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	<title>Wii Galaxy - Wii News , Games, Accessories</title>
	
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		<title>Why Zelda Still Rules the Action RPG</title>
		<link>http://www.wiigalaxy.com/2012/05/why-zelda-still-rules-the-action-rpg/</link>
		<comments>http://www.wiigalaxy.com/2012/05/why-zelda-still-rules-the-action-rpg/#comments</comments>
		<pubDate>Wed, 09 May 2012 03:01:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[a-cruel-hit]]></category>
		<category><![CDATA[a-over-the]]></category>
		<category><![CDATA[a-under-harsh]]></category>
		<category><![CDATA[criticisms-come]]></category>
		<category><![CDATA[expectations]]></category>
		<category><![CDATA[experiences]]></category>
		<category><![CDATA[franchise]]></category>
		<category><![CDATA[jeremy-parish]]></category>
		<category><![CDATA[parish]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/05/why-zelda-still-rules-the-action-rpg/</guid>
		<description><![CDATA[ Feature Share it: Tweet Why Zelda Still Rules the Action RPG The Legend of Zelda games may not be perfect, but they still define the genre. By: Jeremy Parish May 8, 2012 1UP, we confess, has not been the kindest friend to the Legend of Zelda series of late. In fact, one might even assume that we have some sort of dark agenda against the games]]></description>
			<content:encoded><![CDATA[<p> Feature Share it: Tweet Why Zelda Still Rules the Action RPG The Legend of Zelda games may not be perfect, but they still define the genre. By: Jeremy Parish May 8, 2012 1UP, we confess, has not been the kindest friend to the Legend of Zelda series of late. In fact, one might even assume that we have some sort of dark agenda against the games</p>
</p>
<p><img src="http://www.wiigalaxy.com/wp-content/uploads/2012/05/9cecac97e2537.jpg-150x74.jpg" /></p>
<p>View original post here:<br />
<a target="_blank" href="http://www.1up.com/features/zelda-rules-action-rpg" title="Why Zelda Still Rules the Action RPG">Why Zelda Still Rules the Action RPG</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>What Makes a Game Worth Buying at Launch?</title>
		<link>http://www.wiigalaxy.com/2012/05/what-makes-a-game-worth-buying-at-launch/</link>
		<comments>http://www.wiigalaxy.com/2012/05/what-makes-a-game-worth-buying-at-launch/#comments</comments>
		<pubDate>Sat, 05 May 2012 01:43:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[early-adopters]]></category>
		<category><![CDATA[for-syndication]]></category>
		<category><![CDATA[gamers-hesitant]]></category>
		<category><![CDATA[games-as-soon]]></category>
		<category><![CDATA[games-at-launch]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[keen-on-picking]]></category>
		<category><![CDATA[launch-offered]]></category>
		<category><![CDATA[limited-numbers]]></category>
		<category><![CDATA[made-available]]></category>
		<category><![CDATA[out-including]]></category>
		<category><![CDATA[perceived-lack]]></category>
		<category><![CDATA[quality-titles-]]></category>
		<category><![CDATA[typical]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/05/what-makes-a-game-worth-buying-at-launch/</guid>
		<description><![CDATA[ Gaming can be an expensive hobby, particularly if you're keen on picking up games as they are released. With your typical console game going for $60 at launch and there being no shortage of quality titles to play, those costs can quickly add up, making it difficult to keep up with the latest releases. But there are more factors than merely price which can make gamers hesitant to buy games when they first come out including a perceived lack of value, eventual complete/Game of the Year edition releases, and patches which make games into better experiences for those who opt against rushing out to a midnight launch]]></description>
			<content:encoded><![CDATA[<p> Gaming can be an expensive hobby, particularly if you&#8217;re keen on picking up games as they are released. With your typical console game going for $60 at launch and there being no shortage of quality titles to play, those costs can quickly add up, making it difficult to keep up with the latest releases. But there are more factors than merely price which can make gamers hesitant to buy games when they first come out including a perceived lack of value, eventual complete/Game of the Year edition releases, and patches which make games into better experiences for those who opt against rushing out to a midnight launch</p>
</p>
<p>Read the original:<br />
<a target="_blank" href="http://www.1up.com/news/what-makes-game-worth-buying-launch" title="What Makes a Game Worth Buying at Launch?">What Makes a Game Worth Buying at Launch?</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Age of Peripheral-Based Games is Fading</title>
		<link>http://www.wiigalaxy.com/2012/04/the-age-of-peripheral-based-games-is-fading/</link>
		<comments>http://www.wiigalaxy.com/2012/04/the-age-of-peripheral-based-games-is-fading/#comments</comments>
		<pubDate>Thu, 26 Apr 2012 03:31:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[a-clear-playing]]></category>
		<category><![CDATA[apartment]]></category>
		<category><![CDATA[because-it-uses]]></category>
		<category><![CDATA[competing-with]]></category>
		<category><![CDATA[delay-getting]]></category>
		<category><![CDATA[for-syndication]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[nba]]></category>
		<category><![CDATA[new-basketball]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[potential]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[your-television]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/the-age-of-peripheral-based-games-is-fading/</guid>
		<description><![CDATA[ Majesco has announced a new basketball game for Xbox 360 today that doesn't have to worry about competing with the latest NBA 2K game, and not because it uses Kinect. NBA Baller Beats is a sort of hybrid rhythm/basketball training game that has you bouncing a real-life basketball in front of your television set. It sounds very gimmicky, and in this day and age there may not be much of a place for that sort of thing anymore. ]]></description>
			<content:encoded><![CDATA[<p> Majesco has announced a new basketball game for Xbox 360 today that doesn&#8217;t have to worry about competing with the latest NBA 2K game, and not because it uses Kinect. NBA Baller Beats is a sort of hybrid rhythm/basketball training game that has you bouncing a real-life basketball in front of your television set. It sounds very gimmicky, and in this day and age there may not be much of a place for that sort of thing anymore. </p>
</p>
<p>View post:<br />
<a target="_blank" href="http://www.1up.com/news/age-peripheral-based-games-fading" title="The Age of Peripheral-Based Games is Fading">The Age of Peripheral-Based Games is Fading</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fans Take Up Arms and Fix Nintendo’s Fighter Themselves</title>
		<link>http://www.wiigalaxy.com/2012/04/fans-take-up-arms-and-fix-nintendos-fighter-themselves/</link>
		<comments>http://www.wiigalaxy.com/2012/04/fans-take-up-arms-and-fix-nintendos-fighter-themselves/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 19:37:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[a-more-casual]]></category>
		<category><![CDATA[bros-brawl]]></category>
		<category><![CDATA[bros-melee]]></category>
		<category><![CDATA[finally-getting]]></category>
		<category><![CDATA[franchise]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[hardcore-fans]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[super-smash]]></category>
		<category><![CDATA[the-franchise-]]></category>
		<category><![CDATA[the-skill-based]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/fans-take-up-arms-and-fix-nintendos-fighter-themselves/</guid>
		<description><![CDATA[ For a certain sect of fans, the Wii's Super Smash Bros. Brawl was never good enough. For all the excitement of finally getting a sequel to the GameCube's 2001 Melee , the most dedicated of players left the ring disappointed at changes that Nintendo made to their favorite fighter. ]]></description>
			<content:encoded><![CDATA[<p> For a certain sect of fans, the Wii&#8217;s Super Smash Bros. Brawl was never good enough. For all the excitement of finally getting a sequel to the GameCube&#8217;s 2001 Melee , the most dedicated of players left the ring disappointed at changes that Nintendo made to their favorite fighter. </p>
</p>
<p>See the article here:<br />
<a target="_blank" href="http://www.1up.com/news/smash-bros-projectm-fighter" title="Fans Take Up Arms and Fix Nintendo's Fighter Themselves">Fans Take Up Arms and Fix Nintendo&#8217;s Fighter Themselves</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Call of Duty’s Lackluster March Isn’t Indicative of Much</title>
		<link>http://www.wiigalaxy.com/2012/04/call-of-dutys-lackluster-march-isnt-indicative-of-much/</link>
		<comments>http://www.wiigalaxy.com/2012/04/call-of-dutys-lackluster-march-isnt-indicative-of-much/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 02:09:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[before-sticking]]></category>
		<category><![CDATA[casual-gamers]]></category>
		<category><![CDATA[during-the-same]]></category>
		<category><![CDATA[from-the-npd]]></category>
		<category><![CDATA[from-the-pre]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[same]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/call-of-dutys-lackluster-march-isnt-indicative-of-much/</guid>
		<description><![CDATA[ Generally speaking, the videogame industry sees the sale of games come primarily at launch before quickly tapering out. Nintendo games and Call of Duty games are some of the few exceptions to this. Whereas even many big titles will disappear from the NPD sales charts within a few months of launch, the latest Call of Duty traditionally has a long stay at the top before sticking around in the top ten long after when the majority of games would have fallen off]]></description>
			<content:encoded><![CDATA[<p> Generally speaking, the videogame industry sees the sale of games come primarily at launch before quickly tapering out. Nintendo games and Call of Duty games are some of the few exceptions to this. Whereas even many big titles will disappear from the NPD sales charts within a few months of launch, the latest Call of Duty traditionally has a long stay at the top before sticking around in the top ten long after when the majority of games would have fallen off</p>
</p>
<p>See the original post here:<br />
<a target="_blank" href="http://www.1up.com/news/call-of-duty-down-not-out" title="Call of Duty's Lackluster March Isn't Indicative of Much">Call of Duty&#8217;s Lackluster March Isn&#8217;t Indicative of Much</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OP-ED: Where Do Gamers Draw the Line Between Creator and Creation?</title>
		<link>http://www.wiigalaxy.com/2012/04/op-ed-where-do-gamers-draw-the-line-between-creator-and-creation/</link>
		<comments>http://www.wiigalaxy.com/2012/04/op-ed-where-do-gamers-draw-the-line-between-creator-and-creation/#comments</comments>
		<pubDate>Fri, 13 Apr 2012 01:49:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[arrives-on-xbox]]></category>
		<category><![CDATA[delivers-on-its]]></category>
		<category><![CDATA[followed-its]]></category>
		<category><![CDATA[for-syndication]]></category>
		<category><![CDATA[have-expressed]]></category>
		<category><![CDATA[intention]]></category>
		<category><![CDATA[proving-well]]></category>
		<category><![CDATA[simply-off]]></category>
		<category><![CDATA[wait]]></category>
		<category><![CDATA[week]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/op-ed-where-do-gamers-draw-the-line-between-creator-and-creation/</guid>
		<description><![CDATA[ Nearly five years after its initial announcement, Polytron's Fez arrives on Xbox Live Arcade this week. It's a great game that delivers on its unique premise, proving well worth the wait]]></description>
			<content:encoded><![CDATA[<p> Nearly five years after its initial announcement, Polytron&#8217;s Fez arrives on Xbox Live Arcade this week. It&#8217;s a great game that delivers on its unique premise, proving well worth the wait</p>
</p>
<p><img src="http://www.wiigalaxy.com/wp-content/uploads/2012/04/c870b87d51207.jpg-150x74.jpg" /></p>
<p>Read this article:<br />
<a target="_blank" href="http://www.1up.com/news/op-ed-gamers-draw-line-creator_2" title="OP-ED: Where Do Gamers Draw the Line Between Creator and Creation?">OP-ED: Where Do Gamers Draw the Line Between Creator and Creation?</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>OP-ED: Things Could Be Worse for THQ</title>
		<link>http://www.wiigalaxy.com/2012/04/op-ed-things-could-be-worse-for-thq/</link>
		<comments>http://www.wiigalaxy.com/2012/04/op-ed-things-could-be-worse-for-thq/#comments</comments>
		<pubDate>Fri, 13 Apr 2012 01:41:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[a-large-number]]></category>
		<category><![CDATA[a-more-standard]]></category>
		<category><![CDATA[a-tall-order-]]></category>
		<category><![CDATA[danny-bilson]]></category>
		<category><![CDATA[employees-since]]></category>
		<category><![CDATA[executive-vice]]></category>
		<category><![CDATA[experience-with]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[vigil-games]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/op-ed-things-could-be-worse-for-thq/</guid>
		<description><![CDATA[ THQ is not in the greatest position it's ever found itself, what with it facing a potential NASDAQ delisting and its lowest stock prices since the mid-90s. ]]></description>
			<content:encoded><![CDATA[<p> THQ is not in the greatest position it&#8217;s ever found itself, what with it facing a potential NASDAQ delisting and its lowest stock prices since the mid-90s. </p>
</p>
<p>Read the rest here:<br />
<a target="_blank" href="http://www.1up.com/news/thq-could-be-worse" title="OP-ED: Things Could Be Worse for THQ">OP-ED: Things Could Be Worse for THQ</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Gamers Reflect on What They’ll Miss Most About the Old Days</title>
		<link>http://www.wiigalaxy.com/2012/04/gamers-reflect-on-what-theyll-miss-most-about-the-old-days/</link>
		<comments>http://www.wiigalaxy.com/2012/04/gamers-reflect-on-what-theyll-miss-most-about-the-old-days/#comments</comments>
		<pubDate>Fri, 06 Apr 2012 22:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[a-great-deal]]></category>
		<category><![CDATA[before-the-game]]></category>
		<category><![CDATA[into-the-system]]></category>
		<category><![CDATA[mario-party]]></category>
		<category><![CDATA[opening-the-box]]></category>
		<category><![CDATA[things-becoming]]></category>
		<category><![CDATA[trying-the-game]]></category>
		<category><![CDATA[whatever-other]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/gamers-reflect-on-what-theyll-miss-most-about-the-old-days/</guid>
		<description><![CDATA[ Gaming is rapidly changing. Whether we're talking about things becoming more digital or new business models or whatever else, the industry already looks a great deal different than it did 10 or 20 years ago and that's only going to continue in the coming decades. ]]></description>
			<content:encoded><![CDATA[<p> Gaming is rapidly changing. Whether we&#8217;re talking about things becoming more digital or new business models or whatever else, the industry already looks a great deal different than it did 10 or 20 years ago and that&#8217;s only going to continue in the coming decades. </p>
</p>
<p>Read the original:<br />
<a target="_blank" href="http://www.1up.com/news/gamers-miss-old-days" title="Gamers Reflect on What They'll Miss Most About the Old Days">Gamers Reflect on What They&#8217;ll Miss Most About the Old Days</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OP-ED: EA Being Named America’s Worst Company is Crazy</title>
		<link>http://www.wiigalaxy.com/2012/04/op-ed-ea-being-named-americas-worst-company-is-crazy/</link>
		<comments>http://www.wiigalaxy.com/2012/04/op-ed-ea-being-named-americas-worst-company-is-crazy/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 03:25:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Wii General Infos]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/04/op-ed-ea-being-named-americas-worst-company-is-crazy/</guid>
		<description><![CDATA[ Electronic Arts is the winner (loser?) of The Consumerist 's annual Worst Company in America tournament this year. ]]></description>
			<content:encoded><![CDATA[<p> Electronic Arts is the winner (loser?) of The Consumerist &#8216;s annual Worst Company in America tournament this year. </p>
</p>
<p>Originally posted here:<br />
<a target="_blank" href="http://www.1up.com/news/ea-named-americas-worst-company" title="OP-ED: EA Being Named America's Worst Company is Crazy">OP-ED: EA Being Named America&#8217;s Worst Company is Crazy</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>OP-ED: Online Passes Should Change How and When Online Servers Are Shut Down</title>
		<link>http://www.wiigalaxy.com/2012/03/op-ed-online-passes-should-change-how-and-when-online-servers-are-shut-down/</link>
		<comments>http://www.wiigalaxy.com/2012/03/op-ed-online-passes-should-change-how-and-when-online-servers-are-shut-down/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 00:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Wii General Infos]]></category>
		<category><![CDATA[down-the-online]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[going-on-here]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[years-on-xbox]]></category>

		<guid isPermaLink="false">http://www.wiigalaxy.com/2012/03/op-ed-online-passes-should-change-how-and-when-online-servers-are-shut-down/</guid>
		<description><![CDATA[ Electronic Arts shutting down the online servers for some of its less recent titles is nothing unusual; it's happened numerous times , just as it has with other publishers' titles. Games like Burnout Revenge and Need for Speed: ProStreet will no longer feature online play come April 13, and in light of how old the games are (Revenge has been available for six years on Xbox 360), it's hard to be surprised. Not all of the games getting the shutdown treatment are quite so old, however, and age is not even the only problem with what's going on here. ]]></description>
			<content:encoded><![CDATA[<p> Electronic Arts shutting down the online servers for some of its less recent titles is nothing unusual; it&#8217;s happened numerous times , just as it has with other publishers&#8217; titles. Games like Burnout Revenge and Need for Speed: ProStreet will no longer feature online play come April 13, and in light of how old the games are (Revenge has been available for six years on Xbox 360), it&#8217;s hard to be surprised. Not all of the games getting the shutdown treatment are quite so old, however, and age is not even the only problem with what&#8217;s going on here. </p>
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<p>Original post:<br />
<a target="_blank" href="http://www.1up.com/news/ea-online-passes-server-shutdowns" title="OP-ED: Online Passes Should Change How and When Online Servers Are Shut Down">OP-ED: Online Passes Should Change How and When Online Servers Are Shut Down</a></p>
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