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		<title><![CDATA[Clair Obscur: Expedition 33 Takes Home Another GOTY Win at the BAFTA Game Awards 2026 – Full Winners List]]></title>
		<link>https://wccftech.com/bafta-game-awards-2026-winners-list/</link>
		
		<dc:creator><![CDATA[David Carcasole]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 20:51:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ARC Raiders]]></category>
		<category><![CDATA[BAFTA Game Awards]]></category>
		<category><![CDATA[BAFTA Game Awards 2026]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713624</guid>

					<description><![CDATA[The BAFTA Game Awards 2026 are here to round out the last major awards show focusing on games from 2025, and while we're all expecting Clair Obsucr: Expedition 33 to take home the top prize, that's not entirely a foregone conclusion. Is what could be said if Clair Obscur: Expedition 33 didn't win the award for Best Game, but as the awards are now wrapped up, Sandfall Interactive was once again the last team left on stage before the show ended, taking home Best Game and adding another GOTY award to its already impressive supply. But this was not a [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/bafta-game-awards-2026-winners-list/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/BAFTA-Game-Awards-2026-Winners-728x410.jpg" class="attachment-large size-large wp-post-image" alt="The image features the BAFTA Games Awards logo alongside the Google Play logo on a dark, textured background." decoding="async" fetchpriority="high" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/BAFTA-Game-Awards-2026-Winners-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/BAFTA-Game-Awards-2026-Winners-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/BAFTA-Game-Awards-2026-Winners.jpg 1200w" sizes="(max-width: 728px) 100vw, 728px" /></a></p><p>The BAFTA Game Awards 2026 are here to round out the last major awards show focusing on games from 2025, and while we're all expecting Clair Obsucr: Expedition 33 to take home the top prize, that's not entirely a foregone conclusion. Is what could be said if Clair Obscur: Expedition 33 didn't win the award for Best Game, but as the awards are now wrapped up, Sandfall Interactive was once again the last team left on stage before the show ended, taking home Best Game and adding another GOTY award to its already impressive supply. But this was not a [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/bafta-game-awards-2026-winners-list/">https://wccftech.com/bafta-game-awards-2026-winners-list/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
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		<title><![CDATA[“Art Should Make People Feel Something”: Game Dev Speaks Out After BAFTAs Pulled Their Trailer Hours Before the Awards Show]]></title>
		<link>https://wccftech.com/game-dev-speaks-out-baftas-pulls-trailer-about-child-abuse-hours-before-bafta-game-awards/</link>
		
		<dc:creator><![CDATA[David Carcasole]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 20:38:22 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[BAFTA Game Awards]]></category>
		<category><![CDATA[BAFTA Game Awards 2026]]></category>
		<category><![CDATA[BAFTAs]]></category>
		<category><![CDATA[Silver Script Games]]></category>
		<category><![CDATA[The Quiet Things]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713709</guid>

					<description><![CDATA[The BAFTA Game Awards 2026 are currently ongoing at the time of this writing, and while the only game awards show that regularly includes announcements for upcoming games in between the actual rewards is Geoff Keighley's The Game Awards, the BAFTAs were going to try doing a bit of that this year. They were going to try, at least, with a trailer for The Quiet Things, a first-person narrative game telling an autobiographical story about trauma and child abuse, debuting at this year's awards. Until someone decided the trailer's content wasn't right for the show. That's what Alyx Jones, founder [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/game-dev-speaks-out-baftas-pulls-trailer-about-child-abuse-hours-before-bafta-game-awards/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/The-Quiet-Things-Key-Art-728x410.jpg" class="attachment-large size-large wp-post-image" alt="A sketch-style illustration shows a park with trees and ramps, featuring a guitar and a backpack in the foreground and the text &#039;The Quiet Things&#039; at the top." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/The-Quiet-Things-Key-Art-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/The-Quiet-Things-Key-Art-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/The-Quiet-Things-Key-Art-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/The-Quiet-Things-Key-Art.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>The BAFTA Game Awards 2026 are currently ongoing at the time of this writing, and while the only game awards show that regularly includes announcements for upcoming games in between the actual rewards is Geoff Keighley's The Game Awards, the BAFTAs were going to try doing a bit of that this year. They were going to try, at least, with a trailer for The Quiet Things, a first-person narrative game telling an autobiographical story about trauma and child abuse, debuting at this year's awards. Until someone decided the trailer's content wasn't right for the show. That's what Alyx Jones, founder [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/game-dev-speaks-out-baftas-pulls-trailer-about-child-abuse-hours-before-bafta-game-awards/">https://wccftech.com/game-dev-speaks-out-baftas-pulls-trailer-about-child-abuse-hours-before-bafta-game-awards/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
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		<title><![CDATA[AMD Ryzen 7 5800X3D 10 Year AM4 Anniversary Edition Spotted]]></title>
		<link>https://wccftech.com/amd-ryzen-7-5800x3d-10-year-am4-anniversary-edition-spotted/</link>
		
		<dc:creator><![CDATA[Sarfraz Khan]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 19:27:52 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[10-Year AM4 Anniversary Edition]]></category>
		<category><![CDATA[3D V-Cache]]></category>
		<category><![CDATA[AM4]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[Ryzen 5000]]></category>
		<category><![CDATA[Ryzen 7 5800X3D]]></category>
		<category><![CDATA[Ryzen 7000]]></category>
		<category><![CDATA[X3D]]></category>
		<category><![CDATA[Zen 3]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713702</guid>

					<description><![CDATA[It's real, and if you have been waiting to upgrade your AM4 system, you will soon be able to upgrade to the fastest gaming processor in the Ryzen 5000 lineup. AMD Ryzen 7 5800X3D 10-Year AM4 Anniversary Edition Retail Box Surfaces Online; Slightly New Packaging, but the Same Chip Inside After all, the return of Ryzen 7 5800X3D is real, and it's happening soon. Yesterday, we reported that AMD's first-ever X3D processor is making a comeback after having been discontinued last year unexpectedly. Today, we also got to see its retail box, which confirms that the 10-Year AM4 Anniversary edition [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/amd-ryzen-7-5800x3d-10-year-am4-anniversary-edition-spotted/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/AMD-Ryzen-7-5800X3D-edition-728x410.jpg" class="attachment-large size-large wp-post-image" alt="Packaging for the AMD Ryzen 7 5000 Series Processor with &#039;AMD 3D V-Cache Technology&#039; and a &#039;10 Years AMD AM4 Anniversary Edition&#039; label." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/AMD-Ryzen-7-5800X3D-edition-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/AMD-Ryzen-7-5800X3D-edition-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/AMD-Ryzen-7-5800X3D-edition-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/AMD-Ryzen-7-5800X3D-edition.jpg 1500w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>It's real, and if you have been waiting to upgrade your AM4 system, you will soon be able to upgrade to the fastest gaming processor in the Ryzen 5000 lineup. AMD Ryzen 7 5800X3D 10-Year AM4 Anniversary Edition Retail Box Surfaces Online; Slightly New Packaging, but the Same Chip Inside After all, the return of Ryzen 7 5800X3D is real, and it's happening soon. Yesterday, we reported that AMD's first-ever X3D processor is making a comeback after having been discontinued last year unexpectedly. Today, we also got to see its retail box, which confirms that the 10-Year AM4 Anniversary edition [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/amd-ryzen-7-5800x3d-10-year-am4-anniversary-edition-spotted/">https://wccftech.com/amd-ryzen-7-5800x3d-10-year-am4-anniversary-edition-spotted/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[AMD Ryzen]]></category>
<category><![CDATA[AMD Ryzen 5000]]></category>
<category><![CDATA[CPUs]]></category>
<category><![CDATA[Hardware]]></category>
<category><![CDATA[Leak]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/AMD-Ryzen-7-5800X3D-edition-1456x819.jpg" width="1456"/>	</item>
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		<title><![CDATA[Iron Galaxy Studios Lays Off an Undisclosed Number of Workers as it Accepts “These Current Market Conditions as Permanent”]]></title>
		<link>https://wccftech.com/iron-galaxy-studios-layoffs-accepts-current-market-conditions-as-permanent/</link>
		
		<dc:creator><![CDATA[David Carcasole]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 18:59:59 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713682</guid>

					<description><![CDATA[Iron Galaxy Studios, the studio that led development on Tony Hawk's Pro Skater 3+4 and also co-developed PC ports for The Last of Us Part I, The Last of Us Part II Remastered, Uncharted: Legacy of Thieves Collection, and several other titles is now the latest studio to announce layoffs in 2026. A statement was posted to the studio's LinkedIn page to confirm the cuts, though the studio did not disclose the number of people who are losing their jobs. A report from Game Developer did, however, add that the company is "drastically" cutting down its size. These cuts come [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/iron-galaxy-studios-layoffs-accepts-current-market-conditions-as-permanent/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Iron-Galaxy-Studios-Layoffs-728x410.jpg" class="attachment-large size-large wp-post-image" alt="Iron Galaxy logo featuring an orange spiral design next to the text &#039;IRON GALAXY&#039; on a black background." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Iron-Galaxy-Studios-Layoffs-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Iron-Galaxy-Studios-Layoffs-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Iron-Galaxy-Studios-Layoffs-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Iron-Galaxy-Studios-Layoffs.jpg 1600w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Iron Galaxy Studios, the studio that led development on Tony Hawk's Pro Skater 3+4 and also co-developed PC ports for The Last of Us Part I, The Last of Us Part II Remastered, Uncharted: Legacy of Thieves Collection, and several other titles is now the latest studio to announce layoffs in 2026. A statement was posted to the studio's LinkedIn page to confirm the cuts, though the studio did not disclose the number of people who are losing their jobs. A report from Game Developer did, however, add that the company is "drastically" cutting down its size. These cuts come [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/iron-galaxy-studios-layoffs-accepts-current-market-conditions-as-permanent/">https://wccftech.com/iron-galaxy-studios-layoffs-accepts-current-market-conditions-as-permanent/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
<category><![CDATA[Layoffs]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/Iron-Galaxy-Studios-Layoffs-1456x819.jpg" width="1456"/>	</item>
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		<title><![CDATA[Jensen Huang Warns You Won’t Lose Your Job to AI, But You Might Lose It to Someone Who Uses AI]]></title>
		<link>https://wccftech.com/nvidia-ceo-jensen-you-wont-lose-your-job-to-ai-but-you-might-lose-it-to-someone-who-uses-ai/</link>
		
		<dc:creator><![CDATA[Hassan Mujtaba]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 18:45:16 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sticky]]></category>
		<category><![CDATA[Agentic AI]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[DLSS 5]]></category>
		<category><![CDATA[GenAI]]></category>
		<category><![CDATA[Jensen Huang]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Stanford Graduate School of Business]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713680</guid>

					<description><![CDATA[NVIDIA CEO has said that the AI era will lead to the creation of more jobs, highlighting AI as the new job platform rather than a replacement for mankind. AI Will End Up Creating More Jobs At The End of the AI Revolution than at its beginning, according to NVIDIA CEO Jensen Talking at the Stanford Graduate School of Business, NVIDIA's CEO, Jensen Huang, once again referred to the rise of AI as the Industrial Revolution of the modern world. There have been many talks regarding AI and its benefits, but in parallel, a long discussion has been ongoing on [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/nvidia-ceo-jensen-you-wont-lose-your-job-to-ai-but-you-might-lose-it-to-someone-who-uses-ai/"><img width="728" height="500" src="https://cdn.wccftech.com/wp-content/uploads/2026/01/5MFNR2HFBFPPRLH4UXBGAJ2DFM-1-728x500.jpg" class="attachment-large size-large wp-post-image" alt="A person wearing a shiny black jacket is gesturing with their finger against a blurred blue background." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/01/5MFNR2HFBFPPRLH4UXBGAJ2DFM-1-728x500.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/01/5MFNR2HFBFPPRLH4UXBGAJ2DFM-1-524x360.jpg 524w, https://cdn.wccftech.com/wp-content/uploads/2026/01/5MFNR2HFBFPPRLH4UXBGAJ2DFM-1.jpg 1232w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>NVIDIA CEO has said that the AI era will lead to the creation of more jobs, highlighting AI as the new job platform rather than a replacement for mankind. AI Will End Up Creating More Jobs At The End of the AI Revolution than at its beginning, according to NVIDIA CEO Jensen Talking at the Stanford Graduate School of Business, NVIDIA's CEO, Jensen Huang, once again referred to the rise of AI as the Industrial Revolution of the modern world. There have been many talks regarding AI and its benefits, but in parallel, a long discussion has been ongoing on [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/nvidia-ceo-jensen-you-wont-lose-your-job-to-ai-but-you-might-lose-it-to-someone-who-uses-ai/">https://wccftech.com/nvidia-ceo-jensen-you-wont-lose-your-job-to-ai-but-you-might-lose-it-to-someone-who-uses-ai/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[AI]]></category>
<category><![CDATA[Hardware]]></category>
<media:content height="846" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/01/5MFNR2HFBFPPRLH4UXBGAJ2DFM-1.jpg" width="1232"/>	</item>
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		<title><![CDATA[Nintendo Switch Online – Every Game Available in Nintendo’s Subscription Service]]></title>
		<link>https://wccftech.com/nintendo-switch-online-every-game/</link>
		
		<dc:creator><![CDATA[David Carcasole]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 17:56:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[Nintendo Switch online]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713636</guid>

					<description><![CDATA[Nintendo's subscription service for the Nintendo Switch and Nintendo Switch 2 family of consoles, Nintendo Switch Online, includes a bunch of features for players to take advantage of. The ability to play games online, cloud saves, and most importantly, a library of classic retro titles all the way from the Nintendo Entertainment System to the Nintendo GameCube. Similar to our PlayStation Plus and Xbox Game Pass hubs, this article will break down your options for which tier of the Nintendo Switch Online subscription is worth it for you, followed by a full list of the games available at each tier. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/nintendo-switch-online-every-game/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Nintendo-Switch-Online-Games-Hub-728x410.jpg" class="attachment-large size-large wp-post-image" alt="A promotional image for &#039;Nintendo Switch Online + Expansion Pack&#039; featuring titles such as &#039;Mario Kart 8 Deluxe Booster Course Pass,&#039; &#039;Animal Crossing: New Horizons Happy Home Paradise,&#039; &#039;Splatoon 2 Octo Expansion,&#039; and &#039;Sega Genesis.&#039;" decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Nintendo-Switch-Online-Games-Hub-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Nintendo-Switch-Online-Games-Hub-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Nintendo-Switch-Online-Games-Hub.jpg 1200w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Nintendo's subscription service for the Nintendo Switch and Nintendo Switch 2 family of consoles, Nintendo Switch Online, includes a bunch of features for players to take advantage of. The ability to play games online, cloud saves, and most importantly, a library of classic retro titles all the way from the Nintendo Entertainment System to the Nintendo GameCube. Similar to our PlayStation Plus and Xbox Game Pass hubs, this article will break down your options for which tier of the Nintendo Switch Online subscription is worth it for you, followed by a full list of the games available at each tier. [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/nintendo-switch-online-every-game/">https://wccftech.com/nintendo-switch-online-every-game/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
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		<title><![CDATA[Intel, & ASRock’s HUDIMM Standard Could Finally Make DDR5 Memory Affordable for Budget PC Builders]]></title>
		<link>https://wccftech.com/intel-asrock-hudimm-standard-could-make-ddr5-memory-affordable-budget-pc-builders/</link>
		
		<dc:creator><![CDATA[Hassan Mujtaba]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 16:42:56 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sticky]]></category>
		<category><![CDATA[Asrock]]></category>
		<category><![CDATA[DDR5]]></category>
		<category><![CDATA[DRAM]]></category>
		<category><![CDATA[HSODIMM]]></category>
		<category><![CDATA[HUDIMM]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[sodimm]]></category>
		<category><![CDATA[teamgroup]]></category>
		<category><![CDATA[UDIMM]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713653</guid>

					<description><![CDATA[ASRock, Intel &#38; Teamgroup have come together to address concerns related to higher DDR5 memory prices with the new HUDIMM standard. HUDIMM &#38; HSODIMM Standards To Help Enable Cost-Effective DDR5 Memory, Giving Relief To Budget PC Builders Memory prices have affected every spectrum of the tech industry, including budget PC gamers and builders. With each passing day, component prices are rising, and we do not see an end to the crisis. But there's some relief coming for budget PC builders. In a brand new collaboration between ASRock, Intel &#38; Teamgroup, the three companies may finally have a solution that opens [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/intel-asrock-hudimm-standard-could-make-ddr5-memory-affordable-budget-pc-builders/"><img width="728" height="364" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Intel-ASRock-HUDIMM-HSODIMM-DDR5-Memory-728x364.jpg" class="attachment-large size-large wp-post-image" alt="Intel, &amp; ASRock&#039;s HUDIMM Standard Could Finally Make DDR5 Memory Affordable for Budget PC Builders 1" decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Intel-ASRock-HUDIMM-HSODIMM-DDR5-Memory-728x364.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Intel-ASRock-HUDIMM-HSODIMM-DDR5-Memory-564x282.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Intel-ASRock-HUDIMM-HSODIMM-DDR5-Memory-1456x728.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Intel-ASRock-HUDIMM-HSODIMM-DDR5-Memory-1920x960.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>ASRock, Intel &amp; Teamgroup have come together to address concerns related to higher DDR5 memory prices with the new HUDIMM standard. HUDIMM &amp; HSODIMM Standards To Help Enable Cost-Effective DDR5 Memory, Giving Relief To Budget PC Builders Memory prices have affected every spectrum of the tech industry, including budget PC gamers and builders. With each passing day, component prices are rising, and we do not see an end to the crisis. But there's some relief coming for budget PC builders. In a brand new collaboration between ASRock, Intel &amp; Teamgroup, the three companies may finally have a solution that opens [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/intel-asrock-hudimm-standard-could-make-ddr5-memory-affordable-budget-pc-builders/">https://wccftech.com/intel-asrock-hudimm-standard-could-make-ddr5-memory-affordable-budget-pc-builders/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Hardware]]></category>
<media:content height="728" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/Intel-ASRock-HUDIMM-HSODIMM-DDR5-Memory-1456x728.jpg" width="1456"/>	</item>
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		<title><![CDATA[Samsung Leaves Customers High And Dry By Halting LPDDR4 Production, As Memory Crisis Forces A Shift Towards The Profitable LPDDR5 RAM]]></title>
		<link>https://wccftech.com/samsung-halts-lpddr4-production-focuses-entirely-on-profitable-lpddr5-ram/</link>
		
		<dc:creator><![CDATA[Omar Sohail]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 16:29:23 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[LPDDR4]]></category>
		<category><![CDATA[LPDDR5]]></category>
		<category><![CDATA[Samsung]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713604</guid>

					<description><![CDATA[Older-generation LPDDR4 and LPDDR4X memory chips have been in production for about 8 to 10 years, but Samsung is reportedly pulling the plug on manufacturing, likely because it wants to focus more on maximizing profits by supplying LPDDR5 and LPDDR5X RAM chips. This means that all customers who were in line to place orders for the previous-generation standard will have little choice but to make a transition, however costly that may be. It appears that the DRAM crisis isn’t just making components expensive, but it’s also removing options for clients. Companies like Qualcomm and MediaTek will need to revise their long-term [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/samsung-halts-lpddr4-production-focuses-entirely-on-profitable-lpddr5-ram/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Samsung-LPDDR5X-2-728x410.jpg" class="attachment-large size-large wp-post-image" alt="Samsung halts LPDDR4 production, leaving customers high and dry" decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Samsung-LPDDR5X-2-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Samsung-LPDDR5X-2-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Samsung-LPDDR5X-2-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Samsung-LPDDR5X-2.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Older-generation LPDDR4 and LPDDR4X memory chips have been in production for about 8 to 10 years, but Samsung is reportedly pulling the plug on manufacturing, likely because it wants to focus more on maximizing profits by supplying LPDDR5 and LPDDR5X RAM chips. This means that all customers who were in line to place orders for the previous-generation standard will have little choice but to make a transition, however costly that may be. It appears that the DRAM crisis isn’t just making components expensive, but it’s also removing options for clients. Companies like Qualcomm and MediaTek will need to revise their long-term [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/samsung-halts-lpddr4-production-focuses-entirely-on-profitable-lpddr5-ram/">https://wccftech.com/samsung-halts-lpddr4-production-focuses-entirely-on-profitable-lpddr5-ram/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Mobile]]></category>
<category><![CDATA[Rumor]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/Samsung-LPDDR5X-2-1456x819.jpg" width="1456"/>	</item>
		<item>
		<title><![CDATA[Apple iPhone 18 Pro Leak Settles a Weeks-Long Debate, Details A New ‘Dark Cherry’ Color Option]]></title>
		<link>https://wccftech.com/apple-iphone-18-pro-leak-settles-a-weeks-long-debate-details-a-new-dark-cherry-color-option/</link>
		
		<dc:creator><![CDATA[Rohail Saleem]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 15:12:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Color]]></category>
		<category><![CDATA[Dark Cherry]]></category>
		<category><![CDATA[iPhone 18 Pro]]></category>
		<category><![CDATA[iPhone Ultra]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713605</guid>

					<description><![CDATA[Tech-related tipsters are infamous for making a mountain out of a molehill on the flimsiest of semantics. Over the past few weeks, a relentless back-and-forth ensued vis-à-vis the size of the pill-shaped cutout and the associated Dynamic Island on the Apple iPhone 18 Pro and Pro Max. Thankfully, that debate has largely settled in favor of a smaller Dynamic Island. And, along the way, we've also received an intriguing tidbit about the iPhone 18 Pro duo's new 'Dark Cherry' color option. Apple iPhone 18 Pro will likely get a smaller Dynamic Island after all, along with an intriguing new 'Dark [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/apple-iphone-18-pro-leak-settles-a-weeks-long-debate-details-a-new-dark-cherry-color-option/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2025/12/Apple-iPhone-18-Pro-728x410.jpg" class="attachment-large size-large wp-post-image" alt="Three iPhones in bronze and purple colors, featuring triple rear cameras, laid flat with the Apple logo visible on their back panels." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2025/12/Apple-iPhone-18-Pro-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2025/12/Apple-iPhone-18-Pro-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2025/12/Apple-iPhone-18-Pro-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2025/12/Apple-iPhone-18-Pro.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Tech-related tipsters are infamous for making a mountain out of a molehill on the flimsiest of semantics. Over the past few weeks, a relentless back-and-forth ensued vis-à-vis the size of the pill-shaped cutout and the associated Dynamic Island on the Apple iPhone 18 Pro and Pro Max. Thankfully, that debate has largely settled in favor of a smaller Dynamic Island. And, along the way, we've also received an intriguing tidbit about the iPhone 18 Pro duo's new 'Dark Cherry' color option. Apple iPhone 18 Pro will likely get a smaller Dynamic Island after all, along with an intriguing new 'Dark [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/apple-iphone-18-pro-leak-settles-a-weeks-long-debate-details-a-new-dark-cherry-color-option/">https://wccftech.com/apple-iphone-18-pro-leak-settles-a-weeks-long-debate-details-a-new-dark-cherry-color-option/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Mobile]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2025/12/Apple-iPhone-18-Pro-1456x819.jpg" width="1456"/>	</item>
		<item>
		<title><![CDATA[Gigabyte Z890 AORUS Elite DUO X Motherboard Review – CQDIMM-Ready!]]></title>
		<link>https://wccftech.com/review/gigabyte-z890-aorus-elite-duo-x-motherboard-review-cqdimm-ready/</link>
		
		<dc:creator><![CDATA[Hassan Mujtaba]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 15:10:05 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Sticky]]></category>
		<category><![CDATA[Core Ultra 200S]]></category>
		<category><![CDATA[CQDIMM]]></category>
		<category><![CDATA[DDR5-10466]]></category>
		<category><![CDATA[Gigabyte]]></category>
		<category><![CDATA[Intel Arrow Lake]]></category>
		<category><![CDATA[LGA 1851]]></category>
		<category><![CDATA[NVIDIA GeForce RTX 4090]]></category>
		<category><![CDATA[WiFi 7]]></category>
		<category><![CDATA[Z890]]></category>
		<category><![CDATA[Z890 AORUS Elite DUO X]]></category>
		<guid isPermaLink="false">https://wccftech.com/?post_type=review&amp;p=1713480</guid>

					<description><![CDATA[The Intel LGA 1700 platform was launched three years ago in 2021, and it has since seen a total of 3 generations of CPUs: Alder Lake (12th Gen), Raptor Lake (13th Gen), and Raptor Lake Refresh (14th Gen). We have seen at least three generations of motherboards, first with the 600-series, which had Z690 as the top SKU, and then two generations of 700-series based on the top Z790 chipset, which included a soft refresh for the 14th Gen lineup. In late 2024, Intel introduced its next-generation 800-series chipsets, and with the Core Ultra 200S CPU series, the company also [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/review/gigabyte-z890-aorus-elite-duo-x-motherboard-review-cqdimm-ready/"><img width="728" height="485" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/DSC_0059-Custom-728x485.jpg" class="attachment-large size-large wp-post-image" alt="Close-up of a Gigabyte Z690 AORUS motherboard featuring a prominent heatsink design with the AORUS logo." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/DSC_0059-Custom-728x485.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/DSC_0059-Custom-540x360.jpg 540w, https://cdn.wccftech.com/wp-content/uploads/2026/04/DSC_0059-Custom-1456x971.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/DSC_0059-Custom-1920x1280.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>The Intel LGA 1700 platform was launched three years ago in 2021, and it has since seen a total of 3 generations of CPUs: Alder Lake (12th Gen), Raptor Lake (13th Gen), and Raptor Lake Refresh (14th Gen). We have seen at least three generations of motherboards, first with the 600-series, which had Z690 as the top SKU, and then two generations of 700-series based on the top Z790 chipset, which included a soft refresh for the 14th Gen lineup. In late 2024, Intel introduced its next-generation 800-series chipsets, and with the Core Ultra 200S CPU series, the company also [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/review/gigabyte-z890-aorus-elite-duo-x-motherboard-review-cqdimm-ready/">https://wccftech.com/review/gigabyte-z890-aorus-elite-duo-x-motherboard-review-cqdimm-ready/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Hardware]]></category>
<media:content height="971" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/DSC_0059-Custom-1456x971.jpg" width="1456"/>	</item>
		<item>
		<title><![CDATA[PRAGMATA: How To Solve Crashing Issues On PC]]></title>
		<link>https://wccftech.com/how-to/pragmata-how-to-solve-crashing-issues-on-pc/</link>
		
		<dc:creator><![CDATA[Francesco De Meo]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 15:08:14 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Pragmata]]></category>
		<category><![CDATA[Pragmata guides]]></category>
		<guid isPermaLink="false">https://wccftech.com/?post_type=how-to&amp;p=1713621</guid>

					<description><![CDATA[Crashing issues in PRAGMATA on PC can occur before you even start the game proper, with Fatal D3D errors also happening when trying to enable Path Tracing or changing Frame Generation options. Some users have reported these crashes even without touching these settings, suggesting a possible hardware conflict. To solve these issues and enjoy the game on PC, two workarounds have currently been found. Disable GPU Overclocking Games powered by the RE Engine (such as Resident Evil Requiem and Monster Hunter Wilds) are notoriously sensitive to GPU overclocking and software such as MSI Afterburner. As such, disabling any overclocking and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/how-to/pragmata-how-to-solve-crashing-issues-on-pc/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/PRAGMATA-How-to-Solve-Crashing-Issues-On-PC-728x410.jpg" class="attachment-large size-large wp-post-image" alt="A futuristic soldier in PRAGMATA aiming a weapon inside a sci-fi setting." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/PRAGMATA-How-to-Solve-Crashing-Issues-On-PC-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/PRAGMATA-How-to-Solve-Crashing-Issues-On-PC-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/PRAGMATA-How-to-Solve-Crashing-Issues-On-PC-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/PRAGMATA-How-to-Solve-Crashing-Issues-On-PC.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Crashing issues in PRAGMATA on PC can occur before you even start the game proper, with Fatal D3D errors also happening when trying to enable Path Tracing or changing Frame Generation options. Some users have reported these crashes even without touching these settings, suggesting a possible hardware conflict. To solve these issues and enjoy the game on PC, two workarounds have currently been found. Disable GPU Overclocking Games powered by the RE Engine (such as Resident Evil Requiem and Monster Hunter Wilds) are notoriously sensitive to GPU overclocking and software such as MSI Afterburner. As such, disabling any overclocking and [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/how-to/pragmata-how-to-solve-crashing-issues-on-pc/">https://wccftech.com/how-to/pragmata-how-to-solve-crashing-issues-on-pc/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/PRAGMATA-How-to-Solve-Crashing-Issues-On-PC-1456x819.jpg" width="1456"/>	</item>
		<item>
		<title><![CDATA[PRAGMATA: Complete Walkthrough & Guide – Combat Secrets, Upgrades, Training Simulations, Collectibles]]></title>
		<link>https://wccftech.com/how-to/pragmata-complete-walkthrough-guide-combat-secrets-upgrades-training-simulations-collectibles/</link>
		
		<dc:creator><![CDATA[Francesco De Meo]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 15:08:00 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Sticky]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Pragmata]]></category>
		<category><![CDATA[Pragmata guides]]></category>
		<guid isPermaLink="false">https://wccftech.com/?post_type=how-to&amp;p=1710789</guid>

					<description><![CDATA[PRAGMATA&#160;is CAPCOM's new third-person shooter, combining a sci-fi setting with unique combat mechanics mixing shooting and puzzle solving. This unique combination turns every encounter against the bots roaming the dilapidated Lunar Base into an intense and exhilarating experience. In this Complete Walkthrough and Guides Hub, you will find everything you need to master the game's unique combat system and character progression system, discover every secret, and survive against the dangers lurking all over the lunar research base. Getting Started PRAGMATA is quite different from a traditional third-person shooter. These guides will help you get started on the most basic mechanics [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/how-to/pragmata-complete-walkthrough-guide-combat-secrets-upgrades-training-simulations-collectibles/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Pragmata-Complete-Walkthrough-and-Guide-728x410.jpeg" class="attachment-large size-large wp-post-image" alt="An astronaut and a girl stand on the moon looking at Earth, with &#039;PRAGMATA&#039; in large letters above." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Pragmata-Complete-Walkthrough-and-Guide-728x410.jpeg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Pragmata-Complete-Walkthrough-and-Guide-564x317.jpeg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Pragmata-Complete-Walkthrough-and-Guide-1456x819.jpeg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Pragmata-Complete-Walkthrough-and-Guide-1920x1080.jpeg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>PRAGMATA&nbsp;is CAPCOM's new third-person shooter, combining a sci-fi setting with unique combat mechanics mixing shooting and puzzle solving. This unique combination turns every encounter against the bots roaming the dilapidated Lunar Base into an intense and exhilarating experience. In this Complete Walkthrough and Guides Hub, you will find everything you need to master the game's unique combat system and character progression system, discover every secret, and survive against the dangers lurking all over the lunar research base. Getting Started PRAGMATA is quite different from a traditional third-person shooter. These guides will help you get started on the most basic mechanics [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/how-to/pragmata-complete-walkthrough-guide-combat-secrets-upgrades-training-simulations-collectibles/">https://wccftech.com/how-to/pragmata-complete-walkthrough-guide-combat-secrets-upgrades-training-simulations-collectibles/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/Pragmata-Complete-Walkthrough-and-Guide-1456x819.jpeg" width="1456"/>	</item>
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		<title><![CDATA[Phantom Blade Zero’s Side Quests Can Change the Main Story — “Who You Are Depends on What You Do”]]></title>
		<link>https://wccftech.com/phantom-blade-zero-side-quests-change-main-story/</link>
		
		<dc:creator><![CDATA[Alessio Palumbo]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 14:00:07 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Honor System]]></category>
		<category><![CDATA[phantom blade zero]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[S-Game]]></category>
		<category><![CDATA[Side Quests]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713596</guid>

					<description><![CDATA[The official X account of Phantom Blade Zero has posted a brief video interview with S-GAME founder and creative director Soulframe Liang, in which the developer seemed to outline an Honor system not unlike the one in Rockstar's masterpiece, Red Dead Redemption 2. In that game, most player actions, such as helping strangers or killing innocents, affected a full-fledged morality mechanic that influenced NPC behavior, shop prices, loot quality, and even the story's ending. Fans understandably started to get excited about this. Very few games since RDR 2 have attempted something like that. However, Phantom Blade Zero's X account quickly clarified that there is no [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/phantom-blade-zero-side-quests-change-main-story/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/phantom_blade_zero-HD-728x410.jpeg" class="attachment-large size-large wp-post-image" alt="A character in medieval armor grips a sword against a dark, rainy backdrop with the text &#039;Phantom Blade Zero&#039; above." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/phantom_blade_zero-HD-728x410.jpeg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/phantom_blade_zero-HD-564x317.jpeg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/phantom_blade_zero-HD-1456x819.jpeg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/phantom_blade_zero-HD-1920x1080.jpeg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>The official X account of Phantom Blade Zero has posted a brief video interview with S-GAME founder and creative director Soulframe Liang, in which the developer seemed to outline an Honor system not unlike the one in Rockstar's masterpiece, Red Dead Redemption 2. In that game, most player actions, such as helping strangers or killing innocents, affected a full-fledged morality mechanic that influenced NPC behavior, shop prices, loot quality, and even the story's ending. Fans understandably started to get excited about this. Very few games since RDR 2 have attempted something like that. However, Phantom Blade Zero's X account quickly clarified that there is no [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/phantom-blade-zero-side-quests-change-main-story/">https://wccftech.com/phantom-blade-zero-side-quests-change-main-story/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/phantom_blade_zero-HD-1456x819.jpeg" width="1456"/>	</item>
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		<title><![CDATA[Yellowstone Co-Creator and Battleship Director Will Look to Make a Call of Duty Movie That “Feels Real” With “Epic Scope” for June 2028]]></title>
		<link>https://wccftech.com/call-of-duty-movie-release-date/</link>
		
		<dc:creator><![CDATA[David Carcasole]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 13:45:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[Call of Duty Film]]></category>
		<category><![CDATA[Call of duty movie]]></category>
		<category><![CDATA[Rob Kostich]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713607</guid>

					<description><![CDATA[Almost a decade ago, Activision was looking like it would be moving forward with a Call of Duty movie. But it wasn't too much longer before that project was put on hold, and years later, here we are with no film based on the long-running military shooter franchise. Now, after rejecting a pitch from legendary filmmaker Steven Spielberg, Activision will look to make a film that "feels really real and infuses that with epic scope" off the backs of Yellowstone co-creator Taylor Sheridan and Battleship director Pete Berg in time for June 30, 2028. That's the latest update on the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/call-of-duty-movie-release-date/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Call-of-Duty-Movie-Out-in-2028-728x410.jpg" class="attachment-large size-large wp-post-image" alt="A soldier wearing night-vision goggles stands amidst a battlefield in a scene from a video game." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Call-of-Duty-Movie-Out-in-2028-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Call-of-Duty-Movie-Out-in-2028-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Call-of-Duty-Movie-Out-in-2028.jpg 1200w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Almost a decade ago, Activision was looking like it would be moving forward with a Call of Duty movie. But it wasn't too much longer before that project was put on hold, and years later, here we are with no film based on the long-running military shooter franchise. Now, after rejecting a pitch from legendary filmmaker Steven Spielberg, Activision will look to make a film that "feels really real and infuses that with epic scope" off the backs of Yellowstone co-creator Taylor Sheridan and Battleship director Pete Berg in time for June 30, 2028. That's the latest update on the [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/call-of-duty-movie-release-date/">https://wccftech.com/call-of-duty-movie-release-date/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
<category><![CDATA[Movies]]></category>
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		<title><![CDATA[Dimensity 9600 Pro Beats A19 Pro And Snapdragon 8 Elite Gen 5 By 25% In Benchmarks, But Extreme Heat May Erase That Gap]]></title>
		<link>https://wccftech.com/dimensity-9600-pro-prototype-25-percent-faster-than-a19-pro-and-snapdragon-8-elite-gen-5/</link>
		
		<dc:creator><![CDATA[Omar Sohail]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 12:47:25 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[A19 Pro]]></category>
		<category><![CDATA[Dimensity 9600 Pro]]></category>
		<category><![CDATA[Mediatek]]></category>
		<category><![CDATA[Snapdragon 8 Elite Gen 5]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713542</guid>

					<description><![CDATA[One of the first recipients of TSMC’s 2nm ‘N2P’ process will be the Dimensity 9600 Pro, enabling MediaTek to move over to a new CPU cluster while also rumored to target higher 5.00GHz clock speeds&#160;for significantly improved single-core and multi-core performance. Now, one tipster has shared the first Geekbench 6 scores belonging to the chipset, with the results being up to 25 percent faster than the A19 Pro, Snapdragon 8 Elite Gen 5,&#160;and the Dimensity 9600 Pro’s immediate predecessor, the Dimensity 9500. At a 5.00GHz clock, the Dimensity 9600 Pro has already been pointed out to overheat, suggesting that commercial [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/dimensity-9600-pro-prototype-25-percent-faster-than-a19-pro-and-snapdragon-8-elite-gen-5/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Dimensity-9600-Pro-3-728x410.jpg" class="attachment-large size-large wp-post-image" alt="First Dimensity 9600 Pro single-core and multi-core scores comprehensively beat the A19 Pro and Snapdragon 8 Elite Gen 5" decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Dimensity-9600-Pro-3-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Dimensity-9600-Pro-3-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Dimensity-9600-Pro-3-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Dimensity-9600-Pro-3.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>One of the first recipients of TSMC’s 2nm ‘N2P’ process will be the Dimensity 9600 Pro, enabling MediaTek to move over to a new CPU cluster while also rumored to target higher 5.00GHz clock speeds&nbsp;for significantly improved single-core and multi-core performance. Now, one tipster has shared the first Geekbench 6 scores belonging to the chipset, with the results being up to 25 percent faster than the A19 Pro, Snapdragon 8 Elite Gen 5,&nbsp;and the Dimensity 9600 Pro’s immediate predecessor, the Dimensity 9500. At a 5.00GHz clock, the Dimensity 9600 Pro has already been pointed out to overheat, suggesting that commercial [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/dimensity-9600-pro-prototype-25-percent-faster-than-a19-pro-and-snapdragon-8-elite-gen-5/">https://wccftech.com/dimensity-9600-pro-prototype-25-percent-faster-than-a19-pro-and-snapdragon-8-elite-gen-5/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Mobile]]></category>
<category><![CDATA[Rumor]]></category>
<category><![CDATA[Semiconductor]]></category>
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		<title><![CDATA[Intel’s PC Business Survival Hinges on 18A As Shortages Drive AMD & Intel CPU Costs Up By 15%]]></title>
		<link>https://wccftech.com/intel-pc-business-survival-hinges-on-18a-shortages-drive-amd-intel-cpu-costs-up/</link>
		
		<dc:creator><![CDATA[Hassan Mujtaba]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 11:45:22 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sticky]]></category>
		<category><![CDATA[18A]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[Core Ultra 200S Plus]]></category>
		<category><![CDATA[Digitimes]]></category>
		<category><![CDATA[Google TurboQuant]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Panther Lake]]></category>
		<category><![CDATA[Raptor Lake]]></category>
		<category><![CDATA[Ryzen 9 9950X3D2]]></category>
		<category><![CDATA[Wildcat Lake]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713562</guid>

					<description><![CDATA[Intel &#38; AMD are facing severe shortages of CPUs, prompting a global disruption in PC and industrial segments, driving costs further up. Intel &#38; AMD CPU Prices Surged By 15% As Supply, Not Prices, Led To Severe Shortages Currently, the global CPU market is witnessing massive shortages. We have already shared how CPUs are the next component that will be affected by the Agentic AI frenzy. The relation between enterprise and client processor shortages is very simple. AI is the bigger market now, and production lines need to be prioritized to keep up with the demand. Hyperscalers and cloud providers [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/intel-pc-business-survival-hinges-on-18a-shortages-drive-amd-intel-cpu-costs-up/"><img width="728" height="417" src="https://cdn.wccftech.com/wp-content/uploads/2026/01/AMD-Ryzen-AI-MAX-Ryzen-AI-400-300-Competitive-CPU-Positioning-Vs-Intel-Panther-Lake-Core-Ultra-Series-3-_F-728x417.png" class="attachment-large size-large wp-post-image" alt="AMD Fires Back At Intel Panther Lake: Shows How Its Ryzen AI MAX &amp; Ryzen AI 400/300 CPU Will Compete &amp; Win Against Core Ultra Series 3 1" decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/01/AMD-Ryzen-AI-MAX-Ryzen-AI-400-300-Competitive-CPU-Positioning-Vs-Intel-Panther-Lake-Core-Ultra-Series-3-_F-728x417.png 728w, https://cdn.wccftech.com/wp-content/uploads/2026/01/AMD-Ryzen-AI-MAX-Ryzen-AI-400-300-Competitive-CPU-Positioning-Vs-Intel-Panther-Lake-Core-Ultra-Series-3-_F-564x323.png 564w, https://cdn.wccftech.com/wp-content/uploads/2026/01/AMD-Ryzen-AI-MAX-Ryzen-AI-400-300-Competitive-CPU-Positioning-Vs-Intel-Panther-Lake-Core-Ultra-Series-3-_F-1456x835.png 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/01/AMD-Ryzen-AI-MAX-Ryzen-AI-400-300-Competitive-CPU-Positioning-Vs-Intel-Panther-Lake-Core-Ultra-Series-3-_F.png 1472w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Intel &amp; AMD are facing severe shortages of CPUs, prompting a global disruption in PC and industrial segments, driving costs further up. Intel &amp; AMD CPU Prices Surged By 15% As Supply, Not Prices, Led To Severe Shortages Currently, the global CPU market is witnessing massive shortages. We have already shared how CPUs are the next component that will be affected by the Agentic AI frenzy. The relation between enterprise and client processor shortages is very simple. AI is the bigger market now, and production lines need to be prioritized to keep up with the demand. Hyperscalers and cloud providers [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/intel-pc-business-survival-hinges-on-18a-shortages-drive-amd-intel-cpu-costs-up/">https://wccftech.com/intel-pc-business-survival-hinges-on-18a-shortages-drive-amd-intel-cpu-costs-up/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[AMD Ryzen]]></category>
<category><![CDATA[CPUs]]></category>
<category><![CDATA[Hardware]]></category>
<category><![CDATA[Intel]]></category>
<media:content height="835" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/01/AMD-Ryzen-AI-MAX-Ryzen-AI-400-300-Competitive-CPU-Positioning-Vs-Intel-Panther-Lake-Core-Ultra-Series-3-_F-1456x835.png" width="1456"/>	</item>
		<item>
		<title><![CDATA[Gears of War: E-Day Is Righting the Ship, Says Bleszinski; “You’re Not Fighting Those Stupid Robots”]]></title>
		<link>https://wccftech.com/gears-of-war-e-day-bleszinski-righting-ship-robots/</link>
		
		<dc:creator><![CDATA[Alessio Palumbo]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 11:45:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cliff Bleszinski]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[Gears of War E-Day]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713554</guid>

					<description><![CDATA[Cliff Bleszinski, the American game designer known primarily for his work on the Gears and Unreal franchises at Epic, shared his positive outlook on the upcoming prequel, Gears of War: E-Day. In a video interview with The Expansion Pass, the game developer highlights that The Coalition has made the right choice in focusing on making the Locust scary again, rather than presenting enemies like the DeeBees robots. Bleszinski added that he has high hopes for this game, which looks like a return to the original trilogy's dark tone that was a bit lost in Gears 4 and 5, and he [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/gears-of-war-e-day-bleszinski-righting-ship-robots/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/gears_of_war_e_day-HD-728x410.jpeg" class="attachment-large size-large wp-post-image" alt="Two armored characters from the game Gears of War: E-Day stand in front of a fiery background." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/gears_of_war_e_day-HD-728x410.jpeg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/gears_of_war_e_day-HD-564x317.jpeg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/gears_of_war_e_day-HD-1456x819.jpeg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/gears_of_war_e_day-HD-1920x1080.jpeg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Cliff Bleszinski, the American game designer known primarily for his work on the Gears and Unreal franchises at Epic, shared his positive outlook on the upcoming prequel, Gears of War: E-Day. In a video interview with The Expansion Pass, the game developer highlights that The Coalition has made the right choice in focusing on making the Locust scary again, rather than presenting enemies like the DeeBees robots. Bleszinski added that he has high hopes for this game, which looks like a return to the original trilogy's dark tone that was a bit lost in Gears 4 and 5, and he [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/gears-of-war-e-day-bleszinski-righting-ship-robots/">https://wccftech.com/gears-of-war-e-day-bleszinski-righting-ship-robots/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Gaming]]></category>
<media:content height="819" medium="image" url="https://cdn.wccftech.com/wp-content/uploads/2026/04/gears_of_war_e_day-HD-1456x819.jpeg" width="1456"/>	</item>
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		<title><![CDATA[Apple’s Stan Ng Watched the Sunrise From Apple Park Sporting His Original iPod — Then Ended His 31-Year Career]]></title>
		<link>https://wccftech.com/apples-stan-ng-watched-the-sunrise-from-apple-park-on-his-original-ipod-then-ended-his-31-year-career/</link>
		
		<dc:creator><![CDATA[Rohail Saleem]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 10:42:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Departures]]></category>
		<category><![CDATA[Executives]]></category>
		<category><![CDATA[Stan Ng]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713539</guid>

					<description><![CDATA[Apple's Stan Ng, an emblem of the old guard, has retired.
]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/apples-stan-ng-watched-the-sunrise-from-apple-park-on-his-original-ipod-then-ended-his-31-year-career/"><img width="728" height="421" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Stan-Ng-Apple-728x421.jpg" class="attachment-large size-large wp-post-image" alt="A person smiling and holding an original Apple iPhone displaying app icons." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Stan-Ng-Apple-728x421.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Stan-Ng-Apple-564x326.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Stan-Ng-Apple-1456x841.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Stan-Ng-Apple.jpg 1800w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Apple's Stan Ng, an emblem of the old guard, has retired.
</p><p>Read full article at <a href="https://wccftech.com/apples-stan-ng-watched-the-sunrise-from-apple-park-on-his-original-ipod-then-ended-his-31-year-career/">https://wccftech.com/apples-stan-ng-watched-the-sunrise-from-apple-park-on-his-original-ipod-then-ended-his-31-year-career/</a></p>]]></content:encoded>
					
		
		
		<category><![CDATA[Mobile]]></category>
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		<title><![CDATA[Kojima Still Makes Games the Metal Gear Way, Prioritizing Impact Over Fun, and Troy Baker Calls That Miraculous]]></title>
		<link>https://wccftech.com/hideo-kojima-makes-games-metal-gear-way/</link>
					<comments>https://wccftech.com/hideo-kojima-makes-games-metal-gear-way/#respond</comments>
		
		<dc:creator><![CDATA[Francesco De Meo]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 10:31:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[death stranding 2]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[metal gear solid]]></category>
		<category><![CDATA[Troy Baker]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713538</guid>

					<description><![CDATA[Although Hideo Kojima's games, such as the Death Stranding series, can be divisive, anyone who has experienced them cannot deny that the legendary game designer's approach is unique. According to actor Troy Baker, who plays Higgs in the series, this stems from a vision that prioritizes making the player "walk away impacted than entertained," a philosophy that allows him to "swing big" in a way that feels miraculous. "I think that there's a lot of people that are making games – and I don't blame them – that, right now, are trying to razzle dazzle the player the entire way [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/hideo-kojima-makes-games-metal-gear-way/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/Hideo-Kojima-Makes-Games-The-Metal-Gear-Way-728x410.jpg" class="attachment-large size-large wp-post-image" alt="Two characters, Raiden and Solid Snake, aiming weapons in Hideo Kojima&#039;s &#039;Metal Gear Solid 2: Sons of Liberty.&#039;" decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/Hideo-Kojima-Makes-Games-The-Metal-Gear-Way-728x410.jpg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Hideo-Kojima-Makes-Games-The-Metal-Gear-Way-564x317.jpg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Hideo-Kojima-Makes-Games-The-Metal-Gear-Way-1456x819.jpg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/Hideo-Kojima-Makes-Games-The-Metal-Gear-Way.jpg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>Although Hideo Kojima's games, such as the Death Stranding series, can be divisive, anyone who has experienced them cannot deny that the legendary game designer's approach is unique. According to actor Troy Baker, who plays Higgs in the series, this stems from a vision that prioritizes making the player "walk away impacted than entertained," a philosophy that allows him to "swing big" in a way that feels miraculous. "I think that there's a lot of people that are making games – and I don't blame them – that, right now, are trying to razzle dazzle the player the entire way [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/hideo-kojima-makes-games-metal-gear-way/">https://wccftech.com/hideo-kojima-makes-games-metal-gear-way/</a></p>]]></content:encoded>
					
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		<category><![CDATA[Gaming]]></category>
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		<title><![CDATA[PlayStation 6’s 10x Ray Tracing Performance Claim Is Being Misread; Real-World FPS Gain Closer to 3x, Says Insider]]></title>
		<link>https://wccftech.com/playstation-6s-10x-ray-tracing-fps-gain-3x/</link>
					<comments>https://wccftech.com/playstation-6s-10x-ray-tracing-fps-gain-3x/#respond</comments>
		
		<dc:creator><![CDATA[Francesco De Meo]]></dc:creator>
		<pubDate>Fri, 17 Apr 2026 09:28:03 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 6]]></category>
		<category><![CDATA[Sony]]></category>
		<guid isPermaLink="false">https://wccftech.com/?p=1713128</guid>

					<description><![CDATA[The PlayStation 6 is said to deliver up to 10 times the ray tracing performance of the base PlayStation 5, but gamers shouldn't expect this massive performance uplift to deliver 10 times the FPS in games. According to known leaker KeplerL2, AMD documents are being significantly misinterpreted, and the overall real-world performance of the system should be, on average, in games that don't use much ray tracing, closer to 3 times that of the base PS5. “I've explained this before but MLID (Moore's Law is Dead) is misinterpreting AMD docs,” the leaker said on the NeoGAF forums. “He thinks if [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://wccftech.com/playstation-6s-10x-ray-tracing-fps-gain-3x/"><img width="728" height="410" src="https://cdn.wccftech.com/wp-content/uploads/2026/04/PlayStation-6-10x-Ray-Tracing-Performance-Misleading-728x410.jpeg" class="attachment-large size-large wp-post-image" alt="A sleek black console with blue accent lighting is positioned next to the &#039;PS6&#039; and &#039;PlayStation 6&#039; logos on a dark background." decoding="async" loading="lazy" srcset="https://cdn.wccftech.com/wp-content/uploads/2026/04/PlayStation-6-10x-Ray-Tracing-Performance-Misleading-728x410.jpeg 728w, https://cdn.wccftech.com/wp-content/uploads/2026/04/PlayStation-6-10x-Ray-Tracing-Performance-Misleading-564x317.jpeg 564w, https://cdn.wccftech.com/wp-content/uploads/2026/04/PlayStation-6-10x-Ray-Tracing-Performance-Misleading-1456x819.jpeg 1456w, https://cdn.wccftech.com/wp-content/uploads/2026/04/PlayStation-6-10x-Ray-Tracing-Performance-Misleading-1920x1080.jpeg 1920w" sizes="auto, (max-width: 728px) 100vw, 728px" /></a></p><p>The PlayStation 6 is said to deliver up to 10 times the ray tracing performance of the base PlayStation 5, but gamers shouldn't expect this massive performance uplift to deliver 10 times the FPS in games. According to known leaker KeplerL2, AMD documents are being significantly misinterpreted, and the overall real-world performance of the system should be, on average, in games that don't use much ray tracing, closer to 3 times that of the base PS5. “I've explained this before but MLID (Moore's Law is Dead) is misinterpreting AMD docs,” the leaker said on the NeoGAF forums. “He thinks if [&hellip;]</p><p>Read full article at <a href="https://wccftech.com/playstation-6s-10x-ray-tracing-fps-gain-3x/">https://wccftech.com/playstation-6s-10x-ray-tracing-fps-gain-3x/</a></p>]]></content:encoded>
					
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		<category><![CDATA[Gaming]]></category>
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