<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Writers Cabal Blog</title>
	<atom:link href="https://writerscabal.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>https://writerscabal.wordpress.com</link>
	<description>Tips, tricks, and unconscionable wastes of time for game developers dealing with writers or narrative</description>
	<lastBuildDate>Wed, 24 Feb 2010 17:13:37 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<site xmlns="com-wordpress:feed-additions:1">792988</site><cloud domain='writerscabal.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>https://s2.wp.com/i/webclip.png</url>
		<title>Writers Cabal Blog</title>
		<link>https://writerscabal.wordpress.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="https://writerscabal.wordpress.com/osd.xml" title="Writers Cabal Blog" />
	<atom:link rel='hub' href='https://writerscabal.wordpress.com/?pushpress=hub'/>
	<item>
		<title>Innovative Games at GDC 2010</title>
		<link>https://writerscabal.wordpress.com/2010/02/24/innovative-games-at-gdc-2010/</link>
					<comments>https://writerscabal.wordpress.com/2010/02/24/innovative-games-at-gdc-2010/#respond</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Wed, 24 Feb 2010 17:13:37 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[MMO]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=1025</guid>

					<description><![CDATA[I just noticed that I was included in a list of MIT alumni, in Even More Groundbreaking Alumni-Developed Video Games.   What an honor to be mentioned alongside Looking Glass Studios, and games like Defender, Ms. Pac-Man, and Asheron&#8217;s Call. I should mention that Cogs is a Finalist  in the 12th Annual Independent Games Festival in the [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2010/02/24/innovative-games-at-gdc-2010/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1025</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>
	</item>
		<item>
		<title>Writers Cabal, Farewell</title>
		<link>https://writerscabal.wordpress.com/2009/12/30/writers-cabal-farewell/</link>
					<comments>https://writerscabal.wordpress.com/2009/12/30/writers-cabal-farewell/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Thu, 31 Dec 2009 07:36:04 +0000</pubDate>
				<category><![CDATA[Writers Cabal]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=1013</guid>

					<description><![CDATA[You may have noticed that for several months, Writers Cabal Blog was not updated.  In fact, in March 2009, we parted ways without deciding the fate of Writers Cabal Blog. Because we still have our games, like Wizard 101, and books (Professional Techniques for Videogame Writing and Writing for Video Game Genres) out there, we [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/12/30/writers-cabal-farewell/feed/</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1013</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>

		<media:content url="http://s9.addthis.com/button1-bm.gif" medium="image">
			<media:title type="html">AddThis social bookmarking image button</media:title>
		</media:content>
	</item>
		<item>
		<title>Do we need a game vernacular?</title>
		<link>https://writerscabal.wordpress.com/2009/12/18/do-we-need-a-game-vernacular/</link>
					<comments>https://writerscabal.wordpress.com/2009/12/18/do-we-need-a-game-vernacular/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Sat, 19 Dec 2009 02:04:39 +0000</pubDate>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Writers Cabal]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=999</guid>

					<description><![CDATA[Over the summer, I had the pleasure of participating in the Gamer Confab on Michael Abbott&#8217;s blog, The Brainy Gamer.  Along with Justin Keverne, who writes Groping the Elephant, and Roger Travis from Living Epic blog, we discussed social games, game vernacular, Denis Dyack, Wizard 101, game pricing, auteurs, narrative design, and game genres on [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/12/18/do-we-need-a-game-vernacular/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		<enclosure url="http://cdn4.libsyn.com/brainygamer/bgpodcast25-03.mp3?nvb=20091218234701&#038;amp" length="62719130" type="audio/mpeg" />

		<post-id xmlns="com-wordpress:feed-additions:1">999</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>

		<media:content url="http://cdn4.libsyn.com/brainygamer/bgpodcast25-03.mp3?nvb=20091218234701&#038;nva=20091219235701&#038;t=00b1916d3b75225a96e53" medium="audio" />
	</item>
		<item>
		<title>Story in MMOs &#8211; Beckett Massive Online Gamer</title>
		<link>https://writerscabal.wordpress.com/2009/12/08/story-in-mmos-beckett-massive-online-gamer/</link>
					<comments>https://writerscabal.wordpress.com/2009/12/08/story-in-mmos-beckett-massive-online-gamer/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 19:34:56 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Outsourcing]]></category>
		<category><![CDATA[Writers Cabal]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=988</guid>

					<description><![CDATA[Are writers the unsung heroes of MMOs? The Sept/Oct 2009 print edition of Beckett Massive Online Gamer features an article with a number of MMO writers, including two faces that you might know quite well. The article covers the frustrations of writing for MMOs and what the future has in store for story.  Why are [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/12/08/story-in-mmos-beckett-massive-online-gamer/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">988</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>

		<media:content url="http://s9.addthis.com/button1-bm.gif" medium="image">
			<media:title type="html">AddThis social bookmarking image button</media:title>
		</media:content>
	</item>
		<item>
		<title>Writing for Video Game Genres Book Review</title>
		<link>https://writerscabal.wordpress.com/2009/11/25/writing-for-video-game-genres-book-review/</link>
					<comments>https://writerscabal.wordpress.com/2009/11/25/writing-for-video-game-genres-book-review/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Wed, 25 Nov 2009 17:25:01 +0000</pubDate>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[Writers Cabal]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=981</guid>

					<description><![CDATA[If you haven&#8217;t yet picked up the IGDA Writers SIG book Writing for Video Game Genres and want to know the full scoop, check out this recent book review from Slashdot. Here are some other editorial comments: A must-have for the bookshelf of any game writer, no matter what genre they&#8217;re working in. It was [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/11/25/writing-for-video-game-genres-book-review/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">981</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>
	</item>
		<item>
		<title>Get Social, Get Writing, Get Educated</title>
		<link>https://writerscabal.wordpress.com/2009/06/08/get-social-get-writing-get-educated/</link>
					<comments>https://writerscabal.wordpress.com/2009/06/08/get-social-get-writing-get-educated/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:10:18 +0000</pubDate>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[Writers Cabal]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=972</guid>

					<description><![CDATA[Since GDC09, we&#8217;ve been busy with appearances and projects.  Anne recently spoke at Digital L.A.&#8216;s Games Go Social panel in May and discussed the social aspects of games and how successful social games, iPhone games, and casual MMOs are bringing games to the mainstream.  Meanwhile, I analyzed the current crop of social games and offered [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/06/08/get-social-get-writing-get-educated/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">972</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>
	</item>
		<item>
		<title>#1 mistake in game development</title>
		<link>https://writerscabal.wordpress.com/2009/04/28/1-mistake-in-game-development/</link>
					<comments>https://writerscabal.wordpress.com/2009/04/28/1-mistake-in-game-development/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Tue, 28 Apr 2009 16:40:49 +0000</pubDate>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=964</guid>

					<description><![CDATA[Gamasutra rather ingeniously decided to examine all its game postmortems over the past 3 years and actually look for common denominators. Thank goodness, since I wouldn&#8217;t have had the stamina to do it. Their study resulted in a list of 10 problems that repeatedly tripped up developers in making great games on time and on [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/04/28/1-mistake-in-game-development/feed/</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">964</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>

		<media:content url="http://s9.addthis.com/button1-bm.gif" medium="image">
			<media:title type="html">AddThis social bookmarking image button</media:title>
		</media:content>
	</item>
		<item>
		<title>System-level Thinking Needed For Narrative Too</title>
		<link>https://writerscabal.wordpress.com/2009/04/07/system-level-thinking-needed-for-narrative-too/</link>
					<comments>https://writerscabal.wordpress.com/2009/04/07/system-level-thinking-needed-for-narrative-too/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Tue, 07 Apr 2009 15:01:14 +0000</pubDate>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Serious Games]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=945</guid>

					<description><![CDATA[In the book, Changing the Game, by David Edery and Ethan Mollick, the authors give several examples where business failed to understand system dynamics.  Basically, retailers didn&#8217;t talk to wholesalers or salespeople didn&#8217;t communicate with upper management about the circumstances on the street.  So, when the salespeople had a sale to move a slow-moving widget, [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/04/07/system-level-thinking-needed-for-narrative-too/feed/</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">945</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>
	</item>
		<item>
		<title>Highlights from GDC 2009</title>
		<link>https://writerscabal.wordpress.com/2009/04/02/highlights-from-gdc-2009/</link>
					<comments>https://writerscabal.wordpress.com/2009/04/02/highlights-from-gdc-2009/#respond</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Thu, 02 Apr 2009 22:44:02 +0000</pubDate>
				<category><![CDATA[GDC]]></category>
		<category><![CDATA[Writers Cabal]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=934</guid>

					<description><![CDATA[If you were at the book signing for Writing For Video Game Genres: From FPS to RPG at GDC 2009, thank you for coming! As you can see from the photo, several of the authors were in attendance.  The interest was so high that the publishers even brought down the first IGDA Writers SIG book, [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/04/02/highlights-from-gdc-2009/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">934</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>

		<media:content url="https://writerscabal.wordpress.com/wp-content/uploads/2009/04/dsc_5250.jpg?w=300" medium="image">
			<media:title type="html">Book Signing, GDC 2009</media:title>
		</media:content>
	</item>
		<item>
		<title>Book Signing at GDC 2009</title>
		<link>https://writerscabal.wordpress.com/2009/03/19/book-signing-at-gdc-2009/</link>
					<comments>https://writerscabal.wordpress.com/2009/03/19/book-signing-at-gdc-2009/#comments</comments>
		
		<dc:creator><![CDATA[writerscabal]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 09:53:14 +0000</pubDate>
				<category><![CDATA[GDC]]></category>
		<category><![CDATA[Writers Cabal]]></category>
		<category><![CDATA[Writing]]></category>
		<guid isPermaLink="false">http://writerscabal.wordpress.com/?p=908</guid>

					<description><![CDATA[If you&#8217;re headed to GDC next week, be sure to pick up the latest IGDA Writers SIG book, Writing for Video Game Genres: From FPS to RPG.  It&#8217;ll be on sale at the GDC bookstore as well as on AK Peters’ Web site, Amazon.com, Borders.com, and in most major bookstores. Plus, a special “Meet the [&#8230;]]]></description>
		
					<wfw:commentRss>https://writerscabal.wordpress.com/2009/03/19/book-signing-at-gdc-2009/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">908</post-id>
		<media:content url="https://0.gravatar.com/avatar/f6b0ac6831c126b13f6207fc90aabeabb4a05c816710979429cfb0ec731e9f41?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">writerscabal</media:title>
		</media:content>
	</item>
	</channel>
</rss>
