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	<title>Active Topical Banter Show</title>
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	<description>An editorial Roundtable podcast about game design and game business from the perspective of RPGamers</description>
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	<itunes:author>Scott Wachter</itunes:author>
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	<copyright>music by Uematsu, all other rights reserved by RPGamer.com</copyright><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords><itunes:summary>An editorial Roundtable podcast about game design and game business from the perspective of RPGamers</itunes:summary><itunes:subtitle>An editorial Roundtable podcast about game design and game business from the perspective of RPGamers</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:owner><itunes:email>fowl_sorcerous@rpgamer.com</itunes:email><itunes:name>Scott Wachter</itunes:name></itunes:owner><item>
		<title>Episode 439: Dawn of Ys – Q&amp;A Quest</title>
		<link>https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/</link>
					<comments>https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/#respond</comments>
		
		
		<pubDate>Fri, 01 May 2026 18:43:52 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Q&A Quest]]></category>
		<guid isPermaLink="false">https://rpgamer.com/?p=190601</guid>

					<description><![CDATA[<p><img width="1425" height="1425" src="https://rpgamer.com/wp-content/uploads/2018/05/qaquest.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="qaquest" decoding="async" fetchpriority="high" srcset="https://rpgamer.com/wp-content/uploads/2018/05/qaquest.png 1425w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-150x150.png 150w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-300x300.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-768x768.png 768w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-1080x1080.png 1080w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-160x160.png 160w, https://rpgamer.com/wp-content/uploads/2018/05/qaquest-360x360.png 360w" sizes="(max-width: 1425px) 100vw, 1425px" /></p>
<p>This week in Q&amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener.</p>
<p>The post <a href="https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/">Episode 439: Dawn of Ys &#8211; Q&#038;A Quest</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This week in Q&amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener.</p>
<input class="fooboxshare_post_id" type="hidden" value="190601"/><p>The post <a href="https://rpgamer.com/2026/05/episode-439-dawn-of-ys-qa-quest/">Episode 439: Dawn of Ys &#8211; Q&#038;A Quest</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
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				<itunes:author>Michael Apps</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:51:51</itunes:duration>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>This week in Q&amp;amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener. The post Episode 439: Dawn of Ys &amp;#8211; Q&amp;#038;A Quest appeared first on RPGamer.</itunes:subtitle><itunes:summary>This week in Q&amp;amp;A Quest, we discuss upcoming releases. We also delve into comments from a new listener. The post Episode 439: Dawn of Ys &amp;#8211; Q&amp;#038;A Quest appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>RPG Backtrack 228: Hedgehog Age</title>
		<link>https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/</link>
					<comments>https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/#respond</comments>
		
		
		<pubDate>Fri, 12 Mar 2021 00:45:27 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Backtrack]]></category>
		<category><![CDATA[Sonic Chronicles]]></category>
		<guid isPermaLink="false">https://rpgamer.com/?p=88829</guid>

					<description><![CDATA[<p><img width="503" height="374" src="https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" srcset="https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain.png 503w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-300x223.png 300w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-200x150.png 200w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-202x150.png 202w, https://rpgamer.com/wp-content/uploads/2021/03/FroggyRain-484x360.png 484w" sizes="(max-width: 503px) 100vw, 503px" /></p>
<p>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced... or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic's first (and last) RPG adventure!  Spoiler alert: Sonic's first RPG didn't go well.</p>
<p>The post <a href="https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/">RPG Backtrack 228: Hedgehog Age</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced&#8230; or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic&#8217;s first (and last) RPG adventure!  Spoiler alert: Sonic&#8217;s first RPG didn&#8217;t go well.</p>
<input class="fooboxshare_post_id" type="hidden" value="88829"/><p>The post <a href="https://rpgamer.com/2021/03/rpg-backtrack-228-hedgehog-age/">RPG Backtrack 228: Hedgehog Age</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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				<itunes:author>Kelley Ryan</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:14:02</itunes:duration>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced... or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic's first (and last) RPG adventure!  Spoiler alert: Sonic's first RPG didn't go well. The post RPG Backtrack 228: Hedgehog Age appeared first on RPGamer.</itunes:subtitle><itunes:summary>BioWare was on top of the world in the late 2000s. Then it got the bright idea to make a portable game with a certain blue hedgehog, and the internet rejoiced... or did it? Join us along with guests David McBurney and Mike Moehnke as we take a deep dive into Sonic's first (and last) RPG adventure!  Spoiler alert: Sonic's first RPG didn't go well. The post RPG Backtrack 228: Hedgehog Age appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>The Active Topical Banter Show: Episode 41 – Mature Subject Matter</title>
		<link>https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/</link>
					<comments>https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/#comments</comments>
		
		
		<pubDate>Fri, 01 Feb 2019 19:16:39 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[active topical banter]]></category>
		<category><![CDATA[roundtable]]></category>
		<guid isPermaLink="false">https://rpgamer.com/?p=41889</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" srcset="https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2019/02/atbs-logo-431x360.png 431w" sizes="(max-width: 494px) 100vw, 494px" /></p>
<p>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content.</p>
<p>Talking Points:</p>
<ul>
<li>Prelude - RIP Mac</li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Excrement occurs</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Serious business</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Murder is compulsory</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Mental illness as a crutch/sanity meters </span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">By what measure is a non-human</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Stakes</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Pacifism is cheap</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Racism</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Sexuality</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Addiction</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Loss</span></li>
</ul>
<p>Next time: Friendship.</p>
<p>This show is sponsored by <a href="http://www.gameflyoffer.com/rpgamer" target="_blank" rel="noopener">Gamefly</a></p>
<p>The post <a href="https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/">The Active Topical Banter Show: Episode 41 &#8211; Mature Subject Matter</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content.</p>
<p>Talking Points:</p>
<ul>
<li>Prelude &#8211; RIP Mac</li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Excrement occurs</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Serious business</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Murder is compulsory</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Mental illness as a crutch/sanity meters </span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">By what measure is a non-human</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Stakes</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Pacifism is cheap</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Racism</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Sexuality</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Addiction</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Loss</span></li>
</ul>
<p>Next time: Friendship.</p>
<p>This show is sponsored by <a href="http://www.gameflyoffer.com/rpgamer" target="_blank" rel="noopener">Gamefly</a></p>
<input class="fooboxshare_post_id" type="hidden" value="41889"/><p>The post <a href="https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/">The Active Topical Banter Show: Episode 41 &#8211; Mature Subject Matter</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2019/02/the-active-topical-banter-show-episode-41-mature-subject-matter/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
				<enclosure length="67069531" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_041.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:36:57</itunes:duration>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content. Talking Points: Prelude - RIP Mac Excrement occurs Serious business Murder is compulsory Mental illness as a crutch/sanity meters By what measure is a non-human Stakes Pacifism is cheap Racism Sexuality Addiction Loss Next time: Friendship. This show is sponsored by Gamefly The post The Active Topical Banter Show: Episode 41 &amp;#8211; Mature Subject Matter appeared first on RPGamer.</itunes:subtitle><itunes:summary>The roundtable returns where they left off, with a recording from last year. The team tackles the question of mature subject matter in RPG, with some skirting around troubling content. Talking Points: Prelude - RIP Mac Excrement occurs Serious business Murder is compulsory Mental illness as a crutch/sanity meters By what measure is a non-human Stakes Pacifism is cheap Racism Sexuality Addiction Loss Next time: Friendship. This show is sponsored by Gamefly The post The Active Topical Banter Show: Episode 41 &amp;#8211; Mature Subject Matter appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 40: Answers and Questions</title>
		<link>https://rpgamer.com/2018/02/episode-40-answers-and-questions/</link>
					<comments>https://rpgamer.com/2018/02/episode-40-answers-and-questions/#respond</comments>
		
		
		<pubDate>Mon, 12 Feb 2018 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_040.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.</p>
<p>The post <a href="https://rpgamer.com/2018/02/episode-40-answers-and-questions/">Episode 40: Answers and Questions</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets.</p>
<p>The post <a href="https://rpgamer.com/2018/02/episode-40-answers-and-questions/">Episode 40: Answers and Questions</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2018/02/episode-40-answers-and-questions/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
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				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:26:07</itunes:duration>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets. The post Episode 40: Answers and Questions appeared first on RPGamer.</itunes:subtitle><itunes:summary>We get back into the action with a slew of listener-submitted questions, learn about our gameplay habits, soundtrack preferences, kickstarter regrets, and some other secrets. The post Episode 40: Answers and Questions appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 39: Nostalgia and Cloning</title>
		<link>https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/</link>
					<comments>https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/#respond</comments>
		
		
		<pubDate>Mon, 04 Dec 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_039.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.</p>
<p>The post <a href="https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/">Episode 39: Nostalgia and Cloning</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode.</p>
<p>The post <a href="https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/">Episode 39: Nostalgia and Cloning</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/12/episode-39-nostalgia-and-cloning/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_039.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode. The post Episode 39: Nostalgia and Cloning appeared first on RPGamer.</itunes:subtitle><itunes:summary>Scott is supremely suspicious of nostalgia, Mac is losing his voice, Sam and Trent had it easy as kids all come up in on retrospective on retrospection. And also clones, pirates and clone pirates in this episode. The post Episode 39: Nostalgia and Cloning appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 38: Hard Mode</title>
		<link>https://rpgamer.com/2017/10/episode-38-hard-mode/</link>
					<comments>https://rpgamer.com/2017/10/episode-38-hard-mode/#respond</comments>
		
		
		<pubDate>Mon, 16 Oct 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_038.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.</p>
<p>The post <a href="https://rpgamer.com/2017/10/episode-38-hard-mode/">Episode 38: Hard Mode</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty.</p>
<p>The post <a href="https://rpgamer.com/2017/10/episode-38-hard-mode/">Episode 38: Hard Mode</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/10/episode-38-hard-mode/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_038.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty. The post Episode 38: Hard Mode appeared first on RPGamer.</itunes:subtitle><itunes:summary>Game difficulty is a lot like whiskey, in that most people are going about them wrong. Our panel examines what and how RPGs are hard where the critical value in difficulty. The post Episode 38: Hard Mode appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 37: Meaningless Dialogue and Role Play</title>
		<link>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/</link>
					<comments>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/#respond</comments>
		
		
		<pubDate>Mon, 11 Sep 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_037.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter.</p>
<p>The post <a href="https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/">Episode 37: Meaningless Dialogue and Role Play</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn&#8217;t matter.</p>
<p>The post <a href="https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/">Episode 37: Meaningless Dialogue and Role Play</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/09/episode-37-meaningless-dialogue-and-role-play/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_037.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter. The post Episode 37: Meaningless Dialogue and Role Play appeared first on RPGamer.</itunes:subtitle><itunes:summary>Dialogue in games is a bit like the Jazz music in a few ways, mostly in that Scott is way more interested in it than the kids these days, but also in that improvisation is key but also doesn't matter. The post Episode 37: Meaningless Dialogue and Role Play appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 36: Retrospective on Final Fantasy</title>
		<link>https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/</link>
					<comments>https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/#respond</comments>
		
		
		<pubDate>Mon, 26 Jun 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_036.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.</p>
<p>The post <a href="https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/">Episode 36: Retrospective on Final Fantasy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff.</p>
<p>The post <a href="https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/">Episode 36: Retrospective on Final Fantasy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/06/episode-36-retrospective-on-final-fantasy/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_036.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff. The post Episode 36: Retrospective on Final Fantasy appeared first on RPGamer.</itunes:subtitle><itunes:summary>We examine our personal experiences with the Final Fantasy franchise, how a major anniversary is half gone without publisher support and some E3 stuff. The post Episode 36: Retrospective on Final Fantasy appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 35: Transparency in Game Critique</title>
		<link>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/</link>
					<comments>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/#respond</comments>
		
		
		<pubDate>Mon, 29 May 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_035.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.</p>
<p>The post <a href="https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/">Episode 35: Transparency in Game Critique</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound.</p>
<p>The post <a href="https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/">Episode 35: Transparency in Game Critique</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/05/episode-35-transparency-in-game-critique/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_035.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound. The post Episode 35: Transparency in Game Critique appeared first on RPGamer.</itunes:subtitle><itunes:summary>The panel goes behind the curtain to explain the RPGamer review process in detail, from solicitation through to comment section. Inside baseball and anecdotes abound. The post Episode 35: Transparency in Game Critique appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 34: Nonlinearity</title>
		<link>https://rpgamer.com/2017/03/episode-34-nonlinearity/</link>
					<comments>https://rpgamer.com/2017/03/episode-34-nonlinearity/#respond</comments>
		
		
		<pubDate>Mon, 27 Mar 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_034.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.</p>
<p>The post <a href="https://rpgamer.com/2017/03/episode-34-nonlinearity/">Episode 34: Nonlinearity</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal.</p>
<p>The post <a href="https://rpgamer.com/2017/03/episode-34-nonlinearity/">Episode 34: Nonlinearity</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2017/03/episode-34-nonlinearity/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_034.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal. The post Episode 34: Nonlinearity appeared first on RPGamer.</itunes:subtitle><itunes:summary>Our discussion this month is entirely self directed. Scott tries to throw down a glowing trail for questors to follow but it gets off tangents more than normal. The post Episode 34: Nonlinearity appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 33: Nintendo Has Always Been Doomed</title>
		<link>https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/</link>
					<comments>https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/#respond</comments>
		
		
		<pubDate>Mon, 27 Feb 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_033.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.</p>
<p>The post <a href="https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/">Episode 33: Nintendo Has Always Been Doomed</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Nintendo has always done it&#8217;s own thing, and for that we&#8217;ve always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue.</p>
<p>The post <a href="https://rpgamer.com/2017/02/episode-33-nintendo-has-always-been-doomed/">Episode 33: Nintendo Has Always Been Doomed</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_033.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue. The post Episode 33: Nintendo Has Always Been Doomed appeared first on RPGamer.</itunes:subtitle><itunes:summary>Nintendo has always done it's own thing, and for that we've always seen that less than successful. Apple Computers analogies, Swiitch predictions, and yelling at Scott ensue. The post Episode 33: Nintendo Has Always Been Doomed appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 32: Upgrade This</title>
		<link>https://rpgamer.com/2017/01/episode-32-upgrade-this/</link>
					<comments>https://rpgamer.com/2017/01/episode-32-upgrade-this/#respond</comments>
		
		
		<pubDate>Mon, 30 Jan 2017 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_032.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything?</p>
<p>The post <a href="https://rpgamer.com/2017/01/episode-32-upgrade-this/">Episode 32: Upgrade This</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We stand at the cusp of having to buy new consoles (maybe) to get the most of &#8220;core gamer lifestyle.&#8221; But is that worth anything?</p>
<p>The post <a href="https://rpgamer.com/2017/01/episode-32-upgrade-this/">Episode 32: Upgrade This</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_032.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything? The post Episode 32: Upgrade This appeared first on RPGamer.</itunes:subtitle><itunes:summary>We stand at the cusp of having to buy new consoles (maybe) to get the most of "core gamer lifestyle." But is that worth anything? The post Episode 32: Upgrade This appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 31: As for the Qs</title>
		<link>https://rpgamer.com/2016/12/episode-31-as-for-the-qs/</link>
					<comments>https://rpgamer.com/2016/12/episode-31-as-for-the-qs/#respond</comments>
		
		
		<pubDate>Tue, 27 Dec 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_031.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>No year-end navel gazing here. Just coasting the through the season on some user-submitted content.</p>
<p>The post <a href="https://rpgamer.com/2016/12/episode-31-as-for-the-qs/">Episode 31: As for the Qs</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>No year-end navel gazing here. Just coasting the through the season on some user-submitted content.</p>
<p>The post <a href="https://rpgamer.com/2016/12/episode-31-as-for-the-qs/">Episode 31: As for the Qs</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_031.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>No year-end navel gazing here. Just coasting the through the season on some user-submitted content. The post Episode 31: As for the Qs appeared first on RPGamer.</itunes:subtitle><itunes:summary>No year-end navel gazing here. Just coasting the through the season on some user-submitted content. The post Episode 31: As for the Qs appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 30: Get a Job</title>
		<link>https://rpgamer.com/2016/11/episode-30-get-a-job/</link>
					<comments>https://rpgamer.com/2016/11/episode-30-get-a-job/#respond</comments>
		
		
		<pubDate>Wed, 30 Nov 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_030.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-30-get-a-job/">Episode 30: Get a Job</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-30-get-a-job/">Episode 30: Get a Job</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2016/11/episode-30-get-a-job/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_030.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in. The post Episode 30: Get a Job appeared first on RPGamer.</itunes:subtitle><itunes:summary>We yell about class systems, job boards and mid-game specializations. Scott sneaks two tabletop rants in. The post Episode 30: Get a Job appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 29: Adopting Adaptation</title>
		<link>https://rpgamer.com/2016/11/episode-29-adopting-adaptation/</link>
					<comments>https://rpgamer.com/2016/11/episode-29-adopting-adaptation/#respond</comments>
		
		
		<pubDate>Tue, 01 Nov 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_029.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-29-adopting-adaptation/">Episode 29: Adopting Adaptation</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs.</p>
<p>The post <a href="https://rpgamer.com/2016/11/episode-29-adopting-adaptation/">Episode 29: Adopting Adaptation</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_029.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs. The post Episode 29: Adopting Adaptation appeared first on RPGamer.</itunes:subtitle><itunes:summary>The Game of the Book of the Movie is finally out. We examine the peculiarities of confronting tie-in rpgs. The post Episode 29: Adopting Adaptation appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 28: I Quit</title>
		<link>https://rpgamer.com/2016/09/episode-28-i-quit/</link>
					<comments>https://rpgamer.com/2016/09/episode-28-i-quit/#respond</comments>
		
		
		<pubDate>Mon, 12 Sep 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_028.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.</p>
<p>The post <a href="https://rpgamer.com/2016/09/episode-28-i-quit/">Episode 28: I Quit</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game.</p>
<p>The post <a href="https://rpgamer.com/2016/09/episode-28-i-quit/">Episode 28: I Quit</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_028.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game. The post Episode 28: I Quit appeared first on RPGamer.</itunes:subtitle><itunes:summary>Sometimes the only winning move is not play, and then try to eke some trade-in value out it. The panel delves into what makes us walk away from a game. The post Episode 28: I Quit appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 27: The Zen and the Art of RPG Grind</title>
		<link>https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/</link>
					<comments>https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/#respond</comments>
		
		
		<pubDate>Mon, 08 Aug 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_027.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.</p>
<p>The post <a href="https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/">Episode 27: The Zen and the Art of RPG Grind</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The word &#8216;grind&#8217; gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too.</p>
<p>The post <a href="https://rpgamer.com/2016/08/episode-27-the-zen-and-the-art-of-rpg-grind/">Episode 27: The Zen and the Art of RPG Grind</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_027.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too. The post Episode 27: The Zen and the Art of RPG Grind appeared first on RPGamer.</itunes:subtitle><itunes:summary>The word 'grind' gets thrown around too often with a clear meaning. We spend an episode trying to unpack the term for our own benefit, maybe yours too. The post Episode 27: The Zen and the Art of RPG Grind appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 26: Don’t Buy Day One</title>
		<link>https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/</link>
					<comments>https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/#respond</comments>
		
		
		<pubDate>Mon, 27 Jun 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_026.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.</p>
<p>The post <a href="https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/">Episode 26: Don&#8217;t Buy Day One</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem.</p>
<p>The post <a href="https://rpgamer.com/2016/06/episode-26-dont-buy-day-one/">Episode 26: Don&#8217;t Buy Day One</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_026.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem. The post Episode 26: Don&amp;#8217;t Buy Day One appeared first on RPGamer.</itunes:subtitle><itunes:summary>Does spending money on games before they are out even make sense anymore? We delve into the business and cultural factors of the pre-order problem. The post Episode 26: Don&amp;#8217;t Buy Day One appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 25: Localization Woes</title>
		<link>https://rpgamer.com/2016/05/episode-25-localization-woes/</link>
					<comments>https://rpgamer.com/2016/05/episode-25-localization-woes/#respond</comments>
		
		
		<pubDate>Mon, 30 May 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_025.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The panel tackles the nature of localization and the methods behind it.</p>
<p>The post <a href="https://rpgamer.com/2016/05/episode-25-localization-woes/">Episode 25: Localization Woes</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The panel tackles the nature of localization and the methods behind it.</p>
<p>The post <a href="https://rpgamer.com/2016/05/episode-25-localization-woes/">Episode 25: Localization Woes</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_025.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The panel tackles the nature of localization and the methods behind it. The post Episode 25: Localization Woes appeared first on RPGamer.</itunes:subtitle><itunes:summary>The panel tackles the nature of localization and the methods behind it. The post Episode 25: Localization Woes appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 24: What is the Corpus of a Game</title>
		<link>https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/</link>
					<comments>https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/#respond</comments>
		
		
		<pubDate>Mon, 25 Apr 2016 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_024.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read."</p>
<p>The post <a href="https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/">Episode 24: What is the Corpus of a Game</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>When we look at a game, how much of what is not the game proper do we take into account. Or &#8220;I came to play, not to read.&#8221;</p>
<p>The post <a href="https://rpgamer.com/2016/04/episode-24-what-is-the-corpus-of-a-game/">Episode 24: What is the Corpus of a Game</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_024.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read." The post Episode 24: What is the Corpus of a Game appeared first on RPGamer.</itunes:subtitle><itunes:summary>When we look at a game, how much of what is not the game proper do we take into account. Or "I came to play, not to read." The post Episode 24: What is the Corpus of a Game appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 23: JRPG Ouroboros</title>
		<link>https://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/</link>
					<comments>https://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/#respond</comments>
		
		
		<pubDate>Mon, 29 Feb 2016 21:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_023.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact.</p>
<p>The post <a href="https://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/">Episode 23: JRPG Ouroboros</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact.</p>
<p>The post <a href="https://rpgamer.com/2016/02/episode-23-jrpg-ouroboros/">Episode 23: JRPG Ouroboros</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_023.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact. The post Episode 23: JRPG Ouroboros appeared first on RPGamer.</itunes:subtitle><itunes:summary>Looking at the 2016 release calendar we find ourselves faced with an unprecedented market saturation. We share our concerns about that fact. The post Episode 23: JRPG Ouroboros appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 22: Questions 2: Electric Boogaloo</title>
		<link>https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/</link>
					<comments>https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/#respond</comments>
		
		
		<pubDate>Mon, 18 Jan 2016 21:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_022.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We end the year with user questions. Thanks for asking and thanks for listening.</p>
<p>The post <a href="https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/">Episode 22: Questions 2: Electric Boogaloo</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We end the year with user questions. Thanks for asking and thanks for listening.</p>
<p>The post <a href="https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/">Episode 22: Questions 2: Electric Boogaloo</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2016/01/episode-22-questions-2-electric-boogaloo/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_022.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We end the year with user questions. Thanks for asking and thanks for listening. The post Episode 22: Questions 2: Electric Boogaloo appeared first on RPGamer.</itunes:subtitle><itunes:summary>We end the year with user questions. Thanks for asking and thanks for listening. The post Episode 22: Questions 2: Electric Boogaloo appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 21: Multi-Player Review Process</title>
		<link>https://rpgamer.com/2015/11/episode-21-multi-player-review-process/</link>
					<comments>https://rpgamer.com/2015/11/episode-21-multi-player-review-process/#respond</comments>
		
		
		<pubDate>Mon, 30 Nov 2015 21:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_021.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel.</p>
<p>The post <a href="https://rpgamer.com/2015/11/episode-21-multi-player-review-process/">Episode 21: Multi-Player Review Process</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel.</p>
<p>The post <a href="https://rpgamer.com/2015/11/episode-21-multi-player-review-process/">Episode 21: Multi-Player Review Process</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_021.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel. The post Episode 21: Multi-Player Review Process appeared first on RPGamer.</itunes:subtitle><itunes:summary>People are the worst, but how can we write reviews around those facts? These and other complaining question answered by our panel. The post Episode 21: Multi-Player Review Process appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 20: +2 to Reload is not Frightening</title>
		<link>https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/</link>
					<comments>https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/#respond</comments>
		
		
		<pubDate>Mon, 26 Oct 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_020.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Hallowe'en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games.</p>
<p>The post <a href="https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/">Episode 20: +2 to Reload is not Frightening</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Hallowe&#8217;en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games.</p>
<p>The post <a href="https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/">Episode 20: +2 to Reload is not Frightening</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/10/episode-20-2-to-reload-is-not-frightening/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_020.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hallowe'en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games. The post Episode 20: +2 to Reload is not Frightening appeared first on RPGamer.</itunes:subtitle><itunes:summary>Hallowe'en is upon us and we take an hour to explain why the hybridization of typical RPG mechanics, detracts from horror games. The post Episode 20: +2 to Reload is not Frightening appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 19: Save the Baby – Eat the Baby</title>
		<link>https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/</link>
					<comments>https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/#respond</comments>
		
		
		<pubDate>Mon, 28 Sep 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_019.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while.</p>
<p>The post <a href="https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/">Episode 19: Save the Baby &#8211; Eat the Baby</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while.</p>
<p>The post <a href="https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/">Episode 19: Save the Baby &#8211; Eat the Baby</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/09/episode-19-save-the-baby-eat-the-baby/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_019.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while. The post Episode 19: Save the Baby &amp;#8211; Eat the Baby appeared first on RPGamer.</itunes:subtitle><itunes:summary>The panel breaks down the moral compass of games writers only to discover it only points two directions. We ramble on that and some related topics for a while. The post Episode 19: Save the Baby &amp;#8211; Eat the Baby appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 18: FFWhy</title>
		<link>https://rpgamer.com/2015/08/episode-18-ffwhy/</link>
					<comments>https://rpgamer.com/2015/08/episode-18-ffwhy/#respond</comments>
		
		
		<pubDate>Mon, 17 Aug 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_018.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this.</p>
<p>The post <a href="https://rpgamer.com/2015/08/episode-18-ffwhy/">Episode 18: FFWhy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this.</p>
<p>The post <a href="https://rpgamer.com/2015/08/episode-18-ffwhy/">Episode 18: FFWhy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_018.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this. The post Episode 18: FFWhy appeared first on RPGamer.</itunes:subtitle><itunes:summary>So, the Final Fantasy VII remake is finally happening. We have thoughts and feelings about this. The post Episode 18: FFWhy appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 17: Kickstart My Heart</title>
		<link>https://rpgamer.com/2015/07/episode-17-kickstart-my-heart/</link>
					<comments>https://rpgamer.com/2015/07/episode-17-kickstart-my-heart/#respond</comments>
		
		
		<pubDate>Mon, 06 Jul 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_017.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>'Power to the people' meets 'Shut up and take my money' as we go through the ins and outs of gamerdom and crowdfunding.</p>
<p>The post <a href="https://rpgamer.com/2015/07/episode-17-kickstart-my-heart/">Episode 17: Kickstart My Heart</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>&#8216;Power to the people&#8217; meets &#8216;Shut up and take my money&#8217; as we go through the ins and outs of gamerdom and crowdfunding.</p>
<p>The post <a href="https://rpgamer.com/2015/07/episode-17-kickstart-my-heart/">Episode 17: Kickstart My Heart</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_017.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>'Power to the people' meets 'Shut up and take my money' as we go through the ins and outs of gamerdom and crowdfunding. The post Episode 17: Kickstart My Heart appeared first on RPGamer.</itunes:subtitle><itunes:summary>'Power to the people' meets 'Shut up and take my money' as we go through the ins and outs of gamerdom and crowdfunding. The post Episode 17: Kickstart My Heart appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 16: A Tale of Two Corporations</title>
		<link>https://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/</link>
					<comments>https://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/#respond</comments>
		
		
		<pubDate>Mon, 01 Jun 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_016.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We look at Bioware's output since their buyout by EA, and what that has meant for gamers and business types since then.</p>
<p>The post <a href="https://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/">Episode 16: A Tale of Two Corporations</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We look at Bioware&#8217;s output since their buyout by EA, and what that has meant for gamers and business types since then.</p>
<p>The post <a href="https://rpgamer.com/2015/06/episode-16-a-tale-of-two-corporations/">Episode 16: A Tale of Two Corporations</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_016.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We look at Bioware's output since their buyout by EA, and what that has meant for gamers and business types since then. The post Episode 16: A Tale of Two Corporations appeared first on RPGamer.</itunes:subtitle><itunes:summary>We look at Bioware's output since their buyout by EA, and what that has meant for gamers and business types since then. The post Episode 16: A Tale of Two Corporations appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 15: Mainstreaming the JRPG</title>
		<link>https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/</link>
					<comments>https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/#respond</comments>
		
		
		<pubDate>Mon, 27 Apr 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_015.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game.</p>
<p>The post <a href="https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/">Episode 15: Mainstreaming the JRPG</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game.</p>
<p>The post <a href="https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/">Episode 15: Mainstreaming the JRPG</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/04/episode-15-mainstreaming-the-jrpg/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_015.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game. The post Episode 15: Mainstreaming the JRPG appeared first on RPGamer.</itunes:subtitle><itunes:summary>A multi-level examination of the ludic, narrative, and artistic elements of the JRPG and how they interact with the Western market vis a vis popularity. Also the debut of the official ATBS drinking game. The post Episode 15: Mainstreaming the JRPG appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 14: Fan-Titlement</title>
		<link>https://rpgamer.com/2015/03/episode-14-fan-titlement/</link>
					<comments>https://rpgamer.com/2015/03/episode-14-fan-titlement/#respond</comments>
		
		
		<pubDate>Mon, 30 Mar 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_014.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections.</p>
<p>The post <a href="https://rpgamer.com/2015/03/episode-14-fan-titlement/">Episode 14: Fan-Titlement</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections.</p>
<p>The post <a href="https://rpgamer.com/2015/03/episode-14-fan-titlement/">Episode 14: Fan-Titlement</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/03/episode-14-fan-titlement/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_014.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections. The post Episode 14: Fan-Titlement appeared first on RPGamer.</itunes:subtitle><itunes:summary>The Banter panel unpacks special pleading, ignorance and self-centred behaviour in the fandom and hope for a brighter future for comment sections. The post Episode 14: Fan-Titlement appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>AFD Special: Outtakes Reel</title>
		<link>https://rpgamer.com/2015/03/afd-special-outtakes-reel/</link>
					<comments>https://rpgamer.com/2015/03/afd-special-outtakes-reel/#respond</comments>
		
		
		<pubDate>Mon, 30 Mar 2015 01:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_00B.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter.</p>
<p>The post <a href="https://rpgamer.com/2015/03/afd-special-outtakes-reel/">AFD Special: Outtakes Reel</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter.</p>
<p>The post <a href="https://rpgamer.com/2015/03/afd-special-outtakes-reel/">AFD Special: Outtakes Reel</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/03/afd-special-outtakes-reel/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_00B.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter. The post AFD Special: Outtakes Reel appeared first on RPGamer.</itunes:subtitle><itunes:summary>Gaffs, goofs, preshow rituals, gossip and the biological needs of pets round this collection of never-before-heard Banter. The post AFD Special: Outtakes Reel appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 13: Romance in the Air</title>
		<link>https://rpgamer.com/2015/03/episode-13-romance-in-the-air/</link>
					<comments>https://rpgamer.com/2015/03/episode-13-romance-in-the-air/#respond</comments>
		
		
		<pubDate>Mon, 09 Mar 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_013.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within.</p>
<p>The post <a href="https://rpgamer.com/2015/03/episode-13-romance-in-the-air/">Episode 13: Romance in the Air</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within.</p>
<p>The post <a href="https://rpgamer.com/2015/03/episode-13-romance-in-the-air/">Episode 13: Romance in the Air</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/03/episode-13-romance-in-the-air/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_013.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within. The post Episode 13: Romance in the Air appeared first on RPGamer.</itunes:subtitle><itunes:summary>Sex is not a win-state and other romantic notions are on the slate this installment. We share all of our varied emotions about this splendid sentiment within. The post Episode 13: Romance in the Air appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 12: Shooter-RPG Hybridization</title>
		<link>https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/</link>
					<comments>https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/#respond</comments>
		
		
		<pubDate>Tue, 27 Jan 2015 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_012.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value.</p>
<p>The post <a href="https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/">Episode 12: Shooter-RPG Hybridization</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value.</p>
<p>The post <a href="https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/">Episode 12: Shooter-RPG Hybridization</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2015/01/episode-12-shooter-rpg-hybridization/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_012.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value. The post Episode 12: Shooter-RPG Hybridization appeared first on RPGamer.</itunes:subtitle><itunes:summary>When gunplay and stats interact sparks and ideas fly. We capture a few of both for podcast infotainment value. The post Episode 12: Shooter-RPG Hybridization appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 11: Mailbaggery</title>
		<link>https://rpgamer.com/2014/12/episode-11-mailbaggery/</link>
					<comments>https://rpgamer.com/2014/12/episode-11-mailbaggery/#respond</comments>
		
		
		<pubDate>Mon, 29 Dec 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_011.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It's a Festivus miracle!</p>
<p>The post <a href="https://rpgamer.com/2014/12/episode-11-mailbaggery/">Episode 11: Mailbaggery</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It&#8217;s a Festivus miracle!</p>
<p>The post <a href="https://rpgamer.com/2014/12/episode-11-mailbaggery/">Episode 11: Mailbaggery</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2014/12/episode-11-mailbaggery/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_011.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It's a Festivus miracle! The post Episode 11: Mailbaggery appeared first on RPGamer.</itunes:subtitle><itunes:summary>We open up the old mailbag for some listener-submitted topics in rapid-fire succession. Then we get judgemental about each other. It's a Festivus miracle! The post Episode 11: Mailbaggery appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 10: Fixing Final Fantasy</title>
		<link>https://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/</link>
					<comments>https://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/#respond</comments>
		
		
		<pubDate>Mon, 24 Nov 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_010.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place.</p>
<p>The post <a href="https://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/">Episode 10: Fixing Final Fantasy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place.</p>
<p>The post <a href="https://rpgamer.com/2014/11/episode-10-fixing-final-fantasy/">Episode 10: Fixing Final Fantasy</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_010.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place. The post Episode 10: Fixing Final Fantasy appeared first on RPGamer.</itunes:subtitle><itunes:summary>We tackle this issues faced by this benighted franchise, from both the business and creative standpoint. More importantly we attempt to decide whether we should care in the first place. The post Episode 10: Fixing Final Fantasy appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 9: The Price is Wrong, Mac</title>
		<link>https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/</link>
					<comments>https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/#respond</comments>
		
		
		<pubDate>Mon, 27 Oct 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_009.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers.</p>
<p>The post <a href="https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/">Episode 9: The Price is Wrong, Mac</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers.</p>
<p>The post <a href="https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/">Episode 9: The Price is Wrong, Mac</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2014/10/episode-9-the-price-is-wrong-mac/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="60328411" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_009.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
		<itunes:duration>1:02:51</itunes:duration>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers. The post Episode 9: The Price is Wrong, Mac appeared first on RPGamer.</itunes:subtitle><itunes:summary>Between various platforms, business models and the ever-present Square-Enix Tax, we navigate the state of game pricing for RPGamers. The post Episode 9: The Price is Wrong, Mac appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 8: The Vita is Doomed (Maybe)</title>
		<link>https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/</link>
					<comments>https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/#respond</comments>
		
		
		<pubDate>Mon, 29 Sep 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_008.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Sony's latest handheld endeavour has been struggling, or maybe it hasn't. It's a matter of perspective. Listen to our panel vigorously share theirs on the subject.</p>
<p>The post <a href="https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/">Episode 8: The Vita is Doomed (Maybe)</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sony&#8217;s latest handheld endeavour has been struggling, or maybe it hasn&#8217;t. It&#8217;s a matter of perspective. Listen to our panel vigorously share theirs on the subject.</p>
<p>The post <a href="https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/">Episode 8: The Vita is Doomed (Maybe)</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2014/09/episode-8-the-vita-is-doomed-maybe/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_008.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sony's latest handheld endeavour has been struggling, or maybe it hasn't. It's a matter of perspective. Listen to our panel vigorously share theirs on the subject. The post Episode 8: The Vita is Doomed (Maybe) appeared first on RPGamer.</itunes:subtitle><itunes:summary>Sony's latest handheld endeavour has been struggling, or maybe it hasn't. It's a matter of perspective. Listen to our panel vigorously share theirs on the subject. The post Episode 8: The Vita is Doomed (Maybe) appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 7: Time and Criticism March On</title>
		<link>https://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/</link>
					<comments>https://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/#respond</comments>
		
		
		<pubDate>Mon, 25 Aug 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_007.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn't seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum.</p>
<p>The post <a href="https://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/">Episode 7: Time and Criticism March On</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn&#8217;t seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum.</p>
<p>The post <a href="https://rpgamer.com/2014/08/episode-7-time-and-criticism-march-on/">Episode 7: Time and Criticism March On</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_007.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn't seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum. The post Episode 7: Time and Criticism March On appeared first on RPGamer.</itunes:subtitle><itunes:summary>As gamers get older we begin insisting the youth of today play the games that mattered way back when, this doesn't seem to work out all that well for RPGamers. Your hosts investigate the nature of this conundrum. The post Episode 7: Time and Criticism March On appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 6: The Modern JRPG: Shark or Panda?</title>
		<link>https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/</link>
					<comments>https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/#respond</comments>
		
		
		<pubDate>Mon, 28 Jul 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_006.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of "extinction" is left up in the air.</p>
<p>The post <a href="https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/">Episode 6: The Modern JRPG: Shark or Panda?</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of &#8220;extinction&#8221; is left up in the air.</p>
<p>The post <a href="https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/">Episode 6: The Modern JRPG: Shark or Panda?</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2014/07/episode-6-the-modern-jrpg-shark-or-panda/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_006.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of "extinction" is left up in the air. The post Episode 6: The Modern JRPG: Shark or Panda? appeared first on RPGamer.</itunes:subtitle><itunes:summary>We tackle the notion of evolution within a game genre via an pair of related metaphors about rare animals. Whether or not JRPGs have to change in the face of "extinction" is left up in the air. The post Episode 6: The Modern JRPG: Shark or Panda? appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 5: Immersion and other Buzzwords</title>
		<link>https://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/</link>
					<comments>https://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/#respond</comments>
		
		
		<pubDate>Mon, 23 Jun 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_005.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured.</p>
<p>The post <a href="https://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/">Episode 5: Immersion and other Buzzwords</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured.</p>
<p>The post <a href="https://rpgamer.com/2014/06/episode-5-immersion-and-other-buzzwords/">Episode 5: Immersion and other Buzzwords</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_005.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured. The post Episode 5: Immersion and other Buzzwords appeared first on RPGamer.</itunes:subtitle><itunes:summary>Immersion, engagement and a few other ten dollar words get taken to task by our panel. Both the design and marketing side of the terminology equation are weighed and measured. The post Episode 5: Immersion and other Buzzwords appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 4: Feelings out of a Number</title>
		<link>https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/</link>
					<comments>https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/#respond</comments>
		
		
		<pubDate>Mon, 26 May 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_004.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact.</p>
<p>The post <a href="https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/">Episode 4: Feelings out of a Number</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact.</p>
<p>The post <a href="https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/">Episode 4: Feelings out of a Number</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://rpgamer.com/2014/05/episode-4-feelings-out-of-a-number/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_004.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact. The post Episode 4: Feelings out of a Number appeared first on RPGamer.</itunes:subtitle><itunes:summary>Scoring is a fickle beast for a reviewer. Our crew attempts to tame and/or slay the monster with our of bits intact. The post Episode 4: Feelings out of a Number appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 3: State of the Pocket</title>
		<link>https://rpgamer.com/2014/04/episode-3-state-of-the-pocket/</link>
					<comments>https://rpgamer.com/2014/04/episode-3-state-of-the-pocket/#respond</comments>
		
		
		<pubDate>Mon, 21 Apr 2014 17:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_003.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes).</p>
<p>The post <a href="https://rpgamer.com/2014/04/episode-3-state-of-the-pocket/">Episode 3: State of the Pocket</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes).</p>
<p>The post <a href="https://rpgamer.com/2014/04/episode-3-state-of-the-pocket/">Episode 3: State of the Pocket</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_003.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes). The post Episode 3: State of the Pocket appeared first on RPGamer.</itunes:subtitle><itunes:summary>In this episode our intrepid crew tackles the East/West Divide, the phone/dedicated gaming device divide and the environment. Also debuting the feedback segment (with prizes). The post Episode 3: State of the Pocket appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 2: he Shape of Things Past</title>
		<link>https://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/</link>
					<comments>https://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/#respond</comments>
		
		
		<pubDate>Mon, 17 Mar 2014 14:00:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_002.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Re-releases, ports and  up-scales, 'What do we want and what does it mean for the business' get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no?</p>
<p>The post <a href="https://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/">Episode 2: he Shape of Things Past</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Re-releases, ports and  up-scales, &#8216;What do we want and what does it mean for the business&#8217; get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no?</p>
<p>The post <a href="https://rpgamer.com/2014/03/episode-2-he-shape-of-things-past/">Episode 2: he Shape of Things Past</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_002.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Re-releases, ports and up-scales, 'What do we want and what does it mean for the business' get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no? The post Episode 2: he Shape of Things Past appeared first on RPGamer.</itunes:subtitle><itunes:summary>Re-releases, ports and up-scales, 'What do we want and what does it mean for the business' get examined in this instalment. Rather apropos for the eve of the FFX HD collection, no? The post Episode 2: he Shape of Things Past appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
		<item>
		<title>Episode 1: Famine, War, Pestilence, Death and Bias</title>
		<link>https://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/</link>
					<comments>https://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/#respond</comments>
		
		
		<pubDate>Mon, 17 Feb 2014 17:59:46 +0000</pubDate>
				<category><![CDATA[Active Topical Banter Show]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://podcasts.rpgamer.com/atbs/ATBS_001.mp3</guid>

					<description><![CDATA[<p><img width="494" height="413" src="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="atbs logo" decoding="async" loading="lazy" srcset="https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo.png 494w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-179x150.png 179w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-300x251.png 300w, https://rpgamer.com/wp-content/uploads/2018/05/atbs-logo-431x360.png 431w" sizes="auto, (max-width: 494px) 100vw, 494px" /></p>
<p>Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more.</p>
<p>The post <a href="https://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/">Episode 1: Famine, War, Pestilence, Death and Bias</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more.</p>
<p>The post <a href="https://rpgamer.com/2014/02/episode-1-famine-war-pestilence-death-and-bias/">Episode 1: Famine, War, Pestilence, Death and Bias</a> appeared first on <a href="https://rpgamer.com">RPGamer</a>.</p>
]]></content:encoded>
					
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				<enclosure length="1" type="audio/mpeg" url="https://rpgamer.nyc3.digitaloceanspaces.com/podcasts/atbs/ATBS_001.mp3"/>

				<itunes:author>Scott Wachter</itunes:author>
		<itunes:episodeType>full</itunes:episodeType>
	<dc:creator>fowl_sorcerous@rpgamer.com (Scott Wachter)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more. The post Episode 1: Famine, War, Pestilence, Death and Bias appeared first on RPGamer.</itunes:subtitle><itunes:summary>Can objectivity be achieved in game criticism, and is such a state even worth it? Join our new podcast as we discuss the questions and more. The post Episode 1: Famine, War, Pestilence, Death and Bias appeared first on RPGamer.</itunes:summary><itunes:keywords>rpgamer,roundtable,editorial,video,games,rpg,jrpg,crpg</itunes:keywords></item>
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