<?xml version="1.0" encoding="utf-8" standalone="no"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><subtitle>Armor Games is a leading developer in the web and mobile space. Come to our website www.ArmorGames.com or visit us on the App Store. (iOS and Google Play)</subtitle>
<title>Recent Game Updates on ArmorGames.com</title>
<link href="http://armorgames.com/updates"/>
<updated>2026-04-05T01:01:19+00:00</updated>
<id>urn:uuid:da7ad4d5-adb8-5feb-b27f-35dc969335ca</id>
<entry>
<title>ELEMENTAL CROSSING</title>
<author name="flines" uri="//armorgames.com/user/flines">flines</author>
<link href="https://armorgames.com/elemental-crossing-game/19661"/>
<id>urn:uuid:df9d141d-f057-c4be-3d70-ba4d1f056a37</id>
<updated>2026-03-19T17:33:39+00:00</updated>
<summary type="html"><![CDATA[<b>ELEMENTAL CROSSING Version 1.4 is here!</b>

This version brings the additions of "Collections" a simple objective given to the main 4 episodes of the game: To progress, you must have the right number of collections in a level. Another big change is that now Challenges are now unlocked as you progress through the episodes, so completing Episode 1 will unlock Challenges 1 - 3, Episode 2 will unlock Challenges 4 - 6 and so on.

Here are some other changes/fixes in this version:
• The lag message on the title screen has been re-positioned
• Eyes of elements on the title screen now move correctly
• Elements you can connect to now change face when you select an element (so you can see more easily which element you can connect to)
• Elements faces now always have the same saturation as the body
• Hovering over an element will highlight it and the collection its made of
• Episode 4 Spectrum background is now lighter
• Poison in Challenge 3 now move around, giving you a very slightly harder challenge
• Challenge 6 now has a time limit of 16.30 seconds, rather than 12.30 seconds
• Challenge 12 has been fixed and doesn't give you the wrong elements anymore]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19661/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>Deckweave</title>
<author name="PlarmStudio" uri="//armorgames.com/user/PlarmStudio">PlarmStudio</author>
<link href="https://armorgames.com/deckweave-game/19663"/>
<id>urn:uuid:4a1958c1-da4b-f037-be4d-c655ba96fe20</id>
<updated>2026-03-18T23:49:53+00:00</updated>
<summary type="html"><![CDATA[Quick balance update!

- Ocean Joker (Blue) now doesn't copy other Ocean Jokers to prevent infinite loop
- Mountain Joker (Grey) and Peak Symbol now reduce the target score by % of the <i>current</i> target score instead of the original target score
- You now get Joker Card by playing a single combo of the same type (color) and number (e.g Jungle3 + Jungle3 + Jungle3) instead of playing three combos of the same color
- Removed dynamic level target scaling
- Fixed Mountain Joker (Grey) coloring other Jokers]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19663/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>Pik Cells</title>
<author name="caravela39" uri="//armorgames.com/user/caravela39">caravela39</author>
<link href="https://armorgames.com/pik-cells-game/19653"/>
<id>urn:uuid:df8fa91b-149b-2b6b-10c2-feceafa4a11d</id>
<updated>2026-02-10T15:13:17+00:00</updated>
<summary type="html"><![CDATA[Version 1.1:
Fixed issues in puzzles with multiple solutions.
Thank you for your feedback.]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19653/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>DO NOT FEED THE VIRUS - Incremental - Demo</title>
<author name="NimbleGamesStudio" uri="//armorgames.com/user/NimbleGamesStudio">NimbleGamesStudio</author>
<link href="https://armorgames.com/do-not-feed-the-virus-incremental-demo-game/19652"/>
<id>urn:uuid:f6e5bb1b-c715-eaf3-6ee9-902a16b28663</id>
<updated>2026-02-03T12:43:13+00:00</updated>
<summary type="html"><![CDATA[Patch 1:
Fixed an issue in certain browsers that could prevent the game from launching and cause the browser to freeze.]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19652/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>Intergalactic Juice Bar</title>
<author name="dpolk" uri="//armorgames.com/user/dpolk">dpolk</author>
<link href="https://armorgames.com/intergalactic-juice-bar-game/19649"/>
<id>urn:uuid:3202e43f-ee38-c956-58db-c648f624e96d</id>
<updated>2026-01-13T02:43:22+00:00</updated>
<summary type="html"><![CDATA[Fix fruit slicing bug
Fix knife sounds
Buttons no longer appear over intro video]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19649/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>Polyomino</title>
<author name="PIayar1O4" uri="//armorgames.com/user/PIayar1O4">PIayar1O4</author>
<link href="https://armorgames.com/polyomino-game/19631"/>
<id>urn:uuid:318f9b3a-9133-13bb-44e9-f9c1ac57d771</id>
<updated>2025-10-16T01:28:01+00:00</updated>
<summary type="html"><![CDATA[-Added Tutorial Slides
-Fixed Domino-Polyomino]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19631/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>Cosmic Destroyer (Demo)</title>
<author name="CoffeeMakerGames" uri="//armorgames.com/user/CoffeeMakerGames">CoffeeMakerGames</author>
<link href="https://armorgames.com/cosmic-destroyer-demo-game/19633"/>
<id>urn:uuid:17df1573-e344-e5c9-3ec9-cf85f55e6b6b</id>
<updated>2025-10-09T18:29:08+00:00</updated>
<summary type="html"><![CDATA[Demo version with complete first stage and half of Stage 2. This version includes Grappling Hook functionality, 3 ships to choose from, Co-Op mode and Training Mode. ]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19633/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>The Alchemist</title>
<author name="Raius" uri="//armorgames.com/user/Raius">Raius</author>
<link href="https://armorgames.com/the-alchemist-game/18280"/>
<id>urn:uuid:b52a5dd7-a83d-760b-3aa8-9b52f75229c0</id>
<updated>2025-10-06T05:46:46+00:00</updated>
<summary type="html"><![CDATA[<h2>The Alchemist: Full Remake Free To Play!</h2>
This game has been completely remade from the ground up with all new art, music, story, and gameplay!

Play it here -&gt; https://raius.itch.io/alchemist-the-potion-contest]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/18280/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>ConquestBall</title>
<author name="takemycookie" uri="//armorgames.com/user/takemycookie">takemycookie</author>
<link href="https://armorgames.com/conquestball-game/19552"/>
<id>urn:uuid:bbf77bab-90f2-9bb5-b5fd-83bfcaf2ab4b</id>
<updated>2025-09-29T02:24:17+00:00</updated>
<summary type="html"><![CDATA[
<p>A lot of fresh content and polish has been added!</p>
<ul>
<li><strong>New Difficulties:</strong> Three extra modes that get seriously tough, unlocked after you clear the first three.</li>
<li><strong>New Powerups:</strong> Added 2 new powerups with interesting synergies (Black Hole and Paddle Expand!).</li>
<li><strong>Reworked Triple Hit:</strong> Tiles now “level up” with consecutive hits, meaning it takes more opposing hits to flip them back.</li>
<li><strong>Mobile Friendly:</strong> Fully playable on mobile devices now, for both singleplayer and multiplayer.</li>
<li><strong>Playable Tutorial:</strong> The tutorial is now interactive, though you can always go back to the How to Play section for a refresher.</li>
<li><strong>Quality of Life Changes:</strong> A countdown has been added, as well as mouse control of the paddle.</li>
<li><strong>Victory Surprise:</strong> ???</li>
</ul>
<p>Have fun</p>
]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19552/icn_heroimage.png" width="620"/>
</entry>
<entry>
<title>Glass x Cannon Demo</title>
<author name="Poceyka" uri="//armorgames.com/user/Poceyka">Poceyka</author>
<link href="https://armorgames.com/glass-x-cannon-demo-game/19615"/>
<id>urn:uuid:18208e4e-23c0-6b60-5223-bea8b96557e2</id>
<updated>2025-09-21T22:10:03+00:00</updated>
<summary type="html"><![CDATA[- saving works on web version now (but still only on level start)
- arrows movement
- visual improvements
- enemies range radius is smaller
- some bug fixes

on next update will try to add hidden unlockable items, you'll be able to get srystals, 2 more levels and second boss, fast travel, etc]]></summary>
<media:thumbnail height="320" url="https://gamemedia.armorgames.com/19615/icn_heroimage.png" width="620"/>
</entry>
</feed>