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		<title>How to save thousands of dollars on high-quality app translation: Crowdsource it</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/YyN5AoKyWrU/</link>
		<comments>http://blog.appsfire.com/how-to-save-thousands-of-dollars-on-high-quality-app-translation/#comments</comments>
		<pubDate>Thu, 16 May 2013 13:27:03 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3916</guid>
		<description><![CDATA[We love getting feedback from our users. It helps us make them happy, and that makes us happy. Feedback and user engagement is also at the heart of our App Booster SDK for developers, to empower other developers to communicate directly with their users. As a business, we also love saving money. Over the years [...]]]></description>
			<content:encoded><![CDATA[<p>We love getting feedback from our users. It helps us make them happy, and that makes us happy. Feedback and user engagement is also at the heart of our App Booster SDK for developers, to empower other developers to communicate directly with their users.</p>
<p>As a business, we also love saving money. Over the years we&#8217;ve spent a very substantial amount of money on localizing our app into 11 languages, and with every new verison of our app we experience the pain of getting new translations, inserting those strings in a string file, adjusting the text, getting those adjustments translated, QA&#8217;ing in each language, etc. It&#8217;s a costly process both in time and money.</p>
<p>In developing the latest version of our app, we honed in on a method that both saves us a lot of that time and money while <em>increasing</em> translation quality: We replaced expensive translators (who aren&#8217;t familiar with our app to begin with) with user volunteers. Those users took pleasure in contributing to an app they use on an everyday basis, so making these users happy is just the cherry on top.</p>
<p>Here&#8217;s how we do it.</p>
<p>&nbsp;</p>
<hr />
<p>&nbsp;</p>
<p>It begins with having a feedback mechanism that opens a direct communication channel with users. Naturally we use our own <a title="App Booster" href="http://appsfire.com/appbooster" target="_blank">App Booster</a> product, as it enables us to:</p>
<ul>
<li>Broadcast in-app notifications to our users</li>
</ul>
<ul>
<li>Target and localize those notifications by geography</li>
</ul>
<ul>
<li>Collect direct responses from users to those notifications</li>
</ul>
<ul>
<li>Message with them through our app or via email</li>
</ul>
<p>The notification we sent out looked like this:</p>
<p>&nbsp;</p>
<p><a href="http://blog.appsfire.com/how-to-save-thousands-of-dollars-on-high-quality-app-translation/notif2/" rel="attachment wp-att-3920"><img class="aligncenter size-full wp-image-3920" title="notif2" src="http://blog.appsfire.com/wp-content/uploads/notif2.png" alt="" width="640" height="248" /></a></p>
<p>&nbsp;</p>
<p>There are many ways to collect feedback from users, but without all of the above you&#8217;re not going to be as potent and efficient in CRM as you can be. That&#8217;s the case for using App Booster, and I&#8217;ll leave it at that. On to how we&#8217;ve solved the very painful and often expensive problem of translating your app by relying on our users.</p>
<p>(For the TL;DR crowd, you can <a href="#process">skip to the bottom</a> to get a rundown of our time/cost-saving process.)</p>
<p>&nbsp;</p>
<hr />
<p>&nbsp;</p>
<h2><strong>▶ Pain point: Translation is expensive</strong></h2>
<p>As Apple now has <a title="Worldwide App Stores" href="http://techcrunch.com/2013/04/23/app-store-45-billion-downloads/" target="_blank">an App Store in 155 countries</a>, they encourage developers to localize their apps into as many languages as possible. <a href="https://developer.apple.com/internationalization/" target="_blank">Their page for internalization and localization</a> of apps lists vendors for localization and provides guidance for the administrative and technical processes for localizing your app.</p>
<p>These vendors don&#8217;t come cheap, though. Another way to put it is that the localization vendors who are worth your while are expensive. Quality localization vendors will generally charge several hundred dollars per language, up to a thousand dollars if you&#8217;re also translating a lot of iTunes metadata. If you&#8217;re inclined to skimp, consider that using a cheap translation provider <em>and nothing more</em> will result in severe compromises in quality.</p>
<p>I&#8217;ll explain further below how we save money by using cheap translation providers yet still produce great quality translations by having our users review and improve the text.</p>
<p>&nbsp;</p>
<h2><strong>▶ Pain point: Translation is difficult to time correctly</strong></h2>
<p>Unless your product development cycle includes wireframes and designs that map out every last word of the text that&#8217;s going to appear in the next version of your app, you&#8217;ll find that you rarely reach the point well in advance of your planned release where you can say, &#8220;Okay all the text is ready for translation.&#8221; QA might turn up issues that requires interface changes, or the text that you wrote just doesn&#8217;t look as good or appealing in your app once you&#8217;ve got a build.</p>
<p>Now it&#8217;s two days before your ship date and you&#8217;re making changes to the English (easy enough). Having to postpone the release a few days to wait for translation is a bummer; having to perform another round of QA to see if the newly translated text fits well is even worse.</p>
<p>Since translation of any kind is a creative process, it takes time. When it requires opening screenshots or navigating through an app to get better context, it takes even longer. Professional translation services can have a turnaround time of up to a week. <a title="AppLingua" href="http://applingua.com/" target="_blank">AppLingua</a> has a smart service called AppBack that puts the app back in the hands of translators once the translations have been done so that they can verify the quality and accuracy of their translations, but again that takes time.</p>
<p>&nbsp;</p>
<h2><strong>▶ Pain point: Translation is a clunky process</strong></h2>
<p>For iOS developers, your translations might be stored in XIB or string files. We use strings. If you&#8217;re unfamiliar with &#8220;strings&#8221; (an odd name for a block of text that appears to derive from <a title="String" href="http://www.vias.org/cppcourse/chap07_03.html" target="_blank">&#8220;a string of characters&#8221;</a>), an individual line of text will look like this:</p>
<blockquote><p>&#8220;_NUMBER_ITEMS_COUNT&#8221; = &#8220;There are %d items&#8221;</p></blockquote>
<p>Getting this translated presents all kinds of problems:</p>
<ul>
<li>If you&#8217;re getting your translations from someone who&#8217;s not familiar with strings, they&#8217;re not going to know off-the-bat that they don&#8217;t need to translate &#8221;_NUMBER_ITEMS_COUNT&#8221; (in fact, they can&#8217;t, or the system will break). This means you can&#8217;t just copy/paste your file into a web form and get translations for only the parts of the paste job you need translated. <a title="Tethras" href="http://tethras.com" target="_blank">Tethras</a>, for one, has a clever solution for this, whereby you upload your files and they extract the text that actually needs to be translated.</li>
</ul>
<ul>
<li>In addition, the uninitiated won&#8217;t know what to do with &#8220;%d&#8221;, which here represents an integer variable. Presented in the app, this might display as &#8220;There are 2 items&#8221;. Not only must your translators be precise in not removing or (accidentally) manipulating &#8220;%d&#8221;, but they might actually need to move it. In Japanese, for example, correct grammar requires that %d appear at the beginning of the text. If &#8220;%d&#8221; seems relatively harmless to you, consider that you might end up with stranger things like &#8220;\n[0]%@[/0]&#8220;.</li>
</ul>
<div></div>
<h2><strong>▶ Pain point: Translation requires context</strong></h2>
<div>If you merely try to translate &#8220;There are %d items&#8221; without viewing where this text appears in the app, you&#8217;ll end up with a bookish, gramatically-correct-but-no-one-ever-talks-like-that translation. Without context, a piece of text like, &#8220;Check this out. It&#8217;s awesome!&#8221; will turn out like &#8220;You should view this. It is excellent!&#8221; in another language.</div>
<p>&nbsp;</p>
<div>The main interface of our app is made up of what we call &#8220;Streams&#8221;, and you can imagine how this term might be mangled in the absence of context. Whenever we&#8217;ve dealt with this term in translation, I fear that we&#8217;re getting something back that literally translates to &#8220;Gusts of wind&#8221; or &#8220;Narrow, slow-moving bodies of water&#8221;. Which leads to another point&#8230;</div>
<p>&nbsp;</p>
<h2><strong>▶ Pain point: It&#8217;s really difficult to judge the quality of the translations you receive.</strong></h2>
<p>For the latest version of our app, we received a Japanese translation for the phrase, &#8220;Awesome!&#8221; that looks like &#8220;スゴーイ！&#8221; Google Translate spits out &#8220;素晴らしい！&#8221;</p>
<p>Unless you speak Japanese, good luck figuring out which one is better.</p>
<p>&nbsp;</p>
<h2><strong>▶ Pain point: Some languages require a lot more characters for a string than your interface can fit</strong></h2>
<p>Say your design includes a big welcome message somewhere that literally says &#8220;Welcome&#8221;. Now you&#8217;re translating to German and Russian. Hmm, here&#8217;s how &#8220;welcome&#8221; translates in those languages:</p>
<ul>
<li>Wilkommen</li>
<li>добро пожаловать!</li>
</ul>
<div>We experienced this problem recently when translating <a title="Appstatics" href="http://getap.ps/appstatics" target="_blank">our Appstatics app</a>. See how the Portuguese translation of &#8220;Top Free iPhone apps&#8221; mangled our UI:</div>
<div></div>
<p><img class="aligncenter" src="http://cl.ly/image/1y3c3C2m332V/IMG_0699.png" alt="" /></p>
<p>&nbsp;</p>
<hr />
<p><a name="process"></a></p>
<h1></h1>
<h1><strong>How our users help us solve these problems with the Appsfire app</strong></h1>
<p>Here&#8217;s a quick rundown of how we&#8217;ve dramatically cut down on the time and cost of translation without compromising quality:</p>
<ol>
<li>We got traction around the world by translating our app into different languages using professional translation services. This cost a fair chunk of change, but it was necessary to bootstrap. Asking users to translate an entire app from scratch is asking a lot, probably too much.</li>
<li>We later recruited volunteers through an App Booster notification. We got at least four volunteers in every language, including smaller locales like Polish. We got dozens for Spanish and French. A handful already had translation experience!</li>
<li>With a week to go before we wrapped up our latest version, which includes 50 new blocks of text, I emailed the users we&#8217;ve worked with in the past. Some didn&#8217;t reply and some were busy, and in those cases I dipped into our pool of volunteers.</li>
<li>Meanwhile, I sent off our translations to a very fast, but mediocre-quality translation service. I included screenshots of almost every string to provide context. For 368 words, this cost us about $270 for 10 languages.</li>
<li>I copy/pasted the translation from the translation service into a spreadsheet, which I then shared with our user volunteers. Here&#8217;s the important part: Instead of burdening our volunteers with one or two hours of non-compensated work, I got decent-enough translations so that <em>their only job was to improve them</em>. <strong>And most importantly, these users know our app very intimately</strong>, so they&#8217;re better suited for the job than any professional translator.</li>
<li>I included a hidden column in the spreadsheet with a formula that constructs the string as it needs to be formatted in the app. This makes it user-friendly for our volunteer so he never has to see at anything code-y like &#8220;_COPY_CLIPBOARD_&#8221;</li>
<li>Optionally, you can add these users to your ad hoc build and enable them to try out the app before you ship it. Seeing the text in the app almost inevitably inspires some worthwhile tweaks.</li>
</ol>
<p>The result? You can judge for yourself. Take a look at the screenshot below of the spreadsheet I sent to our Spanish volunteer. Bear in mind that the spreadsheet was not color-coded when I sent it to him; not only did the user color-code it according to his evaluation, but he added separate columns for his revisions and comments.</p>
<p>&nbsp;</p>
<p><a href="http://blog.appsfire.com/how-to-save-thousands-of-dollars-on-high-quality-app-translation/translation/" rel="attachment wp-att-3918"><img class="aligncenter size-full wp-image-3918" title="translation" src="http://blog.appsfire.com/wp-content/uploads/translation.png" alt="" width="902" height="591" /></a></p>
<p>&nbsp;</p>
<p>Not only does this make our lives easier, but it makes us super happy to know that the next version of our app was made possible by a very happy user. All in all it&#8217;s a huge win for us to simultaneously save money, increase quality, and satisfy users like the one below (our Italian translator):</p>
<div>
<blockquote>
<div>&#8220;I love using Appsfire and it&#8217;s my pleasure to help them translate the app. It&#8217;s always exiting when a new version comes out and I get the chance to see that I&#8217;ve contributed, even a little bit, to the app.</div>
<div></div>
<div>FLAVIO SIRUGO &#8211; @him7x&#8221;</div>
</blockquote>
</div>
<div></div>
<div>A special thanks to Flavio and our other translators: 王超, Sehi, Владислав, Rafał, André, Guido, Rafa and 守瀬 弘!</div>
<div></div>
<div></div>
<div></div>
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		<item>
		<title>Going premium</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/-TSVNlConDc/</link>
		<comments>http://blog.appsfire.com/going-premium/#comments</comments>
		<pubDate>Thu, 09 May 2013 16:00:37 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3959</guid>
		<description><![CDATA[We&#8217;re introducing today a new version of Appsfire. Well.. not literally. We&#8217;re adding some optional Premium features in the form of In-App Purchase &#8211; the core of Appsfire remains exactly the same. After months of feedback and feature requests from our users since the launch of our 4.0, we&#8217;re giving our most dedicated users a few extra [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re introducing today a new version of <a title="Appsfire app" href="http://getap.ps/appsfire" target="_blank">Appsfire</a>. Well.. not literally.</p>
<p>We&#8217;re adding some optional Premium features in the form of In-App Purchase &#8211; the core of Appsfire remains exactly the same. After months of feedback and feature requests from our users since the launch of our 4.0, we&#8217;re giving our most dedicated users a few extra tools so they can take their app discovery to the next level.  Here&#8217;s what we&#8217;ve added:</p>
<ul>
<li>Advance filtering by App Score</li>
<li>Faster discovery with In-App Downloads (enabling app installations without leaving Appsfire)</li>
<li>Ad-Free discovery</li>
</ul>
<h2><a href="http://blog.appsfire.com/going-premium/img_9554/" rel="attachment wp-att-3986"><img class="aligncenter  wp-image-3986" title="IMG_9554" src="http://blog.appsfire.com/wp-content/uploads/IMG_9554.png" alt="" width="448" height="672" /></a></h2>
<p>&nbsp;</p>
<h2>Why in-App Purchase?</h2>
<p>These are advanced features we actually wanted to add back in the original 4.0, but they&#8217;re challenging to build and maintain. But we also felt they were only interesting to a subset of our users. So, although these features aren&#8217;t free, we hope that some of you will find this to be a way to support our efforts.</p>
<p>It goes without saying that we&#8217;ll be adding new features to Appsfire regularly, and they&#8217;ll be absolutely free. And the core of the app  remains free and will remain free.  If you love Appsfire for all the free tools we give you to find the best apps and deals, then you&#8217;ll continue to love all that we have in store.</p>
<p>Now, onto the new premium features.</p>
<h2>Ad-Free discovery</h2>
<p>Appsfire is essentially an u<a href="http://blog.appsfire.com/unpaid-app-discovery/">npaid app discovery service</a>. We offer the best discovery experience for the best apps out there. Our model is too work with developers and promote them on dedicated, clearly marked spaces in a non intrusive way. And that seems to work for most of our users. But some of our users preferred a completely ad-free experience. We&#8217;re bringing that option today.</p>
<p>And you can remove it for the duration of your choice:</p>
<ul>
<li>3 months ($0.99)</li>
<li>1 year ($3.99)</li>
<li>Lifetime ($8.99)</li>
</ul>
<p>And before anyone gets to scream, in case you don&#8217;t pick that option: we&#8217;re not &#8220;adding&#8221; additional advertising to our app &#8211; we&#8217;re just offering a way to opt out of what has always been present. That&#8217;s a big difference!</p>
<h2>Filtering by App Score</h2>
<p>Some people like to browse through as many apps as possible, as long as they&#8217;re at least pretty good (Appsfire will never recommend an app with an <a title="App Score" href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/" target="_blank">App Score, our own app ranking algorithm</a>, below 60). But some users are more picky, and others only want the best of the best.</p>
<p>So if you&#8217;re only interested in the very best apps in the App Store, you can set your Minimum App Score to 90. You can also set it 60, 70, 75&#8230;whatever your app-loving heart desires.</p>
<p>As is our mission, we&#8217;re putting you in the driver&#8217;s seat with this one.</p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://blog.appsfire.com/going-premium/img_9555/" rel="attachment wp-att-3987"><img class="aligncenter  wp-image-3987" title="IMG_9555" src="http://blog.appsfire.com/wp-content/uploads/IMG_9555.png" alt="" width="448" height="672" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h2>In-App Downloads, or &#8220;Faster Downloads&#8221;</h2>
<p>When you opt for &#8220;Faster Downloads&#8221;, you can download an app without leaving Appsfire. The App Store will actually pop over the app, so after you&#8217;ve clicked &#8216;Install&#8217; you&#8217;ll find yourself right back in Appsfire, where you can continue browsing apps. It is in particular convenient when you want to download a few apps in a row. For those who crave speed, this is a super cool feature.</p>
<p>&nbsp;</p>
<hr />
<p>&nbsp;</p>
<p>Those are all the new features we&#8217;ve added in our latest version (marked  4.2), but we&#8217;ve got another big one that&#8217;s already in the pipeline. A little hint: If you love being the first to know about the latest and greatest news in the App Store, you&#8217;re going to love what we have in, well&#8230;what we have store <img src='http://blog.appsfire.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>And if you&#8217;re new to Appsfire, you can find us <a title="Appsfire app" href="http://getap.ps/appsfire" target="_blank">here on the App Store</a>.</p>
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		<title>Beyond the Hype: App Discovery and App promotion need better quality standards</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/TIGiFb7XIpw/</link>
		<comments>http://blog.appsfire.com/beyond-the-hype-app-discovery-and-app-promotion-need-better-quality-standards/#comments</comments>
		<pubDate>Sat, 04 May 2013 11:37:31 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3955</guid>
		<description><![CDATA[This blog post was originally published on TheNextWeb All eyes on App discovery: suddenly, because of what happened to a single app promotion company (ref. appgratis), the background noise indicates that everyone is now concerned about the entire field of app discovery: what it means and how it should work. It is surprising that this [...]]]></description>
			<content:encoded><![CDATA[<p><em>This blog post was originally published on <a href="http://thenextweb.com/insider/2013/05/02/beyond-the-hype-app-discovery-and-app-promotion-need-better-quality-standards/?awesm=tnw.to_j0eC1&amp;utm_campaign=social%20media&amp;utm_medium=Spreadus&amp;utm_source=Twitter">TheNextWeb</a></em></p>
<p>All eyes on App discovery: suddenly, because of what happened to a single app promotion company (ref. appgratis), the background noise indicates that everyone is now concerned about the entire field of app discovery: what it means and how it should work.</p>
<p>It is surprising that this debate did not raise, so far, more participation from other app discovery and promotion services in place because there is a lot to be said. Perhaps everyone is trying to keep a low profile&#8230;</p>
<p>As a player in this field, we’ve been listening quietly. We are concerned that a specific case is going to create so much confusion that the ecosystem will suffer from it. It is easy to mix things up, compare what shouldn’t be compared, and put everyone in the same basket.</p>
<p><strong>App discovery should be all about trust</strong>. Trust with the users and trust with the developers. A <em>good recommendation</em> has to be based on a good product and a trusted voice. Break that trust and your recommendation is worthless. Faith is lost.</p>
<p>The mobile app ecosystem is young and as it grows, it needs better rules and better standards to enforce and maintain that trust. App discovery implies several stakeholders and the whole value chain has to be considered: users, developers, and App Stores.</p>
<p><strong>App discovery can’t be totally owned by app stores</strong></p>
<p>Because the app stores are not paid marketing channels but unpaid editorial and algorithmic retail spaces, a lot of companies, including ad networks and services who are solely focused on app discovery and promotion, but also others partially focused on App discovery (blogs, review sites, social networks) play a big part to what gets “discovered” or not. This is the <a href="http://techcrunch.com/2013/04/17/forrester-app-discovery-report/">learning based on a research by Forrester Group</a>.</p>
<p>They key take away is: App discovery is not and will never be “owned” totally by a platform although it is clear that the discovery of apps still take place in the store in a large proportion.</p>
<p>The same happens in other verticals like music (do you discover all your music on iTunes only? certainly not) or even physical products you want to buy (do you discover all you want to buy on Amazon? certainly not).</p>
<p>There is always a disconnect between the “discovery” phase and the “purchase” process. They can be tightly or loosely coupled, or completely decoupled. And this is why a big chunk of the mobile app discovery is already not taking place in the app stores in significant proportion: in the news (on TheNextWeb for example), in ads, in magazines, on <a href="https://twitter.com/search?q=%22what%20iphone%20app%22&amp;src=typd">twitter</a>, on <a href="https://developers.facebook.com/docs/concepts/mobile-ads/">Facebook</a>, in the latest <a href="http://www.youtube.com/watch?v=ASO_zypdnsQ&amp;feature=youtu.be&amp;t=35s">PSY video</a>, on <a href="http://pinterest.com/search/pins/?q=iphone+app">Pinterest</a>, on <a href="https://www.google.com/search?q=google+app+store+itunes+link&amp;aq=f&amp;oq=google+app+store+itunes+link&amp;aqs=chrome.0.57j62l3j64.7584j0&amp;sourceid=chrome&amp;ie=UTF-8&amp;qscrl=1#qscrl=1&amp;tbm=app&amp;sclient=psy-ab&amp;q=games&amp;oq=games&amp;gs_l=serp.3..0l4.2299.2786.2.2920.5.5.0.0.0.0.250.888.0j1j3.4.0.crnk_timepromotiona..0.0...1.1.9.psy-ab._Vf91WFhWso&amp;pbx=1&amp;bav=on.2,or.r_cp.r_qf.&amp;bvm=bv.45368065,bs.1,d.Yms&amp;fp=c4e3b3fafc7bbd80&amp;biw=1436&amp;bih=806">Google</a> and so on and so forth.</p>
<p>That’s the reality.</p>
<p><strong>On the rankings: why it matters and why it doesn’t</strong></p>
<p>App Discovery <a href="http://gigaom.com/2012/09/16/563158/">is very hard</a>. But app store top rankings (on iOS mostly) are known as the Holy Grail of discovery. Unless you get featured by Apple or Google, this is the second most effective way to get discovered. Anyone who has already reached the top 25 rank of a given country store knows exactly what we mean. They generate pure organic downloads (sometime twice what you would normally get by not getting there) without much effort because millions of users are checking them every day. Leader boards are popular. And rightly so.</p>
<p><strong id="docs-internal-guid-33eaeb15-59ed-d51d-8c89-4d85ccacadcd"><img class="aligncenter" src="https://lh3.googleusercontent.com/-CMIP7Jwop5QBmRXpH26nSgj6dFTtlFoEN1RraFd4l1Nm7phrjuiiOg6ViCMSPSqkwWOvNqHc6voCPWqH5z41YwwtKRh0UWE6Jat0TZJfEfDtCxeuKLe90m7UQ" alt="" width="485px;" height="301px;" /></strong></p>
<p>What everyone is secretly thinking is “how do i get there?”. This is the first <a href="http://blog.appsfire.com/developers-stop-bragging-about-your-vanity-app-store-ranking/">obsessive question</a> we get from developers we work with. The answer is simple “there is no simple way”. You either pay 3rd party ad networks (legit or not) or be lucky enough to enjoy one of the following:</p>
<ol>
<li>Apple/Google/Amazon features you (App of the week, Deal of the week &#8230; ).</li>
<li>You have an massive existing app user base and self promote your app (eg Zynga Games, Temple run 2 / Temple run).</li>
<li>You run a massively popular website where you suggest your users to download your app (eg run youtube.com, maps.google.com from your mobile browser and see how they suggest you to download their app).</li>
<li>You obtain a massive PR coverage (which sometimes need out of pocket money) in short period of time. If you make the cover of the New York Times and are mentioned the same day on CNN expect to jump to the top 10 rank.</li>
<li>You have a stunning app that will generate over time a massive network effect. Eg Instagram/Snapchat/Whatsapp.</li>
</ol>
<p>That’s it. Nothing else.</p>
<p>What you need, really, is as many downloads as possible in a short period of time per store to raise to a rank. Everyone knows that. But the difficulty is how to make it happen.</p>
<p><strong>Unfortunately getting high in the rankings doesn’t matter in itself.</strong> Too many developers are only obsessed with top ranks vs creating a sustainable continuous store presence &#8211; and many times because they have been advised by marketing agencies to do that or are just seeking the dream of vanity spotlight. They just don’t invest enough energy on a comprehensive marketing plan. It’s fine to build momentum but you also need to keep growing and keep engaging users. Ranks matter only if they are part of a larger equation which includes engagement metrics and also strategies to keep growing continuously (read this great <a href="http://www.quora.com/How-do-I-market-an-iPhone-app-effectively">Quora thread on the topic</a>).</p>
<p>This obsession of getting to top ranks has created a myth that only ranks matter to get discovered. It’s about time developers wake up and get deeper into the customer lifecycle. This is also the role of App discovery services and ad networks to educate developers in that direction.</p>
<p><strong>App Discovery and Ad Networks can’t guarantee top ranks (technically)</strong></p>
<p>So&#8230; can you buy as many download as possible in a short period of time?</p>
<p>Let’s talk about the “paid” discovery and how ad networks operate. You can find in the market two type of solutions. Those who will guarantee a ranking result (“pay me, get to the top 10”) those who will not guarantee a ranking result.</p>
<p>We have been interacting with many small and large networks and we can confidently say that many known networks never guarantee top ranks because either:</p>
<ol type="a">
<li>they don’t actually know App Store numbers (yes!)</li>
<li>their ad platform is based on bidding and therefore the outcome is unpredictable</li>
<li>they “sell” [more precisely “make you pay”] only traffic generated and not downloads or even less ranks (eg Facebook, iAd)</li>
<li>they don’t want or even can’t (by lack of reach)</li>
<li>they sell CPI (cost per install) but without any <strong>guarantee of delivery</strong></li>
</ol>
<p>Actually the last words are critical: no “<strong>guarantee of delivery</strong>”</p>
<p>You can go to Admob and ask to buy 100 000 clicks on a given date: it does not mean you will obtain them. Why? Because other advertisers will bid for the same user “attention” and the ad network is not even in the capacity of guaranteeing anything. It doesn’t mean networks don’t provide boost packages if you want to&#8230; But rarely that will be enough.</p>
<p>Most ad networks are designed first provide a way to accelerate your growth: not to guarantee or even less game top ranks. Does that mean you can’t reach a top rank using ad networks? The answer is “Yes. You can *buy* ranks” But they will not guarantee anything and most of the time their ad platform is not even designed for this. That’s why their reporting does not even report on “ranking”.</p>
<p><strong id="docs-internal-guid-33eaeb15-59f6-3d70-3d49-3eeacb865fc1"><img class="aligncenter" src="https://lh3.googleusercontent.com/vGNmuRT-lKUL5I5BBkFRQJaHJNkM05B6U7mUGFBUEZTUpWubo7kPc-8c5k7RAN4eJNHxdLoQcXzSWhrmcr1lIjevf-zQ6-K21HJDBqVRjqWqrSTbDAUrXgqw3A" alt="" width="545px;" height="306px;" /></strong></p>
<p>Actually if you want to reach a top rank you will need a combination of several ad networks at once. It requires a lot of manpower and coordination. In fact, many companies have a “growth team” whose job is only to put those complex plans together.</p>
<p>Now what about App discovery services? Some of them (like <a href="http://getap.ps/appsfire">Appsfire</a>) also run ads. Very few of them guarantee or even have the power to provide a “boost” to high ranks. App discovery services typically provide an additional layer to help users find apps in a different way (social discovery like <a href="http://heyzap.com">Heyzap</a>, age oriented like <a href="http://techcrunch.com/2013/04/15/app-discovery-service-appolicious-launches-appolearning-a-new-way-to-find-the-best-educational-apps-for-kids/">AppoLearning</a>, editorial oriented like <a href="http://appadvice.com">Appadvice</a>, and so on&#8230;).</p>
<p>Of course all of those solutions may have an impact in the rankings but they are not designed to replace them and they are not designed to systematically place apps in the top ranks, day after day, specially if you want to reach all the key geographies (USA, France, Germany,..) at once. They are designed first to provide <strong>healthy continuous, targetted and incremental growth</strong>.</p>
<p>Let’s also remember that overall ads represent a tiny fraction of the global discovery (6% according to this <a href="http://techcrunch.com/2013/04/17/forrester-app-discovery-report/">report</a>).</p>
<p>Does that mean paid advertising is a bad thing for apps? Does that mean reaching a high rank is bad? Of course not. Paid growth is fine. Why? Because Mobile apps are a <a href="http://www.asymco.com/2013/03/22/so-long-break-even/">business first</a> and not a charity activity. No developer can be blamed for trying to grow his baby by using paid advertising solutions.</p>
<p>Paid advertising is not evil. Certain practices only are evil.</p>
<p><strong>Our Suggestion: Better standards for App discovery and Promotion</strong></p>
<p>By now things should be a little clearer. But is that enough? Can we, as an ecosystem, live in a world where app discovery has not managed to gain the full trust of all its parties (users and developers)?</p>
<p>Mobile advertising is still young and very much unregulated. Until recently you could <a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/">still find ads that did not look like ads</a> (see image below), or full screen ad formats you could not even close (meaning forcing you to “artificially” click on an ad).</p>
<p><strong id="docs-internal-guid-33eaeb15-59fa-a72f-71c1-1d5ce27c335a"><img class="aligncenter" src="https://lh6.googleusercontent.com/Yj6ziyMhcZ5XMSyqDg58wrP4eEjs3n7EXuJ6U8gHz96SqfNNRt6pYnBElH-8HBQdwIQQFXeU7OKTD0QTkCkFm7B90PhQK0OG3HWmvob541rqd6faHCXGgR_ElA" alt="" width="224px;" height="490px;" /></strong></p>
<p>Ad networks and App discovery services are still in search for a better tomorrow. Not just for performing better but also to become more <strong>tolerated and enjoyed</strong> and useful to users.</p>
<p>Here are a few ideas or elementary principles on which a healthy app discovery and promotion industry can build upon. They are actually more common sense than anything else. Those principles concern both users and developers/publisher.</p>
<p><strong>Transparency with the user</strong></p>
<ol>
<li>Disclose clearly to your users you are an ad network (iAd and Admob do that very clearly) or an App discovery with ads. In other words be transparent about whether your are a <a href="http://blog.appsfire.com/unpaid-app-discovery/">paid or unpaid discovery solution</a>. This matters because users need to understand your primary motivation.</li>
<li>Separate clearly ads from content and if you can’t make it clear to the user.</li>
<li>Disclose advertising when/where used. Promotion and Discovery are different. Users need to know which is what.</li>
<li>Do not <a href="http://blog.appsfire.com/deals-and-fake-deals/">game “deals”</a> (a deal is a real discount of bonus, not an artificial trick).</li>
<li>Make it easy to ignore or even remove ads (fat dismiss button, or in-app purchase option to remove ads).</li>
<li>Attribute what is yours and what is not: if a deal is not brought/negotiated by you, your users have the right to know it.</li>
<li>Use creatives that are not misleading just to drive installs and maybe disappoint users. in the example below the banner seem to indicate the app is special “today” when we clicked it was pointing to an app that has always been Free&#8230;</li>
</ol>
<div><strong id="docs-internal-guid-33eaeb15-59fd-dec8-7d1d-48a3eb20be95"><img class="aligncenter" src="https://lh5.googleusercontent.com/WhV4YZCudTIwW-7nK156zNppJTyzfF0LiWuCSl0634iBgELSyIlF_QY990W9BcGpGFa4DXqDJ_EqqjO-sSgW03eB6TfMEwZoHXNrobvbcAI3kYBo7u7TfiMqLw" alt="" width="284px;" height="465px;" /></strong></div>
<p><strong>Transparency the developer/publisher</strong></p>
<p>1. Have a consistent pricing policy for “paid discovery” and “unpaid discovery”</p>
<p>The developer community is <a href="http://iphonedevsdk.com/forum/promotion-techniques/">small and talks a lot</a>. Applying the same prices and rules to all customers is important. Of course a price grid can change over time when the size or the quality of the inventory evolves. But it is not right to make developer A pay X and developer B pay Y for the same service at the same period. Ad networks with a bidding system have this problem solved by itself and of course their bidding mechanism works the same for all developers. Of course if your service is free to developers they should know it too.</p>
<p>2. Provide a transparent reporting, with source of attribution</p>
<p>You need to know what you’re paying for. The only way is to have a way to fully attribute the success or the failure of a promotion. As a developer you have the right to ask for a transparent tracking so you know exactly, <strong>at a granular level</strong>, where your traffic is coming from.</p>
<p>This is just to make sure you will not pay for something you did not buy. Even if you didn’t pay for it, it will help you understand what works and what doesn’t. But also it will help you figuring out if the network you’re using is using traffic sources you have not approved.</p>
<p>3. Do not force an app description modification</p>
<p><strong id="docs-internal-guid-33eaeb15-59ff-8eac-9f87-5c2c1eb3ed82"><img src="https://lh3.googleusercontent.com/ooz6aFEREw4bK2v9GmPtWkbu07Bmw059dPqX_D6r5ehej0uV7LBN6IlEnKCHVOvDBa6D31u6VwWBBblqaXm5myN2JTguEl-TMJd630q0lUIu8Yh2UUrm_ZtV3A" alt="" width="552px;" height="158px;" /></strong></p>
<p>Your app is being promoted. Good for you. You do not have to promote the service who promotes you in the description of your app.</p>
<p>This practice is common when a developer decides to drop its price. It can be useful to remind the user that such a promotion actually takes place. But it should not be mandatory.</p>
<p>Ad networks and discovery services should only make this <strong>optional</strong>.</p>
<p>4. Do not promise top ranks.</p>
<p>Apple (and probably Google soon) have made it clear. Do not work with networks who guarantee top spots or even a given number of downloads. They create distortion and friction in a market that needs to be fluid and organic. Facebook, iAd, Chartboost, Admob, Millennial,&#8230;.do not guarantee a top rank. If, this is your goal, as a developer, then find your way to it and if you get your result, great! But remember this is not enough as Dan Porter (OMGPoP former CEO) <a href="http://allthingsd.com/20130411/app-non-gratis/">recently said it</a>.</p>
<p><strong>Conclusion: What about the App stores?</strong></p>
<p>We can’t speak for everyone and each company is free to adopt any rule they want, including marketing agencies and consulting companies who advise app developers. We just think the bar needs to be raised and trust reinforced.</p>
<p>This is a fast moving market. Maybe lawmakers will bring a different context, maybe industry organizations (like the IAB &#8211; the internet advertising bureau or the MMA &#8211; mobile marketing association) will look at it from a different angle. What we believe is that this market needs to be understood better and needs to be operated by high standards to grow and align with the interest of all parties.</p>
<p>At this moment it is not clear if Apple’s <a href="http://allthingsd.com/20130410/apples-ouster-of-appgratis-is-just-the-start-of-an-app-store-crackdown/">decision concern all app discovery services</a> or only a few of them (<a href="http://thenextweb.com/apple/2013/04/22/amid-rules-crackdown-comparison-tool-app-shopper-returns-to-app-store-with-social-bent/?fromcat=all">remember Appshopper is back?</a>) or whether it will also extend to ad networks as well (all eyes on <a href="http://www.besttechie.com/2013/04/11/could-facebook-be-the-next-appgratis/">Facebook</a>). Future will tell. But one thing is certain: ad networks and app discovery services are sources of traffic that can be beneficial to users and the platform they live in. This works with music, this works with books, this works with movies. Users want and need trusted out-of-store sources to make decisions. There is no reason this cannot work with apps.</p>
<p>But on this, only the Platforms can decide.</p>
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		<item>
		<title>Trouble in app discovery land? What about Appsfire?</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/H2-A3sVj7TY/</link>
		<comments>http://blog.appsfire.com/trouble-in-app-discovery-land-what-about-appsfiretrouble-in-app-discovery-land-what-about-appsfire/#comments</comments>
		<pubDate>Wed, 10 Apr 2013 11:24:57 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app discovery]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Appsfire]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3879</guid>
		<description><![CDATA[With all the commotion and confusion (cf. the appgratis case, Appshopper last year), we wanted to reiterate and clarify how Appsfire works. Some have raised legitimate questions about us and our future, while others will also start imagining things. First and foremost, let’s review what Appsfire is all about: The Appsfire app is a non-paid [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignnone" style="width: 458px"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px;" title="NewImage.png" src="http://blog.appsfire.com/wp-content/uploads/NewImage4.png" alt="NewImage" width="448" height="224" border="0" /><p class="wp-caption-text">Image courtesy of EFM</p></div>
<p style="margin-top: 0pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;"><br />
</span></p>
<p style="margin-top: 0pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">With all the commotion and confusion (cf. the appgratis case, Appshopper last year), we wanted to reiterate and clarify how Appsfire works. </span><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Some have raised legitimate questions about us and our future, while </span><a href="https://twitter.com/LiamBoogar/status/321428094168735744"><span style="font-size: 15px; font-family: Arial; color: #f79412; text-decoration: none; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">others</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;"> will also start imagining things. </span><span style="font-family: Arial; font-size: 15px; white-space: pre-wrap;">First and foremost, let’s review what Appsfire is all about:</span></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">The </span><a href="http://getap.ps/appsfire"><span style="color: #f79412; text-decoration: none; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">Appsfire app</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"> is a </span><a href="http://blog.appsfire.com/unpaid-app-discovery/"><span style="color: #f79412; text-decoration: none; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">non-paid app discovery</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"> service. </span><span style="background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">100% of the apps we recommend within our app are not ads</span><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">. We built a solution with users in mind, over three years, with four major iterations.</span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">Appsfire makes a living out providing developers with </span><a href="http://appsfire.com/appbooster"><span style="color: #f79412; text-decoration: none; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">marketing services</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">. Promoting third-party apps is one of them. When we promote an app, we do so in demarcated sections of our app, clearly marked as “promoted”. Users can act on it or ignore it. This model is similar to Google’s original model: organic search results vs. clearly marked sponsored links.</span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">We use push notifications to remind users of recommendations, including social and explicitly subscribed-to recommendations. Push is opt-in and of course can be opted out of within a couple of clicks from within our app. Push is not mandatory to use the app.</span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">We built a service that filters out </span><a href="http://blog.appsfire.com/deals-and-fake-deals/"><span style="color: #f79412; text-decoration: none; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">fake deals</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"> and clones, and aggregates the best apps from the market (our underlying technology is called </span><a href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/"><span style="color: #f79412; text-decoration: none; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">App Score</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">).</span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">Appsfire is a curated guide of the best apps in the App Store: think of it as the Michelin guide of what should matter to iPhone, iPad and Android users.</span></p>
</li>
</ul>
<p style="margin-top: 15pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-family: Arial; font-size: 15px; white-space: pre-wrap;">In short: We built the Appsfire app to help users find apps without distorting the rules and the spirit of the App Store: we disclose ads very clearly, we don’t mislead users to “deals” or promotions that are not real, and to the publishers, we do not guarantee results or ranks. It’s important to bear this in mind if you wish to compare us with some other service.</span></p>
<h1 style="margin-top: 10pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 21px; font-family: 'Trebuchet MS'; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">On the future of app discovery and promotion on iOS</span></h1>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">Fact</span><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">: Apple has singled out one app this week, and it does so very sparingly and usually with solid reasons (Tapjoy a while back, AppShopper last fall).</span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">Fact</span><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">: Unlike what has been written, Apple has not blackballed an industry, in this case app discovery, which obviously helps create strong positive dynamics.</span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">Interpretation</span><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">: Official reasons were given. Yet no one should assume to know exactly what motivated Apple beyond the official PR on either side. </span></p>
</li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline;" dir="ltr">
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">Interpretation</span><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">: App discovery and app promotion go hand-in-hand, will not cease to exist, and to the contrary will be strengthened by regulators like Apple/Google and governmental forces: tracking down malpractice, nullyfying the effects of bots, enforcing do-not-track privacy guidelines i.e. UDID&gt;IDfA, etc&#8230;</span></p>
</li>
</ul>
</ul>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-family: Arial; font-size: 15px; white-space: pre-wrap;"><strong>Where does this leave us? </strong></span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Appsfire is still up and running. Our roadmap is unphased, keeps the users at the center, and keeps the highest standard in its advertising practices (above all: transparency and full disclosure).</span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Could things change? Could Apple decide to remove more or all app discovery apps, and therefore decide that we&#8217;re out of the store too? </span><a href="http://allthingsd.com/20130410/apples-ouster-of-appgratis-is-just-the-start-of-an-app-store-crackdown/"><span style="font-size: 15px; font-family: Arial; color: #f79412; text-decoration: none; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Of course they could</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">. </span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Could Apple go even further and prohibit any kind of advertising for apps in any kind of app? Yup, that too. Apple is unlikely to not care, and is naturally likely to continue fighting for what is best for its users. </span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="background-color: transparent; font-family: Arial; font-size: 15px; white-space: pre-wrap;">As of today, Apple has remained coherent and consistent in terms of focusing on the user experience, also making sure the App Store remains a trusted source which is a difficult thing to do with “gameable” rankings, something we objectively think should be minimized as a source of discovery (the rankings based on download volumes that is).</span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Some may remember that </span><strong><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">Appsfire itself was once in a tough situation with Apple over 3 years ago, </span></strong><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">i</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">n fact just after receiving our own first round of funding! We fought for our vision, our values, and eventually </span><a href="http://techcrunch.com/2010/07/19/appstream-released-just-to-get-a-reaction-from-apple-proves-a-surprise-hit-2/"><span style="font-size: 15px; font-family: Arial; color: #f79412; text-decoration: none; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">solved</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;"> the problem while trying our best to be within the spirit of the ecosystem, requiring a business ethos built on many years of experience in advertising complemented with deep respect for the amazing mobile app ecosystem re-invigorated by Apple (and let’s not forget, copied by the rest of the industry).</span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr"><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">Any company working on a platform has to work </span><a href="http://blog.appsfire.com/app-store-rules-mode-panic-off/"><span style="font-size: 15px; font-family: Arial; color: #f79412; text-decoration: none; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;">within the rules but also in the respect of the spirit of the rules</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: normal; vertical-align: baseline; white-space: pre-wrap;"> which are not always explicit. This is something we’ll have to live with, and so will all players in our space. It’s a balancing act.</span></p>
<p style="margin-top: 8pt; margin-bottom: 0pt;" dir="ltr">
<div class="feedflare">
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Deals and Fake Deals</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/3tqNed53sGs/</link>
		<comments>http://blog.appsfire.com/deals-and-fake-deals/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 07:53:57 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app discovery]]></category>
		<category><![CDATA[deals]]></category>
		<category><![CDATA[Discovery]]></category>
		<category><![CDATA[scams]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3861</guid>
		<description><![CDATA[Real life scenario You receive a flyer at home with a special discount on Jack Daniels at your favorite store. 50% off today. You arrive at the store. You look at the shelf price of your upcoming alcoholic beverage. It displays the 50% off sticker. Cool! &#160; &#160; Hmm&#8230;Wait. You&#8217;re looking closer and the actual [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Real life scenario</strong></p>
<p>You receive a flyer at home with a special discount on Jack Daniels at your favorite store. 50% off today. You arrive at the store. You look at the shelf price of your upcoming alcoholic beverage. It displays the 50% off sticker. Cool!</p>
<p>&nbsp;</p>
<p><a href="http://blog.appsfire.com/deals-and-fake-deals/jack-d/" rel="attachment wp-att-3866"><img class="aligncenter size-full wp-image-3866" title="jack d" src="http://blog.appsfire.com/wp-content/uploads/jack-d.jpg" alt="" width="385" height="276" /></a></p>
<p>&nbsp;</p>
<p>Hmm&#8230;Wait. You&#8217;re looking closer and the actual price is not 50% but the regular price you normally pay. You&#8217;re upset and you contact the store manager to find out what&#8217;s going on.</p>
<p>Does this scenario sounds familiar? Probably not. Why?  Because in the world of retail there are <a href="http://smallbusiness.chron.com/government-regulations-affect-marketing-retail-35217.html">rules and regulations about promotions, discounts and advertising</a>.</p>
<p>You can&#8217;t just organize fake discounts and claim it is is a cool discount to attract users.</p>
<p>&nbsp;</p>
<p><strong>Now back to the App Store.</strong></p>
<p>Apple and Google give developers the ability to change the price of the apps they built quite easily. Price increase or price decrease, the developer has the control (with the lone restriction that Google blocks developers from setting a price on their app once it&#8217;s been made free. God knows why…)</p>
<p>Organizing a price promotion is a great marketing tool to find out the right pricing for your app, but also to accelerate adoption. Apple organizes a Free App of the Week (example below) every week and there are many services that help surface those promotions too (Disclosure: Appsfire is one of them).</p>
<p>&nbsp;</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="iTunes.jpg" src="http://blog.appsfire.com/wp-content/uploads/iTunes5.jpg" alt="ITunes" width="273" height="276" border="0" /></p>
<p>&nbsp;</p>
<p>But this is also something many developers or services are manipulating to fool users and make them believe there is an opportunity here. And here, unlike in the &#8220;real retail world&#8221;, there is no chance to find out what is a &#8220;real promotion&#8221; or a fake one. Why? Because the App Store only displays the price at the moment of your visit and there is no reference to price evolution.</p>
<p>If a developer claims &#8220;200%&#8221; off at $0.99 how can you really find out if the price was $2.99 just before? Maybe it was only $0.99?</p>
<p>There&#8217;s more to it. As a developer you can change the price as many times as you want. And in theory you can organize price discounts as many times as you want. In that context, how can you know if the discount applies to a price that truly represents the <em>standard</em> price?</p>
<p>The reality is that the App Store is full of fake deals: deals that are either deceptive or misrepresentative.</p>
<p><strong>Here are the varieties of fake deals:</strong></p>
<ol>
<li><strong>Fake price drops</strong>: The app claims it&#8217;s on sale in its app description, when in reality the price has never changed.</li>
<li><strong>Inaccurate price discount</strong>: The app claims a X% discount, when in reality the magnitude of the discount is smaller. For example, the app that has recently gone free claims that it&#8217;s down from $5.99, when in reality the all-time high price of the app was $3.99.</li>
<li><strong>Artificial discount </strong>(screenshot below): An app that just launched or is normally worth X will artificially raise the price up to Y for a day or two and then will drop the price back to X, claiming it as a &#8220;discount&#8221;</li>
<li><strong>YoYo Apps or High-Frequency Price Droppers</strong>: Apps in &#8220;promotion&#8221; every few days.</li>
<li><strong>Paid to Freemium</strong>: A paid app is indeed becomes free, but the price is now applied in in-app purchase (nothing wrong with that&#8230;unless the developer claims &#8220;FREE TODAY&#8221;)</li>
<li><strong>Fake &#8220;free today&#8221;</strong>: The app claims it&#8217;s &#8220;free&#8221; today. In reality it&#8217;s free all the time or the vast majority of the time.</li>
<li><strong>Fake In-App bonus</strong>: The app claims &#8220;$X worth of In-App Purchase&#8221; and offers no way to redeem this bonus or offers no in-App bonus. Or it offers an In-App bonus that does not have the value it claimed.</li>
</ol>
<div>We estimate that hundreds of apps fall in one of these buckets every week.</div>
<div></div>
<div><img style="display: block; margin-left: auto; margin-right: auto;" title="iPhoto.jpg" src="http://blog.appsfire.com/wp-content/uploads/iPhoto2.jpg" alt="IPhoto" width="306" height="533" border="0" /></div>
<p>&nbsp;</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="iPhoto-1.jpg" src="http://blog.appsfire.com/wp-content/uploads/iPhoto-11.jpg" alt="IPhoto 1" width="293" height="525" border="0" /></p>
<p>The good news is that the App Store is full of legitimate promotions like the recent <a href="http://techcrunch.com/2013/03/07/rovio-pulls-down-paywall-for-original-angry-birds-on-iphone-ipad/">price drop organized by Apple and Rovio on Angry Birds</a>.</p>
<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://blog.appsfire.com/deals-and-fake-deals/img_9159/" rel="attachment wp-att-3875"><img class="aligncenter  wp-image-3875" title="IMG_9159" src="http://blog.appsfire.com/wp-content/uploads/IMG_9159.png" alt="" width="307" height="461" /></a></p>
<p>&nbsp;</p>
<p><strong>So what do we do with this? It&#8217;s all about trust</strong></p>
<p>Users have to consider carefully what they download. They can use third-party services (like Appannie or others..) to find out the price history of an app. <strong>Appsfire</strong> offers such a feature (more on that coming soon).</p>
<p>Unfortunately many app guides or review sites list all those &#8220;discounts&#8221; and scams as if they were equal, and many &#8220;app marketing services&#8221; and ad networks do not hesitate to also use those techniques to create the illusion of a &#8220;deal&#8221; and create a stronger marketing leverage.</p>
<p>Apple and Google could be more careful by limiting the number of times a developer can change their pricing or by limiting the ability to update the app description (as Apple recently did with the app title). Maybe a firm, operationally-enforceable rule on this point would be welcome.</p>
<p>It is critical users can <strong>trust</strong> developers. Quality discovery is based on trust. If you rupture that trust, discovery is broken.</p>
<p>&nbsp;</p>
<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/Appsfire?a=3tqNed53sGs:YT1mvXaj000:I9og5sOYxJI"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=I9og5sOYxJI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=3tqNed53sGs:YT1mvXaj000:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=3tqNed53sGs:YT1mvXaj000:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=3tqNed53sGs:YT1mvXaj000:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/Appsfire?i=3tqNed53sGs:YT1mvXaj000:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=3tqNed53sGs:YT1mvXaj000:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=7Q72WNTAKBA" border="0"></img></a>
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		<item>
		<title>Introducing “App for Cash”, a new standard of App Discovery</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/sQAzkb_5esQ/</link>
		<comments>http://blog.appsfire.com/introducing-app-for-cash-a-new-standard-of-app-discovery/#comments</comments>
		<pubDate>Sun, 31 Mar 2013 16:52:26 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3849</guid>
		<description><![CDATA[&#8220;Freemium is not what it used to be&#8221; &#8220;How can i pay my Palo Alto rent, only with a Free app&#8221; &#8220;It&#8217;s just too hard to make money today&#8221; &#8220;App Discovery just sucks. Appsfire, Please do something!..&#8221; Those are some private quotes we&#8217;ve been collecting from App Developers for the past 3 years. Developers need [...]]]></description>
			<content:encoded><![CDATA[<p><em>&#8220;Freemium is not what it used to be&#8221;</em></p>
<p><em>&#8220;How can i pay my Palo Alto rent, only with a Free app&#8221;</em></p>
<p><em>&#8220;It&#8217;s just too hard to make money today&#8221;</em></p>
<p><em>&#8220;App Discovery just sucks. Appsfire, Please do something!..&#8221;</em></p>
<p>Those are some private quotes we&#8217;ve been collecting from App Developers for the past 3 years. Developers need a better solution to make money. It&#8217;s not just enough to get users. Someone need to pay for the bills too. </p>
<p>It is well known that getting users today is quite easy. All you have to do is pay, ask Apple kindly, or hire a bot farm in China. But that is solving only one part of the equation: User traction.</p>
<p>How do you really make money out of a free app? Cause let&#8217;s remember most downloaded apps are by far Free apps.</p>
<p>Appsfire has been working on reinventing app discovery for the past three years. And today we&#8217;re introducing a solution to finally solve the problem of monetization for free apps.</p>
<p>And we call it &#8220;<strong>App for Cash</strong>&#8220;</p>
<p>The basic idea is simple. Appsfire is aggressively and obsessively negotiating with all the top developers of Free apps. Every day we will propose wide selection of great Free apps but at a reasonable higher Price. </p>
<p><strong>Why would a user want Free apps for a paid price? A few great reasons</strong></p>
<p>1. You support the developer of the app you love so much (well, in theory)</p>
<p>2. no more crappy ads for apps showing up already in the top 10 ranks, every one has downloaded twice by mistake</p>
<p>3. No more funky invite system and reminder to open an app, you have no idea in which folder it is stuck.</p>
<p>4. you&#8217;ll get a wonderful &#8220;thank you&#8221; card send to you by Fedex or regular mail based on the country (for certain countries, we&#8217;ll have to use fax or telegram)</p>
<p>5. 10% of the revenues will be paid to the <strong>UDA</strong> (unemployed Developer association) to sustain the ecosystem</p>
<p>So many great reasons. Imagine for a second</p>
<p>Temple Run for  $4.99! SnapChat for $9.99!</p>
<p><strong>So what will the app look like?</strong></p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="appnotfree.png-1.jpg" src="http://blog.appsfire.com/wp-content/uploads/appnotfree.png-1.jpg" alt="Appnotfree png 1" width="412" height="600" border="0" /></p>
<p>Very much like the current Appsfire (Screenshot above) which highlight the best deals But with unique breakthrough features</p>
<p>1. Price up alert: track any free app, the moment it become paid &gt; you get notified</p>
<p>2. Price filter: Filter for only 1.99, 2.99, 3.99 and more for users willing to spend particularly a lot</p>
<p>3. Fake activity: we will highlight so called &#8220;Paid apps&#8221; which, most of the time are free but get paid from time to time to give the illusion they are &#8220;great paid apps&#8221;</p>
<p>4. Price Cheater&#8221; We will highlight and filter apps that are Free with in-app purchase but decide to abandon the in app purchase to become Paid only. To get in App for Cash you need to be a real FREE app first. No tricks</p>
<p>5. Worst deals ever: find the apps that did not raise their price enough. </p>
<p>6. A negative notification system: if we notice you do no spend enough on App for Cash, we&#8217;ll send you negative notifications (this is the -1 you see on top) that will possibly destroy your App for Cash account if you do not take actions.</p>
<p>7. Every day we&#8217;ll add an<strong> crazy funny joke to the highlight of the day</strong>. Why? because if you have to spend $10 on a app, it&#8217;d be better funny. Ah?</p>
<p><strong>The Cherry on Pie</strong></p>
<p>Because Apple does not seem to be very worried with incentivized downloads, we have built a unique program. We call it &#8220;Cash for Cash&#8221;. Users will actually get paid to download paid apps. Obviously we won&#8217;t be able to pay you 100% of the value of the App. So instead you&#8217;ll get a special &#8220;virtual cash&#8221; each time you buy a paid app.</p>
<p>What is this Virtual Cash good for? You can convert it in Bitcoins each time you reach our &#8220;Fortnox spend level&#8221;. We don&#8217;t have all the details nailed yet, but don&#8217;t worry &#8211; it will be well worth it</p>
<p><strong>A healthy Ecosystem</strong></p>
<p>No more race for top ranks (because really? who cares?) , No more unpaid bills at your favorite Coffee chain, No more dirty tricks to get money.</p>
<p>What the App Discovery industry need is a new standard. A new way. A new Path (by the way, we&#8217;ll try get Path &#8220;Paid&#8221; before they decide to do it themselves) </p>
<p>Apple will surely welcome such a counter intuitive initiatve</p>
<p>We love it. (Nearly) All our team was behind this project. </p>
<p>We can&#8217;t wait to see how this will change our industry. </p>
<p>We&#8217;re submitting the app in the coming days. We planned a special announced on <a href="http://money.cnn.com/magazines/moneymag/">Money Magazine</a>, once it&#8217;s live</p>
<p> </p>
<p> </p>
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<a href="http://feeds.feedburner.com/~ff/Appsfire?a=sQAzkb_5esQ:G4w8RdWYrII:I9og5sOYxJI"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=I9og5sOYxJI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=sQAzkb_5esQ:G4w8RdWYrII:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=sQAzkb_5esQ:G4w8RdWYrII:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=sQAzkb_5esQ:G4w8RdWYrII:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/Appsfire?i=sQAzkb_5esQ:G4w8RdWYrII:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=sQAzkb_5esQ:G4w8RdWYrII:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=7Q72WNTAKBA" border="0"></img></a>
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		<item>
		<title>One of the things we are proud of…</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/VnXA3y9Sn5A/</link>
		<comments>http://blog.appsfire.com/one-of-the-things-we-are-proud-of/#comments</comments>
		<pubDate>Fri, 29 Mar 2013 11:23:52 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[happy user]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3831</guid>
		<description><![CDATA[We love to serve our users]]></description>
			<content:encoded><![CDATA[<p>We love to serve our users</p>
<p><img class="aligncenter size-large wp-image-3845" title="Capture d’écran 2013-03-29 à 14.04.58" src="http://blog.appsfire.com/wp-content/uploads/Capture-d’écran-2013-03-29-à-14.04.58-1024x683.png" alt="" width="1024" height="683" /></p>
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		<item>
		<title>Get featured for FREE on @appsfire for WWDC 2013</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/jh6_tiq-BKo/</link>
		<comments>http://blog.appsfire.com/get-featured-for-free-on-appsfire-for-wwdc-2013/#comments</comments>
		<pubDate>Thu, 28 Mar 2013 12:29:10 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[moscone center]]></category>
		<category><![CDATA[Streams]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[wwdc]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3808</guid>
		<description><![CDATA[WWDC 2013 has not been announced by Apple yet, but everybody is already talking about it. Some rumors say it will happen between June 10th and June 15th according the forecasted planning of the Moscone Center. We created a stream on appsfire which will display apps who are planning to be present at the WWDC this [...]]]></description>
			<content:encoded><![CDATA[<p>WWDC 2013 has not been announced by Apple yet, but everybody is already <a href="https://twitter.com/search?q=wwdc%202013&amp;src=typd">talking about it</a>.</p>
<p><img class="size-medium wp-image-3812 aligncenter" title="WWDC_2013" src="http://blog.appsfire.com/wp-content/uploads/WWDC_2013-300x225.jpg" alt="" width="300" height="225" /></p>
<p>Some rumors say it will happen between June 10th and June 15th according the forecasted planning of the <a href="http://www.moscone.com/site/do/event/list?nav.type=0&amp;nav.filter=1305&amp;nav.base=1303" target="_blank">Moscone Center</a>.</p>
<p>We created a stream on appsfire which will display apps who are planning to be present at the WWDC this year.</p>
<p><strong>How to get in there?</strong> Just tweet &#8220;Looking forward to meet @appsfire at WWDC 2013 <a href="http://getap.ps/deals/wwdc2013" target="_blank">http://getap.ps/deals/wwdc2013</a>&#8221; and you&#8217;ll get featured &#8211; <a href="https://twitter.com/intent/tweet?text=Looking+forward+to+meet+@appsfire+at+WWDC+2013+http://getap.ps/deals/wwdc2013" target="_blank">Tweet it!</a></p>
<p><img class="aligncenter size-medium wp-image-3826" title="20130328---wwdc" src="http://blog.appsfire.com/wp-content/uploads/20130328-wwdc-300x240.jpg" alt="" width="300" height="240" /></p>
<p>&nbsp;</p>
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		<item>
		<title>Unpaid app discovery</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/cm0aU_3dzmA/</link>
		<comments>http://blog.appsfire.com/unpaid-app-discovery/#comments</comments>
		<pubDate>Wed, 27 Mar 2013 11:32:16 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ad networks]]></category>
		<category><![CDATA[app discovery]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[google]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3799</guid>
		<description><![CDATA[We wanted to address a topic we re often asked about, but that is not very well understood in our industry. App discovery is a jungle but it does not mean every single service that labels itself &#8220;app discovery&#8221; operates by the same rules. You can find two categories of discovery services: paid discovery services [...]]]></description>
			<content:encoded><![CDATA[<p>We wanted to address a topic we re often asked about, but that is not very well understood in our industry.</p>
<p>App discovery is a jungle but it does not mean every single service that labels itself &#8220;app discovery&#8221; operates by the same rules.</p>
<p>You can find two categories of discovery services: paid discovery services and unpaid discovery services.</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="unpaid app store.jpg" src="http://blog.appsfire.com/wp-content/uploads/unpaid-app-store.jpg" alt="Unpaid app store" width="520" height="258" border="0" /></p>
<p>Paid discovery services require from the app developer some sorts of <strong>financial transaction to be exposed whether upfront, fee based or revenue share based</strong>. The most famous form of paid discovery are ad networks: admob, millennial, iAd, Facebook&#8230; They get paid by developers to expose apps through ad units and then users decide to interact with those ads. But paid discovery can have some other forms like the &#8220;Free to paid&#8221; services, some blogs who ask to be paid for a review, PR of course and SEM if used for that purpose.</p>
<p><strong>The prime incentive for paid recommendation here is by far money. And the user being exposed to the recommendation comes second.</strong></p>
<p>Unpaid discovery services will drive users to consider downloading an app without any sort of financial incentive from the developer and without a direct interest in the specific app they are recommending. The most famous form of unpaid discovery are the editorial lists that Apple and Google are putting together every day [if you still believed you had to pay for this, stop dreaming…]. Most review sites publish unpaid reviews (e.g. AppAdvice, 148apps, iPhon.fr,.. ), SEO is [normally] free, friends recommendations,..</p>
<p><strong>The prime incentive for the unpaid recommendation here is quality, credibility and trust. The user here comes first. </strong></p>
<p>Both paid discovery and unpaid discovery are necessary in that world and have benefits. But paid discovery has to be disclosed of course, because the user has to understand the agenda and the prime motivation of the recommender. <strong>How can you trust a recommendation service if the prime motivation is not perfectly aligned with yours: getting what is best for you? </strong></p>
<p><strong>Bottom line</strong></p>
<p>App discovery as a service can work only if users trust you. Paid or unpaid, in the long run you can&#8217;t fool users. If you run ads, or if you are paid just say it &#8211; clearly. It will only reinforce the trust your users will have into your service. Imagine how bad it would look if Apple were taking money for apps being featured, but were not disclosing it in a clear and obvious way both to users and developers. If you do not get paid, users have to understand it too, although it is likely to be their default assumption (hence the importance of disclosure)</p>
<p>And when, as a user, you&#8217;re exposed to a recommendation, always ask yourself &#8220;why am i being recommended this? &#8221; . Think of how many times you saw an &#8220;ad&#8221; which didn&#8217;t look like an ad..</p>
<p>As a developer try also to understand how users are usually exposed to an app with the service you&#8217;re going to use and understand the rules by which it operates.</p>
<p>&#8212;&#8212;&#8211;</p>
<p><em>side note</em>: Appsfire is all about unpaid app discovery. Our recommendations are made only based on the quality of the apps we believe are good [we call it "app score"]. We also leave some room so users can also become recommenders of apps they believe are good (We call it &#8220;spotted by users&#8221; ) even if we may not recommend those apps ourself. But we do also run an ad program which is for app promotion and we <strong>clearly</strong> disclose this is promotion. This is how we make a living.</p>
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		<item>
		<title>And the 3rd Anniversary Contest Winners are…</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/EuuyM9_4wpo/</link>
		<comments>http://blog.appsfire.com/and-the-3rd-anniversary-contest-winners-are/#comments</comments>
		<pubDate>Thu, 21 Mar 2013 17:34:43 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3787</guid>
		<description><![CDATA[We are very happy to announce the winners of the 3rd anniversary contest. On twitter, you have been 2,469 people to tweet the message and on facebook 42 people found the correct answer ( which was 2) to the question. We selected randomly 3 winners among those people. Congratulation to: @bazd1ca @GaspardMagon @mat_bene You won a $50 [...]]]></description>
			<content:encoded><![CDATA[<p>We are very happy to announce the winners of the 3rd anniversary contest.</p>
<p><img class="aligncenter size-medium wp-image-3789" title="20130321-and-the-winner-is" src="http://blog.appsfire.com/wp-content/uploads/20130321-and-the-winner-is-300x225.jpg" alt="" width="300" height="225" /></p>
<p>On twitter, you have been 2,469 people to <a href="https://twitter.com/search?q=%22I%20just%20got%20a%20chance%20to%20win%20a%20%2450%20iTunes%20voucher%20for%20%40Appsfire%203rd%20anniversary%22&amp;src=typd">tweet the message</a> and on facebook 42 people found the <a href="https://www.facebook.com/photo.php?fbid=10151466602859088&amp;set=a.127369879087.101257.115819584087&amp;type=1">correct answer</a> ( which was 2) to the question.</p>
<p>We selected randomly 3 winners among those people.</p>
<p>Congratulation to:</p>
<ul>
<li><a href="http://twitter.com/bazd1ca" target="_blank">@bazd1ca</a></li>
<li><a href="http://twitter.com/GaspardMagon" target="_blank">@GaspardMagon</a></li>
<li><a href="http://twitter.com/mat_bene" target="_blank">@mat_bene</a></li>
</ul>
<p>You won a $50 iTunes voucher!</p>
<p>Thank you for your participation and stay tuned for the next contest!</p>
<div class="feedflare">
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		<item>
		<title>Introducing Appstatics 1.6</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/OCO_w61VEfo/</link>
		<comments>http://blog.appsfire.com/introducing-appstatics-1-6/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 16:54:49 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[appstatics]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3766</guid>
		<description><![CDATA[Yesterday we introduced the latest version of Appstatics, the simplest and most powerful way to track the performance of iOS &#38; Mac apps from your iPhone. What&#8217;s new in 1.6? &#160; 1: FAST, POWERFUL &#38; OH SO PRETTY We completely redesigned the app. It is faster, more powerful and more elegant than ever. Just because [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday we introduced the latest version of <a href="http://getap.ps/appstatics/blog">Appstatics</a>, the simplest and most powerful way to track the performance of iOS &amp; Mac apps from your iPhone.</p>
<p>What&#8217;s new in 1.6?</p>
<p>&nbsp;</p>
<p><strong>1: FAST, POWERFUL &amp; OH SO PRETTY</strong></p>
<p>We completely redesigned the app. It is faster, more powerful and more elegant than ever. Just because it&#8217;s a data-driven app doesn&#8217;t mean it can&#8217;t look super awesome!</p>
<p>&nbsp;</p>
<p><img class="aligncenter size-large wp-image-3769" title="2013-03-19 17.19.04" src="http://blog.appsfire.com/wp-content/uploads/2013-03-19-17.19.04-576x1024.png" alt="" width="576" height="1024" /></p>
<p>&nbsp;</p>
<p>We hope you like it. (For avid Appstatics fans, you&#8217;ll notice we that decided to put Global rankings first and not the Category so you can get to rankings faster than before.</p>
<p>&nbsp;</p>
<p><strong>2: TRACK REVIEWS</strong></p>
<p>As a developer, it is very important to understand what your users think about your app, but it’s hard to switch between stores in iTunes to see the different reviews by country. Appstatics is going to fix that: you can now track your reviews from every App Store around the world!</p>
<p>&nbsp;</p>
<p><img class="aligncenter size-full wp-image-3771" title="2013-03-19 17.19.21" src="http://blog.appsfire.com/wp-content/uploads/2013-03-19-17.19.21.png" alt="" width="640" height="737" /></p>
<p>&nbsp;</p>
<p>We&#8217;ve also added <a href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/">Appsfire&#8217;s App Score</a> to every app so you get a quick glance at the quality of each app.</p>
<p>&nbsp;</p>
<p><strong>3: FINE TUNED SETTINGS</strong></p>
<p>We&#8217;ve added some settings so you can configure the app to present you with the info you want right at startup.</p>
<p>If you use Appstatics mainly to follow your portfolio of apps, you can have the app display the “Favorites” tab right at launch instead of the default “Popular” tab.</p>
<p>Finally, we added a little optional upgrade. Since you&#8217;re probably most interested in how your app is performing in major markets, we added the possibility to see first the major App Stores first (USA, UK, etc.) so you can get to that info faster.</p>
<p>&nbsp;</p>
<p><img class="aligncenter size-full wp-image-3775" title="2013-03-19 17.31.09" src="http://blog.appsfire.com/wp-content/uploads/2013-03-19-17.31.09.png" alt="" width="640" height="588" /></p>
<p>&nbsp;</p>
<p>So what are you waiting for? Go download <a href="http://getap.ps/appstatics/blog">Appstatics 1.6</a>!</p>
<div class="feedflare">
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		<item>
		<title>Win $50 iTunes vouchers to celebrate Appsfire 3rd Anniversary!</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/CERU4IYWCVA/</link>
		<comments>http://blog.appsfire.com/win-50-itunes-vouchers-to-celebrate-appsfire-3rd-anniversary/#comments</comments>
		<pubDate>Thu, 14 Mar 2013 17:44:17 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3740</guid>
		<description><![CDATA[Hi, Next Tuesday is a very special date for us: We are celebrating Appsfire’s 3-year, 3-month and 3-day anniversary! To celebrate this occasion, we&#8217;re offering 3 iTunes vouchers of $50 (because $33 iTunes vouchers don’t exist!) It is not a common anniversary to celebrate, but at Appfire we like to do things a little differently. [...]]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>Next Tuesday is a very special date for us: We are celebrating Appsfire’s 3-year, 3-month and 3-day anniversary!</p>
<p style="text-align: center;"><img class=" wp-image-3743 aligncenter" title="third-anniversary" src="http://blog.appsfire.com/wp-content/uploads/third-anniversary-300x300.jpg" alt="" width="210" height="210" /></p>
<p>To celebrate this occasion, we&#8217;re offering 3 iTunes vouchers of $50 (because $33 iTunes vouchers don’t exist!)</p>
<p>It is not a common anniversary to celebrate, but at Appfire we like to do things a little differently. Maybe you are wondering why we choose this anniversary date? It&#8217;s simple math&#8230;</p>
<p>3 &#8211; (3/3) = 2, and we&#8217;ve served 2 billon app recommandations through Appsfire!</p>
<p>For a chance to win one of these vouchers, you have 2 options:</p>
<ol>
<li dir="ltr">Tweet the following message: &#8220;I&#8217;ve got a chance to win a $50 iTunes voucher for @Appsfire 3rd anniversary <a title="Appsfire 3rd Anniversary" href="http://getap.ps/deals/3rdAnniversary">http://getap.ps/deals/3rdAnniversary</a>&#8221; [<a href="https://twitter.com/intent/tweet?text=I+just+got+a+chance+to+win+a+$50+iTunes+voucher+for+%40Appsfire+3rd+anniversary+http://getap.ps/deals/3rdAnniversary">direct link</a>]</li>
<li dir="ltr">or/and answer the following question on Facebook [<a href="https://www.facebook.com/photo.php?fbid=10151466602859088&amp;set=p.10151466602859088&amp;type=1">link</a>] (Liking &amp; sharing will increase your chance to win!)</li>
</ol>
<p>Three winners will be selected from the people who tweeted the message and people who answered correctly question on Facebook.*</p>
<p>Good luck!</p>
<p>*The contest is exclusively for people having a US iTunes account, a French iTunes account or a Paypal account.</p>
<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/Appsfire?a=CERU4IYWCVA:YMNztCg-2y0:I9og5sOYxJI"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=I9og5sOYxJI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=CERU4IYWCVA:YMNztCg-2y0:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=CERU4IYWCVA:YMNztCg-2y0:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=CERU4IYWCVA:YMNztCg-2y0:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/Appsfire?i=CERU4IYWCVA:YMNztCg-2y0:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=CERU4IYWCVA:YMNztCg-2y0:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=7Q72WNTAKBA" border="0"></img></a>
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		<item>
		<title>Appsfire for Android: Four-Point-Oh-My-Goodness</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/cYo47YGBnxc/</link>
		<comments>http://blog.appsfire.com/appsfire-for-android-four-point-oh-my-goodness/#comments</comments>
		<pubDate>Tue, 12 Mar 2013 14:28:27 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app discovery]]></category>
		<category><![CDATA[App Score]]></category>
		<category><![CDATA[google play]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3678</guid>
		<description><![CDATA[Today we&#8217;re very proud to introduce the latest and greatest version of our Android app. If you&#8217;re as eager to get this in your hands as we were to get it out on the market, read no further and go download it now from the Google Play Store. To our Android fans and those on [...]]]></description>
			<content:encoded><![CDATA[<p>Today we&#8217;re very proud to introduce the latest and greatest version of our Android app. If you&#8217;re as eager to get this in your hands as we were to get it out on the market, read no further and go <a title="Download Appsfire for Android" href="http://getap.ps/appsfire4android/blog" target="_blank">download it now from the Google Play Store</a>.</p>
<p>To our Android fans and those on Android who love apps, this update has been long overdue. We delivered a major upgrade to <a title="Appsfire for iPhone/iPad" href="http://getap.ps/appsfire/blog" target="_blank">Appsfire for iPhone/iPad</a> this past autumn to <a title="Rave Reviews" href="http://thenextweb.com/apple/2012/11/19/appsfire-merge-its-ios-discovery-and-deals-apps-to-launch-its-new-super-speedy-ultra-customizable-recommendation-app/" target="_blank">rave reviews</a>, and since then we&#8217;ve helped millions of app lovers on iOS to discover great apps and great deals. It took us awhile to bring the Android app up-to-speed, but we think you&#8217;re going to love what we have in store with 4.0.</p>
<h1>Simple and beautiful</h1>
<p>Above all, we strive to deliver app lovers a simple and beautiful experience for discovering new apps. We&#8217;ve refreshed our longtime &#8220;Streams&#8221; interface to make it easy to browse through many apps across many categories with just a few flicks and clicks.<br />
<a href="http://blog.appsfire.com/appsfire-for-android-four-point-oh-my-goodness/appsfire-1-streams-en/" rel="attachment wp-att-3679"><img class="aligncenter size-large wp-image-3679" title="appsfire-1-streams-en" src="http://blog.appsfire.com/wp-content/uploads/appsfire-1-streams-en-576x1024.png" alt="Appsfire Streams" width="576" height="1024" /></a></p>
<h1>App Score for Android: The quickest, most reliable way to know if an app is worth downloading</h1>
<p>In May 2012 <a title="Appsfire App Score" href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/" target="_blank">we introduced the Appsfire App Score</a>, a 1-100 score for every app in the App Store. The higher the score, the better the app. Or, put otherwise, the more sure you can be that it&#8217;s an app worth downloading.</p>
<p>With Appsfire for Android 4.0, we&#8217;re bringing App Score to Android. As soon as you fire up the app to view your daily recommendations, you&#8217;ll see the App Score for each app. You can also get further detail when you click in to view an app in more detail.</p>
<p style="text-align: center;"><a href="http://blog.appsfire.com/appsfire-for-android-four-point-oh-my-goodness/streams/" rel="attachment wp-att-3684"><img class="aligncenter size-full wp-image-3684" title="streams" src="http://blog.appsfire.com/wp-content/uploads/streams.png" alt="Streams" width="722" height="332" /></a></p>
<p style="text-align: center;">
<p><a href="http://blog.appsfire.com/appsfire-for-android-four-point-oh-my-goodness/tango/" rel="attachment wp-att-3685"><img class="aligncenter size-full wp-image-3685" title="tango" src="http://blog.appsfire.com/wp-content/uploads/tango.png" alt="Tango App Score" width="722" height="303" /></a></p>
<p>&nbsp;</p>
<h1>Oh so pretty</h1>
<p><strong></strong>One of the things we love about the Google Play Store is the beautiful artwork that they feature for each app. We&#8217;ve baked that right into the &#8220;Detail View&#8221; for each app. You can really get a sense for the style and spirit for (the awesome) Tango app in just a glance, don&#8217;t you think?</p>
<p><a href="http://blog.appsfire.com/appsfire-for-android-four-point-oh-my-goodness/tango2/" rel="attachment wp-att-3687"><img class="aligncenter size-large wp-image-3687" title="tango2" src="http://blog.appsfire.com/wp-content/uploads/tango2-689x1024.png" alt="" width="689" height="1024" /></a></p>
<h1>Go get it!</h1>
<p>We could go on about what else we&#8217;ve packed into this version, as well as the updates and new features we&#8217;ve already got in the pipeline. But that might hold you up from downloading the app! So why don&#8217;t you check it out for yourself in <a title="Download Appsfire for Android in the Google Play Store" href="http://getap.ps/appsfire4android/blog" target="_blank">the Google Play Store</a>. As always, we&#8217;d love your feedback on what we can do to deliver you a better app discovery experience.</p>
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		<title>App Score Report – Quality trends in the App World in January</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/JjW6Hth4Xzw/</link>
		<comments>http://blog.appsfire.com/app-score-report-quality-trends-in-the-app-world-in-january/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 09:49:01 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[App Score]]></category>
		<category><![CDATA[Ranking]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3667</guid>
		<description><![CDATA[The App Score Report of January 2013 is out. The Top 25 ever did not change a lot. Only a few apps entered it and a few left. The most interesting data is about Facebook-owned apps whose App Score decreased last month. It&#8217;s almost certainly due to the release of the Facebook Poke app, which [...]]]></description>
			<content:encoded><![CDATA[<p dir="ltr">The App Score Report of January 2013 is out. The Top 25 ever did not change a lot. Only a few apps entered it and a few left.</p>
<p dir="ltr">The most interesting data is about Facebook-owned apps whose App Score decreased last month. It&#8217;s almost certainly due to the release of the Facebook Poke app, which has a low App Score, as the quality of each app from a specific developer impacts the App Score for all of their apps).</p>
<p dir="ltr">Imangi Studios (creators of Temple Run) released the 2nd edition: Temple Run 2 but did not reach the all-time Top 25. Maybe next month.</p>
<p><iframe style="border: 1px solid #CCC; border-width: 1px 1px 0; margin-bottom: 5px;" src="http://fr.slideshare.net/slideshow/embed_code/16606851" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" width="427" height="356"></iframe></p>
<h2 dir="ltr"></h2>
<h2 dir="ltr">iPhone</h2>
<h3 dir="ltr">TOP 25 Ever &#8211; iPhone &#8211; Game</h3>
<ul>
<li dir="ltr"><a href="http://getap.ps/+303314614/+AppScoreReport">Fastlane Street Racing Lite</a>, <a href="http://getap.ps/+293778748/+AppScoreReport">PAC-MAN Lite</a> and <a href="http://getap.ps/+461402734/+AppScoreReport">Diamond Dash</a> left the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+322852954/+AppScoreReport">Words With Friends</a>, <a href="http://getap.ps/+449735650/+AppScoreReport">Where&#8217;s My Water?</a>, <a href="http://getap.ps/+420635506/+AppScoreReport">Angry Birds Rio</a> and <a href="http://getap.ps/+387428400/+AppScoreReport">Infinity Blade</a> and <a href="http://getap.ps/+462694916/+AppScoreReport">Asphalt 7: Heat</a> left the Top 25 Paid apps.</li>
<li dir="ltr"><a href="http://getap.ps/+420635506/+AppScoreReport">Angry Birds Rio</a>, <a href="http://getap.ps/+387428400/+AppScoreReport">Infinity Blade</a> and <a href="http://getap.ps/+467577200/+AppScoreReport">Ice Age Village</a> enters the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+525818839/+AppScoreReport">Plague Inc.</a>, <a href="http://getap.ps/+450542233/+AppScoreReport">Cut the Rope: Experiments</a>, <a href="http://getap.ps/+306220440/+AppScoreReport">Flight Control</a>, <a href="http://getap.ps/+376412160/+AppScoreReport">Zombie Highway</a> and <a href="http://getap.ps/+471063940/+AppScoreReport">Call of Duty: Black Ops Zombies</a> enters the Top 25 Paid apps.</li>
</ul>
<h3 dir="ltr">TOP 25 Ever &#8211; iPhone &#8211; Other</h3>
<ul>
<li dir="ltr"><a href="http://getap.ps/+284882215/+AppScoreReport">Facebook</a>, <a href="http://getap.ps/+454638411/+AppScoreReport">Facebook Messenger</a> and <a href="http://getap.ps/+290051590/+AppScoreReport">AroundMe</a> left the Top 25 Free apps.</li>
<li dir="ltr">Facebook apps App Score has been penalized by the release in December of <a href="http://getap.ps/+588594730/+AppScoreReport">Facebook Poke</a> which has an App Score of 36.</li>
<li dir="ltr"><a href="http://getap.ps/+340171033/+AppScoreReport">Battery Doctor Pro</a>, <a href="http://getap.ps/+385384781/+AppScoreReport">t + Silver</a> and <a href="http://getap.ps/+332324766/+AppScoreReport">cPRO+ craigslist client</a> left the Top 25 Paid apps.</li>
<li dir="ltr"><a href="http://getap.ps/+290338603/+AppScoreReport">i. TV</a>, <a href="http://getap.ps/+288113403/+AppScoreReport">iTranslate</a>, and <a href="http://getap.ps/+297650041/+AppScoreReport">8,500+ Drink &amp; Cocktail Recipes Free</a> enters the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+361285480/+AppScoreReport">Keynote</a>, <a href="http://getap.ps/+357467791/+AppScoreReport">AgingBooth</a> and <a href="http://getap.ps/+329691437/+AppScoreReport">360 Live &#8211; Client for Xbox Live</a> enters the Top 25 Paid apps.</li>
</ul>
<h2 dir="ltr">iPad</h2>
<h3 dir="ltr">TOP 25 Ever &#8211; iPad &#8211; Game</h3>
<ul>
<li dir="ltr"><a href="http://getap.ps/+473326170/+AppScoreReport">Hidden Objects: Gardens of Time</a>, <a href="http://getap.ps/+466067444/+AppScoreReport">Blood &amp; Glory</a> and <a href="http://getap.ps/+393404730/+AppScoreReport">Gun Bros</a> left the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+449735650/+AppScoreReport">Where&#8217;s My Water?</a>, <a href="http://getap.ps/+387428400/+AppScoreReport">Infinity Blade</a>, <a href="http://getap.ps/+462694916/+AppScoreReport">Asphalt 7: Heat</a> and <a href="http://getap.ps/+420636551/+AppScoreReport">Angry Birds Rio HD</a> left the Top 25 Paid apps.</li>
<li dir="ltr"><a href="http://getap.ps/+387428400/+AppScoreReport">Infinity Blade</a>, <a href="http://getap.ps/+467577200/+AppScoreReport">Ice Age Village</a> and <a href="http://getap.ps/+497595276/+AppScoreReport">The Simpsons™: Tapped Out</a> enters the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+552039496/+AppScoreReport">The Room</a>, <a href="http://getap.ps/+433592592/+AppScoreReport">Nyan Cat: Lost In Space</a>, <a href="http://getap.ps/+524509185/+AppScoreReport">Temple Run: Brave</a> and <a href="http://getap.ps/+495995067/+AppScoreReport">Shark Dash</a> enters the Top 25 Paid apps.</li>
</ul>
<h3 dir="ltr">TOP 25 Ever &#8211; iPad &#8211; Other</h3>
<ul>
<li dir="ltr"><a href="http://getap.ps/+284882215/+AppScoreReport">Facebook</a>, <a href="http://getap.ps/+290051590/+AppScoreReport">AroundMe</a>, and <a href="http://getap.ps/+535886823/+AppScoreReport">Chrome</a> left the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+340171033/+AppScoreReport">Battery Doctor Pro &#8211; Max Your Battery[...]</a>, <a href="http://getap.ps/+385384781/+AppScoreReport">t + Silver</a>, <a href="http://getap.ps/+296246130/+AppScoreReport">IM+ Pro</a> and <a href="http://getap.ps/+354098826/+AppScoreReport">Penultimate</a> left the Top 25 Paid apps.</li>
<li dir="ltr"><a href="http://getap.ps/+290338603/+AppScoreReport">i. TV</a>, <a href="http://getap.ps/+297650041/+AppScoreReport">8,500+ Drink &amp; Cocktail Recipes Free</a> and <a href="http://getap.ps/+284876795/+AppScoreReport">TripAdvisor</a> enters the Top 25 Free apps.</li>
<li dir="ltr"><a href="http://getap.ps/+520333284/+AppScoreReport">MyCalendar Mobile</a> (Top 5), <a href="http://getap.ps/+361285480/+AppScoreReport">Keynote</a>, <a href="http://getap.ps/+299616801/+AppScoreReport">Ignition</a> and <a href="http://getap.ps/+382604769/+AppScoreReport">djay</a> enters the Top 25 Free apps.</li>
</ul>
<h1 dir="ltr">January Highlights</h1>
<h2 dir="ltr">Apps Released in January</h2>
<ul>
<li dir="ltr">No apps released in January reached the top 25 ever.</li>
<li dir="ltr"><a href="http://getap.ps/+572395608/+AppScoreReport">Temple Run 2</a> reached #1 in Top 25 January Game (iPhone &amp; iPad) but it was not enough to be in the Top 25 ever</li>
</ul>
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		<title>Mailbox – the case of a reservation system</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/FVG1LYd6KDw/</link>
		<comments>http://blog.appsfire.com/mailbox-the-case-of-a-reservation-system/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 07:43:32 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3660</guid>
		<description><![CDATA[Mailbox is quite unique in the App landscape. They managed to get massive traction (top 5 in many countries including USA) in the App store without have a product that is actually available to most users (and obviously without spending a dime in marketing) Mailbox is promising to revolutionise the way we&#8217;ll use email (Gmail [...]]]></description>
			<content:encoded><![CDATA[<p><a href="https://itunes.apple.com/us/app/mailbox/id576502633?mt=8">Mailbox</a> is quite unique in the App landscape. They managed to get massive traction (top 5 in many countries including USA) in the App store without have a product that is actually available to most users (and obviously without spending a dime in marketing)</p>
<p>Mailbox is promising to revolutionise the way we&#8217;ll use email (Gmail for now) on our mobile phones (iPhone for now). So they have done a set of<a href="http://www.quora.com/iPhone-Applications/How-did-MailBox-app-gain-so-much-pre-launch-exposure-and-buzz/answer/Ouriel-Ohayon?__snids__=93988694&amp;__nsrc__=1"> great things</a> beginning with apparently an awesome product that only a few users are able to use for now and have added a reservation system to progressively let others in.</p>
<p>This was massively amplified by <a href="http://www.techmeme.com/130207/p32#a130207p32">bloggers</a> who are all saying this is a great product but did not care too look at the collateral damages of this invite system.</p>
<p>It is very clear this reservation has some <a href="http://venturebeat.com/2013/02/07/mailbox-app-iphone-wait-list/">deep technical reason</a> to handle the scale. But we&#8217;re seeing here more of a smart marketing technique to create desire and interest.  And we think they did not handle it right. Here is why.</p>
<p>The problem is the following: there is right now a lot more people waiting than people using the app [below what i see on my screenshot and i was very early on in the reservation system]. So why did Mailbox launched now?</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="IMG_1102.PNG" src="http://blog.appsfire.com/wp-content/uploads/IMG_1102.png" alt="IMG 1102" width="338" height="600" border="0" /></p>
<p>They knew what the level of demand was before the pressed the green light button to release the app. They knew they would generate a lot of frustrations from users</p>
<p>And this translated in a massive proportion of 1 star reviews (20% of all reviews, 30% of the 5 star apparently attributed by those who were let in). Why so much frustration?</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="iTunes-391.gif" src="http://blog.appsfire.com/wp-content/uploads/iTunes-391.gif" alt="ITunes 391" width="600" height="404" border="0" /></p>
<p> </p>
<ol>
<li>Well the reservation &#8211; prior to the app launch &#8211;  they put in place was already promising you to let you in on a first arrived first served basis. But the reality is that most user who jumped in realised that although they received a code to get in &#8211; they were still tens of thousands of users away to get in. So in other words it is a reservation system that was not really reserving anything</li>
<li>The new users who downloaded the app because they saw it top rank, did not even get a sense of what the app actually does and gave a poor rating</li>
<li>The queueing system does not give a sense of timing: how long will i wait to get in</li>
</ol>
<p>How could have they handled it better?</p>
<p>1. From the get go give a full preview of Mailbox on a dummy account. There is no scale or tech issues here. Just let people taste the product</p>
<p>2. include in the app a video preview of what the app does</p>
<p>3. include a feedback system in the app to make sure negative comments and frustrations go to them directly and not through the app store</p>
<p>4. Include in their app first screenshot the fact the app is not available yet and that there is a queueing system. They have a little sentence in the description: no one bothers to read description specially when you re showing up in the top 25.</p>
<p>That&#8217;s why although the app is being top ranked in many countries right now, the App score (our quality score) is only 63 (promising). Now let&#8217;s see how they handle their next steps.</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="IMG_1103.PNG" src="http://blog.appsfire.com/wp-content/uploads/IMG_1103.png" alt="IMG 1103" width="338" height="600" border="0" /></p>
<p><strong>update 24h later</strong>: it&#8217;s getting worse. Screenshot below is US only and it&#8217;s even worse in countries like France…And Mailbox App Score dropped to <strong>38</strong></p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="IMG_1118.PNG" src="http://blog.appsfire.com/wp-content/uploads/IMG_1118.png" alt="IMG 1118" width="338" height="600" border="0" /></p>
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		<title>Growth</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/eJgw6cBjxjk/</link>
		<comments>http://blog.appsfire.com/growth/#comments</comments>
		<pubDate>Mon, 14 Jan 2013 17:14:35 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Appsfire]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3649</guid>
		<description><![CDATA[2012 has been a tremendous year at Appsfire and we wanted to share some key figures with you: 9 million downloads of our App (mostly on iOS) 50,000 ratings in the App store  across all stores (with an average of 5 stars in many stores like USA), and lots lots lots of super Reviews / Videos [...]]]></description>
			<content:encoded><![CDATA[<p>2012 has been a tremendous year at Appsfire and we wanted to share some key figures with you:</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="NewImage.png" src="http://blog.appsfire.com/wp-content/uploads/NewImage3.png" alt="NewImage" width="500" height="375" border="0" /></p>
<ul>
<li><strong>9 million</strong> downloads of our <a href="http://getap.ps/appsfire">App</a> (mostly on iOS)</li>
<li><strong>50,000 ratings </strong>in the App store  across all stores (with an average of 5 stars in many stores like USA), and lots lots lots of <a href="http://reviews.cnet.com/2300-19512_7-10015416-2.html">super Reviews</a> / <a href="http://www.youtube.com/watch?v=wTwH_F8kdQQ">Videos Reviews</a></li>
<li><strong>25,000 direct user feedbacks</strong> sent to Appsfire</li>
<li>Well over <strong>1.5 million users interact daily with Appsfire</strong></li>
<li>Well over 11k Twitter followers on <a href="http://twitter.com/appsfire" target="_blank">@appsfire</a> and 1 mention every 3 minutes on average</li>
<li><strong>1.5 billion app recommendations to date</strong> (i.e. total number of apps discovered on Appsfire)</li>
<li><strong>100 million download intents to date</strong></li>
<li><strong>Our promoted apps are downloaded up to 200,000 times within a 24h/48h window </strong>- without incentive (paid advertising is disclosed as such to our users)</li>
<li><strong>The Appsfire AppGenome</strong>, our app metadata &amp; machine learning engine, tracks and scores <strong>1.5 million apps in real-time (iOS+Android)</strong></li>
<li>No less important: <strong>Appsfire counts</strong> <strong>17 über employees</strong></li>
<li><strong><a href="http://appsfire.com/appbooster">AppBooster</a></strong>, our Mobile CRM toolkit has been installed and published within <strong>350 live apps (</strong>including top rated Apps like <a href="http://getap.ps/+535859730">Fuzel</a><strong>) </strong>reaching up to <strong>35 million users </strong>(iOS mostly)</li>
<li>Out of our millions of users, around <strong>300,000 active users connect via Facebook </strong>(see AppData graph below)</li>
</ul>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="AppData - Application Analytics for Facebook, iOS and Android.gif" src="http://blog.appsfire.com/wp-content/uploads/AppData-Application-Analytics-for-Facebook-iOS-and-Android.gif" alt="AppData  Application Analytics for Facebook iOS and Android" width="600" height="495" border="0" /></p>
<p>&nbsp;</p>
<p>Thanks to all of you. Let&#8217;s see what happens in 2013</p>
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		<title>January 2013: Here is a special deal for indie developers you can’t miss</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/kLUktQ5YfWU/</link>
		<comments>http://blog.appsfire.com/january-2013-here-is-a-special-deal-for-indie-developers-you-cant-miss/#comments</comments>
		<pubDate>Sat, 12 Jan 2013 09:19:48 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3645</guid>
		<description><![CDATA[You are an indie mobile app developer and you want your new baby to grow but don&#8217;t have much money? This post is for you With the new year 2013, Appsfire has grown immensely (more on that in a few days). We&#8217;d like to celebrate this beginning of the year with a very special deal [...]]]></description>
			<content:encoded><![CDATA[<p>You are an indie mobile app developer and you want your new baby to grow but don&#8217;t have much money? This post is for you</p>
<p>With the new year 2013, Appsfire has grown immensely (more on that in a few days).</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="NewImage.png" src="http://blog.appsfire.com/wp-content/uploads/NewImage2.png" alt="NewImage" width="225" height="225" border="0" /></p>
<p>We&#8217;d like to celebrate this beginning of the year with a very special deal for indie mobile app developers. We&#8217;ll break our regular promotion pricing structure to offer any small team behind a great app a package of promotion that will accelerate the growth of your project starting as low as $1500</p>
<p>Some developers (<a href="https://twitter.com/pthompson/status/289471406385790976">here</a> and <a href="http://airportchatter.com/blog/app-of-the-day-on-appsfire/">here</a>) have already enjoyed it, big time. If you want your metrics to look like the graph below, Hurry. This is only this month of January 2013</p>
<p> </p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="NewImage.png" src="http://blog.appsfire.com/wp-content/uploads/NewImage1.png" alt="NewImage" width="262" height="192" border="0" /></p>
<p>You don&#8217;t want to miss it.  First arrived first served, we have only a few spots</p>
<p>Shoot us an email at partnership@appsfire.com</p>
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		<title>Happy 2013</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/uct2tLO-pto/</link>
		<comments>http://blog.appsfire.com/happy-2013/#comments</comments>
		<pubDate>Mon, 31 Dec 2012 06:34:43 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3639</guid>
		<description><![CDATA[We can&#8217;t wait to share what we&#8217;ve prepared for next year]]></description>
			<content:encoded><![CDATA[<p>We can&#8217;t wait to share what we&#8217;ve prepared for next year</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="appstore-2012.png" src="http://blog.appsfire.com/wp-content/uploads/appstore-2012.png" alt="Appstore 2012" width="453" height="441" border="0" /></p>
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		<title>2013 non predictions</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/u1MDRLmQY8I/</link>
		<comments>http://blog.appsfire.com/2013-non-predictions/#comments</comments>
		<pubDate>Sun, 30 Dec 2012 08:52:15 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[predictions]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3635</guid>
		<description><![CDATA[What extraordinary things will happen in the app ecosystem in 2013 ? nothing. our 2012 predictions were mostly OK. &#160; &#160; Apple will still dominate by far the app ecosystem in terms of payout. Apple will pass 1m live apps in the App store and will announce it at WWDC WWDC tickets will sell out [...]]]></description>
			<content:encoded><![CDATA[<p>What extraordinary things will happen in the app ecosystem in 2013 ? nothing.</p>
<p>our 2012 predictions <a href="http://blog.appsfire.com/its-time-for-our-the-2012-mobile-app-predictions/">were mostly OK.</a></p>
<p>&nbsp;</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="IMG_0677.JPG" src="http://blog.appsfire.com/wp-content/uploads/IMG_0677.jpg" alt="IMG 0677" width="600" height="600" border="0" /></p>
<p>&nbsp;</p>
<ul>
<li>Apple will still dominate by far the app ecosystem in terms of payout.</li>
<li>Apple will pass 1m live apps in the App store and will announce it at WWDC</li>
<li>WWDC tickets will sell out in 14 seconds, maybe before they even get on sale.</li>
<li>Apps will come to Apple TV. This time for good</li>
<li>Snapchat will get acquired by Facebook or Google. Without making a dollar</li>
<li>Instagram will add a couple of filters and this will make the NYT cover.</li>
<li>Apple maps will get good. Not sure how; maybe through an acquisition</li>
<li>Mobile advertising will still suck in 2013: a huge chunk of the ad inventory will be of low quality or run by bots</li>
<li>Facebook will emerge as a valuable alternative to traditional mobile ad networks and will hit some of the big names out there</li>
<li>Mobile messaging consolidation: Viber, Text+, Pinger, Line, Wechat, Tango, Kik, Whatsapp…..you got it&#8230;</li>
<li>SuperCell x 10: those guys are not done.</li>
<li>Microsoft will have a hard time getting developer&#8217;s priority attention in spite of massive investments</li>
<li>Google will finally get Gmail app right but will be seriously challenged by a killer email native app [that they will have to buy again]</li>
<li>Twitter will buy Tweetbot. No choice</li>
<li>No Television set by Apple [damn!]</li>
<li>No smart watch by Apple [double damn!]</li>
<li>No Facebook phone [triple damn!]</li>
</ul>
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		<title>App Score November Report – What happened in the App Quality world in November?</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/sc5jYE-_zqQ/</link>
		<comments>http://blog.appsfire.com/app-score-november-report-what-happened-in-the-app-quality-world-in-november/#comments</comments>
		<pubDate>Wed, 26 Dec 2012 09:27:40 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[App Score]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[Paid]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=3611</guid>
		<description><![CDATA[What happened in the App Store in November? note: the december report will be published soon too&#8230; Interestingly, many Rovio apps left the Top 25 in November: Angry Birds Free, Angry Birds, Angry Birds Rio Free for iPhone Angry Birds HD Free, Angry Birds Rio HD Free, Angry Birds Seasons HD Free, Angry Birds Seasons HD, Angry [...]]]></description>
			<content:encoded><![CDATA[<h1>What happened in the App Store in November?</h1>
<p>note: the december report will be published soon too&#8230;</p>
<p>Interestingly, many Rovio apps left the Top 25 in November:</p>
<ul>
<li><a href="http://getap.ps/+409807569/+AppScoreReport">Angry Birds Free</a>, <a href="http://getap.ps/+343200656/+AppScoreReport">Angry Birds</a>, <a href="http://getap.ps/+426122669/+AppScoreReport">Angry Birds Rio Free</a> for iPhone</li>
<li><a href="http://getap.ps/+409809295/+AppScoreReport">Angry Birds HD Free</a>, <a href="http://getap.ps/+426126058/+AppScoreReport">Angry Birds Rio HD Free</a>, <a href="http://getap.ps/+407949380/+AppScoreReport">Angry Birds Seasons HD Free</a>, <a href="http://getap.ps/+398329664/+AppScoreReport">Angry Birds Seasons HD</a>, <a href="http://getap.ps/+501968250/+AppScoreReport">Angry Birds Space HD</a>, <a href="http://getap.ps/+420636551/+AppScoreReport">Angry Birds Rio HD</a>  for iPad</li>
</ul>
<div>This could be explained by the fact that the new versions of <a href="http://getap.ps/+557137623/+AppScoreReport">Angry Birds Star Wars</a> and <a href="http://getap.ps/+557138109/+AppScoreReport">Angry Birds Star Wars HD</a> were launched and they reached the Top 25 Paid App list the month of their launch.</div>
<div></div>
<div><a href="http://getap.ps/+364709193/+AppScoreReport">iBooks</a> lost its first place position and fell to #23 for the iPhone and #14 for iPad.</div>
<div></div>
<div><a href="http://getap.ps/+310633997/+AppScoreReport">WhatsApp Messenger</a> gained 13 places and is now the #1 Paid app.</div>
<div></div>
<div><a href="http://getap.ps/+561416451/+AppScoreReport">Max Awesome</a> is a Chillingo app launched in November. It did not reach the Top 25 ever in the month of its launch. In comparaison to Rovio, Chillingo don&#8217;t have the same sort of oomph to get their apps to the top of the rankings.</div>
<div></div>
<div><a href="http://getap.ps/+575647534/+AppScoreReport">Fantastical</a>, an app whose release we were the <a href="http://blog.appsfire.com/appsembargoes/">first to spot</a>, reached #6 in the Top 25 Paid apps in November.</div>
<div></div>
<div>Enjoy the full report below.</div>
<p><iframe src="http://www.slideshare.net/slideshow/embed_code/15750866" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" width="476" height="400"></iframe></p>
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	<media:rating>nonadult</media:rating><media:description type="plain">News on iPhone apps and discovery</media:description></channel>
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