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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:series="http://unfoldingneurons.com/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"> <channel><title>Aetuts+</title> <link>http://ae.tutsplus.com</link> <description>Adobe After Effects Tutorials</description> <lastBuildDate>Thu, 23 May 2013 21:31:43 +0000</lastBuildDate> <language /> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.5</generator> <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/aetuts" /><feedburner:info uri="aetuts" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><image><link>http://aetuts.com</link><url>http://envato.s3.amazonaws.com/rss_images/aetuts.jpg</url><title>AETUTS</title></image><feedburner:emailServiceId>aetuts</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item><title>Faking Physics in Newton and Element 3D</title><link>http://feedproxy.google.com/~r/aetuts/~3/zqrbxS9SpTQ/</link> <comments>http://ae.tutsplus.com/tutorials/motion-graphics/faking-physics-in-newton-and-element-3d/#comments</comments> <pubDate>Thu, 23 May 2013 13:00:49 +0000</pubDate> <dc:creator>Adrian C. Koutz</dc:creator> <category><![CDATA[Motion Graphics]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25337</guid> <description>&lt;p&gt;In this tutorial I will be going over the steps of setting up a 2d physics simulation in Motion Boutique&amp;#8217;s Newton, and then tying 3D models to it using Element 3d. Then I&amp;#8217;ll go over how to tweek the keyframes to make the physics appear to be more 3D. I&amp;#8217;ll share some tips for animating a 3D camera. Finally I&amp;#8217;ll go over making the shots looks good. I&amp;#8217;ll go through two examples.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25337"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
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href="http://source.tutsplus.com//ae/tutorials/49_Newton_Element/Aetuts_Tutorial_Newton_and_Element.mov" rel="external"&gt;Download Tutorial .mov&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 318.5 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/zqrbxS9SpTQ" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/motion-graphics/faking-physics-in-newton-and-element-3d/feed/</wfw:commentRss> <slash:comments>9</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/49_Newton_Element/Aetuts_Tutorial_Newton_and_Element.mov" length="318455856" type="video/quicktime" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/motion-graphics/faking-physics-in-newton-and-element-3d/</feedburner:origLink></item> <item><title>Dynamic Button and Mouse Click – Mouse Click Part</title><link>http://feedproxy.google.com/~r/aetuts/~3/mXE0Z29knwg/</link> <comments>http://ae.tutsplus.com/tutorials/motion-graphics/dynamic-button-and-mouse-click-mouse-click-part/#comments</comments> <pubDate>Wed, 22 May 2013 13:00:20 +0000</pubDate> <dc:creator>Andre Navarre</dc:creator> <category><![CDATA[Motion Graphics]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25278</guid> <description>&lt;p&gt;Recreating realistic browsers, cursors, and web buttons can be a tedious task. We&amp;#8217;ll discover how to prepare, design, and organize a web promo. We&amp;#8217;re also going to create a rig with controllers that will make your dynamic buttons interact with your cursor in a stylish web browser.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25278"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
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class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/47_Dynamic_Buttons/Aetuts_Tutorial_Dynamic_Buttons_Part_2.mov" rel="external"&gt;Download Tutorial .mov&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 640.7 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=mXE0Z29knwg:5XLm6HTtJiM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=mXE0Z29knwg:5XLm6HTtJiM:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=mXE0Z29knwg:5XLm6HTtJiM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=mXE0Z29knwg:5XLm6HTtJiM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=mXE0Z29knwg:5XLm6HTtJiM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=mXE0Z29knwg:5XLm6HTtJiM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=mXE0Z29knwg:5XLm6HTtJiM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=mXE0Z29knwg:5XLm6HTtJiM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=mXE0Z29knwg:5XLm6HTtJiM:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=mXE0Z29knwg:5XLm6HTtJiM:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/mXE0Z29knwg" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/motion-graphics/dynamic-button-and-mouse-click-mouse-click-part/feed/</wfw:commentRss> <slash:comments>1</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/47_Dynamic_Buttons/Aetuts_Tutorial_Dynamic_Buttons_Part_2.mov" length="640716587" type="video/quicktime" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/motion-graphics/dynamic-button-and-mouse-click-mouse-click-part/</feedburner:origLink></item> <item><title>Dynamic Button and Mouse Click – Interface Part</title><link>http://feedproxy.google.com/~r/aetuts/~3/F59r7qKJzxw/</link> <comments>http://ae.tutsplus.com/tutorials/motion-graphics/dynamic-button-and-mouse-click-interface-part/#comments</comments> <pubDate>Tue, 21 May 2013 13:00:16 +0000</pubDate> <dc:creator>Andre Navarre</dc:creator> <category><![CDATA[Motion Graphics]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25276</guid> <description>&lt;p&gt;Recreating realistic browsers, cursors, and web buttons can be a tedious task. We&amp;#8217;ll discover how to prepare, design, and organize a web promo. We&amp;#8217;re also going to create a rig with controllers that will make your dynamic buttons interact with your cursor in a stylish web browser.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25276"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
class="tutorial_image"&gt;&lt;p&gt;&lt;object
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name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed
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class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/47_Dynamic_Buttons/Aetuts_Tutorial_Dynamic_Buttons_Part_1.mov" rel="external"&gt;Download Tutorial .mov&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 621.6 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=F59r7qKJzxw:KS73V7pYFic:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=F59r7qKJzxw:KS73V7pYFic:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=F59r7qKJzxw:KS73V7pYFic:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=F59r7qKJzxw:KS73V7pYFic:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=F59r7qKJzxw:KS73V7pYFic:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=F59r7qKJzxw:KS73V7pYFic:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=F59r7qKJzxw:KS73V7pYFic:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=F59r7qKJzxw:KS73V7pYFic:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=F59r7qKJzxw:KS73V7pYFic:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=F59r7qKJzxw:KS73V7pYFic:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/F59r7qKJzxw" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/motion-graphics/dynamic-button-and-mouse-click-interface-part/feed/</wfw:commentRss> <slash:comments>3</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/47_Dynamic_Buttons/Aetuts_Tutorial_Dynamic_Buttons_Part_1.mov" length="621637287" type="video/quicktime" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/motion-graphics/dynamic-button-and-mouse-click-interface-part/</feedburner:origLink></item> <item><title>DaVinci Resolve Fundamentals – Part 2</title><link>http://feedproxy.google.com/~r/aetuts/~3/MnBLyX8fitM/</link> <comments>http://ae.tutsplus.com/tutorials/workflow/davinci-resolve-fundamentals-part-2/#comments</comments> <pubDate>Mon, 20 May 2013 13:00:00 +0000</pubDate> <dc:creator>Bran Hvítabjörninn</dc:creator> <category><![CDATA[Workflow]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25321</guid> <description>&lt;div
class="seriesmeta"&gt;This entry is part 2 of 2 in the series &lt;a
href="http://ae.tutsplus.com/series/davinci-resolve/" class="series-413" title="DaVinci Resolve"&gt;DaVinci Resolve&lt;/a&gt;&lt;/div&gt;&lt;p&gt;Let’s talk about the final stages of our work before the actual color grading begins. We are going to see a basic fast Dailies workflow, how to import an XML or EDL file, and the advantages of DaVinci when working with multiple timelines and non-locked Edit!&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25321"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h2&gt;What we&amp;#8217;ll cover today:&lt;/h2&gt;&lt;h3&gt;EDL or Edit Decision List&lt;/h3&gt;&lt;p&gt;EDLs are created by offline editing systems, or can be paper documents constructed by hand such as shot logging. These days, linear video editing systems have been superseded by nonlinear editing (NLE) systems which can output EDLs electronically to allow autoconform on an online editing system – the recreation of an edited program from the original sources (usually video tapes) and the editing decisions in the EDL.&lt;br
/&gt; They are also often used in the digital video editing world, so rather than referring to reels they can refer to sequences of images stored on disk.&lt;/p&gt;&lt;h3&gt;XML or Extensible Markup Language&lt;/h3&gt;&lt;p&gt;XML and the Advanced Authoring Format (AAF), and AviSynth scripts are relatively advanced file formats that can contain sophisticated EDLs.&lt;br
/&gt; They can contain much more information – Sizing, Color, LUTs etc. These days almost every NLE can export XML or AAF. They are the preferred option for transferring from NLE to other software.&lt;br
/&gt; When you export out EDL you can export up to 1 video track (FCP and PPro) and in XML and AAF you are exporting the whole sequence/timeline with all of the tracks inside. With the 9th version of DaVinci now we can import multi-track XMLs and that’s just wonderful!&lt;/p&gt;&lt;h3&gt;Dailies&lt;/h3&gt;&lt;p&gt;Dailies in film making, are the raw, unedited footage shot during the making of a motion picture (commercial or music video). On-set or during the day you can compress the raw footage and apply a basic loop so that the Crew/Director can view it after the shooting day is finished. (Or the editor can start editing the scenes from the day why you are still shooting)&lt;br
/&gt; Most of the time these days you are shooting with digital cameras with specific RAW format or LogC/S-Log gamma. So DaVinci can import the source material and compress it with applied basic Look for reviewing or editing later.&lt;/p&gt;&lt;h3&gt;Multiple Timeline&lt;/h3&gt;&lt;p&gt;DaVinci Resolve gives you the ability to start Color Grading before the Edit is locked. After the first XML comes from the editor you can start grading the timeline. Then after the second Edit is ready and the editor sends you the new XML you need to import the XML to the same project and add the new timeline. All of your grades from the first XML will be linked to the second one and you don’t need to start all over again. You just check for any changes and corrections.&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
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href="http://source.tutsplus.com//ae/tutorials/42_DaVinci_Resolve/Aetuts_Tutorial_DaVinci_Resolve_Fundamentals_Part_2.mp4" rel="external"&gt;Download Tutorial .mp4&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 402.3 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=MnBLyX8fitM:X_hVZBvzsEU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=MnBLyX8fitM:X_hVZBvzsEU:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=MnBLyX8fitM:X_hVZBvzsEU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=MnBLyX8fitM:X_hVZBvzsEU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=MnBLyX8fitM:X_hVZBvzsEU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=MnBLyX8fitM:X_hVZBvzsEU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=MnBLyX8fitM:X_hVZBvzsEU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=MnBLyX8fitM:X_hVZBvzsEU:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=MnBLyX8fitM:X_hVZBvzsEU:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=MnBLyX8fitM:X_hVZBvzsEU:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/MnBLyX8fitM" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/workflow/davinci-resolve-fundamentals-part-2/feed/</wfw:commentRss> <slash:comments>1</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/42_DaVinci_Resolve/Aetuts_Tutorial_DaVinci_Resolve_Fundamentals_Part_2.mp4" length="402339392" type="video/mp4" /> <series:name><![CDATA[DaVinci Resolve]]></series:name> <feedburner:origLink>http://ae.tutsplus.com/tutorials/workflow/davinci-resolve-fundamentals-part-2/</feedburner:origLink></item> <item><title>Time Remapping in Premiere &amp; After Effects</title><link>http://feedproxy.google.com/~r/aetuts/~3/ggM57kLUsJ0/</link> <comments>http://ae.tutsplus.com/tutorials/workflow/time-remapping-in-premiere-after-effects/#comments</comments> <pubDate>Fri, 17 May 2013 13:00:46 +0000</pubDate> <dc:creator>Kevin Gater</dc:creator> <category><![CDATA[Workflow]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25323</guid> <description>&lt;p&gt;Today we&amp;#8217;ll do a quick overview of how to change the speed of your footage and get the best results. We&amp;#8217;ll start in Premiere and then using Dynamic Link, we&amp;#8217;ll jump over to After Effects to look at our options there.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25323"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
class="tutorial_image"&gt;&lt;p&gt;&lt;object
width="640" height="360"&gt;&lt;param
name="movie" value="http://www.youtube.com/v/T9gI85OsNbE?hl=en_GB&amp;amp;version=3&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param
name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param
name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed
src="http://www.youtube.com/v/T9gI85OsNbE?hl=en_GB&amp;amp;version=3&amp;amp;rel=0" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt; &lt;/figure&gt;&lt;div
class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/48_Time_Remapping/Aetuts_Tutorial_Time_Remapping_Using_Dynamic_Link.mp4" rel="external"&gt;Download Tutorial .mp4&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 133 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=ggM57kLUsJ0:3KPSZq7_jik:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=ggM57kLUsJ0:3KPSZq7_jik:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=ggM57kLUsJ0:3KPSZq7_jik:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=ggM57kLUsJ0:3KPSZq7_jik:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=ggM57kLUsJ0:3KPSZq7_jik:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=ggM57kLUsJ0:3KPSZq7_jik:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=ggM57kLUsJ0:3KPSZq7_jik:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=ggM57kLUsJ0:3KPSZq7_jik:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=ggM57kLUsJ0:3KPSZq7_jik:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=ggM57kLUsJ0:3KPSZq7_jik:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/ggM57kLUsJ0" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/workflow/time-remapping-in-premiere-after-effects/feed/</wfw:commentRss> <slash:comments>6</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/48_Time_Remapping/Aetuts_Tutorial_Time_Remapping_Using_Dynamic_Link.mp4" length="132955041" type="video/mp4" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/workflow/time-remapping-in-premiere-after-effects/</feedburner:origLink></item> <item><title>Create the Old and New Style of a Star Trek Phaser</title><link>http://feedproxy.google.com/~r/aetuts/~3/SVcxobPmNKc/</link> <comments>http://ae.tutsplus.com/tutorials/vfx/create-the-old-and-new-style-of-a-star-trek-phaser/#comments</comments> <pubDate>Thu, 16 May 2013 13:00:28 +0000</pubDate> <dc:creator>Daniel Broadway</dc:creator> <category><![CDATA[Visual Effects]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25358</guid> <description>&lt;p&gt;This tutorial shows how to replicate the particle weapon effect of phasers, seen in the popular science fiction franchise, &lt;strong&gt;Star Trek&lt;/strong&gt;.  We will first look at creating the effect as seen in &lt;a
href="http://www.startrek.com/page/star-trek-the-next-generation"&gt;Star Trek The Next Generation&lt;/a&gt; and it&amp;#8217;s spin-offs, as well as taking a look at a variation of the effect seen in J.J. Abrams&amp;#8217; &lt;a
href="http://www.imdb.com/title/tt0796366/"&gt;Star Trek 2009&lt;/a&gt; and &lt;a
href="http://www.imdb.com/title/tt1408101/"&gt;Star Trek Into Darkness&lt;/a&gt;.  It also covers general theory on creating proper glow falloffs on energy effects, as well as integrating those effects into a live action plate.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25358"&gt;&lt;/span&gt;&lt;/p&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
class="tutorial_image"&gt;&lt;p&gt;&lt;object
width="640" height="360"&gt;&lt;param
name="movie" value="http://www.youtube.com/v/7ldIe2R89N0?version=3&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param
name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param
name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed
src="http://www.youtube.com/v/7ldIe2R89N0?version=3&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt; &lt;/figure&gt;&lt;div
class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/50_Star_Trek_Phaser/Aetuts_Tutorial_Star_Trek_Phaser.mp4" rel="external"&gt;Download Tutorial .mp4&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 1.34 GB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=SVcxobPmNKc:vyXdJhnedO0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=SVcxobPmNKc:vyXdJhnedO0:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=SVcxobPmNKc:vyXdJhnedO0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=SVcxobPmNKc:vyXdJhnedO0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=SVcxobPmNKc:vyXdJhnedO0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=SVcxobPmNKc:vyXdJhnedO0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=SVcxobPmNKc:vyXdJhnedO0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=SVcxobPmNKc:vyXdJhnedO0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=SVcxobPmNKc:vyXdJhnedO0:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=SVcxobPmNKc:vyXdJhnedO0:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/SVcxobPmNKc" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/vfx/create-the-old-and-new-style-of-a-star-trek-phaser/feed/</wfw:commentRss> <slash:comments>17</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/50_Star_Trek_Phaser/Aetuts_Tutorial_Star_Trek_Phaser.mp4" length="1338556389" type="video/mp4" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/vfx/create-the-old-and-new-style-of-a-star-trek-phaser/</feedburner:origLink></item> <item><title>Aetuts+ Hollywood Movie Title Series – Oblivion</title><link>http://feedproxy.google.com/~r/aetuts/~3/i0eBQiksw1A/</link> <comments>http://ae.tutsplus.com/tutorials/motion-graphics/aetuts-hollywood-movie-title-series-oblivion/#comments</comments> <pubDate>Wed, 15 May 2013 13:00:33 +0000</pubDate> <dc:creator>Antonio Cerri</dc:creator> <category><![CDATA[Motion Graphics]]></category> <category><![CDATA[hollywood]]></category> <category><![CDATA[Movie Title]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25272</guid> <description>&lt;p&gt;Today we&amp;#8217;re going to be looking at the title animation style of the movie &amp;#8220;&lt;strong&gt;Oblivion&lt;/strong&gt;&amp;#8220;.  We&amp;#8217;ll make this simple title style using only After Effects. The real purpose of this tutorial, in addition to the creation of all the space background elements, particles, lens flares, and the film grain, is the interesting use of the shatter effect. Many do not know that with this tool it is possible to create intentional fractures using a simple method with RGB color masks.&lt;br
/&gt; &lt;span
id="more-25272"&gt;&lt;/span&gt;&lt;br
/&gt; The actual example of title Oblivion is just for training purposes, and is not to be used in a final personal project without permission from the original creators.&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
class="tutorial_image"&gt;&lt;p&gt;&lt;object
width="640" height="360"&gt;&lt;param
name="movie" value="http://www.youtube.com/v/9XCKJLIsknQ?version=3&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param
name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param
name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed
src="http://www.youtube.com/v/9XCKJLIsknQ?version=3&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt; &lt;/figure&gt;&lt;div
class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/46_Oblivion/Aetuts_Tutorial_Oblivion.mp4" rel="external"&gt;Download Tutorial .mp4&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 89.6 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=i0eBQiksw1A:7qR1rNZrYI8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=i0eBQiksw1A:7qR1rNZrYI8:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=i0eBQiksw1A:7qR1rNZrYI8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=i0eBQiksw1A:7qR1rNZrYI8:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=i0eBQiksw1A:7qR1rNZrYI8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=i0eBQiksw1A:7qR1rNZrYI8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=i0eBQiksw1A:7qR1rNZrYI8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=i0eBQiksw1A:7qR1rNZrYI8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=i0eBQiksw1A:7qR1rNZrYI8:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=i0eBQiksw1A:7qR1rNZrYI8:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/i0eBQiksw1A" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/motion-graphics/aetuts-hollywood-movie-title-series-oblivion/feed/</wfw:commentRss> <slash:comments>6</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/46_Oblivion/Aetuts_Tutorial_Oblivion.mp4" length="89647874" type="video/mp4" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/motion-graphics/aetuts-hollywood-movie-title-series-oblivion/</feedburner:origLink></item> <item><title>Shoot and Composite a Speed Walking Scene – Tuts+ Premium</title><link>http://feedproxy.google.com/~r/aetuts/~3/2iHR32WCTQU/</link> <comments>http://ae.tutsplus.com/tutorials/vfx/shoot-and-composite-a-speed-walking-scene-tuts-premium/#comments</comments> <pubDate>Tue, 14 May 2013 13:00:03 +0000</pubDate> <dc:creator>Stefan Surmabojov</dc:creator> <category><![CDATA[Visual Effects]]></category> <category><![CDATA[Premium]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25269</guid> <description>&lt;p&gt;In this tutorial we are going to walk you through the complete process of a very impressive effect where your actor moves with regular speed while all the environment moves super fast. We&amp;#8217;ll start with what you need to know while shooting your footage and then move to compositing in After Effects.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25269"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h2&gt;Get the Full Tutorial!&lt;/h2&gt;&lt;p&gt;&lt;img
src="http://d3gphd0pfuxn95.cloudfront.net/misc/aepremium.png" alt="Premium After Effects Tutorials" style="float:right; margin:0 0 20px 20px;" /&gt;Didn’t hear about Ae Premium? It’s an additional, in-depth tutorial, published each week just for our Premium subscribers (on top of all our regular free content!)&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;a
href="http://tutsplus.com/premium-program/"&gt;Join Today!&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h2&gt;Join Premium and Expand Your After Effects Knowledge!&lt;/h2&gt;&lt;p&gt;For those unfamiliar, the family of Tuts+ sites runs a premium membership service. You gain access to exclusive premium tutorials, screencasts, and freebies from Aetuts+, &lt;a
href="http://net.tutsplus.com/"&gt;Nettuts+&lt;/a&gt;, &lt;a
href="http://psd.tutsplus.com/"&gt;Psdtuts+&lt;/a&gt;, &lt;a
href="http://cg.tutsplus.com/"&gt;Cgtuts+&lt;/a&gt;, &lt;a
href="http://active.tutsplus.com/"&gt;Activetuts+&lt;/a&gt;, &lt;a
href="http://photo.tutsplus.com/"&gt;Phototuts+&lt;/a&gt;, &lt;a
href="http://audio.tutsplus.com/"&gt;Audiotuts+&lt;/a&gt;, and &lt;a
href="http://vector.tutsplus.com/"&gt;Vectortuts+!&lt;/a&gt; For the price of a pizza, you’ll learn from some of the best minds in the business.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;a
href="http://tutsplus.com/amember/signup.php"&gt;Become a Premium member and download this tutorial today!&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h2&gt;What Do You Want to See on Premium?&lt;/h2&gt;&lt;p&gt;Is there a specific technical aspect of After Effects that you really want to learn more about? How about a very advanced technique that you could never quite grasp fully?&lt;/p&gt;&lt;p&gt;We really want to make our Premium content as relevant and useful to you as possible, so do send through your comments and requests to &lt;a
href="mailto:ae@tutsplus.com"&gt;ae@tutsplus.com&lt;/a&gt;. Let us know what you want to see, and we’ll commission top-notch After Effects experts to teach you!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=2iHR32WCTQU:XFgBoA-326c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=2iHR32WCTQU:XFgBoA-326c:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=2iHR32WCTQU:XFgBoA-326c:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=2iHR32WCTQU:XFgBoA-326c:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=2iHR32WCTQU:XFgBoA-326c:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=2iHR32WCTQU:XFgBoA-326c:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=2iHR32WCTQU:XFgBoA-326c:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=2iHR32WCTQU:XFgBoA-326c:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=2iHR32WCTQU:XFgBoA-326c:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=2iHR32WCTQU:XFgBoA-326c:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/2iHR32WCTQU" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/vfx/shoot-and-composite-a-speed-walking-scene-tuts-premium/feed/</wfw:commentRss> <slash:comments>4</slash:comments> <feedburner:origLink>http://ae.tutsplus.com/tutorials/vfx/shoot-and-composite-a-speed-walking-scene-tuts-premium/</feedburner:origLink></item> <item><title>Using Shape Layers to Create a Vector Water Animation</title><link>http://feedproxy.google.com/~r/aetuts/~3/7-3TkCtWkEE/</link> <comments>http://ae.tutsplus.com/tutorials/motion-graphics/using-shape-layers-to-create-a-vector-water-animation/#comments</comments> <pubDate>Mon, 13 May 2013 13:00:01 +0000</pubDate> <dc:creator>Batuhan Türkay</dc:creator> <category><![CDATA[Motion Graphics]]></category> <category><![CDATA[water]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25267</guid> <description>&lt;p&gt;In this tutorial we&amp;#8217;ll take a look at the basic principles and behaviors of water in the case of forces being applied to it. We&amp;#8217;ll be keyframing masks on solids to recreate a liquid movement.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25267"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
class="tutorial_image"&gt;&lt;p&gt;&lt;object
width="640" height="360"&gt;&lt;param
name="movie" value="http://www.youtube.com/v/CIeyHvoM_NA?hl=en_GB&amp;amp;version=3&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param
name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param
name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed
src="http://www.youtube.com/v/CIeyHvoM_NA?hl=en_GB&amp;amp;version=3&amp;amp;rel=0" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt; &lt;/figure&gt;&lt;div
class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/45_Vector_Water/Aetuts_Tutorial_Vector_Water.mov" rel="external"&gt;Download Tutorial .mp4&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 159 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=7-3TkCtWkEE:0vkroKrUL0A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=7-3TkCtWkEE:0vkroKrUL0A:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=7-3TkCtWkEE:0vkroKrUL0A:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=7-3TkCtWkEE:0vkroKrUL0A:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=7-3TkCtWkEE:0vkroKrUL0A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=7-3TkCtWkEE:0vkroKrUL0A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=7-3TkCtWkEE:0vkroKrUL0A:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=7-3TkCtWkEE:0vkroKrUL0A:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=7-3TkCtWkEE:0vkroKrUL0A:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=7-3TkCtWkEE:0vkroKrUL0A:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/7-3TkCtWkEE" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/motion-graphics/using-shape-layers-to-create-a-vector-water-animation/feed/</wfw:commentRss> <slash:comments>17</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/45_Vector_Water/Aetuts_Tutorial_Vector_Water.mov" length="158965721" type="video/quicktime" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/motion-graphics/using-shape-layers-to-create-a-vector-water-animation/</feedburner:origLink></item> <item><title>How To Create a Fun and Dynamic Animation – Colors Part</title><link>http://feedproxy.google.com/~r/aetuts/~3/_NZbEMYwAtc/</link> <comments>http://ae.tutsplus.com/tutorials/motion-graphics/how-to-create-a-fun-and-dynamic-animation-colors-part/#comments</comments> <pubDate>Fri, 10 May 2013 13:00:18 +0000</pubDate> <dc:creator>Daniel Brodesky</dc:creator> <category><![CDATA[Motion Graphics]]></category> <guid isPermaLink="false">http://ae.tutsplus.com/?p=25253</guid> <description>&lt;p&gt;In &lt;a
href="http://enva.to/10rkT4Y" rel=external&gt;yesterday&amp;#8217;s tutorial&lt;/a&gt; we learner how to animate dynamic shapes using different methods with solids and shapes layers. Today we will learn how to color all of the parts using &lt;a
href="http://www.digitaljuice.com/products/products.asp?pid=1600" rel=external&gt;Color Rules&lt;/a&gt; saving a lot of time while creating beautiful color schemes.&lt;/p&gt;&lt;p&gt;&lt;span
id="more-25253"&gt;&lt;/span&gt;&lt;/p&gt;&lt;hr
/&gt;&lt;h1&gt;Tutorial&lt;/h1&gt; &lt;figure
class="tutorial_image"&gt;&lt;p&gt;&lt;object
width="640" height="360"&gt;&lt;param
name="movie" value="http://www.youtube.com/v/6kcLIhMjQEc?hl=en_GB&amp;amp;version=3&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param
name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param
name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed
src="http://www.youtube.com/v/6kcLIhMjQEc?hl=en_GB&amp;amp;version=3&amp;amp;rel=0" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt; &lt;/figure&gt;&lt;div
class="download"&gt;&lt;h2&gt;&lt;a
href="http://source.tutsplus.com//ae/tutorials/44_Animation_Shapes/Aetuts_Tutorial_Graphic_Animation_Colors.mp4" rel="external"&gt;Download Tutorial .mp4&lt;/a&gt;&lt;/h2&gt;&lt;p&gt;&lt;span&gt;File size: 26.6 MB&lt;/span&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=_NZbEMYwAtc:BL_40kmWROU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=_NZbEMYwAtc:BL_40kmWROU:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=_NZbEMYwAtc:BL_40kmWROU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=_NZbEMYwAtc:BL_40kmWROU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=_NZbEMYwAtc:BL_40kmWROU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=_NZbEMYwAtc:BL_40kmWROU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=_NZbEMYwAtc:BL_40kmWROU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=_NZbEMYwAtc:BL_40kmWROU:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/aetuts?a=_NZbEMYwAtc:BL_40kmWROU:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/aetuts?i=_NZbEMYwAtc:BL_40kmWROU:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/aetuts/~4/_NZbEMYwAtc" height="1" width="1"/&gt;</description> <wfw:commentRss>http://ae.tutsplus.com/tutorials/motion-graphics/how-to-create-a-fun-and-dynamic-animation-colors-part/feed/</wfw:commentRss> <slash:comments>3</slash:comments> <enclosure url="http://source.tutsplus.com//ae/tutorials/44_Animation_Shapes/Aetuts_Tutorial_Graphic_Animation_Colors.mp4" length="26591423" type="video/mp4" /> <feedburner:origLink>http://ae.tutsplus.com/tutorials/motion-graphics/how-to-create-a-fun-and-dynamic-animation-colors-part/</feedburner:origLink></item> </channel> </rss><!-- Dynamic Page Served (once) in 1.161 seconds -->
