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                                  <item>
                                  <title>Adding and translating a 3D object in Runtime</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2933#p6399</link>
                                  <description>by EduardoLFalcao (Posted Fri May 06, 2011 6:54 am)&lt;br/&gt;It looks like that when I get the field from a node:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-code&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;codetitle&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codecontent&quot;&gt;SFVec3f translation = (SFVec3f) no.getField(&amp;quot;translation&amp;quot;);&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I can get it, but it is not vinculated to the node anymore.&lt;br /&gt;Because I make some changes:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-code&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;codetitle&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codecontent&quot;&gt;float &amp;#91;&amp;#93; a = {0f, 0f, 20f};&lt;br /&gt;translation.setValue(a);&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;When i print the value of the field, it's ok, printing the values I just set:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-code&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;codetitle&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codecontent&quot;&gt;translation.getValue(b);&lt;br /&gt;System.out.println(&amp;quot;B array: &amp;quot;+b&amp;#91;0&amp;#93;+&amp;quot; &amp;quot;+b&amp;#91;1&amp;#93;+&amp;quot; &amp;quot;+b&amp;#91;2&amp;#93;);&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;But the 3D object does not update, and then, if I get this field again it shows the old value...&lt;br /&gt;&lt;br /&gt;Anyone is understanding what I'm saying..?&lt;br /&gt;ahahah :P&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2933&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Fri May 06, 2011 6:54 am</pubDate>                                        
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                                  <item>
                                  <title>Making a Xj3D java applet work</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2796#p6378</link>
                                  <description>by EduardoLFalcao (Posted Thu Apr 21, 2011 9:42 am)&lt;br/&gt;Thanks Tony!!!&lt;br /&gt;&lt;br /&gt;After trying a little bit... I did it!&lt;br /&gt;And your hint was right!&lt;br /&gt;&lt;br /&gt;Thank you...&lt;br /&gt;&lt;br /&gt;=D&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2796&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Apr 21, 2011 9:42 am</pubDate>                                        
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                                  <title>BoundsChanged callback exception with inline statement</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2723#p6366</link>
                                  <description>by Tony (Posted Thu Apr 07, 2011 1:12 pm)&lt;br/&gt;I'm still keep getting this problem every time I use an inline statement.&lt;br /&gt;I've tried it locally on Vista and on my linux webserver. I've sure the mime setting of at least the linux server are set OK. Not sure for Vista as it doesn't allow you to set the mime type.&lt;br /&gt;&lt;br /&gt;I really would like to know if other people experience the same and if other people are able to use inline statements. They don't work both for x3d and vrml&lt;br /&gt;&lt;br /&gt;Any help or sugesstion is appreciated.&lt;br /&gt;&lt;br /&gt;Thank you&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2723&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Apr 07, 2011 1:12 pm</pubDate>                                        
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                                  <title>X3D User Interface Library</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2901#p6360</link>
                                  <description>by SoVa (Posted Sun Mar 20, 2011 7:28 pm)&lt;br/&gt;I am looking for people interested in building a user interface library for X3D. I have implemented a substantial part of it, but it still lacks many features and can only run on BS Contact player. For further details, please refer to &lt;a href=&quot;http://ivansopin.org/master&quot; class=&quot;postlink&quot;&gt;http://ivansopin.org/master&lt;/a&gt;.(Only make sure to use version 7.211 of Contact player, as certain bugs were introduced in version 7.212 and not yet fixed.)&lt;br /&gt;&lt;br /&gt;The project is open source, so neither I nor other contributors are likely to get any financial stimulation. However, this could be a valuable development experience, and might result in good exposure to the rest of Web3D community. &lt;br /&gt;&lt;br /&gt;Unfortunately, I have very little time to finish the project myself, so I am hoping to find other X3D enthusiasts out there.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2901&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Sun Mar 20, 2011 7:28 pm</pubDate>                                        
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                                  <title>Where is Octaga ?.</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2898#p6357</link>
                                  <description>by rktumuluri (Posted Wed Mar 09, 2011 12:21 am)&lt;br/&gt;Folks,&lt;br /&gt;&lt;br /&gt; I have not been able to access the website for the company Octaga. They were quite active with the Vrml/X3D technology. Have they been bought by someone ?. Out of biz ?.&lt;br /&gt;&lt;br /&gt; Apologies if their status is common knowledge and somehow I am clueless about it. Please point me in the right direction. &lt;br /&gt;&lt;br /&gt;Much thanks&lt;br /&gt;/rk&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2898&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Wed Mar 09, 2011 12:21 am</pubDate>                                        
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                                  <title>Xj3D on Windows 64</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2210#p6346</link>
                                  <description>by EduardoLFalcao (Posted Wed Feb 23, 2011 7:16 pm)&lt;br/&gt;Answering to my own question: yes, there is.&lt;br /&gt;These days the guys from NPS released a new version of Xj3D and the dlls for Win64 were there.&lt;br /&gt;&lt;br /&gt;=D&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2210&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Wed Feb 23, 2011 7:16 pm</pubDate>                                        
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                                  <title>Just a little question</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=4&amp;t=2875#p6331</link>
                                  <description>by Bruiffepe (Posted Tue Feb 22, 2011 11:28 pm)&lt;br/&gt;Hey all!   &lt;br /&gt;Love the Site, been a lurker for a while but today I've decided to join the community. Hope I'll  have something useful to say, Just a quick question, is there anyone else out here from Israel?&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=4&amp;amp;t=2875&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Tue Feb 22, 2011 11:28 pm</pubDate>                                        
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                                  <title>OrientationInterpolator keyValue</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2804#p6160</link>
                                  <description>by faysvas (Posted Sat Feb 19, 2011 5:46 am)&lt;br/&gt;Hello, I have this script &lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-code&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;codetitle&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codecontent&quot;&gt;&amp;lt;Script DEF=&amp;quot;POINT&amp;quot;&amp;gt;&lt;br /&gt;&amp;lt;field name=&amp;quot;input&amp;quot;&amp;nbsp; type=&amp;quot;SFVec3f&amp;quot; accessType=&amp;quot;inputOnly&amp;quot;/&amp;gt;&lt;br /&gt;&amp;lt;field name=&amp;quot;shoulder_output&amp;quot; type=&amp;quot;MFRotation&amp;quot; accessType=&amp;quot;outputOnly&amp;quot;/&amp;gt;&lt;br /&gt;&amp;lt;field name=&amp;quot;elbow_output&amp;quot; type=&amp;quot;MFRotation&amp;quot; accessType=&amp;quot;outputOnly&amp;quot;/&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;lt;!&amp;#91;CDATA&amp;#91;&lt;br /&gt;&lt;br /&gt;javascript&amp;#058;&lt;br /&gt;&lt;br /&gt;function input(val, time) {&lt;br /&gt;&amp;nbsp; &amp;nbsp; &lt;br /&gt;&amp;nbsp; &amp;nbsp;//shoulder_output = new MFRotation(-0.999999999999996 0 0 0.20943951023932,-1 0 0 0.314159265358979,-1 0 0 0.514159265358979);&lt;br /&gt;&amp;nbsp; &amp;nbsp; elbow_output =new Array(0.0, 0.0, 1.0, 0.0,-1.0, 0.0, 0.0, 0.890117918517108,-1.0, 0.0, 0.0, 0.890117918517108);&lt;br /&gt;&lt;br /&gt;}&lt;br /&gt;&lt;br /&gt;&amp;#93;&amp;#93;&amp;gt;&lt;br /&gt;&amp;lt;/Script&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;I want to get an MFRotation output to use with an OrientationInterpolator but I get errors that the mfrotation assignment is invalid. Can somebody help me with the correct syntax? Can the numbers be like this or do I have to make SFRotation arrays first and put them in the MFRotation array? &lt;br /&gt;&lt;br /&gt;(I'm not using the input 'val' for now, but I'll use it later)&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2804&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Sat Feb 19, 2011 5:46 am</pubDate>                                        
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                                  <title>Embedding 2D web pages in 3D objects</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=1404#p6112</link>
                                  <description>by weitree (Posted Thu Feb 17, 2011 3:18 am)&lt;br/&gt;There should be software that you can add the 2D web pages on 3D objects. Try some popular 3D software if they are supporting 2D. That might be a good start to see if it is possible.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=1404&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Feb 17, 2011 3:18 am</pubDate>                                        
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                                  <title>X3D For Web Authors</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2159#p6111</link>
                                  <description>by weitree (Posted Thu Feb 17, 2011 3:12 am)&lt;br/&gt;The X3d is a very powerful tool for web authors. This is for the development of Extensible 3D Graphics. An for now I am wondering if there is a new update for this.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2159&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Feb 17, 2011 3:12 am</pubDate>                                        
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                                  <title>GravityPhysicsModel</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2702#p6008</link>
                                  <description>by EduardoLFalcao (Posted Fri Feb 11, 2011 1:02 pm)&lt;br/&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-code&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;codetitle&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codecontent&quot;&gt;&amp;lt;ParticleSystem geometryType=&amp;quot;POINT&amp;quot; maxParticles=&amp;quot;3000&amp;quot; particleLifetime=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;PointEmitter DEF=&amp;quot;PEmitter4&amp;quot; position=&amp;quot;-0.1 .4 0.1&amp;quot; speed=&amp;quot;1&amp;quot; surfaceArea=&amp;quot;.05&amp;quot; mass=&amp;quot;.1&amp;quot;/&amp;gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;lt;WindPhysicsModel direction=&amp;quot;-1 0 0&amp;quot; gustiness=&amp;quot;.02&amp;quot; speed=&amp;quot;.04&amp;quot; turbulence=&amp;quot;.02&amp;quot;/&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;lt;!--&amp;lt;GravityPhysicsModel gravity=&amp;quot;0 -.008 0&amp;quot;/&amp;gt;--&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;lt;Appearance&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;Material ambientIntensity='0' emissiveColor='0.03 0.04 0.2' shininess='0.31' specularColor='1 1 1' transparency='0.59'/&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;/Appearance&amp;gt; &lt;br /&gt;&amp;nbsp; &amp;nbsp;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;lt;/ParticleSystem&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Why the code commented, the node GravityPhysicsModel doesnot work?&lt;br /&gt;I need it in my scene, cause the particles are never falling back to the floor...&lt;br /&gt;&lt;br /&gt;Somebody help me =D.&lt;br /&gt;&lt;br /&gt;Thanks.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2702&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Fri Feb 11, 2011 1:02 pm</pubDate>                                        
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                                  <title>JavaScript</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=4&amp;t=2632#p5851</link>
                                  <description>by bishakha (Posted Wed Feb 02, 2011 3:50 am)&lt;br/&gt;Where can I study XHTML, CSS, JAVASCRIPT, AJAX, PHP and MYSQL in London? I would like to go to college or university. I have 2 diplomas in sound engineering but have not had luck finding work in that field. Recording studios aren't so easy to find work in so I have decided to get into web development which is something I know i have the potential to excel in.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=4&amp;amp;t=2632&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Wed Feb 02, 2011 3:50 am</pubDate>                                        
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                                  <title>Problems in Eclipse RCP (Granymede and Helios) with Xj3D-2-0</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2239#p5341</link>
                                  <description>by eldonkijote (Posted Thu Jan 06, 2011 4:26 pm)&lt;br/&gt;Hello,&lt;br /&gt;    i'am trying to run the org.xj3d.browser.app example, but i have a lot of problems.&lt;br /&gt;   First eclipse do not load the plugin org.xj3d.browser_2.0.0, but i solved it adding the jars: org.j3d.opengl.swt.draw2d_0.7.0.jar, org.j3d.aviatrix3d_2.0.0.jar from &lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;ftp://ftp.j3d.org/pub/aviatrix3d/AV3D-bin-2.1.zip&quot;&gt;ftp://ftp.j3d.org/pub/aviatrix3d/AV3D-bin-2.1.zip&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;    Now the error is &amp;quot;java.lang.ClassNotFoundException: org.j3d.device.input.InputDevice&amp;quot;, i tryed to find this class, but is not present in any eclipse plugin.&lt;br /&gt;&lt;br /&gt;   I found these error in many posts but i not found the solution.&lt;br /&gt;&lt;br /&gt;  Any can help me?&lt;br /&gt;&lt;br /&gt;thanks and happy year.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2239&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Jan 06, 2011 4:26 pm</pubDate>                                        
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                                  <title>missing eclipse plugin org.j3d.opengl.swt.draw2d</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2202#p5340</link>
                                  <description>by eldonkijote (Posted Thu Jan 06, 2011 1:58 pm)&lt;br/&gt;Hello, i downloaded it from &lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;ftp://ftp.j3d.org/pub/aviatrix3d/AV3D-bin-2.1.zip&quot;&gt;ftp://ftp.j3d.org/pub/aviatrix3d/AV3D-bin-2.1.zip&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;bye&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2202&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Jan 06, 2011 1:58 pm</pubDate>                                        
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                                  <title>&quot;Calico Jack&quot; - more tests on a skinned body Hanim avatar</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=2&amp;t=2235#p5337</link>
                                  <description>by michalis (Posted Wed Jan 05, 2011 3:07 pm)&lt;br/&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-quote&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;quotetitle&quot;&gt;Quote:&lt;/div&gt;&lt;div class=&quot;quotecontent&quot;&gt;I also tested DEKA in View3DScene to see if the eyebrow displacement functionality would work. It did not work - just ignored it.&lt;br /&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Indeed, displacers are simply not implemented yet in view3dscene. I wasn't able to find a good testcases for them. If you can submit a complete working (under some browser, like InstantReality) models using dispacers (like your Deka, or anything else) to me, I'll be glad to implement them :)&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=2&amp;amp;t=2235&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Wed Jan 05, 2011 3:07 pm</pubDate>                                        
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                                  <title>does x3d support bump map, refraction, glossy yet ?</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2204#p5336</link>
                                  <description>by m17 (Posted Tue Jan 04, 2011 8:35 pm)&lt;br/&gt;X3D can support hlsl, so it can support any DX9 effect I think. You can check the video on youtube:&lt;br /&gt;&lt;br /&gt;Depth of field &lt;br /&gt;&lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.youtube.com/watch?v=JxwCX2XnG-0&quot;&gt;http://www.youtube.com/watch?v=JxwCX2XnG-0&lt;/a&gt;&lt;!-- m --&gt;  &lt;br /&gt;&lt;br /&gt;Sun and shadow&lt;br /&gt;&lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.youtube.com/watch?v=dvSLMegxqfs&quot;&gt;http://www.youtube.com/watch?v=dvSLMegxqfs&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;Motion Blur&lt;br /&gt;&lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.youtube.com/watch?v=5BgOAZUykGA&quot;&gt;http://www.youtube.com/watch?v=5BgOAZUykGA&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;Reflection&lt;br /&gt;&lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.youtube.com/watch?v=3RvuVOrFieY&quot;&gt;http://www.youtube.com/watch?v=3RvuVOrFieY&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;I think export from 3DS MAX can done by some maxscript, you will able to export them from 3ds MAX material mapping to X3D.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2204&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Tue Jan 04, 2011 8:35 pm</pubDate>                                        
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                                  <title>Deka -a skinned body Hanim avatar</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=2&amp;t=2212#p5332</link>
                                  <description>by griff (Posted Sun Jan 02, 2011 12:35 pm)&lt;br/&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-quote&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;quotetitle&quot;&gt;Quote:&lt;/div&gt;&lt;div class=&quot;quotecontent&quot;&gt;also a VRML/X3D browser called view3dscene,  you can try it with your models.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;michalis : I tried &lt;span style=&quot;font-weight: bold&quot;&gt;view3dscene&lt;/span&gt; as you and emerson suggested. As you know from the screen captures I sent you, it did not work - in fact gave the same response as &lt;span style=&quot;font-weight: bold&quot;&gt;Octaga&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;However, I tried the one of the recent nightly builds that you recommended and it does seem to work though it may not be complete functionality - more info in a new thread.&lt;br /&gt;&lt;br /&gt;griff :)&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=2&amp;amp;t=2212&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Sun Jan 02, 2011 12:35 pm</pubDate>                                        
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                                  <title>Final year student</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=6&amp;t=107#p5322</link>
                                  <description>by tracyk859 (Posted Thu Dec 23, 2010 11:49 pm)&lt;br/&gt;Thanks for the post. Hi guys, Im a newbie. Nice to join this forum.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=6&amp;amp;t=107&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 23, 2010 11:49 pm</pubDate>                                        
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                                  <title>anime manga</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=5&amp;t=2226#p5321</link>
                                  <description>by tutukah (Posted Wed Dec 22, 2010 3:11 am)&lt;br/&gt;Is there an anime/manga that contain a male character fighting while naked? Don't think something wrong, I'm just creating something personal stuff and I wanted to be inspired by professional manga artist or anime creators that made a scene where a male character fighting while naked due to some some reason.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=5&amp;amp;t=2226&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Wed Dec 22, 2010 3:11 am</pubDate>                                        
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                                  <title>X3DOM</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2225#p5320</link>
                                  <description>by webmaster (Posted Mon Dec 20, 2010 9:42 am)&lt;br/&gt;Please post the versions of the browsers (Chrome and Firefox) that you downloaded plus the reference page so information can be corrected.&lt;br /&gt;&lt;br /&gt;Thanks,&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2225&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Mon Dec 20, 2010 9:42 am</pubDate>                                        
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                                  <title>3D Gallery</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=2220#p5311</link>
                                  <description>by jdc (Posted Sat Dec 11, 2010 3:20 pm)&lt;br/&gt;I put together a 3D Gallery website to show various scenes of 3D content in a webpage using X3D. You can view the 3D Gallery using this link.&lt;br /&gt;&lt;br /&gt;&lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://dl.dropbox.com/u/5095342/Xj3DApplet/rc1_pack200/3DGallery.html&quot;&gt;http://dl.dropbox.com/u/5095342/Xj3DApp ... llery.html&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;This site uses Java applet technology and works best if the Java version on your computer  is up to date. You can check your java version here and get a free update if you don't have the latest version.&lt;br /&gt;&lt;br /&gt;&lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.java.com/en/download/installed.jsp&quot;&gt;http://www.java.com/en/download/installed.jsp&lt;/a&gt;&lt;!-- m --&gt;&lt;br /&gt;&lt;br /&gt;If anyone has any interesting 3D content that they would like to contribute to the 3D Gallery to demonstrate the capabilities of X3D let me know and I will add it to the website.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=2220&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Sat Dec 11, 2010 3:20 pm</pubDate>                                        
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                                  <title>anime software</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=5&amp;t=2219#p5310</link>
                                  <description>by rebekaha (Posted Fri Dec 10, 2010 3:23 am)&lt;br/&gt;What the best software to draw anime? I have anime studio pro 6. Some1 says that the best software to draw anime. But I can't. It's too difficult. Does any1 know what the best software to draw anime?&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=5&amp;amp;t=2219&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Fri Dec 10, 2010 3:23 am</pubDate>                                        
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                                  <title>How to insert a Shape as a child node</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=7&amp;t=958#p5308</link>
                                  <description>by warezcc (Posted Thu Dec 09, 2010 10:24 pm)&lt;br/&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-quote&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;quotetitle&quot;&gt;endoftime31 wrote:&lt;/div&gt;&lt;div class=&quot;quotecontent&quot;&gt;How to insert a shape as a child node??&lt;br /&gt;&lt;br /&gt;im really curiuos about this one.. im wondering how it is..&lt;br /&gt;&lt;br /&gt;can you detailed to me how it is??&lt;br /&gt;&lt;br /&gt;any help will be appreciated..&lt;br /&gt;&lt;br /&gt;thanks in advance..  &lt;a href=&quot;http://rebrandableproducts.com/&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;color: #eff2f4&quot;&gt;&lt;span style=&quot;text-decoration: underline&quot;&gt;master resell rights&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;i think so&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=7&amp;amp;t=958&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 09, 2010 10:24 pm</pubDate>                                        
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                                  <title>LINQ to XML</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=4&amp;t=2056#p5306</link>
                                  <description>by duabrown (Posted Thu Dec 09, 2010 10:01 am)&lt;br/&gt;Linq to XML provides an in-memory XML programming interface, you can use. Linq must provide the any particular web site uses the xml scripting language and also uses the Linq for the jump to the another page.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=4&amp;amp;t=2056&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 09, 2010 10:01 am</pubDate>                                        
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                                  <title>ajax</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=4&amp;t=2151#p5305</link>
                                  <description>by duabrown (Posted Thu Dec 09, 2010 9:56 am)&lt;br/&gt;Ajax load the  content dynamically from an internal site folder. Ajax is used in the graphics and tab designing. Ajax is not a technology in itself, but a group of technologies. Ajax uses the combination of html and css files.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=4&amp;amp;t=2151&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 09, 2010 9:56 am</pubDate>                                        
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                                  <title>animation</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=5&amp;t=2136#p5304</link>
                                  <description>by duabrown (Posted Thu Dec 09, 2010 9:52 am)&lt;br/&gt;Do you know which was the first character in animation history? Animation is used to any web site to published their own images in the title. Animation display images the sequence of  two dimensional or three dimensional. The most common method of presenting animation is as a motion picture or video program,&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=5&amp;amp;t=2136&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 09, 2010 9:52 am</pubDate>                                        
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                                  <title>my friend uses 3DS Max</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2218#p5302</link>
                                  <description>by sheilaa (Posted Tue Dec 07, 2010 4:01 am)&lt;br/&gt;How to import a Cinema 4D file into 3DS Max.? I use Cinema 4D but my friend uses 3DS Max and I was wondering how he could import my finished models into Max. We've tried in the past but we always seem to lose the textures. Any clues as to how we can rectify this, if at all possible. Thanks.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2218&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Tue Dec 07, 2010 4:01 am</pubDate>                                        
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                                  <title>BooleanFilter and TimeSensor</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2216#p5301</link>
                                  <description>by lucky88 (Posted Mon Dec 06, 2010 3:16 am)&lt;br/&gt;For the moment I solved by using the attribute instead of inputNegate inputFalse BooleanFilter node.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2216&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Mon Dec 06, 2010 3:16 am</pubDate>                                        
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                                  <title>Viewpoint: looking at an object</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2190#p5296</link>
                                  <description>by seamone (Posted Thu Dec 02, 2010 2:07 am)&lt;br/&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-quote&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;quotetitle&quot;&gt;vmarchetti wrote:&lt;/div&gt;&lt;div class=&quot;quotecontent&quot;&gt;For your second example, where the desired viewpoint position is [7 7 0], try the&lt;br /&gt;orientation value of:&lt;br /&gt;orientation = &amp;quot;-0.707 0.707 0 1.57&amp;quot;&lt;br /&gt;&lt;br /&gt;I think you will get what you want.&lt;br /&gt;&lt;br /&gt;To solve your problem in general, you need to find a rotation that take the z-axis orientation &lt;br /&gt;[0 0 1] into a unit vector that points in the direction from your centroid to your viewpoint position.&lt;br /&gt;This rotation is represented by the 4 real values in the orientation field, the first three&lt;br /&gt;values are the coordinates of a unit vector along the required axis of rotation; the fourth value&lt;br /&gt;in orientation is the amount of rotation (in radians)&lt;br /&gt;&lt;br /&gt;You can find both the direction of the axis of rotation and the amount of rotation using&lt;br /&gt;the algebraic operation of &amp;quot;vector cross product&amp;quot;. There are different ways of organizing &lt;br /&gt;the calculation depending on programming language and available vector libraries, but in &lt;br /&gt;pseudo-code here is one way:&lt;br /&gt;&lt;br /&gt;Have the unit vector in z direction : Z =  [0 0 1]&lt;br /&gt;A vector from the centroid to the viewpoint position, for example A = [3 3 3]&lt;br /&gt;&lt;br /&gt;Find the unit vector in same direction as A: length(A) = 3 sqrt(3) = 5.2&lt;br /&gt;Unit vector in A direction: Ap = A/5.2 = [0.58 0.58 0.58]&lt;br /&gt;&lt;br /&gt;A vector in direction of a rotation that will take Z to Ap:&lt;br /&gt;B = cross_product(Z, Ap) = [-0.58 0.58 0]&lt;br /&gt;length(B) = 0.82 is the sine of the rotation angle, so the rotation angle is arcsin(0.82) = 0.96 radian&lt;br /&gt;&lt;br /&gt;Unit vector in the direction of B is [-0.71 0.71 0]&lt;br /&gt;&lt;br /&gt;So the appropriate orientation field is:&lt;br /&gt;orientation = &amp;quot;-0.71 0.71 0 0.96&amp;quot;&lt;br /&gt;&lt;br /&gt;This orientation, and a viewpoint at [2 2 2], will float an object at [1 1 1] in front of the centroid.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Vince Marchetti&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hi Vince...&lt;br /&gt;Thank you so much for your reply...&lt;br /&gt;&lt;br /&gt;I'm sorry but I had no notification for this topic and I had lost it...&lt;br /&gt;&lt;br /&gt;I'll try your suggestion just now...&lt;br /&gt;&lt;br /&gt;Thank you&lt;br /&gt;Simone&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2190&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 02, 2010 2:07 am</pubDate>                                        
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                                  <title>Problem with IE and embedded x3d</title>
                                  <link>http://web3d.org/message_boards/viewtopic.php?f=1&amp;t=2217#p5295</link>
                                  <description>by seamone (Posted Thu Dec 02, 2010 2:05 am)&lt;br/&gt;Hi at all...&lt;br /&gt;My problem is quite silly, I hope...&lt;br /&gt;&lt;br /&gt;I created a X3D scene and I can see it prefectly with BScontact and all of my browsers: IE, Chrome and Firefox.&lt;br /&gt;&lt;br /&gt;If I open the x3d file directly...no problem...&lt;br /&gt;If I embed the x3d file in a html webpage I can't see it with IE.&lt;br /&gt;I only see a white static window.&lt;br /&gt;&lt;br /&gt;System:&lt;br /&gt;PC&lt;br /&gt;SO: Windows7&lt;br /&gt;Browser: IE8&lt;br /&gt;X3D Plugin: BSContact v. 7.219&lt;br /&gt;&lt;br /&gt;Embedding code:&lt;br /&gt;&lt;br /&gt;&lt;div class=&quot;bb-wrapper&quot;&gt;&lt;table border=&quot;0&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; class=&quot;bb-table&quot; width=&quot;100%&quot;&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-top&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;bb-left&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td class=&quot;bb-content bb-code&quot; width=&quot;100%&quot;&gt;&lt;div class=&quot;codetitle&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;codecontent&quot;&gt;&amp;lt;!DOCTYPE HTML PUBLIC &amp;quot;-//W3C//DTD HTML 4.01 Transitional//EN&amp;quot;&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;lt;html&amp;gt;&lt;br /&gt; &amp;lt;head&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;lt;!-- TODO: * authors need to replace the following metadata values * --&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;lt;!--&amp;lt;link rel=&amp;quot;shortcut icon&amp;quot; href=&amp;quot;http://www.web3d.org/x3d/content/examples/images/X3DtextIcon16.png&amp;quot; title=&amp;quot;X3D&amp;quot; &amp;gt;--&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp;&amp;lt;title&amp;gt;Example HTML page with X3D Scene&amp;lt;/title&amp;gt;&lt;br /&gt; &amp;lt;/head&amp;gt;&lt;br /&gt; &amp;lt;body&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;!--&amp;lt;h1&amp;gt; Example HTML page with X3D Scene &amp;lt;/h1&amp;gt;--&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;!-- TODO: * authors need to replace the X3D filename (along with relative or online location) in the next two lines * --&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;object data=&amp;quot;http://www.web3d.org/x3d/content/examples/HelloWorld.x3d&amp;quot;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; class=&amp;quot;x3dscene&amp;quot; type=&amp;quot;model/x3d+xml&amp;quot; height=&amp;quot;320&amp;quot; width=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;lt;param name=&amp;quot;src&amp;quot; value=&amp;quot;http://www.web3d.org/x3d/content/examples/HelloWorld.x3d&amp;quot;/&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;lt;!-- the remaining HTML that follows should not need further modification --&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;lt;!--&amp;lt;param name=&amp;quot;DASHBOARD&amp;quot; value=&amp;quot;FALSE&amp;quot;/&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;lt;param name=&amp;quot;SPLASHSCREEN&amp;quot; value=&amp;quot;FALSE&amp;quot;/&amp;gt;--&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;lt;!-- the following anchor-link text is only displayed to user if no X3D plugin is already installed --&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;lt;!--&amp;lt;div class=&amp;quot;noX3dPluginInstalled&amp;quot;&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;a href=&amp;quot;http://www.web3d.org/x3d/content/examples/X3dResources.html#Applications&amp;quot; target=&amp;quot;helpPage&amp;quot;&amp;gt;Select an X3D plugin to see this example...&amp;lt;/a&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;!-- alternate url: http://www.web3d.org/tools/viewers_and_browsers --&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;!--&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;/object&amp;gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;lt;!--&amp;lt;p&amp;gt;Authors can edit this template example to create a new HTML page.&amp;lt;/p&amp;gt;--&amp;gt;&lt;br /&gt;&lt;br /&gt; &amp;lt;/body&amp;gt;&lt;br /&gt;&amp;lt;/html&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;bb-right&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;3&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-left-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;100%&quot; class=&quot;bb-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;td width=&quot;4&quot; height=&quot;4&quot; class=&quot;bb-right-bot&quot;&gt;&lt;img src=&quot;images/spacer.gif&quot; width=&quot;4&quot; height=&quot;4&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Thank you in advance&lt;br /&gt;Simone&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://web3d.org/message_boards/viewtopic.php?f=1&amp;amp;t=2217&quot;&gt;&lt;/a&gt;&lt;hr /&gt;</description>
                                        					    <pubDate>Thu Dec 02, 2010 2:05 am</pubDate>                                        
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