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			<title>Parte il torneo di Mario Kart 7</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/sqTzDNmmL4I/16507-parte-il-torneo-di-mario-kart-7</link>
			<guid isPermaLink="false">http://www.artofgaming.it/news/3ds-news/16507-parte-il-torneo-di-mario-kart-7</guid>
			<description>&lt;img src="http://www.artofgaming.it/images/stories/news/super-mario.jpg" border="0" style="float: right;" /&gt;Volete essere il pilota di &lt;strong&gt;Mario Kart 7&lt;/strong&gt; più forte di sempre? Ora avrete la possibilità di dimostrarlo partecipando al torneo Personal Gamer dedicato alle corse su pista di Mario e compagni. Per iscriversi si avrà tempo fino a lunedì 27 maggio 2013 alle ore 23:59.&lt;br /&gt;&lt;br /&gt;Si tratta del secondo torneo di qualifica che mette in palio 16 Slot per la Finale del Primo Campionato Italiano Personal Gamer, che si svolgerà il 22 e 23 giugno al 105 Stadium di Rimini. Premio finale della competizione per &lt;strong&gt;Mario Kart 7&lt;/strong&gt; saranno 1000€ totali di montepremi.&lt;br /&gt;&lt;br /&gt;La Qualify 2 verrà disputata in modalità 1 contro 1 e in ogni match bisognerà giocare 3 Gran Premi (12 circuiti). La struttura sarà a eliminazione singola e, come accennato sopra, sarà possibile iscriversi fino a lunedì 27 maggio 2013 alle ore 23:59.&lt;br /&gt;&lt;a href="http://www.esl.eu/it/personalgamer/mk7-3ds/1on1/ciqualify2/signup" target="_blank"&gt;&lt;br /&gt;Link di iscrizione&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gfx.esl.eu/gfx/media/it/personalgamer/Regolamento_gioco_mk7.pdf" target="_blank"&gt;Regolamento&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Nella mattinata di martedì 28 verranno pubblicati gli accoppiamenti e la sera alle 21 si giocherà il primo turno. I turni successivi, in base alle iscrizioni, verranno comunicati dagli admin del sito Personal Gamer a torneo iniziato. Questa è l'ultima possibilità online che i giocatori avranno per qualificarsi alle finali Rimini.&lt;br /&gt;&lt;br /&gt;Per partecipare è obbligatoria la Professional Gamer Card che si può trovare in tutti i Gamestop d'Italia al prezzo di 9,98€ ed è valida per tutti i tornei organizzati da Personal Gamer.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=sqTzDNmmL4I:C03RzTK2ZJ0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=sqTzDNmmL4I:C03RzTK2ZJ0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=sqTzDNmmL4I:C03RzTK2ZJ0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=sqTzDNmmL4I:C03RzTK2ZJ0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=sqTzDNmmL4I:C03RzTK2ZJ0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=sqTzDNmmL4I:C03RzTK2ZJ0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/sqTzDNmmL4I" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Nintendo 3DS News</category>
			<pubDate>Thu, 23 May 2013 09:54:51 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/3ds-news/16507-parte-il-torneo-di-mario-kart-7</feedburner:origLink></item>
		<item>
			<title>EA annuncerà ogg il nuovo Need for Speed</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/708uuanBTwQ/16506-ea-annuncera-ogg-il-nuovo-need-for-speed</link>
			<guid isPermaLink="false">http://www.artofgaming.it/news/multi-news/16506-ea-annuncera-ogg-il-nuovo-need-for-speed</guid>
			<description>&lt;em&gt;&lt;img src="http://www.artofgaming.it/images/stories/news/need-for-speed-most-wanted.jpg" border="0" style="float: right;" /&gt;Electronic Arts &lt;/em&gt;toglierà il velo dal nuovo &lt;strong&gt;Need for Speed &lt;/strong&gt;durante questa giornata. Questo è quanto apparso sulla pagina Facebook dello sviluppatore, che ha anche scritto: "La rivalità comincia oggi. Scopri di più il 23 maggio". &lt;br /&gt;&lt;br /&gt;Un immagine abbastanza eloquente di una Ferrari lascia poi intendere che si tratti proprio del nuovo racing game della storica serie &lt;strong&gt;Need for Speed&lt;/strong&gt;.&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=708uuanBTwQ:sK1TNEUMAy4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=708uuanBTwQ:sK1TNEUMAy4:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=708uuanBTwQ:sK1TNEUMAy4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=708uuanBTwQ:sK1TNEUMAy4:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=708uuanBTwQ:sK1TNEUMAy4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=708uuanBTwQ:sK1TNEUMAy4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/708uuanBTwQ" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Multiformato</category>
			<pubDate>Thu, 23 May 2013 09:41:34 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/multi-news/16506-ea-annuncera-ogg-il-nuovo-need-for-speed</feedburner:origLink></item>
		<item>
			<title>Su Xbox Live niente autopubblicazione degli indie games</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/WxV-OjO1j28/16505-su-xbox-live-niente-autopubblicazione-degli-indie-games</link>
			<guid isPermaLink="false">http://www.artofgaming.it/news/125-xbox-one-news/16505-su-xbox-live-niente-autopubblicazione-degli-indie-games</guid>
			<description>&lt;img src="http://www.artofgaming.it/images/stories/news/xbox-live.jpg" border="0" style="float: right;" /&gt;Ancora una volta Microsoft non sembra volersi aprire al mondo indie game, non direttamente almeno. Se Sony ha già annunciato che tutti i programmatori in erba potranno pubblicare senza limitazioni le proprie creazioni sul Playstation Store (PS3, PS4, PS Vita), Microsoft continuerà invece il suo approccio più prudente per gli indie games, che potranno essere rilasciato sul Marketplace solo se si ha dietro un publisher oppure passando direttamente per Microsoft Games.&lt;br /&gt;&lt;br /&gt;Lo &lt;a href="http://www.shacknews.com/article/79309/xbox-one-wont-allow-indies-to-self-publish-games" target="_blank"&gt;spiega&lt;/a&gt; Matt Booty, uno dei respnsabili di Xbox Live: "Per il momento, intendiamo continuare a comportarci nei modi in cui abbiamo sempre fatto con i developer".&lt;br /&gt;&lt;br /&gt;"Mi aspetterei anche che per questa nuova generazione noi continuassimo ad esplorare nuovi modelli di business e nuovi modi di portare alla luce contenuti".&lt;br /&gt;&lt;br /&gt;A queste dichiarazioni sono pervenute ovviamente le prime lamentele dei diretti interessati, come il creatore di &lt;strong&gt;Thomas was Alone&lt;/strong&gt; che ha lesinato un chiaro "sembra non vedrete Project 2 sulla vostra Xbox One" via &lt;a href="https://twitter.com/mikeBithell" target="_blank"&gt;Twitter&lt;/a&gt;, o lo sviluppatore &lt;em&gt;Two Tribes&lt;/em&gt;, creatori di &lt;strong&gt;Toki Tori 2&lt;/strong&gt;, che hanno ribadito sempre via &lt;a href="https://twitter.com/TwoTribesGames" target="_blank"&gt;Twitter&lt;/a&gt; che "ciò significa niente nostri giochi su Xbox One. Questa era davvero una chance per Microsoft per cambiare la pessima organizzazione di XBLA".&lt;br /&gt;&lt;br /&gt;Xbox One sembra inimicarsi più persone di quanto non abbia fatto in precedenza Windows 8...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=WxV-OjO1j28:5ngJrlhpMnI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=WxV-OjO1j28:5ngJrlhpMnI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=WxV-OjO1j28:5ngJrlhpMnI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=WxV-OjO1j28:5ngJrlhpMnI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=WxV-OjO1j28:5ngJrlhpMnI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=WxV-OjO1j28:5ngJrlhpMnI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/WxV-OjO1j28" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Xbox One News</category>
			<pubDate>Thu, 23 May 2013 08:38:42 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/125-xbox-one-news/16505-su-xbox-live-niente-autopubblicazione-degli-indie-games</feedburner:origLink></item>
		<item>
			<title>Atteso oggi l'update 4 di SimCity</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/kBfTpKAZODQ/16504-atteso-oggi-lupdate-4-di-simcity</link>
			<guid isPermaLink="false">http://www.artofgaming.it/news/pc-news/16504-atteso-oggi-lupdate-4-di-simcity</guid>
			<description>&lt;em&gt;&lt;img src="http://www.artofgaming.it/images/stories/news/sim-city.jpg" border="0" style="float: right;" /&gt;Electronic Arts&lt;/em&gt; e&lt;em&gt; Maxis&lt;/em&gt; rilasceranno nelle prossime ore l'atteso update 4 di &lt;strong&gt;SimCity&lt;/strong&gt;. L'aggiornamento introduce una nuova regione, la Edgewater Bay e un nuovo parco. &lt;br /&gt;&lt;br /&gt;Anche l'HUD verrà potenziato, grazie alle informazioni supplementari per quel che concerne la costruzione degli edifici, e la felicità dei cittadini per ogni edificio, negozio, centro commerciale o parco tirato su. &lt;br /&gt;&lt;br /&gt;Migliorato anche anche il sistema che gestisce i prezzi di mercato, meteo e traffico. Per il changelog completo della patch vi rimandiamo al &lt;a href="http://forum.ea.com/eaforum/posts/list/9437292.page#0" target="_blank"&gt;link ufficiale&lt;/a&gt;.&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=kBfTpKAZODQ:Zy5bS4Mt2nM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=kBfTpKAZODQ:Zy5bS4Mt2nM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=kBfTpKAZODQ:Zy5bS4Mt2nM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=kBfTpKAZODQ:Zy5bS4Mt2nM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=kBfTpKAZODQ:Zy5bS4Mt2nM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=kBfTpKAZODQ:Zy5bS4Mt2nM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/kBfTpKAZODQ" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>PC Windows News</category>
			<pubDate>Thu, 23 May 2013 08:26:44 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/pc-news/16504-atteso-oggi-lupdate-4-di-simcity</feedburner:origLink></item>
		<item>
			<title>Arriva la patch 5.3 di Diablo III</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/HpRyUCVeJpg/16503-arriva-la-patch-53-di-diablo-iii</link>
			<guid isPermaLink="false">http://www.artofgaming.it/news/pc-news/16503-arriva-la-patch-53-di-diablo-iii</guid>
			<description>&lt;em&gt;&lt;img src="http://www.artofgaming.it/images/stories/news/diablo-3.jpg" border="0" style="float: right;" /&gt;Blizzard &lt;/em&gt;rende noto che è disponibile la patch correttiva 5.3 di &lt;strong&gt;Diablo III&lt;/strong&gt;. L'update introduce il nuovo campo di battaglia Scavi di Ventotetro e l'arena Picco della Tigre, quattro scenari inediti, e diverse altre migliorie che è possibile consultare sul &lt;a href="http://eu.battle.net/wow/it/blog/7892888" target="_blank"&gt;battlelog ufficiale&lt;/a&gt; del gioco.&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=HpRyUCVeJpg:Gr-yrSKWILI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=HpRyUCVeJpg:Gr-yrSKWILI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=HpRyUCVeJpg:Gr-yrSKWILI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=HpRyUCVeJpg:Gr-yrSKWILI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=HpRyUCVeJpg:Gr-yrSKWILI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=HpRyUCVeJpg:Gr-yrSKWILI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/HpRyUCVeJpg" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>PC Windows News</category>
			<pubDate>Thu, 23 May 2013 08:21:39 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/pc-news/16503-arriva-la-patch-53-di-diablo-iii</feedburner:origLink></item>
		<item>
			<title>Activision ci mostra le differenze next gen di Ghosts</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/Vbk4d9-c7NU/16502-activision-ci-mostra-le-differenze-next-gen-di-ghosts</link>
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			<description>&lt;img src="http://www.artofgaming.it/images/stories/news/call-of-duty-ghosts.jpg" border="0" style="float: right;" /&gt;Presentato in pompa magna durante la conferenza Microsoft per il reveal di Xbox One, &lt;em&gt;Activision&lt;/em&gt; ci mostra oggi quelle che sono le nette differenze tra la versioni per console attuali e quelle next gen di &lt;strong&gt;Call of Duty: Ghosts&lt;/strong&gt;. &lt;br /&gt;&lt;br /&gt;Grazie alla maggior potenza di PS4 e di XBox One, il dettaglio è senz'altro aumentato a dismisura, con texture più ricche e definite, animazioni più naturali e modelli poligonali ancor più realistici. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Call of Duty: Ghosts&lt;/strong&gt; è atteso per il 5 novembre su PS3, XBox 360, Wii U e PC ed entro fine anno su next gen console.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;AoG Video Channel&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;!-- AllVideos Reloaded Plugin (v1.2.7.1054) starts here
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			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Multiformato</category>
			<pubDate>Thu, 23 May 2013 08:05:36 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/multi-news/16502-activision-ci-mostra-le-differenze-next-gen-di-ghosts</feedburner:origLink></item>
		<item>
			<title>Arriva Far Cry 3 HD su PS3 ed XBox 360?</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/MFAXkCTPjxw/16501-arriva-far-cry-3-hd-su-ps3-ed-xbox-360</link>
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			<description>&lt;img src="http://www.artofgaming.it/images/stories/news/far-cry-3.jpg" border="0" style="float: right;" /&gt;L'organo di classificazione brasiliano avrebbe già inserito tra le prossime uscite &lt;strong&gt;Far Cry HD&lt;/strong&gt; per PS3 ed XBox 360. Si tratterebbe del primo &lt;strong&gt;Far Cry&lt;/strong&gt; rifatto in alta definizone per le due console di Sony e Microsoft. &lt;br /&gt;&lt;em&gt;&lt;br /&gt;Ubisoft&lt;/em&gt; dal canto suo non ha ancora rivelato nulla: non ci resta che attendere un comunicato ufficiale che possa far luce su questo "rumor".&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=MFAXkCTPjxw:4SnE9GxJd6s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=MFAXkCTPjxw:4SnE9GxJd6s:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=MFAXkCTPjxw:4SnE9GxJd6s:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=MFAXkCTPjxw:4SnE9GxJd6s:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=MFAXkCTPjxw:4SnE9GxJd6s:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=MFAXkCTPjxw:4SnE9GxJd6s:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/MFAXkCTPjxw" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Multiformato</category>
			<pubDate>Thu, 23 May 2013 07:46:22 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/multi-news/16501-arriva-far-cry-3-hd-su-ps3-ed-xbox-360</feedburner:origLink></item>
		<item>
			<title>Abbonamenti Gold trasferibili, ma niente cross-play</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/DgcP04n8Iok/16499-abbonamenti-gold-trasferibili-ma-niente-cross-play</link>
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			<description>&lt;img src="http://www.artofgaming.it/images/stories/news/xbox-720.jpg" border="0" style="float: right;" /&gt;Una buona e una cattiva notizia per i futuri possessori di XBox One, la nuova console Microsoft. Partiamo con quella bella: sarà possibile trasferire l'abbonamento Gold anche sui profili di Xbox One, basta che siano quelli da 12 mesi. Così chi possiede già un abbonamento Live Gold e deciderà di passare alla nuova console, potrà sfruttare l'account corrente e non sottoscrivere un ulteriore abbonamento (e ci mancherebbe pure aggiungiamo noi!).&lt;br /&gt;&lt;br /&gt;Quella cattiva è che nessun gioco sarà crossplatform tra i due sistemi, ossia l'attuale Xbox 360 e la futura Xbox One. I giochi dunque saranno visti come se girassero su sistemi diversi (cosa che di fatto è così), come ci spiega Harvey Eagle di Microsoft: "A causa della diversa architettura dei sistemi questo non sarà possibile. Si potrà trasferire il proprio Xbox live account dalla Xbox 360 alla Xbox One. Lo stesso account funzionerà su entrambe le console ma non il multiplayer”.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=DgcP04n8Iok:Y0mhocG-SPc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=DgcP04n8Iok:Y0mhocG-SPc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=DgcP04n8Iok:Y0mhocG-SPc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=DgcP04n8Iok:Y0mhocG-SPc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=DgcP04n8Iok:Y0mhocG-SPc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=DgcP04n8Iok:Y0mhocG-SPc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/DgcP04n8Iok" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Xbox One News</category>
			<pubDate>Wed, 22 May 2013 16:03:34 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/125-xbox-one-news/16499-abbonamenti-gold-trasferibili-ma-niente-cross-play</feedburner:origLink></item>
		<item>
			<title>Mortal Kombat Komplete Edition arriva su PC</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/e75Ry13EHNA/16498-mortal-kombat-komplete-edition-arriva-su-pc</link>
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			<description>&lt;em&gt;&lt;img src="http://www.artofgaming.it/images/stories/news/mortal-kombat.jpg" border="0" style="float: right;" /&gt;Warner Bros. Interactive Entertainment&lt;/em&gt; annuncia oggi&lt;strong&gt; Mortal Kombat Komplete Edition&lt;/strong&gt; per PC. Anche I giocatori PC possono ora sfidarsi in &lt;strong&gt;Mortal Kombat Komplete Edition&lt;/strong&gt;, il gioco eletto Fighting Game of the Year da Spike TV ai 2011 Video Game Awards. &lt;strong&gt;&lt;br /&gt;&lt;br /&gt;Mortal Kombat Komplete Edition&lt;/strong&gt; per PC, conterrà tutti i contenuti scaricabil (DLC), compresi gli intrepidi guerrieri Skarlet, Kenshi and Rain, come pure il noto Freddy Krueger. Oltre a ciò il gioco include 15 Skin Klassiche Mortal Kombat e tre Fatality Klassiche (Scorpion, Sub-Zero e Reptile).&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Mortal Kombat Komplete Edition&lt;/strong&gt; per PC presenta un gameplay dinamico che include Tag Team, Challenge Tower e una profonda Modalità Storia. I giocatori possono scegliere tra un ampio ventaglio di famosi guerrieri e sfidare i propri amici in tradizionali combattimenti 1 contro 1, oppure assistere agli incontri e interagire online con i Kombattenti nella modalità King of the Hill. Il gioco supporta il Mortal Kombat Tournament Edition Fight Stick e alter tipologie di controller. I giocatori potranno inoltre accedere e obbiettivi, classifiche e statistiche.&lt;br /&gt;&lt;br /&gt;L'uscita è fissata per il 3 luglio in delivery digital e il 2 agosto nel consueto formato retail.&lt;br /&gt;&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=e75Ry13EHNA:X3nRoFOAOwk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=e75Ry13EHNA:X3nRoFOAOwk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=e75Ry13EHNA:X3nRoFOAOwk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=e75Ry13EHNA:X3nRoFOAOwk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=e75Ry13EHNA:X3nRoFOAOwk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=e75Ry13EHNA:X3nRoFOAOwk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/e75Ry13EHNA" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>PC Windows News</category>
			<pubDate>Wed, 22 May 2013 14:48:41 +0000</pubDate>
		<feedburner:origLink>http://www.artofgaming.it/news/pc-news/16498-mortal-kombat-komplete-edition-arriva-su-pc</feedburner:origLink></item>
		<item>
			<title>Resi noti i DLC di Metro: Last Light e il Season Pass</title>
			<link>http://feedproxy.google.com/~r/artofgaming/~3/i4Vq14WGWYs/16497-resi-noti-i-dlc-di-metro-last-light-e-il-season-pass</link>
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			<description>&lt;em&gt;&lt;img src="http://www.artofgaming.it/images/stories/news/metro-last-light.jpg" border="0" style="float: right;" /&gt;Deep Silver&lt;/em&gt; annuncia oggi che &lt;em&gt;4A Games&lt;/em&gt; supporterà l'acclamatissimo &lt;strong&gt;Metro: Last Light&lt;/strong&gt; con una serie di originali DLC single player nel corso dell'estate. &lt;br /&gt;&lt;br /&gt;·        Il &lt;strong&gt;Faction Pack&lt;/strong&gt; e il &lt;strong&gt;Chronicles Pack&lt;/strong&gt; includeranno un nuovo e originale gameplay single player che espande ulteriormente l'universo e la storia di &lt;strong&gt;Metro: Last Light&lt;/strong&gt;. &lt;br /&gt;·        Il &lt;strong&gt;Tower Pack&lt;/strong&gt; presenterà un'esclusiva sfida per i veterani di Metro in modalità single player &lt;br /&gt;·        Il &lt;strong&gt;Developer Pack&lt;/strong&gt; invece fornirà ai giocatori più creativi degli strumenti interessanti con cui esplorare il mondo di Metro... &lt;br /&gt;&lt;br /&gt;&lt;em&gt;"L'avventura  di Artyom potrebbe concludersi in Metro: Last Light, ma ci sono altri  personaggi che hanno storie da raccontare, alcuni scenari familiari che i  fan della serie volevano tornare a visitare e nuove sfide che 4A voleva  affrontare,&lt;/em&gt;" ha dichiarato Andrew Prokhorov, direttore creativo di &lt;strong&gt;4A Games&lt;/strong&gt;. "&lt;em&gt;Da quando abbiamo completato il gioco, abbiamo lavorato a queste nuove storie e contiamo di pubblicarle nel corso dell'estate&lt;/em&gt;". &lt;br /&gt;&lt;br /&gt;È ora possibile scaricare il &lt;strong&gt;Season Pass&lt;/strong&gt; di &lt;strong&gt;Metro: Last Light&lt;/strong&gt; da Xbox LIVE, PlayStation®Network e Steam per 14,99 € o 1200 Microsoft Points. &lt;br /&gt;&lt;br /&gt;Il primo capitolo sarà il &lt;strong&gt;Faction Pack&lt;/strong&gt;, la cui pubblicazione è prevista per giugno 2013. &lt;br /&gt;&lt;br /&gt;I fan di Metro possono prenotare tutti i futuri DLC, ad un prezzo scontato, grazie al &lt;strong&gt;Season Pass&lt;/strong&gt;, ora disponibile su Steam, Xbox LIVE Marketplace per Xbox 360 e PlayStation Network. Il &lt;strong&gt;Season Pass&lt;/strong&gt; garantisce, inoltre, un'arma aggiuntiva, il letale Abzats, un fucile  semiautomatico con una devastante modalità di fuoco secondaria che spara  sei cartucce in un colpo solo. &lt;br /&gt;&lt;br /&gt;Gli iscritti a PlayStation Plus  hanno diritto ad un ulteriore sconto del 25% sul Season Pass nel periodo  21 maggio/ 4 giugno negli USA e nel periodo 22 maggio/5 giugno in  Europa e nel resto del mondo. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Metro: Last Light&lt;/strong&gt; è  disponibile ora per PlayStation 3, Xbox 360 e PC Windows e ha riscosso  critiche entusiaste da parte della stampa specializzata.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=i4Vq14WGWYs:VFkeVL6wHIE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=i4Vq14WGWYs:VFkeVL6wHIE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=i4Vq14WGWYs:VFkeVL6wHIE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=i4Vq14WGWYs:VFkeVL6wHIE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/artofgaming?a=i4Vq14WGWYs:VFkeVL6wHIE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/artofgaming?i=i4Vq14WGWYs:VFkeVL6wHIE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/artofgaming/~4/i4Vq14WGWYs" height="1" width="1"/&gt;</description>
			<author>m.gatto@artofgaming.it (Marco (DMN) Gatto)</author>
			<category>Multiformato</category>
			<pubDate>Wed, 22 May 2013 13:18:36 +0000</pubDate>
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