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	<title>XNA Gamer</title>
	
	<link>http://xnagamer.co.uk</link>
	<description>An indie Game Dev blog.</description>
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		<title>XBLA vs. XBLIG</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/xhQONfz8ebs/</link>
		<comments>http://xnagamer.co.uk/2010/04/xbla-vs-xblig/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 17:36:19 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=334</guid>
		<description>This weekend Binary Tweed did a brilliant comparison of XBLA vs. XBLIG head over there and check it out. Also he's posted the full text to the XNA Community Forums, and discussions have started to happen there… Subscribe to the comments for this post? Email this via Gmail Add this to Google Bookmarks Post on Google [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/xhQONfz8ebs" height="1" width="1"/&gt;</description>
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		<item>
		<title>Violence in video games</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/nVE5CVHbfjA/</link>
		<comments>http://xnagamer.co.uk/2010/01/violence-in-video-games/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 13:14:19 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=325</guid>
		<description>Someone posted a link to a documentary on twitter last night, and I've just finished watching it. I thought I was a fair and balanced look at the subject and I would recommend anyone who is considering a career in the games industry watch it, even if it's just so you know what the arguments are [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/nVE5CVHbfjA" height="1" width="1"/&gt;</description>
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		<title>New tutorial – XNA 104</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/iD9XA90kOEs/</link>
		<comments>http://xnagamer.co.uk/2009/11/new-tutorial-%e2%80%93-xna-104/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 00:41:00 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Inputs]]></category>
		<category><![CDATA[Level 100]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=311</guid>
		<description>Yeah! I finally made it past the difficult second album...well tutorial #4(XNA 104 – Input from Keyboard), but it's the reason someone said that they wouldn't link to your sites tutorials until you hit #3 but that just meant that I now have a problem with #4 the first three being very quick and easy(LOL). [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/iD9XA90kOEs" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>My First 7 Day Challenge-Fail</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/vEfd1qM8Ht0/</link>
		<comments>http://xnagamer.co.uk/2009/11/my-first-7-day-challenge-fail/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 00:17:30 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[xna7day]]></category>
		<category><![CDATA[Fail]]></category>
		<category><![CDATA[Xbox LIVE Indie Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=260</guid>
		<description>My progress in XNA Seven Day Challenge #1: Dual Buttons 25th-Oct-2009 12:18am As an Indie Gamer I am a master of procrastination, like I'm writing this rather than working on my entry... 25th-Oct-2009 05:15am I've built the start of my randomiser, which is a drawable component that will look all flash and give the game loop [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/vEfd1qM8Ht0" height="1" width="1"/&gt;</description>
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		<item>
		<title>XNA 7 Day Challenge</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/nZLApp727jI/</link>
		<comments>http://xnagamer.co.uk/2009/10/xna-7-day-challenge/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 22:38:48 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[xna7day]]></category>
		<category><![CDATA[Xbox LIVE Indie Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=265</guid>
		<description>That nice Mr Gravelyn made a suggestion last week about a quick and dirty challenge for the XNA community make a game prototype based on a theme and low the seven day challenge was born! Challenge #1 is under way but you should still have time to enter, and if not then check out what got submitted [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/nZLApp727jI" height="1" width="1"/&gt;</description>
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		<title>Oh the embarrassment…</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/xwGXrEqBh5A/</link>
		<comments>http://xnagamer.co.uk/2009/10/oh-the-embrassement/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 15:33:51 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dodge]]></category>
		<category><![CDATA[Xbox LIVE Indie Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=249</guid>
		<description>Last night, after reading Nick Gravelyn's "Pixel Man Post Mortem #1" I thought I'd get his opinion on Dodge to see if he thought I could publish it to Xbox Live Indie Games. I sent him a tweet that read :- @nickgravelyn Hello, I have only finished one game http://bit.ly/idSTQ I just wanted your advice, [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/xwGXrEqBh5A" height="1" width="1"/&gt;</description>
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		<item>
		<title>RE:- 1UP Whiteboard Episode 01</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/k0--iNloTss/</link>
		<comments>http://xnagamer.co.uk/2009/10/re-1up-whiteboard-episode-01/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:01:07 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Xbox LIVE Indie Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=232</guid>
		<description>I saw this from @clingermangw yesterday RT @debreuil: hilarious description of XBox indie games (#XNA) - love it! [url-snip] and I loved it as well... (more after the jump) And the thing of it is what he says is true, apart from the bit about XNA devs being crazies, OK so some of us are but [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/k0--iNloTss" height="1" width="1"/&gt;</description>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://xnagamer.co.uk/2009/10/re-1up-whiteboard-episode-01/</feedburner:origLink></item>
		<item>
		<title>Sorry I’m late here’s some buttons…</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/Q5rG3PWJY8o/</link>
		<comments>http://xnagamer.co.uk/2009/09/sorry-im-late-heres-some-buttons/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 14:26:09 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Resources]]></category>
		<category><![CDATA[Sprites]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=224</guid>
		<description>I haven't posted in a month so for that I'm sorry.  To make up for it I give you an link to @sinnix's Xbox 360 Button Pack Apparently there is a pack two due out soon that looks very promising so far. Subscribe to the comments for this post? Email this via Gmail Add this [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/Q5rG3PWJY8o" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Why Indie Game Rating is a good thing.</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/C_qG473E_Wc/</link>
		<comments>http://xnagamer.co.uk/2009/08/why-indie-game-rating-is-a-good-thing/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 21:12:04 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Xbox LIVE Indie Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=210</guid>
		<description>I'm worried because I don't think people really get the whole point of the rating system. Watch this video from just before Xbox Live community games marketplace opened(now called indie games) you're looking for the way Kathleen says "honestly you've got pong clones" it's around time stamp 1:50, to me it sounds like what she [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/C_qG473E_Wc" height="1" width="1"/&gt;</description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Game Autopsy : bloc</title>
		<link>http://feedproxy.google.com/~r/XnaGamer/~3/SLvoK-M13XE/</link>
		<comments>http://xnagamer.co.uk/2009/07/game-autopsy-bloc/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 17:09:29 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Game Autopsy]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Xbox LIVE Indie Games]]></category>

		<guid isPermaLink="false">http://xnagamer.co.uk/?p=185</guid>
		<description>Welcome to the first Game Autopsy. In this feature my aim is to pick apart a game that is up on the Indie Game channel not in the sense of whether it's a good game or not but to try and look at what it's doing both from a developers point of view and that [...]&lt;img src="http://feeds.feedburner.com/~r/XnaGamer/~4/SLvoK-M13XE" height="1" width="1"/&gt;</description>
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