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	<title>The Acagamic</title>
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	<description>User Experience Research &#38; Design in Games</description>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #12 Recaps</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-12-recaps/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-12-recaps/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 03 May 2022 22:24:50 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
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					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. Each Tuesday, I will send you a tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to become better researchers and designers for games and beyond. Each tip will only take a few minutes to read. Game UX &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-12-recaps/">The Acagamic Tip Tuesday – Issue #12 Recaps</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">2218</post-id>	</item>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #11</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-11/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-11/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 26 Apr 2022 12:30:04 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
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					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. Each Tuesday, I will send you a tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to become better researchers and designers for games and beyond. Each tip will only take a few minutes to read. Game UX &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-11/">The Acagamic Tip Tuesday – Issue #11</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">2215</post-id>	</item>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #10</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-10/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-10/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 19 Apr 2022 12:30:03 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-10/</guid>

					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. I am excited to see so many new subscribers, please keep sharing the newsletter with your peers and on social media. Each Tuesday, I will send you a tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-10/">The Acagamic Tip Tuesday – Issue #10</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">2213</post-id>	</item>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #9</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-9/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-9/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 12 Apr 2022 12:30:04 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-9/</guid>

					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. Each Tuesday, I will send you a tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to become better researchers and designers for games and beyond. What I&#8217;ll try this week is adding a tip from the world &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-9/">The Acagamic Tip Tuesday – Issue #9</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2208</post-id>	</item>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #8</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-8/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-8/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 05 Apr 2022 11:30:04 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-8/</guid>

					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. Each Tuesday, I will send you a tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to become better researchers and designers for games and beyond. Each tip will only take a few minutes to read. Game UX &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-8/">The Acagamic Tip Tuesday – Issue #8</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2207</post-id>	</item>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #7</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-7/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-7/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 29 Mar 2022 13:11:33 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-7/</guid>

					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. Each Tuesday, I will send you a curated tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to become better researchers and designers for games and beyond. Each tip will only take a few minutes to read. Tip &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-7/">The Acagamic Tip Tuesday – Issue #7</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2203</post-id>	</item>
		<item>
		<title>The Acagamic Tip Tuesday &#8211; Issue #6</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-6/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-6/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 22 Mar 2022 11:20:04 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-6/</guid>

					<description><![CDATA[<p>Welcome back to&#160;The Acagamic Tip Tuesday. Each Tuesday, I will send you a tip from the world of UX Research &#38; Design for games. At my website&#160;The Acagamic, I focus on training people to become better researchers and designers for games and beyond. Each tip will only take a few minutes to read. Tip of &#8230;</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-6/">The Acagamic Tip Tuesday – Issue #6</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2202</post-id>	</item>
		<item>
		<title>The Acagamic Tip Tuesday &#8211; Issue #5</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-5/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-5/#respond</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 15 Mar 2022 11:00:03 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-5/</guid>

					<description><![CDATA[<p>This week's tip: Players hate change. Be aware of the baby duck syndrome when designing your game. Follow genre conventions.</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-5/">The Acagamic Tip Tuesday – Issue #5</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2172</post-id>	</item>
		<item>
		<title>The uses and gratifications paradigm in a nutshell</title>
		<link>https://acagamic.com/research/the-uses-and-gratifications-paradigm-in-a-nutshell/</link>
					<comments>https://acagamic.com/research/the-uses-and-gratifications-paradigm-in-a-nutshell/#respond</comments>
		
		<dc:creator><![CDATA[Lennart Nacke]]></dc:creator>
		<pubDate>Sun, 13 Mar 2022 20:27:24 +0000</pubDate>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[media effects]]></category>
		<category><![CDATA[uses and gratifications paradigm]]></category>
		<guid isPermaLink="false">https://acagamic.com/?p=2160</guid>

					<description><![CDATA[<p>The uses and gratifications paradigm views human behaviour through a systems lens. People use media like games to solve perceived problems to stay balanced.</p>
The post <a href="https://acagamic.com/research/the-uses-and-gratifications-paradigm-in-a-nutshell/">The uses and gratifications paradigm in a nutshell</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2160</post-id>	</item>
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		<title>The Acagamic Tip Tuesday &#8211; Issue #4</title>
		<link>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-4/</link>
					<comments>https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-4/#comments</comments>
		
		<dc:creator><![CDATA[Newsletter Mailer]]></dc:creator>
		<pubDate>Tue, 08 Mar 2022 12:00:02 +0000</pubDate>
				<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[newsletter]]></category>
		<guid isPermaLink="false">https://acagamic.com/research/the-acagamic-tip-tuesday-issue-4/</guid>

					<description><![CDATA[<p>This week's tip: Use UI iconography, text size, colour coding, timing, and audio to show feedback of impactful player damage in your combat designs.</p>
The post <a href="https://acagamic.com/newsletter/the-acagamic-tip-tuesday-issue-4/">The Acagamic Tip Tuesday – Issue #4</a> first appeared on <a href="https://acagamic.com">The Acagamic</a>.]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2151</post-id>	</item>
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