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		<title>Top-Down RPG Shooter &#8212; Part 4 &#8212; Shooting</title>
		<link>https://as3gametuts.com/2013/07/10/top-down-rpg-shooter-4-shooting/</link>
					<comments>https://as3gametuts.com/2013/07/10/top-down-rpg-shooter-4-shooting/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Wed, 10 Jul 2013 11:04:43 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Top-Down RPG Shooter]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[Bullet]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[Gun]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[trigonometry]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=1211</guid>

					<description><![CDATA[Welcome to Part 4 of the Top-Down RPG Shooter flash game tutorial. So far, we&#8217;ve set up the project, and added a player that moves with the arrow keys and rotates to face the mouse. In this part, we&#8217;re going to add bullets which the player can shoot by clicking and holding the mouse down. [&#8230;]]]></description>
		
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			<slash:comments>18</slash:comments>
		
		
		
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		<title>Top-Down RPG Shooter &#8212; Part 3 &#8212; Player Rotation</title>
		<link>https://as3gametuts.com/2013/06/08/top-down-rpg-shooter-3/</link>
					<comments>https://as3gametuts.com/2013/06/08/top-down-rpg-shooter-3/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Sat, 08 Jun 2013 23:40:46 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Top-Down RPG Shooter]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[math]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[rotation]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[top-down]]></category>
		<category><![CDATA[trigonometry]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=1179</guid>

					<description><![CDATA[Hey everyone! Here&#8217;s a super brief tutorial. Just to hold you over for another week while I write the next big one ;) The Code We&#8217;ll be modifying the Player.as class so that the player rotates in the direction of the mouse. It only takes a few lines of code. (You can actually do it in [&#8230;]]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		
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		<title>Top-Down RPG Shooter — Part 2 — Player Movement</title>
		<link>https://as3gametuts.com/2013/05/30/top-down-rpg-shooter-2/</link>
					<comments>https://as3gametuts.com/2013/05/30/top-down-rpg-shooter-2/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Thu, 30 May 2013 09:28:27 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Top-Down RPG Shooter]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[flash game tutorial]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Game Programmers]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[shooter game]]></category>
		<category><![CDATA[software-development]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[top-down]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=1158</guid>

					<description><![CDATA[Welcome back to the second part of my &#8220;Top-Down RPG Shooter&#8221; flash game tutorial. In the last part, we set up a new project and linked it to an external Document Class, and we added the Player to the stage. In this tutorial, we&#8217;re going to program keyboard controls to move the player. Step 1: [&#8230;]]]></description>
		
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			<slash:comments>14</slash:comments>
		
		
		
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			<media:title type="html">benreynolds94</media:title>
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		<title>Top-Down RPG Shooter &#8212; Part 1 &#8212; Setting Up</title>
		<link>https://as3gametuts.com/2013/05/25/top-down-rpg-shooter-1/</link>
					<comments>https://as3gametuts.com/2013/05/25/top-down-rpg-shooter-1/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Sat, 25 May 2013 06:51:15 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Top-Down RPG Shooter]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[flash game tutorial]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[shooter game]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[top-down]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=1129</guid>

					<description><![CDATA[Hello everyone! If you&#8217;re reading this, that means you haven&#8217;t given up on AS3GameTuts, despite my year-long hiatus. Thanks for your patience! Today I&#8217;m going to start up a brand new tutorial series that I&#8217;m really excited about. How to make a top-down RPG shooter game! This tutorial is going to be slightly faster-paced than my [&#8230;]]]></description>
		
					<wfw:commentRss>https://as3gametuts.com/2013/05/25/top-down-rpg-shooter-1/feed/</wfw:commentRss>
			<slash:comments>32</slash:comments>
		
		
		
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			<media:title type="html">benreynolds94</media:title>
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			<media:title type="html">top down rpg shooter game pokemon map</media:title>
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			<media:title type="html">convert player to movie clip options</media:title>
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		<item>
		<title>POLL: What should my next tutorials cover?</title>
		<link>https://as3gametuts.com/2012/11/03/new-tutorials-poll/</link>
					<comments>https://as3gametuts.com/2012/11/03/new-tutorials-poll/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Sat, 03 Nov 2012 18:46:01 +0000</pubDate>
				<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[poll]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vote]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=942</guid>

					<description><![CDATA[Hey everyone, I know I haven&#8217;t personally written a tutorial in awhile, but I&#8217;m planning on writing a few in the upcoming months. I want to make sure I cover the material that you would all most appreciate. This is your chance to let me know what you want to learn. If what you really [&#8230;]]]></description>
		
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			<slash:comments>20</slash:comments>
		
		
		
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			<media:title type="html">benreynolds94</media:title>
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		<item>
		<title>Sidescrolling Platformer &#8211; Part 13 &#8211; Enemy Interactivity</title>
		<link>https://as3gametuts.com/2012/09/14/platformer-13/</link>
					<comments>https://as3gametuts.com/2012/09/14/platformer-13/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Fri, 14 Sep 2012 23:29:56 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Game Programmers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[sidescroller]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=917</guid>

					<description><![CDATA[As I announced in the last post, I am extremely busy right now. Luckily for you, a member of the community has already stepped up and written a Part 13 for this side scrolling tutorial! In this tutorial, you&#8217;ll learn to create &#8220;bumper&#8221; objects for your enemies to interact with, which will let them patrol [&#8230;]]]></description>
		
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			<slash:comments>49</slash:comments>
		
		
		
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			<media:title type="html">Creating_Bumper_1_Object_Enemy_Flash_Game</media:title>
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		<media:content url="https://as3gametuts.com/wp-content/uploads/2012/09/bumperscreenshot.png" medium="image">
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		<item>
		<title>My Story &#8212; Our Site</title>
		<link>https://as3gametuts.com/2012/09/03/my-story-our-site/</link>
					<comments>https://as3gametuts.com/2012/09/03/my-story-our-site/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Mon, 03 Sep 2012 19:09:59 +0000</pubDate>
				<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
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		<category><![CDATA[Other]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=910</guid>

					<description><![CDATA[Hi everyone. Thanks for sticking with the site and forum, despite my lack of activity. I think you deserve a bit of an explanation about my recent disappearance. I started programming when I was 13, using MIT&#8217;s revolutionary software, Scratch. Five years later, thanks to an amazing online community of teachers and tutorials, I&#8217;ve worked on [&#8230;]]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		
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			<media:title type="html">benreynolds94</media:title>
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		<title>News! AS3GameTuts Discussion Board</title>
		<link>https://as3gametuts.com/2012/07/07/news-as3gametuts-discussion-board/</link>
					<comments>https://as3gametuts.com/2012/07/07/news-as3gametuts-discussion-board/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Sat, 07 Jul 2012 22:04:08 +0000</pubDate>
				<category><![CDATA[Main Menu]]></category>
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		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[discussion]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[forum]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[software-development]]></category>
		<category><![CDATA[Technology]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=901</guid>

					<description><![CDATA[After some debate, I&#8217;ve decided to create a discussion board for AS3GameTuts.com It&#8217;s a simple, free forum, but I think it will do a good job at expanding the &#8220;comment&#8221; sections of this site. You can find it here: http://as3gametuts.forumatic.com/ Hello Everyone, and welcome to AS3GameTuts&#8217; new discussion board! When I first started the AS3GameTuts website, [&#8230;]]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		
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		<title>Sidescrolling Platformer &#8212; Part 12 &#8212; Basic Enemies</title>
		<link>https://as3gametuts.com/2012/06/20/platformer-12/</link>
					<comments>https://as3gametuts.com/2012/06/20/platformer-12/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Wed, 20 Jun 2012 04:32:14 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[Actionscript 3]]></category>
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		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://as3gametuts.com/?p=878</guid>

					<description><![CDATA[Welcome back to the side scrolling tutorial series. In this session, we will be adding (very) basic enemies to the game, which you can shoot and destroy with the bullets we created previously. This will create a lot of possibilities for what you can do with your game. In later tutorials we will add a [&#8230;]]]></description>
		
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			<media:title type="html">benreynolds94</media:title>
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		<media:content url="https://as3gametuts.com/wp-content/uploads/2012/06/screen-shot-2012-06-19-at-10-15-53-pm.png" medium="image">
			<media:title type="html">AS3 Game Tutorial Sidescrolling Platformer Game Enemy and Player</media:title>
		</media:content>

		<media:content url="https://as3gametuts.com/wp-content/uploads/2012/06/screen-shot-2012-06-19-at-10-20-06-pm.png" medium="image">
			<media:title type="html">Convert Enemy to symbol</media:title>
		</media:content>

		<media:content url="https://as3gametuts.com/wp-content/uploads/2012/06/screen-shot-2012-06-19-at-9-44-28-pm.png" medium="image">
			<media:title type="html">Create new actionscript file for Enemy class</media:title>
		</media:content>

		<media:content url="https://as3gametuts.com/wp-content/uploads/2012/06/screen-shot-2012-06-19-at-11-25-36-pm.png" medium="image">
			<media:title type="html">Add the enemy to the stage</media:title>
		</media:content>

		<media:content url="https://as3gametuts.com/wp-content/uploads/2012/06/screen-shot-2012-06-19-at-11-32-14-pm.png" medium="image">
			<media:title type="html">Find the x and y location coordinates for each enemy in the background map</media:title>
		</media:content>
	</item>
		<item>
		<title>Sidescrolling Platformer &#8212; Part 11 &#8212; Fixing the bullets</title>
		<link>https://as3gametuts.com/2012/06/03/platformer-11/</link>
					<comments>https://as3gametuts.com/2012/06/03/platformer-11/#comments</comments>
		
		<dc:creator><![CDATA[Ben Reynolds]]></dc:creator>
		<pubDate>Sun, 03 Jun 2012 21:43:36 +0000</pubDate>
				<category><![CDATA[Game Tutorials]]></category>
		<category><![CDATA[Main Menu]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Beginner]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[flash game tutorial]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[game mechanics]]></category>
		<category><![CDATA[Game Programmers]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[object oriented programming]]></category>
		<category><![CDATA[sidescroller]]></category>
		<category><![CDATA[software-development]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[tutorial]]></category>
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					<description><![CDATA[Although we did get some functional bullets last time by using the Bullet class, we still need to make some major improvements. First of all, the bullets are added directly to the stage and have no idea about the scrollX and scrollY variables, so they don&#8217;t react when the player moves left, right, up, or [&#8230;]]]></description>
		
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			<media:title type="html">benreynolds94</media:title>
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