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<channel>
	<title>Create</title>
	
	<link>http://www.alexkerfoot.com</link>
	<description>We are all gods now</description>
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		<title>Growth</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/4b8YqJ52VO8/</link>
		<comments>http://www.alexkerfoot.com/2008/08/28/growth/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 08:33:55 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[imagination]]></category>
		<category><![CDATA[kids]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/?p=36</guid>
		<description><![CDATA[I need to start writing again, and this is as good a time as any.  Head full of ideas but &#8220;no time&#8221; to spit them out (as always seems to be the case).  So I&#8217;m writing this on the fly.  No premeditation. No first draft. No editing. No guarantee that it&#8217;s going [...]]]></description>
			<content:encoded><![CDATA[<p>I need to start writing again, and this is as good a time as any.  Head full of ideas but &#8220;no time&#8221; to spit them out (as always seems to be the case).  So I&#8217;m writing this on the fly.  No premeditation. No first draft. No editing. No guarantee that it&#8217;s going to be in any way coherent.  Straight from my mind to the hive mind.  That was terrible.</p>
<p>I&#8217;m visiting &#8220;home&#8221; for the first time in three years.  Everything seems smaller, which is natural I guess, even though I&#8217;m the same size I was when I left.  Probably because of all the memories that come flooding back. (&#8221;flooding&#8221;? Seriously? That&#8217;s way too cliche) &#8230;cascading back.  My tree house seems tiny, but that&#8217;s because I haven&#8217;t been in it since 8th grade.  Cabinets, doorways, the fridge, drawers, scissors, bowls&#8230; everything has shrunk.</p>
<p>Except for the trees.  The silver maples in the front yard have doubled or tripled in size in the nearly-ten years I&#8217;ve been gone.  I used to be able to easily reach the lowest branches (which are now the same size that the trunks used to be) and I had to sprint, jump, and kick off the trunk just to grab on now.  It was never a climbing tree before, and now it can easily bear my weight.</p>
<p>There&#8217;s something so relaxing about climbing a tree&#8230; seeing over houses, completely invisible to the people on the ground (no one ever looks up!).  The noise of the world below fades and all that is left is the wind rustling the leaves and rattling the branches, the chirp of the birds, and the sound of the clouds moving slowly by above.  I try to imagine what someone would think if they saw a twenty-seven year-old up a tree&#8230;  Funny how it seemed so normal at seven, despite being twenty, thirty, (forty?) feet up.  Funny since it seems like these days the overprotective lawyerparents would never let their kids climb a tree.  What came naturally back then&#8230; still does, but it seems much more conscious.  Always step nearest to the trunk.  Don&#8217;t commit your weight until you know the branch can hold it.  Keep your eyes open (but don&#8217;t get stuck in the eye).  Try not to crush the young shoots.</p>
<p>Metaphor&#8230;? Probably not.</p>
<p>But why is it different now, why are these things more apparent?  A sense of mortality?  Kids don&#8217;t think they&#8217;re invincible.  They don&#8217;t think they&#8217;re anything.  They&#8217;ve never been anything but alive, so why would they consider otherwise?  How could they?  Is it Causality?  Endless what-ifs?  &#8220;What if I can&#8217;t get down?&#8221; &#8220;What if I slip?&#8221; &#8220;What if the branch breaks?&#8221;  &#8220;What if I die?&#8221;  I thought kids were supposed to be the ones with the over-active imaginations.  Maybe the difference is that adults focus all their imagination on negativity. (What could go wrong?)  Kids apply it, unconstrained by practical notions, to the space of possibilities that most of us have blocked off in our heads. &#8220;What if I was a squirrel?&#8221; &#8220;What if I could fly?&#8221; What could possibly be?</p>
<p><br/><br />
Holy shit! Thunderstorm!  I haven&#8217;t seen one of these in years!</p>
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		<title>Overheard at the MoMA</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/bYnHhgMPn3o/</link>
		<comments>http://www.alexkerfoot.com/2008/07/27/overheard-at-the-moma/#comments</comments>
		<pubDate>Mon, 28 Jul 2008 06:36:58 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/?p=35</guid>
		<description><![CDATA[Went to the Frida Kahlo exhibit at the SF MoMA last week.  Sometimes the best part of museums is watching other people watch the art, and explain it to each other.  Some choice samples:

 
Unos Cuantos Piquetitos / A Few Small Nips (1935)
White, Middle-Aged Mother (hurriedly shuffling small daughter past): &#8220;She&#8217;s got some [...]]]></description>
			<content:encoded><![CDATA[<p>Went to the Frida Kahlo exhibit at the SF MoMA last week.  Sometimes the best part of museums is watching other people watch the art, and explain it to each other.  Some choice samples:</p>
<p style="text-align:center;">
<img src="http://www.alexkerfoot.com/wp-content/images/unos_cuantos_piquetitos.jpg" alt="A Few Small Nips" /> </p>
<p><strong><a href="http://www.fridakahlofans.com/c0150.html">Unos Cuantos Piquetitos / A Few Small Nips (1935)</a></strong></p>
<p><strong>White, Middle-Aged Mother (hurriedly shuffling small daughter past):</strong> &#8220;She&#8217;s got some boo-boos.&#8221;</p>
<p><br/></p>
<p style="text-align:center;">
<img src="http://www.alexkerfoot.com/wp-content/images/el_suicidio_de_dorothy_hale.jpg" alt="The Suicide of Dorothy Hale" /> </p>
<p><strong><a href="http://www.fridakahlofans.com/c0260.html">El Suicidio de Dorothy Hale / The Suicide of Dorothy Hale (1938)</a></strong></p>
<p><strong>White, 30-something Woman:</strong><br />
&#8220;She&#8217;s weird&#8230; but she&#8217;s not weird enough to be a surrealist.&#8221;</p>
<p><strong>White, 30-something Man:</strong><br />
&#8220;Yeah.  You can see where her work is still grounded in reality.&#8221;</p>
<p><br/></p>
<p style="text-align:center;">
<img src="http://www.alexkerfoot.com/wp-content/images/el_circulo.jpg" alt="The Circle" /> </p>
<p><strong><a href="http://www.fridakahlofans.com/c0611.html">El Circulo / The Circle (1951)</a></strong></p>
<p><strong>Short, Hispanic Grandma:</strong><br />
&#8220;I just don&#8217;t get it. *huff*&#8221; (throws arms up in air)</p>
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		<item>
		<title>Between 2 and 4:15 AM</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/9XvQt1gX6so/</link>
		<comments>http://www.alexkerfoot.com/2008/07/27/between-2-and-415-am/#comments</comments>
		<pubDate>Sun, 27 Jul 2008 12:10:47 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[dreams]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/?p=34</guid>
		<description><![CDATA[I am getting breakfast at a dining hall.  I&#8217;ve been here before, occasionally, in my dreams.  Sometimes they have vegan donuts.
[via: subconscious]
]]></description>
			<content:encoded><![CDATA[<p>I am getting breakfast at a dining hall.  I&#8217;ve been here before, occasionally, in my dreams.  Sometimes they have vegan donuts.</p>
<p>[via: subconscious]</p>
<img src="http://feeds.feedburner.com/~r/alexkerfoot/blog/~4/9XvQt1gX6so" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Seven Songs</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/xKgR3zPKEvc/</link>
		<comments>http://www.alexkerfoot.com/2008/06/05/seven-songs/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 11:29:43 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/06/05/seven-songs/</guid>
		<description><![CDATA[It&#8217;s Thursday, I&#8217;ve missed the last two weeks, I need to get something up here, and I saw some deranged old man doing this, so I figured it was as good an idea as any.  Then I realized I&#8217;d misread it:
&#8220;List seven songs you are into right now. No matter what the genre, whether [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s Thursday, I&#8217;ve missed the last two weeks, I need to get something up here, and I saw some <a href="http://www.warrenellis.com/wp-trackback.php?p=5999">deranged old man</a> doing this, so I figured it was as good an idea as any.  Then I realized I&#8217;d misread it:</p>
<blockquote><p>&#8220;List seven songs you are into right now. No matter what the genre, whether they have words, or even if theyâ€™re not any good, but they must be songs youâ€™re really enjoying now, shaping your spring. Post these instructions in your blog along with your 7 songs. Then tag 7 other people to see what theyâ€™re listening to.&#8221;</p>
</blockquote>
<p>I&#8217;m going to change it around a bit and just list seven &#8220;notable&#8221; songs I&#8217;ve been listening to recently.  Not necessarily good or bad, but worth mentioning.</p>
<p><strong><br />1) <a href="http://youtube.com/watch?v=Rge73q7j4NI">Magnetic Fields &#8211; Born on a Train</a></strong><br />I&#8217;d never even heard of this this band, but I knew that a band with the name &#8220;Magnetic Fields&#8221; existed, so I only stumbled upon this song while looking for a musical accompaniment to <a href="http://youtube.com/watch?v=IT2AQC3X5bk">this movie</a>.  It&#8217;s beautiful.  So is <a href="http://youtube.com/watch?v=CjwLL6tzxb4"><em>With Whom To Dance</em></a>, which reminded me instantly of&#8230;</p>
<p><strong>2) <a href="http://www.last.fm/music/Chumbawamba/_/Learning+to+Love">Chumbawamba &#8211; Learning To Love</a></strong><br />Probably because they lifted the tune wholesale, as good folk music so often does.  Fitting, as both the songs&#8217; lyrics deal with similar conundra, but Chumba go so far as to provide a solution in their case.</p>
<p><strong>3) <a href="http://youtube.com/watch?v=x97f-_y93a0">Apocalyptica &#8211; Fade To Black</a></strong><br />Listened to this today because I had to explain to someone why this band is great in theory but lacking in execution.  Even when they add a drummer, they still never seem to capture the heaviness of their source material.  Cellos have an huge dynamic range, and skilled (and creative) cellists can squeeze more sounds out of a cello than Tom Morello can out of a guitar.  This band, however, bores me to tears.</p>
<p><strong>4) <a href="http://beemp3.com/download.php?file=1030960&#038;song=State+Of+Shock">The Ex &#038; Tom Cora &#8211; State of Shock</a></strong><br />Speaking of skilled cellists&#8230; It was a dead heat between this and Hidegen FÃºjnak a Szelek (based on the Hungarian folk song, which Chumba also eventually borrowed).  This won out because I could find the a link to the version with Tom.  Sometimes I like to listen to music in odd ordersâ€”alphabetical by band or chronologicalâ€”because I still get the coherence of listening to full albums, but the bands and styles of music come out in an almost pseudorandom series so I get to hear music I might not be looking for.  Today, iTunes happened to be sorted by year, so this list contains a disproportionate number of songs from 1992.  After finishing this album it moved on to&#8230;</p>
<p><strong>5) <a href="http://youtube.com/watch?v=p-za7J89qTc">Operation Ivy &#8211; Here We Go Again</a></strong><br />I don&#8217;t think I&#8217;ve heard this song in 10 years, and it&#8217;s still so good.  The lyrics are amazing, insightful, and always relevant:</p>
<blockquote><p>Analyzed the world I was born into, but I could never understand<br />Knew I never wanted to grow up if that meant being a &#8220;man&#8221;<br />Dominating strict competition is the meaning of our lives<br />Stomping on the weak keeps us the winner of the battle in our minds</p>
</blockquote>
<p><strong>6) <a href="http://youtube.com/watch?v=XxOG2NE2gmU">Beastie Boys &#8211; Professor Booty</a></strong><br />Yet another &#8216;92 release.  Again, this whole album was really inspiring to me growing up.  Good beats, clever rhymes&#8230; this track wins for the line, &#8220;I been though many times in which I thought I might lose it. They only thing that saved me, has always been music.&#8221;</p>
<p><strong>7) Russian Circles &#8211; Harper Lewis</strong><br />I have to include at least one item in the list that I haven&#8217;t been able to stop listening to for weeks, and this is it.  Again, this whole album is excellent.  All the interweaving layers, shifting drums, build ups and light/heavy interplay that I love.  For whatever reason the drums really stand out to me.  They&#8217;re relatively simple, but I don&#8217;t think the drummer ever uses the same beat twice in the whole album.  This particular track reminds me of one of my favorite things that I&#8217;ve been missing in the Bay Area.  Like a thunderstorm, it starts out with rumbling toms and bass in the distance, then comes a light trickle of guitar, then the pressure builds and builds until&#8230; wait for it&#8230; wait for it&#8230; here it comes&#8230; CRACK!&#8230; BOOOM! DOWNPOUR!  No link because you need to go get this yourself and listen to it on something with bass. Lots of bass. Headphones need not apply.</p>
<p><strong>7.5) (&#8217;cause I can never stick to rules) Crass &#8211; The Immortal Death</strong><br />This one&#8217;s been stuck in my head for a few days now, for a reason I can&#8217;t quite mention yet.  Crass were masters of managing tension,  building it up and up and up until it exploded and collapsed into chaos, combining harsh guitar tone, driving drums, and both vocals and lyrics pushing the uncomfortableness to eleven.  This epic, written in response to the idiotic Falklands War, exposed the connection between war, gender, sexuality and death and is ever relevant today.</p>
<p>Alright, now I&#8217;m supposed to find seven people to pass this to?  Let&#8217;s go with <a href="http://anoukshuk.blogspot.com/">Anouk</a>, since she just asked about it, <a href="http://atwarwithmetal.blogspot.com/">Matt</a>, <a href="http://nijibabulu.org/blog/">Bob</a>, and <a href="http://klosterheim.com/">Joe</a>, since I know they have taste and are in dire need of an update; and <a href="http://thebabysealclub.blogspot.com/">John</a>, <a href="http://jonathanvoigt.com/">Jon</a>, and <a href="http://www.helava.com/">Seppo</a>, &#8217;cause I know they have taste and will probably do it.</p>
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		<title>Still Our Blood Runs Red</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/2HhQCMNEAcE/</link>
		<comments>http://www.alexkerfoot.com/2008/05/17/still-our-blood-runs-red/#comments</comments>
		<pubDate>Sat, 17 May 2008 10:31:31 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Travel]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/05/17/still-our-blood-runs-red/</guid>
		<description><![CDATA[With the sounds of Every Red Heart Shines Toward the Red Sun echoing in my eardrums, I departed SFO international airport en-route to Shanghai.  This was my first trip to China and I, partially by choice, had very little idea what to expect.  Whatever I expected, it was far more than Christina did, [...]]]></description>
			<content:encoded><![CDATA[<p>With the sounds of <em>Every Red Heart Shines Toward the Red Sun</em> echoing in my eardrums, I departed SFO international airport en-route to Shanghai.  This was my first trip to China and I, partially by choice, had very little idea what to expect.  Whatever I expected, it was far more than Christina did, blindfolded as she was, ears plugged with loud, full-spectrum music selected by me to drown out any clues to our destination that might leak over the airport intercom.  We were off on another of <a href="http://people.tribe.net/christinah/blog/c3841ecf-136e-4fd3-a942-eb8c0d6f1873">our surprise trips</a>, and this time I was the one choosing the location.</p>
<p>Just a week earlier, I had gone early in the morning to pick up our visas at the Chinese Consulate in San Francisco.  When I got there, I found a long line of people leading down the sidewalk and a convoy of news vans and police cars.  The entrance to the building had been roped off with police tape and a large black mark scarred the steel shutter guarding the door.  Earlier that morning, someone had thrown an incendiary device at the Consulate.  The social unrest that had recently exploded in Tibet and spilled over into the nearby western provinces of Qinghai, Gansu, Sichuan, and Xinjiang had spread all the way across the Pacific Ocean.</p>
<p><span class="rcaption"><a href="http://www.flickr.com/photos/johndesavage/2499006938/"><img src="http://farm3.static.flickr.com/2129/2499006938_f89c6aa45e_m.jpg" title="SF Torch demo" alt="SF Torch demo"/><br />SF Olympic Torch demonstration. <br/>Photo: Christina</a></span></p>
<p>I had begun reading about the protests heating up in Tibet, after decades of active, peaceful demonstration, and becoming bloody with Chinese paramilitary police firing their weapons directly into crowds and killing many people.  With the Beijing Olympics rapidly approaching, the Chinese government is trying to eradicate all traces of dissent and whitewash its appearance.  As the saying goes, &#8220;The nail that sticks up gets hammered down&#8221;, but by now the foundation has rotted, and every strike of the hammer resonates vibrations that pop up five more. What China has not learned from history is that the harder they clamp down the more people will resist.  The resistance itself is taking advantage of the international attention focused on China, brought by the Olympics, to gain it&#8217;s own visibility and sympathy.  </p>
<p>A few weeks earlier, I met someone at a book fair who was quite a bit more familiar with China and its politics.  He advised me to be careful talking about politics with the locals, especially those in the eastern part of the country, as they are quite sensitive on the matter.  The guide books I read said to avoid it all together.  Why is this, I wonder? Is it nationalist loyalty to the government? Or merely an apolitical stance stemming from having carved out a comfortable position in life, and not wanting to be disturbed by Tibetan separatism, Taiwanese independence, and Hong Kong autonomy.  Are they <a href="http://www.openleft.com/showDiary.do?diaryId=5599">just trying to thrive</a>?</p>
<p>By the time we were set up in our hotel, I had already <a href="http://rechten.uvt.nl/koops/cryptolaw/cls2.htm#prc">broken numerous laws</a> just by bringing  my laptop into the country, containing cryptographic programs allowing me to check my Umich email using PuTTY SSH or log onto my work&#8217;s VPN network.  So what was a few more?  I wanted to check out the extents of the Great Firewall of China, the internet censorship that I had heard so much about.  <a href="http://en.wikipedia.org/wiki/Blocking_of_Wikipedia_in_mainland_China">Wikipedia</a> was blocked.  Google was not, as they have a complicit agreement with the Chinese government to block questionable content.  But Wikipedia results still showed up in Google Search, including snippets of text from the blocked sites.  Come on, Google, you guys are supposed to be the masters of information; I thought you&#8217;d be better at this.  If you can&#8217;t even handle that, what are you going to do once all the Tibetans learn to type in l33t-speak?  I attempted to circumvent the blocks by viewing Googles cache of the page, to no avail (but I didn&#8217;t think to check archive.org).  Of course, it was no problem to connect to a computer back in the US over VPN and view whatever I wanted, but this is not something most Chinese citizens have the opportunity to do.</p>
<p>Through this all, I was reminded by my internal soundtrack of the perils of such high concentrations of power and authority.  The aforementioned Red Sparrowes album beautifully tells the story, merely with <a href="http://en.wikipedia.org/wiki/Every_Red_Heart_Shines_Toward_the_Red_Sun">inordinately long song titles</a> and instrumental music, of the Great Leap Forward campaign and the millions of people who starved to death as an ultimate result.  While weather conditions were partially to blame, the main cause was a combination of poor planning by so few by leaders, so far removed from the majority of people and separated by so many levels of hierarchy, with each level trying to ingratiate themselves with their superiors.  (Which doesn&#8217;t actually sound too different from our modern corporations, just on a much larger scale.)</p>
<p><span class="lcaption"><a href="http://www.flickr.com/photos/johndesavage/2386653977/in/set-72157604383293649/"><img src="http://www.alexkerfoot.com/wp-content/images/NanjingRoad_s.jpg" title="Nanjing Road, Shanghai" alt="Nanjing Road, Shanghai"/><br />Nanjing Road, Shanghai. <br/>Photo: me</a></span></p>
<p>How the western press can continue to refer to China as &#8220;communist&#8221; is beyond me.  From what I saw and what I&#8217;ve read, China is unlike any description of communism I have ever come across.  With the economic changes begun by Deng Xiaoping and expanded under Jiang Zemin, the country maintains a market economy much closer to capitalism but with many state-owned businesses mingling with private enterprises.  Everywhere I looked there were influences of western capitalism and consumerism.  Chains like McDonalds and Starbucks were scattered throughout the city.  The hotels in Shanghai were almost entirely run by American franchises.  But when it comes to governing, China is authoritarian to the core.  The government tightly restricts who can cross its borders. The government tells the press what it cannot print.  The government tells people what they cannot view on the internet.</p>
<p><span class="rcaption"><a href="http://tibetanbuddhism.tribe.net/photos/6207efe6-09b9-4936-b6b1-0f1a89ec7c46"><img src="http://www.alexkerfoot.com/wp-content/images/olymipcmonks_m.jpg" title="Beijing 2008" alt="Beijing 2008"/></a><br />Poster by Michael Parisi and Rebecca <br/>Cadman via <a href="http://eyeteeth.blogspot.com/2008/03/hacking-olympic-logo.html">Eyeteeth</a></span></p>
<p>But despite their best effortsâ€”no matter how many journalists are kicked out of the country, nor how much censorship the Chinese government forces on the press or the internetâ€”once information is free, there is no way to control it.  Indeed, as the <a href="http://www.worldchanging.com/archives/007877.html">Cute Cat Theory of Digital Activism</a> points out, as China&#8217;s government starts blocking large, general purpose sites like YouTube just to prevent their people from seeing protest videos, they will only upset more people who use the site for non-threatening purposes, in turn spurring more people to become dissidents themselves.</p>
<p>The rise in information technology has brought about a democratization of information.  Just as the abundance of digital cameras <a href="http://www.tcdailyplanet.net/article/2008/04/14/critical-mass-not-guilty.html">set free a Critical Mass rider in Minneapolis</a>, so too will it liberate China.  Every tourist has become a foreign correspondent.  Any kid with a cellphone camera can be an investigative reporter.  <a href="http://wikileaks.org/wiki/Wikileaks_releases_over_150_censored_videos_and_photos_of_the_Tibet_uprising">Videos and (graphic) photos</a> depicting police suppression of demonstrations in Tibet and nearby provinces surfaced on wikileaks.org mere days after the actions had occurred.</p>
<p>While the Chinese government may block direct access to such websites, there is no way they can prevent the information from spreading.  Peer-to-peer file-sharing protocols like BitTorrent bypass the need for central (and therefore, controllable) servers altogether and in some cases, can even provide a degree of anonymity for the end-user.  The RIAA has been entirely unsuccessful at stopping the sharing of music files.  How long will it be until the Chinese people have vast networks of shared, otherwise prohibited, user-created news, artwork, and opinions completely circumventing any central authority?  Will the revolution be televised on YouTube?</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="425" height="355"><param name="flashvars" value="file=http://wikileaks.org/leak/tibet-protests-flash-video/Protest_in_Eastern_Tibet.flv" /><param name="movie" value="http://walkernewsdownload.googlepages.com/mediaplayer.swf" /><embed src="http://walkernewsdownload.googlepages.com/mediaplayer.swf" width="425" height="355" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="file=http://wikileaks.org/leak/tibet-protests-flash-video/Protest_in_Eastern_Tibet.flv" /></object>
<p>[<a href="http://wikileaks.org/leak/tibet-protests-flash-video/index.html">via</a>]</p>
<img src="http://feeds.feedburner.com/~r/alexkerfoot/blog/~4/2HhQCMNEAcE" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title />
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/0Ysjvc0m0AU/</link>
		<comments>http://www.alexkerfoot.com/2008/05/02/31/#comments</comments>
		<pubDate>Fri, 02 May 2008 07:22:36 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Less-than-uncategorized]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/05/02/31/</guid>
		<description><![CDATA[I can&#8217;t help but think there is some connection between this and this.
That is all.
What, that&#8217;s not enough?  Fine.  Here are ten random words I just thought of off the top of my head:
Senior
Lawn
Hypocrite
Lycanthropy
Sixteen
Uncomfortable
Cranberry
Twixt
Enormous
Canterbury
Do with them what you will&#8230;
]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t help but think there is some connection between <a href="http://www.shirky.com/herecomeseverybody/2008/04/looking-for-the-mouse.html">this</a> and <a href="http://www.marriedtothesea.com/042108/what-would-be-cooler.gif">this</a>.</p>
<p>That is all.</p>
<p>What, that&#8217;s not enough?  Fine.  Here are ten random words I just thought of off the top of my head:<br />
Senior<br />
Lawn<br />
Hypocrite<br />
Lycanthropy<br />
Sixteen<br />
Uncomfortable<br />
Cranberry<br />
Twixt<br />
Enormous<br />
Canterbury</p>
<p>Do with them what you will&#8230;</p>
<img src="http://feeds.feedburner.com/~r/alexkerfoot/blog/~4/0Ysjvc0m0AU" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Addendum</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/2pRsqiLq0Uk/</link>
		<comments>http://www.alexkerfoot.com/2008/04/25/addendum/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 07:22:27 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/04/25/addendum/</guid>
		<description><![CDATA[Addendum Addendum: You can actually compare this to a Banksy.
Posterchild just linked to an excellent video:

It&#8217;s an experiment. What if you took a famous contemporary studio artist&#8217;s work and plunked it on the streets? Would anyone notice? Would anyone care?

It just goes to show how much people can get sucked into their little worlds of [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Addendum Addendum:</strong> You <em>can</em> actually <a href="http://www.bladediary.com/index.pl?stencil=434">compare this to a Banksy</a>.</p>
<p>Posterchild just linked to an excellent video:</p>
<blockquote><p>
It&#8217;s an experiment. What if you took a famous contemporary studio artist&#8217;s work and plunked it on the streets? Would anyone notice? Would anyone care?
</p></blockquote>
<p>It just goes to show how much people can get sucked into their little worlds of academia (or whatever the art-world equivalent is) and completely lose touch with the reality outside their walls.</p>
<p>Favorite quote: <a href="http://www.bladediary.com/index.pl?stencil=431">&#8220;Imagine if art suddenly appeared in the real world, on the street.&#8221;</a></p>
<p>But it does have some (sincerely) good ones:</p>
<blockquote><p>
Art is usually defined by the intention for it to be a work of art and the context in which you see it. &#8211; Amy Cappellazzo, Head of Contemporary Art, Christie&#8217;s
</p></blockquote>
<blockquote><p>
Art is about creating images and passing on ideas.  If it succeeds in making people think, even for a few seconds, it has done a lot already. &#8211; Luc Tuymans, Painter
</p></blockquote>
<p>(I might as well start attributing these quotes if I&#8217;m going to collect them.)</p>
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		<item>
		<title>What is art, again?</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/PvhoksBoQqk/</link>
		<comments>http://www.alexkerfoot.com/2008/04/24/what-is-art-again/#comments</comments>
		<pubDate>Thu, 24 Apr 2008 17:02:20 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/04/24/what-is-art-again/</guid>
		<description><![CDATA[Since I just won the&#8230; heh&#8230; Post-Graduate Dissertation on Games As Art Award for my entry in Ludumdare, I thought I&#8217;d come back to this topic once more.
To start it off, here&#8217;s some great ruminations on the subject, as animated by the Wallace &#038; Grommit guy:

[via [via]]

Then we have this.

What exactly is the art here? [...]]]></description>
			<content:encoded><![CDATA[<p>Since I just won the&#8230; heh&#8230; <a href="http://www.imitationpickles.org/ludum/author/ak47/">Post-Graduate Dissertation on Games As Art Award</a> for my entry in Ludumdare, I thought I&#8217;d come back to this topic once more.</p>
<p>To start it off, here&#8217;s some great ruminations on the subject, as animated by the Wallace &#038; Grommit guy:<br />
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/pDo_vs3Aip4&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/pDo_vs3Aip4&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object><br />
[<a href="http://eyeteeth.blogspot.com/2008/04/creature-comforts-asks-what-is-art.html">via</a> [<a href="http://www.notcot.org/post/10095/">via</a>]]<br />
<br/></p>
<p>Then we have this.<br />
<img src="http://www.alexkerfoot.com/wp-content/images/youtubeplaque.jpg" alt="Important moment in history" /></p>
<p><a href="http://torontoist.com/2007/12/banal_events_me.php">What exactly is the art here?</a>  Is it the plaque?  The YouTube video it is sourced from?  The &#8220;performance&#8221;?  Or the comment about how technology has made us obsessed with documenting every moment of our completely unremarkable lives.<br />
[<a href="http://www.gallerytpw.ca/publications/essays/0706-McKayS.html">more</a>]</p>
<p>At least the proliferation of small, cheap recording devices does have <a href="http://www.tcdailyplanet.net/article/2008/04/14/critical-mass-not-guilty.html">some redeeming uses</a>.<br />
<br/></p>
<p>Next is one of my all-time favorite street art pieces, <a href="http://jasoneppink.com/pixelator/">Pixelator</a>.<br />
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/lBWFaU893kM&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/lBWFaU893kM&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<p>And speaking of street art&#8230; say what you want about Banksy, his art, his methods, or the obscene amount of money he&#8217;s been making; but you&#8217;ve got to hand it to someone who can get governmental entities to agree that maybe, just maybe, some vandalistic graffiti might be <a href="http://www.news.com.au/heraldsun/story/0,21985,23557773-2862,00.html">&#8220;legal art&#8221;</a>.  And not just legal, but worth protecting and <a href="http://bp2.blogger.com/_V8y_misDywc/RzJE1ncYqMI/AAAAAAAABHo/tSkRDtlmgKg/s1600-h/Wanksy.jpg">repairing</a>?  Because once they&#8217;ve accepted that even one piece of graffiti could be &#8220;art&#8221;, it is no longer a black and white issue.  It becomes a subjective value judgment.  With every new piece, they have to ask themselves, &#8220;Is this art?&#8221; &#8220;Is this one worth keeping, or destroying?&#8221;</p>
<p>Yeah, that&#8217;s right.  </a href="http://youtube.com/watch?v=OhB9fWP9GHk">YOU CAN&#8217;T STOP ART, MOTHERFUCKERS!</a><br />
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/OhB9fWP9GHk&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/OhB9fWP9GHk&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
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		<item>
		<title>Done</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/o33ajV0Zz3A/</link>
		<comments>http://www.alexkerfoot.com/2008/04/20/done/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 05:09:56 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/04/20/done/</guid>
		<description><![CDATA[I&#8217;ve always been interested in minimalism in other art forms.  This of course, opens another can of worms: the great debate  as to whether or not videogames are, or could be, art.  I actually take a more of a conservative stance than most game developers in that I don&#8217;t think games are [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve always been interested in minimalism in other art forms.  This of course, opens another can of worms: the great debate  as to whether or not videogames are, or could be, art.  I actually take a more of a conservative stance than most game developers in that I don&#8217;t think games are inherently art.  Videogames are a medium, just like film, television, theatre, or music or painting.  These forms of media can be used to create art, or entertainment, or advertising.  And for the media that are generally regarded as art (painting, music, theatre) there are artists who constantly push the boundaries of the medium.  They force peopleâ€”artists, critics, and ordinary peopleâ€”to ask questions.  &#8220;<a href="http://www.alexkerfoot.com/2007/06/26/what-is-art/">Is this art?</a>&#8221;  &#8220;Can this really be considered music?&#8221;  &#8220;What is the defining characteristics of theatre?&#8221;  Some in particular do this by trying to create a piece that meets the smallest possible criteria of the definition of that art form.</p>
<p>Samuel Beckett&#8217;s play, <a href="http://en.wikipedia.org/wiki/Breath_%28play%29">Breath</a> &#8211; 25 seconds long, contains no actors, no movement, other than the curtains, and the only sounds are two cries and breathing.  But it takes place on a stage, it has a script, it contains stage-direction.</p>
<p>Napalm Death&#8217;s song, <a href="http://en.wikipedia.org/wiki/You_Suffer">You Suffer</a> &#8211; Regarded as the shortest song in existence at precisely 1.316 seconds long.  But it still contains all the elements of any rock/metal song: guitar, bass, drums, vocals.</p>
<p>John Cage&#8217;s composition, <a href="http://en.wikipedia.org/wiki/4%E2%80%B233%E2%80%B3">4&#8242;33&#8243;</a> &#8211; A three-movement composition for any instrument (or combination of instruments), made entirely of silence.  The argument being that music is composed of sound that is organized in some fashion.  Whether or not silence can be considered sound is up for debate, but some people consider the ambient noise of the audience and the performance hall (or location, generally speaking) to be part of the piece.  You can even buy sheet music for 4&#8242;33&#8243;.  Does that make it a composition? Does that make it music?</p>
<p>Robert Rauschenberg&#8217;s <a href="http://www.guggenheim.org/exhibitions/singular_forms/highlights_1a.html">White Paintings</a> &#8211; Seven entirely blank white panels.  It is still paint on canvas.  Is it still art?  I&#8217;ve seen it displayed in the San Francisco MoMA, so <a href="http://catandgirl.com/view.php?loc=484">by definition</a>, it must be high art.  Some argue, just like with 4&#8242;33&#8243;, that the painting&#8217;s interaction with it&#8217;s environmentâ€”the lighting, the shadows cast on the canvas, the museum patrons staring quizzically at the empty space on the wallâ€”are part of the piece itself.</p>
<p>One thing is for certain.  If we cannot ask these pretentious questions about videogames, then how can we consider them art?</p>
<p>So what is the most basic definition we have for games?  Generally, it is regarded that all games must have a goal.  This does not mean that the game has to be &#8220;winnable&#8221;.  Take Asteroids, for example.  There is no way to win Asteroids, but the goal is to get the highest possible score.</p>
<p>As another example, SimCity does not have a specific goal. It has a lot of numbers that can increase and decrease, but it is ultimately up to the player to decide how they want to play and what they want to achieve.  Because of this, SimCity&#8217;s designer, Will Wright, refers to it as a &#8220;toy&#8221; rather than a &#8220;game&#8221; because there are any number of ways to play with it.  But it is still regularly regarded as one of the &#8220;best games of all time&#8221; by numerous critics.  Does that not make it a game?  Clearly, even the requirement of a goal is somewhat lenient.  Is score purely a goal, or just a metric?  If so, what does this say about games, like Asteroids, where scoring is the only goal?  Is the goal of Asteroids to achieve the highest score, or merely to survive the constant onslaught of cosmic rocks?  If the latter, does that mean the player always loses?</p>
<p>The second requirement of games is that they must have rules. I once read somewhere (can&#8217;t find the source off-hand) that game design is the process of adding rules to a system to make it less efficient.  The classic example being that if a boxer&#8217;s goal is to get his opponent to lay on the mat for 10 seconds, the most efficient way of doing that would be to shoot the other boxer in the head.  Thus rules are added to the game so that the boxer can only cause his opponent to fall by using a certain style of punches.  Whether or not this is accurate description of game design, or merely a cute sound bite does not change the generally upheld conception that games are made out of rules.</p>
<p>Another requirement often cited is that games must have some form of player interaction.  This could be as much as maintaining an entire fleet of spaceships in battle against another fleet, while trying to manage resource collection, empire expansion, and technology development, or as little as pressing a button to jump.</p>
<p>So, if games are defined as a goal and a set of rules with player interaction, what is the most basic, minimal implementation possible?  For the sake of this contest, I&#8217;m going to limit this argument to &#8220;computer games&#8221;&#8211;that is, games that can be played on a computer.</p>
<p>Even the current version of my game has more than that.  Since a game does not necessarily have to be winnable, or have an end-state, I can remove that part of the game, but I still need to have a goal.  The current goal of the game is essentially to terminate it as fast as possible.  That can still be the goal even if I take out the &#8220;game over&#8221; message and the ranking system (which take up the majority of the code).  Alternately, I could make the goal to keep the game running as long as possible, similar to Asteroids, or <a href="http://www.progressquest.com/">Progress Quest</a>.  I don&#8217;t even need to keep a score inside my game as the operating system and the Process Manager already keep track of how long the game has been running.</p>
<p>Since the goal has changed, and therefore the rules have changed, I still need to communicate the new rules to the player somehow.  My game has to have a name of some sort so to get to the most minimal state possible I&#8217;m going to make the game&#8217;s title the same as the full text of it&#8217;s instruction manual.  How&#8217;s that for usability?</p>
<p>I still need to have player interaction, but does that mean my game has to accept input?  Is the input that it takes to start the game and stop the game enough?  If so, I can remove the input code as well.</p>
<p>So what is left?  I&#8217;ve got a game, where the goal is to keep the game running as long as possible.  The rules are&#8230; to keep the game running as long as possible? And the player interaction is to start and stop the game.  I&#8217;d say that&#8217;s about as minimal a computer game as you can get.</p>
<p>Here&#8217;s the final tally:<br />
KeepRunning<br />
Platform: Windows (Tested on XP, 2000. Probably works with all x86 processors Win95 and greater.)<br />
<a href="http://www.alexkerfoot.com/wp-content/ziparchives/minimal_v4.cpp">Source</a>:  2 lines, 76 bytes (including copyright notice comment)<br />
<img src="http://www.alexkerfoot.com/wp-content/images/minimal_v4.png" alt="source v4" /><br />
<a href="http://www.alexkerfoot.com/wp-content/ziparchives/KeepRunning.zip">Executable</a>: 5,632 bytes. (Future plans: write it in native assembly code, Linux, Mac ports.)</p>
<p>Screenshots:<br />
<img src="http://www.alexkerfoot.com/wp-content/images/KR-screenshot_s.jpg" alt="KeepRunning" /><br />
<img src="http://www.alexkerfoot.com/wp-content/images/KR-highscore.jpg" alt="It's a new record!" /></p>
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		<title>Step 2</title>
		<link>http://feedproxy.google.com/~r/alexkerfoot/blog/~3/x247_5lThOE/</link>
		<comments>http://www.alexkerfoot.com/2008/04/20/step-2/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 23:48:33 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.alexkerfoot.com/2008/04/20/step-2/</guid>
		<description><![CDATA[3:15 PM 4/20/2008 &#8211; Next step: more optimizations.
Source Code: 44 lines, 1,065 bytes
Optimizations: Going to hold off on this one, since I&#8217;m likely to change the design.
Executable: 40,960 bytes
Optimizations: In my haste, I realized I&#8217;d posted the Debug version.  Switching to Release and tweaking the project settings got me all the way down to [...]]]></description>
			<content:encoded><![CDATA[<p>3:15 PM 4/20/2008 &#8211; Next step: more optimizations.</p>
<p>Source Code: 44 lines, 1,065 bytes<br />
Optimizations: Going to hold off on this one, since I&#8217;m likely to change the design.</p>
<p>Executable: 40,960 bytes<br />
Optimizations: In my haste, I realized I&#8217;d posted the Debug version.  Switching to Release and tweaking the project settings got me all the way down to 6,144 bytes.  That&#8217;s an 85% improvement!  Awesome!</p>
<p>Design:<br />
When talking about videogame minimalism, one of my favorite examples is Wario Ware.  Each of Wario Ware&#8217;s microgames (the meta-game is another issue in itself) gives a one-word instruction, and makes the player figure out the rules, mechanics, and goals from that instruction, and from the game itself (in around five seconds, no less).  Nowadays, even the most complex games, built by teams of hundreds of developers, have very little in the way of prior instructions.  This is mainly because players just want to jump into playing a game without reading about how the game is supposed to work.  Most of the time, a player with some previous experience with games can experiment with different inputs, observe the feedback from those inputs, and infer the controls.  By playing and watching the game for a few minutes a player can usually figure out the goals of the game.  Players are basically doing a pattern-matching search over the game-element archetypes that they have already experienced.  This is not to say that this process is inherent in a game&#8217;s design, however.  There is often significant effort put into designing the game&#8217;s input and output in a such a way to hasten the player&#8217;s understanding of how to play the game.</p>
<p>The main point here, though,  is that it is not required of a game to tell the player exactly how to play.  The player is often left to themselves to figure out how a game works.  Given that, I think I can safely remove about half of my game.  The player does not need to be prompted, I can just have the game wait for their input, and from the response to their input, they can learn the rules.</p>
<p>Doing this let me cut out another 5 lines of code.</p>
<p>Here&#8217;s the new tally:<br />
<a href="http://www.alexkerfoot.com/wp-content/ziparchives/RE_FLT_MIN_v2.zip">Executable</a>: 6,144 bytes, surprisingly this isn&#8217;t any smaller.  Crazy.  Computers are indistinguishable from magic&#8230;.<br />
Source: 39 lines, 901 bytes<br />
<img src="http://www.alexkerfoot.com/wp-content/images/minimal_v2_s.png" alt="source v1" /></p>
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