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<channel>
	<title>Whitney Krape</title>
	
	<link>http://www.whitneykrape.com</link>
	<description>Hi, I am an &lt;strong&gt;Animator&lt;/strong&gt;, &lt;strong&gt;Web Developer&lt;/strong&gt;, &lt;i&gt;and&lt;/i&gt; &lt;strong&gt;Voracious Artist&lt;/strong&gt;</description>
	<lastBuildDate>Wed, 16 May 2012 22:50:48 +0000</lastBuildDate>
	<language>en</language>
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		<title>Day 026 – Updating ’cause I need to.</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/H9kjQKsSoT4/</link>
		<comments>http://www.whitneykrape.com/2012/05/day-026-updating-cause-i-need-to/#comments</comments>
		<pubDate>Wed, 16 May 2012 22:50:48 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2111</guid>
		<description><![CDATA[It&#8217;s tough to carve out time each day but keeping up the blog is a huge help. Along those lines I am adding a totally meaningless post. It happens.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s tough to carve out time each day but keeping up the blog is a huge help. Along those lines I am adding a totally meaningless post. It happens. </p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/H9kjQKsSoT4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 020 – Still Animaticing</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/SdK9sLVVZIk/</link>
		<comments>http://www.whitneykrape.com/2012/05/day-019-storyboard-to-animatic-workflow/#comments</comments>
		<pubDate>Thu, 10 May 2012 18:45:33 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2107</guid>
		<description><![CDATA[Nope not a word but still working and will get to a more complete description soon.]]></description>
			<content:encoded><![CDATA[<p>Nope not a word but still working and will get to a more complete description soon.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/SdK9sLVVZIk" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 017 – Storyboard to Animatic Workflow</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/HcsPLOLqfS8/</link>
		<comments>http://www.whitneykrape.com/2012/05/day-017-storyboard-to-animatic-workflow/#comments</comments>
		<pubDate>Mon, 07 May 2012 15:13:08 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[After Effects CS5.5]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>
		<category><![CDATA[Premiere CS5.5]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2101</guid>
		<description><![CDATA[I will post more about the workflow later but for now here is a quick image on the animatic setup in After Effects. Looking to get back into the flow after a brief vacation.]]></description>
			<content:encoded><![CDATA[<p>I will post more about the workflow later but for now here is a quick image on the animatic setup in After Effects. Looking to get back into the flow after a brief vacation. <div id="attachment_2105" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/05/storyboards-to-animatic-01.jpg" rel="shadowbox[sbpost-2101];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/05/storyboards-to-animatic-01-1024x576.jpg" alt="" title="storyboards-to-animatic-01" width="584" height="328" class="size-large wp-image-2105" /></a><p class="wp-caption-text">Storyboards to Animatic 01</p></div></p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/HcsPLOLqfS8" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 011 – Animatic Editing – Finally a Workflow</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/nq1wKWNQnnU/</link>
		<comments>http://www.whitneykrape.com/2012/05/day-011-animatic-editing-finally-a-workflow/#comments</comments>
		<pubDate>Wed, 02 May 2012 01:48:11 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[After Effects CS5.5]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2093</guid>
		<description><![CDATA[A peek into the workflow. Not going to write much tonight but still, things happening.]]></description>
			<content:encoded><![CDATA[<p>A peek into the workflow. Not going to write much tonight but still, things happening.<br />
<a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/05/animatic-workflow-01.jpg" rel="shadowbox[sbpost-2093];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/05/animatic-workflow-01-1024x575.jpg" alt="" title="Animatic Workflow After Effects 01" width="584" height="327" class="alignright size-large wp-image-2095" /></a></p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/nq1wKWNQnnU" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 010 – Animatic Editing – Workflow</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/N9-DUyjyPm0/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-010-animatic-editing-workflow/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 21:38:27 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[After Effects CS5.5]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>
		<category><![CDATA[Premiere CS5.5]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2089</guid>
		<description><![CDATA[Still working through the workflow of PhotoShop to After Effect then Premiere. Even though it&#8217;s taking longer than I&#8217;d like, the system does have a lot of merits from easy single frame manipulation to additional editing options available; all because &#8230; <a href="http://www.whitneykrape.com/2012/04/day-010-animatic-editing-workflow/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Still working through the workflow of PhotoShop to After Effect then Premiere. Even though it&#8217;s taking longer than I&#8217;d like, the system does have a lot of merits from easy single frame manipulation to additional editing options available; all because I can go right back into PhotoShop from editing. In the midst of this though I have edited the film from 18 minutes to around 7 minutes. The goal is to have a film around 4-5 minutes but being over time is vastly better than being under as it means I&#8217;m not trying to thin out content but rather distill just what needs to be in the film.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/N9-DUyjyPm0" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 009 – Animatic Editing</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/xmYqHSKtQts/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-009-animatic-editing/#comments</comments>
		<pubDate>Sun, 29 Apr 2012 15:39:43 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[After Effects CS5.5]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>
		<category><![CDATA[Premiere CS5.5]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2086</guid>
		<description><![CDATA[Well it looks like Premiere does pull in the timing but without an obvious way of modifying that timing. For example, I pulled in one of my timed PSDs and rendered a piece of video. The sequence was timed out &#8230; <a href="http://www.whitneykrape.com/2012/04/day-009-animatic-editing/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Well it looks like Premiere does pull in the timing but without an obvious way of modifying that timing. For example, I pulled in one of my timed PSDs and rendered a piece of video. The sequence was timed out as expected but didn&#8217;t have any keyframes for opacity or position and the layers were the same length as the project; very puzzling. It looks like the best bet maybe to go from PhotoShop to After Effects then into Premiere, which is what I am doing now, but it does seem a bit roundabout. </p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/xmYqHSKtQts" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 008 – Animatic Editing</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/nVK99b2wdT4/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-008-animatic-editing/#comments</comments>
		<pubDate>Sun, 29 Apr 2012 01:00:24 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>
		<category><![CDATA[Premiere CS5.5]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2082</guid>
		<description><![CDATA[Didn&#8217;t do too much today; mostly just working out the workflow from PhotoShop to Premiere. Unfortunately on a test run I tried importing the PSD into Premiere and it came in ordered but without timing. This error might be because &#8230; <a href="http://www.whitneykrape.com/2012/04/day-008-animatic-editing/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Didn&#8217;t do too much today; mostly just working out the workflow from PhotoShop to Premiere. Unfortunately on a test run I tried importing the PSD into Premiere and it came in ordered but without timing. This error might be because I&#8217;m moving from PS CS6 to Premiere CS5.5 but either way it needs to be worked out.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/nVK99b2wdT4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 007 – Animatic and Music</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/RaTdtDP90Zw/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-007-animatic-and-music/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 14:53:18 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[Preproduction]]></category>
		<category><![CDATA[Short Film Development]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2078</guid>
		<description><![CDATA[Probably the shortest update for awhile, working on the animatic; &#8220;Pace, pace, pace,&#8221; and finding music.]]></description>
			<content:encoded><![CDATA[<p>Probably the shortest update for awhile, working on the animatic; &#8220;Pace, pace, pace,&#8221; and finding music.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/RaTdtDP90Zw" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 006 – Animatic Editing – Workflow</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/FuVLYJ4yNYs/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-006-animatic-editing-workflow/#comments</comments>
		<pubDate>Thu, 26 Apr 2012 15:05:50 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>
		<category><![CDATA[Preproduction]]></category>
		<category><![CDATA[Short Film Development]]></category>
		<category><![CDATA[Storyboarding]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2068</guid>
		<description><![CDATA[Establishing a workflow is essential to animated films. Without knowing the steps ahead a filmmaker could fall into any number of traps from animating a whole story that makes no sense to neglecting the character design to simply never finishing &#8230; <a href="http://www.whitneykrape.com/2012/04/day-006-animatic-editing-workflow/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Establishing a workflow is essential to animated films. Without knowing the steps ahead a filmmaker could fall into any number of traps from animating a whole story that makes no sense to neglecting the character design to simply never finishing the film. It&#8217;s tough to wrangle all the preproduction, gathering all the elements needed to animate, into a meaningful setup but it makes all of the later work more fun. Below is a shot of my setup. <div id="attachment_2070" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/animatic-workflow-desk-01.jpg" rel="shadowbox[sbpost-2068];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/animatic-workflow-desk-01-1024x768.jpg" alt="" title="Animatic Workflow Desk 01" width="584" height="438" class="size-large wp-image-2070" /></a><p class="wp-caption-text">Animatic Workflow Desk 01</p></div> The setup is probably a bit more elaborate than needed but the breakdown is a good&#8217;ol Moleskine sketchbook, hipster I know but they are great sketchbooks, a Samsung Series 7 Slate, mini-Cintiq and all, and a Lenovo W520 for actual computing power. As described in my previous posts I start with storyboards in my sketchbook, taking a photo of them with the handy iPhone then putting them into a PhotoShop sequence. This works great because I can then import the sequence into Premiere or After Effects. The photo above shows timing out on the Lenovo is a bit faster due to more real estate and more system power but once timed out it is much better using the Slate for drawing (especially since I can draw anywhere with it.)</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/FuVLYJ4yNYs" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 005 – Animatic Editing – PhotoShop CS6</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/MDIj1gG_t_A/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-005-animatic-editing-photoshop-cs6/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 23:24:27 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[PhotoShop CS6]]></category>
		<category><![CDATA[Preproduction]]></category>
		<category><![CDATA[Short Film Development]]></category>
		<category><![CDATA[The Paperless Animation Studio]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2049</guid>
		<description><![CDATA[I recently grabbed a copy of CS5.5 with Adobe&#8217;s free trade up to CS6 after using PhotoShop CS6 for the past week. Over all the upgrade feels subtle but complete; the interface fades into the background more and touches like &#8230; <a href="http://www.whitneykrape.com/2012/04/day-005-animatic-editing-photoshop-cs6/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I recently grabbed a copy of CS5.5 with Adobe&#8217;s free trade up to CS6 after using PhotoShop CS6 for the past week. Over all the upgrade feels subtle but complete; the interface fades into the background more and touches like layer filtering really improve workflow. When it comes to editing the animatic the biggest change is that folders are no longer timeable but instead fit the duration of the layers they contain. At first this was confusing but it actually simplifies the workflow a bit. Two other great additions; dragging layers onto each other creates a video group, vastly simplifying editing, and scrubby zoom, which is really smooth when working with a touch tablet. (There should be a plug for the Samsung Series 7 Slate in here, it really is awesome, but more on that another time.) <div id="attachment_2059" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/animatic-development-photoshop-cs6-01.jpg" rel="shadowbox[sbpost-2049];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/animatic-development-photoshop-cs6-01-1024x575.jpg" alt="" title="Animatic Development PhotoShop CS6 01" width="584" height="327" class="size-large wp-image-2059" /></a><p class="wp-caption-text">Animatic Development PhotoShop CS6 01</p></div></p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/MDIj1gG_t_A" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 004 – Character Design – Molossians</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/VtthweWbUQY/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-004-character-design-molossians/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 15:22:37 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[PhotoShop CS4]]></category>
		<category><![CDATA[Preproduction]]></category>
		<category><![CDATA[Short Film Development]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2044</guid>
		<description><![CDATA[To form a clear path forward I outlined what I still need in preproduction before I can start animating, production. One of the main components are fully explored character designs. Below are a couple of quick sketches I have done &#8230; <a href="http://www.whitneykrape.com/2012/04/day-004-character-design-molossians/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>To form a clear path forward I outlined what I still need in preproduction before I can start animating, production. One of the main components are fully explored character designs. Below are a couple of quick sketches I have done for the Molossian Guards in the third idea of the film. I don&#8217;t need to go beyond these sketches but probably will as they are a carryover from a previous film and they are fun to work on. <div id="attachment_2060" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/character-design-molossian-01.jpg" rel="shadowbox[sbpost-2044];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/character-design-molossian-01-1024x576.jpg" alt="" title="Character Design Molossian 01" width="584" height="328" class="size-large wp-image-2060" /></a><p class="wp-caption-text">Character Design Molossian 01</p></div><div id="attachment_2055" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/character-design-molossian-02.jpg" rel="shadowbox[sbpost-2044];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/character-design-molossian-02-1024x576.jpg" alt="" title="Character Design Molossian 02" width="584" height="328" class="size-large wp-image-2055" /></a><p class="wp-caption-text">Character Design Molossian 02</p></div></p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/VtthweWbUQY" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 003 – Animatic Timing</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/FFO7kd5dqmE/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-003-animatic-timing/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 21:57:37 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[PhotoShop CS4]]></category>
		<category><![CDATA[Preproduction]]></category>
		<category><![CDATA[Short Film Development]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2039</guid>
		<description><![CDATA[Small update. I have been timing out the storyboards in Photoshop before moving into After Effects. I hit a small wrinkle where PhotoShop CS6 (not pictured) does not use folder timing but instead times out folders according to the layers &#8230; <a href="http://www.whitneykrape.com/2012/04/day-003-animatic-timing/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Small update. I have been timing out the storyboards in Photoshop before moving into After Effects. I hit a small wrinkle where PhotoShop CS6 (not pictured) does not use folder timing but instead times out folders according to the layers inside the folders. This is a good change but it does mean I had to redo a bit of work; I did have too many layers in the old animatic so consolidating is a good idea. It looks like CS6 is shaping up as a solid update and I&#8217;ll be going over some of the differences as I encounter them. <div id="attachment_2058" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/storyboarding-photoshop-03.jpg" rel="shadowbox[sbpost-2039];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/storyboarding-photoshop-03-1024x576.jpg" alt="" title="Storyboarding PhotoShop 03" width="584" height="328" class="size-large wp-image-2058" /></a><p class="wp-caption-text">Storyboarding PhotoShop 03</p></div></p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/FFO7kd5dqmE" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day 001 – Storyboarding</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/xlS9vObdEkM/</link>
		<comments>http://www.whitneykrape.com/2012/04/day-001-storyboarding/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 19:32:57 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[Preproduction]]></category>
		<category><![CDATA[Storyboarding]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2035</guid>
		<description><![CDATA[Start at the beginning. It&#8217;s been a long road up to this point but I have a whole sketchbook of storyboards that I have recently brought into Photoshop. The next step is to time out the storyboards into an animatic. &#8230; <a href="http://www.whitneykrape.com/2012/04/day-001-storyboarding/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div id="attachment_2056" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/storyboarding-photoshop-01.jpg" rel="shadowbox[sbpost-2035];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/storyboarding-photoshop-01-1024x576.jpg" alt="" title="Storyboarding PhotoShop 01" width="584" height="328" class="size-large wp-image-2056" /></a><p class="wp-caption-text">Storyboarding PhotoShop 01</p></div>
<p>Start at the beginning. It&#8217;s been a long road up to this point but I have a whole sketchbook of storyboards that I have recently brought into Photoshop. The next step is to time out the storyboards into an animatic. While I&#8217;m doing this I am redrawing the storyboards in simple line drawings as a way of filtering through the shots and making sure what I have really works. </p>
<div id="attachment_2057" class="wp-caption alignright" style="width: 594px"><a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/storyboarding-photoshop-02.jpg" rel="shadowbox[sbpost-2035];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2012/04/storyboarding-photoshop-02-1024x576.jpg" alt="" title="Storyboarding PhotoShop 02" width="584" height="328" class="size-large wp-image-2057" /></a><p class="wp-caption-text">Storyboarding PhotoShop 02</p></div>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/xlS9vObdEkM" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Every Morning – Short Film Production Blog</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/aFJzTCiX51E/</link>
		<comments>http://www.whitneykrape.com/2012/04/every-morning-short-film-production-blog/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 13:57:44 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Every Morning Production Diary]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[The Paperless Animation Studio]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2031</guid>
		<description><![CDATA[As of this post I am starting a production diary of my short film tentatively titled Every Morning. This film is mostly an exploration of my trials and tribulations becoming a short film maker. I won&#8217;t be advertising this blog &#8230; <a href="http://www.whitneykrape.com/2012/04/every-morning-short-film-production-blog/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>As of this post I am starting a production diary of my short film tentatively titled Every Morning. This film is mostly an exploration of my trials and tribulations becoming a short film maker. I won&#8217;t be advertising this blog so if you&#8217;re here you must have found it through searching; in any case feel free to contact me with any questions and I hope you enjoy.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/aFJzTCiX51E" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>National Geographic – Day in Pictures</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/EnfXd30OSE0/</link>
		<comments>http://www.whitneykrape.com/2012/04/national-geographic-day-in-pictures/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 12:58:47 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Day in Pictures]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2028</guid>
		<description><![CDATA[Another one for the inspiration list, this time hailing from the photography mecca of National Geographic. They have a &#8220;Your Shot&#8221; section which features editor selections. Your Shot &#8211; Daily Dozen There isn&#8217;t an RSS feed link on the page &#8230; <a href="http://www.whitneykrape.com/2012/04/national-geographic-day-in-pictures/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Another one for the inspiration list, this time hailing from the photography mecca of National Geographic. They have a &#8220;Your Shot&#8221; section which features editor selections. <a href="http://ngm.nationalgeographic.com/your-shot/daily-dozen">Your Shot &#8211; Daily Dozen</a> There isn&#8217;t an RSS feed link on the page but it might still be possible to grab the images as a list.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/EnfXd30OSE0" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>BBC News – Day in Pictures</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/hjJtb70Mv3k/</link>
		<comments>http://www.whitneykrape.com/2012/03/bbc-news-day-in-pictures/#comments</comments>
		<pubDate>Sun, 25 Mar 2012 15:47:18 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Day in Pictures]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=2008</guid>
		<description><![CDATA[Another great Day in Pictures site for inspiration, BBC News. Page: http://www.bbc.co.uk/news/in_pictures/ Feed: http://feeds.bbci.co.uk/news/in_pictures/rss.xml One thing I am noticing is that the RSS Feeds don&#8217;t distinguish between the Day in Pictures and the rest, so when I do get around &#8230; <a href="http://www.whitneykrape.com/2012/03/bbc-news-day-in-pictures/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Another great Day in Pictures site for inspiration, BBC News.<br />
Page:</p>
<p>http://www.bbc.co.uk/news/in_pictures/</p>
<p>Feed:</p>
<p>http://feeds.bbci.co.uk/news/in_pictures/rss.xml</p>
<p>One thing I am noticing is that the RSS Feeds don&#8217;t distinguish between the Day in Pictures and the rest, so when I do get around to making the aggregator I&#8217;ll need to have the system pull out only the right posts.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/hjJtb70Mv3k" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Day in Pictures – Reuters</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/a0ZlqyzfPGg/</link>
		<comments>http://www.whitneykrape.com/2012/03/day-in-pictures-reuters/#comments</comments>
		<pubDate>Mon, 19 Mar 2012 13:11:23 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Day in Pictures]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=1997</guid>
		<description><![CDATA[What is a good way to get inspired, look at photographs from different situations from all around the world; to do that check all the day in picture pages from news blogs. http://www.reuters.com/news/pictures/ http://feeds.reuters.com/ReutersPictures Soon I will be making a &#8230; <a href="http://www.whitneykrape.com/2012/03/day-in-pictures-reuters/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>What is a good way to get inspired, look at photographs from different situations from all around the world; to do that check all the day in picture pages from news blogs. </p>
<p>http://www.reuters.com/news/pictures/</p>
<p>http://feeds.reuters.com/ReutersPictures</p>
<p>Soon I will be making a <strong>&#8220;day in picture aggregator&#8221;</strong>, but for now I&#8217;ll post the links here.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/a0ZlqyzfPGg" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Hide Google Analytics when Logged into WordPress</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/ux5rGLHUs4E/</link>
		<comments>http://www.whitneykrape.com/2011/08/hide-google-analytics-when-logged-into-wordpress/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 23:27:17 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Wordpress]]></category>
		<category><![CDATA[Google Analytics]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[PHP]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=1863</guid>
		<description><![CDATA[Another quick but helpful tip. Most sites use Google Analytics to track visits, pageviews and overall traffic but if you are constantly updating a site you can end up wildly skewing your analytics with constant refreshes. To avoid this, you &#8230; <a href="http://www.whitneykrape.com/2011/08/hide-google-analytics-when-logged-into-wordpress/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Another quick but helpful tip. Most sites use Google Analytics to track visits, pageviews and overall traffic but if you are constantly updating a site you can end up wildly skewing your analytics with constant refreshes. To avoid this, you can go into Google Analytics and add an IP Filter:<br />
<a href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/08/googleanalyticsfilters_2011-08-26.png" rel="shadowbox[sbpost-1863];player=img;"><img class="alignleft size-full wp-image-1871" title="googleanalyticsfilters_2011-08-26" src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/08/googleanalyticsfilters_2011-08-26.png" alt="" width="550" height="376" /></a></p>
<p><br class="clear"/></p>
<p>However this doesn&#8217;t help much if your updating from different coffee shops, or cities for that matter, on a regular basis. For an easy fix use WordPress &#8220;if user logged in&#8221; function.</p>
<pre><code>if ( is_user_logged_in() ) {
//Also a good place to add scripts specific to logged in users.
} else {
//script code
 var _gaq = _gaq || [];
 _gaq.push(['_setAccount', 'UA-xxxxxxx-x']);
 _gaq.push(['_trackPageview']);
 _gaq.push(['_trackPageLoadTime']);

 (function() {
   var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
   ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
   var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
 })();
//script code
}
</code></pre>
<p>Now, no matter where, if you are logged in your constant reloads won&#8217;t affect your analytics.</p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/ux5rGLHUs4E" height="1" width="1"/>]]></content:encoded>
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		<title>Wallace Roberts and Todd</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/53-Gd3P7CJY/</link>
		<comments>http://www.whitneykrape.com/2011/08/wallace-roberts-and-todd/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 23:56:28 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Current Clients]]></category>
		<category><![CDATA[codeigniter]]></category>
		<category><![CDATA[django]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=1852</guid>
		<description><![CDATA[A quick profile of a current client Wallace, Roberts and Todd. WRT came to me about a month ago needing upgrades to their site administration and site readability. I quickly set to work adding more flexibility to their Django based administration and &#8230; <a href="http://www.whitneykrape.com/2011/08/wallace-roberts-and-todd/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A quick profile of a current client <a title="Wallace, Roberts and Todd" href="http://www.wrtdesign.com">Wallace, Roberts and Todd</a>. WRT came to me about a month ago needing upgrades to their site administration and site readability. I quickly set to work adding more flexibility to their Django based administration and moving more of their frontend Codeigniter setup to dynamic content. <strong>Bottomline: They spend less time updating and visitors spend more time exploring.</strong></p>
<img src="http://feeds.feedburner.com/~r/WhitneyKrape/~4/53-Gd3P7CJY" height="1" width="1"/>]]></content:encoded>
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		<title>Blender 2.5 Network Rendering: Part 02 Windows</title>
		<link>http://feedproxy.google.com/~r/WhitneyKrape/~3/SPZvUeqCISk/</link>
		<comments>http://www.whitneykrape.com/2011/07/blender-network-rendering-part-02/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 22:43:15 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Command Line]]></category>
		<category><![CDATA[Networking]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.whitneykrape.com/?p=1663</guid>
		<description><![CDATA[Windows is a solid platform for animation as all of the major 3D platforms support it; however, making it remote render friendly require it to have command line support. Being able to do remote command line for a machine is &#8230; <a href="http://www.whitneykrape.com/2011/07/blender-network-rendering-part-02/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Windows is a solid platform for animation as all of the major 3D platforms support it; however, making it remote render friendly require it to have command line support. Being able to do remote command line for a machine is essential to keep render maintenance to a minimum. First I will go over the SSH (Secure SHell) setup for Windows then get into the a few changes to add better network and Blender support.</p>
<p><span id="more-1663"></span></p>
<h2>1. Setting up SSH</h2>
<p>I have setup the 2 Windows boxes on the render network with Cygwin, it has a lot of support online for troubleshooting and setup. Both machines are Windows XP but with some adjustment this should work on any version.</p>
<p>Head over to <a href="http://www.cygwin.com/" rel="nofollow">http://www.cygwin.com/</a> for the download and there are a few articles around on the commands and setup <a href="http://lifehacker.com/179514/geek-to-live--introduction-to-cygwin-part-i" rel="nofollow">http://lifehacker.com/179514/geek-to-live&#8211;introduction-to-cygwin-part-i</a> and there is also a solid setup by setup for setting up the SSH connection in Windows <a href="http://pigtail.net/LRP/printsrv/cygwin-sshd.html" rel="nofollow">http://pigtail.net/LRP/printsrv/cygwin-sshd.html</a>. I&#8217;ll go over the specifics for Blender setup and commands below.</p>
<p>There is a bit more setup to Cygwin for Windows as a network drive makes the whole process easier. You can map a network drive in Windows but when rendering through the command line Blender won&#8217;t see the that network drive, therefor drive needs to be setup through Cygwin. Startup a Cygwin prompt and use the
<pre><code>net use</code></pre>
<p> command. By default the command will output what network drives are connected but with a few parameters we can use it to map a network drive. To connect to a drive type
<pre><code>net use f: '\/\/192.168.10.1\/sharename' '/user:192.168.10.1\/username' password</code></pre>
<p> Your mileage might vary on the syntax but that should setup the drive to connect on startup.</p>
<h2>2. Blender Node Startup Files</h2>
<p>Blender setup for Windows have Python prepackaged and ready to go, however there we need to build a .blend file to use as the slave and master node startup files.</p>
<p><a class="alignright size-medium wp-image-1744" href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_pluginsetup.png" rel="shadowbox"><img title="blender_pluginsetup" src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_pluginsetup-300x187.png" alt="" /></a> First enable the network render plugin under User Preferences &gt; Add-Ons. This will enable the network render option in the dropdown at the top which is set to &#8220;Blender Render&#8221; by default.</p>
<p><br class="clear"></p>
<p><a class="alignright size-medium wp-image-1752" href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_slavesetup.png" rel="shadowbox"><img title="blender_slavesetup" src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_slavesetup-300x258.png" alt="" /></a> After switching to the &#8220;Network Render&#8221; option at the top find the render options on the right, wherever your properties panel is, and select slave and fillout the network data as needed. Note the &#8220;Path&#8221; here is for temporary files, when starting the render the scene file sets the output directory. Save this file out as node.slave.blend.</p>
<p><br class="clear"></p>
<p><a class="alignright size-medium wp-image-1796" href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/bender_mastersetup.jpg" rel="shadowbox"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/bender_mastersetup-300x258.jpg" alt="" title="bender_mastersetup"/></a>A master node startup file is also needed but since all of the network settings are the same you can simply click the &#8220;Master&#8221; option and save out the file again as something like &#8220;node.master.blend.&#8221;</p>
<p><br class="clear"></p>
<h2>3. Blender Command Line</h2>
<p>Now that you have Cygwin, Blender, and .blend files with for the nodes we can test the whole setup. For testing, you can startup all the Blender instances on the current machine; master, slave and client, using &#8220;localhost&#8221; for all of the addresses. The reference for the syntax is available here, <a href="http://wiki.blender.org/index.php/Doc:Manual/Render/Command_Line_Options"></a> but this changes a bit through Cygwin. To get the proper directory use the full path:
<pre><code>'C:/Program Files/Blender Foundation/Blender/blender.exe'</code></pre>
<p>Followed by:
<pre><code>-b 'z:\/file.blend' -a</code></pre>
<p>The -b switch for identifying the path for file.blend and -a indicating it&#8217;s an animation not a single frame. The full command is:
<pre><code>'C:/Program Files/Blender Foundation/Blender/blender.exe'-b 'z:\/file.blend' -a</code></pre>
<p> Now that we have the syntax down we can startup our nodes.</p>
<h3>Blender Master Node</h3>
<p><a class="alignright size-medium wp-image-1797" href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_masterresult.jpg" rel="shadowbox"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_masterresult-300x102.jpg" alt="" title="blender_masterresult"/></a> For notes on what the master node does refer to my previous post on the overall Blender Networking setup <a href="http://www.whitneykrape.com/tutorials-and-resources/blender-network-rendering-part-01/"></a>. To startup the node use:
<pre><code>'C:/Program Files/Blender Foundation/Blender/blender.exe'-b 'z:\/node.slave.blend' -a</code></pre>
<h3>Blender Slave Node</h3>
<p><a class="alignright size-medium wp-image-1798" href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_slaveresult.jpg" rel="shadowbox"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_slaveresult-300x46.jpg" alt="" title="blender_slaveresult"/></a>Both the master and slave are launched and then left alone so they have the same command structure. (Note the examples are from a Mac terminal but the result will have similar information on all platforms.)
<pre><code>'C:/Program Files/Blender Foundation/Blender/blender.exe'-b 'z:\/node.master.blend' -a</code></pre>
<h3>Blender Client Node</h3>
<p><a class="alignright size-medium wp-image-1803" href="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_clientsetting.jpg" rel="shadowbox[sbpost-1663];player=img;"><img src="http://www.whitneykrape.com/wordcms/wp-content/uploads/2011/07/blender_clientsetting-282x300.jpg" alt="" title="blender_clientsetting"/></a> The last step is to have the client send out the job. You can either send a file through the command line or you can send it from a running instance of Blender. Either way the important step is to make sure the file has the network information setup up and the file set to use &#8220;Network Render.&#8221; </p>
<p><br class="clear"></p>
<p>That should do it for getting you renders out over the network, command line included. Next I&#8217;ll go over the same process for Ubuntu and OS X. In a future post I will also go over adding remote nodes to a network with tunneling and/or port forwards.</p>
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