<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-3808616885439973739</atom:id><lastBuildDate>Tue, 27 Dec 2011 10:23:12 +0000</lastBuildDate><category>original english</category><category>fighting game</category><category>horizontal shooters</category><category>sidescrollers</category><category>old-school</category><category>trainers</category><category>Idolmaster</category><category>moon</category><category>doujin</category><category>RPG</category><category>Webzine</category><category>comics</category><category>PSP</category><category>strategy</category><category>breakout</category><category>swr</category><category>2d platformer</category><category>Bulletgba</category><category>mugenjohncel</category><category>self-promotion</category><category>renpy</category><category>Eternal Fighter Zero</category><category>essays</category><category>lordcloudx</category><category>shooters</category><category>action</category><category>danmaku</category><category>one</category><category>snes</category><category>The Teacup</category><category>2D fighter</category><category>jaded perspectives</category><category>Console Games</category><category>otaku-ism</category><category>Haruhi Suzumiya no Yuutsu</category><category>lemmasoft</category><category>News</category><category>OELVN</category><category>hatsune miku</category><category>Mystic Arts</category><category>PS1</category><category>baka-trio</category><category>miscellaneous</category><category>air</category><category>Classics</category><category>Final Fantasy VII</category><category>EVN</category><category>Suguri</category><category>kanon</category><category>Asahina Mikuru</category><category>vertical shooters</category><category>doujin games</category><category>idinaloq</category><category>beat-em-up</category><category>freeware</category><category>visual novels</category><category>adventure</category><category>Wings II</category><category>Platformer</category><category>managment sim</category><category>Brave Story</category><category>anime</category><category>3D Fighter</category><category>Visual Novel</category><category>Webcomic</category><category>Compile</category><title>RD 2002: Doujin/Freeware Game Reviews</title><description>A doujin/freeware/anime game review blog for shooting games, beat-em-ups, fighting games, and console rpgs.</description><link>http://animerd2k2.blogspot.com/</link><managingEditor>noreply@blogger.com (lordcloudx)</managingEditor><generator>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/animerd2k2" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="animerd2k2" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6934739749841823430</guid><pubDate>Mon, 26 Dec 2011 03:08:00 +0000</pubDate><atom:updated>2011-12-26T11:11:23.735+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">swr</category><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">jaded perspectives</category><category domain="http://www.blogger.com/atom/ns#">lordcloudx</category><title>Jaded Perspectives</title><description>&lt;span style="font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;Check out my new blog, "&lt;a href="http://jaded-perspectives.blogspot.com"&gt;Jaded Perspectives&lt;/a&gt;." The tagline says it all: a cynical EVN creator's ramblings on niche gaming, anime, life and everything in-between. This is basically a fresh start on the doujin game blogging legacy that this site has strayed away from.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-6934739749841823430?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=hwUVVm5fWjA:BLTKGzTtB8A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2011/12/jaded-perspectives.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-5397891253789665062</guid><pubDate>Mon, 09 May 2011 17:20:00 +0000</pubDate><atom:updated>2011-05-10T03:34:20.752+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">The Teacup</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW Final</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-axRNLHzvZdw/Tcgi5shmGKI/AAAAAAAAATY/qTH6SD7IKLw/s1600/btw_final.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 231px; height: 320px;" src="http://3.bp.blogspot.com/-axRNLHzvZdw/Tcgi5shmGKI/AAAAAAAAATY/qTH6SD7IKLw/s320/btw_final.png" alt="" id="BLOGGER_PHOTO_ID_5604768110862538914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;This is the last release of BTW.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_april_2011.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_april_2011.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-5397891253789665062?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=H3T16iXLuog:aSKHMpITvLA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2011/05/btw-final.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-axRNLHzvZdw/Tcgi5shmGKI/AAAAAAAAATY/qTH6SD7IKLw/s72-c/btw_final.png" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-71781704242645610</guid><pubDate>Mon, 01 Feb 2010 13:06:00 +0000</pubDate><atom:updated>2010-02-01T22:11:37.429+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Webzine</category><category domain="http://www.blogger.com/atom/ns#">The Teacup</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW #9: The Future of EVN Communities.</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/S2bS7TTIunI/AAAAAAAAAO8/6qwO6xoDA6w/s1600-h/cover-3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/S2bS7TTIunI/AAAAAAAAAO8/6qwO6xoDA6w/s320/cover-3.png" alt="" id="BLOGGER_PHOTO_ID_5433261916703734386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published and maintained by the chatters in #baka-trio on freenode. This release marks the last monthly edition of BTW. New volumes will be released as they are available at our discretion.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #9 is now available for download&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_january_2010.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_january_2010.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Join our newly established community for discussing EVN creation and for posting completed EVN games: The Teacup. Click on the image below to visit.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://teacup.lunaen.com/"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://1.bp.blogspot.com/_NiwcMk2P9u0/S2bZev6uyZI/AAAAAAAAAPE/vlVmGeS_bWw/s320/teacupposter.png" alt="" id="BLOGGER_PHOTO_ID_5433269122751187346" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-71781704242645610?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=UpjabI3bYk4:EtiS0v2LzOA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2010/02/btw-9-future-of-evn-communities.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_NiwcMk2P9u0/S2bS7TTIunI/AAAAAAAAAO8/6qwO6xoDA6w/s72-c/cover-3.png" height="72" width="72" /><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-7205179497603755593</guid><pubDate>Thu, 31 Dec 2009 14:34:00 +0000</pubDate><atom:updated>2009-12-31T22:37:20.226+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Webzine</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW #8: Making Compromises</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/Szy24b7EcLI/AAAAAAAAAO0/0iNEsCxQWEc/s1600-h/cover-3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/Szy24b7EcLI/AAAAAAAAAO0/0iNEsCxQWEc/s320/cover-3.png" alt="" id="BLOGGER_PHOTO_ID_5421409132131676338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #8 is now available for download&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_december_2009.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_december_2009.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-7205179497603755593?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=xxIlkYgPSxQ:stdeSvLX4zg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/12/btw-8-making-compromises.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/Szy24b7EcLI/AAAAAAAAAO0/0iNEsCxQWEc/s72-c/cover-3.png" height="72" width="72" /><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6757785502968872282</guid><pubDate>Sun, 29 Nov 2009 18:10:00 +0000</pubDate><atom:updated>2009-11-30T02:16:32.630+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Webzine</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW #7: VIsual Novel Protagonists</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_NiwcMk2P9u0/SxK5j4z5-gI/AAAAAAAAAOs/BFmk4xwTgSs/s1600/protagonist.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://1.bp.blogspot.com/_NiwcMk2P9u0/SxK5j4z5-gI/AAAAAAAAAOs/BFmk4xwTgSs/s320/protagonist.jpg" alt="" id="BLOGGER_PHOTO_ID_5409590128622041602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #7 is now available for download&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_november_2009.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_november_2009.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-6757785502968872282?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=xzYdHas0cQ0:ArGKgIAjYho:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/11/btw-7-visual-novel-protagonists.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_NiwcMk2P9u0/SxK5j4z5-gI/AAAAAAAAAOs/BFmk4xwTgSs/s72-c/protagonist.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-554736145759422602</guid><pubDate>Fri, 30 Oct 2009 05:53:00 +0000</pubDate><atom:updated>2009-11-21T00:21:58.293+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Webzine</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><category domain="http://www.blogger.com/atom/ns#">mugenjohncel</category><title>BTW #6 Death in Visual Novels</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/SuqAlVzEb_I/AAAAAAAAAOg/10qa-F2gtJo/s1600-h/cover-3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/SuqAlVzEb_I/AAAAAAAAAOg/10qa-F2gtJo/s320/cover-3.png" alt="" id="BLOGGER_PHOTO_ID_5398268482351820786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #6 is now available for download&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_october_2009.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_october_2009.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;One Week of Eternity (Ebook Version)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/owoe.pdf"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/owoe.pdf&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;This volume released by the notoriously famous Mugenjohncel&lt;br /&gt;&lt;a href="http://lemmasoft.renai.us/forums/viewtopic.php?f=13&amp;amp;p=81374#p81374"&gt;http://lemmasoft.renai.us/forums/viewtopic.php?f=13&amp;amp;p=81374#p81374&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-554736145759422602?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=2LeZwpPt92A:yp8QciQgoOg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/10/btw-6-death-in-visual-novels.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_NiwcMk2P9u0/SuqAlVzEb_I/AAAAAAAAAOg/10qa-F2gtJo/s72-c/cover-3.png" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-2177167766344365440</guid><pubDate>Wed, 30 Sep 2009 07:18:00 +0000</pubDate><atom:updated>2009-11-21T00:21:19.148+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Webzine</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW #5 Visuals in Visual Novels</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/SsMISjd2TUI/AAAAAAAAAOQ/oxZYJrjijC4/s1600-h/cover-3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/SsMISjd2TUI/AAAAAAAAAOQ/oxZYJrjijC4/s320/cover-3.png" alt="" id="BLOGGER_PHOTO_ID_5387158694116347202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #5 is now available for download&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_september_2009.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_september_2009.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-2177167766344365440?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/09/btw-5-visuals-in-visual-novels.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_NiwcMk2P9u0/SsMISjd2TUI/AAAAAAAAAOQ/oxZYJrjijC4/s72-c/cover-3.png" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4578311883278867613</guid><pubDate>Mon, 31 Aug 2009 05:00:00 +0000</pubDate><atom:updated>2010-02-02T11:12:05.159+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Webzine</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW #4: Visual Novel Character Design</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NiwcMk2P9u0/SptZutP3EGI/AAAAAAAAAOA/tjugCgewSkc/s1600-h/cover-3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://3.bp.blogspot.com/_NiwcMk2P9u0/SptZutP3EGI/AAAAAAAAAOA/tjugCgewSkc/s320/cover-3.png" alt="" id="BLOGGER_PHOTO_ID_5375989239151792226" border="0" /&gt;&lt;/a&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #4 is now available for download&lt;br /&gt;&lt;a href="http://baka-trio.lunaen.com/btw_august_2009.pdf"&gt;http://baka-trio.lunaen.com/btw_august_2009.pdf&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-4578311883278867613?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/08/btw-4-visual-novel-character-design.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_NiwcMk2P9u0/SptZutP3EGI/AAAAAAAAAOA/tjugCgewSkc/s72-c/cover-3.png" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-7709794064829808091</guid><pubDate>Wed, 05 Aug 2009 18:52:00 +0000</pubDate><atom:updated>2009-08-06T03:14:12.264+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">Suguri</category><category domain="http://www.blogger.com/atom/ns#">horizontal shooters</category><title>Suguri - Horizontal Shooter</title><description>&lt;div  style="text-align: left;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnnWzxQNW8I/AAAAAAAAAN4/CbVEfJ1FoCU/s1600-h/Screenshot+-+8_6_2009+,+2_22_59+AM.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnnWzxQNW8I/AAAAAAAAAN4/CbVEfJ1FoCU/s320/Screenshot+-+8_6_2009+,+2_22_59+AM.jpg" alt="" id="BLOGGER_PHOTO_ID_5366556615871650754" border="0" /&gt;&lt;/a&gt;By request, here's my review of Suguri.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;Suguri is a fairly popular doujin shooter with some unusual elements. You control the game's titular character &lt;strike&gt;Shana&lt;/strike&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt; Suguri through 7 horizontal scrolling stages... actually, I'm not too sure if it's really seven. I'm just basing that on the stage select screen. I can't get past stage 2 on easy, but hey just because I can't beat it, it doesn't invalidate this review. &lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;The background music is amazing. Technically, I'd say the tracks are on the same level as ZUN's music for the Tohou games, but I'm no music major so don't take my word for it. I just know that I love the BGM for stage 1.  &lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Graphics are excellent.&lt;br /&gt;&lt;br /&gt;The graphics are excellent for an indy title. Suguri is a 2D sprite but the enemies, projectile effects and backgrounds are rendered in 3D.  &lt;br /&gt;&lt;br /&gt;The gameplay looks simplistic at a glance. All you do is shoot and avoid enemies and projectiles. There's a lifebar (shield, actually), so you can take more than one hit. However, when you actually sit down and play this game, it can take some getting used to. First of all, Suguri can take two different weapons with her into battle. You can change your weapons from the options menu. Each weapon has its own characteristics. The machine gun is the only reliable weapon for me so far (I've had this game for years, but never really played it much.) The beam laser is powerful, but there's a recoil time that stops your movement for a fraction of a second. Since the enemies and projectiles are always coming, this means you have to time your shots carefully to avoid taking damage yourself. Then, there's a power level gauge, which when filled, allows Suguri to perform a super shot based on the primary weapon you've chosen.&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NiwcMk2P9u0/SnnV9zPcfKI/AAAAAAAAANg/QBOVcrxQkEQ/s1600-h/Screenshot+-+8_6_2009+,+2_27_08+AM.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_NiwcMk2P9u0/SnnV9zPcfKI/AAAAAAAAANg/QBOVcrxQkEQ/s320/Screenshot+-+8_6_2009+,+2_27_08+AM.png" alt="" id="BLOGGER_PHOTO_ID_5366555688692382882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;You unlock more weapons by beating stages. Suguri doesn't shoot straight forward like in standard horizontal shooters, she locks on to enemies when they enter a certain range and shoots straight at them (about mid-range based on the screen). This adds an extra level of challenge to the game, if you already don't have your hands full dodging the bullet-spamming enemies. Also, sometimes the bullets just fill the entire screen before you can kill the enemies. To equalize, buton 3 (or keyboard "C" by default) boosts Suguri forward or you can control the direction she accelerates at by using the directional keys. This allows for quick dodges and lesser damage in case you get grazed by a bullet.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NiwcMk2P9u0/SnnWPudxOLI/AAAAAAAAANo/vzLUbZ4HEfg/s1600-h/Screenshot+-+8_6_2009+,+2_28_00+AM.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_NiwcMk2P9u0/SnnWPudxOLI/AAAAAAAAANo/vzLUbZ4HEfg/s320/Screenshot+-+8_6_2009+,+2_28_00+AM.png" alt="" id="BLOGGER_PHOTO_ID_5366555996647930034" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;There are end-level bosses with visible on-screen lifebars. The bosses are humanoid sprites just like Suguri. (Actually, they're characters from the game's fighter sequel, Acceleration of Suguri)  &lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Over-all, this game is a bit on the hard side and the controls are a bit of a challenge, but it's a nice refreshing change from the usual japanese shmup formula.  &lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/SnnWieNtsJI/AAAAAAAAANw/ivuq9Pz2jW4/s1600-h/Screenshot+-+8_6_2009+,+2_27_08+AM.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/SnnWieNtsJI/AAAAAAAAANw/ivuq9Pz2jW4/s320/Screenshot+-+8_6_2009+,+2_27_08+AM.png" alt="" id="BLOGGER_PHOTO_ID_5366556318703136914" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;Publisher: Orange Juice Circle&lt;br /&gt;&lt;/span&gt; &lt;span style=";font-family:verdana;font-size:85%;"  &gt;Demo: &lt;a href="http://indygamer.blogspot.com/2006/02/suguri.html"&gt;http://indygamer.blogspot.com/2006/02/suguri.html&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;Buy the game here:&lt;span style="text-decoration: underline;"&gt; &lt;/span&gt;&lt;a href="http://www.rockinandroid.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=70&amp;amp;Itemid=91"&gt;http://www.rockinandroid.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=70&amp;amp;Itemid=91&lt;/a&gt;  &lt;/span&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Note: I'm not affiliated with any of the websites I've linked here.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-7709794064829808091?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/08/suguri-horizontal-shooter.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnnWzxQNW8I/AAAAAAAAAN4/CbVEfJ1FoCU/s72-c/Screenshot+-+8_6_2009+,+2_22_59+AM.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4214693988192291952</guid><pubDate>Thu, 30 Jul 2009 18:48:00 +0000</pubDate><atom:updated>2009-07-31T12:29:35.567+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">hatsune miku</category><category domain="http://www.blogger.com/atom/ns#">2d platformer</category><title>Miku Rasher - 2D Nes Style Game</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnHsWod61DI/AAAAAAAAANA/pkHADYbmtDg/s1600-h/ss01.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnHsWod61DI/AAAAAAAAANA/pkHADYbmtDg/s320/ss01.gif" alt="" id="BLOGGER_PHOTO_ID_5364328504739157042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Got a small doujin game to review today. It's Miku Rasher based on the vocaloid character and internet icon, Hatsune Miku. I'd recommend the Hatsune Miku psp game too, but that's just me drooling all over Miku after seeing her booty-shakin action in "The World is Mine." Back to Miku Rasher; It's free, cute, and fun. Unfortunately, it's so simple that there's not much to review, but, let's break it down.&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/SnHsdcABnLI/AAAAAAAAANI/QYT_x-Bh8as/s1600-h/ss02.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/SnHsdcABnLI/AAAAAAAAANI/QYT_x-Bh8as/s320/ss02.gif" alt="" id="BLOGGER_PHOTO_ID_5364328621651631282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;The music and sound effects are really old school. It has that famicom feel. 8 bit background music featuring Levan Polkka and familiar famicom blip-blips. The creators obviously wanted to make things look and feel like a famicom/nes game and they've succeeded in this aspect.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;The graphics, just like the music. The graphics are really reminiscent of simple NES/Famicom titles like Pipeline, Joust and Battle City. Nothing to mince words on, really. Check out the screenshots, they tell everything. The animations are just what you'd expect of famicom titles. Very limited animation but with smooth sprite movement.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Now let's take a look at the gameplay. Sorry if I'm beginning to sound like a broken record, but once again, the game feels like something right out of the nes/famicom era. Even the level of difficulty. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;The first otion is the A mode game. It starts easy enough but gets impossibly hard in the later stages and just like a typical famicom game;  THE CONTINUE IS A LIE! That said, I like it. It's like a variation of Balloon Fight. There are only two buttons plus the arrow keys for the controls. Holding down Z or pressing it repeatedly boosts Miku up so she can fly. YOu can control her flight with the left and right arrow keys. Pressing X fires some kind of short-range projectile (is that her trademark leek?) that engulfs the enemy in a bubble. YOu have to literally burst their bubble after trapping them in it by bumping into them. Coming into contact with an "unbubbled" enemy means instant death. Enemies engulfed in bubbles escape after some time depending on the type of enemy and they get faster and harder to avoid/hit every time they escape. The objective of each level is to kill all the enemies. This pretty much sums up the gameplay. I'm not sure if there's a bonus level or boss fights. Haven't played this game to death... yet.&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/SnHsoLRSOVI/AAAAAAAAANQ/AZXmhRi7R5o/s1600-h/ss03.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/SnHsoLRSOVI/AAAAAAAAANQ/AZXmhRi7R5o/s320/ss03.gif" alt="" id="BLOGGER_PHOTO_ID_5364328806139181394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;B mode game is almost the same as A mode except that you can fall into holes for instant death as well and the enemies are more aggressive. Tutorial mode just shows you the game in action with a graphical representation of the controls in order to demonstrate the functions of each button.&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnHsvkOKyrI/AAAAAAAAANY/BsGvBfqJ0xI/s1600-h/ss04.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnHsvkOKyrI/AAAAAAAAANY/BsGvBfqJ0xI/s320/ss04.gif" alt="" id="BLOGGER_PHOTO_ID_5364328933096082098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Over-all, I'd say not bad, not bad at all. This is the type of game I'd recommend to old school gamers - specifically, those who like the more simplistic games from the era of nintendo 8-bit dominance. It has a limited lifespan, but paraphrasing Dracula from Castelevania SOTN: "The same could be said of all NES era games." Well, maybe not all of them, but there were lots of similar arcadey games for the NES. Of course, if you like Hatsune Miku, I don't need to tell you to get this game. Download it now. (It's only 1.3 MB) The screenshots used here are from the game's official homepage.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Publisher: Yoshiba Works&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Publisher's homepage: &lt;a href="http://www.yoshibaworks.com/mcrasher/"&gt;http://www.yoshibaworks.com/mcrasher/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-4214693988192291952?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/07/miku-rasher-2d-nes-style-game.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/SnHsWod61DI/AAAAAAAAANA/pkHADYbmtDg/s72-c/ss01.gif" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-1126984278300126122</guid><pubDate>Thu, 30 Jul 2009 07:01:00 +0000</pubDate><atom:updated>2009-07-30T15:07:21.458+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><title>Recommend a Doujin/ Freeware Game To Review</title><description>&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: verdana;"&gt;Yup, yup. I've got quite a few games on my backlog, but I'd like someone to recommend me a good doujin game to review.&lt;br /&gt;&lt;br /&gt;I'll play any game as long as it's good. (Real clear standards, huh?) For the record, I prefer fighters, 2D shooters or classics like breakout style games and tetris. (Tetrinet? Nah, I suck at it. I get about 60 PPM max)&lt;br /&gt;&lt;br /&gt;Please don't recommend something like Scarlet Weather Rhapsody. Yes, it's an awesome game, I know, but everyone's heard of it anyway. I prefer obscure but fun titles... Hmm... I guess I could try that Marimite mouse-controlled game for my next review. La Seour de etc... ahaha! Hmm... or Suguri, even. (Hard! Game is hard!)&lt;br /&gt;&lt;br /&gt;Anyway, please list your recommended games on the comments here.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-1126984278300126122?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/07/recommend-doujin-freeware-game-to.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4002156110336315011</guid><pubDate>Thu, 23 Jul 2009 17:52:00 +0000</pubDate><atom:updated>2010-02-02T11:00:44.356+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">OELVN</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">lemmasoft</category><title>BTW #3: Love in VN Stories</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SmikP2v-3oI/AAAAAAAAAM4/vVmgW0ds6Cw/s1600-h/cover-3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SmikP2v-3oI/AAAAAAAAAM4/vVmgW0ds6Cw/s320/cover-3.png" alt="" id="BLOGGER_PHOTO_ID_5361715948686335618" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #3 is now available for download via any of the following links&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_july_2009.pdf"&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_july_2009.pdf&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.sendspace.com/file/o870wq"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-4002156110336315011?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/07/btw-3-love-in-vn-stories.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/SmikP2v-3oI/AAAAAAAAAM4/vVmgW0ds6Cw/s72-c/cover-3.png" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8739817169711813539</guid><pubDate>Wed, 17 Jun 2009 05:21:00 +0000</pubDate><atom:updated>2010-02-02T10:58:41.188+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">OELVN</category><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">lemmasoft</category><title>BTW #2: Approaches To Storytelling</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_NiwcMk2P9u0/Sjh-BPKKlzI/AAAAAAAAAMw/ZAqRShTvD-s/s1600-h/cover.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 247px; height: 320px;" src="http://1.bp.blogspot.com/_NiwcMk2P9u0/Sjh-BPKKlzI/AAAAAAAAAMw/ZAqRShTvD-s/s320/cover.png" alt="" id="BLOGGER_PHOTO_ID_5348163117216601906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #2 is now available for download via any of the following links&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;a href="http://www.filefactory.com/file/ag7cc2h/n/btw_june_2009_pdf"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://baka-trio.lunaen.com/btw_june_2009.pdf"&gt;http://baka-trio.lunaen.com/btw_june_2009.pdf&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://siebtzen.altervista.org/"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://www.filefactory.com/file/agh35d9/n/btw_may_2009_pdf"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-8739817169711813539?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=M_q9bjXKPUA:2x1qRAuXuT0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/06/btw-2-approaches-to-storytelling.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_NiwcMk2P9u0/Sjh-BPKKlzI/AAAAAAAAAMw/ZAqRShTvD-s/s72-c/cover.png" height="72" width="72" /><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4892779927707733024</guid><pubDate>Sun, 24 May 2009 13:37:00 +0000</pubDate><atom:updated>2009-05-29T12:58:18.752+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">snes</category><category domain="http://www.blogger.com/atom/ns#">Platformer</category><title>Umihara Kawase - Snes Platformer</title><description>&lt;center&gt;&lt;a style="left: 340px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-011476261225091555 visible" href="http://www.youtube.com/v/hw2yr0cRbGs&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hw2yr0cRbGs&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/hw2yr0cRbGs&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Today, I feel like reviewing another non-doujin game, the cult-hit platformer, Umihara Kawase. I'll be reviewing the SNES version. Just in case you've never heard of it, it's a series of platform games starring a cute little schoolgirl called... well, Umihara Kawase (real imaginative, huh?) but what's in a name? It's all about the game and Umihara Kawase certainly delivers in that aspect. Let's break it down.&lt;br /&gt;&lt;/span&gt;&lt;div  style="text-align: justify;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;The graphics are solid just like any other snes platformer from the mid-nineties era; cutesy,  colorful anime stylings and smooth animations that don't suffer from the stop-motion syndrome seen in some japanese games. Umihawra-chan and her fishing line move seamlessly through the various interconnected levels using semi-realistic physics.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/ShlZPqFeOAI/AAAAAAAAAMY/Bri2ptQb_8k/s1600-h/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0006.bmp"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 174px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/ShlZPqFeOAI/AAAAAAAAAMY/Bri2ptQb_8k/s200/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0006.bmp" alt="" id="BLOGGER_PHOTO_ID_5339396958754584578" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;Which brings us to the meat and potatoes of this game, the gameplay. You control our appropriately named female protagonist. and basically make your way through the various multi-platform levels using nothing but your fishing line and a the good old jump button. The goal is always to make your way to the level's exit door while avoiding falling into the water or getting hit by enemies, which is no small feat since one hit is fatal. However, what makes this game unique is the maneuverability and versatility of the fishing line. It can clamp on to any anything it touches (acts as an attack against enemies, which stuns them and you can them reel them in and Umihara will store them in her backpack for points) and you can control its length via the d-pad and even swing around to a certain extent. It's a lot like Bionic Commando's arm, but the fishing line is surprisingly (and not) more versatile in the fluid and intuitive way it responds. After a few minutes of immersion, using the line to hook onto nearby platforms will feel like second nature. Of course, Umihara herself is a lot harder to maneuver through the levels without having a good grasp of the fishing line's physics. Her jump just isn't high enough to get her across most gaps. It's a great platformer in that there are various ways to tackle any level (and I'm sure there are some daredevils out there who can pull off innovative ways of using the fishing line to breeze through some levels)&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_NiwcMk2P9u0/Shlcc2JWnpI/AAAAAAAAAMo/g-N71k-09iE/s1600-h/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0000.bmp"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 174px;" src="http://1.bp.blogspot.com/_NiwcMk2P9u0/Shlcc2JWnpI/AAAAAAAAAMo/g-N71k-09iE/s200/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0000.bmp" alt="" id="BLOGGER_PHOTO_ID_5339400483865271954" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;The music is cute, catchy and very Japanese in feel. Anime/Jrpg fans will feel right at home with the bgm for this game.  It kinda reminds me of the music for Lunar and Falcom games like Legend of Heroes and the Ys series.&lt;br /&gt;&lt;br /&gt;Over-all, this is an excellent platformer for gamers of any level - from the hardcore types to the casual players. It's quite a challenge going through the multi-platform levels and many of them require quite a bit of creativity and some luck to pass through unharmed. There are no continues and a limited number of lives available. Lucky for us, there are emulators and savestates nowadays ;). Also, this game was never released outside of Japan, but some fans have released an unofficial translation patch for the game (for what minimal text there is).&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-4892779927707733024?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/05/umihawara-kawase-snes-platformer.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/ShlZPqFeOAI/AAAAAAAAAMY/Bri2ptQb_8k/s72-c/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0006.bmp" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-2062844521348087087</guid><pubDate>Thu, 21 May 2009 13:43:00 +0000</pubDate><atom:updated>2010-02-02T10:59:57.201+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">baka-trio</category><category domain="http://www.blogger.com/atom/ns#">original english</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><title>BTW: The EVN Community Ezine</title><description>&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;BTW is a free, EVN-Centered (English Visual Novels), non-profit ezine in pdf format. It is published monthly and is maintained by the chatters in #baka-trio on freenode.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;BTW volume #1 is now available for download via any of the following links&lt;/span&gt;&lt;br /&gt;&lt;a href="http://siebtzen.altervista.org/"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;a href="http://baka-trio.lunaen.com/btw_may_2009.pdf"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;http://baka-trio.lunaen.com/btw_may_2009.pdf&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-2062844521348087087?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/05/btw-evn-community-ezine.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-9222555382701085523</guid><pubDate>Fri, 20 Mar 2009 19:22:00 +0000</pubDate><atom:updated>2009-05-24T22:48:49.329+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Idolmaster</category><category domain="http://www.blogger.com/atom/ns#">PSP</category><category domain="http://www.blogger.com/atom/ns#">Webcomic</category><title>Idolmaster SP and Firmware 5.05</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/ShlNXG6kcmI/AAAAAAAAAMA/MjAOaimpFq8/s1600-h/4koma1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 60px;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/ShlNXG6kcmI/AAAAAAAAAMA/MjAOaimpFq8/s200/4koma1.jpg" alt="" id="BLOGGER_PHOTO_ID_5339383892613034594" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Hehe! I bet I'm not the only one feeling like this right now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-9222555382701085523?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/03/idolmaster-sp-and-firmware-505.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/ShlNXG6kcmI/AAAAAAAAAMA/MjAOaimpFq8/s72-c/4koma1.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-1593450304320960651</guid><pubDate>Fri, 28 Nov 2008 00:15:00 +0000</pubDate><atom:updated>2008-11-28T08:27:23.740+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">OELVN</category><category domain="http://www.blogger.com/atom/ns#">visual novels</category><category domain="http://www.blogger.com/atom/ns#">managment sim</category><category domain="http://www.blogger.com/atom/ns#">EVN</category><category domain="http://www.blogger.com/atom/ns#">freeware</category><title>Magical Boutique - Shop Management Sim</title><description>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;I'm back and I've played a ton of new freeware and doujin games (or both :P) ripe for the reviewing!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Having had the chance to interview the author(online) recently, I thought it would be a good time to review another game from the EVN(English Visual Novel) scene, Magical Boutique.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a style="left: 340px ! important; top: 15px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-04430804656316124 visible ontop" href="http://www.youtube.com/v/6f8buIMzk0g&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a style="left: 340px ! important; top: 15px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-04430804656316124 visible ontop" href="http://www.youtube.com/v/6f8buIMzk0g&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;a style="left: 340px ! important; top: 15px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-04430804656316124 visible ontop" href="http://www.youtube.com/v/6f8buIMzk0g&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;/a&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6f8buIMzk0g&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/6f8buIMzk0g&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Presentation&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Magical Boutique looks and feels like a mini-game spin-off of the Mana series. (Legend of Mana, Secret of Mana, Seiken Densetsu 3, Sword of Mana, Dawn of Mana etc.) The colorful interface, Framboise' character design, the layout of the in-game interface, and the colorful backgrounds just remind me so much of Legend of Mana, especially. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Is this a good thing? Definitely! It doesn't feel like the creator just blatantly ripped off Square/Squenix just to somehow ride-on to their success - it just feels very close to that cozy, children's story-like atmosphere of the mana titles.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Of course, there are a few complaints I have. While the character art for Framboise is not very professional-looking, she's passable enough and I'd say it could have benefited quite a bit from dark outlines outside her body making her look more cartoony (Think simple cartoon network titles like Powerpuff and Dexter). Another thing is the text used in the main window. It just doesn't suit the game over-all. It looks too plain and well...default when compared to the pretty fonts used for the item descriptions and pretty much the rest of the game. I'd also liked to have seen a smaller text box rather than the fullscreen one the game is using. It just doesn't feel aesthetically correct to me... or they could have made the window look something like a piece of  parchment paper while retaining the transparency.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;VN purists (of the eltist variety) will cringe at the artwork used for this game. Actually, it's not that bad. It works well enough for this type of game and really, it's not that distracting to the eyes that you have to overreact to it.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Music&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;A few looping tracks that sound magical enough. They do get repetitive after you've made your hundredth or so potion, but the music does its job well enough.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;This is the meat and potatoes of the game. Honestly, I don't really like game VNs, but that's just me. Magbou is best described as a potion shop management sim rather than a visual novel. Your main task is to create potions for customers while being assisted by Framboise (shown in the video trailer) who can also make potions or go on quests to find more items for ingredients. You can also visit local merchants during special days to buy furniture that upgrades your shop's capacity or adds some special features.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;The days advance automatically and you'll get an option to assign tasks to your current staff for the day or view your status screen and see what items/ingredients you've got in your inventory and what potions you can currently brew. Attempting to brew a potion that you don't have the ingredients to will end up with you wasting a turn. (naturally)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Your characters gain experience with each potion they brew unlocking higher level potions that you can sell to your clients. I should note that there is really no way to manually sell the potions you create to your clients and it seems to be controlled automatically by the game.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Bits and pieces of the story get unlocked automatically as the game progresses. I'm not quite sure, but I think some special events can only be viewed by completing certain tasks for story-based customers.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Over-all&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Just like any other management sim, Magbou suffers from repetitive gameplay, though it does offer some rewards for players diligent enough to attempt to unlock everything in this game (I'm not :P). Over-all, it's a solid title and a nice little time-waster for slow days. It's a game that you can just pick-up, play and leave at any time without feeling any vague moral obligation to keep on playing till kingdom come. It has a nice cozy ambience that just seems welcoming for all types of players.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;So, to conclude, should I give you a numerical assessment of this game? Tsk. Why bother? Just try it out. I forgot to mention the best part. It's free!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: verdana;font-size:85%;" &gt;&lt;br /&gt;Download Page&lt;br /&gt;&lt;a href="http://www.renai.us/game/magbou.shtml"&gt;http://www.renai.us/game/magbou.shtml&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-1593450304320960651?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/11/magical-boutique-shop-management-sim.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-3155471099759922955</guid><pubDate>Thu, 07 Aug 2008 18:34:00 +0000</pubDate><atom:updated>2008-08-08T02:51:18.784+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">comics</category><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><title>Haven't had time to blog... have a comic!</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SJtCg-Mj1iI/AAAAAAAAAJs/4xU20ZfWk0g/s1600-h/batmanvsryulolz.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SJtCg-Mj1iI/AAAAAAAAAJs/4xU20ZfWk0g/s320/batmanvsryulolz.png" alt="" id="BLOGGER_PHOTO_ID_5231848526339888674" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Haven't had much time to blog recently. Sorry about that...&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Here, have a one-page comic to make up for it. I can't make &lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;any promises right now, but I do plan to start reviewing&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;regularly sometime soon.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-3155471099759922955?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/08/havent-had-time-to-blog-have-comic.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_NiwcMk2P9u0/SJtCg-Mj1iI/AAAAAAAAAJs/4xU20ZfWk0g/s72-c/batmanvsryulolz.png" height="72" width="72" /><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-3963017666515701993</guid><pubDate>Tue, 01 Jul 2008 15:36:00 +0000</pubDate><atom:updated>2008-07-01T23:42:11.273+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">trainers</category><category domain="http://www.blogger.com/atom/ns#">danmaku</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">Bulletgba</category><title>Bulletgba - Free Danmaku Trainer for the GBA</title><description>&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/2rI0Sw1bHLM&amp;hl=en"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/2rI0Sw1bHLM&amp;hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;div style="text-align: justify; font-family: trebuchet ms;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;Overview&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Bullegba is a free, downloadable danmaku trainer for the gba. (psp in my case thanks to emulators) Unlike other bullet-dodging trainers, this game simulates one long boss fight for each level. Think of an extended version of the Tohou bosses on normal and you'll get a pretty good picture of what I mean. I'd recommend playing the game on a  real GBA, a DS, or a PSP if you can for maximum enjoyment.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Game Modes&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The game features multiple modes of play. There are five "shooting levels" with different bullet patterns and increasing difficulty; there's a 'BulletsMorph' mode where you cannot shoot back and are forced to dodge random bullet patterns, but wherein you can't die either. "Select Barrage" allows you to practice on bullet patterns from various danmaku style games including, but not limited to Noiz2sa, Progear, Storm Caliber, Strikers and the cult-favorite, Tohou. You can also view and save replays for the bragging rights :3&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Graphics&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The graphics are very basic and it feels like the creators just put them there as representations and nothing more. That said, they do their job well and do not affect the gameplay one bit. You control an orange '@' symbol and get constantly assaulted with the different shaped green bullet sprites with a constantly scrolling black and gray screen background.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Sounds&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The usual blip blips you'd expect from a modern 2D shooter; nothing really fancy, but they do their job just like the graphics. The music is a mix of techno and old school 8-bit nes style. The tracks are very upbeat and fit the fast-paced action of the game very well.&lt;br /&gt;&lt;br /&gt;Homepage: &lt;a href="http://www.pqrs.org/tekezo/gba/bulletgba/"&gt;http://www.pqrs.org/tekezo/gba/bulletgba/&lt;/a&gt;&lt;br /&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-3963017666515701993?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/07/httpwwwbloggercomimgglalignfullgif.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6123033829523513165</guid><pubDate>Thu, 26 Jun 2008 05:19:00 +0000</pubDate><atom:updated>2008-06-26T13:28:34.787+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">OELVN</category><category domain="http://www.blogger.com/atom/ns#">Wings II</category><category domain="http://www.blogger.com/atom/ns#">renpy</category><category domain="http://www.blogger.com/atom/ns#">lemmasoft</category><title>Wings II Promotional Video</title><description>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Can't have a new free English visual novel release without a promo vid. (Also, I haven't typed up any reviews, so this is an excuse to procrastinate. :P)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a style="left: 348px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-012159667313889122 visible ontop" href="http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en"&gt;&lt;/a&gt;&lt;a style="left: 348px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-012159667313889122 visible ontop" href="http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en"&gt;&lt;/a&gt;&lt;a style="left: 348px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-012159667313889122 visible ontop" href="http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en"&gt;&lt;/a&gt;&lt;a style="left: 348px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-012159667313889122 visible ontop" href="http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en"&gt;&lt;/a&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en"&gt;&lt;embed src="http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en" type="application/x-shockwave-flash" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-6123033829523513165?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/06/wings-ii-promotional-video.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-2952775640459499804</guid><pubDate>Mon, 23 Jun 2008 06:16:00 +0000</pubDate><atom:updated>2008-06-23T23:21:28.505+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">News</category><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><title>Typhoon Fengshen/Frank!</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_NiwcMk2P9u0/SF-Wj4ART6I/AAAAAAAAAJk/lUFVJyxZrY8/s1600-h/23062008505.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_NiwcMk2P9u0/SF-Wj4ART6I/AAAAAAAAAJk/lUFVJyxZrY8/s320/23062008505.jpg" alt="" id="BLOGGER_PHOTO_ID_5215052436591431586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NiwcMk2P9u0/SF-WSIOxB3I/AAAAAAAAAJc/G60Mh6W4qIU/s1600-h/23062008504.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_NiwcMk2P9u0/SF-WSIOxB3I/AAAAAAAAAJc/G60Mh6W4qIU/s320/23062008504.jpg" alt="" id="BLOGGER_PHOTO_ID_5215052131709552498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SF-WEG8SJVI/AAAAAAAAAJU/DCcHfxeh3Fo/s1600-h/21062008502.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SF-WEG8SJVI/AAAAAAAAAJU/DCcHfxeh3Fo/s320/21062008502.jpg" alt="" id="BLOGGER_PHOTO_ID_5215051890845427026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/SF9AnlVUC8I/AAAAAAAAAJM/X5uZgoN6G0c/s1600-h/Image027.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/SF9AnlVUC8I/AAAAAAAAAJM/X5uZgoN6G0c/s320/Image027.jpg" alt="" id="BLOGGER_PHOTO_ID_5214957942298905538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Ehehe! Sorry, my reintroduction to doujin game blogging/reviewing got delayed a bit. A huge typhoon hit my area, Iloilo City, Philippines. A dam broke and three major bridges collapsed causing massive flooding in many areas. At least 40,000 were stranded on rooftops, thousands missing and hundreds dead at this point.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Luckily, we didn't get hit that badly and all we suffered in my part of the city was one uprooted tree in our front lawn. Pics from the badly damaged parts of the city attached.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-2952775640459499804?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=PeJXpXPkbmo:iZtM-QEwJso:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/06/typhoon-fengshenfrank.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_NiwcMk2P9u0/SF-Wj4ART6I/AAAAAAAAAJk/lUFVJyxZrY8/s72-c/23062008505.jpg" height="72" width="72" /><thr:total>3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8306034647167211049</guid><pubDate>Wed, 18 Jun 2008 06:48:00 +0000</pubDate><atom:updated>2008-06-18T14:54:21.372+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Wings II</category><category domain="http://www.blogger.com/atom/ns#">Visual Novel</category><category domain="http://www.blogger.com/atom/ns#">renpy</category><category domain="http://www.blogger.com/atom/ns#">lemmasoft</category><title>Wings II</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_NiwcMk2P9u0/SFiwSXU9HEI/AAAAAAAAAJE/QNdEGZV5CdE/s1600-h/screen.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_NiwcMk2P9u0/SFiwSXU9HEI/AAAAAAAAAJE/QNdEGZV5CdE/s320/screen.jpg" alt="" id="BLOGGER_PHOTO_ID_5213110398227389506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: justify;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;Man, that was long hiatus, eh? It's been months since my last update.  Construed broadly, this little project of mine should qualify as a doujin game even though I'm not Japanese. Please read with all your heart.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;a href="http://wings.animerd2k2.net"&gt;http://wings.animerd2k2.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also, I'll be blogging about the english visual novel community a lot more from this point on, along with the usual doujin gaming reviews.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-8306034647167211049?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=D1Gh-IH4zqQ:R3hIrHxKk1w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/06/wings-ii.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_NiwcMk2P9u0/SFiwSXU9HEI/AAAAAAAAAJE/QNdEGZV5CdE/s72-c/screen.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8962809684923566552</guid><pubDate>Thu, 17 Jan 2008 15:56:00 +0000</pubDate><atom:updated>2008-01-18T00:05:26.337+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">self-promotion</category><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><title>Hey Look!</title><description>&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Courtesy of &lt;a href="http://marcusl12.blogspot.com/"&gt;M12&lt;/a&gt; I've been featured in a dlsite interview along with some of my fellow OELVN creators from the lemmasoft forums. Check out &lt;span style="font-weight: bold;"&gt;lordcloudx interview&lt;/span&gt; on dlsite &lt;a href="http://eng.dlsite.com/circle/report/index"&gt;here&lt;/a&gt;. Thanks again dlsite and M12.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Warning: In case you haven't noticed. That's a dlsite link and that means, &lt;span style="font-weight: bold;"&gt;Absolutely Not Safe For Work!&lt;/span&gt; That is all.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;On the doujin gaming review side of things, I've been a bit busy playing.... gba titles on my psp lately, but don't worry, I plan to add more reviews real soon. (or at least one review before the end of this month)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Also, check out my new  &lt;a href="http://animerd2k2.net/artwerkz.htm"&gt;gallery&lt;/a&gt; of my freeware character and music contributions for the 5th anniversary of lemmasoft.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-8962809684923566552?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/animerd2k2?a=kA7a35JDnvM:D1ggQhSji0s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/animerd2k2?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/01/hey-look.html</link><author>noreply@blogger.com (lordcloudx)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-391830219393963241</guid><pubDate>Tue, 01 Jan 2008 16:00:00 +0000</pubDate><atom:updated>2008-01-02T00:23:51.279+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Console Games</category><category domain="http://www.blogger.com/atom/ns#">PSP</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><category domain="http://www.blogger.com/atom/ns#">Brave Story</category><title>Brave Story: New Traveler - PSP Rpg</title><description>&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NiwcMk2P9u0/R3pkzoLc4yI/AAAAAAAAAIk/DhGbpHHVH5c/s1600-h/brave4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_NiwcMk2P9u0/R3pkzoLc4yI/AAAAAAAAAIk/DhGbpHHVH5c/s320/brave4.jpg" alt="" id="BLOGGER_PHOTO_ID_5150539961973138210" border="0" /&gt;&lt;/a&gt;&lt;span style=";font-family:verdana;font-size:85%;"  &gt;Just started playing Brave Story: New Traveler for the PSP. I believe this  one game is based on the movie by GONZO and a series of Japanese novels or was  it one novel? Aww... who cares! It's nice to see a standard &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt; console-style rpg with the slew of SRPGs such as Disagaea, Jeane D'Arc and FF  Tactics War of The&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Lions for the system. Ok, on to the review, I'll do this one like a gamefaqs  review.&lt;/span&gt;&lt;br /&gt;&lt;p  style="text-align: left;font-family:verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_NiwcMk2P9u0/R3pn6ILc4zI/AAAAAAAAAIs/Nc_nsdJS3Kk/s1600-h/screen8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_NiwcMk2P9u0/R3pn6ILc4zI/AAAAAAAAAIs/Nc_nsdJS3Kk/s320/screen8.jpg" alt="" id="BLOGGER_PHOTO_ID_5150543372177171250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt; Graphics&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;I'll start with the graphics. Everything is rendered in 3D from the characters,  to the towns,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;dungeons and overworld map. While not being particularly  impressive, the graphics do&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;look nice enough (especially considering that this is a handheld) and looks  almost as good as FFX&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;for the PS2. So far, I've seen quite a few palette swapped sprites of the main  characters&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;themselves which I think was a bad idea because it takes a lot out of their  individuality.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style="text-align: left;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Gameplay/Story&lt;/span&gt; (I find it hard to separate the gameplay from the story in this  game)&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;For the gameplay, this is the part that veteran console rpg'ers will absolutely  eat-up. Why? &lt;a href="http://project-apollo.net/text/rpg.html"&gt;RPG&lt;/a&gt;&lt;/span&gt;&lt;a href="http://project-apollo.net/text/rpg.html"&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Clichés galore! &lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style="text-align: left;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;You start the game as a normal boy named Tatsuya (or whatever you named him) who  is (by no&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;coincidence) totally engrossed in playing with his psp, much to the dismay of  his female friend&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Miki whom he has promised to accompany whilst walking her dog (Aww! Ain't that  sweet?)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style="text-align: left;font-family:verdana;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/R3poE4Lc40I/AAAAAAAAAI0/LiFW6ZaTkqQ/s1600-h/screen9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/R3poE4Lc40I/AAAAAAAAAI0/LiFW6ZaTkqQ/s320/screen9.jpg" alt="" id="BLOGGER_PHOTO_ID_5150543556860764994" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;Ok, let's fast-forward a bit. Hero-kid's little Miki falls into a coma of some  kind and by some&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;twist of fate, he is sucked into the world of Vision where all travelers may  have one wish upon&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;meeting with the goddess; but in order to meet said goddess, the traveler must  embark on a&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;journey all over the rpg-tastic world of Vision exploring towns and dungeons,  searching for some&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;kinda gems because the goddess dropped her precious jewelry all over Vision (ok,  I made some of&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;that up, but you get the general idea.)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style="text-align: left;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt; Beep! Beep! "#3. Thinking With The Wrong Head (Hiro Rule)" Check! Hero sees  helpless loli-neko-girl&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;armed with a bow being ganged up on by a group of wolves. Naturally, he jumps in  despite never having held a real sword before.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Beep1! Beep! "#14 Garrett's Principle" Check! You are actually encouraged to  barge into every open household and search the premises for any jars that might  contain treasure. Yuno (aka loli catgirl) even has a treasure sensor ability  that detects how many treasures you still haven't taken from a particular  village or dungeon.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Well, I guess I'll stop there with the clichés here lest this review gets too  spoilery. Let's talk about the gameplay a bit. There are random battles galore  in this game, I'd say about the same frequency as FFIX for the psone. The battle  system is nothing any gamer hasn't seen before. Turn-based with HP/BP indicators  for each of the three characters in your party. BP (not blood pressure) is like  the MP of this game which allows you to perform special moves and the kinda  innovative (if you haven't seen this in Suikoden before) unity attacks which are  team techniques which can be performed by two or more team members with varying  effects like stat boosting or just doing massive damage to the enemy. The good  thing is that you can recover BP by simply using normal physical attacks so that  means you'll hardly find yourself in a game-over situation with no BP, no item  while deep inside a high-level dungeon.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;Almost all enemies have this "crazed" form where they transform into an uber  version of themselves which can be triggered in different ways depending on the  type of enemy.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;On the field, there's this crafting system which is basically allows you to make  accessories as long as you have the "diagram" and the raw materials required by  that diagram (ho! hum! been there seen that.) Oh yah, some diagrams are only  available through sidequests. Right now, I'm only up to chapter six but there  are already multiple sidequests available this early in the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;There's also a goldfinch brawling mini-game which has multiplayer functions that  I haven't tried yet. Goldfinches are the mascot characters of Brave Story.  They're small, cute and fat birds of varying colors that you can catch in  habitats scattered througout the game. You can then pit your goldfinches against  that of the goldfinch brawlers within the dungeons of Vision in order to get a  "goldfinch feather" ... unfortunately, I seem to be in the early parts of the  game so I'm not sure what good collecting goldfinch feathers are.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style="text-align: left; font-family: verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Sound&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;Pretty good actually. The bgm are nice and catchy, though not too flashy  nor memorable (kinda reminds me of Wild Arms... same publisher maybe? Too lazy  to check.) There's voice-acting in some special cutscenes and of course, in  battle. You can even choose between the Japanese or English voice-overs.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style="text-align: left; font-family: verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Minor Complaints&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;-The difficulty level is a bit on the easy side&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;-Colors are a bit washed out&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;-Animations are good but could be smoother (I'm spoiled by FF VII: Crisis Core)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;-Too many random battles&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;-Palette Swapped Main characters is a nono!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face="verdana" style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Over-all &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:85%;"&gt;Brave Story certainly isn't the best rpg of its kind, but it is a  good, solid console-style rpg that uses old-school rpg elements with an easy to  moderate difficulty level and charming, though kinda trite story. This one is an  excellent must-have title and perhaps the first true console rpg(numerous ports  aside) for PSP owners.          &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face="verdana" style="text-align: left;"&gt; &lt;span style="font-size:85%;"&gt;  &lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: left;"&gt; &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_NiwcMk2P9u0/R3ppA4Lc41I/AAAAAAAAAI8/SnRX9Mnoy6U/s1600-h/screen9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_NiwcMk2P9u0/R3ppA4Lc41I/AAAAAAAAAI8/SnRX9Mnoy6U/s320/screen9.jpg" alt="" id="BLOGGER_PHOTO_ID_5150544587652916050" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_NiwcMk2P9u0/R3pkGoLc4vI/AAAAAAAAAIM/4hmXm26UOoI/s1600-h/brave1.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-391830219393963241?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/01/brave-story-new-traveler-psp-rpg.html</link><author>noreply@blogger.com (lordcloudx)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_NiwcMk2P9u0/R3pkzoLc4yI/AAAAAAAAAIk/DhGbpHHVH5c/s72-c/brave4.jpg" height="72" width="72" /><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-2624597897869313928</guid><pubDate>Mon, 17 Dec 2007 04:57:00 +0000</pubDate><atom:updated>2007-12-19T13:24:53.737+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><category domain="http://www.blogger.com/atom/ns#">otaku-ism</category><title>Mai Room!</title><description>&lt;div  style="text-align: left;font-family:verdana;"&gt;&lt;span style="font-size:85%;"&gt;I thought I'd show my readers a few pics of my room in response to &lt;a href="http://marcusl12.blogspot.com/2007/12/m12s-hideout.html"&gt;m12's post&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/mayroom.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/mayroom.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Below are my collection of english manga.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/manga.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/manga.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/manga3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/manga3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/manga2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/manga2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This was my first gaming system ever. The Sega Game Gear. The thing still works even though it's about 11 years old now.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/gamegear.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/gamegear.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My latest gaming system. My family could've gotten me the slim version for a little bit more cash... but the clerk said something about the fat one having more "features." ^_^&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/psp.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/psp.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My second gaming system, the PS1. It still works too.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/ps1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/ps1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some ps2 games. Notice the logo is DVD game 2. I wonder why? :)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/ps2games.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/ps2games.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some dvds I use for backing up my anime/doujin games collection&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/backupmedia.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/backupmedia.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A pic of misuzu on my wall&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/misuzuwall.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/misuzuwall.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some of my anime collection. One dvd in the background is NSFW. Luckily, it's too blurred out to be noticeable.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/animecol.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/animecol.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some of my sketchbooks.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebgu.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Recognize this one lemmasoft people? One sketch in the pic above is NSFW, but again, it's too blurred to be recognizable.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It is delicious kona-chan. I must sketch it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And... this is why people who argue with me have been mysteriously dying of sudden, violent heart-attacks.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pictureposter.allbrand.nu/pictures/lordcloudx/desunoto.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://pictureposter.allbrand.nu/pictures/lordcloudx/desunoto.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3808616885439973739-2624597897869313928?l=animerd2k2.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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