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<channel>
	<title>Apple II Bits</title>
	
	<link>http://www.apl2bits.net</link>
	<description>From hacks and mods to unearthed historical arcana to mainstream news spottings, Ken Gagne reflects on Steve Wozniak's most popular 8-bit computer.</description>
	<lastBuildDate>Wed, 15 May 2013 19:35:57 +0000</lastBuildDate>
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		<title>Unboxing Zéphyr</title>
		<link>http://feedproxy.google.com/~r/apl2bits/~3/MO70rDLBaPA/</link>
		<comments>http://www.apl2bits.net/2013/05/13/unboxing-zephyr/#comments</comments>
		<pubDate>Mon, 13 May 2013 13:53:02 +0000</pubDate>
		<dc:creator>Ken Gagne</dc:creator>
				<category><![CDATA[Game trail]]></category>
		<category><![CDATA[Antoine Vignau]]></category>
		<category><![CDATA[Brutal Deluxe]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Froggy Software]]></category>
		<category><![CDATA[Juiced.GS]]></category>
		<category><![CDATA[unboxing]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[Zephyr]]></category>

		<guid isPermaLink="false">http://www.apl2bits.net/?p=562</guid>
		<description>Back in November, with no scripting and little forethought, I shot an unboxing video. Those outside the tech world may be unfamiliar with the genre, which is essentially a step-by-step documentary of the opening and unpacking of a new product. My product was the Nintendo Wii U, a video game system released on November 18. [...]</description>
				<content:encoded><![CDATA[<p>Back in November, with no scripting and little forethought, <a href="http://www.gamebits.net/2012/11/18/nintendo-wii-u-unboxing-video/" title="Nintendo Wii U unboxing video | Gamebits">I shot an unboxing video</a>.  Those outside the tech world may be unfamiliar with the genre, which is essentially a step-by-step documentary of the opening and unpacking of a new product.  My product was the Nintendo Wii U, a video game system released on November 18.  Much to my surprise, viewers were enthralled with the product and my stream-of-consciousness narration &mdash; that, or I had really good SEO.  Either way, the video is now nearing a staggering one million views.  Despite being only 1.4% of the videos on <a href="https://www.youtube.com/gamebits" title="Gamebits - YouTube">my YouTube channel</a>, this single video accounts for 78% of my channel&#039;s total views.</p>
<p>Not that popularity makes me an expert, but I decided to revisit the genre when I purchased <a href="http://brutaldeluxe.fr/store/" title="Brutal Deluxe Software">Z&eacute;phyr</a>, a new, physical game for the Apple II.  Once my copy arrived via international mail from Brutal Deluxe, I touted it, my Canon Rebel T2i DSLR, and my tripod to <a href="http://www.apl2bits.net/2013/03/04/the-apple-ii-goes-to-work/" title="The Apple II goes to work | Apple II Bits">my office</a>, where resides my Apple IIGS, and <a href="https://www.youtube.com/watch?v=_fh2yqoGOYc" title="Zephyr for the Apple II unboxing &#038; first look - YouTube">recorded my experience with the game</a>.  The camera is good for only ten minutes of consecutive video, which was more than enough for the six cuts I shot, which when edited together happened to add up to exactly ten minutes.</p>
<p><center><iframe width="490" height="276" src="http://www.youtube.com/embed/_fh2yqoGOYc" frameborder="0" allowfullscreen></iframe></center></p>
<p>It&#039;d be disingenuous for me to not acknowledge the influence of <a href="https://www.youtube.com/brianpicchi" title="TanRu Nomad - YouTube">Brian Picchi, aka TanRu Nomad</a>, who has produced dozens of excellent video reviews of Apple II hardware and software.  His reviews are more stylish and edited than my &quot;start rolling and see what happens&quot; approach, so there really is no comparison between the two &mdash; otherwise, I&#039;d lose!  (Horribly.)  But the idea that one could produce a video about the Apple II and have fun doing it was enough of a precedent for me to try. (Now if only I could get the hundreds of views he does!)</p>
<p>Although the Z&eacute;phyr video was openly posted to YouTube, it was primarily promoted on Facebook, where users were invited to <a href="https://www.facebook.com/Juiced.GS/app_208195102528120" title="Juiced.GS">&quot;like&quot; <em>Juiced.GS</em>&#039;s Facebook page</a> to view the video.  I don&#039;t know if anyone found that &quot;fan gate&quot; cumbersome or pretentious, but I received no complaints.  Nonetheless, I figured two weeks later, the promotion has run its course, and I won&#039;t be cutting into the page&#039;s appeal by sharing the video here.</p>
<p>There aren&#039;t many opportunities to shoot unboxing videos of new Apple II products, especially one of a sort that aligns with my YouTube channel&#039;s other gaming content.  I enjoyed this experience, even if there won&#039;t be another one like it.  I hope the Internet enjoyed it, too!</p>
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		<title>Little Inferno for Apples old and new</title>
		<link>http://feedproxy.google.com/~r/apl2bits/~3/hEW19mIwHzI/</link>
		<comments>http://www.apl2bits.net/2013/05/06/little-inferno/#comments</comments>
		<pubDate>Mon, 06 May 2013 15:56:41 +0000</pubDate>
		<dc:creator>Ken Gagne</dc:creator>
				<category><![CDATA[Game trail]]></category>
		<category><![CDATA[Mainstream coverage]]></category>
		<category><![CDATA[2D Boy]]></category>
		<category><![CDATA[Little Inferno]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Nintendo Wii U]]></category>
		<category><![CDATA[OS X]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[Tomorrow Corporation]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[World of Goo]]></category>

		<guid isPermaLink="false">http://www.apl2bits.net/?p=558</guid>
		<description>One of the best Nintendo Wii games was an indie title called World of Goo. The 2009 release marked the first (and, so far, only) game from developer 2D Boy, who then went on to port it to Windows, Mac OS X, Linux, iOS, Android, and BlackBerry, including as part of the Humble Indie Bundle [...]</description>
				<content:encoded><![CDATA[<p>One of the best Nintendo Wii games was an indie title called <a href="http://2dboy.com/games.php" title="2D Boy: Games">World of Goo</a>.  The 2009 release marked the first (and, so far, only) game from developer 2D Boy, who then went on to port it to Windows, Mac OS X, Linux, iOS, Android, and BlackBerry, including as part of the <a href="http://www.gamebits.net/2010/05/13/humble-indie-bundle-portal/" title="Humble Indie Bundle &#038; Free Portal | Gamebits">Humble Indie Bundle</a> &mdash; but the game was best in its original home on the Nintendo Wii.</p>
<p>Now Kyle Gabler, one of the leading forces behind 2D Boy, has released his first Nintendo Wii U game: <a href="http://tomorrowcorporation.com/littleinferno" title="Tomorrow Corporation : Little Inferno">Little Inferno</a>.  Unlike World of Goo, which received a 94% average rating (making it one of the best Wii games ever), Little Inferno has received only a 79% and described as more of a fireplace simulator that requires repetitive actions than an actual game.</p>
<p>Just as strange as the evolution from World of Goo to Little Inferno is the way in which the latter&#039;s developer and publisher, Tomorrow Corporation, announced the game&#039;s port to OS X.  Five months after its Wii U debut, <a href="http://tomorrowcorporation.com/posts/little-inferno-now-available-for-mac" title="Tomorrow Corporation : Little Inferno Now Available for Mac">this image appeared on the game&#039;s Web site</a>:<br />
<center><div id="attachment_560" class="wp-caption aligncenter" style="width: 500px"><a href="http://www.apl2bits.net/wp-content/uploads/2013/05/littleinferno.jpg"><img src="http://www.apl2bits.net/wp-content/uploads/2013/05/littleinferno-490x309.jpg" alt="Little Inferno" width="490" height="309" class="size-medium wp-image-560" /></a><p class="wp-caption-text"><em>This is not the Apple you&#039;re looking for.</em></p></div></center><br />
That, dear reader, is most certainly NOT a Mac.  It&#039;s an amusing image, but a perplexing one.  What is Tomorrow Corporation trying to say about this port?  That they find the Mac an archaic platform?  That Little Inferno can run on anything?  If so, it&#039;s a bit of an exaggeration &mdash; it&#039;s not like they <a href="http://www.rgcd.co.uk/2012/10/super-bread-box-preview-c64.html" title="RGCD: Super Bread Box (Preview) (C64)">actually ported a modern game to the Commodore 64</a> of anything.</p>
<p>Of the twenty comments on the blog post, only one, the first, acknowledges the discrepancy: &quot;Hahaha, awesome. Of course you guys have a pic of it &#039;running&#039; on an Apple II. You never fail to make me laugh. Kudos!&quot;</p>
<p>If there&#039;s one thing I learned from World of Goo, it&#039;s that 2D Boy and Tomorrow Corporation certainly have a strange sense of humor.</p>
<p>(Hat tip to <a href="http://www.tuaw.com/2013/04/16/little-inferno-out-on-mac/" title="Little Inferno out on Mac | TUAW - The Unofficial Apple Weblog">Mike Schramm</a> via <a href="http://apple2history.org/" title="Apple II History">Steve Weyhrich</a>)</p>
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		<title>Apple II Bits turns three!</title>
		<link>http://feedproxy.google.com/~r/apl2bits/~3/JcXSlD28gXY/</link>
		<comments>http://www.apl2bits.net/2013/04/29/apple-ii-bits-three-years/#comments</comments>
		<pubDate>Mon, 29 Apr 2013 18:59:00 +0000</pubDate>
		<dc:creator>Ken Gagne</dc:creator>
				<category><![CDATA[Musings]]></category>
		<category><![CDATA[analytics]]></category>
		<category><![CDATA[anniversary]]></category>
		<category><![CDATA[annual]]></category>
		<category><![CDATA[apl2bits]]></category>
		<category><![CDATA[Apple II Bits]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[meta]]></category>
		<category><![CDATA[milestones]]></category>
		<category><![CDATA[self-referential]]></category>
		<category><![CDATA[statistics]]></category>

		<guid isPermaLink="false">http://www.apl2bits.net/?p=556</guid>
		<description>Today marks exactly three years since Apple II Bits&amp;#039; first blog post. Holy crap, did that go quickly. I once wrote a quarterly column for Juiced.GS entitled &amp;#34;A Word or II&amp;#34;. It was a short piece, only half a page, and could be on any topic on which I had a personal opinion. Figuring out [...]</description>
				<content:encoded><![CDATA[<p>Today marks exactly three years since <a href="http://www.apl2bits.net/2010/04/" title="2010 April | Apple II Bits">Apple II Bits&#039; first blog post</a>.</p>
<p>Holy crap, did that go quickly.</p>
<p>I once wrote a quarterly column for <em>Juiced.GS</em> entitled &quot;A Word or II&quot;.  It was a short piece, only half a page, and could be on any topic on which I had a personal opinion.  Figuring out what to write about was never easy, but I did so sixteen times before editorial responsibilities shifted and Eric Shepherd took over the column.  Now I write <em>Juiced.GS</em>&#039;s monthly editorial, &quot;My Home Page&quot;, and have so far done so 29 times.  It&#039;s still challenging.</p>
<p>So if three years ago you had asked me to write 263 columns about the Apple II, I would&#039;ve laughed in your face.<br />
<center><div id="attachment_561" class="wp-caption aligncenter" style="width: 500px"><a href="http://www.flickr.com/photos/eszter/260415925/"><img src="http://www.apl2bits.net/wp-content/uploads/2013/04/threecake-490x344.jpg" alt="Birthday cake" width="490" height="344" class="size-medium wp-image-561" /></a><p class="wp-caption-text"><em>Happy birthday, blog!</em></p></div></center><br />
And yet, Apple II Bits has done exactly that!  It astonishes me.  Although there&#039;s more effort required to produce online content than print due to the blog&#039;s capacity for embedded multimedia and researched hyperlinks, those same resources provide an almost infinite wealth of topics on which to opine.</p>
<p>Despite that, <a href="http://www.apl2bits.net/2012/04/" title="2012 April | Apple II Bits">a year ago this month</a>, I changed the blog&#039;s publication frequency from twice-weekly to weekly.  I&#039;m glad to have done so, as it&#039;s freed me up to produce content for other channels, such as <a href="https://www.youtube.com/playlist?list=PLmQ-r_fmIh3KtoWRcQ-GAz_yrcaYaXfuc" title="New Super Mario Bros. U - YouTube">YouTube</a> and <a href="http://www.techhive.com/article/2028905/operation-rainfall-how-a-fan-campaign-brought-nintendo-to-its-knees.html" title="Operation Rainfall: How a fan campaign brought Nintendo to its knees | TechHive">TechHive</a>.  But there&#039;s still plenty more to be said about the Apple II, and as one of the three pillars of my Apple II publishing empire &mdash; <em>Juiced.GS</em> and <em>Open Apple</em> being the others &mdash; it helps improve the discoverability of the entire network.  So let&#039;s keep this outlet going, too</p>
<p>In the meantime, here are some random numbers about the blog.</p>
<p><span id="more-556"></span>
<ul>
<li>&bull;&nbsp;As of today, the site hosts 263 posts (53 more than this time last year), 1,428 tags (+191), 358 comments (+92) from 119 readers (+35), and 1 blogger.</li>
<li>&bull;&nbsp;As expected, the decrease in original content being published here led to a drop in traffic.  But having 50% fewer posts resulted in only 6.9% fewer visits, and 7.6% fewer pageviews.  The number of unique visitors was up 0.25% though returning visitors was down.</li>
<li>&bull;&nbsp;Direct traffic and traffic from search engines were both up, while referral traffic was down.  For the first time ever, more than half my traffic is from search engines.</li>
<li>&bull;&nbsp;Referral traffic from Facebook, StumbleUpon, and A2Central.com way down, whereas referrals from Twitter, Open Apple, and Reddit were all up.</li>
<li>&bull;&nbsp;The top keywords that led searchers to this site: &quot;apple ii&quot;, &quot;<a href="http://www.apl2bits.net/2011/04/18/jeri-ellsworth-interview/" title="Jeri Ellsworth, TWiT | Apple II Bits">jeri ellsworth</a>&quot;, &quot;<a href="http://www.apl2bits.net/category/games/" title="Game Trail | Apple II Bits">best apple ii games</a>&quot;, &quot;apple iigs for sale&quot;, &quot;<a href="http://www.apl2bits.net/2011/05/30/time-best-computer-games-1980s/" title="Best computer games from the '80s | Apple II Bits">80s computer games</a>&quot;, and &quot;<a href="http://www.apl2bits.net/2013/01/21/review-lode-runner-ios/" title="Playing Lode Runner on iOS | Apple II Bits">lode runner ios</a>&quot;.</li>
<li>&bull;&nbsp;Only two posts written in the past year were among the ten most popular posts of the past year: &quot;<a href="http://www.apl2bits.net/2012/08/27/lode-runner-classic-ios/" title="Lode Runner Classic comes to iOS | Apple II Bits">Lode Runner Classic comes to iOS</a>&quot; and &quot;<a href="http://www.apl2bits.net/2013/03/25/pax-east-retro-console-room/" title="Apple II at PAX East 2013 | Apple II Bits">Apple II at PAX East 2013</a>&quot;. Traffic to older posts, including &quot;<a href="http://www.apl2bits.net/2011/03/03/pawn-stars/" title="Selling to Pawn Stars | Apple II Bits">Selling to Pawn Stars</a>&quot;, &quot;<a href="http://www.apl2bits.net/2012/04/19/mac-os-x-screensaver/" title="Apple II screensaver for Mac OS X | Apple II Bits">Apple II screensaver for Mac OS X</a>&quot; and &quot;<a href="http://www.apl2bits.net/2010/11/04/garry-kasparov/" title="Garry Kasparov: Apple II was last technological revolution | Apple II Bits">Garry Kasparov</a>&quot;, were all significantly up from their year of publication.</li>
<li>&bull;&nbsp;In the past year, the top browsers used to visit this site were Chrome, Firefox, and Safari, in that order &mdash; though it was a tight race!</li>
<li>&bull;&nbsp;Traffic from mobile devices was up 150%.</li>
<li>&bull;&nbsp;I predicted that this blog would block 67,635 pieces of spam in the past year.  The actual number is 82,721 &mdash; 15,086 more than expected, and 26,601 more than in the previous year (a 47% increase).  Spam dropped 300% from May to June 2012 but was back up by November.</li>
</ul>
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		<title>Public libraries aren't archives</title>
		<link>http://feedproxy.google.com/~r/apl2bits/~3/ZPzkLFwvFVM/</link>
		<comments>http://www.apl2bits.net/2013/04/22/karateka-public-library/#comments</comments>
		<pubDate>Mon, 22 Apr 2013 16:25:33 +0000</pubDate>
		<dc:creator>Ken Gagne</dc:creator>
				<category><![CDATA[History]]></category>
		<category><![CDATA[Software showcase]]></category>
		<category><![CDATA[archive]]></category>
		<category><![CDATA[Boston]]></category>
		<category><![CDATA[Danvers]]></category>
		<category><![CDATA[floppies]]></category>
		<category><![CDATA[Jordan Mechner]]></category>
		<category><![CDATA[Karateka]]></category>
		<category><![CDATA[libraries]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[NOBLE]]></category>
		<category><![CDATA[OCLC]]></category>
		<category><![CDATA[WorldCat]]></category>

		<guid isPermaLink="false">http://www.apl2bits.net/?p=551</guid>
		<description>I ardently support public libraries: I consciously opt to get my movies from their collections rather than Netflix, so as to increase their circulation numbers and thus their budget; I&amp;#039;ve written letters to the editor in support of these democratic institutions; I even dabbled in the education necessary to work in the field. There&amp;#039;s little [...]</description>
				<content:encoded><![CDATA[<p>I ardently support <a href="http://www.apl2bits.net/tag/libraries/" title="Libraries | Apple II Bits">public libraries</a>: I consciously opt to get my movies from their collections rather than Netflix, so as to <a href="http://www.showbits.net/2011/07/13/library-dvds/" title="The Public Library: Netflix 2.0 | Showbits">increase their circulation numbers and thus their budget</a>; I&#039;ve written <a href="http://www.worcestermag.com/speak-out/letters/Letters-04-22-10.html" title="Letters: 04-22-10 | Worcester Mag | The Alternative Source for News - Art - Dining - Nightlife | Letters">letters to the editor in support of these democratic institutions</a>; I even <a href="http://www.simmons.edu/gslis/" title="Graduate School of Library and Information Science | Simmons College - Boston, Massachusetts">dabbled in the education</a> necessary to work in the field.  There&#039;s little that public libraries aren&#039;t good for.</p>
<p>Once upon a time, libraries were even a source of Apple II software.  In those days, there were so many computing platforms that it was unlikely an underfunded library would support any one, especially since computers in general were still so limited in their accessibility and penetration.  But with educational institutions being one of the few that could afford such an investment, the software you were likely to find at libraries were edutainment titles such as <a href="http://juiced.gs/2009/09/stamp-of-approval/" title="Stamp of approval | Juiced.GS">Microzine</a>.  Even more rarely, you might find software of a more diversionary nature.</p>
<p>I thought that&#039;s what recently happened to me as I prepared <a href="https://juiced.gs/2013/03/v18i1-now-shipping/" title="Enjoy Juiced.GS Volume 18, Issue 1 (March 2013) | Juiced.GS">the March issue of <em>Juiced.GS</em></a>, for which  Andy Molloy submitted a review of <a href="http://www.apl2bits.net/tag/jordan-mechner/" title="Jordan Mechner | Apple II Bits">Jordan Mechner</a>&#039;s <a href="http://jordanmechner.com/ebook/" title="Jordan&rsquo;s Old Game Development Journals | jordanmechner.com"><em>The Making of Prince of Persia</em></a>.  Curious as to the availability of this book to our readers, I did a quick search for all materials by Mechner in any public library that&#039;s recognized by the Online Computer Library Center (OCLC).  Though I was looking for paperbacks, I was stunned to find <a href="http://www.worldcat.org/title/karateka/oclc/12398297" title="Karateka (Computer file, 1984) [WorldCat.org]">a copy of Karateka</a>, right here in Massachusetts!</p>
<p><center><a href="http://www.flickr.com/photos/melindashelton/371036381/" title="Recycled library card catalog by MGShelton, on Flickr"><img src="http://farm1.staticflickr.com/176/371036381_921abd2602.jpg" width="490" height="367" alt="Recycled library card catalog"></a><em>Ever think to look for computer games at your local library?<br/>TOO LATE NOW.</em></center></p>
<p>Unfortunately, though this title was listed in OCLC&#039;s WorldCat, I could not find a matching listing in the catalog specific to the holding library system, the North of <a href="http://www.apl2bits.net/tag/boston/" title="Boston | Apple II Bits">Boston</a> Library Exchange (<a href="http://evergreen.noblenet.org/eg/opac/results?query=identifier%7Cscn:12398297" title="Catalog - Search Results: identifier|scn:12398297">NOBLE</a>).  I emailed a librarian to ask about the discrepancy.  Assuming I didn&#039;t realize the lateness of my request, she replied:</p>
<blockquote><p>If you look closely at the record copied below, you will see that it is a 5 1/4 disk for computer (Apple II+)!  I do not believe that a library today would have any equipment able to use one of these now &quot;prehistoric&quot; disks!</p></blockquote>
<p>It&#039;s disappointing but unsurprising that the library would not have kept its Apple II software on file.  With the limited budget and space afforded to public libraries, they must dispose of those items with limited circulation to make room for new materials.  It&#039;s doubtful anyone had requested <a href="http://www.apl2bits.net/tag/floppy/" title="Floppy | Apple II Bits">an 8-bit 5.25&quot; floppy disk</a> in years, if not decades, so away it went.  To where, we may never know &mdash; a good home, I hope.</p>
<p>Interested in locating libraries in your area that may be holding onto these artifacts?  OCLC lets you conduct a search for <a href="http://www.worldcat.org/search?q=kw%3Aapple&#038;fq=yr%3A1977..1992+%3E+%3E+x0%3Acompfile&#038;qt=advanced&#038;dblist=638" title="Results for 'kw:apple' &gt; '1977..1992' &gt; 'Computer file' [WorldCat.org]">computer files published 1977&ndash;1992</a>, which reveals 17,759 hits.  But without a means to sort by location or vicinity, finding the disks near you is hopeless.  It was only by chance that I thought I&#039;d found <a href="http://www.apl2bits.net/tag/karateka/" title="Karateka | Apple II Bits">Karateka</a> in my own backyard.</p>
<p>Libraries make available materials that the general population may never otherwise have access to.  But libraries are not archives or museums.  As I discovered when <a href="http://juiced.gs/2012/02/issn-assignment/" title="Distribution and preservation: The benefits of an ISSN | Juiced.GS">I archived hardcopies of <em>Juiced.GS</em></a>, there are organizations around the world who will accept such materials, from academic institutions to the <a href="http://www.computerhistory.org/" title="Computer History Museum">Computer History Museum</a>.  These non-profits are the proper places to consider donating your historical hardware and software.  But Apple II software in public libraries?  It&#039;s time not to check in, but to check out.</p>
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		<title>Watch Steve Wozniak dominate at Tetris</title>
		<link>http://feedproxy.google.com/~r/apl2bits/~3/z0950isf_q4/</link>
		<comments>http://www.apl2bits.net/2013/04/15/woz-tetris-game-informer/#comments</comments>
		<pubDate>Mon, 15 Apr 2013 15:05:15 +0000</pubDate>
		<dc:creator>Ken Gagne</dc:creator>
				<category><![CDATA[Game trail]]></category>
		<category><![CDATA[Mainstream coverage]]></category>
		<category><![CDATA[Game Boy]]></category>
		<category><![CDATA[Game Informer]]></category>
		<category><![CDATA[Gameboy]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Steve Wozniak]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Woz]]></category>

		<guid isPermaLink="false">http://www.apl2bits.net/?p=553</guid>
		<description>Steve Wozniak is said to have created the Apple because he wanted to play arcade games at home. But the Apple wasn&amp;#039;t Woz&amp;#039;s only game machine; he was highly addicted to the Game Boy, Nintendo&amp;#039;s handheld that came packaged with the puzzle game Tetris. For as long as the official Nintendo Power magazine printed gamers&amp;#039; [...]</description>
				<content:encoded><![CDATA[<p><a href="http://www.apl2bits.net/tag/woz/" title="Woz | Apple II Bits">Steve Wozniak</a> is said to have created the Apple because he wanted to play arcade games at home.  But the Apple wasn&#039;t Woz&#039;s only game machine; he was highly addicted to the Game Boy, Nintendo&#039;s handheld that came packaged with the puzzle game <a href="http://www.apl2bits.net/tag/tetris/" title="Tetris | Apple II Bits">Tetris</a>.  For as long as the official <em>Nintendo Power</em> magazine printed gamers&#039; high scores, Woz reigned supreme as Tetris champion.</p>
<p>Now you can watch him tell the story himself as he revisits his favorite game.  The digital edition of <a href="http://www.gameinformer.com/b/features/archive/2013/04/11/watch-steve-wozniak-dominate-at-tetris.aspx" title="Watch Steve Wozniak Dominate At Tetris - Features - www.GameInformer.com">latest issue of <em>Game Informer</em> magazine</a> features <a href="http://www.youtube.com/watch?v=b8pgsfLRZzA" title="Watch Steve Wozniak Dominate Tetris - YouTube">a video of Steve Wozniak getting his Tetris on</a> while he recounts his encounters with the game and his evangelization of the Game Boy to world leaders of two decades ago.</p>
<p><center><iframe width="490" height="276" src="http://www.youtube-nocookie.com/embed/b8pgsfLRZzA?rel=0" frameborder="0" allowfullscreen></iframe></center></p>
<p>From Woz&#039;s repeated exclamations of &quot;Uh, oh &mdash; I&#039;m in trouble here!&quot; and the lack of direct screen capture, it&#039;s hard to tell if Woz is still the Tetris master he was in his youth.  But it&#039;s nonetheless fun to watch his boyish amusement with the world continue to shine.</p>
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		<title>Remembering the Apple II</title>
		<link>http://feedproxy.google.com/~r/apl2bits/~3/XQ0qb2EHoqU/</link>
		<comments>http://www.apl2bits.net/2013/04/08/remembering-apple-ii/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 13:28:16 +0000</pubDate>
		<dc:creator>Ken Gagne</dc:creator>
				<category><![CDATA[Hacks & mods]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Mainstream coverage]]></category>
		<category><![CDATA[CNET]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Disk II]]></category>
		<category><![CDATA[floppy drive]]></category>
		<category><![CDATA[historical]]></category>
		<category><![CDATA[record]]></category>
		<category><![CDATA[schematics]]></category>
		<category><![CDATA[timeline]]></category>

		<guid isPermaLink="false">http://www.apl2bits.net/?p=548</guid>
		<description>A recent CNET story has popularized the unearthing of design schematics for the Disk ][ floppy drive and the contract that outsourced its operating system. This story has been a Big Deal, having been picked up by TUAW, Slashdot, A2Central.com, and others. This story is also an opportunity to consider the scale and scope of [...]</description>
				<content:encoded><![CDATA[<p><a href="http://news.cnet.com/8301-13579_3-57577597-37/the-untold-story-behind-apples-$13000-operating-system/" title="The untold story behind Apple's $13,000 operating system | Apple - CNET News">A recent CNET story</a> has popularized the unearthing of  <a href="http://www.digibarn.com/collections/business-docs/apple-II-DOS/index.html" title="DigiBarn Docs: 'How Apple Booted Up' - Apple II DOS Key Documents">design schematics for the Disk ][ floppy drive</a> and the contract that outsourced its operating system.  This story has been a Big Deal, having been picked up by <a href="http://www.tuaw.com/2013/04/03/a-look-at-the-original-mac-os-documents/" title="A look at the original Apple II disk operating system documents | TUAW - The Unofficial Apple Weblog">TUAW</a>, <a href="http://tech.slashdot.org/story/13/04/04/1343201/rare-docs-show-how-apple-created-apple-ii-dos" title="Rare Docs Show How Apple Created Apple II DOS - Slashdot">Slashdot</a>, <a href="http://a2central.com/4852/seen-on-cnet-the-untold-story-behind-apples-13000-operating-system/" title="A2Central.com - Your total source for Apple II computing. &raquo; Seen on CNET: The untold story behind Apple&rsquo;s $13,000 operating system">A2Central.com</a>, and others.</p>
<p>This story is also an opportunity to consider the scale and scope of computer history.  We Apple II users have gobbled up this news, but I suspect it hasn&#039;t achieved awareness outside the small circles of retrocomputing enthusiasts and computer historians.  After all, what relevancy does the Apple II have to the Apple Inc. of today, whose foundation lies not in desktop or even laptop computers, but in cell phones, tablets, and MP3 players?</p>
<p>It wouldn&#039;t be the first time the Apple II has failed to penetrate the public awareness.  When <a href="http://www.apl2bits.net/2011/08/25/presenting-to-denver-apple-pi/" title="Bringing KFest to Denver Apple Pi | Apple II Bits">I presented the history of the Apple II to the Denver Apple Pi users group</a>, the audience was eager and receptive &mdash; with one exception.  When one person learned the topic of my speech would be the computer that Apple made before the Macintosh, her response was, &quot;Apple made computers before the Macintosh?&quot;  She didn&#039;t see the relevancy in this archaic machine and chose not to stay for the presentation.</p>
<p>Similarly, when <a href="https://twitter.com/kgagne/status/317424922500685825" title="Twitter / kgagne: My class is listening to ...">I recruited Jason Scott as a guest speaker</a> for my college course, he asked my students the loaded question, &quot;How many of you would agree with me if I said Nintendo is thirty years old?&quot;  Nintendo was in fact founded in 1889 and dabbled in many industries, from playing cards to hotels to taxi services, before landing in electronic entertainment.  Home video games are just a blip in the timeline of the company that set the standard.</p>
<p>These are just two examples of modern consumers being ignorant or uncaring of the lineage behind their everyday tech.  I don&#039;t know that this oversight is necessarily evil so much as it is the product of irrelevance.  Is it one we need to change?  I would presume that awareness of the existence of pre-Macintosh computers has improved since <a href="http://www.apl2bits.net/2011/10/10/tributes-to-steve-jobs/" title="Tributes to Steve Jobs | Apple II Bits">the passing of Steve Jobs</a>, but my experience is that just as many people as ever respond to my stories of the Apple II with a comment such as &quot;That was my first Mac!&quot;</p>
<p>The Apple II was sold for 16 years, 1977&ndash;1993.  Sixteen years ago this year, Steve Jobs returned to Apple.  That second era has achieved historical notoriety, both for the metaphoric prodigal son&#039;s return and for the reinvention of Apple Computer Inc. as a profitable company.  Yet what was long the flagship product of the company&#039;s first 16 years seems to have fallen from public consciousness.  Is all tech history susceptible to the vagaries of time?  Or is the popularity of computer history directly proportionate the penetration of that era&#039;s computers?  Since 1970s computers were not widely adopted by the mass market, is their history similarly of limited appeal?  Do we need to improve the Apple II&#039;s public image &mdash; not just for the health of our retrocomputing hobby, but for the annals of time?  If so, how?</p>
<p><a href="#comments" title="Leave a comment">I welcome your historical perspective on this matter</a>!</p>
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