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<rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Monica Valentinelli, Writer, Game Designer, and Consultant</title><link>http://www.mlvwrites.com</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/WordsOnTheWater" /><description>Website for Author and Game Designer</description><language>en-US</language><lastBuildDate>Mon, 13 May 2013 11:41:30 PDT</lastBuildDate><generator>http://wordpress.org/?v=3.5.1</generator><sy:updatePeriod xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">hourly</sy:updatePeriod><sy:updateFrequency xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">1</sy:updateFrequency><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/WordsOnTheWater" /><feedburner:info uri="wordsonthewater" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><title>On Business Models for Creatives</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/Xf0xid4FmyQ/on-business-models-for-creatives.html</link><category>Blog</category><category>consulting</category><category>questions</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Mon, 13 May 2013 11:36:55 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8995</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/darkwing-duck.jpg" alt="darkwing duck avatar" width="100" height="100" class="size-full wp-image-8941" /></p>
<p>Before I get started on this pile o&#8217; mumblings: a few memorandums and factoids to share&#8230; Feedburner has decided to stop being a crab-ass and is now working again. I could say my lack of blogging on the fact that it completely ceased to update for three months or so, but no &#8212; I only have myself to blame. In my defense, I&#8217;ve been a *touch* embroiled in the <em>Firefly RPG</em> line for <a href="http://www.margaretweis.com/">Margaret Weis Productions</a> and was helping Rich put together the background work on the <a href="http://www.kickstarter.com/projects/200664283/deluxe-exalted-3rd-edition/"><em>Exalted 3rd Edition</em> Kickstarter</a>. It&#8217;s Spring here, which means I&#8217;m getting outside more (ergo, I&#8217;m avoiding Spring cleaning by getting outside and waiting for the weather to warm up so I can re-plant my dead things.)</p>
<p>Definition-wise: I use the word &#8220;creative&#8221; here to represent &#8220;creative professionals&#8221; along the lines of sculptors, beaders, painters, musicians, writers, etc. It&#8217;s not a left versus right brain sort of a thing. It&#8217;s a &#8220;this is what I do for a living&#8221; thing &#8212; either part-time or full-time. </p>
<p>So on that note&#8230; Putting on my consultant hat today&#8230;</p>
<p>There&#8217;s a lot of talking about the publishing/music/etc. industry and &#8220;helpful&#8221; solutions/advice for creatives to navigate the changes. There&#8217;s also chatter about piracy and a lot in defense of it, because who wants to turn down FREE?</p>
<p>Now, I believe that fans don&#8217;t necessarily need to know the underpinnings of what a creative does in order to enjoy their work. Some care; some don&#8217;t. They <em>tend</em> to care when they love a property or creator and they&#8217;re not getting what they want/need in a timely fashion or if their expectations aren&#8217;t met. That&#8217;s when you&#8217;ll start seeing helpful suggestions and whatnot &#8212; most of which are not based on business, but perspectives from personal experiences on the consumption end of things. This is natural. There&#8217;s nothing wrong with it. It&#8217;s going to happen regardless, but that&#8217;s not the point of this post.</p>
<p>What&#8217;s more interesting to me are the opinions being broadcast from other creatives. Industry commentary is always going on behind-the-scenes. It&#8217;s part of being in the business. So, let me get this out of the way by saying I&#8217;m not &#8220;coming down&#8221; on anyone for providing their opinions. That&#8217;s not what this is about. What I&#8217;m fascinated with is the substance of these discussions and how that might influence my consulting sphere.</p>
<h2>Tailoring Thine Model</h2>
<p>Most consultants (like myself when I wear that particular hat) don&#8217;t make demands on what people should/shouldn&#8217;t do. That&#8217;s not why we&#8217;re hired. My technique to handle consulting is to ask questions, to enable folks to get some perspectives and make decisions applicable to themselves. Usually, making a decision isn&#8217;t the hard part, it&#8217;s understanding the scope in terms of time (e.g. short-term or long-term). Some people do know their business inside and out, but they may not know how to express what it is they do. Others are primarily focused on a steady income stream &#8212; and financial needs vary <em>widely</em>. It&#8217;s unique to everyone.</p>
<p>This is part of the reason why proposed solutions fascinate me, because they&#8217;re often indicative of that person&#8217;s perspective. There&#8217;s a *huge* difference in business models between someone who writes-for-hire 100% of the time and those who pen creative works. (As a writer, I have a hybrid model myself, which won&#8217;t kick in totally until later this year.) But, it&#8217;s not just money&#8230; It&#8217;s process, rights, and contracts, too. Ages-old turf wars ensue. To agent up or not. Writers-for-hire pen &#8220;fan&#8221; fiction, so it&#8217;s not real work. Original writers aren&#8217;t in touch with reality. Etc. Etc. Etc. All of which is total bullshit, IMHO. I never understood the turf wars. You get paid? WRITER. Who cares what you write? When? Happy doing what you&#8217;re doing? Good for you! (Personally, I think it does fans a disservice when writers attack one another. I&#8217;m sorry, but that&#8217;s the way I feel about it. It doesn&#8217;t happen very often, but pissing matches have nothing to do with &#8220;the work&#8221; and more about &#8220;ego.&#8221; Let&#8217;s get excited about reading and enjoying books!) </p>
<p>Now, most of this is pretty typical and the internet is making this more apparent. But, the internet is for public consumption and the way people think about business in general is changing as a result of creatives opening up &#8212; sometimes their facts are right, and sometimes they&#8217;re really not. Most people are aware that the publishing industry works on volume. Publishers make decisions based on the number of copies <em>sold</em>. Some are dipping into fan communities and online retailers to assess the number of copies <em>read</em>. Even the <em>perception</em> of volume can influence decisions, just like perceived success does. Whether or not that&#8217;s based on reality will eventually sort itself out or, as they say: &#8220;The truth will out.&#8221;</p>
<p>Writers who work within this industry have a thousand different ways they can make money, but when their income stream dries up, because their volume decreases due to market factors, then adjustments have to be made that are uncomfortable and, at times, impossible to manage. I&#8217;m not saying it &#8220;can&#8217;t&#8221; be done, but writers have not typically been hired for their business prowess &#8212; that&#8217;s what agents are for. So the writer can go off and do what they need to: write.</p>
<p>But that&#8217;s just one business model. There are others and, arguably, KS is one of them. What you&#8217;ll likely see more of, is creatives taking the <a href="http://amandapalmer.net/">Amanda Palmer</a> or <a href="http://www.forbeck.com/">Matt Forbeck</a> route, and doing a hybrid or &#8220;octopus&#8221; model. (e.g. It&#8217;s dumb to put all your eggs in one basket.) That&#8217;s part of what this change is doing, it&#8217;s fracturing businesses on a <em>personal</em> level, and because of that, emotions and tensions are running very high right now. This is different from a <a href="http://www.dorktower.com/">John Kovalic</a> model, where he has some hybridization right now, but he also has steady work from <em>Munchkin</em> that hasn&#8217;t changed from year-to-year for some time.</p>
<p>What&#8217;s your model? Do you know where the holes are?</p>
<h2>A Sample Assessment</h2>
<p>Now, I want to talk about Amanda briefly, as an example of how I normally do these sorts of business-related assessments. Unlike many writers, I&#8217;ve never met her yet I did back the KS, I do own her music, and have followed what she&#8217;s been doing to varying degrees. (e.g. Totally safer for me to shoot my mouth off &#8217;cause she&#8217;s a total stranger and probably will be forever and ever. Heh.) People like Amanda, who incur opinions no matter what they do, are harder to deal with from a business perspective. There&#8217;s a few reasons for that and it&#8217;s situational. It&#8217;s not &#8220;All managers are bad&#8221; or &#8220;All artists are bad.&#8221; (Not in a Michael Jackson kind of a way, mind you.) </p>
<p>Ego aside, if you&#8217;ve dealt with your fair share of haters, those tend to stand out more than those who adore you. Oscillating between the two is the only way you can survive depending upon your personality. When someone uses strong words, even *if* they have a grain of truth, that message gets lost because of the tone. Same goes for overly positive: &#8220;You&#8217;re great! Now give me &#8216;x&#8217;&#8221; Or a simple: &#8220;Keep doing what you&#8217;re doing.&#8221; </p>
<p>If anything, though, the stormy sea is what sticks in people&#8217;s heads, so that&#8217;s where I usually start as I balance out the positivity/fandom.</p>
<p>There&#8217;s been a lot of criticism aimed at Amanda, most recently due to <a href="http://www.avclub.com/articles/amanda-palmer-writes-a-poem-about-the-boston-marat,96802/">her poem</a> about the Boston bombing. I am *not* talking about the specifics, but rather something I see as the composite whole. Some artists have a hard time with the business aspects because they&#8217;ve a) had a bad experience with a business manager and b) all business is &#8220;corporate&#8221; ergo evil and counter-intuitive to the creative experience. But, more than that, what I see is someone who either doesn&#8217;t <em>want</em> to be a celebrity or doesn&#8217;t realize what her recent, meteroic rise has done &#8212; Amanda may (or may not) be aware of the fact that she has less freedom than she had before, but this is part of what&#8217;s obscuring her message. Her celebrity, coupled with (What I think is ridiculously stupid) the association of &#8220;her&#8221; in the context of her marriage with Neil Gaiman, has taken on a life of its own.</p>
<p>Do I believe Amanda has something she&#8217;s trying to express? A message? Yes, I do. But, I feel, from a business perspective, that her Art is now getting marginalized and shoved aside because of her celebrity and financial success instead of the other way &#8217;round. It&#8217;s not the music folks are commenting on, it always seems to come down to the money she raised in the KS or the money she has because of the way people assess her marriage. When she tries to do something for herself, like you or I would, folks come down on her hard. This is a consequence as a result of her celebrity status. Or, what I feel a portion of her audience is trying to say, is that she&#8217;s &#8220;out of touch.&#8221; </p>
<p>If she is/isn&#8217;t? Well, I wouldn&#8217;t know that without actually talking to her, because her messaging is very erratic. There&#8217;s a huge, huge difference between online and off, and though we (e.g. on the consumer side) can only see what that highly visible person is posting &#8212; there&#8217;s a human being there. I do my best not to make assumptions based on online personas. The reality is often very different from the &#8220;image.&#8221;</p>
<p>So what would I suggest for her? Find people she&#8217;s comfortable with to help her manage her image/message, so she can focus on her Art and to better get her goals across. That&#8217;d be where I&#8217;d start based on my limited view. They (these people) don&#8217;t have to be visible. They don&#8217;t have to be corporate. But, having an outsider to bounce ideas off of wouldn&#8217;t be a bad thing, because it may help her get more out of her Art and reach the right people. Sure, doing things haphazard is likely part of her overall experience, but I feel she&#8217;s getting to the point where that will start backfiring. When it does, a portion of her audience will stop listening. Depending upon how vocal they get, she could have other issues based on the <em>perception</em> that feedback (and how she deals with it) creates.</p>
<p>Now, the aforementioned insight may not mean much long-term in Amanda&#8217;s case. Maybe she&#8217;ll always have enough fans no matter what she does. Maybe she doesn&#8217;t care. Maybe she&#8217;s got enough money she doesn&#8217;t need to worry about it. Or, maybe she&#8217;s perfectly fine with whatever happens. That&#8217;s okay. Good business relationships allow for failure because it&#8217;s not the consultant&#8217;s job to say: &#8220;DO THIS OR ELSE.&#8221; But, to state: &#8220;Here&#8217;s something to consider.&#8221; However, I do feel there&#8217;s a lot of value that can be had through outside perspectives. (There&#8217;s a Machiavellian story I could toss at you, but I&#8217;ll spare you the details on that, given how long and rambling this post is getting already.)</p>
<p>For the consulting portion of my business, this is an example of the line of thought I&#8217;d use to get an outline together for an initial meeting. My thoughts here are based on anecdotes; I&#8217;m not looking for right versus wrong. I&#8217;m seeking, even for myself, different types of perspectives &#8212; and this is a small glimpse into that process. Then, I&#8217;d tailor my advice/plan to what that person&#8217;s situation is and provide them with options for choices.</p>
<p>Hopefully&#8230; HOPEFULLY&#8230; This long post will also spark your own ideas about your business model. The stars only know that as my own creative efforts grow, I&#8217;ll definitely be seeking out a manager myself!</p>
<ul><strong>Mood</strong>: Write. Rinse. Repeat.<br />
<strong>Caffeinated Beverages Consumed</strong>: Bzzzzzzzzzz.<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: A very long walk.<br />
<strong>In My Ears</strong>: Whiny cat.<br />
<strong>Game Last Played</strong>: <em>Final Fantasy IX</em><br />
<strong>Movie Last Viewed</strong>: <em>Brave</em><br />
<strong>Latest Artistic Project</strong>: *Still* *still* *still* need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a> and for gaming, a fun <a href="http://rpg.drivethrustuff.com/product/112967/Scion%3A-Extras-%28Supplemental-Yet-Can-Be-Somewhat-Useful-On-Occasion-Scions?affiliate_id=185516&amp;src=MLVWrites"><em>Scion: Extras (Supplemental Yet Can Be Somewhat Useful On Occasion Scions)</em></a></ul>
<p>.<br />
</br></p>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/Xf0xid4FmyQ" height="1" width="1"/>]]></content:encoded><description>Before I get started on this pile o&amp;#8217; mumblings: a few memorandums and factoids to share&amp;#8230; Feedburner has decided to stop being a crab-ass and is now working again. I could say my lack of blogging on the fact that it completely ceased to update for three months or so, but no &amp;#8212; I only [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/05/on-business-models-for-creatives.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/05/on-business-models-for-creatives.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=on-business-models-for-creatives</feedburner:origLink></item><item><title>Pre-Order Q&amp;A, Firefly, and Me</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/dmtoXl14VQw/pre-order-qa-firefly-and-me.html</link><category>Blog</category><category>firefly</category><category>game</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Tue, 07 May 2013 06:15:10 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8987</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.margaretweis.com/creative-directions/three-ways-to-pre-order-gaming-in-the-verse"><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/05/gaming-in-the-verse.jpg" alt="gaming-in-the-verse" width="200" class="alignnone size-full wp-image-8986" /></a></p>
<p>Last week, we launched a pre-order for a full-color, softcover edition of the Gaming in the ‘Verse: GenCon 2013 Exclusive in the Margaret Weis Productions online store. Today, we also offered a digital pre-order on DriveThruRPG.com.</p>
<p>This Exclusive will have playable material in the book and give you a good idea of the basic approach we’re using for the game. It will not be available in retail stores. Be sure to read the product description for more information! You can also drop by <a href="http://www.geeknative.com/39698/how-to-get-the-exclusive-gaming-in-the-verse-a-firefly-rpg-preview/">GeekNative</a> for Andrew&#8217;s take on what we&#8217;re doing.</p>
<p><em>Gaming in the ‘Verse: GenCon 2013 Exclusive</em> will include:</p>
<p>* Sample Art and Full-Color Map Previews<br />
* Select Chapter Previews<br />
* “Wedding Planners” a playable Echoes of War adventure written by Margaret Weis<br />
* “Shooting Fish” a playable Echoes of War adventure written by Andrew Peregrine<br />
* “Serenity Crew” a collection of stand-alone characters compatible with the Echoes of War line<br />
* Chinese pronunciation guide<br />
* &#8230;and more!</p>
<p>Here are some frequently asked questions and insights that have come up.</p>
<h3>What&#8217;s your release schedule look like?</h3>
<p>The <em>Echoes of War</em> line will be a series of stand-alone PDF adventures that *will* be fully playable. The Serenity Crew release, which is compatible with these adventures, will have stats for the main crew and [redacted] as well. Margaret&#8217;s adventure, &#8220;Wedding Planners,&#8221; and the &#8220;Serenity Crew&#8221; will be released in two systems: Cortex Classic and Cortex Plus. We are doing that to help older fans get acclimated to the new system. Nothing else is planned for a dual release; we have an introductory letter going into both products so you can see our approach.</p>
<p>The GenCon Exclusive, which will feature Margaret&#8217;s adventure as a Cortex Plus debut and Andrew&#8217;s, is available in print/PDF through the MWP website and as a PDF in digital. It will also clearly highlight the basic approach we&#8217;re taking with the line and offer lots of other easter eggs for fans. </p>
<p>After that? The corebook. My team doesn&#8217;t even know what&#8217;s debuting after the fact right now. We&#8217;re focused on launching Echoes of War and getting the Exclusive done. Then, we&#8217;ll hyper-focus on the corebook.</p>
<h3>Who are some of the artists you&#8217;re hiring?</h3>
<p>Daniel Solis, our Art Director, has dropped a few names <a href="http://danielsolisblog.blogspot.com/2013/05/pre-order-gaming-in-verse-firefly-rpg.html">on his blog</a> when he talked about the pre-order. I am *giddy.*</p>
<h3>Why Winter 2013?</h3>
<p>We can&#8217;t set a target date because even when *our* portion is done, we still have to submit for Fox approval, and make changes after the fact. Q4 is our likely target for the game&#8217;s release. What&#8217;s more? This is not Serenity 2.0. This is a brand new game &#8212; NOT &#8212; an update.</p>
<h3>How has the <a href="http://www.margaretweis.com/creative-directions/pipeline-news">pipeline news</a> (<em>Marvel</em>) affected <em>Firefly</em>?</h3>
<p>Short answer? It hasn&#8217;t. I&#8217;ve been a consultant for Firefly since past November and, when the license was officially announced, I was already working behind-the-scenes to get fans playing in the &#8216;verse. The reason why I was hired was because the company&#8217;s goals shifted to ensure that releases came out in a more timely manner. I don&#8217;t know the history of the company and I don&#8217;t know the people very well. This is my first project with many of them and they&#8217;re getting used to my management style. We&#8217;ve all been nose-to-grindstone and I typically operate about six, eight months ahead of everybody else. </p>
<p>It&#8217;s an unhappy coincidence that fans are associating what happened with Marvel with this license. I understand what&#8217;s happening and there&#8217;s nothing I can do to change people&#8217;s minds. What&#8217;s more, Marvel has nothing to do with me at all. I can&#8217;t comment, because it&#8217;s not my line. </p>
<p>The only thing I can do is this: under-promise. Over-deliver.</p>
<h3>Where can I find more info and keep up-to-date?</h3>
<p>We are taking a more transparent approach with the line and I am available for questions. Once we get through this crunch period, I can open up the floor to other members of my team, too. </p>
<p>Follow my <a href="http://www.margaretweis.com/creative-directions/blogger/listings/valentinelli">Margaret Weis Productions blog</a> to stay up-to-date. </p>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/dmtoXl14VQw" height="1" width="1"/>]]></content:encoded><description>Last week, we launched a pre-order for a full-color, softcover edition of the Gaming in the ‘Verse: GenCon 2013 Exclusive in the Margaret Weis Productions online store. Today, we also offered a digital pre-order on DriveThruRPG.com. This Exclusive will have playable material in the book and give you a good idea of the basic approach [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/05/pre-order-qa-firefly-and-me.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/05/pre-order-qa-firefly-and-me.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pre-order-qa-firefly-and-me</feedburner:origLink></item><item><title>So What Goes Into A Firefly Game Anyway?</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/6VxQz0mzS6U/so-what-goes-into-a-firefly-game-anyway.html</link><category>Blog</category><category>Hobby Games</category><category>firefly</category><category>game</category><category>margaret weis</category><category>process</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Thu, 25 Apr 2013 07:10:57 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8968</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/whatever_Firefly.png" alt="Firefly Avatar" width="100" height="100" class="alignnone size-full wp-image-8969" /></p>
<p>Fans are excited and I&#8217;ve had non-stop questions about when the game is coming out. I mentioned this earlier, but I tend to err on the conservative side of announcing releases because, in my experiences, there IS such a thing as marketing/publicizing too early. This is also why we&#8217;ve been more transparent about what&#8217;s happening and when. Fan expectations are high and that means better (more) communication as this process continues. See also: talk is cheap and doesn&#8217;t get the words down or the game/album/story/novel/comic/etc. out the door!</p>
<p>Or, to put it a little more blunt: you really don&#8217;t want us to rush and put out a crappy game &#8212; do you?</p>
<p>Still, I realize there&#8217;s probably a ton of folks who have no idea what goes into game design and production. Hence, the reason for my post today. I thought I&#8217;d take a minute and show you what goes into this process. Mind you, these are very common components that relate to a lot of games and this one happens to be a little more complex because we have to get approval from our friends at Fox television studios. (This doesn&#8217;t include any of the other business-related elements like marketing, putting the game into distribution, convention planning, etc.) We&#8217;re not creating the game in a bubble, you see. They&#8217;re very much involved in what we&#8217;re doing. </p>
<p>Oh! Almost forgot! If any of my friends out there in RPG-land on the publishing side spot a missing piece or want to chime in to offer links or more visibility, feel free. Without further adieu&#8230;</p>
<ul>
<li><strong><em>Personnel</em></strong> &#8211; Who&#8217;s working on the game? What talents do they have? When will they be available?</li>
<li><strong><em>Time And Resources</em></strong> &#8211; How much time do folks have to work on this? What&#8217;s the budget? How do different roles overlap/complement each other?</li>
<li><strong><em>Scheduling</em></strong> &#8211; Deadlines, deadlines, deadlines. So far, we&#8217;ve coordinated them for almost a dozen people. Without them, nothing for this the game would ever come out in a reasonable timeframe.</li>
<li><strong><em>Brainstorming</em></strong> &#8211; What is the definition of a <em>Firefly Role-Playing Game</em>? What do players do at the table? What&#8217;s the mechanic going to be? What characters will they play? What releases do we want to make?</li>
<li><strong><em>Setting Bible</em></strong> &#8211; Where the heck is this game being played? What&#8217;s the timeframe? What can we/can&#8217;t we do?</li>
<li><strong><em>Development/Management</em></strong> &#8211; A developer works with the writers and knows the system to shape the game according to the overall vision of what we&#8217;re trying to do. We have a developer on <em>Echoes of War</em> and, in many ways, multiple developmental roles for the <em>Firefly RPG</em>. That&#8217;s partly what a Brand Manager (e.g. me) does in addition to people wrangling, outlines, etc. This is a step-up from brainstorming, because once the vision is clear, it has to be honed and sharpened for multiple people.</li>
<li><strong><em>Writing</em></strong> &#8211; There are layers to writing the <em>Firefly RPG</em> because of the voice we use. First, we need good content. Then, it needs to be spruced up. Content here comes in multiple pieces and it all needs to fit together seamlessly. Now, here&#8217;s the thing. Right now, the estimated word count of the <em>Firefly RPG</em> is likely going to be 150 to 200K words. The <em>Echoes of War</em> adventures we announced will likely be between 20 to 30K a piece. The corebook may change pending game development; right now all we have are estimates. This does not include revisions; for every draft, there will likely be changes to fit the larger context.</li>
<li><strong><em>Designing</em></strong> &#8211; Game mechanics don&#8217;t just grow on trees. The rules are important and that&#8217;s where the design team comes in. Even with a base system, everything has to tie together and that&#8217;s why we have a systems team in place. Remember, we&#8217;re making a <em>Firefly Role-Playing <strong>Game</strong></em>. While there will be worldbuilding for fans to draw from, everything we do is in the context of a game &#8212; even the episodes.</li>
<li><strong><em>Playtesting</em></strong> &#8211; The best games have been playtested and played a number of times before they&#8217;re released. We&#8217;re doing the same thing, but with closed groups. Playtesters have to be managed for feedback and the larger the number of groups, the more time it takes to wrangle the communication.</li>
<li><strong><em>Editing</em></strong> &#8211; Our editors are QC &#8211; Quality Control. If something isn&#8217;t written clearly, they&#8217;ll revise it. If a paragraph has typos, they&#8217;ll fix it. But, they need a reasonable amount of time to review existing text. Yes, even text that is perfectly acceptable needs to be edited. A good editor (and we have two) is crucial to production. You can see how important it is to ensure the writing is sharp &#8212; especially for a game like this!</li>
<li><strong><em>Art/Layout</em></strong> &#8211; Art can take anywhere from a month to three months to receive, or longer depending. There are layers to that process, too, and I think folks sometimes forget that art doesn&#8217;t just pop out of nowhere. After the final text and art is done, the layout artist needs to put together the book for whatever formats (e.g. print versus digital) it&#8217;ll be available in. This does not count time spent for revisions. And I didn&#8217;t even mention the indexing!</li>
<li><strong><em>Approvals</em></strong> &#8211; Whether you work for your own company or not, the game has to be approved before it gets released. In our case, we have internal approvals and our friends at Fox. So, even when the game is finished, it still has to go to Fox before we can release it. If there&#8217;s changes, then the release is delayed.</li>
</ul>
<p>I&#8217;m pretty sure I forgot something in this list&#8230; Hopefully, even with what I have written here, you can see why games are a lot more complex and time-consuming to create than you might have thought. Back to it then!<br />
</br></p>
<ul><strong>Mood</strong>: WRITE. REVISE. RINSE. REPEAT.<br />
<strong>Caffeinated Beverages Consumed</strong>: Too many!<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: There was a hill. And I beated it.<br />
<strong>In My Ears</strong>: The screaming cries of my thoughts.<br />
<strong>Game Last Played</strong>: <em>Final Fantasy IX</em><br />
<strong>Movie Last Viewed</strong>: <em>Ted</em><br />
<strong>Latest Artistic Project</strong>: *Still* need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a></ul>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/6VxQz0mzS6U" height="1" width="1"/>]]></content:encoded><description>Fans are excited and I&amp;#8217;ve had non-stop questions about when the game is coming out. I mentioned this earlier, but I tend to err on the conservative side of announcing releases because, in my experiences, there IS such a thing as marketing/publicizing too early. This is also why we&amp;#8217;ve been more transparent about what&amp;#8217;s happening [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/04/so-what-goes-into-a-firefly-game-anyway.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/04/so-what-goes-into-a-firefly-game-anyway.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=so-what-goes-into-a-firefly-game-anyway</feedburner:origLink></item><item><title>The Plants That Never Were And May One Day Be</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/vEYslklPLCk/the-plants-that-never-were-and-may-one-day-be.html</link><category>Blog</category><category>cats</category><category>destroyers</category><category>plants</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Mon, 08 Apr 2013 09:55:28 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8950</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/darkwing-duck.jpg" alt="darkwing duck avatar" align="none" width="100" height="100" class="size-full wp-image-8941" /></p>
<p>Today, I tell you a sad, short tale of living things destroyed by creatures furry and cute. To say that it&#8217;s difficult for us to have plants is an understatement. Plagued by spring fever and seeds that have yet to be planted, I vow to try again. This is an impossible task, for we live with two plant destroyers. Don&#8217;t be fooled by the innocuous appearance of this pair.</p>
<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/Behaving.jpg" alt="Behaving" width="500" class="alignnone size-full wp-image-8951" /></p>
<p>They have decimated every type of plant imaginable, from cacti to lettuce, and have made it difficult to have greenery around the house. BUT NO LONGER! We shall not submit to the cuteness of Zakar, so named after a Mesopotamian god of dreams, who can open doors and likes to complain loudly.</p>
<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/Zakar.jpg" alt="Zakar" width="500" class="alignnone size-full wp-image-8952" /></p>
<p>NOR, shall we bow to the demands of this particularly mischievous dastardly foe. Rimmon, the god of storms, lives up to his reputation daily.</p>
<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/Rimmon.jpg" alt="Rimmon" width="500" class="alignnone size-full wp-image-8953" /></p>
<p>So, to get around said terrifying beasts of fuzziness &#8212; terrariums and plant confinement. We shall overcome! Let us hope this works. And, if it does, then pictures aplenty for there shall be greenery! </p>
<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/Vegetables.jpg" alt="Vegetables" width="500" class="alignnone size-full wp-image-8956" /></p>
<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/Pots-and-Light.jpg" alt="Pots and Light" width="500" class="alignnone size-full wp-image-8955" /></a></p>
<p>P.S. Those white spots you see in the soil are fertilizer. Not cat litter. That container happens to be empty, because cat litter plus planty, greeny, growy things is a full on yuck. I just figured that the hydroponic garden is so bright the seeds may benefit. We shall see, for my thumbs are as black as my soul.</p>
<ul><strong>Mood</strong>: WRITE OR DIE<br />
<strong>Caffeinated Beverages Consumed</strong>: There was ice in my tea.<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: Oddly enough, I breathed fresh air. WTF?<br />
<strong>In My Ears</strong>: The soothing noise of the computer fan.<br />
<strong>Game Last Played</strong>: <em>Final Fantasy IX</em><br />
<strong>Movie Last Viewed</strong>: <em>Ted</em><br />
<strong>Latest Artistic Project</strong>: *Still* need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a></ul>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/vEYslklPLCk" height="1" width="1"/>]]></content:encoded><description>Today, I tell you a sad, short tale of living things destroyed by creatures furry and cute. To say that it&amp;#8217;s difficult for us to have plants is an understatement. Plagued by spring fever and seeds that have yet to be planted, I vow to try again. This is an impossible task, for we live [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/04/the-plants-that-never-were-and-may-one-day-be.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/04/the-plants-that-never-were-and-may-one-day-be.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-plants-that-never-were-and-may-one-day-be</feedburner:origLink></item><item><title>Inside Voices</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/DvAm7K_Bxx0/inside-voices.html</link><category>Blog</category><category>marketing</category><category>self-promotion</category><category>whisper</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Thu, 04 Apr 2013 08:23:50 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8929</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/darkwing-duck.jpg" alt="darkwing duck avatar" width="100" height="100" align="none" class="size-full wp-image-8941" /></p>
<p>People ask me why I&#8217;m not aggressive with self-promotion and why I walk my own path. This has been on my mind lately, and after posting this to places like my <a href="http://mlvwrites.tumblr.com/">Tumblr</a> account and Google+, thought I&#8217;d expand the topic here. I&#8217;d also like to say that I&#8217;m having problems with my RSS feed, so alerting you in advance.</p>
<p>
<li>If everybody&#8217;s shouting different things, then no one is heard.</li>
<li>If everybody&#8217;s demanding a unique reaction, then no one will give them the one they want.</li>
<li>If everybody&#8217;s screaming &#8220;Help me!&#8221; &#8220;Fix this!&#8221; &#8220;You owe me that!&#8221; &#8212; then no one gives.</li>
<li>If you get bombarded with &#8220;Buy me!&#8221; &#8220;Review me!&#8221; &#8220;Share me!&#8221; from multiple people at the same time, then those acts turn into a chore and an obligation.</li>
<li>If you&#8217;re fully vested in what people do for you, especially in a social media context, then you get upset by the actions other people take <em>online</em>, jumping to the worst sorts of conclusions.</li>
<li>If everybody&#8217;s shouting, then they&#8217;re all competing. And that, my friends, can be <em>very</em> bad for the craft of writing and reading in general.</li>
<p>To me, this is a cacophony of conflicting sounds that hurt the work and the intent therein.</p>
<p>All the shouting and screaming and yelling in the world doesn&#8217;t get people to pay attention to what you&#8217;re doing or &#8220;validate&#8221; you. In many cases, it&#8217;s starting to have the opposite effect &#8212; right now popularity is influencing what people read, but it&#8217;s not always satisfying to them and attention spans wane. The space is changing rapidly and, if you&#8217;ve viewed similar trends in the history of publishing, you&#8217;ll see that this can&#8217;t last. Eventually, the market will get so saturated it&#8217;ll tip back in favor of gatekeepers or forever remain fractured in micro-communities. (I believe the former rather than the latter is true.) Remember, everybody thinks they have a book in them. This is not like dentistry. This is writing. If you can type on your keyboard, then you&#8217;re physically performing the act of a writer. While it&#8217;s not the same thing as the craft of writing, it&#8217;s still something anyone &#8220;can&#8221; do on a basic level.</p>
<p>The same is true for so-called book publicity. Anyone can own a Twitter or Facebook account. Anyone can say: &#8220;BUY MY BOOK!&#8221; Combined, it&#8217;s making it that much harder for writers, indie or &#8220;pro&#8221;, to do any sort of publicity because you have to turn up the volume even more.</p>
<p>Or do you?</p>
<p>I don&#8217;t shout or yell or scream &#8220;PAY ATTENTION TO ME NOW!&#8221; because I have work to do. I inform, yes, but I&#8217;d rather ask than demand. When I have something to promote, I put together a plan. For bigger projects, it&#8217;s a larger plan. But it doesn&#8217;t happen before the work is done or as an afterthought. I&#8217;m careful with it, and there&#8217;s a very, very, very important reason <em>why</em>. This work, my friends, is <i>for</i> you. It&#8217;s the core of my growing business, but it&#8217;s built on relationships. The trust with the reader. The unspoken social contract with my followers. Relationships with editors and publishers and agents.</p>
<p>This is what I have to give. Not a shout, but a whisper through the pages of every game and story I work on. I will keep whispering. Sometimes, those are soft and barely audible. Other times, they&#8217;re loud. But, they&#8217;re never silent. I am <em>always</em> whispering.</p>
<p>Come and listen.</p>
<p>Come and play.</p>
<p>Come and wonder.</p>
<ul><strong>Mood</strong>: Fifty degrees? It&#8217;s a heat wave!<br />
<strong>Caffeinated Beverages Consumed</strong>: Blargh-ness.<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: Well, there&#8217;s this thing called &#8220;sore muscles.&#8221;<br />
<strong>In My Ears</strong>: <em>Hoodoo</em> by Muse.<br />
<strong>Game Last Played</strong>: <em>Ascension</em><br />
<strong>Movie Last Viewed</strong>: <em>Ted</em><br />
<strong>Latest Artistic Project</strong>: Need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a></ul>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/DvAm7K_Bxx0" height="1" width="1"/>]]></content:encoded><description>People ask me why I&amp;#8217;m not aggressive with self-promotion and why I walk my own path. This has been on my mind lately, and after posting this to places like my Tumblr account and Google+, thought I&amp;#8217;d expand the topic here. I&amp;#8217;d also like to say that I&amp;#8217;m having problems with my RSS feed, so [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/04/inside-voices.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/04/inside-voices.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=inside-voices</feedburner:origLink></item><item><title>Author Copies from Stone Skin Press</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/9lzgbkfolpc/author-copies-from-stone-skin-press.html</link><category>Blog</category><category>bookness</category><category>books</category><category>fables</category><category>vampires</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Tue, 02 Apr 2013 08:13:34 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8917</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2012/12/grinch.gif"><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2012/12/grinch.gif" alt="The Grinch Avatar" width="150" height="150" class="alignnone size-full wp-image-8553" /></a></p>
<p>Received these in the mail from <a href="http://www.stoneskinpress.com/">Stone Skin Press</a> last Friday. I love getting contributor copies. The smell of fresh ink&#8230; The other stories lurking in these anthologies&#8230; Mmmmm&#8230; Like Christmas only <em>better</em>.</p>
<p><a href="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/03/Stone-Skin-Press.jpg"><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/03/Stone-Skin-Press-300x225.jpg" alt="Stone Skin Press" width="300" height="225" class="alignnone size-medium wp-image-8918" /></a></p>
<ul><strong>Mood</strong>: Blargh due to weather-related conditions.<br />
<strong>Caffeinated Beverages Consumed</strong>: I&#8217;m on my first cup.<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: Point and click and point and click.<br />
<strong>In My Ears</strong>: Nothing<br />
<strong>Game Last Played</strong>: <em>Eternal Sonata</em><br />
<strong>Movie Last Viewed</strong>: <em>Ted</em> (It was very wrong.)<br />
<strong>Latest Artistic Project</strong>: Need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a></ul>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/9lzgbkfolpc" height="1" width="1"/>]]></content:encoded><description>Received these in the mail from Stone Skin Press last Friday. I love getting contributor copies. The smell of fresh ink&amp;#8230; The other stories lurking in these anthologies&amp;#8230; Mmmmm&amp;#8230; Like Christmas only better. Mood: Blargh due to weather-related conditions. Caffeinated Beverages Consumed: I&amp;#8217;m on my first cup. Work-Out Minutes Logged Yesterday: Point and click and [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/04/author-copies-from-stone-skin-press.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/04/author-copies-from-stone-skin-press.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=author-copies-from-stone-skin-press</feedburner:origLink></item><item><title>Presenting… Scion: Extras (Supplemental Yet Can Be Somewhat Useful On Occasion Scions)</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/6_83j87pWwY/presenting-scion-extras-supplemental-yet-can-be-somewhat-useful-on-occasion-scions.html</link><category>New Releases</category><category>april fools</category><category>gods</category><category>onyx path</category><category>scion</category><category>white wolf</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Mon, 01 Apr 2013 10:58:55 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8921</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://rpg.drivethrustuff.com/product/112967/Scion%3A-Extras-%28Supplemental-Yet-Can-Be-Somewhat-Useful-On-Occasion-Scions"><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2013/04/Scion-Extras.jpg" alt="Scion Extras" width="500" class="alignnone size-full wp-image-8922" /></a></p>
<p>While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family. Among the immortals, the uber-powerful feel there are some deities best left off Junior’s wedding invitation, ignored at holidays, or obscured deep in a poorly updated Wikipedia page. </p>
<p>In <a href="http://rpg.drivethrustuff.com/product/112967/Scion%3A-Extras-%28Supplemental-Yet-Can-Be-Somewhat-Useful-On-Occasion-Scions"><strong>Extras (Supplemental Yet Can Be Useful On Occasion Scions</strong></a>), a select number of these rare Gods, Goddesses, and their Scions have been thrown under the spotlight. From the oft-overlooked Queen of the Porcelain Throne to a brave-but-curious Scion who loves the outdoors, discover how the pantheons feel about these add-ons and their place in the War against the Titans. </p>
<p>This book is compatible with Scion: Hero. It includes: </p>
<li>10 playable Scion extras from 6 pantheons</li>
<li>Deadpan humor. Because RPGs are dead, ya know?</li>
<li>Song lyrics for Sci, Scion Style. We expect to see a fan video.</li>
<li>Easter eggs! Not the literal kind. That’d be too messy. The “Oooo&#8230;Fans might want to&#8230;” kind.</li>
<li>&#8230;and more!</li>
<p></br><br />
HAPPY APRIL FOOL&#8217;S!</p>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/6_83j87pWwY" height="1" width="1"/>]]></content:encoded><description>While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family. Among the immortals, the uber-powerful feel there are some deities best left off Junior’s wedding [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/04/presenting-scion-extras-supplemental-yet-can-be-somewhat-useful-on-occasion-scions.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/04/presenting-scion-extras-supplemental-yet-can-be-somewhat-useful-on-occasion-scions.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=presenting-scion-extras-supplemental-yet-can-be-somewhat-useful-on-occasion-scions</feedburner:origLink></item><item><title>Games and Well… More Tabletop Games</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/vUE_jJ0N1jE/games-and-well-more-tabletop-games.html</link><category>Blog</category><category>board games</category><category>card games</category><category>games</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Sun, 31 Mar 2013 05:57:56 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8908</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2012/10/gaming.gif"><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2012/10/gaming.gif" alt="gaming avatar" width="100" height="100" class="alignnone size-full wp-image-8171" /></a></p>
<p>Yesterday, my SO and I went over to <a href="http://www.pegasusgames.com/">Pegasus Games</a> here in town and played a few card and board games in celebrating of <a href="http://www.tabletopday.com/">Tabletop Day</a>. We dove into <a href="http://www.tsuro.com/"><em>Tsuro</em></a>, <a href="http://ascensiongame.com/"><em>Ascension</em></a>, <a href="http://www.looneylabs.com/games/cthulhu-fluxx"><em>Cthulhu Fluxx</em></a>, and <a href="http://www.atlas-games.com/product_tables/AG1250.php"><em>Gloom</em></a> before going home. For an online game, I&#8217;ve been having fun with <a href="http://armorgames.com/play/14617/folds-origami-game"><em>Folds</em></a> from <a href="http://armorgames.com">Armor Games</a>, which has an origami-theme.</p>
<p>I had fun, but I&#8217;m in &#8220;work mode,&#8221; which means that I&#8217;m fully immersed in productivity right now. <em>Firefly</em> is ramping up. I just finished scouring through page proofs and I have four other projects I&#8217;m wrapping up. </p>
<p>This is a good thing for me, because it means I have a fun job to do &#8212; and it&#8217;s time to make the most out of it. Very happy that portion of my business is healthy. Yay!<br />
</br></p>
<ul><strong>Mood</strong>: Blargh due to weather-related conditions.<br />
<strong>Caffeinated Beverages Consumed</strong>: Well rested, so having half-caff.<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: Walkin&#8217;, walkin&#8217;, walkin&#8217;.<br />
<strong>In My Ears</strong>: Nothing<br />
<strong>Game Last Played</strong>: <em>Eternal Sonata</em><br />
<strong>Movie Last Viewed</strong>: <em>Deadfall</em><br />
<strong>Latest Artistic Project</strong>: Need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a></ul>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/vUE_jJ0N1jE" height="1" width="1"/>]]></content:encoded><description>Yesterday, my SO and I went over to Pegasus Games here in town and played a few card and board games in celebrating of Tabletop Day. We dove into Tsuro, Ascension, Cthulhu Fluxx, and Gloom before going home. For an online game, I&amp;#8217;ve been having fun with Folds from Armor Games, which has an origami-theme. [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/03/games-and-well-more-tabletop-games.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/03/games-and-well-more-tabletop-games.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=games-and-well-more-tabletop-games</feedburner:origLink></item><item><title>Link Salad Tossed With Books, Interview, and More!</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/Fo1P2AwXwYk/link-salad-tossed-with-books-interview-and-more.html</link><category>Blog</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Fri, 29 Mar 2013 07:34:56 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8894</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2011/12/trojan-avatar_www.free-avatars.com_.gif"><img src="http://d118qonyszae20.cloudfront.net/wp-content/uploads/2011/12/trojan-avatar_www.free-avatars.com_.gif" alt="There&#039;s a trojan on your computer" width="100" height="100" class="alignnone size-full wp-image-5806" /></a></p>
<p>It&#8217;s a link salad today! Huzzah! No vegetables, sadly. But first? I haven&#8217;t talked about productivity or tips in that direction for a while, so I&#8217;ll share with you an insight into my process. Basically, I require math to figure out what I can/can&#8217;t do and weigh that against what else I have on my plate. I do the math for money <em>and</em> for word count. To get paid, work has to get done. To get the work done, you&#8217;ve got to put words down. To get the words down, you have to figure out how much time you have to write. # of Words Per Day x Rate Per Word (Actual or Ideal) = Writer&#8217;s Earnings Per Diem. That helps me figure out my daily goals.</p>
<p>Now, onto the salad o&#8217; links!</p>
<ul>
<li><a href="http://www.sfwa.org/2013/03/marketing-sales-and-publicity-part-one-the-basics/"><strong><em>Marketing, Sales, and Publicity–Part One: The Basics</em></strong></a> &#8211; In Part One of a two-parter, I dive into the 10,000 foot overview between marketing, sales, and publicity for the <a href="http://www.sfwa.org/2013/03/marketing-sales-and-publicity-part-one-the-basics/">Science Fiction &amp; Fantasy Writers of America</a>. Special thanks to the infamous <a href="http://www.nick-mamatas.com/">Nick Mamatas</a> for his time providing a quote, and to <a href="http://williamtvandemark.com/">Todd Vandermark</a> for the opportunity to write again for the SFWA.</li>
<p></br></p>
<li><a href="http://www.geeknative.com/38772/monica-valentinelli-on-the-difference-between-the-firefly-rpg-and-the-serenity-rpg/"><strong><em>Monica Valentinelli on the difference between the</em> Firefly RPG <em>and the</em> Serenity RPG</strong></a> &#8211; My first interview for the <em>Firefly RPG</em> line! Shortly after posting my initial article, the fine folks at <a href="http://www.geeknative.com">Geek Native</a> reached out to me with questions.</li>
<p></br></p>
<li><a href="http://www.flamesrising.com/extreme-zombies-give-a-way/"><strong>Extreme Zombies <em>Give-A-Way</em>!</strong></a> &#8211; The contest for a copy of EXTREME ZOMBIES ends on Tuesday, April 2nd. Got some good entries, but there&#8217;s still time!</li>
<p></br></p>
<li><a href="http://www.drivethrufiction.com/index.php?manufacturers_id=2744?affiliate_id=185516"><strong>FR Press Sale at DriveThruFiction</strong></a> &#8211; If you&#8217;re hoping to find a friendly, neighborhood fiction site, consider dropping by DriveThruFiction. They&#8217;re very author-friendly &#8212; in part because they&#8217;ve been dealing with publishers directly on the <a href="http://rpg.drivethrustuff.com/?affiliate_id=185516">DriveThruRPG</a> and <a href="http://comics.drivethrustuff.com?affiliate_id=185516">DriveThruComics</a> side for some time. A disclaimer, of course, is that I have a vested interest in seeing DriveThruFiction and DriveThruComics take off for many reasons; for starters, my own work would benefit and I have seen how effective the direct marketing tools can be. Many of the books I worked on through <a href="http://www.drivethrufiction.com/index.php?manufacturers_id=2744?affiliate_id=185516">FR Press</a> are on sale for a week!</li>
<p></br></p>
<li><a href="http://www.tabletopday.com/"><strong>Tabletop Day</strong></a> &#8211; The famed Wil Wheaton launched a celebration of board, card, and role-playing games dubbed Tabletop Day. DriveThruRPG is offering a <a href="http://rpg.drivethrustuff.com/tabletopday.php?affiliate_id=185516">free bundle and heavily discounted games</a> for the event, but this is well above and beyond just the internet. Many game stores will have events so folks around the world can do what games provide &#8212; have fun with friends and family!</li>
<p></br></p>
<li><a href="http://www.socialmediaexplorer.com/digital-marketing/the-slow-death-of-feedburner-or-why-you-need-a-migration-plan/"><strong>Migrating from Feedburner</strong></a> &#8211; In sad news, Feedburner is slowly meandering off into the sunset. This means that, eventually, my feed address will change and how you access my website will, too. It&#8217;s not a change that&#8217;s coming right now, but we&#8217;re planning on what to do next.</li>
<p></br></p>
<li><a href="http://urbanhomesteading.com/"><strong>Urban Homesteading</strong></a> &#8211; Keeping up with the salad theme&#8230; I stumbled across this site by way of crochet patterns for chickens (don&#8217;t ask) and really dig some of the articles there. We&#8217;ve had some trouble with plants in the past, but we&#8217;re going the terrarium route a.k.a. cat defense system. There&#8217;s a lovely lady across the way from South Africa who&#8217;s managed to turn her backyard into a green paradise, so we&#8217;re going to give it a shot this year.</li>
</ul>
<p>That&#8217;s all for link salad this time. Hopefully not too heavy, not too light. I detect a hint of lemon and poppyseed.</p>
<ul><strong>Mood</strong>: Bwah?<br />
<strong>Caffeinated Beverages Consumed</strong>: First cup. Good to the last drop.<br />
<strong>Work-Out Minutes Logged Yesterday</strong>: A walk. OUTSIDE EVEN.<br />
<strong>In My Ears</strong>: Nothing<br />
<strong>Game Last Played</strong>: <em>Eternal Sonata</em><br />
<strong>Movie Last Viewed</strong>: <em>Deadfall</em><br />
<strong>Latest Artistic Project</strong>: Need to take pictures&#8230;<br />
<strong>Latest Release</strong>: <a href="http://www.drivethrufiction.com/product/109313?affiliate_id=185516&amp;src=MLVWrites">&#8220;The Button&#8221; <em>We Are Dust</em> anthology</a></ul>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/Fo1P2AwXwYk" height="1" width="1"/>]]></content:encoded><description>It&amp;#8217;s a link salad today! Huzzah! No vegetables, sadly. But first? I haven&amp;#8217;t talked about productivity or tips in that direction for a while, so I&amp;#8217;ll share with you an insight into my process. Basically, I require math to figure out what I can/can&amp;#8217;t do and weigh that against what else I have on my [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/03/link-salad-tossed-with-books-interview-and-more.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/03/link-salad-tossed-with-books-interview-and-more.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=link-salad-tossed-with-books-interview-and-more</feedburner:origLink></item><item><title>Want A Signed Copy of EXTREME ZOMBIES?!?!?!</title><link>http://feedproxy.google.com/~r/WordsOnTheWater/~3/DB3Cp21v8TM/want-a-signed-copy-of-extreme-zombies.html</link><category>Contests &amp; Awards</category><category>anthologies</category><category>contests</category><category>give-a-ways</category><category>zombies</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Monica Valentinelli</dc:creator><pubDate>Wed, 27 Mar 2013 07:53:28 PDT</pubDate><guid isPermaLink="false">http://www.mlvwrites.com/?p=8887</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><a href="http://www.amazon.com/gp/product/1607013525/ref=as_li_qf_sp_asin_tl?ie=UTF8&#038;camp=1789&#038;creative=9325&#038;creativeASIN=1607013525&#038;linkCode=as2&#038;tag=flamesrising-20"><a href="http://www.flamesrising.com/wp-content/uploads/2013/03/Extreme-Zombies-Cover.jpg"><img src="http://www.flamesrising.com/wp-content/uploads/2013/03/Extreme-Zombies-Cover-199x300.jpg" alt="Extreme Zombies Cover" width="199" height="300" class="alignleft size-medium wp-image-20556" /></a>It’s too late! The living dead have already taken over the world. Your brains have been devoured. Nothing is left but spasms of ravenous need—an obscene hunger for even more zombie fiction. </p>
<p><strong><em>Extreme Zombies</em></strong> is edited by Paula Guran and published by <a href="http://www.prime-books.com/">Prime Books</a>. To celebrate this release, FlamesRising.com is hosting an <a href="http://www.flamesrising.com/extreme-zombies-give-a-way/"><strong>EXTREME ZOMBIES GIVE-A-WAY</strong></a> for two signed copies in the U.S. I&#8217;ll be signing them with braaaaaaiiiiiiiiinnnnnnnnnnsssssssssssss!</p>
<p>Just shamble on over to <a href="http://www.flamesrising.com/"><strong>FlamesRising.com</strong></a> and comment on the <a href="http://www.flamesrising.com/extreme-zombies-give-a-way/"><strong>EXTREME ZOMBIES Give-A-Way</strong></a> contest post! Contest ends in a week &#8212; so shamble fast!</p>
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</div><img src="http://feeds.feedburner.com/~r/WordsOnTheWater/~4/DB3Cp21v8TM" height="1" width="1"/>]]></content:encoded><description>It’s too late! The living dead have already taken over the world. Your brains have been devoured. Nothing is left but spasms of ravenous need—an obscene hunger for even more zombie fiction. Extreme Zombies is edited by Paula Guran and published by Prime Books. To celebrate this release, FlamesRising.com is hosting an EXTREME ZOMBIES GIVE-A-WAY [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.mlvwrites.com/2013/03/want-a-signed-copy-of-extreme-zombies.html/feed</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><feedburner:origLink>http://www.mlvwrites.com/2013/03/want-a-signed-copy-of-extreme-zombies.html?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=want-a-signed-copy-of-extreme-zombies</feedburner:origLink></item></channel></rss>
