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	<title>Architectradure</title>
	<link>http://www.architectradure.com</link>
	<description>Editor: Cati Vaucelle Inspirations in product design, architecture, sustainability, contemporary art and technology are illustrated with ongoing projects, synthesis of concepts and innovative research areas.</description>
	<pubDate>Wed, 24 Jun 2009 01:48:48 +0000</pubDate>
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	<language>en</language>
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		<title>Play-it-by-eye! Collect movies and improvise perspectives with tangible video objects</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/2DOAUKldDeA/</link>
		<comments>http://www.architectradure.com/2009/06/22/play-it-by-eye-collect-movies-and-improvise-perspectives-with-tangible-video-objects/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 23:09:08 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[paper]]></category>

		<category><![CDATA[PhD]]></category>

		<category><![CDATA[publication]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/06/22/play-it-by-eye-collect-movies-and-improvise-perspectives-with-tangible-video-objects/</guid>
		<description><![CDATA[My journal paper Play-it-by-eye! Collect movies and improvise perspectives with tangible video objects is now published at Cambridge University Press! 
The paper in .pdf ->here]]></description>
			<content:encoded><![CDATA[<p>My journal paper <strong>Play-it-by-eye! Collect movies and improvise perspectives with tangible video objects</strong> is now published at <a href="http://journals.cambridge.org">Cambridge University Press</a>! </p>
<p>The paper in .pdf -><a href="http://web.media.mit.edu/~cati/Vaucelle_journal_AIEDAM.pdf">here</a><-</p>
<blockquote><p>We present an alternative video-making framework for children with tools that integrate video capture with movie production. We propose different forms of interaction with physical artifacts to capture storytelling. Play interactions as input to video editing systems assuage the interface complexities of film construction in commercial software. We aim to motivate young users in telling their stories, extracting meaning from their experiences by capturing supporting video to accompany their stories, and driving reflection on the outcomes of their movies. We report on our design process over the course of four research projects that span from a graphical user interface to a physical instantiation of video. We interface the digital and physical realms using tangible metaphors for digital data, providing a spontaneous and collaborative approach to video composition. We evaluate our systems during observations with 4- to 14-year-old users and analyze their different approaches to capturing, collecting, editing, and performing visual and sound clips.</p></blockquote>
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		<item>
		<title>Petite visite en France …</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/2mUcTNyG2GQ/</link>
		<comments>http://www.architectradure.com/2009/06/15/petite-visite-en-france/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 10:15:41 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[environment]]></category>

		<category><![CDATA[France]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/06/15/petite-visite-en-france/</guid>
		<description><![CDATA[




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		<item>
		<title>Multitouch for gaming</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/84SqoJ1acMU/</link>
		<comments>http://www.architectradure.com/2009/05/03/multitouch-for-gaming/#comments</comments>
		<pubDate>Sun, 03 May 2009 21:07:12 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/05/03/multitouch-for-gaming/</guid>
		<description><![CDATA[In the vein of table top interfaces with multitouch and gesture tracking, the trailer for the new game R.U.S.E. by Ubisoft is quite effective!




  Posted by Cati Vaucelle @ Architectradure
]]></description>
			<content:encoded><![CDATA[<p>In the vein of table top interfaces with multitouch and gesture tracking, the trailer for the new game R.U.S.E. by Ubisoft is quite effective!</p>
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<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
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		<item>
		<title>A floating chandelier</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/xIDsN-2kdKI/</link>
		<comments>http://www.architectradure.com/2009/05/02/a-floating-chandelier/#comments</comments>
		<pubDate>Sat, 02 May 2009 21:27:09 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[environment]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[Dana Gordon]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[energy]]></category>

		<category><![CDATA[induction]]></category>

		<category><![CDATA[Jean Baptiste Labrune]]></category>

		<category><![CDATA[lamp]]></category>

		<category><![CDATA[Media Lab]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[Tangible Interfaces]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/05/02/a-floating-chandelier/</guid>
		<description><![CDATA[
Wireless transfer power has been explored by artists and engineers, but designers Dana Gordon and Jean Baptiste Labrune brought it a step further! In their induction powered lamp, the closer the lamp gets to the induction the brighter the lamp becomes. So naturally, as you work, sleep, read near such a flexible lamp, you can [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/05/3349281683_3a7fb51e59.jpg' title='3349281683_3a7fb51e59.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/05/3349281683_3a7fb51e59.jpg' alt='3349281683_3a7fb51e59.jpg' /></a></p>
<p>Wireless transfer power <a href="http://www.architectradure.com/2007/06/08/wireless-power-transfer/">has been explored</a> by artists and engineers, but designers <a href="http://www.dana-gordon.com">Dana Gordon</a> and <a href="http://www.lri.fr/~labrune/">Jean Baptiste Labrune </a>brought it a step further! In their induction powered lamp, the closer the lamp gets to the induction the brighter the lamp becomes. So naturally, as you work, sleep, read near such a flexible lamp, you can just bring it closer or not to you to receive more or less light intensity. Tesla would be proud!</p>
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<p><b>Video</b><br />
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<p>Technorati Tags: <a href="http://technorati.com/tag/lamp" rel="tag"> lamp</a>, <a href="http://technorati.com/tag/induction" rel="tag"> induction</a>, <a href="http://technorati.com/tag/Dana+Gordon" rel="tag">  Dana Gordon</a>, <a href="http://technorati.com/tag/Jean+Baptiste+Labrune" rel="tag"> Jean Baptiste Labrune</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/Media+Lab" rel="tag"> Media Lab</a>, <a href="http://technorati.com/tag/Tangible+Interfaces" rel="tag"> Tangible Interfaces</a>, <a href="http://technorati.com/tag/energy" rel="tag"> energy </a></p>
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		<item>
		<title>The mythical green card</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/H2lvZPHiIB4/</link>
		<comments>http://www.architectradure.com/2009/05/01/the-mythical-green-card/#comments</comments>
		<pubDate>Fri, 01 May 2009 23:40:29 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[green card]]></category>

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		<description><![CDATA[Awesome! I have been randomly selected for the Diversity Immigrant Visa program for 2010 to receive the mythical Green card! Yes!!! It is the second time that I applied to the lottery so I am pretty thrilled!!
]]></description>
			<content:encoded><![CDATA[<p>Awesome! I have been randomly selected for the <a href="http://en.wikipedia.org/wiki/Diversity_Immigrant_Visa">Diversity Immigrant Visa program</a> for 2010 to receive the mythical Green card! Yes!!! It is the second time that I applied to the lottery so I am pretty thrilled!!</p>
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		<item>
		<title>The omelette of shame!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/SpScZkFB1CI/</link>
		<comments>http://www.architectradure.com/2009/04/30/the-omelette-of-shame/#comments</comments>
		<pubDate>Fri, 01 May 2009 02:51:28 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[fun]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[tv]]></category>

		<category><![CDATA[Wow]]></category>

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		<description><![CDATA[
It is so good, this guy is so fun! Journalist Casey reports on MMO news including our WoW pod!! Watch the MMO report on g4tv
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/mmo.png' title='mmo.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/mmo.png' alt='mmo.png' /></a></p>
<p>It is so good, this guy is so fun! Journalist Casey reports on MMO news including our <a href="http://web.media.mit.edu/~cati/wowpod.html">WoW pod</a>!! Watch the MMO report on <a href="http://g4tv.com/thepile/videos/37904/The-MMO-Report-Thursday-April-23rd.html">g4tv</a></p>
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		<item>
		<title>Villa Arpel reconstructed!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/Xn08UDLMv1o/</link>
		<comments>http://www.architectradure.com/2009/04/28/villa-arpel-reconstructed/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 16:11:21 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[architecture]]></category>

		<category><![CDATA[art]]></category>

		<category><![CDATA[Tati]]></category>

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		<description><![CDATA[



]]></description>
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		<item>
		<title>Therapeutic massages via facebook!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/r4i0E2DJVLY/</link>
		<comments>http://www.architectradure.com/2009/04/25/therapeutic-massages-via-facebook/#comments</comments>
		<pubDate>Sun, 26 Apr 2009 02:41:30 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[fashion]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[Facebook]]></category>

		<category><![CDATA[Keywon Chung]]></category>

		<category><![CDATA[massage]]></category>

		<category><![CDATA[Media Lab]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[remote communication]]></category>

		<category><![CDATA[Tangible Interfaces]]></category>

		<category><![CDATA[therapy]]></category>

		<category><![CDATA[TUI]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/04/25/therapeutic-massages-via-facebook/</guid>
		<description><![CDATA[
Put your online friends in your pocket and &#8230; in your jacket! Based on our online communication style with social networks such as facebook and the research on remote physical communication, you can now be anonymously/friends-only massaged. Brainchild of Keywon Chung, Carnaven Chiu, Xiao Xiao, Peggy Pei-Yu Chi and Hiroshi Ishii, Stress OutSourced (SOS) is [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/source.jpg' title='source.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/source.jpg' alt='source.jpg' /></a></p>
<p>Put your online friends in your pocket and &#8230; in your jacket! Based on our online communication style with social networks such as <a href="http://www.facebook.com/">facebook</a> and the research on <a href="http://www.architectradure.com/2006/01/12/taptap-the-affectionate-scarf/">remote physical communication</a>, you can now be anonymously/friends-only massaged. Brainchild of <a href="http://keywon.com/">Keywon Chung</a>, <a href="http://www.carnaven.com/index/">Carnaven Chiu</a>, <a href="http://web.mit.edu/x_x/www/index.html">Xiao Xiao</a>, <a href="http://web.media.mit.edu/~peggychi/">Peggy Pei-Yu Chi</a> and <a href="http://web.media.mit.edu/~ishii/">Hiroshi Ishii</a>, <a href="http://project-sos.mit.edu/index.html">Stress OutSourced</a> (SOS) is a peer-to-peer network that allows anonymous users to send each other therapeutic massages to relieve stress. By applying the emerging concept of crowdsourcing to haptic therapy, SOS brings physical and affective dimensions to our already networked lifestyle while preserving the privacy of its members. SOS is an exploration and illustration of a new field of haptic social networking. </p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/therapy" rel="tag"> therapy</a>, <a href="http://technorati.com/tag/massage" rel="tag"> massage</a>, <a href="http://technorati.com/tag/Keywon+Chung" rel="tag"> Keywon Chung</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/Media+Lab" rel="tag"> Media Lab</a>, <a href="http://technorati.com/tag/Tangible+Interfaces" rel="tag"> Tangible Interfaces</a>, <a href="http://technorati.com/tag/TUI" rel="tag"> TUI</a>, <a href="http://technorati.com/tag/remote+communication" rel="tag"> remote communication</a>, <a href="http://technorati.com/tag/Facebook" rel="tag"> Facebook </a></p>
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		<item>
		<title>A kitchenette for neo-nomads</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/qsQrgUUVhDY/</link>
		<comments>http://www.architectradure.com/2009/04/21/a-kitchenette-for-neo-nomads/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 21:14:47 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[architecture]]></category>

		<category><![CDATA[art]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[design research]]></category>

		<category><![CDATA[environment]]></category>

		<category><![CDATA[furniture design]]></category>

		<category><![CDATA[nomad]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/04/21/a-kitchenette-for-neo-nomads/</guid>
		<description><![CDATA[Tonight I will attend Yasmine Abbas&#8217; talk about her neo-nomadic research, this at the Graduate Schoold of Design for the Critical Digital conference. Today I also discovered this work, that I think Yasmine would particularly love, the DoubleSpace Kitchenette designed by Jeffrey Warren! 

The DoubleSpace kitchenette caters to those with a taste for unique, compact [...]]]></description>
			<content:encoded><![CDATA[<p>Tonight I will attend Yasmine Abbas&#8217; talk about her neo-nomadic research, this at the Graduate Schoold of Design for the <a href="http://isites.harvard.edu/icb/icb.do?keyword=k23421">Critical Digital</a> conference. Today I also discovered this work, that I think Yasmine would particularly love, the <a href="http://www.vestaldesign.com/design/doublespace-kitchenette/">DoubleSpace Kitchenette</a> designed by <a href="http://unterbahn.com/">Jeffrey Warren</a>! </p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/double-space-animation.gif' title='double-space-animation.gif'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/double-space-animation.gif' alt='double-space-animation.gif' /></a></p>
<blockquote><p>The DoubleSpace kitchenette caters to those with a taste for unique, compact living. People living in crowded cities such as New York can appreciate the value of flexible, efficiently used living space. This roomy easy chair converts easily into a countertop with two electric burners.</p></blockquote>
<p>I personally love compact and modular structures where one can transform a furniture into another one. Not only it is convenient for someone who lives in a crowded city, but it also allows you to move your belongings in a more &#8220;compact&#8221; way, question that Yasmine investigated throughout her ethnographic research on neo-nomads. It also invites for a more playful relationship to your interior!</p>
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		<item>
		<title>Do it yourself tangible systems!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/5e5LpVAJRPo/</link>
		<comments>http://www.architectradure.com/2009/04/15/do-it-yourself-tangible-systems/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 20:27:55 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[Adam Kumpf]]></category>

		<category><![CDATA[barcode]]></category>

		<category><![CDATA[DIY]]></category>

		<category><![CDATA[Media Lab]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[Tangible Interfaces]]></category>

		<category><![CDATA[trackmate]]></category>

		<category><![CDATA[TUI]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/04/15/do-it-yourself-tangible-systems/</guid>
		<description><![CDATA[This is MIT Media Lab&#8217;s open house and we show our latest demos, ideas, research. Adam Kumpf impressed all of us with the Trackmate initiative, an open source system he designed to create an inexpensive, do-it-yourself tangible tracking system. 
For over 20 years researchers have been looking at ways to go beyond the mouse and [...]]]></description>
			<content:encoded><![CDATA[<p>This is <a href="http://www.media.mit.edu/">MIT Media Lab</a>&#8217;s open house and we show our latest demos, ideas, research. <a href="http://web.mit.edu/kumpf/www/index.html">Adam Kumpf</a> impressed all of us with the <a href="http://trackmate.media.mit.edu/">Trackmate</a> initiative, an open source system he designed to create an inexpensive, do-it-yourself tangible tracking system. </p>
<p>For over 20 years researchers have been looking at ways to go beyond the mouse and keyboard to interact with computers. One of the most promising areas has been tangible user interfaces; physical objects directly coupled with digital information. These new interfaces have typically required expensive technologies and complex installation procedures, limiting them to the context of specialized research labs and museums.</p>
<p>Trackmate is an open source initiative to create an inexpensive, do-it-yourself tangible tracking system. The Trackmate Tracker allows any computer to recognize tagged objects and their corresponding position, rotation, and color information when placed on a surface. Trackmate sends all object data via <a href="http://lusidosc.sourceforge.net/">LusidOSC</a> (a protocol layer for unique spatial input devices), allowing any LusidOSC-based application to work with the system.</p>
<p>Adam designed a special barcode system that allows the object to be detected when rotated. It is pretty neat as it allows not only to distinguish between objects (280 trillion unique IDs are possible), but to be able to identify their rotation.</p>
<p>This opens a world of application and my next project will make use of this brilliant technology. The project is open source and its components can be downloaded <a href="http://trackmate.media.mit.edu/">here</a>.</p>
<p><strong>Video</strong></p>
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<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/trackmate" rel="tag"> trackmate</a>, <a href="http://technorati.com/tag/DIY" rel="tag"> DIY</a>, <a href="http://technorati.com/tag/Adam+Kumpf" rel="tag"> Adam Kumpf</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/Media+Lab" rel="tag"> Media Lab</a>, <a href="http://technorati.com/tag/Tangible+Interfaces" rel="tag"> Tangible Interfaces</a>, <a href="http://technorati.com/tag/TUI" rel="tag"> TUI</a>, <a href="http://technorati.com/tag/barcode" rel="tag"> barcode</a>, <a href="http://technorati.com/tag/open+source" rel="tag"> open source </a></p>
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		<title>Newton’s Cradle</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/8vnc7uwOjos/</link>
		<comments>http://www.architectradure.com/2009/04/08/newtons-cradle/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 01:39:06 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

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		<description><![CDATA[



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		<item>
		<title>April fool from Kodak!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/D1oup37-VQ0/</link>
		<comments>http://www.architectradure.com/2009/04/01/april-fool-from-kodak/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 17:45:42 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[april1]]></category>

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		<category><![CDATA[eye]]></category>

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		<description><![CDATA[
Thank you Jonah!
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/kodak2.png' title='kodak2.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/04/kodak2.png' alt='kodak2.png' /></a></p>
<p>Thank you Jonah!</p>
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</div><img src="http://feeds.feedburner.com/~r/architectraduresite/~4/D1oup37-VQ0" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Barbie and Ken by Karl Lagerfeld</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/9vffeTyZGRk/</link>
		<comments>http://www.architectradure.com/2009/03/27/barbie-and-ken-by-karl-lagerfeld/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 04:56:26 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[toy]]></category>

		<category><![CDATA[Barbie fashion karl lagerfeld]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/03/27/barbie-and-ken-by-karl-lagerfeld/</guid>
		<description><![CDATA[
Colette features Barbie and Ken by Karl Lagerfeld until tomorrow, hurry!





]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45760jpg.jpeg' title='image_image_page_45760jpg.jpeg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45760jpg.jpeg' alt='image_image_page_45760jpg.jpeg' /></a></p>
<p><a href="http://www.colette.fr">Colette</a> features Barbie and Ken by Karl Lagerfeld until tomorrow, hurry!</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45755jpg.jpeg' title='image_image_page_45755jpg.jpeg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45755jpg.jpeg' alt='image_image_page_45755jpg.jpeg' /></a></p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45757jpg.jpeg' title='image_image_page_45757jpg.jpeg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45757jpg.jpeg' alt='image_image_page_45757jpg.jpeg' /></a></p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45756jpg.jpeg' title='image_image_page_45756jpg.jpeg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45756jpg.jpeg' alt='image_image_page_45756jpg.jpeg' /></a></p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45758jpg.jpeg' title='image_image_page_45758jpg.jpeg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45758jpg.jpeg' alt='image_image_page_45758jpg.jpeg' /></a></p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45759jpg.jpeg' title='image_image_page_45759jpg.jpeg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/image_image_page_45759jpg.jpeg' alt='image_image_page_45759jpg.jpeg' /></a></p>
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		<item>
		<title>The humble telescope that brings you wonders</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/7ifZcV0DX4s/</link>
		<comments>http://www.architectradure.com/2009/03/26/the-humble-telescope-that-brings-you-wonders/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 04:24:40 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[architecture]]></category>

		<category><![CDATA[children]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[sculpture]]></category>

		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/03/26/the-humble-telescope-that-brings-you-wonders/</guid>
		<description><![CDATA[
Not very humble this little telescope who thinks he can bring you the wonders of space down to earth and into our cities, to encourage us learn more about the universe and perhaps appreciate our own world a little more.
But he is right.
Inside the telescope exists a 3D simulation of our entire known universe. Pointing [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/eness-humble1.jpg' title='eness-humble1.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/eness-humble1.jpg' alt='eness-humble1.jpg' /></a></p>
<p>Not very humble this little telescope who thinks he can bring you the wonders of space down to earth and into our cities, to encourage us learn more about the universe and perhaps appreciate our own world a little more.<br />
But he is right.</p>
<p>Inside the telescope exists a 3D simulation of our entire known universe. Pointing the telescope in any direction immediately shows us what exists in that area of space, so now we can get a greater understanding of where the planets are and where we live in the Milky Way.</p>
<p>The <a href="http://www.electronicmiracles.com/?s2=1&#038;s3=20&#038;p=1">Humble Telescope</a> serves as an on-going reminder of how truly amazing our universe is, and how truly small we are in context. What better way to provoke thought and discussion concerning our existence, where we are going, and ultimately inspire us to care more about our home, Earth.</p>
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		<item>
		<title>Listening to birds between meetings</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/Sbq2-W4FUjU/</link>
		<comments>http://www.architectradure.com/2009/03/25/listening-to-birds-between-meetings/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 15:57:43 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[environment]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[bird]]></category>

		<category><![CDATA[communication]]></category>

		<category><![CDATA[MediaLab]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[mobile]]></category>

		<category><![CDATA[phones]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/03/25/listening-to-birds-between-meetings/</guid>
		<description><![CDATA[Dana&#8217;s work is always so delicate, inspiring and challenging. Here is her WildUrban Radio. My take on it is that you just need to turn the knob to listen to a variety of birds from your area. The radio is mapped directly to your location and you can hear the smallest species directing you closer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dana-gordon.com">Dana</a>&#8217;s work is always so delicate, inspiring and challenging. Here is her WildUrban Radio. My take on it is that you just need to turn the knob to listen to a variety of birds from your area. The radio is mapped directly to your location and you can hear the smallest species directing you closer to them whether you are going North or South &#8230;.<br />
I have ordered one of those from her and will update on my productivity level asap.</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3385251296_e68eabdd04_b.jpg' title='3385251296_e68eabdd04_b.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3385251296_e68eabdd04_b.jpg' alt='3385251296_e68eabdd04_b.jpg' /></a></p>
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		<item>
		<title>A video for the WOW Pod!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/sgyTdI1Aarw/</link>
		<comments>http://www.architectradure.com/2009/03/20/a-video-for-the-wow-pod/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 18:36:43 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[project]]></category>

		<category><![CDATA[wow pod]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/03/20/a-video-for-the-wow-pod/</guid>
		<description><![CDATA[Here it is, the video about the WOW Pod, a collaboration Cati Vaucelle and Shada/Jahn that you can visit at MIT Museum from March-September 2009!
 
The WOW Pod is an immersive architectural solution for the advanced WOW (World of Warcraft) player that provides and anticipates all life needs. Inside, the gamer finds him/herself comfortable seated [...]]]></description>
			<content:encoded><![CDATA[<p>Here it is, the <a href="http://web.media.mit.edu/~cati/portfolio/WOWMovie.mov">video</a> about the WOW Pod, a collaboration <a href="http://web.media.mit.edu/~cati/">Cati Vaucelle</a> and <a href="http://www.steveshada.com/">Shada</a>/<a href="http://www.marisajahn.com/">Jahn</a> that you can visit at MIT Museum from March-September 2009!</p>
<p><embed src="http://web.media.mit.edu/~cati/portfolio/WOWMovie.mov" width="564" height="401" autoplay="false" controller="true" type="video/quicktime" scale="tofit" pluginspage="http://www.apple.com/quicktime/download/"> </embed></p>
<p>The WOW Pod is an immersive architectural solution for the advanced WOW (World of Warcraft) player that provides and anticipates all life needs. Inside, the gamer finds him/herself comfortable seated in front of the computer screen with easy-to-reach water, pre-packaged food, and a toilet conveniently placed underneath his/her custom-built throne.</p>
<p>When hungry, the gamer selects a food item (‘Crunchy Spider Surprise’, ‘Beer Basted Ribs’, etc.) and a seasoning pack. By scanning in the food items, the video game physically adjusts a hot plate to cook the item for the correct amount of time. The virtual character then jubilantly announces the status of the meal to both the gamer and the other individuals playing online: “Vorcon’s meal is about to be done!” “Better eat the ribs while they’re hot!” etc.</p>
<p>When the food is ready, the system automatically puts the character in AFK (‘Away From Keyboard’) mode to provide the gamer a moment to eat. When the player resumes playing, he/she might just discover his/her character’s behavior is affected by the food consumed in real life — sluggish from overeating or alternately exuberant and energetic.</p>
<p>The exterior of the WoW Pod mimics the look of authentic WOW architectural structures, whose swaths of flat, pixellated surfaces digitally recreate the built environment of an imagined past. But upon crossing the threshold and entering into the WOW Pod’s interior, the player finds the digitized look actually becomes the real life experience that World of Warcraft simulates. </p>
<p><img src="http://web.media.mit.edu/~cati/DigitalRoofWOW.jpg" /></p>
<p><a href="http://web.media.mit.edu/~cati/wowpod.html">WOW Pod web site</a></p>
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		<title>Souvenir from my exhibition in New York with Shada/Jahn</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/NBJ1t8UQm44/</link>
		<comments>http://www.architectradure.com/2009/03/08/souvenir-from-my-exhibition-in-new-york/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 16:17:06 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
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		<category><![CDATA[wow pod]]></category>

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		<description><![CDATA[
&#8230; people interacting FULLY with the WOW Pod at the Mixer event in New York. Project I am doing with Shada/Jahn! More about the project -&#62;here -&#60;
Visitors playing with WOW Pod



Inside the Pod

The WoW Pod is an immersive architectural space that provides and anticipates all life needs of the World of Warcraft player. Outfitted with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3335978877_1ac4aae48b.jpg" title="3335978877_1ac4aae48b.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3335978877_1ac4aae48b.jpg" alt="3335978877_1ac4aae48b.jpg" /></a></p>
<p>&#8230; people interacting FULLY with the WOW Pod at the <a href="http://www.architectradure.com/2009/02/23/the-wow-pod-at-mixer-in-new-york/">Mixer event</a> in New York. Project I am doing with <a href="http://www.steveshada.com/">Shada/</a><a href="http://www.marisajahn.com/">Jahn</a>! More about the project -&gt;<a href="http://www.architectradure.com/2008/12/04/art-for-the-world-of-warcraft/">here</a> -&lt;</p>
<p><em>Visitors playing with WOW Pod</em><br />
<a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336947044_c3b078af54_b.jpg" title="3336947044_c3b078af54_b.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336947044_c3b078af54_b.jpg" alt="3336947044_c3b078af54_b.jpg" height="339" width="499" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336110957_a5730e6829.jpg" title="3336110957_a5730e6829.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336110957_a5730e6829.jpg" alt="3336110957_a5730e6829.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336937944_2cf646b932.jpg" title="3336937944_2cf646b932.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336937944_2cf646b932.jpg" alt="3336937944_2cf646b932.jpg" /></a></p>
<p><em>Inside the Pod</em><br />
<a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336946458_3b5ccdb47d.jpg" title="3336946458_3b5ccdb47d.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336946458_3b5ccdb47d.jpg" alt="3336946458_3b5ccdb47d.jpg" /></a></p>
<p>The WoW Pod is an immersive architectural space that provides and anticipates all life needs of the World of Warcraft player. Outfitted with toilet throne, hydration system, and meals at the ready, the WoW Pod makes daily human function possible without ever stepping away from the game. In addition, these tasty meals are cooked via a cookset that connects a hotplate to the computer, allowing the player to let their World of Warcraft avatar know when the meal is ready to eat.</p>
<p>The AFK cookset within the Pod is designed for the hungry role playing gamer who can connect her food items, e.g. Spicy Wolf Dumplings, to her online cooking habits. By scanning in the food items, the video game physically adjusts a hot plate to cook the item for the correct amount of time. The virtual character then jubilantly announces the status of the meal to both the gamer and the other individuals playing online: “O la la my roasted raptor is about to be done!” “Better eat the ribs while they’re hot!” etc. When the food is ready, the system automatically puts the character in AFK (‘Away From Keyboard’) mode to provide the gamer a moment to eat. When the player resumes playing, he/she might just discover his/her character’s behavior is affected by the food consumed in real life — sluggish from overeating or alternately exuberant and energetic.</p>
<p>Here is a <a href="http://web.media.mit.edu/~cati/9.mov" title="WOW Clip" target="_blank">short movie-clip</a> that shows what can happen to your avatar when you eat in the Pod!</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336814418_2d6436b10e.jpg" title="3336814418_2d6436b10e.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336814418_2d6436b10e.jpg" alt="3336814418_2d6436b10e.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336053895_39b9634cf0.jpg" title="3336053895_39b9634cf0.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336053895_39b9634cf0.jpg" alt="3336053895_39b9634cf0.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336050265_ab1a8f04ee.jpg" title="3336050265_ab1a8f04ee.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336050265_ab1a8f04ee.jpg" alt="3336050265_ab1a8f04ee.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336918498_c42e2f7411.jpg" title="3336918498_c42e2f7411.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336918498_c42e2f7411.jpg" alt="3336918498_c42e2f7411.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/inside.jpg" title="inside.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/inside.jpg" alt="inside.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/toilet.jpg" title="toilet.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/toilet.jpg" alt="toilet.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3335978501_84aeaa6bcf.jpg" title="3335978501_84aeaa6bcf.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3335978501_84aeaa6bcf.jpg" alt="3335978501_84aeaa6bcf.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3335984407_dba155352d.jpg" title="3335984407_dba155352d.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3335984407_dba155352d.jpg" alt="3335984407_dba155352d.jpg" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336047131_9d45f22ab8.jpg" title="3336047131_9d45f22ab8.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/3336047131_9d45f22ab8.jpg" alt="3336047131_9d45f22ab8.jpg" /></a></p>
<p>More <a href="http://www.flickr.com/photos/cati/sets/72157614938397348/">photos</a> on flickr!</p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a><br />
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		<item>
		<title>A Design for Extimacy and Fantasy-Fulfillment for the World of Warcraft Addict</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/d9qwzThB3W8/</link>
		<comments>http://www.architectradure.com/2009/02/25/a-design-for-extimacy-and-fantasy-fulfillment-for-the-world-of-warcraft-addict/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 17:07:39 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

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		<category><![CDATA[World of warcraft]]></category>

		<category><![CDATA[wow pod]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/02/25/a-design-for-extimacy-and-fantasy-fulfillment-for-the-world-of-warcraft-addict/</guid>
		<description><![CDATA[April 13th 2009 I will give a talk and participate in a panel organized at MIT Museum based on my idea of designing a WOW pod for addicted players! Design that we will have finished this week (more pictures soon&#8230;). It should be fun and y&#8217;aura du beau monde!
On the WOW Pod: A Design for [...]]]></description>
			<content:encoded><![CDATA[<p>April 13th 2009 I will give a talk and participate in a panel organized at MIT Museum based on my idea of designing a WOW pod for addicted players! Design that we will have finished this week (more pictures soon&#8230;). It should be fun and y&#8217;aura du beau monde!</p>
<blockquote><p><em>On the WOW Pod: A Design for Extimacy and Fantasy-Fulfillment for the World of Warcraft Addict</em>.</p>
<p><span class="style43">A panel discussion about the inducement of pleasure, fantasy fulfillment, and the mediation of intimacy in a socially-networked gaming paradigm such as World of Warcraft (WOW). Participants include Raimundas Malauskas (curator, Artists Space, NY); Visiting Scientist Jean Baptiste LaBrune (Media Lab); Laura Knott (Associate Curator, MIT Museum); MIT Gambit Lab researcher (TBA), and co-artists Marisa Jahn, Steve Shada, and Cati Vaucelle. </span></p></blockquote>
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		<item>
		<title>The WoW pod at Mixer in New York!!!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/8mRyNI2q2SY/</link>
		<comments>http://www.architectradure.com/2009/02/23/the-wow-pod-at-mixer-in-new-york/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 17:12:36 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[installation]]></category>

		<category><![CDATA[World of warcraft]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/02/23/the-wow-pod-at-mixer-in-new-york/</guid>
		<description><![CDATA[After receiving three grants: from the Council for the Arts at MIT, SHASS’s Peter de Florez Fund for Humor and from Eyebeam, the WoW Pod will be exhibited during the MIXER event in New York!

Cati Vaucelle, Steve Shada, Marisa Jahn&#8217;s WoW Pod is an immersive architectural space that provides and anticipates all life needs of [...]]]></description>
			<content:encoded><![CDATA[<p>After receiving three grants: from the Council for the Arts at MIT, SHASS’s Peter de Florez Fund for Humor and from Eyebeam, the <a href="http://www.architectradure.com/2008/12/04/art-for-the-world-of-warcraft/">WoW Pod</a> will be exhibited during the MIXER event in New York!</p>
<blockquote><p>
Cati Vaucelle, Steve Shada, Marisa Jahn&#8217;s WoW Pod is an immersive architectural space that provides and anticipates all life needs of the World of Warcraft player. Outfitted with toilet throne, hydration system, and meals at the ready, the WoW Pod makes daily human function possible without ever stepping away from the game. In addition, these tasty meals are cooked via a cookset that connects a hotplate to the computer, allowing the player to let their World of Warcraft avatar know when the meal is ready to eat.</p></blockquote>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/expo_flier_final.jpg' title='expo_flier_final.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/expo_flier_final.jpg' alt='expo_flier_final.jpg' /></a></p>
<p><strong>The official call!</strong><br />
<a href="http://eyebeam.org/engage/engage.php?page=unique&#038;id=208">MIXER</a>: EXPO<br />
Eyebeam presents an alternate &#8220;World&#8217;s Fair&#8221; with airborne surveillance balloons, guerilla media towers, and computerized prayer booths. A temporary village occupied by a dozen creatively engineered pavilions, performances, and DJ sets by Tim Sweeney and Juan Maclean.</p>
<p>Friday, March 6 &#038; Saturday, March 7, 2009<br />
9PM - 2AM<br />
Tickets: $15 per night in advance; $30 for both nights in advance at www.eyebeam.org; $20 per night at the door.<br />
Eyebeam 540 W. 21st St. (btw 10th and 11th Aves.)<br />
Limited press passes available: RSVP: rebecca@eyebeam.org<br />
Installations will remain on view at Eyebeam, Saturday, March 7, Noon - 6PM, with free entry.</p>
<p>New York City, February 20, 2009 - MIXER, Eyebeam&#8217;s quarterly event series dedicated to showcasing leading artists in the fields of live audiovisual performance, interactive and participatory art, will present its fifth iteration on Friday, March 6 - Saturday, March 7, 2009. Using the World&#8217;s Fair as the framework, Eyebeam will transform its rugged warehouse space into a temporary village of utopian pavilions for a two-night extravaganza called MIXER: EXPO.</p>
<blockquote><p>Both evenings will include musical guests: Tim Sweeney (Friday, Midnight - 2AM) and Juan Maclean (Saturday, Midnight - 2AM); multimedia pavilions by Angela Co + Aeolab, Anakin Koenig, Chris Jordan, and Caspar Stracke, and Not An Alternative; interactive installations by Taeyoon Choi and Cheon pyo Lee, The Institute for Faith-Based Technology, Mark Shepard, Cati Vaucelle, Steve Shada, and Marisa Jahn; and fashion performances by Di Mainstone.
 </p></blockquote>
<p><strong><br />
MIXER: EXPO - Background</strong><br />
From London in 1851 to Chicago in 1893 and New York in 1939, the World&#8217;s Fair has been an influential cultural spectacle that promised a utopian &#8220;world of tomorrow&#8221; while packaging and promoting the national and corporate agendas of the day.</p>
<p>MIXER: EXPO is an alternate take on &#8220;World&#8217;s Fair&#8221; expositions, a faded cultural phenomenon that set the tone for urban planning in the 19th and 20th centuries. The World&#8217;s Fair also championed the philosophy of better living through technology, presenting innovative strategies that continue to resonate through contemporary life and leisure - from shopping malls and theme parks to natural history and science museums; broadcast media and exhibit display to sell consumer products, technological innovations, and nationalistic ideologies.</p>
<p>Like the best science fiction and social satire, MIXER: EXPO constructs a fictitious place in order to examine a world that might have been, that has come to be, or that might be on the horizon.</p>
<p><strong>Musical Acts</strong><br />
Friday, Midnight - 2AM<br />
<strong>Tim Sweeney (Beats in Space)</strong> is a respected international club DJ, remixer, and host of Beats In Space, a weekly radio show mixed live every Tuesday night on WNYU. Sweeney rocks the party with a mix of electro, disco and No Wave.<br />
http://www.beatsinspace.net/</p>
<p>Saturday, Midnight - 2AM<br />
<strong>Juan Maclean (DFA Records)</strong> first garnered attention in the early 90s as the guitarist/keyboardist for electro-punk band Six Finger Satellite, but has gone on to wider acclaim in the last decade as a solo artist on DFA Records (founded by James Murphy of LCD Soundsystem). Maclean&#8217;s recordings combine his multi-instrumental virtuosity with tight beat production inspired by house, techno, and funk classics. His DJ sets dig deeply into the same vault of musical riches.<br />
http://www.myspace.com/thejuanmaclean</p>
<p><strong>Installations / Participating Artists</strong><br />
 <strong>Taeyoon Choi and Cheon pyo Lee&#8217;s sculptural installation and performance</strong>,<br />
Grey Belt tells the story of an undiscovered nation located in a demilitarized zone. The land of Grey Zone is the world&#8217;s purest natural site, secretly inhabited by mutant animals, abandoned war machines and the exiled living in a zero-gravity landscape.<br />
http://www.tyshow.org</p>
<p><strong>Angela Co + Aeolab&#8217;s Weather Making Balloon</strong> utilizes NASA materials technology for its own &#8220;Space Mission&#8221;. The metalized thermoplastic skin of the Balloon functions as a mirrored surface through which attendees can be monitored and captured on film. Playful interaction with the responsive surface of the puffy, cloud-like Balloon masks its primary function as a surveillance tool.<br />
http://www.studio-co.com<br />
http://www.aeolab.com</p>
<p><strong>The Institute of Faith-Based Technology,</strong> or InFaBat™, was founded in 2006 by techno-theologists Aaron Meyers and Jeff Crouse to bring religion into the digital age. Praying@Home is the name of a suite of technologies developed by InFaBat™ and installed for use at Eyebeam, which is designed to broadcast a worshipper&#8217;s &#8220;Prayer Signature&#8221; directly to God. Unlike humans, who need to take breaks from praying to fulfill biological needs, computers need no breaks, resulting in 24/7 prayer output. Praying@Home  represents a revolutionary breakthrough in the field of Digital Prayer Technology.<br />
http://www.ifbt.info</p>
<p><strong>Media artists Anakin Koenig, Chris Jordan, Caspar Stracke</strong> pay tribute to the &#8220;retro-futurist&#8221; utopian dwellings of the 20th Century with TripleFlow, a large-scale inflatable architectural structure. Referencing Buckminster Fuller&#8217;s geodesic dome, the three-chamber biomorphic dwelling creates a fluid, immerse experience through responsive lighting, and live audio and video performance by Jordan and Stracke.<br />
http://www.dennisdelzotto.com/<br />
http://www.seej.net<br />
http://www.videokasbah.net/</p>
<p>The nomadic-citizen of the world is never lost because she is always at home.  <strong>Di Mainstone&#8217;s SHAREWEAR </strong>questions this utopian ideal, through a performance that incorporates a set of modular dresses that explore our desire for a connection to &#8220;home&#8221; in an increasingly transient world. Referencing familiar icons of the home, such as the armrest on our favorite sofa, SHAREWARE is comprised of a pair of modular electronic dresses housed in crates that are unpacked, assembled on each performer&#8217;s body, and then physically slotted to one another, unleashing the potential for intimate interactions.<br />
http://sharewear.projects.v2.nl<br />
http://uk.youtube.com/watch?v=7kc41dKjA1c</p>
<p><strong>The Subsumption Machine </strong>by activist collective Not An Alternative is a skeletal multi-level media tower hacked with video projections, TV monitors, billboards, stage sets, live video feeds, and surveillance cameras. As the audience walks through the chaotic architectural structure, they are captured on camera and unwittingly inserted into the media stream. The Subsumption Machine represents the postmodern dystopian world as a biopolitical &#8220;prison house of language&#8221;, and in a Warholian gesture, flattens all images into a non-hierarchical supersaturated mix.<br />
http://eyebeammixer.pbwiki.com/Proposed-Pavilion</p>
<p><strong>Hertzian Rain</strong> is a wireless audio broadcast system designed by Mark Shepard that responds to bodily movement. Just as land and water are limited resources, Hertzian Rain demonstrates the limits of the electromagnetic spectrum. Wearing wireless headphones and carrying an umbrella covered with electromagnetic-shielding fabric, users walk around the exhibition space tuning into an audio broadcast of a live music performance while creating interference into the audio broadcast signal with the umbrella, and as a result destroy the shared resource. Live performances will be provided by Doug Barret, Craig Shepard, Daniel Perlin, Al Laufeld and others.<br />
http://www.andinc.org/v3/hertzianrain</p>
<p><strong>Cati Vaucelle, Steve Shada, Marisa Jahn&#8217;s WoW Pod</strong> is an immersive architectural space that provides and anticipates all life needs of the World of Warcraft player. Outfitted with toilet throne, hydration system, and meals at the ready, the WoW Pod makes daily human function possible without ever stepping away from the game. In addition, these tasty meals are cooked via a cookset that connects a hotplate to the computer, allowing the player to let their World of Warcraft avatar know when the meal is ready to eat.<br />
www.marisajahn.com<br />
www.steveshada.com<br />
http://www.architectradure.com</p>
<p>Tickets: $15 per night in advance; $30 for both nights in advance; $20 per night at the door. For more info and to purchase tickets visit www.eyebeam.org.</p>
<p>###</p>
<p>Founded in 1997, Eyebeam is an art and technology center that provides a fertile context and state-of-the-art tools for digital experimentation. It is a lively incubator of creativity and thought, where artists and technologists actively engage with the larger culture, addressing the issues and concerns of our time. Eyebeam challenges convention, celebrates the hack, educates the next generation, encourages collaboration, freely offers its output to the community, and invites the public to share in a spirit of openness: open source, open content and open distribution.</p>
<p><a href="http://eyebeam.org/engage/engage.php?page=unique&#038;id=208">More info</a><br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/expo_flier_final2.jpg' title='expo_flier_final2.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/03/expo_flier_final2.jpg' alt='expo_flier_final2.jpg' /></a></p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/art" rel="tag"> art</a>, <a href="http://technorati.com/tag/interaction-design" rel="tag"> interaction-design</a>, <a href="http://technorati.com/tag/world+of+warcraft" rel="tag"> world of warcraft</a>, <a href="http://technorati.com/tag/technology" rel="tag"> technology</a>, <a href="http://technorati.com/tag/installation" rel="tag"> installation </a></p>
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		<item>
		<title>Yes, Topobo is out, you can buy it!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/OLqFVsxdIoc/</link>
		<comments>http://www.architectradure.com/2009/02/12/yes-topobo-is-out-you-can-buy-it/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 01:41:16 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[robotic]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[children]]></category>

		<category><![CDATA[design research]]></category>

		<category><![CDATA[innovation]]></category>

		<category><![CDATA[product design]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/02/12/yes-topobo-is-out-you-can-buy-it/</guid>
		<description><![CDATA[
Hayes Raffle designed the famous Topobo robotic system for kids during the course of his Master and PhD at MIT. He finally decided to produce it, so you can now get it for your home or school!
Video




What is it like to sculpt with motion? Topobo is the world&#8217;s first construction toy with kinetic memory, the [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/moose.jpg' title='moose.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/moose.jpg' alt='moose.jpg' /></a></p>
<p>Hayes Raffle designed the famous <a href="http://www.topobo.com/">Topobo</a> robotic system for kids during the course of his Master and PhD at MIT. He finally decided to produce it, so you can now get it for your home or school!</p>
<p><strong>Video</strong><br />
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<blockquote><p>What is it like to sculpt with motion? Topobo is the world&#8217;s first construction toy with kinetic memory, the ability to record and playback physical motion. Snap together Passive (static) and Active (motorized) pieces into a creation, and with a press of a button and a flick of your wrist, you can teach your creation how to dance or walk. The same way you can learn how buildings stand by stacking up blocks, you can discover how animals walk by playing with Topobo.</p></blockquote>
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<p>Technorati Tags: <a href="http://technorati.com/tag/design+research" rel="tag"> design research</a>, <a href="http://technorati.com/tag/interaction-design" rel="tag"> interaction-design</a>, <a href="http://technorati.com/tag/product-design" rel="tag"> product-design</a>, <a href="http://technorati.com/tag/technology" rel="tag"> technology</a>, <a href="http://technorati.com/tag/children" rel="tag"> children</a>, <a href="http://technorati.com/tag/innovation" rel="tag"> innovation </a></p>
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		<item>
		<title>Show off your offline commitment!</title>
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		<comments>http://www.architectradure.com/2009/02/11/show-off-your-offline-commitment/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 17:55:34 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

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		<description><![CDATA[
As part of an online detox process, one deserves the right outfit. Jonah made it for us. You can buy all of these and for the right move, on the right track, you can express your offline commitment.


A special one for Yasmine&#8230;

]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978256v8_350x350_front_color-pinksalmon.jpg' title='347978256v8_350x350_front_color-pinksalmon.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978256v8_350x350_front_color-pinksalmon.jpg' alt='347978256v8_350x350_front_color-pinksalmon.jpg' /></a></p>
<p>As part of an online detox process, one deserves the right outfit. <a href="http://www.cafepress.com/coinop29">Jonah</a> made it for us. You can buy all of these and for the right move, on the right track, you can express your offline commitment.</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978260v2_350x350_front.jpg' title='347978260v2_350x350_front.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978260v2_350x350_front.jpg' alt='347978260v2_350x350_front.jpg' /></a><br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978257v11_350x350_front.jpg' title='347978257v11_350x350_front.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978257v11_350x350_front.jpg' alt='347978257v11_350x350_front.jpg' /></a></p>
<p>A special one for <a href="http://blog.neo-nomad.net/">Yasmine</a>&#8230;<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978261v2_350x350_front.jpg' title='347978261v2_350x350_front.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/347978261v2_350x350_front.jpg' alt='347978261v2_350x350_front.jpg' /></a></p>
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		<item>
		<title>Papers at Chi 2009!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/mxo4_D6IFfo/</link>
		<comments>http://www.architectradure.com/2009/02/03/papers-at-chi-2009/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 00:23:31 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[research]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[PhD]]></category>

		<category><![CDATA[theory2]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/02/03/papers-at-chi-2009/</guid>
		<description><![CDATA[Yeah!! The two papers I wrote for CHI 2009 were accepted this year! One paper is entitled Design of Haptic Interfaces for Therapy the second one, a work in progress, is called Cost-effective Wearable Sensor to Detect EMF 
Design of Haptic Interfaces for Therapy
Abstract
Touch is fundamental to our emotional well-being. Medical science is starting to [...]]]></description>
			<content:encoded><![CDATA[<p>Yeah!! The two papers I wrote for CHI 2009 were accepted this year! One paper is entitled <i>Design of Haptic Interfaces for Therapy</i> the second one, a work in progress, is called <i>Cost-effective Wearable Sensor to Detect EMF </i></p>
<p><b>Design of Haptic Interfaces for Therapy</b><br />
<strong>Abstract</strong><br />
Touch is fundamental to our emotional well-being. Medical science is starting to understand and develop touch-based therapies for autism spectrum, mood, anxiety and borderline disorders. Based on the most promising touch therapy protocols, we are presenting the first devices that simulate touch through haptic devices to bring relief and assist clinical therapy for mental health. We present several haptic systems that enable medical professionals to facilitate the collaboration between patients and doctors and potentially pave the way for a new form of non-invasive treatment that could be adapted from use in care-giving facilities to public use. We developed these prototypes working closely with a team of mental health professionals.</p>
<p>Download the .pdf -><a href="http://web.media.mit.edu/~cati/note0435-vaucelle.pdf">here</a><-</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/squeeze.jpg' title='squeeze.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/squeeze.jpg' alt='squeeze.jpg' /></a></p>
<p><b>Cost-effective Wearable Sensor to Detect EMF </b>.<br />
This other paper is a work in progress, based on a circuit design that I did for the class of Joe Paradiso (co-author). Even though many designers have explored wearable EMF displays, I implemented an electric field sensor that is low-cost, this to democratize EMF reading.</p>
<p>Download the .pdf -><a href="http://web.media.mit.edu/~cati/WIP546_Vaucelle.pdf">here</a><-</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/bracelet.jpg' title='bracelet.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/02/bracelet.jpg' alt='bracelet.jpg' /></a></p>
<p><a href="http://www.chi2009.org/">Chi</a> will be in Boston this year, so that means lots of visits and parties and hang out with old friends!</p>
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		<item>
		<title>Sonic Bed</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/vmwDJY8vuis/</link>
		<comments>http://www.architectradure.com/2009/01/30/sonic-bed/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 19:59:57 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[haptic design]]></category>

		<category><![CDATA[sonic experience]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/01/30/sonic-bed/</guid>
		<description><![CDATA[Kaffe Matthews (2006) designed this Sonic Bed. The deeply sensuous immersion of Matthews’ Sonic Bed offers a trance-like corporeal, audio experience that transcends current visual-aesthetic frameworks. Sonic Bed is about a corporeal experience dixit Art Intelligence.  Under the mattress of Sonic Bed there lies a network of loudspeakers including six very large subwoofers that [...]]]></description>
			<content:encoded><![CDATA[<p>Kaffe Matthews (2006) designed this Sonic Bed. The deeply sensuous immersion of Matthews’ Sonic Bed offers a trance-like corporeal, audio experience that transcends current visual-aesthetic frameworks. Sonic Bed is about a corporeal experience dixit <a href="http://artintelligence.net/review/">Art Intelligence</a>.  Under the mattress of Sonic Bed there lies a network of loudspeakers including six very large subwoofers that produce very low frequencies that penetrate the body.  When one lies in the bed the subsonic vibrations create a variety of responses depending upon the individual.  Many people find the experience extremely relaxing, some people find the experience unnerving&#8230;</p>
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		<title>A magnetic drum!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/u5jpxfTP5qQ/</link>
		<comments>http://www.architectradure.com/2009/01/27/a-magnetic-drum/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 23:06:35 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[drum]]></category>

		<category><![CDATA[learning]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[toys]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/01/27/a-magnetic-drum/</guid>
		<description><![CDATA[FielDrum by Graham Grindlay is an acoustic drum outfitted with a  system of magnetics which are used to induce pushing and pulling forces on a drumstick and ideally guiding a player through correct motions.
 How do people learn the kinds of complex physical gestures required to play musical instruments? Although a beginning percussion student [...]]]></description>
			<content:encoded><![CDATA[<p>FielDrum by <a href="http://web.media.mit.edu/~grindlay/">Graham Grindlay</a> is an acoustic drum outfitted with a  system of magnetics which are used to induce pushing and pulling forces on a drumstick and ideally guiding a player through correct motions.</p>
<blockquote><p> How do people learn the kinds of complex physical gestures required to play musical instruments? Although a beginning percussion student may know what motions are involved in a paradiddle, it will still take practice to develop the motor programs required to produce those motions.  Part of the underlying hypothesis of the Magnetic Musical Training project is that beginners would benefit from a kinesthetic &#8220;preview&#8221; of a target gesture&#8217;s correct execution.  The MMT project is investigating whether people can &#8220;learn-by-feel&#8221; and if so, how this approach compares to traditional motor training?</p></blockquote>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/picture-2.png' title='picture-2.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/picture-2.png' alt='picture-2.png' /></a></p>
<blockquote><p>One of the current MMT projects is the FielDrum, an acoustic drum outfitted with a system of electromagnets, permanent magnets, and control electronics. These are used to induce &#8220;pushing&#8221; and &#8220;pulling&#8221; forces on a drumstick moving it through a desired path in space. In its current state, the FielDrum has two states (attract or repel) which are controlled using the MIDI protocol (noteon messages attract the drumstick while noteoff messages repel it).  Presently, we are working to add a position sensing system for the drumsticks as well as continuous control over the electromagnet.
</p></blockquote>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/picture-1.png' title='picture-1.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/picture-1.png' alt='picture-1.png' /></a></p>
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		<title>Intelligent tactile materials for navigation</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/-Adl3aCeZ9Q/</link>
		<comments>http://www.architectradure.com/2009/01/25/intelligent-tactile-materials-for-navigation/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 17:15:57 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[braille]]></category>

		<category><![CDATA[navigation]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/01/25/intelligent-tactile-materials-for-navigation/</guid>
		<description><![CDATA[I recently investigated objects and textiles made in intelligent materials (mostly actuated) that modulate braille text. Texture and communication go hand in hand in braille, so we can neatly experiment in that direction with smart materials.
 I recently searched on the web the type of commercial work done with braille, how do products combine tactile [...]]]></description>
			<content:encoded><![CDATA[<p>I recently investigated objects and textiles made in intelligent materials (mostly actuated) that modulate braille text. Texture and communication go hand in hand in braille, so we can neatly experiment in that direction with smart materials.</p>
<p> I recently searched on the web the type of commercial work done with braille, how do products combine tactile information to the design of everyday objects and I found mainly <a href="http://www.theexitstore.com/BRAILLE-EXIT-SIGNS.htm">braille exit signs</a>, signs that provide iconic information accompanied by two forms of text: visual and tactile. It is inspiring to see that companies explore Braille in combination to emergency. This specific company for instance is specialized in exit and <a href="http://www.theexitstore.com">emergency lighting</a>. I am curious to know how does these systems translate to a visually impaired person? I am always intrigued when I go to Harvard and play with the tactile classroom signs around campus, it is both informational and pleasurable. </p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/fire-sign-braille.gif' title='fire-sign-braille.gif'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/fire-sign-braille.gif' alt='fire-sign-braille.gif' /></a></p>
<p>Wouldn’t that be neat if this kind of electrical <a href="http://www.theexitstore.com">emergency lights</a> could behave with sonic and tactile information? This could be a next step for companies who design signs for navigation and emergency situations. Exploring haptic information in garments as a mean to convey both meaning, comfort and entertainment, commercial work could draw on this type of research exploration and go beyond the scope of static tactile text for navigation.</p>
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		<title>Children can replicate their toys!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/fZ3EJYzVWJE/</link>
		<comments>http://www.architectradure.com/2009/01/20/children-can-mold-their-toys/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 22:43:34 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[craft]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[toy]]></category>

		<category><![CDATA[children]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[molding]]></category>

		<category><![CDATA[toys]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/01/20/children-can-mold-their-toys/</guid>
		<description><![CDATA[
This is a strong reason to be nostalgic of the past! According to Wikipedia, Vac-u-former was a toy made by Mattel in the 1960s. Based on the industrial process of vacuum forming, a square piece of plastic was clamped in a holder and heated over a metal plate. When the plastic was soft, the holder [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/vacuform-front-of-box.jpg' title='vacuform-front-of-box.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/vacuform-front-of-box.jpg' alt='vacuform-front-of-box.jpg' /></a></p>
<p>This is a strong reason to be nostalgic of the past! According to Wikipedia, Vac-u-former was a toy made by Mattel in the 1960s. Based on the industrial process of vacuum forming, a square piece of plastic was clamped in a holder and heated over a metal plate. When the plastic was soft, the holder was swung to the other side, over a mold of the object to be formed. Then pressing a handle on the side of the unit created a vacuum, sucking the plastic down over the mold and shaping it to it. When the plastic cooled it solidified, making an impression of the item. Various molds came with the kit, but almost any small object could be used as a mold.</p>
<p>Because very hot surfaces were easily accessible to a child (or adult) playing with the toy, it probably could not be sold today &#8230;</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/instructionsvacuform.jpg' title='instructionsvacuform.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/instructionsvacuform.jpg' alt='instructionsvacuform.jpg' /></a></p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/design" rel="tag"> design</a>, <a href="http://technorati.com/tag/children" rel="tag"> children</a>, <a href="http://technorati.com/tag/toys" rel="tag"> toys</a>, <a href="http://technorati.com/tag/molding" rel="tag"> molding </a></p>
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		<title>Places and tools for multi generations</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/tFsh7sJBNUQ/</link>
		<comments>http://www.architectradure.com/2009/01/13/places-and-tools-for-multi-generations/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 02:17:48 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[psychology]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[theory]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[generation]]></category>

		<category><![CDATA[places]]></category>

		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/01/13/places-and-tools-for-multi-generations/</guid>
		<description><![CDATA[Here it is, the reference paper about intergenerational places and tools written by Edith Ackermann and her peers. 
Authors: Decortis F. , Ackermann E. , Barajas M., Magli R., Owen M., Toccafondi G .
Title/reference: From ‘La Piazza’ to ‘Puente’: How place, people and technology make intergenerational learning. In International Journal of Technology Enhanced Learning, Vol.1, [...]]]></description>
			<content:encoded><![CDATA[<p>Here it is, the reference paper about intergenerational places and tools written by <a href="http://linkedith.kaywa.com/">Edith Ackermann</a> and her peers. </p>
<p>Authors: Decortis F. , Ackermann E. , Barajas M., Magli R., Owen M., Toccafondi G .<br />
Title/reference: From ‘La Piazza’ to ‘Puente’: How place, people and technology make intergenerational learning. In International Journal of Technology Enhanced Learning, Vol.1, No.1/2, 2008, p. 144-155</p>
<p><strong>How places and tools can be used to help mediate mindful - and joyful - encounters between people from different generations, as well as between newcomers and old-timers to a culture.</strong></p>
<p>Researching with <a href="http://teratoblog.wordpress.com/">Olivier Vaubourg</a> on designing technological playful interfaces for grand parents and their grand kids, this paper is a milestone to start digging into this divide among generations and solutions from tools to places.</p>
<p>Abstract: The divide between generations and the need to integrate aging populations through life wide learning strategies have been evidenced by researches and policy documents. Yet, the lack of mutually beneficial learning practices calls for innovative solutions to prevent societal fragmentation. In &#8216;La Piazza&#8217; the purpose was to identify good practices through the use of case studies and interaction design techniques and gauge the potential of digital technologies as enablers of intergenerational learning. In &#8216;Puente&#8217;, the goal is to further explore the transformative power of existing good practices and to provide guidelines for the design of environments in which young and old can grow in connection.</p>
<p>Keywords: intergenerational learning; generation divide; digital technologies; case studies; good practices; interaction design; aging populations; e-learning; online learning; technology enhanced learning.</p>
<p>Edith made the paper available online, so <a href="http://linkedith.kaywa.com/files/IJTEL%202008%20Decortis.A_2.pdf">enjoy</a>!</p>
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		<item>
		<title>Imagine a story. Create a book!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/ol-AZ2lBrEU/</link>
		<comments>http://www.architectradure.com/2009/01/12/imagine-a-story-create-a-book/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 20:57:46 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[graphic design]]></category>

		<category><![CDATA[haptic]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[toy]]></category>

		<category><![CDATA[book]]></category>

		<category><![CDATA[children]]></category>

		<category><![CDATA[communication]]></category>

		<category><![CDATA[design research]]></category>

		<category><![CDATA[storytelling]]></category>

		<category><![CDATA[too-cute-to-be-true]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2009/01/12/imagine-a-story-create-a-book/</guid>
		<description><![CDATA[
Orit Zuckerman a good friend of mine from the Media Lab &#8211;we worked together on a few cool projects&#8211; now opened her company, Tikatok, that allows you (or your child) to create books based on her stories. You can also order the books made by the children in the community. Such a neat idea! Orit [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/login_img.jpg' title='login_img.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2009/01/login_img.jpg' alt='login_img.jpg' /></a></p>
<p>Orit Zuckerman a good friend of mine from the Media Lab &#8211;we worked together on a few cool projects&#8211; now opened her company, <a href="http://www.tikatok.com/">Tikatok</a>, that allows you (or your child) to create books based on her stories. You can also order the books made by the children in the community. Such a neat idea! Orit regularly organizes contests, so the company is now growing as a community of young writers. Tikatok also welcomes teachers, parents and libraries.</p>
<p>During winter break, Lauren showed me this beautiful video of this cute French girl, Capucine, telling the most creative story (no worries, it is translated in English). Imagine how such a child would do drawing, writing and telling her creations on a real book!</p>
<p><strong>Enjoy watching this ultra cute video:</strong><br />
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<p>&#8230; you can also <a href="http://www.edurelief.org/involved/people-capucine">help the friends of Capucine</a> in Mongolia design books on Orit&#8217;s site &#8230;</p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/children" rel="tag"> children</a>, <a href="http://technorati.com/tag/communication" rel="tag"> communication</a>, <a href="http://technorati.com/tag/design+research" rel="tag"> design research</a>, <a href="http://technorati.com/tag/toy" rel="tag"> toy</a>, <a href="http://technorati.com/tag/storytelling" rel="tag"> storytelling</a>, <a href="http://technorati.com/tag/book" rel="tag"> book</a>, <a href="http://technorati.com/tag/too-cute-to-be-true" rel="tag"> too-cute-to-be-true </a></p>
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		<title>Float with your Pet!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/XI8ZgqDl9uw/</link>
		<comments>http://www.architectradure.com/2008/12/11/float-with-your-pet/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 21:39:39 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[dog]]></category>

		<category><![CDATA[fun]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/12/11/float-with-your-pet/</guid>
		<description><![CDATA[
Everyone deserves to be in the swimming pool! I remember my dog always jumping in our backyard swimming pool, loving to swim, but being unable to come out on his own. What a relief for your pet if he could float! Jed Berk designed Float-a-Pet, an illuminated inflatable pet collar with smart sensor and locative [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/riverdetail.jpg' title='riverdetail.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/riverdetail.jpg' alt='riverdetail.jpg' /></a></p>
<p>Everyone deserves to be in the swimming pool! I remember my dog always jumping in our backyard swimming pool, loving to swim, but being unable to come out on his own. What a relief for your pet if he could float! <a href="http://www.degree119.com/">Jed Berk</a> designed Float-a-Pet, an illuminated inflatable pet collar with smart sensor and locative technology. </p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/2bluedetal.jpg' title='2bluedetal.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/2bluedetal.jpg' alt='2bluedetal.jpg' /></a></p>
<p>&#8220;<strong>How the system works</strong>:<br />
The collar serves to support two main situations. First, the passive system is used to recognize where your pet is located at night. The flexible solar cells gather the suns energy during the day and store it in small rechargeable batteries. A light sensor recognizes low light conditions and triggers LEDs to illuminate the collar. Second, the active system is used in disaster relief situations. For example: In the event of a hurricane or the act of simply slipping into a pool. The Collar has a clipped on CO2 cartridge designed to break away. When the integrated humidity sensor reaches its threshold, it is activated. It dispenses CO2 and inflates the collar into a float. The passive solar system will support the floatation device at night by blinking intermittently to get one&#8217;s attention.&#8221;</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/collar_top.jpg' title='collar_top.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/collar_top.jpg' alt='collar_top.jpg' /></a></p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/dog" rel="tag"> dog</a>, <a href="http://technorati.com/tag/interaction+design" rel="tag"> interaction design</a>, <a href="http://technorati.com/tag/technology" rel="tag"> technology</a>, <a href="http://technorati.com/tag/fun" rel="tag"> fun </a></p>
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		<title>A message table</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/t0sMl5mGT0k/</link>
		<comments>http://www.architectradure.com/2008/12/10/a-message-table/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 21:09:41 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[craft]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[furniture]]></category>

		<category><![CDATA[table]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/12/10/a-message-table/</guid>
		<description><![CDATA[Dana Gordon (currently with us in Cambridge, MA) hacked an existing answering machine and rewired some of its original functions (such as recording a message, play, pause and delete). The result is super fun and inspiring. Imagine in your living room a reactive table instead of a regular answering machine! She called the machine the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dana-gordon.com">Dana Gordon</a> (currently with us in Cambridge, MA) hacked an existing answering machine and rewired some of its original functions (such as recording a message, play, pause and delete). The result is super fun and inspiring. Imagine in your living room a reactive table instead of a regular answering machine! She called the machine the &#8220;message table&#8221; as in an answering machine merged into a wooden table. For each message received, a box appears on the table. To listen, open the box - and to delete, push it back into the desk. </p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/messagetable.jpg' title='messagetable.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/messagetable.jpg' alt='messagetable.jpg' /></a><br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/table_2.jpg' title='table_2.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/table_2.jpg' alt='table_2.jpg' /></a></p>
<p>Designed with Shawn Bonkowski, she exhibited the table at the Victoria &#038; Albert Museum, at the Salone del Mobile 2005 in Milano and at the Gallery AB+, Torino. </p>
<p>You can watch the video <a href="http://www.dana-gordon.com/messagetable.htm">here</a>.</p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/table" rel="tag"> table</a>, <a href="http://technorati.com/tag/interaction+design" rel="tag"> interaction design</a>, <a href="http://technorati.com/tag/furniture" rel="tag"> furniture</a>, <a href="http://technorati.com/tag/art" rel="tag"> art </a></p>
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		<item>
		<title>Experimenting with digital money</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/NAf2Es337V8/</link>
		<comments>http://www.architectradure.com/2008/12/09/experimenting-with-digital-money/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 00:36:31 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[time money design]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/12/09/experimenting-with-digital-money/</guid>
		<description><![CDATA[A video by Chris Woebken that I quite like, I especially love the &#8220;time is money&#8221; &#8212; friend :)





]]></description>
			<content:encoded><![CDATA[<p>A video by <a href="http://www.woebken.net/future_of_money.html">Chris Woebken</a> that I quite like, I especially love the &#8220;time is money&#8221; &#8212; friend :)</p>
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		<item>
		<title>Art for the World of Warcraft</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/I1tgceW9v-8/</link>
		<comments>http://www.architectradure.com/2008/12/04/art-for-the-world-of-warcraft/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 19:02:15 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[architecture]]></category>

		<category><![CDATA[art]]></category>

		<category><![CDATA[project]]></category>

		<category><![CDATA[toy]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[laptop]]></category>

		<category><![CDATA[MediaLab]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[pod]]></category>

		<category><![CDATA[video game]]></category>

		<category><![CDATA[World of warcraft]]></category>

		<category><![CDATA[Wow]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/12/04/art-for-the-world-of-warcraft/</guid>
		<description><![CDATA[I used to play World of Warcraft, I like to have my digital body engaged in breaking down monsters. This can be translated in defining strategies to destroy unstoppable monsters! I reached level 70, raided a lot afterwards and then entirely stopped. In France, I used to play strategy games with 15 players in the [...]]]></description>
			<content:encoded><![CDATA[<p>I used to play <a href="http://www.architectradure.com/2006/07/19/everyday-life-on-wow/">World of Warcraft</a>, I like to have my digital body engaged in breaking down monsters. This can be translated in defining strategies to destroy unstoppable monsters! I reached level 70, raided a lot afterwards and then entirely stopped. In France, I used to play strategy games with 15 players in the same house, creating teams, ordering Pizza and getting tones of Soda. We started on Friday at the end of the afternoon and we stopped on Sunday night.</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/p2.jpg" title="p2.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/p2.jpg" alt="p2.jpg" height="351" width="428" /></a></p>
<p>These past months I have rarely played any game, but I cherish these addictive gaming moments and decided to design an architectural object that criticizes the process of massive multiplayer gaming, designing a refuge with a survival kit integrated as well as doing something with the laptop that continuously burned my legs while playing! Also reflecting on the intense things that are happening on world of warcraft, such as the <a href="http://www.architectradure.com/2008/02/06/intense-things-happening-in-world-of-warcraft/">multiboxing</a> setup!</p>
<p>Recently, I&#8217;ve been awarded a grant by the <a href="http://web.mit.edu/arts/about/office/council/index.html">Council for the Arts</a> at MIT <a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/camit-logo.jpg" title="camit-logo.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/camit-logo.jpg" alt="camit-logo.jpg" height="37" width="39" /></a>. This grant is to help the design of the AFK cookset and the WOW Pod, projects that will be exhibited from April 2009 until September 2009 at the MIT Museum. I am making these two pieces in collaboration with artist duo <a href="http://www.marisajahn.com" target="blank">Shada/Jahn</a>, with who I always wanted to work with; I recently <a href="http://www.architectradure.com/2008/10/17/pleasure-with-champaigne-and-glasses/">blogged</a> about one of their work, and presented on this blog many projects by Marisa.<br />
The Pod resembles a mobile structure, however it works as a parasite. Connected to the home, it depends on it, it is stuck to it and uses it for survival. A nice metaphor for the teenager who is oblivious to his addiction and the effect it has on his family house! The AFK cookset benefits from a very annoying feature from the old MacBook Pro, that literally burns your laps while playing. The AFK cookset cooks your diner while raiding, it automatically alerts you and the raiders that you are AFK because your &#8220;eggs are ready&#8221;!</p>
<p><strong>The AFK cookset</strong><br />
World of Warcraft is a massive online multi-player game that attracts millions of players including a large proportion of teenagers and children as young as 10 years old. A typical scenario for teenagers addicted to the game is to settle down in front of the monitor on Friday night and collapse on Sunday night. Sleep deprivation as well as high saturated fat diet is the pride of these players who barely do not take any break, and when they do they sign the typical “AFK” (“Away from Keyboard”) that pops up of top of their avatar. The average AFK is of two minutes, time to run to the fridge, to open a bag of potato chips, to replenish the glass of milk, or go to the bathroom.  We are proposing a design noir aiming at representing the ideal setup for the player to spend more quality time online.</p>
<p>Can you imagine the toll that this extreme behaviour takes on the developing body, not to mention the amount of energy waste produced during such a 48-hour non-stop game?  The addiction to World of Warcraft, you see, raises questions about the ecological and physio-morphological consequences of the computer game industry – but WOW players would refuse at any cost to reduce their addiction. Another solution must be considered…</p>
<p>The AFK Cookset harvests the heat produced from an ordinary laptop computer to cook meals.  Before beginning a WOW session, the player places a shallow metal box beneath his/her laptop.  The player pulls out a metal drawer that contains a tray with subdivisions.  In one section, the player implaces powdered milk, powdered eggs, a dash of salt and pepper plus seasoning to taste.   This protein-rich herb omelette will be cooked first because of the egg whites’ naturally low cooking temperature.  In a second subdivision, the player implaces powdered tomato, water, and basil – a perfect second course tomato bisque to provide Vitamin C-rich soup to ward off scurvy. In the final section, the player implaces a frozen pizza.  This pizza will be fully heated about the time the player (warrior) is ready for a third meal.</p>
<p>When each respective recipe is ready, the AFK Cookset WOW Plug-in automatically notifies the player that his/her meal is ready.  A graphic, announcing, “Bob’s eggs are ready” is immediately visible to the other players on the “Raid Window.”</p>
<p>A first sketch!<br />
<a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/afkcookset2.jpg" title="afkcookset2.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/afkcookset2.jpg" alt="afkcookset2.jpg" height="531" width="655" /></a></p>
<p><strong>The WOW pod</strong><br />
The WOW Pod is an immersive architectural solution for the advanced WOW player that provides and anticipates all life needs. Before entering the WOW Pod for a weekend-full of adventures, the player first stocks the pod: he/she refills the water bag that skins the architectural exterior and pipes liquids directly into the pod via a plastic tube that the player places adjacent his/her mouth.  The WOW Pod holds and dispenses up to 3 cannisters of Pringles chips within easy reach of the desktop.  The AFK Cookset and backup foodtrays (see description above) provides nutrients to nourish the hungry warrior.  Inside, an array of monitors and computers allows the hard-core player to simultaneously control not one – but a whole assembly of players – with ergonomic ease.  For instance, normally “multi-box systems” ask the player to use key commands and different mice to switch between players (warrior, magi, etc.).  Involving all the latest features of an integrative computing sytem, WOW Pod allows the player to control the magi with his/her elbows, the dwarves with his/her feet pedals, the warrior with his/her hands.  The player also has the control to re-program and re-designate the team of warriors according to his/her ergonomic preference.</p>
<p>The exterior of the WOW Pod is a customizable skin that allows the player to publicly demonstrate his/her guild association.  Normally, guild affiliations are shown through “tabards”, or wearable insignias.  WOW Pod now allows the player to demonstrate to those not online the richness of his/her online identity.</p>
<p>A first sketch<br />
<a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/pod.jpg" title="pod.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/12/pod.jpg" alt="pod.jpg" height="910" width="661" /></a></p>
<p>So far we have a lot of fun! I will update soon as we progress in the building of the two pieces. More soon &#8230;.</p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/art" rel="tag"> art</a>, <a href="http://technorati.com/tag/game" rel="tag"> game</a>, <a href="http://technorati.com/tag/MediaLab" rel="tag"> MediaLab</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/World+of+warcraft" rel="tag"> World of warcraft</a>, <a href="http://technorati.com/tag/video+game" rel="tag"> video game</a>, <a href="http://technorati.com/tag/laptop" rel="tag"> laptop</a>, <a href="http://technorati.com/tag/pod" rel="tag"> pod </a></p>
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		<item>
		<title>MIT General Exam : passed!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/LBq10qNYABs/</link>
		<comments>http://www.architectradure.com/2008/11/14/mit-general-exam-passed/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 00:13:55 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[Edith Ackermann]]></category>

		<category><![CDATA[general exam]]></category>

		<category><![CDATA[Hiroshi Ishii]]></category>

		<category><![CDATA[Joe Paradiso]]></category>

		<category><![CDATA[MediaLab]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[PhD]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/11/14/mit-general-exam-passed/</guid>
		<description><![CDATA[
I have successfully passed my qualifying MIT general exam, I am officially PhD candidate! The general exam is composed of three written requirements and one oral exam. 
My committee is composed of:
Professor Hiroshi Ishii, PhD
Associate Director of the MIT Media Laboratory
Muriel R. Cooper Professor of Media Arts and Sciences
Program in Media Arts and Sciences
Main area: [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/finalpresentation_1.png' title='finalpresentation_1.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/finalpresentation_1.png' alt='finalpresentation_1.png' /></a></p>
<p>I have successfully passed my qualifying MIT general exam, I am officially PhD candidate! The general exam is composed of three written requirements and one oral exam. </p>
<p>My committee is composed of:<br />
Professor <a href="http://web.media.mit.edu/~ishii/">Hiroshi Ishii</a>, PhD<br />
Associate Director of the MIT Media Laboratory<br />
Muriel R. Cooper Professor of Media Arts and Sciences<br />
Program in Media Arts and Sciences<br />
Main area: Tangible interaction techniques</p>
<p>Professor <a href="http://web.media.mit.edu/~joep/">Joe Paradiso</a>, PhD<br />
Sony Career Development Professor of Media Arts and Sciences<br />
Program in Media Arts and Sciences<br />
Technical area: Technologies for body sensing and expression</p>
<p>Professor <a href="http://linkedith.kaywa.com/">Edith Ackermann</a>, PhD<br />
Honorary Professor of Developmental Psychology<br />
University of Aix-Marseille I, France<br />
Visiting Scientist. MIT School of Architecture<br />
Contextual area: Psychology, cultural artifacts and semiotics</p>
<p>The oral exam is here to: &#8220;show the mastery of the specific knowledge required (analysis), and the ability to think clearly and logically, and to extend ideas into new territory (synthesis)&#8221;. What is so great about this process is to combine three persons you highly admire, to think with you on &#8220;what could become a research framework&#8221;. You have 6 months after you sent the general exam proposal to fulfill the general exam requirements with the help of your committee. The committee was highly invested in the entire process, supporting my explorations of different directions of research, criticizing my experimentations in wearables, health care, toy design, and help me refine a potential framework throughout.</p>
<p>I passed the three written requirements in the form of a paper for each discipline and today I just completed the oral exam that I titled: &#8220;Grounding Interfaces: Shifting the body boundaries&#8221;. </p>
<p>Introduction -><a href="http://www.media.mit.edu/~cati/FinalFullPresentation_s.pdf">link </a>to the pdf.<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/introduction.png' title='introduction.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/introduction.png' alt='introduction.png' /></a></p>
<p>Motivation -><a href="http://www.media.mit.edu/~cati/Motivation.pdf">link </a>to the pdf.<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/motivation.png' title='motivation.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/motivation.png' alt='motivation.png' /></a></p>
<p>Opportunities -><a href="http://www.media.mit.edu/~cati/Opportunities.pdf">link </a>to the pdf.<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/opportunities.png' title='opportunities.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/opportunities.png' alt='opportunities.png' /></a></p>
<p>Vision -><a href="http://www.media.mit.edu/~cati/Vision.pdf">link </a>to the pdf.<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/vision.png' title='vision.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/vision.png' alt='vision.png' /></a></p>
<p>Sensing Technologies -><a href="http://www.media.mit.edu/~cati/SensingTech.pdf">link </a>to the pdf.<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/sensingtech.png' title='sensingtech.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/sensingtech.png' alt='sensingtech.png' /></a></p>
<p>Conclusion -><a href="http://www.media.mit.edu/~cati/Conclusion.pdf">link </a>to the pdf.<br />
<a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/conclusion.png' title='conclusion.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/conclusion.png' alt='conclusion.png' /></a></p>
<p>Here is <a href="http://www.media.mit.edu/~cati/FinalFullPresentation_s.pdf">my presentation</a> in .pdf format!</p>
<p>Thank you to all my friends who helped me clarify ideas, refining the framework and letting me rehearse many times! </p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/Edith+Ackermann" rel="tag"> Edith Ackermann</a>, <a href="http://technorati.com/tag/general+exam" rel="tag"> general exam</a>, <a href="http://technorati.com/tag/Hiroshi+Ishii" rel="tag"> Hiroshi Ishii</a>, <a href="http://technorati.com/tag/Joe+Paradiso" rel="tag"> Joe Paradiso</a>, <a href="http://technorati.com/tag/MediaLab" rel="tag"> MediaLab</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/PhD" rel="tag"> PhD </a></p>
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		<item>
		<title>General Exam moment</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/biniuH-skF8/</link>
		<comments>http://www.architectradure.com/2008/11/10/general-exam-moment/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 16:44:49 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[Boston]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/11/10/general-exam-moment/</guid>
		<description><![CDATA[
I am currently working towards my General Exam, including the qualifying exams from MIT. I will be back on the blog right after! In the meantime, enjoy a beautiful last moment of Indian summer &#8211;taken with my camera phone&#8230;
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/photo.jpg' title='photo.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/11/photo.jpg' alt='photo.jpg' /></a></p>
<p>I am currently working towards my General Exam, including the qualifying exams from MIT. I will be back on the blog right after! In the meantime, enjoy a beautiful last moment of Indian summer &#8211;taken with my camera phone&#8230;</p>
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		<item>
		<title>Obama and Biden’s tax calculator: better than 1000 words</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/0woUKWEAgFU/</link>
		<comments>http://www.architectradure.com/2008/10/27/obama-and-bidens-tax-calculator-better-than-1000-words/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 15:28:39 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[calculator]]></category>

		<category><![CDATA[Obama]]></category>

		<category><![CDATA[tax]]></category>

		<category><![CDATA[USA]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/27/obama-and-bidens-tax-calculator-better-than-1000-words/</guid>
		<description><![CDATA[Obama and Biden tax calculator discovered on Annoying Design.
Yes I cannot vote because I&#8217;m French, BUT I must admit this tax calculator designed by Obama and Biden is pretty straightforward. Very much so for families under the 250,000 bracket &#8230; 
A tax calculator is better than 1000 words :)
-> Link

]]></description>
			<content:encoded><![CDATA[<p><strong>Obama and Biden tax calculator</strong> discovered on <a href="http://www.annoyingdesign.org/blog/2008/10/26/put-your-website-where-your-mouth-is/">Annoying Design</a>.<br />
Yes I cannot vote because I&#8217;m French, BUT I must admit this tax calculator designed by Obama and Biden is pretty straightforward. Very much so for families under the 250,000 bracket &#8230; </p>
<p>A tax calculator is better than 1000 words :)<br />
-> <a href="http://taxcut.barackobama.com/">Link</a></p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/tax.png' title='tax.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/tax.png' alt='tax.png' /></a></p>
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		<item>
		<title>Pleasure with champaigne and glasses</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/IGEAFvr-1LU/</link>
		<comments>http://www.architectradure.com/2008/10/17/pleasure-with-champaigne-and-glasses/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 19:39:35 +0000</pubDate>
		<dc:creator>Cati Vaucelle</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[craft]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[design]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[champaigne and glasses]]></category>

		<category><![CDATA[pleasure]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/17/pleasure-with-champaigne-and-glasses/</guid>
		<description><![CDATA[I am working with my friend Marisa Jahn on a new project. It will be super fun, artistic and hopefully design noir! More soon&#8230; but in the meantime I want to share her latest creation with Steve Shada, &#8220;Pleasurecraft&#8220;.

A kit for any klutz who wishes to woo a potential lover, ‘Pleasurecraft’ is a vehicular kit [...]]]></description>
			<content:encoded><![CDATA[<p>I am working with my friend Marisa Jahn on a new project. It will be super fun, artistic and hopefully design noir! More soon&#8230; but in the meantime I want to share her latest creation with Steve Shada, &#8220;<a href="http://www.marisajahn.com/art/pleasurecraft.htm">Pleasurecraft</a>&#8220;.</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/img_1022_bg.jpg' title='img_1022_bg.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/img_1022_bg.jpg' alt='img_1022_bg.jpg' /></a></p>
<p>A kit for any klutz who wishes to woo a potential lover, ‘Pleasurecraft’ is a vehicular kit that choreographs gesture and landscape to produce an outting full of splendor and romance. The potential lover wil find PleasureCraft&#8217;s luxurious pullows and easy-to-reach champagne cooler irresistable. Suitors will love PleasureCraft for its easy-to-use instructions that make Romance easy - one, two, three!</p>
<p>The suitor begins when he/she steps in the boat and first begins to read the operator&#8217;s manual. Pictures indicate what to do next&#8211;comb the moustache, don the bowtie, bust out the TicTacs &#8212; then uncork the champagne, what tempo to follow, etc.</p>
<p>Often, a clumsy serenade can be attributed to an overwhelming amount of details and a failure to attend to the right ones in the right order. But PleasureCraft solves this problem through its built-in water wheel, perfectly callibrated to the RPM of the River Seine. By listening to the music and glancing at the operator manual, the suiter knows what cues to follow and when.</p>
<p>(‘Pleasurecraft’ questions the human agency in constructing the pictoral imaginary and an ethnographic examination of our species’ mating rituals.) </p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/diagram.png' title='diagram.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/diagram.png' alt='diagram.png' /></a></p>
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		<title>A toy-cyborg for children!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/WQ2wGZvKseU/</link>
		<comments>http://www.architectradure.com/2008/10/14/a-toy-cyborg-for-children/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 21:40:44 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[body]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[robotic]]></category>

		<category><![CDATA[toy]]></category>

		<category><![CDATA[cyborg]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/14/a-toy-cyborg-for-children/</guid>
		<description><![CDATA[
“Stelarc Ken” by Zoe Khamsin.
Now children can play with cyborg toys! 
Stelarc is a poet and scientist of contemporary times and his body, that he himself defined as &#8216;obsolete&#8217;, and others has defined as &#8216;posthuman&#8217;, is the end of the religious principle of body&#8217;s inviolability. Moreover he made a mutual correspondence between his body and [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/ken1.jpg' title='ken1.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/ken1.jpg' alt='ken1.jpg' /></a></p>
<p>“Stelarc Ken” by <a href="http://www.frequentwash.com/previous.html">Zoe Khamsin</a>.<br />
Now children can play with cyborg toys! </p>
<p>Stelarc is a poet and scientist of contemporary times and his body, that he himself defined as &#8216;obsolete&#8217;, and others has defined as &#8216;posthuman&#8217;, is the end of the religious principle of body&#8217;s inviolability. Moreover he made a mutual correspondence between his body and his art, and this led to his iconic definition. The artist creation - &#8216;Stelarc Ken&#8217; - builds upon the idea of iconic individuals being replicated in toy form.</p>
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		<item>
		<title>Physical display with deformable skin</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/252OTvFsj9Y/</link>
		<comments>http://www.architectradure.com/2008/10/09/physical-display-with-deformable-skin/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 22:58:12 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

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		<category><![CDATA[technology]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[matter]]></category>

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		<category><![CDATA[tangible]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/09/physical-display-with-deformable-skin/</guid>
		<description><![CDATA[Another neat technique in the vein of SnOil, a physical display Based on ferrofluid that reacts to magnetism. Shade Pixel is a type of physical display that uses deformable skin to represent information.
It is very pretty, the dots on the white look like steps in the snow. Notice how the sound from the solenoid works [...]]]></description>
			<content:encoded><![CDATA[<p>Another neat technique in the vein of <a href="http://www.architectradure.com/2007/02/17/pixel-graphic-style-in-a-physical-display/">SnOil,</a> a physical display Based on ferrofluid that reacts to magnetism. Shade Pixel is a type of physical display that uses deformable skin to represent information.</p>
<p>It is very pretty, the dots on the white look like steps in the snow. Notice how the sound from the solenoid works really well with the &#8220;clock&#8221; idea! A nice trick to deal with such noisy technology. You can see a video about Shade Pixel here:</p>
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		<item>
		<title>A real advisor for techy gadgets!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/E8P576RT5xc/</link>
		<comments>http://www.architectradure.com/2008/10/09/a-real-advisor-for-techy-gadgets/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 14:15:05 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[culture]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[gadgets]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/09/a-real-advisor-for-techy-gadgets/</guid>
		<description><![CDATA[The blogosphere is certainly the best place to find gadgets. Personal blogs care to mention their favorite new tech gadgets, and more corporate blogs like Gizmodo, Engadget add a humorous flavor to the catalog! Everyday I discover new gadget blogs. A most recent one, Gadget Advisor, is kind of cool because it presents product releases [...]]]></description>
			<content:encoded><![CDATA[<p>The blogosphere is certainly the best place to find gadgets. Personal blogs care to mention their favorite new tech gadgets, and more corporate blogs like Gizmodo, Engadget add a humorous flavor to the catalog! Everyday I discover new gadget blogs. A most recent one, <a href="http://www.gadgetadvisor.com/">Gadget Advisor</a>, is kind of cool because it presents product releases and news items that are the most significant, useful, or particularly cool, instead of just a list that ends up resembling a catalog… The items are hand-picked as a &#8220;best of the best&#8221; resource for computer hardware, software, gadgets, and tech news, from <a href="http://www.gadgetadvisor.com/gadgets/logitech-harmony-advanced-universal-remote-control">universal remote control</a>, <a href="http://www.gadgetadvisor.com/gadgets/dvico-tvix-m-6500a-network-media-player">network media player</a>, to <a href="http://www.gadgetadvisor.com/tech-news/evaluating-online-backup-services">online backup services</a>! In my research I am interested in the difference between the accumulation of information and its discrimination. By specializing and discriminating, the blogger collects information and curates media. A blogger represents a new generation of curators!</p>
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		<item>
		<title>DIY, this new black!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/irubB3f9kWE/</link>
		<comments>http://www.architectradure.com/2008/10/05/diy-this-new-black/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 14:19:31 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
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		<category><![CDATA[graphic design]]></category>

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		<category><![CDATA[toy]]></category>

		<category><![CDATA[animation]]></category>

		<category><![CDATA[craft culture]]></category>

		<category><![CDATA[DIY]]></category>

		<category><![CDATA[Little Big Planet]]></category>

		<category><![CDATA[mascot]]></category>

		<category><![CDATA[media]]></category>

		<category><![CDATA[playstation]]></category>

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		<guid isPermaLink="false">http://www.architectradure.com/2008/10/05/diy-this-new-black/</guid>
		<description><![CDATA[DIY is the new black for the gaming industry which has adopted not only the DIY but also the craft culture in its new game for Playstation 3, Little Big Planet. In little big planet, users create their characters (their mascot) with textures, zippers, colors, attitudes and their own levels, events, design their difficulties and [...]]]></description>
			<content:encoded><![CDATA[<p>DIY is the new black for the gaming industry which has adopted not only the DIY but also the craft culture in its new game for Playstation 3, <a href="http://littlebigplanet.us.playstation.com/" target="blank">Little Big Planet</a>. In little big planet, users create their characters (their mascot) with textures, zippers, colors, attitudes and their own levels, events, design their difficulties and can then share their designs with their peers and play online.</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/copy-of-angry_resize.jpg" title="copy-of-angry_resize.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/copy-of-angry_resize.jpg" alt="copy-of-angry_resize.jpg" height="432" width="300" /></a><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/image.gif" title="image.gif"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/image.gif" alt="image.gif" height="432" width="210" /></a></p>
<p>The level creation is the most intriguing, because you got to design triggers and events like switches and buttons. It can be pretty simple if it is just to open a door to the next level but pretty rad ;) when designing a multi-phase boss fight against millions of tech spiders! Also the sharing component is pretty elaborate as other users can rate your game and offer descriptive keywords to your creation, from &#8220;brilliant&#8221; to &#8220;repetitive&#8221;. So be sure to invite the right friends who can understand your style!!! You can also invite guest mascot stars! Isn&#8217;t that amazing?!</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/image.jpeg" title="image.jpeg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/10/image.jpeg" alt="image.jpeg" height="485" width="630" /></a></p>
<p>You are only allowed to create 3 levels that you share on the server side. If on the server the company deems that you are good at creating levels, you can then create some more. If the company decides that your levels are not good enough, then you are stuck and you need to cancel these levels until you are being granted the right to create some more! So that is interesting because it shows that the company is afraid that users aren&#8217;t gonna design levels good enough and that this game relies heavily on people&#8217;s ability to create neat levels. If users are not gonna create brilliant designs, then this will be a failure because it only comes with 3 small levels &#8230; This is like a creation suite for gamers that welcome creative individuals into playing, creating and sharing! I cannot wait to try it. If only they would send a free copy to designers, they would have great levels designed!!</p>
<p>In the meantime, here is a video of the trailer:<br />
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<p>Technorati Tags: <a href="http://technorati.com/tag/animation" rel="tag"> animation</a>, <a href="http://technorati.com/tag/video" rel="tag"> video</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/media" rel="tag"> media</a>, <a href="http://technorati.com/tag/DIY" rel="tag"> DIY</a>, <a href="http://technorati.com/tag/craft+culture" rel="tag"> craft culture</a>, <a href="http://technorati.com/tag/video+game" rel="tag"> video game</a>, <a href="http://technorati.com/tag/playstation" rel="tag"> playstation</a>, <a href="http://technorati.com/tag/Little+Big+Planet" rel="tag"> Little Big Planet</a>, <a href="http://technorati.com/tag/mascot" rel="tag"> mascot </a></p>
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		<item>
		<title>Graffiti revolution</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/0BV1aMfhQmQ/</link>
		<comments>http://www.architectradure.com/2008/10/04/graffiti-revolution/#comments</comments>
		<pubDate>Sat, 04 Oct 2008 21:54:20 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[animation]]></category>

		<category><![CDATA[graffiti]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/04/graffiti-revolution/</guid>
		<description><![CDATA[
In the series I love animation, I found this graffiti animation that is really fun to watch.



 MUTO a wall-painted animation by BLU from blu on Vimeo.
  Posted by Cati Vaucelle @ Architectradure
&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;
Blog Jouons  Blog Maison  Blog Passion 
]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_adZNKc4EiWI/SOflT_2FpVI/AAAAAAAADeI/fKK2Oo0UjU4/s1600-h/graffiti.png"><img style="cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_adZNKc4EiWI/SOflT_2FpVI/AAAAAAAADeI/fKK2Oo0UjU4/s400/graffiti.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5253419622069544274" /></a></p>
<p>In the series I love animation, I found this graffiti animation that is really fun to watch.</p>
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<a href="http://theterminallyjuvenile.blogspot.com/">Blog Jouons</a> <a href="http://feeds.feedburner.com/ForTheTerminallyJuvenile" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_OthersFeedIcon.jpg" /></a> <a href="http://stuff-my-love.blogspot.com/">Blog Maison</a> <a href="http://feeds.feedburner.com/Stuff-i-like" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_OthersFeedIcon.jpg" /></a> <a href="http://www.architectradure.com/">Blog Passion</a> <a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_OthersFeedIcon.jpg" /></a></p>
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		<title>For the beauty of the eyes …</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/cjlZk53l6gM/</link>
		<comments>http://www.architectradure.com/2008/10/04/for-the-beauty-of-the-eyes/#comments</comments>
		<pubDate>Sat, 04 Oct 2008 20:37:16 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

		<category><![CDATA[body]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[graphic design]]></category>

		<category><![CDATA[animation]]></category>

		<category><![CDATA[beach]]></category>

		<category><![CDATA[Keith Loutit]]></category>

		<category><![CDATA[smallgantics]]></category>

		<category><![CDATA[Tilt Shift]]></category>

		<category><![CDATA[urban]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/10/04/for-the-beauty-of-the-eyes/</guid>
		<description><![CDATA[
A video on the beach by Keith Loutit that resembles stop motion (effect Tilt Shift) found on this super neat French blog Fubiz. The video animates beach lovers that shape like sharp color points using the fashionable effect called Tilt Shift, effect I used a lot to present my sculpture work, playing with a unusual [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_adZNKc4EiWI/SOfQ27hdYiI/AAAAAAAADeA/sAOsp3Mv9_k/s1600-h/tiltmotion.jpg"><img style="cursor: pointer;" src="http://2.bp.blogspot.com/_adZNKc4EiWI/SOfQ27hdYiI/AAAAAAAADeA/sAOsp3Mv9_k/s400/tiltmotion.jpg" alt="" id="BLOGGER_PHOTO_ID_5253397132460515874" border="0" /></a></p>
<p>A video on the beach by Keith Loutit that resembles stop motion (effect Tilt Shift) found on this super neat French blog <a href="http://fubiz.net/blog/">Fubiz</a>. The video animates beach lovers that shape like sharp color points using the fashionable effect called Tilt Shift, effect I used a lot to present my sculpture work, playing with a unusual depth of field, to create optical illusions and to give it a maquette look and feel. This effect is apparently also called smallgantics, popular effect based on a Thom Yorke music video.<br />
For the amateurs of the animations with the beach, don&#8217;t forget to check “la plage” by Bokanovski.</p>
<p><object height="225" width="400">
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<param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1785993&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"> <embed src="http://vimeo.com/moogaloop.swf?clip_id=1785993&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="225" width="400"></embed></object><br />
<a href="http://vimeo.com/1785993?pg=embed&amp;sec=1785993">Beached</a> from <a href="http://vimeo.com/keithloutit?pg=embed&amp;sec=1785993">Keith Loutit</a> on <a href="http://vimeo.com/?pg=embed&amp;sec=1785993">Vimeo</a>.</p>
<p>Another video by Keith Loutit where the effect is even more stunning!</p>
<p><object height="225" width="400">
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<param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1831024&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"> <embed src="http://vimeo.com/moogaloop.swf?clip_id=1831024&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="225" width="400"></embed></object><br />
<a href="http://vimeo.com/1831024?pg=embed&amp;sec=1831024">Bathtub III</a> from <a href="http://vimeo.com/keithloutit?pg=embed&amp;sec=1831024">Keith Loutit</a> on <a href="http://vimeo.com/?pg=embed&amp;sec=1831024">Vimeo</a>.</p>
<p>A very satisfying video of human motions within the light. Large format camera and filmed in high definition, the video entertains the viewer with light coordinated with motions. It is pleasing and becomes satisfying to watch the dancer twisting and jumping throughout the streets, playing with water and flowers. The soundtrack is a nice add-on by M83 (You appearing, Lower Your Eyelids to Die With the Sun), Sigur Ros (Staralfur) et Besnard Lakes (Devastation). Enjoy!</p>
<p><object width="400" height="225">
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<param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1039366&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /> <embed src="http://vimeo.com/moogaloop.swf?clip_id=1039366&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><br /><a href="http://vimeo.com/1039366?pg=embed&amp;sec=1039366">Human Movement in Light</a> from <a href="http://vimeo.com/jvc?pg=embed&amp;sec=1039366">Jordan Clarke</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1039366">Vimeo</a>.</p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/animation" rel="tag"> animation</a>, <a href="http://technorati.com/tag/video" rel="tag"> video</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/Tilt+Shift" rel="tag"> Tilt Shift</a>, <a href="http://technorati.com/tag/urban" rel="tag"> urban</a>, <a href="http://technorati.com/tag/beach" rel="tag"> beach</a>, <a href="http://technorati.com/tag/smallgantics" rel="tag"> smallgantics</a>, <a href="http://technorati.com/tag/Keith+Loutit" rel="tag"> Keith Loutit</a>, <a href="http://technorati.com/tag/media" rel="tag"> media</a>, <a href="http://technorati.com/tag/music" rel="tag"> music</a>, <a href="http://technorati.com/tag/music+video" rel="tag"> music video</a>, <a href="http://technorati.com/tag/stop+motion" rel="tag"> stop motion </a></p>
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		<item>
		<title>Low cost wearable sensor for detecting Electromagnetic fields</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/Mf63f60TRLM/</link>
		<comments>http://www.architectradure.com/2008/09/20/electromagnetic-field-detector-bracelet/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 04:03:04 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
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		<guid isPermaLink="false">http://www.architectradure.com/2008/09/20/electromagnetic-field-detector-bracelet/</guid>
		<description><![CDATA[
My work &#8220;Electromagnetic Field Detector Bracelet&#8221; has been accepted as a video. The video will be presented at Ubicomp in Seoul South Korea during the one minute madness Monday 22nd and during the video reception 17:15 - 19:00!

Abstract of the work
We present the design of a cost-effective wearable sensor to detect and indicate the strength [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/bracelet.jpg' title='bracelet.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/bracelet.jpg' alt='bracelet.jpg' /></a></p>
<p>My work &#8220;Electromagnetic Field Detector Bracelet&#8221; has been accepted as a <a href="http://ubicomp.org/ubicomp2008/videos.shtml">video</a>. The video will be presented at Ubicomp in Seoul South Korea during the one minute madness Monday 22nd and during the video reception 17:15 - 19:00!<br />
<strong><br />
Abstract of the work</strong></p>
<p>We present the design of a cost-effective wearable sensor to detect and indicate the strength and other characteristics of the electric field emanating from a laptop display. Our bracelet can provide an immediate awareness of electric fields radiated from an object used frequently. Our technology thus supports awareness of ambient background emanation beyond human perception. We discuss how detection of such radiation might help to “fingerprint” devices and aid in applications that require determination of indoor location.</p>
<p>Come see me to talk about this work! If you cannot make it, here is the video:</p>
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<p><b>Motivation</b><br />
Today, many people fear electromagnetic fields.  They believe that ambient fields can negatively influence their health. Perhaps, by visualizing the presence of common electromagnetic (EM) fields, users might feel in control of difficult-to-perceive information and transcend their fear, beginning the process of recognizing and moving beyond fear.  An analogy might be found in the cheap RF power meters that are sold to enable people to gauge radiation leakage from their microwave ovens.  Conversely, providing users with blind data could increase their paranoia when low-level field leakage from common appliances is visualized.  Clearly, people need to be educated in how to properly interpret this data.  Regardless of one’s belief on the health impact of background EM fields, visualizing the unseen in this way always leads to fascinating and playful exploration.  All devices emit background signals (electrostatically, magnetically, acoustically, and optically) that are characteristic of particular devices and also sometimes indicate that device’s mode of operation.  Indeed, government contracts mandate that computers and displays used in highly classified work be kept in shielded rooms (SCIFs) to thwart espionage that monitors such background leakage fields.</p>
<p>The &#8220;Electromagnetic Field Detector Bracelet&#8221; has been accepted as a <a href="http://ubicomp.org/ubicomp2008/videos.shtml">video</a> for Ubicomp 2008, Seoul South Korea!</p>
<p>Press on <a href="http://www.engadget.com/2008/09/22/mits-emf-detector-bracelet-takes-all-the-fun-out-of-radiation-p/" target="blank">Engadget</a> and <a href="http://blog.makezine.com/archive/2008/09/emf_bracelet_will_alert_y.html?CMP=OTC-0D6B48984890" target="blank">Make Magazine</a>.</p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/" rel="tag"> </a>, <a href="http://technorati.com/tag/bracelet" rel="tag"> bracelet</a>, <a href="http://technorati.com/tag/consumer" rel="tag"> consumer</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/DIY" rel="tag"> DIY</a>, <a href="http://technorati.com/tag/electromagnetic+field" rel="tag"> electromagnetic field</a>, <a href="http://technorati.com/tag/EMF" rel="tag"> EMF</a>, <a href="http://technorati.com/tag/fashion" rel="tag"> fashion</a>, <a href="http://technorati.com/tag/Media+Lab" rel="tag"> Media Lab</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/mobile" rel="tag"> mobile</a>, <a href="http://technorati.com/tag/project" rel="tag"> project</a>, <a href="http://technorati.com/tag/technology" rel="tag"> technology </a></p>
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		<item>
		<title>Graphic design competition -&gt; A new logo for C’N'C Plug Generation!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/FdTGyEyeaTU/</link>
		<comments>http://www.architectradure.com/2008/09/17/graphic-design-competition-a-new-logo-for-cnc-plug-generation/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 15:55:56 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
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		<guid isPermaLink="false">http://www.architectradure.com/2008/09/17/graphic-design-competition-a-new-logo-for-cnc-plug-generation/</guid>
		<description><![CDATA[C&#8217;N'C plug generation asked me to spread the word about the C&#8217;N'C Plug Generation Contest, a new graphic design competition for  talented graphic designers! Interpret in your own way the slogan C&#8217;N'C Plug Generation with a photo, a composite, mural, stickers, video clip or sculpture and send it in! 

The best creations will be [...]]]></description>
			<content:encoded><![CDATA[<p>C&#8217;N'C plug generation asked me to spread the word about the <a href="http://cnc-costumenational.com/contest/?utm_campaign=contest&#038;utm_medium=article&#038;utm_source=architectradure">C&#8217;N'C Plug Generation Contest</a>, a new graphic design competition for  talented graphic designers! Interpret in your own way the slogan C&#8217;N'C Plug Generation with a photo, a composite, mural, stickers, video clip or sculpture and send it in! </p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/cnc1.png' title='cnc1.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/cnc1.png' alt='cnc1.png' /></a></p>
<p>The best creations will be used as graphics for a series of T-shirts and accessories to be showcased during Milan Fashion Week in February. You’ve got till 30 January 2009 to focus your ideas, create them and send them in! The jury will select three original and unpublished concepts (such as pictures, composites, wall-paintings, stickers, graphics, banner, sculpture) representing in a young and creative way the logo &#8220;C&#8217;N'C PLUG GENERATION&#8221;.</p>
<p><a href='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/cnc2.png' title='cnc2.png'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/cnc2.png' alt='cnc2.png' /></a></p>
<p><b>Prizes</b><br />
1st - 1000€<br />
2nd - an iPhone<br />
3rd - an iPhone</p>
<p>+ your winning T-shirts and accessories logo will be presented during Milan Fashion Week this February 2009!</p>
<p><b>Rules</b><br />
Read the rules -><a href="http://cnc-costumenational.com/contest/rules.html">here</a><-</p>
<p>Participant must create a concept with any artistic technique, including free-hand drawing and digital art, photography and sculpture. The concept must be sent online to CND in JPG, TIFF, GIF, PDF or PNG format, file of a maximum of 5 MB. The directions on how to upload your creation can be found -><a href="http://cnc-costumenational.com/contest/">here</a><-</p>
<p><a href='http://cnc-costumenational.com/contest/?utm_campaign=contest&#038;utm_medium=article&#038;utm_source=architectradure' title='contest-1.jpg'><img src='http://www.architectradure.com/wordpress/wp-content/uploads/2008/09/contest-1.jpg' alt='contest-1.jpg' /></a></p>
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		<title>Jabberstamp awarded by I.D. magazine!</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/HspLZyj22YI/</link>
		<comments>http://www.architectradure.com/2008/08/26/jabberstamp-awarded-by-id-magazine/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 20:43:12 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
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		<guid isPermaLink="false">http://www.architectradure.com/2008/08/26/jabberstamp-awarded-by-id-magazine/</guid>
		<description><![CDATA[ Jabberstamp earned an honorable mention as one of the 23 finalists from over 2,500 entries to I.D. magazine&#8217;s 2008 Student Design Review! Working on Jabberstamp with Hayes Raffle and Ruibing Wang was exceptionally fun and inspiring, I am glad it won an award!!
-&#62; The I.D. review &#60;-

A child playing with Jabberstamp and me in [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/logo.jpg" alt="logo.jpg" /> <a href="http://www.architectradure.com/2007/02/24/interaction-design-and-children/">Jabberstamp</a> earned an honorable mention as one of the 23 finalists from over 2,500 entries to I.D. magazine&#8217;s 2008 Student Design Review! Working on Jabberstamp with Hayes Raffle and Ruibing Wang was exceptionally fun and inspiring, I am glad it won an award!!</p>
<p>-&gt; <a href="http://www.id-mag.com/studentdesignreview2008?catid=6997&amp;slide=13" target="_blank">The I.D. review</a> &lt;-</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/id_sep_sdr_jabber.jpg" title="id_sep_sdr_jabber.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/id_sep_sdr_jabber.jpg" alt="id_sep_sdr_jabber.jpg" /></a></p>
<p><em>A child playing with Jabberstamp and me in the background blurred by the magical photoshop touch! </em></p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/product+design" rel="tag"> product design</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/children" rel="tag"> children</a>, <a href="http://technorati.com/tag/media" rel="tag"> media</a>, <a href="http://technorati.com/tag/project" rel="tag"> project</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/MediaLab" rel="tag"> MediaLab </a></p>
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		<item>
		<title>Robots need hugs too.</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/BdeNAUTbmm0/</link>
		<comments>http://www.architectradure.com/2008/08/25/robots-need-hugs-too/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 00:16:20 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[body]]></category>

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		<category><![CDATA[fashion]]></category>

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		<category><![CDATA[love]]></category>

		<category><![CDATA[robots]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/08/25/robots-need-hugs-too/</guid>
		<description><![CDATA[
Thank you Adrien!
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/480p_21c_zoomb.jpg" title="480p_21c_zoomb.jpg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/480p_21c_zoomb.jpg" alt="480p_21c_zoomb.jpg" height="248" width="490" /></a></p>
<p>Thank you Adrien!</p>
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		<item>
		<title>Iced Chest</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/6BKiUjw3Cww/</link>
		<comments>http://www.architectradure.com/2008/08/25/iced-chest/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 00:07:48 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[body]]></category>

		<category><![CDATA[fashion]]></category>

		<category><![CDATA[haptic]]></category>

		<category><![CDATA[health]]></category>

		<category><![CDATA[interaction design]]></category>

		<category><![CDATA[product design]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[culture]]></category>

		<category><![CDATA[fabric]]></category>

		<category><![CDATA[sport]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/08/25/iced-chest/</guid>
		<description><![CDATA[

I had designed a system to cool down the body for mental health support. It is always nice to see how such system can be used in another context such as the Nike Lab that designs innovative garments for athletes. One of the product, that I found in the Print edition of Fast Company Magazine, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/iced.png" title="iced.png"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/iced.png" alt="iced.png" height="189" width="478" /></a></p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/nikeiced.png" title="nikeiced.png"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/nikeiced.png" alt="nikeiced.png" height="410" width="480" /></a></p>
<p>I had designed <a href="http://www.architectradure.com/2007/08/31/cooling-down-or-heating-up-the-body/" target="_blank">a system</a> to cool down the body for mental health support. It is always nice to see how such system can be used in another context such as the <a href="http://www.nike.com/nikelab/site.html?en_US#/" target="_blank">Nike Lab</a> that designs innovative garments for athletes. One of the product, that I found in the Print edition of Fast Company Magazine, is a jacket that cools down the body. Discovering that performance falls off drastically when core body temperature hits 103 degrees, the Nike lab designed a vest that slows the rise of core body temperature. It is simply filled in with water, then frozen overnight. The vest is meant to be wear an hour prior to competition.</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/icedwear.png" title="icedwear.png"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/icedwear.png" alt="icedwear.png" /></a><br />
<em>Screenshot from the Nike designer story </em></p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/product+design" rel="tag"> product design</a>, <a href="http://technorati.com/tag/body" rel="tag"> body</a>, <a href="http://technorati.com/tag/health" rel="tag"> health</a>, <a href="http://technorati.com/tag/sport" rel="tag"> sport</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/fashion" rel="tag"> fashion</a>, <a href="http://technorati.com/tag/fabric" rel="tag"> fabric</a>, <a href="http://technorati.com/tag/haptic" rel="tag"> haptic </a></p>
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		<item>
		<title>Ghost of a Victorian christening dress</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/aCAaQfRAjbY/</link>
		<comments>http://www.architectradure.com/2008/08/03/ghost-of-a-victorian-christening-dress/#comments</comments>
		<pubDate>Sun, 03 Aug 2008 19:01:05 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[art]]></category>

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		<category><![CDATA[ghost]]></category>

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		<guid isPermaLink="false">http://www.architectradure.com/2008/08/03/ghost-of-a-victorian-christening-dress/</guid>
		<description><![CDATA[
This is the photogram of a Victorian christening dress by Adam Fuss. Gelatin silver print photogram. Discovered in ARTnews, is this the ghost of a child or the ghost of a dress? is it instinct of culture that makes us automatically assume that transparency and translucency are properties of the spirit? This work makes us [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/ghost.jpeg" title="ghost.jpeg"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/ghost.jpeg" alt="ghost.jpeg" /></a></p>
<p>This is the photogram of a Victorian christening dress by <a href="http://www.artnet.com/Artists/LotDetailPage.aspx?lot_id=A7F94D4B65F12F68D082D1C3C98FDA01" target="_blank">Adam Fuss</a>. Gelatin silver print photogram. Discovered in ARTnews, is this the ghost of a child or the ghost of a dress? is it instinct of culture that makes us automatically assume that transparency and translucency are properties of the spirit? This work makes us feel as if a spirit had brushed the hem of its garments across a photographic plate.</p>
<p>&#8220;Subject and technique conspire to let us participate vicariously in the experience of those early photographic pioneers, high on darkroom chemicals and on the possibilities of their new toy &#8211;Francine Prose for ARTnews&#8221;</p>
<p><a href="http://feeds.feedburner.com/architectraduresite" target="_blank" title="RSS"><img src="http://web.media.mit.edu/%7Ecati/blog/Cati_ArchitectradureFeedIcon.jpg" /></a>  Posted by <a href="http://www.architectradure.com/">Cati Vaucelle</a> @ <a href="http://feeds.feedburner.com/architectraduresite">Architectradure</a></p>
<p>Technorati Tags: <a href="http://technorati.com/tag/art" rel="tag"> art</a>, <a href="http://technorati.com/tag/photography" rel="tag"> photography</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/ghost" rel="tag"> ghost</a>, <a href="http://technorati.com/tag/body" rel="tag"> body</a>, <a href="http://technorati.com/tag/fashion" rel="tag"> fashion</a>, <a href="http://technorati.com/tag/fabric" rel="tag"> fabric </a></p>
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		<item>
		<title>Healthy sculptures</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/PpbQPP5MUeQ/</link>
		<comments>http://www.architectradure.com/2008/08/03/healthy-sculptures/#comments</comments>
		<pubDate>Sun, 03 Aug 2008 16:38:49 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
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		<category><![CDATA[grass]]></category>

		<category><![CDATA[sculpture]]></category>

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		<description><![CDATA[Grassland designed by Bernd Oette turns real dried grass into an element of the living room. The grass seeds grow not on soil but on various materials-using water and light only- and are dried subsequently. What is special about them is that the grass changes from lush green to straw-colour. Bernd Oette developed  growing [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://grassland-site.com/" target="_blank">Grassland</a> designed by Bernd Oette turns real dried grass into an element of the living room. The grass seeds grow not on soil but on various materials-using water and light only- and are dried subsequently. What is special about them is that the grass changes from lush green to straw-colour. Bernd Oette developed  growing and drying techniques for the roots to adhere to the stainless steel mountings.</p>
<p>Grassland is the result of many years of experimentation to grow grass and to let it dry under controlled conditions. The special appeal of the objects is to make visible the concept of change and the transitory nature of things, turning them into real “memento mori”. To experience every moment of change makes these objects fascinating and vests them with a life of their own in the living room.</p>
<p><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/grass.png" title="grass.png"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/grass.png" alt="grass.png" height="212" width="405" /></a><a href="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/grass2.png" title="grass2.png"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/08/grass2.png" alt="grass2.png" height="212" width="336" /></a></p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/art" rel="tag"> art</a>, <a href="http://technorati.com/tag/sculpture" rel="tag"> sculpture</a>, <a href="http://technorati.com/tag/culture" rel="tag"> culture</a>, <a href="http://technorati.com/tag/environment" rel="tag"> environment</a>, <a href="http://technorati.com/tag/grass" rel="tag"> grass </a></p>
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		<title>This silent language …</title>
		<link>http://feedproxy.google.com/~r/architectraduresite/~3/15RGfBvmdgo/</link>
		<comments>http://www.architectradure.com/2008/07/17/this-silent-language/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 18:03:13 +0000</pubDate>
		<dc:creator>cati</dc:creator>
		
		<category><![CDATA[psychology]]></category>

		<category><![CDATA[research]]></category>

		<category><![CDATA[theory]]></category>

		<category><![CDATA[anthropology]]></category>

		<category><![CDATA[book]]></category>

		<category><![CDATA[interaction]]></category>

		<category><![CDATA[MIT]]></category>

		<category><![CDATA[PhD]]></category>

		<category><![CDATA[theory2]]></category>

		<guid isPermaLink="false">http://www.architectradure.com/2008/07/17/this-silent-language/</guid>
		<description><![CDATA[In his book The Silent Language, anthropologist Eward T. Hall analyzes the many aspects of non-verbal communication. He analyzes the way people &#8220;talk&#8221; to one another without the use of words. He proposes that the concepts of space and time are tools with which all human beings may transmit messages.

As I focused on the chapter [...]]]></description>
			<content:encoded><![CDATA[<p>In his book <a href="http://www.amazon.com/gp/product/0385055498?ie=UTF8&amp;tag=architectradu-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385055498">The Silent Language</a><img src="http://www.assoc-amazon.com/e/ir?t=architectradu-20&amp;l=as2&amp;o=1&amp;a=0385055498" style="border: medium none  ! important; margin: 0px ! important" border="0" height="1" width="1" />, anthropologist Eward T. Hall analyzes the many aspects of non-verbal communication. He analyzes the way people &#8220;talk&#8221; to one another without the use of words. He proposes that the concepts of space and time are tools with which all human beings may transmit messages.</p>
<p><a href="http://www.amazon.com/gp/product/0385055498?ie=UTF8&amp;tag=architectradu-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385055498" title="hall"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/07/96b912bb9da041e54e9bb010l.jpg" alt="hall" /></a></p>
<p>As I focused on the chapter &#8220;how space communicates&#8221;, I find intriguing the way Hall compares cultures and their reading of non verbal communication cues. He particularly states that the distance between individuals differs and can drastically affect the dynamics of space interaction. For instance, an American needs to take between 20 inches to 36 inches in a neutral conversation for a personal subject matter. Apparently in Latin America the interaction distance is much less. This claim was also proposed in his other book, <a href="http://www.amazon.com/gp/product/0385084765?ie=UTF8&amp;tag=architectradu-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385084765">The Hidden Dimension</a><img src="http://www.assoc-amazon.com/e/ir?t=architectradu-20&amp;l=as2&amp;o=1&amp;a=0385084765" style="border: medium none  ! important; margin: 0px ! important" border="0" height="1" width="1" />. This seems like a pretty large distance to me!</p>
<p>I was wandering, as we are becoming nomads, or <a href="http://blog.neo-nomad.net/" target="blank">neo-nomads</a> &#8211;term created and analyzed by Dr. Yasmine Abbas, now that we travel constantly, I wander how these distances of interaction and non verbal communication cues have evolved. Is it possible that we absorb most of these social interactions in our everyday routines, and that after each travel, each interaction, we come back &#8220;socially transformed&#8221;? Would these non verbal communication cues become more obvious to us?</p>
<p><a href="http://www.amazon.com/gp/product/0385192487?ie=UTF8&amp;tag=architectradu-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385192487" title="dance.png"><img src="http://www.architectradure.com/wordpress/wp-content/uploads/2008/07/dance.png" alt="dance.png" height="290" width="274" /></a></p>
<p>In one of his other book, <a href="http://www.amazon.com/gp/product/0385192487?ie=UTF8&amp;tag=architectradu-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0385192487">The Dance of Life: The Other Dimension of Time</a><img src="http://www.assoc-amazon.com/e/ir?t=architectradu-20&amp;l=as2&amp;o=1&amp;a=0385192487" style="border: medium none  ! important; margin: 0px ! important" border="0" height="1" width="1" />, Hall explores the way humans are intrinsically linked to the rhythm of life, how being unsynchronized can disturb them and even bring them into depression! He explains, based on observations, how people are tied together and yet isolated by hidden threads of rhythm and walls of time. Time is treated as a language, organizer, and message system revealing people&#8217;s feelings about each other and reflecting differences between cultures. He claims that repetition is not appreciated or that Americans are not trained to appreciate repetition. Through repetition comes learning, comes depth of understanding, comes rhythm. He proposes that the invisible rhythm is not widely recognized, that rhythms are only presented on stage by talented performers! Hall assumes there is a relationship between rhythm and love. Basically it affects our entire being. Synchrony in life seems strangely related to rhythm in music. The pattern of our movements can translate into a beat. Without this rhythm, we are not synchronized and we loose our contact with life &#8230;</p>
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<p>Technorati Tags: <a href="http://technorati.com/tag/PhD" rel="tag"> PhD</a>, <a href="http://technorati.com/tag/MIT" rel="tag"> MIT</a>, <a href="http://technorati.com/tag/research" rel="tag"> research</a>, <a href="http://technorati.com/tag/interaction" rel="tag"> interaction</a>, <a href="http://technorati.com/tag/theory" rel="tag"> theory</a>, <a href="http://technorati.com/tag/book" rel="tag"> book</a>, <a href="http://technorati.com/tag/anthropology" rel="tag"> anthropology </a></p>
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