually. I rationalize it this way: at least we don&#8217;t need to worry about the modem or router failing for another couple years.</p>
<p>Also, I&#8217;m pretty sure God still hates me, so I&#8217;m going to say it was a joint problem.</p>

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