<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-3808616885439973739</atom:id><lastBuildDate>Fri, 01 Nov 2024 10:37:35 +0000</lastBuildDate><category>doujin</category><category>doujin games</category><category>miscellaneous</category><category>freeware</category><category>danmaku</category><category>shooters</category><category>Console Games</category><category>Haruhi Suzumiya no Yuutsu</category><category>OELVN</category><category>PSP</category><category>Wings II</category><category>lemmasoft</category><category>renpy</category><category>sidescrollers</category><category>trainers</category><category>2d platformer</category><category>3D Fighter</category><category>Asahina Mikuru</category><category>Brave Story</category><category>Bulletgba</category><category>Classics</category><category>Final Fantasy VII</category><category>Idolmaster</category><category>News</category><category>PS1</category><category>Platformer</category><category>RPG</category><category>Suguri</category><category>Video Playthroughs</category><category>Visual Novel</category><category>Webcomic</category><category>action</category><category>adventure</category><category>air</category><category>anime</category><category>beat-em-up</category><category>breakout</category><category>comics</category><category>essays</category><category>hatsune miku</category><category>horizontal shooters</category><category>idinaloq</category><category>jaded perspectives</category><category>lordcloudx</category><category>old-school</category><category>original english</category><category>otaku-ism</category><category>self-promotion</category><category>snes</category><category>strategy</category><category>swr</category><category>vertical shooters</category><category>visual novels</category><title>RD 2002: Doujin/Freeware Game Reviews</title><description>A doujin/freeware/anime game review blog for shooting games, beat-em-ups, fighting games, and console rpgs.</description><link>http://animerd2k2.blogspot.com/</link><managingEditor>noreply@blogger.com (ElleCX)</managingEditor><generator>Blogger</generator><openSearch:totalResults>27</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8211940015369889430</guid><pubDate>Fri, 06 Jul 2012 05:45:00 +0000</pubDate><atom:updated>2012-07-06T13:45:51.223+08:00</atom:updated><title></title><description>&lt;div style=&quot;font-family: Verdana,sans-serif;&quot;&gt;
This site will now redirect to my new blog at &lt;a href=&quot;http://jaded-perspectives.com/&quot;&gt;http://jaded-perspectives.com&lt;/a&gt;. In the next few days, I will be taking all the relevant posts from this blog and migrating them to the new URL. Thanks!&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2012/07/this-site-will-now-redirect-to-my-new.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-1940904064557318832</guid><pubDate>Thu, 05 Apr 2012 16:35:00 +0000</pubDate><atom:updated>2012-04-06T00:40:28.314+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Video Playthroughs</category><title>SYTYWTMAVN - Video Playthrough</title><description>&lt;span style=&quot;font-family: verdana;font-family:verdana;&quot; &gt;&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;This is a full video playthrough of SYTYWTMAVN. If you wish to download the actual visual novel, visit the game&#39;s download/description page instead:  &lt;/span&gt;&lt;a style=&quot;font-family: verdana;&quot; href=&quot;http://rd2k2-games.blogspot.com/2011/07/sytywtmavn-teacup-visual-novel-festival.html&quot;&gt;http://rd2k2-games.blogspot.com/2011/07/sytywtmavn-teacup-visual-novel-festival.html&lt;/a&gt;&lt;center&gt;&lt;br /&gt;&lt;br style=&quot;font-family:verdana;&quot;&gt;&lt;iframe style=&quot;font-family: verdana;&quot; src=&quot;http://www.youtube.com/embed/BbtqVLAnpTY&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; width=&quot;420&quot;&gt;&lt;/iframe&gt;&lt;br style=&quot;font-family:verdana;&quot;&gt;&lt;br style=&quot;font-family:verdana;&quot;&gt;&lt;iframe style=&quot;font-family: verdana;&quot; src=&quot;http://www.youtube.com/embed/s70t7QEv88o&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; width=&quot;420&quot;&gt;&lt;/iframe&gt;&lt;br style=&quot;font-family:verdana;&quot;&gt;&lt;br style=&quot;font-family:verdana;&quot;&gt;&lt;iframe style=&quot;font-family: verdana;&quot; src=&quot;http://www.youtube.com/embed/axWJg_hDXEQ&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; width=&quot;420&quot;&gt;&lt;/iframe&gt;&lt;br  style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;/span&gt;&lt;br  style=&quot;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;/span&gt;&lt;br style=&quot;font-family: verdana;&quot;&gt;&lt;/center&gt;</description><link>http://animerd2k2.blogspot.com/2012/04/sytywtmavn-video-playthrough.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/BbtqVLAnpTY/default.jpg" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6934739749841823430</guid><pubDate>Mon, 26 Dec 2011 03:08:00 +0000</pubDate><atom:updated>2011-12-26T11:11:23.735+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">jaded perspectives</category><category domain="http://www.blogger.com/atom/ns#">lordcloudx</category><category domain="http://www.blogger.com/atom/ns#">swr</category><title>Jaded Perspectives</title><description>&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Check out my new blog, &quot;&lt;a href=&quot;http://jaded-perspectives.blogspot.com&quot;&gt;Jaded Perspectives&lt;/a&gt;.&quot; The tagline says it all: a cynical EVN creator&#39;s ramblings on niche gaming, anime, life and everything in-between. This is basically a fresh start on the doujin game blogging legacy that this site has strayed away from.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;</description><link>http://animerd2k2.blogspot.com/2011/12/jaded-perspectives.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-7709794064829808091</guid><pubDate>Wed, 05 Aug 2009 18:52:00 +0000</pubDate><atom:updated>2009-08-06T03:14:12.264+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">horizontal shooters</category><category domain="http://www.blogger.com/atom/ns#">Suguri</category><title>Suguri - Horizontal Shooter</title><description>&lt;div  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsbW9ye6ofxZhvtTefaKWSfFINp6J_3RQ4R4thxLlTMt1Obyu87oYTPNlVnv2irr7Z24bYcAU6Bw8w9RZKjPxAWw-vJS2v8GtAc6CtiQ6AE2Wm_1-6xKD6N3x5SvKBuyw4zoNeWXML4tw/s1600-h/Screenshot+-+8_6_2009+,+2_22_59+AM.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsbW9ye6ofxZhvtTefaKWSfFINp6J_3RQ4R4thxLlTMt1Obyu87oYTPNlVnv2irr7Z24bYcAU6Bw8w9RZKjPxAWw-vJS2v8GtAc6CtiQ6AE2Wm_1-6xKD6N3x5SvKBuyw4zoNeWXML4tw/s320/Screenshot+-+8_6_2009+,+2_22_59+AM.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5366556615871650754&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;By request, here&#39;s my review of Suguri.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;&lt;br /&gt;Suguri is a fairly popular doujin shooter with some unusual elements. You control the game&#39;s titular character &lt;strike&gt;Shana&lt;/strike&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt; Suguri through 7 horizontal scrolling stages... actually, I&#39;m not too sure if it&#39;s really seven. I&#39;m just basing that on the stage select screen. I can&#39;t get past stage 2 on easy, but hey just because I can&#39;t beat it, it doesn&#39;t invalidate this review. &lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;The background music is amazing. Technically, I&#39;d say the tracks are on the same level as ZUN&#39;s music for the Tohou games, but I&#39;m no music major so don&#39;t take my word for it. I just know that I love the BGM for stage 1.  &lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;Graphics are excellent.&lt;br /&gt;&lt;br /&gt;The graphics are excellent for an indy title. Suguri is a 2D sprite but the enemies, projectile effects and backgrounds are rendered in 3D.  &lt;br /&gt;&lt;br /&gt;The gameplay looks simplistic at a glance. All you do is shoot and avoid enemies and projectiles. There&#39;s a lifebar (shield, actually), so you can take more than one hit. However, when you actually sit down and play this game, it can take some getting used to. First of all, Suguri can take two different weapons with her into battle. You can change your weapons from the options menu. Each weapon has its own characteristics. The machine gun is the only reliable weapon for me so far (I&#39;ve had this game for years, but never really played it much.) The beam laser is powerful, but there&#39;s a recoil time that stops your movement for a fraction of a second. Since the enemies and projectiles are always coming, this means you have to time your shots carefully to avoid taking damage yourself. Then, there&#39;s a power level gauge, which when filled, allows Suguri to perform a super shot based on the primary weapon you&#39;ve chosen.&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8BQQgdW8OSv82MmqDpdp5hZhUoAnYKZwSFaiViauofw1tZ7f-7eT5124v1n8roJtSfmsgisxYZLsTTg-ywzObOZrnWuf4Goehkmdu36Ib9ePhT5adIFGxqKqENQEhOLpIAvXuw2PF760/s1600-h/Screenshot+-+8_6_2009+,+2_27_08+AM.png&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8BQQgdW8OSv82MmqDpdp5hZhUoAnYKZwSFaiViauofw1tZ7f-7eT5124v1n8roJtSfmsgisxYZLsTTg-ywzObOZrnWuf4Goehkmdu36Ib9ePhT5adIFGxqKqENQEhOLpIAvXuw2PF760/s320/Screenshot+-+8_6_2009+,+2_27_08+AM.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5366555688692382882&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;You unlock more weapons by beating stages. Suguri doesn&#39;t shoot straight forward like in standard horizontal shooters, she locks on to enemies when they enter a certain range and shoots straight at them (about mid-range based on the screen). This adds an extra level of challenge to the game, if you already don&#39;t have your hands full dodging the bullet-spamming enemies. Also, sometimes the bullets just fill the entire screen before you can kill the enemies. To equalize, buton 3 (or keyboard &quot;C&quot; by default) boosts Suguri forward or you can control the direction she accelerates at by using the directional keys. This allows for quick dodges and lesser damage in case you get grazed by a bullet.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivk0or4sG7Ap9EgLw5AL4PpCDfbxQaYBHnXS9hCF1yJTa3G1B9kpcv81f-uD30eukAg3sr1wM-9v07uSPuKrHkoZwllsVQFaZBDtsjcsa41gD9LSNnHdKrXpUPaUZXclbaFOpXMjCWmO0/s1600-h/Screenshot+-+8_6_2009+,+2_28_00+AM.png&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivk0or4sG7Ap9EgLw5AL4PpCDfbxQaYBHnXS9hCF1yJTa3G1B9kpcv81f-uD30eukAg3sr1wM-9v07uSPuKrHkoZwllsVQFaZBDtsjcsa41gD9LSNnHdKrXpUPaUZXclbaFOpXMjCWmO0/s320/Screenshot+-+8_6_2009+,+2_28_00+AM.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5366555996647930034&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;There are end-level bosses with visible on-screen lifebars. The bosses are humanoid sprites just like Suguri. (Actually, they&#39;re characters from the game&#39;s fighter sequel, Acceleration of Suguri)  &lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;Over-all, this game is a bit on the hard side and the controls are a bit of a challenge, but it&#39;s a nice refreshing change from the usual japanese shmup formula.  &lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCq5rNVa-N2_KMdADVjAtMfVsXG1DONqFP4AxHc-Yc8oP1GdbSPRKOloZR5hPJ9Y4RtguX6JCYeVEiQ3KzcmS_j6-uW21VVMiLsMa_fjppRRelgmjFOOYZb5NOmGynuiOtC88AmeWbBMI/s1600-h/Screenshot+-+8_6_2009+,+2_27_08+AM.png&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCq5rNVa-N2_KMdADVjAtMfVsXG1DONqFP4AxHc-Yc8oP1GdbSPRKOloZR5hPJ9Y4RtguX6JCYeVEiQ3KzcmS_j6-uW21VVMiLsMa_fjppRRelgmjFOOYZb5NOmGynuiOtC88AmeWbBMI/s320/Screenshot+-+8_6_2009+,+2_27_08+AM.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5366556318703136914&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;&lt;br /&gt;Publisher: Orange Juice Circle&lt;br /&gt;&lt;/span&gt; &lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;Demo: &lt;a href=&quot;http://indygamer.blogspot.com/2006/02/suguri.html&quot;&gt;http://indygamer.blogspot.com/2006/02/suguri.html&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;&lt;br /&gt;Buy the game here:&lt;span style=&quot;text-decoration: underline;&quot;&gt; &lt;/span&gt;&lt;a href=&quot;http://www.rockinandroid.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=70&amp;amp;Itemid=91&quot;&gt;http://www.rockinandroid.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=70&amp;amp;Itemid=91&lt;/a&gt;  &lt;/span&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Note: I&#39;m not affiliated with any of the websites I&#39;ve linked here.&lt;/span&gt;&lt;/span&gt;</description><link>http://animerd2k2.blogspot.com/2009/08/suguri-horizontal-shooter.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsbW9ye6ofxZhvtTefaKWSfFINp6J_3RQ4R4thxLlTMt1Obyu87oYTPNlVnv2irr7Z24bYcAU6Bw8w9RZKjPxAWw-vJS2v8GtAc6CtiQ6AE2Wm_1-6xKD6N3x5SvKBuyw4zoNeWXML4tw/s72-c/Screenshot+-+8_6_2009+,+2_22_59+AM.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4214693988192291952</guid><pubDate>Thu, 30 Jul 2009 18:48:00 +0000</pubDate><atom:updated>2020-12-03T02:35:23.305+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">2d platformer</category><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">hatsune miku</category><title>Miku Rasher - 2D Nes Style Game</title><description>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh29HGnN4Mv3PkgMYFIkWI3_saqARQQOTkHUeYA7B6-7H6qyjpsX3XGLCkP2FBb3Hi331j7RXxcAoOm9RXHxNlgs1KNboSaWSYpAceNSsehHZ7kanc3flbM2uYDNw-txNGkLGKqoCe73i0/s1600-h/ss01.gif&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5364328504739157042&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh29HGnN4Mv3PkgMYFIkWI3_saqARQQOTkHUeYA7B6-7H6qyjpsX3XGLCkP2FBb3Hi331j7RXxcAoOm9RXHxNlgs1KNboSaWSYpAceNSsehHZ7kanc3flbM2uYDNw-txNGkLGKqoCe73i0/s320/ss01.gif&quot; style=&quot;cursor: pointer; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;&quot; /&gt;&lt;/a&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;Got a small doujin game to review today. It&#39;s Miku Rasher based on the vocaloid character and internet icon, Hatsune Miku. I&#39;d recommend the Hatsune Miku psp game too, but that&#39;s just me drooling all over Miku after seeing her booty-shakin action in &quot;World is Mine.&quot; Back to Miku Rasher; It&#39;s free, cute, and fun. Unfortunately, it&#39;s so simple that there&#39;s not much to review, but, let&#39;s break it down.&lt;/span&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidASodyAQokkxx8_vpl9DSxfit5QcZmUggnFfulpITZh_uOVSUUfV5jnmODZsex5MVjlf5Z2glPsXJ1txfWdSN-hNmYpL3ENdqYVJNO_1qXaRmduZzLRsaOBxfll-mkqWofoE1vp_Qj0o/s1600-h/ss02.gif&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5364328621651631282&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidASodyAQokkxx8_vpl9DSxfit5QcZmUggnFfulpITZh_uOVSUUfV5jnmODZsex5MVjlf5Z2glPsXJ1txfWdSN-hNmYpL3ENdqYVJNO_1qXaRmduZzLRsaOBxfll-mkqWofoE1vp_Qj0o/s320/ss02.gif&quot; style=&quot;cursor: pointer; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;&quot; /&gt;&lt;/a&gt;
&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;The music and sound effects are really old school. It has that famicom feel. 8 bit background music featuring Levan Polkka and familiar famicom blip-blips. The creators obviously wanted to make things look and feel like a famicom/nes game and they&#39;ve succeeded in this aspect.&lt;/span&gt;

&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;The graphics, just like the music. The graphics are really reminiscent of simple NES/Famicom titles like Pipeline, Joust and Battle City. Nothing to mince words on, really. Check out the screenshots, they tell everything. The animations are just what you&#39;d expect of famicom titles. Very limited animation but with smooth sprite movement.&lt;/span&gt;

&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;Now let&#39;s take a look at the gameplay. Sorry if I&#39;m beginning to sound like a broken record, but once again, the game feels like something right out of the nes/famicom era. Even the level of difficulty. &lt;/span&gt;

&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;The first otion is the A mode game. It starts easy enough but gets impossibly hard in the later stages and just like a typical famicom game;  THE CONTINUE IS A LIE! That said, I like it. It&#39;s like a variation of Balloon Fight. There are only two buttons plus the arrow keys for the controls. Holding down Z or pressing it repeatedly boosts Miku up so she can fly. YOu can control her flight with the left and right arrow keys. Pressing X fires some kind of short-range projectile (is that her trademark leek?) that engulfs the enemy in a bubble. YOu have to literally burst their bubble after trapping them in it by bumping into them. Coming into contact with an &quot;unbubbled&quot; enemy means instant death. Enemies engulfed in bubbles escape after some time depending on the type of enemy and they get faster and harder to avoid/hit every time they escape. The objective of each level is to kill all the enemies. This pretty much sums up the gameplay. I&#39;m not sure if there&#39;s a bonus level or boss fights. Haven&#39;t played this game to death... yet.&lt;/span&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZaJhIAhwis3FohHH7d9fAzLAVRk9rD06Uxys9hGn3DpTdgIFz_q47EcyzSyIvIFSaYS9zMjc83fx1hBN4WUlBZT8j31uOeomN5UtaTq0u9kpwZn5OJNXOzkGUC7QOAjaQ5QfW7G-vxGQ/s1600-h/ss03.gif&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5364328806139181394&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZaJhIAhwis3FohHH7d9fAzLAVRk9rD06Uxys9hGn3DpTdgIFz_q47EcyzSyIvIFSaYS9zMjc83fx1hBN4WUlBZT8j31uOeomN5UtaTq0u9kpwZn5OJNXOzkGUC7QOAjaQ5QfW7G-vxGQ/s320/ss03.gif&quot; style=&quot;cursor: pointer; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;&quot; /&gt;&lt;/a&gt;
&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;B mode game is almost the same as A mode except that you can fall into holes for instant death as well and the enemies are more aggressive. Tutorial mode just shows you the game in action with a graphical representation of the controls in order to demonstrate the functions of each button.&lt;/span&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjioL6cbpcsVAuI_ySwh25UxsODmaypsFeYWXKYxSkvliOGlNQ28hYbL8sTIyimtR-JTGKmQqTBEWaAIExtxSFlZb99Vl3uXio4sWSWTscYm4psU7N-eTZDMoZtd8dK9WJnlG6Gg8oHdlU/s1600-h/ss04.gif&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5364328933096082098&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjioL6cbpcsVAuI_ySwh25UxsODmaypsFeYWXKYxSkvliOGlNQ28hYbL8sTIyimtR-JTGKmQqTBEWaAIExtxSFlZb99Vl3uXio4sWSWTscYm4psU7N-eTZDMoZtd8dK9WJnlG6Gg8oHdlU/s320/ss04.gif&quot; style=&quot;cursor: pointer; display: block; height: 240px; margin: 0px auto 10px; text-align: center; width: 320px;&quot; /&gt;&lt;/a&gt;
&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;Over-all, I&#39;d say not bad, not bad at all. This is the type of game I&#39;d recommend to old school gamers - specifically, those who like the more simplistic games from the era of nintendo 8-bit dominance. It has a limited lifespan, but paraphrasing Dracula from Castelevania SOTN: &quot;The same could be said of all NES era games.&quot; Well, maybe not all of them, but there were lots of similar arcadey games for the NES. Of course, if you like Hatsune Miku, I don&#39;t need to tell you to get this game. Download it now. (It&#39;s only 1.3 MB) The screenshots used here are from the game&#39;s official homepage.&lt;/span&gt;

&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;Publisher: Yoshiba Works&lt;/span&gt;
&lt;span style=&quot;font-family: verdana; font-size: 85%;&quot;&gt;Publisher&#39;s homepage: &lt;a href=&quot;http://www.yoshibaworks.com/mcrasher/&quot;&gt;http://www.yoshibaworks.com/mcrasher/&lt;/a&gt;&lt;/span&gt;

&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/07/miku-rasher-2d-nes-style-game.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh29HGnN4Mv3PkgMYFIkWI3_saqARQQOTkHUeYA7B6-7H6qyjpsX3XGLCkP2FBb3Hi331j7RXxcAoOm9RXHxNlgs1KNboSaWSYpAceNSsehHZ7kanc3flbM2uYDNw-txNGkLGKqoCe73i0/s72-c/ss01.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-1126984278300126122</guid><pubDate>Thu, 30 Jul 2009 07:01:00 +0000</pubDate><atom:updated>2009-07-30T15:07:21.458+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin games</category><title>Recommend a Doujin/ Freeware Game To Review</title><description>&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;Yup, yup. I&#39;ve got quite a few games on my backlog, but I&#39;d like someone to recommend me a good doujin game to review.&lt;br /&gt;&lt;br /&gt;I&#39;ll play any game as long as it&#39;s good. (Real clear standards, huh?) For the record, I prefer fighters, 2D shooters or classics like breakout style games and tetris. (Tetrinet? Nah, I suck at it. I get about 60 PPM max)&lt;br /&gt;&lt;br /&gt;Please don&#39;t recommend something like Scarlet Weather Rhapsody. Yes, it&#39;s an awesome game, I know, but everyone&#39;s heard of it anyway. I prefer obscure but fun titles... Hmm... I guess I could try that Marimite mouse-controlled game for my next review. La Seour de etc... ahaha! Hmm... or Suguri, even. (Hard! Game is hard!)&lt;br /&gt;&lt;br /&gt;Anyway, please list your recommended games on the comments here.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description><link>http://animerd2k2.blogspot.com/2009/07/recommend-doujin-freeware-game-to.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4892779927707733024</guid><pubDate>Sun, 24 May 2009 13:37:00 +0000</pubDate><atom:updated>2009-05-29T12:58:18.752+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Platformer</category><category domain="http://www.blogger.com/atom/ns#">snes</category><title>Umihara Kawase - Snes Platformer</title><description>&lt;center&gt;&lt;a style=&quot;left: 340px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-011476261225091555 visible&quot; href=&quot;http://www.youtube.com/v/hw2yr0cRbGs&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;/a&gt;&lt;object height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/hw2yr0cRbGs&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/hw2yr0cRbGs&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Today, I feel like reviewing another non-doujin game, the cult-hit platformer, Umihara Kawase. I&#39;ll be reviewing the SNES version. Just in case you&#39;ve never heard of it, it&#39;s a series of platform games starring a cute little schoolgirl called... well, Umihara Kawase (real imaginative, huh?) but what&#39;s in a name? It&#39;s all about the game and Umihara Kawase certainly delivers in that aspect. Let&#39;s break it down.&lt;br /&gt;&lt;/span&gt;&lt;div  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;The graphics are solid just like any other snes platformer from the mid-nineties era; cutesy,  colorful anime stylings and smooth animations that don&#39;t suffer from the stop-motion syndrome seen in some japanese games. Umihawra-chan and her fishing line move seamlessly through the various interconnected levels using semi-realistic physics.&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5bvloFcEcjJjw-_-wVo0LJMSzNpjpHw3_bxRej2Bi1KapeCqxnjw0zmV9BvQIzLg5q7p5KuKCvaTBweRBpS8lkpB1TFHetYPxhJiuip3UpnEX8H4ffgHBuxqNjwHHF7qy8tuYZVZ_CdE/s1600-h/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0006.bmp&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 174px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5bvloFcEcjJjw-_-wVo0LJMSzNpjpHw3_bxRej2Bi1KapeCqxnjw0zmV9BvQIzLg5q7p5KuKCvaTBweRBpS8lkpB1TFHetYPxhJiuip3UpnEX8H4ffgHBuxqNjwHHF7qy8tuYZVZ_CdE/s200/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0006.bmp&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5339396958754584578&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Which brings us to the meat and potatoes of this game, the gameplay. You control our appropriately named female protagonist. and basically make your way through the various multi-platform levels using nothing but your fishing line and a the good old jump button. The goal is always to make your way to the level&#39;s exit door while avoiding falling into the water or getting hit by enemies, which is no small feat since one hit is fatal. However, what makes this game unique is the maneuverability and versatility of the fishing line. It can clamp on to any anything it touches (acts as an attack against enemies, which stuns them and you can them reel them in and Umihara will store them in her backpack for points) and you can control its length via the d-pad and even swing around to a certain extent. It&#39;s a lot like Bionic Commando&#39;s arm, but the fishing line is surprisingly (and not) more versatile in the fluid and intuitive way it responds. After a few minutes of immersion, using the line to hook onto nearby platforms will feel like second nature. Of course, Umihara herself is a lot harder to maneuver through the levels without having a good grasp of the fishing line&#39;s physics. Her jump just isn&#39;t high enough to get her across most gaps. It&#39;s a great platformer in that there are various ways to tackle any level (and I&#39;m sure there are some daredevils out there who can pull off innovative ways of using the fishing line to breeze through some levels)&lt;br /&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSJzS_pyGGRpVUtFU0apMgE_blLDd7PZNO1NfMG53jjE5ueCFJtQq1h-4P_KFubQ1rneuoAIGtCu_PFOllfVAhk6gWQq2h5e3u1nOd7pYDmr9fnByTXQJj0JsLEcwlpbN2CgTp1LmL598/s1600-h/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0000.bmp&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 174px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSJzS_pyGGRpVUtFU0apMgE_blLDd7PZNO1NfMG53jjE5ueCFJtQq1h-4P_KFubQ1rneuoAIGtCu_PFOllfVAhk6gWQq2h5e3u1nOd7pYDmr9fnByTXQJj0JsLEcwlpbN2CgTp1LmL598/s200/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0000.bmp&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5339400483865271954&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The music is cute, catchy and very Japanese in feel. Anime/Jrpg fans will feel right at home with the bgm for this game.  It kinda reminds me of the music for Lunar and Falcom games like Legend of Heroes and the Ys series.&lt;br /&gt;&lt;br /&gt;Over-all, this is an excellent platformer for gamers of any level - from the hardcore types to the casual players. It&#39;s quite a challenge going through the multi-platform levels and many of them require quite a bit of creativity and some luck to pass through unharmed. There are no continues and a limited number of lives available. Lucky for us, there are emulators and savestates nowadays ;). Also, this game was never released outside of Japan, but some fans have released an unofficial translation patch for the game (for what minimal text there is).&lt;/span&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2009/05/umihawara-kawase-snes-platformer.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5bvloFcEcjJjw-_-wVo0LJMSzNpjpHw3_bxRej2Bi1KapeCqxnjw0zmV9BvQIzLg5q7p5KuKCvaTBweRBpS8lkpB1TFHetYPxhJiuip3UpnEX8H4ffgHBuxqNjwHHF7qy8tuYZVZ_CdE/s72-c/Umihara+Kawase+%28J%29+%5BT%2BEng2.1_ROMHackWorkshop%5D+0006.bmp" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-9222555382701085523</guid><pubDate>Fri, 20 Mar 2009 19:22:00 +0000</pubDate><atom:updated>2009-05-24T22:48:49.329+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Idolmaster</category><category domain="http://www.blogger.com/atom/ns#">PSP</category><category domain="http://www.blogger.com/atom/ns#">Webcomic</category><title>Idolmaster SP and Firmware 5.05</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ2goy07z79iYRt9DEOREf3ZxbS5ERjocSKqiOJvcxEo0yWNB5JHqu93Ro2eoKn1tWpvNqBB99PoFTE4XAyxcOUsPhCh812r5zgVqXeVHGY7GkX4gEVkc3v2VtvNBNWsAP6eZdRaW3lEw/s1600-h/4koma1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 60px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ2goy07z79iYRt9DEOREf3ZxbS5ERjocSKqiOJvcxEo0yWNB5JHqu93Ro2eoKn1tWpvNqBB99PoFTE4XAyxcOUsPhCh812r5zgVqXeVHGY7GkX4gEVkc3v2VtvNBNWsAP6eZdRaW3lEw/s200/4koma1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5339383892613034594&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Hehe! I bet I&#39;m not the only one feeling like this right now.</description><link>http://animerd2k2.blogspot.com/2009/03/idolmaster-sp-and-firmware-505.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ2goy07z79iYRt9DEOREf3ZxbS5ERjocSKqiOJvcxEo0yWNB5JHqu93Ro2eoKn1tWpvNqBB99PoFTE4XAyxcOUsPhCh812r5zgVqXeVHGY7GkX4gEVkc3v2VtvNBNWsAP6eZdRaW3lEw/s72-c/4koma1.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-3155471099759922955</guid><pubDate>Thu, 07 Aug 2008 18:34:00 +0000</pubDate><atom:updated>2008-08-08T02:51:18.784+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">comics</category><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><title>Haven&#39;t had time to blog... have a comic!</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2tw2td-pR2EJhnnySlH14KjnRAQUVF_KZAHUAivP5EWveFQkl6VqJg0vVxzeQI3j8Aoi3nTYn7fDqdTnnRbqAWdDUQcA4IE7gnLTqE6D9s95TtDW4oZvw_zbouLnlb6qy7D4YzTohgxQ/s1600-h/batmanvsryulolz.png&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2tw2td-pR2EJhnnySlH14KjnRAQUVF_KZAHUAivP5EWveFQkl6VqJg0vVxzeQI3j8Aoi3nTYn7fDqdTnnRbqAWdDUQcA4IE7gnLTqE6D9s95TtDW4oZvw_zbouLnlb6qy7D4YzTohgxQ/s320/batmanvsryulolz.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5231848526339888674&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;Haven&#39;t had much time to blog recently. Sorry about that...&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;Here, have a one-page comic to make up for it. I can&#39;t make &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;any promises right now, but I do plan to start reviewing&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;regularly sometime soon.&lt;/span&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/08/havent-had-time-to-blog-have-comic.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2tw2td-pR2EJhnnySlH14KjnRAQUVF_KZAHUAivP5EWveFQkl6VqJg0vVxzeQI3j8Aoi3nTYn7fDqdTnnRbqAWdDUQcA4IE7gnLTqE6D9s95TtDW4oZvw_zbouLnlb6qy7D4YzTohgxQ/s72-c/batmanvsryulolz.png" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-3963017666515701993</guid><pubDate>Tue, 01 Jul 2008 15:36:00 +0000</pubDate><atom:updated>2008-07-01T23:42:11.273+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Bulletgba</category><category domain="http://www.blogger.com/atom/ns#">danmaku</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">trainers</category><title>Bulletgba - Free Danmaku Trainer for the GBA</title><description>&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/2rI0Sw1bHLM&amp;hl=en&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/2rI0Sw1bHLM&amp;hl=en&quot; type=&quot;application/x-shockwave-flash&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify; font-family: trebuchet ms;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Overview&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Bullegba is a free, downloadable danmaku trainer for the gba. (psp in my case thanks to emulators) Unlike other bullet-dodging trainers, this game simulates one long boss fight for each level. Think of an extended version of the Tohou bosses on normal and you&#39;ll get a pretty good picture of what I mean. I&#39;d recommend playing the game on a  real GBA, a DS, or a PSP if you can for maximum enjoyment.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Game Modes&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The game features multiple modes of play. There are five &quot;shooting levels&quot; with different bullet patterns and increasing difficulty; there&#39;s a &#39;BulletsMorph&#39; mode where you cannot shoot back and are forced to dodge random bullet patterns, but wherein you can&#39;t die either. &quot;Select Barrage&quot; allows you to practice on bullet patterns from various danmaku style games including, but not limited to Noiz2sa, Progear, Storm Caliber, Strikers and the cult-favorite, Tohou. You can also view and save replays for the bragging rights :3&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Graphics&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The graphics are very basic and it feels like the creators just put them there as representations and nothing more. That said, they do their job well and do not affect the gameplay one bit. You control an orange &#39;@&#39; symbol and get constantly assaulted with the different shaped green bullet sprites with a constantly scrolling black and gray screen background.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Sounds&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The usual blip blips you&#39;d expect from a modern 2D shooter; nothing really fancy, but they do their job just like the graphics. The music is a mix of techno and old school 8-bit nes style. The tracks are very upbeat and fit the fast-paced action of the game very well.&lt;br /&gt;&lt;br /&gt;Homepage: &lt;a href=&quot;http://www.pqrs.org/tekezo/gba/bulletgba/&quot;&gt;http://www.pqrs.org/tekezo/gba/bulletgba/&lt;/a&gt;&lt;br /&gt; &lt;/span&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/07/httpwwwbloggercomimgglalignfullgif.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6123033829523513165</guid><pubDate>Thu, 26 Jun 2008 05:19:00 +0000</pubDate><atom:updated>2008-06-26T13:28:34.787+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">lemmasoft</category><category domain="http://www.blogger.com/atom/ns#">OELVN</category><category domain="http://www.blogger.com/atom/ns#">renpy</category><category domain="http://www.blogger.com/atom/ns#">Wings II</category><title>Wings II Promotional Video</title><description>&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Can&#39;t have a new free English visual novel release without a promo vid. (Also, I haven&#39;t typed up any reviews, so this is an excuse to procrastinate. :P)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a style=&quot;left: 348px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-012159667313889122 visible ontop&quot; href=&quot;http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 348px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-012159667313889122 visible ontop&quot; href=&quot;http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 348px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-012159667313889122 visible ontop&quot; href=&quot;http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 348px ! important; top: 0px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-012159667313889122 visible ontop&quot; href=&quot;http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en&quot;&gt;&lt;/a&gt;&lt;object height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/nLPYnWpyKU0&amp;amp;hl=en&quot; type=&quot;application/x-shockwave-flash&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description><link>http://animerd2k2.blogspot.com/2008/06/wings-ii-promotional-video.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-2952775640459499804</guid><pubDate>Mon, 23 Jun 2008 06:16:00 +0000</pubDate><atom:updated>2008-06-23T23:21:28.505+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><category domain="http://www.blogger.com/atom/ns#">News</category><title>Typhoon Fengshen/Frank!</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiQvUmTnX_HiXY2cJNGXkvMPVqAjZRvjCSAqwUswX04_FXrz6Kdb2OkguUn8fPfVRMfZfjDOYLoEI0GVCbqb6EZP9oiu-f9f4TZHHSh4Son0QZhp7XiXAPYFQKrk3BFzIIa15MkpzPKbM/s1600-h/23062008505.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiQvUmTnX_HiXY2cJNGXkvMPVqAjZRvjCSAqwUswX04_FXrz6Kdb2OkguUn8fPfVRMfZfjDOYLoEI0GVCbqb6EZP9oiu-f9f4TZHHSh4Son0QZhp7XiXAPYFQKrk3BFzIIa15MkpzPKbM/s320/23062008505.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5215052436591431586&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH3o3qKJgUmLhLfQKZV80qS8lLDCiVUDrmRW-FZH_-EL8TnlCPK_lZ-ze5VnL-tfGd_GpHW4ittD-YEBxZrJjN0sezLgTS1cdYa4HYzqQAeTubQTERayfeVHLx4d4F7ARUP3_MMAcCxFU/s1600-h/23062008504.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH3o3qKJgUmLhLfQKZV80qS8lLDCiVUDrmRW-FZH_-EL8TnlCPK_lZ-ze5VnL-tfGd_GpHW4ittD-YEBxZrJjN0sezLgTS1cdYa4HYzqQAeTubQTERayfeVHLx4d4F7ARUP3_MMAcCxFU/s320/23062008504.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5215052131709552498&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3DpZgkaEr-Tklt5cOXUuUwUpJr0Y-TQ5L-PStjAT9UDns_-utKXx8rLt5JHC7sdV2O8UgitQTCqLxAxqHlRboT0hb5g2Naxy_nGh1Sd7NgFF3h13h5Iecu5silalfHLxuTFRulF-OjjY/s1600-h/21062008502.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3DpZgkaEr-Tklt5cOXUuUwUpJr0Y-TQ5L-PStjAT9UDns_-utKXx8rLt5JHC7sdV2O8UgitQTCqLxAxqHlRboT0hb5g2Naxy_nGh1Sd7NgFF3h13h5Iecu5silalfHLxuTFRulF-OjjY/s320/21062008502.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5215051890845427026&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEEvTsTSOzS4dlDasMBAmyRfCjojn7id__A38J8EsEb43LqODrXx-LdgLFimPE72k_CMVX7NXiJQkWOOFLJwKGb36VZnB7Fa3mmyNKM7cZMdVpVFEyWU2LAJASVb0zpjGHpkAEoYtLiWc/s1600-h/Image027.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEEvTsTSOzS4dlDasMBAmyRfCjojn7id__A38J8EsEb43LqODrXx-LdgLFimPE72k_CMVX7NXiJQkWOOFLJwKGb36VZnB7Fa3mmyNKM7cZMdVpVFEyWU2LAJASVb0zpjGHpkAEoYtLiWc/s320/Image027.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5214957942298905538&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Ehehe! Sorry, my reintroduction to doujin game blogging/reviewing got delayed a bit. A huge typhoon hit my area, Iloilo City, Philippines. A dam broke and three major bridges collapsed causing massive flooding in many areas. At least 40,000 were stranded on rooftops, thousands missing and hundreds dead at this point.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Luckily, we didn&#39;t get hit that badly and all we suffered in my part of the city was one uprooted tree in our front lawn. Pics from the badly damaged parts of the city attached.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/06/typhoon-fengshenfrank.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiQvUmTnX_HiXY2cJNGXkvMPVqAjZRvjCSAqwUswX04_FXrz6Kdb2OkguUn8fPfVRMfZfjDOYLoEI0GVCbqb6EZP9oiu-f9f4TZHHSh4Son0QZhp7XiXAPYFQKrk3BFzIIa15MkpzPKbM/s72-c/23062008505.jpg" height="72" width="72"/><thr:total>3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8306034647167211049</guid><pubDate>Wed, 18 Jun 2008 06:48:00 +0000</pubDate><atom:updated>2008-06-18T14:54:21.372+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">lemmasoft</category><category domain="http://www.blogger.com/atom/ns#">renpy</category><category domain="http://www.blogger.com/atom/ns#">Visual Novel</category><category domain="http://www.blogger.com/atom/ns#">Wings II</category><title>Wings II</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD-sntScOYKVi07olfrpXZc37PwkC9bMlqYUKTQVBbIXbjPSvz3TrhqXjZ6nPdBL06DdkS4AtkZs6TJZslbmvb4PBdMYap1sl5_3TKRCKHzk6s1d9UAmUhxmVjKLWNrloxjgeCYgxmVI8/s1600-h/screen.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD-sntScOYKVi07olfrpXZc37PwkC9bMlqYUKTQVBbIXbjPSvz3TrhqXjZ6nPdBL06DdkS4AtkZs6TJZslbmvb4PBdMYap1sl5_3TKRCKHzk6s1d9UAmUhxmVjKLWNrloxjgeCYgxmVI8/s320/screen.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5213110398227389506&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style=&quot;text-align: justify;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Man, that was long hiatus, eh? It&#39;s been months since my last update.  Construed broadly, this little project of mine should qualify as a doujin game even though I&#39;m not Japanese. Please read with all your heart.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;a href=&quot;http://wings.animerd2k2.net&quot;&gt;http://wings.animerd2k2.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also, I&#39;ll be blogging about the english visual novel community a lot more from this point on, along with the usual doujin gaming reviews.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</description><link>http://animerd2k2.blogspot.com/2008/06/wings-ii.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD-sntScOYKVi07olfrpXZc37PwkC9bMlqYUKTQVBbIXbjPSvz3TrhqXjZ6nPdBL06DdkS4AtkZs6TJZslbmvb4PBdMYap1sl5_3TKRCKHzk6s1d9UAmUhxmVjKLWNrloxjgeCYgxmVI8/s72-c/screen.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8962809684923566552</guid><pubDate>Thu, 17 Jan 2008 15:56:00 +0000</pubDate><atom:updated>2008-01-18T00:05:26.337+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><category domain="http://www.blogger.com/atom/ns#">self-promotion</category><title>Hey Look!</title><description>&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Courtesy of &lt;a href=&quot;http://marcusl12.blogspot.com/&quot;&gt;M12&lt;/a&gt; I&#39;ve been featured in a dlsite interview along with some of my fellow OELVN creators from the lemmasoft forums. Check out &lt;span style=&quot;font-weight: bold;&quot;&gt;lordcloudx interview&lt;/span&gt; on dlsite &lt;a href=&quot;http://eng.dlsite.com/circle/report/index&quot;&gt;here&lt;/a&gt;. Thanks again dlsite and M12.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Warning: In case you haven&#39;t noticed. That&#39;s a dlsite link and that means, &lt;span style=&quot;font-weight: bold;&quot;&gt;Absolutely Not Safe For Work!&lt;/span&gt; That is all.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;On the doujin gaming review side of things, I&#39;ve been a bit busy playing.... gba titles on my psp lately, but don&#39;t worry, I plan to add more reviews real soon. (or at least one review before the end of this month)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Also, check out my new  &lt;a href=&quot;http://animerd2k2.net/artwerkz.htm&quot;&gt;gallery&lt;/a&gt; of my freeware character and music contributions for the 5th anniversary of lemmasoft.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2008/01/hey-look.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-391830219393963241</guid><pubDate>Tue, 01 Jan 2008 16:00:00 +0000</pubDate><atom:updated>2008-01-02T00:23:51.279+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Brave Story</category><category domain="http://www.blogger.com/atom/ns#">Console Games</category><category domain="http://www.blogger.com/atom/ns#">PSP</category><category domain="http://www.blogger.com/atom/ns#">RPG</category><title>Brave Story: New Traveler - PSP Rpg</title><description>&lt;div style=&quot;text-align: left;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie-hMBoiHfwGd6PImK4BKf_1wNIQcziV_RkbU89o4slAcql0hyqYys9atFHVz1INqHhEz1pQLbAGlgv6cMqdl-AQXhX8_PdVqcXANCFWXS2IYLOBHzovwOWRqRY6VP0h4gI6AkKA0hPTg/s1600-h/brave4.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie-hMBoiHfwGd6PImK4BKf_1wNIQcziV_RkbU89o4slAcql0hyqYys9atFHVz1INqHhEz1pQLbAGlgv6cMqdl-AQXhX8_PdVqcXANCFWXS2IYLOBHzovwOWRqRY6VP0h4gI6AkKA0hPTg/s320/brave4.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5150539961973138210&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;;font-family:verdana;font-size:85%;&quot;  &gt;Just started playing Brave Story: New Traveler for the PSP. I believe this  one game is based on the movie by GONZO and a series of Japanese novels or was  it one novel? Aww... who cares! It&#39;s nice to see a standard &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; console-style rpg with the slew of SRPGs such as Disagaea, Jeane D&#39;Arc and FF  Tactics War of The&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Lions for the system. Ok, on to the review, I&#39;ll do this one like a gamefaqs  review.&lt;/span&gt;&lt;br /&gt;&lt;p  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpBVbIShVffMNTOzb_OvAmKyQ8PHNIR6NuVwv8UcUXF_GYdBGVLoaxB2ngA4ueoRIlZ38ydcyEgnlGLs4hMYcAzbxc_0OGBU1-fmEGTODHn72WNc64awGLyPJ3zOH1h5fPIF8JVtmbCk0/s1600-h/screen8.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpBVbIShVffMNTOzb_OvAmKyQ8PHNIR6NuVwv8UcUXF_GYdBGVLoaxB2ngA4ueoRIlZ38ydcyEgnlGLs4hMYcAzbxc_0OGBU1-fmEGTODHn72WNc64awGLyPJ3zOH1h5fPIF8JVtmbCk0/s320/screen8.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5150543372177171250&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt; Graphics&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;I&#39;ll start with the graphics. Everything is rendered in 3D from the characters,  to the towns,&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;dungeons and overworld map. While not being particularly  impressive, the graphics do&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;look nice enough (especially considering that this is a handheld) and looks  almost as good as FFX&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;for the PS2. So far, I&#39;ve seen quite a few palette swapped sprites of the main  characters&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;themselves which I think was a bad idea because it takes a lot out of their  individuality.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt; Gameplay/Story&lt;/span&gt; (I find it hard to separate the gameplay from the story in this  game)&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;For the gameplay, this is the part that veteran console rpg&#39;ers will absolutely  eat-up. Why? &lt;a href=&quot;http://project-apollo.net/text/rpg.html&quot;&gt;RPG&lt;/a&gt;&lt;/span&gt;&lt;a href=&quot;http://project-apollo.net/text/rpg.html&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Clichés galore! &lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;You start the game as a normal boy named Tatsuya (or whatever you named him) who  is (by no&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;coincidence) totally engrossed in playing with his psp, much to the dismay of  his female friend&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Miki whom he has promised to accompany whilst walking her dog (Aww! Ain&#39;t that  sweet?)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRBfq_HFZu30SfGGHph_1dKYX9egxRXujnn5DZFtc6so9KLgVuV9TTe1aRMRkLgtyiMf84R4auS6vlt82TVmc8qK-XXHWir_pScCAJ-Gdsg9hRRQtM2JSa3Ni85nOSPoCUWpKI2Z8dI9o/s1600-h/screen9.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRBfq_HFZu30SfGGHph_1dKYX9egxRXujnn5DZFtc6so9KLgVuV9TTe1aRMRkLgtyiMf84R4auS6vlt82TVmc8qK-XXHWir_pScCAJ-Gdsg9hRRQtM2JSa3Ni85nOSPoCUWpKI2Z8dI9o/s320/screen9.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5150543556860764994&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Ok, let&#39;s fast-forward a bit. Hero-kid&#39;s little Miki falls into a coma of some  kind and by some&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;twist of fate, he is sucked into the world of Vision where all travelers may  have one wish upon&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;meeting with the goddess; but in order to meet said goddess, the traveler must  embark on a&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;journey all over the rpg-tastic world of Vision exploring towns and dungeons,  searching for some&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;kinda gems because the goddess dropped her precious jewelry all over Vision (ok,  I made some of&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;that up, but you get the general idea.)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; Beep! Beep! &quot;#3. Thinking With The Wrong Head (Hiro Rule)&quot; Check! Hero sees  helpless loli-neko-girl&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;armed with a bow being ganged up on by a group of wolves. Naturally, he jumps in  despite never having held a real sword before.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Beep1! Beep! &quot;#14 Garrett&#39;s Principle&quot; Check! You are actually encouraged to  barge into every open household and search the premises for any jars that might  contain treasure. Yuno (aka loli catgirl) even has a treasure sensor ability  that detects how many treasures you still haven&#39;t taken from a particular  village or dungeon.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Well, I guess I&#39;ll stop there with the clichés here lest this review gets too  spoilery. Let&#39;s talk about the gameplay a bit. There are random battles galore  in this game, I&#39;d say about the same frequency as FFIX for the psone. The battle  system is nothing any gamer hasn&#39;t seen before. Turn-based with HP/BP indicators  for each of the three characters in your party. BP (not blood pressure) is like  the MP of this game which allows you to perform special moves and the kinda  innovative (if you haven&#39;t seen this in Suikoden before) unity attacks which are  team techniques which can be performed by two or more team members with varying  effects like stat boosting or just doing massive damage to the enemy. The good  thing is that you can recover BP by simply using normal physical attacks so that  means you&#39;ll hardly find yourself in a game-over situation with no BP, no item  while deep inside a high-level dungeon.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Almost all enemies have this &quot;crazed&quot; form where they transform into an uber  version of themselves which can be triggered in different ways depending on the  type of enemy.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;On the field, there&#39;s this crafting system which is basically allows you to make  accessories as long as you have the &quot;diagram&quot; and the raw materials required by  that diagram (ho! hum! been there seen that.) Oh yah, some diagrams are only  available through sidequests. Right now, I&#39;m only up to chapter six but there  are already multiple sidequests available this early in the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;There&#39;s also a goldfinch brawling mini-game which has multiplayer functions that  I haven&#39;t tried yet. Goldfinches are the mascot characters of Brave Story.  They&#39;re small, cute and fat birds of varying colors that you can catch in  habitats scattered througout the game. You can then pit your goldfinches against  that of the goldfinch brawlers within the dungeons of Vision in order to get a  &quot;goldfinch feather&quot; ... unfortunately, I seem to be in the early parts of the  game so I&#39;m not sure what good collecting goldfinch feathers are.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Sound&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Pretty good actually. The bgm are nice and catchy, though not too flashy  nor memorable (kinda reminds me of Wild Arms... same publisher maybe? Too lazy  to check.) There&#39;s voice-acting in some special cutscenes and of course, in  battle. You can even choose between the Japanese or English voice-overs.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt; Minor Complaints&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;-The difficulty level is a bit on the easy side&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;-Colors are a bit washed out&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;-Animations are good but could be smoother (I&#39;m spoiled by FF VII: Crisis Core)&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;-Too many random battles&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;-Palette Swapped Main characters is a nono!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face=&quot;verdana&quot; style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt; Over-all &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Brave Story certainly isn&#39;t the best rpg of its kind, but it is a  good, solid console-style rpg that uses old-school rpg elements with an easy to  moderate difficulty level and charming, though kinda trite story. This one is an  excellent must-have title and perhaps the first true console rpg(numerous ports  aside) for PSP owners.          &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face=&quot;verdana&quot; style=&quot;text-align: left;&quot;&gt; &lt;span style=&quot;font-size:85%;&quot;&gt;  &lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt; &lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizzEBk-BlyqDe9bZhNpWoFSQVvcNFf8QIE6KghPBB7yPZiyN_sxUv8iFd1QjZt2e8QS2uHu_Ea1AE7oOmRrxnP3wPzq2tjzichIglykxzeUzSPNvabsT8dKIx3_JE_PDiI5oaTGTZmhmc/s1600-h/screen9.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizzEBk-BlyqDe9bZhNpWoFSQVvcNFf8QIE6KghPBB7yPZiyN_sxUv8iFd1QjZt2e8QS2uHu_Ea1AE7oOmRrxnP3wPzq2tjzichIglykxzeUzSPNvabsT8dKIx3_JE_PDiI5oaTGTZmhmc/s320/screen9.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5150544587652916050&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvzZpokqlB4W3AoYH3AT2-qhOwTA5hGdALZ7SPG8RyRe30tOHdIQR3fojZRAdaH-fe5FFq2EM3M1oa6_8p2hLxhjLIrVgdPXYBmzfTNCYnDgeXR9TyYNbmBUmW8g9fUkIT24gIIUV6iYo/s1600-h/brave1.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;</description><link>http://animerd2k2.blogspot.com/2008/01/brave-story-new-traveler-psp-rpg.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie-hMBoiHfwGd6PImK4BKf_1wNIQcziV_RkbU89o4slAcql0hyqYys9atFHVz1INqHhEz1pQLbAGlgv6cMqdl-AQXhX8_PdVqcXANCFWXS2IYLOBHzovwOWRqRY6VP0h4gI6AkKA0hPTg/s72-c/brave4.jpg" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-2624597897869313928</guid><pubDate>Mon, 17 Dec 2007 04:57:00 +0000</pubDate><atom:updated>2007-12-19T13:24:53.737+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><category domain="http://www.blogger.com/atom/ns#">otaku-ism</category><title>Mai Room!</title><description>&lt;div  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;I thought I&#39;d show my readers a few pics of my room in response to &lt;a href=&quot;http://marcusl12.blogspot.com/2007/12/m12s-hideout.html&quot;&gt;m12&#39;s post&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/mayroom.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/mayroom.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Below are my collection of english manga.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/manga.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/manga.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/manga3.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/manga3.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/manga2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/manga2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This was my first gaming system ever. The Sega Game Gear. The thing still works even though it&#39;s about 11 years old now.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/gamegear.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/gamegear.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My latest gaming system. My family could&#39;ve gotten me the slim version for a little bit more cash... but the clerk said something about the fat one having more &quot;features.&quot; ^_^&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/psp.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/psp.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My second gaming system, the PS1. It still works too.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/ps1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/ps1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some ps2 games. Notice the logo is DVD game 2. I wonder why? :)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/ps2games.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/ps2games.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some dvds I use for backing up my anime/doujin games collection&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/backupmedia.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/backupmedia.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A pic of misuzu on my wall&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/misuzuwall.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/misuzuwall.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some of my anime collection. One dvd in the background is NSFW. Luckily, it&#39;s too blurred out to be noticeable.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/animecol.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/animecol.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Some of my sketchbooks.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebgu.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Recognize this one lemmasoft people? One sketch in the pic above is NSFW, but again, it&#39;s too blurred to be recognizable.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It is delicious kona-chan. I must sketch it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/sukebu2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And... this is why people who argue with me have been mysteriously dying of sudden, violent heart-attacks.&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/desunoto.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/desunoto.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2007/12/mai-room.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-4191859746959511672</guid><pubDate>Tue, 11 Dec 2007 16:49:00 +0000</pubDate><atom:updated>2007-12-12T01:12:21.531+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">shooters</category><category domain="http://www.blogger.com/atom/ns#">sidescrollers</category><title>Gundeadligne</title><description>&lt;div  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh45yA7soLDU5FleOl5RE-LZhGNb9bXrlHqFU5diY-6YJ6V57keJ_IAqpncF-xTOpAFE4iiRO0uXi0Tbi1s1gShEGIQXsqHKcRCKT3Zs_a3-La5LjCsMeoyDumnGJKmuudya_XZ1PL-2OI/s1600-h/Screenshot+-+12_10_2007+,+12_41_43+PM.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh45yA7soLDU5FleOl5RE-LZhGNb9bXrlHqFU5diY-6YJ6V57keJ_IAqpncF-xTOpAFE4iiRO0uXi0Tbi1s1gShEGIQXsqHKcRCKT3Zs_a3-La5LjCsMeoyDumnGJKmuudya_XZ1PL-2OI/s320/Screenshot+-+12_10_2007+,+12_41_43+PM.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5142761888574607394&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;This time, I&#39;m going for another slightly older doujin title, &quot;Gundeadligne.&quot; If  you&#39;re familiar with Progear no Arashi for the arcade, you should feel right at  home with this game. Gundeadligne is basically a horizontal scrolling 2D  shooter. The kind where bullets swarm in on you from all directions. Being more  used (though not that good at all) to vertical shooters, it took me a while to  adjust to the gameplay.&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG0Tckua4nqRpa_KdRrhV1icIO3QzUQ6NbVw1nmKOsOwp58vnvll6vbcPJhmDr9gMidm2ElTks2umwCAn1o9tzSTle16A9lB1oiUOrtg6SHBc8HUSq8cAdRFyfb7he_43hNFabk5vPdRQ/s1600-h/Screenshot+-+12_10_2007+,+12_43_34+PM.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG0Tckua4nqRpa_KdRrhV1icIO3QzUQ6NbVw1nmKOsOwp58vnvll6vbcPJhmDr9gMidm2ElTks2umwCAn1o9tzSTle16A9lB1oiUOrtg6SHBc8HUSq8cAdRFyfb7he_43hNFabk5vPdRQ/s320/Screenshot+-+12_10_2007+,+12_43_34+PM.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5142762365315977266&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;  The game features high quality character artwork, smooth-scrolling  graphics and snes-style sprites coupled with 3D effects. What is most noticeable  about this game is the amount of depth (or potential depth) it has for hardcore  gamers. I have yet to even figure out half of what the bars and numbers on the  gameplay screen stand for. Fortunately, it&#39;s easy to pick up and play for casual  gamers as well. The game features an auto-bomb system which automatically  detonates any bombs you might have whenever you&#39;re in a pinch. The collision  detection is very forgiving and you can actually do some very risky dodges  without getting hit, unlike the hair trigger collision of most other 2D  shooters.&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguDIyvTe8zdDodIbBq7kL6_v8dggvCLRXf70-QIZXBBVFV4oy-E_yOzZnAl4pOpIhz3hrN9jasweMglMp5lBssS9682v-RcP8RqZ2cUnOtrcnpDchQTllKxUa12udAUI60lGDY70fR0B4/s1600-h/Screenshot+-+12_10_2007+,+12_46_00+PM.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguDIyvTe8zdDodIbBq7kL6_v8dggvCLRXf70-QIZXBBVFV4oy-E_yOzZnAl4pOpIhz3hrN9jasweMglMp5lBssS9682v-RcP8RqZ2cUnOtrcnpDchQTllKxUa12udAUI60lGDY70fR0B4/s320/Screenshot+-+12_10_2007+,+12_46_00+PM.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5142762610129113154&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;  The levels seem to rely more on memory rather than fancy dodging,  especially the bosses whose bullets can trap you into a corner if you don&#39;t know  what to expect. The action is extremely fast-paced even though enemy bullets  travel relatively slowly. Thankfully, colliding with enemy sprites doesn&#39;t seem  to do any damage to your character. Controls seem to be the standard Z,X,C.  Holding down Z makes your character focus-fire for more damage (probably at the  expense of your score). There are intitially three characters to choose from.  The first two control normally while the third one, Nagi has one of the wierdest  control schemes I&#39;ve ever seen. Her line of fire rotates in reverse correlation  to where you move her (ehehe! It&#39;s kinda hard to explain. It&#39;s best if you try  it yourself.) I suppose this character is able to hit enemies who move in behind  her more easily, though I&#39;m not sure how to control her line of fire. Two  players can play the game simultaneously.&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjciRs1RoRQOSPKJEfcAvOS6_3SaeHJHKjCpOFZ948MaC2U4yzzT9ZEliStDLUrUm8kdFWXNe6UMMAsaXLalDcvo2o2R6wZZxxHW9nWo_sKbenOSTdaKarTUsgnQ7jcNQfABiL41ZpBCUc/s1600-h/Screenshot+-+12_10_2007+,+12_48_32+PM.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjciRs1RoRQOSPKJEfcAvOS6_3SaeHJHKjCpOFZ948MaC2U4yzzT9ZEliStDLUrUm8kdFWXNe6UMMAsaXLalDcvo2o2R6wZZxxHW9nWo_sKbenOSTdaKarTUsgnQ7jcNQfABiL41ZpBCUc/s320/Screenshot+-+12_10_2007+,+12_48_32+PM.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5142762730388197458&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;  In the game&#39;s instruction manual, there are explanations of the deeper  gameplay aspects like reload time, flip turn, and slow mode (unfortunately, I  have no idea what they&#39;re talking about and I&#39;m to lazy to try translating it.)&lt;br /&gt;&lt;br /&gt;Each character also seems to have a story (written in ZOMG mostly kanji).&lt;br /&gt;&lt;br /&gt;Lastly, the bgm tracks are fantastic. They sound like modern remixes of  old-school nes shooter themes.&lt;br /&gt;&lt;br /&gt;homepage: &lt;a href=&quot;http://www.murasame.com/&quot;&gt;http://www.murasame.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2007/12/gundeadligne.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh45yA7soLDU5FleOl5RE-LZhGNb9bXrlHqFU5diY-6YJ6V57keJ_IAqpncF-xTOpAFE4iiRO0uXi0Tbi1s1gShEGIQXsqHKcRCKT3Zs_a3-La5LjCsMeoyDumnGJKmuudya_XZ1PL-2OI/s72-c/Screenshot+-+12_10_2007+,+12_41_43+PM.jpg" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-1939096565580736946</guid><pubDate>Fri, 07 Dec 2007 13:10:00 +0000</pubDate><atom:updated>2007-12-07T21:14:46.283+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">miscellaneous</category><title>New URL</title><description>&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;Sorry for the lack of updates recently. I&#39;ve been busy setting up this blog as a subdomain on animerd2k2.net. (and playing around with php news management scripts) The new blog url is http://doujin.animerd2k2.net&lt;br /&gt;&lt;br /&gt;I&#39;ll start reviewing doujin games regularly again by tomorrow.&lt;/span&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2007/12/new-url.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-384580471260719299</guid><pubDate>Thu, 29 Nov 2007 04:23:00 +0000</pubDate><atom:updated>2020-12-03T02:44:41.677+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Classics</category><category domain="http://www.blogger.com/atom/ns#">Console Games</category><category domain="http://www.blogger.com/atom/ns#">essays</category><category domain="http://www.blogger.com/atom/ns#">Final Fantasy VII</category><category domain="http://www.blogger.com/atom/ns#">PS1</category><title>Final Fantasy VII: A Fanboy&#39;s Confession</title><description>&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana; font-style: italic;&quot;&gt;We all cried when Aeris died... yes! yes! I know, that line is as old as the internets. Fortunately, I&#39;m not going to talk about that here. This article was written quite a few years ago, but I felt that it could use a  little more exposure. The character descriptions are based on my own  speculations and I do not claim them to be completely accurate.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUfeJivJu1YI0UdhsZbEZCl-2HlqbK7245qwKJ_wAnvFaBuhiR1tEAL5jf8R-t6FZ2pkh2yw6CX69YIx1TE2UNXL3fwmr0yChBW9cmNcB6OFdyMGECot3L8y_rJymzj6Q3IMjou0Jfi6c/s1600-h/sff7screen3.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138118345039110546&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUfeJivJu1YI0UdhsZbEZCl-2HlqbK7245qwKJ_wAnvFaBuhiR1tEAL5jf8R-t6FZ2pkh2yw6CX69YIx1TE2UNXL3fwmr0yChBW9cmNcB6OFdyMGECot3L8y_rJymzj6Q3IMjou0Jfi6c/s200/sff7screen3.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; I can still recall it quite vividly. 5 years ago, I stood before a glass  counter gawking at the beautiful cover artwork of various playstation titles  that sold for 60 pesos per CD. Pirated CDs abound in the Philippines and they  were once sold out in the open in shopping malls, but 60 pesos was still a lot  of money for me. My mind was already made up, I had 300 pesos in my wallet and I  would spend a portion of it to buy the 3d beat-em-up game &quot;fighting force,&quot;  which was the &quot;in&quot; game at that time. However, I noticed someone playing another  game on the store&#39;s tv set. It was a quaint game with colorful characters with  large heads that I mistook for a kid&#39;s game, but there was something about it  that caught my attention. The same something that told me this would be the most  unforgettable game I would ever play.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY19oQ3H1ocnzlyGnkh_ZhFznuzNTW0sqtCxyBzqiAXL-PLYj3qRudpbC4NeQ6oYWIJYd3D1nxLj8uVIhc6iK8eJwkXDCNls39z11OnNglRL9kSshCxrOJQ011t_p5IvqJq43PqSQgSCM/s1600-h/sff7screen2.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138118229074993538&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY19oQ3H1ocnzlyGnkh_ZhFznuzNTW0sqtCxyBzqiAXL-PLYj3qRudpbC4NeQ6oYWIJYd3D1nxLj8uVIhc6iK8eJwkXDCNls39z11OnNglRL9kSshCxrOJQ011t_p5IvqJq43PqSQgSCM/s200/sff7screen2.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  Thus, I bought my very first console rpg &quot;Final Fantasy VII&quot; for 175 pesos  (about one dollar and fifty cents) and this initiated my journey into the  wonderful world of rpgs. I spent hours on the game, reading the dialogues of all  the characters, even the villagers, line by line and saving my data whenever I  could. I wasn&#39;t familiar with the level-up system, the buying from towns, the  money, in short, I was a total greenhorn to rpgs. Perhaps this can attribute to  my deep-seated fascination and attachment to the game. Spurred on by FF7, I  quickly became an rpg fanatic, I scoured the local stores for any and all psx  rpgs I could buy. I spent all my free time on rpgs like Lunar, Lunar II, Grandia,  Legend of Legaia, Star Ocean 2 and others I failed to mention. Those days before  I became interested in the world wide web, were perhaps the apex of my enjoyment  of rpgs.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  The internet didn&#39;t become popular in the Philippines until sometime in  1999, thus, my rpg gaming was never hampered by the influence of the world wide  web. It was only about a year ago, when I first read the unbelievable number of  posts in the FF7 board on gamefaqs.com or learned about using and writing  walkthroughs.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Reading through the various posts in the FF7 board, made me think twice  about my own addiction with FF7. The words of the other fans hurt me deeply,  though I could never admit it until now. Thus, I was introduced to such  derogatory and discriminatory terms like &quot; FF7 fanboy,&quot; or &quot;square fanboy.&quot;  (would you call a female FF7 fanatic a fanboy too then?) They gave these terms  an assortment of meanings such as &quot;someone who thinks FF7 is the best rpg only  because they&#39;ve never even heard of rpgs before.&quot; Or even worse, &quot;someone who  hasn&#39;t truly played the game.&quot; I was totally lost, caught in a crossfire between  those who considered themselves the FF7 elite and the FF7 fanboys. FF7 was  reduced to a competition to see who had the best materia, the best character  stats, the best anything. I spent many sleepless nights pondering questions like  &quot;FF7 was my first rpg and I still think it&#39;s the best rpg, so does that make me  a fanboy?&quot; and even &quot;I haven&#39;t even completed half of what those guys have done,  and they don&#39;t think FF7 is the best rpg. Maybe I should reconsider?&quot;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Though this experience was mildly traumatic to me, I looked back on my  roots. Even before I became interested in rpgs, I was already into anime, thus I  looked to the daily anime marathon on AXN, hoping that my troubled soul might  find comfort in the catharsis brought about by watching (as one person from a  certain forum puts it.) drawings of people with huge eyes. Then, like St.  Augustine&#39;s awakening brought about by reading Romans 13:13 in the bible. I was  awestruck by the words of the corrupt monk Genjo Sanzo reciting his famous lines  with the very uplifting song &quot;Open Up Your Mind&quot; playing in the background.  &quot;Vanity of Vanities. Kill the Father as you meet him. Kill Buddha as you meet  him. Neither fascinated nor bound by anyone. Just live your life in the way you  are.&quot;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; (Though some may find my next few lines amusing and may actually be  laughing at me right now in anticipation, I want to emphasize that I am pouring  my heartfelt emotions into this article.) Sanzo&#39;s words resounded in my head,  not literally of course, but it was his words that opened my eyes to how I  should deal with my new experiences with rpg fans. I was now clear on my stand  on the subject of fans and fanboys and perhaps any other events I may encounter  in my life.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; I liked FF7 because it was my first rpg. It&#39;s true, I also liked it  because the graphics were excellent for its time. Yet, I also liked it for a  reason much deeper than that, because beyond the graphics, beyond the music,  beyond the rants of elite fans, FF7 is an excellent game. It doesn&#39;t matter if  people start calling me a fanboy, because even if they did, I would still be an  rpg gamer and the derogatory label of &quot;fanboy,&quot; would sound like a praiseworthy  title as long as I could still play rpgs. I realized that there is nothing wrong  with being a fanboy, because no matter what your roots, old school, new school,  whatever!, it will not change the fact that you are an rpg gamer.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  Almost seven years, after its making, (I must be getting old ^_^) it is an  opportune time to look back, reflect, and pay tribute to the game that rekindled  the dying flames of the rpg revolution, Final Fantasy Seven.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Atmosphere&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; This is one of the few things I look for in a good rpg. It may not apply  to all types of gamers, especially the light of mind. In itself, the atmosphere  that I&#39;m referring to here is ultimately indefinable (So you can tell I&#39;m not  referring to that invisible thing up there that we learned about once upon a  science class.) I could say that it is the culmination of all the parts of the  game including music, graphics, setting, but then, I would be telling a lie.  Because like it or not, some games have it and some games don&#39;t. To name one,  the famous gba rpg &quot;Golden Sun&quot; did not evoke any kind of atmosphere, but it  still has excellent graphics, gameplay elements etc. On the other hand, any  version of Lunar or Breath of Fire has that unique ambiance that really puts you  into the game. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Final Fantasy VII&#39;s atmosphere gives you the feeling of being inside a  world between science fiction and fantasy. During the first few parts of the  game inside Midgar, I thought that this was going to be a futuristic &quot;Star Wars&quot;  type of game. The mood of the game is generally somber and mournful and this is  beautifully manifested in the divine musical scores. Of course, FF7 also has its  lighthearted moments, that is quite prevalent in the game&#39;s amusement park &quot;The  Gold Saucer&quot; but if you look deeper, you will see that beneath the world&#39;s  largest amusement park, there is also the world&#39;s largest prison. Also, the  people who live on the ground near the Gold Saucer suffer greatly from  destitution. This portrayal of abundance above and scarcity below is subject to  different interpretations, none of which are 100% accurate, yet all of them are  quite valid. There are many other symbolisms within the game, that sadly, only a  handful of gamers will ever come to appreciate.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  The bottom line is, unless the rpg can capture my imagination with this  key element, the atmosphere, I don&#39;t even bother playing it past the first day  of purchase and this is why I can replay FF7 for more than a dozen times  consecutively and still not get tired of it.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt;Unique Characters&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9BFMXmONJeX6JUgIRufsPPBXwFQb68WTYSKLGPIp_RV0Uev4bUxkWwHi1KGEiF_pmyuFpIxULuva1C9bTStPdy09kgMlF65btI7oq3ytxf2rJ7vZQARwEKpkvirrpWHn7gZfvraJ3Zaw/s1600-h/sff7cloud.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138128635780751842&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9BFMXmONJeX6JUgIRufsPPBXwFQb68WTYSKLGPIp_RV0Uev4bUxkWwHi1KGEiF_pmyuFpIxULuva1C9bTStPdy09kgMlF65btI7oq3ytxf2rJ7vZQARwEKpkvirrpWHn7gZfvraJ3Zaw/s200/sff7cloud.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Cloud Strife&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; This guy is the main character of the game. At first, he claimed to be an  Ex-SOLDIER. SOLDIERS are human beings infused with the substance known as mako  energy to become elite weapons of war. It was considered an honor to become a  SOLDIER. However, later on, Cloud realizes that he never became a SOLDIER  because he was physically weak and the mako infusion process left him physically  impaired. This, combined with the trauma of watching his friend Zack gunned to  death before him led him to take on Zack&#39;s persona. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  Although he doesn&#39;t remember it until later, he once fought and won  against the great war hero turned murderer Sephiroth to fulfill his promise to  protect Tifa. Cloud is cocky and arrogant and always seemingly sure of himself,  though in truth, he harbors many insecurities. His hair is reminiscent of animes  like Dragon Ball Z. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  Cloud&#39;s die-hard supporters may not admit it, but throughout the course of  the game, he is a victim of fate and his decisions are usually influenced by  foreshadowing events that he was never even aware of.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Z0rYXfECTTEGuWrODBsZfVM_CCjUCuVolv4hHvoikuYFwjSaURt7rWEd8foyx2qSGShjvvzaw9EGMYelSJz1dSFddsYn0oxU0Ou0TlVdgLjwT4pNxEep8DuaobP-vxJu-F58b8o7YGc/s1600-h/sff7aeris.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138118461003227554&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Z0rYXfECTTEGuWrODBsZfVM_CCjUCuVolv4hHvoikuYFwjSaURt7rWEd8foyx2qSGShjvvzaw9EGMYelSJz1dSFddsYn0oxU0Ou0TlVdgLjwT4pNxEep8DuaobP-vxJu-F58b8o7YGc/s200/sff7aeris.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Aerith/Aeris Gainsborough&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; One of the most controversial characters in the game, her early death  gives Cloud an extra motive for wanting to pursue Sephiroth. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Aerith is a flower girl from the slums of the city of Midgar. Many people  consider her to be one of the sweetest and most innocent video game characters  ever made, which is far from accurate. Although her looks say she is sweet and  innocent, Aerith is actually a coquettish type of girl, who likes to act  sickeningly cute and gets away with it most of the time because of the way she  looks. However, she has a kind nature and an undeniable charm. Unlike many  fanfics like to portray, she doesn&#39;t hate Tifa and never even gave the slightest  hint of this during the game. Aerith is the last of the Ancients, a race of  beings who could use magic without materia. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifHjDkR2EE14UGTBNlMvpw0k7q3uwy28ekEkxEzcFxXxcuZwpf6ELCwrAL4-ImQuZn4BV1U3GxvMDSOhYV_xK_ye8RfFaIEJ0-lJUYPbyLNVRC-uHg8KX4ugoPjPdb95MxJLUyeRbkkko/s1600-h/sff7tifa.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138136036009402898&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifHjDkR2EE14UGTBNlMvpw0k7q3uwy28ekEkxEzcFxXxcuZwpf6ELCwrAL4-ImQuZn4BV1U3GxvMDSOhYV_xK_ye8RfFaIEJ0-lJUYPbyLNVRC-uHg8KX4ugoPjPdb95MxJLUyeRbkkko/s200/sff7tifa.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Tifa Lockhart&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Undoubtedly the most popular FF girl of all time. Why? C&#39;mon you don&#39;t  need me to tell you that. If you&#39;re a guy and can&#39;t judge just by looking at  her, I doubt you have enough brains to understand most of what I&#39;ve typed up  here.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Tifa is the owner of the bar &quot;Tifa&#39;s Seventh Heaven&quot; in Midgar. As Cloud&#39;s  childhood friend, she soon develops deeper feelings for him when they meet again  as adults. She is the kind of person who can get along with anyone and wants  everyone to get along as well. This is shown in various scenes in the game, one  example is her pacifying Cloud and Barret before they could start a fight. She  is also very strong-willed and is not afraid to get personal with her fists. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjniFAbdoQTd9T7zWS8MtrWoBNcTutHy14qqh258rhfV5QjZWH0D7BSUBcJ2pCz9p_cqWX25APU334YpjFsV7ihsbod32qflLdUFutD8-FvMbEU9Xv82aaRsm-F7PMxLzZQgCQpHFVMFPA/s1600-h/sff7barret.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138119302816817586&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjniFAbdoQTd9T7zWS8MtrWoBNcTutHy14qqh258rhfV5QjZWH0D7BSUBcJ2pCz9p_cqWX25APU334YpjFsV7ihsbod32qflLdUFutD8-FvMbEU9Xv82aaRsm-F7PMxLzZQgCQpHFVMFPA/s200/sff7barret.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Barret Wallace&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Although he looks and speaks like a hulking moron, Barret is really a very  determined and responsible man, who feels the need to take justice into his own  hands. He formed the group of radicals known as Avalanche, but all of the  members were killed by Shinra except for himself, Tifa and Cloud whom he hired  as a mercenary. However, that event can also be viewed as a retribution for  their terrorist bombing of one of Midgar&#39;s generators that took a lot of  innocent lives. A consequence of their actions that they failed to anticipate.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Barret replaced one of his arms with a gun after it was shot by Scarlet of  Shinra. He took it upon himself to raise Marlene, the daughter of his best  friend Dyne whom he believed to be dead.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2D0Iio1rNMmWUHvs_Cv0DSMZaySWtIaKHn7gizzcBg8Sxqx3wmwPFOiQtLgzkkqmx0B5BTrdAMSn8cEV5yw7eWNoYqq5zyPXCUX-_x8WOELkzEq-EsSJWnakWY_3wn28tu82TGG1hTn8/s1600-h/sff7cid.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138121162537656770&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2D0Iio1rNMmWUHvs_Cv0DSMZaySWtIaKHn7gizzcBg8Sxqx3wmwPFOiQtLgzkkqmx0B5BTrdAMSn8cEV5yw7eWNoYqq5zyPXCUX-_x8WOELkzEq-EsSJWnakWY_3wn28tu82TGG1hTn8/s200/sff7cid.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Cid Highwind&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Like Barret, Cid has a heart of gold hidden beneath a cranky, foul-mouthed  exterior. Although this is a blind side of his personality, Cid blames himself  for the many failures he has experienced in his life. This includes the failed  launching of the Shinra rocket in his town, due to his own negligence and it is  manifested in his short-tempered attitude towards his subordinates.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Cid has the ability to become a great leader. His personality commands  respect from his men. Perhaps his greatest triumph, was in choosing to join  Cloud&#39;s party. Since this gave him another chance at his aviation career.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqCsJFPiEmq5lNlvPSq4tQDLj8SsQTq8HDP-F42ng_xjZ0bF2K5eyP89zskd0TH9IfXjmYAEPprMVX2bwrDFRH5BXBcTVdkHrtvLcapi-aRJ21t4nKKnWjRGMChToBKsvknjuG7tf6ggc/s1600-h/sff7yuffie.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138136199218160178&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqCsJFPiEmq5lNlvPSq4tQDLj8SsQTq8HDP-F42ng_xjZ0bF2K5eyP89zskd0TH9IfXjmYAEPprMVX2bwrDFRH5BXBcTVdkHrtvLcapi-aRJ21t4nKKnWjRGMChToBKsvknjuG7tf6ggc/s200/sff7yuffie.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Yuffie Kisaragi&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Although acquiring her is optional, Yuffie is one of the more popular FF7  characters. Many people have come to hate her because she steals all your  materia in her sidequest and acts like a total brat about it, pulling all kinds  of dirty tricks on your party until you can finally catch her.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Yuffie is energetic and fun-loving. Her presence lightens the mood of the  game compared to the more mature members of the party. Some FF7 fans speculate  that she acts childish because she craves the attention, which she never got  from her father. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMBDklQ14cM592p_oDw63bqwnx3RsDal9WBJqrGWuLobzLyDOcrYzkm0OnLBo6upbDQTPRKThw6cEPudsm6QD2DGR76ARFQFLOTDT-93rnoiIHutxZ11Nc_N0_peHavT-kngkEWXLkAdA/s1600-h/sff7vincent.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138136130498683426&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMBDklQ14cM592p_oDw63bqwnx3RsDal9WBJqrGWuLobzLyDOcrYzkm0OnLBo6upbDQTPRKThw6cEPudsm6QD2DGR76ARFQFLOTDT-93rnoiIHutxZ11Nc_N0_peHavT-kngkEWXLkAdA/s200/sff7vincent.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Vincent Valentine&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; How many times have we seen this stereotype in anime? Vincent is the  cool, quiet and collected guy who can display incredible power when upset. He is  also an optional character, but unlike Yuffie, he forms an integral part of the  story because of his relationship in the past with Shinra and Sephiroth.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Vincent has a very troubled past and his only reason for joining Cloud&#39;s  party is to find Sephiroth.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGj-mSRt539tdNag71xgHbgh120UhYZ3tjVgqDhdvTr3jty-JkYWg75hwE3Jh1B_V_2HIDlzV4E3uSu7NAjYKCUAuib3pQZD8h3irmVYeTfQTsKqxlW9cXZUVgSKupFkiNMF2M9xn3Es/s1600-h/sff7red.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138133205625954802&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGj-mSRt539tdNag71xgHbgh120UhYZ3tjVgqDhdvTr3jty-JkYWg75hwE3Jh1B_V_2HIDlzV4E3uSu7NAjYKCUAuib3pQZD8h3irmVYeTfQTsKqxlW9cXZUVgSKupFkiNMF2M9xn3Es/s200/sff7red.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Red XIII&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Yep, a cross between a dog and a lion, with a fiery tail and the ability  to talk is definitely a cool idea. Red XIII is also known as Nanaki and like  Aerith, he is the last of his kind.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Just as his looks would tell, Red XIII&#39;s personality is sort of a cross  between Cloud and Vincent. He can be wise and cold-hearted, but he can also be  cocky and arrogant. Red XIII loves his mother but despises his father for being  a coward when the GI tribe attacked his village Cosmo Canyon when he was still a  child.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Later on, he learns that his father Seto gave up his life fighting against  the GI tribe even after their poisoned arrows had begun to petrify his body.  This scene where Red XIII meets the stoned figure of his father is one of the  most touching moments of the game.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2cr2Ingl9QMxMcVkwmLhdSD8S1lcqOEw2vi2jofZLJJcJQsAOkt01wAbYuJ5k1IPNHjZ9rRUkSqu4fs5RYR9foI-Wua9meozHZUnFJ9FFcU6YpeGkbuEiJAC8Msrz7Uk1zwh4fh4Lnww/s1600-h/sff7caitsith.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138128068845068754&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2cr2Ingl9QMxMcVkwmLhdSD8S1lcqOEw2vi2jofZLJJcJQsAOkt01wAbYuJ5k1IPNHjZ9rRUkSqu4fs5RYR9foI-Wua9meozHZUnFJ9FFcU6YpeGkbuEiJAC8Msrz7Uk1zwh4fh4Lnww/s200/sff7caitsith.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Cait Sith&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Not much can be said about this stuffed toy riding robot cat. His alter  ego is a high-ranking official called Reeve from Shinra. Many times in the game  he is torn between his loyalties to the FF7 party and Shinra. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Sometime in the game, it is implied that his stuffed toy form, actually  has a personality and feelings of its own, separate from Reeve. This view of  Cait Sith is more suited to asian gamers who have the cultural and religious  background to believe in the spiritual attributes of certain things. If you are  not, you may not see where this can be found in the game, or you may not  acknowledge it. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPSvVHxlyvx5LBbZOwkp0MzggjUqttuT6ClQMLjf0e_kkatLPRbNYn0RLOoGhzexLtWFKoQcWDeoUxdAb65PiEyKNCm6MRRZXGM68bu7YcAH90fP_sVD1FA0pML7NLCzEtvlhoUaSuhEA/s1600-h/sff7sephiroth.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5138133304410202626&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPSvVHxlyvx5LBbZOwkp0MzggjUqttuT6ClQMLjf0e_kkatLPRbNYn0RLOoGhzexLtWFKoQcWDeoUxdAb65PiEyKNCm6MRRZXGM68bu7YcAH90fP_sVD1FA0pML7NLCzEtvlhoUaSuhEA/s200/sff7sephiroth.jpg&quot; style=&quot;cursor: pointer; display: block; margin: 0px auto 10px; text-align: center;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size: 85%;&quot;&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana; font-weight: bold;&quot;&gt; Sephiroth&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; The perfect example of a psychotic antagonist. Sephiroth gained knowledge  beyond normal human beings when he fell into the lifestream after fighting  Cloud. Some people speculate that the Sephiroth in the game is not even  Sephiroth, but a clone created by the cells of Jenova. Sephiroth is almost  identical to Kenshin Hemura of Rurouni Kenshin, a calm, composed and  cold-hearted killer. Of course, unlike Kenshin, Sephiroth has negative views of  human nature, which is why he wanted to destroy everyone by calling down meteor.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; So how evil was Sephiroth? My answer is that he wasn&#39;t even evil to begin  with. Sephiroth&#39;s malice was driven by a principle. Though it was a twisted  principle by society&#39;s standards, to Sephiroth, it was the only way to redeem  mankind. If it&#39;s a question of morality, Sephiroth&#39;s only sin was his method of  implementing his plans for the world, which included murder. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; This collection of characters, though somewhat incomplete should be enough  to prove my point. FF7s characters are excellent and dynamic, but they&#39;re not  the best rpg characters ever made. I admit that there are other rpgs with better  and more well-developed characters. What should be taken into account however,  is the intermingling of the characters with the plot. To some, square/square-enix&#39;s  storylines are convoluted and hard to follow, but it&#39;s actually a matter of  perspective. To me, the story is like a puzzle, which you have to piece together  in order to appreciate. Take note, that you do not need to fully understand all  the aspects of the story (characters birthday, character&#39;s name, name of place,  etc.) in order to appreciate its beauty. Like a piece of classic literature,  FF7&#39;s story is not only meant to be taken at face value. Once you have replayed  the game, you can unearth the many layers of interpretation underneath all the  eye-candy. &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt;  &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family: verdana;&quot;&gt; Personally, FF7 has left me with many great memories and encounters with  unique and memorable characters. It has left an indelible mark on my being as a  genuine rpg gamer. It has broadened my perspective of the world, rather than  close it down as the conservatives might believe. I see this game as a  reflection of my own life and my own adventures in the unforgiving jungle of  society. And someday, when perhaps, I might leave the world of rpgs, I can rest  assured with the knowledge that I was also a part of the world of Final Fantasy  Seven. I would like to conclude by saying, just as &quot;Middle-Earth&quot; existed even  without Tolkien, FF7s world already existed even without Square or Hironobu  Sakaguchi, and who knows, one of us &quot;fanboys&quot; could have produced it if they  didn&#39;t.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/final-fantasy-vii-fanboys-confession.html</link><author>noreply@blogger.com (ElleCX)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUfeJivJu1YI0UdhsZbEZCl-2HlqbK7245qwKJ_wAnvFaBuhiR1tEAL5jf8R-t6FZ2pkh2yw6CX69YIx1TE2UNXL3fwmr0yChBW9cmNcB6OFdyMGECot3L8y_rJymzj6Q3IMjou0Jfi6c/s72-c/sff7screen3.jpg" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-5707447368354771022</guid><pubDate>Sat, 24 Nov 2007 04:08:00 +0000</pubDate><atom:updated>2007-11-24T12:17:55.107+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">danmaku</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">trainers</category><title>Bullet Philharmonic Orchestra - Bullet Dodging Sim</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/bpo.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/bpo.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Here&#39;s a minimalist game that will keep you entertained... for a few minutes  anyway. BPO is a bullet-dodging simulator for danmaku games that creates its  bullet patterns according to the background music that you choose to put inside  its &quot;music&quot; directory. It supports most of the popular sound formats (mp3, ogg,  wav, mod, mid etc.) although I would recommend converting your mp3 files to wav  or ogg with a program like audacity because the game doesn&#39;t seem to be too  compatible with mp3.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; But enough of that, on to the actual game. There are two modes to choose from.  BPO is the default mode, where a group of white dots circle on top of you and  spew random bullet patterns at you based on the music. The only controls you  have are the directional keys. Of course, it goes without saying that the object  of the game is to avoid getting hit. You control a red dot with a large green  circle around it. Remember that only the red dot can be hit, the green circle is  most likely for gauging the distance needed to graze a bullet. A buzz indicator  on top of the screen counts how many times you&#39;ve been hit. Getting buzzed means  that you&#39;d be dead in a normal shooter game. You get a bonus score via the  bscore indicator if you graze bullets without getting buzzed. Then there&#39;s the  self-explanatory rank indicator and frames-per-second counter. You get a summary  of all your statistics after the music has finished playing. &lt;/span&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/bpo1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/bpo1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The other mode selectable from the main menu is AL, which is a slightly harder  version of BPO because the white dots now circle around you and shoot from all  directions. You can choose to have the cpu play the game to see how the AI  handles the bullet patterns, although it doesn&#39;t seem to be very good. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; The difficulty level of the game is selectable, but even &quot;normal&quot; feels like  playing on the insane difficulty levels of most modern doujin shooting games.  The bullets come in fast and in large clusters giving your mind no room to  process all the projectiles onscreen. Changing the music to something softer  doesn&#39;t really help. The white dots just shoot less frequently, but the bullets  still travel at the same speed.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; As shown in the screenshots, BPO&#39;s graphics are very basic and it&#39;s best treated  as a trainer for real shoot-em-ups rather than a full game. The best part about  it is that it&#39;s a small download at about 1 mb and it&#39;s totally free. The author  also provides English instructions inside the archive for those who can&#39;t read  Japanese(like myself).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; This game is freeware&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt; Download Page: &lt;a href=&quot;http://www.vector.co.jp/soft/win95/game/se282205.html&quot;&gt;http://www.vector.co.jp/soft/win95/game/se282205.html&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-style: italic;&quot;&gt; Note: The creator&#39;s homepage seems to be down. Oh, and if you&#39;re getting buzzed  a lot, try not to focus on the red dot too much. You might be falling prey to  &lt;/span&gt;&lt;a style=&quot;font-style: italic;&quot; href=&quot;http://puzzles.about.com/library/weekly/blpinkdots.htm&quot;&gt;this&lt;/a&gt;&lt;span style=&quot;font-style: italic;&quot;&gt; optical illusion. Sorry about the awful screenshots. I was too lazy to edit them properly.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;p style=&quot;font-family: verdana;&quot;&gt;      &lt;/p&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/bullet-philharmonic-orchestra-bullet.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-5339530637771885958</guid><pubDate>Wed, 21 Nov 2007 05:56:00 +0000</pubDate><atom:updated>2007-11-21T14:08:32.933+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">air</category><category domain="http://www.blogger.com/atom/ns#">breakout</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><title>AIR Tennis - Breakout Clone</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;AIR Tennis is a generic breakout clone with a twist of tennis. You move your  character horizontally in order to prevent the ball from passing you and attempt  to break all the bricks in the stage to advance to the next one. The twist is  that instead of just catching the ball, you have to hit it with your racket and  depending on the timing of your hit, the ball gains momentum and is able to  break multiple bricks at once.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;As its name implies, the game uses the characters of &lt;a href=&quot;http://en.wikipedia.org/wiki/Air_%28visual_novel%29&quot;&gt;AIR&lt;/a&gt;. You can select one of  the three female leads from the visual novel/series each with their own  strengths and weaknesses in Speed, Power and Hyper (lol! I can actually read the  moonspeak coz it&#39;s just engrish in katakana) although, I&#39;m not sure how much of  a difference it actually makes since they all control the same way. Z for left  swing, C for right swing and the directional keys for left and right.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face=&quot;verdana&quot; style=&quot;text-align: left;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The graphics are nothing to write home about. Generic cute sprites matched by  colorful backgrounds. I must say that the character art looks a bit unpolished  (but it might be intentional), although the sprites of the characters are quite  well-made. The animation is also not as smooth as I&#39;d prefer for a modern 3D  game. The shadows flicker a lot on my system, but then again, it could be due to  my PC&#39;s configuration.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Sounds are the generic smack, smack, thwack sounds plus some fun little  forgettable background tracks reminiscent of AIR&#39;s soundtrack. Certainly not at  the level of Tohou OSTs.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis3.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis3.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The gameplay is nice. After all, it&#39;s based on a classic game. They&#39;ve added  quite a few things to make this a unique experience. A power bar on the right of  the screen determines how well you&#39;ve hit the ball. It depletes with each brick  or obstacle that it hits. A hyper bar on the right of the screen slowly builds  up as you keep hitting the ball and when it fills, you get a temporarily  hyper-mode wherein the ball cuts through any bricks that it hits without  bouncing back. Each character is equipped with a set number of specials, where  they throw projectiles to break more bricks, represented by an &quot;S&quot; sign at the  left of the screen which you can activate by pressing... S. There&#39;s also  combo-hit counter that counts how many bricks you&#39;ve hit repeatedly. Other than  that, it&#39;s really just a glorified breakout clone in a pretty AIR package. I&#39;m  not sure, but the game seems a bit short. It seems there are only three stages  which are all selectable after you&#39;ve chosen a character.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis4.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/tennis4.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;So that&#39;s AIR Tennis for you. A fun, short doujin game for anyone. No Japanese  comprehension level necessary to enjoy it. The main menu only has three choices.  Start, Ranking and Quit.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;     &lt;/p&gt;&lt;div&gt; &lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Homepage: &lt;a href=&quot;http://www.geocities.co.jp/Playtown-Queen/4603/&quot;&gt;http://www.geocities.co.jp/Playtown-Queen/4603/&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/air-tennis-breakout-clone.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6279751457670802787</guid><pubDate>Sun, 18 Nov 2007 18:16:00 +0000</pubDate><atom:updated>2007-11-19T02:24:42.087+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">freeware</category><category domain="http://www.blogger.com/atom/ns#">shooters</category><category domain="http://www.blogger.com/atom/ns#">strategy</category><title>Liberation Army - Shooter/Strategy Game Hybrid</title><description>&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Liberation Army is the Gundam game for gamers on a budget. While, it&#39;s a bit  dated, I don&#39;t think this game gets the attention that it deserves compared to  other freeware titles like Warning Forever. It&#39;s a real-time-strategy/shooting  game hybrid that plays like a 2D Dynasty Warriors clone. This game also reminds  me of an old dos shareware game called Gladiator. You control a single unit  while leading an entire army of humanoid mechs that look distinctly like mobile  suits and engage an opposing army on a 2D battle map.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/la.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/la.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The gameplay is divided into the preparation and combat phase. During the  preparation phase, you are shown the map of the next battle showing your  formation as opposed to the enemies. You can buy upgrades for your allies,  technology, new units, ships and choose the mobile suit pilot who will  participate in battle. You can also customize your pilot&#39;s mobile suit by  changing/adding/upgrading his/her equipment. In the combat phase, you control  your own unit while having the ability to issue commands to your allies. Going  rambo straight into a swarm of enemy fighters is the fastest way to get killed,  thus, if you&#39;re thinking of showing off your Seed Mode or Newtype shooting  skills, the game punishes you severely. Zooming straight into enemy territory  makes it easier for enemy fighters to land critical hits by shooting you from  behind. While your own unit is considerably tougher than normal units (with  stronger upgrades), and is equipped with one sub weapon of your choice(even  includes the beam saber... though it&#39;s kinda hard to use without taking damage),  it does not have the ability to take down the entire opposing army all by  itself. If you find yourself in a corner of the screen surrounded by enemy units  with no allies in range, you&#39;d best retreat to save your pilot from suffering  too heavy damage to fight in the next battle.&lt;br /&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/la4.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/la4.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;Umm... this is what happens when you try flying in solo. The one being focus-fired on near the upper-left of the screen is me&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Your territory grows in percentage as indicated in the preparation phase  every time you win a battle by either making the enemy retreat or destroying all  enemy units onscreen. The focus of the game is on slowly gaining ground and  destroying enemy ships that deploy more enemy units while keeping your own ships  protected. As your territory increases, the difficulty level also increases,  with elite enemy mobile suits equal to your own joining the battle, each  equipped with their own special subweapons. Luckily, you also earn powerful  allies called escorts with their own special weaponry depending on the number of  battles you&#39;ve participated in. That aside, the AI for your escorts is not very  good at dodging enemy bullets nor as powerful as the special enemy units, so  you&#39;d best not rely on them too much.&lt;br /&gt;&lt;br /&gt;The battles seem to go on forever as I&#39;ve yet to reach anything that  indicates that there&#39;s an ending to this game. This gives Liberation Army a high  replay value but unfortunately, after the novelty has worn off, it can get a bit  repetitive.&lt;br /&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/la2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/la2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The graphics are nothing special but work well enough for this type of  game. Up to 600 units can fight onscreen at once, which effectively gives you  the feeling of being inside a great gundam or macross type war. There&#39;s also a  variety of midi tracks included in the game and you can manually replace them  with your favorite mech-anime theme if you want. Surprisingly, the character art  is a bit subpar for a japanese anime-type game as I&#39;ve noticed that some of the  facial proportions on the character portraits are a bit off. Luckily, it&#39;s not  too noticeable and is not something that will distract you from having fun with  this game.&lt;br /&gt;&lt;br /&gt;The version of Liberation Army reviewed here is freeware visit the  author&#39;s homepage here.&lt;br /&gt;&lt;a href=&quot;http://www.infoseek.livedoor.net/%7Ekoushi_okada/&quot;&gt;http://www.infoseek.livedoor.net/~koushi_okada/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The game has been completely translated into English by Aeon Genesis&lt;br /&gt;&lt;a href=&quot;http://agtp.romhack.net/project.php?id=libarmy&quot;&gt;http://agtp.romhack.net/project.php?id=libarmy&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/liberation-army-shooterstrategy-game.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-6191150907471308237</guid><pubDate>Fri, 16 Nov 2007 09:20:00 +0000</pubDate><atom:updated>2007-11-16T17:28:17.696+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">freeware</category><category domain="http://www.blogger.com/atom/ns#">OELVN</category><category domain="http://www.blogger.com/atom/ns#">original english</category><category domain="http://www.blogger.com/atom/ns#">visual novels</category><title>The Sight of Autumn - Original English Kinetic Novel</title><description>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/autumn.JPG&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/autumn.JPG&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;This is an Original English Language Visual Novel and technically not a game, so to dispel any prejudice you might have, please read this before continuing: &lt;a href=&quot;http://www.fleurdelis.com/desiderata.htm&quot;&gt;http://www.fleurdelis.com/desiderata.htm&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;  &lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;I&#39;m a bit biased regarding this &quot;game&quot; because it&#39;s in the genre that I prefer.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;All done? Good. The Sight of Autumn is a non-branching visual novel in 3 chapters (meaning linear story with no choices) made in flash. &lt;/span&gt;&lt;/span&gt; &lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;The story is about a protagonist who is slowly losing his sight both literally and figuratively speaking and his fated meeting with a blind female counselor. The story is told in the contemporary first-person present-tense style from the protagonist&#39;s perspective.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;From the introductory logo, it&#39;s easy to see that the author put a lot of effort into his creation. I won&#39;t mince too many words on this VN nor write a detailed review, since in my opinion, it doesn&#39;t deserve that kind of treatment of being analyzed and taken apart piece by piece like some uninspired research paper. While being in essence a semi-animated short story, from the exposition and style of writing, one can tell that this is a very emotional piece meant to impart an experience. This experience should be very different for each individual. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;W&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;hile the individual elements are far from perfect, the art works well for this VN and even features some limited animation.The music is near-professional in quality and has a sad, nostalgic feel to it. I love the instrumental and vocal versions of the main theme. Some might compare this work to japanese doujin such as Narcissu and Red Shift, and while it cannot match up to them in terms of professionalism, the indefinable cathartic quality of The Sight of Autumn does not pale in comparison.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Read this free VN with an open heart.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Download Page&lt;/span&gt;&lt;/span&gt; &lt;a href=&quot;http://www.renai.us/game/autumn.shtml&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;http://www.renai.us/game/autumn.shtml&lt;/span&gt;&lt;/span&gt;  &lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Author&#39;s Homepage&lt;/span&gt;&lt;/span&gt; &lt;a href=&quot;http://www.eltania.net/m12/&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;http://www.eltania.net/m12/&lt;/span&gt;&lt;/span&gt;  &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;font-size:85%;&quot; &gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Hmm... oh yah, allow me to shamelessly plug some of my own works here. I&#39;m kinda partial to TSOA because the author&#39;s style is very similar to mine.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a style=&quot;font-style: italic;&quot; href=&quot;http://www.renai.us/game/wings.shtml&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;http://www.renai.us/game/wings.shtml&lt;/span&gt;&lt;/span&gt; &lt;/a&gt;&lt;br /&gt;&lt;a style=&quot;font-style: italic;&quot; href=&quot;http://www.renai.us/game/hikariRibbon.shtml&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;http://www.renai.us/game/hikariRibbon.shtml&lt;/span&gt;&lt;/span&gt;  &lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;font-size:85%;&quot; &gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Please read some of the other VN&#39;s by Radical Dreamers 2002 on the archives too ^_^. I&#39;m nearly finished on my latest one right now.&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-style: italic;&quot;&gt; &lt;/span&gt;&lt;a style=&quot;font-style: italic;&quot; href=&quot;http://www.renai.us/&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;http://www.renai.us&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;  &lt;/div&gt; &lt;/div&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/sight-of-autumn-original-english.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-8504833003745693616</guid><pubDate>Thu, 15 Nov 2007 06:56:00 +0000</pubDate><atom:updated>2007-11-15T15:33:50.724+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3D Fighter</category><category domain="http://www.blogger.com/atom/ns#">beat-em-up</category><category domain="http://www.blogger.com/atom/ns#">doujin</category><category domain="http://www.blogger.com/atom/ns#">Haruhi Suzumiya no Yuutsu</category><title>Suzumiya Haruhi no Chourantou</title><description>&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible ontop&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible ontop&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;a style=&quot;left: 0px ! important; top: 15px ! important;&quot; title=&quot;Click here to block this object with Adblock Plus&quot; class=&quot;abp-objtab-042599478460241336 visible ontop&quot; href=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;/a&gt;&lt;object height=&quot;355&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot;&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/H6blnY0BXQg&amp;amp;rel=1&quot; type=&quot;application/x-shockwave-flash&quot; wmode=&quot;transparent&quot; height=&quot;355&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Suzumiya Haruhi no Chourantou is a 3D free-for-all doujin fighting game by  Souvenir Circle that plays like&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Power_Stone&quot;&gt; Powerstone&lt;/a&gt; for the Dreamcast or a 3-Dimensional &lt;a href=&quot;http://en.wikipedia.org/wiki/Super_smash_bros&quot;&gt;Super-Smash-Bros.&lt;/a&gt; It features  the characters from&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Suzumiya Haruhi no Yuutsu, specifically, the SOS Dan characters plus Asakura  Ryouko and Tsuruya&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;as the unlockable character.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The game features an Arcade mode, Network Mode, Free Play Mode and the  obligatory Story Mode. Arcade mode is&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;pretty much self-explanatory, you can select which character you wish to play  as. The Story Mode,&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;like in most japanese doujin games, is told in linear visual novel style, with  no branching&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;paths, using half-body portraits of the characters, which is followed by a fight  pitting Kyon(the&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;only playable character in story mode) and one or two AI controlled characters  against two or&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;more members of the SOS Dan. The story is in Japanese, but knowledge of the  language isn&#39;t&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;necessary to enjoy the game. Free Play allows you to choose which characters to have on your side, which ones to fight and where to fight. A total of six characters can fight simultaneously. I have yet to try the network mode.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The character graphics and backgrounds in the actual game are fully 3D. The  characters are in chibi-form equipped with their own unique weapon (Haruhi with  a fan, Mikuru with a broom, Kyon with a schoolbag ... Asakura with her favorite  knife) that they use to knock the stuffing out of enemy characters. The  character select screen is also a nice touch; featuring the Haruhi characters  inside the literature club room just the way you&#39;d expect from the Light Novels  and anime. Over-all, the graphics are excellent, and the 3D animation is on par  with commercial PS2 titles.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;p  style=&quot;text-align: left;font-family:verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru3.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru3.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;You have free-roaming&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;control of your character using the keyboard directional keys and the following  buttons (ZXCV is&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;standard for Japanese games) Z = Attack, X = Jump(hold) or Dash(tap), C = guard,  V = Special&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Attack. Each character controls the same way, but their unique melee attacks and  specials requires a different fighting style for each character. You can also  interact with objects that randomly materialize in the background. You can pick  up a hammer that stuns your opponents, a loudspeaker, and the coveted glowing  sphere that transforms your character into a super-powered version of themselves  for a limited time (bunny-girl Haruhi, waitress Mikuru, Itsuki... in an outfit  that looks very gay indeed :P). Using melee attacks also increases your SOS  meter for performing special attacks and each character has a high-damage  area-of-effect super(Z+V) that can be used when the SOS meter is over 50%(not  sure if this is accurate). Jumping also changes the special moves for some  characters.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The gameplay is a love-it or hate-it thing. While it&#39;s fun for a Haruhi fanboy  like myself to play as the SOS Dan characters, there are some issues with this  game that might bring it down a few points for casual gamers. My number one  issue is with the controls. It might be because my system is kinda dated, but  most likely, it&#39;s in the game&#39;s coding. There is a bit of a time-lag from the  moment you press a certain command until the character actually performs it  on-screen. This makes targeting your enemies a chore because you&#39;d need to  estimate where a certain enemy sprite will be, and start hitting the attack  button before the enemy actually gets to that spot. This kind of guesswork is  kinda risky because if you miss and someone else hits you from behind, you take  more damage than usual. However, since doujin games are constantly updated, this  issue might be fixed in an update patch. Secondly, because the interactivity  with the background is quite limited, there&#39;s very little variety in the  gameplay. Also, the final stage in story mode is isanely difficult, pitting you  and Tsuruya against all the SOS Dan members including the brigade chief, Haruhi.  If anyone has any tips on beating that stage, please tell me.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face=&quot;verdana&quot; style=&quot;text-align: left;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haru1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;The music is fine for this type of game, using only one looping track as the  battle BGM.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;p face=&quot;verdana&quot; style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Generally, this game is a must-have for all Haruhi fans, but if you are, you  don&#39;t need me to tell you that. For anyone just looking for a fun little 3D  fighter/beat-em-up for the PC, you might consider this game if you&#39;re not into  more in-depth 3D fighters such as Fatal/Fake, Fate Axis, Line-Kill Spirits or  Hinokakera.&lt;/span&gt;&lt;/div&gt;&lt;p  style=&quot;text-align: center;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;Souvenir Circle Homepage&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: left; font-family: verdana;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://lost-identity.jp/souvenir/&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/souvenir.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: left;font-family:verdana;&quot; &gt;&lt;span style=&quot;font-size:85%;&quot;&gt;This is a bit unrelated... but I do Haruhi fanart too. Here&#39;s my Haru-nyan!&lt;/span&gt;&lt;/p&gt;&lt;p style=&quot;text-align: left;&quot; face=&quot;verdana&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haruhinyancg.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/haruhinyancg.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/suzumiya-haruhi-no-chourantou.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>4</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3808616885439973739.post-5414389150548546809</guid><pubDate>Mon, 12 Nov 2007 05:42:00 +0000</pubDate><atom:updated>2007-11-12T14:00:44.671+08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">action</category><category domain="http://www.blogger.com/atom/ns#">adventure</category><category domain="http://www.blogger.com/atom/ns#">Asahina Mikuru</category><category domain="http://www.blogger.com/atom/ns#">doujin games</category><category domain="http://www.blogger.com/atom/ns#">Haruhi Suzumiya no Yuutsu</category><category domain="http://www.blogger.com/atom/ns#">sidescrollers</category><title>Asahina Mikuru Sidescroller Action - Sidescroller Adventure Game</title><description>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/mikuru2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/mikuru2.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;Hehe a photoshoped background.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;Hmm... ok I can&#39;t read Japanese just yet, so I&#39;m not too sure about the title of this game.&lt;/span&gt;  &lt;span style=&quot;font-family:verdana;&quot;&gt;Anyway, this is a quaint little game featuring the popular character Asahina Mikuru from the Haruhi Suzumiya light novels and anime adaptation. Mikuru wears her maid cosplay outfit and is equipped with some kind of machine gun that shoots out green beams of light.&lt;/span&gt;  &lt;span style=&quot;font-family:verdana;&quot;&gt;This is a 2D platformer and your objective is to reach and defeat the end-level&lt;/span&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt; bosses of each stage. I&#39;ve only been able to reach level 2 so far, and it seems the bosses are actually characters from the series. Stage 1 boss is Tsuruya and Stage 2 are Taniguchi and Kunikida.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;The controls are the standard Z,X,C plus directional buttons. The gameplay is kinda like a simplified Jazz The Jackrabbit (if you&#39;ve played that old game). The level design is kinda bland and you get killed with one hit unless you have special  move equipped, which you lose if you get hit. The special moves come in the form of contact lenses which gives Mikuru different special abilities such as the rifle dart and my favorite... Mikuru Beeeeeeem!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/mikuru.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;&quot; src=&quot;http://pictureposter.allbrand.nu/pictures/lordcloudx/mikuru.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;Are those things rabbits?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;span style=&quot;font-family:verdana;&quot;&gt;&lt;br /&gt;The graphics are pretty good for a 2D platformer. The sprites are simple but well-drawn, the 3D effects are reminiscent of fighting games like the Guilty Gear Series and the animation is super-smooth.&lt;br /&gt;&lt;br /&gt;However, over-all this a pretty standard, watered down platform with little to offer in terms of depth or innovation. I&#39;d recommend this game strictly for Haruhi fans or as a fun little time waster. It&#39;s worth playing just to hear the &quot;Mikuru Beeeem!&quot; voice.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Note: Sorry no downloads&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</description><link>http://animerd2k2.blogspot.com/2007/11/asahina-mikuru-sidescroller-action.html</link><author>noreply@blogger.com (ElleCX)</author><thr:total>0</thr:total></item></channel></rss>