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<channel>
	<title>Alpha-ville Festival</title>
	
	<link>http://www.alpha-ville.co.uk</link>
	<description>Festival of Post-Digital Culture</description>
	<lastBuildDate>Wed, 16 May 2012 16:24:43 +0000</lastBuildDate>
	<language>en</language>
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		<title>Moving Image Awards</title>
		<link>http://www.alpha-ville.co.uk/moving-image-awards/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=moving-image-awards</link>
		<comments>http://www.alpha-ville.co.uk/moving-image-awards/#comments</comments>
		<pubDate>Wed, 16 May 2012 16:15:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Awards]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3829</guid>
		<description><![CDATA[The Alpha-ville Future of Moving Image Award is an annual competition presented by Alpha-ville International Festival of Post-Digital Culture. The Award is dedicated to acknowledging the best talent pushing the boundaries of moving image as a tool for creative expression, innovation and forward thinking. Alpha-ville presents three awards on competition: two Jury Awards and an [...]]]></description>
			<content:encoded><![CDATA[<p>The Alpha-ville Future of Moving Image Award is an annual competition presented by Alpha-ville International Festival of Post-Digital Culture. The Award is dedicated to acknowledging the best talent pushing the boundaries of moving image as a tool for creative expression, innovation and forward thinking.</p>
<p>Alpha-ville presents three awards on competition: two Jury Awards and an Audience Award. For the Jury Awards a panel of industry professionals are invited to select the winners. The Audience Award is given to the work with the highest rating by public vote.</p>
<p><a title="2012 Call for Submission" href="http://www.alpha-ville.co.uk/submissions/">Submit to the Future of Moving Image Award 2012</a></p>
<p><span style="color: #ffffff;">2011 AWARDS</span></p>
<p><strong>Theme: Zeitgeist, from digital to post-digital.</strong></p>
<p><strong>Jury</strong><br />
Christine Schopf, co-director of Ars Electronica in Linz Austria<br />
Mary Burke, development producer at Warp Films<br />
Adam Woodward, website editor at Little White Lies<br />
Steven McInerney, director at Hackney Film Festival</p>
<p>&nbsp;</p>
<p><strong>1st PRIZE &amp; Audience Award</strong><br />
Robots of Brixton<br />
by Kibwe Tavares<br />
<iframe src="http://player.vimeo.com/video/27576971?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="304"></iframe><br />
Brixton has degenerated into a disregarded area inhabited by London&#8217;s new robot workforce &#8211; robots built and designed to carry out all of the tasks which humans are no longer inclined to do. The mechanical population of Brixton has rocketed, resulting in unplanned, cheap and quick additions to the skyline.</p>
<p>The film follows the trials and tribulations of young robots surviving at the sharp end of inner city life, living the predictable existence of a populous hemmed in by poverty, disillusionment and mass unemployment. When the Police invade the one space which the robots can call their own, the fierce and strained relationship between the two sides explodes into an outbreak of violence echoing that of 1981.<br />
<a href="http://kibwetavares.blogspot.co.uk" target="_blank">kibwetavares.blogspot.co.uk</a></p>
<p>See related article in <a href="http://www.bbc.co.uk/news/uk-england-london-13889371" target="_blank">BBC</a></p>
<p>&nbsp;</p>
<p><strong>2nd PRIZE</strong><br />
The Golden Age (Simulation)<br />
by Paul Nicholls<br />
<iframe src="http://player.vimeo.com/video/18649113?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="540" height="304"></iframe></p>
<p>&nbsp;</p>
<p><strong>Shortlisted</strong></p>
<p><strong></strong>The Battersea Experiment</p>
<p>by Dan Tassell<br />
<iframe src="http://player.vimeo.com/video/24870658?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="304"></iframe></p>
<p>&nbsp;</p>
<p>Old Black &#8212; Egyptrixx feat. Ohbijou<br />
by A.N.F<br />
<iframe src="http://player.vimeo.com/video/32800387?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="540" height="287"></iframe></p>
<p>&nbsp;</p>
<hr style="width: 410px;" />
<p><span style="color: #ffffff;">2010 AWARDS</span></p>
<p><strong>Theme: Visionary Cities</strong></p>
<p><strong>Jury</strong><br />
Rebecca Page, Curator – Music and Live Words at Whitechapel Gallery<br />
Tom Vaughan, Programming &amp; Acquisitions at Future Shorts<br />
Ruth Torjussen, Founder of Filmdirecting4women<br />
Olivia Bellas, Independent Film &amp; Arts Producer</p>
<p>&nbsp;</p>
<p><strong>1st PRIZE &amp; Audience Award</strong></p>
<p>Augmented 3D City<br />
by Keiichi Matsuda<br />
<iframe src="http://player.vimeo.com/video/14878323?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="304"></iframe><br />
The architecture of the contemporary city is no longer simply about the physical space of buildings and landscape, more and more it is about the synthetic spaces created by the digital information that we collect, consume and organise; an immersive interface may become as much part of the world we inhabit as the buildings around us.</p>
<p>Augmented Reality (AR) is an emerging technology defined by its ability to overlay physical space with information. It is part of a paradigm shift that succeeds Virtual Reality; instead of disembodied occupation of virtual worlds, the physical and virtual are seen together as a contiguous, layered and dynamic whole. It may lead to a world where media is indistinguishable from &#8216;reality&#8217;. The spatial organisation of data has important implications for architecture, as we re-evaluate the city as an immersive human-computer interface.<br />
<a href="http://keiichimatsuda.com" target="_blank">keiichimatsuda.com</a></p>
<p>&nbsp;</p>
<p><strong>2nd PRIZE</strong><br />
Snowcrash<br />
by Hypnololly<br />
<iframe src="http://player.vimeo.com/video/14374129?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="405"></iframe></p>
<p>&nbsp;</p>
<p><strong>3rd PRIZE</strong><br />
Leonardo at the Museum<br />
by Greg Tran<br />
<iframe src="http://player.vimeo.com/video/14443261?portrait=0&amp;color=ffffff" frameborder="0" width="540" height="304"></iframe></p>
<p>&nbsp;</p>
<p><strong>Shortlisted</strong></p>
<p>Transcendent City<br />
by Richard Hardy<br />
<iframe src="http://player.vimeo.com/video/13296635?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="304"></iframe></p>
<p>&nbsp;</p>
<p>The Pentecostal Ministry of Fire<br />
by Jonathan Gales<br />
<iframe src="http://player.vimeo.com/video/12084636?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="540" height="304"></iframe></p>
<p>The 2010 and 2011 Alpha-ville Moving Image Awards were supported by Vimeo, Shooting People and Animate Projects.<br />
If you would like to sponsor the Alpha-ville Future of Moving Image Award 2012 please contact estela@alpha-ville.co.uk<br />
<a href="http://vimeo.com"><img class="aligncentre  wp-image-3549" title="Vimeo" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/vimeo_logo_dark-300x180.png" alt="" width="180" height="108" /></a><br />
<a href="https://shootingpeople.org"><img class="aligncentre  wp-image-3551" title="shooters_logo_tag_yellow" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/shooters_logo_tag_yellow-300x111.jpg" alt="" width="180" height="67" /><br />
</a><br />
<a href="http://www.animateprojects.org/"><img class="aligncentre  wp-image-3558" title="Animate_Projects_Logo" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/Animate_Projects_Logo.jpg" alt="" width="90" height="72" /></a></p>
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		<title>AVF12 Dates, Theme and Call for Submissions</title>
		<link>http://www.alpha-ville.co.uk/avf12-dates-theme-and-call-for-submissions/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=avf12-dates-theme-and-call-for-submissions</link>
		<comments>http://www.alpha-ville.co.uk/avf12-dates-theme-and-call-for-submissions/#comments</comments>
		<pubDate>Thu, 10 May 2012 16:41:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[Art & Innovation]]></category>
		<category><![CDATA[Exchange]]></category>
		<category><![CDATA[Exhibition]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Performances]]></category>
		<category><![CDATA[Programme]]></category>
		<category><![CDATA[Screening]]></category>
		<category><![CDATA[Speakers Corner]]></category>
		<category><![CDATA[Symposium]]></category>
		<category><![CDATA[Workshops&others]]></category>
		<category><![CDATA[submissions]]></category>
		<category><![CDATA[unfinity]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3713</guid>
		<description><![CDATA[Alpha-ville announces the dates of the 4th edition of its annual International Festival of Post-Digital Culture that will take place from 3rd to 7th October in several London locations. This edition will feature a unique combination of advanced music, films, digital and new media art exhibitions, urban interventions, workshops, labs and and the 2nd London [...]]]></description>
			<content:encoded><![CDATA[<p>Alpha-ville announces the dates of the 4th edition of its annual International Festival of Post-Digital Culture that will take place from <strong>3rd to 7th October</strong> in several London locations. This edition will feature a unique combination of advanced music, films, digital and new media art exhibitions, urban interventions, workshops, labs and and the 2nd London Symposium on Post-digital Culture that last year gathered a mix of speakers from the art, technology and design worlds including BBC, Arts Council England, Google Creative Labs and Scott Snibbe, Creative Director of Bjork&#8217;s Biophilia app.</p>
<p>The call for submissions for this years edition is open until 22nd June 2012 around the theme of &#8216;Unfinity&#8217;. There is a submission fee of £5 and only works after January 2009 will be accepted. For details on how to apply visit the submissions page: <a href="http://www.alpha-ville.co.uk/submissions/" title="2012 Call for Submission">alpha-ville.co.uk/submissions</a>.</p>
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		<title>Pick of the week 52</title>
		<link>http://www.alpha-ville.co.uk/pick-of-the-week-52/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pick-of-the-week-52</link>
		<comments>http://www.alpha-ville.co.uk/pick-of-the-week-52/#comments</comments>
		<pubDate>Wed, 02 May 2012 13:06:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Pick of the week]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3603</guid>
		<description><![CDATA[PHENOMENA By Baillat Cardell &#38; Fils + Iregular Montreal artists Jean-Sebastien Baillat and Guillaume Cardell join forces with designer Daniel Iregui for this online experience at the occasion of the BIAN (International Digital Arts Bienale) taking place from April 18th to June 13th in Montreal, Quebec, Canada. Phenomena is an online interactive experience with 9 [...]]]></description>
			<content:encoded><![CDATA[<p><strong>PHENOMENA</strong> By Baillat Cardell &amp; Fils + Iregular</p>
<p><a href="http://bianmontreal.ca/phenomena"><img class="alignleft size-full wp-image-3605" title="pick 52" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/05/pick-52.png" alt="" width="540" height="271" /></a></p>
<p>Montreal artists Jean-Sebastien Baillat and Guillaume Cardell join forces with designer Daniel Iregui for this online experience at the occasion of the <a href="http://bianmontreal.ca/" target="_blank">BIAN</a> (International Digital Arts Bienale) taking place from April 18th to June 13th in Montreal, Quebec, Canada.</p>
<p><a href="http://bianmontreal.ca/phenomena"><img src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/05/Pick-52-21.png" alt="" title="Pick 52 2" width="535" height="335" class="alignleft size-full wp-image-3613" /></a></p>
<p>Phenomena is an online interactive experience with 9 chapters released over the course of the BIAN. This is the first chapter and it has really captured our attention for it&#8217;s hypnotic aesthetic and of course the quote referenced: &#8220;Any sufficiently advanced technology is undistinguishable from magic&#8221; by Arthur C. Clarke.&#8221;. This work links to the stunning image of the BIAN. Play with it from here:</p>
<p><a href="http://bianmontreal.ca/phenomena" target="_blank">http://bianmontreal.ca/phenomena</a></p>
<p><a href="http://bianmontreal.ca/phenomena"><img src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/05/Pick-52-31.png" alt="" title="Pick 52 3" width="540" height="335" class="alignleft size-full wp-image-3614" /></a></p>
<p>Keywords: interactive, strobscopic, online, magic</p>
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		<title>Pick of the week 51</title>
		<link>http://www.alpha-ville.co.uk/pick-of-the-week-51/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pick-of-the-week-51</link>
		<comments>http://www.alpha-ville.co.uk/pick-of-the-week-51/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 20:51:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Pick of the week]]></category>
		<category><![CDATA[diorama]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3572</guid>
		<description><![CDATA[iPhone Diorama Directed by Mike Ko You probably have seen a diorama (a small-scale replica of a scene) before but this one is got to be amongst the cutest ones. Made as part of the graduation work of students at Otis College of Art and Design (California), the project took 3 months to film. The [...]]]></description>
			<content:encoded><![CDATA[<p><strong>iPhone Diorama</strong><br />
Directed by Mike Ko</p>
<p><img class="alignleft size-full wp-image-3573" title="Pick 51" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/Pick-51.png" alt="" width="540" height="305" /></p>
<p>You probably have seen a diorama (a small-scale replica of a scene) before but this one is got to be amongst the cutest ones.<br />
Made as part of the graduation work of students at Otis College of Art and Design (California), the project took 3 months to film. The details are very impressive and the scene flows nicely. </p>
<p><iframe src="http://player.vimeo.com/video/40056491?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="540" height="304"></iframe></p>
<p>One to watch: <a href="http://www.mike-ko.com/" target="_blank">Mike Ko</a></p>
<p>Keywords: modelling, 3D, diorama</p>
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		<title>Pick of the week 50</title>
		<link>http://www.alpha-ville.co.uk/pick-of-the-week-50/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pick-of-the-week-50</link>
		<comments>http://www.alpha-ville.co.uk/pick-of-the-week-50/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 15:38:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Pick of the week]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3495</guid>
		<description><![CDATA[Unnamed Soundsclupture By Daniel Franke &#038; Cedric Kiefer &#8216;Unnamed Sculpture&#8217; is a moving sculpture that reproduces the body data in the shape of a motion sculpture. Using 3 kinect cameras the artists have recorded the dancers movements and have created a multidimensional piece that plays very well with space and sound, with physicality and virtuality. [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Unnamed Soundsclupture</strong><br />
By Daniel Franke &#038; Cedric Kiefer</p>
<p><img src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/Picture-12.png" alt="" title="Unnamed soundsculpture" width="540" height="336" class="aligncenter size-full wp-image-3496" /></p>
<p>&#8216;Unnamed Sculpture&#8217; is a moving sculpture that reproduces the body data in the shape of a motion sculpture. Using 3 kinect cameras the artists have recorded the dancers movements and have created a multidimensional piece that plays very well with space and sound, with physicality and virtuality. As the editor says, &#8221; with the complex quasi-static, inconsistent forms the body is painting, a new reality space emerges whose simulated aesthetics goes far beyond numerical codes&#8221;. Very nice work.</p>
<p><iframe src="http://player.vimeo.com/video/38840688?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="540" height="270" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Read article in <a href="http://www.creativeapplications.net/processing/unnamed-soundsculpture-by-daniel-franke-cedric-kiefer-kinect-processing/" target="_blank">CAN</a>.</p>
<p>Produced by <a href="http://www.onformative.com/" target="_blank">Onformative Studio</a> and We are <a href="http://wearechopchop.com/" target="_blank">Chop Chop</a>. Music by <a href="http://www.machinefabriek.nu/" target="_blank">Machinefabriek</a>.</p>
<p>Keywords: kinect, motion sculpture, data, body</p>
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		<title>Pick of the Week 49</title>
		<link>http://www.alpha-ville.co.uk/pick-of-the-week-49/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pick-of-the-week-49</link>
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		<pubDate>Thu, 05 Apr 2012 13:14:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Pick of the week]]></category>
		<category><![CDATA[mapping]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3488</guid>
		<description><![CDATA[PIECES &#124; Chapter One &#124; An installation by Romain Tardy (design) and Squeaky Lobster (music) Nice new installation by AntiVj&#8217;s Romain Tardy. It&#8217;s the first of a series of 5 &#8220;versatile&#8221; installations. Looking forward to seeing the next ones. Keywords: mapping, installation, antivj {lang: 'en-GB'}]]></description>
			<content:encoded><![CDATA[<p><strong>PIECES</strong><br />
| Chapter One |<br />
An installation by Romain Tardy (design) and Squeaky Lobster (music)</p>
<p><a href="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/Picture-13.png"><img src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/04/Picture-13-e1333631398548.png" alt="" title="Pieces" width="540" height="317" class="aligncenter size-full wp-image-3489" /></a></p>
<p>Nice new installation by AntiVj&#8217;s <a href="romaintardy.com" target="_blank">Romain Tardy</a>. It&#8217;s the first of a series of 5 &#8220;versatile&#8221; installations. Looking forward to seeing the next ones.</p>
<p><iframe src="http://player.vimeo.com/video/39600184?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="540" height="304" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Keywords: mapping, installation, antivj</p>
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		<title>Pick of the week 48</title>
		<link>http://www.alpha-ville.co.uk/pick-of-the-week-48/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pick-of-the-week-48</link>
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		<pubDate>Wed, 28 Mar 2012 14:18:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Pick of the week]]></category>
		<category><![CDATA[mesh]]></category>
		<category><![CDATA[quayola]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3480</guid>
		<description><![CDATA[QUAYOLA Matter (excerpt) Artist note: Matter is a time-based digital sculpture; a celebration of matter itself, the substance of all physical things. It describes a continuous dynamic articulation of a solid, pure block of matter, from the simplest primitive forms to the highest details of geometric complexities, and vice versa&#8230; from the unpredictable grace of [...]]]></description>
			<content:encoded><![CDATA[<p><strong>QUAYOLA</strong><br />
Matter (excerpt)</p>
<p><img class="aligncenter size-full wp-image-3481" title="Quayola Matter" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/03/Picture-10.png" alt="" width="560" height="283" /></p>
<p>Artist note:<br />
Matter is a time-based digital sculpture; a celebration of matter itself, the substance of all physical things. It describes a continuous dynamic articulation of a solid, pure block of matter, from the simplest primitive forms to the highest details of geometric complexities, and vice versa&#8230; from the unpredictable grace of geological processes to the perfection, beauty and precision of man made crafts.<br />
The subject of this piece is Rodin’s sculpture Le Penseur (The Thinker), a masterpiece born as the avant-garde that has since become a universal classical icon, and now considered the bridge from classical to modern sculpture.<br />
Commissioned by Audemars Piguet<br />
Opening March 21st, Park Avenue Armory, New York</p>
<p><iframe src="http://player.vimeo.com/video/38651080?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="540" height="162" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen><br />
</iframe></p>
<p>Artist: <a href="http://www.quayola.com/" target="_blank">Quayola</a><br />
Sound: Matthias Kispert</p>
<p>Keywords: digital sculpture, mesh</p>
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		<title>Alpha-News – FutureEverything Ticket Offer &amp; Roly Porter Podcast</title>
		<link>http://www.alpha-ville.co.uk/alpha-news-roly-porter-futureeverything-ticket-offer/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=alpha-news-roly-porter-futureeverything-ticket-offer</link>
		<comments>http://www.alpha-ville.co.uk/alpha-news-roly-porter-futureeverything-ticket-offer/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 18:03:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3470</guid>
		<description><![CDATA[The FutureEverything 2012 Conference looks at the next lurch into the unknown brought about by a new participatory culture that is changing our world. They see profound changes in the digital and creative sector, as well as in society at large. The conference presents the people who are changing our world and the future-thinkers who [...]]]></description>
			<content:encoded><![CDATA[<p>The FutureEverything 2012 Conference looks at the next lurch into the unknown brought about by a new participatory culture that is changing our world. They see profound changes in the digital and creative sector, as well as in society at large. The conference presents the people who are changing our world and the future-thinkers who enable us to see the possibilities of such connectivity.</p>
<p>Conference topics include:<br />
• Participatory Media<br />
• Arab Spring<br />
• Future Cities<br />
• Mass Observation<br />
• London 2012 Data Art</p>
<p>Special Offer (until 01/04/12)</p>
<p>20% off the current Advanced Rate 2 Day Conference Ticket. With this exclusive rate, the price is reduced from £180 to £144.</p>
<p>If you&#8217;d like to take advantage of this limited offer, quote this promotion code when purchasing your ticket: CSO2012</p>
<p>Tickets can be purchased via this link, please select the Advanced Rate 2 Day Conference Ticket and press the promotion code button for this exclusive special offer:<br />
<a href="http://futureeverything.org/tickets/" target="_blank">http://futureeverything.org/tickets/</a></p>
<p>///////////////  NEW ALPHA-VILLE PODCAST PRESENTS ROLY PORTER ///////////////////// </p>
<p>Continuing the re-emergence of Bristol’s Subtext, former Vex’d artist Roly Porter presents a mix of current and forthcoming music from the label including tracks from label mates Emptyset.<br />
We’re very happy to say that the mix he’s made for Alpha-ville is arguably one of the finest in the series; an abstract and sombre affair, which, like his album, eschews beats altogether. We won’t spoil it here but rather leave you to discover it for yourself&#8230;.</p>
<p>Read exclusive interview with him and then listen or download the mix for free for the next 3 weeks: <a href="http://www.alpha-ville.co.uk/alpha-podcast-presents-roly-porter/" title="Alpha-podcast presents Roly Porter" target="_blank">HERE</a>.</p>
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		<title>Alpha-podcast presents Roly Porter</title>
		<link>http://www.alpha-ville.co.uk/alpha-podcast-presents-roly-porter/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=alpha-podcast-presents-roly-porter</link>
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		<pubDate>Thu, 22 Mar 2012 20:12:09 +0000</pubDate>
		<dc:creator>LouiseBrailey</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3330</guid>
		<description><![CDATA[We’re guessing that most of the people who follow Alpha-ville’s podcast series will know Roly Porter predominantly through his previous dubstep project Vex’d. As Vex’d, Porter and his creative partner, Jamie Teasdale forged brutalist, edificial bass music that, for a period, seemed to contain the essence of what dubstep would become. If it ultimately didn’t, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.alpha-ville.co.uk/alpha-podcast-presents-roly-porter"><img class="alignnone size-full wp-image-3342" title="roly 2" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/03/roly-2.jpg" alt="" width="560" height="180" /></a></p>
<p>We’re guessing that most of the people who follow Alpha-ville’s podcast series will know <strong>Roly Porter</strong> predominantly through his previous dubstep project <a href="http://planet.mu/artists/Vexd" target="_blank">Vex’d</a>. As Vex’d, Porter and his creative partner, Jamie Teasdale forged brutalist, edificial bass music that, for a period, seemed to contain the essence of what dubstep would become. If it ultimately didn’t, the impression left by its sheer weight and rude power was still felt within the genre long after the project dissolved from the landscape.<br />
While Teasdale continued to make music as <a href="http://www.planet.mu/artists/kuedo" target="_blank">Kuedo</a> post-Vex’d, Porter distanced himself from music altogether. However, at the end of 2011 Porter returned from his self-imposed extradition with outstanding album Aftertime. We’re not exaggerating when we say that when Pinch deployed ‘Hessra’ on his recent Fabric Live cd, we sat bolt upright. These new tracks, beatless, sometimes beautiful but often uncomfortable and harsh clearly represented a new direction for Porter, yet one not entirely broken from his past.</p>
<p>We’re very happy to say that the mix he’s made for Alpha-ville is arguably one of the finest in the series; an abstract and sombre affair, which, like his album, eschews beats altogether. We won’t spoil it here but rather leave you to discover it for yourself. First though, we caught up with the man himself for a debriefing on the tracks he’s chosen, where he’s at now and what it’s like swapping rewinds for people, well, standing and listening.</p>
<p><strong>Firstly, Can you tell us a little about the mix you’ve put together. All the tracks featured are released on the recently relaunched Bristol label Subtext, right?</strong><br />
Yes, it is all either current or upcoming <a href="http://subtextrecordings.net/" target="_blank">Subtext</a> releases. I&#8217;m really happy at the label. I genuinely like all of the music and I feel it works well when presented together as one idea. I hope we do another Subtext event soon&#8230;.</p>
<p><strong>Listening to the mix it becomes quite apparent that you’ve steered clear of traditional structures &#8211; something which you also did on your album Aftertime. Is it liberating to be freed of impetus to make people dance?</strong><br />
Yeah definitely, when I was younger I loved to be in a rave. I was even seen dancing on some rare occasions but the highlights of it for me were when everything, bass, the noise would be overwhelming and I could just stand in another world on my own in front of the system. I wasn&#8217;t a very social raver. It&#8217;s that experience that I want to recreate. Dub has it, dance music can have it and I&#8217;m not ruling out ever writing beats again but I will definitely not release an album of 11 tracks all the same tempo or stand for the whole night listening to the same beat. I feel free from that now and although Vex&#8217;d was designed to be outside a genre we still got sucked in.</p>
<p><strong>Coming from a dance/club background is it strange to make the leap into the more abstract. It seems playing to a club and playing to a room of people standing and listening would be drastically different experiences. </strong><br />
The only problem is one of self confidence. When you play dubstep to a club full of people dancing you can look up and hopefully see hands in the air or people shouting or you can see an empty dance floor. You can gauge pretty quickly whether you have blown it or not. When you play an hour of music with no beats, ranging from ambient to quite brutal noise, you look up and people are either standing or sitting but it is impossible to get a clear idea of how they are feeling. I feel completely confident in the music I am making now and in a sense I am happy to look up and see people leaving the room. It isn&#8217;t easy listening. People are forced to listen to this music, dancing is a distraction which can make dreadful music seem passable. I know that my music is uncomfortable and requires patience but if I look up at the end of a set and someone has stood still for a whole hour and is clapping, for me that&#8217;s as good as a club full of people shouting for a rewind.</p>
<p><strong>The overriding mood is quite &#8211; and I hope I’m not oversimplifying &#8211; sombre and uncompromising; there’s a brute force in many of the tracks you’ve chosen. What is it that appeals about these kinds of textures? </strong><br />
It&#8217;s not oversimplifying, but I think it will be a different experience for each person. Or to explain better I think different people group emotions differently. If something is designed to be happy or uplifting I am likely to fight it and be grumpy. If something is haunting or melancholy or completely bleak I am likely to be much happier. It is difficult to explain but I don&#8217;t generally listen well with others. It is certainly sombre, but not depressing, only serious in its intentions.</p>
<p><strong>Likewise, your old project Vex’d could be incredibly visceral. Do you see your work made under your own name as a continuation, in some ways at least, of what you began with Vex’d?</strong><br />
Yes, totally. I am still trying to achieve a similar goal that we set out to achieve with Vex&#8217;d. I feel a bit closer, but not there yet. The style of the music is not the whole point. I think we could have written a jungle Degenerate 10 years before and in a sense I feel I wrote a beat-less one many years after with Aftertime.</p>
<p><strong>Besides the aggressive, industrial timbres there’s some really beautiful passages of modern classical music, which is something you&#8217;ve been experimenting with. Where did this interest in modern composition come from?</strong><br />
I feel that if I play an hour of just noise and bass the power of those elements will quickly be used up and become tiring. It doesn&#8217;t take a huge amount of variation to maintain a bit of tension. Also, for me, bass can be very beautiful so it is not a case so much of classical or string movements being a separate event to ease people along. I really want to incorporate sub and noise in that world.</p>
<p><strong>What inspires you to get up in the morning a write a track? Do you have to be a particular zone to be able to create your music? I mean, the music you’re making now, particularly on your album, seems to come from quite a specific place.</strong><br />
I really don&#8217;t know why. When I wrote Aftertime I did not expect it to be released and I definitely didn&#8217;t expect anyone to like it. I also don&#8217;t really remember the actual process of writing it which happened quite quickly. I was listening to a new piece in the studio with a friend last week and when it finished my first thought was I wonder what I did that for? It is something that I feel is missing from the music that I hear.</p>
<p><img class="alignnone size-full wp-image-3347" title="roly_porter-aftertime" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/03/roly_porter-aftertime.jpg" alt="" width="560" height="504" /></p>
<p><strong>Some time lapsed between Vex’d coming to an end and you beginning to make music again. What were you doing?</strong><br />
I stopped listening to modern music, stopped going to clubs and I stopped writing music. I worked as a carpenter and I learnt the banjo. And I had children. This meant that the time I could spend listening to music was massively reduced but my emotional response to it was definitely increased.</p>
<p><strong>Are there any musicians who you feel are currently pushing musical boundaries right now? Who?</strong><br />
Sorry, I can&#8217;t really answer that. There is a lot of quite strange music around and I feel that often it can&#8217;t really be judged. I like to make instant decisions and I take ages to change my mind, so I tend to hear three seconds of something and say &#8220;nope, shit&#8221; or totally fall in love. But there is so much music that can&#8217;t really be judged at the moment. Emptyset is a good example. Do I like it? It pushes musical boundaries but is that a good thing, is that impressive in itself? The answer for me is, in this case, yes I do like it but it can&#8217;t be judged and it certainly can&#8217;t be analysed the way you might with other music, like is it beautiful, does it make me want to dance etc.</p>
<p><strong>Any exciting things in the pipeline which you can share with us?</strong><br />
I want to be in a band.</p>
<p>(Interview by Louise Brailey)</p>
<p><span style="color: #ffffff;">Listen and download here:</span></p>
<p><iframe src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F40619569&amp;auto_play=false&amp;show_artwork=true&amp;color=00ffff" frameborder="no" scrolling="no" width="100%" height="166"></iframe></p>
<p><span style="color: #ffffff;">Track list</span></p>
<p>Sketch for Industrial Machinery &#8211; Paul Jebanasam</p>
<p>Function Remix &#8211; Roly Porter</p>
<p>Burn Hole &#8211; Eric Holm</p>
<p>Pretending to Breath &#8211; Eric Holm</p>
<p>Interstice &#8211; Emptyset</p>
<p>Giedi Prime &#8211; Roly Porter</p>
<p>Music for the Church of St John Baptist pt. II &#8211; Paul Jebanasam</p>
<p>Return &#8211; Emptyset</p>
<p>Al Dhanab &#8211; Roly Porter</p>
<p>interlude</p>
<p>Hessra &#8211; Roly Porter</p>
<p>Haxan &#8211; Paul Jebanasam and Roly Porter</p>
<p>Corrin &#8211; Roly Porter</p>
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		<title>Pick of the Week 47</title>
		<link>http://www.alpha-ville.co.uk/pick-of-the-week-47/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=pick-of-the-week-47</link>
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		<pubDate>Wed, 21 Mar 2012 14:30:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Pick of the week]]></category>

		<guid isPermaLink="false">http://www.alpha-ville.co.uk/?p=3316</guid>
		<description><![CDATA[EMPTYSET: MEDIUM Music by Emptyset Video by Clayton Welham and Sam Williams Medium is stunning audio &#38; visual piece by Emptyset and visual collaborators Clayton Welham and Sam Williams. The project created around the Woodchester Mansion in Gloucestershire. The Gothic Mansion was abandoned by its builders in the middle of construction, leaving behind a building that appears [...]]]></description>
			<content:encoded><![CDATA[<p><strong>EMPTYSET: MEDIUM</strong></p>
<p>Music by Emptyset</p>
<p>Video by Clayton Welham and Sam Williams</p>
<p><img class="aligncenter size-full wp-image-3317" title="Emptyset Medium" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/03/Picture-9.png" alt="" width="636" height="358" /></p>
<p>Medium is stunning audio &amp; visual piece by Emptyset and visual collaborators Clayton Welham and Sam Williams. The project created around the Woodchester Mansion in Gloucestershire. The Gothic <a href="http://en.wikipedia.org/wiki/Woodchester_Mansion" target="_blank">Mansion</a> was abandoned by its builders in the middle of construction, leaving behind a building that appears complete from the outside, but with floors, plaster and whole rooms missing inside. It has remained in this state since the mid-1870s.</p>
<p><img class="aligncenter size-full wp-image-3320" title="woodchester mansion" src="http://www.alpha-ville.co.uk/wp-content/uploads/2012/03/woodchester_mansion.jpeg" alt="" width="653" height="490" />Woodchester Mansion<br />
There were recordings with vintage mics and other analog machines then transformed into the powerful sounds you hear. All footage was filmed on site and broadcast, processed and captured before editing, mirroring Emptyset&#8217;s &#8216;chain of sound&#8217; processes.</p>
<p><iframe src="http://player.vimeo.com/video/37121530?color=ffffff" frameborder="0" width="540" height="304"></iframe></p>
<p>Keywords: av, analogue, sound, process, abandoned architecture</p>
<p>Links: <a href="http://www.subtextrecordings.net/" target="_blank">Subtext</a>, Emptyset in <a href="http://www.thewire.co.uk/articles/8546/" target="_blank">The Wire</a>.</p>
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