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	<title>Active Topical Banter Show - RPGamer</title>
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	<itunes:explicit>no</itunes:explicit><copyright>music by Uematsu, all other rights reserved by RPGamer.com</copyright><itunes:image href="https://lh6.googleusercontent.com/-I9HmCwZGEuw/UzIF_-iW-bI/AAAAAAAAA7o/kTQPE5Ow_D4/s642-no/atbs-itunes.png"/><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords><itunes:summary>An editorial Roundtable podcast about game design and game business from the perspective of RPGamers</itunes:summary><itunes:subtitle>An editorial Roundtable podcast about game design and game business from the perspective of RPGamers</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:author>Scott Wachter</itunes:author><itunes:owner><itunes:email>fowl_sorcerous@rpgamer.com</itunes:email><itunes:name>Scott Wachter</itunes:name></itunes:owner><item>
		<title>Episode 439: Dawn of Ys – Q&amp;A Quest</title>
		<link>https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/</link>
					<comments>https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/#respond</comments>
		
		
		<pubDate>Fri, 01 May 2026 18:43:52 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Q&A Quest]]></category>
		<guid isPermaLink="false">https://rpgamer.com/?p=190601</guid>

					<description><![CDATA[<p><img width="1425" height="1425" src="https://rpgamer.com/wp-content/uploads/2018/05/qaquest.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="qaquest" decoding="async" fetchpriority="high" srcset="https://rpgamer.com/wp-content/uploads/2018/05/qaquest.png 1425w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-150x150.png 150w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-300x300.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-768x768.png 768w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-1080x1080.png 1080w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-160x160.png 160w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-360x360.png 360w" sizes="(max-width: 1425px) 100vw, 1425px" /></p>
<p>This week in Q&amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener.</p>
<p>The post <a href="https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/">Episode 439: Dawn of Ys &#8211; Q&#038;A Quest</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This week in Q&amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener.</p>
<input class="fooboxshare_post_id" type="hidden" value="190601"/><p>The post <a href="https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/">Episode 439: Dawn of Ys &#8211; Q&#038;A Quest</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>This week in Q&amp;amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener. The post Episode 439: Dawn of Ys &amp;#8211; Q&amp;#038;A Quest appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>This week in Q&amp;amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener. The post Episode 439: Dawn of Ys &amp;#8211; Q&amp;#038;A Quest appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>RPG Backtrack 228: Hedgehog Age</title>
		<link>https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/</link>
					<comments>https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/#respond</comments>
		
		
		<pubDate>Fri, 12 Mar 2021 00:45:27 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Backtrack]]></category>
		<category><![CDATA[Sonic Chronicles]]></category>
		<guid isPermaLink="false">https://rpgamer.com/?p=88829</guid>

					<description><![CDATA[<p><img width="503" height="374" src="https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="RPG Backtrack 228: Hedgehog Age" decoding="async" srcset="https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain.png 503w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-300x223.png 300w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-200x150.png 200w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-202x150.png 202w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-484x360.png 484w" sizes="(max-width: 503px) 100vw, 503px" /></p>
<p>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced... or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic's first (and last) RPG adventure!  Spoiler alert: Sonic's first RPG didn't go well.</p>
<p>The post <a href="https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/">RPG Backtrack 228: Hedgehog Age</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced&#8230; or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic&#8217;s first (and last) RPG adventure!  Spoiler alert: Sonic&#8217;s first RPG didn&#8217;t go well.</p>
<input class="fooboxshare_post_id" type="hidden" value="88829"/><p>The post <a href="https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/">RPG Backtrack 228: Hedgehog Age</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced... or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic's first (and last) RPG adventure!  Spoiler alert: Sonic's first RPG didn't go well. The post RPG Backtrack 228: Hedgehog Age appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced... or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic's first (and last) RPG adventure!  Spoiler alert: Sonic's first RPG didn't go well. The post RPG Backtrack 228: Hedgehog Age appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>The Active Topical Banter Show: Episode 41 – Mature Subject Matter</title>
		<link>https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/</link>
					<comments>https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/#comments</comments>
		
		
		<pubDate>Fri, 01 Feb 2019 19:16:39 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[active topical banter]]></category>
		<category><![CDATA[roundtable]]></category>
		<guid isPermaLink="false">https://rpgamer.com/?p=41889</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="The Active Topical Banter Show: Episode 41 &#8211; Mature Subject Matter" decoding="async" srcset="https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo-431x360.png 431w" sizes="(max-width: 494px) 100vw, 494px" /></p>
<p>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content.</p>
<p>Talking Points:</p>
<ul>
<li>Prelude - RIP Mac</li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Excrement occurs</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Serious business</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Murder is compulsory</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Mental illness as a crutch/sanity meters </span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">By what measure is a non-human</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Stakes</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Pacifism is cheap</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Racism</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Sexuality</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Addiction</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Loss</span></li>
</ul>
<p>Next time: Friendship.</p>
<p>This show is sponsored by <a href="http://www.gameflyoffer.com/rpgamer" target="_blank" rel="noopener">Gamefly</a></p>
<p>The post <a href="https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/">The Active Topical Banter Show: Episode 41 &#8211; Mature Subject Matter</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content.</p>
<p>Talking Points:</p>
<ul>
<li>Prelude &#8211; RIP Mac</li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Excrement occurs</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Serious business</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Murder is compulsory</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Mental illness as a crutch/sanity meters </span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">By what measure is a non-human</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Stakes</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Pacifism is cheap</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Racism</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Sexuality</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Addiction</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Loss</span></li>
</ul>
<p>Next time: Friendship.</p>
<p>This show is sponsored by <a href="http://www.gameflyoffer.com/rpgamer" target="_blank" rel="noopener">Gamefly</a></p>
<input class="fooboxshare_post_id" type="hidden" value="41889"/><p>The post <a href="https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/">The Active Topical Banter Show: Episode 41 &#8211; Mature Subject Matter</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content. Talking Points: Prelude - RIP Mac Excrement occurs Serious business Murder is compulsory Mental illness as a crutch/sanity meters By what measure is a non-human Stakes Pacifism is cheap Racism Sexuality Addiction Loss Next time: Friendship. This show is sponsored by Gamefly The post The Active Topical Banter Show: Episode 41 &amp;#8211; Mature Subject Matter appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content. Talking Points: Prelude - RIP Mac Excrement occurs Serious business Murder is compulsory Mental illness as a crutch/sanity meters By what measure is a non-human Stakes Pacifism is cheap Racism Sexuality Addiction Loss Next time: Friendship. This show is sponsored by Gamefly The post The Active Topical Banter Show: Episode 41 &amp;#8211; Mature Subject Matter appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 40: Answers and Questions</title>
		<link>https://rpgamer.com/2018/02/episode-40-answers-and-questions/</link>
					<comments>https://rpgamer.com/2018/02/episode-40-answers-and-questions/#respond</comments>
		
		
		<pubDate>Mon, 12 Feb 2018 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_040.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.</p>
<p>The post <a href="https://rpgamer.com/2018/02/episode-40-answers-and-questions/">Episode 40: Answers and Questions</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.</p>
<p>The post <a href="https://rpgamer.com/2018/02/episode-40-answers-and-questions/">Episode 40: Answers and Questions</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2018/02/episode-40-answers-and-questions/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets. The post Episode 40: Answers and Questions appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets. The post Episode 40: Answers and Questions appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 39: Nostalgia and Cloning</title>
		<link>https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/</link>
					<comments>https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/#respond</comments>
		
		
		<pubDate>Mon, 04 Dec 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_039.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.</p>
<p>The post <a href="https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/">Episode 39: Nostalgia and Cloning</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.</p>
<p>The post <a href="https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/">Episode 39: Nostalgia and Cloning</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode. The post Episode 39: Nostalgia and Cloning appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode. The post Episode 39: Nostalgia and Cloning appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 38: Hard Mode</title>
		<link>https://rpgamer.com/2017/10/episode-38-hard-mode/</link>
					<comments>https://rpgamer.com/2017/10/episode-38-hard-mode/#respond</comments>
		
		
		<pubDate>Mon, 16 Oct 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_038.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.</p>
<p>The post <a href="https://rpgamer.com/2017/10/episode-38-hard-mode/">Episode 38: Hard Mode</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.</p>
<p>The post <a href="https://rpgamer.com/2017/10/episode-38-hard-mode/">Episode 38: Hard Mode</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/10/episode-38-hard-mode/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_038.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty. The post Episode 38: Hard Mode appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty. The post Episode 38: Hard Mode appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 37: Meaningless Dialogue and Role Play</title>
		<link>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/</link>
					<comments>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/#respond</comments>
		
		
		<pubDate>Mon, 11 Sep 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_037.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter.</p>
<p>The post <a href="https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/">Episode 37: Meaningless Dialogue and Role Play</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn&#8217;t matter.</p>
<p>The post <a href="https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/">Episode 37: Meaningless Dialogue and Role Play</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_037.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter. The post Episode 37: Meaningless Dialogue and Role Play appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter. The post Episode 37: Meaningless Dialogue and Role Play appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 36: Retrospective on Final Fantasy</title>
		<link>https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/</link>
					<comments>https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/#respond</comments>
		
		
		<pubDate>Mon, 26 Jun 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_036.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.</p>
<p>The post <a href="https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/">Episode 36: Retrospective on Final Fantasy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.</p>
<p>The post <a href="https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/">Episode 36: Retrospective on Final Fantasy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_036.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff. The post Episode 36: Retrospective on Final Fantasy appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff. The post Episode 36: Retrospective on Final Fantasy appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 35: Transparency in Game Critique</title>
		<link>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/</link>
					<comments>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/#respond</comments>
		
		
		<pubDate>Mon, 29 May 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_035.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.</p>
<p>The post <a href="https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/">Episode 35: Transparency in Game Critique</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.</p>
<p>The post <a href="https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/">Episode 35: Transparency in Game Critique</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_035.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound. The post Episode 35: Transparency in Game Critique appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound. The post Episode 35: Transparency in Game Critique appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 34: Nonlinearity</title>
		<link>https://rpgamer.com/2017/03/episode-34-nonlinearity/</link>
					<comments>https://rpgamer.com/2017/03/episode-34-nonlinearity/#respond</comments>
		
		
		<pubDate>Mon, 27 Mar 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_034.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.</p>
<p>The post <a href="https://rpgamer.com/2017/03/episode-34-nonlinearity/">Episode 34: Nonlinearity</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.</p>
<p>The post <a href="https://rpgamer.com/2017/03/episode-34-nonlinearity/">Episode 34: Nonlinearity</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_034.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal. The post Episode 34: Nonlinearity appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal. The post Episode 34: Nonlinearity appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 33: Nintendo Has Always Been Doomed</title>
		<link>https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/</link>
					<comments>https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/#respond</comments>
		
		
		<pubDate>Mon, 27 Feb 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_033.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.</p>
<p>The post <a href="https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/">Episode 33: Nintendo Has Always Been Doomed</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Nintendo has always done it&#8217;s own thing, and for that we&#8217;ve always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.</p>
<p>The post <a href="https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/">Episode 33: Nintendo Has Always Been Doomed</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_033.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue. The post Episode 33: Nintendo Has Always Been Doomed appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue. The post Episode 33: Nintendo Has Always Been Doomed appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 32: Upgrade This</title>
		<link>https://rpgamer.com/2017/01/episode-32-upgrade-this/</link>
					<comments>https://rpgamer.com/2017/01/episode-32-upgrade-this/#respond</comments>
		
		
		<pubDate>Mon, 30 Jan 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_032.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything?</p>
<p>The post <a href="https://rpgamer.com/2017/01/episode-32-upgrade-this/">Episode 32: Upgrade This</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We stand at the cusp of having to buy new consoles (maybe) to get the most of &#8220;core gamer lifestyle.&#8221; But is that worth anything?</p>
<p>The post <a href="https://rpgamer.com/2017/01/episode-32-upgrade-this/">Episode 32: Upgrade This</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/01/episode-32-upgrade-this/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_032.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything? The post Episode 32: Upgrade This appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything? The post Episode 32: Upgrade This appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 31: As for the Qs</title>
		<link>https://rpgamer.com/2016/12/episode-31-as-for-the-qs/</link>
					<comments>https://rpgamer.com/2016/12/episode-31-as-for-the-qs/#respond</comments>
		
		
		<pubDate>Tue, 27 Dec 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_031.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>No year-end navel gazing here. Just coasting the through the season on some user-submitted content.</p>
<p>The post <a href="https://rpgamer.com/2016/12/episode-31-as-for-the-qs/">Episode 31: As for the Qs</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>No year-end navel gazing here. Just coasting the through the season on some user-submitted content.</p>
<p>The post <a href="https://rpgamer.com/2016/12/episode-31-as-for-the-qs/">Episode 31: As for the Qs</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_031.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>No year-end navel gazing here. Just coasting the through the season on some user-submitted content. The post Episode 31: As for the Qs appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>No year-end navel gazing here. Just coasting the through the season on some user-submitted content. The post Episode 31: As for the Qs appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 30: Get a Job</title>
		<link>https://rpgamer.com/2016/11/episode-30-get-a-job/</link>
					<comments>https://rpgamer.com/2016/11/episode-30-get-a-job/#respond</comments>
		
		
		<pubDate>Wed, 30 Nov 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_030.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-30-get-a-job/">Episode 30: Get a Job</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-30-get-a-job/">Episode 30: Get a Job</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in. The post Episode 30: Get a Job appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in. The post Episode 30: Get a Job appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 29: Adopting Adaptation</title>
		<link>https://rpgamer.com/2016/11/episode-29-adopting-adaptation/</link>
					<comments>https://rpgamer.com/2016/11/episode-29-adopting-adaptation/#respond</comments>
		
		
		<pubDate>Tue, 01 Nov 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_029.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-29-adopting-adaptation/">Episode 29: Adopting Adaptation</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-29-adopting-adaptation/">Episode 29: Adopting Adaptation</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs. The post Episode 29: Adopting Adaptation appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs. The post Episode 29: Adopting Adaptation appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 28: I Quit</title>
		<link>https://rpgamer.com/2016/09/episode-28-i-quit/</link>
					<comments>https://rpgamer.com/2016/09/episode-28-i-quit/#respond</comments>
		
		
		<pubDate>Mon, 12 Sep 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_028.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.</p>
<p>The post <a href="https://rpgamer.com/2016/09/episode-28-i-quit/">Episode 28: I Quit</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.</p>
<p>The post <a href="https://rpgamer.com/2016/09/episode-28-i-quit/">Episode 28: I Quit</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game. The post Episode 28: I Quit appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game. The post Episode 28: I Quit appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 27: The Zen and the Art of RPG Grind</title>
		<link>https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/</link>
					<comments>https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/#respond</comments>
		
		
		<pubDate>Mon, 08 Aug 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_027.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.</p>
<p>The post <a href="https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/">Episode 27: The Zen and the Art of RPG Grind</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The word &#8216;grind&#8217; gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.</p>
<p>The post <a href="https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/">Episode 27: The Zen and the Art of RPG Grind</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too. The post Episode 27: The Zen and the Art of RPG Grind appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too. The post Episode 27: The Zen and the Art of RPG Grind appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 26: Don’t Buy Day One</title>
		<link>https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/</link>
					<comments>https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/#respond</comments>
		
		
		<pubDate>Mon, 27 Jun 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_026.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.</p>
<p>The post <a href="https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/">Episode 26: Don&#8217;t Buy Day One</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.</p>
<p>The post <a href="https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/">Episode 26: Don&#8217;t Buy Day One</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem. The post Episode 26: Don&amp;#8217;t Buy Day One appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem. The post Episode 26: Don&amp;#8217;t Buy Day One appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 25: Localization Woes</title>
		<link>https://rpgamer.com/2016/05/episode-25-localization-woes/</link>
					<comments>https://rpgamer.com/2016/05/episode-25-localization-woes/#respond</comments>
		
		
		<pubDate>Mon, 30 May 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_025.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The panel tackles the nature of localization and the methods behind it.</p>
<p>The post <a href="https://rpgamer.com/2016/05/episode-25-localization-woes/">Episode 25: Localization Woes</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The panel tackles the nature of localization and the methods behind it.</p>
<p>The post <a href="https://rpgamer.com/2016/05/episode-25-localization-woes/">Episode 25: Localization Woes</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_025.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The panel tackles the nature of localization and the methods behind it. The post Episode 25: Localization Woes appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>The panel tackles the nature of localization and the methods behind it. The post Episode 25: Localization Woes appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 24: What is the Corpus of a Game</title>
		<link>https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/</link>
					<comments>https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/#respond</comments>
		
		
		<pubDate>Mon, 25 Apr 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_024.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read."</p>
<p>The post <a href="https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/">Episode 24: What is the Corpus of a Game</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>When we look at a game, how much of what is not the game proper do we take into account. Or &#8220;I came to play, not to read.&#8221;</p>
<p>The post <a href="https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/">Episode 24: What is the Corpus of a Game</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_024.mp3"/>

			<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read." The post Episode 24: What is the Corpus of a Game appeared first on RPGamer.</itunes:subtitle><itunes:author>Scott Wachter</itunes:author><itunes:summary>When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read." The post Episode 24: What is the Corpus of a Game appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
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