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<channel>
	<title>The Altoholic</title>
	
	<link>http://www.thealtoholic.com</link>
	<description>We are Legion!</description>
	<pubDate>Wed, 01 Jul 2009 02:22:56 +0000</pubDate>
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	<language>en</language>
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		<title>Problems with Dual Specs and Action Bars</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/QuDo0v-p3T0/</link>
		<comments>http://www.thealtoholic.com/2009/06/30/problems-with-dual-specs-and-action-bars/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 02:21:05 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Game Mechanics]]></category>

		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=751</guid>
		<description><![CDATA[World of Warcraft&#8217;s default UI updates your action bars when you learn a new rank of a spell. For example, when you train from Wrath rank 1 to Wrath rank 2, the button where Wrath rank 1 was located on your action bar automatically becomes Wrath rank 2. It&#8217;s important to note that each rank [...]]]></description>
			<content:encoded><![CDATA[<p>World of Warcraft&#8217;s default UI updates your action bars when you learn a new rank of a spell. For example, when you train from <a href="http://www.wowhead.com/?spell=5176">Wrath rank 1</a> to <a href="http://www.wowhead.com/?spell=5177">Wrath rank 2</a>, the button where Wrath rank 1 was located on your action bar automatically becomes Wrath rank 2. It&#8217;s important to note that each rank of a spell, each training level of a skill, etc. has a unique ID number. So when the UI updates your action bar from Wrath 1 to Wrath 2, it&#8217;s replacing the spell ID 5176 on that button to spell ID 5177. Same thing for professions; when you move from <a href="http://www.wowhead.com/?spell=7411">Enchanting (Apprentice), spell ID 7411</a> to <a href="http://www.wowhead.com/?spell=7412">Enchanting (Journeyman), spell ID 7412</a>, you actually <em>unlearn</em> the former spell and learn the latter one. WoW automatically updates your action bar for you.</p>
<p>However, WoW does <em>not</em> update the action bar for your second spec. I leveled through my 60&#8217;s mostly healing instances on my priest. Almost every time I visited the trainer, I was in my healing spec. During those visits to the trainer, I learned <em>all</em> my new spells, not just my healing ones. So, when at level 68 I finally switched back to my shadow spec, <em>none of the action bar buttons for this spec had the correct rank of the spell on them</em>. I did not notice for a level or two, after I was becoming frustrated with how hard it was to kill mobs.</p>
<p>So remember&#8211;if you&#8217;re leveling up with dual specs, each time you train, it&#8217;s worth it to switch to your alternate spec and check to see if any of the skills you just learned need to be updated on that particular set of action bars.</p>
<p>This public service announcement is brought to you by BinaryMuse.</p>
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		<item>
		<title>Forum Post of the Week: The End</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/8tXuMNF9w-A/</link>
		<comments>http://www.thealtoholic.com/2009/06/16/forum-post-of-the-week-the-en/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 13:54:28 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=749</guid>
		<description><![CDATA[I found a forum post in my Blue Tracker yesterday that I got a kick out of.
Stonewhisper from &#60;The Rat Pack&#62; on Scarlet Crusade:
Mounts are 20, flight at 60&#8230; this is insane. Pure insanity. There&#8217;s no other way to describe it. All those months, years of grinding and leveling, farming gold, silver, copper&#8230; rendered meaningless. [...]]]></description>
			<content:encoded><![CDATA[<p>I found a <a href="http://blue.mmo-champion.com/1/17779680768-i-knew-when-i-saw-it-this-was-the-end.html">forum post</a> in my Blue Tracker yesterday that I got a kick out of.</p>
<p style="padding-left: 30px;"><strong>Stonewhisper</strong> from <strong>&lt;The Rat Pack&gt;</strong> on <strong>Scarlet Crusade</strong>:</p>
<p style="padding-left: 30px;">Mounts are 20, flight at 60&#8230; this is insane. Pure insanity. There&#8217;s no other way to describe it. All those months, years of grinding and leveling, farming gold, silver, copper&#8230; rendered meaningless. Everything I know about life now&#8230; soon to be gone. Just with this simple announcement.</p>
<p style="padding-left: 30px;">So yesterday, resolved to my fate, I spent the day with the wife and kids, trying to keep up a strong appearance but knowing inside everything I held dear was coming crashing to a halt. Last night, as I kissed them all goodnight I silently wept at the losses I was about to suffer for this injustice. Eventually nature asserted itself and I drifted off to my final sleep as a whole being, as a man of pride and honor.</p>
<p style="padding-left: 30px;">I awoke early but was afraid to open my eyes and face the desolation that my world had most assuredly become. But then&#8230; I felt a movement. Daring myself to peek at the horror that awaited me (dear God&#8230; mounts at 20&#8230;), instead&#8230; I see my daughter in bed next to me! Next to her, my wife was still here as well! I gasped in stunned disbelief as I noticed a brightening outside the window&#8230; the sun! It was indeed rising yet again! The sun&#8230; my son&#8230; wait, he wasn&#8217;t here! Fearing the worst, I burst into his room, and there he lay, still sleeping, still here&#8230; all was well!</p>
<p style="padding-left: 30px;">Could it be&#8230; could it be true?! Is it possible that people getting mounts sooner and easier than me really won&#8217;t affect my life or&#8230; wait! The game!</p>
<p style="padding-left: 30px;">It seemed an eternity as the computer booted up and the game loaded. Finally, the character screen&#8230; they&#8217;re all there! Can it be? Yes! Nothing is changed! No missing gold, mounts, honor&#8230; all of it still the same!</p>
<p style="padding-left: 30px;">Can it be true? Can people have things a little easier than I did and my world not end? I dare now allow myself a glimmer of hope&#8230;</p>
<p style="padding-left: 30px;">TL;DR: In no way, shape or form does allowing people to have an easier path to things today diminish or negate what you have already accomplished. You have nothing to cry about.</p>
<p>While people who disagree with his point will use his severe sarcasm to dance around the point, I find that he makes an excellent statement. I don&#8217;t fully understand why people have such a sense of entitlement&#8211;&#8221;I couldn&#8217;t have this nice thing so neither should anyone else.&#8221; Play the game, have fun, and leave everyone else alone. As stated by <a href="http://forums.worldofwarcraft.com/thread.html?topicId=17779680768&amp;pageNo=2&amp;sid=1#26">Zarhym</a>: &#8220;Mount change announcement not ruining your life? We must fix this bug in an upcoming patch.&#8221;</p>
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		<title>Foray into Multiboxing: RAF Experiment Done</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/wAbtuvs87zw/</link>
		<comments>http://www.thealtoholic.com/2009/05/22/foray-into-multiboxing-raf-experiment-done/#comments</comments>
		<pubDate>Fri, 22 May 2009 15:10:48 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Foray into Multiboxing]]></category>

		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=746</guid>
		<description><![CDATA[On the eighth of May I posted about my expirement with dual-boxing a set of characters with Recruit-A-Friend. As of yesterday, that experiment. With approximately 1 day and 20 hours /played, the priest and paladin are both level 60 (well, the Armory insists the pally is 59 but he&#8217;s definitely 60 :).
Overall, the expirement went [...]]]></description>
			<content:encoded><![CDATA[<p>On the eighth of May <a href="http://www.thealtoholic.com/2009/05/08/foray-into-multiboxing-dual-boxing-with-recruit-a-friend/">I posted about my expirement</a> with dual-boxing a set of characters with Recruit-A-Friend. As of yesterday, that experiment. With approximately 1 day and 20 hours /played, the <a href="http://www.wowarmory.com/character-sheet.xml?r=Nazjatar&amp;n=Allianya">priest</a> and <a href="http://www.wowarmory.com/character-sheet.xml?r=Nazjatar&amp;n=Alguen">paladin</a> are both level 60 (well, the Armory insists the pally is 59 but he&#8217;s definitely 60 :).</p>
<p>Overall, the expirement went really well. I took the paladin along the path of retribution and just used <a href="http://www.wowhead.com/?spell=25780">Righteous Fury</a> to hold aggro, while the priest went holy for improved healing and some DPS talents like <a href="http://www.wowhead.com/?spell=18535">Divine Fury</a>, <a href="http://www.wowhead.com/?spell=15017">Searing Light</a>, <a href="http://www.wowhead.com/?spell=15011">Holy Specialization</a> and <a href="http://www.wowhead.com/?spell=33154">Surge of Light</a>, along with <a href="http://www.wowhead.com/?item=42416">Glyph of Smite</a>. Mobs died <em>quickly</em>, and after the paladin got the <a href="http://www.wowhead.com/?spell=31878">replinishment effect</a> it was difficult to run out of mana on either toon.</p>
<p>At level 56, while I was in the Plaguelands leveling, a guildie offered to run me through Scholomance and Stratholme. I gathered up all the quests and off we went. By the time we were done, both characters (the priest especially) had some nice blue (and a purple!) gear, and was about 30% from dinging level 61. So, now I&#8217;m taking my time leveling through Outland, with a focus on getting professions up to speed before I set foot in Northrend.</p>
<p>The experiement was a lot of fun, and though I considered doing the same thing with more characters (and I might in the future), for now I&#8217;m eager to get my priest to 80 and into heroics and raids, and my budday Neal and I are still doing our RAF with other characters.</p>
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		<title>If the WoW Forums Were an Actual Place</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/MKYqcpPdVn8/</link>
		<comments>http://www.thealtoholic.com/2009/05/22/if-the-wow-forums-were-an-actual-place/#comments</comments>
		<pubDate>Fri, 22 May 2009 14:59:16 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=742</guid>
		<description><![CDATA[This forum post by Kaplah from Firetree made me laugh:
Sometimes it’s fun to visualize websites as being actual places you can walk in. I like to think of the WoW forums as a sprawling building with wings, courtyards, and meeting rooms for example.
General Forums: A room filled with picketers and angry protesters. A handful of [...]]]></description>
			<content:encoded><![CDATA[<p>This <a href="http://forums.worldofwarcraft.com/thread.html?topicId=17223096637">forum post</a> by <a href="http://www.wowarmory.com/character-sheet.xml?r=Firetree&amp;n=Kaplah">Kaplah from Firetree</a> made me laugh:</p>
<blockquote><p><span>Sometimes it’s fun to visualize websites as being actual places you can walk in. I like to think of the WoW forums as a sprawling building with wings, courtyards, and meeting rooms for example.</span></p>
<p>General Forums: A room filled with picketers and angry protesters. A handful of people are desperately raising their hands and telling everyone to remain calm as the Blizzard gods have not forsaken them. A troll jumps in and yells “Blood Elves rule!” and a violent riot erupts. The people who actually enjoy the game step in then immediately turn around, desperate to hop on the next boat back to Azeroth.</p>
<p>WoW Getting Started: A shining and grand hall. Bright-eyed innocent new players step in and are greeted by smiling veterans, covered in armor more wild and fantastic than the naïve newcomers’ wildest dreams. Envision the jedi academy and Hogwarts combined.</p>
<p>Guild Relations and Recruitment: A big job fair. Numerous new lowbie guilds have small booths with free pens that nobody seems to pay notice to. The big raiding guilds have bouncers outside their exhibitions which tell people in tier 6 that they’re not on the list. There’s a bar and free shrimp.</p>
<p>PVP: You open the door and an axe flies out followed by sounds of crashing and fighting. You slam the door shut and back away.</p>
<p>Suggestions: A courtyard where one can see throngs of people standing on boxes and preaching such mad things as “crabs as a playable race!”. Onlookers crowd among these boxes with keen interest. Several cry “heresy!&#8221; at the preachers and throw fruit.</p>
<p>Tech Support: An infirmary filled with sick patients. Doctors dressed in blue scrubs rush about trying to assign treatment. A person donning a t-shirt marked “Linux” sits patiently while his doctor looks sadly at another physician and whispers, “There’s nothing we can do for him…prescribe morphine.”</p>
<p>World’s End Tavern: Pretty much as it sounds: A smoky, ale-laden tavern in the middle of the woods, filled with adventurers of all sorts looking to share stories and learn of the land’s lore. Every so often a naked mad man wearing nothing but a playstation 3 t-shirt jumps in and calls everyone freaks.</p>
<p>Class Forums: A series of adjacent rooms with different groups meeting in each. As you pass by the paladin room, you see a guest speaker discussing his latest book, “Seriously, We’re Pretty Friggin’ Awesome.” A Death Knight cuts a warrior at the vending machine line.</p>
<p>Off-Topic: There is a large heavy steel door at the far end of the hall. You push its icy surface open slowly and peer into the quite dark void. You take a step in and hear the moaning and screaming of the forsaken souls banished to this dark realm. Before you can run away, the floor collapses into a writhing mass of outstretched arms and hands that begin pulling you under. As the darkness surrounds your vision, you swear you can hear Cher playing in the background…</p>
<p>Of course I’m exaggerating some stuff here for the sake of humor. If anything the forums are fun and diverse webpages to visit and I enjoy posting and reading within them. Let’s just hope for the love of physical safety that it never becomes realized as an actual physical domain <img src='http://www.thealtoholic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p></blockquote>
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		<item>
		<title>Foray into Multiboxing: Dual-Boxing with Recruit-A-Friend</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/Kc_pSztJ7x0/</link>
		<comments>http://www.thealtoholic.com/2009/05/08/foray-into-multiboxing-dual-boxing-with-recruit-a-friend/#comments</comments>
		<pubDate>Fri, 08 May 2009 16:01:26 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Foray into Multiboxing]]></category>

		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=738</guid>
		<description><![CDATA[It&#8217;s been a while since I posted anything in the Foray into Multiboxing category.The priest and paladin I was leveling on my old server, Shadowsong, go to about level 21 before I quit dual-boxing them. Part of the issue was that I moved servers, and let the second account die; the other part of the [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since I posted anything in the <a href="http://www.thealtoholic.com/category/foray-into-multiboxing/">Foray into Multiboxing</a> category.The <a href="http://www.thealtoholic.com/2008/07/31/foray-into-multiboxing-part-1/">priest and paladin I was leveling </a>on my old server, Shadowsong, go to about level 21 before I quit dual-boxing them. Part of the issue was that I moved servers, and let the second account die; the other part of the problem was the speed at which the character&#8217;s leveled.</p>
<p>In a group, the experience awarded by mobs drops due to the fact that it was easier to kill in a group. <a href="http://www.wowwiki.com/Formulas:Mob_XP#Group_Experience">WoWWiki covers the math</a> in detail, but in simple terms:</p>
<blockquote><p>XP Gained = Mob&#8217;s XP / Number of Group Members * <em>Modifier</em></p></blockquote>
<p><em>Modifier</em> is a constant that changes based on the number of people in the group; it&#8217;s higher in larger groups, so as to not punish people as much for running instances with full groups, etc. While playing solo, or in a two-person group, <em>Modifier</em> is 1.</p>
<p>In the end, assuming a two-person group (which is what I was running), and also assuming both characters are the same level (which they were), each character receives half the experience that a player killing the mob alone would receive. This makes the leveling experience when dual-boxing slower, and makes questing not only more efficient than grinding mobs, but practically required to make any decent headway at all.</p>
<p>However, Blizzard introduced once system that flipped that world upside down: <a href="http://us.blizzard.com/support/article.xml?articleId=20588">Recruit-A-Friend</a>. It was intended to get new players up to level more quickly so they could play with their high-level friends; the high-level friend would send an invitation, and for 90 days, the two accounts would be linked. For the duration, characters on both accounts receive 300% XP from everything assuming that (1) they are grouped together (2) they are relatively close to each other, and (3) they are within 3 levels of each other (if not, only the lower character gets the 300% XP).</p>
<p>So, the higher-level friend would create a new alt with his new WoW-playing noob buddy, and for every mob kill get 150% normal experience (the experience is split, making it 50%, and that is tripled, making 150% total), and 300% experience for <strong>every quest</strong>.</p>
<p>This is <strong>huge</strong>.</p>
<p>A friend and I have been leveling a few alts using the Recruit-A-Friend system. It is really&#8230; <em>really</em> fast. The 300% XP from quests is amazing&#8211;I&#8217;ve had quests give me half a level or more worth of experience.</p>
<p>At the same time, I&#8217;ve decided to dual-box again, this time using Recruit-A-Friend, during the times my buddy and I aren&#8217;t playing our RAF characters. 150% XP from mobs makes it much less painful to do, ie, quests where each character has to loot a certain number of items, and the 300% XP from quests makes practically every quest worth doing. Last night I started another <a href="http://www.wowarmory.com/character-sheet.xml?r=Nazjatar&amp;n=Alguen">pally</a>/<a href="http://www.wowarmory.com/character-sheet.xml?r=Nazjatar&amp;n=Allianya">priest</a> combo on my new server, and when I logged off they were level 10. I&#8217;m still using the same technology from my previous posts, so if you&#8217;re interested, be sure to check out the other posts in this category.</p>
<p>As time progresses, I&#8217;ll post some other information, tips, and tricks.</p>
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		<title>Blizzcon 2009 Tickets Available Soon</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/J73PspIoVlM/</link>
		<comments>http://www.thealtoholic.com/2009/05/05/blizzcon-2009-tickets-available-soon/#comments</comments>
		<pubDate>Tue, 05 May 2009 20:26:33 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=732</guid>
		<description><![CDATA[Direct quote from http://www.blizzard.com/us/press/090505.html
BLIZZCON®2009 TICKETS ON SALE MAY 16 
Exclusive coverage of Blizzard Entertainment®’s gaming convention available through DIRECTV®satellite TV service and Internet stream 
 IRVINE, Calif. &#8211; May 5, 2009 &#8211; Blizzard Entertainment, Inc. today announced that tickets for its fourth BlizzCon®gaming convention will go on sale May 16. Live coverage of the event [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Direct quote from <a href="http://www.blizzard.com/us/press/090505.html">http://www.blizzard.com/us/press/090505.html</a></p>
<p style="text-align: center;"><span style="color: #000000;"><strong style="font-size: 15pt; color: black;">BLIZZCON<sup>®</sup>2009 TICKETS ON SALE MAY 16 </strong></span></p>
<p><span style="color: #000000;"><em>Exclusive coverage of Blizzard Entertainment<sup>®</sup>’s gaming convention available through DIRECTV<sup>®</sup>satellite TV service and Internet stream </em></span></p>
<p><span style="color: #000000;"><strong> IRVINE, Calif.</strong> &#8211;<strong> May 5, 2009 &#8211;</strong> Blizzard Entertainment, Inc. today announced that tickets for its fourth BlizzC</span>on<sup>®</sup>gaming convention will go on sale May 16. Live coverage of the event will be available as a DIRECTV<sup>®</sup>Pay Per View event and, for the first time, as an Internet stream. BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment<sup>®</sup>’s <em>Warcraft<sup>®</sup>, Diablo<sup>®</sup></em>, and <em>StarCraft<sup>®</sup></em>game universes. The event will take place at the Anaheim Convention Center in Anaheim, California on August 21 and 22.</p>
<p>“BlizzCon always offers us a great chance to meet players and celebrate our shared passion for gaming,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We look forward to delivering another entertaining and memorable experience to all attendees and to those joining us from home.”</p>
<p>In addition to serving as a gathering place for the different Blizzard Entertainment gaming communities, BlizzCon will offer an array of activities, including discussion panels, hands-on playtime with upcoming games, tournaments, contests, and more.</p>
<p>Tickets to the convention will be priced at $125 USD each and will be available for purchase from the official BlizzCon website at <a href="http://www.blizzcon.com/">www.blizzcon.com</a> beginning May 16. For those unable to purchase tickets on that date, a second block of tickets will go on sale May 30.</p>
<p>To streamline the ticket-purchase process this year, the company has made upgrades to the Blizzard Store, including a first-come, first-served queue system and a fixed time limit for completing purchases. Also, those interested in attending BlizzCon can simplify the purchase process by registering a Battle.net account at <a href="http://www.battle.net/">www.battle.net</a> before ticket sales begin.</p>
<p>Due to its popularity last year, the DIRECTV<sup>®</sup> BlizzCon Pay Per View event will return in 2009, available to existing DIRECTV customers for $39.95 USD. The event will again deliver a minimum of eight hours of live HD coverage from the show floor on each day of the convention, including exclusive interviews, demos, and more. In addition, gamers around the world who are unable to attend BlizzCon will for the first time be able to purchase the Pay Per View event as an Internet stream, also priced at $39.95 USD (pricing may vary by region). DIRECTV customers who order the televised event will receive this Internet stream at no extra charge, allowing them to watch in the format of their choice. Anyone who orders the event will also receive this year’s BlizzCon-exclusive <em>World of Warcraft</em><sup>®</sup> in-game item &#8212; to be revealed at a later date.</p>
<p>In addition, in the weeks ahead DIRECTV will offer a BlizzCon promotion for those interested in signing up for the DIRECTV television service. New subscribers through this promotion will receive the DIRECTV BlizzCon Pay Per View event, the Internet stream, and the BlizzCon 2009 <em>World of Warcraft </em>in-game item for the price of becoming a new DIRECTV customer.</p>
<p>To keep pace with the continued growth of <em>World of Warcraft</em> as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at <a href="http://www.blizzard.com/jobs">www.blizzard.com/jobs</a>.</p>
<p>As BlizzCon draws closer, further details about the show, including ordering and programming information for the DIRECTV BlizzCon Pay Per View event and Internet stream, will be announced at <a href="http://www.blizzcon.com/">www.blizzcon.com</a>.</p>
<p><strong><span style="text-decoration: underline;">About Blizzard Entertainment, Inc.</span></strong><br />
Best known for blockbuster hits including <a href="http://www.worldofwarcraft.com/">World of Warcraft<sup>®</sup></a> and  the <a href="http://www.blizzard.com/us/worlds-warcraft.html">Warcraft<sup>®</sup></a>,  <a href="http://www.blizzard.com/us/worlds-starcraft.html">StarCraft<sup>®</sup></a>, and <a href="http://www.blizzard.com/us/worlds-diablo.html">Diablo<sup>®</sup></a> series,  Blizzard Entertainment, Inc. (<a href="http://www.blizzard.com/">www.blizzard.com</a>), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry&#8217;s most critically acclaimed games. Blizzard Entertainment&#8217;s track record includes eleven #1-selling games and multiple Game of the Year awards. The company&#8217;s online-gaming service, Battle.net<sup>®</sup>, is one of the largest in the world, with millions of active users.</p>
<p><span style="text-decoration: underline;">Cautionary Note Regarding Forward-looking Statements</span>: Information in this press release that involves Blizzard Entertainment’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Blizzard Entertainment generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming,” and similar expressions to help identify forward-looking statements. Factors that could cause Blizzard Entertainment’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales of Blizzard Entertainment’s titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Blizzard Entertainment’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Blizzard Entertainment’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated. Other such factors include additional risk factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks, uncertainties, and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.</p>
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		<title>Interesting Information from Ghostcrawler</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/pF_2ft4lAS4/</link>
		<comments>http://www.thealtoholic.com/2009/04/17/interesting-information-from-ghostcrawler/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 15:50:09 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=726</guid>
		<description><![CDATA[The title says it all; interesting information straight from the crab&#8217;s mouth.
GC I&#8217;m going to send you a Gallon of Gin by Kayio of Tortheldrin
For putting up with all of this garbage, you&#8217;re dedicated man. My hat is off to you
Re: GC I&#8217;m going to send you a Gallon of Gin by Ghostcrawler
Nice. I&#8217;m going [...]]]></description>
			<content:encoded><![CDATA[<p>The title says it all; <a href="http://blue.mmo-champion.com/28/16474107742-gc-im-going-to-send-you-a-gallon-of-gin.html">interesting information</a> straight from the crab&#8217;s mouth.</p>
<hr /><strong>GC I&#8217;m going to send you a Gallon of Gin</strong> by Kayio of Tortheldrin</p>
<p style="padding-left: 30px;">For putting up with all of this garbage, you&#8217;re dedicated man. My hat is off to you</p>
<p><strong>Re: GC I&#8217;m going to send you a Gallon of Gin</strong> by Ghostcrawler</p>
<p style="padding-left: 30px;"><span style="color: #3366ff;">Nice. I&#8217;m going to have a sweet weekend.</span></p>
<blockquote style="padding-left: 30px;"><p>Quote:<br />
But how do crabs reproduce?</p></blockquote>
<p style="padding-left: 30px;"><span style="color: #3366ff;">Arthropods generally lay eggs. If you mean how do the eggs get fertilized, the same way they usually do. One catch with big crustaceans is that they can only mate following a molt. Males of some crabs will literally keep a claw on a female who is about to molt until she&#8217; sheds her skin. Molted crabs are soft, which is where softshell crabs come from. However because their mouthparts are also soft, they don&#8217;t eat for awhile following a molt. This can make them difficult to catch say blue crabs (Callinectes spp.)through conventional methods, which use bait. Many crustaceans carry the eggs until they hatch. Larval crustaceans are very small and are carried through the water column as plankton. Insects by contrast tend to have a mobile adult form and a relatively immobile larval form (think butterfly v. caterpillar). Crustaceans have a mobile larva and adults that don&#8217;t travel great distances (or in the case of barnacles, not at all).</span></p>
<p style="padding-left: 30px;"><span style="color: #3366ff;">This oceanographic moment has been brought to you by Blizzard Entertainment.</span></p>
<p><strong>Re: GC I&#8217;m going to send you a Gallon of Gin</strong> by Ghostcrawler</p>
<blockquote>
<p style="padding-left: 30px;">Quote:<br />
Ghostcrawler, are Malacostraca the class of crustaceans or a sub-class? Aren&#8217;t crustaceans themselves just a sub-phylum of Arthropoda?</p></blockquote>
<p style="padding-left: 30px;"><span style="color: #3366ff;">There are more types of Arthropods that any other multicellular lifeform, so the taxonomy gets pretty complex. For example, there are probably 300,000 species of beetles. There may be 50,000 species of crustaceans, but crustaceans are vastly understudied compared to insects &#8212; something to do with the difficulty of sampling. <img src='http://www.thealtoholic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </span></p>
<p style="padding-left: 30px;"><span style="color: #3366ff;">Phylum Arthropoda (armored things)<br />
&#8211;Subphylum Crustacea (double legs)<br />
&#8212;-Class Malacostraca (antennae, mouthparts, head and thorax)<br />
&#8212;&#8212;Order Decapoda (10 legs)<br />
&#8212;&#8212;&#8211;Crabs, shrimp and lobsters are in this group.</span></p>
<blockquote>
<p style="padding-left: 30px;">Quote:<br />
GC, don&#8217;t forget that alot of freshwater insects do move around. Dragonflies, Mayflies, and aquatic beatles come to mind as examples of where the larval form of the insect is much more mobile, and interesting, than the adult stage.</p></blockquote>
<p style="padding-left: 30px;"><span style="color: #3366ff;">True enough. They aren&#8217;t as planktonic (generally at the whim of water currents) as most baby crustaceans though. Interestingly (to me anyway) freshwater crustaceans like crayfish also skip over the planktonic larva. It doesn&#8217;t work well for stream-dwelling critters. <img src='http://www.thealtoholic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </span></p>
<p style="padding-left: 60px;">Quote:<br />
on a side note, what is the yellow &#8216;mustard&#8217; part of the crab? thats not crap is it?</p>
<p style="padding-left: 30px;"><span style="color: #3366ff;">It is called the hepatopancreas, and is a digestive organ that does some of the same functions as a vertebrate liver. It only looks that bad because you&#8217;re usually looking at the cooked version. Some people like the taste. It isn&#8217;t typically dangerous, but can accumulate contaminants depending on where the crab lives. Unless you eat crabs every week, it&#8217;s probably not an issue.</span></p>
<hr /><a href="http://jaycut.com/mix/54053/preview">And now you know</a>.</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/pF_2ft4lAS4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>True Story.</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/n-FQptJdYEU/</link>
		<comments>http://www.thealtoholic.com/2009/04/01/true-story/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 21:30:00 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=723</guid>
		<description><![CDATA[~ amin il ona lle de / amin il yamen&#8217; lle ndu / amin il auta pelu / ri&#8217; anfauglir lle ~
]]></description>
			<content:encoded><![CDATA[<p><span>~ amin il ona lle de / amin il yamen&#8217; lle ndu / amin il auta pelu / ri&#8217; anfauglir lle ~</span></p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/n-FQptJdYEU" height="1" width="1"/>]]></content:encoded>
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		<title>Qualitative vs. Quantitative Performance Analysis</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/6BzzVDvcyvk/</link>
		<comments>http://www.thealtoholic.com/2009/03/02/qualitative-vs-quantitative-performance-analysis/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 00:49:07 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=718</guid>
		<description><![CDATA[Let&#8217;s take a look at this theoretical DPS chart below, comparing the DPS of five members of a heroic dungeon run (not necessarily to scale):

Which of the three DPSers did the best job? The insinctive answer is &#8220;the rogue, they did the most DPS.&#8221; And in a way, you&#8217;d be right.
But what if I told [...]]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s take a look at this theoretical DPS chart below, comparing the DPS of five members of a heroic dungeon run (not necessarily to scale):</p>
<p><img class="alignnone size-full wp-image-720" style="border: 1px solid black;" title="QvQ Recount" src="http://www.thealtoholic.com/wp-content/uploads/2009/03/qvq_recount.jpg" alt="QvQ Recount" width="200" height="100" /></p>
<p>Which of the three DPSers did the best job? The insinctive answer is &#8220;the rogue, they did the most DPS.&#8221; And in a way, you&#8217;d be right.</p>
<p>But what if I told you the rogue stole aggro on half the pulls, refused to <a href="http://www.wowhead.com/?spell=51724">sap</a> the correct target, and rolled need on <a href="http://www.wowhead.com/?item=37191">every boss drop</a>? And what if I told you that the hunter consistantly <a href="http://www.wowhead.com/?spell=14311">trapped</a> mobs that got loose and ran toward the healer, never <a href="http://www.wowhead.com/?spell=49048">Multi-Shot</a> mobs that were CC&#8217;d or minding thier own business, and offered a <a href="http://www.wowhead.com/?item=34753">feast</a> every time someone died?</p>
<p>I&#8217;ll tell you right now, as a tank and someone who often puts together and leads instance runs, I&#8217;d take the hunter anytime they wanted to run, and I&#8217;d add the rogue to my <a href="http://www.wowinterface.com/downloads/info4303-v6.55.30000.html">NotesUNeed</a> list under &#8220;Avoid.&#8221;</p>
<p>It is very common to judge the worth of a player quantitatively&#8211;that is, based on how much damage, threat, or healing per second they can produce. Partly, this is because we&#8217;re human&#8211;how often are first impressions the only judge of a person we care about?</p>
<p>In the guild&#8217;s first Obsidian Sanctum run, which I blogged about a while ago, there were two particular guildies (who are no longer with the guild) with us: one of them was very well geared and had good DPS, the other one was a bit lacking in both gear and DPS. The first guildie, however, couldn&#8217;t manage to avoid the lava walls&#8211;I wouldn&#8217;t be surprised if you told me he got hit by every single one. The second one, with the lower DPS, avoided almost all of them, if not all of them.</p>
<p>In this situatation, the ability to follow directions and follow WoW Rule #1 (&#8221;WoW Rule #1: Don&#8217;t stand in the ______!&#8221;) was much, much more important than the ability to pump out tons of DPS.</p>
<p>While sometimes the numbers are important, don&#8217;t fall into the trap of judging people quantitatively. <strong>THE METERS DON&#8217;T TELL THE WHOLE STORY!</strong> Take the time and make qualitative assessments of party and raid members!</p>
<p>PS: Because I said I would: <a href="http://www.wowarmory.com/character-sheet.xml?r=Nazjatar&amp;n=Yoder">Yoder</a> is awesome.</p>
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		<item>
		<title>Heroic/Raid Saves in 3.1</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/dOz8OABMR7o/</link>
		<comments>http://www.thealtoholic.com/2009/02/27/heroicraid-saves-in-31/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 16:11:19 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Patches]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=714</guid>
		<description><![CDATA[There are plenty of folks talking about the bosses on the PTR, the change to the hearthstone (link to blue post here &#8217;cause it&#8217;s funny), dual-talent specs, and so forth, but today BRK posted a picture that piqued my interest, and not because of the numbers in the center of the screen, but rather the [...]]]></description>
			<content:encoded><![CDATA[<p>There are plenty of folks talking about the bosses on the PTR, the change to the hearthstone (<a href="http://blue.mmo-champion.com/1/15416781541-change-hearthstones-to-30-minutes.html">link to blue post here &#8217;cause it&#8217;s funny</a>), dual-talent specs, and so forth, but today<a href="http://www.bigredkitty.net/2009/02/27/hold-your-breath-folks/"> BRK posted a picture</a> that piqued my interest, and not because of the numbers in the center of the screen, but rather the little box at the top:</p>
<p><img class="alignnone size-full wp-image-715" title="Instance Save" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/instance_lock.jpg" alt="Instance Save" width="284" height="80" /></p>
<p>Now <em>that&#8217;s</em> what I&#8217;m talking about! A way to know that you&#8217;re going to be saved to a raid or heroic before it actually happens&#8211;and you even get a &#8220;Leave Instance&#8221; button so you don&#8217;t have to make a mad dash for the exit! This is quite possibly my favorite 3.1 change so far.</p>
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		<item>
		<title>Corpse Explosion: That was Now, This is Then</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/BAv3fhjHmHw/</link>
		<comments>http://www.thealtoholic.com/2009/02/23/corpse-explosion-that-was-now-this-is-then/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 18:09:36 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Death Knights]]></category>

		<category><![CDATA[Game Mechanics]]></category>

		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=706</guid>
		<description><![CDATA[Corpse Explosion is a talent in the death knight Unholy tree. It didn&#8217;t used to look like this, it used to say something to the fact of:
Corpse Explosion
1 Unholy
Cause a corpse to explode for craptastic Shadow damage to all enemies within 20 yards.  Will use a nearby corpse if the target is not a corpse. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-707" style="margin-right: 5px;" title="Corpse Explosion" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/corpse_explosion.jpg" alt="Corpse Explosion" width="480" height="342" align="left" /><a href="http://www.wowhead.com/?spell=51328">Corpse Explosion</a> is a talent in the death knight Unholy tree. It didn&#8217;t used to look like this, it used to say something to the fact of:</p>
<p>Corpse Explosion<br />
1 Unholy<br />
Cause a corpse to explode for <em>craptastic</em> Shadow damage to all enemies within 20 yards.  Will use a nearby corpse if the target is not a corpse.  Does not affect mechanical or elemental corpses.</p>
<p>I feel certain that if the WoW tooltip system supported italics, that &#8220;craptastic&#8221; would indeed have been italicized.</p>
<p>The reason Corpse Explosion sucked so badly was two-fold: first, its cost was an unholy rune. I have so, so many better things to do with an unholy rune, like say for instance, casting <a href="http://www.wowhead.com/?spell=55271">Scourge Strike</a>? The second reason it was a horrible talent is because it did very little damage. Put those two things on the fact that you needed a corpse to even use it and you&#8217;ve got yourself a truly worthless talent.</p>
<p>My guess is almost nobody took it, because a little while back it was changed. Now, it costs 40 runic power and does significantly more damage. How much more damage? Well, I wasn&#8217;t sure, so as I respecced last weekend to pick up <a href="http://www.wowhead.com/?spell=51052">Anti-Magic Zone</a>, I decided to nab Corpse Explosion too, and take it for a test drive.</p>
<p>Short version: I like it. A lot.</p>
<p>Long version: In my current tank gear, Corpse Explosion does approximately 1000 damage to affected mobs. That&#8217;s not as much as a <a href="http://www.wowhead.com/?spell=49895">Death Coil</a>, but it&#8217;s AoE, and unlike <a href="http://www.wowhead.com/?spell=51379">Unholy Blight</a> it does not take time to do its damage. It&#8217;s really good for quick bursts of AoE damage or threat (assuming there is a corpse around). Violet Hold comes to mind, as does the hallway between Noth and Heigan (the one with all the bats and stuff). And in AoE situations, if Unhoy Blight is already ticking, or if the mobs won&#8217;t live long, I&#8217;d rather toss out a Corpse Explosion than a Death Coil.</p>
<p>Furthermore, if you cast it on your ghoul, he will explode! This includes both pet ghouls and Risen Ally ghouls. I&#8217;m not sure if it actually explodes them per the spell or if it makes them cast the &#8220;Explode&#8221; spell, but either way they do indeed explode.</p>
<p>It also helps that the spell is insanely fun to use anyway. I mean, just look at that picture at the top of the article! Furthermore, it can be cast on player corpses. Raid member die to Heigan&#8217;s dance? Take THAT! Completely owned that ganker on a PvP server? Forget /spit, just explode their corpse! Nothing quite as humiliating.</p>
<p>In case your wondering, after a corpse is exploded you&#8217;re left with either a pile of bones or a hunk of meat with bones sticking out&#8211;both of which can be looted, skinned, mined, and so forth as normal. As an added bonus, the pile of whatever is always the same size, from a gnome death knight (kill it!) to Gruul.</p>
<p>All in all, my test drive is pretty much complete&#8211;Corpse Explosion is staying on my action bar.</p>
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		<item>
		<title>Screenshot Six</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/aYNcJyXO_Tg/</link>
		<comments>http://www.thealtoholic.com/2009/02/20/screenshot-six/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 16:51:59 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Fun]]></category>

		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=700</guid>
		<description><![CDATA[I&#8217;m a little late to the game, but I figured I&#8217;d join in all the &#8220;post the sixth screenshot from the sixth folder&#8221; hubub going around. I don&#8217;t have my screenshots in folders, so I just picked my sixth screenshot:

Well now that brings back some memories! My WoW life pretty much started like this:
1) Roll [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m a little late to the game, but I figured I&#8217;d join in all the &#8220;post the sixth screenshot from the sixth folder&#8221; hubub going around. I don&#8217;t have my screenshots in folders, so I just picked my sixth screenshot:</p>
<p><a rel="lightbox[screenshot-six]" href="http://www.thealtoholic.com/wp-content/uploads/2009/02/screenshot_6.jpg"><img class="alignnone size-full wp-image-701" title="Screenshot Six" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/screenshot_6.jpg" alt="Screenshot Six" width="717" height="538" /></a></p>
<p>Well now that brings back some memories! My WoW life pretty much started like this:</p>
<p>1) Roll a mage on Shadowsong-Alliance. Get him to level 6 and realize you still have no clue what you&#8217;re doing.</p>
<p>2) Roll a warlock on Maelstrom-Horde with some friends.</p>
<p>This screenshot is shortly after number two. You can also tell it&#8217;s old due to the lack of addons (even the extra action bars are missing!). Simpler times&#8230;. <img src='http://www.thealtoholic.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/aYNcJyXO_Tg" height="1" width="1"/>]]></content:encoded>
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		<feedburner:origLink>http://www.thealtoholic.com/2009/02/20/screenshot-six/</feedburner:origLink></item>
		<item>
		<title>Just a Cool Screenshot</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/Q5Pmr55sbyY/</link>
		<comments>http://www.thealtoholic.com/2009/02/18/just-a-cool-screenshot/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 00:45:01 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=694</guid>
		<description><![CDATA[I have nothing earthshattering to report today, but I did take a bunch of screenshots in some instance runs the other day. This one had a really nice feel, in my opinion. A /wave to Alliniana, who happens to be in the shot, and kept us alive during the encounter.
Click the small to make large!

]]></description>
			<content:encoded><![CDATA[<p>I have nothing earthshattering to report today, but I did take a bunch of screenshots in some instance runs the other day. This one had a really nice feel, in my opinion. A /wave to Alliniana, who happens to be in the shot, and kept us alive during the encounter.</p>
<p>Click the small to make large!</p>
<p><a href="http://www.thealtoholic.com/wp-content/uploads/2009/02/lich_king.jpg"><img class="alignnone size-medium wp-image-695" title="Utgarde Pinnacle" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/lich_king-300x187.jpg" alt="Utgarde Pinnacle" width="300" height="187" /></a></p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/Q5Pmr55sbyY" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Under Development: Ulduar</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/XG_gOSpVXkM/</link>
		<comments>http://www.thealtoholic.com/2009/02/17/under-development-ulduar/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 18:31:35 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=689</guid>
		<description><![CDATA[Blizzard has released a quick preview of Ulduar, the new raid dungeon coming in 3.1. Though the article is short, it does help shed some insight to the thinking behind this dungeon&#8217;s design, and also gives away a neat spoiler or two (Yogg-Saron, here we come). Check it out on WoW Europe&#8217;s site (I can&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Blizzard has released a quick preview of Ulduar, the new raid dungeon coming in 3.1. Though the article is short, it does help shed some insight to the thinking behind this dungeon&#8217;s design, and also gives away a neat spoiler or two (Yogg-Saron, here we come). <a href="http://www.wow-europe.com/en/info/underdev/3p1/ulduar.xml">Check it out on WoW Europe&#8217;s site</a> (I can&#8217;t find a link to a US version!).</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/XG_gOSpVXkM" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Two Runes Enter: Stoneskin Gargoyle vs. Swordshattering</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/-rtJNwl_m5A/</link>
		<comments>http://www.thealtoholic.com/2009/02/17/two-runes-enter-stoneskin-gargoyle-vs-swordshattering/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 18:19:59 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Death Knights]]></category>

		<category><![CDATA[Game Mechanics]]></category>

		<category><![CDATA[defense]]></category>

		<category><![CDATA[rune]]></category>

		<category><![CDATA[stoneskin gargoyle]]></category>

		<category><![CDATA[swordshattering]]></category>

		<category><![CDATA[tank]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=687</guid>
		<description><![CDATA[Today I am going to lead you on a discussion about the two major tanking runes for Death Knights: Rune of the Stoneskin Gargoyle (SG) and Rune of Swordshattering (SS).
Diminishing Returns

One key contept to understand in this debate is that of diminishing returns. Diminishing returns on avoidance stats, new to WoTLK, is a method of [...]]]></description>
			<content:encoded><![CDATA[<p>Today I am going to lead you on a discussion about the two major tanking <a href="http://www.wowhead.com/?spells=7.6.776">runes</a> for Death Knights: <a href="http://www.wowhead.com/?spell=62158">Rune of the Stoneskin Gargoyle</a> (SG) and <a href="http://www.wowhead.com/?spell=53323">Rune of Swordshattering</a> (SS).</p>
<p><strong>Diminishing Returns<br />
</strong></p>
<p>One key contept to understand in this debate is that of <strong>diminishing returns</strong>. Diminishing returns on avoidance stats, new to WoTLK, is a method of making a certain attribute less useful the more you have of it.</p>
<p>For example, let&#8217;s pretend that 100 dodge rating increased your dodge chance by 1%. For your first 100 rating, you&#8217;d have a 1% dodge chance. But because of diminishing returns, the next 100 rating might only give 0.95% dodge chance. The third 100 rating might give 0.90% dodge chance, and so on. This is an oversimplification of the topic, but it gets the point across&#8211;if you&#8217;re interested in more, check out <a href="http://www.tankspot.com/forums/f63/40003-diminishing-returns-avoidance.html">this thread at TankSpot</a>.</p>
<p><strong>Why Does it Matter?</strong></p>
<p>It matters because both runes provide their avoidance <em>outside of diminishing returns</em>. That means that the 25 defense skill from SG provides a straight 3% avoidance (1% miss, 1% dodge, 1% parry) and SS 4% (straight-up 4% parry).</p>
<p><strong>Benefits of Swordshattering</strong></p>
<p>Swordshattering, as mentioned, provides a plain 4% parry chance, while Stoneskin Gargoyle provides only 3%. Furthermore, 2% HP is not a lot, though it certainly shouldn&#8217;t be discredited&#8211;for a tank with 30,000 health, 2% would only be 600. Furthermore, since <a href="http://www.wowhead.com/?spell=56815">Rune Strike</a> only becomes usable after a parry or a dodge (not a miss), Swordshattering is a slightly better threat rune (extra 2% chance to activate Rune Strike).</p>
<p><strong>Benefits of Stoneskin Gargoyle</strong></p>
<p>The major benefit of the Rune of Stoneskin Gargoyle is the ability to build your tank set without worrying so much about remaining at 540 defense (the soft cap for being uncrittable by level 83 raid bosses). Although technically not superior to SS, SG allows you to gem and enchant for things other than defense rating, and gives you freedom in your gearing choices&#8211;especially since it is hard to remain uncrittable as a death knight once you start upgrading to epic pieces with better avoidance.</p>
<p><strong>Conclusion</strong></p>
<p>The conclusion is this: there is no definite conclusion! (I told you this was a &#8220;discussion&#8221;!) If you can remain uncrittable and use the Rune of Swordshattering, great! However, if you feel you want more gear/gem/enchant options, or need to reach the defense &#8220;cap&#8221;, by all means use the Rune of Stoneskin Gargoyle, there&#8217;s nothing wrong with it!</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/-rtJNwl_m5A" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Sartharion the Onyx Guardian Down</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/RpQZfEt7-IQ/</link>
		<comments>http://www.thealtoholic.com/2009/02/13/sartharion-the-onyx-guardian-down/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 17:03:52 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=680</guid>
		<description><![CDATA[Aes Sedai ventured into The Obsidian Sanctum (10 man) last night for their first full-guild raid. I started off as an off tank, moved to DPS as we reshuffled the raid after people disconnected and/or had to leave, and moved back to off tank for Sartharion himself. We pugged in a great shammy healer, Kasylin, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.aessedai-guild.com/">Aes Sedai</a> ventured into The Obsidian Sanctum (10 man) last night for their first full-guild raid. I started off as an off tank, moved to DPS as we reshuffled the raid after people disconnected and/or had to leave, and moved back to off tank for Sartharion himself. We pugged in a great shammy healer, <a href="http://www.wowarmory.com/character-sheet.xml?r=Nazjatar&amp;n=Kasylin">Kasylin</a>, for the final encounter and I want to thank her immensely for her help.</p>
<p><img class="size-full wp-image-681" title="Aes Sedai in OS-10" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/aes_sedai_os_10.jpg" alt="Aes Sedai in OS-10" width="809" height="623" /></p>
<p>For those of you who don&#8217;t know this fight, from time to time walls of lava rise up from the left or right side of the island and move across, doing damage to anyone standing in the way; if any of the adds that spawn get hit by the walls, they gain a lot of damage.</p>
<p><img class="alignleft size-full wp-image-683" title="Waves - Left" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/os_sarth_1.jpg" alt="Waves - Left" width="299" height="400" align="left" /> <img class="size-full wp-image-683" title="Waves - Right" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/os_sarth_2.jpg" alt="Waves - Right" width="299" height="400" /></p>
<p>As you can see, there are gaps in the walls, which the raid must stand in to keep from taking damage, and where the off tank must pull the adds to keep them from enraging. The first time we attempted this encounter, we discovered that Deadly Boss Mods keeps track of, and announces to the raid, when and how many times people fail to get out of the way of the lava. And there were a lot of them&#8211;and my DBM happily called every one of them out.</p>
<p>It makes it very easy for leadership to quickly see if folks are doing their job.</p>
<p>We make a second attempt, which fails quickly due to respawns being added to the fight (is this normal or did someone aggro them?).</p>
<p>So, we take a moment to repair, come back, clear some trash, type &#8220;/rw MOVE THE #@$&amp;*% OUT OF THE WAY OF THE LAVA WALLS!&#8221; (actually, there was more discussion that than, but when it all boils down&#8230;) and engage him once more. The &#8220;lava churns,&#8221; moves across the island&#8230; and I&#8217;m silent in raid chat. Adds spawn, I pick &#8216;em up, my buddy the main tank does his thing, lava churns again&#8230; nothing. Nobody called out. Great!</p>
<p>Throughout the fight, we took maybe two or three lava waves, and though our DPS was low, we managed to bring Sartharion down.</p>
<p>And what should drop? <a href="http://www.wowhead.com/?item=40615">Gloves of the Lost Vanquisher</a>. And who should win the roll?</p>
<p><img class="alignnone size-full wp-image-684" title="T7.10 Gloves" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/t7-10_gloves.jpg" alt="T7.10 Gloves" width="401" height="700" /></p>
<p>/happydance</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/RpQZfEt7-IQ" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>An Evening of Upgrades</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/vc2kRbEbU9E/</link>
		<comments>http://www.thealtoholic.com/2009/02/11/an-evening-of-upgrades/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 18:13:53 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[My Play]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=672</guid>
		<description><![CDATA[So, as mentioned a few posts back, I dinged 80 recently. My plan was to continue questing for gold and rep, and get into some heroics as DPS when I could, seeing as my tanking set wasn&#8217;t quiet up to stuff for heroics. However, some guildies of mine had other plans.
First, my prot warrior friend [...]]]></description>
			<content:encoded><![CDATA[<p>So, as mentioned a few posts back, I dinged 80 recently. My plan was to continue questing for gold and rep, and get into some heroics as DPS when I could, seeing as my tanking set wasn&#8217;t quiet up to stuff for heroics. However, some guildies of mine had other plans.</p>
<p>First, my prot warrior friend decided to tank VH to give me a shot at the <a href="http://www.wowhead.com/?item=43500">Bolstered Legplates</a>. They dropped, but the holy pally won the need roll (for an off set)&#8211;that&#8217;s okay, they&#8217;ll drop again (I hope&#8211;my prot warrior friend ran that place like thirty times before they dropped!).</p>
<p>A couple of guildies gave me two <a href="http://www.wowhead.com/?item=43102">Frozen Orb</a>s and some mats, which when combined with my mats ended up being a <a href="http://www.wowhead.com/?item=41387">Tempered Titansteel Helm</a> and <a href="http://www.wowhead.com/?item=41392">Tempered Titansteel Treads</a>. I purchased <a href="http://www.wowhead.com/?item=40675">Tempered Saronite Shoulders</a>, <a href="http://www.wowhead.com/?item=40669">Tempered Saronite Belt</a>, <a href="http://www.wowhead.com/?item=41357">Daunting Handguards</a> and <a href="http://www.wowhead.com/?item=41345">Daunting Legplates</a>. I also purchased a belt buckle for the belt, a bunch of gems, and a <a href="http://www.wowhead.com/?item=41380">meta-gem</a> for the helm.</p>
<p>All in all, it was a good night for my tanking set. I&#8217;m uncrittable for heroics now, but only because of the <a href="http://www.wowhead.com/?spell=62158">weapon enchant</a>, which I&#8217;d like to <a href="http://www.wowhead.com/?spell=53323">replace</a> if I can get enough gear.</p>
<p><img class="size-full wp-image-675 alignnone" title="Tank Upgrades" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/80_tank_gear.jpg" alt="Tank Upgrades" width="525" height="205" /></p>
<p>I want to say &#8220;Thanks!!&#8221; to my guildies, especially Badas and Yoder, for the materials and instance runs yesterday!</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/vc2kRbEbU9E" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>My Blog-o-Versary</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/U9aEFEpsQm4/</link>
		<comments>http://www.thealtoholic.com/2009/02/10/my-blog-o-versary/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 21:56:23 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=667</guid>
		<description><![CDATA[I didn&#8217;t realize it until just now, but I managed to miss my blog-o-versary! As of three days ago, this blog has been around for one year! I still remember making that initial welcome post, never thinking the blog would amount to anything more than a fun place for me to put my thoughts. I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-668" style="margin-right: 5px;" title="1 Year" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/1-year.jpg" alt="1 Year" width="160" height="153" align="left" />I didn&#8217;t realize it until just now, but I managed to miss my blog-o-versary! As of three days ago, this blog has been around for one year! I still remember making <a href="/2008/02/07/greetings/">that initial welcome post</a>, never thinking the blog would amount to anything more than a fun place for me to put my thoughts. I have to say &#8220;thank you&#8221; to all of you for helping making this blog a sucess, and I look forward to the future!</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/U9aEFEpsQm4" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Early Spring Cleaning</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/hayNaTSrSJg/</link>
		<comments>http://www.thealtoholic.com/2009/02/10/early-spring-cleaning/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 21:38:27 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=664</guid>
		<description><![CDATA[I&#8217;ve taken a few moments to update some areas of the site that have been long neglected. The &#8220;About&#8221; and &#8220;My Characters&#8221; pages have been updated, and I&#8217;ve gone through and cleaned up the categories (there should be no more &#8220;Uncategorized&#8221; posts). I&#8217;ve also updated the &#8220;Featured&#8221; section with more recent and relevant posts.
If you [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve taken a few moments to update some areas of the site that have been long neglected. The &#8220;About&#8221; and &#8220;My Characters&#8221; pages have been updated, and I&#8217;ve gone through and cleaned up the categories (there should be no more &#8220;Uncategorized&#8221; posts). I&#8217;ve also updated the &#8220;Featured&#8221; section with more recent and relevant posts.</p>
<p>If you see anything that&#8217;s out of place or missing, feel free to let me know!</p>
<img src="http://feeds.feedburner.com/~r/WorldOfWarcraftMusings/~4/hayNaTSrSJg" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Of Tanks and Healers</title>
		<link>http://feedproxy.google.com/~r/WorldOfWarcraftMusings/~3/4t83kIGvz18/</link>
		<comments>http://www.thealtoholic.com/2009/02/10/of-tanks-and-healers/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 18:10:52 +0000</pubDate>
		<dc:creator>BinaryMuse</dc:creator>
		
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.thealtoholic.com/?p=648</guid>
		<description><![CDATA[I alluded to the fact that tanks and healers often share a different bond than most people in a prior post, but as I began to think about this some more I decided to post my thoughts.

The Role of the Tank and the Healer

I&#8217;m sure you all know what a tank does and what a [...]]]></description>
			<content:encoded><![CDATA[<p>I alluded to the fact that tanks and healers often share a different bond than most people in <a href="/2009/02/08/a-day-of-mostly-good-pugs">a prior post</a>, but as I began to think about this some more I decided to post my thoughts.</p>
<p><img class="size-full wp-image-649 alignright" title="Healer" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/healer_generic.jpg" alt="Healer" width="133" height="300" align="right" /></p>
<p><strong>The Role of the Tank and the Healer<br />
</strong></p>
<p>I&#8217;m sure you all know what a tank does and what a healer does, but bear with me.</p>
<p><span style="text-decoration: underline;">Tank</span>: A tank&#8217;s job, at it&#8217;s most basic, is to keep aggro on mobs. There are secondary responsibilities, like not dying, which inlcudes gearing up, etc., but at it&#8217;s most basic, the tank is there to make things angry so they don&#8217;t get angry at the people that would die if the angry things hit them.</p>
<p><span style="text-decoration: underline;">Healer</span>: A healer&#8217;s job, at <em>it&#8217;s</em> most basic, is to make sure people stay alive, primarily the tank. Ideally (and barring AoE damage, which now days <a href="http://www.wowwiki.com/Loken">is unavoidable</a>), only the tank should be taking damage, because the tank should be keeping the attention of all the mobs.</p>
<p><strong>Connections to Real Life</strong></p>
<p>This reminds me a bit of a traditional family. The man of the house is generally a protector, running interference between all the things that need to be taken care of&#8211;providing money for the family, taking care of the yard work, etc.&#8211;and the rest of the family. The woman is traditionally more nurturing, caring for the home and the rest of the family. When I realize that I couldn&#8217;t successfully tank without the support of a healer, it reminds me of the fact that I could never take care of everything that needed to be done at home without the support of my wife.</p>
<p><img class="alignleft size-full wp-image-651" style="margin-left: 5px; margin-right: 5px; border: 1px solid black;" title="Tank" src="http://www.thealtoholic.com/wp-content/uploads/2009/02/tank_dnd.jpg" alt="Tank" width="243" height="350" align="left" /><strong>The Instant Bond</strong></p>
<p><strong></strong>As a tank, you&#8217;ve got your mind on several things at once, especially if you&#8217;re tanking several mobs at once. As a death knight tank, I open with Death and Decay, then make sure my diseases get spread around, then make sure I nab the adds or any mobs the DPS may have pulled, and in it all, I might have a moment to take a look at my health pool and go &#8220;Holy cow, that&#8217;s low.&#8221; But then I notice all the green text flying up the right side of my screen&#8211;numbers followed by a name. &#8220;Oh, it&#8217;s okay,&#8221; I say to myself, &#8220;so-and-so&#8217;s got my back.&#8221;</p>
<p>I don&#8217;t know how it feels from a healer&#8217;s perspective, but for me it&#8217;s like an instant bond, knowing that someone&#8217;s focusing as much on keeping me alive as I am on keeping them from getting eaten by Erekem and his adds. Perhaps the parallel to a real-life relationship is what makes the feeling so strong and so sudden, particularly, <a href="http://www.resto4life.com/2008/05/22/the-bond-between-a-healer-and-her-tanks/">as Phaelia points out</a>, when the tank is a male and the healer is a female.</p>
<p>This &#8220;bond&#8221; (or whatever you&#8217;d like to call it) is very interesting to me. Especially when I know the healer (see the next sections), I feel a lot less at edge, to the point that I feel more secure when the healer has me as their target (my mind almost equates this to catching someone&#8217;s eye).</p>
<p><strong>&#8220;That Healer&#8221;</strong></p>
<p>I&#8217;d be willing to bet that most tanks have a &#8220;that healer.&#8221; &#8220;That healer&#8221; is the healer that healed you in that one instance things went so swimmingly in. &#8220;That healer&#8221; is the person a tank asks &#8220;do you want to run <em>X</em>&#8221; before he asks anyone else, because he knows that &#8220;that healer&#8221; is good at what they do and knows they&#8217;ll do their best to keep them up. A relationship between a tank and &#8220;that healer&#8221; can extend beyond that, in time, as <a href="http://jessikathetank.wordpress.com/2009/01/02/on-a-successful-tank-healer-relationship/">experienced by Jessika</a>.</p>
<p>As someone who spends their time in WoW taking hits for the team, there&#8217;s nothing better than not only knowing intellectually that the person keeping you alive is a good healer and will do their darndest to make sure you don&#8217;t bite the dust, but also that they&#8217;re a friend and that the relationship extends beyond just &#8220;I get hit in the face and you make it feel better.&#8221; That&#8217;s the kind of person that brings out the &#8220;Hey, I was gonna run an instance, but only if you&#8217;d like to heal!&#8221;</p>
<p><strong>Types of Healers</strong></p>
<p>This is a subject that I was thinking about last night when a friend of mine was healing me for The Amphitheater of Anguish in Zul&#8217;Drak. Each type of healer&#8211;priest, paladin, shaman, and druid&#8211;heal quite differently (a druid with HoTs, a shaman with lots of Brain Heal, etc). It struck me that it feels different, <em>psychologically</em>, to be healed by these different classes. The joke I made to my friend (a priest) was &#8220;Ah, familiar heals. Not those strange, unfeeling paladin crits.&#8221;</p>
<p>This particular friend has a pattern I&#8217;ve noticed near the beginning of every pull: a self <a href="http://www.wowhead.com/?spell=48066">bubble</a> and a cast of <a href="http://www.wowhead.com/?spell=48113">Prayer of Mending</a> for me. Waiting for the mob to run down the stairs, watching the little buff icon above my character frame show up, is when I realized that each class&#8217; heals really do feel different. For example, the priest&#8217;s shields, &#8220;preventative&#8221; heals, and HoTs (and especially the way this priest friend tends to use them) makes me feel secure (&#8221;I notice you&#8217;re about to pull and tank for us&#8211;here, take this, it&#8217;ll help :)&#8221;), while being healed by a paladin, which is much more reactive and critty, feels more like heals are being thrown at you at a hundred miles an hour (&#8221;FEEL BETTER NOW DAMMIT!&#8221;).</p>
<p><strong>Conclusion</strong></p>
<p>I&#8217;ve rambled on long enough. Now it&#8217;s your turn. I&#8217;m very interested in what others of you have to say. Tanks, do you notice this relationship at all? Have you formed a stronger relationship with &#8220;that healer?&#8221; Does the relationship extend beyond tanking and healing? Healers, do you notice it to? What about the relationships with your tanks? You folks that play DPS, do you form bonds like this, or is it all about the meters, <a href="http://ooc.array0.com/synergies-between-tanks-and-healers.html">like it was for Elad</a>?</p>
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