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	<title>Zennmaster's world...</title>
	
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		<title>An old guy plays Halo: Part 1…</title>
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		<pubDate>Fri, 10 Feb 2012 22:36:09 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Games and Gaming]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=887</guid>
		<description><![CDATA[<p>Part 1 &#8211;  Halo: Reach</p> <p> Last year I turned 41. My birthday present to myself: a brand new Xbox 360.</p> <p>The games that had gotten me excited about Microsoft&#8217;s console were, in no particular order, Alan Wake, Mass Effect (the first one, which was a 360 exclusive), and any future iterations of the <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/games-and-gaming/an-old-guy-plays-halo-part-1">An old guy plays Halo: Part 1&#8230;</a></span>]]></description>
			<content:encoded><![CDATA[<p><strong>Part 1 &#8211;  <em>Halo: Reach</em></strong></p>
<p><strong><em></em></strong> Last year I turned 41. My birthday present to myself: a brand new Xbox 360.</p>
<p>The games that had gotten me excited about Microsoft&#8217;s console were, in no particular order, <em>Alan Wake, Mass Effect</em> (the first one, which was a 360 exclusive), and any future iterations of the<em> Fallout</em> series, which suffered from almost unforgivable bugs on the PlayStation 3.</p>
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<p>I was also quite aware of the Halo franchise.  I can&#8217;t imagine that someone could know that there was an invention called an Xbox, and not know there was something called &#8220;Halo&#8221; that was symbiotically connected to it.  Just in case you&#8217;ve been living in a cave for the last 11 years or so, <em>Halo</em> is a series of first-person-shooters (FPS), the first installment of which was one of the launch titles for the original Xbox back in 2001. The universe in which <em>Halo</em> unfolds is 500 years or so in Earth&#8217;s future.  The United Nations Space Command, or UNSC is at war with the <em>Covenant</em>, an alliance of hostile aliens, grouped together by a shared religion.   Starting with <em>Halo: Combat Evolved</em>, the player steps into the armor of Master Chief, a member of the <em>Spartans</em>, a group of physically and mentally enhanced super-soldiers. Through Master Chief&#8217;s high-tech visor, the player discovers a gigantic ring-world floating in space.  The purpose and history of this ring are the underpinnings of the story, so I won&#8217;t spoil them here.</p>
<p>It would be hard to overstate the credit and praise that has been heaped upon Bungie Studios for their creation.  Check out <em><a href="http://halo.wikia.com/wiki/Main_Page" target="_blank">The Halo Nation Wiki</a></em>, and you&#8217;ll see what I mean.  Some have compared Halo&#8217;s cultural impact to no less than that of <em>Star Wars</em> (I&#8217;m not quite sure I believe this one).   Others have claimed that without Halo, and its unprecedented commercial and critical success, Microsoft might not be in the video game business today (this one I completely believe).</p>
<p>So there I was, in the store, buying an Xbox 360.</p>
<p>There <em>it</em> was, the most current <em>Halo</em> game, <em>Halo: Reach</em>. The &#8220;Limited Edition&#8221; version happened to be on sale for a full ten bucks less than the standard, green DVD box version, so what could I do?  By the way, I am a serious sucker for things with names like &#8220;Collector&#8217;s Edition&#8221;, &#8220;Limited Edition&#8221;, &#8220;Double Secret Edition&#8221;, you get the idea. I admit that I do in fact own a Bobblehead, a Jack-in-the-box, a deck of cards, some strange poker chips, a number of &#8220;The Art of&#8230;&#8221; books, and several &#8220;Making of&#8230;&#8221; DVDs, all based on video games.  But I digress&#8230;</p>
<p>On the way home from my console quest, I stopped in at a game store that I frequent, and asked one of the clerks about where the best place was to start into the Halo experience.  This is when I found out that Reach was a prequel, and actually the beginning of the story, not unlike <em>Star Wars Episode I: The Phantom Menace</em>.  He also pointed out that the original <em>Halo: Combat Evolved</em> was being reissued with the Reach graphics engine, and would be a great place to continue the story.  So I went ahead and pre-ordered that as well.</p>
<p>At first, I actually found <em>Reach</em> to be a little disappointing.  It seemed to me to be a First Person Shooter (FPS) that was more along the Rambo, charge-in-with-all-guns-blazing approach, where I am a little more into the hang back, be patient, pick-off-the-bad-guys-before-they-know-you&#8217;re-there type of game.  I&#8217;m also not terribly into public multiplayer games that involve a bunch of strangers shooting each other over and over.   I put <em>Reach</em> away and played <em>Alan Wake</em>.  I started wondering if pre-ordering <em>Anniversary</em> was a good idea.</p>
<p>It was actually a couple months later, after I trekked out to GameStop at midnight to pick up my copy of <em>Halo: Combat Evolved Anniversary </em>that I decided to really give <em>Reach</em> its due attention.  I wanted to give <em>CEA</em> a fair shot, and figured that in order to do that properly, I needed to at least run through <em>Reach</em>&#8216;s campaign once, if only for the story continuity.  So I selected &#8220;Normal&#8221; difficulty, and off I went.</p>
<p>This time, something clicked.  After the first couple of missions, things really got rolling.  When the fourth mission, <em>Nightfall</em>,  opened with one of the supporting characters advising me to stay quiet and use my sniper rifle carefully, I knew the momentum had shifted.  The sneaking around was so much fun that when it eventually (and inevitably) turned into an open firefight, I was way too hooked to stop.  A couple of missions later, when the battle went into space, I knew I was enthusiastically &#8220;all-in&#8221;, and thoroughly enjoying the ride.  By the end of the final mission, which I was sure was over at least twice before it actually was, I knew that I truly &#8220;Got it&#8221;.</p>
<p>While <em>Reach</em> represents the beginning of the <em>Halo</em> story, it is also clearly the fourth chapter of a widely arcing storyline that goes way beyond the basic &#8220;blow stuff up&#8221; appeal of many FPS games.  There is a certain bitter-sweetness to the way the story unfolds.  Perseverance in the face of hopelessness, commitment to comrades and duty, great personal loss and the fine, occasionally indistinguishable line between victory and defeat are just some of the themes that are explored.   All of this occurs, of course, against the backdrop of knowing that in some important way, this is in fact the finale of something that has been wonderful.  Kind of like watching the two-hour special final episode of a TV show you&#8217;ve been watching for years.   Completing the campaign was both challenging and rewarding.  The gameplay was quite varied, and the game mechanics were smooth and consistent.   I also found the setup for <em>Halo: Combat Evolved, Anniversary</em> to be just about perfect.</p>
<p><em>Halo: Reach</em> was the fifth and final game of the <em>Halo</em> franchise to be produced by Bungie Studios.  Starting with <em>CEA</em>, the baton would be passed to 343 Industries  (being new to the <em>Halo</em> universe, it wasn&#8217;t until halfway through <em>CEA</em> that I realized where the &#8220;343&#8243; name came from).   Just before the credits roll, there is a slide from the people of Bungie Studios to the fans, thanking them for the great ride and support.  By the time you get to that slide, if there wasn&#8217;t already a little bit of a tear welling up&#8230;  Well, you get the picture.</p>
<p>So, did <em>Reach</em> have me at &#8220;Hello&#8221;?</p>
<p>No. But it had me by <em>Nightfall</em>&#8230;</p>
<p><strong>Part 2 &#8211; <em>Halo: Combat Evolved Anniversary</em></strong></p>
<p>So I&#8217;d finished <em>Reach</em>, and was ready to move onto the next episode, which was actually the first episode, but had been re-released, so it was really the <em>sixth</em> episode&#8230; Yeah, whatever.  I still don&#8217;t get why prequels are such a hard concept to so many people.  The newest episode of <em>Halo</em> picked up right after <em>Reach</em>, so that&#8217;s where I went.</p>
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<p><em>CEA</em> represents a very interesting point of transition between one studio and the next.  On the one hand, it was the exact same story, the same level design (including some maddeningly frustrating game mechanics &#8211; especially checkpoint design!),  but with new, state of the art graphics, newly remastered audio and a few extras that do not affect gameplay, such as achievements and terminals (interesting cutscenes that help explain the back story of the game).</p>
<p>I found <em>CEA</em> to be an absolutely fantastic way to experience the original 2001 game for the first time. This was my first introduction to Master Chief, the iconic hero of the <em>Halo</em> franchise.  From the moment he emerged from his cryo-tube and jumped into action, I saw what all the hype was about.  If <em>Reach</em> felt like the final chapter of a long and glorious story, <em>CEA</em> felt like watching the pilot episode of a great TV show, where you can&#8217;t believe how young everyone looks.  The overall structure of the game was wonderfully variable, moving between short, frenetic missions like the opening <em>Pillar of Autumn</em>, and moving through wide-open spaces, then back into claustrophobic and creepy (<em>The Library</em>),  then back to fast-paced and high energy (<em>The Maw</em>).  It certainly wasn&#8217;t perfect.  There were some seemingly interminably long and repetitive missions, and as I have already mentioned, the checkpoint structure at times got absolutely infuriating.  I have to say though, this was the state of the art for game design in 2001, and I am glad that 343 Industries chose to keep the original structure intact, warts and all.</p>
<p><em>CEA</em> includes what I think is an extremely cool feature: with a single button press, a player can switch between the gorgeous, new, state of the art graphics, and the original 2001 renderings, so it is possible to recreate the original experience almost completely, but without the extra hassles that always seem to come with playing an original Xbox game on the 360.</p>
<p><em>Halo: CEA</em> was also the start of a slippery slope for me.  I am a sucker for achievements.  I love to see the pop-up, and hear the beep when one of those little guys unlocks.  It&#8217;s a feeling of accomplishment that comes with a nice dose of instant gratification.  The achievement list for <em>CEA</em> was actually rather modest, and seemed to be reasonably doable while still remaining challenging.  Most importantly, none of them required doing anything completely insane and unlikely in some specific kind of multiplayer matchup (I hate those!).  They did, however, require me to raise my game quite a bit, or at least raise the difficulty.  Nearly all of them require that something be done on Heroic or Legendary difficulty (the two hardest settings).  Seeing as one of the achievements involved completing each mission on Legendary, the choice seemed clear: Do <em>everything</em> on the highest difficulty!</p>
<p>So how does one go about doing all this stuff on the hardest difficulty setting?  Why, go to YouTube, of course! As I was researching how others had managed to unlock all those wonderful achievements, I learned that there is, unsurprisingly, a large community of <em>Halo</em> players who have taken the game to places I&#8217;m sure Bungie could never have imagined.  I learned terms like &#8220;Mythic&#8221; and &#8220;LASO&#8221;, which refer to playing the game at the highest difficulty, and as if that wasn&#8217;t tough enough, turning on all <em>skulls</em>, which are objects that can be collected during the game, then activated to increase the difficulty even further.   I also learned about &#8220;Speed Running&#8221;, in which players try to complete the game&#8217;s missions in a race against the clock.</p>
<p>After completing a few achievements in <em>CEA</em>, I got the idea to go back and complete <em>Reach</em> on Legendary.  I quickly discovered that the <em>Halo</em> player community is large, diverse, and very, very helpful.  On YouTube, I was able to find a series of videos geared toward achieving the exact goal I had set for myself.  The guide was put together by a highly skilled Halo player who goes by <strong>The Tyrant</strong> on <a href="http://halo.bungie.org" target="_blank">halo.bungie.org</a> (HBO), or <strong>MythicTyrant</strong> on YouTube. <iframe src="http://www.youtube.com/embed/videoseries?list=PL27B7C6E435C424B7&amp;hl=en_US" frameborder="1" width="560" height="315"></iframe></p>
<p>In addition to being ridiculously good at playing Halo, The Tyrant is also a very generous contributor to the Halo player community as a whole, and in particular to the hardcore, campaign-oriented, challenged-obsessed Mythic player community.</p>
<p>With Tyrant&#8217;s guide at my side, I  set to task.</p>
<p>Running through on Legendary really shows just how progressively the <em>Reach</em> campaign is constructed.  On the first day of my quest, I got through the first four missions.  I averaged about a mission per day for a while, then the final mission took me about three days of trying.   Now, I wasn&#8217;t going for Mythic or anything, this was just straight legendary, so I died a <em>lot</em>,  but it was still plenty challenging, and seeing the achievements finally pop was truly gratifying!</p>
<div id="attachment_963" class="wp-caption alignright" style="width: 310px"><a href="http://zennmaster.com/wp-content/uploads/2012/02/reachachievements.png" target="none" rel="lightbox[887]"><img class="size-medium wp-image-963" title="reachachievements" src="http://zennmaster.com/wp-content/uploads/2012/02/reachachievements-300x113.png" alt="" width="300" height="113" /></a><p class="wp-caption-text">&quot;A Monument to All Your Sins&quot; and &quot;Gods Must be Strong&quot; Achievements</p></div>
<p>So, with that done, it was time to either go back and finish off <em>CEA</em> on Legendary, or work my forward in the story, and on to <em>Halo 2</em>.  I found that some of the missions in <em>CEA</em> were just plain tedious on legendary.  I&#8217;ll eventually get to them, I&#8217;m sure, but for now, I was intrigued to learn what happens next to Master Chief!  See part 2 of this series to see how it went!</p>
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		<title>PS3 or XBox 360? Old gamer gets a console… Or two…</title>
		<link>http://feedproxy.google.com/~r/ZennmastersWorld/~3/QFFeXibqe9E/ps3-or-xbox-360-old-gamer-gets-a-console-or-two</link>
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		<pubDate>Tue, 07 Feb 2012 23:31:48 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Games and Gaming]]></category>
		<category><![CDATA[Random Things]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[comparo]]></category>
		<category><![CDATA[older gamer]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=846</guid>
		<description><![CDATA[<p>It started about a year ago.</p> <p>I was getting a little frustrated with the gigantic stack of electronics in my media room. I had one box for streaming content from my computer, another box for playing BluRays, another one for cable, and since the TV and BluRay player were built about 15 minutes before <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/random-things/ps3-or-xbox-360-old-gamer-gets-a-console-or-two">PS3 or XBox 360? Old gamer gets a console&#8230; Or two&#8230;</a></span>]]></description>
			<content:encoded><![CDATA[<p>It started about a year ago.</p>
<p>I was getting a little frustrated with the gigantic stack of electronics in my media room. I had one box for streaming content from my computer, another box for playing BluRays, another one for cable, and since the TV and BluRay player were built about 15 minutes before everything started streaming Netflix, I was out of luck in that department completely. It also didn&#8217;t help that I had run out of HDMI inputs, so I was using (gasp) ANALOG cables for some of these highly digital, HD devices. Yuck!</p>
<p>So after doing a little reading and Googling, I decided to go ahead and pick up a PS3, purely as a media distribution device. I figured that with that one box, I could consolidate about 3 remote controls into one, pick up some added functionality, and it might even look a little better. I wasn&#8217;t even thinking I&#8217;d get into games.</p>
<div id="attachment_905" class="wp-caption alignright" style="width: 249px"><a href="http://zennmaster.com/wp-content/uploads/2012/01/ps3-system.jpg" rel="lightbox[846]"><img class="size-medium wp-image-905" title="ps3-system" src="http://zennmaster.com/wp-content/uploads/2012/01/ps3-system-239x300.jpg" alt="Sony Playstation 3 Slim" width="239" height="300" /></a><p class="wp-caption-text">Sony Playstation 3 Slim</p></div>
<p>I mean, sure, I&#8217;ve had some serious interactions with various PC games over the years. WAAAAAYYY back in the day, I was seriously into my Atari Video Computer System (which is what the 2600 was called at first). The first time I rolled the score over in <em>Space Invaders</em> was a very big day for me. In middle school, birthdays, Christmas, and saving up my allowance was always about Infocom text adventures. In college, I got seriously into <em>Wing Commander</em>, and spent a a few all-nighters with various incarnations of <em>Command and Conquer</em>. The next dalliance was with the original <em>DOOM</em>, the iconic first person shooter, which absolutely blew my mind. There was a week or so with <em>Diablo</em>, which was when I realized that computer games, coupled with my obsessive nature could lead to some pretty seriously antisocial behavior (In this case, I should point out, &#8220;Antisocial Behavior&#8221; means ignoring people around me, not building bombs in the basement).</p>
<p>So I swore off PC games. I also swore off Windows, which really helped as well.</p>
<p>I also had some not-so-great memories of an old roommate&#8217;s first-generation Sega console. He loved the thing, and spent hours at a time parked on the living room floor, a steadily growing riverbank of Taco Bell wrappers surrounding him as he stared at various incarnations of Mario, or fired off a three pointer over a highly pixelated version of Hakeem Olajuwon (yes, that long ago). I remember that the controller only had buttons on it, and I really had a hard time figuring out what button did what, and I was even more hampered by the fact that there were more buttons than I had thumbs, so I did a lot of missing, and drew a lot of &#8220;What are you doing?&#8221; comments. I assumed at the time that I had just plain outgrown my ability to play video games&#8230;</p>
<p>So I had, I figured, two very good reasons to believe that I could buy a Playstation 3, and successfully use it solely as a media device&#8230;</p>
<p>I&#8217;ll stop for a second while you get all the chuckling out of your system.</p>
<p>So I headed out to Best Buy. Of course the <em>Move</em> Bundle was the really good deal, (won&#8217;t the kid think that playing Frisbee Golf with the move will be cool!), and if there&#8217;s anything I&#8217;ve learned about buying technology, it&#8217;s that you ALWAYS get the biggest hard disk available&#8230; So I came home with a big box, and went about setting it up.</p>
<p>I will be skipping the epic saga of the total failure of the PS3 to act as a streaming hub, as that is another story altogether. Suffice to say that the slogan &#8220;It just does everything&#8221; either depends on a very specific set of tasks that constitute &#8220;everything&#8221;, or it&#8217;s missing some words&#8230; I&#8217;ll leave it there.</p>
<p>For reasons I still don&#8217;t quite understand, I decided to head out to the nearest mall, where I had heard there was some sort of video game store. Turns out my old college hangout, <em>Electronics Boutique</em> had returned in a new incarnation, <em>Gamestop</em>. My memories of shirt-and-tie clad sales associates were replaced by visions of teenagers who looked like they may have stopped by the skate park on the way to work. Back at the old EB, there was at least a small token section for &#8220;productivity&#8221; software. You know, word processors, spreadsheets, that kind of thing. Here was a whole store, packed with games, games, and more games. There was a tiny section for PC games, but nothing at all that even pretended it wasn&#8217;t just for fun. I had to appreciate the new honesty, that the store was there to sell games to kids, rather than masquerade as anything remotely serious. Of course, even back in the 1990&#8242;s, it&#8217;s not like the CEO would pop in to EB to get the new version of <em>dBase</em> or whatever, but it did seem they were trying to keep up appearances.</p>
<p>After a few minutes, I was approached by a young, slightly overweight woman wearing glasses and a fairly normal case of acne for someone just out of high school. If you had asked me to describe what came to mind at the phrase &#8220;Gamer Chick&#8221;, she was it. Okay, I probably would have put her in the hoodie that I am now quite certain was hanging on a hook in the back room of the store, but I could see that she really liked her job. A few minutes later, I found myself walking out of the store with used copies of Uncharted and Uncharted 2, as well as a year membership to Gamestop&#8217;s reward program, and the magazine that comes with it. Okay, now I was hooked.</p>
<p>For the next several months, I sat slack-jawed in amazement at the worlds and imagination expressed through the medium of console gaming. The <em>Uncharted</em> series that I started with brought back the excitement I felt as a kid, watching the <em>Indiana Jones</em> movies, only this time I got to participate. <em>Red Dead Redemption</em> showed a depth of storytelling and character development that is rivaled only in the most introspective of films in the same genre, on the order of Clint Eastwood&#8217;s classic <em>Unforgiven</em> (some of the political shading in RDR actually had me wondering if I was in full agreement. A philosophical difference of abstract ideas is not something I would have expected from a gaming experience!).</p>
<p>By summer, with my next birthday rapidly approaching, I found myself in an interesting quandary: The PS3 was great, although some of my favorite games had some serious bugs on Sony&#8217;s console. There were also some very intriguing games that were exclusive to Microsoft&#8217;s Xbox 360. By far the majority of my gaming friends were 360 users. I was also growing disappointed and annoyed with the way Sony was dealing with its community of users.</p>
<div id="attachment_943" class="wp-caption alignright" style="width: 310px"><a href="http://zennmaster.com/wp-content/uploads/2012/02/xbox-3601.jpg" rel="lightbox[846]"><img class="size-medium wp-image-943" title="xbox-3601" src="http://zennmaster.com/wp-content/uploads/2012/02/xbox-3601-300x300.jpg" alt="Microsoft's Xbox 360" width="300" height="300" /></a><p class="wp-caption-text">The Microsoft Xbox 360 slim</p></div>
<p>I was thinking seriously about adding a 360 to my media shelf.</p>
<p>What actually got me over the edge was the simple math problem that the cost of buying a 360 AND a Ps3 was actually less than the cost of building a single PC, which I have done every couple of years for a very long time. Add to this some nice bundles and interest-free financing, and it turned out to be a pretty easy choice. So I brought home a 360 with a Kinnect sensor, and a handful of games that were on sale, including <em>Halo: Reach</em>, and the original <em>Mass Effect</em> (which was a 360 exclusive).</p>
<p>That was almost six months ago.</p>
<p>So how are the two consoles stacking up? That will be the subject of the next part of this series, in which I will discuss such topics as build quality, graphics, speed, game issues, and any special concerns that may apply to gamers with family responsibilities.</p>
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		<title>Star Wars again – through the eyes of my six year-old…</title>
		<link>http://feedproxy.google.com/~r/ZennmastersWorld/~3/7bQw3st34Sg/star-wars-again-through-the-eyes-of-my-six-year-old</link>
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		<pubDate>Sun, 28 Aug 2011 03:26:41 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Movies and Media]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=782</guid>
		<description><![CDATA[<p>It finally happened, as I knew it would, and I am very happy.</p> <p>My daughter, a couple of weeks before her 6th birthday, expressed a desire to see the Star Wars movies.</p> <p>I saw it coming, as soon as I figured out that she had a kindergarten classmate who was always talking about Darth <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/movies-and-media/star-wars-again-through-the-eyes-of-my-six-year-old">Star Wars again &#8211; through the eyes of my six year-old&#8230;</a></span>]]></description>
			<content:encoded><![CDATA[<p>It finally happened, as I knew it would, and I am very happy.</p>
<p>My daughter, a couple of weeks before her 6th birthday, expressed a desire to see the Star Wars movies.</p>
<p>I saw it coming, as soon as I figured out that she had a kindergarten classmate who was always talking about Darth Vader, Princess Leia and the gang. On the drive back from a summer Zoo camp, I kept them both giggling by doing my best Obi-Wan, &#8220;These aren&#8217;t the droids your looking for&#8221;, while waving my hand mysteriously. I had no idea this was going to be such a big hit among the Munchkin set, but as any parent of a kid this age knows, you ride what works until it stops working, especially if it leads your kids in a good direction.</p>
<p>So after a very brief discussion with Mom (anything like this needs to be a cooperative decision), I invited Maile to watch <em>Star Wars: Episode IV, A New Hope</em> with me. Of course we would watch it together, for a number of reasons. She&#8217;s a pretty mature kid, with a good head on her shoulders, so I wasn&#8217;t worried so much about the &#8220;mature&#8221; content, but I also think the whole saga can be a bit confusing on the first viewing. Also, I really wanted to share in an actual first exposure to something that really has become one of the major myths of contemporary western culture.</p>
<p>It took us around a month to get through all six movies, and I have to say, the experience of watching the whole saga this way with my daughter actually did change some of the opinions and ideas that I have had about Star Wars for, in some cases, over 30 years (wow!).</p>
<p><strong>A Brief History of Star Wars:</strong></p>
<p>First off, those of my generation will recall that when Star Wars first came out, way back in 1977, there was one option, and one option only to see it: Get in the car and get driven to the theater (The <a href="http://cinematreasures.org/theaters/20232" target="none">Westgate</a>, for those in my neck of the woods, famous for having the longest continuous run of the original Star Wars movie, <em>70 weeks</em>!). There was no on-demand, no Netflix streaming, no DVD. It would be another 6 years or so before my family would be able to drop $600.00 on our first Beta VCR, and even then it would be several more years before Star Wars made it to the small screen. So we would go to the theater, over and over. In my case, I made the trek no less than 14 times. In my crowd, it was an early way of tracking ones&#8217; fan &#8220;cred&#8221;, and keeping score with the other future geeks.</p>
<p>Then the waiting began.</p>
<p>It was three full years after <em>Star Wars</em> before we could once again bug our parents to pile into the Datsun and make the pilgrimage to the sacred site in Beaverton and see <em>The Empire Strikes Back</em>. Three years is a long time to digest and deconstruct an important cultural happening, and that&#8217;s largely what we did. Of course, being little kids, we also made up several hundred hours of additional story line, as well as absorbing the early trickle of novels that started being released (The first time I stayed up so late that I saw the sun come up, I was just finishing George Lucas&#8217; novelization of Star Wars, and thinking about how much more story was packed into the book than made it into the movie). Unfortunately, there was precious little new visual media, and that was largely made up of the <em><a href="http://en.wikipedia.org/wiki/The_Star_Wars_Holiday_Special" target="none">Star Wars Holiday Special</a></em>&#8230;</p>
<p>So when <em>Empire</em> came out, we were ready for it, and boy were we surprised at some of the plot twists! It now appeared that the Star Wars saga was getting quite a bit more involved and intricate, so the next three year wait seemed even longer. What was going to happen? The flow of additional novels and stories increased from a trickle to a torrent, so we had plenty to think about when <em>Return of the Jedi</em> was finally released.</p>
<p>Okay, now we had the Whole Story&#8230; Right?</p>
<p>Well, yes and no. By the time <em>Jedi</em> was released, home video rentals were becoming more common, and so it would soon be possible to watch the entire saga in one sitting. Or so we thought&#8230;</p>
<p>It had been widely circulated among the nerd rumor community that the <em>Star Wars</em> that we had come to know and love represented just a small portion of the entire story as George Lucas had originally conceived it. At the time, I had no reason to doubt that this was the case, especially since the crawls at the beginning of <em>Empire</em> and <em>Jedi</em> each clearly identified the respective films as episodes V and VI (later versions of the original <em>Star Wars</em> <a href="http://en.wikipedia.org/wiki/Star_Wars_Episode_IV:_A_New_Hope" target="none">added the line</a> &#8220;Episode IV, A New Hope&#8221; to the crawl).</p>
<p>There were a couple of re-releases of the first two films in the early 80&#8242;s, and by the late 90&#8242;s, the trilogy was in regular rotation on cable networks like TBS, but for the most part, there was a lot more waiting. Then, suddenly, in 1997, to mark the 20th anniversary of <em>Star Wars: A New Hope</em>, there was something new on the Star Wars horizon: Each of the original three films was re-released as a Special Edition, with a lot of 1970&#8242;s era special effects replaced with new, state of the art versions. There were a few character changes, but the majority of the differences were cosmetic. It was nice to see the old films again, like meeting up with an old friend who looks suspiciously well-preserved.</p>
<p>Then some more waiting happened&#8230; Babies who were born the day Return of the Jedi premiered could drive themselves to the opening of the next Star Wars film; Star Wars Episode I: The Phantom Menace. This film was different, not just because it was a prequel, but because special effects technology had caught up with George Lucas&#8217; vision. Two more films came out, on the same three-year cycle that the first trilogy followed.</p>
<p>So, for those keeping score, those of us who experienced Star Wars in &#8220;real time&#8221;, it took from 1997 to 2005 to experience the entire saga. That&#8217;s 28 YEARS in which to carefully digest, deconstruct, and otherwise create a detailed worldview of the Star Wars universe.</p>
<p><strong>Things I never noticed:</strong></p>
<p>Like any good cultural work, repeat viewings at different times revel different aspects of the work. For just about any work, Star Wars included, I highly recommend watching with a 6 year-old. They have a truly uncanny perspective on things. Here are, in no particular order, some things I discovered while watching all six movies in rapid succession with my daughter:</p>
<p>&nbsp;</p>
<ul>
<li>Anikin and Luke are both <strong>serious</strong> whiners. Seriously.  Watch the movies again, and tell me I&#8217;m wrong.  Okay, in <em>Phantom Menace</em> Anikin is just a little kid, and actually acts a lot more maturely than he does in the next two films. Once <em>Attack of the Clones</em> starts, he basically just bitches about Obi-Wan to Padme, who somehow finds this behavior to be other than repulsive. He then keeps pushing himself on Padme, who keeps saying no. He doesn&#8217;t back off from her and then bitches about Obi-Wan some more. He&#8217;s pretty much an adolescent at the time. so I suppose it&#8217;s understandable, if not completely forgivable. It does make one wonder why he&#8217;s being left alone in the room with a pretty high-ranking senator and former elected queen. <br />
As for Luke&#8230;  <br />Really, if I have to explain this, then you haven&#8217;t seen the movies. <br />Anyway&#8230;</li>
<li>Jar Jar isn&#8217;t actually all <em>that</em> bad&#8230;This one will be controversial, I&#8217;m sure. When <em>Phantom Menace </em>came out, I was right there on the wagon, holding my torch and pitchfork, ready to rip that guy&#8217;s ears off, and tell my kid that Jar Jar tried to kill her grandma. Now, the way the whole saga unfolds, Jar Jar is really just a momentary annoyance, kind of like a moth flying around the room for a couple hours. You know it&#8217;s not something you&#8217;re going to have to learn to live with, it&#8217;s going away soon. And really, if not Jar Jar, how does the story get driven into the second act?</li>
<li>By far, the coolest, most badass character in the entire saga is the shortest&#8230;Yes, that&#8217;s right. After careful consideration, and after viewing the entire saga in rapid succession in the presence of a six year-old, I have determined that the coolest, awesomest, and baddest-assed character is none other than Yoda.<br />I mean just look at the light saber battle with Count Dooku in <em>Attack of the Clones</em> and Emperor Palpatine in <em>Revenge of the Sith</em>. Here&#8217;s a guy that&#8217;s got so much Force that he doesn&#8217;t even reach for his light saber, he just holds out his hand and lets The Force toss it to him. That&#8217;s just the beginning! He then jumps around the room, spinning and twisting, taking care of business with some of the finest digital wire-fighting ever seen on any size screen.</li>
</ul>
<p><strong>What the experience has meant to my daughter:</strong></p>
<p>Maile has a summer birthday, and immediately upon finishing <em>A New Hope</em>, she decided she wanted a Star Wars themed birthday party.  I have to admit that I hadn&#8217;t really done a lot of looking, but I also can&#8217;t say I was really surprised to discover that it is just as easy to throw a Star Wars party in 2011 as it was in 1977.  A single trip to the party store secured thank you cards with Yoda on them, a special Star Wars version of Pin the Tail on the Donkey, cups, napkins and a Darth Vader pinata (The new kind where you pull a ribbon instead of whacking it with a stick). </p>
<p>As is the tradition in our family, my mother in-law made a special Princess Leia cake for the occasion, and I was proud to see that she included my suggestion of using cinnamon rolls for Leia&#8217;s braids.</p>
<p>For the last few days, Maile has been very excited about playing with her new action figures, and it&#8217;s really made me happy that what she is really excited about is the both of us sitting on the floor in the living room reenacting <em>A New Hope</em>.  It just doesn&#8217;t get any better than that&#8230; </p>
<p>Maile is most definitely a Girl. She loves things that are pink, and she&#8217;s gone from being into princesses to fairies, and is starting into Barbie, so I&#8217;m not terribly surprised that her favorite characters are Princess Leia and Queen (then Senator) Amidala.  Compared to some of the other royalty that Maile has been into, I have no problem with this.  Leia and Amidala are some pretty powerful women who I think make better role models than anything Disney or Mattel have offered.  Neither of these women are even close to being damsels in distress, and are confident and comfortable in positions of bold leadership.  There are certainly worse examples out there for young girls.</p>
<p><strong>What Star Wars Means</strong></p>
<p>While shopping for the Star Wars party, I noticed that there were a lot of other franchises that were at least as old as Star Wars that were also represented on cups and napkins. Barbie was there, Hello Kitty, the various Disney princesses, that kind of thing.  What I also noticed, though, is that all of those other characters and worlds may have been something that present day parents enjoyed in their own childhood, but I didn&#8217;t see anything besides Star Wars that parents would generally enjoy watching or reading about if the kids weren&#8217;t around (actually, I guess I shouldn&#8217;t be too sure about Hello Kitty).  Star Wars, on the other hand, is something that my contemporaries and I have probably bought at least two or three times: On VHS way back when, then on DVD, and soon on BluRay.  I also defy anyone born after 1970 to try and claim that they don&#8217;t stop if they&#8217;re channel surfing and stumble across the <em>Millenium Falcon</em>.</p>
<p>It is important to keep in mind that the Star Wars saga really is contemporary mythology. It&#8217;s no secret, and no coincidence that George Lucas was an eager student of Joseph Campbell, whose <em>Power of Myth</em> really defined just why some stories have absolutely undeniable staying power. As long as there have been people, stories have been passed down from generation to generation.  It is an important method of maintaining a cultural heritage, and for that matter, an actual culture.  The Star Wars saga is just that kind of story.  One that has great archetypal characters, illustrates the wonder of what might be, and the eternal struggle between good and evil.  Throw in some great allegorical content, and you have yourself an honest to goodness myth.</p>
<p>I&#8217;ll tell you what, though, it sure is fun to see my little girl get so excited about something we can share! </p>
<p>(oh, and of course, I can&#8217;t forget this great YouTube <a href="http://youtu.be/pCjMGOvMghY" target="none">video</a>!)</p>
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		<title>XBox Live, Playstation Network, and the point of points…</title>
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		<pubDate>Tue, 30 Aug 2011 14:39:40 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Games and Gaming]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=831</guid>
		<description><![CDATA[<p>I can&#8217;t exactly explain it, but somehow Microsoft&#8217;s approach to buying things on XBox Live feels weird to me. </p> <p>For those of you who may not be familiar with the on-line commerce systems used by Sony with the Playstaton Network, and Microsoft with XBox live, here is a brief introduction:</p> <p>Each company provides <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/games-and-gaming/xbox-live-playstation-network-and-the-point-of-points">XBox Live, Playstation Network, and the point of points&#8230;</a></span>]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t exactly explain it, but somehow Microsoft&#8217;s approach to buying things on XBox Live feels weird to me. </p>
<p>For those of you who may not be familiar with the on-line commerce systems used by Sony with the Playstaton Network, and Microsoft with XBox live, here is a brief introduction:</p>
<p>Each company provides an internet-based network through which consoles can connect to each other to utilize multiplayer gaming modes, exchange messages, utilize content delivery systems such as Hulu and Netflix streaming. Both networks offer both free and paid versions, and they both allow console users to purchase games, add-ons, and various other content such as movies, and decorations like themes and avatars to customize your user experience.</p>
<p>For purchases, both networks allow the user to store a credit card number to cover payments.  The difference is that Microsoft&#8217;s XBox Live network doesn&#8217;t use regular currency for transactions, but rather uses MS Points.  I suppose it makes sense from a global sales perspective, since MS can simply set a single price anywhere in the world, which is good across any currency, then just change the price of the points depending on where they are sold.  </p>
<p>Thing is, I don&#8217;t really like that.  Part of it that the value of a single MS Point doesn&#8217;t really compute for me.  At the moment, the smallest quantity of points that Microsoft offers on XBox live is 400 points, for which they will charge you $4.99US.  Okay, so some Quick arithmetic tells me that a single MS Point costs about 1.25 cents when purchased in a quantity of 400.  </p>
<p>Looking at the menu of options that appears when you are looking to add points to your account, a rather unexpected pattern emerges.  Like I said, a 400 point block costs $4.99.  An 800 point block costs $9.99, and a 1600 point block costs $19.99.  </p>
<p>Hmm, time for some more arithmetic&#8230;</p>
<p>I&#8217;m not going to compute the cost of a single MS point out to several decimal places, I&#8217;m going to come at this from another direction:</p>
<p><strong>2 400 point blocks at $4.99 each comes to a total of $9.98 for 800 points</p>
<p>4 400 point blocks at $4.99 each comes to a total of $19.96 for 1600 points.<br />
</strong><br />
Again, a single block of 800 points costs $9.99, and a single block of 1600 points costs $19.99.</p>
<p>That&#8217;s right.  It is a miniscule amount, but <em><strong>the more points you buy at once, the more expensive they actually are!</strong></em></p>
<p>This holds true all the way up to the biggest block available on the menu: 6000 points for $74.99.  The math here:</p>
<p><strong>15 blocks of 400 points at $4.99 each comes to $74.85</strong></p>
<p>That just seems bizarre to me. Maybe it&#8217;s because I live near a Costco, and I&#8217;m pretty sure I once read the phrase &#8220;Economy of scale&#8221;, which I&#8217;m pretty sure means that things get cheaper the more you buy at once.  I dunno, Mrs. Zennmaster owns a lovely new-and-used bookstore, and for her it&#8217;s certainly less expensive to run a credit card once for a big sale than it is to run it 15 times for the same total amount.  Then again, they&#8217;re Microsoft, so maybe credit card processing is fundamentally different on their planet.</p>
<p>Anyway, the other thing that&#8217;s weird about &#8220;spending&#8221; points is that it seems that &#8220;points&#8221; should kind of have their own economy, separate and distinct from the regular &#8220;Dollars-and-cents&#8221; economy.  Airline miles, retail reward points, loyalty points, these are all things that can be redeemed, but they are also things that can be traded and earned separately.  I guess it just seems to me that MS Points should be the same way, although it generally isn&#8217;t.</p>
<p>Now, having said that, I wasn&#8217;t quite ready to completely play ball.  Feeling like you&#8217;re beating the system is, of course, a sweet sensation, and buying points in the smallest possible blocks does add a little bit of fun.  However, I was still determined to figure out a way to get points without racking up a huge American Express bill.</p>
<p>So I did some Googling, and discovered that there were in fact a number of offers out there on the internet that promised huge amounts of MS Points for completing various offers, most of which required buying something.  (this reminds me of the time Mrs. Zennmaster bought me a couple of pounds of nice coffee as part of her quest to get a &#8220;free&#8221; Coach bag, which, had she completed all 6 offers, would have cost her about as much as the bag.  Of course, we would also have had some nice coffee and a bunch of other stuff)</p>
<p>I actually did finally find a method for scooping some free MS Points, and it only required a little fine-tuning to get it to where I am not getting a lot of spam, and every couple of weeks or so I can order up another block of MS points.</p>
<p>I don&#8217;t really like to do a lot of advertising in this blog, but If you look at the bottom of the right-hand column, you&#8217;ll find a link to the Points2shop.com sign-up page, and <a href="http://youtu.be/CIf8vO2mge0"Target="none">here&#8217;s a link to a video</a> explaining my personal method for generating points that can be traded for MS Points, or, for that matter, <em>anything at all</em> from Amazon.com.</p>
<p>Now, here are a couple of caveats: </p>
<p>If I were to apply my hourly wage to the time it takes me to actually earn enough points to snag a block of MS Points, I would definitely be behind.  The problem is, I don&#8217;t get to add another hour here and there to my work days, so it doesn&#8217;t really matter.  </p>
<p>I also adhere strictly to the rule that I will only work on this when I have nothing better to do (Like play games!).  </p>
<p>Being that this system does in fact involve some effort, it can&#8217;t be fairly said that the points are in fact <strong>free</strong>, but I would actually rather put in a little work and not have to play Microsoft&#8217;s silly little game.</p>
<p>I&#8217;ll play a completely different silly little game&#8230;</p>
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		<title>PSN outage: Playstation at war?</title>
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		<pubDate>Fri, 22 Apr 2011 16:21:36 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Games and Gaming]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=776</guid>
		<description><![CDATA[<p>As I write this, Sony&#8217;s Playstation Network is in about the 18th hour or so of an unplanned, apparently worldwide outage that is requiring, according to a memo supposedly being distributed to Sony customer service folks, “Emergency Maintenance”. The outage, we are told, may last another couple of days. The timing of this outage <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/games-and-gaming/psn-outage-playstation-at-war">PSN outage: Playstation at war?</a></span>]]></description>
			<content:encoded><![CDATA[<p>As I write this, Sony&#8217;s Playstation Network is in about the 18th hour or so of an unplanned, apparently worldwide outage that is requiring, according to a memo supposedly being distributed to Sony customer service folks, “Emergency Maintenance”.  The outage, we are told, may last another couple of days.  The timing of this outage is embarrassing for Sony, happening on a day when a number of new PS3 game titles are being released, many with an emphasis on on-line play. </p>
<p>The cause of the outage, at the moment, is currently pure speculation, but there is a whole lot of speculating going on.   A group of “hackers” who attacked Sony&#8217;s servers recently, has claimed innocence, and there is little reason to doubt them.  Others have speculated that the outage may be related to a recent firmware update that Sony pushed to PS3 consoles recently.</p>
<p>Whatever the reason, as Sony scrambles to get their network running again, I can&#8217;t help but wonder about something that has been bothering me for the last few months.  In this case the phrase “The Last Few Months” refers to the period of time since I purchased a Playstation 3.</p>
<p>I bought the PS3 primarily as a Blu-Ray player and media streamer.  I had a nice setup in my media room which allowed me to watch movies and programming stored on my computer&#8217;s hard disk (Yes, I own the discs, but I hate tracking down thousands of little pieces of plastic when I can just select what I want to watch from a menu).  I had also heard that the PS3 was friendly with Linux, which is what I use. Games were a purely secondary reason for buying the thing. The PS3 would be a single box and a single remote replacing two others, plus there were games, which I thought might be fun.</p>
<p>Almost at once, I discovered that I did really like playing video games, which was good, because the media streaming part was woefully lacking.  With some rather ingenious third-party software, I was able to get some low-to-medium definition streaming, but no better than DVD quality.  Also, it turned out that the PS3 does not support one of the most useful file containers, and the one that I use almost exclusively.  I was a little puzzled by this, so I took to Google to find out why this supposedly amazing and wonderful piece of hardware didn&#8217;t support an equally wonderful file format.  </p>
<p>Apparently, the answer had to do with the fact that Matroska (.MKV) files are one of the more commonly used formats for trading pirated movies.  </p>
<p>Really???  Seriously???  We&#8217;re going to sacrifice a highly capable format altogether because people sometimes use it to pirate things?  I have no hard evidence of this, but I would suspect that most pirated music is distributed in MP3 format, and I don&#8217;t hear anyone sounding the alarm that MP3 is an inherently evil format used by thieves, liars and cheats.  </p>
<p>I didn&#8217;t realize it, but I had just started to scratch the surface of Sony&#8217;s business philosophy.</p>
<p>In the 5 months or so since I purchased my console, I have received four firmware updates. They were 3.55, 3.56, 3.60 and 3.61.  There have been a couple little things added each time, but by and large these updates were not created and pushed out to enhance my (the Paying Customer&#8217;s) user experience, but rather to ensure that I could not run alternative software or pirated games on my console.  </p>
<p>Okay, okay, before you all start screaming and getting all whipped up, I am not making a statement in support of stealing games.  Personally, I&#8217;m an open-source kinda guy, so I do think that getting possessive and obsessive about making sure that every single installed copy of a program has an accompanying entry in Sony&#8217;s bank account is a little misguided.  That is, of course another story.  </p>
<p>Sony has also taken away features that it once used to sell the PS3.  Once upon a time, there was a feature called “Other OS”, which allowed a PS3 owner to install another operating system, IE: Linux, BSD, etc.  At some point, Sony figured out that there might be a way for someone to actually take control of the hardware that they paid for, so a firmware update came out removing that feature.  </p>
<p>What Sony may not have realized, however, is that there is a particular breed of geek that absolutely LOVES installing Linux on things, especially things that weren&#8217;t built with the idea that they would be running Linux (Motorola Droid, Barnes &#038; Noble Nook Color, etc).  These guys were, to say the least, pissed.  On the other hand, the PS3 immediately became a target for geek wrath, and the race was on to reinstall some open-source goodness.</p>
<p>Sony didn&#8217;t like this one bit, of course, and lawsuits flew, most recently and famously at the kid who created the original Jailbreak exploit for the iPhone.  “Geohot” was sued by Sony for “unlocking” the PS3.  That case recently settled, with a gag order that, as far as I can tell, forbids the kid from ever uttering the words “Sony”, “Playstation”, or “PS3”, and he has to deny any knowledge of ever having heard of gaming, electronics, electrons, and maybe even electricity.  I&#8217;m sure Sony is getting a nice golf clap from Steve Jobs.</p>
<p>Okay, seriously, to get to the issue as I see it:</p>
<p>My wife and I both run businesses.  Hers is brick-and-mortar, and mine is on-line.  The way we choose to run them, though, is actually very similar.  The way I see it, when you&#8217;re running a business that deals with customers, you can base your business around the customers that you want, or you can base your business around the customers you don&#8217;t want.  In my business, for example, I will replace DVDs without first receiving the damaged one, I will take people at their word that an untraceable shipment out of the country never arrived, and I will generally assume that people are acting in an honest and forthright manner.  Do I get taken from time to time?  Maybe, but that&#8217;s something that I just figure is a cost of doing business.  What I do know is that my good customers are not harassed, or made to put up with lengthy and self-righteous explanations for why I won&#8217;t accept checks or ship to Canada.  Like I said, I just accept that there will be some slight losses from time to time, but they are more than made up for by repeat business from my honest clientele.</p>
<p>Sony, on the other hand, seems to take the position that a few people who -might- want to play some pirated games are going to affect the entire user experience for the vast (innocent) majority of their customers, who are not attempting to steal anything, and in many cases, just want to feel like they actually own this thing they paid hundreds of dollars for.  This is what I mean by basing your business around the customers you don&#8217;t want.  </p>
<p>There are currently rumors floating around that the current outage is in fact an attack, and maybe so.  If not, perhaps it does have something to do with a new firmware update.  In either case, I would suggest that Sony could solve this kind of problem by simply loosening up on the console a little bit.  I understand, piracy is a big fear, but should that fear really determine the user experience for everyone?</p>
<p>Fact is, not every single installation of a pirated game represents lost revenue for the publisher.  When I was a kid, I pirated all kinds of stuff.  The reason was simple: I could afford one, maybe two games a year, and that really was all I was good for.  Stopping there would not have preserved revenue for anyone, I just would have found something else to do.  I would actually go so far as to suggest that being able to access games that I wouldn&#8217;t have otherwise been able to is what kept me active as a potential future customer.  Now that I am, in fact, all grown up, I can honestly say that I have paid for more PS3 games than I can currently play, and that every single game that has ever graced my PS3 has been legit, and purchased by yours truly.  </p>
<p>Okay, once again, I am NOT advocating theft or piracy!  I am simply saying that piracy is a fact of life in any software industry.  Trying to stop it by taking draconian hardware and software measures to ensure that a customer&#8217;s use of the stuff they have paid for is narrowly limited is not the best way to go.  For an example outside the electronics domain, I&#8217;d suggest looking to, of all things, organic farming.  In that world, forgoing the use of pesticides does result in some crop loss.  The solution: plant more than you need and think of it as a cost of doing business. The bugs get what they need, and the farmers get what they need, everyone&#8217;s happy.</p>
<p>Maybe Sony could let the Linux guys put their beloved OS back on the PS3, open things up a little bit (Like Microsoft has done with the Kinect), take a deep breath, accept that 100% of installations might not be legitimate, and rest assured that the a lot of the kids who are playing bootleg copies of “Supergame” now will be lining up to pre-order and pay full price for “Supergame IV” in a few years.  These are also probably the kids that will see the value in spending even more hundreds of dollars on the next-generation console when it comes out.  Seems almost like incubating your future customers to me, but what do I know?  After all, I give my work away!</p>
<p>I have to say, I have greatly enjoyed owning my PS3, and I am not going to be giving it away.  I am disappointed, however, that Sony seems to be taking the position of a jealous content-creation company, and trying so hard to keep a tight grip on the operation of their product.  When I was shopping for consoles, I quickly saw that the choice was between Microsoft and Sony, and I figured Sony must be the relative “Good Guy” of the console world.  If they are, it is surely simply by default, just not being quite as bad as the competition.</p>
<p>I certainly do not feel valued by Sony as a customer.  Rather, I feel blatantly mistrusted, and it seems almost as if my PS3 is not the entertainment device I was seeking, but rather it is a piracy prevention device which I have paid good money to simply lease from Sony.  Like many other areas on the digital landscape, the future of gaming is going to have to figure our how to include some sort of openness if it is going to thrive and have a bright future.  Whatever it is that&#8217;s happening with the Playstation Network, I sincerely hope that Sony takes it as a cue to ask itself what they might have done to prevent this, and how can they prevent it in the future.</p>
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		<title>Farscape – Muppets in Spaaaaaaace!!</title>
		<link>http://feedproxy.google.com/~r/ZennmastersWorld/~3/e7Q2SoOw-D0/farscape-muppets-in-space</link>
		<comments>http://zennmaster.com/movies-and-media/favorite-old-shows/farscape-muppets-in-space#comments</comments>
		<pubDate>Sun, 28 Nov 2010 19:55:26 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[New Favorite Old Shows]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=699</guid>
		<description><![CDATA[<p>It took a while, but I managed to finish all ten seasons of Stargate: SG-1 (regular readers will recall my review of that fine series elsewhere on this site). Ten seasons is a lot to absorb all at once, even more so when Mrs Zennmaster, after watching the last six seasons, insisted on going <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/movies-and-media/favorite-old-shows/farscape-muppets-in-space">Farscape &#8211; Muppets in Spaaaaaaace!!</a></span>]]></description>
			<content:encoded><![CDATA[<p>It took a while, but I managed to finish all ten seasons of <em>Stargate: SG-1</em> (regular readers will recall my review of that fine series <a href="http://zennmaster.com/movies-and-media/favorite-old-shows/stargate-sg-1">elsewhere on this site</a>).  Ten seasons is a lot to absorb all at once, even more so when Mrs Zennmaster, after watching the last six seasons, insisted on going back and getting caught up by watching the first four.  Even so, I was still on a strong <em>Sci-Fi Channel</em> kick.  It seemed sort of obvious that the next show in line would be <em>Farscape</em>.  This is mainly due to the shows being somewhat concurrent, sharing a few of the same actors, and the general &#8220;Sci-Fi Channel feel&#8221;. </p>
<p>I have to admit that, like SG-1, I wasn&#8217;t really hoping for much.  The reason, in a word: Muppets. </p>
<p>There was that period of time, starting roughly when <em>Return of the Jedi</em> was released, and ending about the time that CGI really came into being, where space adventures always seemed to involve some sort of Muppet.  As a huge fan of The Muppet Show and Sesame Street, it&#8217;s sort of painful to admit, but the &#8220;Muppets in Space&#8221; thing has always left me a little flat.  Case in point, the famous scene in Return of the Jedi when Admiral Ackbar laments with floppy, fishy, thoroughly latex fingers that the Rebel shields cannot repel &#8220;Firepower of that magnitude!&#8221;.  Add this to the fact that latex without slime applied looks exactly like latex, and suspension of disbelief becomes a trifle challenging.  </p>
<p>So here comes Farscape: an Australian produced story (produced by a guy named Henson, no less!), about an Earthling Astronaut (John Crichton, played by Ben Browder) who gets sucked into a wormhole while conducting an experimental orbital mission.  The wormhole dumps the hapless Crichton next to a living ship which is in the process of being hijacked by a bunch of escaped prisoners, all of whom happen to fall into classic science fiction &#8220;Alien&#8221; categories:  Zhann (Virginia Hey)is the hot chick who&#8217;s skin is a weird color (In this case blue, although the concept was pioneered by the green chick in the original, first pilot of <em>Star Trek</em>), Ka D&#8217;argo (Anthony Simcoe) is the big scary dude with weird appendages hanging off his chin and the back of his head (think of the dancing girls in Jabba the Hutt&#8217;s palace in <em>Return of the Jedi</em>), and Rygel, (voiced by Jonathan Hardy) a weird little dude that has characteristics of both Yoda and Kermit the Frog.  The ship is driven by another muppet that looks like something of a cross between the queen alien from <em>Aliens</em> and the invaders from <em>Independence Day</em>.  This guy is known simply as &#8220;Pilot&#8221;, and is symbiotically joined to the ship, whose name is Moya.</p>
<p>The addition of Kent McCord, who will for so many of us be forever known as Officer Reed from <em>Adam 12</em> as Crichton&#8217;s father, completes the setup.  I have to admit, my expectations were relatively low, and it took me a few tries to stay awake through the first episode (to be fair, I was watching it at night in bed).  When the show was in production, I don&#8217;t recall ever really thinking it looked all that inviting, and I wasn&#8217;t really sure I&#8217;d be making it all the way through this one.</p>
<p>In the first episode, when Crichton first shows up, the characters are trying hard to effect their escape, by stealing the ship from the Peacekeepers, who are sort of like the UN of the universe, except that somewhere along the way, they lost sight of the actual mission of keeping the peace, which one might assume meant stopping potential wars, and have grown more into the role of trying to stop people from doing whatever it is they are doing, regardless of whether or not such actions are lawful or reasonable. Right away this is brought into clear focus when Crichton convinces Officer Aeryn Sun (Claudia Black) that he wasn&#8217;t actually doing anything he wasn&#8217;t supposed to.  When she points this out to her boss, Captain Bialar Crais (Lani Tupu), her reward is to be fired and forced underground, and ends up joining the rest of the figitives.  A few episodes later, Chiana, a young monochromatic woman joins the crew (Picture Debbie Harry in black and white).  We now have the gang living on Moya.</p>
<p>So with a setup like this, how can a show actually be saved?</p>
<p>Well, there are really two big ways: One is by creating some very strong and interesting stories, both in the large arcs that eventually evolve, as well as within individual episodes.  The other way is to treat the interpersonal relationships between the small and close group of characters in a much more complex and realistic way than we have come to expect from science fiction shows.  </p>
<p>First, the stories.  Putting a random collection of escapees on a spaceship is a pretty basic setup for a space opera.  Once they have made their escape, they are free to wander around the universe having all kinds of adventures.  The fact that each of them is from somewhere far away makes the quest to get home a central goal, at least for a season, and drives the stories of several episodes.  Things are a little different for Crichton, of course, since he was flung VERY far from Earth by a wormhole, so he is very interested in trying to figure out if he can catch one going the other direction.  It is this element that gives rise to the grand story arc of <em>Farscape</em>.  In first season, we meet Scorpius, a particularly mean and nasty Peacekeeper who becomes convinced that Crichton&#8217;s experience with the wormhole was not an accident at all, and that Crichton must posses the knowledge of how to create and use wormholes.  Scorpius sees tremendous potential, and becomes obsessed with learning what he sees as Crichton&#8217;s secrets.  </p>
<p>Over the course of the show&#8217;s four seasons, we meet new characters and alien races, we see some major characters die, leaving room for others to come in. What I think really makes <em>Farscape</em> special is the way the relationships between the characters grow and evolve over time.  In the beginning, they are a loose group of individuals, each out for themselves primarily, but not averse to helping someone else out if it&#8217;s convenient. By the end of season four, this has changed dramatically.  Crichton and D&#8217;Argo, for example, have gone from a place of being mostly wary of each other to eventually being close and trusted friends, complete with well-natured verbal barbs and nicknames. </p>
<p>As one would expect in a situation like this, there is some romantic and sexual tension, but <em>Farscape</em> bucks the conventional wisdom that says that as soon as they Do It, the magic is lost, and all that&#8217;s left is a soap opera (Witness ST:TNG&#8217;s Picard/Crusher non-romance).  Quite the contrary, our heroes find themselves involved with each other, and when it doesn&#8217;t work out, they are left with the question of how to work and live together afterward.  Just like in real life, this proves not to be all that easy, and sometimes it works, sometimes it doesn&#8217;t.  In all cases, it&#8217;s great storytelling. The obvious pairing between Aeryn and Crighton is the primary example of this (not the only one, but I won&#8217;t spoil it!).  In season 3, the story takes an extremely clever twist, that allows the tension to resolve on one hand, and yet be picked right back up on the other.  My hat is off to whoever thought of that at the writers&#8217; meeting, I did NOT see it coming!</p>
<p>So in season four, we see things getting ready to head into the crescendo of the season&#8217;s final episodes, with the state of the universe being quite a bit different than it was just three short years ago. The notions of friends and enemies have changed around quite a bit, and things are starting to get really interesting when suddenly&#8230;</p>
<p><em>Farscape</em> is canceled.  </p>
<p>Yup, the show effectively ends on a cliffhanger.  Damn, that hurts!  Luckily, Brian Henson, one of the show&#8217;s producers, obtained the rights to <em>Farscape</em>, and created a miniseries called <em>Farscape: The Peacekeeper Wars</em>, which resolved the immediate &#8220;To Be Continued&#8221; nature of the final episode, and served to try to wrap things up as much as possible.  I&#8217;ll let you know how it works out.</p>
<p>In the end, I have to say that I was very pleasantly surprised by how good Farscape turned out to be.  As concerned as I was about the &#8220;Muppety&#8221; nature of it, I actually found myself quite interested in the fate of all the little (and not so little) puppets.  I also have to point out that the Muppets really were beautifully done, and created a much more convincing universe than the usual gaggle of aliens who look exactly like regular people except for the appliances on their foreheads. I was also particularly impressed with the way Scorpius was developed. Initially I saw him as being an over-the-top and very one-dimensional bad guy, but he eventually tuned out to have quite a bit of complexity to him, as well as some very good reasons for characteristics that seemed at first to be quite hackneyed and overdone sci-fi cliches.  This is the kind of surprise that I particularly like to find.</p>
<p>Chalk one up for the Aussies, go rent <em>Farscape</em>!</p>
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		<title>Voodoo Toggle Reboot Button</title>
		<link>http://feedproxy.google.com/~r/ZennmastersWorld/~3/6gjLN9CtW94/voodoo-toggle-reboot-button</link>
		<comments>http://zennmaster.com/tech/android/downloads/voodoo-toggle-reboot-button#comments</comments>
		<pubDate>Mon, 08 Nov 2010 06:28:57 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Downloads!]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=707</guid>
		<description><![CDATA[<p>This is a very simple app that toggles Voodoo lagfix, then allows the user to reboot the phone.</p> <p>If this is all you needed to know, then here is a link to the .apk, and here is a qr if you want to grab it from the Android Market.</p> <p>The method the app uses <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/tech/android/downloads/voodoo-toggle-reboot-button">Voodoo Toggle Reboot Button</a></span>]]></description>
			<content:encoded><![CDATA[<p>This is a very simple app that toggles Voodoo lagfix, then allows the user to reboot the phone.</p>
<p>If this is all you needed to know, then here is a <a href="http://zennmaster.com/Android/RebootButton.apk">link to the .apk</a>, and here is a qr if you want to grab it from the Android Market.<a href="http://zennmaster.com/wp-content/uploads/2010/11/Voodoo-Toggle-Reboot-Button150.png" rel="lightbox[707]"><img class="alignleft size-full wp-image-706" title="Voodoo Toggle Reboot Button150" src="http://zennmaster.com/wp-content/uploads/2010/11/Voodoo-Toggle-Reboot-Button150.png" alt="" width="150" height="150" /></a></p>
<p>The method the app uses is simplicity itself:  Upon boot, the Voodoo kernel looks in a directory on the phone&#8217;s SD card called &#8220;voodoo&#8221;.  It&#8217;s looking for a file called &#8220;disable_lagfix&#8221;.  If it sees this file, it reformats the internal SD card back to RFS, and you&#8217;re running normally.  The app, upon startup, looks for the &#8220;disable_lagfix&#8221; file, then tells the user if Voodoo is installed, and if it is active.  Pressing the toggle button either creates or deletes the &#8220;disable_lagfix&#8221; file.  That&#8217;s it.  There are also two big buttons, one of which is a standard reboot, and the other reboots into recovery.</p>
<div id="attachment_716" class="wp-caption alignleft" style="width: 178px"><a href="http://zennmaster.com/wp-content/uploads/2010/11/screen2.jpeg" rel="lightbox[707]"><img class="size-medium wp-image-716" title="Voodoo Toggle Reboot Button Screenshot 2" src="http://zennmaster.com/wp-content/uploads/2010/11/screen2-168x300.jpg" alt="" width="168" height="300" /></a><p class="wp-caption-text">Voodoo is On!</p></div>
<div id="attachment_715" class="wp-caption alignright" style="width: 178px"><a href="http://zennmaster.com/wp-content/uploads/2010/11/screen.jpeg" rel="lightbox[707]"><img class="size-medium wp-image-715" title="Voodoo Toggle Reboot Button Screenshot 1" src="http://zennmaster.com/wp-content/uploads/2010/11/screen-168x300.jpg" alt="" width="168" height="300" /></a><p class="wp-caption-text">Voodoo is off</p></div>
<p>This app has NO idiot-proofing, so I <strong>HIGHLY</strong> discourage toggling the lagfix, then booting into the recovery image, unless you have a firm idea of what you are doing, and need to do it this way.  <strong>Remember, at this time there is no official support for Project Voodoo on the Samsung Fascinate or Epic 4G!</strong> In the near future that might all change, but for now, Voodoo on these devices is a potential minefield, you&#8217;ve been warned!</p>
<p>If you are not already familiar with what this Voodoo thing is all about, here is <a href="http://project-voodoo.org/" target="none">Project Voodoo&#8217;s Homepage</a>.  As explained on that site, Project Voodoo has three major arms of development, all focused on improving performance of Samsung&#8217;s Galaxy S series of smartphones. The three arms are: Lag Fix, Color Fix, and Sound Fix.  The one we are talking about here is the Lag Fix:</p>
<p>Samsung, for some reason, uses a proprietary file system on the Galaxy S&#8217; internal memory.  This system, called RFS, is significantly slower than the current Linux standard filesystem, known as ext4.  Now remember, Android is just a focused version of Linux, so it does seem a little strange that they decided to create their own, non-standard system, when there was a perfectly good, open standard system available.  In any case, that&#8217;s what they did.  Project Voodoo&#8217;s solution to this is to re-write the filesystem back into the Linux native ext4.  This makes things go a lot more smoothly and quickly than on RFS, and is potentially a permanent solution to the lagginess that some Galaxy S users have experienced.  So if this is so great, why do we need to toggle this on and off at all?  Wouldn&#8217;t I just want to leave it running in the much improved state?  Well, most of the time, yes, you would.  However, the same personality traits that inspired you to do this in the first place are probably also pulling you in some other directions, and you might want to, at some point, make some additional changes, such as flashing new ROMs, updates, or any of the myriad other things we do that make phone hacking so much fun.  Trouble is, at the moment, the tools we all know and love for doing all this (Clockworkmod Recovery being the most important example, IMHO) don&#8217;t expect to find, and therefore don&#8217;t recognize the ext4 filesystem, so no flashing while the Voodoo lagfix is running.  So we have this little toggle, like I mentioned a couple paragraphs ago, the Voodoo system looks for this little file in a specific location, and based on the presence or absence of it, it will reformat the internal SD card to ext4 or RFS.  So that&#8217;s what the Voodoo Lag fix does, and that&#8217;s why I wrote this simple little app.  </p>
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		<title>Robomower part 12 – Things start breaking, and I’m famous!</title>
		<link>http://feedproxy.google.com/~r/ZennmastersWorld/~3/h0VzkMmOQe0/robomower-part-12-things-start-breaking-and-im-famous</link>
		<comments>http://zennmaster.com/makingstuff/robots/robomower/robomower-part-12-things-start-breaking-and-im-famous#comments</comments>
		<pubDate>Tue, 19 Oct 2010 17:57:01 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Zennbot 1 - The Robomower!]]></category>

		<guid isPermaLink="false">http://zennmaster.com/?p=634</guid>
		<description><![CDATA[<p>It had to happen eventually. I have never been under any illusion that the Robomower would be, in fact, a a maintenance-free device. With all the rattling and shaking going on, something was bound to come loose. Just as I might have suspected, the first part to go was what I had always considered <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/makingstuff/robots/robomower/robomower-part-12-things-start-breaking-and-im-famous">Robomower part 12 &#8211; Things start breaking, and I&#8217;m famous!</a></span>]]></description>
			<content:encoded><![CDATA[<p>It had to happen eventually.  I have never been under any illusion that the Robomower would be, in fact, a a maintenance-free device.  With all the rattling and shaking going on, something was bound to come loose.  Just as I might have suspected, the first part to go was what I had always considered a temporary part anyway: the bottom of one of the mower deck hangers, which was a 12&#8243; length of threaded rod.  The bottom of the hanger was just a 1/4-20 nut and a washer, which wasn&#8217;t really firmly attached.  I think the fix will be some epoxy (JB-Weld) on a new nut.  The ideal part would be a 12&#8243; 1/4-20 carriage bolt, but I don&#8217;t really think I&#8217;ll be able to find that at the hardware store, so I&#8217;ll just go back to attaching a nut.</p>
<p>The second part to go was also sort of expected.  </p>
<p>My neighbor&#8217;s lawn grows a lot faster than mine does (due mainly to his landlord&#8217;s obsessive fertilizing), and when my neighbor and I were both mowing our respective lawns at the same time, we both were excited to see how the Robomower would work on a shaggier turf.  The mower was set for something like a crew-cut length, and the lawn across the street was definitely looking kinda <em>Beatlemania</em>.  So the question was, how would the bot deal with a heavier load, and how would it&#8217;s mulching abilities fare under the circumstances?</p>
<p>Being both overtired and overconfident, the first thing I did was to send the mower charging full speed ahead into the thickest part of the lawn.  This led to a very large amount of data being gathered in a very short time.  Some of the highlights:</p>
<p> &#8211; At full speed, in tall grass, the mulching ability of the Robomower is somewhat compromised.</p>
<p> &#8211; At full speed, in tall grass, the mower motor will, in fact, draw more than 30 amps at 24 volts.</p>
<p> &#8211; The relay that controls the power to the mower motor is rated at 30 amps at 24 volts.  This rating is apparently accurate.</p>
<p> &#8211; In tall grass, when the relay fails, it fails closed, so the mower motor stays on.</p>
<p> &#8211; A small patch of shaggy lawn looks kind of funny with 10 feet of &#8220;reverse mow-hawk&#8221; cut into it (Hee hee)&#8230; </p>
<p>Those who have been following this project from the beginning may recall that when I went looking for a relay that used a 5-volt coil and could handle high amperage at 24 volts across the contacts, I was able to find them inexpensively, but with a relatively large minimum order.  So I basically ended up investing around $30.00 including shipping for a part that actually cost a little less than $2.00.  The good news is, I ended up with about 15 spares. The rest of the good news is that replacing the relay took about 25 minutes, including time spent waiting for the soldering iron to heat up, and searching for my roll of solder.  Unfortunately, that&#8217;s also about how long it took for my neighbor to fire up his gas mower and fix his lawn.  So no pictures of the reverse Mow-Hawk, and no further data collection that day.  We&#8217;ll try again next week, I&#8217;m sure!</p>
<div id="attachment_640" class="wp-caption alignleft" style="width: 310px"><a href="http://zennmaster.com/wp-content/uploads/2010/10/burnt_relay1.jpg" rel="lightbox[634]"><img src="http://zennmaster.com/wp-content/uploads/2010/10/burnt_relay1-300x245.jpg" alt="Burned out relay showing scars" title="burnt_relay1" width="300" height="245" class="size-medium wp-image-640" /></a><p class="wp-caption-text">The burned-out relay.  The circle shows where the current melted the plastic near oneof the contacts.</p></div>
<p>The fixes:  </p>
<p> &#8211; Mow the lawn in a couple of passes, each progressively closer.  This increases the time spent having fun with the Robomower, and reduces the stress on all the components.  I did build height adjustment into the thing, after all.</p>
<p> &#8211; Insert a fuse and fuse holder between the BOS and the relay contacts to protect the relay from the over-current condition that I have empirically determined to be present from time to time.  I&#8217;m thinking 25 amps ought to do the trick.</p>
<p>In other news, the Robomower is <a href="http://www.make-digital.com/make/vol24#pg13">famous!</a></p>
<p>Actually most of you reading this probably learned about this site from reading the email that I sent to <a href="http://www.makezine.com">Make Magazine</a> right after I made the first successful functional tests of the Robomower.  I had so much fun building this thing, that I really felt it would be appropriate to broadcast some thanks to the people who provided so much inspiration and information.  I am proud and grateful that Mark Frauenfelder and the rest of the editorial staff liked my email and picture, so thanks again to them!</p>
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		<title>My Android Downloads:</title>
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		<pubDate>Fri, 29 Oct 2010 20:32:00 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Android]]></category>

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		<title>Android Downloads:</title>
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		<pubDate>Fri, 29 Oct 2010 21:11:11 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Downloads!]]></category>

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		<description><![CDATA[<p>In this section, I have added a number of files available for public download. These files are ones that I have either created entirely, modified significantly (as in ported), repackaged, or have been asked to mirror. Unless otherwise indicated, any files of my own creation are released under the Creative Commons 3.0 Attribution Non-Commercial <span style="color:#777"> . . . &#8594; Read More: <a href="http://zennmaster.com/tech/android/downloads/android-downloads">Android Downloads:</a></span>]]></description>
			<content:encoded><![CDATA[<p>In this section, I have added a number of files available for public download.<br />
These files are ones that I have either created entirely, modified significantly (as in ported), repackaged, or have been asked to mirror.<br />
Unless otherwise indicated, any files of my own creation are released under the Creative Commons 3.0 Attribution Non-Commercial Share Alike license. See <a href="http://zennmaster.com/about" target="none">this page</a> for additional information on that.</p>
<p>Significant projects will warrant their own pages.  For now, here&#8217;s a simple list:</p>
<li><em><strong>Reboot Button with Voodoo toggle:</strong></em></li>
<p>  This is an application for Samsung phones with kernels that support Voodoo lag fix. It was originally released on XDA-Developers <a href="http://forum.xda-developers.com/showthread.php?t=814736">here</a>.   </p>
<p>The download link: <a href="http://zennmaster.com/Android/RebootButton.apk">RebootButton.apk</a><br />
</p>
<li><strong><em>Stock Fascinate Kernel with CWM Recovery support:</em></strong></li>
<p>This is an installable Kernel package for the Samsung Fascinate.  It includes support for ClockworkMod Recovery, but otherwise is bone stock.<br />
I can only take credit for packaging this one, the work was done by Koush.</p>
<p>Download Link: <a href="http://www.zennmaster.com/Android/CWM_Kernel.zip">CWM_Kernel.zip<br />
</a></p>
<p></p>
<li><strong><em>Droidinator V6 for Cyanogenmod 6.0</em></strong></li>
<p> My first attempt at porting a theme.  This is a nice red-based theme for Cyanogenmod 6.0 for the Droid.  Hasn&#8217;t been modded since.  Good luck.<br />
<a href="http://www.zennmaster.com/Android/DROIDINATORv6-CMDroid.zip">DROIDINATORv6-CMDroid.zip</a> </p>
<p>More to come as I get more done&#8230;</p>
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